https://bugs.winehq.org/show_bug.cgi?id=51085
Bug ID: 51085
Summary: Overwatch crashes when launched from Battle.net
Product: Wine-staging
Version: 6.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Always crashes. wine-6.7 (Staging) on Ubuntu 21.04.
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https://bugs.winehq.org/show_bug.cgi?id=50558
Bug ID: 50558
Summary: ntdll-Dealloc_Thread_Stack cause memory leak for C#
game
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: trufanovan(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
I've traced down a memory leak in one game to the ntdll-Dealloc_Thread_Stack in
wine-staging. No other wine versions or staging patches cause such problem.
I've reproduced it on actual wine master branch from github with
`./staging/patchinstall.py ntdll-Dealloc_Thread_Stack`
The game is "Delta's Shadow" released in 2020. Demo is available at
https://zxonline.net/game/deltas-shadow/
Its Windows version is written in C# with SDL.
The memory leaks every time game plays SFX and only in this case. A music
doesn't cause leak. I've asked the author: music is played via SDL and SFX is
played with System.Media.SoundPlayer::Play(). It looks like this class is just
calls PlaySound function from winmm.dll and pass a stream with WAV into it. And
this somehow and ups in ntdll.
So, to reproduce the problem:
1. Install wine-staging
2. Install the demo
3. Launch game in wine-staging
4. Press ALt+Enter to switch the game into a windowed mode and launch Task
manager to see the RAM it consumes.
5. Start pressing W and S keys (Up and Down) in game main menu to produce a
menu item change SFX.
Result:
Game RAM usage grows each time you press the key and don't decrease later.
Expected:
No significant RAM usage change.
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https://bugs.winehq.org/show_bug.cgi?id=51172
Bug ID: 51172
Summary: Blank screen with many games using wine-staging 6.9
and Arch (wine 6.9 works OK)
Product: Wine-staging
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vulture6(a)mail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ArchLinux
Most games now just give a blank screen when they are run with wine-staging 6.9
on my Arch distro. Can list some if necessary, but should be obvious. No clear
errors from debug log. Changing to standard wine 6.9 fixes problem.
System: Core i5 with Intel UHD 630.
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https://bugs.winehq.org/show_bug.cgi?id=51198
Bug ID: 51198
Summary: regression: black screen in main menu of warcraft 3
reforged with wine-staging-6.9
Product: Wine-staging
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: idarktemplar(a)mail.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70072
--> https://bugs.winehq.org/attachment.cgi?id=70072
wc3.log.bz2
When running Warcraft 3 Reforged in wine-staging 6.9, main menu is a completely
black screen, and instead of cursor there are some visual artefacts.
With wine-staging 6.8 it works acceptably: it's really slow, but at least
there's properly rendered main menu.
No DXVK is used.
OS: Gentoo Linux, kernel 5.10.27
Proprietary Nvidia driver 460.67:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 750/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 460.67
OpenGL core profile shading language version string: 4.60 NVIDIA
Wine output contains a lot of lines similar to:
03bc:err:d3d:state_undefined Undefined state UNKNOWN_STATE(0) (0).
Log is attached.
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https://bugs.winehq.org/show_bug.cgi?id=50520
Bug ID: 50520
Summary: Any Rust-Lang application: Cannot create an async tcp
connection
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)greaka.de
Distribution: ---
Created attachment 69183
--> https://bugs.winehq.org/attachment.cgi?id=69183
minimal example
Rust applications are not able to use async libraries in wine. TCP connections
send Syn, receive Syn/Ack, send Reset.
Test matrix:
- Wine versions 5.0, 5.8, 5.22, 6.0rc0 , 6.0rc6
- Ubuntu, Arch
- WSL, native on laptop
- Tokio, Smol, Async-Std (Smol and async-std use the same under the hood)
- Rust versions 1.48 stable, 1.49 stable, 1.50 beta
- Targets windows-gnu, windows-msvc
- Toolchains gnu, msvc
Every combination fails to connect.
Minimal example source code: https://pastebin.com/SZavTYD7
precompiled binary 1.50 beta/windows-msvc/msvc attached.
The example expects a listener on localhost:41206!
You can easily open one with ncat -l -k -p 41206
The error returned to rust:
[src\main.rs:10] TcpStream::connect(addr.as_slice()).await = Err(
Os {
code: 10045,
kind: Other,
message: "OS Error 10045 (FormatMessageW() returned error 317)",
},
)
Trace from wineserver:
Short version
https://cdn.discordapp.com/attachments/596410107726921728/79886280364864308…
Long version
https://cdn.discordapp.com/attachments/596410107726921728/79885875841138688…
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https://bugs.winehq.org/show_bug.cgi?id=51725
Bug ID: 51725
Summary: 7-zip 19.0 (up to 21.03) crashes opening Z: or local
file system
Product: Wine-staging
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: noabody(a)yahoo.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70609
--> https://bugs.winehq.org/attachment.cgi?id=70609
Log of both wine/staging 6.16
See attachment:
System: Manjaro 21.1.2 (Arch-like)
Summary: wine-6.16, 7-zip 19.00 through 21.03 can open "Z:" drive local
filesystem without issue.
wine-6.16 (Staging), 7-zip 19.00 through 21.03 cannot open "Z:" drive
local filesystem without immediate crash.
See 7zip.org to download and test.
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https://bugs.winehq.org/show_bug.cgi?id=48945
Bug ID: 48945
Summary: "Show Advanced Fields" link should be made more
visible and changed to a button
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stefan.riesenberger(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 66919
--> https://bugs.winehq.org/attachment.cgi?id=66919
Example modification of the "Show Advanced Fields" button
This is a enhancement bug about the bug report page itself.
The "Show Advanced Fields" link isn't really eye catching and blends in with
labels or links that will move you to other pages. I would suggest changing it
to a real button instead, which would make it's function more obvious.
The placement could also be improved, but that's not as important. Currently it
gets overshadowed by the components list, so you pretty much overlook it. I
would suggest moving it between the version and summary field.
I attached a screenshot on how I think it should look like, but as said above
the button position is probably more subjective.
I hope I explained everything in an understandable way.
Kind regards,
Riesi
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http://bugs.winehq.org/show_bug.cgi?id=36544
Bug ID: 36544
Summary: The Weather Channel Desktop App for Windows fails to
install
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alfredo.pacheco32(a)gmail.com
Created attachment 48639
--> http://bugs.winehq.org/attachment.cgi?id=48639
Backtrace text file
When attempting to open and install the app, an error occurs, stating missing
files.
http://www.weather.com/mobile/win7desktop/installer/twcsetup.exe
Lubuntu 14.04
GNOME v3.8.4
Kernel 3.13.0.-27-generic
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http://bugs.winehq.org/show_bug.cgi?id=32845
Bug #: 32845
Summary: Installing Cisco CSM 4.2 in Ubuntu x64 fails (32bit
works)
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lordmael(a)gmail.com
Classification: Unclassified
Created attachment 43377
--> http://bugs.winehq.org/attachment.cgi?id=43377
Backtrace from the wine error log.
Installing Cisco Security Manager (CSM) 4.2 on ubuntu 64bit fails but when
installing it in 32bit ubuntu it installs and runs fine.
I followed the directions to install the replacement advpack.dll and update it
in the wine libraries as well as installing java in the wine environment prior
to installing CSM.
Running ubuntu 12.10 x64 with wine 1.4.1 (perhaps I need to update)
Willing to help out as much as needed :)
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http://bugs.winehq.org/show_bug.cgi?id=34648
Bug #: 34648
Summary: J2SE Runtime Environment 5.0 Update 10 installer
'patchjre' tool crashes due to unbuffered io on
redirected stdout pipe
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
as the summary says ...
The first thing to notice is the installer seeming to hang without showing GUI.
It actually tries to call home to 'jal.sun.com' which might take up to a minute
until it times out.
Not sure why they didn't remove the DNS entry if the host is
dead/filtered/blocked anyway.
--- snip ---
0009:trace:wininet:HTTP_HttpSendRequestW Request header -> L"HEAD
/webapps/installstat/CountryLookup HTTP/1.1\r\nHost:
jal.sun.com\r\nContent-Length: 0\r\nUser-Agent: jupdate\r\nCache-Control:
no-cache\r\nConnection: Keep-Alive\r\n\r\n"
0009:trace:wininet:GetAddress L"jal.sun.com"
0009:trace:wininet:HTTP_ResolveName resolved L"jal.sun.com" to 192.18.97.143
0009:trace:wininet:open_http_connection connecting to L"jal.sun.com", proxy
(null)
--- snip ---
(test with a browser)
The crash itself can be reproduced by running the following command after
failed install attempt:
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/Common Files/Java/Update/Base
Images/jre1.5.0.b64/patch-jre1.5.0_10.b03
$ wine ./patchjre.exe -s "C:\\Program Files\\Java\\jre1.5.0_10"
--- snip ---
Backtrace:
--- snip ---
Unhandled exception: page fault on read access to 0x00000001 in 32-bit code
(0xf7527245).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:f7527245 ESP:0033c33c EBP:0033c398 EFLAGS:00010206( R- -- I - -P- )
EAX:00000001 EBX:f75a5000 ECX:00000022 EDX:00000000
ESI:7e5ea308 EDI:7b868ca6
Stack dump:
0x0033c33c: 00000001 00000000 00000004 0033c398
0x0033c34c: 00000000 00000000 0012fa10 00000000
0x0033c35c: 00000000 00000000 00000000 0033c340
0x0033c36c: 7e61e000 7e5ea308 7b868ca6 0033c398
0x0033c37c: 7e5ea32f 00000001 0040a32c 0033db40
0x0033c38c: 0040626c 00000000 00000000 0033db40
000c: sel=0067 base=00000000 limit=00000000 16-bit --x
Backtrace:
=>0 0xf7527245 __strstr_sse42+0x25() in libc.so.6 (0x0033c398)
1 0x7e5ea32f MSVCRT_strstr+0x26(haystack=*** invalid address 0x1 ***,
needle=""") [/home/focht/projects/wine/wine-git/dlls/msvcrt/string.c:1725] in
msvcrt (0x0033c398)
2 0x0040628f in patchjre (+0x628e) (0x0033db40)
3 0x00401155 in patchjre (+0x1154) (0x0033fd84)
4 0x00406daa in patchjre (+0x6da9) (0x0033fe20)
5 0x7b863cf0 call_process_entry+0xb() in kernel32 (0x0033fe38)
--- snip ---
The patcher creates pipes for child process stdio:
--- snip ---
0025:Call KERNEL32.CreatePipe(0033db30,0033db24,0033db18,00000400) ret=0040616e
0025:Ret KERNEL32.CreatePipe() retval=00000001 ret=0040616e
0025:Call KERNEL32.CreatePipe(0033db34,0033db28,0033db18,00000400) ret=0040618b
0025:Ret KERNEL32.CreatePipe() retval=00000001 ret=0040618b
0025:Call KERNEL32.CreatePipe(0033db38,0033db2c,0033db18,00000400) ret=004061a2
0025:Ret KERNEL32.CreatePipe() retval=00000001 ret=004061a2
...
0025:Call KERNEL32.SetHandleInformation(00000064,00000001,00000000)
ret=00406205
0025:Ret KERNEL32.SetHandleInformation() retval=00000001 ret=00406205
0025:Call KERNEL32.SetHandleInformation(00000068,00000001,00000000)
ret=0040620d
0025:Ret KERNEL32.SetHandleInformation() retval=00000001 ret=0040620d
0025:Call KERNEL32.SetHandleInformation(00000070,00000001,00000000)
ret=00406215
0025:Ret KERNEL32.SetHandleInformation() retval=00000001 ret=00406215
--- snip ---
The child process is started:
--- snip ---
...
0025:Call KERNEL32.CreateProcessA(00000000,0033cbbc "C:\\Program
Files\\Java\\jre1.5.0_10\\bin\\java.exe
-fullversion",00000000,00000000,00000001,08000008,00000000,00000000,0033dabc,0033db00)
ret=00406248
...
0027:Call KERNEL32.__wine_kernel_init() ret=7bc594f9
0025:Ret KERNEL32.CreateProcessA() retval=00000001 ret=00406248
...
--- snip ---
The parent (patcher) immediately issues a blocking read on child stdout pipe
without waiting for anything.
It blocks until the child writes something to other end of pipe:
--- snip ---
0025:Call KERNEL32.ReadFile(00000070,0033d3bc,00000100,0033db48,00000000)
ret=0040626c
--- snip ---
The child parses the command line and (f)prints out the version string to
"stdout" pipe.
