https://bugs.winehq.org/show_bug.cgi?id=44120
Bug ID: 44120
Summary: Steam Big Picture mode fails to start, it shows a
black screen (d3d10, d3d11, more)
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: arnfranke(a)yahoo.com
Distribution: ---
Steam Big Picture mode does not work properly. It shows a black screen instead
of the Steam Big Picture UI. No sound output, either.
I've marked the component as directx-d3d as most of the problems seem to be
with d3d, d2d, dxgi, d3d10, and d3d11.
Steam Big Picture STDERR Log from Wine 2.22: https://pastebin.com/ayhgum69
Please see the "Depends on" section for individual problems with d3d et al
preventing Steam Big Picture from working properly.
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https://bugs.winehq.org/show_bug.cgi?id=40144
Bug ID: 40144
Summary: stopped working
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bjt2(a)hotmail.co.uk
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
trying to install a canon printer
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http://bugs.winehq.org/show_bug.cgi?id=58233
Bug ID: 58233
Summary: gitlab-ci shows occasional crashes in tests dmsynth,
dmusic, winmm:midi
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Some real world examples:
https://gitlab.winehq.org/wine/wine/-/jobs/157788#L913
dmsynth:dmsynth:0294 done (-1073741819) in 0s 132B
https://gitlab.winehq.org/wine/wine/-/jobs/157574#L910
dmsynth:dmsynth:0268 done (-1073741819) in 0s 132B
https://gitlab.winehq.org/wine/wine/-/jobs/157344#L2610
winmm:midi:01b4 done (-1073741819) in 0s 0B
https://gitlab.winehq.org/wine/wine/-/jobs/157314#L913
dmusic:dmusic:0250 done (-1073741819) in 0s 0B
This -1073741819 translates to 0xC0000005 - STATUS_ACCESS_VIOLATION.
I was able to receive such a crash in gitlab-ci with some modifications
to get winedbg called on it here:
https://gitlab.winehq.org/bernhardu/wine/-/jobs/157987#L138
wine: Unhandled page fault on execute access to 79014043 at address 79014043
(thread 0154), starting debugger...
Module Address Debug info Name (72 modules)
PE-Wine 78e40000-79066000 Deferred dmsynth
PE-Wine 78d50000-78e2c000 Deferred mmdevapi
0000014c (D) C:\users\gitlab\AppData\Local\Temp\wct\dmusic_test.exe
00000150 0
00000154 0 mmdevapi_midi_notify
00000160 15 audio_client_main
0000016c 0 <==
So the crash happens in the mmdevapi_midi_notify thread.
I was able to reproduce this when running the dmusic test with rr-debugger,
as this causes also to be unavailable.
There I could track it down to following events:
- main thread creates the notify thread,
for executing `notify_thread` located in mmdevapi.dll.
- main thread unloads mmdevapi.dll
- notify thread was kind of slow and reaches now the point
where it calls the previous address of `notify_thread`,
which is in the range of the now unloaded mmdevapi.dll.
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https://bugs.winehq.org/show_bug.cgi?id=57230
Bug ID: 57230
Summary: F.E.A.R Combat black screen at startup due to out of
memory error
Product: Wine
Version: 9.18
Hardware: x86-64
URL: https://web.archive.org/web/20240924151800/https://www
.fear-community.eu/files/fear_combat_202_community_ful
l_multilang_beta3.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lingm+winebz(a)posteo.org
Distribution: ArchLinux
Created attachment 77147
--> https://bugs.winehq.org/attachment.cgi?id=77147
Wine 9.18 startup oom
This might be a duplicate of bug 55593, but the messages are a bit different
and it happens at program startup and not at starting a new game. Not to
mention that there might be a relevant difference between F.E.A.R and F.E.A.R
Combat.
F.E.A.R Combat is the multiplayer part of F.E.A.R, which was released freely
back in 2006. The official lobby server, download, and key generation were shut
down years ago, but are being kept alive by the community.
You can get all you need at
https://www.fear-community.eu/#update_fear_combat_sec2. I've also mirrored the
installer to archive.org and added that link in the URL field.
Getting a key requires a free registration with just an email address. If that
turns out to be a problem, I'm happy to share mine privately.
> $ du -h fear_combat_202_community_full_multilang_beta3.exe
> 2,0G fear_combat_202_community_full_multilang_beta3.exe
> $ md5sum fear_combat_202_community_full_multilang_beta3.exe
> dd38096e5bf31641a757c233718803f8 fear_combat_202_community_full_multilang_beta3.exe
For reproduction simply start FEARMP.exe. You should see a low resolution black
screen and messages like these in the console:
> 0024:err:d3dx:d3dx_pool_sync_shared_parameter Out of memory.
> 0024:fixme:d3dx:d3dx9_effect_init_from_binary Failed to parse effect.
> wine: Unhandled page fault on read access to 8075000D at address 7BB05298 (thread 0024), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=35103
Bug #: 35103
Summary: Baofeng5-5.31.1128's Welcome window crash on start
Product: Wine
Version: 1.7.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zturnxin(a)gmail.com
Classification: Unclassified
Created attachment 46822
--> http://bugs.winehq.org/attachment.cgi?id=46822
Log: terminal log and backtrace
Reproduce:
1. Download Baofeng5-5.31.1128 from url:
http://dl.baofeng.com/baofeng5/Baofeng5-5.31.1128.exe
$ sha1sum Baofeng5-5.31.1128.exe
e4dca110432999bcfd0c264fdfaf5d3d5c8da15b Baofeng5-5.31.1128.exe
2. Install Baofeng5-5.31.1128
wine Baofeng5-5.31.1128.exe
3. Click "立即体验" on the setup diaglog window.
4. Click "立即体验" on the "Welcome window"
Crash happens.
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https://bugs.winehq.org/show_bug.cgi?id=55593
Bug ID: 55593
Summary: F.E.A.R crashes with "Out of memory" error when
starting a new game
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: VladimirVSC(a)yandex.ru
Distribution: ---
Created attachment 75121
--> https://bugs.winehq.org/attachment.cgi?id=75121
Console output in Wine 8.0.2 and 8.15
The game was working fine in wine 7.0 but was broken in 8.0, where it was
constantly crashing in the middle of intro movie after a new game has been
started. In wine 8.0.2 the error have changed - now it crashes with "Out of
memory" error or with another "Program error" (console output attached). When
using the recent wine 8.15, the result is the same.
System: Linux Mint Debian Edition 5
CPU: Core-I5 12500
RAM: 16 Gb
Video: RTX 3060 Ti (driver 525.105.17)
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https://bugs.winehq.org/show_bug.cgi?id=58001
Bug ID: 58001
Summary: "Eador. Masters of the Broken World" bad map textures
after starting game
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galdralag(a)bk.ru
Distribution: ---
Created attachment 78262
--> https://bugs.winehq.org/attachment.cgi?id=78262
Broken game map
After starting campaign map is unplayable. See screenshot
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http://bugs.winehq.org/show_bug.cgi?id=19662
Summary: Lotus Freelance Graphics 2.1 hangs at the splash
screen
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: win16
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22946)
--> (http://bugs.winehq.org/attachment.cgi?id=22946)
Wine 1.1.27 +relay +seh +tid
Lotus Freelance Graphics 2.1 hangs at the splash screen and has to be killed.
Console output:
fixme:hook:SetWindowsHookEx16 System-global hooks (3) broken in Win16
fixme:ole:OleRegisterServer16 (FLWPresentation,...): stub
fixme:toolhelp:InterruptUnRegister16 (0000), stub.
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https://bugs.winehq.org/show_bug.cgi?id=53002
Bug ID: 53002
Summary: Wondershare Uniconverter 13 not working
Product: Wine
Version: 7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Created attachment 72370
--> https://bugs.winehq.org/attachment.cgi?id=72370
window shot
The program seems to install despite popping up a window saying it cannot
locate a file certutil.exe. Upon launching, the window displays in a
recognisable form although most text is displayed as little boxes and none of
the buttons do anything when clicked.
Copy of the window attached.
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http://bugs.winehq.org/show_bug.cgi?id=58246
Bug ID: 58246
Summary: HP Prime Virtual Calculator: crashes on start
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Misaka13514(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: df87b1c5d85eee4e1389ea28852dae98f8f47bb4
Distribution: ArchLinux
Created attachment 78586
--> http://bugs.winehq.org/attachment.cgi?id=78586
10.8 terminal output (crash)
Wine 10.8 crashes on start when I launch HP Prime Virtual Calculator
2.2.15270_2025_01_31.
It can be launched with Wine 10.7.
With the default Wine configuration, the unique lines in wine 10.8 logs are:
```
0164:fixme:enumeration:device_watcher_Start Unsupported filter:
L"System.Devices.AepService.ProtocolId:={4526e8c1-8aac-4153-9b16-55e86ada0e54}
AND System.Devices.Dnssd.Domain:=\"local\" AND
System.Devices.Dnssd.ServiceName:=\"_hpconnkit._tcp\""
0164:fixme:combase:GetRestrictedErrorInfo (00007FFFFE1FB8F0)
0164:fixme:combase:RoOriginateLanguageException 0x80004001, L"",
0000000000000000: stub
```
I have finished regression testing with the following results:
```
df87b1c5d85eee4e1389ea28852dae98f8f47bb4 is the first bad commit
commit df87b1c5d85eee4e1389ea28852dae98f8f47bb4
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Tue May 13 19:35:03 2025 +0200
windows.devices.enumeration: Implement DeviceWatcher async state changes.
dlls/windows.devices.enumeration/async.c | 143
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
dlls/windows.devices.enumeration/main.c | 87
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++------
dlls/windows.devices.enumeration/private.h | 2 ++
dlls/windows.devices.enumeration/tests/devices.c | 16 +++++++--------
4 files changed, 234 insertions(+), 14 deletions(-)
```
Distribution: Arch Linux
Architecture: x86_64
How to install:
Download
https://www.hpcalc.org/prime/pc/HP_Prime_Virtual_Calculator_x64_2025_01_31.…
sha256sum: 9858c0a3a889144ba17df351360effde759ba993a13ab1dd4b51b3e754654f2f
You can either use the installer or extract and run the program using the
following command:
```
binwalk -C "binwalk" -e "HP_Prime_Virtual_Calculator_x64_2025_01_31.exe"
msiextract -C "msi"
"binwalk/HP_Prime_Virtual_Calculator_x64_2025_01_31.exe.extracted/D10A8/a2"
wine "msi/HP/HP Prime Virtual Calculator/HPPrime.exe"
```
If you are using Arch Linux, you can also install it via AUR:
https://aur.archlinux.org/packages/hp-prime-virtual-calculator-bin
regression, win64
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https://bugs.winehq.org/show_bug.cgi?id=55985
Bug ID: 55985
Summary: S.T.A.L.K.E.R. Anomaly: Crashes when loading into save
file.
