https://bugs.winehq.org/show_bug.cgi?id=50725
Bug ID: 50725
Summary: FrameView needs tdh.dll.TdhLoadManifestFromBinary
Product: Wine
Version: 6.2
Hardware: x86-64
URL: https://images.nvidia.com/content/geforce/technologies
/frameview/FrameView_1.2.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: the.ideals(a)gmail.com
Distribution: ---
Created attachment 69480
--> https://bugs.winehq.org/attachment.cgi?id=69480
log
winecfg # Windows 10
NVIDIA FrameView requires Windows 10 or later
Unhandled exception: unimplemented function tdh.dll.TdhLoadManifestFromBinary
called in 64-bit code (0x000000007b0117fd).
https://docs.microsoft.com/en-us/windows/win32/api/tdh/nf-tdh-tdhloadmanife…
FrameView_1.2.zip
sha1sum FrameView_1.2.zip
710c9ebfc5075dcd0553ee48b0f27cc522eef1ec FrameView_1.2.zip
du -sh FrameView_1.2.zip
60M FrameView_1.2.zip
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https://bugs.winehq.org/show_bug.cgi?id=48123
Bug ID: 48123
Summary: Word 97 crashes after calling stub
URLMoniker_ComposeWith
Product: Wine
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: magiblot(a)hotmail.com
Distribution: ---
Created attachment 65715
--> https://bugs.winehq.org/attachment.cgi?id=65715
Backtrace generated by the Wine debugger
This function is used by Word 97's Web browsing features. Clicking on an
hyperlink or using the Web toolbar triggers this function and the program
crashes shortly afterwards.
The following warnings are printed when clicking on an hyperlink:
> 002c:fixme:hlink:IHlinkBC_Register (00A9D9E0)->(0 009B02BC 00A9DA00 00986A3C)
> 002c:fixme:ole:ItemMonikerImpl_Construct lpszDelim is NULL. Using empty string which is possibly wrong.
> 002c:fixme:ole:ItemMonikerImpl_Construct lpszDelim is NULL. Using empty string which is possibly wrong.
> 002c:fixme:urlmon:URLMoniker_ComposeWith (009EA280)->(00A9E3C0,1,0032F0D8): stub
> wine: Unhandled page fault on read access to 00000000 at address 7E39398D (thread 002c), starting debugger...
I am not absolutely sure URLMoniker_ComposeWith is responsible for the crash,
but it is certainly suspicious. The crash actually happens in
CreateGenericComposite from ole32.
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https://bugs.winehq.org/show_bug.cgi?id=47296
Bug ID: 47296
Summary: just a crash in google grive
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: richardherist(a)outlook.com
Distribution: ---
Created attachment 64595
--> https://bugs.winehq.org/attachment.cgi?id=64595
what error stated
I installed drive and get this error before signing in
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https://bugs.winehq.org/show_bug.cgi?id=50960
Bug ID: 50960
Summary: unimplemented function
api-ms-win-crt-stdio-l1-1-0.dll.__stdio_common_vfwprin
tf_p
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: michele.dionisio(a)gmail.com
Distribution: ---
Hi,
I'm testing dotnet core application working under wine.
Everything works quite well except the intaller that is based on innosetup that
check if .netcore in installing using the next microsoft tools
// download netcorecheck.exe: https://go.microsoft.com/fwlink/?linkid=2135256
// download netcorecheck_x64.exe:
https://go.microsoft.com/fwlink/?linkid=2135504
I think the source code is:
https://github.com/dotnet/deployment-tools/tree/main/src/clickonce/native/p…
both crash if executed with:
wine netcorecheck_x64.exe Microsoft.NETCore.App 5.0.3
for an unimplemented function.
wine: Call from 000000007B01180E to unimplemented function
api-ms-win-crt-stdio-l1-1-0.dll.__stdio_common_vfwprintf_p, aborting
wine: Unimplemented function
api-ms-win-crt-stdio-l1-1-0.dll.__stdio_common_vfwprintf_p called at address
000000007B01180E (thread 0024), starting debugger...
00f8:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
00f8:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0100:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
0100:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
Unhandled exception: unimplemented function
api-ms-win-crt-stdio-l1-1-0.dll.__stdio_common_vfwprintf_p called in 64-bit
code (0x000000007b01180e).
Register dump:
rip:000000007b01180e rsp:000000000019f360 rbp:000000000019f650 eflags:00000206
( - -- I - -P- )
rax:000000000019f3a0 rbx:000000007b60e728 rcx:000000000019f380 rdx:00000000000
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https://bugs.winehq.org/show_bug.cgi?id=50811
Bug ID: 50811
Summary: Bad options passed to wrc, gdi32.res not created
Product: Wine-staging
Version: 6.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mike(a)cchtml.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
My 6.4 build of wine-staging is failing:
winegcc: File does not exist: dlls/gdi32/gdi32.res
make: *** [Makefile:53880: dlls/gdi32/gdi32.dll] Error 2
I traced the problem to "-pthread" being added to the wrc command.
tools/wrc/wrc -u -o dlls/gdi32/gdi32.res -m64 --nostdinc --po-dir=po
-Idlls/gdi32 -Iinclude -Iinclude/msvcrt \
-I/usr/include/freetype2 -I/usr/include/libpng16 -I/usr/include/harfbuzz
-I/usr/include/glib-2.0 \
-I/usr/lib64/glib-2.0/include -I/usr/include/sysprof-4 -I/usr/include/libxml2
-D__WINESRC__ \
-pthread -D_GDI32_ -D_UCRT dlls/gdi32/gdi32.rc
...
<wrc usage output here>
...
tools/wrc/wrc: invalid option -- 'p'
tools/wrc/wrc: invalid option -- 't'
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http://bugs.winehq.org/show_bug.cgi?id=12457
Summary: SharpDevelop 2.2 crashes with NotImplementedException at
IWebBrowser2.get_LocationName()
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.icsharpcode.net/OpenSource/SD/Download/#Sharp
Develop22
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://lists.ximian.com/pipermail/mono-devel-list/2008-March/027227.html
was asking how to install SharpDevelop 2 under Wine, so I
gave it a try. "winetricks dotnet20" was enough to get it
to install and start, but after it put up the GUI, it
aborted with
fixme:shdocvw:WebBrowser_QueryInterface
(0x1af830)->({00000144-0000-0000-c000-000000000046} 0x33e800) interface not
supported
...
FATAL- System.NotImplementedException: The method or operation is not
implemented.
at System.Windows.Forms.UnsafeNativeMethods.IWebBrowser2.get_LocationName()
at System.Windows.Forms.WebBrowser.get_DocumentTitle()
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https://bugs.winehq.org/show_bug.cgi?id=51631
Bug ID: 51631
Summary: winhttp:winhttp fails because echo.websocket.org is
out of comission
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
winhttp:winhttp depends on echo.websocket.org for some test_head_request()
tests:
https://source.winehq.org/git/wine.git/?a=blob;f=dlls/winhttp/tests/winhttp…
However that server stopped responding on 2021-08-16 or 17, thus causing
failures:
winhttp.c:3314: Test failed: got 404
winhttp.c:3317: Test failed: got 4317
winhttp.c:3320: Test failed: got 6
...
http://winetest.dolphin/data/patterns.html#winhttp:winhttp
It is not yet known if echo.websocket.org will be back or when. If it does not
go back online we will need a replacement.
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https://bugs.winehq.org/show_bug.cgi?id=48412
Bug ID: 48412
Summary: Call of Duty: Modern Warfare 2 lighting issue and
textures blinking
Product: Wine
Version: 4.21
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: sagawa.aki+winebugs(a)gmail.com
Regression SHA1: 54edd5b220116febe704ecef8b3fb86621793ebe
Distribution: ---
Created attachment 66183
--> https://bugs.winehq.org/attachment.cgi?id=66183
screenshot
Blinking happens periodically.
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http://bugs.winehq.org/show_bug.cgi?id=29903
Bug #: 29903
Summary: Microsoft Visual Studio 2005: enumeration of processes
fails due to wtsapi32.WTSEnumerateProcessesW() being a
stub ( "attach to process" menu))
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
clicking "attach to process" menu item with default "local transport" leads to
an error message stating "Operation not supported. Unknown error: 0x8007000e".
The process list (listview) is empty due to WTSEnumerateProcessesW() API being
a stub.
Prerequisite: 'winetricks -q dotnet20 mfc42'
--- snip ---
...
0024:Call
wtsapi32.WTSEnumerateProcessesW(00000000,00000000,00000001,0032e828,0032e824)
ret=54bc508e
0024:fixme:wtsapi:WTSEnumerateProcessesW Stub (nil) 0x00000000 0x00000001
0x32e828 0x32e824
0024:Ret wtsapi32.WTSEnumerateProcessesW() retval=00000001 ret=54bc508e
0024:Call KERNEL32.GetProcAddress(7d910000,54cb3b3c "WTSFreeMemory")
ret=54bb97d2
0024:Ret KERNEL32.GetProcAddress() retval=7d914fc8 ret=54bb97d2
0024:Call wtsapi32.WTSFreeMemory(00000000) ret=54bc51b9
0024:fixme:wtsapi:WTSFreeMemory Stub (nil)
0024:Ret wtsapi32.WTSFreeMemory() retval=0000002b ret=54bc51b9
...
0024:Call oleaut32.SysAllocString(011722a8 L"Unable to connect to the Microsoft
Visual Studio Remote Debugging Monitor named 'nexus4'. Operation not
supported. Unknown error: 0x8007000e.") ret=54ba4f0c
...
--- snip ---
MSDN: http://msdn.microsoft.com/en-us/library/windows/desktop/aa383831.aspx
Stub source:
http://source.winehq.org/git/wine.git/blob/fddbf3b99d6582c50ede10dfddd8d438…
--- snip ---
--- snip ---
105 BOOL WINAPI WTSEnumerateProcessesW(HANDLE hServer, DWORD Reserved, DWORD
Version,
106 PWTS_PROCESS_INFOW* ppProcessInfo, DWORD* pCount)
107 {
108 FIXME("Stub %p 0x%08x 0x%08x %p %p\n", hServer, Reserved, Version,
109 ppProcessInfo, pCount);
110
111 if (!ppProcessInfo || !pCount) return FALSE;
112
113 *pCount = 0;
114 *ppProcessInfo = NULL;
115
116 return TRUE;
117 }
--- snip ---
$ wine --version
wine-1.4-rc3-65-g98f0be8
Regards
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http://bugs.winehq.org/show_bug.cgi?id=19756
Summary: TaskCoach: Cannot add new task with a due date
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.taskcoach.org/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jekwas(a)gmail.com
Created an attachment (id=23126)
--> (http://bugs.winehq.org/attachment.cgi?id=23126)
taskcoach.exe.log
I ran across this while testing for 8322. Task Coach is unable to add a new
task if a Due Date is specified.
To reproduce, click "New task" in the main window. Go to the Dates tab and add
a due date. Press OK, and nothing will happen. When you close Task Coach, it
will alert you of logged errors.
I have attached such a log. (Wine doesn't output with any problems when trying
to add a task)
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https://bugs.winehq.org/show_bug.cgi?id=49663
Bug ID: 49663
Summary: Performance regression in TrackMania Nations Forever
Product: Wine
Version: 5.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: phatboi1337(a)gmail.com
Regression SHA1: f02193738c88bea8fefb3f8d2e79c5e9941f6b5a
Distribution: ArchLinux
Hi there!
As of f02193738c88bea8fefb3f8d2e79c5e9941f6b5a, performance in TrackMania
Nations Forever has dropped from ~250 fps to ~72 fps on the A01-Race map.
The issue only seems to be present when DXVK is being used. WineD3D performance
seems to be unchanged, running at ~120 fps.
The game is available for free, either from Steam or the official website
(http://trackmaniaforever.com/nations/).
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http://bugs.winehq.org/show_bug.cgi?id=12076
Summary: Database app refused to install unless
system32/drivers/etc/{services,host} exist
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user's informix-based app refused to install until
the empty files c:/windows/system32/drivers/etc/{services,host}
were created, see
http://winehq.org/pipermail/wine-users/2008-March/030256.html
I looked around a bit for other system32/drivers/etc files.
http://support.microsoft.com/kb/130024 describes hosts, services, and protocols
http://support.microsoft.com/kb/105997 describes lmhosts
It looks like some apps find that directory by looking at
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters\DataBasePath
and MSN Messenger 7.5 f*cks up by changing that variable's type, see
http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6343068
Getting this all right would be a lot of work. Just creating
two empty files might be reasonable, though, since it
allows the user's app to install.
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https://bugs.winehq.org/show_bug.cgi?id=51076
Bug ID: 51076
Summary: demangle_datatype in ucrtbase crash in vc2019 x86 mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: nightwend(a)163.com
Distribution: ---
Created attachment 69939
--> https://bugs.winehq.org/attachment.cgi?id=69939
missed null check
demangle_datatype in ucrtbase crash in vc2019 x86 mode when compile some cpp
files
THe root cause is a missed null check.