I added more trace info to show 'MSVCRT_fwrite' and 'MSVCRT__write' calls +
args.
--- snip ---
0027:trace:msvcrt:MSVCRT__isatty :fd (2) handle (0x74)
0027:Call KERNEL32.GetFileType(00000074) ret=7ecacf3f
0027:Ret KERNEL32.GetFileType() retval=00000003 ret=7ecacf3f
0027:trace:msvcrt:pf_printf_a Format is: "%s full version \"%s\"\n"
0027:trace:msvcrt:_lock (30)
0027:trace:msvcrt:MSVCRT_fwrite :file (0x7ed22320) ptr (0x40809c) wrcnt (4)
file->_cnt=0
0027:trace:msvcrt:MSVCRT__isatty :fd (2) handle (0x74)
0027:Call KERNEL32.GetFileType(00000074) ret=7ecacf3f
0027:Ret KERNEL32.GetFileType() retval=00000003 ret=7ecacf3f
0027:Call ntdll.RtlAllocateHeap(00110000,00000008,00000200) ret=7ecb8877
0027:Ret ntdll.RtlAllocateHeap() retval=00134f48 ret=7ecb8877
0027:trace:msvcrt:MSVCRT__write :fd (2) handle (116) buf (0x40809c) len (4)
0027:Call KERNEL32.WriteFile(00000074,0040809c,00000004,0033f7a4,00000000)
ret=7ecb4157
0027:Ret KERNEL32.WriteFile() retval=00000001 ret=7ecb4157
0027:trace:msvcrt:_unlock (30)
0027:trace:msvcrt:_lock (30)
--- snip ---
Upon pipe write of client, the parent's blocking read returns and it starts
parsing the output:
--- snip ---
0025:Ret KERNEL32.ReadFile() retval=00000001 ret=0040626c
Regards
...
0025:Call msvcrt.strstr(0033d3bc "java",0040a32c "\"") ret=00406280
...
0025:Ret msvcrt.strstr() retval=00000000 ret=00406280
...
0025:Call msvcrt.strstr(00000001,0040a32c "\"") ret=0040628f
...
0025:trace:seh:raise_exception code=c0000005 flags=0 addr=0xf747d245
ip=f747d245 tid=0025
--- snip ---
Unfortunately the buffer of client fprintf() call was not written in one piece
(buffered io) causing the parent to read only a partial string.
Due to crappy coding it crashes (2x strstr for '"' won't work for partial
data).
As seen in trace the first 4 bytes were directly written to pipe without any
buffering.
The child process fprintf() call to stdout (pipe):
--- snip ---
...
0040111F mov dword ptr [40AEB8h], 40809Ch ; offset "java"
...
00402007 push 4085DCh ; offset to "1.5.0-b64"
0040200C push dword ptr [40AEB8h] ; -> "java"
00402012 add eax, 40h
00402015 push 4085E8h ; offset to "%s full version \"%s\"\n"
0040201A push eax ; FILE *
0040201B call fprintf
--- snip ---
The first call to WriteFile() is actually the result of outputting first string
argument after format string -> 40809Ch = "java" (len=4).
Each vfprintf() argument handler -> pf_output_xxx will immediately trigger an
unbuffered write to the pipe(s).
Example session with winedbg showing use of buffered stdio when started from
console (len = 0x1f):
--- snip ---
=>0 0x7b83db29 WriteFile(hFile=0x17, buffer=0x112110, bytesToWrite=0x1f,
bytesWritten=0x33f9bc, overlapped=(nil))
[/home/focht/projects/wine/wine-git/dlls/kernel32/file.c:529] in kernel32
(0x0033fa38)
1 0x7ecace65 msvcrt_flush_buffer+0x54(file=0x7ed22320)
[/home/focht/projects/wine/wine-git/dlls/msvcrt/file.c:565] in msvcrt
(0x0033fa78)
2 0x7ecad0b8 remove_std_buffer+0x10(file=0x7ed22320)
[/home/focht/projects/wine/wine-git/dlls/msvcrt/file.c:628] in msvcrt
(0x0033fa98)
3 0x7ecb7630 MSVCRT_vfprintf+0x91(file=0x7ed22320, format="%s full version
"%s"
", valist="") [/home/focht/projects/wine/wine-git/dlls/msvcrt/file.c:4491] in
msvcrt (0x0033fae8)
4 0x7ecb7aca MSVCRT_fprintf+0x35(file=0x7ed22320, format="%s full version
"%s"
") [/home/focht/projects/wine/wine-git/dlls/msvcrt/file.c:4612] in msvcrt
(0x0033fb1c)
5 0x00402021 in java (+0x2020) (0x00111ff3)
--- snip ---
It seems to me that buffered io should be still done even if stdout is
connected to a pipe.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=48101
Bug ID: 48101
Summary: Metatester 5 exits silently
Product: Wine
Version: 4.19
Hardware: x86-64
URL: http://files.metaquotes.net/metaquotes.software.corp/m
t5/mt5tester.setup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Metatester 5 exits silently after an unknown period of time.
The agent starts a number of background services (that apparently install
correctly), but when it exits, Wine kills off the background services along
with everything else.
To workaround that specific problem:
1. wineserver -p
2. wineboot
3. Anything else.
(Bug 39030)
Nonetheless if you let the agent, or Wine itself, start up the services the
result is the same: the agent simply vanishes after an unknown amount of time.
Usually less than an hour. Under Windows 8.1 and 10 it runs indefinitely.
Entire log (wineserver and wineboot already run):
0190:fixme:heap:RtlSetHeapInformation 0x6a0000 0 0x22f3f0 4 stub
0190:fixme:font:get_outline_text_metrics failed to read full_nameW for font
L"Ani"!
0190:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x2263e4, 0x226400
0x2263e0
0190:fixme:nls:get_dummy_preferred_ui_language (0x38 0x2263e4 0x226400
0x2263e0) returning a dummy value (current locale)
0196:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA,
0000000000C5FD80
0190:fixme:ntdll:server_ioctl_file Unsupported ioctl 9003c (device=9 access=0
func=f method=0)
0190:fixme:ntdll:NtQuerySystemInformationEx Relationship filtering not
implemented: 0x1
0190:fixme:ntdll:NtQuerySystemInformationEx Relationship filtering not
implemented: 0x1
0190:fixme:shell:InitNetworkAddressControl stub
0198:fixme:secur32:schan_QueryContextAttributesW Unhandled attribute 0x64
0197:fixme:secur32:schan_QueryContextAttributesW Unhandled attribute 0x64
0190:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA,
000000000022FCD0
No workarounds used.
The app can be started again without issue.
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https://bugs.winehq.org/show_bug.cgi?id=52185
Bug ID: 52185
Summary: IDA 7.6 irregular crashes when used in an IPC
namespace
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: esteve.varela(a)gmail.com
Distribution: ---
When used within an environment that restricts the IPC Namespace, such as
within a Docker container or a Firejail environment, IDA crashes irregularly
when performing certain tasks. This can result in frustrating crashes and lost
work.
This is fairly simple to reproduce with just the help of the "unshare" utility:
1. Install IDA Free:
wget https://out7.hex-rays.com/files/idafree76_windows.exe
wine idafree76_windows.exe
# Follow the installation, install to default location
unshare -Ui wine 'C:\Program Files\IDA Freeware 7.6\ida64.exe'
2. Follow the prompts until you reach the main window which says "Drag a file
here to disassemble it"
3. Unmaximize the window if maximized, grab a corner and keep resizing the
window
4. Keep doing this for up to 10 seconds. The window will disappear and the
following will be shown on the terminal:
X Error of failed request: BadValue (integer parameter out of range for
operation)
Major opcode of failed request: 131 (MIT-SHM)
Minor opcode of failed request: 3 (X_ShmPutImage)
Value in failed request: 0x2e0
Serial number of failed request: 5854
Current serial number in output stream: 5858
This has been tested and verified on the following platforms:
- Gentoo (WINE 6.20, 6.22)
- Kubuntu 21.10 (WINE 6.0.2, 6.23)
- Kubuntu 20.04 (WINE 6.0.2, 6.23)
As well as the following desktop environments/window managers:
- KDE
- i3
Workarounds:
On docker, you can use the `docker run --ipc=host` command to disable the IPC
namespace.
On firejail, you can use the `ignore ipc-namespace` setting to disable the IPC
namespace.
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https://bugs.winehq.org/show_bug.cgi?id=51831
Bug ID: 51831
Summary: TrueDrive: On start shows an alert that the steering
wheel is turned around too close to the bump stops,
while the wheel is actually aligned on top center
Product: Wine
Version: 6.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: logos128(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 8b434bdc7fe98e3bd97e180f31bc18d87161c05a
Distribution: ArchLinux
Created attachment 70718
--> https://bugs.winehq.org/attachment.cgi?id=70718
0001-winebus.sys-Fix-possible-memory-access-error-in-bus_.patch
In addition to the summary, the in app steering wheel animation is indeed
turned around usually on left, and the high torque mode of the Simucube 2 FFB
wheel is also being disabled, as the alert warns. After closing the alert, the
steering wheel animation resumes proper tracking of the real wheel.
After some regression testing found out that in bus_event_queue_pop()
(winebus.sys/unixlib.c) the size for the memcpy operation is calculated on base
of the event->input_report.length, and when the event operand is passed for
first time to this function, its input_report.length is uninitialized. The
bus_event structure is being allocated once per bus thread.
This could lead to either insufficient bytes being copied to the event struct,
or memory access error for an out of bounds copy operation of the tmp struct.
The consecutive calls of this function use the event->input_report.length
again, which in this case is just the length of the input buffer from the
previous operation.
If the device uses multiple input reports with different ReportIDs and
different lengths, this could lead to serious issues.
Attached a patch which fixes the issue (based on the current master)
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https://bugs.winehq.org/show_bug.cgi?id=51828
Bug ID: 51828
Summary: Simucube 2: All applications using raw HID access to
communicate with devices, stopped tracking steering
axis movement
Product: Wine
Version: 6.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: logos128(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: d40d8d968658dca4a75afc97f9e48acda0654b0f
Distribution: ArchLinux
Created attachment 70716
--> https://bugs.winehq.org/attachment.cgi?id=70716
0001-hidclass.sys-Fix-input-reports-with-ReportID-being-d.patch
Found out that the dropping of input packets with lengths different than
desc->InputLength, which was introduced with the regression commit is causing
this issue.
Since the Simucube 2 is a HID PID device, it uses multiple HID reports (with
defined ReportIDs), which are different lengths. For such devices
desc->InputLength specifies the biggest possible buffer length, that would fit
any of the input reports. If the most essential input report for tracking the
steering axis movements is smaller than desc->InputLength, it'll be dropped by
that check. Only the reports with the exact same size go through in non polled
mode.
In this case with Simucube 2 the biggest input report is of 61 bytes, and is
vendor defined. All the other input reports are smaller sizes, and will get
dropped.
Attached a patch which fixes the issue. It also fixes possible memory access
error with report->buffer while copying it to irp->AssociatedIrp.SystemBuffer,
due to the internal buffer for hid_report being just report->length which could
be less than or equal to desc->InputLength.
The patch is based to the current master
(aa629c4c7225166f4ee46476d98702df2e142711).
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https://bugs.winehq.org/show_bug.cgi?id=51824
Bug ID: 51824
Summary: TrueDrive, SimHub, Fanaleds,etc.: Non smooth movement
tracking with severe skipping/jumping of the steering
wheel/controller axis
Product: Wine
Version: 6.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: logos128(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 325984ded50b354686e5a454aa5aca3aafa81432
Distribution: ArchLinux
Created attachment 70711
--> https://bugs.winehq.org/attachment.cgi?id=70711
0001-hidclass.sys-Fix-writing-all-new-reports-at-the-last.patch
All the mentioned applications use raw HID access (through HidD/HidP calls) to
the devices they controll, so the movement tracking problems appear only there.
DirectInput works well.
After further investigation, found that the simpler ring buffer
(hidclass.sys/device.c) introduced with the mentioned regression commit is
causing the issues. Appeared that all new reports are pushed at the last
available ring buffer slot, due to reaching the end of the buffer before the
reading has started. Usually such devices as joysticks, controllers, steering
wheels, etc., use constant stream of INPUT reports to report their axis
movement, so any report skipping or change of the sequence, while the
interested apps are reading, would lead to such issues.