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mythicalnewt(a)gmail.com
Distribution: ---
Created attachment 75589
--> https://bugs.winehq.org/attachment.cgi?id=75589
Stacktrace from winedebugger
Anomaly launches and the main menu works perfectly, however when loading a save
file it crashes in the loading screen and wine debugger launches.
Wine versions 7.x and below work perfectly fine only wine 8.x crash in this
manner.
I made sure to delete all wineprefixes and .wine folder before running the
program.
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http://bugs.winehq.org/show_bug.cgi?id=58329
Bug ID: 58329
Summary: Smartsuite 3.1 installer crashes
Product: Wine
Version: 10.9
Hardware: x86-64
URL: https://archive.org/download/lotussmartsuiterelease3.1
forwindows/Lotus%20SmartSuite%20Release%203.1%20for%20
Windows.zip
OS: Linux
Status: NEW
Keywords: download, Installer, regression, win16
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: a0f4706a68f534c297817384bdb918b03ce38fd6
Distribution: Ubuntu
Created attachment 78698
--> http://bugs.winehq.org/attachment.cgi?id=78698
Wine 10.9 console output
The Lotus Smartsuite 3.1 installer crashes. I used all the default for testing.
The backtraces for Win 3.1 (16-bit) and Win NT4 (32-bit) look slightly
different so attaching both. Same with Win 10 mode so I'm assuming winver makes
no difference.
This started at
a0f4706a68f534c297817384bdb918b03ce38fd6 is the first bad commit
commit a0f4706a68f534c297817384bdb918b03ce38fd6
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Tue Mar 18 21:53:50 2025 +0100
win32u: Read the windows full handle from the shared memory
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http://bugs.winehq.org/show_bug.cgi?id=33302
Bug #: 33302
Summary: [regedit] text gets cut away
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fiziologus(a)gmail.com
Classification: Unclassified
Created attachment 44055
--> http://bugs.winehq.org/attachment.cgi?id=44055
screenshot with bug
regedit don't show about 4 char on the right side in edit dialog window if
value is multiline.
It's simulated bug 26365 (Geneforge 1)
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http://bugs.winehq.org/show_bug.cgi?id=58349
Bug ID: 58349
Summary: Build failure with clang for x86_64 target due to
recent RTTI changes
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: julliard(a)winehq.org
Regression SHA1: 9d05345d4419aa29e6d4b15456bfeab510d39823
Distribution: ---
Created attachment 78732
--> http://bugs.winehq.org/attachment.cgi?id=78732
build failure details
9d05345d4419aa29e6d4b15456bfeab510d39823 is the first bad commit
commit 9d05345d4419aa29e6d4b15456bfeab510d39823
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Jun 10 12:43:11 2025 +0200
msvcrt: Define C++ type info using RVAs for PE builds.
dlls/msvcp90/cxx.h | 26 ++++++++++++++++++++++++++
dlls/msvcrt/cxx.h | 26 ++++++++++++++++++++++++++
2 files changed, 52 insertions(+)
See attachment for the build failure details. 32-build doesn't have this kind
of problem.
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http://bugs.winehq.org/show_bug.cgi?id=58275
Bug ID: 58275
Summary: Wrong "range" selection logic using SHIFT
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
wine explorer
single select /lib
hit "SHIFT+a"
expected result : move selection to 1st item starting by "a"
observed result : group selects from 1st item starting by "a" to current
selection (here : /lib)
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http://bugs.winehq.org/show_bug.cgi?id=17614
Summary: Rise of Nations: Both mouse keys required for single
left-click
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://www.microsoft.com/games/thronesandpatriots/downlo
ads.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
I don't know when this first started, but this is apparent in Wine 1.0.0
through 1.1.16.
The cursor in Rise of Nations and it's expansion Thrones and Patriots ignores
right-clicks and left-clicks. Clicking BOTH left and right mouse button acts
as a left click.
There is a workaround. Editing the rise2.ini file, setting "ForceGDICursor=1"
allows the cursor/mouse to behave normally. It also corrects a transparency
problem with the cursor.
I don't know what traces might be relevant here...
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http://bugs.winehq.org/show_bug.cgi?id=58340
Bug ID: 58340
Summary: dbghelp: symt_add_func_line, possible use after free.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
ASan reports function `symt_add_func_line`.
There in line 446 memory gets accessed via the pointer `prev`
which got freed in `vector_add` by a HeapReAlloc.
An example ASan output is available here:
https://gitlab.winehq.org/bernhardu/wine/-/blob/asan-pe_2025-05-06_wine-10.…
This shows up only with ASAN_OPTION windows_hook_rtl_allocators=1.
A possible solution might be simply to repeat the assignment of `prev`
from line 429 after the `vector_add` in line 438?
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http://bugs.winehq.org/show_bug.cgi?id=58190
Bug ID: 58190
Summary: secur32:ntlm tests fail on Windows 11 24H2
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
secur32:ntlm has one failure on Windows 11 24H2:
ntlm.c:348: Running the client the second time.
ntlm.c:956: Test failed: Running the client returned SEC_E_NO_CREDENTIALS, more
tests will fail.
ntlm.c:973: Tests skipped: Authentication failed, skipping test.
This is likely because of the removal of NTLMv1 from Windows 11 24H2 and Server
2025: https://learn.microsoft.com/en-us/windows/whats-new/removed-features
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https://bugs.winehq.org/show_bug.cgi?id=50450
Bug ID: 50450
Summary: Ricoh Digital Camera Utility 5 crashes when switching
from Browser to Laboratory and vise versa
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: jke(a)pt.lu
Distribution: ---
Created attachment 69064
--> https://bugs.winehq.org/attachment.cgi?id=69064
Ricoh Digital Camera Utility 5 crashes when switching from Browser to
Laboratory and vise versa
Ricoh Digital Camera Utility 5 crashes when switching from Browser to
Laboratory and vise versa
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http://bugs.winehq.org/show_bug.cgi?id=24209
Summary: Burger Shop fullscreen
Product: Wine
Version: 1.2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danimothonline(a)gmail.com
Created an attachment (id=30479)
--> (http://bugs.winehq.org/attachment.cgi?id=30479)
Screenshot of the bug.
When Burger Shop is fullscreen(default behavior), the window is displayed on
the top left corner of the screen. The graphics are distorted a little bit and
the clicks are made as if the screen was actually placed in the middle of the
screen.
In the screenshot attached, note:
1) The slightly distorted graphics
2) How my mouse is positioned in the middle of the screen, and the "Challenge
Mode" is highlighted. All clicks have a position relevant to the center of the
screen instead of the top left.
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https://bugs.winehq.org/show_bug.cgi?id=51350
Bug ID: 51350
Summary: Horizon Chase freezes on startup
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 70207
--> https://bugs.winehq.org/attachment.cgi?id=70207
Horizon Chase default debug channels
When launching Horizon Chase, a game currently being given away on Epic Games
Store for free (until July 1st), the game seems to freeze on startup with the
music still playing.
Notably, in the logs, I see quite a few of error messages of this type,
although I'm not sure if they are related to the core issue:
0118:err:module:find_forwarded_export module not found for forward
'msvcr120.??0critical_section@Concurrency@@QAE@XZ' used by
L"C:\\windows\\system32\\concrt140.dll"
Full log with default debug channels is attached.
Let me know if you need more information or more detailed logs, I'm happy to
test and help resolve the issue.
Also, although I've tested with 6.10, 6.11 has the same issue, but that version
seems to be quite buggy from what I've heard, so I figured a test with 6.10
would be more useful.
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http://bugs.winehq.org/show_bug.cgi?id=58286
Bug ID: 58286
Summary: Cannot create a 64-bit wineprefix with old wow64
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression, source, win64
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: cb87d40cd4a8837826ea76efc91371ab09eb9d63
Distribution: Ubuntu
Created attachment 78634
--> http://bugs.winehq.org/attachment.cgi?id=78634
config.logs
Since commit cb87d40cd4a8837826ea76efc91371ab09eb9d63 I have been unable to
create a 64-bit wineprefix when I build Wine. This is running without first
using "make install".
wine: created the configuration directory '/tmp/wine/wineprefix'
wine: WINEARCH set to win64 but '/tmp/wine/wineprefix' is a 32-bit
installation.
Whereas /tmp/wine/wineprefix does not initially exist. It is created by Wine,
but then insists it's 32-bit and immediately exits.
- New wow64 works fine
- 32-bit works fine
- -O0 and -O2 make no difference
- The prebuilt debs work fine
commit cb87d40cd4a8837826ea76efc91371ab09eb9d63
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Feb 14 15:32:19 2025 +0100
makefiles: Create wine as a symlink to tools/wine/wine.
