https://bugs.winehq.org/show_bug.cgi?id=51506
Bug ID: 51506
Summary: Disabled controls are not greyed out with the new
Light Blue theme
Product: Wine-staging
Version: 6.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ritalat(a)fastmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70345
--> https://bugs.winehq.org/attachment.cgi?id=70345
Example in the staging section of winecfg
Disabled controls are not greyed out with the new Light Blue theme
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https://bugs.winehq.org/show_bug.cgi?id=51932
Bug ID: 51932
Summary: wine-stable 6.0.2 build fails in Ubuntu 21.10
Product: Wine
Version: 6.0.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wldap32
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
Created attachment 70898
--> https://bugs.winehq.org/attachment.cgi?id=70898
OBS build log from 64 bit Ubuntu 21.10
All the other builds were fine, but it failed in Ubuntu 21.10:
[ 962s] In file included from dlls/wldap32/add.c:33:
[ 962s] dlls/wldap32/winldap_private.h:323:13: error: conflicting types for
'ldap_connect'; have 'ULONG(WLDAP32_LDAP *, LDAP_TIMEVAL *)' {aka 'unsigned
int(struct wldap32 *, struct l_timeval *)'}
[ 962s] 323 | ULONG CDECL ldap_connect(WLDAP32_LDAP*,LDAP_TIMEVAL*);
[ 962s] | ^~~~~~~~~~~~
[ 962s] In file included from dlls/wldap32/add.c:26:
[ 962s] /usr/include/ldap.h:1555:1: note: previous declaration of
'ldap_connect' with type 'int(LDAP *)' {aka 'int(struct ldap *)'}
[ 962s] 1555 | ldap_connect( LDAP *ld );
[ 962s] | ^~~~~~~~~~~~
[ 962s] make[1]: *** [Makefile:126215: dlls/wldap32/add.o] Error 1
[ 962s] make[1]: *** Waiting for unfinished jobs....
[ 964s] make[1]: Leaving directory '/usr/src/packages/BUILD'
[ 964s] dh_auto_build: error: make -j3 returned exit code 2
[ 964s] make: *** [debian/rules:13: build] Error 25
[ 964s] dpkg-buildpackage: error: debian/rules build subprocess returned exit
status 2
Attaching the OBS build log from the 64 bit package; the 32 bit one also
failed.
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https://bugs.winehq.org/show_bug.cgi?id=52004
Bug ID: 52004
Summary: Thief Gold and Thief II, New dark, mouse lag
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: suttorp(a)pt.lu
Distribution: ---
In both titles Thief Gold and Thief II, with the community patch TFix 1.27
which updates the engine to Dx9, the mouse lags. It is not an extreme case, but
it is still very annoying. This is sad, because other then that the games run
flawlessly.
Information on the TFix patch can be found here:
https://www.ttlg.com/forums/showthread.php?t=134733
The patch basically makes the game playable on modern PC's.
This applies to wine, wine-staging and proton. This is not a new behavior.
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The address 95-165-99-157.static.spd-mgts.ru (95.165.99.157) failed too many login attempts (5) for
the account ek-tunkul(a)newmail.ru.
The login attempts occurred at these times:
2022-02-24 01:52:51 CST
2022-02-24 01:57:11 CST
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This IP will be able to log in again using this account at
2022-02-24 02:22 CST.
https://bugs.winehq.org/show_bug.cgi?id=52588
Bug ID: 52588
Summary: SimTown: Unable to launch game due to windows version
not being win95 or NT4.0/3.51
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: odecif(a)gmail.com
Distribution: ---
Created attachment 71913
--> https://bugs.winehq.org/attachment.cgi?id=71913
wine execution log
Installing (full version) from CD works fine in both 64 and 32-bit prefixes.
When trying to start the game either from CD or from installed .exe a popup
shows saying that the program is not ment for windows versions earlier than
3.1, even though the set windows version is NT4.0/95/98/XP or 7.
It seems that the last working wine-version is wine-4.12 since the error pops
up in wine-4.13-staging and wine-4.14.
The execution log says absolutely nothing of interest (see attachment).
If one (in wine-4.12) does not specify windows version NT4.0 a popup show
saying that there is not enough memory.
RTX 3070
i9 10900K
Manjaro 21.2, w/ Budgie DE
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https://bugs.winehq.org/show_bug.cgi?id=52584
Bug ID: 52584
Summary: Creating GTK ColorChooserDialog freeze entire app
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
Created attachment 71908
--> https://bugs.winehq.org/attachment.cgi?id=71908
Rust Project
When compiling and running such GTK-rs code in Linux(project in attachment):
```
use gtk4::prelude::*;
use gtk4::*;
fn main() {
let application = gtk4::Application::builder().build();
application.connect_activate(move |application| {
let window = gtk4::ApplicationWindow::new(application);
window.set_title(Some("APP"));
window.show();
println!("BEFORE CREATION!");
let _something = ColorChooserDialog::default();
println!("CREATED!");
});
application.run();
}
```
then window just show and I can easily remove it
When running exactly same code, but compiled with Windows support, then
transparent window shows and my DE(Gnome Shell) wants to remove it, because it
doesn't respond.
This is what is printed to output when running windows binary
```
0180:fixme:reg:NtNotifyChangeMultipleKeys Unimplemented optional parameter
0180:fixme:reg:NtNotifyChangeMultipleKeys Unimplemented optional parameter
0180:fixme:font:freetype_set_outline_text_metrics failed to read full_nameW for
font L"Ani"!
0184:fixme:combase:RoActivateInstance (000000000D3FF950, 000000000D3FF8C8):
semi-stub
0184:fixme:combase:RoGetActivationFactory
(L"Windows.Management.Deployment.PackageManager",
{00000035-0000-0000-c000-000000000046}, 000000000D3FF7C8): semi-stub
0184:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Management.Deployment.PackageManager"
(tee.exe:380): Gdk-WARNING **: 11:39:49.038: Failed to get device node property
{78C34FC8-104A-4ACA-9EA4-524D52996E57},256 size: Element not found.
(tee.exe:380): Gdk-WARNING **: 11:39:49.054: Failed to get device node property
{78C34FC8-104A-4ACA-9EA4-524D52996E57},256 size: Element not found.
(tee.exe:380): Gdk-WARNING **: 11:39:49.072: Initial call to
GetUpdatedClipboardFormats() failed with error 998
(tee.exe:380): Gdk-CRITICAL **: 11:39:49.083: gdk_clipboard_claim_remote:
assertion 'formats != NULL' failed
(tee.exe:380): Gdk-CRITICAL **: 11:39:49.093: gdk_content_formats_unref:
assertion 'formats != NULL' failed
0180:fixme:wgl:ConvertAttribWGLtoGLX unsupported 1 WGL Attribute
0180:fixme:wgl:ConvertAttribWGLtoGLX unsupported 1 WGL Attribute
(tee.exe:380): Gdk-WARNING **: 11:39:51.115: gdk_gl_context_make_current()
failed
0180:fixme:imm:ImeSetActiveContext (0x9f770, 1): stub
0180:fixme:imm:ImmReleaseContext (00000000000100B6, 000000000009F770): stub
BEFORE CREATION!
(tee.exe:380): GLib-GIO-ERROR **: 11:39:51.166: No GSettings schemas are
installed on the system
```
Precompiled binaries are available here -
https://github.com/qarmin/gtk-rs-fuzzer/releases/download/1.0.0/windows_cra…
(90MB packed in size, because contains all required GTK4 libraries and also
compiled binary is not stripped)
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http://bugs.winehq.org/show_bug.cgi?id=31603
Bug #: 31603
Summary: App manifests that specify processorArchitecture="*"
fail to find assemblies
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Doing
unset WINEPREFIX
rm -rf ~/.wine
sh winetricks -q vcrun2008
cd ~/wine-git/dlls/msvcr90/tests
WINEDLLOVERRIDES=msvcr90=n ~/wine-git/wine msvcr90_test.exe.so
says
msvcr90.c:243: Tests skipped: msvcr90.dll not installed (got 126)
This seems wrong; that dll is in fact installed. The app in question
is built with the manifest
http://source.winehq.org/source/dlls/msvcr90/tests/msvcr90.manifest
which contains the line
processorArchitecture="*"
Tracing through the code, lookup_manifest_file in ntdll/actctx.c seems to
incorrectly parse the native DLL's manifest as having build 0 rather
than 30729.
The problem appears to be that line 1872 assumes that the string
lookup contains no *'s other than the ones in lookup_fmtW, and so
doesn't skip to where it expected to when it does the strchrW:
1826 static const WCHAR wine_trailerW[] =
{'d','e','a','d','b','e','e','f','.','m','a','n','i','f','e','s','t'};
1842 sprintfW( lookup, lookup_fmtW, ai->arch, ai->name, ai->public_key,
1843 ai->version.major, ai->version.minor, lang );
1872 tmp = dir_info->FileName + (strchrW(lookup, '*') - lookup);
1873 build = atoiW(tmp);
1874 if (build < min_build) continue;
If ai->arch contains a '*', as it does in tests/msvcr90.manifest,
this assumption is violated. Changing the manifest to say
processorArchitecture="x86"
lets the test run and find the native DLL, at least on x86.
So, is the manifest wrong, or is lookup_manifest_file() wrong?
(This came up while I was trying to write tests for vcomp.dll. It was
frustrating to find that the example I'd borrowed the manifest from was
broken.)
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https://bugs.winehq.org/show_bug.cgi?id=52578
Bug ID: 52578
Summary: ShellAbout does not support # in app name
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: mazin07(a)gmail.com
Distribution: ---
EXPECTED
When calling ShellAbout*(), szApp can have a '#' character that triggers
special behavior. The substring before '#' will go in the title bar and the
substring after '#' will go in the body of the about dialog.
ACTUAL
The '#' special behavior is not implemented in Wine, leading to the wrong text
displayed in the About dialog. See the attachment "windle-about.png" that shows
the incorrect behavior. The dialog title should say "About Windle" and the
dialog body should say "Windle 1.0 16-bit".
SUGGESTED FIX
In shell32_main.c:ShellAboutW, the function should check for '#' and extract
the appropriate substrings. If the string does not contain '#', then it should
prepend "About " to the string and use that as the title.
shell32.rc will then need to have the "About %s" changed to just "%s" so that
"About" does not get duplicated.
