https://bugs.winehq.org/show_bug.cgi?id=52960
Bug ID: 52960
Summary: Damavand is being more CPU-intensive than DXVK
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Hi,
I remarked on my laptop (Ryzen 5800H + Navi 6700M) that Damavand is more
CPU-intensive than DXVK.
I did a test with 3 games where i mesured the CPU temperature during 90
secondes. I attached all logs for Witcher 3, A Plague Tales Innocence &
Control.
For Control & Witcher 3, you can see that with Damavand, the temperature is
higher between 10 and 20 degrees celcius. For "A Plague Tale Innocence", the
difference is between 5 and 10 degrees celcius.
These mesures were done with sensors -> "while true; do sensors | grep 'Tctl'
>> APlagueTale_DXVK.txt; sleep 1; done"
I'll try on my desktop (Ryzen 5600X + Navi 6700XT) if i have the same issue.
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https://bugs.winehq.org/show_bug.cgi?id=52949
Bug ID: 52949
Summary: gdi32:font - test_GetCharABCWidths() fails on Windows
in Korean and Chinese
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
gdi32:font - test_GetCharABCWidths() fails on Windows in Korean and Chinese:
(see w10pro64-ko and w10pro64-zh-CN)
font.c:1238: Test failed: GetCharABCWidthsA 100 - 100 should have failed
font.c:1238: Test failed: GetCharABCWidthsA ffff - ffff should have failed
font.c:1244: Test failed: GetCharABCWidthsA ff should match. codepage = 0
font.c:1244: Test failed: GetCharABCWidthsA ff should match. codepage = 129
https://test.winehq.org/data/patterns.html#gdi32:font
Note that Japanese does not get these failures.
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https://bugs.winehq.org/show_bug.cgi?id=52947
Bug ID: 52947
Summary: gdi32:font - "Small Fonts" has unexpected
{First,Break}Char on Windows in Arabic
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
gdi32:font - "Small Fonts" has unexpected {First,Break}Char on Windows in
Arabic, resulting in failures:
font.c:996: Test failed: Small Fonts(12): tm.tmFirstChar = 00
font.c:1002: Test failed: Small Fonts(12): tm.tmBreakChar = 00
font.c:996: Test failed: Small Fonts(13): tm.tmFirstChar = 00
font.c:1002: Test failed: Small Fonts(13): tm.tmBreakChar = 00
font.c:1189: Test failed: GetCharABCWidthsW should have failed
https://test.winehq.org/data/patterns.html#gdi32:font
Maybe this can happen in other locales, but among those that are tested this
only happens with the Arabic one (w10pro64-ar). In particular the Hebrew locale
(w10pro64-he) does not have this issue.
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https://bugs.winehq.org/show_bug.cgi?id=52946
Bug ID: 52946
Summary: gdi32:font - test_bitmap_font_metrics() fails on
Windows in the Greek & Japanese system locales
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
gdi32:font - test_bitmap_font_metrics() fails on Windows in the Japanese and
Greek system locales:
Greek [w7u-el]:
font.c:993: Test failed: Small Fonts(3): tm.tmInternalLeading 1 != 0
font.c:995: Test failed: Small Fonts(3): tm.tmAveCharWidth 2 != 1
font.c:1008: Test failed: Small Fonts(8): tm.tmMaxCharWidth 8 != 7
Japanese and Mixed locale (Japanese system locale) [w10pro64-ja
w10pro64-mx-MX]:
font.c:993: Test failed: Small Fonts(12): tm.tmInternalLeading 0 != 2
font.c:995: Test failed: Small Fonts(12): tm.tmAveCharWidth 7 != 5
font.c:993: Test failed: Small Fonts(13): tm.tmInternalLeading 0 != 2
font.c:995: Test failed: Small Fonts(13): tm.tmAveCharWidth 8 != 6
font.c:1189: Test failed: GetCharABCWidthsW should have failed
https://test.winehq.org/data/patterns.html#gdi32:font
So these failures entirely come down to the system locale, but only a few of
them, and this can happen on any Windows version.
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https://bugs.winehq.org/show_bug.cgi?id=52902
Bug ID: 52902
Summary: gdi32:font has specific failures on Windows 10 with
the UTF-8 codepage
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following gdi32:font failures are specific to UTF-8 on Windows 10:
--- test_RealizationInfo():
font.c:4356: Test failed: info[0] = 103 for the system font
--- test_GetCharacterPlacement():
font.c:4998: Test failed: Unexpected first glyph L":"
font.c:5012: Test failed: GetCharacterPlacementA returned different result:
1048638 vs 1048637
font.c:5016: Test failed: GetCharacterPlacementA returned different result:
1048638 vs 1048637
font.c:5023: Test failed: GetCharacterPlacementA returned different result:
1048638 vs 1048637
font.c:5025: Test failed: Unexpected first glyph L":"
--- test_GetCharWidthInfo():
font.c:7396: Test failed: expected 0, got -8
font.c:7397: Test failed: expected 0, got -9
font.c:7398: Test failed: expected 0, got 1
https://test.winehq.org/data/patterns.html#gdi32:font
They can be reproduced on w10pro64-hi-u8.
Note that w10pro64-hi which uses the Hindi locale too but not UTF-8 (so the
system locale is English) has its own set of totally unrelated failures.
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https://bugs.winehq.org/show_bug.cgi?id=52945
Bug ID: 52945
Summary: kernel32:sync - test_condvars_base() fails randomly on
Windows 10 1709+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:sync's test_condvars_base() fails randomly on Windows 10 1709+:
sync.c:1859: Test failed: SleepConditionVariableCS should still return TRUE on
crit unlock delay
https://test.winehq.org/data/patterns.html#kernel32:sync
Based on the current test results the failure happens roughly 11% of the time
and may happen twice in a run about 0.8% of the time. It happens on both bare
metal (cw-gtx560, cw-rx460) and in VMs so it's not a QEmu issue.
Yet I have not been able to reproduce the failure so far, even when looping on
test_condvars_base() 1000 times. I also tried to see if some other test was the
trigger but that did not work out either.
Back in the day I tentatively noted that the failures may have started on
2021-09-13 (cw-gtx560 1809) or 2021-10-01 (all others); but I was obviously
never able to pinpoint it and given how elusive the failure is, you should take
that with a pinch of salt.
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https://bugs.winehq.org/show_bug.cgi?id=51365
Bug ID: 51365
Summary: wininet:http causes urlmon:protocol to time out
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
If wininet:http is run before urlmon:url the latter will time out as follows:
protocol.c:348: Test failed: unexpected call OnResponse
protocol.c:839: Test failed: unexpected call ReportProgress_MIMETYPEAVAILABLE
protocol.c:1101: Test failed: unexpected call ReportData
protocol.c:3437: Test failed: wait timed out
protocol.c:3439: Test failed: expected Switch
protocol.c:3560: Testing http protocol (redirected, disable auto redirect)...
protocol.c:469: QueryService(IID_IGetBindHandle)
protocol.c:475: QueryService(IID_IWindowForBindingUI)
protocol.c:1178: Test failed: unexpected call ReportResult
protocol.c:1186: Test failed: hrResult = 800c0014, expected: 00000000
urlmon:protocol:0bd0 done (258) in 120s
(0x800c0014 = INET_E_REDIRECT_FAILED)
The timeout actually happens in test_http_protocol_url() on line 3437:
ok( WaitForSingleObject(event_complete, 90000) == WAIT_OBJECT_0, "wait timed
out\n" );
This actually happens on machines that use the wt-daily.bat script [1] because
that script first runs the 32-bit tests (including wininet:http) and then the
64-bit tests and, obviously, no configuration 'reset' happens in between.
Specifically this causes failures in the 64-bit urlmon:protocol results on
cw-gtx560 and cw-rx460:
https://test.winehq.org/data/patterns.html#urlmon:protocol
[1] https://github.com/fgouget/wt-daily/blob/master/wt-daily.bat.template#L138
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https://bugs.winehq.org/show_bug.cgi?id=50348
Bug ID: 50348
Summary: MFMEv20 Emulator crashes on start
Product: Wine
Version: 6.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adec2011.ac(a)gmail.com
Distribution: ---
Created attachment 68935
--> https://bugs.winehq.org/attachment.cgi?id=68935
Log file for crash
MFMEv20 crashes on start. Log file attached
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https://bugs.winehq.org/show_bug.cgi?id=46330
Bug ID: 46330
Summary: [Feature Request] Enable winelib on ppc64el
Product: Wine
Version: unspecified
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: tpearson(a)raptorengineering.com
Distribution: ---
With the resurgence in POWER hardware support and interest centering around the
POWER8/POWER9 chips, it would be great to get winelib support for the ppc64el
architecture. This would allow Windows open source applications to be used on
these powerful machines (e.g. FEMM, SQLYog, etc.).
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https://bugs.winehq.org/show_bug.cgi?id=3200
--- Comment #21 from Artem S. Tashkinov <aros(a)gmx.com> ---
(In reply to temp82 from comment #20)
> Not Found
>
> The requested URL was not found on this server.
Far Manager 3:
https://www.farmanager.com/download.php
Far Manager 2:
https://www.farmanager.com/history/far2.x86.msihttps://www.farmanager.com/history/far2.x64.msi
The old issues still remain:
1) Pressing Alt+F9 several times breaks the Far 3 window
2) The Far window cannot be shrunk using mouse like it can be done in Windows -
in Linux scroll bars appear and internally the window remains the same size as
being being shrunk. Expansion in Linux works just fine.
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https://bugs.winehq.org/show_bug.cgi?id=52430
Bug ID: 52430
Summary: Ubi Connect Launcher forever shows a black window
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 71690
--> https://bugs.winehq.org/attachment.cgi?id=71690
Console Log
When you try to run the Ubi Connect Launcher, it never finishes the start
sequence. Instead of showing the "Ubisoft Connect" Text alongside a logo inside
a frame with small status updates in the lower left corner before displaying
news and installed games, it just shows an empty black window that never
vanishes and never gets content.
On the console variuous notes about shaders are repeated.
The AppDB says using corefonts via winetricks should make it boot, but it
doesn't.
The Card is an amd rtx480 on a Kubuntu 21.10.
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temp82(a)luukku.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |temp82(a)luukku.com
--- Comment #20 from temp82(a)luukku.com ---
Not Found
The requested URL was not found on this server.
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https://bugs.winehq.org/show_bug.cgi?id=46694
Bug ID: 46694
Summary: widl crashes in dlls/atl during build on ppc64el
Product: Wine
Version: 4.2
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tpearson(a)raptorengineering.com
Distribution: ---
Created attachment 63657
--> https://bugs.winehq.org/attachment.cgi?id=63657
Backtrace
Building on ppc64el fails with a segmentation fault in widl while attempting to
build dlls/atl. Backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=52612
Bug ID: 52612
Summary: Build Error on macOS 12.2.1 with M1 mac
Product: Wine
Version: 7.3
Hardware: arm
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: syurin.nagatuki(a)gmail.com
Created attachment 71939
--> https://bugs.winehq.org/attachment.cgi?id=71939
log
Build Error on macOS 12.2.1 with M1 Mac
Error Message :
clang: error: unable to execute command: Segmentation fault: 11
clang: error: clang frontend command failed due to signal (use -v to see
invocation)
Apple clang version 13.0.0 (clang-1300.0.29.30)
Target: arm64-apple-darwin21.3.0
Thread model: posix
InstalledDir:
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin
clang: note: diagnostic msg:
********************
PLEASE ATTACH THE FOLLOWING FILES TO THE BUG REPORT:
Preprocessed source(s) and associated run script(s) are located at:
clang: note: diagnostic msg:
/var/folders/zz/zyxvpxvq6csfxvn_n0000000000000/T/cmslut-db7957.c
clang: note: diagnostic msg:
/var/folders/zz/zyxvpxvq6csfxvn_n0000000000000/T/cmslut-db7957.sh
clang: note: diagnostic msg: Crash backtrace is located in
clang: note: diagnostic msg:
/Users/syurin/Library/Logs/DiagnosticReports/clang_<YYYY-MM-DD-HHMMSS>_<hostname>.crash
clang: note: diagnostic msg: (choose the .crash file that corresponds to your
crash)
clang: note: diagnostic msg:
********************
make: *** [libs/lcms2/src/cmslut.o] Error 254
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https://bugs.winehq.org/show_bug.cgi?id=52929
Bug ID: 52929
Summary: Sleeping Dogs hangs at startup with the Vulkan
renderer
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 72302
--> https://bugs.winehq.org/attachment.cgi?id=72302
VKD3D_DEBUG=trace VKD3D_SHADER_DEBUG=trace
WINEDEBUG=+d3d,+d3d11,+d3d_shader,+seh log
Hi,
The game starts and works correctly with the OpenGL renderer and hangs when it
launched with DAMAVAND (Vulkan renderer).
Last lines in the output console when the game freeze :
######
0158:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00000000003791D0, format
77, format_support 0000000005BFFC08 partial-stub!
0158:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00000000003791D0, format
98, format_support 0000000005BFFC08 partial-stub!
0158:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00000000003791D0, format
61, format_support 0000000005BFFC08 partial-stub!
0158:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00000000003791D0, format
61, format_support 0000000005BFFC08 partial-stub!
0158:fixme:d3d11:d3d11_device_context_Map Ignoring map_flags 0x100000.
015c:fixme:d3d:wined3d_texture_vk_upload_data Unhandled multi-aspect format
WINED3DFMT_R24G8_TYPELESS.
015c:fixme:d3d:wined3d_texture_vk_upload_data Unhandled multi-aspect format
WINED3DFMT_R24G8_TYPELESS.
