https://bugs.winehq.org/show_bug.cgi?id=51837
Bug ID: 51837
Summary: Thronebreaker: The Witcher Tales fails to play intro
videos
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 176654fa29d1ff46011eaa65e1da5fb22a155bb3
Distribution: ---
057c:err:mfplat:read_thread Failed to read 0 bytes at offset 41041859, hr
0x80004005.
winegstreamer error: qtdemux0: Internal data stream error.
winegstreamer error: qtdemux0: ../gst/isomp4/qtdemux.c(6545): gst_qtdemux_loop
(): /GstBin:bin0/GstDecodeBin:decodebin0/GstQTDemux:qtdemux0:
streaming stopped, reason error (-5)
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http://bugs.winehq.org/show_bug.cgi?id=32252
Bug #: 32252
Summary: Corel Painter 12 EULA next button greyed out no matter
what
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewfulrich(a)gmail.com
Classification: Unclassified
Created attachment 42558
--> http://bugs.winehq.org/attachment.cgi?id=42558
wine output
When I run setup.exe for Corel Painter 12, it loads up and takes me to the
EULA. I can scroll to the bottom and check "I accept the terms and
conditions", but it doesn't un-grey the "Next" button so I can't continue the
setup. I am attaching the wine output. The last two lines are outputted when
I clicked the window and then the checkbox.
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http://bugs.winehq.org/show_bug.cgi?id=30760
Bug #: 30760
Summary: Crash (Unhandled page fault exception) exiting Open
Metronome (WAV version)
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james_avera(a)yahoo.com
Classification: Unclassified
Created attachment 40278
--> http://bugs.winehq.org/attachment.cgi?id=40278
Crash trace saved from "Program Error" dialog
Open Metronome always crashes when exiting with "Unhandled exception: page
fault on read access to 0xffffffff in 32-bit code..."
See attached backtrace.txt
The program is Open Metronome 5.06 which works (no crashes) on 32-bit Windows
7.
The Wine host is Ubuntu 11.10 64-bit.
The .msi file I installed is Open_Metronome_for_Windows-WAV.msi
and can be downloaded at
http://sourceforge.net/projects/openmetronome/files/openmetronome/5.06/Open…
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https://bugs.winehq.org/show_bug.cgi?id=51789
Bug ID: 51789
Summary: Applications fails to start due to gdi32
initialization failure
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Regression SHA1: 3eeb37f86a4d0a8c826fa72d8f657e13b8d159e4
Distribution: ---
Bisect points to this one:
3eeb37f86a4d0a8c826fa72d8f657e13b8d159e4 is the first bad commit
commit 3eeb37f86a4d0a8c826fa72d8f657e13b8d159e4
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Thu Sep 23 13:44:05 2021 +0100
gdi32: Directly use ntdll in add_face_to_cache.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/gdi32/font.c | 46 ++++++++++++++++++++++++++++++++++++----------
1 file changed, 36 insertions(+), 10 deletions(-)
Default output shows loader error for gdi32. I'll attach some logs.
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https://bugs.winehq.org/show_bug.cgi?id=51199
Bug ID: 51199
Summary: Mass Effect Legendary missing
api-ms-win-core-psapi-l1-1-0 and
api-ms-win-core-psapi-ansi-l1-1-0 function forwards
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: GloriousEggroll(a)gmail.com
Distribution: ---
Created attachment 70073
--> https://bugs.winehq.org/attachment.cgi?id=70073
psapi patch for me-le
Mass Effect Legendary Edition requires K32GetModuleBaseNameW and
K32GetModuleInformation for api-ms-win-core-psapi-l1-1-0 and
K32GetModuleBaseNameA for api-ms-win-core-psapi-ansi-l1-1-0, otherwise it fails
to launch.
The game's log:
ProgramData/ProgramData/Origin/Logs/MassEffectLauncher_OnlineActivation_Log.html
Reports the following:
First I hit:
Error | | | Missing DLL: api-ms-win-core-psapi-ansi-l1-1-0.dll Function:
K32GetModuleBaseNameA
Then I hit:
Error | | | Missing DLL: api-ms-win-core-psapi-l1-1-0.dll Function:
K32GetModuleBaseNameW
Then I hit:
Error | | | Missing DLL: api-ms-win-core-psapi-l1-1-0.dll Function:
K32GetModuleInformation
The following patch adds forwarders for these to the corresponding kernel32
functions, allowing it to run.
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https://bugs.winehq.org/show_bug.cgi?id=49433
Bug ID: 49433
Summary: MikuMikuMoving v1275 hangs on startup
Product: Wine
Version: 5.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
This is a regression, introduced by
commit 42ed9797b1929fc5917bd967f7062cab953fab55
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Sat Nov 16 21:00:08 2019 +0100
kernel32: Move EnumCalendarInfo functions to kernelbase.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Reverting fixes the issue and makes the program start up.
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https://bugs.winehq.org/show_bug.cgi?id=44336
Bug ID: 44336
Summary: PureBasic x64 IDE crashes when launching online help
("F1" key)
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: niffo(a)free.fr
Distribution: ---
Launching the online help of PureBasic with "F1" crashes the IDE (seen at least
on Wine64 1.8.7 and 2.22).
The same bug was fixed for PureBasic x86 on wine x86 1.7.x but now (or still?)
it crashes with PureBasic x64 on wine64.
(tested With PureBasic 5.61 x64)
To reproduce, you just have to download the demo version of PureBasic x64 here
: http://www.purebasic.com/download/PureBasic_Demo_x64.zip
Install it and launch the IDE then press "F1" keyboard key.
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http://bugs.winehq.org/show_bug.cgi?id=32783
Bug #: 32783
Summary: STEP7_Lite_V30_incl_SP4 Setup Failed to start the
service, Error:1053, Service request timeout.
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fangendoucg(a)gmail.com
Classification: Unclassified
Created attachment 43286
--> http://bugs.winehq.org/attachment.cgi?id=43286
Terminal Output
env: ubuntu12.04 & wine 1.5.22 with the patch of the bug 32764
The software can be freely downloaded from:
https://a248.e.akamai.net/cache.automation.siemens.com/dnl/DQ/DQzMjkzAAAA_3…
extract it, cd to folder STEP7_Lite_V30_incl_SP4 , then run:
$wine Setup.exe
While installing Automation License Manager V4.0 SP3, a dialog box showed like
the attachment "dialog_box_1", click *R* showed another one like the attachment
"dialog_box_2". The Chinese words in dialog_box_2 means insufficient buffer.
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https://bugs.winehq.org/show_bug.cgi?id=48567
Bug ID: 48567
Summary: Wine returns the loopback IP as first item in
GetIpAddrTable and a MAC of 0
Product: Wine
Version: 5.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: ez(a)vajn.icu
Distribution: ---
Created attachment 66389
--> https://bugs.winehq.org/attachment.cgi?id=66389
C source
This is the same bug as 40247 which was marked as "CLOSED FIXED"
All flexnet based licensing fails to work under wine because it receives
a hardware MAC of 0 returned by the "lo" interface:
$ lmutil.exe lmhostid
lmutil - Copyright (c) 1989-2017 Flexera Software LLC. All Rights Reserved.
The FlexNet host ID of this machine is "ffffffff"
If you compile the attached C program and run it in wine you get:
$ mingw32-gcc -DMINGW -o get_mac get_mac.c -lnetapi32
$ ./get_mac.exe
MAC: 000000000000
In Linux the eth0 MAC is:
$ gcc -o get_mac get_mac.c
$ ./get_mac
Grabbing MAC address for interface eth0
MAC: e03619b3b50e
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https://bugs.winehq.org/show_bug.cgi?id=46365
Bug ID: 46365
Summary: Proteus 8.7 SP3 - Cannot open network adapter: en0:
BIOCSRTIMEOUT: Invalid argument [U2]
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wpcap
Assignee: wine-bugs(a)winehq.org
Reporter: rajhlinux(a)yahoo.com
Created attachment 63098
--> https://bugs.winehq.org/attachment.cgi?id=63098
proteus simulation error without wpcap.dll override.
Everything is working fine in proteus 8.7 SP3 but when running a simulation
with an ENC28J60 ethernet controller on the schematic, proteus stops and gives
an error:
Cannot open network adapter: en0: BIOCSRTIMEOUT: Invalid argument [U2]
Proteus requires WinPcap drivers for networking simulations.
I attempted to use wpcap.ddl override from winecfg as native and did the
simulation again and got the error:
Failed to initialize WinPcap Drivers [U2]
I also tried installing proteus 8.7 SP3 on crossover, playonmac and wineskin
all give the same errors when running the same simulation above.
I tried using proteus in both 32 and 64bit installations with same errors.
After launching proteus from wine, proteus has a working internet connection
because I can see the news updates from the main home page of proteus.
I know the simulation works because I have installed windows 10 x64 using
vmware fusion on the same computer installing the same proteus 8.7 sp3
installer which I used for wine and runs perfectly using Win10Pcap drivers. I'm
sure the WincPcap drivers that comes with proteus installation which you have
to manually install from the programs folder will work without Win10Pcap
drivers.
I have attached the error log.
macOS Mojave: 10.14.2
Wine Dev 4.0 rc3
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https://bugs.winehq.org/show_bug.cgi?id=40173
Bug ID: 40173
Summary: traffic watcher complians "This program works only on
Ethernet networks." on wine with wpcap
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wpcap
Assignee: wine-bugs(a)winehq.org
Reporter: zhangjianqiu_133(a)yeah.net
Distribution: ---
Created attachment 53674
--> https://bugs.winehq.org/attachment.cgi?id=53674
Log for wine relay trace
When running traffic watcher on wine (with pcap supported), An err Msgbox pops
out shows "This program works only on Ethernet networks." and when use
WINEDEBUG=+relay,+wpcap,+tid wine xxx.exe it shows this, which I think is wrong
0009:trace:wpcap:wine_pcap_datalink (0x7d8c1b08)
0009:Ret wpcap.pcap_datalink() retval=00000071 ret=004078a7
The retval here seems to make no sense\
The app can be get via sourceforge:
https://sourceforge.net/projects/trafficwatcher/files/
The bug above is tested with ver 2.0.1
The attachment is the result of cutting full log with
cat log | grep wpcap
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https://bugs.winehq.org/show_bug.cgi?id=51768
Bug ID: 51768
Summary: Controller Random Disconnection v6.17
Product: Wine-staging
Version: 6.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spanky_12inch(a)hotmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
With version 6.17 controller did not function. However deleting a registry key
fixed the controller. ( That bug is already mentioned here )
But controller randomly disconnects now instead.
Doesn't happen with version 6.16
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https://bugs.winehq.org/show_bug.cgi?id=8332
--- Comment #39 from Gabriel Ivăncescu <gabrielopcode(a)gmail.com> ---
(In reply to oiaohm from comment #38)
> (In reply to Zebediah Figura from comment #37)
> > I'm adjusting the title, since it's misleading. As far as I understand
> > SOCK_DGRAM + IPPROTO_ICMP actually does sufficiently work on Linux (Damjan
> > claims it is "completely broken", which seems odd seeing as `wine ping`
> > works fine.) The problem is, as far as I'm aware, this is *also* forbidden
> > by default on some distributions, including Debian, via the
> > "net.ipv4.ping_group_range" sysctl.
> >
> > Should we just require that sysctl to be set for Wine? Is it reasonable to
> > try to fall back to ping(1)? I don't see any other way to achieve what we
> > want...
> >
> > The linked download no longer works on Windows (i.e. it gives the same "no
> > internet detected" message; probably the service died), so I'm removing that.
>
> https://serverfault.com/questions/1002225/how-do-i-limit-ping-icmp-response…
> on-a-debian-10-server
>
> There are a lot of different changeable values
>
> net.ipv4.ping_group_range is is straight up forbid. There is also the
> problem that a icmp send or receive rate limit can be set like mentioned
> above and other setting.