Attached a patch which fixes the issue (based on the current master
aa629c4c7225166f4ee46476d98702df2e142711).
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https://bugs.winehq.org/show_bug.cgi?id=51822
Bug ID: 51822
Summary: Simucube 2 TrueDrive: Doesn't recognize the steering
wheel device
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: logos128(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 51560aabcb259cb89659d96654d8ad38edbb528d
Distribution: ArchLinux
Created attachment 70707
--> https://bugs.winehq.org/attachment.cgi?id=70707
0001-hidparse.sys-Preserve-the-original-state-items.repor.patch, wine_6.18.log,
SC2_descr.txt
Simucube 2 is FFB steering wheel device using the HID PID specification for
FFB. Thus the support for it is included in the Linux kernel as part of the HID
specification. It still needs some patching of the usbhid kernel module, but in
general is entirely functional in Wine, as long as "DisableInput" and "Enable
SDL" are disabled in the Wine registry, and for the HIDRAW device is granted rw
user access.
TrueDrive is an application for controlling and fine tuning various parameters
of the steering wheel (using HidD/HidP calls), which also includes real time
animation of the steering wheel movement, buttons pushed, etc. The application
is not used/needed during gameplay. The TrueDrive version used is 2020.10. The
application can be downloaded from the manufacturer site:
https://granitedevices.com/wiki/Simucube_2_True_Drive_releases
The mentioned regression commit is the earliest in which the problem occurs.
I've investigated further, and found that state->items.report_count in the
parse_new_value_caps() function (hidclass.sys/descriptor.c) is not preserved
properly. While being used for building the alternate value array it's set to
1, and since "Report Count" is a global item, reset_local_items() at the end of
the function preserves its state. Thus if there are subsequent main items
(Input, Output, etc.) with more than one usages, and with no "Report Count"
specified in between, the parser would calculate wrong bit sizes, report len,
etc.
The particular problem was at the end of the descriptor. Here is an excerpt:
/* Usage Page (FF00h), */
/* Usage (01h), */
/* Collection (Application), */
/* Usage (01h), */
/* Report ID (107), */
/* Report Size (8), */
/* Report Count (60), */
/* Logical Minimum (0), */
/* Logical Maximum (255), */
/* Output, */
/* Usage (01h), */
/* Report ID (108), */
/* Input, */
/* End Collection, */
The Input report 108 follows immediately the Output report 107, without Report
Count specified in between. In our case parse_new_value_caps() would set
erroneously Report Count to 1, after being called on the Output main item. Thus
the next Input report size would be calculated wrongly. This is a vendor
defined report, which they probably use in the process of recognizing the
device.
Since then the issue was mitigated a little bit with commit
7096c26a2e48089424fe90956c80c29617bce9f2, when button array value caps were
introduced, which stopped modifying state->items.report_count if the parsed
item is an array.
The issue is still present in the new hidparse.sys (main.c), where the parsing
code has been moved with commit a290c5bf7c9ddc92af56231693c6d8f00c3efd7b.
It is present in Output report 2. Here is an excerpt:
/* Usage (5Ah), */
/* Collection (Logical), */
/* Report ID (2), */
...
/* Report Count (2), */
/* Output (Variable), */
/* Usage (5Ch), */
/* Usage (5Eh), */
/* Unit (Seconds), */
/* Unit Exponent (-3), */
/* Logical Maximum (32767), */
/* Physical Maximum (32767), */
/* Report Size (16), */
/* Output (Variable), */
/* Physical Maximum (0), */
/* Unit, */
/* Unit Exponent (0), */
/* End Collection, */
Since the Output main items are variable, state->items.report_count is still
being modified to 1. So the second Output item ends up with two usages, one 16
bit report, and one 0 bit report. This can be seen in the attached log file
wine_6.18.log. For Output report 2, the RCnt for Usage 0x5E is 0.
The following debug options were used for the log:
WINEDEBUG=+timestamp,+pid,+hid,+hidp,+hid_report,+plugplay. The Wine build is
6.18-107-gbcdb28a563d.
I've attached the Simucube 2 device descriptor in SC2_Descr.txt. Hope it can
help as a real life example of a HID PID device with multiple ReportIDs.
Attached also a patch which is fixing the issue (based on the latest master
aa629c4c7225166f4ee46476d98702df2e142711).
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https://bugs.winehq.org/show_bug.cgi?id=51710
Bug ID: 51710
Summary: 3utools doesn't see iPad
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aykutboray(a)gmail.com
Distribution: ---
Created attachment 70586
--> https://bugs.winehq.org/attachment.cgi?id=70586
Bug moment
When I wanted to install new IPad OS software 3utools doesn't see my iPad it
was connected to pc.
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https://bugs.winehq.org/show_bug.cgi?id=51987
Bug ID: 51987
Summary: Multiple GUI elements are not rendered when using a
theme
Product: Wine
Version: 6.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 70975
--> https://bugs.winehq.org/attachment.cgi?id=70975
All broken
This is a follow up to bug 51986.
See the attached screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=52028
Bug ID: 52028
Summary: Regression: Themed contents doesn't displays correctly
in some themes
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
Distribution: ---
Created attachment 71028
--> https://bugs.winehq.org/attachment.cgi?id=71028
good vs bad
Regression test result:
7c9cacd47f969181624b2c5fafd7554188d7fa47 is the first bad commit
commit 7c9cacd47f969181624b2c5fafd7554188d7fa47
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Fri Nov 5 14:34:58 2021 +0800
comctl32/button: Correctly place parts for themed group boxes.
Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/comctl32/button.c | 49 +++++++++++++++++++++++++++----------------------
1 file changed, 27 insertions(+), 22 deletions(-)
Procedure:
1 - Open winecfg
2 -- Apply a theme that presents this issue
I've used a modified theme from VLT by evgkursai. Original msstyles file
presents this issue too. You can download it here:
https://www.deviantart.com/evgkursai/art/VLT-2-0-VS-36103075
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https://bugs.winehq.org/show_bug.cgi?id=52025
Bug ID: 52025
Summary: Custom color configuration is reseted if custom theme
is applied
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
Distribution: ---
Regression result:
3762a11c81455edee65881702c5c26ae5d3081b3 is the first bad commit
commit 3762a11c81455edee65881702c5c26ae5d3081b3
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Thu Nov 4 14:44:47 2021 +0800
uxtheme: Fix loading a different theme when theming is on.
When a theme is already active and a user tries to activate another theme,
the new theme configuration should be written to the registry so that it's
still in effect after a wine reboot.
Fix a regression introduced in d290362.
Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/uxtheme/system.c | 4 +---
1 file changed, 1 insertion(+), 3 deletions(-)
Wine 6.20 -> 6.21
Procedure:
1 - Open winecfg
2 - Apply a custom theme, theme used on this test was VLT by evgkursai:
https://www.deviantart.com/evgkursai/art/VLT-2-0-VS-36103075
3 - Change any color and apply. On this test, i've changed "Selection
Background" ("Fundo da Seleção" in portuguese-brazilian) color
4 - Close winecfg
5 - Open winecfg again
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https://bugs.winehq.org/show_bug.cgi?id=52201
Bug ID: 52201
Summary: BackPacker: Crashes on launch with page fault on read
access error
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andreas.j(a)pm.me
Distribution: ---
Created attachment 71255
--> https://bugs.winehq.org/attachment.cgi?id=71255
Error log from Wine
Hi,
I am trying to play an old game called BackPacker, however when trying to
launch the game it immediately crashes with the error "The program winevdm.exe
has encountered a serious problem and needs to close. We are sorry for the
inconvenience."
My installation is completely fresh, using Wine 6.23 and Pop!_OS 21.10.
No changes have been made to the default Wine installation, since I was unable
to find much information surrounding this error I have only tried to change the
Windows Version to Windows XP using winecfg (with no luck or change).
The game properly works when running it in Windows XP.
Some game info found here:
https://en.wikipedia.org/wiki/Backpacker_(video_game_series)
Thank you!
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https://bugs.winehq.org/show_bug.cgi?id=52205
Bug ID: 52205
Summary: Audio not working on any apps except winecfg
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: khosraw.azizi(a)gmail.com
Distribution: ---
I am trying to run games using wine. I have so far tried 8-10 games and none of
them output any audio. The audio in the winecfg app works and my backend is
fine.
I don't understand because these games worked with audio on my previous
computer. This new computer however doesn't output the audio for those programs
at all.
Linux khosraw-archcraft-hp 5.15.7-zen1-1-zen #1 ZEN SMP PREEMPT Wed, 08 Dec
2021 14:33:18 +0000 x86_64 GNU/Linux
khosraw@khosraw-archcraft-hp
HP All-in-One 24-dp0xxx
AMD Ryzen 5 4500U with Radeon Graphics (6) @ 2.375GHz
AMD ATI 04:00.0 Renoir
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https://bugs.winehq.org/show_bug.cgi?id=51934
Bug ID: 51934
Summary: Battle.Net after login bug
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ptg76(a)ukr.net
Distribution: ---
Created attachment 70899
--> https://bugs.winehq.org/attachment.cgi?id=70899
backtrace log
Hi, All!
After updates, I cannot log in to Battle.Net nor the Starcraft game directly.
After entering username and password it falls into repeating "crash"(?).
I've attached the backtrace log file.
Any ideas, workarounds, something?
Sincerely, Peter
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http://bugs.winehq.org/show_bug.cgi?id=32385
Bug #: 32385
Summary: MSTSC (Remote Desktop) drawing issues
Product: Wine
Version: 1.5.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kenjiru.ro(a)gmail.com
Classification: Unclassified
Created attachment 42734
--> http://bugs.winehq.org/attachment.cgi?id=42734
Drawing issues.
When it works, it has some drawing issues. Some windows are not drawn correctly
at all, the title bars of some windows are not drawn.
I see a lot of messages in the console, but I don't know which ones are to
blame.
I've attached the console output.
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https://bugs.winehq.org/show_bug.cgi?id=52113
Bug ID: 52113
Summary: Killing Floor 2 : Item Server not connectable
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maycne.sonahoz(a)posteo.net
Distribution: ---
Overview:
In Killing Floor 2, the Item Server cannot be reached. In consequence,
neither the Inventory nor the Store are available from within the game.
Steps to Reproduce:
1) Launch Killing Floor 2.
2) In the main menu, an icon should tell the connectivity with the Item
Server. That icon shows the server is unreachable.
3) Access the Inventory tab. It should be filled with your custom items,
but it always shows empty.
4) Access the Store tab. It should be filled with store offers, but it
always shows empty.
Build Date & Hardware:
Manjaro stable - Xfce - kernel 5.10.79-1 - 2021-11-16
The issue has been happening from a long time now. As for today's
reference:
- Failed to reach the steps to reproduce the issue with Development Wine:
- Development Wine built locally from source
- Steam (for Windows) installed through Wine
- Steam refuses to install Killing Floor 2 : "invalid platform"
- Issue reproduced with:
- Steam (for Linux) Beta
- Proton-6.21-GE-2 (based on Wine 6.21)
Additional Builds and Platforms:
Manjaro stable - Xfce - kernel 5.10.79-1 - 2021-11-16
The issue does not (yet) reproduce with:
- Steam (for Linux) Beta
- Proton 6.3-8 (based on Wine 6.3)
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https://bugs.winehq.org/show_bug.cgi?id=52136
Bug ID: 52136
Summary: runterra game installation
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: artemio.stenio(a)gmail.com
Distribution: ---
Created attachment 71182
--> https://bugs.winehq.org/attachment.cgi?id=71182
error log
jojo installation attempt
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https://bugs.winehq.org/show_bug.cgi?id=52211
Bug ID: 52211
Summary: program installation failed runeterra
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: artemio.stenio(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 71269
--> https://bugs.winehq.org/attachment.cgi?id=71269
even installing the program several times and using the command "winetricks -q
corefonts", the installation still has conflict/error.
even installing the program several times and using the command "winetricks -q
corefonts", the installation still has conflict/error.
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http://bugs.winehq.org/show_bug.cgi?id=29503
Bug #: 29503
Summary: Stucuk's Setup System patcher often fails with 'Canvas
does not allow drawing' error message
Product: Wine
Version: 1.3.36
Platform: x86
URL: http://www.fileplanet.com/207230/200000/fileinfo/Dark-
Horizon-Patch-v1.0.6.1
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 38206
--> http://bugs.winehq.org/attachment.cgi?id=38206
screenshot (patcher running in virtual desktop)
The installer of the patch made for Dark Horizon uses a Stucuk's Setup System
according to the file properties. The installer of the community patch made for
Original War also uses this kind of patcher, sharing the same problem.