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http://bugs.winehq.org/show_bug.cgi?id=21739
Summary: Mouse in Nostale not working
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skoruppa(a)gmail.com
Mouse generally works, but not everywhere. All elements of the gui, the login
screen and selection screen works, but not during the control of character.
I do not post logs because they are not showing. Perhaps some special
WINEDEBUG?
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https://bugs.winehq.org/show_bug.cgi?id=42148
Bug ID: 42148
Summary: Redrawing issues in Capitalism 2
Product: Wine
Version: 2.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 56717
--> https://bugs.winehq.org/attachment.cgi?id=56717
Screenshot illustrating the redrawing issues.
Hello everyone,
I am the AppDB maintainer of "Capitalism 2" a business strategy game which has
some issues I would like to point out.
The initial issue during tests some releases ago was that mouse control wasn't
working but a staged patch could be applied which fixed the issue and got
integrated into main wine.
https://github.com/wine-compholio/wine-staging/tree/master/patches/dinput
Unfortunately a new issue has sprung up in the game which is that when I move
the mouse it has some redrawing issues and paints the background.
To illustrate this I uploaded a screenshot into the AppDB at:
https://appdb.winehq.org/screenshots.php?iAppId=2098&iVersionId=2895
Fortunately there is a demo version available which can be downloaded.
https://appdb.winehq.org/objectManager.php?sClass=version&iId=30640
Could you have a look into this if possible?
Kind regards,
Maik
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https://bugs.winehq.org/show_bug.cgi?id=47905
Bug ID: 47905
Summary: Logos Bible Software fails to play media
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
Created attachment 65399
--> https://bugs.winehq.org/attachment.cgi?id=65399
Selected a video from the quickstart courses these don't play
No audio or video in the program plays. E.g. when opening the quickstart
videos:
In the video window which has a black background and says 'We couldn't access
the media you're trying to play. Please verify that you are not working
offline.' etc.
My guess is that it might be a problem streaming the video rather than
necessarily a problem playing it but not sure.
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https://bugs.winehq.org/show_bug.cgi?id=46871
Bug ID: 46871
Summary: err:rpc:rpcrt4_protseq_np_wait_for_new_connection wait
failed with error 87
Product: Wine
Version: 4.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: susancragin(a)earthlink.net
Distribution: ---
Created attachment 63932
--> https://bugs.winehq.org/attachment.cgi?id=63932
NaturallySpeaking 13 setup log
When installing Dragon NaturallySpeaking 13, the installation hangs up right at
the last instruction.
A prior bug 46160 was filed about NatSpeak 13 hanging up at the end of
installation, and I think that bug might have been fixed in the most recent
wine version, and this other bug uncovered.
bug 46160
Anyway, the installation stops as of this:
err:rpc:rpcrt4_protseq_np_wait_for_new_connection wait failed with error 87
I have posted the installation log.
If I kill the installation and then try to start the program, the program works
up to a point. It waves hello, and then asks if I want to register the program
immediately or run it up to 5 times without registering.
When I hit either of these options, the program crashes.
I have included the crash log also.
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https://bugs.winehq.org/show_bug.cgi?id=43827
Bug ID: 43827
Summary: The program thududf.sys has encountered a serious
problem and needs to close
Product: Wine
Version: 1.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: version
Assignee: wine-bugs(a)winehq.org
Reporter: accessd(a)shaw.ca
Distribution: ---
Created attachment 59377
--> https://bugs.winehq.org/attachment.cgi?id=59377
Resultant dump when starting application via desktop link
Select icon on the desktop "Roxio Easy VHStoDVD 3" This followed by an
immediate error: The program thududf.sys has encountered a serious problem and
needs to close
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http://bugs.winehq.org/show_bug.cgi?id=34835
Bug #: 34835
Summary: Civilization II Crash after extended play.
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmg_(a)hotmail.com
Classification: Unclassified
Created attachment 46436
--> http://bugs.winehq.org/attachment.cgi?id=46436
Backtrace #1
After several hours of playtime with "Civilization II Multiplayer Gold", a
crash occurs with an error box and upon exiting the error box, the game closes.
It's a clean Wine 1.6 install with no proprietary DLLs etc. installed that I am
aware of.
Game was launched in Windowed mode at 1280x720 with Civ2 in Win98 mode. Only
"Allow Window manager to control the windows" under Graphics is selected with
the Virtual desktop at 1280x720. Other than the crash during extended play, the
game works perfectly. I haven't used Windows since XP but know this game did
not work under XP without hacks so I am unable to give a report about if it
works on Windows.
This is my first Bug Report and I apologize if I have missed anything. I ran
through the other reports and I can't find anything like my issue. I've played
it for 7+ hours before the crash. I ran it a second time as I wrote this
report, with the terminal, and I will include the output of that as it crashed
again around 400 B.C. Game Year.
Xubuntu 12.04
AMD 6670
AMD FX4100
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https://bugs.winehq.org/show_bug.cgi?id=52253
Bug ID: 52253
Summary: Visual Studio 2015 setup fails to start (new symptom)
Product: Wine
Version: 7.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dragonwarriorxtreme(a)gmail.com
Distribution: ---
Created attachment 71373
--> https://bugs.winehq.org/attachment.cgi?id=71373
Failed install log from Visual Studio installer
Previous versions allowed you to at least select options and get past the
installation phase with a few obnoxious bugs, such as cryptography and restore
point issues, with the help of "winetricks -q corefonts dotnet462."
Now, we appear to have regressed. The setup still launches, but it now crashes
with a "Setup Blocked" error. The reason for the crash is...
https://imgur.com/RDlbHGj.png
> "Setup Failed!"
Isn't that just ambiguous?!
This was tested on:
Visual Studio 2015 Community Edition
Visual Studio 2015 Professional Edition - Actually, unlike Community and Build
Tools, this one doesn't start up at all. I thought this bug was supposed to be
fixed... Perhaps investigate separately.
Visual Studio 2015 C++ Build Tools
The Wine log shows nothing fishy:
>002c:err:winediag:getaddrinfo Failed to resolve your host name IP
>0174:err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems
>0130:err:combase:RoGetActivationFactory Failed to find library for L"Windows.Foundation.Diagnostics.AsyncCausalityTracer"
>0184:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems
>0184:err:winediag:ntlm_check_version ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
>0184:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
Enclosed is the install log from Build Tools. The error might be with how it's
failing to get the feed properly verified. I did notice that I was synced
improperly to my timezone, so I fixed that-- but nevertheless, that didn't
work. I even created a new Wine prefix with the correct timezone, but that
still did not work.
Machine: Void Linux x86_64 glibc
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https://bugs.winehq.org/show_bug.cgi?id=49432
Bug ID: 49432
Summary: Eraser Drop shows error and then close
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
After running only error
```
Error: Subscript used with non-Array variable
```
is shown and then app dissapear
Download Link -
https://portableapps.com/downloading/?a=EraserDropPortable&n=EraserDrop%20P…
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https://bugs.winehq.org/show_bug.cgi?id=51891
Bug ID: 51891
Summary: Nvidia: repeated device probes + Xorg log flood
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alecov(a)mail.com
Distribution: ---
Created attachment 70837
--> https://bugs.winehq.org/attachment.cgi?id=70837
Nvidia driver messages
When running basically *any* app (for example, Wine's notepad.exe), I am
receiving a log spam in Xorg.0.log from the Nvidia driver (see attachment; the
messages repeat endlessly).
This happens in various situations and most reliably when moving the mouse
cursor in the menu bar area (the messages repeat for *every single pixel*
moved).
I've researched about these messages and it seems the Nvidia driver issues
those messages whenever an X client probes for available devices using eg.
xrandr:
https://forums.developer.nvidia.com/t/x-server-with-loaded-nvidia-driver-sp…
It could be a problem with the driver, but since this issue only happens with
Wine, I believe Wine could be at fault. Besides the log flood, Wine completely
hogs the X server when running on dual monitors (presumably due to the repeated
device probes), so it is impossible to run Wine with an external monitor
connected via HDMI in this scenario.
Running on ArchLinux (x86_64), kernel 5.14.12.
Video card: NVIDIA Corporation GM107GLM [Quadro M1200 Mobile] (rev a2)
Driver version: 470.74-8
Wine version 6.16, but also occurs on compiled Wine from Git.
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https://bugs.winehq.org/show_bug.cgi?id=47783
Bug ID: 47783
Summary: Rockstar Games Launcher installer crashes
Product: Wine
Version: 4.16
Hardware: x86
URL: https://gamedownloads.rockstargames.com/public/install
er/Rockstar-Games-Launcher.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
Distribution: ---
The Rockstar Games Launcher installer (downloadable from
https://gamedownloads.rockstargames.com/public/installer/Rockstar-Games-Lau…)
displays a window and then crashes quickly after launching.
Running the installer with "warn+all" generates constant heap corruption errors
( i.e. "err:heap:HEAP_ValidateInUseArena Heap 0x110000: block 0x198350 tail
overwritten at 0x198388 (byte 0/8 == 0x52)"), but the installer does not crash
and successfully installs.
The installer is built with NSIS v3.04, and essentially does the following:
WINDOWINFO *wi = GlobalAlloc(GMEM_ZEROINIT, 56);
wi->cbSize = 56;
GetWindowInfo(hWnd, wi);
GlobalFree(wi);
The problem is that sizeof(WINDOWINFO) is actually 60. For some reason Windows
has always ignored cbSize and writes 60 bytes into the buffer, Wine does the
same.
The hard-coded 56 has been in NSIS example code
(https://nsis.sourceforge.io/GetWindowInfo) for years, it's very possible there
are other installers having this problem.
Based on this article
(https://blogs.msdn.microsoft.com/jiangyue/2010/03/15/windows-heap-overrun-m…)
and some testing I did in a debugger, it appears that Windows heap allocations
leave healthy padding/unused bytes at the end, and this must be why the
installer doesn't crash on Windows.
Running Wine with "warn+heap" adds padding to the end of heap allocations,
which is why the installer doesn't crash there.
I think the fix for this is to increase/add padding to the end of heap
allocations.
Also a WARN should be added to GetWindowInfo() if cbSize is incorrect.