>
> https://social.msdn.microsoft.com/Forums/en-US/74fd0d8e-b75a-4aa5-bb50-
> 140e606950b6/icmp-error-processing-on-udp-socket?forum=wsk
>
> Also I am sorry but Damjan Jovanovic is wrong in a fatal way. Windows ICMP
> error handling changes with windows version and configuration as well.
> --Windows doesn't seem to provide any ICMP error data anyway:-- is right and
> wrong as the same time.
>
> Mac OS and Linux both don't match what different versions of Windows will
> provide applications with at times.
>
> The Linux should provide enough data to reconstruct all the different wacky
> ways windows can respond to applications in case of ICMP error.
>
> Also to be really horrible windows ICMP error response altered based on
> Windows firewalls as well. These differences can be why a program works
> under XP then fails under Windows 7 and newer. Or only works with Windows 7
> and newer when particular firewall settings are set.
>
I think you missed the point. The failure happens when either creating the
socket (because no permissions), or when sending it AFAIK, not the error
received, although that's also another one of the issues between
implementations.
Anyway, Huw has done a rewrite of icmp on top of nsi. Damjan, can you test with
latest wine git and see if it's still broken?
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https://bugs.winehq.org/show_bug.cgi?id=8332
--- Comment #38 from oiaohm <oiaohm(a)gmail.com> ---
(In reply to Zebediah Figura from comment #37)
> I'm adjusting the title, since it's misleading. As far as I understand
> SOCK_DGRAM + IPPROTO_ICMP actually does sufficiently work on Linux (Damjan
> claims it is "completely broken", which seems odd seeing as `wine ping`
> works fine.) The problem is, as far as I'm aware, this is *also* forbidden
> by default on some distributions, including Debian, via the
> "net.ipv4.ping_group_range" sysctl.
>
> Should we just require that sysctl to be set for Wine? Is it reasonable to
> try to fall back to ping(1)? I don't see any other way to achieve what we
> want...
>
> The linked download no longer works on Windows (i.e. it gives the same "no
> internet detected" message; probably the service died), so I'm removing that.
https://serverfault.com/questions/1002225/how-do-i-limit-ping-icmp-response…
There are a lot of different changeable values
net.ipv4.ping_group_range is is straight up forbid. There is also the problem
that a icmp send or receive rate limit can be set like mentioned above and
other setting.
https://social.msdn.microsoft.com/Forums/en-US/74fd0d8e-b75a-4aa5-bb50-140e…
Also I am sorry but Damjan Jovanovic is wrong in a fatal way. Windows ICMP
error handling changes with windows version and configuration as well.
--Windows doesn't seem to provide any ICMP error data anyway:-- is right and
wrong as the same time.
Mac OS and Linux both don't match what different versions of Windows will
provide applications with at times.
The Linux should provide enough data to reconstruct all the different wacky
ways windows can respond to applications in case of ICMP error.
Also to be really horrible windows ICMP error response altered based on Windows
firewalls as well. These differences can be why a program works under XP then
fails under Windows 7 and newer. Or only works with Windows 7 and newer when
particular firewall settings are set.
ICMP error handling I can see this needing Linux particular code. I also see
that Mac OS is kind screwed because for some cases the need data to replicate
what windows does Mac OS ICMP handling does not provide that information.
--On error: | reply's IP | reply's ICMP--
This is not windows.
With windows 7 and newer reply's IP address could be 0.0.0.0 instead of valid
address with Windows 7 and newer. reply's ICMP can also be also be cleared on
Windows 7 and before. Windows Xp and before you have a different set of
rules.
Yes the fun one that Windows can be tell you the outgoing port with ICMP
instead of the port its going to at the designation as well.
Yes ping group range under windows can fail due to firewall settings under
windows.
Reality is Linux is not completely broken. But error handling with ICMP is
very platform dependant and platform configuration dependant. ICMP successful
is fairly much the same everywhere. When you need to handle ICMP failure its
fairly much Linux, BSD(covering OS X) and about 5 different windows
implementations(for different windows setups and version) so it least works
without doing something totally stupid. Yes a lot of cases with windows with
ICMP failures you are horrible short of information and the information can be
massively mangled. So windows would be completely broken ICMP error handling
design that Microsoft has been not keeping constant between versions of windows
or configurations of windows.
I would say this is one of these horrible areas. I would suspect some
applications are not working with wine at the moment because wine under Linux
and Mac OS don't match how windows miss behaves. Yes some windows
applications will refuse to install if Microsoft firewall settings and other
settings are not set particular was to get particular ICMP error handling.
So this is more cursed than one would wish for.
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https://bugs.winehq.org/show_bug.cgi?id=8332
Zebediah Figura <z.figura12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |z.figura12(a)gmail.com
Summary|Applications and games |Multiple applications fail
|using ICMP ping request |to send ICMP requests on
|report 'no connection to |Linux (failure to open
|internet' (Wine |IPPROTO_ICMP sockets)
|32-bit/64-bit preloader |
|requires CAP_NET_RAW to |
|create raw sockets) |
URL|https://web.archive.org/web |
|/20070202125803/http://baha |
|i-education.org/ocean/Ocean |
|_English.exe |
Keywords|download |
--- Comment #37 from Zebediah Figura <z.figura12(a)gmail.com> ---
I'm adjusting the title, since it's misleading. As far as I understand
SOCK_DGRAM + IPPROTO_ICMP actually does sufficiently work on Linux (Damjan
claims it is "completely broken", which seems odd seeing as `wine ping` works
fine.) The problem is, as far as I'm aware, this is *also* forbidden by default
on some distributions, including Debian, via the "net.ipv4.ping_group_range"
sysctl.
Should we just require that sysctl to be set for Wine? Is it reasonable to try
to fall back to ping(1)? I don't see any other way to achieve what we want...
The linked download no longer works on Windows (i.e. it gives the same "no
internet detected" message; probably the service died), so I'm removing that.
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https://bugs.winehq.org/show_bug.cgi?id=51847
Bug ID: 51847
Summary: fixme:advapi
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: danielrosario92(a)gmail.com
Distribution: ---
Created attachment 70741
--> https://bugs.winehq.org/attachment.cgi?id=70741
problems
not installing programs
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https://bugs.winehq.org/show_bug.cgi?id=51839
Bug ID: 51839
Summary: Unable to connect to Server in WatchGuard System
Manager
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: caldwelldugan(a)gmail.com
Distribution: ---
Created attachment 70735
--> https://bugs.winehq.org/attachment.cgi?id=70735
the backtrace output when the failure window pops up
Summary
Backtrace is attached
The program is WatchGuard System Manager (WSM). I'm able to do everything I can
on Windows, except connect to WSM Server (which isn't the same as WSM, don't
care about WSM Server for Wine). When I go to connect to a server it gets to
step 2/3 and crashes.
I've done a clean wine prefix and tried the development version but
unfortunately neither worked :(
Steps to reproduce:
1. Install WSM (link to executable here:
https://cdn.watchguard.com/SoftwareCenter/Files/WSM/12_7_1/WSM_12_7_1.exe )
2. Launch WSM
3. Click File > Connect to Server
4. Enter a valid management server IP address, user, and password, then click
Login
5. Wait for it to fail
It fails on the 3rd step. The very first time I tried this (and not on
subsequent times) it failed on the second step with something having to do with
certificates. If it fails on the second step then repeat all 5 steps again and
it should fail on the 3rd step.
Also, more about certificates, this error appears on my terminal consistently,
immediately before the crash:
GnuTLS error: ASN1 parser: Error in DER parsing.
wine: Unhandled page fault on read access to 00000000 at address 7CCA1F10
(thread 0009), starting debugger...
Note that you need a valid WSM server with valid credentials. You can install
it on any Windows box with the same installer as for WSM, you just need to
check the Server box. The server doesn't need to work on Linux at all, just the
frontend, but unfortunately you do need a backend to connect to. Please let me
know if you need a valid server and I can probably set one up for you to test
with.
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https://bugs.winehq.org/show_bug.cgi?id=51773
Bug ID: 51773
Summary: Crysis Warhead enemies render with glitches
Product: vkd3d
Version: 1.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 70673
--> https://bugs.winehq.org/attachment.cgi?id=70673
example
vkd3d-1.2-513-g75a1a24
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http://bugs.winehq.org/show_bug.cgi?id=20907
Summary: $ORIGIN is undefined on NetBSD, breaking compile
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://mail-index.netbsd.org/netbsd-users/2009/07/29/m
sg004188.html
OS/Version: NetBSD
Status: UNCONFIRMED
Keywords: download, source
Severity: blocker
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
When compiling on NetBSD, build fails _really_ early, with:
execname not specified in AUX vector
googling around, I found:
http://mail-index.netbsd.org/netbsd-users/2009/07/29/msg004188.html
which shows that apparently $ORIGIN is not defined on NetBSD. I'm not quite
sure wine can work around it, so marking the bug as unconfirmed for now...
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https://bugs.winehq.org/show_bug.cgi?id=51840
Bug ID: 51840
Summary: Cheat Engine 7.0: cheat lists not handles correctly
Product: Wine
Version: 6.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
I rarely ever use Cheat Engine, so I'm not sure whether or not it's currently
working in wine.
But this isn't about its core functionality (at least not yet), but about its
GUI.
If single addresses are found and added to the presenting widget correctly, yet
many cheat lists add created cheats in a hierarchy.
Things go wrong then.
Toplevel items seem to be added correctly, but if you try clicking on them,
they seem to expand semi-random subitems in no obvious pattern of choosing
them.
Some of the items are inactive (well, can't be selected), others can be
selected, but it's difficult to tell which are which. As I haven't used this
functionality on my own, I suspect only some of them should be selectable.
I'm not sure what fails here. Cheat lists are xml files, but it could be
something related to the widget or even wrong interpretation of the code.
(I'm trying to be coherent, but currently failing hard...)
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https://bugs.winehq.org/show_bug.cgi?id=42875
Bug ID: 42875
Summary: gaokao.love.100 Days failed to start
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 57993
--> https://bugs.winehq.org/attachment.cgi?id=57993
terminal.txt
gaokao.love.100 Days is a game available on steam:
http://store.steampowered.com/app/347620/
0. rm -rf ~/.wine
1. winetricks steam
2. Install gaokao.love.100 Days from steam
3. Launch it from steam
4. The screen is black, the background music plays normally
$ wine --version
wine-2.6-154-gcced5dfbde
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Gijs Vermeulen <gijsvrm(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.grc.com/files/wi |https://web.archive.org/web
|zmo.exe |/20070203001858if_/http://w
| |ww.grc.com:80/files/wizmo.e
| |xe
OS|other |Linux
Hardware|Other |x86-64
Component|programs |-unknown
--- Comment #17 from Gijs Vermeulen <gijsvrm(a)gmail.com> ---
Still present with wine-6.18-241-ga87abdbe857. Tested with a 32bit prefix in
winxp mode. I think something might be going wrong in NC_HandleSysCommand or
X11DRV_SysCommand, but that's a guess.
Adding stable download.
$ sha1sum wizmo.exe
4620cc52e9dbaba81fbed8a3247c71f199f5b4fb wizmo.exe
$ du -sh wizmo.exe
40K wizmo.exe
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http://bugs.winehq.org/show_bug.cgi?id=29399
Bug #: 29399
Summary: CloneSpy: nested context menus inaccessible.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hgtoo(a)yahoo.com
Classification: Unclassified
Set CloneSpy File>Options>Report>Presentation of equal files = Wait until all
files are scanned AND display all equal files together in a list.
Scan a directory containing duplicate files.
Right-click any listed file to bring up the context menu.