This commit cannot be reverted, but checking out the commit before fixes the
issue.
My process as per
https://gitlab.winehq.org/wine/wine/-/wikis/Building-Wine#shared-wow64
1. Build 64-bit-only
2. Build 32-bit
3. Build 64-bit-wow
This is the same process I have always used.
I know there's been a number of changes in this area so I don't know how to
work around it.
In all cases I use Debian Stable chroots (with schroot) but the same result
using Debian Testing.
If it's me doing something stupid then I apologise in advance.
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http://bugs.winehq.org/show_bug.cgi?id=58182
Bug ID: 58182
Summary: Virtual desktop corked in 10.6
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
Distribution: ---
Created attachment 78478
--> http://bugs.winehq.org/attachment.cgi?id=78478
messed up virtual dektop
Fedora 41
wine-devel-10.6-1.1.x86_64
Xfce 4.18
This is a disaster!
$ wine explorer /desktop=Notepad,1680x1050
open full screen. The dimensions are ignored.
$ wine explorer /desktop=Notepad,1680x1050 notepad.exe (or what ever program
you want)
[1] opens in the upper left of the screen
[2] the top of the decorations bar opens underneath the "panel 1" bar, so you
can not grab the windows and move it
[3] once mouse clicked inside the virtual desktop, the mouse can not be used
off the virtual desktop. (You have to click the "X" in the upper right to
exist the program to get your mouse back.)
[4] the virtual desktop opens a shadow of the panel 1 off to its left (will
provide a screen shot). Note that it does not include itself in the shadow
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https://bugs.winehq.org/show_bug.cgi?id=44453
Bug ID: 44453
Summary: 30525
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thekagles(a)gmail.com
Distribution: ---
Created attachment 60394
--> https://bugs.winehq.org/attachment.cgi?id=60394
30525
30525
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http://bugs.winehq.org/show_bug.cgi?id=58357
Bug ID: 58357
Summary: Videos in the Atomic Heart game and in Resident Evil 7
Biohazard are not played
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jon9097(a)gmail.com
Distribution: ---
Created attachment 78745
--> http://bugs.winehq.org/attachment.cgi?id=78745
Scr
Videos in the Atomic Heart game and in Resident Evil 7 Biohazard are not
played. If you use GE-Proton, then the videos in the game are played.
Since this works in GE-Proton, you can transfer this solution to wine.
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https://bugs.winehq.org/show_bug.cgi?id=47147
Bug ID: 47147
Summary: Visual Pinball X crash with wine staging but works
with normal wine dev
Product: Wine-staging
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adec2010(a)hotmail.co.uk
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Visual Pinball X does not run in wine staging but does in normal wine
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http://bugs.winehq.org/show_bug.cgi?id=58247
Bug ID: 58247
Summary: ABNT Keyboard Not Working Properly in Wine with
Wayland Driver
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: xnep1(a)hotmail.com
Distribution: ---
Created attachment 78588
--> http://bugs.winehq.org/attachment.cgi?id=78588
Tracefile with winedebug=keyboard,key showing "/" not working
When running Wine applications using the Wayland driver, certain keys on the
Brazilian ABNT2 keyboard (such as the slash /, question mark ?, and other
special characters) do not function correctly. These keys either generate no
character.
In contrast, when using the X11 driver (wine X11), the same keys function as
expected, and the correct characters are produced. Upon inspection, the scan
codes received under Wayland are extended (e.g., 0x259 instead of 0x59 for the
slash key), which seems to lead to incorrect mapping or interpretation by Wine.
This issue appears to stem from incomplete or incorrect handling of extended
scan codes or keyboard layout mapping for the br-abnt2 layout in the Wayland
input.
In my tests, I forced the correct scan code for the slash key (0x59), and after
this adjustment, the key started working properly again.
I have attached a trace log file showing the key input events during the
failure. Although I am currently using a modified version of Wine to generate
this trace, the problem also occurs on the stable Wine release. (It's late and
I'm not going to redo the test just to have a clean trace file. Sorry.)
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https://bugs.winehq.org/show_bug.cgi?id=48083
Bug ID: 48083
Summary: Directory name with dot as a last character
Product: Wine
Version: 4.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: bi.ja(a)seznam.cz
Distribution: ---
Hi if you create directory name with dot as a last character, wine goes up in
directory structure.
So if you have
c/users/user/Local Settings/Application Data/ČSOB Pojišťovna, a.s.
wine goes to c/users/user/Local Settings/Application Data/
I tested it with winefile.
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https://bugs.winehq.org/show_bug.cgi?id=57097
Bug ID: 57097
Summary: Keyboard inputs for special characters on non-english
keyboards are switched in winewayland
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: sutupud(a)yahoo.com
Distribution: ---
I noticed that if I use a german keyboard layout, the key mapping seems to be
off. I'm using kwin_wayland (but also tested on sway, same result).
The regular lower keys are ok, but example, ö produces ü, # produces ä, etc.
Looking at dlls/winewayland.drv/wayland_keyboard.c, I saw that there are
different lookup tables for different languages (scan2vk_qwerty,
scan2vk_azerty. scan2vk_qwertz, ...), so my first quess was that something
might be switched there.
But that doesn't really seem the case, changing it to always use
`scan2vk_qwertz ` regardless of `lang` makes it work.
I don't really have a very good understanding of how this is supposed to work,
but does the appliaction really need to do such a translation? Isn't that
already handled by the layout being passed in? At least that would explain why
it works when doing no such lookup at all.
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http://bugs.winehq.org/show_bug.cgi?id=58336
Bug ID: 58336
Summary: You apparently didn't choose any bugs to modify.
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression, source
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Anubis can sometimes lose the data you are submitting to Bugzilla. Because
there's a redirect you cannot simply hit refresh and resubmit it. It is lost.
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http://bugs.winehq.org/show_bug.cgi?id=58355
Bug ID: 58355
Summary: Coliliner is missing some icons
Product: Wine
Version: 10.9
Hardware: x86-64
URL: https://web.archive.org/web/20110122132704/http://colinbus.com/downloads/colilinersetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78742
--> http://bugs.winehq.org/attachment.cgi?id=78742
wine-10.9-214-g19441ac8046 console output
Coliliner is missing some icons that are visible in Windows 10.
Reported by user at https://forum.winehq.org/viewtopic.php?t=40957 and I can
confirm this behaviour with wine-10.9-214-g19441ac8046 and Staging 10.9.
0024:fixme:olepicture:OleLoadPictureEx 01C66554, 57431, 1,
{7bf80980-bf32-101a-8bbb-00aa00300cab}, 0, 0, 0, 0031F6B0, partially
implemented.
0024:fixme:ole:OLEFontImpl_QueryInterface () : asking for unsupported interface
{7fd52380-4e07-101b-ae2d-08002b2ec713}
0024:fixme:ole:OLEFontImpl_IPersistPropertyBag_InitNew (025F9970), stub!
0024:fixme:ole:OLEFontImpl_QueryInterface () : asking for unsupported interface
{7bf80980-bf32-101a-8bbb-00aa00300cab}
0024:fixme:olepicture:OLEPictureImpl_QueryInterface () : asking for unsupported
interface {b196b283-bab4-101a-b69c-00aa00341d07}
Tried native ole32 but that creates an OOM error.
Tried native oleaut32 but that reports another issue with an .ocx and exits.
sha1sum: 33a79caecc051c758a50beebea45089b0fd53090 colilinersetup.exe
https://web.archive.org/web/20110122132704/http://colinbus.com/downloads/co…
jet40 required.
The application also takes significantly longer to load than in Windows, but I
suspect it may be the same cause. If not, I'll open a new bug report at a later
date.
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https://bugs.winehq.org/show_bug.cgi?id=55212
Bug ID: 55212
Summary: Need for Speed SHIFT demo crashes due to HLSL syntax
error "unexpected '<', expecting ';' or ','"
Product: vkd3d
Version: 1.8
Hardware: x86-64
URL: https://www.fileplanet.com/archive/p-69053/Need-For-Sp
eed-Shift-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Created attachment 74822
--> https://bugs.winehq.org/attachment.cgi?id=74822
VKD3D_SHADER_DEBUG=trace WINEDEBUG=+d3dcompiler
0024:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0024:err:d3dcompiler:D3DCompile2 Shader log:
0024:err:d3dcompiler:D3DCompile2 <anonymous>:1:40: E5000: syntax error,
unexpected '<', expecting ';' or ','
0024:err:d3dcompiler:D3DCompile2
This seems to be the relevant trace:
vkd3d:0024:trace:preproc_lexer_parse float4x4 worldViewProj : WORLDVIEWPROJ <
bool appEdit = false ; > ;
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https://bugs.winehq.org/show_bug.cgi?id=48380
Bug ID: 48380
Summary: Visual Basic 6 - Error
Product: Wine
Version: 5.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jopiodz00(a)gmail.com
Distribution: ---
Created attachment 66137
--> https://bugs.winehq.org/attachment.cgi?id=66137
backtrace.txt & Visual Basic 6 portable .exe
This error presents itself when you try to load a project.
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https://bugs.winehq.org/show_bug.cgi?id=55432
Bug ID: 55432
Summary: PlanetSide 2: White screen when running launcher
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
I am using Steam, so when I click "Play" in Steam, the black screen whith
DayBreak logo appears for a second or two, and then it says for few more
moments black and then turns all white.
After following the suggestion to add "--disable-gpu" in
https://www.reddit.com/r/linux_gaming/comments/va7qag/planetside_2_only_loa…
, launcher starts just fine. After that, the BattleEye error occurs, blocking
to run the game.