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https://bugs.winehq.org/show_bug.cgi?id=52226
Bug ID: 52226
Summary: IDA 7.6 Copy/Paste does not work
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shefben(a)gmail.com
Distribution: ---
Copying highlighted text anywhere within IDA 7.6 results in absolutely nothing
happening.
doing crtl-c doesnt copy and neither does rightclicking->copy.
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https://bugs.winehq.org/show_bug.cgi?id=52228
Bug ID: 52228
Summary: IDA 7.6 Context Menu's do not highlight when mouseover
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shefben(a)gmail.com
Distribution: ---
Created attachment 71318
--> https://bugs.winehq.org/attachment.cgi?id=71318
right click context menu
While in the toolbar menu or right click context menu's the options in the menu
are supposed to have a blue background when the mouse is over it.
you cannot easily tell which option you are choosing (impossible if you use
arrow keys to select an option unless you count the number of times you pressed
the arrow key)
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https://bugs.winehq.org/show_bug.cgi?id=52229
Bug ID: 52229
Summary: IDA 7.6 Cant move tabbed windows around
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shefben(a)gmail.com
Distribution: ---
Created attachment 71323
--> https://bugs.winehq.org/attachment.cgi?id=71323
gimme my tab back!
On Windows, Ida allows you to click and drag a tab around to a different
location.
On wine if you click and drag a tab it automatically turns into a new window.
once the tab is a new window you cannot drag it back in to being a tab
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https://bugs.winehq.org/show_bug.cgi?id=48761
Bug ID: 48761
Summary: ConEmu does not highlight selection
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
ConEmu does not highlight selected text/block while selecting by mouse and
after the block is selected. The selected text/block is however correctly
highlighted after alt+tab to another application and back. It seems that some
events are not generated properly.
The selection is otherwise functional so it is a minor issue. Fixing that would
make ConEmu perfect ;-)
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https://bugs.winehq.org/show_bug.cgi?id=52556
Bug ID: 52556
Summary: Dragon's Lair 3D page fault when starting the game
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matej.pivec93(a)gmail.com
Distribution: ---
Created attachment 71870
--> https://bugs.winehq.org/attachment.cgi?id=71870
Highly compressed WINEDEBUG dumps and the page fault report
Dragon's Lair 3D is a 2002 game.
Interestingly, it uses OpenGL natively.
In any case, the game seems to crash on boot with a page fault:
0160:err:ole:CoUninitialize Mismatched CoUninitialize
wine: Unhandled page fault on read access to 0060A000 at address 100548ED
(thread 0134), starting debugger...
According to WineHQ reports, the last reported working version was in the Wine
1.x era.
Unfortunately, running the game with WINEDEBUG=+relay won't produce the same
error, the game silently exits in this case. I have added these dumps
regardless, they might help you. I tried figuring out which part of wine is
problematic myself, but I'm just not versed enough in the WINAPI C stuff.
I remember trying to run this throughout the wine 4.x-7.x versions, but I
always get the same error. I also remember trying some native C libraries a
while ago, but same result.
I tried compiling ancient wine versions to see where the regression happened,
but this proved too troublesome, since they require headers/packages not really
provided by modern distributions anymore.
Finally, I decided it is best to just report this bug.
My setup:
Arch Linux
Ryzen 3600X
32GB RAM
AMD RX590
In the attachment I have added these dumps:
-WINEDEBUG=+loaddll,+relay,+seh,+tid
-WINEDEBUG=+all
-The wine page fault report
I can provide other dumps or try some things other things if you want as well.
An interesting observation is running this game in a 64-bit prefix will produce
a secdrv loading error. Same thing with a 32-bit WIN98 prefix. A 32-bit Windows
XP prefix does NOT produce this error, however (this is the version I used to
make these reports).
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https://bugs.winehq.org/show_bug.cgi?id=52555
Bug ID: 52555
Summary: Dominion Storm over gifts 3: Game crashes when trying
to display title menu after intro
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: odecif(a)gmail.com
Distribution: ---
Created attachment 71868
--> https://bugs.winehq.org/attachment.cgi?id=71868
game boot log +ddraw,d3d
The game is installed successfully in a 32-bit clean prefix with windows
version set to 95 (the game doesn't officially support any higher). No problems
during install.
When starting the game the intro videos play fine. Then the title menu is
supposed to show, and here is where the game crashes
Without additional debug info this line regularily comes up until crash:
0298:fixme:d3d_shader:glsl_blitter_upload_palette P8 texture loaded without a
palette.
I have tested with 64-bit as well as other windows versions but to no avail.
If I set registry key "renderer" to "gdi" the title menu actually shows, but
with weird colors
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https://bugs.winehq.org/show_bug.cgi?id=52550
Bug ID: 52550
Summary: JumpStart 1st grade won't start
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: odecif(a)gmail.com
Distribution: ---
Created attachment 71863
--> https://bugs.winehq.org/attachment.cgi?id=71863
warn+all log
After installing the game (Swedish version in my case called "Första klass")
and you execute the FG.exe-file, the screen turns black (expected) and a popup
shows stating that the software works best in 256 colors. After clicking OK in
the popup the mouse cursor turns into the in-game hour glass and stays that way
until you close the program.
I found the english version of the game on an abandonware-site which might
produce the same error (haven't tried).
The CD is an original copy and it confirmed working in a Windows XP Pro
virtualbox.
Attached is a debug log with warn+all from execution until forced stop.
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https://bugs.winehq.org/show_bug.cgi?id=52392
Bug ID: 52392
Summary: FlyDoc: Unable to connect to the remote server
Product: Wine
Version: 7.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine.bugs0x7e6(a)gmail.com
Distribution: ---
Created attachment 71617
--> https://bugs.winehq.org/attachment.cgi?id=71617
wine_7.0-rc5_EdiClient.exe_log.txt
FlyDoc: Unable to connect to the remote server
https://flydoc.ua/uk/updates
# Download:
wget 'https://flydoc.ua/update/flydoc/Flydoc_1_1_3_13.zip'
unzip Flydoc_1_1_3_13.zip
# Install dependencies:
WINEARCH=win32 winetricks -q msxml6 dotnet48 vcrun2017 win7
LANG=uk_UA.UTF-8 wine Flydoc_1_1_3_13.exe
# Start:
LANG=uk_UA.UTF-8 wine .wine/drive_c/Program\
Files/FlyDoc/FlyDoc1/EdiClient/EdiClient.exe &> wine_EdiClient.exe_log.txt
The program shows:
Unable to connect to the remote server
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https://bugs.winehq.org/show_bug.cgi?id=50824
Bug ID: 50824
Summary: ISdone.dll error 5, something releated to insufficient
virtual memory
Product: Wine
Version: 6.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gab.pulcio(a)gmail.com
Distribution: ---
Created attachment 69642
--> https://bugs.winehq.org/attachment.cgi?id=69642
WINEDEBUG loaddll
Warning: I know I'm about to ask you to fix something releated to game repacks,
which they're illegal (provided I don't have the legal copy) but in my logic,
that's a windows releated-thing and it should be fixed, maybe not now, but at
least should be considered.
Now, fitgirl repacks crashes at random progress, while rg-mechanics repacks are
straight to the error, the same as always.
I read that in the past this was fixed so that's a regression but since no-one
has reported this and apparently no one has that problem, I'm filing this bug
as normal.
For the record: this bug happens since I installed linux, at the time Wine was
at version 6.0.
In my case, this repack is of a game that I legally own (Far Cry 3: Blood
Dragon) but I've got a capped data plan and I have to install a repack then
I'll be able to verify the game with Uplay.
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https://bugs.winehq.org/show_bug.cgi?id=52551
Bug ID: 52551
Summary: Falcon BMS crashes on splash screen - Unhandled
exception 0x80000003 in thread 114 at address
00000000045F6509 (thread 0114)
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sneezingsnowshoe(a)teleworm.us
Distribution: ---
Created attachment 71864
--> https://bugs.winehq.org/attachment.cgi?id=71864
console log of Falcon BMS crashing with wine-devel 7.2
using winehq-devel 7.2 on debian stable
Falcon BMS crashes after a few seconds on the splash screen.
console log is attached.
(was tested with staging, too. Crashes as well)
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https://bugs.winehq.org/show_bug.cgi?id=52543
Bug ID: 52543
Summary: Nvidia - viewport text, annotations garbled in MoI v4
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeskenis(a)gmail.com
Distribution: ---
I'm trying to get MoI v4 (a cad sketchbook)application running.
http://moi3d.com
It is almost perfect. But not matter whether I use plain WINE, DXVK or VKd3d I
encounter some serious issues.
WINE - object selections glitched
VKd3d - viewport text / annotations garbled
DXVK - black flickers on frame draw
I tried various WINE versions up to 7.1 and I consistently get the same
problems.
As it is tricky to describe the problem I recorded the video:
https://vimeo.com/633040666
If you have any ideas howto overcome any of those please let me know. There's
almost no proper cad under linux and I'd like to get at least this simple (but
very powerful) sketchbook running.
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https://bugs.winehq.org/show_bug.cgi?id=52546
Bug ID: 52546
Summary: Alt-tabbing out and back into Freelancer causes a
black screen
Product: Wine
Version: 6.22
Hardware: x86-64
URL: https://archive.org/download/Freelancer_201807/Freelan
cer.iso
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 53fcfe3834da3c43838cd26bdeb4fdb335542627
Distribution: ---
How to reproduce:
1) Acquire a copy of Freelancer (I've attached a link from archive.org in the
bug description)
2) Obtain the necessary files to make the game work, such as an official game
patch (flpatch.exe), and unofficial community patch (jflp.exe) and a NoCD
executable, links to which are all available in the source code of this Lutris
installer (https://lutris.net/games/install/11013/view)
3) Install the game and apply the patches/nocd
4) Launch the game
5) Press "alt-tab"
6) Return to the game through alt-tab or whatever way your DE allows
In wine-6.21 release, the game image will successfully get restored and shown,
while on 53fcfe3834da3c43838cd26bdeb4fdb335542627 and later (including Wine
7.2), instead, a black window is shown.
Reverting this commit against a later version (wine built against commit
0dc34ad87a20996fc63de7f1fd4c9064b53edf3f) fixes the issue. However, reverting
it against 6.22 is not possible due to conflicts.
