http://bugs.winehq.org/show_bug.cgi?id=58754
Bug ID: 58754
Summary: Wine 10.15+ fails to detect
EGL_KHR_client_get_all_proc_addresses extension
despite it being present, breaking 32-bit OpenGL
applications
Product: Wine
Version: 10.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scheckley(a)gmail.com
Distribution: ---
Starting with Wine 10.15, 32-bit Windows applications requiring OpenGL fail to
initialize with the error:
0024:err:wgl:egl_init Failed to find required extension
EGL_KHR_client_get_all_proc_addresses
0024:err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect
problems
0024:err:d3d:wined3d_caps_gl_ctx_create Failed to find a suitable pixel format.
0024:err:d3d:wined3d_adapter_gl_init Failed to get a GL context for adapter
This occurs despite the EGL extension being present and reported by the system.
Steps to Reproduce:
- Install Wine 10.15 or 10.16 (32-bit support)
- Run any 32-bit Windows OpenGL application (tested: GoG Tower57).
- Observe EGL initialization failure.
- Application fails to create OpenGL context and cannot render.
Expected Result:
Wine should detect and use the EGL_KHR_client_get_all_proc_addresses extension,
as it did in Wine 10.14.
Actual Result:
Wine fails to find the extension, OpenGL initialization fails, and applications
crash or fail to render with "error creating the renderer: Invalid window"
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http://bugs.winehq.org/show_bug.cgi?id=31232
Bug #: 31232
Summary: The Way Things Work 2.0 installer froze after finished
copying files
Product: Wine
Version: 1.1.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nachanon_Vetjasit(a)hotmail.com
Classification: Unclassified
Regression SHA1: 54d7c8012d1d7369a56779955ced5a09e448a1cd
When started The Way Things Work 2.0 installer (setup.exe),
the setup proceeds normally, through the welcome screen,
quicktime installer prompt (though QuickTime 16bit 2.1.1 installation didn't
work [bug #18260]),
installation options (express/custom), files copying progress window.
But as soon as the file copying window disappeared, the installer froze, no
screen repainting, no message from WINE's console.
(Normally this stage should be creating program groups and ends at the 'Setup
Complete' window)
54d7c8012d1d7369a56779955ced5a09e448a1cd is first bad commit
commit 54d7c8012d1d7369a56779955ced5a09e448a1cd
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Wed Apr 29 15:17:35 2009 +0900
explorer: Initialize the Progman DDE interface when starting explorer.
:040000 040000 4a347655bb6f41b8b8377d8e3e3e25c1551d1730
05513d15b76a99fe5033c4422a82008667425088 M programs
With WINE before this commit, the installation would continue, with WINE's
Program Manager (progman)
popped up with a dialog from the setup program: "Unable to start DDE
communication with Program Manager." [Abort/Retry/Ignore]
If clicked 'Ignore' (aka. continue despite the error), this step will be
repeated for another five time, each time leaving one Program Manager window
opened (6 window total at the end).
And finished with 'Setup Complete' window.
Note:
The Way Things Work is a 16-bit application, and supports Windows 3.1.
Tested using WINE's Windows version 98.
WINE: wine-1.1.21 source distribution
System: Debian GNU/Linux 5.0 "Lenny" i386 (Intel Pentium 4 2.66GHz)
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http://bugs.winehq.org/show_bug.cgi?id=21796
Summary: Syberia game can`t start normally
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
Created an attachment (id=26360)
--> (http://bugs.winehq.org/attachment.cgi?id=26360)
Console output
Whel i load syberia game, i hear the sound, but on screen i see only my desktop
without mouse, etc. I can switch to other windows by window manager, but don`t
see anything. Game locks image. Keyboard work, so i switch to console and kill
wineserver.
The game works fine, if compositing enable, but switch to other windows don`t
work.