Trying to access any of the nested sub-menus causes whole context menu to
disappear, whether with mouse or keyboard. I can't find a workaround to access
the nested commands.
CloneSpy 2.6.2, Wine 1.2.3, Mint 10 fully up to date.
CloneSpy doesn't seem to have come up here before for some reason. It's this
program here: http://www.clonespy.com
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https://bugs.winehq.org/show_bug.cgi?id=41300
Bug ID: 41300
Summary: BV_Ana scientific software (Brainvision) attempts to
access invalid license file path
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
Created attachment 55627
--> https://bugs.winehq.org/attachment.cgi?id=55627
bv_ana_console_log_trunc
WineHQ Forum thread:
https://forum.winehq.org/viewtopic.php?f=8&t=27355&sid=4e52de6ff33e3a23b17c…
bv_Ana application fails after attempting to access license key:
138501.970:0027:0028:Call KERNEL32.GetFullPathNameA(0057cfb8
":\\brainvision\\ana20160420_anaOnly_x64\\program\\license.txt",00000104,0023f0a0,0023ee98)
ret=1401966e9
It appears to decide to attempt access an absolute path without a valid drive
letter specifier. The application fails to start saying it can't write to path:
":\brainvision\ana20160420_anaOnly_x64\program\license.txt"
which is naturally treated by wine as relative file access - starting with
directory :
I've attached a:
WINEDEBUG=+all
console log (truncated to prior and including the above line). I can't see/
find where the application detects what system drive letter it is installed to
(assuming it even bothers to)...
I've developed a couple of hacky patches that sanitise all wine ANSI path
accesses - simply remove a leading : (colon) character (if present). These are
also attached. These patches allow the demo-licensed version of the application
to launch successfully (with no overrides) and it appears to function
reasonably well (tested in a 64-bit Wineprefix on Gentoo w/ wine staging git
master).
The patches merely demonstrate that the license path issue is ALL that is
stopping this piece of software from working! They are definitely not intended
for production use!
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http://bugs.winehq.org/show_bug.cgi?id=23224
Summary: Cyberboard Player: menu has black shadows instead of
transparent
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://cyberboard.brainiac.com/cyberboardv310.exe
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=28903)
--> (http://bugs.winehq.org/attachment.cgi?id=28903)
Wine vs WinXP
I guess this will be general problem not just the Cyberboard Player. Menu
shadows are completely black, but they should be transparent.
Attachment shows that better. I tried many wine versions since 0.9.49 till
1.2-rc3, but it probably never worked correctly.
I left this in UNCONFIRMED, but someones confirmation is welcomed ;)
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http://bugs.winehq.org/show_bug.cgi?id=23627
Summary: installing Perseus 1.9.1 demo I got this error
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: efa(a)iol.it
Created an attachment (id=29557)
--> (http://bugs.winehq.org/attachment.cgi?id=29557)
error installing Perseus 1.9.1 demo
italian version downloadable from:
http://www.perseus.it/it/demo.php
english version downloadable from:
http://www.perseus.it/en/demo.php
double click on installer setup, while installing I always got this error:
---
Unable to execute file:
command.com
CreateProcess failed; code 2.
File non trovato [TN: File not found]
---
this error doesn't happen on Windows, seems related to Wine.
I attach a shot of the error.
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https://bugs.winehq.org/show_bug.cgi?id=39925
Bug ID: 39925
Summary: FontExpert 13 fails to show font thumbnails
Product: Wine
Version: 1.8
Hardware: x86
URL: http://www.proximasoftware.com/downloads/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Xubuntu 14.04 x86_64, AMD Phenom 9550, GeForce GTX 750Ti with Nvidia 340.96
driver.
Wine 1.8 (git)
FontExpert 13.0 Release 1 (2015)
Trialware font explorer and manager. The center "Main" frame of the app has
two view modes - thumbnails and details (rectangular controls in upper-left
corner of the frame). The details mode works normally and shows samples of all
fonts. The thumbnails mode doesn't show thumbnails, only font names.
Screenshots on the AppDB:
https://appdb.winehq.org/screenshots.php?iAppId=16573&iVersionId=33161
Dependency Walker doesn't show much other than comctl32. Using native version
breaks both view modes.
sha1sum FontExpertSetup.exe
4b5b7e161f9076fbd50abdf54022913f0c1d852b FontExpertSetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=38320
Bug ID: 38320
Summary: HDM_SETORDERARRAY sent to ListView header doesn't
affect column order in a list
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
We currently only support LVM_SETCOLUMNORDERARRAY to do same thing. When header
items are reordered separately with HDM_SETORDERARRAY cached column data at
ListView side is not updated accordingly (there's no notification to do that).
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https://bugs.winehq.org/show_bug.cgi?id=39088
Bug ID: 39088
Summary: CLSID {3050f3d6-98b5-11cf-bb82-00aa00bdce0b} - IImgCtx
is needed for image loading in certain installers made
by VivaMedia
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: NEW
Keywords: Installer
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 52079
--> https://bugs.winehq.org/attachment.cgi?id=52079
screenshot showing the difference in the appearance of the same installer
Split off from bug #18970
Some of the installers from the game publisher Viva Media are showing images in
their installers, and the images are cycling as a slideshow during
installation.
The images are positioned below the progress bar inside the installer window.
Those images are missing when installing the game in Wine.There is a <Show
details> button below the progress bar, but it shows only 'Installing xyz...'
Terminal output:
fixme:mshtml:DllGetClassObject Unknown class
{3050f3d6-98b5-11cf-bb82-00aa00bdce0b}
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111
err:ole:create_server class {3050f3d6-98b5-11cf-bb82-00aa00bdce0b} not
registered
err:ole:CoGetClassObject no class object {3050f3d6-98b5-11cf-bb82-00aa00bdce0b}
could be created for context 0x7
I found this page describing the function of that clsid class:
http://www.geoffchappell.com/studies/windows/ie/mshtml/interfaces/iimgctx.h…
wine-1.7.49-41-g36a39ce
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https://bugs.winehq.org/show_bug.cgi?id=39351
Bug ID: 39351
Summary: Caesar III/Pharaoh/Zeus: flickering in the menus and
in-game when CSMT enabled
Product: Wine-staging
Version: unspecified
Hardware: x86
URL: http://www.fileplanet.com/11410/10000/fileinfo/Caesar-
III-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de,
stefan(a)codeweavers.com
Distribution: ---
Those city-building games in the bug title are from the same era (1999-2001)
and they use the same game engine.
They also share the same problem on my system:
When CSMT is enabled I'm experiencing heavy flickering in the menus and during
gameplay as well.
Reproduced with nvidia blob 340.93 and nouveau/mesa git.
Michael Müller did a bisect on the CSMT patchset:
commit b2abfa877929d8d6fe89d0cba20d62acc55e4c8d
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Mon Apr 29 18:49:53 2013 +0200
wined3d: Send blits through the command stream.
This needs more work. This patch breaks error handling, and the split
between surface_blt and surface_blt_ugly isn't particularly nice.
caesar3.exe
sha1: 0f342a7722a0819bcfb225d51148ceb3c8f309d5
wine-1.7.51-225-g3966aff
Fedora 22 32-bit
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http://bugs.winehq.org/show_bug.cgi?id=18970
Summary: COM components referencing invalid CLSID's
(appinstall)
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://www.ccleaner.com/download
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Found while testing CCleaner for appinstall, wine's got ~10 registry errors.
I've sent patches for a few of them, but I'm not as sure on these...
First one:
The COM component IImgCtx references an invalid CLSID. These are often left
behind after uninstalling software.
Solution: Delete the registry value.
Registry value in question:
ActiveX/COM Issue IImgCtx - {3050F3D6-98B5-11CF-BB82-00AA00BDCE0B}h
HKCR\IImgCtx
Second one:
The COM component CLSID\{5CE34C0D-0DC9-4C1F-897C-DAA1B78CEE7C} references an
invalid CLSID. These are often left behind after uninstalling software.
Solution: Delete the registry value.
Registry entry:
ActiveX/COM Issue InProcServer32\C:\windows\system32\qmgrprxy.dll
HKCR\CLSID\{5CE34C0D-0DC9-4C1F-897C-DAA1B78CEE7C}
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https://bugs.winehq.org/show_bug.cgi?id=50810
Bug ID: 50810
Summary: F1 2000: Black screen when starting a game
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Created attachment 69619
--> https://bugs.winehq.org/attachment.cgi?id=69619
F1 2000 ddraw and d3d logs
I was going to try an old game today, the F1 2000. While I managed to get past
the CD protection by setting the Windows version to Windows 2000, I was unable
to play the game. The menus work as expected, but the in game gameplay is
useless. The car's HUD is displayed, but the rest of the screen is black.
I've attached the ddraw and d3d logs to this issue.
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http://bugs.winehq.org/show_bug.cgi?id=13021
Summary: ConvertXToDVD don't load the templates combobox.
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaysonsantos2003(a)yahoo.com.br
Hello people, I have tried the wine irc but no responses.
In older versions of wine that list works fine, when trie to load a new
template I receive Index of Bounds.
In console the errors messages don't change.
The unique error is in screenshot attached.
Best Regards
Jayson Reis
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https://bugs.winehq.org/show_bug.cgi?id=4553
--- Comment #42 from joaopa <jeremielapuree(a)yahoo.fr> ---
Bug still occurs with wine-6.18
First video plays but the game closes immediately:
wine FCopLAPD.exe
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
005c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
005c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
006c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
006c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
007c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
007c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0090:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0090:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
00f4:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
00f4:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0024:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0024:err:winediag:MIDIMAP_drvOpen No software synthesizer midi port found, Midi
sound output probably won't work.
0024:fixme:quartz:BaseControlWindowImpl_put_BorderColor
(013E2480/013E2480)->(0): stub !!!
0024:fixme:quartz:BaseControlWindowImpl_put_BackgroundPalette
(013E2480/013E2480)->(0): stub !!!
0134:fixme:quartz:DSoundRender_UpdatePositions Underrun of data occurred!
0024:fixme:quartz:BaseControlWindowImpl_put_BorderColor
(01403F28/01403F28)->(0): stub !!!
0024:fixme:quartz:BaseControlWindowImpl_put_BackgroundPalette
(01403F28/01403F28)->(0): stub !!!
0154:err:quartz:DSoundRender_SendSampleData 0
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https://bugs.winehq.org/show_bug.cgi?id=43541
Bug ID: 43541
Summary: MikuMikuMoving errors when starting playback
Product: Wine
Version: 2.14
Hardware: x86
URL: https://sites.google.com/site/mikumikumoving/MikuMikuM
oving_v1275.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
When clicking the play button it shows an error message with
> Retrieving the COM class factory for component with CLSID {C1F400A4-3F08-11D3-9F0B-006008039E37} failed fue to the following error: 80040154 Exception from HRESULT 0x80040154 (REGDB_E_CLASSNOTREG).
It still plays the animation, but can't be stopped due to the error.
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http://bugs.winehq.org/show_bug.cgi?id=21653
Summary: Disabled menu bar in HY-TEK Team Manager for Track and
Field
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=19279
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luigiwalser(a)yahoo.com
Most of the information needed for this bug is in the AppDB entry I made for
this application, which can be viewed at the given URL. When the AppDB entry
was accepted, I was advised to file a bug in Bugzilla about the Menu bar issue.
Note the download link, as you should be able to download the Lite version of
the application and test this for yourself. Also note that it is normal for
most of the Menu bar to be disabled the first time you run the program, as a
Team file is not open yet. However, the File menu should be enabled, and once
you open or create a new Team file/database using File > Open/New, the rest of
the Menu bar then becomes enabled.