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https://bugs.winehq.org/show_bug.cgi?id=52549
Bug ID: 52549
Summary: GIMP 2.2.x has no window decoration
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
Distribution: ---
Created attachment 71861
--> https://bugs.winehq.org/attachment.cgi?id=71861
Screenshot
GIMP 2.2.x has no window decoration being rendered by default, on KDE Plasma,
you can reenable it by pression Alt + F3 > More actions... > and unmarking "No
borders"
On Windows 10, Windows renders GIMP's windows borders by default and only the
splash window is shown without borders
Procedure:
1 - Run Run GIMP-2.0/bin/gimp-2.2.exe
Download:
GIMP 2.2.17:
http://www.oldversion.com/windows/the-gimp-2-2-17
SHA1: bb8a3e297d6f2885c80c394901380b81d8ae0a67
Although the applications requests for GTK+ 2.4.14, GTK+ 2.10.13 is required to
install this application
GTK+ 2.10.13:
https://sourceforge.net/projects/gtk-win/files/GTK%2B%20Runtime%20Environme…
SHA1: bc5902c48590413fdd57ece9b69ee478849329c9
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https://bugs.winehq.org/show_bug.cgi?id=52548
Bug ID: 52548
Summary: GIMP 2.2.x crashes when starting new project or
opening "About" window
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
Distribution: ---
Created attachment 71860
--> https://bugs.winehq.org/attachment.cgi?id=71860
Backtrace and shell log
A crash occurs when trying to open "About" window or "New..."
On Windows 10, the About window appears and uses a animation to show-up,
"New..." window works fine.
Mouse won't work on this application due to bug 52547, but there's a workaround
to reproduce the crash (tried on KDE Plasma):
1 - You must run gimp-2.2.exe with "wine start /unix", or this workaround won't
work
2 - Minimize the application
3 - Reopen tools window
4 - Reopen frame window
5 - Click on frame window
6 - Hover your mouse from the top on tools window and click on the toolbar
HOW-TO video: https://youtu.be/YNOQPpEPECQ
There's 2 ways to reproduce the crash
#1 - File > New...
#2 - Help > About
As there's 2 ways to reproduce this bug and different functions may be the
cause of the crash, i'm attaching 2 backtraces on the attachment
Download:
GIMP 2.2.17:
http://www.oldversion.com/windows/the-gimp-2-2-17
SHA1: bb8a3e297d6f2885c80c394901380b81d8ae0a67
Although the applications requests for GTK+ 2.4.14, GTK+ 2.10.13 is required to
install this application
GTK+ 2.10.13:
https://sourceforge.net/projects/gtk-win/files/GTK%2B%20Runtime%20Environme…
SHA1: bc5902c48590413fdd57ece9b69ee478849329c9
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https://bugs.winehq.org/show_bug.cgi?id=49487
Bug ID: 49487
Summary: list control custom draw in report view shows blank
item if handler clears uItemState CDIS_SELECTED flag
Product: Wine
Version: 5.0.1
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: victimofleisure(a)yahoo.com
I'm the developer of a free software application called Polymeter. The issue
occurs when running Polymeter under Mac OS / High Sierra. I have reproduced it
on multiple machines. I install my software using WineBottler (both 1.8.6 and
4.0.1 exhibited the issue). WineBottler uses WineHQ 5.0 according to their
page.
The issue is per-item background color for *selected* list control items in
report view. The usual method for achieving per-item color is to request item
notifications, and when the prepaint notification is received, set the per-item
background color (pLVCD->clrTextBk). However by default this only works for
non-selected items: selected items continue to use the system default
background color (typically a dark blue) instead of the per-item color. The
workaround is for the custom draw handler to also clear the "selected" flag
(CDIS_SELECTED) in the item state (pLVCD->uItemState). This technique is fairly
common and can be observed in the wild, e.g. here.
https://social.msdn.microsoft.com/Forums/vstudio/en-US/40234af5-a9e7-433f-a…
However in my application under WineBottler, this technique causes the list
item in question to be completely white, both text and background.
I enclose a code snippet below. This may be related to 39721 or even a
duplicate of it, but it's hard to tell because that report is not as specific
and doesn't mention selected items. If list control per-item background color
is broken in all cases regardless of selection, that would explain my issue
obviously, but that seems doubtful since many Windows programs use list control
custom draw.
Best wishes,
Chris Korda
https://victimofleisure.github.io/Polymeter/
void CMappingBar::OnListCustomDraw(NMHDR* pNMHDR, LRESULT* pResult)
{
NMLVCUSTOMDRAW* pLVCD = reinterpret_cast<NMLVCUSTOMDRAW*>(pNMHDR);
*pResult = CDRF_DODEFAULT;
if (theApp.m_bIsMidiLearn) { // if learning MIDI input
switch (pLVCD->nmcd.dwDrawStage) {
case CDDS_PREPAINT:
*pResult = CDRF_NOTIFYITEMDRAW;
break;
case CDDS_ITEMPREPAINT:
// this will NOT work with LVS_SHOWSELALWAYS; see uItemState in
NMCUSTOMDRAW doc
if (pLVCD->nmcd.uItemState & CDIS_SELECTED) { // if item
selected
pLVCD->clrTextBk = MIDI_LEARN_COLOR; // customize item
background color
// trick system into using our custom color instead of
selection color
pLVCD->nmcd.uItemState &= ~CDIS_SELECTED; // clear item's
selected flag
}
break;
}
}
}
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https://bugs.winehq.org/show_bug.cgi?id=43866
Bug ID: 43866
Summary: Crash while opening [彼女は天使で妹で] trial version
Product: Wine
Version: 2.18
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: howard.no1(a)163.com
Created attachment 59452
--> https://bugs.winehq.org/attachment.cgi?id=59452
Bug Report
Crash while opening [彼女は天使で妹で] trial version
Free downloading site: http://www.h-comb.biz/new_title/16/download_trial.html
MD5 (imoten_trial.exe) = 080a95479692cd197e29b9ef0a4c66d7
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http://bugs.winehq.org/show_bug.cgi?id=26649
Summary: painting in dialog: wrong aspect ratio
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom98765x(a)yahoo.com
Created an attachment (id=33921)
--> (http://bugs.winehq.org/attachment.cgi?id=33921)
executable program demonstrating the bug
Drawing things inside a modeless dialog box: wrong aspect ratio, and does not
show up directly (dialog box has to be moved before). Source was from Petzold
sample (colors2), but modified a little.
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https://bugs.winehq.org/show_bug.cgi?id=44434
Bug ID: 44434
Summary: Error: unsupported compressor 8
Product: Wine
Version: 3.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine_bz(a)ul-lange.de
Created attachment 60376
--> https://bugs.winehq.org/attachment.cgi?id=60376
Error messages after typing command winecfg
After a competed installation of Wine 3.0 on macOS 10.13.3, Kernel-Version:
Darwin 17.4.0 and entering command of "winecfg" together with some other
messages
"Error: unsupported compressor 8" have been indicated (see attached file).
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https://bugs.winehq.org/show_bug.cgi?id=50477
Bug ID: 50477
Summary: Presonus Studio One 5: Browser windows won't update
with scrolling (D2D-related debug)
Product: Wine
Version: 6.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: moseskim84(a)gmail.com
Distribution: ---
Created attachment 69113
--> https://bugs.winehq.org/attachment.cgi?id=69113
Images
Hello,
I'm running Ubuntu 20.10 (x64), Wine RC-6 (patched dcomp.dll) and have
installed Studio One 5 Professional. There is a bug that renders it pretty
useless, and that's lack of browser window updating whenever there is scrolling
within a window. I have attached a screenshot showing the window on the left
and the associated messages on the right. If you notice the scroll bar on the
right, it continues to move but there is no update to the window. If you scroll
back and forth enough it starts to distort, but the only way to get it back to
normal is to go to another window and back. That just gets you back to the top
of the window, without any scrolling.
I have DVXK latest version installed, with esync enabled as well with no
change. GDIplus_winxp is also installed, I cannot get gdiplus to install into a
64 bit prefix even with -q.
Please let me know what else I can do to help resolve this issue. Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=52540
Bug ID: 52540
Summary: iTunes crashes with page fault on read access to
0x00000000 in 32-bit code (0x021b40b2)
Product: Wine
Version: 7.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robertect(a)gmail.com
Distribution: ---
Created attachment 71847
--> https://bugs.winehq.org/attachment.cgi?id=71847
error log describing the actions failed before the crash of iTunes
itunes first reports insufficient disk space and then reports the attached
error and has to close
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https://bugs.winehq.org/show_bug.cgi?id=47448
Bug ID: 47448
Summary: Homeworld Remastered Collection: Fullscreen broken
Product: Wine-staging
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64805
--> https://bugs.winehq.org/attachment.cgi?id=64805
Game log file 1
As of wine-4.11, the game is not launching anymore properly and is giving
following behavior:
- Sound starts from the intro video(s)
- Intro video ( gearbox ) ends and I hear the game is opened in the Main menu
level
- No video is being shown ('nothing happens') and the desktop is still showing
I have tried with no success the following:
- using official latest versions of Fedora 30 x64 packages and also Mesa 19.1.1
- using Wayland session
- changing all configs in winecfg ( resolution, decoration, staging settings)
- using Steam command launch options ( '-fakeFullscreen -window[ed] -w 1920 -h
1080' ) in different combinations
- running game from Nautilus by directly running the executable
I expect that game runs properly in full-screen same way it was working in
wine-4.9.
My config:
$ wine --version
wine-4.11 (Staging)
$ inxi -Gxxx
Graphics:
Device-1: AMD Ellesmere [Radeon RX 470/480/570/570X/580/580X/590]
vendor: XFX Pine driver: amdgpu v: kernel bus ID: 01:00.0
chip ID: 1002:67df
Display: x11 server: Fedora Project X.org 1.20.5 driver: amdgpu
compositor: gnome-shell v: 3.32.2 tty: N/A
OpenGL: renderer: Radeon RX 580 Series (POLARIS10 DRM 3.30.0
5.1.15-300.fc30.x86_64 LLVM 8.0.0)
v: 4.5 Mesa 19.1.1 direct render: Yes
P.S. Similar issue has been noticed for StepMania 5 and Age of Mythology:
Extended, but these games have ways to enforce windowed mode both from Steam
Launch Options or from configuring config files.