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https://bugs.winehq.org/show_bug.cgi?id=50854
Bug ID: 50854
Summary: Elgato Stream Deck 4.9.3 (.NET 4.5 app) installer
reports 'This application is only supported on Windows
10 Anniversary Update (1511) or higher.'
('advapi32.dll' version must be >= 6.3.10000.0)
Product: Wine
Version: 6.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
continuation of bug 50849 with native .NET Framework 4.5 as workaround.
Even with Windows version set to 'Windows 10' the installer reports 'This
application is only supported on Windows 10 Anniversary Update (1511) or
higher.'. It uses version resource check.
--- snip ---
$ WINEDEBUG=+seh,+relay,+msi,+loaddll \
wine msiexec -i Stream_Deck_4.9.3.13222.msi >>log.txt 2>&1
...
0100:trace:msi:ITERATE_AppSearch L"WIN10FOUND" L"searchFile"
0100:trace:msi:get_signature package 0019C498, sig 0033F6C0
...
0100:trace:msi:get_signature Found file name L"advapi32.dll" for Signature_
L"searchFile";
0100:trace:msi:get_signature MinVersion is 6.3.10000.0
0100:trace:msi:get_signature MaxVersion is 0.0.0.0
0100:trace:msi:get_signature MinSize is 0, MaxSize is 0;
0100:trace:msi:get_signature Languages is (null)
...
0100:trace:msi:recurse_search_directory Searching directory
L"C:\\windows\\syswow64\\" for file L"advapi32.dll", depth 0
...
0100:Call version.GetFileVersionInfoW(0021ed98
L"C:\\windows\\syswow64\\advapi32.dll",00000000,000006c4,0021f588) ret=100338bb
...
0100:Ret version.GetFileVersionInfoW() retval=00000001 ret=100338bb
...
0100:Call version.VerQueryValueW(0021f588,1008b938 L"\\",0033eff0,0033efe0)
ret=10016227
...
0100:Ret version.VerQueryValueW() retval=00000001 ret=10016227
0100:trace:msi:file_version_matches comparing file version 5.1.2600.2180:
0100:trace:msi:file_version_matches less than minimum version 6.3.10000.0
01
...
0100:trace:msi:msi_get_property property L"WIN10FOUND" not found
...
0100:trace:msi:MSI_EvaluateConditionW 1 <- L"NOT WIN10FOUND"
...
0100:trace:msi:ACTION_PerformAction Performing action (L"NotWin10Error")
...
0100:trace:msi:ACTION_CustomAction Handling custom action L"NotWin10Error" (13
(null) L"This application is only supported on Windows 10 Anniversary Update
(1511) or higher.")
...
0100:Call user32.MessageBoxW(00000000,0021f9f0 L"This application is only
supported on Windows 10 Anniversary Update (1511) or
higher.",00000000,00000000) ret=100228bd
...
--- snip ---
Wine source:
https://source.winehq.org/git/wine.git/blob/d1764a45cfd12f8c5699fd7428cf90f…
--- snip ---
19 #define WINE_FILEDESCRIPTION_STR "Wine advapi32 dll"
20 #define WINE_FILENAME_STR "advapi32.dll"
21 #define WINE_FILEVERSION 5,1,2600,2180
22 #define WINE_FILEVERSION_STR "5.1.2600.2180"
23 #define WINE_PRODUCTVERSION 5,1,2600,2180
24 #define WINE_PRODUCTVERSION_STR "5.1.2600.2180"
--- snip ---
$ sha1sum Stream_Deck_4.9.3.13222.msi
d54a6df51519c5028eeb27b8f1a577d50a62e375 Stream_Deck_4.9.3.13222.msi
$ du -sh Stream_Deck_4.9.3.13222.msi
96M Stream_Deck_4.9.3.13222.msi
$ wine --version
wine-6.4
Regards
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https://bugs.winehq.org/show_bug.cgi?id=50829
Bug ID: 50829
Summary: Process Hacker 2.38 crashes on unimplemented function
dbghelp.dll.SymFromNameW
Product: Wine
Version: 6.4
Hardware: x86-64
URL: https://github.com/processhacker/processhacker/release
s/download/v2.38/processhacker-2.38-bin.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: the.ideals(a)gmail.com
Distribution: ---
1. Run ProcessHacker.exe
2. Select System information
3. Click on Memory graph to view more details
wine: Call from 000000007B01182D to unimplemented function
dbghelp.dll.SymFromNameW, aborting
https://github.com/processhacker/processhacker/search?q=SymFromNameWhttps://docs.microsoft.com/en-us/windows/win32/api/dbghelp/nf-dbghelp-symfr…
sha1sum processhacker-2.38-bin.zip
f9ae9036e657393599d3282dddda4ccbb33ae11b processhacker-2.38-bin.zip
du -sh processhacker-2.38-bin.zip
3.3M processhacker-2.38-bin.zip
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https://bugs.winehq.org/show_bug.cgi?id=50119
Bug ID: 50119
Summary: Dark Souls II: Scholar of the First Sin shows a white
screen with vulkan renderer
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0580:err:d3d:wined3d_swapchain_vk_blit Present returned vr
VK_ERROR_OUT_OF_DATE_KHR.
0580:err:d3d:wined3d_swapchain_vk_destroy_vulkan_swapchain Failed to wait on
queue, vr VK_ERROR_DEVICE_LOST.
and lots of:
0580:err:d3d:wined3d_context_vk_submit_command_buffer Failed to submit command
buffer 0x7f7fbc1b0e28, vr VK_ERROR_DEVICE_LOST.
wine-5.21-69-gb940c5e7c91
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https://bugs.winehq.org/show_bug.cgi?id=48507
Bug ID: 48507
Summary: osu! icons in the setting and music player are not
being rendered
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: huupoke12(a)gmail.com
Distribution: ---
Created attachment 66308
--> https://bugs.winehq.org/attachment.cgi?id=66308
Icons in the setting and the music player are not being drawn/rendered
Icons in the setting and the music player are not being drawn/rendered. I can
still click on the setting and it jumps to that section. But I can't click on
the music player (nothing happen).
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https://bugs.winehq.org/show_bug.cgi?id=46817
Bug ID: 46817
Summary: Steam Big Picture needs
d3d11_device_CreateDeviceContextState
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Split from bug 44120.
Big picture currently errors with
> Assertion Failed: No D2D device created, possible no GPU supporting D3D10_FEATURE_LEVEL_9_1 or higher was found? Can't create surface
The problem is fixed by adding a stub like
##########
static HRESULT STDMETHODCALLTYPE d3d11_device_CreateDeviceContextState(...)
{
*chosen_feature_level = feature_levels[0];
return S_OK;
}
##########
This makes big picture mode open, but you still have a blackscreen due to
missing d3d10 effects support. But judging from the sounds, it atleast works
instead of crashing.
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https://bugs.winehq.org/show_bug.cgi?id=51041
Bug ID: 51041
Summary: Wine does not enumerate all fonts
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: vladimir.kokovic(a)gmail.com
Distribution: ---
I have regularly installed 3 TTF fonts for my needs and when I wanted to use
them, I saw wine not offer all 3 but only one of them.
As all 3 are necessary, to determine what it is about, I wrote the test program
that uses EnumFontFamiliesExW.
The problem is probably the fact that 2 fonts that are not displayed in the
font list, that they are OpenType fonts.
The result of that program in Windows10:
Terminal vk INSTALLED.
Less Perfect DOS VGA INSTALLED.
More Perfect DOS VGA INSTALLED.
The result of that program in Wine:
Terminal vk INSTALLED.
Less Perfect DOS VGA NOT INSTALLED.
More Perfect DOS VGA NOT INSTALLED.
If necessary, I will also provide the test program and fonts.
Vladimir Koković, DP senior(70),
Serbia, Belgrade, 22.April 2021
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https://bugs.winehq.org/show_bug.cgi?id=50952
Bug ID: 50952
Summary: Regression: Legends of Runeterra crashes at launch
Product: Wine
Version: 5.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: dt(a)zeroitlab.com
Distribution: ---
Continuing from #47970
This is probably related to hooking of LdrInitializeThunk or other thread start
related logic. I'll try to investigate.
Regressed since 5.10
According to a previous bisect by Daniel Bomar, first bad commit is
be0eb9c92eb7a4fcd9d0d48568c8ed5e8326ef0b: ntdll: Move the thread startup code
to the Unix library
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https://bugs.winehq.org/show_bug.cgi?id=50628
Bug ID: 50628
Summary: Fairy Tale About Father Frost, Ivan and Nastya crashes
on DDERR_SURFACE_LOST
Product: Wine
Version: 6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: x17roqnft(a)relay.firefox.com
Distribution: ---
Created attachment 69326
--> https://bugs.winehq.org/attachment.cgi?id=69326
Terminal output
Steps to reproduce:
1) Download demo version from here:
https://bonusweb.idnes.cz/Download.aspx?id=D001222_952141
2) Install it
3) Run main exe with wine (mrazik.exe)
4) Starts, but crashes with different error message based on set wine prefix
On Windows 7 and higher, it first yells about DDERR_SURFACE_LOST, but after
next start, it changes to engine error CPSE: Stream open file failed (Unknown
HRESULT).
On Windows XP and lower, it just yells about CPSE: Stream open file failed.
(Unknown HRESULT)
This also happens on Steam version with Proton.
Tried virtual desktop and new 32bit prefix, same error.
Maybe it's just game engine being poorly written for newer systems.
Note: Windows 10 machines requires to have compatibility mode set to Windows 98
or 95 to avoid in-game crashes.
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https://bugs.winehq.org/show_bug.cgi?id=35539
Bug ID: 35539
Summary: Proteus 8 demo fails to install
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Classification: Unclassified
Hello folks,
split off from bug 34457
--- snip ---
$ WINEDEBUG=+tid,+seh,+relay,+msi wine ./prodemo.exe >>log.txt 2>&1
...
0037:trace:msi:ACTION_PerformUIAction Performing action
(L"WriteEnvironmentStrings")
...
0037:trace:msi:MSI_ProcessMessage (nil) (nil) (nil) 0 100 L"Action 13:24:18:
WriteEnvironmentStrings. Updating environment strings"
...
0037:trace:msi:MSI_DatabaseOpenViewW L"SELECT * FROM `Environment`" 0x33f7e8
...
0037:trace:msi:ITERATE_WriteEnvironmentString name L"!-*LXKSERVER" value (null)
...
0037:trace:msi:MSI_ProcessMessage (nil) (nil) (nil) 0 200 L"Name: LXKSERVER,
Value: , Action 0"
...
0037:trace:msi:ITERATE_WriteEnvironmentString name L"=-*LXKSERVER" value
L"[KEY_SERVER]"
...
0037:trace:msi:MSI_FormatRecordW L"[KEY_SERVER]"
...
0037:trace:msi:msi_get_property property L"KEY_SERVER" not found
...
0037:trace:msi:MSI_ProcessMessage (nil) (nil) (nil) 0 200 L"Name: LXKSERVER,
Value: , Action 0"
...
0037:trace:msi:MSI_ProcessMessage (nil) (nil) (nil) 0 10 L"Action ended
13:24:18: WriteEnvironmentStrings. Return value 14."
...
0037:err:msi:ITERATE_Actions Execution halted, action
L"WriteEnvironmentStrings" returned 14
--- snip ---
"Environment" msi table dump with ORCA:
--- snip ---
Environment Name Value Component_
s72 l255 L255 s72
LXKSERVER !-*LXKSERVER APPFRAME.DLL
LXKSERVER_1 =-*LXKSERVER [KEY_SERVER] APPFRAME.DLL
--- snip ---
The first one has no value -> skipped (ok).
The second one has a value and is getting deformatted ... unfortunately
'KEY_SERVER' property is not set at this point, resulting in failure.
I found only one occurrence of this property 'KEY_SERVER' in msi tables:
"Control" msi table:
--- snip ---
KeyServerDlg Edit_1 Edit 101 112 125 18 3 KEY_SERVER
{260} Bitmap
--- snip ---
The unattended install using explicit command line property works, see:
http://www.softnual.com/html/pds/network-installation.htm
--- quote ---
Where a server license and dongle are installed the KEY_SERVER property can be
set on the command line to point to the licence key server. If set this will
set the environment variable, if not set the variable will be cleared.
--- quote ---
If I pass the property via command line it finishes successfully:
--- snip ---
$ wine msiexec -i setup_demo8.1.17358.0.msi KEY_SERVER=test
...