The patcher for Dark Horizon consists of nearly 3000 small files. The
installation process doesn't take long (15-20 seconds). At some point during
the install process, the patcher is interrupted with an error message:
'Setup Thread Error: Canvas does not allow drawing', and the installer quits
prematurely.
This happens fairly often (maybe 8 times out of 10 attempts), but sometimes the
patcher finishes the job without erroring out.
Before the error message pops up, text which normally appears inside the
installer window also printed and overwritten several hundreds of times in the
upper left corner of the screen (see attached screenshot). This happens both in
virtual desktop mode and in full-screen.
To reproduce the problem with the patcher made for Dark Horizon you don't have
to download the demo for the game; the patch can be installed alone in a
selected directory anywhere inside a wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=41615
Bug ID: 41615
Summary: Max Payne 1 and 2 crash using glsl=enabled
Product: Wine
Version: 1.9.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Created attachment 55965
--> https://bugs.winehq.org/attachment.cgi?id=55965
backtrace-max-payne-1-glsl
Max Payne 1 and 2 crash using glsl=enabled during 1st chapter
Both crash during 1st chapter however if use glsl=disabled in wine register
works stable both games pass 1st chapter with crashes
System Specs Using in Tests
Nvidia Drivers 375.10 (run package from nvidia drivers homepage)
Xubuntu 16.04 64Bit - Kernel 4.4.0-44 generic (ubuntu mainline) - CPUFreq:
Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus
MEMORY: 8GB DDR3 1333 (2x4) Patriot value (dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition
Passive Cooling 2GB DDR3 1800Mhz 64Bit (14.4Gb/s)
MAINBOARD: MSI H81M E33
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https://bugs.winehq.org/show_bug.cgi?id=38183
Bug ID: 38183
Summary: King of Dragon Pass crashes when loading a saved game
Product: Wine
Version: 1.7.38
Hardware: x86
URL: http://a-sharp.com/files/KoDP-Tour.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50954
--> https://bugs.winehq.org/attachment.cgi?id=50954
terminal output
Loading a previously saved game at the title screen works properly.
Loading a saved game while you are in-game results in a crash.
Tested with the GOG version. The crash can be reproduced with the demo/tour
version as well.
The same problem in Wine 1.2.3/1.4.1/1.6.2/1.7.38.
Steps to reproduce the problem with the demo version:
Start the installed demo with tour.exe. Click on the highlighted <Tour>, <Skip
all>, <Play> buttons. Click the button right next to <Proceed> in the lower
right corner. Click <Save>...the game is saved.
Now click <Restore> in the options menu and select the previously saved game.
The game is loaded without errors but if you click <Proceed> the game crashes.
The demo version doesn't allow to load a saved game from the title screen.
KoDP-Tour.exe
sha1: 445443bd6365f71257abfe0809e9a1932791d1ed
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http://bugs.winehq.org/show_bug.cgi?id=26898
Summary: wine does not show save game screenshots
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vaniaz(a)msn.com
Screenshots are saved in dds format. When saving game, I get the following in
console
fixme:d3d_surface:surface_convert_format Cannot find a conversion function from
format WINED3DFMT_B8G8R8A8_UNORM to WINED3DFMT_DXT1.
Saved screenshot is completely black.
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https://bugs.winehq.org/show_bug.cgi?id=41653
Bug ID: 41653
Summary: The Banner Saga 2 GOG (adobe air) flickering on
Wine-staging
Product: Wine-staging
Version: 1.9.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: donanykey(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 56035
--> https://bugs.winehq.org/attachment.cgi?id=56035
Video of flickering picture
Dedicating separate bug from https://bugs.winehq.org/show_bug.cgi?id=41635 for
Wine-staging.
The game works in plain Wine (1.9.21), but with very poor frame rate
performance, while with staging - it's much more responsive, but the picture is
flickering.
Video and log to be attached
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http://bugs.winehq.org/show_bug.cgi?id=33309
Bug #: 33309
Summary: No keyboard input in Slender: The Arrival
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 6tsukiyami9(a)gmail.com
Classification: Unclassified
The title says all about it: the keyboard doesn't work at all in Slender: The
Arrival. I can't even try the game itself because I can't get enter the license
key and get to the main menu.
I guess this may be a clue:
fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
fixme:win:RegisterDeviceNotificationW (hwnd=0x1006a,
filter=0x33fc6c,flags=0x00000000) returns a fake device notification handle!
fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
I'm attaching a full log with WINEDEBUG=-all,+keyboard,+key,+dinput,+message
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https://bugs.winehq.org/show_bug.cgi?id=39305
Bug ID: 39305
Summary: Sanitarium
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: i30817(a)gmail.com
Distribution: ---
There are plenty of bugs with sanitarum that are closed 'FIXED' that i'm still
experiencing, except if running with the game windowed mode command line switch
(-w).
For example the game doesn't show graphics with the native fullscreen here
(with the open source radeon drivers) unless i specify :
wine reg add "HKCU\\Software\\Wine\\Direct3D" /v "OffscreenRenderingMode" /t
REG_SZ /d "backbuffer"
before running the game (instead of default "fbo")
Bug #28625 is also still a problem. In fact, it appears more of a problem
because with native fullscreen and that registry setting just moving the mouse
at all is liable to freeze the screen and every animation on it, no just pause
while moving (the game is still running because i can press ESC to go to the
settings menu).
This seems like a regression, since bug #28625 is marked as fixed.
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https://bugs.winehq.org/show_bug.cgi?id=41681
Bug ID: 41681
Summary: King's Bounty crossworlds: DirectX call failed
Product: Wine
Version: 1.6.1
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lior.inbar(a)sharecare.com
Created attachment 56071
--> https://bugs.winehq.org/attachment.cgi?id=56071
terminal
Hi,
I'me running the game on:
Model Name: MacBook Pro
Model Identifier: MacBookPro11,4
Processor Name: Intel Core i7
Processor Speed: 2.2 GHz
Graphics Intel Iris Pro 1536 MB
The games launches fine but in some parts of the map it quits with error:
http://i63.tinypic.com/oixkli.png
when not running from terminal this game doesn't crash but the graphics are
distorted like this:
http://tinypic.com/view.php?pic=2iazrb8&s=9#.WCG--eErLGI
attached is the terminal output
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https://bugs.winehq.org/show_bug.cgi?id=50864
Bug ID: 50864
Summary: Incompatibility with Mesa 21 with several games
Product: Wine
Version: 6.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bastian.beischer(a)rwth-aachen.de
Distribution: ---
Arch Linux recently updated mesa to 21, after which I was unable to start most
of the games I play through Steams proton (Through the Ages, Race for the
Galaxy, Galaxy Trucker, ...). Since proton is based on wine I later found a
command line reproducer for the problem by just running "wine game.exe" with
the appropriate wine prefix. After noticing that the issues appeared with Mesa
21 I found this on the Mesa gitlab:
https://gitlab.freedesktop.org/mesa/mesa/-/issues/3969
My issues are exactly the same. Apparently Mesa added an OpenGL error in this
commit / line:
https://gitlab.freedesktop.org/mesa/mesa/-/commit/f39fd3dce72eaef59ab39a23b…
And it appears that wine fails to correctly handle / catch that error. I can
play games again after reverting that change in mesa and recompiling mesa 21.
While it was mesa that introduced this regression it appears that it is correct
to issue the error, so the mesa developers seem to think that wine should be
patched instead (they even made an attempt).
Thanks for any help!
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https://bugs.winehq.org/show_bug.cgi?id=44989
Bug ID: 44989
Summary: disciples 3 crashing on start
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimonych85(a)ukr.net
Distribution: ---
Created attachment 61123
--> https://bugs.winehq.org/attachment.cgi?id=61123
Disciples 3 not working
when starting the game it shows me a picture in game but no menu, its stucked
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https://bugs.winehq.org/show_bug.cgi?id=38173
Bug ID: 38173
Summary: Juiced Dont Start
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Created attachment 50923
--> https://bugs.winehq.org/attachment.cgi?id=50923
backtrace juiced
Juiced dont start, unable validate settings
Wine 1.7.37
Nvidia Drivers 346.47
Linux Mint 17 XFCE Edition 64Bit - Kernel 3.18.0.31
CPU: INTEL Pentium G3220 3.0Ghz
MEM: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition
Passive Cooling 2GB DDR3 1800Mhz 64Bit (14.4Gb/s)
BOARD: MSI H81M E33
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http://bugs.winehq.org/show_bug.cgi?id=30096
Bug #: 30096
Summary: Setting path doesn't work in Shelltreeview
Product: Wine
Version: 1.4-rc6
Platform: x86
URL: http://netikka.net/dev/shelltreeview.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Delphi has TShelltreeview component.
When trying to set path, for example:
shelltreeview1.path:='C:\Windows';
-> It sets empty path. Root is set to rfMyComputer.
Small sample to reproduce: http://netikka.net/dev/shelltreeview.exe
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http://bugs.winehq.org/show_bug.cgi?id=37058
Bug ID: 37058
Summary: Webbrowser demo needs OleInPlaceActiveObject
TranslateAccelerator
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: ocean04(a)suomi24.fi
Simple browser demo + source
http://netikka.net/dev/lazwb.zip
Run and press F5. It should refresh page, but nothing happens except:
fixme:mshtml:OleInPlaceActiveObject_TranslateAccelerator
(0x1f8ab8)->(0x15df158)
(I also have other applications needing that, this is easiest to reproduce)
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http://bugs.winehq.org/show_bug.cgi?id=21934
Summary: Windows Installer CleanUp Utility does not run
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Downloading the Windows Installer CleanUp Utility for the msizap functionality,
to clean "windows/installer" as per
http://www.theexperienceblog.com/2009/05/16/how-to-clean-out-windowsinstall…
etc.
Running it gives:
Error creating process <wscript StartMsi.vbs>. Reason: File not found
in a pop-up
There is no terminal output when it is run from there.
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http://bugs.winehq.org/show_bug.cgi?id=34804
Bug #: 34804
Summary: Installation of Windows Installer Cleanup utility
fails due to wshom:WshShell3_ExpandEnvironmentStrings
being a stub
Product: Wine
Version: 1.7.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
as the summary says ...
While investigating .NET installer issues I tried to run the installer of
"Windows Installer Cleanup utility" (MSICUU2.exe) mentioned in this blog:
http://blog.armgasys.com/?p=127
It fails:
--- snip ---
$ WINEDEBUG=+tid,+seh,+relay,+wshom wine ./msicuu2.exe >>log2.txt 2>&1
...
0026:trace:wshom:WshShell3_QueryInterface
({a6ef9860-c720-11d0-9337-00a0c90dcaa9}, 0x33f990)
0026:fixme:wshom:WshShell3_QueryInterface Unknown iface
{a6ef9860-c720-11d0-9337-00a0c90dcaa9}
0026:trace:wshom:WshShell3_Invoke (1006 {00000000-0000-0000-0000-000000000000}
1033 3 0x33fa24 0x33fa70 0x33f970 0x33f96c)
...
0026:fixme:wshom:WshShell3_ExpandEnvironmentStrings (L"%ProgramFiles%"
0x33f000): stub
...
0026:trace:wshom:WshShell3_Release ()
--- snip ---
'winetricks -q wsh57' works around and the installer GUI is shown.
Source:
http://source.winehq.org/git/wine.git/blob/5db4741d0b074ca0080adf36c3fdb440…
--- snip ---
740 static HRESULT WINAPI WshShell3_ExpandEnvironmentStrings(IWshShell3 *iface,
BSTR Src, BSTR* out_Dst)
741 {
742 FIXME("(%s %p): stub\n", debugstr_w(Src), out_Dst);
743 return E_NOTIMPL;
744 }
--- snip ---
The actual application 'msicuu.exe' later needs 'winetricks -q vb6run'.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=5928
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://download.magsoftwrx. |https://web.archive.org/web
|com/v3/TimelessTimeAndExpen |/20211212111222/http://down
|seWin/TimelessTimeAndExpens |load.magsoftwrx.com/v3/Time
|eWindowsSetup.exe |lessTimeAndExpenseWin/Timel
| |essTimeAndExpenseWindowsSet
| |up.exe
--- Comment #25 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
adding stable download link via Internet Archive for documentation.
https://web.archive.org/web/20211212111222/http://download.magsoftwrx.com/v…https://www.virustotal.com/gui/file/0dba81016638b946c1b2a6f5cb25d035e176340…
$ sha1sum TimelessTimeAndExpenseWindowsSetup.exe
3dfb66c43aa0676ae11822584243702a69ddd8b3
TimelessTimeAndExpenseWindowsSetup.exe
$ du -sh TimelessTimeAndExpenseWindowsSetup.exe
13M TimelessTimeAndExpenseWindowsSetup.exe
Regards
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http://bugs.winehq.org/show_bug.cgi?id=30558
Bug #: 30558
Summary: Multiple app installers fail on missing
Session.FeatureRequestState property
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
extracted from bug 5928 to be tracked separately.