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http://bugs.winehq.org/show_bug.cgi?id=36643
Bug ID: 36643
Summary: Scirra Construct 2: Cannot scroll or pan inside the
layout window
Product: Wine
Version: 20050930
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Cooldreng15(a)gmail.com
Created attachment 48682
--> http://bugs.winehq.org/attachment.cgi?id=48682
Screenshot of the panning, scroll problem
Running the newest build of wine with everything up to date, i've been trying
to make this application work properly. When you have installed and started
Construct 2 (release r168) in this case, create a new project. It should look
something like the attached screenshot, and whenever you try to move around,
change tab or stuff that would generally have to update the layout window,
nothing happens.
You can get construct 2 here:
https://www.scirra.com/construct2/releases/r168/download
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https://bugs.winehq.org/show_bug.cgi?id=40214
Bug ID: 40214
Summary: Error/crashes when reading "Nota Bene Help..."
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maraanne.chambers(a)gmail.com
Created attachment 53732
--> https://bugs.winehq.org/attachment.cgi?id=53732
"Nota Bene Help..." crash
I have a mac with Yosemite with Nota Bene newly installed. Whenever I click on
the help tab and select "Nota Bene Help...", it crashes and says there was an
error/bug.
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https://bugs.winehq.org/show_bug.cgi?id=40149
Bug ID: 40149
Summary: fireworx - Unhandled exception: page fault on read
access to 0x004a69c0 in 32-bit code (0x7e9fcbe2).
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: admin(a)issis.co.za
Distribution: ---
Created attachment 53649
--> https://bugs.winehq.org/attachment.cgi?id=53649
Unhandled exception: page fault on read access to 0x004a69c0 in 32-bit code
(0x7e9fcbe2).
Unhandled exception: page fault on read access to 0x004a69c0 in 32-bit code
(0x7e9fcbe2).
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http://bugs.winehq.org/show_bug.cgi?id=25666
Summary: DVDFab: Font is smudged
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32693)
--> (http://bugs.winehq.org/attachment.cgi?id=32693)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install DVDFab
4) start DVDFab
5) select Main Movie
6) change width of "Chapter" column
Behaviour:
See attachment (right image)
Expected behaviour:
See attachment (left image)
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https://bugs.winehq.org/show_bug.cgi?id=1201
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://download.microsoft.c |https://web.archive.org/web
|om/download/golf99/Trial/1. |/20051210144244/http://down
|0/WIN98/EN-US/msgolf99.exe |load.microsoft.com/download
| |/golf99/Trial/1.0/WIN98/EN-
| |US/msgolf99.exe
Status|NEW |STAGED
Staged patchset| |https://github.com/wine-sta
| |ging/wine-staging/tree/mast
| |er/patches/ddraw-version-ch
| |eck
--- Comment #47 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
adding stable download link via Internet Archive:
https://web.archive.org/web/20051210144244/http://download.microsoft.com/do…
Also marking as 'STAGED' since the patch from bug 19153 helps here as well
(Michael's comment 38).
https://github.com/wine-staging/wine-staging/tree/master/patches/ddraw-vers…
$ sha1sum msgolf99.exe
be45600f58ba08e4fc84cf113b4905f09a821a2a msgolf99.exe
$Â du -sh msgolf99.exe
25M msgolf99.exe
$ wine --version
wine-6.18-241-ga87abdbe857
Regards
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--- Comment #46 from joaopa <jeremielapuree(a)yahoo.fr> ---
Obviously, the bug still occurs with wine-6.18
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http://bugs.winehq.org/show_bug.cgi?id=32884
Bug #: 32884
Summary: Tried to play a game on lol, but as soon as I start
connectiong to the game (summoning) this comes out and
tells me my firewall is not letting me connect to the
game.
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: justus.kiikeri(a)hotmail.fi
Classification: Unclassified
Created attachment 43431
--> http://bugs.winehq.org/attachment.cgi?id=43431
Lol bug report
Tried to play a game on lol, but as soon as I start connectiong to the game
(summoning) this comes out and tells me my firewall is not letting me connect
to the game.
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https://bugs.winehq.org/show_bug.cgi?id=51823
Bug ID: 51823
Summary: Outlook 2007 crashes when opening a form with blank
image object
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kulniias(a)gmail.com
Distribution: ---
Created attachment 70709
--> https://bugs.winehq.org/attachment.cgi?id=70709
Backtrace of crash
wine and wine-staging 6.17
I'm using IPM.Task forms in Outlook 2007 running under wine. On my Win XP
machine I'm using Outlook 2003. On XP when copying some HTML with images from
mail and pasting it to text field in form, in place of image appears a blank
metafile object. When I'm trying to open form with such blank metafile Outlook
2007 crashes with following backtrace. If I delete blank metafile object in
form text field in Outlook 2003 on WinXP, then I can open that form in Outlook
2007 on wine without problem. Debug file with WINEDEBUG=+seh,+tid,+relay,+ole
is too big for attachment and I can't find something interesting in it. Outlook
2007 on XP also opens form with blank metafile object without problems.
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https://bugs.winehq.org/show_bug.cgi?id=40715
Bug ID: 40715
Summary: American Girls Dress Designer crashes on clicking
Print or Quit
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: peanuthead_069(a)yahoo.com
Created attachment 54613
--> https://bugs.winehq.org/attachment.cgi?id=54613
Crash log for Dress Designer
Title says all. I've been encountering this issue on Windows before, so I
thought of running the game on Wine to see if compatibility for this would be
better under it. At first I thought it was just Wineskin acting up so I ran it
on a clean, vanilla Wine to confirm things, but still no dice - Dress Designer
throws up an "An error occurred while opening a window" message and a Visual
C++ runtime error.
There's not much in the way of logs either, just a two EnumDisplayDevicesW
fixmes and what appears to be a ddraw error. On modern Windows versions, the
game's backgrounds are cut off to the right (http://i.imgur.com/BqGDfkF.png),
so that may have something to do with directdraw.
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http://bugs.winehq.org/show_bug.cgi?id=36994
Bug ID: 36994
Summary: War Thunder : Mouse aim unusable
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: benoit(a)anbcorp.net
Created attachment 49143
--> http://bugs.winehq.org/attachment.cgi?id=49143
trace with +ddraw,+dinput,+cursor,+event
When using mouse aim in War Thunder (which is basically a FPS like control
mode), the cursor seems to be blocked by screen edges.
Normally, I should be able to go in a direction infinitely (much like in any
FPS).
Moreover, in dual screen, the auto-capture in fullscreen do not work, the
cursor go out in the second screen.
I tried MouseWrapOverride=Force with no success.
Forcing single screen doesn't help either. Neither does playing in windowed
mode or virtual desktop (fullscreen and windowed).
I suspected my window manager (awesome) and tried under xfce : no change.
I tried various versions of wine from 1.7.23 to 1.5.25 : no change either.
My configuration is :
Linux 3.14 on debian jessie,
Xorg server 1.15.1
Proprietary ati drivers 14.4
Wine 1.7.23
Attached is a trace with WINEDEBUG="+ddraw,+dinput,+cursor,+event" were I was
circling the mouse around. It seems the cursor is indeed blocked on the screen
edge.
Feel free to ask for more details.
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https://bugs.winehq.org/show_bug.cgi?id=37277
Bug ID: 37277
Summary: Minitab 17.10 fails with COM error
Product: Wine
Version: 1.7.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: graylion(a)sm-wg.net
After installation of minitab 17.10 starting it fails with "A necessary
component could not be created. Error code: 80040154
See http://support.microsoft.com/kb/175804
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https://bugs.winehq.org/show_bug.cgi?id=51629
Bug ID: 51629
Summary: rundll32.exe crash: unimplemented function
mscorwks.dll.DllRegisterServerInternal
Product: Wine
Version: 6.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
Distribution: ---
Created attachment 70485
--> https://bugs.winehq.org/attachment.cgi?id=70485
32-bit and 64-bit backtrace. They appear in the same (default) 64-bit
wineprefix
rundll32.exe crashes every wine update
This issue were happening with me since version 6.13
There's reported similar issues with this software, but they might have
different reasons (thus being classified as invalid), they didn't had backtrace
attachments and they were reported in much older versions of Wine
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https://bugs.winehq.org/show_bug.cgi?id=51820
Bug ID: 51820
Summary: Used the .pkg installer and MacOS The developer of
this app needs to update it to work with this version
of macOS. Contact the developer for more information.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cjsilver(a)codeweavers.com
The developer of this app needs to update it to work with this version of
macOS. Contact the developer for more information.
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https://bugs.winehq.org/show_bug.cgi?id=51705
Bug ID: 51705
Summary: 16 bit apps don't run on versions > 6.5
Product: Wine-staging
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mmikeinsantarosa(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Beginning with wine-staging 6.6 my 16 bit applications will no longer run.
cardfile.exe ran on wine-staging up to version-6.5. from 6.6 on it will no
longer run.
I've posted in the winehq forum about this @
https://forum.winehq.org/viewtopic.php?f=8&t=35349 and have had > 700 views but
not one response.
This is what I see when executing cardfile.exe from a terminal
|0c8:err:plugplay:try_add_device Building report descriptor failed,
removing device 00c8:err:plugplay:try_add_device Building report
descriptor failed, removing device 014c:err:module:import_dll Loading
library krnl386.exe16 (which is needed by
L"C:\\windows\\system32\\winevdm.exe") failed (error c0000131).
014c:err:module:LdrInitializeThunk Importing dlls for
L"C:\\windows\\system32\\winevdm.exe" failed, status c0000135|
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https://bugs.winehq.org/show_bug.cgi?id=47858
Bug ID: 47858
Summary: x3daudio1_{0,1,2} need ABI corrections
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: x3daudio
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
Created attachment 65361
--> https://bugs.winehq.org/attachment.cgi?id=65361
patch that attempts to fix the problem
Primary purpose of this bug is the problem addressed in recently sent
"x3daudio: fix lib exports" patch.
Patch attached should fix the problem...that is, if the problem is properly
diagnosed.
However, there's a secondary purpose.
App used to notice and diagnose the problem was Supreme Commander (RTS - see
the entry in appdb).
Without the patch, builtin fails early with a missing function error.
With the patch, game goes as far as the menu...
...but if (for example) you try to start a skirmish, it crashes.
I'm not sure whether it's a problem with wine or a problem with FAudio.
With native x3daudio, it works, so the problem is still in this or underlying
lib.
Going by the debug channel, game first calls X3DAudioInitialize a couple times
(seemingly successfully), then it calls X3DAudioCalculate with 0x61 flags and
goes into faultrep after that call. Shortly after that it terminates, often
with that annoying err:ntdll:RtlpWaitForCriticalSection hang.
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https://bugs.winehq.org/show_bug.cgi?id=51817
Bug ID: 51817
Summary: 6.18 not disable xscreensaver
Product: Wine
Version: 6.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: augusto7743(a)gmail.com
Distribution: ---
WINE 6.18 When starting game emulator works fine, but WINE not avoid the
xscreensaver in host system if user is playing game using a game controller.
OS Ubuntu 20.04.3 and 21.04
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https://bugs.winehq.org/show_bug.cgi?id=51659
Bug ID: 51659
Summary: Thronebreaker:The Witcher Tales-- Mahakam act
beginning has broken cutscene ( MFP)
Product: Wine-staging
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yurnerolinux(a)yandex.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70531
--> https://bugs.winehq.org/attachment.cgi?id=70531
Save files to quickly get into that act
Game had correctly working cutscenes until this act. Cutscene at the start of
this act looks like this.
https://i.imgur.com/BDkh0tq.png
Adding save files to make reproduction process easier. Otherwise person who
tries to repro would have to sink hours in it. With those save files in place
clicking to continue in main menu should grant the broken cutscene right away.