$ fixme:wshom:WshShell3_RegWrite
(L"HKLM\\SYSTEM\\CurrentControlSet\\Control\\Session
Manager\\Environment\\LXKSERVER" {VT_BSTR: L"test"} {vt 10}): stub
--- snip ---
For UI install, the 'KeyServerDlg' is referenced from 'LicenseKeyTypeDlg' which
is referenced from 'LicenseAgreementDlg':
--- snip ---
LicenseAgreementDlg Back NewDialog WelcomeDlg AI_INSTALL AND
LicenseAgreementDlg_Cond 1
LicenseAgreementDlg Next NewDialog SetupTypeDlg AI_INSTALL AND
LicenseAgreementDlg_Cond 3
LicenseAgreementDlg Next NewDialog LicenseKeyTypeDlgAI_INSTALL
AND LicenseAgreementDlg_Cond AND LicenseKeyTypeDlg_Cond 4
LicenseAgreementDlg Next [LicenseKeyTypeDlg_Cond] 1 Family <>
"Demonstration" 2
LicenseAgreementDlg Next [LicenseKeyTypeDlg_Cond] {} 1 1
LicenseAgreementDlg Cancel SpawnDialog CancelDlg 1 100
LicenseAgreementDlg PrintButton DoAction AI_PrintRtf 1 2
LicenseAgreementDlg PrintButton [AI_PRINT_RTF]
LicenseAgreementDlg#AgreementText 1 1
--- snip ---
'SetupTypeDlg' is selected for 'next' button instead of 'LicenseKeyTypeDlg':
--- snip ---
0037:trace:msi:msi_set_property 0x1437c0 L"LicenseAgreementDlg_Cond" L"1" -1
...
0037:trace:msi:MSI_EvaluateConditionW 1 <- L"AI_INSTALL AND
LicenseAgreementDlg_Cond"
...
0037:trace:msi:msi_dialog_send_event Sending control event L"NewDialog"
L"LicenseAgreementDlg"
...
0037:trace:msi:MSI_EvaluateConditionW L"AI_INSTALL AND LicenseAgreementDlg_Cond
AND LicenseKeyTypeDlg_Cond"
...
0037:trace:msi:msi_get_property returning L"1" for property L"AI_INSTALL"
...
0037:trace:msi:msi_get_property returning L"1" for property
L"LicenseAgreementDlg_Cond"
...
0037:trace:msi:msi_get_property property L"LicenseKeyTypeDlg_Cond" not found
...
0037:trace:msi:MSI_EvaluateConditionW 0 <- L"AI_INSTALL AND
LicenseAgreementDlg_Cond AND LicenseKeyTypeDlg_Cond"
...
0037:trace:msi:MSI_EvaluateConditionW 1 <- L"AI_INSTALL AND
LicenseAgreementDlg_Cond"
0037:trace:msi:msi_dialog_send_event Sending control event L"NewDialog"
L"SetupTypeDlg"
--- snip ---
'LicenseKeyTypeDlg_Cond' is tied to control 'Event':
--- snip ---
LicenseAgreementDlg Next [LicenseKeyTypeDlg_Cond] 1 Family <>
"Demonstration" 2
LicenseAgreementDlg Next [LicenseKeyTypeDlg_Cond] {} 1 1
--- snip ---
The event condition:
--- snip ---
0037:trace:msi:MSI_DatabaseOpenViewW L"SELECT * FROM ControlEvent WHERE
`Dialog_` = 'LicenseAgreementDlg' AND `Control_` = 'Next' ORDER BY `Ordering`"
0x33f240
...
0037:trace:msi:MSI_EvaluateConditionW L"1"
...
0037:trace:msi:COND_GetString Got identifier L"1"
...
0037:trace:msi:MSI_EvaluateConditionW 1 <- L"1"
...
0037:trace:msi:msi_set_property 0x1437c0 L"LicenseKeyTypeDlg_Cond" (null) -1
...
0037:trace:msi:msi_get_property property L"LicenseKeyTypeDlg_Cond" not found
0037:trace:msi:MSI_DatabaseOpenViewW L"DELETE FROM `_Property` WHERE
`_Property` = 'LicenseKeyTypeDlg_Cond'" 0x33f11c
...
0037:trace:msi:MSI_EvaluateConditionW L"Family <> \"Demonstration\""
...
0037:trace:msi:COND_GetString Got identifier L"Family"
...
0037:trace:msi:msi_get_property returning (null) for property L"Family"
...
0037:trace:msi:msi_get_property returning L"Demonstration" for property
L"Family"
...
0037:trace:msi:COND_GetLiteral Got literal L"Demonstration"
...
0037:trace:msi:MSI_EvaluateConditionW 0 <- L"Family <> \"Demonstration\""
...
--- snip ---
'Family' property is hard coded by default to 'Demonstration' value.
Makes sense for demo app/installer.
Summing it up: at first glance everything looks ok.
Maybe it's another MSI client vs. server issue.
$ sha1sum prodemo.exe
e3409adbc80bd73a36f82890da2b7d16be2fbf51 prodemo.exe
$ du -sh prodemo.exe
166M prodemo.exe
$ wine --version
wine-1.7.11-306-g8f289c8
Regards
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https://bugs.winehq.org/show_bug.cgi?id=50875
Bug ID: 50875
Summary: HTMLElement_get_offsetParent crashes wine if a NULL
offset parent is expected (VbsEdit)
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: dimaki(a)rocketmail.com
Distribution: ---
This issue effects an html help file which ships with VbsEdit.
The body html element has a NULL offset parent. Attempting to retrieve it
causes a null dereference crash in wine, but not in IE on Windows. Here is
sample html code to reproduce the problem. In IE clicking the button produces
no result while wine crashes.
<!DOCTYPE html>
<html>
<body>
<p>Click the button to get the offsetParent for the body tag.</p>
<p><button onclick="testFunction()">Click</button></p>
<script>
function testFunction() {
document.body.offsetParent;
}
</script>
</body>
</html>
I have a patch with a fix which I will send in shortly.
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http://bugs.winehq.org/show_bug.cgi?id=36010
Bug ID: 36010
Summary: Changing font resolution on winecfg changes default
main font to Tahoma
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jbopen(a)gmail.com
Changing the value of font resolution under "Desktop" (winecfg) the system.reg
changes the value "MS Shell Dlg" to the original "Tahoma".
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http://bugs.winehq.org/show_bug.cgi?id=32749
Bug #: 32749
Summary: Implement atl100.dll.AtlAxDialogBoxW to show error
dialogs (Visual Studio 2010 (10.0) Express Edition)
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
continuation of bug 32564 (Visual Studio 2010 (10.0) Express Edition needs
atl100.dll.AtlAxDialogBoxW).
Although it's stubbed for now it might be useful to load and show the dialog
resource.
--- snip ---
0009:fixme:atl:AtlAxDialogBoxW (0x401f0000 #00cc 0x2008a 0x401b589f 0)
--- snip ---
The user doesn't know what happened in this case.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=51324
Bug ID: 51324
Summary: Imperium Great Battles of Rome can't play videos
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ArchLinux
Imerium GBR can't play videos anymore (either the intro video of the campaign
videos) from wine 5.16 onwards (current master or wine 6.11).
It do instead work on wine 5.15 albeit with some slight lag or glitches.
This is with a fully clean prefix.
Will do a regression test as soon as possible
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https://bugs.winehq.org/show_bug.cgi?id=50168
Bug ID: 50168
Summary: Error when running notepad.exe: Failed to start RpcSs
service
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)lv.net.nz
Distribution: ---
When I run `wine notepad.exe` from my `~/.wine/drive_c/windows` I get the
following error:
0060:err:ole:start_rpcss Failed to start RpcSs service
I am running Debian 10 on x86_64, and have installed winehq-devel from the
winehq repository. I've also tried using winehq-staging. I'm using a fresh
~/.wine.
The same error shows up on explorer.exe.
Interestingly, the error disappears if I run and then quit explorer.exe:
explorer.exe crashes on exit (wine: Unhandled page fault on read access to
0000000000000000 at address 0000000000409FC7 (thread 00d0)) and leaves
wineserver and a couple of winedevice.exe processes running. Happy to provide
more info on the explorer.exe crash if that helps.
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https://bugs.winehq.org/show_bug.cgi?id=51928
Bug ID: 51928
Summary: Security cookie in read-only section causes crash on
startup
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: vrbuckle(a)synthtools.co.uk
Distribution: ---
After some point, PE binaries are allowed to have the security cookie in a
read-only section.
set_security_cookie does not handle this and segfaults trying to write to
read-only memory.
Example binary: .NET Native compiler 2.2.x :
https://www.nuget.org/api/v2/package/runtime.win10-x64.Microsoft.Net.Native…
this is a zip file, the faulting binary is at tools/x64/ilc/ilc.exe
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http://bugs.winehq.org/show_bug.cgi?id=33118
Bug #: 33118
Summary: Adding bin.base64 attribute causes duplicate datatype
attribute
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
The following psedocode is causing duplicate xmlns to appear on a node.
node->Create Attribute (_T("xmlns:dt"),
_T("urn:schemas-microsoft-com:datatypes"));
node->Put Data Type(_T("bin.base64"));
node->Put Node TypedValue("DATA");
Do you get a node that looks like the following.
<UML:TaggedValue xmlns:dt="urn:schemas-microsoft-com:datatypes"
xmlns:dt="urn:schemas-microsoft-com:datatypes" dt:dt="bin.base64" >...
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https://bugs.winehq.org/show_bug.cgi?id=51908
Bug ID: 51908
Summary: Make evdev joystick axis mapping customizable.
Product: Wine
Version: 6.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: rbernon(a)codeweavers.com
Distribution: ---
The legacy dinput joystick backends previously supported some custom mapping
from the registry, and it's now gone.
SDL supports axis mapping customization through its game controller mapping
(although it then exposes an abstracted game controller device), and hidraw and
iokit are just raw pass-through backends, but Wine evdev axis to HID usage
mapping could be made customizable to better support exotic or bogus joysticks.
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http://bugs.winehq.org/show_bug.cgi?id=16666
Summary: wine segfaults on launch
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: patch, source
Severity: critical
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=18290)
--> (http://bugs.winehq.org/attachment.cgi?id=18290)
core dump
Now for the biggest bug :-)
Wine segfaults on launch of any program. Even 'wine --version' crashes.
I've got this patch in place (from openbsd's port):
diff --git a/loader/pthread.c b/loader/pthread.c
index 4c0c892..e7f6479 100644
--- a/loader/pthread.c
+++ b/loader/pthread.c
@@ -96,6 +96,12 @@ static void init_thread( struct wine_pthread_thread_info
*info )
/* if base is too large assume it's the top of the stack instead */
if ((char *)info->stack_base > &dummy)
info->stack_base = (char *)info->stack_base - info->stack_size;
+#elif defined(__OpenBSD__)
+ stack_t stack;
+ if (pthread_stackseg_np(pthread_self(), &stack) != 0)
+ abort ();
+ info->stack_base = (char *)stack.ss_sp - stack.ss_size;
+ info->stack_size = stack.ss_size;
#else
/* assume that the stack allocation is page aligned */
char dummy;
@@ -163,6 +169,8 @@ static void init_current_teb( struct
wine_pthread_thread_info *info )
info->pid = getpid();
#ifdef __sun
info->tid = pthread_self(); /* this should return the lwp id on solaris
*/
+#elif defined(__OpenBSD__)
+ info->tid = pthread_self();
#elif defined(__APPLE__)
info->tid = mach_thread_self();
#elif defined(__FreeBSD__)
Though, it still segfaults without it.
wine-pthread.core attached
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https://bugs.winehq.org/show_bug.cgi?id=42269
Bug ID: 42269
Summary: There is no fonts in the menu S.T.A.L.K.E.R.: Shadow
of Chernobyl
Product: Wine
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: negry.mischa(a)yandex.ru
Distribution: ---
Created attachment 56970
--> https://bugs.winehq.org/attachment.cgi?id=56970
A screenshot of the problem
When you start the game there is no fonts in the menu, same problem in Tropico
5, but in STALKER are the wine versions 1.9.17-1.9.23. And the workspace of
STALKER, as seen in the screenshot is limited
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https://bugs.winehq.org/show_bug.cgi?id=50758
Bug ID: 50758
Summary: Vbscript does not handle recursive calls
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Test with postgresql-9.3 installer from [1]. It runs a script during
installation that reports non-critical error to main install, script itself
terminates.