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https://bugs.winehq.org/show_bug.cgi?id=46247
Bug ID: 46247
Summary: BF2 Complete Collection 1.50 Crashes when using
Anti-Aliasing 8x
Product: Wine-staging
Version: 3.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
All settings are Maxed Out; I tried with 2x and 4x and no crashes/issues noted.
Wine details:
sh winetricks list-installed
------------------------------------------------------
You are using a 64-bit WINEPREFIX. Note that many verbs only install 32-bit
versions of packages. If you encounter problems, please retest in a clean
32-bit WINEPREFIX before reporting a bug.
------------------------------------------------------
Using winetricks 20181203-next - sha256sum:
90643712034ccea3dad530e2e33761d872fd532c3f6018919b21ae006ecba680 with wine-3.20
(Staging) and WINEARCH=win64
binkw32
d3dx9_42
gmdls
l3codecx
lucida
mfc40
mfc42
physx
tahoma
w_workaround_wine_bug-30713
vcrun2008
w_workaround_wine_bug-30713
vcrun2012
w_workaround_wine_bug-37781
w_workaround_wine_bug-30713
vcrun2015
w_workaround_wine_bug-22053
steam
w_workaround_wine_bug-30713
vcrun2010
d3dx9_36
win7
setupapi
w_workaround_wine_bug-30713
vcrun2005
corefonts
msls31
w_workaround_wine_bug-25648
ie8
vulkanrt
msscript
vulkansdk
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https://bugs.winehq.org/show_bug.cgi?id=51130
Bug ID: 51130
Summary: user32:win test_SetActiveWindow() has 2 failures on
Vista to Windows 8.1
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:win test_SetActiveWindow() has 2 systematic failures on Vista to Windows
8.1 which don't happen on Windows 10:
https://test.winehq.org/data/patterns.html#user32:win
win.c:3191: Test failed: GetActiveWindow() = 00000000
win.c:3191: Test failed: GetFocus() = 00000000
The failing test was introduced by this commit:
commit e188d66251e6f9693629fe3e1bfa4bd2e9a534cf
Author: Zebediah Figura <z.figura12(a)gmail.com>
AuthorDate: Tue Dec 19 18:29:30 2017 -0600
Commit: Alexandre Julliard <julliard(a)winehq.org>
CommitDate: Wed Dec 20 17:48:57 2017 +0100
user32/tests: Add more tests for SetActiveWindow().
Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=48815
Bug ID: 48815
Summary: user32:win "unexpected 0x738 message" Windows 10
failures
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: major
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:win sometimes fails complaining about an unexpected 0x738 message:
win.c:3858: Test failed: message 0738 available
or
win.c:3852: Test failed: hwnd 00210500 message 0738
This second message includes the window handle which means it is "always new",
which can cause the TestBot to mistakenly attribute the failure to the patch
being tested. So I bumped the priority on this bug.
>From what I gathered the 0x738 message was introduced in Windows 10 1703 which
is why this failure only happens on our 1709+ test configurations (we don't
have 1703). Also nobody seems to know what this message is, only that it seems
to be related to windows belonging to the UserAdapterWindowClass:
https://forums.zimbra.org/viewtopic.php?t=63188https://stackoverflow.com/questions/44395364/windows-creators-update-crashe…https://github.com/otya128/winevdm/issues/114
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http://bugs.winehq.org/show_bug.cgi?id=34326
Bug #: 34326
Summary: uplive.exe from TypeEasy crashes
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 45694
--> http://bugs.winehq.org/attachment.cgi?id=45694
backtrace.txt
reproduce it follow this:
0. download and install TypeEasy. Sorry for there is not a english version, you
can install by click the button which with those word:
"下一步(N)" -> "我接受(N)" -> "下一步(N)" -> "安装(I)" -> "完成(F)";
1. TypeEasy will starup after the installation, the exit it. And uplive.exe
will crash as soon as you exit TypeEasy.
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https://bugs.winehq.org/show_bug.cgi?id=51513
Bug ID: 51513
Summary: PG Offline 4.0.907 crashes on start with
IndexOutOfRangeException with Wine-Mono
Product: Wine
Version: 6.13
Hardware: x86-64
URL: https://web.archive.org/web/20210125191858if_/http://www.personalgroupware.com/groupmanager/pg-offline-4-0-9
07.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Created attachment 70355
--> https://bugs.winehq.org/attachment.cgi?id=70355
output
I am running current wine-git and wine-mono 6.3.0.
'winetricks -q dotnet452' works around, but you have to set the prefix back to
Windows 7 when winetricks is done.
$ sha1sum pg-offline-4-0-907.zip
5b912f85324845a3f79421d0636bba668e8dff8c pg-offline-4-0-907.zip
$ du -sh pg-offline-4-0-907.zip
80M pg-offline-4-0-907.zip
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https://bugs.winehq.org/show_bug.cgi?id=47463
Bug ID: 47463
Summary: QQ crash on start
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amie1972(a)163.com
Distribution: ---
QQ installation finished with a crash and run an installed QQ,an error occured
and exit.
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https://bugs.winehq.org/show_bug.cgi?id=40827
Bug ID: 40827
Summary: NtLockFile I/O completion on lock breaks VMWare
VSphere client
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
VMWare's VSphere clients (4.x, 5.x, and 6.x) all fail to install on Wine,
printing no error messages whatsoever until they hang at the line:
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
This lack of I/O completion for locks breaks various other programs (e.g.
40744).
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https://bugs.winehq.org/show_bug.cgi?id=52490
Bug ID: 52490
Summary: Clipboard.GetText() doesn't work
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: x256(a)ultra.fyi
Distribution: ---
Created attachment 71783
--> https://bugs.winehq.org/attachment.cgi?id=71783
Demo application (with source code)
The Clipboard.GetText method of .NET doesn't work on Wine.
Please see the attached demo application. It copies some text into the
clipboard, waits 1 second, retrieves the clipboard text and compares the texts.
On Windows 10 with .NET Framework 4.8 and on Kubuntu 21.10 with Mono 6.8, the
texts are the same (and thus the demo application outputs "=> Test
succeeded!"). On Kubuntu 21.10 with Wine 7.0 (winehq-stable), Clipboard.GetText
returns an empty string (and thus the demo application outputs "=> Test
failed!").
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=52433
Bug ID: 52433
Summary: TASInput (Mupen64-RR-Lua): checkbox is not cleared
correctly
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jackyguo18(a)hotmail.com
Distribution: ---
Created attachment 71701
--> https://bugs.winehq.org/attachment.cgi?id=71701
TASInput after hovering over and clicking some of the radio buttons and
checkboxes
Mupen64-RR-Lua is a fork of the original Mupen64 (NOT Mupen64Plus), used for
tool-assisted speedruns of N64 games. It offers additional functionality on top
of Mupen64, such as input recording, a custom input plugin and a Lua scripting
system. TASInput is a N64 emulator input plugin that provides a window enabling
the user to provide precise joystick values and button combos each frame.
source code:
https://github.com/mkdasher/mupen64-rr-lua-/tree/master/tasinput_plugin/src.
Checkboxes and radio buttons in the TASInput window are not cleared before
being redrawn, leading to weird overlapping graphics. See the attached
screenshot.
Wine version: 7.0 (winehq-stable)
Linux distro: Ubuntu 21.10 (impish)
Display server: Wayland, GNOME Mutter
To reproduce, download the package from https://repack.skazzy3.com, then simply
unzip to a folder and run mupen64.exe. From there, simply find an N64 ROM to
run, and it should work.
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https://bugs.winehq.org/show_bug.cgi?id=51798
Bug ID: 51798
Summary: MAmidiMEmo doesn't start up ("System.resources" is
required)
Product: Wine
Version: 6.18
Hardware: x86-64
URL: https://github.com/110-kenichi/mame/releases/download/
v3.9.2.2/MAmidiMEmo_x64.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 70685
--> https://bugs.winehq.org/attachment.cgi?id=70685
terminal output
MAmidiMEmo is a virtual chiptune sound MIDI module using a MAME sound engine
[1].
When I launch the program (MAmidiMEmo.exe) with Wine Mono 6.4.0, it doesn't
start up and emits an exception.
Steps to reproduce:
1. mkdir MAmidiMEmo && cd MAmidiMEmo
2. unzip MAmidiMEmo_x64.zip
3. wine MAmidiMEmo.exe
Expected behavior:
It shows main window as seen in [2].
Actual behavior:
It emits an exception. Portion of the terminal output is:
---
Unhandled Exception:
System.Resources.MissingManifestResourceException: Could not find any resources
appropriate for the specified culture or the neutral culture. Make sure
"System.resources" was correctly embedded or linked into assembly "System" at
compile time, or that all the satellite assemblies required are loadable and
fully signed.
---
See the attachment for full terminal output.
Additional info:
I guess the following part[3] causes the exception:
---
137: System.Resources.ResourceManager rm =
138: new System.Resources.ResourceManager("System",
typeof(UriFormat).Assembly);
139: string dummy = rm.GetString("Arg_EmptyOrNullString");
---
[1] https://github.com/110-kenichi/mame
[2] https://chip-union.net/?p=5454https://chip-union.net/?p=5454
[3]
https://github.com/110-kenichi/mame/blob/7022869a8630f1a60305dba89d1ec8cb71…
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https://bugs.winehq.org/show_bug.cgi?id=51754
Bug ID: 51754
Summary: Iris Down CountDown Crash at start - dotnet4.5
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l.lawall(a)web.de
Distribution: ---
Created attachment 70649
--> https://bugs.winehq.org/attachment.cgi?id=70649
crashlog
Installed the Software with Wine, crashs at start
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https://bugs.winehq.org/show_bug.cgi?id=51392
Bug ID: 51392
Summary: user32:monitor breaks user32:win
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Running user32:monitor before user32:win causes the following set of three
failures:
https://test.winehq.org/data/patterns.html#user32:win
win.c:7155: Test failed: Test 1: expected (-8,-8)-(1032,776), got
(-8,-8)-(1028,772)
win.c:7155: Test failed: Test 6: expected (-8,-8)-(1032,776), got
(-8,-8)-(1028,772)
win.c:7155: Test failed: Test 8: expected (-8,-8)-(1032,776), got
(-8,-8)-(1028,772)
The values change a bit but we consistently get +4 instead of +8 for the bottom
right corner.
