https://bugs.winehq.org/show_bug.cgi?id=41644
Bug ID: 41644
Summary: Civilization v1.2: crashes on startup
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: K_ThaaL(a)bk.ru
Distribution: ---
Created attachment 56018
--> https://bugs.winehq.org/attachment.cgi?id=56018
trace generated by wine
Wine crashes right after the first frame of game intro is shown.
Created a new 32bit wine prefix for this game.
Tried windows versions XP and 3.1 - behavior is the same in both cases.
Using virtual desktop and disallowing window decorations did not help.
No other options tried.
Ubuntu 16.04 LTS is used with Wine installed from winehq repository.
Problem is detected on 1.9.21 and 1.9.22.
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https://bugs.winehq.org/show_bug.cgi?id=44788
Bug ID: 44788
Summary: Civilization II (v1.02) crash during menus
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danielalston(a)gmail.com
Distribution: ---
Created attachment 60814
--> https://bugs.winehq.org/attachment.cgi?id=60814
Backtrace
The game will open, the music plays however every few seconds the sound will
make an awful corrupt sounding noise (possibly related).
The game will usually crash quite quickly. If you're extremely fast you might
be able to get in a game and make a couple of moves before the game crashes
again.
I have similar issues with other 16bit versions of Civilization II.
2.42 patch
2.78 (Fantastic Worlds)
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http://bugs.winehq.org/show_bug.cgi?id=58127
Bug ID: 58127
Summary: No cutscene video in The Longest Journey (GOG)
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
The screen is black during cutscene.
wine-10.5-142-gdfa2f19d4ce.
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http://bugs.winehq.org/show_bug.cgi?id=58316
Bug ID: 58316
Summary: Wine Wayland window only opens on "monitor 1" and
cannot be moved
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: dakky198(a)gmail.com
Distribution: ---
I've tested this both on Mutter and KWin.
When launching a fullscreen game using Wine's Wayland drivers (by utilizing
`env -u DISPLAY game.exe` the game launches on my secondary monitor no matter
what you try doing. I've determined this is because my graphics drivers have
that monitor set as "monitor 1".
If I try to move the window to my other monitor, the window snaps back
immediately to it's original position.
Windowed applications also spawn only on "monitor 1" but allow themselves to be
moved to another monitor. However, they retain the resolution/scaling/etc from
their original position and do not update to match the new monitor. In my case,
they spawn on a 1080p monitor and when moving them to 1440p the window scales
to be quite small.
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http://bugs.winehq.org/show_bug.cgi?id=58385
Bug ID: 58385
Summary: Regression in Wine 9.22 causes plugin windows in
Acrobat XI (e.g. PitStop Pro) to remain visible after
closing
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: edwardjameswells(a)gmail.com
Distribution: ---
Starting with Wine 9.22, plugin windows in Adobe Acrobat Pro XI — such as those
provided by Enfocus PitStop Pro (e.g. the “Action Lists” window) — fail to
disappear after being closed.
This behavior did *not* occur in Wine 9.21 and earlier.
### Behavior:
When the plugin window is closed (e.g. via the PitStop GUI), it disappears from
Acrobat’s internal state — but remains *visibly open* on screen, frozen, and
unresponsive. It is not redrawn or refreshed, and cannot be interacted with.
Wine appears to believe the window has been destroyed, but the X11 window
remains mapped. This affects usability severely.
The bug affects both 32-bit and WOW64 installations. It occurs whether or not a
window manager is used.
### Regression Confirmation:
- Works in Wine 9.21: PitStop windows close cleanly and disappear from screen.
- Broken in Wine 9.22 through 10.9 (latest tested): PitStop windows persist
after close.
### Notes:
This is *not* specific to WOW64 or any DPI configuration.
I suspect the following commit introduced the regression:
> `user32: Reimplement WIN_ListChildren() using NtUserBuildHwndList().`
The bug appears to be that Wine no longer propagates child window teardown
(e.g. `DestroyWindow` or `UnmapNotify`) to X11 for plugin-type windows that are
marked as `WS_POPUP`, `WS_CHILD`, or transient. These windows may be missed by
the new child enumeration logic.
I can provide detailed logs with `WINEDEBUG=+win,+x11drv` if needed.
### System Details:
- Arch Linux (current)
- X11 (EXWM, but bug occurs without WM as well)
- Wine 64-bit and 32-bit tested
- Affected App: Adobe Acrobat Pro XI with PitStop Pro plugin
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https://bugs.winehq.org/show_bug.cgi?id=45857
Bug ID: 45857
Summary: Incorrect text color (The Longest Journey)
Product: Wine
Version: 3.16
Hardware: x86-64
URL: https://games.softpedia.com/get/Games-Demo/The-Longest
-Journey-161-Demo.shtml
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 62344
--> https://bugs.winehq.org/attachment.cgi?id=62344
Wine screenshot
In-game text is outlined in a magenta color. See attached screenshots.
Reproduced with demo 161 and full version (GOG.com) build 142.
MD5: 6d7f91e0a19513e859775862b2ac43d8 thelongestjourneydemo_english.exe
wine-devel 3.16.0~xenial from winehq.org
Xbuntu 16.04.5 x86_64
Nvidia GeFOrce GTX 750 Ti, driver version 384.130
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http://bugs.winehq.org/show_bug.cgi?id=58383
Bug ID: 58383
Summary: mmdevapi notify_thread busy waits when no midi driver
can be loaded
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: lojorix20(a)yandex.ru
Distribution: ---
When wine is built without any audio driver besides pulse, any time a program
loads mmdevapi since commit b002a3e8c90da36888dc7b60a20df805c8e0b4a7, notify
thread pins one cpu.
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http://bugs.winehq.org/show_bug.cgi?id=58386
Bug ID: 58386
Summary: TQSL 2.8.1
Product: Wine
Version: 10.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kvradio(a)seznam.cz
Distribution: ---
Created attachment 78796
--> http://bugs.winehq.org/attachment.cgi?id=78796
Saved after error display
With new version Wine 10.10 the Tqsl program, which is needed for other logging
programs under Wine, has stopped working.
Previous version including 10.9-1 is ok.
The program can be installed, but after starting it, the error see
backtrace.txt appears and cannot be started
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https://bugs.winehq.org/show_bug.cgi?id=53910
Bug ID: 53910
Summary: windows get moved around when dpms blankout happens
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
Technically, it's a regression, but not sufficiently significant (for me) to
check when it began - I initially thought it was something even more random.
Anyway, as the summary says, relatively recently (I'd say within last two
months, perhaps less) I've noticed than under some at the time unclear
condition, some of the windows get randomly moved around their respective
desktops without any of my interaction.
For the most part it was only slightly annoying and seemingly random, so I've
just lived with it.
But today I had an idea and successfully tested it.
All that's needed was 'xset dpms force off'. It's also quite generic - can be
triggered with notepad and winecfg.
My setup is of two monitors, but one of them is quite old and most of the time
turned off (that still allows for stumbling upon various quirks of
winex11.drv's multi-screen handling).
Once 'xset dpms force off' is fully in effect, upon restoring from the blankout
the windows get somewhat randomly moved.
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https://bugs.winehq.org/show_bug.cgi?id=54801
Bug ID: 54801
Summary: FL Studio Plugin Crashing App
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theenviousone23(a)gmail.com
Distribution: ---
Whenever I attempt to authorize a specific plugin, it causes the entire
application to close down immediately afterwards, and I'm not sure why this is
happening.
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