http://bugs.winehq.org/show_bug.cgi?id=4391
------- Additional Comments From vitaliy(a)kievinfo.com 2006-23-01 17:26 -------
Please try with latest cvs/native msvcrt. It looks like already fixed bug 4337
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2006-23-01 17:21 -------
We told you that this is a dup.
*** This bug has been marked as a duplicate of 3312 ***
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rush(a)u.one.pl
------- Additional Comments From vitaliy(a)kievinfo.com 2006-23-01 17:21 -------
*** Bug 4390 has been marked as a duplicate of this bug. ***
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vitaliy(a)kievinfo.com
Severity|normal |major
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
Summary|Fullscreen mode doesn't work|Fullscreen mode doesn't work
|correctly with icewm |correctly with Window
| |Managers
Version|20050830 |CVS
------- Additional Comments From vitaliy(a)kievinfo.com 2006-23-01 17:20 -------
This happens whith them all. We don't tell WM that we have topmost window, so
it's being overlapped with taskbar and/or othere topmost windows.
We need to have these windows managed to receive mouse and keyboard focus (Bug 732).
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http://bugs.winehq.org/show_bug.cgi?id=4392
Summary: Unreal Tournament + Direct3d doesn't work
Product: Wine
Version: 0.9.6.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rush(a)u.one.pl
Though the bug doesn't do much trouble, because one can play on OpenGL, but
still such on old game as UT should also run with Direct3D. I was suprized not
to find a similiar bug report in the bug list. So when I run UT, it loads well,
and when the main window shows up, it stays black and hangs. The following log
is then in my console:
err:ddraw:set_render_state Unhandled dwRenderStateType
D3DRENDERSTATE_LINEPATTERN (0000000a) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_MONOENABLE
(0000000b) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_ROP2
(0000000c) value : 0000000d !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_PLANEMASK
(0000000d) value : ffffffff !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_LASTPIXEL
(00000010) value : 00000001 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_ZVISIBLE
(0000001e) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType
D3DRENDERSTATE_EDGEANTIALIAS (00000028) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType
D3DRENDERSTATE_RANGEFOGENABLE (00000030) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_EXTENTS
(0000008a) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType
D3DRENDERSTATE_VERTEXBLEND (00000097) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_EXTENTS
(0000008a) value : 00000000 !
err:ddraw:d3ddevice_lock_update Wrong surface type for locking !
fixme:ddraw:DIB_DirectDrawSurface_Blt Can't handle DDBLT_WAIT flag right now.
err:ddraw:d3ddevice_unlock_update Wrong surface type for locking
Hope it gives you a clue ...
Regards,
Damian "Rush" Kaczmarek
PS. Sorry for posting so many bugs today ;)
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http://bugs.winehq.org/show_bug.cgi?id=4391
Summary: Unreal Tournament losts all input events then crashes at
exit
Product: Wine
Version: 0.9.6.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rush(a)u.one.pl
So, I was just playing UT with a few computer opponents(just testing :P) and
randomly after some time of playing my character stops, mouse view stops and I
can see X11's mouse cursor on the screen, clicking on UT doesn't return me to
the action(the keyboard is out too), though the computer players seem to still
play with each other and kill me don't bothering that I can't play anymore. Now
when I do alt-tab, right click on the taskbar and do "Close" on UT, it crashes
with various messages, for example:
http://lux.one.pl/~rush/ut/wineutbug2.jpghttp://lux.one.pl/~rush/ut/wineutbug.jpg
sometimes also wine gives me a more elaborate output like the one below, however
it is a bit strange cause I have 2 UTs, one fresh installed GameOfTheYearEdition
and one copied from my WinXP, the below return was only observed on the second
version ...
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x7fbcf3a8,0x7fbcf3a4): stub
err:ole:CoGetClassObject class {92fa2c24-253c-11d2-90fb-006008a1f441} not registered
err:ole:CoGetClassObject no class object {92fa2c24-253c-11d2-90fb-006008a1f441}
could be created for for context 0x1
fixme:ole:CoCreateInstance no classfactory created for CLSID
{92fa2c24-253c-11d2-90fb-006008a1f441}, hres is 0x80040154
err:ole:CoGetClassObject class {d8f1eee0-f634-11cf-8700-00a0245d918b} not registered
err:ole:CoGetClassObject no class object {d8f1eee0-f634-11cf-8700-00a0245d918b}
could be created for for context 0x1
fixme:ole:CoCreateInstance no classfactory created for CLSID
{d8f1eee0-f634-11cf-8700-00a0245d918b}, hres is 0x80040154
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found! (XRandR)
fixme:keyboard:RegisterHotKey (0x1300ea,49247,0x00000001,27): stub
fixme:keyboard:RegisterHotKey (0x1300ea,49248,0x00000001,9): stub
fixme:keyboard:RegisterHotKey (0x1300ea,49249,0x00000002,27): stub
fixme:keyboard:RegisterHotKey (0x1300ea,49250,0x00000002,9): stub
wine: Unhandled page fault on read access to 0x00000122 at address 0x122 (thread
0038), starting debugger...