Combinations that problem is reproduced on:
- Wine 6.15 Staging- Reproduces the problem with both dxvk and wined3d
- Lutris 6.14 Fshack- Reproduces the problem with both dxvk and wined3d
- Screenshot above is taken on Wine 6.15 Staging+ Dxvk
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https://bugs.winehq.org/show_bug.cgi?id=51803
Bug ID: 51803
Summary: Staging: Heroes of the Storm crashes when patchset
d3dx11_43-D3DX11CreateTextureFromMemory is enabled
Product: Wine-staging
Version: 6.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sloonz(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70690
--> https://bugs.winehq.org/attachment.cgi?id=70690
Console log
Since 2.16, Heroes of the Storm crashes at startup. The issue is only present
on staging. This is almost surely linked to the
d3dx11_43-D3DX11CreateTextureFromMemory patchset, since disabling it fixes the
issue.
The log shows this interesting line:
"03a0:fixme:d3dx:D3DX11CreateTextureFromMemory load_info is ignored"
I don’t think this is linked to https://bugs.winehq.org/show_bug.cgi?id=43692,
since the error message is different.
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http://bugs.winehq.org/show_bug.cgi?id=34584
Bug #: 34584
Summary: thai2english not working at all may ole32 related
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: genrobgen5(a)gmail.com
Classification: Unclassified
Hi
linux distr debian wheezy (recently updated)
gcc version 4.6.3 (Debian 4.6.3-14)
thai2english-setup-2.3.4233.exe
http://www.thai2english.com/downloading/thai2english-setup-2.3.4233.exe
started with wine '/root/.wine/drive_c/Program
Files/Thai2English/thai2english.exe'
wine version 1.7.2 with wine.git-87c459ab2359784f238c30073b1adc0111876987.patch
I tried the patch mplementing VarDecRound
(wine.git-87c459ab2359784f238c30073b1adc0111876987.patch) in wine-1.7.2,
unfortunately it does not seem to have helped with [Bug 34463] thai2english.
I think there is going to be more than one bug. A visable bug at the moment is
CoGetContextToken apartment not initialised (see attached log log-initial in
attachment). I did a
WINEDEBUG=+ole,+relay wine '/root/.wine/drive_c/Program
Files/Thai2English/thai2english.exe' 2>log+ole,+relay
followed by
grep 'CoGetContextToken' log+ole,+relay
to give
002c:Call ole32.CoGetContextToken(030be730) ret=791f525b
trace:ole:CoGetContextToken (0x30be730)
err:ole:CoGetContextToken apartment not initialised
002c:Ret ole32.CoGetContextToken() retval=800401f0 ret=791f525b
002d:Call ole32.CoGetContextToken(045be790) ret=791f525b
trace:ole:CoGetContextToken (0x45be790)
002d:Ret ole32.CoGetContextToken() retval=00000000 ret=791f525b
0030:Call ole32.CoGetContextToken(046be710) ret=791f525b
trace:ole:CoGetContextToken (0x46be710)
trace:ole:CoGetContextToken apt->context_token=0x188750
0030:Ret ole32.CoGetContextToken() retval=00000000 ret=791f525b
(see log+ole+relay-greped in attachment)
retval=800401f0 refers to return CO_E_NOTINITIALIZED in CoGetContextToken in
wine-1.7.2/dlls/ole32/compobj.c so apartment_find_multi_threaded() fails.
I suspect the following bit of code fails
LIST_FOR_EACH( cursor, &apts )
{
struct apartment *apt = LIST_ENTRY( cursor, struct apartment, entry );
if (apt->multi_threaded)
{
result = apt;
apartment_addref(result);
break;
}
}
this piece of code looks for a struct apartment in &apts (or possibly it might
create one if none exists)
&apts created by
static struct list apts = LIST_INIT( apts ); /* protected by csApartment */
however there does not appear to be any struct apartment or an appropriate
pointer in struct list
I am not sure how the program is supposed to work but there is a problem here.
By the way thai2english does not work at all I am not just making it up or
something. If the bug is not worth dealing with then that is not a problem to
me as I can us virtualbox however wine is a neater solution.
Rob
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https://bugs.winehq.org/show_bug.cgi?id=51799
Bug ID: 51799
Summary: Mafia: Definitive Edition has bad performance
Product: Wine
Version: 6.18
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
06c0:fixme:d3d11:d3d11_device_context_Map Ignoring map_flags 0x100000.
06c0:fixme:dxgi:d3d11_swapchain_GetFrameStatistics iface 0x20422bc0, stats
0x2fa0fbd0 stub!
06bc:err:d3d:wined3d_debug_callback 0x1e9eb0b0: "GL_INVALID_OPERATION in
glEndQuery{Indexed}(no matching glBeginQuery{Indexed})".
06c0:fixme:d3d11:d3d11_device_context_Map Ignoring map_flags 0x100000.
06bc:err:d3d:wined3d_debug_callback 0x1e9eb0b0: "GL_INVALID_OPERATION in
glBeginQuery{Indexed}(target=GL_SAMPLES_PASSED is active)".
06bc:err:d3d:wined3d_debug_callback 0x1e9eb0b0: "GL_INVALID_OPERATION in
glGetQueryObjectui64v(id=5 is invalid or active)".
Disabling CSMT helps but it breaks rendering.
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https://bugs.winehq.org/show_bug.cgi?id=51757
Bug ID: 51757
Summary: Network application crashes
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: z.figura12(a)gmail.com
Regression SHA1: 1ee382c706bed683e7263c867fd6599dd6920103
Distribution: ---
Created attachment 70653
--> https://bugs.winehq.org/attachment.cgi?id=70653
+winsock,+server,+seh,+tid log of the crashing thread
This is a recent regression, wine-6.17 works fine:
commit 1ee382c706bed683e7263c867fd6599dd6920103
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Tue Sep 14 01:02:43 2021 -0500
server: Pass the async result size as part of apc_call_t.
Only really an optimization (plus it makes the code a little conceptually
simpler).
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
I'm attaching a +winsock,+server,+seh,+tid log of the crashing thread, please
let me know if you need full log.
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https://bugs.winehq.org/show_bug.cgi?id=51723
Bug ID: 51723
Summary: Timespinner controller triggers aren't properly
recognized
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vlund(a)codeweavers.com
Distribution: ---
Created attachment 70605
--> https://bugs.winehq.org/attachment.cgi?id=70605
Terminal Output
Timespinner had an update that updated the FNA Framework from 19.05 to 21.08.
Since then the trigger buttons on controllers are not working. In the Player
Settings options menu Left trigger and Right trigger are reported as the
opposite ones when pressed, and in game neither button actually does anything.
All other buttons seem to working fine.
This happens with both Xbox and PS4 controllers.
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https://bugs.winehq.org/show_bug.cgi?id=51696
Bug ID: 51696
Summary: ntoskrnl.exe:ntoskrnl outputs too much traces (and
broke the Wine tests entirely)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
ntoskrnl.exe:ntoskrnl outputs more than 200kB of traces:
$ ./wine dlls/ntoskrnl.exe/tests/ntoskrnl.exe_test.exe ntoskrnl
>ntoskrnl.report
$ tail -n3 ntoskrnl.report
0270:ntoskrnl: 96 tests executed (1 marked as todo, 0 failures), 0 skipped.
0020:ntoskrnl: Silenced 5475 todos, 0 skips and 0 traces.
0020:ntoskrnl: 21296 tests executed (1967 marked as todo, 0 failures), 0
skipped.
$ ls -l ntoskrnl.report
-rw-r--r-- 1 fgouget fgouget 208428 août 28 18:37 ntoskrnl.report
$ grep "Test marked todo:" ntoskrnl.report | wc -cl
1994 204531
This is not a problem of a runaway test or even that many trace() statements.
It's just that there are too many todos despite the vast majority being
silenced already.
The big issue is that adding so much data to a full Winetest run pushes it over
the 1.5MB limit (before and after debiant2 WineTest reports):
-rw-r--r-- 1 fgouget fgouget 1477298 août 28 20:27
/tmp/job96432_1_1_win32.report
-rw-r--r-- 1 fgouget fgouget 1689913 août 28 20:24
/tmp/job96543_1_1_win32.report
The commit that introduced the extra todos is:
commit 8d37962b43e5074bc0421611267dc41593114f85
Author: Zebediah Figura <zfigura(a)codeweavers.com>
AuthorDate: Thu Aug 26 20:54:10 2021 -0500
ntoskrnl/tests: Add more tests for IRP status handling.
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Also the TestBot warned about this issue when the patch was submitted, though
that did not carry over to sending an email to wine-devel or marking the patch
as failed on the patches website (bug 51695).
https://testbot.winehq.org/JobDetails.pl?Key=96439#k401
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https://bugs.winehq.org/show_bug.cgi?id=51596
Bug ID: 51596
Summary: Unhandled exception code c0000005 when running any
64-bit Winelib application
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)robbertvanderhelm.nl
Distribution: ArchLinux
Somewhere after Wine 6.14, 64-bit Winelib applications are no longer able to
start when Wine is compiled with optimizations. Everything still works just
fine
when setting {C,CXX,CROSSC}FLAGS to "-g -O0", and 32-bit Winelib applications
also still work fine. I haven't tested which exact commit introduced this
issue,
but it at least happens after f63ecaedc72f3580e7016ba71a480025e4d86e99
To reproduce this issue, create a main.cpp file with the following contents and
then compile it with `wineg++ -o main main.cpp -mwindows -m64`:
#include <iostream>
int main() {
std::cout << "Hello, world!" << std::endl;
}
Running main.exe with these versions of the latest master branch version of
Wine
Staging (wine-6.14-323-g91494ae6f2e right now) prints the following:
0144:err:seh:NtRaiseException Unhandled exception code c0000005 flags 0
addr 0x7bc2dc17
Doing the same thing with a 32-bit Winelib (i.e. with -m32) works just fine,
and
the 64-bit version also works fine when compiling Wine the following
configuration:
CC='ccache gcc' CXX='ccache g++' CROSSCC='ccache x86_64-w64-mingw32-gcc'
CFLAGS="-g -O0" CXXFLAGS="-g -O0" CROSSCFLAGS="-g -O0" ../configure
--disable-tests --enable-win64
Leaving out those flags brings back the error, so there's likely some kind of
UB
at play here.
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https://bugs.winehq.org/show_bug.cgi?id=48442
Bug ID: 48442
Summary: MPGUI crash on start in MSVCRT__wctomb_s_l in
msvcr100
Product: Wine
Version: 5.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
Created attachment 66220
--> https://bugs.winehq.org/attachment.cgi?id=66220
stacktrace
Hi,
MPGUI (a C++/CLI application, so C++ app that use the .NET runtime )crash on
start with a Unhandled exception: page fault on read access to 0x00000020 in
32-bit code (0x7c6e61a0).
PArt of the stacktrace:
0 0x7c6e61a0 MSVCRT__wctomb_s_l+0x1180() in msvcr100 (0x0032f378)
1 0x7c6e87f0 MSVCRT_vsnprintf+0x3f() in msvcr100 (0x0032f3c8)
2 0x7c6e8952 MSVCRT_sprintf_s+0x21() in msvcr100 (0x0032f3f8)
0x7c6e61a0 MSVCRT__wctomb_s_l+0x1180 in msvcr100: movzbl 0x0(%edi),%eax
This part of the stacktrace suggest that native dotnet may be a workaround:
10 0x6c54c5ee mono_jit_runtime_invoke+0x46d(exc=<is not available>)
[Z:\vagrant\mono\mono\mini\mini-runtime.c:3184] in libmono-2.0-x86 (0x005f6b48)
11 0x6c71da32 object_new_handle_common_tail+0x1d1(o=<is not available>,
klass=<is not available>, error=<is not available>)
[Z:\vagrant\mono\mono\metadata\object.c:3029] in libmono-2.0-x86 (0x00000000)
12 0x6c722105 mono_runtime_object_init+0xd4()
[Z:\vagrant\mono\mono\metadata\object.c:5151] in libmono-2.0-x86 (0x00000000)
13 0x6c5a3372 mono_jit_exec+0x191() [Z:\vagrant\mono\mono\mini\driver.c:1325]
Full stacktrace attached.