Reduced test case for this looks like this:
---
function recursingfunction(x)
if (x) then exit function
call recursingfunction(True)
end function
call recursingfunction(False)
---
That leads to the following fixme, exactly that happens with the installer:
---
0024:fixme:vbscript:variant_call unsupported on 006BF6F0 {VT_EMPTY}
---
[1] https://www.enterprisedb.com/postgresql-tutorial-resources-training?cid=340
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http://bugs.winehq.org/show_bug.cgi?id=30600
Bug #: 30600
Summary: Emergency 3 crash with page fault on read access to
0x00000000 in 32-bit code (0x100ac010)
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxcobra(a)gmx.de
Classification: Unclassified
Created attachment 40041
--> http://bugs.winehq.org/attachment.cgi?id=40041
Backtrace-output
when i install this Game under wine, the install works, but when i will start
the game, will not work.
via original Windows XP / ME ( both tested) : no problems
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https://bugs.winehq.org/show_bug.cgi?id=51871
Bug ID: 51871
Summary: PSScript fails with 0x80041002 (WBEM_E_NOT_FOUND) (
system property L"__Derivation" not implemented)
Product: Wine
Version: 6.19
Hardware: x86-64
URL: https://www.powershellgallery.com/packages/Traverse/0.
6/Content/Private%5CGet-WMICustom.ps1
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Hi,
I`d like to make powershell script from the URL to work in wine in Powershell
7.
(Background: Powershell 7 doesn`t have Get-WMIObject and GetCIMInstance doesn`t
work; if the above script works it`s simple to just write an own simple
Get-WMIObject which is for example used by chocolatey to retrieve some
properties from win32_operatingsystem)
Output from running script in psconsole:
Out-Default: The following exception occurred while retrieving the type name
hierarchy: "Error code: 0x80041002".
In the console:
07f0:fixme:wbemprox:get_system_propval system property L"__Derivation" not
implemented
Actually it turns out that returning complete stub for "__Derivation" is
enough to make the script enough work for my purpose
I now use hack below, and that`s enough to fix this bug for me, but I guess
it`s not ok enough for inclusion in wine. So if someone could write proper stub
or advise howto improve patch that would be great
diff --git a/dlls/wbemprox/query.c b/dlls/wbemprox/query.c
index 77ed27e105d..b253f19a6ed 100644
--- a/dlls/wbemprox/query.c
+++ b/dlls/wbemprox/query.c
@@ -1006,6 +1006,13 @@ static HRESULT get_system_propval( const struct view
*view, UINT table_index, UI
if (type) *type = CIM_STRING;
return S_OK;
}
+ if (!wcsicmp( name, L"__DERIVATION" ))
+ {
+ if (ret)
+ V_VT( ret ) = VT_BSTR | VT_ARRAY;
+ if (type) *type = CIM_STRING | VT_ARRAY;
+ return S_OK;
+ }
FIXME("system property %s not implemented\n", debugstr_w(name));
return WBEM_E_NOT_FOUND;
}
diff --git a/dlls/wbemprox/tests/query.c b/dlls/wbemprox/tests/query.c
index 69bb8e7977e..9bb8d559b06 100644
--- a/dlls/wbemprox/tests/query.c
+++ b/dlls/wbemprox/tests/query.c
@@ -1642,6 +1642,7 @@ static void test_Win32_VideoController( IWbemServices
*services )
if (hr != S_OK) break;
check_property( obj, L"__CLASS", VT_BSTR, CIM_STRING );
+ check_property( obj, L"__DERIVATION", VT_BSTR | VT_ARRAY, CIM_STRING |
CIM_FLAG_ARRAY);
check_property( obj, L"__GENUS", VT_I4, CIM_SINT32 );
check_property( obj, L"__NAMESPACE", VT_BSTR, CIM_STRING );
check_property( obj, L"__PATH", VT_BSTR, CIM_STRING );
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https://bugs.winehq.org/show_bug.cgi?id=42137
Bug ID: 42137
Summary: DirectInput needs to join both Xbox shoulder triggers
into a single axis (aka half-axis problem)
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: NEW
Keywords: hardware
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
CC: aric(a)codeweavers.com
Distribution: ---
When MS introduced the Xbox controller into dinput it had the idea of joining
both Xbox controller shoulder triggers into a single axis. So the left trigger
ranges to the negative side while the right trigger to the positive side of the
same axis.
Wine currently exposes the triggers are separate axes Z and rZ, this affects
some games negatively because the not-pressed default values for the triggers
is the lowest possible, for example if the axis ranges from -100 to +100 Wine
exposes -100 to the application. The effect is that the application thinks the
axis is always pressed and weird things happen, eg auto selecting Z/rZ as every
button when configuring a joystick or wrongly selecting Z/rZ as rX/rY making
FPS players always look up or down.
I don't know if this happens only for Xbox controllers but I believe so. I'll
have the chance to test with a real PS3 controller soon.
If that is MS only, we need to find a way to distinguish the joysticks
(VID/PID?) and merge the axes to mimic MS behavior.
At the same time and in opposite direction the XInput API does not employ this
hack, since XInput was made for Xbox only controllers it will properly report
the values for the axes separately.
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https://bugs.winehq.org/show_bug.cgi?id=41700
Bug ID: 41700
Summary: "Install Now" and "Customize installation" buttons are
invisible in Python 3.5 installer
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
The "Install Now" and "Customize installation" buttons do not appear on either
the regular Python 3.5 installer or the Python 3.5 web installer, not even if
you hover the mouse over the buttons or press the tab key repeatedly. However,
the installation continues if you click where the button should be, and the tab
key appears to move focus onto and off of the buttons even though there is no
visual feedback.
Note that you must set the Windows version to Windows Vista or later in winecfg
or the installer will only show you an error message.
$ sha1sum python-3.5.2.exe
3873deb137833a724be8932e3ce659f93741c20b python-3.5.2.exe
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https://bugs.winehq.org/show_bug.cgi?id=51902
Bug ID: 51902
Summary: Project CARS 2 keyboard keys aren't responsive
Product: Wine
Version: 6.19
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 71ecc179aab7ad103e06b52ea76ae1f1e25b3d3b
Distribution: ---
Reverting helps.
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https://bugs.winehq.org/show_bug.cgi?id=51846
Bug ID: 51846
Summary: Standard library call fopen(..., "wx") not recognized
- causes destruction of data
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: ted(a)lyncon.se
Distribution: ---
Created attachment 70740
--> https://bugs.winehq.org/attachment.cgi?id=70740
open_excl.cpp
wine-6.16 (Staging)
When running a program that uses the standard (since C11 and C++17) fopen()
mode "wx" to guarantee that opening a file for writing fails if it already
exists, I noticed that wine can't handle that mode. Instead, it prints
"0104:err:msvcrt:msvcrt_get_flags incorrect mode flag: x" and successfully
opens the file - even if it already exists - which destroys the content of the
existing file.
I'm attaching the source code to a small C++17 program that works as expected
when compiled with Visual Studio 2019 (/std:c++17) and running it on Windows 10
natively.
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https://bugs.winehq.org/show_bug.cgi?id=51707
Bug ID: 51707
Summary: Rise of the Tomb Raider stops the process before
entering the main menu
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: hverbeet(a)gmail.com
Regression SHA1: 126f0e6ed3119fdeb71b87ac7e3ab22a589dbd0e
Distribution: ---
Reverting helps.
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https://bugs.winehq.org/show_bug.cgi?id=51385
Bug ID: 51385
Summary: DTS Encoder Suite won't start in Wine 6.0.1
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Upon running DTS encoder the following message is returned:
Unable to access jarfile DTSEncoder.jar
Some further investigation involving starting other pieces of the program first
produced this message when attempting to start DTSEncoder.jar:
Error: 3 - socket server failed to start
Jobqueue exit runCtrlThread
I am using the Timebomb fix (where the program just fails after 1/1/21 or
thereabouts) using a new/modified DtsJobQueue.exe file and has been working
perfectly all this year under wine version 5 stable.
I am using Java jre-6u45-windows-i586.exe
Host system is Kubuntu 21.04.
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https://bugs.winehq.org/show_bug.cgi?id=41317
Bug ID: 41317
Summary: WOLF RPG Editor (Game.exe): Arrow keys don't work
properly when gamepad is connected
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
Regression SHA1: c126b21a34be008534e4fbd2a0f8bb8ea08c6c2b
Distribution: ---
Created attachment 55651
--> https://bugs.winehq.org/attachment.cgi?id=55651
Input test program which uses DX Library (source)
When gamepad is connected, the cursor or character moves automatically and
arrow keys doesn't work properly.
Workaround: Disable all gamepads using joy.cpl, or use native dinput.dll
Note: WOLF RPG Editor uses a DirectX wrapper library called "DX Library" (open
source).
Downloads (Japanese):
* WOLF RPG Editor: http://www.silversecond.com/WolfRPGEditor/Download.html
* DX Library: http://dxlib.o.oo7.jp/
----- Result of regression testing -----
c126b21a34be008534e4fbd2a0f8bb8ea08c6c2b is the first bad commit
commit c126b21a34be008534e4fbd2a0f8bb8ea08c6c2b
Author: Andrew Nguyen <anguyen(a)codeweavers.com>
Date: Tue Jul 5 07:19:17 2011 -0500
dinput: Extract the DirectInput instance creation and initialization in
DirectInputCreateEx to separate functions.
:040000 040000 f904caf8d290195557d1c2733d12288d8b4f9cf4
02e3e0e5a1ad1ee2fbb02e91bb09f093766c0e0e M dlls
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https://bugs.winehq.org/show_bug.cgi?id=51797
Bug ID: 51797
Summary: Input lag with controller in Wine 6.18
Product: Wine
Version: 6.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lemonzest(a)gmail.com
Distribution: ---
Hiya
I am noticing quiet noticeable controller input lag with Wine 6.18
I have tried many games (Foregone/Dead Cells/Shantae Half Genie Hero/Mighty
Switch Force Collection/Tales of Zestiria) and they all behave the same.
Analog controls are responsive but face buttons and directional pad are lagged
or missed, I'm talking like 1-2 seconds!
I have tried wine control joy.cpl and the tests are fine, analog fast and
buttons/dpad are instant, it is only in games where I am experiencing this
lagged input.
I am using a PDP Afterglow Wired Xbox One Controller and prior to this was fast
and responsive (tho was a hiccup with Wine 6.17)
Thank you for your help
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https://bugs.winehq.org/show_bug.cgi?id=49887
Bug ID: 49887
Summary: "EA Desktop" installer fails.
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dereklesho52(a)Gmail.com
Distribution: ---
I spent some time looking into why this fails, and there's a couple of
problems.
1) The installer text fails to display, so you can't see what it's telling you
during installation, for instance how windows 7 (at-least SP1) is unsupported.
2) After a few seconds of installing the installer silently exits, this is due
to a custom action with the function name "InitializeSession" fails, with a
different return code every time. Maybe it relies on stack memory being zeroed
out, I'm not sure.
3) Treating the action failure as a success gets us a bit further, they start
their service, which seems to crash during initialization. I'm looking at this
now.
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https://bugs.winehq.org/show_bug.cgi?id=47387
Bug ID: 47387
Summary: Victor Vran has no sound
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: lemonzest(a)gmail.com
Distribution: ---
Hiya
I have the GOG version of Victor Vran, I installed the windows version in both
Wine and Wine Staging versions 4.9/4.10 on Fedora 30 amd64 in both 32bit and
64bit prefixes and none have sound of any kind, I get the following in the logs
for that game
XAudio2Create failed: 800401f0
Any other logs needed just ask.
Many thanks
Lemonzest
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https://bugs.winehq.org/show_bug.cgi?id=51105
Bug ID: 51105
Summary: Diablo 2: Resurrected (D2R) stays black
Product: Wine
Version: 6.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 69969
--> https://bugs.winehq.org/attachment.cgi?id=69969
Log Without Proton
The modernised Diablo2 Resurrected version does not show any graphics apart
from a small rendered mouse cursor.
You hear the sound and music being played in the background though.
It also doesn't immediately hang up and crash but you don't see either the menu
nor the game world.
I tried with 6.7-staging , once without and once with the proton 2.2 d3d12 dll
installed to figure out where the problem is.
The only difference is in the logoutput on the terminal, but they both fail to
show the game.
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https://bugs.winehq.org/show_bug.cgi?id=42434
Bug ID: 42434
Summary: Gamepad listed twice
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: gabriel.corona(a)enst-bretagne.fr
Distribution: ---
Created attachment 57270
--> https://bugs.winehq.org/attachment.cgi?id=57270
Example program enumerating the same device twice.
The gamepads seem to be listed twice by DiectInput.
The problem manifests itself in Lego games (eg. "Lego the Hobbit" and "Lego
Star Wars Episode 7"). The same gamepad is exposed twice and is thus used for
both players: the same gamepad controls both players and it is not possible to
play single player.
A quick workaround is to use `rm /dev/input/js*`.