Several InstallShield based installers using active script engine can't find
Session.FeatureRequestState property:
--- snip ---
0033:trace:loaddll:load_builtin_dll Loaded
L"C:\\windows\\system32\\vbscript.dll" at 0xf71b0000: builtin
0033:trace:vbscript:DllMain (0xf71b0000 1 (nil))
0033:trace:vbscript:DllGetClassObject (CLSID_VBScript
{00000001-0000-0000-c000-000000000046} 0x86e87c)
0033:trace:vbscript:ClassFactory_QueryInterface
(0xf71dd8ac)->(IID_IClassFactory 0x86e87c)
0033:trace:vbscript:ClassFactory_AddRef (0xf71dd8ac)
0033:trace:vbscript:VBScriptFactory_CreateInstance ((nil)
{bb1a2ae1-a4f9-11cf-8f20-00805f2cd064} 0x86e934)
0033:trace:vbscript:VBScript_QueryInterface (0x9cd010)->(IID_IActiveScript
0x86e934)
0033:trace:vbscript:VBScript_AddRef (0x9cd010) ref=2
0033:trace:vbscript:VBScript_Release (0x9cd010) ref=1
0033:trace:vbscript:ClassFactory_Release (0xf71dd8ac)
0033:trace:vbscript:VBScript_QueryInterface (0x9cd010)->(IID_IActiveScriptParse
0x86e930)
0033:trace:vbscript:VBScript_AddRef (0x9cd010) ref=2
0033:trace:vbscript:VBScript_SetScriptSite (0x9cd010)->(0x9c5240)
0033:trace:vbscript:VBScriptParse_InitNew (0x9cd010)
0033:trace:vbscript:VBScript_AddNamedItem (0x9cd010)->(L"Session" 2)
0033:trace:vbscript:VBScriptParse_ParseScriptText (0x9cd010)->(L"Dim
installTimeless, installMSDE, upgradeMSDE\nDim netVersion \n\ninstallTimeless =
FeatureRequestState(\"Timeless\")\ninstallMSDE =
FeatureRequestState(\"TimelessMSDE\")\nupgradeMSDE =
FeatureRequestState(\"UpgradeMSDE\")\nnetVersion =
Property(\"MsiNetAssemblySupport\") \n\nProperty(\"TTE_Features"... (null)
(nil) (null) 0 0 0 (nil) (nil))
0033:trace:vbscript:VBScript_SetScriptState (0x9cd010)->(2)
0033:trace:vbscript:DispatchEx_AddRef (0x9cd138) ref=2
0033:trace:vbscript:interp_string
0033:trace:vbscript:interp_icall
0033:fixme:vbscript:do_icall L"FeatureRequestState" not found
0033:warn:vbscript:exec_script Failed 80020006
0033:trace:vbscript:DispatchEx_Release (0x9cd138) ref=1
0033:trace:vbscript:VBScript_Release (0x9cd010) ref=1
--- snip ---
The script snippet (extracted from .msi):
--- snip ---
Dim installTimeless, installMSDE, upgradeMSDE
Dim netVersion
installTimeless = FeatureRequestState("Timeless")
installMSDE = FeatureRequestState("TimelessMSDE")
upgradeMSDE = FeatureRequestState("UpgradeMSDE")
netVersion = Property("MsiNetAssemblySupport")
Property("TTE_FeaturesValid") = "1"
if installTimeless = "3" OR installMSDE = "3" OR upgradeMSDE = "3" then
'MsgBox netVersion, 48, "netVersion"
if netVersion < "2.0.50727" then
MsgBox "Some of the selected components require .Net Framework 2.0.
Please use Windows Update or restart the installation to install it.", 48,
Property("ProductName")
Property("TTE_FeaturesValid") = "X"
' rval = MsgBox("The selected components require .Net Framework 2.0.
Would you like to download and install it?", 36, Property("ProductName") )
' if rval <> 6 then
' Property("TTE_FeaturesValid") = "0"
' end if
end if
End if
Dim installTimeless
Dim createDatabase, upgradeDatabase, createAccessDatabase,
upgradeAccessDatabase
Dim selectedCount
Dim rval
installTimeless = FeatureRequestState("Timeless")
createDatabase = FeatureRequestState("CreateDatabase")
upgradeDatabase = FeatureRequestState("UpgradeDatabase")
createAccessDatabase = FeatureRequestState("CreateAccessDatabase")
upgradeAccessDatabase = FeatureRequestState("UpgradeAccessDatabase")
'MsgBox installTimelessWeb, 48, "TimelessWeb"
'MsgBox createDatabase, 48, "CreateDatabase"
'MsgBox upgradeDatabase, 48,"UpgradeDatabase"
Property("TTE_FeaturesValid") = "1"
if Property("TTE_FeaturesValid") = "1" then
selectedCount = 0
if createDatabase = "3" then
selectedCount = selectedCount + 1
end if
if upgradeDatabase = "3" then
selectedCount = selectedCount + 1
end if
if createAccessDatabase = "3" then
selectedCount = selectedCount + 1
end if
if upgradeAccessDatabase = "3" then
selectedCount = selectedCount + 1
end if
if selectedCount > 1 then
Property("TTE_FeaturesValid") = "0"
MsgBox "Only one of Create SQL Server Database, Create Access Database,
Upgrade SQL Server Database or Upgrade Access Database may be selected.", 48,
Property("ProductName")
end if
end if
'MsgBox Property("TTE_FeaturesValid"), 48,"TTE_FeaturesValid"
BrowseForFolderdim filesys, newdatabase
dim exists
Property("TTE_FeaturesValid") = "1"
newdatabase = Property("CREATEACCESSPATH") & "\Timeless.tmd3"
Set filesys = CreateObject("Scripting.FileSystemObject")
exists = filesys.FileExists(newdatabase)
'MsgBox exists, 48, "exists"
If exists Then
MsgBox "There is already a database at " & newdatabase & ". Select a new
location.", 48, Property("ProductName")
Property("TTE_FeaturesValid") = "0"
End If
Set filesys = nothing
--- snip ---
$ sha1sum TimelessTimeAndExpenseWindowsSetup.exe
860dacc4eb48494e5870a4b32eab8bc5e087f307
TimelessTimeAndExpenseWindowsSetup.exe
$ wine --version
wine-1.5.3
Regards
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http://bugs.winehq.org/show_bug.cgi?id=30524
Bug #: 30524
Summary: Weather bug fails to detect vbscript (Property flag 1
not implemented)
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
See bug 28999
fixme:msi:AutomationObject_Invoke Method 2, L"Property" wflags 1 not
implemented, clsid {000c109e-0000-0000-c000-000000000046}
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http://bugs.winehq.org/show_bug.cgi?id=28999
Bug #: 28999
Summary: Weatherbug fails to detect vbscript
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
fixme:urlmon:IsValidURL ((nil),
L"http://apnmedia.ask.com/media/toolbar/stub/1.0.0.0/ApnIC.dll?tb=WBV5&versio…",
0): stub
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),1,3,(nil),0,(nil)) - stub!
fixme:qmgr:BITS_IBackgroundCopyJob_AddFile Check for valid filenames and
supported protocols
fixme:qmgr:BITS_IBackgroundCopyJob_SetPriority (0x2a3f0,0x00000000) stub
fixme:qmgr:BITS_IBackgroundCopyJob_SetNoProgressTimeout 6
fixme:wininet:InternetLockRequestFile STUB
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT
(10000): STUB
fixme:wininet:HTTPREQ_SetOption unsupported without active connection
fixme:wininet:HTTPREQ_SetOption unsupported without active connection
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (2000):
STUB
fixme:wininet:HTTPREQ_SetOption unsupported without active connection
fixme:wininet:HTTPREQ_SetOption unsupported without active connection
fixme:vbscript:parse_script parser failed on parsing
L"(\"VbScriptRunning\")=\"1\""
err:msi:ITERATE_Actions Execution halted, action
L"VbScriptNotInstalledTermination" returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=32755
Bug #: 32755
Summary: putty_arm for jailbroken WinRT needs
KERNEL32.dll.InitOnceExecuteOnce
Product: Wine
Version: 1.5.21
Platform: arm
URL: http://www.shinysurface.com/downloads/
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
CC: focht(a)gmx.net, madewokherd(a)gmail.com, nerv(a)dawncrow.de
Depends on: 31308, 32743
Classification: Unclassified
md5sum:
e42d506b08da7d9038315fba40f6c8dc putty_arm.exe
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http://bugs.winehq.org/show_bug.cgi?id=32743
Bug #: 32743
Summary: putty_arm for jailbroken WinRT needs
KERNEL32.dll.GetCurrentPackageId
Product: Wine
Version: 1.5.21
Platform: arm
URL: http://www.shinysurface.com/downloads/
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
CC: focht(a)gmx.net, nerv(a)dawncrow.de
Classification: Unclassified
md5sum:
e42d506b08da7d9038315fba40f6c8dc putty_arm.exe
Unhandled exception: unimplemented function KERNEL32.dll.GetCurrentPackageId
called in 32-bit code (0xb6c8bf00).
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http://bugs.winehq.org/show_bug.cgi?id=32768
Bug #: 32768
Summary: OpenTTD port to WinRT/WoA needs
KERNEL32.dll.HeapSummary
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
the Open-source clone of Transport Tycoon Deluxe (transportation simulation
game) installer for WinRT/WoA needs this:
--- snip ---
~/wine-apps/openttd$ wine ./OpenTTDInstaller.exe
wine: Call from 0x40434204 to unimplemented function KERNEL32.dll.HeapSummary,
aborting
wine: Unimplemented function KERNEL32.dll.HeapSummary called at address
0x40434204 (thread 0009), starting debugger...
--- snip ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=32770
Bug #: 32770
Summary: OpenTTD port to WinRT/WoA needs
KERNEL32.dll.RegisterWaitForInputIdle
Product: Wine
Version: 1.5.22
Platform: arm
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
the Open-source clone of Transport Tycoon Deluxe (transportation simulation
game) installer for WinRT/WoA needs this:
--- snip ---
~/wine-apps/openttd$ wine ./OpenTTDInstaller.exe
...
wine: Call from 0x40394204 to unimplemented function
KERNEL32.dll.RegisterWaitForInputIdle, aborting
wine: Unimplemented function KERNEL32.dll.RegisterWaitForInputIdle called at
address 0x40394204 (thread 0009), starting debugger...
Unhandled exception: unimplemented function
KERNEL32.dll.RegisterWaitForInputIdle called in 32-bit code (0x40394204).
Register dump:
ARM User Mode
Pc:40394204 Sp:40d4fcd8 Lr:40394204 Cpsr:400f0010(-Z--)
r0:40d4fce4 r1:40d4fdb0 r2:0000 r3:40d4fce4
r4:415db4 r5:bb40e64e r6:8889 r7:0000 r8:0000
r9:0000 r10:40089000 Fp:40d4fd34 Ip:40aca398
Stack dump:
...
Backtrace:
=>0 0x40394204 RtlRaiseException+0x1c(rec=0x40d4fd48)
[/home/linaro/wine/wine-git/dlls/ntdll/signal_arm.c:929] in ntdll (0x40d4fd34)
1 0x40394204 RtlRaiseException+0x1b(rec=0x80000100)
[/home/linaro/wine/wine-git/dlls/ntdll/signal_arm.c:928] in ntdll (0x40d4fd9c)
2 0x40a46910 RaiseException+0xbb(code=0x40aa0388, flags=0x2,
nbargs=0x40394204, args=0x0(nil))
[/home/linaro/wine/wine-git/dlls/kernel32/except.c:84] in kernel32 (0x40d4fdb4)
3 0x40a9f2a8 __wine_spec_unimplemented_stub+0x3b(module=0x0(nil),
function=0x0(nil)) [/home/linaro/wine/wine-git/dlls/winecrt0/stub.c:34] in
kernel32 (0x40d4fde0)
4 0x40a20b30 __wine_stub_RegisterWaitForInputIdle+0x1b() in kernel32
(0x403ef9ec)
5 0x40d4fde8 (0x403ef9ec)
0x40394204 RtlRaiseException+0x1c
[/home/linaro/wine/wine-git/dlls/ntdll/signal_arm.c:929] in ntdll:
ldr r3, [fp, #-16]
929 rec->ExceptionAddress = (LPVOID)context.Pc;
Modules:
Module Address Debug info Name (59 modules)
ELF 8000- 12000 Deferred <wine-loader>
PE 400000- 175d000 Deferred openttdinstaller
...