Prefix is new. 32bit
Wine Log is empty.
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https://bugs.winehq.org/show_bug.cgi?id=51729
Bug ID: 51729
Summary: Unable to find an entry point named
'UiaDisconnectProvider' in DLL 'UIAutomationCore.dll'
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uiautomationcore
Assignee: wine-bugs(a)winehq.org
Reporter: pashtet92(a)bk.ru
Distribution: ---
Created attachment 70615
--> https://bugs.winehq.org/attachment.cgi?id=70615
wine logs
Hello.
I tried to use a .NET 5 application written using WinForms:
https://github.com/Greavesy1899/MafiaToolkit
After I close the intro window, this exception happens:
System.EntryPointNotFoundException: Unable to find an entry point named
'UiaDisconnectProvider' in DLL 'UIAutomationCore.dll'.
at Interop.UiaCore.UiaDisconnectProvider(IRawElementProviderSimple provider)
at System.Windows.Forms.Control.ReleaseUiaProvider(IntPtr handle)
at System.Windows.Forms.Control.WmDestroy(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, WM msg, IntPtr
wparam, IntPtr lparam)
Apparently, it tries to unregister a UI Automation provider on window
destruction.
MSDN docs:
https://docs.microsoft.com/ru-ru/windows/win32/api/uiautomationcoreapi/nf-u…
Since current uia_core implementation is largely stub, I think it might benefit
from one more stub ;)
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https://bugs.winehq.org/show_bug.cgi?id=50623
Bug ID: 50623
Summary: Windows ISO Downloader 8.45 - Error messages and
freeze with wine-mono
Product: Wine
Version: 6.1
Hardware: x86-64
URL: https://web.archive.org/web/20210128040613/https://www
.heidoc.net/php/Windows-ISO-Downloader.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: winetaste(a)gmx.net
Distribution: ---
Created attachment 69317
--> https://bugs.winehq.org/attachment.cgi?id=69317
Unhandled exceptions
Starting Windows ISO Downloader 8.45* I get an error message about an unhandled
exception. I can continue, but selecting a Windows version (except "Windows 7
(August 2018)" and "DELL") results in another exception and the app freezes if
I select the continue button.
winetricks dotnet40 fixes start up exception. App needs ie8 then. Winetricks
ie8 fixes this and I can select "Windows 7". Other versions like "Windows 10"
just freeze without exception window.
*https://www.heidoc.net/joomla/technology-science/microsoft/67-microsoft-windows-and-office-iso-download-tool
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https://bugs.winehq.org/show_bug.cgi?id=50089
Bug ID: 50089
Summary: Far Manager 2.0 crashes on start-up
Product: Wine
Version: 5.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 68554
--> https://bugs.winehq.org/attachment.cgi?id=68554
backtrace
Steps to reproduce:
Install https://www.farmanager.com/history/far2.x86.msi
SHA256: a96df17ca77c2bb817ca4e0f9cef9408d6cbd6b74c5d336c83961be5a92067f4
Run it: wine wineconsole Far.exe
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https://bugs.winehq.org/show_bug.cgi?id=51741
Bug ID: 51741
Summary: Nt*PowerRequest syscalls do not exist on real Windows
Product: Wine
Version: 4.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: cdavis5x(a)gmail.com
Distribution: ---
In ca2b7012496c4a97d7c03bc34b388592fd1157f5, I added stub system calls
corresponding to the kernel32 power request API. These syscalls do not exist on
real Windows. Based on my reading of the headers, what we need to use instead
is NtPowerInformation() with the selectors 'PowerRequestCreate' and
'PowerRequestAction'.
However, I have no idea what the I/O structs for those functions look like.
Before this can be fixed, we'll need to get the definitions of these structures
somehow.
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https://bugs.winehq.org/show_bug.cgi?id=50498
Bug ID: 50498
Summary: Intel Assistive Context-Aware Toolkit (ACAT) v1.00.0
(.NET 4.5 app) setup exits with
System.MissingMethodException
Product: Wine
Version: 6.0-rc6
Hardware: x86-64
URL: https://github.com/01org/acat/releases/download/v1.00.
0/ACATSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ArchLinux
The setup will finish and after clicking 'Finish' it says it will install Word
Predictor and after clicking 'Finish' again this error shows up:
Unhandled Exception:
System.MissingMethodException: Method not found: void
System.ServiceModel.Description.MetadataExporter.set_PolicyVersion(System.ServiceModel.Description.PolicyVersion)
at (wrapper remoting-invoke-with-check)
presage_wcf_service_system_tray.PresageWCFHostForm..ctor()
at presage_wcf_service_system_tray.Program.Main () [0x0000b] in
<abe18da6446d4917b2d9283654dbd0f2>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.MissingMethodException: Method not
found: void
System.ServiceModel.Description.MetadataExporter.set_PolicyVersion(System.ServiceModel.Description.PolicyVersion)
at (wrapper remoting-invoke-with-check)
presage_wcf_service_system_tray.PresageWCFHostForm..ctor()
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https://bugs.winehq.org/show_bug.cgi?id=43109
Bug ID: 43109
Summary: (EZ4_Client) Crashes on start
Product: Wine
Version: 2.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rodrigodavy(a)gmail.com
Distribution: ---
Created attachment 58306
--> https://bugs.winehq.org/attachment.cgi?id=58306
Debug log
This is a software for patching GBA ROMs for use with a flashcart.
The app crashes on start
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https://bugs.winehq.org/show_bug.cgi?id=38011
Bug ID: 38011
Summary: ID Photo Maker Opens Sucessfully but can't import
jpegs for editing
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: morpole(a)gmail.com
Distribution: ---
Created attachment 50646
--> https://bugs.winehq.org/attachment.cgi?id=50646
This bug report came up. Hope it's of use to you. Thanks.
Hi,
Complete novice with Linux. Just dicovered it. Love it. Found out about Wine
Seriously good idea! Would like to run this program for my small business. ID
Photo Maker www.idphotomaker.com I got it installed ok using wine but nothing
happens when i try to import a jpeg into it for editing. Help Please!
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https://bugs.winehq.org/show_bug.cgi?id=51795
Bug ID: 51795
Summary: Document usage of winelib manually without relying for
it on higher-level tools like winegcc and winemaker
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
I am building some software (I don't think I should give a link, because I have
left it in completely broken state currently). The build system used is CMake.
Currently I rely on winegcc (without much success, the build with CMake fails,
but if I fix the generated scripts manually, it succeeds, though the app still
refuses to start, it may be that I do something wrong). I'd like to use any
compiler supported by CMake for it. It'd be nice to have a doc that is not
focused on the high-level tools, but that is focused on what is going on and
what steps are advised to be made to get a working app in ELF format, that can
be debugged using regular gdb/lldb.
Also it'd he nice to know if I can link libraries in PE format to it. My main
motivation for using winelib is debugging of software using Qt Creator, , which
currently cannot interface winedbg (even in gdb mode), while running the
software being dehugged upon Linux (and not involving real Windows anyhow).
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https://bugs.winehq.org/show_bug.cgi?id=51793
Bug ID: 51793
Summary: winegcc doesn't work with CMake well
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
I know, it is not quite a bug in wine, but a bug in CMake, but probably should
also be tracked here.
When I set `winegcc` and `wineg++` as compilers for CMake, I have issues with
the software. When cmake generates the file for the low-level build system (I
use `ninja`), it (correctly, as it matches the convention in Linux) generates
the path without `.so` in the end and with soversion in the file name
(`lib*.so.<soversion>`) for the libraries to be linked against. But the built
libs files themselves ... have both soversion and so extension in the end
(`lib*.so.<soversion>.so)`, in addition to the one before soversion.
It disrupts building process.
Also, the libraries with WinAPI are not linked automatically and have to be
manually specified, so one has to detect if `winegcc` was used as a compiler
and add the libs manually.
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https://bugs.winehq.org/show_bug.cgi?id=51759
Bug ID: 51759
Summary: Office Software Protection Platform dlls error
Product: Wine-staging
Version: 6.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthias.geiger1024(a)tutanota.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70657
--> https://bugs.winehq.org/attachment.cgi?id=70657
log
Upon installing office 2016 wine runs into the said bug. see log snippet below.
When I manually copied the dll, I still ran into the same error.
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https://bugs.winehq.org/show_bug.cgi?id=47135
Bug ID: 47135
Summary: Onenote fails to start: Desktop Experience feature is
not installed (lacking Win32_ServerFeature class from
wbemprox)
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 64360
--> https://bugs.winehq.org/attachment.cgi?id=64360
hack to start Onenote
The relaylog below *** made with ONENOTE (MSOffice 2010) shows problem
apparently seems to be in wbemprox, missing Win32_ServerFeature class
The attached crappy hack allowed me to start Onenote, and also Onenote from
Office365 starts with it. Crappy hack is only to show where the problem is and
problably contains several errors, hopefully someone can fix this in proper way
(hint at Hans;)).
Sidenote: reverting the hack makes Onenote from Office365 run into the bug
again, but Onenote from office 2010 now continues happily to start; maybe it
sets some registry key once started and the patch is not needed anymore? No
idea.
008c:Call KERNEL32.lstrlenA(2e09825c "SELECT Name FROM Win32_ServerFeature")
ret=2e0e8fd1
008c:Ret KERNEL32.lstrlenA() retval=00000024 ret=2e0e8fd1
008c:Call KERNEL32.MultiByteToWideChar(00000000,00000000,2e09825c "SELECT Name
FROM Win32_ServerFeature",00000025,00000000,00000000) ret=2e0e8fe7
008c:Ret KERNEL32.MultiByteToWideChar() retval=00000025 ret=2e0e8fe7
008c:Call KERNEL32.MultiByteToWideChar(00000000,00000000,2e09825c "SELECT Name
FROM Win32_ServerFeature",00000025,0033f9f0,00000025) ret=2e0e9085
008c:Ret KERNEL32.MultiByteToWideChar() retval=00000025 ret=2e0e9085
008c:Call oleaut32.SysAllocString(0033f9f0 L"SELECT Name FROM
Win32_ServerFeature") ret=2e0e90bb
.
.
.
.
008c:Call user32.MessageBoxW(00000000,0033f6b2 L"OneNote cannot start because
the Desktop Experience feature is not installed. Install it in the Windows
Control Panel > Prog
rams and Features > Turn Windows features on or off.",39835ba4 L"Microsoft
Office",00000030) ret=39bb2183
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https://bugs.winehq.org/show_bug.cgi?id=51526
Bug ID: 51526
Summary: Game "The Longest 5 Minutes" crashing (Issue possibly
in "/user32/winpos.c")
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: madbyte(a)tuta.io
Distribution: ---
the Steam game "The Longest Five Minutes" crashes on start-up, apparently
caused by not passing some variables (a window handle?).
I used Wine GE 6.12 in this particular case.
WORKAROUND: Enabling virtual desktop in the prefix allows the game to launch.