015c:fixme:d3d:wined3d_texture_vk_upload_data Unhandled multi-aspect format
WINED3DFMT_R24G8_TYPELESS.
015c:fixme:d3d:wined3d_texture_vk_upload_data Unhandled multi-aspect format
WINED3DFMT_R24G8_TYPELESS.
amdgpu: The CS has been cancelled because the context is lost.
015c:err:d3d:wined3d_context_vk_submit_command_buffer Failed to submit command
buffer 00007FF39C16E5D0, vr VK_ERROR_DEVICE_LOST.
######
I attach the VKD3D_DEBUG=trace VKD3D_SHADER_DEBUG=trace
WINEDEBUG=+d3d,+d3d11,+d3d_shader,+seh log.
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https://bugs.winehq.org/show_bug.cgi?id=52907
Bug ID: 52907
Summary: Etra's Training Grounds: Black solid models
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
Distribution: ---
Created attachment 72291
--> https://bugs.winehq.org/attachment.cgi?id=72291
Shell log
Solid models on Etra's Training Grounds game are all dark
Once starting, the game displays a lot of fixmes and errors:
0110:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3.
00000000055CDC10: "GL_INVALID_ENUM in glTexBufferRange(internalFormat
GL_RGBA8_SNORM)".
016c:fixme:d3d_shader:shader_glsl_interpolation_qualifiers Unhandled
interpolation mode 0x3.
On Windows 10 using the same hardware, the solid models are rendered correctly,
indicating that's not a issue with my Intel integrated graphics.
Procedure:
1 - Open the game
Download:
https://etra-etra-games.itch.io/a-beginners-guide-to-fps-games
SHA-1(Lesson-FPS_Buff-High Quality-64bit.zip):
56ec1d6098ccfc638d955cc3f093c77ae6749224
SHA-1(Lesson-FPS_Not-Buff-Lower Quality-64bit.zip):
7ce3384e3e5954beb1b84cbe1b9344e020b5387a
I've used Lesson-FPS_Buff-High Quality-64bit.zip on the screenshots and log,
low-quality version is glitch aswell, i didn't tested 32-bir versions
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https://bugs.winehq.org/show_bug.cgi?id=52894
Bug ID: 52894
Summary: comdlg32:filedlg - test_arrange() fails in Wine in the
Japanese and Chinese locales
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
test_arrange() fails in Wine in the Japanese and Chinese locales:
filedlg.c:761: Test failed: Wrong height of dialog 301, expected 323
https://test.winehq.org/data/patterns.html#comdlg32:filedlg
The failure only happens in Wine and is 100% reproducible with the right
locale. So this looks very much like a bug in comdlg32.
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https://bugs.winehq.org/show_bug.cgi?id=52921
Bug ID: 52921
Summary: Resident Evil 5 DVD shows
E_INVALIDARG:XLiveInitialize(&xii)
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BOBBLOG(a)protonmail.com
Distribution: ---
Resident Evil 5 DVD shows E_INVALIDARG:XLiveInitialize(&xii) when i launch the
game.
This was tested with wine-7.7 in a clean wine prefix. I'll attach +d3d log.
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https://bugs.winehq.org/show_bug.cgi?id=52920
Bug ID: 52920
Summary: Resident Evil 5 DVD shows
E_INVALIDARG:XLiveInitialize(&xii)
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BOBBLOG(a)protonmail.com
Distribution: ---
Resident Evil 5 DVD shows E_INVALIDARG:XLiveInitialize(&xii) when i launch the
game.
This was tested with wine-7.7 in a clean wine prefix. I'll attach +d3d log.
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https://bugs.winehq.org/show_bug.cgi?id=52860
Bug ID: 52860
Summary: [Anno 2070]Crashes at launch (Assertion failed)
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 72259
--> https://bugs.winehq.org/attachment.cgi?id=72259
Anno 2070 on Windows 11
Hello,
This game is a piece oh shit to update. If someone has the game :
1- Install UbisoftConnect & install the game
2- Cut Anno5 folder into a Windows partition.
3- Run Anno5.exe or Autopatcher.exe to update the game.
4- Retrieve the game folder.
5- Launch the game.
When you run the step 5, you need to have the Anno window to enable the game
(see attached screenshot). But with Wine 7.6, i have these lines in the output
console :
******
0100:fixme:d3d11:d3d11_device_context_SwapDeviceContextState D3D10 interface
emulation not fully implemented yet!
0100:fixme:d2d:d2d_device_context_PushLayer iface 06C93460, layer_parameters
0032F348, layer 06CBD938 stub!
0110:fixme:d3d:state_linepattern_w Setting line patterns is not supported in
OpenGL core contexts.
0100:fixme:d2d:d2d_device_context_DrawGeometry Ignoring stroke style 07C114E8.
0100:fixme:d2d:d2d_text_renderer_DrawGlyphRun Ignoring options 0x2.
0100:fixme:d2d:d2d_device_context_DrawGeometry Ignoring stroke style 07C114E8.
0100:fixme:d2d:d2d_device_context_DrawGeometry Ignoring stroke style 07C114E8.
0100:fixme:d2d:d2d_device_context_DrawGeometry Ignoring stroke style 07C114E8.
Assertion failed: iface->lpVtbl == (ID2D1DrawingStateBlockVtbl
*)&d2d_state_block_vtbl, file ../dlls/d2d1/state_block.c, line 189
******
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https://bugs.winehq.org/show_bug.cgi?id=52928
Bug ID: 52928
Summary: comctl32:toolbar - test_sizes() fails on Windows with
the UTF-8 codepage
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
comctl32:toolbar's test_sizes() fails on Windows with the UTF-8 codepage:
toolbar.c:1594: Test failed: invalid rect (754,2)-(783,26) - expected
(754,2)-(784,26) - (button = 5, tbsize_numtests = 18)
toolbar.c:1597: Test failed: invalid rect (754,0)-(783,38) - expected
(754,0)-(784,38) - (button = 5, tbsize_numtests = 19)
toolbar.c:1626: Test failed: invalid rect (118,2)-(183,40) - expected
(118,2)-(184,40) - (button = 2, tbsize_numtests = 21)
toolbar.c:1634: Test failed: invalid rect (0,2)-(65,40) - expected
(0,2)-(66,40) - (button = 0, tbsize_numtests = 22)
toolbar.c:1661: Test failed: invalid rect (0,2)-(29,24) - expected
(0,2)-(30,24) - (button = 0, tbsize_numtests = 24)
https://test.winehq.org/data/patterns.html#comctl32:toolbar
This can be reproduced on w10pro64-hi-u8.
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https://bugs.winehq.org/show_bug.cgi?id=52927
Bug ID: 52927
Summary: comctl32:rebar - test_bandinfo() fails on Windows with
the UTF-8 codepage
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
comctl32:rebar's test_bandinfo() fails on Windows with the UTF-8 codepage:
rebar.c:949: Test failed: expected 35 for 38 from line 990
rebar.c:949: Test failed: expected 40 for 43 from line 996
rebar.c:949: Test failed: expected 40 for 43 from line 1015
https://test.winehq.org/data/patterns.html#comctl32:rebar
Hindi + UTF-8 is the only locale where this test fails on Windows at this time.
In particular there is no failure on the standard Hindi locale (English system
locale) so this appears to be specific to UTF-8.
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https://bugs.winehq.org/show_bug.cgi?id=52926
Bug ID: 52926
Summary: usp10:usp10 The wgBlank and wgInvalid checks fail on
Windows with the UTF-8 codepage
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: usp10
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
usp10:usp10's wgBlank and wgInvalid checks in test_ScriptGetFontProperties()
fails on some truetype fonts with Hindi + UTF-8 codepage:
usp10.c:2634: Test failed: truetype font Symbol wgBlank 0000 gi[0] 0003
usp10.c:2645: Test failed: truetype font Symbol wgInvalid 0000 gi[0] 0003
usp10.c:2634: Test failed: truetype font Webdings wgBlank 0000 gi[0] 0003
usp10.c:2645: Test failed: truetype font Webdings wgInvalid 0000 gi[0] 0003
usp10.c:2634: Test failed: truetype font Wingdings wgBlank 0000 gi[0] 0003
usp10.c:2645: Test failed: truetype font Wingdings wgInvalid 0000 gi[0] 0003
https://test.winehq.org/data/patterns.html#usp10:usp10
See also bug 52925 which is a similar issue with wgBlank in a wider range of
locales, and for bitmap fonts instead of TrueType ones.
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https://bugs.winehq.org/show_bug.cgi?id=52896
Bug ID: 52896
Summary: gdi32:font has a test_GetCharABCWidths() failure on
all Windows 10 versions
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following test_GetCharABCWidths() test fails on all Windows 10 versions:
ret = GetCharABCWidthsW(hdc, 'a', 'a', abc);
ok(!ret, "GetCharABCWidthsW should have failed\n");
font.c:1189: Test failed: GetCharABCWidthsW should have failed
https://test.winehq.org/data/patterns.html#gdi32:font
It was introduced in this pretty old commit:
commit 0dc765809c602cf62a87e28451e4eea81eeca0cb
Author: Hans Leidekker <hans(a)it.vu.nl>
AuthorDate: Sat Dec 8 22:55:01 2007 +0100
Commit: Alexandre Julliard <julliard(a)winehq.org>
CommitDate: Mon Dec 10 12:27:13 2007 +0100
gdi32: GetCharABCWidthsI does not require a scalable font.
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https://bugs.winehq.org/show_bug.cgi?id=45385
Bug ID: 45385
Summary: Wrong state of virtual keys after cycling windows.
Usually VK_MENU, VK_SHIFT and VK_CONTROL, but every
key can be affected.
Product: Wine
Version: 3.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: johnfound(a)asm32.info
Distribution: ---
I noticed that the state of the keys sometimes sticks in pressed state.
This happens when cycling windows with some shortcut key combination.
For example if cycling with Alt+Tab, on pressing Alt, the program gets
WM_KEYDOWN and the state of the VK_MENU becomes pressed. But after cycling
windows, the program does not get WM_KEYUP because the window is not focused
and VK_MENU (and the respective VK_LMENU or VK_RMENU) remain in pressed state.
When cycling back to the program window, the window get focused only after
releasing Alt key, so it does not get this event as well.
If cycling windows with another shortcut key combination (for example
Alt+Shift+Tab - for backward cycling) both VK_MENU and VK_SHIFT keys stick.
In the same time, GetAsyncKeyState returns the proper state of the keys.
Note1: The problem is obviously in the wineserver code, because it handles the
key state tables for the different threads.
Note2: The effect happens only sometimes. It seems the code for proper
processing is already there, but some racing conditions have place.
Note3: There is some probability that the effect is in result of my application
code, but it never happens on real Windows, so I considered it a bug.
Note4: I tried to workaround this problem by reading the whole table by
GetAsyncKeyState and setting it then with SetKeyboardState on WM_ACTIVATE
message of the main window. This workaround actually works, but is too ugly
IMO.
The same trick on WM_ACTIVATEAPP does not work.
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https://bugs.winehq.org/show_bug.cgi?id=52737
Bug ID: 52737
Summary: winecfg not open
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jayjameshlw(a)gmail.com
Distribution: ---
archkubi@GnuChanOS ~> winecfg
MESA-INTEL: warning: Haswell Vulkan support is incomplete
MESA-INTEL: warning: Haswell Vulkan support is incomplete
MESA-INTEL: warning: Haswell Vulkan support is incomplete
MESA-INTEL: warning: Haswell Vulkan support is incomplete
MESA-INTEL: warning: Haswell Vulkan support is incomplete
MESA-INTEL: warning: Haswell Vulkan support is incomplete
MESA-INTEL: warning: Haswell Vulkan support is incomplete
0120:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0120:err:winediag:nodrv_CreateWindow The explorer process failed to start.
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https://bugs.winehq.org/show_bug.cgi?id=52735
Bug ID: 52735
Summary: Wine does not launch GUI apps
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bihag37553(a)flowminer.com
Distribution: ---
Wine versions above wine 7.0rc2 don't work for me on intel+nvidia setup on
manjaro linux kernel 5.17.0-1 and I have also tried kernel 5.16. I'm using
nvidia drivers version 510.60.02
When I launch wine, I get the following error:
00f4:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
00f4:err:winediag:nodrv_CreateWindow L"The explorer process failed to start."
I have tried deleting the wine prefix and using wine-staging but couldn't fix
this issue.
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https://bugs.winehq.org/show_bug.cgi?id=52913
Bug ID: 52913
Summary: user32:dde fails on Windows with the UTF-8 codepage
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:dde fails on Windows with the UTF-8 codepage.
dde.c:2653: client ansi, server ansi
dde.c:2535: Test failed: Wrong size 5 expected 7 or 6, msg_index=9
dde.c:2537: Test failed: Expected abcé, got abcé, msg_index=9
msg_index=9
https://test.winehq.org/data/patterns.html#user32:dde
The failing string is actually this one:
{ 0x0061, 0x0062, 0x0063, 0x9152, 0 }, /* Chinese with latin characters
begin */
Adding a couple of wine_dbgstr_a() shows that the two strings that are compared
are:
dde.c:2538: Test failed: Expected [abc酒] "abc\xe9\x85\x92", got [abc��]
"abc\xe9\x85", msg_index=9
I have confirmed that the 0x9152 UTF-16 character translates to \xe9\x85\x92 in
UTF-8 [1]. So the issue is that the string we receive is missing one byte.
However that looks like a Windows bug in the character encoding conversion.
[1] For some reason test.winehq.org seems to interpret the page as iso-8859-1
so \xe9 is shown as 'é'.