System:
$ inxi -Gxxx
Graphics:
Device-1: Intel DG2 [Arc A770] driver: i915 v: kernel arch: Gen-12.7 pcie:
speed: 2.5 GT/s lanes: 1 ports: active: HDMI-A-1,HDMI-A-2 empty: DP-1,
DP-2, DP-3, DP-4, HDMI-A-3 bus-ID: 03:00.0 chip-ID: 8086:56a0
class-ID: 0300
Display: wayland server: X.org v: 1.20.14 with: Xwayland v: 22.1.9
compositor: gnome-shell v: 44.3 driver: gpu: i915 display-ID: 0
Monitor-1: HDMI-A-1 model: BenQ G2420HDBL serial: RAB03454SL000
res: 1920x1080 dpi: 92 size: 477x268mm (18.78x10.55") diag: 604mm (23.8")
modes: max: 1920x1080 min: 720x400
Monitor-2: HDMI-A-2 model: Philips FTV serial: 16843009 res: 1920x1080
dpi: 76 size: 640x360mm (25.2x14.17") diag: 734mm (28.9") modes:
max: 1920x1080 min: 640x480
API: OpenGL v: 4.6 Mesa 23.1.5 renderer: Mesa Intel Arc A770 Graphics
(DG2) direct-render: Yes
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https://bugs.winehq.org/show_bug.cgi?id=46475
Bug ID: 46475
Summary: Enlarging the text via mouse-wheel in wordpad does not
adapt the character spacing
Product: Wine
Version: 4.0-rc6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 63298
--> https://bugs.winehq.org/attachment.cgi?id=63298
Image showing the issue
Open wordpad, enter some words.
Hold ctrl and use the scroll-wheel, the zoom doesn't work properly.
"winetricks riched20" works around the issue.
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http://bugs.winehq.org/show_bug.cgi?id=58342
Bug ID: 58342
Summary: Loading/Generating SSL certificate for game server
fails (PFXImportCertStore flags 00000100 not
supported)
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: madbyte(a)tuta.io
Distribution: ---
Created attachment 78719
--> http://bugs.winehq.org/attachment.cgi?id=78719
wine generate log with WINEDEBUG=+crypt
I'm trying to run an in-dev game server for SPTarkov:
https://github.com/sp-tarkov/server-csharp
The software tries to generate a new cert via the following code:
https://github.com/sp-tarkov/server-csharp/blob/main/Libraries/SPTarkov.Ser…
Compiling the server for Linux natively and running it works fine & a
certificate.pfx file is created no issues.
When running the server through wine (main use case), cert creation fails with
the following lines (see attached log ''):
01c4:trace:crypt:PFXIsPFXBlob (00007F2C1898A390)
01c4:trace:crypt:CryptQueryObject returning 1
01c4:fixme:crypt:PFXImportCertStore flags 00000100 not supported
System.Security.Cryptography.CryptographicException: Success.
at
System.Security.Cryptography.X509Certificates.X509CertificateLoader.ImportPfx(ReadOnlySpan`1
data, ReadOnlySpan`1 password, X509KeyStorageFlags keyStorageFlags)
When generating a cert file via the Linux native server & then trying to run
the windows server, I get the following lines:
01dc:trace:crypt:CryptQueryObject returning 1
01dc:fixme:thread:NtQueryInformationThread ThreadIdealProcessorEx info class -
stub
01dc:fixme:thread:SetThreadIdealProcessorEx (FFFFFFFFFFFFFFFE 00007F2E5AB99EC0
00007F2E5AB99EC0): stub
01dc:fixme:crypt:PFXImportCertStore flags 00000100 not supported
01dc:fixme:thread:NtQueryInformationThread ThreadIdealProcessorEx info class -
stub
01dc:fixme:thread:SetThreadIdealProcessorEx (FFFFFFFFFFFFFFFE 00007F2E5AB979F0
00007F2E5AB979F0): stub
System.Security.Cryptography.CryptographicException: Success.
at
System.Security.Cryptography.X509Certificates.X509CertificateLoader.ImportPfx(ReadOnlySpan`1
data, ReadOnlySpan`1 password, X509KeyStorageFlags keyStorageFlags)
Since `01dc:fixme:crypt:PFXImportCertStore flags 00000100 not supported` is in
both logs, it's possible that the `PKCS12_PREFER_CNG_KSP` flag might be the
issue:
https://github.com/wine-mirror/wine/blob/master/include/wincrypt.h#L3993
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=51666
Bug ID: 51666
Summary: HiSuite
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aykutboray(a)gmail.com
Distribution: ---
I installed Huawei Husite 11.0.0.550_OVE a few days ago and today I connected
my phone but it cannot see my phone. I did all the settings on the phone.
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http://bugs.winehq.org/show_bug.cgi?id=58258
Bug ID: 58258
Summary: TWAIN + SANE integration does not appear to work
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tshah.dental(a)gmail.com
Distribution: ---
There is some documentation about the SANE integration here:
https://gitlab.winehq.org/wine/wine/-/wikis/Wine-User's-Guide#scanners
However, I have tried to make it work with various scanners and each time I use
xsane or some other sane front-end, it doesn't detect my scanner. Is any work
being done on this?
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http://bugs.winehq.org/show_bug.cgi?id=58353
Bug ID: 58353
Summary: Wiki FAQ page: missing header in .reg-file examples
for import
Product: WineHQ Gitlab
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gitlab-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spin.in.het(a)web.de
Distribution: ---
On the section
https://gitlab.winehq.org/wine/wine/-/wikis/FAQ#how-do-i-associate-a-native…,
samples of registry snippets for importing do not work because the following
header line is not part of the snippets (it took some time to figure this out):
> Windows Registry Editor Version 5.00
It would be nice if this can be added.
Note: doing import via command line (regedit file.reg) shows no error. Only
when import is done from the regedit gui, an error is specified. Tested with
wine-9.0 (Ubuntu 9.0~repack-4build3), as part of Kubuntu 24.04.
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http://bugs.winehq.org/show_bug.cgi?id=58352
Bug ID: 58352
Summary: Magic School Bus Explores in the Age of Dinosaurs
doesn't play videos.
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ir50_32
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Under wine 10.9, attempting to start Magic School Bus Explores in the Age of
Dinosaurs in a clean prefix results in a silent black screen that requires
clicking the mouse a bunch of times to get past it.
Playing the game results in certain areas where the game will seem to stop
responding while waiting for a video to complete. Such as exiting the bus. The
BGM keeps playing, and the background image keeps updating, but the video
itself doesn't play at all, and the user's input is ignored until the video
finishes "playing".
When this happens, we see stub messages from mciavi in the console.
As a workaround for the required clicking, placing a copy of ir32_32.dll from a
WinXP SP3 x86 installation in the game's install directory will result in the
audio playing during the initial black screen and allow it to continue without
user input, but we still get no video output.
Console log attached.
As a note for anyone trying to reproduce this bug: The game's installer won't
work due it requiring 256 color mode to run, and the suggested workaround on
the Wiki (DxWnd) not being able to handle 16-bit NE executables.
To get past the installer issues, You'll either need to have old enough
hardware to run X in 256 color mode, or use a VM to install it and copy the
resulting files (and "HKLM\Software\Microsoft\Microsoft Kids" registry keys)
over.
You'll also need to fix the system.ini in the wine prefix, to enable the
vidc.IV31 and vidc.IV32 lines or the game will refuse to start.
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https://bugs.winehq.org/show_bug.cgi?id=43233
Bug ID: 43233
Summary: Disabling strict draw ordering causes background
textures in FFXIV not to render properly
Product: Wine-staging
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spryor(a)redhat.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
In FFXIV, there are several areas that have a sort of fog texture over some of
the lower "skybox" uninteractable area. When disabling strict draw ordering,
the game performs much faster, but these textures fail to render, or flicker,
or flicker in a grid. However, enabling strict draw ordering is a pretty big
performance hit (about 15-20 fps hit in most situations)
Attached are pictures of two areas both with strict draw ordering and without.
It was difficult to catch it at a moment where all the splotches of background
were there, but the difference should still be clear
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https://bugs.winehq.org/show_bug.cgi?id=40916
Bug ID: 40916
Summary: The Bureau: XCOM Declassified (Steam) fails to start
(.Net4 installed)
Product: Wine
Version: 1.9.13
Hardware: x86
URL: http://store.steampowered.com/app/65930/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 55015
--> https://bugs.winehq.org/attachment.cgi?id=55015
plain terminal output + Protection Id log
I installed .Net4 via winetricks in the 32-bit Wine prefix to prevent an early
crash due to bug #34643. Other than that, only corefonts and Nvidia Physx are
installed, gameoverlayrenderer.dll is disabled.
When I launch the game an empty, black window is opened, titled 'The Bureau:
XCOM Declassified (32-bit, DX9)'. The game executable constantly uses 100% CPU,
but the game doesn't load. The process has to be killed to quit.
Changing Windows profile to Vista or Seven doesn't help.
This bug seems to be specific to the Steam version because the game starts
properly when using an 'unofficial' .exe for the game.
wine-1.9.13-114-gb1930ee
Fedora 24 x86_64
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http://bugs.winehq.org/show_bug.cgi?id=20843
Summary: Virtual colour depth & full screen resolution?
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Would it be technically possible to implement a virtual desktop that allows you
to set the colour depth and resolution, but then wine will stretch the virtual
desktop to full-screen or to a custom resolution?
What would happen if you fooled a game that needed 256 colour depth into
thinking that's what it is running in while it is actually running at 24bit?
I ask this as I am unable to change my colour depth and reduce my resolution
below 640x480. And even when I could change my colour depth it meant restarting
the X-server. I assume other people will also have this problem.
