https://bugs.winehq.org/show_bug.cgi?id=56787
Bug ID: 56787
Summary: Comctl32 Edit - Handles does not work wirth large
content as limited to 16bits
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Test case : using a notepad, open a large (eg : 10 MB) file.
Vertical handle is unable to reach the bottom.
Observed in Ubuntu with Wine 9.10 but this has been reported in ReactOS too (
https://jira.reactos.org/browse/CORE-19305 ). Cause seems to be as following,
quoting comment from the ticket :
"The messages that indicate scroll bar position, WM_HSCROLL and WM_VSCROLL,
provide only 16 bits of position data. The GetScrollInfo function enables
applications to use 32-bit scroll positions."
Patch available at https://jira.reactos.org/browse/CORE-19305
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https://bugs.winehq.org/show_bug.cgi?id=56234
Bug ID: 56234
Summary: foobar2000 advanced preferences Apply button not
available when change options via checkboxes
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paregistrase(a)yahoo.es
Distribution: ---
In the Preferences: Advanced window when an option is changed via checkboxes
the Apply button remains grey and the change can't be set.
Screenshot: https://imgur.com/wcnT4o1
Also the rounded checkboxes can't be activated
Screenshot: https://imgur.com/MFbApn6
But the options that have a text to edit enable the Apply button when changes
Screenshot: https://imgur.com/1KM0xy2
Others pages in preferences like the Context menu also presents this problem.
Previously this used to work
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https://bugs.winehq.org/show_bug.cgi?id=58004
Bug ID: 58004
Summary: build issue for clang i686 linux musl
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
Distribution: ---
lld-link: error: <root>: undefined symbol: _DllMainCRTStartup@12
lld-link: error: undefined symbol: ___wine_spec_unimplemented_stub
>>> referenced by tmp67e172a0/kernel32-00000000.spec.o:(___wine_stub_ThunkTheTemplateHandle)
>>> referenced by tmp67e172a0/kernel32-00000000.spec.o:(___wine_stub_GDIReallyCares)
>>> referenced by tmp67e172a0/kernel32-00000000.spec.o:(___wine_stub_IsThreadId)
>>> referenced 117 more times
lld-link: error: undefined symbol: ___wine_exception_handler_page_fault
>>> referenced by dlls/kernel32/i386-windows/atom.o:(_GlobalAddAtomA@4)
>>> referenced by dlls/kernel32/i386-windows/computername.o:(_GetComputerNameA@8)
>>> referenced by dlls/kernel32/i386-windows/resource.o:(_FindResourceExA@16)
lld-link: error: undefined symbol: ___wine_setjmpex
>>> referenced by dlls/kernel32/i386-windows/atom.o:(_GlobalAddAtomA@4)
>>> referenced by dlls/kernel32/i386-windows/computername.o:(_GetComputerNameA@8)
>>> referenced by dlls/kernel32/i386-windows/debugger.o:(_OutputDebugStringA@4)
>>> referenced 9 more times
lld-link: error: undefined symbol: ___wine_exception_handler
>>> referenced by dlls/kernel32/i386-windows/debugger.o:(_OutputDebugStringA@4)
>>> referenced by dlls/kernel32/i386-windows/virtual.o:(_IsBadReadPtr@8)
>>> referenced by dlls/kernel32/i386-windows/virtual.o:(_IsBadWritePtr@8)
>>> referenced 6 more times
clang: error: linker command failed with exit code 1 (use -v to see invocation)
winegcc: /home/cqwrteur/toolchains/llvm/x86_64-linux-gnu/llvm/bin/clang failed
make: *** [Makefile:218719: dlls/kernel32/i386-windows/kernel32.dll] Error 2
make: *** Waiting for unfinished jobs....
wine build failure
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https://bugs.winehq.org/show_bug.cgi?id=58003
Bug ID: 58003
Summary: Skyrim Special Edition: Creation Kit draws menu with
incorrect resolution.
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fx-8350-8(a)hotmail.com
Distribution: ---
The Scenes tab of the quest window draws a flow chart menu with a vertical
resolution of 1 pixel making it unusable.
An internal function in "Creation Kit.exe" creates the flow chart menu and is
called two times (with the second call overwriting the first)
by calling IntersectRect with the correct menu resolution and an uninitialized
RECT structure that contains mostly random values. Afterwards
function calls in the creation kit sets the values in the uninitialized RECT to
left=-2, top=-1, right=1094215229, bottom=1 on both Windows and Wine.
On Wine this RECT is an input to IntersectRect with the correct resolution and
outputs a RECT with top=0, bottom=1 leading to the unusable menu.
On Windows a call to KiUserCallbackDispatcher overwrites the incorrect RECT to
have bottom=32767 before the second IntersectRect call making RECT
invalid due to the bottom value being larger than top. This causes the
IntersectRect call to fail and create the menu later in the creation kit.
Since the menu with a resolution of 1 is technically valid the creation kit
never sets it to the correct resolution on wine.