WineDbg starting on pid 0x2f
Unhandled exception: page fault on read access to 0x00000122 in 32-bit code
(0x00000122).
In 32 bit mode.
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:003b GS:0033
EIP:00000122 ESP:7fbce25c EBP:7fbce2cc EFLAGS:00010206( - 00 - RIP1)
EAX:7fd6383c EBX:7f5305e4 ECX:0000000b EDX:00000001
ESI:10909ea9 EDI:00000122
Stack dump:
0x7fbce25c: 7f50b18e 7fbcfe6c 1092a290 00000000
0x7fbce26c: 00000246 00000000 7fbce2a0 1036ee39
0x7fbce27c: 00000000 7f5359b8 7f52b846 1092a360
0x7fbce28c: 7fd47198 00000001 0000000b 00000000
0x7fbce29c: 00000000 7fbcfe6c 7f50abc0 00000000
0x7fbce2ac: 7fbcfe6c 1092a290 00000002 10184ae8
Backtrace:
=>1 0x00000122 (0x00000122)
2 0x7f50ad66 cxx_frame_handler+0xe6 in msvcrt (0x7f50ad66)
3 0x7f50aeda __CxxFrameHandler+0x1a in msvcrt (0x7f50aeda)
4 0x7ffb7565 EXC_CallHandler+0x1d in ntdll (0x7ffb7565)
5 0x7ff93074 in ntdll (+0x13074) (0x7ff93074)
6 0x7ff931c6 in ntdll (+0x131c6) (0x7ff931c6)
7 0x7ff934f2 __regs_RtlRaiseException+0x32 in ntdll (0x7ff934f2)
8 0x7ffc2713 in ntdll (+0x42713) (0x7ffc2713)
9 0x7ff9352e RtlRaiseException+0x6 in ntdll (0x7ff9352e)
10 0x7f50af2c _CxxThrowException+0x4c in msvcrt (0x7f50af2c)
11 0x1014f054 in core (+0x4f054) (0x1014f054)
12 0x10909d2a in unrealtournament (+0x9d2a) (0x10909d2a)
13 0x109224c0 EntryPoint+0x134 in unrealtournament (0x109224c0)
14 0x7fc490a0 in kernel32 (+0x590a0) (0x7fc490a0)
15 0xa7f7f10b wine_switch_to_stack+0x17 in libwine.so.1 (0xa7f7f10b)
0x00000122: addb %al,0x0(%eax)
Modules:
Module Address Debug info Name (109 modules)
PE 0x10000000-1001f000 Deferred opengldrv
PE 0x10100000-102b7000 Export core
PE 0x10300000-105c8000 Deferred engine
PE 0x10600000-10684000 Deferred galaxy
PE 0x10700000-1073d000 Deferred ipdrv
PE 0x10900000-10963000 Export unrealtournament
PE 0x10b00000-10b65000 Deferred render
PE 0x11000000-11079000 Deferred window
PE 0x11100000-1111f000 Deferred windrv
PE 0x76050000-760b5000 Deferred msvcp60
ELF 0x7649f000-76500000 Deferred winedos<elf>
\-PE 0x764b0000-76500000 \ winedos
ELF 0x77dce000-77e22000 Deferred dsound<elf>
\-PE 0x77de0000-77e22000 \ dsound
ELF 0x799d8000-79a51000 Deferred libglu.so.1
ELF 0x79a72000-79b10000 Deferred opengl32<elf>
\-PE 0x79ab0000-79b10000 \ opengl32
PE 0x7a050000-7a05b000 Deferred uweb
PE 0x7b110000-7b138000 Deferred udemo
ELF 0x7bf00000-7bf03000 Deferred <wine-loader>
ELF 0x7cecc000-7cef6000 Deferred ws2_32<elf>
\-PE 0x7ced0000-7cef6000 \ ws2_32
ELF 0x7cef6000-7cf10000 Deferred wsock32<elf>
\-PE 0x7cf00000-7cf10000 \ wsock32
PE 0x7d1b0000-7d1cc000 Deferred fire
ELF 0x7d9e3000-7da27000 Deferred riched20<elf>
\-PE 0x7d9f0000-7da27000 \ riched20
ELF 0x7da27000-7da3b000 Deferred riched32<elf>
\-PE 0x7da30000-7da3b000 \ riched32
ELF 0x7e01d000-7e06b000 Deferred libgcrypt.so.11
ELF 0x7e06b000-7e0e3000 Deferred libgnutls.so.12