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http://bugs.winehq.org/show_bug.cgi?id=31367
Bug #: 31367
Summary: "OK" button in folder selecting dialog of XMPSetup is
always unavailable
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 41208
--> http://bugs.winehq.org/attachment.cgi?id=41208
Log: XMPSetup folder open dialog broken
1. Download XMPSetup:
http://xmp.down.sandai.net/kankan/XMPSetup_4.9.0.1099-www.exe
1.5. (Optional)
Works around bug 31366 with `winetricks riched20` for displaying file path in
the file open dialog
2. Start with Wine XMPSetup
3.
- Click "接受"/"OK"
- Click "下一步"/"Next"
- Click "浏览"/"open" to open the "Select an Folder Dialog"/"选择文件夹"
- Select any folder in the dialog
Expect result:
the "OK"/"确定" button should be available
Actual result:
the button is always grey and unavailable
Not sure if the below message is related:
--- snip ---
fixme:shell:BrsFolder_OnCreate flags BIF_NEWDIALOGSTYLE partially implemented
fixme:shell:BrsFolder_OnCreate flags 110 not implemented
--- snip ---
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http://bugs.winehq.org/show_bug.cgi?id=32445
Bug #: 32445
Summary: PuTTY window does not receive focus when "Allow window
manager to control windows" option disabled
Product: Wine
Version: 1.5.19
Platform: x86-64
URL: http://www.chiark.greenend.org.uk/~sgtatham/putty/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
I noticed this issue testing PuTTY 0.62 with wine-1.5.19-74-g4bb92e1. Testing
on Lubuntu 11.10 (OpenBox 3.5.0 WM).
When the "Allow the window manager to control the windows" option has been
disabled using winecfg, the PuTTY terminal window does not receive keyboard
input. Instead the console window which you ran putty.exe from receives input.
That only applies to the PuTTY terminal window, not the initial settings
window. It also only applies when *not* in virtual desktop mode.
To reproduce:
- Disable "Allow the window manager to control the windows" in winecfg
- Download and run putty.exe. The PuTTY Configuration window appears. Note
that initially it does not seem to have focus; the window title bar is grey not
blue. However the window does actually have focus and receives keyboard input.
- Connect to a server. E.g. enter telehack.com for Host Name, Telnet for
connection type and click the Open button.
- The terminal window appears after a few seconds. It seems to be focused
(title bar blue) but even if you click in the window, the characters you type
appear in the console. (If you activate another window before clicking in the
PuTTY one, input goes to that window instead.)
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http://bugs.winehq.org/show_bug.cgi?id=23301
Summary: Steam 2010 version: tooltips popups even when the
steam windows isn't top-active one
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
Created an attachment (id=29052)
--> (http://bugs.winehq.org/attachment.cgi?id=29052)
Fragment of a screenshot showing the bug in action.
If I've got Steam client window opened on a page where some help tooltips are
expected to popup on mouseover's over some UI elements they would popup and
show as a top z-order window no matter is the Steam windows currently active
one or not. An example how might it look like may be seen in attached
screenshot.
Easiest page to trigger the bug is the "Game details" view in the games library
for the games with "Achievements" available - there would be tooltip popups
when moving the mouse pointer over the pictures representing the achievements.
This behavior was spotted with wine versions starting at about 1.2-rc1 and up
to current 1.2-rc4. Can't tell if earlier versions of Wine suffered the same
bug as I haven't got enough free time to compile and do some tests with em.
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https://bugs.winehq.org/show_bug.cgi?id=51310
Bug ID: 51310
Summary: Steam - gameoverlayrenderer.dll issue, fps loss and/or
stuttering if not disabled
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gab.pulcio(a)gmail.com
Distribution: ---
Basically many games relies on gameoverlayrenderer.dll, if I disable it (which
I did for now) they won't launch at all... a game that doesn't launch is
"Spintires - Mudrunner" for example.
Disabling it though resolves a lot of problems, more FPS in a lot of games
(with it enabled there is an annoying stuttering and constant FPS drop, every
second) BUT there is this little problem: many games won't launch with it
disabled.
So, I tried to disable the steam overlay and re-enabling
gameoverlayrenderer.dll, it should've fixed the FPS issue, only a few games
benefits from this though.
I think that disabling the overlay through steam settings doesn't completely
remove that garbage, thus the FPS drop/stuttering even without overlay.
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https://bugs.winehq.org/show_bug.cgi?id=43355
Bug ID: 43355
Summary: Age of Empires 2 HD (Steam) locks up on joining
multiplayer in lobby
Product: Wine-staging
Version: 2.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paulthetall(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58701
--> https://bugs.winehq.org/attachment.cgi?id=58701
screenshot freeze window
Age of Empires 2 HD (Steam) locks up on joining multiplayer in lobby. You can
see the list with games, but when joining, the screen freezes after waiting a
bit. You have to force quit Age2 HD to get out of the screen.
Wine output debug is this:
https://drive.google.com/open?id=0B1hInJN7W9-hNVNQblVYRGUzMDQ
Attached screenshot of where it freezes. Normal Wine has not the issue.
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http://bugs.winehq.org/show_bug.cgi?id=33967
Bug #: 33967
Summary: Mavis Beacon 8: Page fault on all typing lessons/games
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Classification: Unclassified
Created attachment 45118
--> http://bugs.winehq.org/attachment.cgi?id=45118
Wine 1.6-rc4 crash log
This is version 8 of Mavis Beacon Teaches Typing and it has a pagefault on all
lessons and games. Attached is the log running first in WinXP mode and then in
Win98 with backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=24525
Summary: Sharing of Files does not work - Application
"DVRManager" from Kathrein Germany - MFSServer
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: panther(a)toppoint.de
panther@Akela:~/.wine/drive_c/Programme/Kathrein/DVRManager$ wine UFS822.exe
fixme:advapi:RegisterEventSourceW ((null),L"bgsvcgen"): stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0004,0x0000,0x00000000,(nil),0x0001,0x00000000,0x73e7d4,(nil)):
stub
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
--- Main Menue is shown.... selecting MFS-Server ... selecting Shareing
Server...
fixme:share:NetShareEnum Stub ((null) 502 0x33dbb4 -1 0x33dba8 0x33dbb8
0x33dbbc)
fixme:share:NetShareEnum Stub ((null) 502 0x33d538 -1 0x33d52c 0x33d53c
0x33d540)
--- asked for user/password....
so no crash anymore... but the NetShare does not work!
Any help? A new bug!
Download:
http://www.kathrein.de/esc-kathrein/data/receiver/pc-programm/dvr-manager-2…
YS
Panther
PS: It was a test with version Wine 1.3.3
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http://bugs.winehq.org/show_bug.cgi?id=22647
Summary: MindManager X5 Pro and MindManager 7
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: crramirez(a)gmail.com
Created an attachment (id=27859)
--> (http://bugs.winehq.org/attachment.cgi?id=27859)
Mindmap without showing text
This application runs well, but they do not draw text correctly or do not draw
text at all. See the screenshots.
The applications are fast enough to be usable. The strange thing is that in
CrossOver 9.0 that is wine 1.1.34 based. It draws correctly but it is to slow.
I think that could be one of two problems:
* Font engine, due to CrossOver and wine have different ones.
* DIB Engine, maybe the dib engine was changed in recent wine versions and in
CrossOver don't.
Anyone can help me to do further tests in order to this issue be fixed?
Regards
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https://bugs.winehq.org/show_bug.cgi?id=48327
Bug ID: 48327
Summary: game sinvr fails to load <Missing stacktrace
information>
Product: Wine
Version: 4.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: raistlinlives101(a)hotmail.com
Distribution: ---
Created attachment 66052
--> https://bugs.winehq.org/attachment.cgi?id=66052
backtrace
upon attempting to execute game.exe file an error is encountered.
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http://bugs.winehq.org/show_bug.cgi?id=34952
Bug #: 34952
Summary: I wanna be the guy game: crashes after playing for
long periods
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
Classification: Unclassified
Created attachment 46578
--> http://bugs.winehq.org/attachment.cgi?id=46578
Backtrace produced by Wine on game crash.
This game crashes completely, after playing for a long time and then Wine
creates a debug screen to save.
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https://bugs.winehq.org/show_bug.cgi?id=47659
Bug ID: 47659
Summary: Game crashes when started
Product: Wine
Version: 4.14
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: phorcys19(a)gmail.com
Created attachment 65102
--> https://bugs.winehq.org/attachment.cgi?id=65102
Bug report
Monster Girl Rancher game (https://aryion.com/forum/viewtopic.php?f=79&t=52831)
crashes on startup.
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https://bugs.winehq.org/show_bug.cgi?id=40161
Bug ID: 40161
Summary: TrackMania United Forever - the vehicle turns left
itself
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcin.marcin.m(a)gmail.com
Distribution: ---
Installed TrackMania United Forever, applied the latest patch (2.11.26).
Started the race. After the countdown, the vehicle turns left as though the
left arrow were pressed and held. After pressing the right arrow, the game
proceeds as usually.
Apart from a flood of fixme's, nothing interesting can be found in the logs.
Using Wine1.8. Tried wine-staging 1.9.3, but the results are exactly the same.
Installing d3d9 by winetricks changes absolutely nothing (but why should it?)
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https://bugs.winehq.org/show_bug.cgi?id=48332
Bug ID: 48332
Summary: Age of Mythology: The Titans multiplayer isn't
working.
Product: Wine
Version: 4.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: miltiadesxri(a)gmail.com
Distribution: ---
Hello,
this is an old bug but i don't know how to fix it. So I installed the gold
edition and voobly to be able to play multiplayer, used winetricks to install
directplay and msxml 4.0. Everything works fine till I get in the in-game lobby
where I see that my ip is 0.0.0.0 and no other players are able to connect, if
I try to join and existing game it just times out. After some search I found
this: [https://source.winehq.org/patches/data/110549], this nice guy seemed to
provide a solution, so I tried to edit the socket.c file to make it look like
his patch, the thing is that the 4.0.3 socket.c file is a bit different and
almost all the functions have different names so that makes it to difficult to
compare. I'm sorry if this a bad written post and my explanation might be off
but I would like to ask your advice.