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http://bugs.winehq.org/show_bug.cgi?id=33058
Bug #: 33058
Summary: Visual Basic 6 crashes when object browser is clicked
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: german_ant_82(a)yahoo.com
Classification: Unclassified
Regression SHA1: Visual Basic 6 crashes when object browser button is
clicked
Created attachment 43703
--> http://bugs.winehq.org/attachment.cgi?id=43703
Backtrace
Visual Basic 6 IDE crashes when object browser is clicked
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http://bugs.winehq.org/show_bug.cgi?id=24914
Summary: Unable to resize form in visual basic 6 enterprise
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stupidhomer(a)gmail.com
If I make a new Standard Project and attempt to resize the form, it locks the
whole form window, and to get it back, I have to double click on "Form1" in the
project sidebar.
No error messages or output from wine to understand the problem.
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https://bugs.winehq.org/show_bug.cgi?id=52785
Bug ID: 52785
Summary: Battlefield 4 crashes in wined3d_buffer_create
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xiretza+winehq(a)xiretza.xyz
Distribution: ---
Created attachment 72167
--> https://bugs.winehq.org/attachment.cgi?id=72167
Report saved by the wine crash reporter
During gameplay, Battlefield 4 frequently and seemingly randomly crashes with a
page fault in wined3d_buffer_create. Some time ago I was able to play the game
without any crashes, and I'm not aware of any updates to the game, so this may
be a regression in wine - but too much on my system has changed since then to
be certain. Crash report is attached.
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https://bugs.winehq.org/show_bug.cgi?id=52901
Bug ID: 52901
Summary: gdi32:metafile - test_emf_ExtTextOut_on_path() fails
on Windows with the UTF-8 codepage
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
test_emf_ExtTextOut_on_path() fails on Windows with the UTF-8 codepage:
metafile.c:7907: Test failed: expected 0, got 183
metafile.c:7922: Test failed: expected 0, got 183
metafile.c:7981: Test failed: expected 0, got 183
metafile.c:8004: Test failed: ExtTextOut error 0
metafile.c:2326: Test failed: emf_TextOut_negative_count: mfsize=1840,
bsize=128
metafile.c:2343: Test failed: emf_TextOut_negative_count: expected
rclBounds.left = 0, got 10
metafile.c:2345: Test failed: emf_TextOut_negative_count: expected
rclBounds.top = 0, got 20
metafile.c:2347: Test failed: emf_TextOut_negative_count: expected
rclBounds.right = -1, got 29
metafile.c:2349: Test failed: emf_TextOut_negative_count: expected
rclBounds.bottom = -1, got 39
metafile.c:2352: Test failed: expected nBytes 128, got 1840
metafile.c:2354: Test failed: expected nRecords 2, got 18
metafile.c:2219: Test failed: emf_TextOut_negative_count: emr->iType 14 != 84
metafile.c:2222: Test failed: emf_TextOut_negative_count: emr->nSize 20 != 108
https://test.winehq.org/data/patterns.html#gdi32:metafile
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https://bugs.winehq.org/show_bug.cgi?id=48008
Bug ID: 48008
Summary: WinSCP can't display Chinese characters correctly
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wwycheuk(a)gmail.com
Distribution: ---
Created attachment 65539
--> https://bugs.winehq.org/attachment.cgi?id=65539
screenshot
Ubuntu Studio 19.10 is installed using Traditional Chinese interface.
Downloaded and installed the latest version of WinSCP 5.15.5 from
https://winscp.net/eng/download.php
The Chinese characters in the dialog box appear as boxes, but the characters in
main window are ok. (see picture 1)
The Chinese characters in folder also appear as boxes (see picture 2), not sure
whether they are of the same root cause.
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https://bugs.winehq.org/show_bug.cgi?id=52769
Bug ID: 52769
Summary: Missing MFSchemeHandler for common url schemes
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: yshuiv7(a)gmail.com
Distribution: ---
Right now there is only a scheme handler for "file:". Some games use Media
Foundation to play videos from URLs, VRChat is one of the notable examples.
Missing common scheme handler for schemes such as "http:" and "https:" means
videos can't be played in those games.
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https://bugs.winehq.org/show_bug.cgi?id=52819
Bug ID: 52819
Summary: Smart-House Configuration Tool v1.25: crashes when
configuring serial port
Product: Wine
Version: 3.21
Hardware: x86-64
URL: https://www.smartbuilding.dk/software/z_controller/Set
up_SmartHouse%20125.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: chroxvi(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 77b4391d442e927a2a59b5afb244355b0634aaa
Distribution: Fedora
Created attachment 72199
--> https://bugs.winehq.org/attachment.cgi?id=72199
Terminal output logs and bisect result
Steps to reproduce:
1. Download and unzip the Carlo Gavazzi Smart-House Tool v1.25 from
https://www.smartbuilding.dk/software/z_controller/Setup_SmartHouse%20125.z…
("Setup_SmartHouse 125.exe" sha256sum:
5fc57b031e232fbb0c40f157ec133a324d74c1fe52806baf0172458aadab6067)
2. Install the tool using:
- WINEARCH=win32 WINEPREFIX=~/.smarthouse_regtest wine winecfg
- WINEPREFIX=~/.smarthouse_regtest winetricks -q vb6run
- WINEPREFIX=~/.smarthouse_regtest wine Setup_SmartHouse\ 125.exe (click
through the install GUI in its default configuration)
3. Run the tool:
- WINEPREFIX=~/.smarthouse_regtest wine
~/.smarthouse_regtest/drive_c/Program\ Files/Carlo\
Gavazzi/smart-house/smart-house\ 1.25/smart-house\ Tool\ 0125.exe
4. Open the menu: "Options" --> "Serial Port"
5. Program crashes
This is a regression. The Smart-House tool (following the above procedure)
works with no errors using Wine 3.20.
Using Wine 3.21, it crashes as soon as the program is executed. An error
message is displayed. It contains the text: "Run-time error ‘-2147220990
(80040202)’: Automation error".
Using Wine 7.6, an error is shown when the program is executed, but the program
starts. It contains the text: "Run-time error ‘-2147417839 (80010111)’: Method
‘~’ of object ‘~’ failed". When opening the menu "Options" --> "Serial Port",
the application crashes. An error message is displayed. It contains the text:
"Run-time error ‘-2147418105 (80010007)’: Automation error"
Using latest master (wine-7.6-152-g07f22e20d73), the program installer crashes.
However, executing the program with wine-7.6-152-g07f22e20d73 using a wine
prefix installed with Wine 7.6 behaves identically to Wine 7.6.
I did a bisect between Wine 3.20 and 3.21, which gave
77b4391d442e927a2a59b5afb244355b0634aaa as the first bad commit.
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https://bugs.winehq.org/show_bug.cgi?id=52881
Bug ID: 52881
Summary: Improve software components also for using “MiTeC
System Information X”
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
I have tried the tool “MiTeC System Information X 4.2.0.0” out together with
the software “Wine 7.7-1449.4”.
Markus_Elfring@Sonne:~> wine
/home/altes_Heim2/elfring/geladen/Freeware/MSIX/MSIX.exe
00c4:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\SecDrv": c0000142
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"SecDrv"
failed to start: 1114
0024:fixme:thread:GetThreadUILanguage : stub, returning default language.
0024:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 009AD7A8, 00000000
009AD7D0
0024:fixme:nls:get_dummy_preferred_ui_language (0x38 009AD7A8 00000000
009AD7D0) returning a dummy value (current locale)
…
0024:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
…
0120:fixme:resource:GetGuiResources (000001FC,0): stub
0120:fixme:process:QueryProcessCycleTime (000001FC,01425E90): stub!
0024:fixme:imm:ImeSetActiveContext (0x26adf8, 1): stub
0024:fixme:imm:ImmReleaseContext (00020082, 0026ADF8): stub
0070:fixme:imm:ImeSetActiveContext (0x5b6d0, 0): stub
…
0024:fixme:win:WINNLSEnableIME hwnd 000100AA enable 0: stub!
0024:fixme:wevtapi:EvtOpenChannelEnum (00000000 0) stub
0024:fixme:wevtapi:EvtNextChannelPath (00000000 522 009ADE62 009AE28C) stub
0024:fixme:wevtapi:EvtClose (00000000) stub
…
0024:err:listview:LISTVIEW_WindowProc unknown msg 109d, wp 0, lp 0
0024:fixme:win:WINNLSEnableIME hwnd 000100AA enable -1: stub!
0058:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 7405c (device=7 access=1
func=17 method=0)
0058:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
0058:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 7c088 (device=7 access=3
func=22 method=0)
…
0058:fixme:mountmgr:query_property Faking StorageDeviceProperty data
0058:fixme:mountmgr:query_property Unsupported property 0x7
…
0058:fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
0058:fixme:mountmgr:query_property Unsupported property 0x34
0024:fixme:cdrom:CDROM_GetDeviceNumber stub
0024:fixme:cdrom:CDROM_GetMediaType : faking success
…
wine: Read access denied for device L"\\??\\Z:\\", FS volume label and serial
are not available.
…
0024:fixme:wbemdisp:propertyset_get__NewEnum
0024:fixme:ras:RasEnumConnectionsA (009AD088,009ADD4C,009ADD48),stub!
0024:fixme:ras:RasEnumConnectionsA RAS support is not implemented! Configure
program to use LAN connection/winsock instead!
0024:err:ole:com_get_class_object class {f3bdfad3-f276-49e9-9b17-c474f48f0764}
not registered
0024:err:ole:create_server class {f3bdfad3-f276-49e9-9b17-c474f48f0764} not
registered
0024:err:ole:com_get_class_object no class object
{f3bdfad3-f276-49e9-9b17-c474f48f0764} could be created for context 0x5
0024:err:winediag:netapi_init failed to load libnetapi.so
…
0024:fixme:mpr:WNetGetUniversalNameW (L"C:\\", 0x00000001, 009ABE9C, 009AC2B4):
stub
…
0024:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x00002201
…
How will the chances evolve to fix remaining open issues?
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https://bugs.winehq.org/show_bug.cgi?id=52482
Bug ID: 52482
Summary: Invisible UI in installer of Lightroom Classic
2021/2022
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
Created attachment 71775
--> https://bugs.winehq.org/attachment.cgi?id=71775
Wine log
When trying to install LR Classic 2021/2022, then I see only a white window and
a error spam:
"""
0178:fixme:mshtml:HTMLWindow2_get_frames (06004AF0)->(00D5F3A0): semi-stub
0178:fixme:mshtml:HTMLWindow2_get_frames (06004AF0)->(00D5F3A0): semi-stub
"""
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https://bugs.winehq.org/show_bug.cgi?id=52797
Bug ID: 52797
Summary: FNA3D_Driver D3D11 needs ID3DUserDefinedAnnotation
(game "Crystal Project")
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: madbyte(a)tuta.io
Distribution: ---
Created attachment 72177
--> https://bugs.winehq.org/attachment.cgi?id=72177
Generated using Proton 7.0 for the game "Crystal Project Demo"
Links
------
FNA:
https://github.com/FNA-XNA/FNA3D
Crystal Project (Steam):
https://store.steampowered.com/app/1637730/Crystal_Project/
There is a demo version available.
Proton issue page:
https://github.com/ValveSoftware/Proton/issues/5197#issuecomment-1092134636
Error check in FNA3D_Driver_D3D11 for "ID3DUserDefinedAnnotation":
https://github.com/FNA-XNA/FNA3D/blob/9c00af2bfe30e28d48f93f4c1b4c62c38b3e1…
Microsoft API Docs for "ID3DUserDefinedAnnotation":
https://docs.microsoft.com/en-us/windows/win32/api/d3d11_1/nn-d3d11_1-id3du…
"ID3DUserDefinedAnnotation" methods in latest Wine.git source:
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/d3d11/device.c#l3182
Description
------------
FNA is a reimplementation of the Microsoft XNA Game Studio 4.0 Refresh
libraries.
The steam game "Crystal Project" crashes on start up due to the following error
message:
https://gist.github.com/MadByteDE/9c7a084743009b3455f9f67e1e228698#file-gis…
I'm unable to launch the game with vanilla Wine because of DRM (init SteamAPI
failed) so the report is based on tests with latest Proton.
I tried launching the game with WINED3D and DXVK, both were not able to launch
the game.
Workarounds
------------
- Another user hinted that the issue can be circumvented by installing
Microsoft's d3dcompiler_47.dll into the game's prefix ie by using
protontricks/winetricks. I wasn't able to reproduce this.
- FNA also allows to switch to other drivers ie for OpenGL or Vulkan which seem
to work well with Wine/Proton.
System Info
------------
Distro: Arch Linux
Kernel: Linux 5.17.1-arch1-1
GPU: AMD Radeon 5700 XT
Driver: Mesa 22.0.1-3
CPU: AMD Ryzen 3600
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https://bugs.winehq.org/show_bug.cgi?id=52817
Bug ID: 52817
Summary: Sifu crashes when opening the game
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: braiamp(a)gmail.com
Distribution: ---
I'm not sure what title would be descriptive. I created a new prefix, installed
vcrun2019 using winetricks and used Legendary to start Sifu up.
When it starts up, it spends a time on the following (complete log file
attached):
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_OPERATION in
glTextureView(internalformat GL_COMPRESSED_RGBA_S3TC_DXT1_EXT not compatible
with origtexture GL_RGBA8)".
01f8:fixme:d3d:create_texture_view Depth slice (0-1) not supported.
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_OPERATION in
glTextureView(internalformat GL_COMPRESSED_RGBA_S3TC_DXT1_EXT not compatible
with origtexture GL_RGBA8)".
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_ENUM in
glTexBufferRange(internalFormat GL_RGBA8_SNORM)".
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_ENUM in
glTexBufferRange(internalFormat GL_RGBA8_SNORM)".