AFAIU, the problem is that both the /dev/input/eventX and the /dev/input/jsX
device of the gamepad are enumerated. You'll find in attachement a program
which demonstrates the issue:
Thrustmaster Dual Trigger 3-in-1 (event)
({B323044F-0000-0000-0000-504944564944}) -- Thrustmaster Dual Trigger 3-in-1
(event) ({9E573EDA-7734-11D2-8D4A-23903FB6BDF7})
Thrustmaster Dual Trigger 3-in-1 (js)
({B323044F-0000-0000-0000-504944564944}) -- Thrustmaster Dual Trigger 3-in-1
(js) ({9E573ED9-7734-0000-8D4A-23903FB6BDF7})
Using Wine 2.1 on Debian testing with Linux 4.9.0.
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https://bugs.winehq.org/show_bug.cgi?id=41080
Bug ID: 41080
Summary: Need For Speed Most Wanted 2005 not working after
upgrade from Ubuntu 14.04 to 16.04
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: naheelazawy(a)gmail.com
Distribution: ---
Created attachment 55265
--> https://bugs.winehq.org/attachment.cgi?id=55265
backtrace
The game was working great on Ubuntu 14.04 but now after upgrading to 16.04 it
just doesn't work. And by the way, I tried various versions of wine and nothing
worked so far.
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https://bugs.winehq.org/show_bug.cgi?id=51863
Bug ID: 51863
Summary: QuantumClient.exe from Raymarine SDK needs
dhcpcsvc6.dll
Product: Wine
Version: 6.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 70775
--> https://bugs.winehq.org/attachment.cgi?id=70775
Terminal output
Unfortunately, this software is not publicly available.
$ sha256sum InstallQuantumSDK.exe
b7129e856fb9e012e6e4d4b49d643cf0454280a1e9a358ef2a3891bd957d939c
Output of `wine 'C:\Raymarine\QuantumSDK\Output\Release_x64\QuantumClient.exe'`
is attached.
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https://bugs.winehq.org/show_bug.cgi?id=51583
Bug ID: 51583
Summary: win16 applications crash due to "visual styles"
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Split off from bug 51564.
Issue is with
commit f304b2ae23bb537029fe51983f060f680de66a12
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Fri Jun 11 10:05:33 2021 +0800
winevdm: Enable visual styles.
Download attached.
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http://bugs.winehq.org/show_bug.cgi?id=34297
Bug #: 34297
Summary: Allow reconnecting to disconnected joysticks
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: achurch+wine(a)achurch.org
Classification: Unclassified
Created attachment 45660
--> http://bugs.winehq.org/attachment.cgi?id=45660
Proof-of-concept patch
Currently, if a joystick is disconnected and then reconnected (because the
cable is pulled out, for example), Wine acts as though the joystick is present
but stuck at the last state it reported, and it fails to report any subsequent
changes in device state, which is an arguably suboptimal user experience.
The attached patch (against 1.7.0) changes the Linux evdev driver to attempt to
reopen a joystick device after a read fails. This patch uses the simple
heuristic of "if it's on the same device file and has the same name, it's the
same joystick", which means (1) it won't reconnect if the device file changes
and (2) it could falsely reconnect if there are multiple input devices with the
same name, but it works for simple circumstances.
Naturally, one could iterate over all possible input devices to try and find
the device, but that could be fairly expensive to do on every poll operation,
and it would probably involve concurrency issues relating to checking whether
the device is already known as a different joystick. In the long run, it might
be better to monitor the /dev/input directory for added and removed devices
(perhaps using inotify) and use those events to handle reconnection.
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https://bugs.winehq.org/show_bug.cgi?id=51892
Bug ID: 51892
Summary: Program DSP-408.exe returns Assertion Failed error in
afxwin1.ini line 418
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mdeixler(a)sbcglobal.net
Distribution: ---
Created attachment 70839
--> https://bugs.winehq.org/attachment.cgi?id=70839
backtrace test as reported.
Trying to tun DSP-408.exe (control program for ausdio device found here:
https://www.parts-express.com/Dayton-Audio-DSP-408-4x8-DSP-Digital-Signal-P…
(Manuals and Resources))
Program returns error:
Debug Assertion Failed!
Program ~path\DSP-408.exe
File: afxwin1.ini
Line 418
For information on how your program can cause an assertion failure see the
Visual C++ documentation on asserts
Backtrace attached.
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=51749
Bug ID: 51749
Summary: Wine 6.17 fails to build under Slackware64 Current
with multilib
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: ozan.turkyilmaz(a)gmail.com
Regression SHA1: abb17573ce52274387ff6e4d5015d5212f215321
Distribution: Slackware
Wine 6.17 does not build under Slackware64 Current under multilib. I was able
to build Wine 6.15 fine.
Build error is below:
tools/winegcc/winegcc -o dlls/avicap32/avicap32.so --wine-objdir . -m32
-fno-PIC -Wl,-z,notext \
-fasynchronous-unwind-tables -munix -shared dlls/avicap32/v4l.o -lntdll
libs/port/libwine_port.a \
-Wl,--subsystem,unixlib -ldl
/usr/bin/ld: cannot find -lntdll
collect2: error: ld returned 1 exit status
winegcc: /usr/bin/32/gcc failed
make: *** [Makefile:9493: dlls/avicap32/avicap32.so] Error 2
git bisect outcome is below:
abb17573ce52274387ff6e4d5015d5212f215321 is the first bad commit
commit abb17573ce52274387ff6e4d5015d5212f215321
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Wed Sep 1 15:56:46 2021 -0500
avicap32: Build with msvcrt.
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/avicap32/Makefile.in | 7 ++-
dlls/avicap32/avicap32_main.c | 135 ++++++++---------------------------------
dlls/avicap32/unixlib.h | 33 ++++++++++
dlls/avicap32/v4l.c | 137 ++++++++++++++++++++++++++++++++++++++++++
4 files changed, 201 insertions(+), 111 deletions(-)
create mode 100644 dlls/avicap32/unixlib.h
create mode 100644 dlls/avicap32/v4l.c
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https://bugs.winehq.org/show_bug.cgi?id=42695
Bug ID: 42695
Summary: PoE fail to start when launching with dx11 enabled
Product: Wine-staging
Version: 2.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gufideg(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57663
--> https://bugs.winehq.org/attachment.cgi?id=57663
console output
I get an error from Poe that says:
"Failed to retrive IDXGIFactory from adapter": In
source code file: ..\Device
\D3D11\DeviceD3D11.cpp at line 336,
Processing file: Failed to retrive IDXGIFactory
from adapter
Error: E_NOINTERFACE
Description:
Message:
Then I click OK and the game closes.
Works nicely with dx9 and dx9 ex
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https://bugs.winehq.org/show_bug.cgi?id=49296
Bug ID: 49296
Summary: ZWCAD 2020: cannot select the installation folder; the
program doesn't start.
Product: Wine
Version: 5.9
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: depositmail(a)mail.ru
Created attachment 67300
--> https://bugs.winehq.org/attachment.cgi?id=67300
Cannot select the installation folder.
Hi,
I tried to install the perfect program for drawing ZWCAD (a complete
replacement for AutoCAD).
At first, I couldn't select the installation folder (screenshot attached). But
this is still half the trouble (the program is installed in the default
folder).
Then the program refused to start (log file attached).
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https://bugs.winehq.org/show_bug.cgi?id=38696
Bug ID: 38696
Summary: Messy screen in DxTex.exe
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Created attachment 51621
--> https://bugs.winehq.org/attachment.cgi?id=51621
messy screen with wine-hq
Steps to reproduce:
Start DxTex.exe that is included in DirectxSDK available for download from
https://www.microsoft.com/en-us/download/details.aspx?id=6812
1. New texture. Settings default
2. Open onto this surface and choose any graphic file.
3. see...
With wine-stage the screen is good.
To be sure: I used unmodified sources on wine-hq and wine-stage. There are no
my patches at all.
All settings are the same, just changed wine prefix.
The logs difference is probably in this line
----
fixme:win:EnumDisplayDevicesW ((null),0,0x33f42c,0x00000000), stub!
----
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https://bugs.winehq.org/show_bug.cgi?id=51570
Bug ID: 51570
Summary: Tetris (16bit) has regressions in gdi32
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
First, work around bug 51564.
Starting with 340a445289ed5777bfc177336fb6e315dfda273c, the program gets more
and more graphical glitches. In the current git tree (and wine-6.14) it's
completely black and broken.
Sadly those changes don't revert cleanly, so I can't test that.
Download available,
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https://bugs.winehq.org/show_bug.cgi?id=50607
Bug ID: 50607
Summary: Ghostrunner hangs when exit from Echoes level
Product: Wine-staging
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lvb.crd(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 69292
--> https://bugs.winehq.org/attachment.cgi?id=69292
terminal output wine-staging-6.1.r2.g32b29ad4.log
Not sure if the problem is specifically related to Gstreamer, the
`mfplat-streaming-support` patchset, or opens the problem in Wine itself.
The game freezes, if you load the level, wait until the video on the first
billboard will be played 1 time (for this one it is 22 seconds and the zone
with it is close enough to the starting point, so that the video starts playing
almost immediately. You can try to rely by the in-game timer or verbose
terminal output), and then try to end/leave the zone (continue the game by
going to Cybervoid or exit to the Main menu).
I did some tests and found that using Wine + `mfplat-streaming-support` from
Staging is enough to reproduce the problem.
Inside the game, videos on billboards are played only 2 times (I'm not sure if
this is correct because in this case, you will not even have the opportunity to
see them, while you get to them in the game way), but despite the fact that the
video is repeated a second time, the game will definitely freeze if you tried
to exit at that moment or when it finishes showing the video a second time and
stops.
So, the minimal steps for repro:
1. will load into the Echoes level.
2. do not move and wait until the in-game timer (lower right corner) is more
than 23 seconds.
3. press Esc and exit to the Main menu.
I'm attachig some (add +timestamp,+tid,warn+mfplat and GST_DEBUG="3") terminal
output
timestamp 330.821 - loading on the level
timestamp ~332-354 - this 22 seconds video (PROPAGANDA_FLASH6.mp4) (already
after 354 the game definitely will be freeze if try exit)
timestamp 372.887 - exit to the Main menu and hang
also at the beginning the game plays 2 intro videos
gstreamer: 1.18.3 (patched for mfplat-streaming-support)
wine version: wine-staging-6.1.r2.g32b29ad4
game version: 0.32091.426
(I suppose it is possible to shorten or replace the video if the wait 22
seconds is too long for the terminal output)
I also found that removing Ghostrunner/Content/Movies/LA/PROPAGANDA_FLASH6.mp4
(first billboard)
Ghostrunner/Content/Movies/LA/PROPAGANDA_ANIM_DRONE2M.mp4 (it video for second
billboard what is next on this level) - helps as workaround.
(I was able to finish the whole game, after deleting these two files. There
were no more such problems with video on billboards at other levels.)
It also seems that the game does not swear at the substitution of these video
files, so I tried:
- replace video with a adjacent file from the same directory.
- compress video with cfr=28 (file size less than 2MB)
-
https://github.com/ValveSoftware/wine/commit/3af15c54a6d8c781cbe32faa61b274…
- delete audio stream.
but none of this seems to help.
I only have the Epic Games Store version of the game. (the launcher requires:
WINEDLLOVERRIDES="libglesv2=d" wine64 EpicGamesLauncher.exe -opengl
-SkipBuildPatchPrereq)
Also to fully complete the game, in addition to mfplat-streaming-support, I had
to use esync and vkd3d-proton (third-party dll). But I managed to reproduce the
problem also on wined3d (dx11 mode) (but this is complicated by the fact that
textures are not rendered on wined3d (opengl) so wined3d (vulkan) will
sometimes be preferable because he has no such problem) and on dxvk
(third-party dll).
Please check it.
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https://bugs.winehq.org/show_bug.cgi?id=40658
Bug ID: 40658
Summary: Joystick POW hat switch rotated for JOYDEVDRIVER=(js)
while JOYDEVDRIVER=(event) is Ok
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: otty(a)gmx.net
Distribution: ---
I have a Saitek AV8R-01 joystick with a POV hat switch.
When using the JOYDEVDRIVER=(event) device (dinput/joystick_linuxinput.c), the
orientation is Ok both in the Wine Control Panel (control.exe) Joystick test
POV area and in the games, i.e when moving the hat switch horizontally to the
right the indicator moves towards the right, when moving the hat switch
vertically up, the indicator moves up.
Hoever the JOYDEVDRIVER=(js) device (dinput/joystick_linux.c) has its
orientation mixed up:
* when moving the hat switch horizontally to the right the indicator moves
down.
* when moving the hat switch vertically up, the indicator moves left.
This happens on wine-1.9.9 on Ubuntu 14.04 (LTS) installed from
http://ppa.launchpad.net/wine/wine-builds/ubuntu trusty main, but is also
present in earlier versions, e.g. 1.6.1
Unfortunately I need to use the (js) device as I cannot get the game to
recognise the rudder and thrust axes with the (event) device.