Thanks in advance and Merry Christmas,
Miltiades
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https://bugs.winehq.org/show_bug.cgi?id=39434
Bug ID: 39434
Summary: GTA Vice City: Textures dissapears or blinks while
moving or rotating camera
Product: Wine
Version: 1.7.52
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: geeronzero(a)gmail.com
Distribution: ---
Created attachment 52544
--> https://bugs.winehq.org/attachment.cgi?id=52544
screenshots
Textures dissapears or blinks while moving or rotating camera. Gta Vice City
version is 1.1. This bug is in normal game and my mods. Textures dissapears
only on stock game objects - buildings, roads, trees. The handmade models are
ok(cars, roads, buildings, e.t.c). Also there is a problem with a movie in the
begginning - there is a music, but i see the blank screen.
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https://bugs.winehq.org/show_bug.cgi?id=40591
Bug ID: 40591
Summary: a program doesn´t run it begin but in a few time it
crash
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhony.ardila03(a)gmail.com
Distribution: ---
Created attachment 54442
--> https://bugs.winehq.org/attachment.cgi?id=54442
the game start, then when the game begin it stop and show this report
the game is darksiders 2, im using ubuntu 14.04 lts, the game show the intro,
then it crash and say, we have a serious prooblem.
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https://bugs.winehq.org/show_bug.cgi?id=47949
Bug ID: 47949
Summary: .NET 4.x and later do not run on MacOS with 64 bit
prefix
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pembertona(a)gmail.com
No matter the release version, I have not seen a .NET 4.x implementation
running on Mac OS in a win64 prefix.
After many attempts, all paths of installing, upgrading, repairing, etc. end
with:
Application: 64-console4.exe\nFramework Version: v4.0.30319\nDescription: The
process was terminated due to an internal error in the .NET Runtime at IP
000006447F1D6F19 (000006447F100000) with exit code 80131506.\n"
That memory address is the clr.dll itself.
Is anyone aware of any users ever getting MacOS + win64 + .NET 4.x or later
working with wine?
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https://bugs.winehq.org/show_bug.cgi?id=48098
Bug ID: 48098
Summary: Internet Explorer does not accept cookies. Does it
accept ActiveX commands?
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: lvalledm(a)gmail.com
Distribution: ---
Internet Explorer does not accept cookies. I need to use a web that only runs
in Internet Explorer, because of ActiveX commands, but it also uses cookies.
Not sure if ActiveX commands are working, because web doesn't allow to get that
point, as web browser doesn't accept cookies, and can't enable/disable in
application properties
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https://bugs.winehq.org/show_bug.cgi?id=48081
Bug ID: 48081
Summary: Oregon Trail II will not start in 16-bit mode
Product: Wine
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sebastian(a)stillion.com
Distribution: ---
Created attachment 65632
--> https://bugs.winehq.org/attachment.cgi?id=65632
Detailed report of the bug
The 16-bit version of Oregon Trail II will not run. It will crash if you try to
run it. Will run on 32-bit and 16-bit versions of Windows.
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https://bugs.winehq.org/show_bug.cgi?id=47881
Bug ID: 47881
Summary: Whenever I try to solve an ODE, a window pops up
saying that there has been a serious issue. Pretty
sure it has something to do with Wine and not my
Polymath license.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: erica.rs45(a)gmail.com
Distribution: ---
Created attachment 65376
--> https://bugs.winehq.org/attachment.cgi?id=65376
Polymath crashes when trying to solve ODEs
Polymath crashes when trying to solve ODEs
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https://bugs.winehq.org/show_bug.cgi?id=47983
Bug ID: 47983
Summary: Error when trying to play the game Duskers via
standalone exe
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: catx.catcraft(a)gmail.com
Distribution: ---
Created attachment 65499
--> https://bugs.winehq.org/attachment.cgi?id=65499
Backtrace log generated by wine
Error when trying to play the game Duskers via standalone exe
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https://bugs.winehq.org/show_bug.cgi?id=47962
Bug ID: 47962
Summary: foobar2000 occasionally starts with a black screen and
won't go back to normal without deleting a
configuration file that is corrupted.
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ryan.farmer.android(a)gmail.com
Distribution: ---
foobar2000 occasionally starts with a black screen and won't go back to normal
until you delete an (apparently) corrupt configuration file
There is a workaround, involving deleting the file foo_ui_std.dll.cfg from the
foobar2000 configuration directory under "Application Data" in the Wine folder,
and restarting the program.
It has been doing this for at least several versions of both foobar2000
(including the 1.4.x releases and 1.5.x betas) and Wine, but I never got around
to reporting it.
it has happened under Fedora 30 and 31, using GNOME on Wayland, on Intel
Skylake graphics (if that has anything to do with it).
I'll submit a screenshot when it happens again.
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https://bugs.winehq.org/show_bug.cgi?id=47861
Bug ID: 47861
Summary: Application Postbox crashes when composing new mail
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: subs(a)qcontinuum.plus.com
Distribution: ---
Created attachment 65365
--> https://bugs.winehq.org/attachment.cgi?id=65365
Output from postbox.exe when running under wine 4.17
Before compiling wine from sources (see bug 47755) I ran wine 4.0.2 from the
stable binary branch for Ubuntu from winehq. The application ran just fine.
Following the aforementioned bug, I had to remove the binary and compile wine
4.17 from the recent sources. From this point onward, my Postbox e-mail
application crashes each time I try to create a new e-mail message. The
application launches and seems to run OK and I can browse messages, but I
cannot create a new message.
I have attached the output log.
I am running on Linux Mint 19.2.
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https://bugs.winehq.org/show_bug.cgi?id=47946
Bug ID: 47946
Summary: RichEdit Components with Fast Report are freezing the
application
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: tanasa(a)daarwin.de
Distribution: ---
Hello,
We are developing an application using Delphi 10 Seattle and we are having some
issues with the FastReport Component with wine in Linux. We are using in
FastReport a component that should display some RTF from Database, a RichEdit
Component and when we want to preview the report the application is freezing
and there is no way to use or even close the application. The entire
application is working perfectly, we are only having problems handling the
RichEdit component from FastReport.
Do you have any idea or some tips for us to fix this problem?
Thank you!
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https://bugs.winehq.org/show_bug.cgi?id=47921
Bug ID: 47921
Summary: I have been trying to use chemistry program but they
all come whit these errors
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: clau_diita(a)hotmail.es
Distribution: ---
Created attachment 65418
--> https://bugs.winehq.org/attachment.cgi?id=65418
Problem with Magtran program.
I have been trying to use chemistry program, MagTran, but they all come whit
these errors
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https://bugs.winehq.org/show_bug.cgi?id=41580
Bug ID: 41580
Summary: Vegas Pro 11
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cosminvonsovici(a)gmail.com
CC: winetest(a)luukku.com
Distribution: ---
Created attachment 55916
--> https://bugs.winehq.org/attachment.cgi?id=55916
Log file at the end
Ubuntu 16.04.1 64 bit (x86 Prefix)
I successfully managed to install and authenticate Sony Vegas Pro 11 without
errors. .NET 3.5 SP1 installed with no issue along with the other dependencies.
Upon opening, ErrorReportClient.exe crashes and gives an error. I disabled this
in the config file and when I open it as it gets to the stage "Creating IO
manager" a popup appears and I am forced to close.
I have installed this app in windows (same exe file) and it works without
issues. I followed the guide at
https://appdb.winehq.org/objectManager.php?sClass=version&iId=33292 without the
dlls and with Windows version set to Windows XP, having followed all steps. I
would be so appreciative if you can help with this issue as I would absolutely
need and love Vegas in Wine. This is my first report so I hope I did it right!
Thank you for your time. I got the install exe from
http://www.afterdawn.com/software/audio_video/video_editing/vegas_pro_32.cfm
If you need any more information please contact me.
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https://bugs.winehq.org/show_bug.cgi?id=41571
Bug ID: 41571
Summary: Vegas Pro 11
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cosminvonsovici(a)gmail.com
Distribution: ---
Created attachment 55907
--> https://bugs.winehq.org/attachment.cgi?id=55907
Log file outputted after has generated an exception that could not be handled
Ubuntu 16.04.1 64 bit (x86 Prefix)
I successfully managed to install and authenticate Sony Vegas Pro 11 without
errors. .NET 3.5 SP1 installed with no issue along with the other dependencies.
Upon opening, ErrorReportClient.exe crashes and gives an error. I disabled this
in the config file and when I open it as it gets to the stage "Initializing UI"
a popup appears saying "Application has generated an exception that could not
be handled" Process ID=0x7a(122) Thread ID=0x41(65)and I am forced to close.
I have installed this app in windows (same exe file) and it works without
issues. I followed the guide at
https://appdb.winehq.org/objectManager.php?sClass=version&iId=33292 without the
dlls and with Windows version set to Windows 7. I would be so appreciative if
you can help with this issue as I would absolutely need and love Vegas in Wine.
This is my first report so I hope I did it right! Thank you for your time. I
got the install exe from
http://www.afterdawn.com/software/audio_video/video_editing/vegas_pro_32.cfm
If you need any more information please contact me.
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https://bugs.winehq.org/show_bug.cgi?id=43639
Bug ID: 43639
Summary: "Log In" and "Forgot Password" links on main page are
broken
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)der-ingo.de
CC: austinenglish(a)gmail.com
Distribution: ---
On the main page https://bugs.winehq.org/ there are two links:
- Log In
- Forgot Password
I mean the actual links and not the buttons.