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_ENUM in
glTexBufferRange(internalFormat GL_RGBA8_SNORM)".
01e0:fixme:mfplat:topology_loader_Load 0000000001822940, 00000000018244A0,
000000000FC1FBB8, 0000000000000000.
01e0:fixme:mfplat:media_source_QueryInterface
{6ef2a662-47c0-4666-b13d-cbb717f2fa2c}, 000000000FC1FAC8.
01fc:fixme:dxgi:d3d11_swapchain_present Unimplemented flags 0x200.
01f8:fixme:d3d:state_linepattern_w Setting line patterns is not supported in
OpenGL core contexts.
and before crashing, prints the following:
0268:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0268:fixme:heap:RtlSetHeapInformation 0000000001900000 0 0000000000B9FD60 4
stub
0268:fixme:win:DisableProcessWindowsGhosting : stub
0268:fixme:msctf:InputProcessorProfileMgr_GetActiveProfile
(0000000000C0E370)->({34745c63-b2f0-4784-8b67-5e12c8701a31} 0000000000B8BDE0)
0268:fixme:system:NtUserSystemParametersInfo Unimplemented action: 59
(SPI_SETSTICKYKEYS)
0268:fixme:system:NtUserSystemParametersInfo Unimplemented action: 53
(SPI_SETTOGGLEKEYS)
0268:fixme:system:NtUserSystemParametersInfo Unimplemented action: 51
(SPI_SETFILTERKEYS)
0268:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x1.
0268:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x8800.
0268:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x8800.
I know that wine-staging+dxvk started the game without graphics issues (there
were missing textures without dxvk and
https://bugs.winehq.org/show_bug.cgi?id=52536 still happens). Crashes occur
whenever I plug in a controller or not.
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https://bugs.winehq.org/show_bug.cgi?id=52810
Bug ID: 52810
Summary: Applications are unable to locate some files, but not
others, while Wine file explorer can locate them
(tested with MusicBee and ToDoList)
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: devtarc(a)gmail.com
Distribution: Ubuntu
OS: Xubuntu 20.04.4 LTS (64-bit)
I'm using MusicBee and AbstractSpoon's ToDoList using Wine, each in their own
Wine prefix. Both prefixes are 32-bit and are in the Xubuntu partition and were
not created using root. The ToDoList reads files from the partition Xubuntu is
installed in (ext4), and MusicBee reads from an NTFS partition.
Both run really well, but sometimes they are unable to find some files. For
MusicBee, they are some song files (mostly mp3 I think), and for ToDoList, some
todo list files (.tdl). All of those files are stored outside of the Wine
prefix. For MusicBee, they are symlinked into it to preserve database
structure.
There is no apparent pattern on the files that could explain why some can't be
loaded and others can't. Everytime this happens, it's always the same files
that can't be located. However, Wine's files explorer is able to locate them.
I'm also able to access them both through Xubuntu and Windows.
Also, I'm not really sure what is triggering it. It tends to be like this from
boot, but doesn't happen all the time. Lately it seems to have been triggered
by rebooting, but it could be something from 7.6, as I have rebooted Xubuntu
many times while trying to fix this and many of those times it worked correctly
afterwards.
Things I have tried:
- Changing mount permissions for the NTFS partition
- Adding more libraries/DLLs to the MusicBee prefix
- Changing permissions for the music library folder while in Windows
- Manually locating the missing files using the Wine file explorer
- Watching for the console output (didn't seem to have anything major)
- Using WINEDEBUG (couldn't see anything obvious and I'm not really experienced
with it)
I tried it mostly with MusicBee because it's the one I use the most.
Both MusicBee and ToDoList handle missing files nicely, so no crash log.
I did a clean install of Xubuntu March 20th and this has been happening since
then. Tested it with Wine stable (7.0) as well as Wine devel (7.4, 7.5 and
7.6).
Before that I had been using Ubuntu 18.04 since early 2020 and they were
working correctly. I don't remember the Wine version, but it was either devel
or staging.
The MusicBee forums has a thread on running it on Wine and they haven't
reported this kind of problem, so I feel it may have something to do with the
Xubuntu version and/or Xfce, especially considering that it was working
correctly under vanilla Ubuntu 18.04 (and also vanilla Ubuntu 16.04 before
that). However, I haven't found any similar problems when searching with Google
or in the bug tracker.
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https://bugs.winehq.org/show_bug.cgi?id=52793
Bug ID: 52793
Summary: commit c7e87b536edb28bb48162690e0d42c9ba9ccb43c breaks
Total Commander internal file associations
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: felix.huber(a)schyf.de
Distribution: ---
Calling native Linux applications with internal associations by using a script
with the line:
/usr/bin/xdg-open "`wine winepath -u "$1"`"
works only when output of stderr can be printed to a console.
Redirecting stderr to /dev/null breaks this mechanism starting with commit
c7e87b536edb28bb48162690e0d42c9ba9ccb43c: the script does not get called
anymore.
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https://bugs.winehq.org/show_bug.cgi?id=52789
Bug ID: 52789
Summary: Unwanted Console Creation when Winegcc compiled
Processes are started
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: chopinbig(a)tutanota.com
Distribution: ---
When winegcc apps are run, a console (terminal) pops up with Wine 7.5 which
didn't happen in Wine 7.4 or any previous Wine version either.
This is odd behaviour.
If the unwanted console window is closed, then it causes a crash.
I think I've tracked it down to these commit's
https://source.winehq.org/git/wine.git/commit/7b65ef3afbe880b82e89656435261…https://source.winehq.org/git/wine.git/commit/c7e87b536edb28bb48162690e0d42…https://source.winehq.org/git/wine.git/commit/f034084d49b354811096524d472ae…
2022-03-17 Eric Pouech kernelbase: Handle corner case in CreateProcess.
commit | commitdiff | tree
2022-03-17 Eric Pouech start: Force no console creation when using start
... commit | commitdiff | tree
2022-03-17 Eric Pouech services: Start services detached from console.
commit | commitdiff | tree
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https://bugs.winehq.org/show_bug.cgi?id=52786
Bug ID: 52786
Summary: "wine cmd.exe /c [any command which outputs text]"
returns zero length text
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: bill2allison(a)yahoo.co.uk
Distribution: ---
Works correctly only when executed from a terminal (xterm etc)
Fails when wine is invoked (directly or by another program such as winetricks)
from desktop menu or launcher or a .desktop file.
MY ENVIRONMENT
--------------
OpenSUSE Tumbleweed
KDE/Plasma
Wine 7.5
TO REPRODUCE
------------
1) From the desktop launcher run
wine cmd.exe /c echo 'hello' > ~/test.txt
Each time it is run, the test.txt timestamp is updated but the file remains
empty
2) From the desktop launcher run
winetricks --gui
Displays info then error message 'wine cmd.exe /c echo '%AppData%' returned
empty string, error message "" '
3) Issue test 1 above in xterm or similar then test.txt contains "hello"
4) Issue test 2 above in xterm or similar then winetricks starts and runs
normally
WORKAROUND
----------
Include terminal=true in affected .desktop files and menu configs or start
those programs from within a terminal
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https://bugs.winehq.org/show_bug.cgi?id=49111
Bug ID: 49111
Summary: ELWAVE Demo installer crashes on start
Product: Wine
Version: 5.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 67087
--> https://bugs.winehq.org/attachment.cgi?id=67087
Wine log
The installer crashes as soon as its run, see attached log - that's a full log,
not only the backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=52796
Bug ID: 52796
Summary: wine 7.5+ can no longer enqueue files from Dolphin to
foobar2000
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kohhnztqscldrekdqn(a)kvhrw.com
Distribution: ---
With wine 7.4 and earlier it was possible to select audio files in Dolphin and
send them to foobar2000's playlist with 'Open With > foobar2000' context menu
entry. With wine 7.5 and 7.6 foobar2000 will start but file selection doesn't
appear in the playlist. Drag & drop from Dolphin still works though.
Below foobar2000 launcher script and .desktop file are similar to what I use if
that matters.
https://aur.archlinux.org/cgit/aur.git/tree/foobar2000.sh?h=foobar2000https://aur.archlinux.org/cgit/aur.git/tree/foobar2000.desktop?h=foobar2000
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https://bugs.winehq.org/show_bug.cgi?id=52783
Bug ID: 52783
Summary: error: unknown type name ‘uint64_t’
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 72164
--> https://bugs.winehq.org/attachment.cgi?id=72164
log.txt
Compiling in distro with:
compiler version 4.8.4
# gcc --version
glibc 2.19
# ldd --version
config line:
configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var --with-x
--libdir=/usr/lib32 CFLAGS="-O2 -march=i686 -mtune=i686"
Compile error in wine-7.5
In function ‘get_time_msec’:
error: ‘uint64_t’ undeclared (first use in this function)
warning: control reaches end of non-void function [-Wreturn-type]
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https://bugs.winehq.org/show_bug.cgi?id=49112
Bug ID: 49112
Summary: ELWAVE doesn't start - detects Wine as VM
Product: Wine
Version: 5.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The program doesn't start, since it refuses to work in a VM but detects Wine as
such.
Seems to work on older CPUs though, so maybe that's a clue.
Reported in the forums: https://forum.winehq.org/viewtopic.php?f=2&t=33826
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https://bugs.winehq.org/show_bug.cgi?id=51387
Bug ID: 51387
Summary: Critical Section timeout between
"dlls/user32/user_main.c: user_section" and
"dlls/winex11.drv/window.c: win_data_section"
Product: Wine
Version: 4.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: l.arzeni(a)iname.com
Distribution: ---
Created attachment 70242
--> https://bugs.winehq.org/attachment.cgi?id=70242
application logs
Environment: GNU Debian Linux, kernel 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1
(2021-03-19), Wine 4.0.2, but I tested it and I can reproduce the issue under
every release of wine32, from release 1.5 to release 5.0.3,
I'm running an old windows application. It works showing a list of records from
an ODBC connection, then when a record is clicked, it opens a form for editing
the record. It's similar to MS Access, but the application is written in a 4GL
db language called clarion. I can share the sources, if needed.
The application works fine under "native" windows (tested in all releases of
windows, from windows XP to Windows 10).
The application looks fine, but hangs after a while, if I run it under wine:
env WINEPREFIX=/home/user1/.wine32 wine /srv/data/shared/LicenseManager.exe
The log shows that there is a timeout in a critical section, may be a deadlock
between:
"dlls/user32/user_main.c: user_section"
and
"dlls/winex11.drv/window.c: win_data_section"
This is the relevant lines of the logs:
0024:err:ntdll:RtlpWaitForCriticalSection section 6EDB7C80
"dlls/user32/user_main.c: user_section" wait timed out in thread 0024, blocked
by 0114, retrying (60 sec)
0114:err:ntdll:RtlpWaitForCriticalSection section 7DB04220
"dlls/winex11.drv/window.c: win_data_section" wait timed out in thread 0114,
blocked by 0024, retrying (60 sec)
To solve the issue, I run it with "taskset --cpu-list 0 ", that is:
env WINEPREFIX=/home/user1/.wine32 taskset --cpu-list 0 wine
/srv/data/shared/LicenseManager.exe
But, if I user the taskset, the application GUI artifacts became "dirty" , and
I need to close and reopen the window to redraw them properly.
Is there any clue to solve this issue, or, at least, to avoid the garbage on
the user interface when running under the "taskset" command?
Please note: the issue is not "application specific" but, afaik, instead the
bug affects all application generated with "clarion"
Regards, Luca
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https://bugs.winehq.org/show_bug.cgi?id=52846
Bug ID: 52846
Summary: Capture One 22 fails to start with wbemprox related
crashes
Product: Wine
Version: 7.6
Hardware: x86-64
URL: https://www.captureone.com/en/new-update/capture-one-2
2
OS: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Created attachment 72244
--> https://bugs.winehq.org/attachment.cgi?id=72244
+wbemprox,+mountmgr,+seh
Hi, a user reported trouble with this program on the forum so i gave it a try.
Apparently for him it crashed inside wbemprox, but the crash is for me
different, and more unfortunate it differs from time to time, and every now and
then it does`t crash at all but just starts.... But all crashes look similar
like: System.AccessViolationException: Attempted to read or write protected
memory. This is often an indication that other memory is corrupt.
at
System.Management.SecuredIEnumWbemClassObjectHandler.Clone_(IEnumWbemClassObject&
ppEnum)
at System.Management.ManagementObjectCollection.GetEnumerator()
I attached one of the crashes to this report (+seh,+wbemprox,+mountmgr).
One thing that can be seen it queries for property "Characteristics" from
win32_processor, that is afaics missing, but that is probably not the cause of
the crashes; to rule that out could it be added?
It might be due to mountmgr.sys insufficiencies, but i cannot tell really for
sure.
Anyway, one way to reliably get the program started 100% is disabling
mountmgr.sys and/or wbmprox...
(Note: I installed native dotnet48, d3dcompiler_47 and arial via winetricks)
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https://bugs.winehq.org/show_bug.cgi?id=52508
Bug ID: 52508
Summary: EnumDisplayDevices() fails in obscure ways on 32-bit
arch when 64-bit Vulkan is present but 32-bit is
missing
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
CC: jacek(a)codeweavers.com, zzhang(a)codeweavers.com
Distribution: ---
FWIW, this is easy to trigger by running 32-bit ddraw:ddraw1.
I'm fine with calling this case "user error", but the problem is, it's not that
hard to be missing Vulkan drivers for one architecture, while debugging this
took way too long. It'd be nice to at least have some way of printing a
message.
The basic problem is that when Vulkan is present we retrieve the PCI IDs from
it, but when it's absent we set them to zero. As a result we end up creating
two different sets of registry entries, but only the 64-bit one gets populated
via initialize_display_settings(). EnumDisplayDevices() tries to access it and
finds the GPU entries empty.