My videodrivers are xf86-video-ati
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http://bugs.winehq.org/show_bug.cgi?id=58822
Bug ID: 58822
Summary: install ASUS_AI_Suite3_V3.00.52_Win_10_64-bit get
error
Product: Wine
Version: 10.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lars_martin4(a)hotmail.com
Distribution: ---
Created attachment 79482
--> http://bugs.winehq.org/attachment.cgi?id=79482
asus issue
atkexComSvc.exe issue crashed
https://www.reddit.com/r/ASUS/comments/dt0jl3/ai_suite_3_download/
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http://bugs.winehq.org/show_bug.cgi?id=58807
Bug ID: 58807
Summary: Bug for Davar4 application
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fvenale(a)gmail.com
Distribution: ---
Created attachment 79460
--> http://bugs.winehq.org/attachment.cgi?id=79460
Davar4 backtrace
I think it's to be fixed buffer overflow, which caused program some bug with
some tagged modules.
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http://bugs.winehq.org/show_bug.cgi?id=58706
Bug ID: 58706
Summary: Blood Fresh Supply / Doom 64 (KEX engine games) fail
to start when OpenGl API is selected (EGL backend)
Product: Wine
Version: 10.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Distribution: ---
Those games using the Kex Engine that support the Opengl renderer API fail to
start when the new experimental EGL opengl backend is used.
Such games are:
Blood - Fresh Supply
Doom 64
System Shock: Enhanced Edition
The error message that is shown on start:
kexPlatformApp::InitVideo: Failed to create window (No matching GL pixel format
available).
Other available renderers in those games (Vulkan and D3d11) work properly with
the new EGL backend.
wine-10.15-28-g7d26649f637
NVIDIA 580.82.09
X.Org X Server 1.21.1.18
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http://bugs.winehq.org/show_bug.cgi?id=58315
Bug ID: 58315
Summary: Clip Studio Paint 4 menus turn black when clicked
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michelpereira4410(a)gmail.com
Distribution: ---
Created attachment 78673
--> http://bugs.winehq.org/attachment.cgi?id=78673
Wine debug d3d + normal log
Clip Studio Paint on Wine (version X.Y) exhibits a rendering issue where
certain UI components — specifically the Settings window and the Login window —
appear completely black when opened. Despite the lack of visible content, the
menus remain clickable and functional if the user knows where to click. This
behavior makes it extremely difficult to use those parts of the application
effectively.
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https://bugs.winehq.org/show_bug.cgi?id=58065
Bug ID: 58065
Summary: The Last Door - Collector's Edition crashes on start
Product: Wine
Version: 10.4
Hardware: x86-64
URL: https://store.steampowered.com/app/284390/The_Last_Doo
r__Collectors_Edition/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: f744010682feae468e32a6691da24a048fac0b9e
Distribution: ---
Created attachment 78318
--> https://bugs.winehq.org/attachment.cgi?id=78318
terminal output
The crash didn't occur before
commit f744010682feae468e32a6691da24a048fac0b9e
d3d11: Implement GetDecoderBuffer() for bitstream buffers.
Still present in Wine-10.5
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 570.133.07
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http://bugs.winehq.org/show_bug.cgi?id=58830
Bug ID: 58830
Summary: Battle.net installer occasionally hangs with ntsync
enabled
Product: Wine
Version: 10.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: marc_aurel(a)me.com
Distribution: ---
Installing the official Battle.net 32-bit installer
(https://us.battle.net/download/getInstaller?os=win&installer=Battle.net-Set…)
does hang while downloading (a bit inconsistent depending on the machine, but
reproduces about 1/5 of the time).
In my testing, this only happens with ntsync, and interesting logging channels
(like +winsock,+sync,+server) make the bug basically non-reproducible.
As does a small NtDelayExecution of 1 microsecond in ws2_32 select().
There is another CEF crash right after the install succeeded; however, this is
independent of this bug.
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http://bugs.winehq.org/show_bug.cgi?id=58790
Bug ID: 58790
Summary: specops the line doesnt get past splash screen
Product: Wine
Version: 10.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: zlice(a)crtdrift.us
Distribution: ---
JWM, fluxbox and openbox do not start "specops: the line" - they are stuck on
splash screen.
my fork of fluxbox (shynebox) does pass the splash screen, but, alt-tabbing
breaks the window, at first it will be a 'smooshed' version of the fullscreen
window, then alt-tabbing back and forward again will make a 1/4 of the screen
window that isnt usable.
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