In isolation this is 100% reproducible on w7u, w8, w864, w1064v1507,
cw-rx460-1507 and w1064v1607, even when waiting for 10 second between tests.
But for some reason in WineTest this only happens systematically on
cw-rx460-1507.
Also newer Windows 10 versions are not impacted.
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http://bugs.winehq.org/show_bug.cgi?id=36566
Bug ID: 36566
Summary: Half-Life CD's Menu refuses to work after a while.
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xylem2020(a)gmail.com
Created attachment 48658
--> http://bugs.winehq.org/attachment.cgi?id=48658
Log related to Half-Life's menu mishap.
The menu for the CD version of Half-Life stops being responsive after a certian
amount of time. For this bug report, I left the game running for an hour while
it changed to serveral different levels.
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https://bugs.winehq.org/show_bug.cgi?id=38809
Bug ID: 38809
Summary: Cresh at "fixme:dbghelp:elf_search_auxv can't find
symbol in module" in Tencent QQ7.3Light
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: huanghaorui301(a)gmail.com
Distribution: ---
Created attachment 51752
--> https://bugs.winehq.org/attachment.cgi?id=51752
part of the console log
Tencent QQLight7.3 :
http://dldir1.qq.com/qqfile/qq/QQ7.3Light/14258/QQ7.3Light.exe
When running, it usually crashes randomly at "fixme:dbghelp:elf_search_auxv
can't find symbol in module".
Here my winetricks prefix.
---
*atl100 (原装先于内建)
*atl80 (原装先于内建)
*atl90 (原装先于内建)
*cmd.exe (原装先于内建)
*gdiplus (原装)
*msctf (原装先于内建)
*msvcm80 (原装先于内建)
*msvcm90 (原装先于内建)
*msvcp100 (原装先于内建)
*msvcp80 (原装先于内建)
*msvcp90 (原装先于内建)
*msvcr100 (原装先于内建)
*msvcr80 (原装先于内建)
*msvcr90 (原装先于内建)
*msxml4 (原装先于内建)
*riched20 (原装先于内建)
*vcomp (原装先于内建)
*vcomp100 (原装先于内建)
*vcomp90 (原装先于内建)
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https://bugs.winehq.org/show_bug.cgi?id=37609
Bug ID: 37609
Summary: Macromedia Freehand 9 demo hangs during startup
Product: Wine
Version: 1.7.30
Hardware: x86
URL: http://macromedia-freehand.software.informer.com/downl
oad/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bugs.drew(a)yahoo.com
CC: focht(a)gmx.net
Distribution: ---
This bug is a continuation of bug 11582. The application now displays one of
its tool windows but then hangs right after.
Here's hoping that AF can provide another insightful analysis.
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http://bugs.winehq.org/show_bug.cgi?id=33086
Bug #: 33086
Summary: QQ 2013 Beta2: text in input box can't display
normally
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 43740
--> http://bugs.winehq.org/attachment.cgi?id=43740
Text in input box can't display normally
reproduce:
1. download and install it;
2. ~/.wine/drive_c/Program Files/Tencent/QQ/Bin$ wine QQ.exe
when you try to input account in the input box you will find the both the
cursor and the number can't be displayed normally.(as picture 1 in attachment)
I found 'winetricks -q riched20' make it happier.
The picture 2 in attachment is what it should look like(with native riched20)
There was a QQ account for testing provided by Qian Hong:
accout: 1469264807
Password: winedebug
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https://bugs.winehq.org/show_bug.cgi?id=46284
Bug ID: 46284
Summary: Call of Juarez crashes with unimplemented function
d3dx9_29.dll.D3DXSHProjectCubeMap
Product: Wine
Version: 4.0-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Crash after intro 'wine: Call from 0x7b43d2fb to unimplemented function
d3dx9_29.dll.D3DXSHProjectCubeMap'
wine-4.0-rc1-21-g0e33105abb
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https://bugs.winehq.org/show_bug.cgi?id=52528
Bug ID: 52528
Summary: cuda 10.0 and 10.2 installation fails with
"err:ole:CoRevokeClassObject COM was not initialized"
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
When trying to get warpem http://www.warpem.com/warp/?page_id=65 running,
I'm trying to install cuda 10.0 or 10.2, according to these instructions
https://gist.github.com/imaami/37105333c0d16210b2cac9d4032155aa
on Wine-7.0 (stable), wine 7.1 (devel), and wine 7.1 (Staging). Staging
provides some version of cuda, but the application crashes; a possibile reason
is Cuda version mismatch.
The installation procedure of Cuda 10.x proceedes quite far, but fails at the
end always with
....
....
0138:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0138:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0140:fixme:ole:CoInitializeSecurity 00000000, -1, 00000000, 00000000, 0, 3,
00000000, 0, 00000000 stub
0138:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 0032FEAC
0138:err:ole:CoRevokeClassObject COM was not initialized
Because I was not sure whether the important parts are installed, I tested with
Cuda-Z, too. But Cuda-Z does not recognize the GPU's, in "stable" and "devel"
(with "Staging" the gpu is recognized)
The host system is Debian11, and two GTX 1080Ti cards, nvidia-driver/libcuda1
460.91. I tested Cuda 10.0 as well as Cuda10.2. In order reproduce this issue,
You need to run these commands:
URL_100=https://developer.nvidia.com/compute/cuda/10.0/Prod/local_installer…URL_102=http://developer.download.nvidia.com/compute/cuda/10.2/Prod/local_i…
wget -nc $URL_100
wget -nc $URL_102
wineboot -i
winetricks msxml3
winetricks win10
wineconsole cmd.exe /c "$(basename $URL_100)" -s \
{cu{dart,objdump,pti},nv{cc,prune,disasm,prof,ml_dev},memcheck, \
{cu{blas,fft,rand,solver,sparse},nvgraph,npp,nvrtc}{,_dev}}_10.0
wineconsole cmd.exe /c "$(basename $URL_102)" -s \
{cu{dart,objdump,pti},nv{cc,prune,disasm,prof,ml_dev},memcheck, \
{cu{blas,fft,rand,solver,sparse},nvgraph,npp,nvrtc}{,_dev}}_10.2
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https://bugs.winehq.org/show_bug.cgi?id=52432
Bug ID: 52432
Summary: synaps audio legend plugin does not show button faces
Product: Wine
Version: 7.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: jwork123nl(a)yahoo.com
Distribution: ---
Created attachment 71697
--> https://bugs.winehq.org/attachment.cgi?id=71697
Debug log showing the d2d errors
A program that I run under wine does not show parts of its gui / the are just
black circles.
Details:
I run a demo version of a synthesizer vst3 plugin that in reaper under linux
(using reaper as a daw, but that does not matter).
See https://www.synapse-audio.com/thelegend.html
The plugin simulates a synthesizer and shows many bitmaps of knobs
Most of the knobs are not drawn, I see just a black circle where the knob face
should be drawn.
Wine throws many d2d errors complaining that a bitmap cannot be drawn. See
attachment.
It seeems there is a problem in the d2d part of wine.
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https://bugs.winehq.org/show_bug.cgi?id=52533
Bug ID: 52533
Summary: Rayman 3 combat fatigue circular meter flickers
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthewehr(a)hotmail.com
Distribution: ---
When Rayman has one of the combat fatigues equipped the circular meter for how
much time that fatigue has left visibly flickers constantly. Running on
OpenSuse Tumbleweed with the latest Nvidia proprietary drivers.
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Jeff D. Hanson <jhansonxi(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jhansonxi(a)gmail.com
--- Comment #173 from Jeff D. Hanson <jhansonxi(a)gmail.com> ---
Reproduced with Diablo v1.09b (and Hellfire mod v1.01) on Wine 7 (winehq
package). It is improved in that the menus can be repainted by switching menu
items with the keyboard or most of the screen using the mouse cursor.
System:
Xubuntu 20.04.3 x86_64
AMD Phenom 9550
GeForce GTX 750 Ti using Nvidia 470.57.02 driver
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http://bugs.winehq.org/show_bug.cgi?id=29782
Bug #: 29782
Summary: ZEMAX lens data editor is not treated as a popup of
the main window on Mac OS X
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
Classification: Unclassified
I don't have a Mac, but I have installed Wine and ZEMAX on several Macs for
people and the lens data editor does not properly work as a popup that stays on
top of the main window. This used to be a problem on Linux (Bug #21380), but
the issue was resolved some time ago. I have had these people install several
different versions of XQuartz and none of them change the behavior of the
window.
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http://bugs.winehq.org/show_bug.cgi?id=30709
Bug #: 30709
Summary: MAKING HISTORY II: The War of the World - Fonts not
rendered in game.
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: baditaflorin(a)gmail.com
Classification: Unclassified
It`s not playeble, and i don`t understand and on the site is not clear enough
what command to use to give feedback, so that you know what setting i have on
and what not. So we will have to speak some more.
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https://bugs.winehq.org/show_bug.cgi?id=40277
Bug ID: 40277
Summary: Half-Life - Team Fortress Classic: Intro video renders
with artifacts (RLE decompressed using gdi32 differs
from msrle32)
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
CC: xylem2020(a)gmail.com
Distribution: ---
This bug describes a third problem from bug 22533. The game has an intro video
compressed in RLE but the biCompression is not set to "mrle", it is "RLE " so
comctl32 skips trying to find a codec and uses built-in capabilities of gdi32
to decompress the frames.
Unfortunately the gdi32 decompressed frames have artifacts in the shape of
lines as if the RLE is not being decompressed correctly. A workaround is to
force comctl32 to use msrle32, but I think there could be a problem in gdi32.
This bug is a mental note to myself and I'll try to handcraft a frame that
displays the issue and add to tests when I have more time.
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https://bugs.winehq.org/show_bug.cgi?id=40276
Bug ID: 40276
Summary: Half-Life: Transparency problem when displaying the
logo video
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
CC: xylem2020(a)gmail.com
Distribution: ---
This is a split from bug 22533. It seems to be related to the way comctl32
determines the transparent color or maybe in how it applies the color. I'l add
more info and workarounds later.