This does lead me to ask: can we avoid querying GPUs in each process? Can we
just let explorer.exe manage them and get our information from there?
CC'ing Jacek and Zhiyi as both having worked closely with this code.
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https://bugs.winehq.org/show_bug.cgi?id=52809
Bug ID: 52809
Summary: Steam regression since 2aa4673f32
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: stefan(a)codeweavers.com
Distribution: ---
Created attachment 72185
--> https://bugs.winehq.org/attachment.cgi?id=72185
Log output
One of Steam's steamwebhelper.exe processes crashes repeatedly in Wine git. A
bisect resulted in this commit:
2aa4673f32d08238b61e5b445d8bf873dccf2556 is the first bad commit
commit 2aa4673f32d08238b61e5b445d8bf873dccf2556
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Apr 11 11:36:24 2022 +0200
ntdll: Support UTF-8 codepage in string conversion functions.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/ntdll/locale.c | 189 ++++++++++++++++++++++++++++++++++++++++------------
dlls/ntdll/string.c | 8 +--
2 files changed, 148 insertions(+), 49 deletions(-)
Wine output repeats the lines from the attached log.txt repeatedly. I'll
investigate more closely tomorrow.
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https://bugs.winehq.org/show_bug.cgi?id=6682
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #76 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 7.7.
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https://bugs.winehq.org/show_bug.cgi?id=52825
Bug ID: 52825
Summary: Capella help crashes with Error "qtwebengingeprocess
has serious errors"
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: newsletter(a)gerhardbeck.de
Distribution: ---
Created attachment 72211
--> https://bugs.winehq.org/attachment.cgi?id=72211
Screenshot
I wanted to use the help of capella 8.
It show the start spleen but when trying to see a content it crashes, see
attached screenshot and backtrace
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https://bugs.winehq.org/show_bug.cgi?id=52640
Bug ID: 52640
Summary: Steam does not display anything when using the Vulkan
renderer (stack overflow from official Vulkan loader
calling into dxgi)
Product: Wine
Version: 7.3
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Regression SHA1: 24432a24d5e922cbd824b0af8f7b0c66ff2b66e8
Distribution: ---
steamwebhelper.exe constantly crashes due to a stack overflow:
05bc:err:winediag:wined3d_dll_init Using the Vulkan renderer.
05bc:fixme:heap:RtlSetHeapInformation 0000000000000000 1 0000000000000000 0
stub
05bc:err:virtual:virtual_setup_exception stack overflow 2000 bytes in thread
05bc addr 0x1700304f0 stack 0x20830 (0x20000-0x21000-0x120000)
The problem is that CEF ships the Vulkan loader (vulkan-1.dll), and during the
process of initializing Vulkan [wined3d_init_vulkan()], the loader calls
CreateDXGIFactory1(), which triggers Wine to initialize itself and subsequently
initialize Vulkan, leading to infinite recursion.
Fundamentally USE_WIN32_VULKAN can't work with the official (?) Vulkan loader,
and so any attempt to use the Vulkan renderer on Windows would fail as well...
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http://bugs.winehq.org/show_bug.cgi?id=24574
Summary: RAR Password Recovery Magic initial (registration)
window is empty and doesn't allow any interaction
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=31036)
--> (http://bugs.winehq.org/attachment.cgi?id=31036)
The initial window
Download and install, try to run.
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https://bugs.winehq.org/show_bug.cgi?id=52763
Bug ID: 52763
Summary: 3c9d2cbaea2039d8ce5d8180ed231b0be6cfa072 breaks ConEmu
in win10 mode
Product: Wine
Version: 7.5
Hardware: x86-64
URL: https://conemu.github.io/en/Downloads.html
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Regression SHA1: 3c9d2cbaea2039d8ce5d8180ed231b0be6cfa072
Distribution: Debian
ConEmu in win10 is broken since aforementioned commit. The ConEmu console
reports an error and than bails out.
The bug is only present when version is set to win10
Expected behaviour: Have an interactive ConEmu console
Actual behaviour: Conemu console unusable
3c9d2cbaea2039d8ce5d8180ed231b0be6cfa072 is the first bad commit
commit 3c9d2cbaea2039d8ce5d8180ed231b0be6cfa072
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Thu Mar 31 12:06:41 2022 +0200
kernelbase: Allocate HLOCAL / HGLOBAL from a static handle table.
Sharing the table pointers through KernelBaseGetGlobalData to check for
handle validity in kernel32, and as native does it.
Signed-off-by: Rémi Bernon <rbernon(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/kernel32/heap.c | 20 +++++---
dlls/kernel32/tests/heap.c | 9 ----
dlls/kernelbase/memory.c | 115 ++++++++++++++++++++++++---------------------
3 files changed, 75 insertions(+), 69 deletions(-)
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https://bugs.winehq.org/show_bug.cgi?id=52703
Bug ID: 52703
Summary: regression in wine 7.4-1 - irfanview x64 crash in
[AccessCheckByTypeAndAuditAlarmW]
Product: Wine
Version: 7.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joo.peter(a)gmail.com
Distribution: ---
Created attachment 72060
--> https://bugs.winehq.org/attachment.cgi?id=72060
this is the backtrace provided by wine when i_view64.exe crashed
I think it is important to have the exact steps on how to reproducate such
issue.
Maybe it is trivial, but I wrote it down here anyway.
1)
Install the lastest Manjaro with Xfce desktop environment from here:
https://manjaro.org/downloads/official/xfce
I downloaded the manjaro-xfce-21.2.4-220301-linux515.iso file.
Using VirtualBox I created a fresh installation.
2)
Upgraded the fresh install to its latest stable version:
yes | sudo pacman -Scc && sudo pacman -Suu --refresh --refresh
3)
Irfanview requires mono too, so install wine and wine-mono:
sudo pacman -S --needed wine wine-mono
The installed version become:
multilib/wine = 7.4-1
community/wine-mono = 7.1.1-1
4)
Download IrfanView x64 and its plugins from here
https://www.irfanview.com/64bit.htm
The following links are the one you need from that page:
Download IrfanView-64 English (Version 4.60, ZIP file, 3.13 MB)
Download IrfanView-64 PlugIns (Version 4.60, ZIP file, 23.80 MB)
Afterwards you have two zip files:
iview460_x64.zip
iview460_plugins_x64.zip
5)
Extract iview460_x64.zip to $HOME/temp/irfanview directory.
Extract iview460_plugins_x64.zip into the '$HOME/temp/irfanview/Plugins'
directory.
6)
Go there and run it manually:
wine64 ./i_view64.exe
It opens with a crash:
Backtrace:
=>0 0x000000007b037997 AccessCheckByTypeAndAuditAlarmW+0x36997() in kernelbase
(0x000000000000000a)
1 0x000000023d82b176 CharLowerA+0x3182() in user32 (0x000000000000000a)
2 0x000000023d82bd0e CharLowerA+0x3d1a() in user32 (0x000000000011f900)
3 0x000000023d82be0e CharLowerA+0x3e1a() in user32 (0x000000000011f900)
4 0x000000014007e070 in i_view64 (+0x7e070) (0x000000000011f900)
5 0x0000000140109500 in i_view64 (+0x109500) (0x0000000000000000)
6 0x000000007b62bb79 ActivateActCtx+0x1ffc1() in kernel32
(0x0000000000000000)
7 0x000000017005a173 A_SHAFinal+0x38243() in ntdll (0x0000000000000000)
The full crash is in the attached backtrace.txt file.
The proof that previous version works:
1)
remove just wine and wine-mono, but keep their dependencies there
sudo pacman -R wine wine-mono
2)
download the previous compatible versions manually:
wget
https://archive.archlinux.org/packages/w/wine/wine-7.3-1-x86_64.pkg.tar.zst
wget
https://archive.archlinux.org/packages/w/wine-mono/wine-mono-7.1.1-1-any.pk…
3)
install them:
pacman -U ./wine-7.3-1-x86_64.pkg.tar.zst
pacman -U ./wine-mono-7.1.1-1-any.pkg.tar.zst
4)
run irfanview again, it starts without crash:
wine64 ./i_view64.exe
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https://bugs.winehq.org/show_bug.cgi?id=52223
Bug ID: 52223
Summary: activeCodePage utf-8 in application manifest not
respected
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fusion
Assignee: wine-bugs(a)winehq.org
Reporter: terinjokes(a)gmail.com
Distribution: ---
Starting[1] with Windows 1903 (Windows 10 May 2019 update), Windows has allowed
applications to opt-in to supporting the UTF-8 code page by defining
"activeCodePage" in their application manifest. When in this mode, the "ANSI"
-A WinAPI functions operate in UTF-8 mode.
<activeCodePage
xmlns="http://schemas.microsoft.com/SMI/2019/WindowsSettings">UTF-8</activeCodePage>
WINE, even when winver is set to "win10", does not respect this application
manifest key, resulting in the application starting with a legacy code page.
This can cause issues if the user expects to work with files or strings not
supported in the active legacy code page. Often characters that cannot be
represented in the code page are replaced by question marks.
I am using the staging release of 6.22.
[1]:
https://docs.microsoft.com/en-us/windows/apps/design/globalizing/use-utf8-c…
Expectation:
When an application with activeCodePage set to "UTF-8" in the application
manifest calls GetACP(), the number 65001 (CP_UTF8) is returned. Strings
returned by WinAPI functions (eg, file paths) are encoded in UTF-8. Strings
provided to WinAPI functions are UTF-8 and display appropriately in the UI.
Observed:
GetACP() returned a number representing a legacy code page (eg, 1252). Strings
returned by WinAPI functions are in that code page. Characters that cannot be
represented are replaced by question marks.
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https://bugs.winehq.org/show_bug.cgi?id=44144
Bug ID: 44144
Summary: Complete support for “InstallShield Wizard” (for a
game installation)
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
I have tried to install the game “Civilization IV” once more. The corresponding
log messages indicate some details for further considerations.
elfring@Sonne:~> wine /run/media/elfring/CIVILIZATION4/setup.exe
0038:fixme:heap:RtlSetHeapInformation 0x240000 0 0x23fd00 4 stub
0038:fixme:ole:TMStubImpl_Invoke not implemented on non-i386
004b:err:rpc:I_RpcReceive we got fault packet with status 0x80004005
0035:err:ole:xCall RpcChannelBuffer SendReceive failed, 80004005
0038:fixme:ole:TMStubImpl_Invoke not implemented on non-i386
…
0035:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
…
0035:fixme:apphelp:ApphelpCheckInstallShieldPackage stub: 0x33ddf4
L"D:\\data1.hdr"
0038:err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=3700000038, oid=2
0038:err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with
error 0x8001011d
0051:err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-4e00-000034000000}
0050:err:rpc:I_RpcReceive we got fault packet with status 0x80010108
…
Now I am curious which other open issues will be still remaining if the
situation can be improved for the software “InstallShield Wizard” a bit more
also around such programming interfaces.
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https://bugs.winehq.org/show_bug.cgi?id=2485
khashajar.hani(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |khashajar.hani(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=43862
Bug ID: 43862
Summary: NVAPI can't start (error 0xFFFFFFFE)
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: ikdc.services(a)gmail.com
Distribution: ---
Created attachment 59440
--> https://bugs.winehq.org/attachment.cgi?id=59440
Logs of the command : "wine csgo.exe"
Detected when I tried to start CS:GO on Steam Windows (started also with wine).
With the logs, it seems to be an D3D error about format.
Config :
- Xubuntu 16.04 x86
- Nvidia GT 430 (Driver : Nvidia Official Binary, V 387.12)
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https://bugs.winehq.org/show_bug.cgi?id=52833
Bug ID: 52833
Summary: Wine's wscript.exe and cscript.exe don't support
UTF-16 LE with BOM script files
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wscript
Assignee: wine-bugs(a)winehq.org
Reporter: devscholar(a)foxmail.com
Distribution: ---
Wine's wscript.exe and cscript.exe don't support UTF-16 LE with BOM script
files. Microsoft's does. This feature is used to create Unicode scripts.
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https://bugs.winehq.org/show_bug.cgi?id=52852
Bug ID: 52852
Summary: Retrieving all properties from wmi class with
"Select-object *" fails (in powershell core)
Product: Wine
Version: 7.6
Hardware: x86-64
URL: https://github.com/PowerShell/PowerShell/releases/down
load/v7.0.3/PowerShell-7.0.3-win-x64.msi
OS: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
(prerequisite: winetricks -q dotnet48)
The following code retrieves all properties from a class in PS Core on Windows
(tested with a few common classes):
([wmiclass]'\\.\root\cimv2:win32_logicaldisk').GetInstances() |Select-Object *
In all classes in wine I get:
"format-default: Error code: 0x80041002"
With the hack at the end of this post it works in wine too for most classes, so
maybe it might be easy to fix (?). Returning anything else then an error that
starts with 0x8* works really I found by trial and error.
However the hack also doesn`t work (breaks) cases like win32_process where the
count is more then one, so I guess the fix might be more complicated after all:
([wmiclass]'\\.\root\cimv2:win32_process').GetInstances() |Select-Object *
Output (with hack):
Select-Object: Z:\home\louis\ramdisk\a.ps1:1
Line |
1 | … class]'\\.\root\cimv2:win32_process').GetInstances() |Select-Object *
| ~~~~~~
| The following exception occurred while retrieving members:
| "Object reference not set to an instance of an object."
Steps to reproduce:
- winetricks -q dotnet48
- Install PS Core from downloadlink.
