http://bugs.winehq.org/show_bug.cgi?id=59076
Bug ID: 59076
Summary: User interface gets irresponsive when MsgDlg is raised
while menu is displayed
Product: Wine
Version: 10.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)list.winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 79865
--> http://bugs.winehq.org/attachment.cgi?id=79865
sample app
- Launch Project1.Exe
- Immediately open menu and keep it open
- MsgBox pops up on a 2 sec timer
- When MsgBox gets displayed, user can no longer interact neither with the
MsgBox nor with the menu => That's the bug.
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http://bugs.winehq.org/show_bug.cgi?id=59072
Bug ID: 59072
Summary: OP video doesn't play in Limelight Lemonade Jam (hangs
at black screen)
Product: Wine
Version: 10.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)list.winehq.org
Reporter: pernegger(a)gmail.com
Distribution: ---
Created attachment 79860
--> http://bugs.winehq.org/attachment.cgi?id=79860
terminal output
As per subject, the OP video doesn't play in Limelight Lemonade Jam, instead it
hangs at a black screen.
Ubuntu 22.04, gstreamer with all plugins (32 and 64 bit), WINE packages from
winehq.org repo.
What's interesting about this is not that WINE doesn't play that video out of
the box, it's that Proton [10.0-3] *does*. Not GE, regular Proton. Add as a
non-Steam game and go. (Since it's not a Steam game, no server-side transcoding
should be happening.)
Anyhow, if anyone wants to have a look, there's a trial version:
https://sample9.dmm.co.jp/digital/pcgame/yuzu_0012/yuzu_0012t.zip
yuzu_0012t.zip (1.4 G)
md5sum: a74ce4d5c5665ce1e06be43da9dae044
The game may need LANG=ja_JP.UTF-8 set.
Since the OP's a fair bit in (in Chapter 3-6) and there's a CG or two that
might be considered NSFW on the way there, I'll provide a save on the line
before the OP.
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http://bugs.winehq.org/show_bug.cgi?id=59015
Bug ID: 59015
Summary: Battle.net client fails to start games (e.g. Starcraft
Remastered)
Product: Wine-staging
Version: 10.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)list.winehq.org
Reporter: zculek(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 79754
--> http://bugs.winehq.org/attachment.cgi?id=79754
Relevant crash logs
Environment:
- Hardware: Lenovo Thinkbook 15p G2 (Core i5-1235U, Intel GPU)
- OS: Linux Mint 21.3 Cinnamon (Linux kernel 5.15.0-161-generic)
- Wine: wine-staging 10.19
- Application: Battle.net client/launcher 2.49.4.15928
Issue:
Battle.net client fails to start games, e.g. Starcraft Remastered.
Expected behavior:
Game should start normally when clicking on Play button.
Actual behavior:
The game doesn't start (crashes) due to error:
04b0:err:module:loader_init "ClientSdk.dll" failed to initialize, aborting
04b0:err:module:loader_init Initializing dlls for L"C:\\Program Files
(x86)\\StarCraft\\x86_64\\StarCraft.exe" failed, status c0000094
Additional notes:
- Reverting to wine-staging 10.18 resolves this issue, so it looks to be a
regression.
- This already happened at least once -
https://bugs.winehq.org/show_bug.cgi?id=49525 - with wine-staging 5.12, so
could be the same regression.
Please let me know if any additional info is needed.
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http://bugs.winehq.org/show_bug.cgi?id=59046
Bug ID: 59046
Summary: wine: Call to unimplemented function
icu.dll.ulocdata_getCLDRVersion, aborting wine: Call
to unimplemented function icu.dll.uloc_canonicalize,
aborting
Product: Wine
Version: 10.19
Hardware: x86-64
URL: https://builds.dotnet.microsoft.com/dotnet/WindowsDesk
top/10.0.0/windowsdesktop-runtime-10.0.0-win-x64.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)list.winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Followup of bugreport https://bugs.winehq.org/show_bug.cgi?id=59041 in current
git-wine:
Just install dotnet10 and run the simple app from that bugreoprt:
https://github.com/dreamsyntax/net10-bug-ookii-wine-repro/releases/download…
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http://bugs.winehq.org/show_bug.cgi?id=58261
Bug ID: 58261
Summary: Ys Origin: videos playing upside down
Product: Wine
Version: unspecified
Hardware: x86-64
URL: https://store.steampowered.com/app/207350/Ys_Origin/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 2f180106471a41fa3d95f21919b87b94d8e13e63
Distribution: ---
Created attachment 78600
--> http://bugs.winehq.org/attachment.cgi?id=78600
terminal output
Intro and in-game videos are playing upside down in Ys:Origin.