(BTW, does the (event) device recognize the
[HKEY_CURRENT_USER\Software\Wine\DirectInput] registry key in the same way as
teh (js) device?)
BR,
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https://bugs.winehq.org/show_bug.cgi?id=44590
Bug ID: 44590
Summary: incorrect rendering in The Witness (ATOC?)
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: notasas(a)gmail.com
Distribution: ---
Created attachment 60571
--> https://bugs.winehq.org/attachment.cgi?id=60571
bad rendering
The Witness is still not rendering correctly in some cases (as of
7be8beab68c5):
- objects in the water reflections are missing transparencies regardless of
MSAA
- all objects are missing transparencies with MSAA off
perhaps these problems are related.
Here is d3d apitrace (different from screenshot, can make a better one if that
helps):
https://drive.google.com/file/d/1fFCVytDdybsVgZqiTIKS5XseegIO5yzc/view?usp=…
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https://bugs.winehq.org/show_bug.cgi?id=42191
Bug ID: 42191
Summary: Diablo 3 2.4.3 was unable to initialize D3D
Product: Wine
Version: 2.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: nfamail(a)gmail.com
Distribution: ---
Created attachment 56824
--> https://bugs.winehq.org/attachment.cgi?id=56824
Diablo 3 Debug Log
When I try to run the game in 64 bit after that I get the grey screen and the
error creating d3d. Click ok a couple of times and it then gives you the
option to retry/cancel and will do nothing. If you go to the battle.net app
and go to game settings and change it to "Open game with 32-bit version
instead" it will open just fine...
Winehq 2.0-rc4
Ubuntu 16.04 64bit (latest updates)
Intel® Core™ i7-4510U CPU @ 2.00GHz × 4
GeForce 840M/PCIe/SSE2
Battle.net 1.6.0.8265 (2.9.2.5362)
Diablo 3 2.4.3.42934
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http://bugs.winehq.org/show_bug.cgi?id=21564
Summary: warning forever ignores keyboard input after
losing/regaining focus
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://www18.big.or.jp/~hikoza/Prod/index_e.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Steps to reproduce:
* Install Warning Forever from the linked website.
* Start the program by running c:\wf\wf.exe. (The installer does not create a
shortcut. This is the same on Windows.)
* Select "Window mode".
* Verify that the 'z' key can be used to make selections in the menu.
* Switch to another window.
* Switch back to Warning Forever window.
* Verify that keyboard input no longer works.
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http://bugs.winehq.org/show_bug.cgi?id=22369
Summary: A child window without WS_EX_MDICHILD style should not
be tiled by the WM_MDITILE message.
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.m.winehq(a)gmail.com
In user32/mdi.c
-> MDITile
-> #L763(wine-1.1.42) for-loop "remove all the windows we don't want",
the windows without WS_EX_MDICHILD window style should be also removed from
win_array.
MDICascade is also.
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http://bugs.winehq.org/show_bug.cgi?id=24352
Summary: Virtual desktop does not respect modeless child window
Z-order
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: multitude(a)internode.on.net
1. Run 'winecfg' and ensure the 'Graphics -> Emulate a virtual desktop' option
is off.
2. Press the OK button to apply any changes and close 'winecfg'.
2. Run 'wine notepad' and search for text (Ctrl-F).
3. Leaving the 'Find' window open, mouse click the main 'Notepad' window.
CORRECT RESULT: The 'Notepad' window becomes active, the 'Find' child window
becomes inactive and remains in front of the main 'Notepad' window.
4. Exit 'notepad', run 'winecfg' and enable the 'Graphics -> Emulate a virtual
desktop' option.
5. Press the OK button to apply the change and close 'winecfg'.
6. Run 'wine notepad' again and search for text (Ctrl-F).
7. Leaving the 'Find' window open, mouse click the main 'Notepad' window.
INCORRECT RESULT: When the 'Notepad' window becomes active the 'Find' window
disappears behind the 'Notepad' window.
Confirmed in Wine 1.3.2 and Wine 1.2.
Bug found when testing Chessmaster Grandmaster Edition.
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https://bugs.winehq.org/show_bug.cgi?id=39640
Bug ID: 39640
Summary: taskmgr: "End Process Tree" is unimplemented
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Wine's Taskmgr tool offers to terminate all the processes in a process tree
(End Process Tree) but that function is in fact not implemented. More precisely
it does the exact same thing as 'End Process', i.e. it kills the specified
process but not its children.
As proof, compare the implementation of ProcessPage_OnEndProcessTree() with
ProcessPage_OnEndProcess() in programs/taskmgr/endproc.c. Both functions are
identical.
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http://bugs.winehq.org/show_bug.cgi?id=36901
Bug ID: 36901
Summary: king of dragon pass shows UI elements like a File menu
and scroll bars
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: silviucc(a)gmail.com
Created attachment 49019
--> http://bugs.winehq.org/attachment.cgi?id=49019
debug log
When running King of Dragon Pass, the game should display a fullscreen window
but it also draws window chrome like a File menu entry and the menu bar (if not
run in an emulated desktop mode) and scroll bars (does not matter if emulated
desktop or not)
There is a demo/tour of the game that can be downloaded from the creators of
this game which has the same issue:
http://a-sharp.com/files/KoDP-Tour.exe
Created a log file with WINEDEBUG=+win,+x11drv,+event
Picture of broken game UI:
https://dl.dropboxusercontent.com/u/3371527/kodp_wine.png
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http://bugs.winehq.org/show_bug.cgi?id=26723
Summary: Dragon Age Ultimate Edition installer rejects second
disc
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Dragon Age Ultimate Edition's installer runs fine until you
get to the second disc prompt. When you put in the second disc,
wait for it to mount, and click the installer's "Retry" button,
the game thinks for a moment... then ejects the disc, and puts
up the insert disc prompt again.
A +file log of the stuff after inserting the second disc shows:
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll",0x33f0e0,0x33f0f4,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll" 520 0x33ee10 0x33f0f4)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll",0x33ed00,0x33ed14,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll" 520 0x33ea30 0x33ed14)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll",0x33f0e0,0x33f0f4,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll" 520 0x33ee10 0x33f0f4)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll",0x33ed00,0x33ed14,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll" 520 0x33ea30 0x33ed14)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll",0x33f0e0,0x33f0f4,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll" 520 0x33ee10 0x33f0f4)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll",0x33ed00,0x33ed14,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll" 520 0x33ea30 0x33ed14)
trace:file:DeviceIoControl (0xb8,2d480c,(nil),0,(nil),0,0xeddb98,(nil))
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll",0x33f0e0,0x33f0f4,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll" 520 0x33ee10 0x33f0f4)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll",0x33ed00,0x33ed14,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll" 520 0x33ea30 0x33ed14)
trace:file:DeviceIoControl (0xb8,2402c,0xedd7de,2,0xedd7e0,24,0xedd7d8,(nil))
trace:file:DeviceIoControl (0xb8,2d4808,(nil),0,(nil),0,0xeddb98,(nil))
One funky detail: both disc1 and disc2 have the same volume label
(the guy at EA who made the masters wasn't thinking straight, I guess).
I sure hope this isn't confusing the operating system.
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http://bugs.winehq.org/show_bug.cgi?id=33362
Bug #: 33362
Summary: Dragon Age Origins texture replaced by black
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scrimekiler(a)yahoo.fr
Classification: Unclassified
Created attachment 44138
--> http://bugs.winehq.org/attachment.cgi?id=44138
Screenshot of texture bug
I tried Dragon Age Origins with a lot of different Direct3D settings in wine
registry, but still one problem remaining : textures are sometimes replaced by
black shapes, like missing texture...Sometimes it's only the armors or cloth
from vendors or characters who are replaced by black but sometimes it's like 50
% the game textures.
Currently using wine 1.5.27 and Dragon Age Origins 1.5
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https://bugs.winehq.org/show_bug.cgi?id=40029
Bug ID: 40029
Summary: Dragon Naturally Speaking 13 crashes during creation
of user profile
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Distribution: ---
Created attachment 53478
--> https://bugs.winehq.org/attachment.cgi?id=53478
Terminal output on Wine 1.9.1
Steps to reproduce:
1) remove ~/.wine
2) winetricks -q vcrun2010 msxml4 dotnet452 corefonts vcrun2010
3) install DNS 13
4) wine natspeak.exe
5) wait for first crash (it isn't very dangerous)
6) in new window press next
7) get to the point where you select your region and accent
8) press next
Behaviour:
Crash
Expected behaviour:
No crash
Additional info:
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https://bugs.winehq.org/show_bug.cgi?id=4666
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #60 from joaopa <jeremielapuree(a)yahoo.fr> ---
Does the bug still occur with vanilla wine-6.19?
I would try by myself but 1.9G is too much for my slow connection.
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https://bugs.winehq.org/show_bug.cgi?id=44448
Bug ID: 44448
Summary: Amazon Dragon Naturally Speaking Home 13 downloader
crashes on install
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dgunter(a)gmail.com
Distribution: ---
Created attachment 60390
--> https://bugs.winehq.org/attachment.cgi?id=60390
Backtrace of crash
Amazon's Dragon Naturally Speaking Home 13 downloader (from the purchased
software page) crashes with Unhandled exception: page fault on read access to
0x00000000 in 32-bit code.
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https://bugs.winehq.org/show_bug.cgi?id=43855
Bug ID: 43855
Summary: Crash while opening Final Dragon Chronicle
Product: Wine
Version: 2.18
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: howard.no1(a)163.com
Created attachment 59416
--> https://bugs.winehq.org/attachment.cgi?id=59416
Backtrace
Crash while starting
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https://bugs.winehq.org/show_bug.cgi?id=44876
Bug ID: 44876
Summary: Dragon's Dogma Online: stutters after running for
awhile
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BrandonDSchumann(a)gmail.com
Distribution: ---
After running the application for awhile, it will stutter to a halt; restarting
the application fixes it. The stuttering feels like 1-2 fps; the application
usually runs at 60 fps otherwise with my hardware.
The earliest wine version I tested was 3.3, the issue still exists in 3.5.
Distribution: Arch Linux x86-64
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https://bugs.winehq.org/show_bug.cgi?id=43148
Bug ID: 43148
Summary: Display unsynchronized with audio on Dragon's Dogma
Dark Arisen
Product: Wine
Version: 2.7
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
The game is suffering of a video lag, everything in the game is shown with a
few seconds too late but the sound is correctly synchronized with my actions.
When I press "I" to open inventory, I will hear the inventory sound immediatly
but it will be displayed a few seconds later. When I jump, I'll hear my guy
jump but will only see him jump way later... Everything is lagged, it's not a
control issue, it's a display lag which make the game totally unplayable.
I'm on Staging 2.7
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https://bugs.winehq.org/show_bug.cgi?id=42881
Bug ID: 42881
Summary: Dungeon & Dragons online (DDO) directx11 render faults
Product: Wine
Version: 2.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: relaxcold(a)gmail.com
Distribution: ---
Created attachment 58003
--> https://bugs.winehq.org/attachment.cgi?id=58003
screenshoot showing render problem with directx11 in ddo
When using directx11 in Dungeons & Dragons online, many parts are now starting
to work, but there is still some problems with the rendering of e.g. the floor
as shown on the attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=24164
Summary: Wine is not data-race detector friendly
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bart.vanassche(a)gmail.com
Running Wine under a data-race detector triggers huge numbers of data-race
reports on Wine functions. This makes it impossible to analyze data races in
application that are running under Wine with Valgrind. An example (Valgrind
trunk r11292):
$ valgrind --trace-children=yes --vex-iropt-precise-memory-exns=yes
--gen-suppressions=all --tool=drd --show-confl-seg=no wine notepad
[ ... ]
==1331== Conflicting store by thread 1 at 0x7f00006c size 4
==1331== at 0x476BD36: RtlEnterCriticalSection (in
/usr/lib/wine/ntdll.dll.so
)
==1331== by 0x47811DC: RtlAllocateHeap (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x4B44408: scmdatabase_autostart_services (in
/usr/lib/wine/servi
ces.exe.so)
==1331== by 0x4B45C9E: main (in /usr/lib/wine/services.exe.so)
==1331== Allocation context: unknown.
[ ... ]
==1331== Conflicting load by thread 1 at 0x7f000128 size 4
==1331== at 0x477C80F: list_next (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x477EF7E: HEAP_FindFreeBlock (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x47812D6: RtlAllocateHeap (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x4B44408: scmdatabase_autostart_services (in
/usr/lib/wine/services.exe.so)
==1331== by 0x4B45C9E: main (in /usr/lib/wine/services.exe.so)
==1331== Allocation context: unknown.
[ ... ]
==1331== Conflicting load by thread 1 at 0x7f0047e0 size 4
==1331== at 0x477C7EC: list_remove (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x478138D: RtlAllocateHeap (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x4B44408: scmdatabase_autostart_services (in
/usr/lib/wine/services.exe.so)
==1331== by 0x4B45C9E: main (in /usr/lib/wine/services.exe.so)
==1331== Allocation context: unknown.