- Save the following line in a file called for example a.ps1:
([wmiclass]'\\.\root\cimv2:win32_logicaldisk').GetInstances() |Select-Object *
- Then: 'wine pwsh -file a.ps1'
Hack:
diff --git a/dlls/wbemprox/query.c b/dlls/wbemprox/query.c
index 8233d35878d..ee0bc3ec14e 100644
--- a/dlls/wbemprox/query.c
+++ b/dlls/wbemprox/query.c
@@ -1181,7 +1181,7 @@ HRESULT get_propval( const struct view *view, UINT index,
const WCHAR *name, VAR
if ((hr = map_view_index( view, index, &table_index, &result_index )) !=
S_OK) return hr;
if (is_system_prop( name )) return get_system_propval( view, table_index,
result_index, name, ret, type, flavor );
- if (!view->result_count || !is_result_prop( view, name )) return
WBEM_E_NOT_FOUND;
+ if (!view->result_count || !is_result_prop( view, name )) return 0x40005;
table = view->table[table_index];
hr = get_column_index( table, name, &column );
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http://bugs.winehq.org/show_bug.cgi?id=30107
Bug #: 30107
Summary: IE8 buttons bar doesn't have background under several
buttons
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mr_wire(a)mail.ru
Classification: Unclassified
Created attachment 39239
--> http://bugs.winehq.org/attachment.cgi?id=39239
Screenshot of started IE8
While starting IE8 I get no background under back/forward, stop and search
buttons. Buttons bar background for these buttons is copied from application
window that in the background IE startup.
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https://bugs.winehq.org/show_bug.cgi?id=52835
Bug ID: 52835
Summary: Controller device gets permanently assigned as xinput
ONLY or dinput ONLY on prefix creation, depending how
the prefix was created.
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: twilight312+winebugzilla(a)gmail.com
Distribution: ---
Created attachment 72227
--> https://bugs.winehq.org/attachment.cgi?id=72227
winecfg-dinput.log
Dear wine developers,
Depending on if the prefix was first created by running ``wine control`` or
``winecfg``, my controller device gets permanently (for that prefix) assigned
as either ``dinput`` ONLY device (being not visible for application that
accepts only ``xinput`` devices), or as ``xinput`` device, allowing to be used
by said application. Once the prefix is created, there is no way to change how
the device will be seen on wine's side.
Specifically:
If prefix is first created by running ``wine control``, the device will be
``xinput`` (see log ``wine-control-xinput.log`` from creating the prefix and
''xinput.png`` screenshot for ``wine control`` joyapplet content).
If prefix is first created by running ``winecfg``, the device will be
``dinput`` (see logs ``winecfg-dinput.log`` from creating the prefix and
``wine-control-dinput.log`` from running ``wine control`` there, also
''dinput.png`` screenshot for ``wine control`` joyapplet content).
All logs are made with:
WINEDEBUG="+plugplay,+hid,+xinput"
It is worth adding, that any prefix affected by the bug (as in - controller
device not usable by application expecting ``xinput``) will have the controller
WORKING as ``xinput`` if the prefix will be run with Wine 6.16 or earlier. The
bug is present in Wine 6.17 already (despite no separate ``dinput`` and
``xinput`` fields in ``wine controll`` joyapplets, those appeared in Wine
6.18).
Cheers,
/CatLady
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https://bugs.winehq.org/show_bug.cgi?id=52488
Bug ID: 52488
Summary: Nota Bene crashes at the end of install with denormal
float operand exception
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Follow up to bug 12732. Now that the thunks are not getting freed anymore, this
is the next issue plaguing the installer.
Note that it works fine in winevdm from otya128 and we have permissions to port
fixes back to Wine.
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https://bugs.winehq.org/show_bug.cgi?id=52006
Bug ID: 52006
Summary: Nokia SDK 2.0 emulator stuck at 98%
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zzhang(a)codeweavers.com
Distribution: ---
This is split from bug 51916. This bug is seen by opening emulator.exe or
Nokia_SDK_2_0_Java_em.exe.
Nokia SDK 2.0 for Java:
https://www.softpedia.com/get/Programming/SDK-DDK/Nokia-SDK.shtml
SHA1: 969dc440a420a7a3a210518f7fc4730f52826ad2
Note: JDK 6u23 is needed to open this application. It has a bug that won't find
RMI ports in newer Java versions, which also occurs in Windows.
The original report says that turning of theming is a workaround but I can't
confirm it.
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http://bugs.winehq.org/show_bug.cgi?id=19092
Summary: Missing background in Civilization 4 launch window
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=22037)
--> (http://bugs.winehq.org/attachment.cgi?id=22037)
Screenshot in Ubuntu
Well the tittle says everything.
I'm attaching a screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=47264
Bug ID: 47264
Summary: Visual Studio 2015 does not start
Product: Wine
Version: 4.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: exposight(a)gmail.com
Distribution: ---
Created attachment 64554
--> https://bugs.winehq.org/attachment.cgi?id=64554
startup log
Continuation after https://bugs.winehq.org/show_bug.cgi?id=47201 fixed. Visual
Studio still does not start, but now nothing obvious can be seen in the logs.
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https://bugs.winehq.org/show_bug.cgi?id=51885
Bug ID: 51885
Summary: Installing Dotnet Causes Recursive Cannot Parse File
Errors and Terminal Spam
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nekoNexus(a)protonmail.ch
Distribution: ---
This is an issue that's plagued me with Wine for a long while now:
For some reason, I don't know why, but VERY often when I execute a Wine process
in a terminal (I use Konsole and Yakuake) Wine spits out excess lines of
"information" until I terminate the terminal shell.
This gets particularly noticeable when doing things like installing dotnet,
where there's a lot going on.
For not as long but still a while, installing dotnet in particular causes it to
search in my ~/.local/share/applications folder for some reason, then going
through a symlink I have there, then navigating to the Wine-defined "Z drive"
to scan a bunch of other locations on my PC recursively.
The two issues combined causes literally endless spam in my terminal and it
even spills into other process in that same terminal session, like opening a
file in nano.
I would log this data to a file *but I literally can't do so;* there's too many
characters to log and it isn't possible for me to capture all the data.
Needless to say (I kind of already said it), this can also make collecting
information quite difficult for application testing for bug reporting.
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http://bugs.winehq.org/show_bug.cgi?id=18027
Summary: Check support for application switching by keybord
shortcuts
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Markus.Elfring(a)web.de
I am used to the shortcut "Alt+Tab" with the effect of switching between
application windows. This is usually also supported in X sessions (like KDE or
GNOME). But it does not work if the game "Civilization 4" was started in full
screen mode.
How much has this behaviour got to do with an option "Managed windows using
X11"?
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https://bugs.winehq.org/show_bug.cgi?id=52823
Bug ID: 52823
Summary: Wine-Mono UI Discrepancies with Community Batman
Arkham Asylum Launcher
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nekoNexus(a)protonmail.ch
Distribution: ---
Created attachment 72207
--> https://bugs.winehq.org/attachment.cgi?id=72207
Screenshots with Different DPIs and Wine Themes
SHA256 of BmLauncher.exe:
5d2c63df597793a45b2647ce73059e523fdd12482579313a6b649489604aed90
Download location via web archive:
https://web.archive.org/web/20220410202545/https://objects.githubuserconten…
-----
The application is an open-source .NET 4.5 program:
https://github.com/neatodev/BmLauncher
-----
The issue here is primarily that:
- UI elements don't align properly (see buttons toward the bottom of the
screenshots)
- Text describing drop-down lists (mostly) "runs into" the drop-down lists
themselves (no padding)
- Tool-tips are slightly cut-off towards the top of their bubbles
- Using the drop-down list above the checkbox ("Pool Size") or hovering over
the checkbox item itself causes it to partially disappear as a sort of cut-out
where the drop-down would overlap
- and the "Miscellaneous" box's text is crammed; it renders incorrectly
Those main issues aside, the lack of HiDPI support in Wine meant that the
project had to adapt to support Wine's winecfg scaling setting to look the way
it does now; would be great if HiDPI support finally gets implemented... >_>
(It used to look much, much worse:
https://cdn.discordapp.com/attachments/962343073923354685/96234629290906830…
)
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http://bugs.winehq.org/show_bug.cgi?id=27579
Summary: The appearance of uTorrent 3.0 torrents list is broken
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://download.utorrent.com/3.0/utorrent.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Not only this part of µTorrent window is black, when you add a torrent to
download, its name and other attributes are hidden, when you try to switch the
current category from e.g. "Downloading" to "Seeding", this part of uTorrent
window will not be updated.
In short the appearance of uTorrent 3.0 under Wine is broken beyond being
usable.
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https://bugs.winehq.org/show_bug.cgi?id=52536
Bug ID: 52536
Summary: Sifu crashing when dying or pressing skill tree.
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sullaimaanawan(a)gmail.com
Distribution: ---
Created attachment 71841
--> https://bugs.winehq.org/attachment.cgi?id=71841
sifu crash log
After completing the intro of sifu and you press the skill tree the game will
freeze. Also when you die the game will crash sometimes if you hover over the
upgrades.
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https://bugs.winehq.org/show_bug.cgi?id=43508
Bug ID: 43508
Summary: Kindle for PC can't initialize gecko?
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: jacek(a)codeweavers.com
Distribution: Gentoo
While looking at https://github.com/Winetricks/winetricks/issues/825, I noticed
that newer Kindle does not show its login window, instead spamming an infinite
loop of window refreshing:
[INFO][RegistrationDialogWrapper] Registration: URL changedabout:blank^M
[WARN][MazamaLog] ShellExecute 'about:blank' failed (error 31).^M
[INFO][RegistrationDialogWrapper] reloadWebview^M
fixme:ieframe:WebBrowser_Stop (0x79a79f0)
[INFO][RegistrationDialogWrapper] Registration: URL changedabout:blank^M
...
...
err:mshtml:create_document_object Failed to init Gecko, returning
CLASS_E_CLASSNOTAVAILABLE
fixme:ole:CoCreateInstanceEx no instance created for interface
{00000000-0000-0000-c000-000000000046} of class
{25336920-03f9-11cf-8fd0-00aa00686f13}, hres is 0x80004005
[INFO][RegistrationDialogWrapper] Webview finished loading with code=0^M
[INFO][CMetricsManager] Reporting the following metric 170808:184434 Mazama: I
RegistrationDialogWrapper:RegistrationWebViewLoadTimer:Timer=1:^M
fixme:ieframe:handle_navigation_error Navigate to error page
fixme:ieframe:bind_to_object BindToObject failed: 800c0010
...
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
[INFO][RegistrationDialogWrapper] Registration: URL changedabout:blank^M
err:secur32:schan_AcquireClientCredentials Could not find matching protocol
fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
[WARN][MazamaLog] ShellExecute 'about:blank' failed (error 31).^M
[INFO][RegistrationDialogWrapper] reloadWebview^M
fixme:ieframe:WebBrowser_Stop (0x79a79f0)
fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
To make sure it wasn't my machine, I ran mshtml/ieframe tests, which all
passed. I can browse the web with iexplore.exe, as well, so gecko is
functional.
austin@austin2:~/.cache/winetricks/kindle$ sha256sum
KindleForPC-installer-1.20.47037.exe
cb20581d3455d458c7ac4bafa5c67dcfc5186c7b35951168efcf5a8263706b47
KindleForPC-installer-1.20.47037.exe
austin@austin2:~/.cache/winetricks/kindle$ du -sh
KindleForPC-installer-1.20.47037.exe
52M KindleForPC-installer-1.20.47037.exe
wine-2.14-32-g52fbaeb2c4
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https://bugs.winehq.org/show_bug.cgi?id=48148
Bug ID: 48148
Summary: WinRAR x86 crashes when trying to view very large
files
Product: Wine
Version: 4.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Steps to reproduce:
1. Navigate to any large file (>4GB).
2. Hit Alt + V (Commands -> View File)
Assertion failed: ~para->member.para.nFlags & MEPF_REWRAP, file caret.c, line
232
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https://bugs.winehq.org/show_bug.cgi?id=50322
Bug ID: 50322
Summary: REDEngineErrorReporter.exe Page fault while trying to
print unimplemented function message to console.
Product: Wine
Version: 6.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Created attachment 68905
--> https://bugs.winehq.org/attachment.cgi?id=68905
Backtrace of bug.
Crash occurs when attempting to debug print an unimplemented function call when
launching Cyberpunk2077 (GOG version) using dxvk with wine's dxgi.dll.
Triggered by REDEngineErrorReporter.exe and not the game itself.
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https://bugs.winehq.org/show_bug.cgi?id=45023
Bug ID: 45023
Summary: TestBot Object Relational Mapper issues
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The TestBot implements its own perl Object Relational Mapper (ORM) to access
the database. It is implemented by the modules in lib/ObjectModel. The are two
main concepts:
* Items
An Item is an object representing a table row. The classes such as Job, Step
and Task all inherit from Item.
* Collections
A collection represents a table and is thus a collection of Items. To allow
for fast access the items are stored in a perl hashtable indexed by their
primary key. A Collection may not contain all of the table's rows. For instance
a Step Collection only contains the Steps of the parent Job object used to
create it. So $Job->Steps is a collection that contains only the $Job steps.
The items in a Collection can be further filtered out by specifying that one
of their property must be in a set of values. For instance
$Jobs->AddFilter("Status", ["queued", "running"]) will cause the $Jobs
collection to only return the queued and running jobs.
Unfortunately this implementation has a number of limitations and design
issues.
1. Care must be taken when creating multiple objects.
my $Job1 = $Jobs->Add();
... Set mandatory fields ...
my $Job2 = $Jobs->Add();
... Set mandatory fields ...
# Here $Job1 != $Job2
$Jobs->Save();
Only $Job2 got saved to the database!