Tested with the Steam and GOG.com versions. Demo is available on Steam but it
is not affected (the demo uses different video format for videos).
This is after
commit 2f180106471a41fa3d95f21919b87b94d8e13e63
amstream: Implement the custom ddraw stream allocator.
The allocator has a lot of custom behaviour that is very visible in how it
interacts with Update().
Naturally this has the benefit of writing directly into the mapped
surfaces.
The gstreamer errors in my log were present before that commit too.
wine-10.8-103-g8f91df4c4e4
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https://bugs.winehq.org/show_bug.cgi?id=56790
Bug ID: 56790
Summary: wine binds my application to "lo" adapter
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)msteinbusch.nl
Distribution: ArchLinux
Created attachment 76596
--> https://bugs.winehq.org/attachment.cgi?id=76596
A full wine trace
Issue: Farming Simulator 2022 dedicated webserver binds application to "lo"
adapter
Wine doesn't run my program the same way as Windows does, for some reason it
binds to the "lo" adapter. I suspect the application is selecting the first
interface. Sadly there is no way to override this.
I included a full trace, keywords to look trough are winsock, 127.0.0.1,
winsock:bind socket etc.
Any help is welcome and if more info is needed let me know.
Wine: 9.10-1 and <
Archlinux, Kernel 6.9.3. X68_64
A VNC instance where the issue can be reproduced is available on request.
A license key for Farming Simulator 2022 can be provided by me on request.
The download of the game/server can be found at:
https://eshop.giants-software.com/downloads.php
This docker container is using nginx to get around the issue:
https://github.com/wine-gameservers/arch-wine-fs22
Screenshot and logs included in zip.
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http://bugs.winehq.org/show_bug.cgi?id=58790
Bug ID: 58790
Summary: specops the line doesnt get past splash screen
Product: Wine
Version: 10.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: zlice(a)crtdrift.us
Distribution: ---
JWM, fluxbox and openbox do not start "specops: the line" - they are stuck on
splash screen.
my fork of fluxbox (shynebox) does pass the splash screen, but, alt-tabbing
breaks the window, at first it will be a 'smooshed' version of the fullscreen
window, then alt-tabbing back and forward again will make a 1/4 of the screen
window that isnt usable.
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https://bugs.winehq.org/show_bug.cgi?id=57954
Bug ID: 57954
Summary: Watch_Dogs black splash screen 10.3
rawinput:add_device Failed to open device
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zlice(a)crtdrift.us
Distribution: ---
Created attachment 78201
--> https://bugs.winehq.org/attachment.cgi?id=78201
wd-winedbg
10.2 seems to work fine, 10.3 gives an error about rawinput and the splash
screen that should have the main character and game title is a black box and
hangs
using wow64 build, other 32bit games seem to work fine.
running with WINEDBEUG ends in multiple varying lines of
`0158:warn:rawinput:add_device Failed to open device file
L"\\??\\HID#some-device-name#{hex-hash-id}", status 0xc0000034.`
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http://bugs.winehq.org/show_bug.cgi?id=59073
Bug ID: 59073
Summary: Washed out colors in OpenGL
Product: Wine
Version: 10.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)list.winehq.org
Reporter: tpaniaki(a)protonmail.com
Distribution: ---
Created attachment 79862
--> http://bugs.winehq.org/attachment.cgi?id=79862
glxinfo
A recent update in a wine component makes my OpenGL apps all washed out (see
screenshot). This affects both X11 and wayland.
I'm running qtile on wayland with wlroots0.19.
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http://bugs.winehq.org/show_bug.cgi?id=59038
Bug ID: 59038
Summary: wow64 mode and Unhandled exception: The type
initializer for
'Microsoft.DotNet.Installer.Windows.InstallerBase'
threw an exception.
Product: Wine
Version: 10.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)list.winehq.org
Reporter: info(a)fernandolucas.info
Distribution: ---
Created attachment 79802
--> http://bugs.winehq.org/attachment.cgi?id=79802
wine console output
I am using the new packages for Debian Wine 10.18 - 10.19 with the new wow64
mode.
Installing .net 10 after initializing the prefix works well.
Additional installations of a previous .net core version or running
C:\Program Files\dotnet\dotnet.exe workload install wasm-tools
fails with
0150:fixme:crypt:CertAddCertificateLinkToStore (00007FFFFED4B850,
00007FFFFE8A3DF8, 00000004, 0000000000000000): semi-stub
Unhandled exception: The type initializer for
'Microsoft.DotNet.Installer.Windows.InstallerBase' threw an exception
0130:fixme:unwind:call_user_apc_dispatcher flags 0x3 are not supported.
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