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http://bugs.winehq.org/show_bug.cgi?id=23415
Summary: ManyCam: Crash at choosing ManyCam.xml
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=29195)
--> (http://bugs.winehq.org/attachment.cgi?id=29195)
How to make application quit silently
Steps to reproduce:
1) remove ~/.wine
2) winetricks vcrun2005
2) install ManyCam
3) wine ManyCam.exe
4) get an error
5) see attachment to know where to click
Behaviour:
Application quits silently
Expected behaviour:
Application should shouldn't quit
In terminal there is only
fixme:win:RegisterDeviceNotificationW (hwnd=0x40026,
filter=0xdaf494,flags=0x00000004) returns a fake device notification handle!
err:shell:SHGetFileInfoW pidl is null!
err:shell:SHGetFileInfoW pidl is null!
err:shell:SHGetFileInfoW pidl is null!
err:shell:SHGetFileInfoW pidl is null!
X Error of failed request: BadColor (invalid Colormap parameter)
Major opcode of failed request: 89 (X_StoreColors)
Resource id in failed request: 0x1
Serial number of failed request: 4605
Current serial number in output stream: 4605
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http://bugs.winehq.org/show_bug.cgi?id=33078
Bug #: 33078
Summary: Lync Attendee fails to start
Product: Wine
Version: 1.5.18
Platform: x86
URL: http://www.microsoft.com/en-us/download/details.aspx?i
d=15755
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
Created attachment 43730
--> http://bugs.winehq.org/attachment.cgi?id=43730
console output
Lync 2010 Attendee installs successfully, but silently exits when I try to
start it.
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https://bugs.winehq.org/show_bug.cgi?id=52393
Bug ID: 52393
Summary: Sacred 2 Gold: Textures largely missing since 5.0-rc3
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: labre(a)posteo.de
Distribution: ---
Created attachment 71619
--> https://bugs.winehq.org/attachment.cgi?id=71619
main menu without background textures
I found a driver and gpu independent regression, which apparently affects just
Sacred 2 Gold (installer from GOG). Tested GPUs were AMD RX 5500XT (NAVI14)
with AmdVLK as well as RADV, Nvidia Quadro M2000M with nvidia and Intel HD
Graphics 520 (Skylake) with ANV.
Regression symptoms include the missing background tree in the main menu, a
blackscreen in singleplayer and missing non-plane textures in multiplayer (no
movement control however).
>From the Protondb reports I figured, that this worked originally on at least
Intel and Nvidia, so I started looking for a regression since the reported wine
versions.
Bisected this to f99d307a3e1f9beb7fd9dc8892b5cfabbabf816b
# first bad commit: [f99d307a3e1f9beb7fd9dc8892b5cfabbabf816b] msvcrt: Use
parse_double for scanf floats.
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https://bugs.winehq.org/show_bug.cgi?id=52524
Bug ID: 52524
Summary: Save-game locations are changed without symlinks to
previous locations
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahmed.com(a)tutanota.com
Distribution: ---
Lately, save games for some of my games are not recognized by Wine-staging 7.1,
and I found out that there are new directories that were not there before like:
~/.wine/drive_c/users/username/AppData/Local
~/.wine/drive_c/users/username/AppData/Roaming
And when I change Windows version from 7 to 10, there is another new location:
~/.wine/drive_c/users/username/Documents
These new directories will not be an issue if they are linked to the previous
directories created by previous Wine versions.
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https://bugs.winehq.org/show_bug.cgi?id=52523
Bug ID: 52523
Summary: Logiciel PokerStars
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Bernard.Ganne(a)gmail.com
Distribution: Ubuntu
Created attachment 71823
--> https://bugs.winehq.org/attachment.cgi?id=71823
Message d'erreur s'affichant au démarrage et aussi lors de l'utilisation de
certaines options
Message d'erreur s'affichant au démarrage et aussi lors de l'utilisation de
certaines options
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https://bugs.winehq.org/show_bug.cgi?id=52522
Bug ID: 52522
Summary: Outlands.exe: Running executable results in a stack
overflow error
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: calvin.hendriks(a)gmail.com
Distribution: ---
Created attachment 71821
--> https://bugs.winehq.org/attachment.cgi?id=71821
Trace from running Outlands.exe
When running the executable (https://patch.uooutlands.com/download sha1
e7605642a00bac83f0d18f42b0a40e17e1c5a459 Outlands.exe) in a clean prefix
through the terminal I receive a stack overflow error. Using Arch Linux distro.
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http://bugs.winehq.org/show_bug.cgi?id=14456
Summary: Diablo 2 stuck on switch
Product: Wine
Version: 1.1.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ak(a)axet.ru
When i switch from windowed diablo to another X window diablo fail to render
screen. I still can blind-exit from game but unable to refresh screen anymore.
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http://bugs.winehq.org/show_bug.cgi?id=20362
Summary: Diablo II: X11 mouse pointer shows over fullscreen
window
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thijs.vandenboogaard(a)gmail.com
When Diablo II is started and the mouse pointer is left alone, it stays
somewhere in the upper right of the fullscreen window. While playing it gets
pretty annoying. A temporary solution is to move the mouse pointer to the very
right of the screen when starting. Has probably something to do with D2D.
Running Wine 1.1.31 on Ubuntu Karmic X86_64. Intel Core 2 Quad Q6600 @ 3200MHz,
Nvidia Geforce GTX 260 (propretiary drivers 185.18.36).
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https://bugs.winehq.org/show_bug.cgi?id=7902
--- Comment #36 from Schorschii <winehq(a)georg-sieber.de> ---
@Fabian Maurer:
I can send you the complete game if you need it for debugging. Just email me if
you like :)
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Fabian Maurer <dark.shadow4(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dark.shadow4(a)web.de
--- Comment #35 from Fabian Maurer <dark.shadow4(a)web.de> ---
Found another demo, but this one doesn't exhibit the issue. Is there a demo
that has the issue?
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https://bugs.winehq.org/show_bug.cgi?id=52516
Bug ID: 52516
Summary: Browser Automation Studio graphicals glitches when
opening record mode
Product: Wine-staging
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brianengel(a)outlook.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When opening record mode in Browser Automation Studio by Bablosoft you will get
graphicals glitches. Expect the graphicals glitches the features seem to work.
In wine-dev and wine-stable the record mode crashes right away. The Software
uses QT. You can download it at
https://bablosoft.com/shop/BrowserAutomationStudio#download and old source code
is available at github https://github.com/bablosoft/BAS. I uploaded a youtube
video which shows the bug: https://www.youtube.com/watch?v=jKz6AsOdL-4.
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https://bugs.winehq.org/show_bug.cgi?id=46674
Bug ID: 46674
Summary: No music in Sims 1 Deluxe
Product: Wine
Version: 4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 63623
--> https://bugs.winehq.org/attachment.cgi?id=63623
Terminal output
I got the game working using dgvoodoo2 and DXVK, but there's no music in-game
(sound effects work however).
Attached terminal log with some quartz and winegstreamer errors.
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Schorschii <winehq(a)georg-sieber.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |winehq(a)georg-sieber.de
--- Comment #34 from Schorschii <winehq(a)georg-sieber.de> ---
@Hans Leidekker, @joaopa:
Yes, this is still an issue. I just tested it with Wine 7.1.
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https://bugs.winehq.org/show_bug.cgi?id=43240
Bug ID: 43240
Summary: Java 8 believes the filesystem is read-only
Product: Wine
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: taho(a)dnsdeer.com
Distribution: ---
Created attachment 58546
--> https://bugs.winehq.org/attachment.cgi?id=58546
A Java sample program
Symptom:
Calls to java.nio.file.Files.isWritable() always return false, even though the
specified file is very definitely writable – the same Java program running
under Linux correctly returns true for the same file.
Software versions:
Arch Linux (x86-64)
Wine 2.10
Java 1.8.0_131-b11
Cause:
Files.isWritable ends up calling
sun.nio.fs.WindowsFileSystemProvider.checkAccess, which via
WindowsFileStore.create calls the WindowsFileStore constructor. In those
WindowsFileStore methods, the Win32 API function GetVolumePathName is called
and its result passed to GetVolumeInformation – which is where the bug is.
In my case, I'm passing in the filename "Z:\tmp\winebugtest\winebugtest.java",
where Z: is the Linux root directory. Because /tmp is a separate filesystem,
the call to GetVolumePathName returns "Z:\tmp\". So far so good. But when this
is passed to GetVolumeInformation, it figures there are too many backslashes
and returns an error. This results in a Java IOException which ends up causing
isWritable to return false.
If I create a T: drive pointing to /tmp (through winecfg) everything works
correctly – GetVolumePathName resolves "T:\winebugtest\winebugtest.java" to
"T:\", GetVolumeInformation is happy and Java gets the correct result.
The Wine implementation of GetVolumeInformation in kernel32/volume.c has the
comment "there must be exactly one backslash in the name, at the end".
Microsoft's documentation, I think, disagrees:
https://msdn.microsoft.com/en-us/library/windows/desktop/aa364993(v=vs.85).…
I have attached the relevant portions of the logs (from WINEDEBUG='+relay') and
a sample program.
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http://bugs.winehq.org/show_bug.cgi?id=32112
Bug #: 32112
Summary: Justice Caculator reporting "Eror dreading
RichEdit1->Lines.Strings: RichEdit line insertion
error
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
The orignial website is http://www.filehand.net, now it is unavailable.
Anyone would like to test and debug the software please contact to me.
Reproduce:
Wine 司法速算器.exe
A popup window reporting:
"Error reading RichEdit1->Lines.Strings: RichEdit line insertion error.
after clicking "OK"/"确定", the app quit without any useful log.
Will attach a +richedit trace.
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http://bugs.winehq.org/show_bug.cgi?id=16295
Summary: Cannot run Win16 installer for Judaic Classics
Product: Wine
Version: 1.1.7
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arie.folger+wine(a)gmail.com
Created an attachment (id=17572)
--> (http://bugs.winehq.org/attachment.cgi?id=17572)
Output when trying to run the program under Wine
I am trying to install Davka Judaic Classics IIc, a bookshelf kind of software
with Hebrew books. It is a win32 program that was designed for running also on
win3.11, hence the installer is, I believe, win16. I have used this software on
Win95 and Win98. The program happily runs off emulated cdroms.
I have now tried to install this program under wine, but can't even get the
installer to run. Attached you will find the output when running "wine
installa.exe" (the installer for installs from floppy drive a:). For the
record, I am using Fedora 10 for x86_64, with wine i386, version 1.1.7. The
kernel is 2.6.27.5-117.fc10.x86_64.