The reason is that a Job's primary key is an auto-increment field. So the Job
Id is set when it is saved to the database. Thus when created in memory that
field is unset and an empty string is used when adding it to the $Jobs items
hashtable. Thus $Job2 overwrites $Jobs->{Items}->{""} and is the only one that
gets saved.
Note that there is no such issue for Steps for instance because their key is
not an auto-increment field and is set as soon as the object is created.
Fortunately the workaround is simple: systematically save an object before
creating the next one but the difference in behavior between $Jobs->Add() and
$Steps->Add() is error prone.
2. Auto-increment values on new Items are not ignored
If an auto-increment field is modified on an object, that value is used when
saving the object to the database.
This means fixing the previous issue is not as simple as setting
$Job->Id(--$Unique): handling of auto-increment fields also needs to be changed
when saving new objects.
3. Items retrieved from Detailref collections are missing fields
'Detailref' properties are used to represent 'one to many' relationships.
They are used for instance to access the Steps that belong to a Job:
my $Step = $Job->Steps->GetItem(1);
Here Steps is a collection that gets created based on the information of the
job's DetailRef property.
However objects gotten in this way don't provide access to all of the
corresponding database fields. In the case of Steps, although the Steps table
has a JobId column, the $Step->JobId property does not exist. This presents
difficulties in a number of cases such as when trying to figure out the name of
the directory containing the Step's files since it is called
"jobs/$JobId/$StepNo" (see Step::GetDir()).
It also means there is no $Step->Job property to get back to the parent Job
object (this would also cause a perl reference loop which would be
troublesome).
The reason for this issue is that when a Collection or Item has a parent object
(called a 'master' object in the TestBot ORM) the parent's foreign key fields
(Step.JobId here) are stored separately in a 'master cols' structure and are
thus not accessible through the normal field methods.
4. "Child" objects can only be accessed from their parent
Any collection referenced through a Detailref property can only be accessed
through the corresponding 'parent' object.
This is the case for the Steps collections. The only way to get a collection of
steps is through $Job->Steps and this only returns the steps that belong to
$Job. So it's not possible to iterate over all the rows in the Steps table.
There is a (somewhat incorrect) workaround for this for the Records table.
This involves having the CreateRecords() method picking one of two
PropertyDescriptors list depending on the presence of a parent object.
However the corresponding Record objects have an extra field compared to the
ones obtained through $RecordGroup->Records: this time the foreign key
identifying the parent object is accessible since it's not not tucked away in
the 'master cols' structure. This is not an issue unless you start mixing both
types of objects, for instance through scope inheritance.
5. The 'master cols' terminology is ambiguous.
It's never clear if a 'master cols' method treats $self as a child of its
parent object, or as the parent to other child objects.
* $Step->GetMasterCols() treats $Step as a child object and returns the key
columns of its $Job master object, that is (JobId).
* Similarly $Step->MasterKeyChanged() means the parent object's key changed, so
here that the value of $JobId changed (which happens on new objects due to the
auto-increment field btw).
* Despite the unchanged 'Master' moniker, $Step->GetMasterKey() considers $Step
to be the master object of the Tasks it contains and thus includes the step's
key in the returned columns. This means $Step->GetMasterKey() returns (JobId,
StepNo).
* Despite not having the 'Master' moniker, $Step->GetFullKey() works the same
as $Step->GetMasterKey() but returns the column values as a single string
'$JobId#@#$StepNo'.
6. Filters on Detailref collections
It's possible to put a filter on a collection to only get a subset of the
corresponding rows. For instance $Job->Steps->AddFilter('Status', ['queued'])
ensures that one will only get the queued steps of $Job.
But Detailref collections are stored as a field of the Item they belong to.
This means $Job->Steps always returns the same collection object. So once a
piece of code has set a filter on it, to only return 'queued' steps for
instance, all other parts of the code will only get the 'queued' steps, no
matter what they need. Also there is no method for cloning a collection (so one
cannot do $Job->Steps->Clone()->AddFilter()), or for removing a filter.
For instance:
$Job->Steps->AddFilter('Status', ['queued']);
...
# Here UpdateStatus() will only take into account the queued steps!
$Job->UpdateStatus();
Note also that it's not entirely trivial to work around. It's tempting to do
something like:
$Job->Steps->AddFilter('Status', ['queued']);
...
# Make sure the database contains an up-to-date view of all the Steps and
# Tasks in $Job.
$Job->Save();
# Then create a new job object from the database
my $TmpJob = CreateJobs()->GetItem($Job->Id);
# Now we can update the status without fearing bad filters.
$TmpJob->UpdateStatus();
# But here $Job->Status could still be wrong so any code that still uses
# $Job will be lead astray. So update $Job.
$Job->Status($TmpJob->Status)
# But that still leaves out every Step and Task object referenced by $Job
# Also saving $Job will save $Job->Status, again. What could go wrong?
7. Filters vs. loading from the database
Once a collection has been loaded from the database, adding a filter to it has
no effect. That's because filtering happens by tweaking the SQL query and
changing the filter does not mark the collection for reloading.
Again this issue is made more severe because of the way Detailref collections
are handled. If a piece of code has caused the $Job->Steps collection to be
loaded, then adding a filter elsewhere will have no effect.
For instance:
$Job->UpdateStatus(); # calls $Job->GetItems(), loading it from DB
...
$Job->Steps->AddFilter('Status', ['queued']);
foreach my $Step ($Job->Steps->GetItem())
# Here we will get all steps, not just the queued ones!
8. No "or" operator in filters
Originally the filters only allowed one to request that a field be in a set of
admissible values. This was extended to allow requesting for a field to be less
than, greater than or like some value.
However it is still not possible to use an "or" operator in filters. So for
instance one cannot retrieve all Steps that completed recently or correspond to
a WineTest run (WHERE Ended > 5 minutes ago OR User == 'batch').
9. No Itemref support for multiple key fields.
A Task has a VMName field which is a foreign key referencing a VM. Through the
use of an Itemref property one can directly access the VM with $Task->VM. But
we cannot do the same thing for steps.
The primary key of a step has two fields, (JobId, No). A step also has a
PreviousNo field which identifies the step it depends on. So we would want to
be able to access the previous step through $Step->Previous by using an Itemref
property:
CreateItemrefPropertyDescriptor("Previous", "Previous step", !1, !1,
\&CreateSteps, ["JobId", "PreviousNo"]),
However this fails with a "Multiple key components not supported" error. Note
that for this to work we would also need a way to tell the Itemref that the
Step.PreviousNo field should be mapped to Step.No. But there is no way to do
so.
10. Collection::GetItem() blindly adds the item to the collection
Collections have a GetItem() method that returns an item when given a string
containing that object's key.
So using the Step example above, if we still have the right $Job->Steps
collection accessible, we can easily get the Previous step through:
$Job->Steps->GetItem($Step->PreviousNo)
However this also adds $Step->PreviousNo to the $Job->Steps collection,
regardless of what the filter on that collection is. So when the scheduler
analyzes the queued and running steps to figure out whether the one they depend
on, $Step->PreviousNo, has completed, it also unwittingly adds the previous
step to the $Job->Step collection. So the next iteration on the collection may
return completed steps despite expectations.
11. Save order issues
The TestBot ORM automatically takes care of saving parent objects before the
child objects they contain. In practice, if you create a Job > Step > Task
hierarchy you can count on the TestBot ORM to save the Job before saving the
Steps that use the JobId as part of their key and so on.
But this breaks down for $Step->PreviousNo. There you have to make sure to save
the steps in the right order otherwise you get an SQL error.
Similarly deletions must be performed in the right order. Fortunately this is
mostly transparent since we only delete whole Jobs and Job::OnDelete() takes
care of blanking the Step::PreviousNo fields before recursing.
12. No Order-by support
There are a many cases where we retrieve a number of rows from the database and
then do a simple alphabetical or numerical sort on them. That's the kind of
thing that the database would do much faster than Perl. This is mostly an issue
for the activity and statistics web pages because of the number of RecordGroups
they handle.
So it would be nice to be able to specify an Order-By SQL directive when
retrieving the objects. However this would run into the same issues as the
filters for Detailref collections with regards to already loaded collections,
and GetItem() not knowing where to insert freshly loaded objects.
13. No support for joins
There are a few cases where doing a join could be useful.
For instance when reporting the activity what we really want is all the Records
rows corresponding to a RecordGroup that is less than 12 hours old. For now we
have to proceed indirectly: we query all the RecordGroup objects that are less
than 12 hours old, take the lowest GroupId we find and then retrieve all the
Records that have a Group Id greater than that.
A different type of join could also be useful in many other places: currently
we first retrieve the jobs and then we do one more SQL request per job to
retrieve its steps and then one per step to retrieve the tasks. A join could
let us load it all in one request. Fortunately we don't have many jobs so
unlike in the activity case this does not have a significant performance
impact.
14. Performance
Most parts of the TestBot don't have much processing to do so that performance
is not an issue (though there is not really any hard data).
Things are different for the activity and statistics page. The statistics page
is the worst and generating it takes over a dozen seconds. That's annoying
because of the load it puts on the TestBot web server. It's also really long
for a mere couple dozen thousand Records. Not all of it comes from the ORM but
over 50% of it does.
There are some relatively obvious paths for improvement. For instance accessing
a field like $Job->Ended causes the ORM to loop over all of a job's property
descriptors until it finds one called 'Ended', and then it returns the value
from a hash table. It should be possible to make it so that most of the time
the value is returned directly from the hash table. Detailref and Itemref
properties have their own hash tables and so must be handled separately. But
hat could likely also be changed.
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https://bugs.winehq.org/show_bug.cgi?id=51538
Bug ID: 51538
Summary: Control can no longer launch from an ntfs partition
Product: Wine-staging
Version: 6.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ritalat(a)fastmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70377
--> https://bugs.winehq.org/attachment.cgi?id=70377
control console output
I have a shared NTFS partition that I have used between Arch Linux and Windows
10 for a few years now. I have been able to play games such as Control in the
past from it. Now multiple games fail to launch from that partition with
similar "err:module:import_dll Library X not found" errors. Copying the entire
game to a ext4 partition fixes the issue.
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https://bugs.winehq.org/show_bug.cgi?id=52378
Bug ID: 52378
Summary: Python WMI: AttributeError: wbemErrInvalidQuery
Product: Wine
Version: 7.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danielsuarez369(a)protonmail.com
Distribution: ---
Created attachment 71591
--> https://bugs.winehq.org/attachment.cgi?id=71591
Full output when importing wmi in Python.
When attempting to import the "wmi" module in Python it returns an
AttributeError: wbemErrInvalidQuery.
Steps to reproduce are:
1. Install Python (`wget
https://www.python.org/ftp/python/3.10.1/python-3.10.1-amd64.exe" && wine
python-3.10.1-amd64.exe`)
2. Install the WMI module (`wine python -m pip install WMI`)
3. Try to import the module (`wine python -c "import wmi"`)
This is also reproducible with Pyinstaller executables that import it.
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https://bugs.winehq.org/show_bug.cgi?id=52327
Bug ID: 52327
Summary: Wrong WM_CONTEXTMENU default message processing
Product: Wine-staging
Version: 7.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yal(a)csoftcom.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
wine_master\dlls\user32\defwnd.c:323
wParam must point to _current_ child window hwnd when default process this
message.
https://docs.microsoft.com/en-us/windows/win32/menurc/wm-contextmenu
case WM_CONTEXTMENU:
if (GetWindowLongW( hwnd, GWL_STYLE ) & WS_CHILD)
SendMessageW( GetParent(hwnd), msg, wParam, lParam );<=wParam must be this
hwnd
else
--------------------------------------------------------------
case WM_CONTEXTMENU:
if (GetWindowLongW( hwnd, GWL_STYLE ) & WS_CHILD)
SendMessageW( GetParent(hwnd), msg, (WPARAM)hwnd, lParam );
else
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https://bugs.winehq.org/show_bug.cgi?id=52141
Bug ID: 52141
Summary: NetAPI detection in configure is broken
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Created attachment 71188
--> https://bugs.winehq.org/attachment.cgi?id=71188
config.log
This seems to be specific to macOS. I'm running macOS 10.14, building with
10.13 SDK and mingw.
configure seems to pick up NetAPI, but still shows the notice saying it's not
present.
checking for -lnetapi... libnetapi.dylib
configure: libnetapi not found, Samba NetAPI won't be supported.
Attached is config.log.
This check was added in
<https://source.winehq.org/git/wine.git/commit/07c9dd9bdf560f86598aa496a0ffa…>,
but I don't think this qualifies as a regression.
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https://bugs.winehq.org/show_bug.cgi?id=52102
Bug ID: 52102
Summary: outSPOKEN 3.0 demo crashes after error "Accessing
unknown VxD 3167"
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 71122
--> https://bugs.winehq.org/attachment.cgi?id=71122
Console output
Steps to reproduce:
1. Delete ~/.wine or move it to another location.
2. Create a new Wine bottle with the command `WINEARCH=win32 wine winecfg` and
set the Windows version to 95 or 98.
3. Run `wine osw30demo.exe` to install outSPOKEN. The setup wizard will not
complete until you select a speech synthesizer from the list. When the wizard
asks which COM port the speech synthesizer is connected to, select "Internal".
4. Run `wine 'C:\Osw\OSW.EXE'` to start outSPOKEN.
outSPOKEN crashes immediately. Console output is attached.