--- snip ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=32481
Bug #: 32481
Summary: Windows Sysinternals "PsInfo" tool fails to retrieve
"system uptime" using PDH (local computername
prepended in path)
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: pdh
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
Windows Sysinternals "PsInfo" tool fails to query for some system properties...
Making this bug about "system uptime".
Output:
--- snip ---
$ wine ./PsInfo.exe
PsInfo v1.77 - Local and remote system information viewer
Copyright (C) 2001-2009 Mark Russinovich
Sysinternals - www.sysinternals.com
Querying information for nexus4...fixme:ole:CoInitializeSecurity
((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
System information for \\nexus4:
Uptime: Error reading uptime
Kernel version: Microsoft Windows XP, Uniprocessor Free
Product type: Professional
Product version: 5.1
Service pack: 3
Kernel build number: 2600
Registered organization:
Registered owner:
IE version: 6.0000
System root: C:\windows
Processors: 4
Processor speed: 2.6 GHz
Processor type: Intel(R) Pentium(R) 4 CPU
Physical memory: 0 MB
Video driver:
--- snip ---
Wine PDH supports "System Up Time" but only if the path doesn't include a
computer name (even if it's the local one).
--- snip ---
0024:Call pdh.PdhOpenQueryW(00000000,00000000,0032f130) ret=004039fa
0024:Call ntdll.RtlAllocateHeap(00110000,00000008,00000020) ret=7eff6ea7
0024:Ret ntdll.RtlAllocateHeap() retval=0013d540 ret=7eff6ea7
0024:Ret pdh.PdhOpenQueryW() retval=00000000 ret=004039fa
0024:Call KERNEL32.GetLastError() ret=0040d8f2
0024:Ret KERNEL32.GetLastError() retval=00000000 ret=0040d8f2
0024:Call pdh.PdhAddCounterW(0013d540,0032f14c L"\\\\nexus4\\System\\System Up
Time",00000000,0032f134) ret=00403a3f
0024:Ret pdh.PdhAddCounterW() retval=c0000bb9 ret=00403a3f
--- snip ---
Wine should support local computername in path (counter sources path entry).
Source:
http://source.winehq.org/git/wine.git/blob/fcd8a8f447f9774faeb2e1b31cea3d09…
Regards
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https://bugs.winehq.org/show_bug.cgi?id=52210
Bug ID: 52210
Summary: Window issues and occasional freezes in Fitswork 4.47
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 71266
--> https://bugs.winehq.org/attachment.cgi?id=71266
Sample .fits file required to reproduce freezes
Hello everyone,
one member of the ubuntuusers.de forum reported that one of his Astronomy
programs called Fitswork has occasional freezes. The mouse pointer can still be
moved but inside the application the is no response. Even trying to close the
application window doesn't work.
I created an AppDB entry for the application at:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=40433
The download location is at:
https://www.fitswork.de/software/download.php?f=bin/Fitswork447en.zip
with a sha256sum of
mwagner@silentrig:~/Downloads> sha256sum Fitswork447.zip
49d9e6147fda2ba24637c608380b19330b6f7c3134ff16ed851f9327ace348d5
Fitswork447.zip
Once decompressed it is a standalone .exe file.
I am adding a sample .fits file and often freezes occur when trying to convert
CCD-to-RGB (see Edit menu) using Bayer Neural Network.
Also the histogram is always shown in front of all other native Linux
applications. At least on my LxQt desktop on openSUSE Tumbleweed.
So far we haven't a means to reproduce the freezes but they did happen on my
machine.
Can you help please?
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http://bugs.winehq.org/show_bug.cgi?id=24417
Summary: America's Army 3 crashes because of d3dcompiler
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://www.americasarmy.com/downloads/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org, matteo.mystral(a)gmail.com
Depends on: 23660
Created an attachment (id=30782)
--> (http://bugs.winehq.org/attachment.cgi?id=30782)
+d3dcompiler trace
Terminal output is short (I trimmed a few non-related steam ones):
fixme:gameux:GameExplorerImpl_VerifyAccess stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x150dc0,0x150d30): stub
fixme:d3dcompiler:D3DCompile data 0x44ea000, data_size 528, filename (null),
defines 0x4454e20, include 0x2b7ed58, entrypoint "Main",
target "vs_3_0", sflags 0, eflags 0, shader 0x2b7ec58, error_messages 0x2b7ec78
stub!
fixme:faultrep:ReportFault 0x2b7e948 0x0 stub
err:seh:setup_exception_record stack overflow 1776 bytes in thread 0020 eip
7bc3b1c5 esp 04d30c40 stack 0x4d30000-0x4d31000-0x5030000
this is after bug 23660 was fixed, using builtin d3dx9. Crashes, but native
d3dx9 fixes it again, which leads me to believe it's in d3dcompiler...
+d3dcompiler attached
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https://bugs.winehq.org/show_bug.cgi?id=52209
Bug ID: 52209
Summary: Word 2003 crashes when installing Equation Editor
component
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Created attachment 71265
--> https://bugs.winehq.org/attachment.cgi?id=71265
+msi log
Office 2003 installs without problems with wine-7.0rc1. Trying to insert
equation object in Word document first time triggers its installation. That
crashes Word.
The issue seems to be a crash in ACTION_ProcessComponents(), that happens
because msi_resolve_file_source() return NULL, since REFEDIT.DLL is marked as
IsCompressed.
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https://bugs.winehq.org/show_bug.cgi?id=41237
Bug ID: 41237
Summary: Repeatable unhandled exception in Word 2003
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 2460acc(a)gmail.com
Distribution: ---
Created attachment 55526
--> https://bugs.winehq.org/attachment.cgi?id=55526
Error log
When using Word 2003 there is a repeatable unhandled exception when exiting
Equation Editor. It happens when you exit Equation Editor via the menu
File->Exit and Return to Document. It doesn't happen if you exit Equation
Editor via the [x] in the top right corner.
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https://bugs.winehq.org/show_bug.cgi?id=48447
Bug ID: 48447
Summary: GetUnicodeRanges() returned data is inaccurate
Product: Wine
Version: 5.0-rc5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Current GetUnicodeRanges() implementation returns ranges as specified by cmap,
while some point might still fall on zero glyph, splitting ranges further or
discarding some ranges. Windows takes that into account, and returns ranges
that will tell exactly which points are covered with non-zero glyphs. We'll
have to follow that, but it should most likely be disk-cached somehow, because
iterating whole cmap every time is not very practical.
Once does correctly this data could be used for binary lookup in
HasCharacter(), if it turns out not to be slower that looking up actual glyph
id.
Test failures for that problem will entirely depend on the font, and could look
like this:
---
font.c:3742: Test failed: L"DejaVu Sans" - L"ExtraLight": unexpected range
count 181, expected 182.
font.c:3742: Test failed: L"DejaVu Sans" - L"ExtraLight Oblique": unexpected
range count 181, expected 182.
...
font.c:3742: Test failed: L"DejaVu Sans Mono" - L"Oblique": unexpected range
count 209, expected 210.
font.c:3742: Test failed: L"DejaVu Sans Mono" - L"Bold": unexpected range count
252, expected 253.
font.c:3742: Test failed: L"DejaVu Sans Mono" - L"Bold Oblique": unexpected
range count 209, expected 210.
---
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https://bugs.winehq.org/show_bug.cgi?id=50627
Bug ID: 50627
Summary: MS Word 2013 bug in Arabic ligature of "lam" with
"alef" text shaping
Product: Wine
Version: 6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: i.bilux(a)gmail.com
Distribution: ---
Created attachment 69324
--> https://bugs.winehq.org/attachment.cgi?id=69324
MS Office 2013 جلال
The word "جلال" is written using four characters "ج" "ل" "ا" "ل" like in the
first word in attachment (Upper word), but its not showing correctly as the the
third character "ا" should be italic (diagonal).
I added the second word in the same attachment (Lower word) as show case of how
the correct ligature supposed to be showing. In Arabic, the actual shape of
the character depends on the context of the character in the word.
PS: I'm using "Times New Roman" font. When using "Noto Sans Arabic" this bug
does not occur.
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https://bugs.winehq.org/show_bug.cgi?id=43114
Bug ID: 43114
Summary: Sub-program of Internet Security Program, Astx.exe
crashes on unhandled exception error
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kchn.lee(a)daum.net
Distribution: ---
Created attachment 58313
--> https://bugs.winehq.org/attachment.cgi?id=58313
Output text for executing $wine "setup file"
I have a problem in installing Ahnlab Safe Transaction S/W,
which is an internet transaction security program. (Not commercial)
When I execute the above S/W setup file, Wine stops installation saying there
is a problem in Asdcli.exe (created in the installation process).
Same error occurs when I execution Asdcli.exe directly.
The main error message is as follows :
Unhandled exception: assertion failed in 32-bit code (0xb7769d40).

When I tried to install this program in previous Wine (2.0.1), the error
message was like this :
wine: Call from 0x7b43ba7c to unimplemented function
setupapi.dll.CM_Get_Sibling, aborting
It's somewhat difficult to find the textual link of Ahnlab Safe Transaction
S/W.
How can I solve this problem... Need help~.


Wine version : Wine-devel-i386 (2.8.0~jessie)
Platform : i386
Windows Version : Windows 7
Linux : Debian 3.16.43-2 (2017-04-30) i686 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=44239
Bug ID: 44239
Summary: Twin Usb Joystick not work force feedback (vibration)
in some games
Product: Wine
Version: 2.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: joy.cpl
Assignee: wine-bugs(a)winehq.org
Reporter: kz99(a)protonmail.com
Distribution: ---
Force Feedback (vibration) work in wine control, but in games this not work, i
have installed "Legacy Of Kain Defiance" and not work, is occurs in others
games force feedback no work.
My device ID is:
ID 0810:0001 Personal Communication Systems, Inc. Dual PSX Adaptor
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https://bugs.winehq.org/show_bug.cgi?id=49506
Bug ID: 49506
Summary: Using LLVM's libunwind causes wine build failure
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bero(a)lindev.ch
Distribution: ---
Created attachment 67634
--> https://bugs.winehq.org/attachment.cgi?id=67634
Proposed fix
There are multiple different implementations of libunwind -- but when building
for Linux, wine assumes https://www.nongnu.org/libunwind/ is being used.
That is true on most Linux systems, but some use LLVM libunwind
https://github.com/llvm/llvm-project/tree/master/libunwind instead.
Since Apple uses LLVM libunwind as well, all the code needed to support this is
there already - just not triggered by the various ifdefs in signal_x86_64.c.
AFAIK there is no official #define to tell libunwind implementations apart -
but checking for an implementation detail (such as the presence of
____LIBUNWIND_CONFIG_H__) should do the right thing.
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https://bugs.winehq.org/show_bug.cgi?id=39190
Bug ID: 39190
Summary: Ableton dies with - unimplemented function
msvcr120.dll.fminf
Product: Wine
Version: 1.7.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
On the Ableton 9 trial (32 bit version). It dies with the error if you add
the instrument Impulse/Backbeat Room
wine: Call from 0x7b83bfee to unimplemented function msvcr120.dll.fminf
Here is a video of triggering the bug
http://youtu.be/02gj_SpzteY
Notes - I don't have Jack audio setup, this is running with the pulseaudio
backend - no idea if that matters here.
Download for 32 bit ableton trial
https://www.ableton.com/en/download/?os_arch=win&release_article_code=BuSu9…
OS: Ubuntu 15.04 - 64 bit.
Hardware: Asus N56VZ
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https://bugs.winehq.org/show_bug.cgi?id=39189
Bug ID: 39189
Summary: Ableton dies with - unimplemented function
msvcr120.dll._DTest
Product: Wine
Version: 1.7.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
On the Ableton 9 trial (32 bit version). It dies with the error if you add
the instrument Electric/Bass/Wobble Bass
wine: Call from 0x7b83bfee to unimplemented function msvcr120.dll._DTest
Here is a video of triggering the bug
http://youtu.be/02gj_SpzteY
Notes - I don't have Jack audio setup, this is running with the pulseaudio
backend - no idea if that matters here.