Can someone make sense out of the error message? How do I get around this?
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https://bugs.winehq.org/show_bug.cgi?id=46747
Bug ID: 46747
Summary: Arabic letters are not connected in MS Office 2013
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: akram_ma(a)hotmail.com
Distribution: ---
Created attachment 63748
--> https://bugs.winehq.org/attachment.cgi?id=63748
MS Word 2013 in ar_YE.UTF-8 locale
I did a clean prefix as follows
created Win 7 32bit
Then installed from WineTricks: Core Fonts, Tahoma Font, msxml6, riched20,
usp10
and Added reg key:
[HKEY_CURRENT_USER\\Software\\Wine\\Direct3D]
"MaxVersionGL"=dword:00030002
Then installed Office 2013 Pro (Arabic Version)
Installation went fine with one minor problem: I cannot customize installation.
Once I hit the down arrow to show drop down menu to customize which component
to choose from. Once I hit to show, it drops down and disappear in half a
second.
I was able to run all programs except:
OneNote shows a message cannot continue please install Windows Desktop
Experience
Word, Excel, Publisher, PowerPoint, Access and Outlook run fine so far.
One major problem with all running applications is Arabic representation:
Word Arabic letters are not connected at all and are typed from left to
right as if English.
Others Other apps type Arabic in the right way with no problem.
All Arabic letters are not connected in main menu and sub menus in all
apps. Letter are typed from right to left correctly but not connected
If I switch the locale language to Arabic for example ar_YE.UTF-8:
Word Arabic letters are still not connected but word direction is fine
(rtl); however, English is typed from right to left
Others Other apps work fine.
All Menus still have the same problem
I attached a picture of Word 2013 in ar_YE.UTF-8 locale. English words (This is
a book) are type backward, and All Arabic letters are not connected, although
some tips boxes and sub sub menus are fine.
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https://bugs.winehq.org/show_bug.cgi?id=52342
Bug ID: 52342
Summary: Outdated Cuda version
Product: Wine
Version: 7.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: nvcuda
Assignee: wine-bugs(a)winehq.org
Reporter: automates+bugwine(a)lepouete.fr
Distribution: ---
Created attachment 71510
--> https://bugs.winehq.org/attachment.cgi?id=71510
Cuda-z results
The integrated cuda version is out of date. On some softwares, it can lead to
compatibility issues and features not working, or even complete software.
As you can see on the screenshot, Cuda Compute Capability is at the version
8.2, and Cuda Runtime Dll is at the version 6.50. As far as I know, last
version is 11.50, so the Driver Dll should be ok?
(on my computer, wine-staging 7.0-rc4, Archlinux, official nvidia drivers)
I know that GPU rendering on Daz Studio won’t work because of this issue. Other
softwares might be impacted.
I’d love to help, sadly I know quite nothing at Cuda and C++. Still, if I can,
I’m available.
Thank you
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https://bugs.winehq.org/show_bug.cgi?id=52509
Bug ID: 52509
Summary: I try to install active presenter version
Product: Wine-gecko
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: didier.birghoffer(a)gmx.de
Distribution: ---
Created attachment 71810
--> https://bugs.winehq.org/attachment.cgi?id=71810
I try to install "active presenter" with help of Win on my PC with MX19
distribution. The crash occurs with installation of Gecko
I try to install "active presenter" with help of Win on my PC with MX19
distribution. The crash occurs with installation of Gecko
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http://bugs.winehq.org/show_bug.cgi?id=33128
Bug #: 33128
Summary: AliWangwang: the window displayed with black block
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 43816
--> http://bugs.winehq.org/attachment.cgi?id=43816
The Log
1.'winetricks -q vcrun2005', download and install it:
487641e1976a3e29ebedd186415436f833ac1493 AliIM2013_taobao(7.21.01C).exe
2. cd to the file where you installed it:
'~/.wine/drive_c/Program Files/AliWangWang$ wine AliIM.exe'
There are some black block in the window.
BTW: I found AliWangwang have a 'GdiPlus.dll' by itself in
'~/.wine/drive_c/Program Files/AliWangWang/GdiPlus.dll'. When I try to use the
native gdiplus it won't work and this is the output information:
err:module:import_dll Library gdiplus.dll (which is needed by L"C:\\Program
Files\\AliWangWang\\7.21.01C\\GUIBase.dll") not found
err:module:import_dll Library GUIBase.dll (which is needed by L"C:\\Program
Files\\AliWangWang\\7.21.01C\\AliIMStartup.dll") not found
err:module:import_dll Library gdiplus.dll (which is needed by L"C:\\Program
Files\\AliWangWang\\7.21.01C\\AliIMStartup.dll") not found
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http://bugs.winehq.org/show_bug.cgi?id=37003
Bug ID: 37003
Summary: QQ 2013 paints incompletely
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fracting(a)gmail.com
Created attachment 49158
--> http://bugs.winehq.org/attachment.cgi?id=49158
Screenshot: QQ 2013 paints incompletely
0. Download the installer of QQ2013 from
http://dldir1.qq.com/qqfile/qq/QQ2013/QQ2013SP5/9050/QQ2013SP5.exe
1. install QQ2013. For non Chinese speakers, the "下一步(N)" button means "Next",
the "安装(I)" button means "Install", "完成(F") means "Finish", these three
buttons are all we need for install QQ2013.
2. start QQ2013:
~/.wine/drive_c/Program Files/Tencent/QQ/Bin$ wine QQ.exe
Expect result:
Draw a complete login dialog box including username form and password form and
submit button. (See Screenshot: QQ 2013 paints incompletely)
Actual result:
Nothing has been drawn except a submit button. However, either clicking on the
button or typing "tab" key repeatedly help the application draw more areas,
with enough luck it can draw completely.
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https://bugs.winehq.org/show_bug.cgi?id=37180
Bug ID: 37180
Summary: UnrealEd 3: mouse clicks mishandled
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pastas4(a)gmail.com
Clicking inside the viewports in UnrealEd 3.0 (Unreal Tournament 2004, Unreal
II: The Awakening) results in nothing happening. Surfaces are not selected, and
the context menu on right-click is not brought up. That prevents the user from
changing level geometry in any way and adding new actors to the level. However,
dragging the mouse correctly moves the camera, so the issue is only with single
clicks.
In addition, selecting textures in the texture browser results in only the last
texture (the one closest to the lower right corner of the browser) to be
selected, instead of the one that was clicked on. These two issues are probably
related to each other. Neither of these issues appear in UnrealEd 2, which is
otherwise pretty similar to UnrealEd 3.
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https://bugs.winehq.org/show_bug.cgi?id=52497
Bug ID: 52497
Summary: Sam and Max 101 original edition (skunkape games
reissue from GOG) crashes when gameplay starts
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dave(a)661.org
Distribution: ---
Created attachment 71792
--> https://bugs.winehq.org/attachment.cgi?id=71792
Backtrace of the crash
The Sam and Max games produced by Telltale Games have been acquired by Skunkape
Games (made up of ex Telltale people) and have reissued the original series
along with remastered versions. I tried to start "Sam and Max 101: Culture
Shock", which crashed right as control would be turned over to the player.
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https://bugs.winehq.org/show_bug.cgi?id=43339
Bug ID: 43339
Summary: Rendering Errors in Elder Srolls online with nvidia
drivers
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: loki(a)lokis-chaos.de
Distribution: ---
Created attachment 58676
--> https://bugs.winehq.org/attachment.cgi?id=58676
Character selection screen with glitches
There are some rendering issues if the proprietary nvidia drivers are used.
They seem to occur on specific ground textures only.
I have attached three logfiles and screenshots:
- Character selection screen with glitches
- Area with no glitches at all
- Area with glitches
Objects move over the bugged area leave traces behind.
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https://bugs.winehq.org/show_bug.cgi?id=52495
Bug ID: 52495
Summary: .NET 5 APP CRASH due to unimplemented function
KERNEL32.dll.RaiseFailFastException
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: github-oci1(a)spm.s.deo.rodeo
Distribution: ---
Created attachment 71790
--> https://bugs.winehq.org/attachment.cgi?id=71790
Wine / .NET 5 error log
Wine crashes when running the .NET 5 decompiler app Reko
(https://github.com/uxmal/reko/) on wine-5.0.3 (Debian 5.0.3-3). Installing the
.NET 5 x86 Desktop runtime and starting the app worked without issues. However,
as soon as I try to decompile an executable in Reko, the app crashes due to
wine missing the implementation of KERNEL32.dll.RaiseFailFastException.
Has this already been fixed in the latest version of Wine?
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https://bugs.winehq.org/show_bug.cgi?id=52417
Bug ID: 52417
Summary: Metatogger 7.2: Wine crashes upon launching the
software
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: p10qjuhh(a)duck.com
Distribution: ---
Launching Metatogger at all causes a crash.
Download:
https://www.luminescence-software.org/download/metatogger/Metatogger-Instal…
Name: Metatogger-Installer.exe
MD5: 4fc5a6f1c39a95bb754c25207fe2bb9a
(This installer is updated semi-regularly by the software maintainer, so
determining the version is on you)
At the time of writing, 7.2 is the latest release, but this problem is likely
to still exist in later versions.
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https://bugs.winehq.org/show_bug.cgi?id=52412
Bug ID: 52412
Summary: Cygwin installer: "Select Prackages" dialog maximizes
itself
Product: Wine
Version: 7.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shefben(a)gmail.com
Distribution: ---
The only way to get the dialog to a normal size is by dragging on the edges.
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https://bugs.winehq.org/show_bug.cgi?id=52402
Bug ID: 52402
Summary: Add 'go up one directory' button to open file/save
file dialog
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shefben(a)gmail.com
Distribution: ---
This is more of an annoyance with which I have wasted a lot of time
re-navigating into folders that are buried 10+ folder deeps; only to need to go
up 1 directory level from the folder the dialog opened to.
the save file & load file dialog needs a button for moving up 1 directory
level, which windows has had since probably its inception.
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https://bugs.winehq.org/show_bug.cgi?id=52388
Bug ID: 52388
Summary: Winrar failed to install
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chrisblakely25(a)hotmail.com
Created attachment 71611
--> https://bugs.winehq.org/attachment.cgi?id=71611
its the error log
I attempted to install winrar windows version for the gui as i didnt want to
use the command line interface
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