$ sha256sum osw30demo.exe
89ae45e689e35b0618b1b4fa27fb0c3e5b854461391100e2dc1742395ffa77b6
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https://bugs.winehq.org/show_bug.cgi?id=51983
Bug ID: 51983
Summary: foobar2000 v1.5.1+ crashes on startup with Wine v6.6+
with Windows version set to "Windows 10"
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: the.derivative.of.calculus(a)gmail.com
Distribution: ---
Created attachment 70970
--> https://bugs.winehq.org/attachment.cgi?id=70970
foobar2000 1.5.1 crash with windows 10 profile
I had an old version of foobar2000 that I had never got around to upgrading, so
I only recently came across this issue. Looking online it appears that a few
people ran into it starting with v6.6, and it still exists with v6.20 (and as
far as I can tell no one bothered to report it):
https://forum.winehq.org/viewtopic.php?t=35166https://hydrogenaud.io/index.php?topic=54933.525
When you start foobar2000 with Windows version set to "Windows 8.1" or below it
runs normally. However, if you use "Windows 10" the application window briefly
appears before the whole application crashes. Testing it, this affects
foobar2000 v1.5.1+
Looking through foobar2000's changelog: https://www.foobar2000.org/changelog
The one thing mentioning Windows 10 is:
Reworked integration with Windows 10 Universal Volume Control. Enabled by
default once again.
Looking at the error messages:
0024:fixme:combase:RoGetActivationFactory
(L"Windows.Media.Playback.BackgroundMediaPlayer",
{00000035-0000-0000-c000-000000000046}, 0032F9E4): semi-stub
0024:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Media.Playback.BackgroundMediaPlayer"
I'm wondering if there's a regression with Wine's handling of media controls
for Windows 10 or equivalent.
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https://bugs.winehq.org/show_bug.cgi?id=50526
Bug ID: 50526
Summary: ConEmu wineconsole Ctrl+m has different behavior
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: inseng
Assignee: wine-bugs(a)winehq.org
Reporter: adrianekaleksander(a)gmail.com
Distribution: ---
Cmd on Windows:
Ctrl+M moves the cursor to the next line (ENTER key)
On wine:
Ctrl+M shows ^M
1.Open wineconsole
2.Press ctrl+m
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https://bugs.winehq.org/show_bug.cgi?id=52082
Bug ID: 52082
Summary: Ace Ventura the CD-ROM game, page fault on read access
Product: Wine
Version: 5.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: guillere(a)adinet.com.uy
Distribution: ---
Created attachment 71094
--> https://bugs.winehq.org/attachment.cgi?id=71094
backtrack
Ace Ventura CD-ROM game hungs in the game start after 10 seconds
confirmed in Ace Ventura CDROM (Latin America) and Ace Ventura CDROM (German)
git bissect get this bug is introducced in commit
6b4de5102734de7dd77222bdb74f8cf5181022d8
This bug is a game bug (bad memory read)... but the game works OK in win 3.11
up to win xp (if i remember correctly)
commit 6b4de5102734de7dd77222bdb74f8cf5181022d8
ntdll: Don't use a custom alignment for large heap blocks.
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https://bugs.winehq.org/show_bug.cgi?id=51968
Bug ID: 51968
Summary: Winaero WEI Tool: Crash due to
C:\windows\performance\winsat\datastore missing
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fox2code(a)gmail.com
Distribution: ---
Created attachment 70953
--> https://bugs.winehq.org/attachment.cgi?id=70953
Logs of the app crash
Some apps crashes due to the assumption that
C:\windows\performance\winsat\datastore exists
It's affecting this app: https://winaero.com/winaero-wei-tool/
Creating the folder manually allow the application to launch correctly
Note: I already have a WIP patch that I will submit to wine to fix this issue
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https://bugs.winehq.org/show_bug.cgi?id=51938
Bug ID: 51938
Summary: Safe Exam Browser (SEB) won't install even with
winetricks dotnet472
Product: Wine
Version: 5.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bammgabriana(a)gmail.com
Distribution: ---
Created attachment 70908
--> https://bugs.winehq.org/attachment.cgi?id=70908
Screenshot of "Setup Failed" message explaining the possible error
Safe Exam Browser (SEB) is a kiosk-like application integrated in Moodle to let
students take an online exam in full-screen mode. It requires that the student
install the SEB browser on his computer, which requires .NET Framework 4.72 and
VC++ 2015-2019 Redistributable runtimes.
Unfortunately, the setup program won't let you install. Even if the
requirements are installed via winetricks, the installer still complains that
they are missing and setup fails.
To install, download the file "SEB_3.3.1.388_SetupBundle.exe" from here:
https://sourceforge.net/projects/seb/files/seb/SEB_3.3.1/
To reproduce:
$ rm -rf ~/.wine
$ wineboot
$ winetricks -q dotnet472 vcrun2019
$ wine SEB_3.3.1.388_SetupBundle.exe
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https://bugs.winehq.org/show_bug.cgi?id=42030
Bug ID: 42030
Summary: winedbg: Internal crash at 0x9f58fd40
Product: Wine
Version: 1.8.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: kenorb(a)gmail.com
Distribution: ---
The following command crashes:
$ winedbg --command < <(echo help)
winedbg: Internal crash at 0x9f58fd40
Probably syntax isn't right, but still shouldn't internally crash.
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https://bugs.winehq.org/show_bug.cgi?id=51821
Bug ID: 51821
Summary: EVE Online Sisi Client Crashes Due to differences in
how Wine and Windows handle LoadLibraryExW Undefined
Behavior
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: algebro(a)tuta.io
Distribution: ---
I've been chasing this for the last few days and think I may finally have
enough information to finally open a bug report. As of a few days ago, the Sisi
testing client for EVE stopped working in recent versions of Wine, and the logs
showed an unhandled Python error in a module called launchdarkly_client.pyd:
```ImportError: Failed to load DLL: Success```
I chased this down in a debugger and noticed they're passing a relative path to
LoadLibraryExW for this library only (full/absolute paths for every other
module), and 8 for dwFlags:
```hLibModule = LoadLibraryExW((LPCWSTR)plVar4[3],(HANDLE)0x0,8)```
Per the Microsoft documentation, 8 for dwFlags is undefined when the first
argument is a relative path:
https://docs.microsoft.com/en-us/windows/win32/api/libloaderapi/nf-libloade…
Weirdly enough, the library loads fine on Windows (I've confirmed in windbg),
but it fails with error code 0x7e (Module not found) when trying to load it in
wine. Other users running Wine 4.4 say Sisi launches fine and doesn't run into
the error, although I havent been able to get older versions to build to try
and test it, but it sounds like there is a difference between how recent Wine
versions implement LoadLibraryExW() and how Windows does, at least with regards
to the undefined behavior.
Let me know if I can provide any other information that would be helpful for
tracking this down.
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=52224
Bug ID: 52224
Summary: inetmib1:main test times out in linux
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
inetmib1 times out regularly in testbot.
https://test.winehq.org/data/patterns.html#inetmib1:main
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https://bugs.winehq.org/show_bug.cgi?id=52200
Bug ID: 52200
Summary: Yamizome Liberator (demo): In game video isn't played.
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Yamizome Liberator -Yamiochi Yuusha to Ochiru Senki- Trial Edition[1] is a demo
version of NSFW visual novel released in 2020 by Escu:de in Japan.
After playing through the demo, I noticed in-game video isn't played when it
should be.
In detail, opening video, opening.wmv, should be played when the title screen
is idle for 60 seconds. Please note that the playback only happens after
playing through the demo due to some reason.
[1] https://vndb.org/r75003
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https://bugs.winehq.org/show_bug.cgi?id=52076
Bug ID: 52076
Summary: Wrong icons placement when using a theme
Product: Wine
Version: 6.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Application: WinSCP
Just compare the screenshots. One is without using themes, the other one with
the default Light theme.
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https://bugs.winehq.org/show_bug.cgi?id=51220
Bug ID: 51220
Summary: version:info - The GetFileVersionInfoEx() checks fail
in non-English locales
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: version
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The GetFileVersionInfoEx() checks fail in non-English locales because the
returned information seems to be localized even when they shouldn't be, i.e.
for flags=0 and flags=FILE_VER_GET_NEUTRAL:
https://test.winehq.org/data/patterns.html#version:info
fr_FR:
info.c:709: Test failed: [0] got 1036, expected lang is 1033
ja_JP:
info.c:709: Test failed: [0] got 1041, expected lang is 1033
I suspect this is because this code block in GetFileVersionInfoSizeExW()
systematically fails to find the English resource:
LANGID english = MAKELANGID( LANG_ENGLISH, SUBLANG_DEFAULT );
hRsrc = FindResourceExW( hModule,
MAKEINTRESOURCEW(VS_VERSION_INFO),
(LPWSTR)VS_FILE_INFO, english );
I tried some alternative combinations for MAKELANGID() (though maybe not the
right one) to no avail. So it's unclear to me if the issue is a bug in
FindResourceExW() or an issue in the set up of the file version information in
kernel32.dll.
Note:
* The fg-deb64-* tests are run in the fr_FR.UTF-8 locale.
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http://bugs.winehq.org/show_bug.cgi?id=32183
Bug #: 32183
Summary: Cannot open console device read only, then read from
it to get input
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: us(a)edmeades.me.uk
Classification: Unclassified
Created attachment 42462
--> http://bugs.winehq.org/attachment.cgi?id=42462
CON test program (source and exe)
(Email sent to wine-devel for assistance, but logging bug to track issue in
case I do not get anywhere)
CreateFile("\\.\CON", GENERIC_READ...) followed by ReadFile(...) works on
windows and fails on wine. I need this particular sequence of events to work in
order for a patch I have for cmd.exe to support CON input 'nicely' (read
'without hacks').
For simplicity sake I've cut this down to a tiny test program, which works on
windows and fails on wine which does the following:
Opens the device ("\\.\CON") with CreateFile with GENERIC_READ rights (which
internally opens a CONIN$ device with the same access rights)
Reads from the device with ReadFile
- Because its a console device, this drops through to ReadConsoleW, which
creates a CONOUT$ and then waits on a keystroke
- Once the key is pressed (WCEL_Get) the key is 'inserted' into the input
buffer by calling WriteConsoleInputW
The issue is that WriteConsoleInputW requires GENERIC_WRITE access, but the CON
device (\\.\CON) was opened as GENERIC_READ (and in fact fails if I try to open
it with GENERIC_WRITE). CreateFile("CONIN$"...) will let me open in
GENERIC_READ/GENERIC_WRITE mode and the program works on both windows and wine,
but if you open CONIN$ GENERIC_READ only then it fails on wine and works on
windows, with the same issue.
Now on windows, this works... the question is how to make it work on wine...
My gut feeling, with nothing backing this at all, is that WCEL_Get should not
use WriteConsoleInputW to inject the values into the input buffer, instead
making the server call directly, but passing through to the server call
something to indicate that it is ok to add the data to the buffer, but I'm fast
getting out of my depth!
How to reproduce: Compile sample source (exe provided in zip)...
Run as:
"test 1" - this is the one I need to work... \\.\CON GENERIC_READ case
"test 2" - this is a similar problem but opens CONIN$ GENERIC_READ
"test 3" - this works on both windows and wine, opening CONIN$
GENERIC_READ|GENERIC_WRITE
"test 4" - this fails on both windows and wine as you cannot open CON device
with WRITE access
Except for case 4, When its 'failing' - when you press a key in wine, it exits.
When its 'working' it reads from keyboard, echos to screen until ctrl+Z (crtl+D
on wine) is pressed and ends
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https://bugs.winehq.org/show_bug.cgi?id=51911
Bug ID: 51911
Summary: vbscript does not handle strings in if clauses
Product: Wine
Version: 6.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: sloper42(a)yahoo.com
Distribution: ---
This is followup from https://bugs.winehq.org/show_bug.cgi?id=50758
Test with postgresql-9.3 installer from [1]. It runs a script during
installation
similar to
https://github.com/three-plus-three/tpt_env_amd64/blob/master/postgresql/in…
that reports non-critical error to main install, script itself terminates.
Reduced test case for this looks like this:
---
if "0" then
end if
---
That leads to the following fixme, exactly that happens with the installer:
---
00f8:fixme:vbscript:stack_pop_bool unsupported for 000000000003C740 {VT_BSTR:
L"0"}
---
[1] https://www.enterprisedb.com/postgresql-tutorial-resources-training?cid=340
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https://bugs.winehq.org/show_bug.cgi?id=51396
Bug ID: 51396
Summary: cl.exe sometimes fails with internal compiler error
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
Cl.exe from MSVC 2019 Build Tools sometimes fails with: "fatal error C1001:
Internal compiler error." A workaround is setting vcruntime140_1 to native.
This is possibly caused by unsupported flag in __CxxFrameHandler4:
0b24:fixme:seh:__CxxFrameHandler4 unsupported flags: 7a
which is unsupported FUNC_DESCR_IS_SEPARATED in
dlls/vcruntime140_1/except_x86_64.c
Not critical since the workaround exists. I'm ready to test this when the flag
is implemented.
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https://bugs.winehq.org/show_bug.cgi?id=51195
Bug ID: 51195
Summary: Lara Croft and the Temple of Osiris doesn't launch
Product: Wine
Version: 6.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 70069
--> https://bugs.winehq.org/attachment.cgi?id=70069
log
d3dcompiler_43 - native,builtin
d3dx11_43 - native,builtin
(Otherwise the game fails after hitting 'Play' with "Failed to initialize
Direct3D with current settings")
msvcr110 - native,builtin (for launcher) Bug 49541
Assertion failed: iface->lpVtbl == &d3d11_rendertarget_view_vtbl, file
../wine/dlls/d3d11/view.c, line 1794
04d4:warn:d3d11:d3d_rendertarget_view_init Failed to create a wined3d
rendertarget view, hr 0x80070057.
04d4:warn:d3d11:d3d_rendertarget_view_create Failed to initialize rendertarget
view, hr 0x80070057.
wine-6.9-148-gce151dd681f
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