The "Log In" link has no effect.
The "Forgot Password" link actually changes the "Log In" button above.
Probably those two links are unnecessary. They are confusing at least.
I suggest to either fix them or probably better, remove them.
Cheers, Ingo =;->
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https://bugs.winehq.org/show_bug.cgi?id=47632
Bug ID: 47632
Summary: Installation instructions for popular Ubuntu-based
distros
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jebeld17(a)gmail.com
With Ubuntu being the most popular distro and Ubuntu having a lot of popular
forks, like Linux Mint, ElementaryOS, and Pop!_OS, it's a good idea to have
individualized instructions for install on these few sub-distros as well.
Reason being: Some sub-distros like ElementaryOS have different software
version dependencies and modified app catalogues when compared to the source OS
Ubuntu.
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http://bugs.winehq.org/show_bug.cgi?id=37007
Bug ID: 37007
Summary: Wine crashes when my program calls LoadLibrary
function under valgrind
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zt20055453(a)163.com
Created attachment 49171
--> http://bugs.winehq.org/attachment.cgi?id=49171
output info and valgrind logs
I want to run wine under valgrind to get my program's memory leaks info. When
the program is run to LoadLibrary function, the wine crashes。 Myvalgrind
version is 3.9.0, wine version is 1.7.22.
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https://bugs.winehq.org/show_bug.cgi?id=48003
Bug ID: 48003
Summary: Complete crash on program startup
Product: Wine
Version: 4.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pmra(a)gmx.com
Distribution: ---
Created attachment 65533
--> https://bugs.winehq.org/attachment.cgi?id=65533
Back trace
Hi,
file attached with the back trace Wine provided.
This is a genealogy program, Legacy Family Tree. They have a free version, in
case of need to test.
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https://bugs.winehq.org/show_bug.cgi?id=47831
Bug ID: 47831
Summary: Unity game critical error
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: king.liam.bottoms.0(a)gmail.com
Distribution: ---
Created attachment 65339
--> https://bugs.winehq.org/attachment.cgi?id=65339
backtrace file. may help?
I want to run a game called Streets of Rogue. (exe file). Unity crashes on me.
Backtrace file attached.
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https://bugs.winehq.org/show_bug.cgi?id=47662
Bug ID: 47662
Summary: VMware vSphere Client 6 don't work with wine 4.0.1
Product: Wine
Version: 4.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jerome(a)artpro-cppe.com
Distribution: ---
Created attachment 65105
--> https://bugs.winehq.org/attachment.cgi?id=65105
wine backtrace
Hello,
I've installed wine 4.0.1 on Linux Mint 19.1 Tessa. I want use VMware vSphere
Client 6 (or 5.5). The installation work and i've a link in my desktop but when
i execute this link i have a crash. Report in the attachment.
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https://bugs.winehq.org/show_bug.cgi?id=47704
Bug ID: 47704
Summary: Wine app does not display in Expose' (mission control)
Product: Wine
Version: 4.15
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nospam2k(a)gmail.com
When using the 3 finger swipe to view windows, the Wine app window is not
displayed.
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https://bugs.winehq.org/show_bug.cgi?id=45991
Bug ID: 45991
Summary: PassMark Performance Test 9.0 - 2D Graphics - Fonts
and Text using Direct2D is very slow
Product: Wine
Version: 3.18
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
PassMark Performance 9.0 is very slow when executng Direct2D test (Fonts and
Text) even on high-end hardware. Approximately 50 times slower than native
Direct2D on Windows.
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https://bugs.winehq.org/show_bug.cgi?id=47702
Bug ID: 47702
Summary: City of heroes for mac mojave crashes on load. Divide
by zero error
Product: Wine
Version: 1.6.2
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnmay1248(a)gmail.com
Created attachment 65172
--> https://bugs.winehq.org/attachment.cgi?id=65172
text save as from program error details window mac mojave
when I click ready to play in island rum as soon as coh starts to load it
crashes. Attaching program error details txt file.
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https://bugs.winehq.org/show_bug.cgi?id=47512
Bug ID: 47512
Summary: when running into a intractable it says wine can
support what happening
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shadowwolf0644(a)gmail.com
Created attachment 64901
--> https://bugs.winehq.org/attachment.cgi?id=64901
why playing the game A zombie's life when waking into a barricade to cut it
down with a crafted hatchet it crash use as I walk into it not giving the means
to say cut it yes or no
why playing the game A zombie's life when waking into a barricade to cut it
down with a crafted hatchet it crash use as I walk into it not giving the means
to say cut it yes or no
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https://bugs.winehq.org/show_bug.cgi?id=47335
Bug ID: 47335
Summary: Warcraft III Frozen Throne States Already Running
During Latest Update
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blakeoconnornavy(a)gmail.com
Distribution: ---
Warcraft III Frozen Throne will not work since latest patches. States Warcraft
III is already running. Tried everything I can think of to resolve. Any
assistance would be greatly appreciated. I've read many others are having this
issue.
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https://bugs.winehq.org/show_bug.cgi?id=43292
Bug ID: 43292
Summary: The game Grimm Dark Legacy crashes
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mantvius(a)gmail.com
Distribution: ---
Created attachment 58636
--> https://bugs.winehq.org/attachment.cgi?id=58636
Program error details
The game Grimm Dark Legacy crashes upon starting it.
Program error details attached.
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https://bugs.winehq.org/show_bug.cgi?id=43364
Bug ID: 43364
Summary: Steins;Gate crashes upon launch
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xanthsjunk(a)gmail.com
Distribution: ---
I installed Steins;Gate English edition via Steam. An error message is output
upon launch of the game. See screenshot: https://i.imgur.com/kXYpVpb.png
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https://bugs.winehq.org/show_bug.cgi?id=47004
Bug ID: 47004
Summary: advapi32 voilate
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: amie1972(a)163.com
Distribution: ---
mpc——hc.exe crash on start.
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https://bugs.winehq.org/show_bug.cgi?id=46920
Bug ID: 46920
Summary: Microsoft .NET 4.6-4.7 official installer closes after
pressing the install button
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: sk9258user(a)mail.ru
Distribution: ---
Created attachment 64013
--> https://bugs.winehq.org/attachment.cgi?id=64013
Logs
https://www.microsoft.com/ru-RU/download/confirmation.aspx?id=55167
Emulate Windows Version: 7
Native library in winecfg: mscoree.dll
I open installer, click continue; after that I press to install; installation
window shows for a second and closes.
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http://bugs.winehq.org/show_bug.cgi?id=32508
Bug #: 32508
Summary: StringFormatFlagsNoClip breaks StringAlignmentCenter
and (probably) StringAlignmentFar)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexpigna.dev(a)gmail.com
Classification: Unclassified
In method GdipDrawString if StringFormatFlagsNoClip flag is enabled the string
rect width is modified to be very large. This breaks how centered and probably
far alignments are handled since the string will be moved a crazy amount of
pixels to the right.
Since when StringFormatFlagsNoClip is on the clipping region is already
disabled I suspect that modifying the width is not only broken but also
unnecessary. I'm not sure though since I don't know gdiplus code well enough.
Leaving the width as it is fixes the issue for my case: a .net launcher for a
game.
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https://bugs.winehq.org/show_bug.cgi?id=46547
Bug ID: 46547
Summary: Game Not Opening when I run it on my mac. It is an exe
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o10218580(a)nwytg.net
Created attachment 63417
--> https://bugs.winehq.org/attachment.cgi?id=63417
It is a game made by Darktoz. when i try to open the game it gives me an error
screen. its happened to me two times for two different games
When I try to open the app i get an error screen and it tells me to "save the
file as" or something like that but i cannot save it.
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https://bugs.winehq.org/show_bug.cgi?id=46497
Bug ID: 46497
Summary: import_dll Library FLTLIB.DLL not found using
MfeEERM.exe
Product: Wine
Version: 4.0-rc7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: fltmgr
Assignee: wine-bugs(a)winehq.org
Reporter: woshizhangci(a)gmail.com
Distribution: ---
Created attachment 63345
--> https://bugs.winehq.org/attachment.cgi?id=63345
Wine error output when running MfeEERM.exe
When running McAfee removable media decrypter (MfeEERM.exe) using native
fltlib.dll, I got FLTLIB.DLL not found error, even fltlib.dll is under
~/.wine/drive_c/windows/system32.
Also when I use wine buildin dll, I got:
0009:fixme:fltlib:FilterConnectCommunicationPort (L"\\MfeProMPort", 0, (nil),
0, (nil), 0x32e114) stub
This issue is persistent in following testing environment:
4.0-rc7 binary on Ubuntu18.04(64-bit);
3.0.4 binary on Ubuntu16.04(32-bit);
2.18 source on CentOS7;
1.8.7 source on CentOS7;
1.6.2 binary on CentOS7
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http://bugs.winehq.org/show_bug.cgi?id=58347
Bug ID: 58347
Summary: Crash when loading Tracktion Attracktive VST3 plugin
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 31core(a)tutanota.com
Distribution: ---
Created attachment 78730
--> http://bugs.winehq.org/attachment.cgi?id=78730
backtrace of loading with Ardour 8.12
Loading Tracktion Attracktive VST3 plugin cause a crash with common DAWs (I've
tested on Ardour 8.12 and REAPER 7.40)
Environment:
Attracktive plugin version: 1.0.9
Ardour version: 8.12 (x86_64)
OS: Ubuntu 25.04 x86_64
Kernel: Linux 6.14.0-15-generic
CPU: Intel(R) Core(TM) i3-9100 (4) @ 4.20 GHz
GPU: Intel UHD Graphics 630 @ 1.10 GHz [Integrated]
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https://bugs.winehq.org/show_bug.cgi?id=46094
Bug ID: 46094
Summary: wine not ok with Windows version =Windows XP.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fiens(a)hotmail.com
Distribution: ---
Hello.
