http://bugs.winehq.org/show_bug.cgi?id=21359
Summary: Windows 7 Platform SDK can't restart installer
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Once the installer has gone a ways and aborted,
starting it again aborts fairly quickly with a dialog
box saying there was a problem. I'll attach the last
zillion lines of a +seh,+relay,+text log; looks like
it has something to do with a service not being available?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57422
Bug ID: 57422
Summary: Winecfg DPI issue with games
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: LiveFreeDead(a)hotmail.com
Distribution: ---
I have an NVIDIA card and a 4k screen
To make my wine apps readable I use winecfg Graphics tab and set the DPI to
192, which works great for windowed desktop apps, but as soon as I run a game,
it only shows the top left of my game and crops the mouse area even smaller
than that. I changed the DPI back to 96 (default) and they work as
expected/intended.
This even occurs if I use a virtual desktop.
The other issue with 4k screens on NVIDIA is it can't mode set at all, I need
to preset the mode using xrandr and pass the new res to the virtual desktop. If
I leave it to change the mode itself, 8 get a black screen and it powers the
screen off. I can get the terminal back by pressing ctrl + alt + F2. Or get the
login screen with ctrl alt backspace. But nothing else I do can change the mode
back or turn the screen back on.
So to be clear, I need to sety wine DPI to 96dpi and preset my screen res to
run games (full screen). I do not get the same issue on my NVIDIA graphics
laptop and I don't on AMD graphics. Just my 3060to and a 4k screen.
I no longer have a 1080p screen to test if that works. But changing my desktop
to 1080p doesn't fix things except for games that are 1080p. 800x600 and
1024x768 will cause the black screen issue.
I noticed that wine v9.0 (mint v22 default) doesn't have the doi glitch 9ny 4k
screen. It does still have the black screen bug if I don't pre modest.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=58763
Bug ID: 58763
Summary: BloodRayne: cutscenes do not play
Product: Wine
Version: 10.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rjqxqqnhuibvkxkshx(a)ytnhy.com
Distribution: ---
Created attachment 79400
--> http://bugs.winehq.org/attachment.cgi?id=79400
Terminal output
None of the cutscene videos play in BloodRayne (2003).
On startup a small error window is displayed then the game starts. The error
is:
FAILED(hr=0x80004001) in
pVW->put_FullScreenMode(IMode)
Also see the attached log from the terminal.
This issue occurs since Wine 10.14 (the first version where BloodRayne works in
WoW64 mode).
You can test this in the full version or the demo, available here:
https://archive.org/details/BloodRayneDemo
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57960
Bug ID: 57960
Summary: ChessBase 18 hangs / stops accepting input a few
seconds after launch
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)brobston.com
Regression SHA1: fd539487b7860ff0a53474aa6fbcbe229f3f42c1
Distribution: Ubuntu
Created attachment 78212
--> https://bugs.winehq.org/attachment.cgi?id=78212
Log from first bad commit with most warnings enabled
I'm running with "Emulate a virtual desktop" active. I can start ChessBase 18
from the command line with `WINEDEBUG="-warn+all,warn-dpa" wine start
"C:\\Program Files\\ChessBase\\CBase18\\CBase18.exe"` in a 64-bit prefix. The
application launches as usual, but after a few seconds, it stops responding to
the mouse altogether. The CBase18.exe process consumes around 200% CPU as
shown in `top` when this situation occurs. The log output does show new log
entries when I focus or unfocus the virtual-desktop window, but otherwise, it
does not typically appear to be logging anything. I then stop the process from
the command line with, for instance, `killall CBase18.exe`.
I will attach a log from the first bad commit and, shortly thereafter, the last
good commit.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=58605
Bug ID: 58605
Summary: 10.13 - Compile Error
Product: Wine
Version: 10.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonfarr87(a)gmail.com
Distribution: ---
Created attachment 79140
--> http://bugs.winehq.org/attachment.cgi?id=79140
Config Log
As of the 10.13 release I'm getting the below error. Tried both Vanilla and
Staging, same issue.