Download for 32 bit ableton trial
https://www.ableton.com/en/download/?os_arch=win&release_article_code=BuSu9…
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https://bugs.winehq.org/show_bug.cgi?id=51748
Bug ID: 51748
Summary: NIK Dfine2 crashes/hangs (worked before)
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pit(a)astro.su.se
Distribution: ---
Created attachment 70633
--> https://bugs.winehq.org/attachment.cgi?id=70633
Backtrace of running Dfine2 from within GIMP
I'm using wine to run the (free) NIK collection from Google for image
processing (version 1.2.11, e.g., from here:
https://www.techspot.com/downloads/6809-google-nik-collection.html)
This was working great so far, for many years (at least 3). I run openSUSE
Tumbleweed that regularly upgrades applications. After the last upgrade to
Wine 6.15 this crashes when processing/saving the image. I use gimp and the
plugin ShellOut.py as a wrapper. There, I get an error message from wine
(Unhandled exception: page fault on read access, see attached
backtrace_Dfine2_new.txt)
To check, I renamed my current ~/.wine and did a clean new install of NIK (wine
nikcollection-full-1.2.11.exe). I get the same error (the backlog above is
from this run). Finally I copied the temporary (16bit tif) file gimp saves and
ran Dfine2 from command line, to catch the output. Irritatingly, this did not
crash, but just hang hogging the CPU at 100%....
The console output is attached, too.
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https://bugs.winehq.org/show_bug.cgi?id=3409
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Fixed by SHA1| |ed8379d1ad0cd13e914dcd011ce
| |be3e7f3a73579
Version|unspecified |0.9-pre
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https://bugs.winehq.org/show_bug.cgi?id=52190
Bug ID: 52190
Summary: unhandled exception
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: travellouer(a)gmail.com
Distribution: ---
Created attachment 71243
--> https://bugs.winehq.org/attachment.cgi?id=71243
backtrace file from wine
Glyph the game access portal for rift
after installing required update of Glyph wine has:
Unhandled exception:
wine-5.0.3 (Ubuntu 5.0.3-3ubuntu2)
Ubuntu 21.10
kernel: 5.13.0-22-generic
Sorry first time sending bug report just happened a bit ago kids are screaming.
I did search the sites but did not see anything related. I also tried Glyph on
actual win 7 virtual machine it came up fine. Not sure if that is helpful or
not. The backtrace file is attached. If I did something wrong in filing this I
apologize
Everything worked earlier today until threquired update of Glyph
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=52003
Bug ID: 52003
Summary: Stack overflow inside xml2.xmlXPathInit function.
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: besentv(a)gmail.com
Distribution: ---
Created attachment 71003
--> https://bugs.winehq.org/attachment.cgi?id=71003
Thrown exceptions.
The simulator "Zusi 3" uses .htm webpages to show information about its
available content. Some websites have a line of JavaScript that looks something
like this:
<script>var xhr = new window.ActiveXObject( "Microsoft.XMLHTTP" );</script>
which cause the program to crash using Wine.
A +seh trace, provided in the attachments, shows that the program throws a lot
of Division by Zero exceptions before dying in a stack overflow.
Further debugging ended in the result, that the crash occurs inside the
function
"xmlXPathInit" from the xml2 library, which, without a surprise, does divide by
zero. The function call is reached from "msxml3.DllMain" through
DLL_PROCESS_ATTACH and the function "xmlInitParser".
Changing the code to something like
*((long long*) &xmlXPathNAN) = 0x7ff8000000000000;
resolved the issue, though this undefined behavior in C.
(z.f. suggested to use unions instead.)
The only thing that really confuses me, is the big amount of thrown exceptions,
even though the program only executes the division by zero only once. Even on
assembly level. Also, why does this cause a stack overflow?
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https://bugs.winehq.org/show_bug.cgi?id=51886
Bug ID: 51886
Summary: YouTube Movie Maker: Can't launch after installing
Product: Wine
Version: 5.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dungomarkdevlin22(a)gmail.com
Distribution: ---
Created attachment 70828
--> https://bugs.winehq.org/attachment.cgi?id=70828
backtrace
I downloaded YouTube Movie Maker here [https://www.makeyoutubevideo.com/] and
installed it successfully. It is even in the Desktop and Application List menu.
When I open the shortcut, it will show me three buttons to make, upload, or
manage my videos. After clicking on one of them, the loading screen will show,
and a little blue rectangle on the top left of the screen will show and the
wine "Program Error" window. [https://photos.app.goo.gl/65W9zwFzndbMjQjo6]
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https://bugs.winehq.org/show_bug.cgi?id=51049
Bug ID: 51049
Summary: Sea of Thieves crash when entering a lobby
Product: Wine
Version: 6.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
After you set Sail in "Sea of Thieves", it crash due to a secur32 error.
Prior to to commit f93284dfa44b060436c6a0617b51280abb3f24fc, it worked as
expected.
The crash occurs in function schan_InitializeSecurityContextW. The scenario is
that it create a SCHAN_HANDLE_CTX handle, then later frees it. Then attempts
to create another SCHAN_HANDLE_CTX, however passes the same parameters through
except pInput (which is NULL).
Previous, this would return SEC_E_INCOMPLETE_MESSAGE, since the pInput was
NULL, however however now, it jumps through to
else if (!is_dtls_context(ctx)) return SEC_E_INCOMPLETE_MESSAGE;
However the ctx has already been freed in this case and then crashes.
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https://bugs.winehq.org/show_bug.cgi?id=47865
Bug ID: 47865
Summary: comctl32:propsheet: Different button order for some
RTL locales in Windows 1809?
Product: Wine
Version: 4.17
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
comctl32:propsheet fails on the new Windows 1809 Arabic VM (ww1064v1809_ar):
propsheet.c:1202: RTL locale detected
propsheet.c:511: Test failed: Cancel button should be to the left of OK button
propsheet.c:520: Test failed: Apply button should be to the left of Cancel
button
propsheet.c:529: Test failed: Help button should be to the left of Apply button
propsheet.c:821: Test failed: property sheet with custom window proc: the msg
0x0046 was expected, but got msg 0x0210 instead
https://test.winehq.org/data/tests/comctl32:propsheet.html
However that test still succeeds for the Hebrew locale of the same Windows 1809
VM (w1064v1809_he), and of course on the Hebrew Vista VM (wvistau64_he).
So either the button order is different in Arabic and Hebrew despite both being
RTL locales (maybe it depends on something else?), or something prevents the
test from correctly recognizing the button order, or something is wrong in the
new Arabic setup.
For reference, support for RTL locales was introduced in this patch (without it
the test would likely fail even harder):
commit b8d01f9e1e8c44df5172c4cbfae627158930db72
Author: Alex Henrie <alexhenrie24(a)gmail.com>
AuthorDate: Mon Nov 20 22:54:35 2017 -0700
Commit: Alexandre Julliard <julliard(a)winehq.org>
CommitDate: Tue Nov 21 21:47:42 2017 +0100
comctl32/tests: Detect and handle an RTL locale.
Signed-off-by: Alex Henrie <alexhenrie24(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=52184
Bug ID: 52184
Summary: Initial breakpoint absent when debugging under
WinDbg/CDB (build 22000.1)
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
Distribution: ---
When debugging with WinDbg or CDB (build 22000.1), the initial breakpoint
before the program entry point is not hit at all.
This appears to be because DbgEng creates the debug port object with limited
access permissions, causing NtQueryInformationProcess/ProcessDebugPort to fail
with STATUS_ACCESS_DENIED. This leads to Wine's process_breakpoint() function
(called by LdrInitializeThunk) failing to detect that the current process is
being debugged, and the initial breakpoint is skipped.
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https://bugs.winehq.org/show_bug.cgi?id=51946
Bug ID: 51946
Summary: cMUD 3.34 crashes with nTRaiseException
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mssxtn(a)gmail.com
Distribution: ArchLinux
Created attachment 70918
--> https://bugs.winehq.org/attachment.cgi?id=70918
Installation of CMUD
cMUD 3.34 worked fine under wine-staging until 6.20. Uninstalled wine-staging
and installed wine, along with all of its deps and optional deps. Removed old
.wine and ran both win64 and win32 winearches with the same errors.
Install of cMUD 3.34 pops up with an unhandled exception during the install
process. Running the program results in the same/similar unhandled exception.
Downgrading to wine 6.19 resolves the problem and the application runs as
expected.
Related Unrelated Issue?
https://bugs.winehq.org/show_bug.cgi?id=49321
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https://bugs.winehq.org/show_bug.cgi?id=52129
Bug ID: 52129
Summary: EnumCalendarInfo hangs indefinitely when iterating
over optional calendars
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 42ed9797b1929fc5917bd967f7062cab953fab55
Distribution: ---
Internal_EnumCalendarInfo fails to exit enumeration loop if all of the
following conditions are met:
- ENUM_ALL_CALENDARS is specified for calendar ID.
- An optional calendar exists for the current locale, which is one of:
Arabic, Chinese, Divehi, Persian, Hebrew, Japanese, Korean, Thai, Urdu.
- The enumerator callback function never returns FALSE.
This results in some .NET Framework 4.8 apps to hang when using certain locale
functions.
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https://bugs.winehq.org/show_bug.cgi?id=52116
Bug ID: 52116
Summary: World of Warships: garbled textures and
GL_INVALID_OPERATION errors due to invalid PBO access
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: janbraun(a)gmx.net
CC: jsikorski(a)codeweavers.com
Regression SHA1: bb285f56f9ca843c58ee37328027c9611f2587d0
Distribution: ---
World of Warships has graphical artifacts: (seemingly random) textures turn
into weird colors and stay that way until game restart. This makes for an over
time increasingly psychedelic game experience. ;)
The console log spits out the following message from time to time (with varying
hexvalues):
0430:err:d3d:wined3d_debug_callback 0x245380: "GL_INVALID_OPERATION in
glCompressedTexSubImage2D(invalid PBO access)".
Reverting commit bb285f56f9ca843c58ee37328027c9611f2587d0 "wined3d: Avoid
stalling the pipeline on 3D blits." fixes both.
re-tested with current git head wine (67d0509f2f5), running Mesa 21.2.5 on
amdgpu.
Please holler if you need more info.
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https://bugs.winehq.org/show_bug.cgi?id=51915
Bug ID: 51915
Summary: character just run to the left and everything
Product: Wine
Version: 6.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jon9097(a)gmail.com
Distribution: ---
I have some stuff in lutris for some reason when I go into gta 3 and gta san
Andreas character just run to the left and everything. I tried to turn off the
keyboard is not in it. The problem appeared after the last update of Lutris.
Everything is fine in gta vice city.
No errors or warnings. In some games, the character constantly runs to the
left, even if you pull out the keyboard.
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https://bugs.winehq.org/show_bug.cgi?id=51844
Bug ID: 51844
Summary: winedbg command line arguments are not quoted properly
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)robbertvanderhelm.nl
Distribution: ---
The program name and command line arguments passed to `winedbg` and `winedbg
--gdb` are not quoted properly. Running `winedbg --gdb 'foo bar.exe' arg1 'arg
2'` will cause winedbg to execute `foo` with the arguments `bar.exe`, `arg1`,
`arg`, and `2`, instead of `foo bar.exe` being run with two arguments. This is
inconsistent with both regular `wine` invocations as well as with `gdb --args`.
Currently all of the remaining arguments are simply concatenated to a command
line string for CreateProcessA() with spaces in between the arguments.
I've already submitted a patch for this here:
https://www.winehq.org/pipermail/wine-devel/2021-October/197216.html
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https://bugs.winehq.org/show_bug.cgi?id=52191
Bug ID: 52191
Summary: Null pointer dereference in MPEG3_StreamConvert
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: l3codeca.acm
Assignee: wine-bugs(a)winehq.org
Reporter: hendi48(a)freenet.de
Regression SHA1: 5329da61ac51995f7a690edffbbc57d955566a6d
Distribution: ArchLinux
Wine 6.20 broke certain DX8 games that use DirectSound to do MP3 decoding.
https://github.com/wine-mirror/wine/blob/wine-6.20/dlls/l3codeca.acm/mpegl3…
Here, mpg123_feedseek is called with NULL as 4th argument (input_offset).