When running a wine + a Windows app that uses "make" (and Makefile) there is a
error message and the application fail if wine uses Windows Version: Windows
XP.
----> make: *** windows32_openpipe(): DuplicateHandle(In) failed (e=6)
This not appears if using real Windows XP.
If you use winecfg and set Windows Version: Windows 7 (and up) the problem is
gone.
Thanks.
Fre;D
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https://bugs.winehq.org/show_bug.cgi?id=43682
Bug ID: 43682
Summary: Tribler keeps closing creating runtime error
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: avemt1(a)gmail.com
Distribution: ---
Created attachment 59127
--> https://bugs.winehq.org/attachment.cgi?id=59127
application wine generated error log
Tribler keeps having persistent error while running.
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https://bugs.winehq.org/show_bug.cgi?id=41603
Bug ID: 41603
Summary: bbo software up wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: archibaldol(a)yahoo.fr
Distribution: ---
Created attachment 55949
--> https://bugs.winehq.org/attachment.cgi?id=55949
bug report from wine
i want to install bbo software to play like in windows, yhe software seem to be
installed, i have sound but i cant see anything and make none action!
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https://bugs.winehq.org/show_bug.cgi?id=45860
Bug ID: 45860
Summary: Installing Facebook Gameroom on Zorin OS 12.4 w/ Wine
v2.0.1
Product: Wine
Version: 2.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jjong2k16(a)gmail.com
Distribution: ---
Created attachment 62349
--> https://bugs.winehq.org/attachment.cgi?id=62349
Facebook Gameroom
Attached File Included
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https://bugs.winehq.org/show_bug.cgi?id=45755
Bug ID: 45755
Summary: Crititcal crash fusion 2.5
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrweber48(a)gmail.com
Created attachment 62199
--> https://bugs.winehq.org/attachment.cgi?id=62199
This is bugreport
The software Clickteam Fusion 2.5 works great until I add one to many objects
in my scene. Then It crashes when try to start the game. If I remove the last
created object then it works again. It seems to be some kind of object count
limit.
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https://bugs.winehq.org/show_bug.cgi?id=45442
Bug ID: 45442
Summary: Jottacloud problems
Product: Wine
Version: 3.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nada.manou(a)gmx.de
Distribution: ---
Created attachment 61775
--> https://bugs.winehq.org/attachment.cgi?id=61775
backtrace.txt
I am using Linux Mint 19 with Wine 3.11
Formerly I used Linux Mint 18.x with unknown version of wine, where Jottacloud
worked properly. I can install it, but then not open it. Other Wine Program is
running properly (Photoscape).
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https://bugs.winehq.org/show_bug.cgi?id=37245
Bug ID: 37245
Summary: Can't execute cmd /c "script.bat" "argument"
Product: Wine
Version: 1.7.26
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: mhlavink(a)redhat.com
Created attachment 49533
--> https://bugs.winehq.org/attachment.cgi?id=49533
trace
I'm trying to make Profili 2 Pro work in wine. So far I reached the point where
it works, but there is an issue when application tries to execute is *.bat
wrapper.
I get this error (more complete trace is attached):
Can't recognize 'C:\ProfiliProV2\xf.bat" "C:\ProfiliProV2\XFoil.exe' as an
internal or external command, or batch script.
With trace enabled, I get:
wmain Full commandline 'L"C:\\windows\\system32\\cmd.exe /c
\"C:\\ProfiliProV2\\xf.bat\" \"C:\\ProfiliProV2\\XFoil.exe\""'
WCMD_DumpCommands Parsed line:
WCMD_DumpCommands 0x121c18 0 00 (nil) L"C:\\ProfiliProV2\\xf.bat\"
\"C:\\ProfiliProV2\\XFoil.exe" Redir:L""
command has stripped first and last \" but the quotes in the middle remained
WCMD_process_commands Executing command: 'L"C:\\ProfiliProV2\\xf.bat\"
\"C:\\ProfiliProV2\\XFoil.exe"'
WCMD_execute param1: L":\\ProfiliProV2\\xf.bat\"", param2:
L"C:\\ProfiliProV2\\XFoil.exe"
param1 is missing 'C' as first character and has surplus \" at the end
WCMD_run_program first param='L"C:\\ProfiliProV2\\xf.bat
C:\\ProfiliProV2\\XFoil.exe"'
and looking for the command in that composed path fails (as expected):
Searching in 'L"C:\\ProfiliProV2\\xf.bat C:\\ProfiliProV2\\"' for
'L"XFoil.exe"'
The problem related to wcmdmain.c:wmain(...) around line 2590:
/* strip first and last quote characters if opt_s; check for invalid
* executable is done later */
if (opt_s && *cmd=='\"')
WCMD_strip_quotes(cmd);
before this, cmd is:
"C:\ProfiliProV2\xf.bat" "C:\ProfiliProV2\XFoil.exe"
after this, cmd is
C:\ProfiliProV2\xf.bat" "C:\ProfiliProV2\XFoil.exe
the quotes in the middle remains.
opt_s was not specified, but was triggered on by checks around 2450: there is
at least one quote (pass), there is a second quote(pass) and there is no more
quotes(fail) - the last one fails and sets opt_s. My guess would be that those
checks should be done on first argument, not all of them together.
The xf.bat is very simple wrapper:
%1 <XFoil.cmd >XFoil.out
exit
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https://bugs.winehq.org/show_bug.cgi?id=44901
Bug ID: 44901
Summary: DS4Windows crashes DS4 Driver
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: romulasry(a)gmail.com
Distribution: ---
Created attachment 60984
--> https://bugs.winehq.org/attachment.cgi?id=60984
backtrace
Crashes on the latest Version 1.4.52 of the application.
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https://bugs.winehq.org/show_bug.cgi?id=40354
Bug ID: 40354
Summary: Display Arabic character but not typing
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Serri(a)Hakmi.net
Distribution: ---
Hello ,
We Just Moving From Windows Env. to Ubuntu Env.
our System is build on Silverlight
so we used Wine-pipelight to run silverlight on Ubuntu 14, now when running
application labels and stored data is running perfect but if i want to add any
Arabic Text The System will Show ????? instead of Arabic Charterer, if i try to
copy and past it from some where else it's working fine but agin any typing to
silverlight in Arabic Language is showing only ?????,
so can anyone help with this problem other our project will Fail
With Best Regards
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https://bugs.winehq.org/show_bug.cgi?id=41397
Bug ID: 41397
Summary: cTrader .NET 4.0 'ClickOnce' install fails
Product: Wine
Version: 1.9.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mglawing(a)gmail.com
Distribution: ---
cTrader is a .NET 4.0 ClickOnce application.
The cTrader installer fails to detect dotnet40 is already installed,
and tries to install it again,
the installer pop up window says "Installing Microsoft .NET Framework 4 Client
Profile (x86 and x64)", the progress bar is ticking forward slowly and when the
progress bar has reached 100% is goes down to 0% and this repeats in a loop
without ending. While the installer window is visible no network traffic is
generated.
Packages already installed by winetricks: dotnet40, corefonts, vcrun6, msxml6.
Windows version: 10.
OUTPUT
fixme:ole:DllRegisterServer stub
err:winediag:schan_imp_init Failed to load libgnutls, secure connections will
not be available.
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:process:SetProcessDEPPolicy (1): stub
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:advapi:LsaOpenPolicy ((null),0x33e628,0x00000001,0x33e614) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
err:wininet:HTTP_ParseDateAsAsctime unexpected weekday L"-1"
err:wininet:HTTP_ParseDate unexpected date format L"-1"
fixme:urlmon:DownloadBSC_OnProgress Unsupported status 3
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:process:SetProcessDEPPolicy (3): stub
fixme:clusapi:OpenCluster ((null)) stub!
fixme:clusapi:ClusterOpenEnum (0xdeadbeef, 4) stub!
fixme:clusapi:ClusterEnum (0xdeadbeef, 0, 0x33f850, 0x13fde0, 261) stub!
fixme:clusapi:ClusterCloseEnum (0xdeadbeef) stub!
fixme:clusapi:CloseCluster (0xdeadbeef) stub!
fixme:advapi:DecryptFileW (L"C:\\0695b5cf8b51d7d2a5face020666cf\\", 00000000):
stub
err:winediag:schan_imp_init Failed to load libgnutls, secure connections will
not be available.
fixme:ntdll:EtwRegisterTraceGuidsW (0x6cd15f38, 0x6cd20180,
{e2821408-c59d-418f-ad3f-aa4e792aeb79}, 1, 0x33fca0, (null), (null),
0x6cd20188): stub
fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{e2821408-c59d-418f-ad3f-aa4e792aeb79}
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:process:SetProcessDEPPolicy (1): stub
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:thread:SetThreadStackGuarantee (0x33fb58): stub
fixme:advapi:LsaOpenPolicy ((null),0x33f448,0x00000001,0x33f434) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:advapi:LsaOpenPolicy ((null),0xa5c378,0x00000001,0xa5c364) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),1,3,(nil),0,(nil)) - stub!
fixme:qmgr:BackgroundCopyJob_AddFileSet Check for valid filenames and supported
protocols
fixme:advapi:ControlTraceW (0, (null), 0xa558dc, 1) stub
fixme:qmgr:BackgroundCopyJob_AddFileSet Check for valid filenames and supported
protocols
fixme:qmgr:BackgroundCopyJob_SetPriority (0x135d50)->(0): stub
fixme:qmgr:BackgroundCopyJob_SetNoProgressTimeout (0x135d50)->(120): stub
err:ole:marshal_object Failed to create an IRpcStubBuffer from IPSFactory for
{659cdeac-489e-11d9-a9cd-000d56965251} with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
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