Possible relevant bit (See full backtrace for more):
"2 0x6edaf59c WINPOS_SysCommandSizeMove+0xeab(hwnd=<is not available>,
wParam=<is not available>)
[Z:\home\ubuntu\buildbot\runners\wine\wine-src\dlls\user32\winpos.c:3003] in
user32 (0x0a24dd48)"
Link to Line 3003 in Wine GE 6.12:
https://github.com/GloriousEggroll/wine/blob/cc2d9bd66c1207de3f8016cecd05d6…
Backtrace: https://gist.github.com/MadByteDE/fd9acf3deb29d885cb2fb2769402b1cf
Proton Issue Page: https://github.com/ValveSoftware/Proton/issues/4849
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https://bugs.winehq.org/show_bug.cgi?id=51782
Bug ID: 51782
Summary: The ws2_32:sock output is too big in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
ws2_32:sock outputs ~29kB of data. This is too much and contributes in pushing
the WineTest reports above the 1.5MB limit.
The traces break down as follows:
0kB failures
24kB todos
5kB traces
0kB test framework (summary lines, etc.)
Note that this predates the double-free ws2_32:sock crash (bug 51778): the
crash backtrace just took the place of the todos/traces that are no longer
being run.
Time to fix Wine to reduce the number of todos!
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https://bugs.winehq.org/show_bug.cgi?id=51785
Bug ID: 51785
Summary: The d3dx10_*:d3dx10 output is too big in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dxof
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The d3dx10_*:d3dx10 tests are mostly duplicates of each over and collectively
they output ~29kB of data. So while each individual test only outputs about
3kB, multiplied by the 9 copies this is too much and contributes in pushing the
WineTest reports above the 1.5MB limit.
The traces break down as follows:
0kB failures
3kB todos
0kB traces
0kB test framework (summary lines, etc.)
Time to fix Wine to reduce the number of todos!
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https://bugs.winehq.org/show_bug.cgi?id=51781
Bug ID: 51781
Summary: The d3d11:d3d11 output is too big in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: major
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
user32:msg now outputs ~84kB of data. This is way too much and contributes in
pushing the WineTest reports above the 1.5MB limit.
The traces break down as follows:
7kB failures
74kB todos
1kB traces
0kB test framework
Time to fix Wine to reduce the number of failures and todos!
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https://bugs.winehq.org/show_bug.cgi?id=51772
Bug ID: 51772
Summary: Drag and drop issue - DROPEFFECT zero
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: tomtib(a)gmx.de
Distribution: ---
Hello Wine-developers,
I have described the issue here:
https://forum.winehq.org/viewtopic.php?f=2&t=35444&sid=4f2e5ba04bc432c1648a…
I have also posted the reply from the foobar spider monkey panel developer,
hope this issue can be fixed, thank you!
-TT
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http://bugs.winehq.org/show_bug.cgi?id=33761
Bug #: 33761
Summary: Touhou 10 and up have aliased dialogue text
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: murela_alba(a)abv.bg
Classification: Unclassified
Created attachment 44710
--> http://bugs.winehq.org/attachment.cgi?id=44710
touhou 10 music room english
This happens in touhou 10, 11, 12, 12.5, 12.8 and 13. It affects only the main
game font, used for the dialogue boxes, music room and some UI elements. The
touhou 14 demo has a similar, but much more widespread aliasing issue (bug
33760). Here's a comparison from the Mountain of Faith music room on Windows 7
and in on Ubuntu 13.04 (64-bit) with wine 1.5.30.
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https://bugs.winehq.org/show_bug.cgi?id=6254
Konstantin <incubusrk(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |incubusrk(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=40131
Bug ID: 40131
Summary: SqlConnection to Microsoft SQL Server 2014 fails with
SSL error
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mr_wire(a)mail.ru
Distribution: ---
Created attachment 53627
--> https://bugs.winehq.org/attachment.cgi?id=53627
Error log (Wine 1.8)
Installed Wine 1.8 in Linux Mint 17.3 and tried to run simple console
application that opens and closes connection to Microsoft SQL Server. This
application works with Mono and fails with Wine.
Attached you can find application text, config file that contains connection
string and two log files - for successfull connection (using Mono) and for
broken connection (using Wine).
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https://bugs.winehq.org/show_bug.cgi?id=40107
Bug ID: 40107
Summary: ODBC Connection to MSSQL Server with SSL
Product: Wine
Version: 1.8-rc4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: olaf.schumann(a)gmx.de
Created attachment 53591
--> https://bugs.winehq.org/attachment.cgi?id=53591
Connection Test with SSL
Hi,
ODBC with MDAC 2.8 works fine, but if the MSSQL-Server needs SSL the connection
fails.
To Test it, install MDAC 2.8 (winetrick: mdac 2.8)
Control Panel->Data Sources(ODBC)->SystemDSN->Add->SQL Server
Configure a Server without SSL: Everything's fine.
Configure a Server with SSL: Connection fails (See attachment).
I cross-checked this with a Windows 2k VM. Installing MDAC_TYP.EXE.
Configuring the above SQL Servers:
Connection to a SSL encryption enabled SQL Server works.
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https://bugs.winehq.org/show_bug.cgi?id=51760
Bug ID: 51760
Summary: Wineasio: 'Failed to open audio device WineASIO
Driver'
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tavasti(a)tavasti.fi
Distribution: ---
When running Ableton Live 11 Lite with wine staging > 6.5, ableton says on
selecting Asio audio, WineASIO Driver: Failed to open audio device "WineASIO
Driver"
On wine output I see: 020c:err:ole:apartment_add_dll couldn't load in-process
dll L"wineasio.dll"
How I have reproduced bug:
- Install desired wine version
- run: wine64 regsvr32 /opt/wine-staging/lib64/wine/wineasio.dll.so
- run ableton, select audio output
In one case I verified error is similar with Mixcraft as in Ableton
Testing in Ubuntu 18.04, using winehq packages.
Tested working versions: 6.4, 6.5
Tested non-working versions: 6.8, 6.14,6.17
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https://bugs.winehq.org/show_bug.cgi?id=51737
Bug ID: 51737
Summary: regression in user32 monochrome cursor handling
causing Photoshop CS5/32bit cursors render as black
bars
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: lanthruster(a)gmail.com
Distribution: ---
Created attachment 70618
--> https://bugs.winehq.org/attachment.cgi?id=70618
black mask instead of mouse cursor
The regression was introduced in Wine 6.10, the last version that worked was
6.9, it looks like it was in one of these commits:
user32: Handle monochrome icons in CreateIcon() and CreateCursor() instead of
CreateIconIndirect().
user32: Implement stretching of cursor and icon objects in CopyImage()
The affected software - Photoshop CS5 that has monochrome cursors now rendered
as black bars (wrong mask?) with the actual cursor under it.
Most of CS5 cursors are affected only a few works, this problem is present in
the latest 6.16 and was not there until Wine 6.9
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https://bugs.winehq.org/show_bug.cgi?id=51448
Bug ID: 51448
Summary: Mouse issues on ddraw
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: slayersnet2012(a)gmail.com
Distribution: ---
Mouse issues.
On some ddraw Games the mouse cursor turns into a black rectangle when the
cursor is shown over a Dialogue box. It should turn into a hand.
I do not know that is really a ddraw bug.
But it happens when ddraw is necessary.
Games that I testet
Bejeweled deluxe
Bejeweled 2
Zuma deluxe
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https://bugs.winehq.org/show_bug.cgi?id=51497
Bug ID: 51497
Summary: Mouse cursors are broken in Photoshop CS2 and
Photoshop 7.0
Product: Wine
Version: 6.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 70338
--> https://bugs.winehq.org/attachment.cgi?id=70338
Photoshop CS2 in Wine 6.13
This has been an issue in at least Wine 6.12 and 6.13.
Photoshop CS2 has been free for quite some time now, so you can test and see it
yourself.
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https://bugs.winehq.org/show_bug.cgi?id=51120
Bug ID: 51120
Summary: MCC DAQ software setup crashes in vbscript exec_script
function
Product: Wine
Version: 6.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 69987
--> https://bugs.winehq.org/attachment.cgi?id=69987
WINEDEBUG=+vbscript
The installer's self-extraction succeeds and the installation wizard starts,
but it crashes during the actual install step.
Since the crash happens inside of Wine's vbscript.dll, I am attaching a console
log with WINEDEBUG=+vbscript.
$ sha256sum mccdaq.exe
12eb3e9422e333155977bfd43cb87b3c27826847dfc85998a9c2a52906410312
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https://bugs.winehq.org/show_bug.cgi?id=51771
Bug ID: 51771
Summary: XnView crashes when DefaultDepth is set to 30
Product: Wine
Version: 6.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Steps to reproduce:
1) Xorg:
Section "Screen"
DefaultDepth 30
EndSection
2) Download and run XnView
3) Crash
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https://bugs.winehq.org/show_bug.cgi?id=51769
Bug ID: 51769
Summary: ClientSideGraphics=N with 30-bit color depth makes all
graphical applications crash
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
If ClientSideGraphics=N and Xorg->DefaultDepth=30 all graphical Windows
applications crash on startup.
BTW I enabled this option a long time ago and I've no idea why. Does anyone
know if this option is still beneficial for anything in 2021? Or it's been
deprecated a long time ago?
wine: Unhandled page fault on read access to FFFF0000 at address FFFF0000
(thread 0024), starting debugger...
winedbg: Internal crash at 0xffff0000
$ winedbg winecfg
WineDbg starting on pid 011c
0x7bc7a9e1: ret
Wine-dbg>cont
Unhandled exception: page fault on execute access to 0xffff0000 in 32-bit code
(0xffff0000).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:ffff0000 ESP:0021e7bc EBP:0021e828 EFLAGS:00010206( R- -- I - -P- )
EAX:7cd64490 EBX:0028ee90 ECX:0028f0d8 EDX:00000047
ESI:0028f0d8 EDI:00000000
Stack dump:
0x0021e7bc: 7cd21e26 7cd64490 00000000 00000021
0x0021e7cc: 00000047 0028f0f8 00000001 0021edfc
0x0021e7dc: 00000000 00000000 402a0000 0021e830
0x0021e7ec: 00000045 22000000 0000000d 0000000b
0x0021e7fc: 00000002 00000002 00000000 00000005
0x0021e80c: 00000015 00000190 00000000 00000060
Backtrace:
=>0 0xffff0000 (0x0021e828)
1 0x7cd22005 (0x0021e8b8)
2 0x7cd25c16 (0x0021eab8)
3 0x7d731437 (0x0021ec78)
4 0x7d75f229 (0x0021ed08)
5 0x7def0424 in user32 (+0xa0423) (0x0021f658)
6 0x7def0ffc in user32 (+0xa0ffb) (0x0021f6d8)
7 0x7d34bd56 (0x0021f748)
8 0x7d34cba8 (0x0021f7e8)
9 0x7df0a91c in user32 (+0xba91b) (0x0021f828)
10 0x7df0b103 in user32 (+0xbb102) (0x0021f888)
11 0x7df0d416 in user32 (+0xbd415) (0x0021f8d8)
12 0x7dec5a61 in user32 (+0x75a60) (0x0021f988)
13 0x7de89ecb in user32 (+0x39eca) (0x0021fae8)
14 0x7de8a7b8 in user32 (+0x3a7b7) (0x0021fb28)
15 0x7d33a9d4 (0x0021fba8)
16 0x7d341b27 (0x0021fc08)
17 0x7eb1d921 in winecfg (+0xd920) (0x0021fe68)
18 0x7eb24d4e in winecfg (+0x14d4d) (0x0021fef8)
19 0x7eb24c86 in winecfg (+0x14c85) (0x0021ff30)
20 0x7b6520e0 in kernel32 (+0x320df) (0x0021ff48)
21 0x7bc7eba7 (0x0021ff5c)
22 0x7bc7f292 (0x0021ffec)
0xffff0000: -- no code accessible --
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https://bugs.winehq.org/show_bug.cgi?id=49641
Bug ID: 49641
Summary: Beneath a Steel Sky's Steam version crashes due to
incomplete sapi implementation
Product: Wine
Version: 5.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: sapi
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)mail.com
Distribution: ---
Currently it uses ScummVM 2.1.2. The next version of ScummVM should in theory
fix this crash due to
https://github.com/scummvm/scummvm/commit/9a3e420bd20533e310e80058bcc63adeb…
It currently crashes on:
https://github.com/scummvm/scummvm/blob/branch-2-1-2/backends/text-to-speec…
--- snip ---
if (SUCCEEDED(hr)) {
hr = cpEnum->GetCount(&ulCount);
}
_voice->SetVolume(0); // <-- here
while (SUCCEEDED(hr) && ulCount--) {
--- snip ---
This is due to _voice not being initialized. It is supposed to be initialized
here:
https://github.com/scummvm/scummvm/blob/branch-2-1-2/backends/text-to-speec…
--- snip ---
// init voice
hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void
**)&_voice); // <-- here
if (FAILED(hr)) {
warning("Could not initialize TTS voice");
return;
}
--- snip ---
However, it fails earlier in the function:
https://github.com/scummvm/scummvm/blob/branch-2-1-2/backends/text-to-speec…
--- snip ---
HRESULT hr = CoCreateInstance(CLSID_SpObjectTokenCategory, NULL,
CLSCTX_ALL, IID_ISpObjectTokenCategory, (void **)&pTokenCategory);
if (SUCCEEDED(hr)) {
hr = pTokenCategory->SetId(SPCAT_AUDIOOUT, TRUE); // <-- here
if (SUCCEEDED(hr)) {
WCHAR *tokenId;
hr = pTokenCategory->GetDefaultTokenId(&tokenId);
if (SUCCEEDED(hr)) {
--- snip ---
It fails because it's unable to find the
HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Speech\\AudioOutput registry key. If
speechsdk is installed through winetricks (and the game is run), the registry
key will be populated, allowing it to step further, but it will then crash
right after on GetDefaultTokenId, as it returns E_NOTIMPL.