The called function does not check for NULL and faults when attempting to write
to it:
int __cdecl mpg123_feedseek(mpg123_handle *mh, int sampleoff, int whence, int
*input_offset)
{
int result; // eax
_off_t largeioff; // [esp+1Ch] [ebp-Ch]
result = mpg123_feedseek_64(mh, sampleoff, whence, &largeioff);
if ( result >= 0 )
*input_offset = largeioff;
return result;
}
This is decompiled code from the l3codeca.acm i386 library in Arch Linux's
wine-6.20-1 package (the same thing is the case in 6.21, too). What's really
really strange is that I just checked the bundled mpg123 source tree that comes
with Wine since 6.20, and the function looks very different.
Could this be a compilation screwup where distribution maintainers somehow
compile an external variant of mpg123 and not the in-tree version?
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https://bugs.winehq.org/show_bug.cgi?id=52109
Bug ID: 52109
Summary: DTS Encoder Suite fails to start with wine 6.22
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Created attachment 71133
--> https://bugs.winehq.org/attachment.cgi?id=71133
DTS terminal output
The program starts and momentarily shows the GUI and then exits.
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https://bugs.winehq.org/show_bug.cgi?id=52080
Bug ID: 52080
Summary: Some interface widgets are broken (invisible) in
OpenMPT in light theme in wine 6.22
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: monsterovich(a)gmail.com
Distribution: ---
Everything worked fine in wine 6.21.
https://imgur.com/a/Cl3pA9C
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https://bugs.winehq.org/show_bug.cgi?id=52060
Bug ID: 52060
Summary: BCryptExportKey is not implemented for
BCRYPT_RSAFULLPRIVATE_BLOB
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: janisozaur+wine(a)gmail.com
Distribution: ---
Created attachment 71073
--> https://bugs.winehq.org/attachment.cgi?id=71073
Test application
BCryptExportKey is not implemented for BCRYPT_RSAFULLPRIVATE_BLOB
Attached sample test application
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https://bugs.winehq.org/show_bug.cgi?id=51833
Bug ID: 51833
Summary: GetModuleFileNameW no longer works with large buffers
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)2ar.nl
Regression SHA1: 43d14fd808bb965762bb6c76027bbe26ba936f82
Distribution: ---
The recent change 'Implement kernelbase.GetModuleFileNameW using
ntdll.LdrGetDllFullName' (bug 49344) broke passing large buffers (>=32768
characters) to GetModuleFileNameW, as done by cygwin.
Possible fix:
name.MaximumLength = (size < 0xffff / sizeof(WCHAR) ? size : 0xffff /
sizeof(WCHAR)) * sizeof(WCHAR);
Comment from Nikolay Sivov: we could probably min() it in ints, to avoid this
16bit overflow.
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https://bugs.winehq.org/show_bug.cgi?id=52147
Bug ID: 52147
Summary: osu! fails to load some skin elements of certain skins
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: openglfreak(a)googlemail.com
Distribution: ---
Created attachment 71197
--> https://bugs.winehq.org/attachment.cgi?id=71197
Patch that disables the chunk size limit
Some osu! skins contain PNGs with chunks bigger than 8 MiB. Those PNGs can't be
loaded by Wine because libpng limits the size of chunks it accepts to 8 MiB by
default.
I attached a patch that disables the chunk size limit of libpng in
windowscodecs.
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https://bugs.winehq.org/show_bug.cgi?id=52132
Bug ID: 52132
Summary: DeviceCapabilities DC_PAPERSIZE return wrong sizes
(Regression)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: spooler
Assignee: wine-bugs(a)winehq.org
Reporter: incubusrk(a)gmail.com
Distribution: ---
Created attachment 71169
--> https://bugs.winehq.org/attachment.cgi?id=71169
test sample get system default printer and show paper names and sizes
Wine 6.20 and newer has broken DeviceCapabilities fwCapability=DC_PAPERSIZE
Test work fine in wine 6.15
PS All test was made with 64-bit prefix
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https://bugs.winehq.org/show_bug.cgi?id=52106
Bug ID: 52106
Summary: dxva2:dxva2 fails in test_progressive_device() on
cw-rx460 (AMD)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dxva2
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dxva2:dxva2 fails fails in test_progressive_device() on the TestBot's AMD test
configuration, cw-rx460:
dxva2.c:647: Test failed: Unexpected hr 0x80004005, format 21.
dxva2.c:648: Test failed: Unexpected format count 0.
dxva2.c:669: Test failed: Unexpected input pool 0x4.
https://test.winehq.org/data/patterns.html#dxva2:dxva2
This impacts all Windows versions from 8.1 to 21H1 and multiple Radeon driver
versions. But none of the other machines (Nvidia, QEmu) are impacted so this is
specific to either the Radeon driver or to this particular graphics card (or
generation).
Given that the error is a generic E_FAIL, maybe that means one cannot expect
this functionality to always be available.
A bisect shows that the failures started with the commit that introduced the
new tests:
commit 12a1b4b360abc6db5de2e393b9ec53a77f532ffd
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
AuthorDate: Tue Nov 23 15:21:45 2021 +0300
dxva2: Introduce progressive processor device.
The point is to provide a device, with similar caps and NV12 support,
while keeping software device on its own, the way it should be.
This is based on research by Derek Lesho.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=39244
Bug ID: 39244
Summary: sccrun:filesystem fails in the Korean locale
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: scrrun
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following failure only happens in a Korean locale, such as on the
fg-win7u64-1spie9-ko WineTest box:
filesystem.c:1423: Test failed: got L"\f8f7", expected L"\f8f7?"
See:
https://test.winehq.org/data/tests/scrrun:filesystem.html
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https://bugs.winehq.org/show_bug.cgi?id=52120
Bug ID: 52120
Summary: Everquest launcher crash with Wine 6.22
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: krop(a)gmx.com
Distribution: ---
Created attachment 71150
--> https://bugs.winehq.org/attachment.cgi?id=71150
backtrace from wine
AppDB link: https://appdb.winehq.org/objectManager.php?sClass=version&iId=2939
Distribution: openSUSE Tumbleweed
(https://build.opensuse.org/package/show/Emulators/wine)
Everquest uses the daybreak launcher to verify the files integrity.
The launcher is available at
https://launch.daybreakgames.com/installer/EQ_setup.exe
Other daybreak games such as Everquest II or DC universe online may also be
affected.
After updating wine from 6.21 to 6.22, the launcher crashes with a 'Unhandled
exception: page fault on write access to 0x04e81000 in 32-bit code' error.
What was tested:
- using the regular wine package instead of wine-staging
- Creating a new prefix (WINEARCH needs to be set to win32)
Generated backtrace attached.
The launcher works after downgrading wine from 6.22 back to 6.21.
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https://bugs.winehq.org/show_bug.cgi?id=51859
Bug ID: 51859
Summary: No voice with DC Universe Online
Product: Wine-staging
Version: 6.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: apcullen(a)yahoo.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70771
--> https://bugs.winehq.org/attachment.cgi?id=70771
This is the terminal output when starting the game, logging in, running the
voice channel test, and exiting.
This bug MIGHT be present in mainstream Wine also, but I can't verify because
regular wine now crashes when starting the game launcher (separate bug there).
The game loads and runs correctly, but the in-game voice does not function. All
other sound is ok. Running an in-game test of the voice channel produces an
error pop-up in game but I didn't see anything in the log.
I think this has been present since about 6.10 or 6.11. (In version 6.9 voice
definitely works).
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https://bugs.winehq.org/show_bug.cgi?id=8498
Vincent Hardy <vincent.hardy.be(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|vincent.hardy.be(a)gmail.com |
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https://bugs.winehq.org/show_bug.cgi?id=44430
Bug ID: 44430
Summary: Windows 10 DISM pkgmgr.exe fails to run, needs
api-ms-win-security-lsalookup-l2-1-0.dll
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as it says.
Steps to reproduce
--- snip ---
# clean WINEPREFIX
$ winetricks -q dotnet452 corefonts
$ winetricks -q win10
$ wine adksetup.exe /features OptionId.DeploymentTools
$ pwd
/home/focht/.wine/drive_c/Program Files/Windows Kits/10/Assessment and
Deployment Kit/Deployment Tools/x86/DISM
$ wine ./pkgmgr.exe
...
0009:err:module:import_dll Library api-ms-win-security-lsalookup-l2-1-0.dll
(which is needed by L"C:\\Program Files\\Windows Kits\\10\\Assessment and
Deployment Kit\\Deployment Tools\\x86\\DISM\\pkgmgr.exe") not found
...
0009:err:module:attach_dlls Importing dlls for L"C:\\Program Files\\Windows
Kits\\10\\Assessment and Deployment Kit\\Deployment
Tools\\x86\\DISM\\pkgmgr.exe" failed, status c0000135
--- snip ---
MSDN: https://docs.microsoft.com/en-us/uwp/win32-and-com/win32-apis
Section: "APIs from api-ms-win-security-lsalookup-l2-1-1.dll"
$ sha1sum adksetup.exe
92892e71b083fc46c907b657c300ffc32608d223 adksetup.exe
$ du -sh adksetup.exe
1.7M adksetup.exe
$ wine --version
wine-3.0-180-g85635db0ea
Regards
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http://bugs.winehq.org/show_bug.cgi?id=32971
Bug #: 32971
Summary: cmview.exe crashes on open
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mbruffey(a)comcast.net
Classification: Unclassified
Created attachment 43549
--> http://bugs.winehq.org/attachment.cgi?id=43549
cmview.exe crash report
cmview.exe is the program that displays Canon PIXMA MX882 scanner manual (and
maybe other Canon manuals). Won't start, but crashes after installation, upon
opening. The installation file is available here:
http://www.usa.canon.com/cusa/consumer/products/printers_multifunction/offi…
. Select MX880 Series On-Screen Manual for Windows. Thx!
First, occurred in 1.4. Upgraded to Version 1.5.23. No change.
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https://bugs.winehq.org/show_bug.cgi?id=52087
Bug ID: 52087
Summary: Nukitashi trial: videos don't play any more, game
crashes instead
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ucrtbase
Assignee: wine-bugs(a)winehq.org
Reporter: fallenguru(a)protonmail.com
Distribution: ---
Created attachment 71100
--> https://bugs.winehq.org/attachment.cgi?id=71100
terminal output for 6.21 (working) and 6.22 (crashes, with backtrace)
Heads-up, this game is NSFW, even the beginning of the trial version.
Apologies if I misread the backtrace and got the component wrong.
I have LANG=ja_JP.UTF-8 set, it may be required.
The trial version can be downloaded at
https://qruppo.com/products/nukitashi/special/trial/. I recommend the mirror on
the left (FANZA), because it's a direct link. Extract the zip file to get:
#The name and SHA1 of the zip file depend on the mirror, the extracted exe is
identical:
b42000246cb7ecbdc7a392818e593e6addad692f *nukitashi_taikenban2.exe
This is just a self-extracting zip file, you can run it or just extract it
using unzip -O shift-jis to preserve the Japanese file names.
Transcode the videos in subdirectory "a/", for reproducing this the first one
(PV1.wmf) will do, e.g. ffmpeg -i PV1.wmv PV1.webm; mv PV1.wmv PV1.wmv.orig; ln
-s PV1.webm PV1.wmv. This gets rid of the WMV/WMA codec dependency.
Run NUKITASHI_TRIAL2.exe.
Select NEWGAME.
Advance the text, you can fast-forward by holding left-ctrl.
Before long, a video should play (a faux TV show). In WINE 6.21, it does. WINE
6.22 crashes instead. See attached log. Reproducible just by up- and
downgrading the WINE packages.
Fresh prefixes, always. WineHQ official repo, Ubuntu 18.04, -dbg packages are
installed.
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https://bugs.winehq.org/show_bug.cgi?id=52104
Bug ID: 52104
Summary: "Blue" variant of the "Light" theme creates glitchy UI
in apps
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
CC: zzhang(a)codeweavers.com
Distribution: ---
Created attachment 71126
--> https://bugs.winehq.org/attachment.cgi?id=71126
Dgvoodoo2ConfiguratiorGlitch
When the "Blue" variant of wine's builtin "Light" theme is enabled, UI elements
in the dgvoodoo2 configurator don't appear unless you hover over them.
And in graphics UI for apitrace, qapitrace.exe, the progress bar is invisible.
None of these issues occur with "Classic Blue" or default brown Wine theme.
Links to download programs:
http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/https://github.com/apitrace/apitrace/releases/tag/10.0
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