[ ... ]
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https://bugs.winehq.org/show_bug.cgi?id=38761
Bug ID: 38761
Summary: Notation Software installation fails when Program
Installation Folder is modified
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
Distribution: ---
Created attachment 51696
--> https://bugs.winehq.org/attachment.cgi?id=51696
Comparison of Windows and Wine installation
Hi Wine team,
we at Notation Software use VS2010 installer.
When the user modifies the standard Program Folder (target folder C:\Program
Files (x86)) a new folder called "TempFolder" is created in the Program Folder
and all temporary installation files go into that new folder. But the current
temp folder setting for the installing user is still valid.
As a result the installation fails because the temp files are not installed in
the users's temp folder but in that newly created folder which is called
"TempFolder". Definitely this new folder "TempFolder" isn't the real temp
folder.
Please see in the attached zip the files and according explanation:
(1) VS2010 Installer configuration
file "VS2010_configuration_of_installation_folders.png"
Comparison of the installation on Windows with the installation on Wine
(2) How the files end up on OpenSuse
file "Folder_Setup_after_Installation_on_Wine.png"
As a workaround we give our customers the advice not to change the Program
Folder. Then all works fine.
If siomeone wants to try that scenario our trial version can be downloaded from
http://www.notation.com/DownloadComposerTrial.php
Please modify the standard installation folder according to the screen shots
(1), (2)
We see this wrong behaviour in all Linux versions of Wine 1.7.44 and Mac from
Winebottler (Wine 1.7.37)
Best regards,
Reinhold
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https://bugs.winehq.org/show_bug.cgi?id=41624
Bug ID: 41624
Summary: choosing windows version in winecfg seems incomplete
Product: Wine
Version: 1.9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: h.c.croon(a)hccnet.nl
Distribution: ---
Created attachment 55983
--> https://bugs.winehq.org/attachment.cgi?id=55983
log file attemp to run XperiaCompanion.exe
I tried to use xperiacompanion.exe installation program under Wine (Ubuntu
16.04, AMD A10-7850K). I choose Windows 10, Windows 8 and Windows 7
subsequently. Error message: Program works only under Windows 7 or higher.
In log file: "Burn v3.10.3.3007, Windows v5.2 (Build 3790: Service Pack 2)" and
"Condition 'VersionNT >= v6.1' evaluates to false.".
So, what does WINE offer when you choose a Windows version?
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https://bugs.winehq.org/show_bug.cgi?id=7902
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #33 from joaopa <jeremielapuree(a)yahoo.fr> ---
Does the bug still occur with wine-6.19?
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https://bugs.winehq.org/show_bug.cgi?id=46425
Bug ID: 46425
Summary: It's software for AutoCad 2016 Mac version. Can not be
installed, because of problems i added below as
attachment.
Product: Wine
Version: 4.0-rc5
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: pedja97(a)live.com
Created attachment 63199
--> https://bugs.winehq.org/attachment.cgi?id=63199
Showed problem in textual form
It's software for AutoCad 2016 Mac version. Can not be installed, because of
problems i added below as attachment.
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http://bugs.winehq.org/show_bug.cgi?id=18175
Summary: AutoCAD 2008: Pop menu in Text Formating doesn't work
correctly
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20643)
--> (http://bugs.winehq.org/attachment.cgi?id=20643)
Image showing popup menu
I'm using wine-1.1.19-271-g0a42190 (compiled using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that when i want to go with mouse pointer below first separation
line of popup menu then this popup menu disappears and I cannot choose anything
below this separator.
I can navigate below this separator only with keyboard but when i press left or
right arrow the popup menu again disappears which doesn't happen when i try do
the same with everything above this separator.
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http://bugs.winehq.org/show_bug.cgi?id=18263
Summary: AutoCAD 2008: Insert Ole Object window doesn't show up
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20787)
--> (http://bugs.winehq.org/attachment.cgi?id=20787)
How should it looks like
I'm using Wine 1.1.20 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386. I've got installed corefonts dotnet20
gdiplus gecko msxml3 vcrun2003 through winetricks.
The problem is with "Insert->Ole Object..." which i can choose in popup menu in
AutoCAD 2008. It doesn't show up anything.
In terminal there were:
fixme:ole:OleUIInsertObjectW (0x7bdf094): stub
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https://bugs.winehq.org/show_bug.cgi?id=48599
Bug ID: 48599
Summary: ACAD R14 won't print using CUPS installed HP Laserjet
4MV
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dlrapp(a)islandexpertise.com
Distribution: ---
I use AutoCAD R14 on Centos 7. My HP Laserjet 4MV is installed via CUPS and has
the optional lower tray (11 x 17). My printer works as intended for all of my
linux programs but is not detected by default by AutoCAD though it does allow
"System Default Printer" to be setup in AutoCAD but doesn't detect installed
optional lower tray and will not print at all.
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https://bugs.winehq.org/show_bug.cgi?id=44259
Bug ID: 44259
Summary: Paint Shop Pro X8 Installer
fixme:mshtml:OleInPlaceActiveObject_TranslateAccelerat
or
Product: Wine
Version: 3.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Hello everyone,
I did some testing of this application and this is probably related to 39124
The installer hangs and console is spammed with
0056:fixme:mshtml:OleInPlaceActiveObject_TranslateAccelerator
(0x1520e8)->(0x33f9a4)
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http://bugs.winehq.org/show_bug.cgi?id=34394
Bug #: 34394
Summary: SolidWorks 2010: No text in sidebar
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 45787
--> http://bugs.winehq.org/attachment.cgi?id=45787
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks vcrun2005 vcrun2008 mfc40 dotnet30
3) install SolidWorks 2010
4) start SolidWorks 2010
Behaviour:
See attachment (left part of image)
Expected behaviour:
See attachment (right part of image)
Workaround:
sh winetricks wsh57
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https://bugs.winehq.org/show_bug.cgi?id=38169
Bug ID: 38169
Summary: The Settlers 3 eats a full CPU core, even on a Intel
Core i7
Product: Wine
Version: 1.7.34
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrian.kalla(a)gmail.com
Distribution: ---
Created attachment 50920
--> https://bugs.winehq.org/attachment.cgi?id=50920
Console output with Wine 1.7.34
This has been a problem for ever when running "The Settlers 3" on Wine, so it's
time to make it a bug: even though this year-1998 game runs perfectly on
Windows on a Pentium II CPU(!), it eats up a whole single CPU core when used
with Wine.
This results in the curious situation, that even with an Intel Core i7 quad
core 2.2GHz CPU, the game feels slow on Wine...
Before this gets duplicated: this bug is different from Bug 32478. While in the
past the game had also on Windows with a multi core CPU the every few seconds
occurring lag described in bug 32478, it was somehow fixed after some
Windows-updates (I guess it must have been done by a Windows "shim"), the
multicore problem can easily be workarounded by starting the game with "taskset
-c 0 wine s3.exe". For the problem I'm describing here there is no known
workaround as of now.
Attached is a console log of 15 seconds of running the game (+ a few seconds in
the menu).
Settlers3 was started with the following command:
WINEDEBUG=warn+all,+loaddll,+message,+msgbox,+wine_d3d,+ddraw,+d3d_draw,+d3d_surface,+d3d_texture,+d3d,+dplay,+dplay,+dpnhpast,+cursor,+bitmap
taskset -c 3 wine s3.exe
This can be easily reproduced with the free demo version of the game, which can
be downloaded e.g. here:
http://s3de.siedler3.net/ftp.bluebyte.com/demos/eng/settlers3amazons/s3a_de…
.
If the attached log is not enough, I can try to enable more log channels (but
which ones?). I'd like to help as much as I can to fix this, as besides for
eating the CPU, the game runs much better on Wine than on newer Windows
versions.
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https://bugs.winehq.org/show_bug.cgi?id=48827
Bug ID: 48827
Summary: Firealpaca: Graphic tablet pressure sensitivity is not
working
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ameenvengara(a)gmail.com
Distribution: ---
When using brushes with presssure sensitivity it doesn't catch any pressure
sensitivity from graphic tablet. You can draw with tablet without the pressure
sensitivity.
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https://bugs.winehq.org/show_bug.cgi?id=40672
Bug ID: 40672
Summary: wine-gecko cannot do xml + xslt on-the-fly transform
and display, ie8 can.
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Distribution: ---
While switching the Font Validator code from COM interop with IE to managed
System.Windows.Forms.WebBrowser
( https://github.com/HinTak/Font-Validator/blob/master/FontVal/ResultsForm.cs )
to better support linux mono, and testing under wine for regressions, I
remember having problems with all the various combinations on a clean
wineprefix - stock wine (i.e. wine-mono), dotnet2 plain, dotnet2 + ie6, + ie7,
+ ie8 - except dotnet2 + ie8 .
Later I worked out that dotnet2 + ie7 and dotnet2 + wine-gecko would happily
display html, just not do xml + xslt on-the-fly transform, which was how the
code was originally written (see the history of the above file), hence I now
work around the wine problem and moved on.
Another part of the original FontValidator requires genuine dotnet2 (mixed mode
assemblies, does not work under wine-mono), but it would be good for wine-gecko
to be able to do xml + xslt displays like ie8 does.
Unfortunately I currently tried to detect wine by looking for WINEPREFIX in the
environment (line 123 of
https://github.com/HinTak/Font-Validator/blob/master/FontVal/ResultsForm.cs ),
but you can probably
The pre- COM->managed binary:
https://sourceforge.net/projects/hp-pxl-jetready/files/Microsoft%20Font%20V…
the post- COM->managed binary:
https://sourceforge.net/projects/hp-pxl-jetready/files/Microsoft%20Font%20V…
To test, just fire it up, go to File->Open XML report-> and just load any local
web pages, or xml + xslt combo.
Note the dependence on https://bugs.winehq.org/show_bug.cgi?id=30988 - you
need genuine dotnet2 to have any embedded webbrowser capability at all -
wine-mono is insufficient. This bug is about wine-gecko vs ie8 on top of
dotnet2.
I did the FontVal change around the new year, found work-around and moved on,
hence the 1.9.0 tag. It probably affects later versions of wine.
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https://bugs.winehq.org/show_bug.cgi?id=43744
Bug ID: 43744
Summary: Path of Exile: Rendering issues on DX11 mode
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 59234
--> https://bugs.winehq.org/attachment.cgi?id=59234
Log of PoE DX11 - Wine 2.17 Staging (~8mb unpacked)
NOTE: starting the game on DX11 mode requires Wine compiled with a custom
patchset described in bug 42695 (comment 15). Otherwise, you will get a WIC
Factory error.
Path of Exile has rendering issues on DX11 mode.
Issues are as follows:
A) Downsampled resolution. At initial state (meaning main menu), resolution is
correct but right after logging into character selection menu, the resolution
gets downsampled.
B) Missing letters. Many strings miss letters in main menu, in sub-menus and in
gameplay (font issue?)
C) Effect glitches. Affects rendering of some effects. For example, main menu
torch smokes are sometimes just individual squares consisting of large-scale
pixels hovering above the fire.
D) Flickering menu GUI. GUI elements appearing and disappearing.
E) Flickering full-screen colors. Can be pink, green...etc. It's like overcast
lasting for a fraction of second
-----------------------------
Tested on
- Clean Wine 2.17 Staging, 64-bit prefix (Win10 mode)
- Steam version of the game
- Clean prefix
- CSMT disabled, GLSL enabled
- Nvidia GTX 760M (drivers: 384.59)
- Arch Linux 64-bit
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https://bugs.winehq.org/show_bug.cgi?id=46121
Bug ID: 46121
Summary: display issue while using geneatique
Product: Wine
Version: 3.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: patrick.pochard(a)free.fr
Distribution: ---
Created attachment 62764
--> https://bugs.winehq.org/attachment.cgi?id=62764
trace I got at the time the problem happens
Hi,
While using "geneatique" a genealogy software,
I got these messages (unknown msg ) and the function I try to use does not
display anything (when it should)
Attached is part of the trace I manage to get .
I can do any test in any wine version.
This happens with wine-stable and wine-devel (3.20)
Thanks for helping
Patrick
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http://bugs.winehq.org/show_bug.cgi?id=28457
Summary: Gecko rendering of Skype login page not rendering
correctly
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xsist10(a)gmail.com
Created an attachment (id=36495)
--> (http://bugs.winehq.org/attachment.cgi?id=36495)
Wine debug output
Gecko rendering of Skype's HTML login page not rendering correctly. No HTML
formating or javascript/css applied. Unable to complete login process due to
this.
I then manually updated gecko to wine_gecko-1.3-x86.msi (from 1.1 which was
installed by default) and the issue still remained.