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http://bugs.winehq.org/show_bug.cgi?id=35186
Bug ID: 35186
Summary: X Error of failed request: BadAlloc (insufficient
resources for operation)
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cigydd(a)gmail.com
Classification: Unclassified
Created attachment 46936
--> http://bugs.winehq.org/attachment.cgi?id=46936
A quote from the PlayOnLinux log
Hello wine community,
I have trouble running most of the Big Fish Games with wine (and also the
client but that's another issue) (www.bigfishgames.com).
I get errors similar to this:
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 153 (GLX)
Minor opcode of failed request: 3 (X_GLXCreateContext)
Serial number of failed request: 224
Current serial number in output stream: 228
I know this could be related to mesa and my mom's graphics card which is "Intel
Corporation 82865G Integrated Graphics Controller (rev 02)".
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https://bugs.winehq.org/show_bug.cgi?id=51762
Bug ID: 51762
Summary: Installing visual studio 2019 by manually extracting
vs_installer.opc crashes wine
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 70664
--> https://bugs.winehq.org/attachment.cgi?id=70664
Backtrace after running the extracted vs2019 installer
I'm trying to install visual studio 2019. Running the installer on a vanilla
wineprefix does not work it also does not work after installing corefonts and
dotnet462 See https://bugs.winehq.org/show_bug.cgi?id=51761
I found a possible workaround in this script:
https://bugs.winehq.org/attachment.cgi?id=65524
mentioned in this bugreport:
https://bugs.winehq.org/show_bug.cgi?id=47626
The workaround crashes wine.
To reproduce:
$ rm -rf ~/.wine
$ wineboot
$ winetricks -q corefonts dotnet462
$ wget https://aka.ms/vs/16/release/installer -O vs_installer.opc
$ md5sum vs_installer.opc
8bcc6fd057a5f066185fb287d7fff99e vs_installer.opc
$ mkdir -p opc
$ unzip -d opc vs_installer.opc
$ wine opc/Contents/vs_installer.exe install --channelId
VisualStudio.16.Release --channelUri "https://aka.ms/vs/16/release/channel"
--productId Microsoft.VisualStudio.Product.BuildTools
Now wine crashes, and gives me the opportunity to save a backtrace (attached).
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https://bugs.winehq.org/show_bug.cgi?id=51088
Bug ID: 51088
Summary: Wine doesn't find (builtin?) wineasio.dll.so
Product: Wine
Version: 6.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: michaelwigard(a)arcor.de
Distribution: ---
WineASIO provides an ASIO to JACK driver for WINE.
(https://github.com/wineasio/wineasio)
Since this commit:
https://source.winehq.org/git/wine.git/commit/bb065801a693e1cd305d2a507c206…
(ntdll: Map the builtin or fake dll from the Wine dirs if it's missing from the
prefix.)
Wine doesn't seem to find wineasio.dll.so any more:
$ wine regsvr32 wineasio.dll
regsvr32: Failed to load DLL 'wineasio.dll'
Before that commit, load_builtin_dll would eventually be called and load
wineasio.dll.so. After that commit, it seems find_builtin_without_file is
called, but doesn't load it.
With this workaround it works again:
$ cp /usr/lib/wine/wineasio.dll.so ~/.wine/drive_c/windows/system/wineasio.dll
I'm not too familiar with the internals of Wine, but I suspect it might have
something to do with the absence of a fake dll. I was able to get it to work by
copying and renaming one of the other fake dlls to wineasio.dll, but only when
also setting WINEDLLPATH.
It seems to me that this should be a bug in Wine, since it worked the way it
was before and doesn't since that commit, but if the solution is something
else, please let me know.
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https://bugs.winehq.org/show_bug.cgi?id=51736
Bug ID: 51736
Summary: World of Warcraft TBC Classic crashed upon killing in
world PVP
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: borgoneohone(a)yahoo.com
Distribution: ---
Operating System: Manjaro Linux
KDE Plasma Version: 5.22.5
KDE Frameworks Version: 5.85.0
Qt Version: 5.15.2
Kernel Version: 5.13.13-1-MANJARO (64-bit)
Graphics Platform: X11
Processors: 4 × Intel® Core™ i5-4690 CPU @ 3.50GHz
Memory: 15.6 GiB of RAM
Graphics Processor: NVIDIA GeForce GTX 960/PCIe/SSE2
In World of Warcraft The Burning Crusade Classic edition, the game hangs then
crashes every time I am close, in distance, to a world PvP target and said
target is near death and I am engaged in the PvP.
This has only happened in this specific distrobution of Linux. It did not
happen in the Gnome variant of Manjaro, nor did it happen in Ubuntu.
This is my first bug filing, so please tell me if I did anything incorrectly.
I am unsure how to generate a bug report in Wine, though I will attempt to look
further into it if it happens when I have some time to look into it instead of
needing to reopen and log back into the game client.
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https://bugs.winehq.org/show_bug.cgi?id=51756
Bug ID: 51756
Summary: Blockattack gives a black screen after changing from
windowed to full screen or vice versa
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 70651
--> https://bugs.winehq.org/attachment.cgi?id=70651
Console messages running under wine-6.15-123-gbe8501ac6f1
Blockattack gives a black screen after changing from windowed to full screen or
vice versa
Note, I'm running a version of wine between 6.15 and 6.16:
$ wine --version
wine-6.15-123-gbe8501ac6f1
To reproduce:
# pacman -Suy
# reboot
$ rm -rf ~/.wine
$ wineboot
$ wget
https://github.com/blockattack/blockattack-game/releases/download/v2.6.0/bl…
$ md5sum blockattack-installer-2.6.0.exe
2c9b37b7794f549271b6dae6865af687 blockattack-installer-2.6.0.exe
$ wine blockattack-installer-2.6.0.exe
(accept the defaults, and let it run blockattack)
Now blockattack starts playing. Go to configure, and click on "fullscreen off"
or click on "fullscreen on".
Now the game goes from colorfull windowed to a completely black fullscreen, or
it goes from colorfull fullscreen to black windowed.
Press alt-tab to return to the desktop manager, right-click on blockattack in
the task bar, and choose "close window". The game will now exit.
My versions:
$ wine --version
wine-6.15-123-gbe8501ac6f1
[cedric@cedric ~]$ uname -a
Linux cedric 5.14.3-arch1-1 #1 SMP PREEMPT Sun, 12 Sep 2021 20:51:34 +0000
x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=51746
Bug ID: 51746
Summary: 6.17 bullseye packages depend on libvkd3d1 1.2 from
experimental
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: spoon0042(a)hotmail.com
CC: dimesio(a)earthlink.net
Distribution: Debian
The winehq 6.17 packages for bullseye (and I assume testing and sid) depend on
libvkd3d1 version 1.2 which only exists in experimental:
http://packages.debian.org/libvkd3d1
If this is intentional packages should probably be provided like they were for
FAudio or at least be documented somewhere.
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https://bugs.winehq.org/show_bug.cgi?id=47718
Bug ID: 47718
Summary: x86_64-w64-mingw32-strip strip dlls make wine failed
start
Product: Wine
Version: 4.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gamiljydcome(a)gmail.com
Distribution: ---
make/install wine source and enable x86_64-w64-mingw32-strip strip dlls, wine
can not start becauese failed load pe dlls, no strip them works fine but dll
files too large. why can not strip them?
by the way, what's mean "PE dlls no longer rely on the MinGW runtime" from 4.14
release notes? i didnt install any MinGW runtime for wine runtime env still
works fine.
debian 10 stable+backports.
regards.
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http://bugs.winehq.org/show_bug.cgi?id=30639
Bug #: 30639
Summary: Audio stuttering and performance drops in Star Wolves
3
Product: Wine
Version: 1.5.3
Platform: x86
URL: http://www.gamershell.com/download_8237.shtml
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: patrakov(a)gmail.com
Classification: Unclassified
Regression SHA1: 275dfb83f2371a476b615b260465afb3cdf67f32
Due to a recent commit in Wine I get severe audio stuttering as well as
slowdowns in certain games. This seems to affect only a small number of games,
the vast majority of my games are still running fine. Whether these games are
buggy ones or it is indeed a problem with the patch I can't decide as I don't
have Windows installed to check how these games behave under native Windows.
275dfb83f2371a476b615b260465afb3cdf67f32 is the first bad commit
commit 275dfb83f2371a476b615b260465afb3cdf67f32
Author: Alexander E. Patrakov <patrakov(a)gmail.com>
Date: Mon May 7 00:06:13 2012 +0600
dsound: Added a windowed-sinc resampler.
:040000 040000 8ecb8b2fbc5c65c2066aaf9a5e8c58104996c5ab
3768c38fdafc656c5e18e14ad70884ea7864b758 M dlls
:040000 040000 680c52a0ebe164ca9b6a42d40c6521a91ae86e96
83407150c9beff0aa69d2d2e017b522543ac347f M tools
Star Wolves 3: Civil War (v1.12, Steam): audio playback is glitch-free and
performance is okay (well above 60 fps) in the menus and during the tutorial
mission. When I advance in the game or when I load a saved game I get severe
audio stuttering and framerate drops below 15 fps. This makes the game hardly
playable. If I quit playing and go back to the main menu, everything is back to
normal.
The demo for the game is protected with Starforce so it cannot be tested.
Droplitz (Steam version): this is a puzzle game. A certain sound effect is
intended to play when I create a path for the 'drops' and they make their way
to their goal. When this happens I observe the same audio stuttering and
performance drops. It lasts only for 2-3 seconds so it's not so severe.
Armored Fist 3: audio (both music and speech) are stuttering heavily and it
affects performance too. Link to the demo added to URL. There is no music in
the demo, but you should observe the problem with speech after starting a new
game.
HoverAce: the same stuttering in audio and slowdowns can be observed. No demo
available.
Terminal output doesn't show anything related.
Fedora 16 x86
Kernel 3.3.4-3.fc16.i686.PAE
Alsa 1.0.25
Pulseaudio is not running
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
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