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https://bugs.winehq.org/show_bug.cgi?id=57995
Bug ID: 57995
Summary: The Testament of Sherlock Holmes: Failed Vulkan Assert
in winevulkan/loader_thunks.c
(vkCreateGraphicsPipelines)
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winevulkan
Assignee: wine-bugs(a)winehq.org
Reporter: nekoNexus(a)protonmail.ch
Distribution: ---
Created attachment 78256
--> https://bugs.winehq.org/attachment.cgi?id=78256
Vanilla Wine 10.3 Log
The game works enough to get to the main menu with just DXVK, but Wine throws a
failed Vulkan assert immediately upon actually starting a new game session
after confirming at the main menu: not even a loading screen is seen before it
happens.
The log points to: winevulkan/loader_thunks.c, line 3190
(vkCreateGraphicsPipelines)
https://gitlab.winehq.org/wine/wine/-/blob/wine-10.3/dlls/winevulkan/loader…
There's also mentions of failing to map memory elsewhere in the log, which I
don't really understand?
(Correct me if I'm misunderstanding the issue, but my hardware is far above
minimum spec for this game.)
----
Distro: Gentoo Linux (x86_64)
Desktop Environment: KDE Plasma 6.2.5 (Wayland)
CPU: Ryzen 3700X @ 4.98 GHz
RAM: 32GBs @ 3600 MHz
GPU: AMD RX 7800 XT
Mesa Version: 25.0.1
Wine Version: 10.3 (vanilla)
DXVK Version: 2.6
Gamescope Version: 3.16.2
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https://bugs.winehq.org/show_bug.cgi?id=57922
Bug ID: 57922
Summary: MEmu Android Emulator NOT OPENING. Critical
malfunction
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: pocomal112(a)codverts.com
Distribution: ---
Created attachment 78176
--> https://bugs.winehq.org/attachment.cgi?id=78176
MEmu Android Emulator NOT OPENING. Critical malfunction
The Android emulator software does not work due to bugs. I ask the wine team to
fix this. Here is the link to the software's website to know what software it
is
https://www.ldplayer.net/
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https://bugs.winehq.org/show_bug.cgi?id=57905
Bug ID: 57905
Summary: MS DX Diagnostic Tool (DxDiag.exe) crashes when using
with WineD3D complete Direct3D stack
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Distribution: ---
When running Microsoft DirectX Diagnostic Tool along with complete WineD3D
Direct3D stack (d3d9/d3d10/d3d10.1/d3d11/dxgi/wined3d dlls) this tool crashes
with following messages:
C:\WINDOWS\SysWOW64>dxdiag
08b0:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_ENUM (0x500) from
glTexIma
ge2D @ ../dlls/wined3d/adapter_gl.c / 642.
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https://bugs.winehq.org/show_bug.cgi?id=47068
Bug ID: 47068
Summary: fixme:ntdll:create_logical_proc_info Only 64 Threads
are usable
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: coolx67(a)gmx.at
Distribution: ---
When running heavy multi threaded programs such as scientific applications or
benchmarks it shows that only 64 threads can be used.
> 002a:fixme:ntdll:create_logical_proc_info Improve CPU info reporting: system supports 96 logical cores, but only 64 supported!
The problem is here
https://github.com/wine-mirror/wine/blob/master/dlls/ntdll/nt.c#L1687
I don't know how much time I have to fix this.
But if someone would brainstorm this with me.
It were my first 5 minutes in the Wine code so please have some understanding.
If there would be some mentor who would give me some advice I could probably
fix some of the 22k+ FIMES in the code :)
Here the WINEDBG from Cinebench
https://pastebin.com/FrgSGxGw
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https://bugs.winehq.org/show_bug.cgi?id=57717
Bug ID: 57717
Summary: Adobe Illustrator CS6 (16), Adobe Photoshop CS6 (13),
likely all CS6 apps: Main menu bar item
shortcut/accelerator key underlines positioning is
wrong with built-in gdiplus
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: bugs.winehq.org(a)zetafleet.com
Distribution: Debian
Created attachment 77922
--> https://bugs.winehq.org/attachment.cgi?id=77922
Screenshot of difference between native and built-in gdiplus
Reproduction:
1. Open application
Expected: An underline is drawn under the letter of the accelerator key of each
main menu item
Actual: Underline is drawn underneath nothing, at the end of the menu item
See attached screenshot.
Sequence of gdiplus calls from the start of application (using built-in
gdiplus) can be seen from the same trace given at
https://bugs.winehq.org/attachment.cgi?id=77921 on bug #57716.
Please let me know if I can provide additional information.
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https://bugs.winehq.org/show_bug.cgi?id=47278
Bug ID: 47278
Summary: Europa Universalis 4 Golden Century require TGA
support in D3DXSaveSurfaceToFileInMemory
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
HI.
As the title says, Europa Universalis 4 Golden Century (so version 1.28.3
Spain), require TGA file support for D3DXSaveSurfaceToFileInMemory function.
In the log there is :
0057:fixme:d3dx:D3DXSaveSurfaceToFileInMemory File format 0x2 is not supported
yet
After the line the application catch a MEMORY_ACCESS_VIOLATION and close
itself.
In the log there is also a bunch of:
0057:fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
For now winetricks d3d9x_43 is a workaround
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