Can confirm the issue is not present with 10.12
i686-w64-mingw32-gcc -c -o dlls/ucrtbase/tests/i386-windows/printf.o
dlls/ucrtbase/tests/printf.c -Idlls/ucrtbase/tests -Iinclude -Iinclude/msvcrt \
-D_UCRT -D__WINESRC__ -D__WINE_PE_BUILD -Wall -fno-strict-aliasing
-Wdeclaration-after-statement \
-Wempty-body -Wignored-qualifiers -Winit-self -Wshift-overflow=2
-Wstrict-prototypes -Wtype-limits \
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-ffunction-sections \
-fno-omit-frame-pointer -mpreferred-stack-boundary=2 -gdwarf-4 -fno-builtin
-g -O2
dlls/ucrtbase/tests/misc.c: In function ‘test_carg’:
dlls/ucrtbase/tests/misc.c:2017:34: error: initializer element is not constant
{ -INFINITY, INFINITY, M_PI_3_4 },
^~~~~~~~
dlls/ucrtbase/tests/misc.c:2017:34: note: (near initialization for
‘tests[8].expect’)
dlls/ucrtbase/tests/misc.c: In function ‘test_cargf’:
dlls/ucrtbase/tests/misc.c:2073:34: error: initializer element is not constant
{ -INFINITY, INFINITY, M_PI_3_4 },
^~~~~~~~
dlls/ucrtbase/tests/misc.c:2073:34: note: (near initialization for
‘tests[8].expect’)
make: *** [Makefile:191364: dlls/ucrtbase/tests/i386-windows/misc.o] Error 1
make: *** Waiting for unfinished jobs....
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56596
Bug ID: 56596
Summary: Keyboard keypress generates NumLock keypress for all
keys
Product: Wine
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: m.kolesinski(a)gmail.com
Distribution: ---
When playing an old Quake III engine based game (Medal of Honor: Allied
Assault) on Wine 9.4 thru 9.7, the game is no longer playable. All keyboard
keypress events also send a duplicate 'NumLock' keypress. I previously had
NumLock mapped (in-game) to perform some action, and remapping keys is now not
possible because every attempt binds to NumLock.
I believe the actual keypress AND NumLock keypress events are sent continuously
while any keyboard key is held down (I tried various keys, they all do it).
This was not an issue in Wine 9.2 and prior, and possibly 9.3 (I don't have
that package to test with, but I've tested with 9.4, 9.5, 9.6, and 9.7 on Arch
Linux).
There are no DLL overrides, it's a "stock" 64-bit prefix.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=58756
Bug ID: 58756
Summary: Dying Light 1
Product: Wine
Version: 10.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alexis67ru(a)yandex.ru
Distribution: ---
black screen when starting Dying Light via wine
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=58758
Bug ID: 58758
Summary: Dead Island 2 closes its process before gameplay
starts in DX12 mode
Product: vkd3d
Version: 1.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 79388
--> http://bugs.winehq.org/attachment.cgi?id=79388
output
I'm able to watch an intro and choose the player, but it doesn't go any
further.
vkd3d:0798:warn:create_shader_stage Failed to compile shader, vkd3d result -5.
vkd3d:0798:warn:d3d12_pipeline_state_init_compute Failed to create Vulkan
compute pipeline, hr E_NOTIMPL.
vkd3d-1.17-270-ge524c369
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=58748
Bug ID: 58748
Summary: Wine show error in 10.16 version compilation
Product: Wine
Version: 10.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Created attachment 79383
--> http://bugs.winehq.org/attachment.cgi?id=79383
error
Wine show error in 10.16 version compilation
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9127
--- Comment #126 from mrdeathjr28(a)yahoo.es ---
(In reply to Zeb Figura from comment #125)
> (In reply to Bob from comment #124)
> > This issue is still reproducible in Wine 10.14.
> > After the error message is shown, the cutscene audio works with a black
> > screen.
> > The terminal shows:
> >
> > 01a8:err:quartz:autoplug Failed to add filter, hr 0x80004005.
>
> Please ensure that your 32-bit GStreamer plugins are installed and try again.
hi
32-bit GStreamer plugins are needed*? if build wine using:
./configure --enable-archs=i386,x86_64
*also before applies to DisableGstByteStreamHandler = 1
in the HKCU\Software\Wine\MediaFoundation registry key ?
with new wow64
thanks
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.