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http://bugs.winehq.org/show_bug.cgi?id=28549
Bug #: 28549
Summary: I can't lookup words in Youdao dictionary.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sinojelly(a)163.com
Classification: Unclassified
Created attachment 36648
--> http://bugs.winehq.org/attachment.cgi?id=36648
can not lookup words
please see attachments.
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http://bugs.winehq.org/show_bug.cgi?id=10955
Summary: Palm Desktop fixme's and errors in install and execute
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gc11772(a)optonline.net
Created an attachment (id=9891)
--> (http://bugs.winehq.org/attachment.cgi?id=9891)
Installing palm desktop
Installing Palm Desktop, get many fixme's and a few errors.
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https://bugs.winehq.org/show_bug.cgi?id=43787
Bug ID: 43787
Summary: Infoteam OpenPCS: can't get the successful compiling
progress and results
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wj193102(a)gmail.com
Distribution: Ubuntu
First of all, I used the system environment as shown below:
1)The operating system is Ubuntu 17.04, 32-bit;
2)The version of wine is Wine 2.16, 32-bit;
3)The version of application is Infoteam OpenPCS2006_V550
Secondly, because the application software requires .Net 1.1 frameworks and
HTML, so I install Gecko and Mono before I install the application.
Tips:I installed with Infoteam OpenPCS comes with .Net environment is not
successful, but first install Gecko and then install the software successfully.
Finally, Infoteam OpenPCS can be started in two ways: desktop shortcuts and
enter the wine command in the terminal to make calls, such as wine openpcs.exe.
I use the command "wine openpcs.exe" in the terminal to start the application.
I get the following messages:
{
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:advapi:ImpersonateLoggedOnUser
(0xc4)fixme:netapi32:DsRoleGetPrimaryDomainInformation ((nil), 1, 0x33f410)
stubfixme:advapi:LsaOpenPolicy ((null),0x33f3b4,0x00000001,0x33f3ac)
stubfixme:advapi:LsaClose (0xcafe)
stubfixme:msvcrt:_mbscspn don't handle double character
casefixme:msvcrt:_mbscspn don't handle double character
casefixme:ieframe:PersistStreamInit_InitNew (0x12d0810)
fixme:ieframe:navigate_url Unsupported args (Flags 0x32e574 {VT_I4: 0};
TargetFrameName 0x32e564 {VT_BSTR: (null)})
fixme:advapi:GetCurrentHwProfileA (0x32b7e0)
semi-stubfixme:shell:SHCreateShellPalette
stubfixme:shell:SHGetInverseCMAP - returning bogus address for SHGetInverseCMAP
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({d001f200-ef97-11ce-9bc9-00aa00608e01}
{d001f200-ef97-11ce-9bc9-00aa00608e01} 0x32bf64)
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({79eac9ee-baf9-11ce-8c82-00aa004ba90b}
{79eac9ee-baf9-11ce-8c82-00aa004ba90b} 0x1343fac)
fixme:ieframe:TargetFrame_GetFrameOptions (0x12d0844)->(0x32befc)
fixme:ieframe:DocObjectService_GetPendingUrl 0x10a9eb8 0x32c098
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({4c96be40-915c-11cf-99d3-00aa004ae837}
{6d5140c1-7436-11ce-8034-00aa006009fa} 0x32bfec)
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({332c4427-26cb-11d0-b483-00c04fd90119}
{332c4427-26cb-11d0-b483-00c04fd90119} 0x32bfc4)
fixme:ieframe:ShellBrowser_QueryInterface 0x10a9eb8
{6d5140c1-7436-11ce-8034-00aa006009fa} 0x32b928
fixme:ieframe:ClientSite_GetContainer (0x12d08dc)->(0x32bfc4)
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({4c96be40-915c-11cf-99d3-00aa004ae837}
{6d5140c1-7436-11ce-8034-00aa006009fa} 0x32cf34)
fixme:msimtf:DllGetClassObject ({50d5107a-d278-4871-8989-f4ceaaf59cfc}
{00000001-0000-0000-c000-000000000046} 0x32cbd8)
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111
err:ole:CoGetClassObject no class object {50d5107a-d278-4871-8989-f4ceaaf59cfc}
could be created for context 0x401
fixme:msvcrt:_mbscspn don't handle double character case
fixme:msvcrt:_mbscspn don't handle double character case
fixme:msvcrt:_mbscspn don't handle double character case
fixme:msvcrt:_mbscspn don't handle double character case
2, 2: Error found/expected : IDENTIFIER/_EOF_ PROGRAM FUNCTION_BLOCK FUNCTION
GLOBAL_TYPE_BEGIN GLOBAL_PROTOTYPE_BEGIN BASIC_TYPE_BEGIN TYPE VAR VAR_GLOBAL
VAR_EXTERNAL VAR_INPUT VAR_OUTPUT VAR_IN_OUT
9, 9: Error found/expected : VORDEF_DATA_TYPE_NAME/IDENTIFIER AT END_STRUCT
COMMENT
11, 5: Error found/expected : END_STRUCT/IDENTIFIER AT END_TYPE COMMENT
fixme:treeview:TREEVIEW_PrintClient Partial Stub: (hdc=0xd019b
options=0x00000014)
fixme:msvcrt:_mbscspn don't handle double character case
fixme:msvcrt:_mbscspn don't handle double character case
fixme:shell:MLLoadLibraryW (L"shdoclc.dll",0x19c0000,2) semi-stub!
fixme:ieframe:DocHostUIHandler_GetDropTarget (0x12d08dc)
fixme:advapi:GetCurrentHwProfileA (0x32efe0) semi-stub
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({4c96be40-915c-11cf-99d3-00aa004ae837}
{6d5140c1-7436-11ce-8034-00aa006009fa} 0x32ea28)
fixme:ieframe:TargetFrame_GetFrameMargins (0x12d0844)->(0x32ea5c 0x32ea64)
fixme:urlmon:SecManagerImpl_ProcessUrlActionEx
(0x1343fa0)->(L"file://C:\\users\\Public\\Application Data\\infoteam
Software\\OpenPCS2006\\splhtm\\startup.htm" 00001400 0x32f144 4 (nil) 0
00000000 00000000 0x32f128) stub
fixme:urlmon:SecManagerImpl_ProcessUrlActionEx
(0x1343fa0)->(L"file://C:\\users\\Public\\Application Data\\infoteam
Software\\OpenPCS2006\\splhtm\\startup.htm" 00001400 0x32f144 4 (nil) 0
00000000 00000000 0x32f128) stub
fixme:urlmon:SecManagerImpl_ProcessUrlActionEx
(0x1343fa0)->(L"file://C:\\users\\Public\\Application Data\\infoteam
Software\\OpenPCS2006\\splhtm\\startup.htm" 00001400 0x32f144 4 (nil) 0
00000000 00000000 0x32f128) stub
fixme:urlmon:SecManagerImpl_ProcessUrlActionEx
(0x1343fa0)->(L"file://C:\\users\\Public\\Application Data\\infoteam
Software\\OpenPCS2006\\splhtm\\startup.htm" 00001400 0x32f144 4 (nil) 0
00000000 00000000 0x32f128) stub
fixme:urlmon:SecManagerImpl_ProcessUrlActionEx
(0x1343fa0)->(L"file://C:\\users\\Public\\Application Data\\infoteam
Software\\OpenPCS2006\\splhtm\\startup.htm" 00001400 0x32f144 4 (nil) 0
00000000 00000000 0x32f128) stub
fixme:urlmon:SecManagerImpl_ProcessUrlActionEx
(0x1343fa0)->(L"file://C:\\users\\Public\\Application Data\\infoteam
Software\\OpenPCS2006\\splhtm\\startup.htm" 00001400 0x32f144 4 (nil) 0
00000000 00000000 0x32f128) stub
fixme:urlmon:SecManagerImpl_ProcessUrlActionEx
(0x1343fa0)->(L"file://C:\\users\\Public\\Application Data\\infoteam
Software\\OpenPCS2006\\splhtm\\startup.htm" 00001400 0x32f144 4 (nil) 0
00000000 00000000 0x32f128) stub
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({3c374a40-bae4-11cf-bf7d-00aa006946ee}
{3c374a41-bae4-11cf-bf7d-00aa006946ee}
0x10a9b78)fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({3c374a40-bae4-11cf-bf7d-00aa006946ee}
{3c374a41-bae4-11cf-bf7d-00aa006946ee} 0x10a9b78)
fixme:ieframe:UrlHistoryStg_QueryUrl
(L"file:///C:/users/Public/Application%20Data/infoteam%20Software/OpenPCS2006/ReleaseNotes.pps"
00000000 (nil))
fixme:ieframe:UrlHistoryStg_QueryUrl
(L"file:///C:/users/Public/Application%20Data/infoteam%20Software/OpenPCS2006/samples/controlx/controlx.var"
00000000 (nil))
fixme:ieframe:UrlHistoryStg_QueryUrl
(L"file:///C:/users/Public/Application%20Data/infoteam%20Software/OpenPCS2006/samples/timer/timer.var"
00000000 (nil))
fixme:ieframe:UrlHistoryStg_QueryUrl
(L"file:///C:/users/Public/Application%20Data/infoteam%20Software/OpenPCS2006/samples/visu/visu.var"
00000000 (nil))
fixme:ieframe:UrlHistoryStg_QueryUrl
(L"file:///C:/users/Public/Application%20Data/infoteam%20Software/OpenPCS2006/samples/perform/perform.var"
00000000 (nil))
fixme:ieframe:UrlHistoryStg_QueryUrl
(L"file:///C:/users/Public/Application%20Data/infoteam%20Software/OpenPCS2006/samples/ISO9000/iso9000.var"
00000000 (nil))
fixme:ieframe:UrlHistoryStg_QueryUrl
(L"file:///C:/users/Public/Application%20Data/infoteam%20Software/OpenPCS2006/samples/BookExam/BookExam.var"
00000000 (nil))
fixme:ieframe:PropertyNotifySink_OnChanged unimplemented dispid 1005
fixme:ieframe:DocObjectService_ActiveElementChanged 0x10a9eb8 0x1df54d0
fixme:ieframe:ShellBrowser_QueryInterface 0x10a9eb8
{f62d9369-75ef-4578-8856-232802c76468} 0x32eef8
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({3050f4b5-98b5-11cf-bb82-00aa00bdce0b}
{b722bccb-4e68-101b-a2bc-00aa00404770} 0x1df6690)
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({3050f4b5-98b5-11cf-bb82-00aa00bdce0b}
{b722bccb-4e68-101b-a2bc-00aa00404770} 0x1df6690)
}
Meanwihle, I provide a test case to explain the problem in detail, such as:
(1)Windows XP (native):
Illustration of the picture in the attachment: native_1.png and native_2.png.
(2)Wine 32-bit WINEPREFIX (Windows XP):
Illustration of the picture In the attachment: wine_1.png.
Tips: I use the application in the Chinese locale. In the Windows XP (native),
I can get the successful compiling process of the Infoteam OpenPCS, but not in
the wine.
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https://bugs.winehq.org/show_bug.cgi?id=46528
Bug ID: 46528
Summary: Runes of magic - crash when entering item shop
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeux.comptecentral(a)gmail.com
Distribution: ---
Created attachment 63382
--> https://bugs.winehq.org/attachment.cgi?id=63382
Console ouput
Once in game (after "enter world"), clicking the item shop button causes a
crash.
Item shop isn't openning and consequently not usable..
Please see console ouput (attached).
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https://bugs.winehq.org/show_bug.cgi?id=39694
Bug ID: 39694
Summary: sttarg.h and va_list problem
Product: Wine
Version: 1.8-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blake1024(a)gmail.com
Distribution: ---
Don't get this problem under Windows 32 or 64 bit nor 32 bit Wine. Only on 64
bit Wine.
Building with 64 bit Wine on 64 bit Linux. Have code like this:
#include <stdarg.h>
...
... vSetStringValue(object self, va_list _rest_)
{
char * fmt = va_arg(_rest_, char *);
char *buf = gGetBuf(Application);
MAKE_REST(fmt);
vsprintf(buf, fmt, _rest_);
...
}
I get this:
StatusWindow.d: In function ‘StatusWindow_ivm_vSetStringValue’:
StatusWindow.d:115:2: warning: passing argument 3 of ‘vsprintf’ from
incompatible pointer type [enabled by default]
vsprintf(buf, fmt, _rest_);
^
In file included from ../include/dynl.h:110:0,
from ../include/generics.h:55,
from StatusWindow.c:42:
/usr/include/wine/msvcrt/stdio.h:182:16: note: expected ‘__builtin_ms_va_list’
but argument is of type ‘struct __va_list_tag *’
int __cdecl vsprintf(char*,const char*,__ms_va_list);
^
Thanks.
Blake McBride
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