ELF 0x7e0e3000-7e0ff000 Deferred libcups.so.2
ELF 0x7e622000-7e62a000 Deferred libgcc_s.so.1
ELF 0x7e62a000-7e65b000 Deferred uxtheme<elf>
\-PE 0x7e630000-7e65b000 \ uxtheme
ELF 0x7e65b000-7e670000 Deferred midimap<elf>
\-PE 0x7e660000-7e670000 \ midimap
ELF 0x7e783000-7e7a9000 Deferred msacm32<elf>
\-PE 0x7e790000-7e7a9000 \ msacm32
ELF 0x7e7a9000-7e867000 Deferred libasound.so.2
ELF 0x7e867000-7e892000 Deferred winealsa<elf>
\-PE 0x7e870000-7e892000 \ winealsa
ELF 0x7e8d6000-7e8df000 Deferred libxcursor.so
ELF 0x7e8e8000-7e900000 Deferred msacm<elf>
\-PE 0x7e8f0000-7e900000 \ msacm
ELF 0x7e95d000-7f11b000 Deferred libglcore.so.1
ELF 0x7f11b000-7f19e000 Deferred libgl.so.1
ELF 0x7f19e000-7f28e000 Deferred libx11.so.6
ELF 0x7f28e000-7f29c000 Deferred libxext.so.6
ELF 0x7f29c000-7f2b4000 Deferred libice.so.6
ELF 0x7f2b4000-7f338000 Deferred winex11<elf>
\-PE 0x7f2c0000-7f338000 \ winex11
ELF 0x7f338000-7f358000 Deferred libexpat.so.0
ELF 0x7f358000-7f38c000 Deferred libfontconfig.so.1
ELF 0x7f38c000-7f401000 Deferred libfreetype.so.6
ELF 0x7f401000-7f405000 Deferred libgpg-error.so.0
ELF 0x7f405000-7f422000 Deferred imm32<elf>
\-PE 0x7f410000-7f422000 \ imm32
ELF 0x7f422000-7f44e000 Deferred winspool<elf>
\-PE 0x7f430000-7f44e000 \ winspool
ELF 0x7f44e000-7f4e9000 Deferred comdlg32<elf>
\-PE 0x7f460000-7f4e9000 \ comdlg32
ELF 0x7f4e9000-7f54b000 Export msvcrt<elf>
\-PE 0x7f500000-7f54b000 \ msvcrt
ELF 0x7f54b000-7f60f000 Deferred comctl32<elf>
\-PE 0x7f550000-7f60f000 \ comctl32
ELF 0x7f60f000-7f62d000 Deferred iphlpapi<elf>
\-PE 0x7f620000-7f62d000 \ iphlpapi
ELF 0x7f62d000-7f677000 Deferred rpcrt4<elf>
\-PE 0x7f640000-7f677000 \ rpcrt4
ELF 0x7f677000-7f70c000 Deferred ole32<elf>
\-PE 0x7f690000-7f70c000 \ ole32
ELF 0x7f70c000-7f769000 Deferred shlwapi<elf>
\-PE 0x7f720000-7f769000 \ shlwapi
ELF 0x7f769000-7f839000 Deferred shell32<elf>
\-PE 0x7f780000-7f839000 \ shell32
ELF 0x7f839000-7f8be000 Deferred winmm<elf>
\-PE 0x7f840000-7f8be000 \ winmm
ELF 0x7f8be000-7f8fe000 Deferred advapi32<elf>
\-PE 0x7f8d0000-7f8fe000 \ advapi32
ELF 0x7f8fe000-7f98f000 Deferred gdi32<elf>
\-PE 0x7f910000-7f98f000 \ gdi32
ELF 0x7f98f000-7fac0000 Deferred user32<elf>
\-PE 0x7f9b0000-7fac0000 \ user32
ELF 0x7fbd0000-7fbd9000 Deferred libxrender.so.1
ELF 0x7fbd9000-7fce0000 Export kernel32<elf>
\-PE 0x7fbf0000-7fce0000 \ kernel32
ELF 0x7fdf1000-7fdf6000 Deferred libxfixes.so.3
ELF 0x7fdf6000-7fe00000 Deferred libnss_files.so.2
ELF 0x7fe00000-7fe0a000 Deferred libnss_nis.so.2
ELF 0x7fe0c000-7fe10000 Deferred libxrandr.so.2
ELF 0x7fe10000-7fe20000 Deferred libz.so.1
ELF 0x7fe24000-7fe26000 Deferred libnvidia-tls.so.1
ELF 0x7fe26000-7fe2b000 Deferred libxdmcp.so.6
ELF 0x7fe2b000-7fe4e000 Deferred libm.so.6
ELF 0x7fe4e000-7ff44000 Deferred libwine_unicode.so.1
ELF 0x7ff44000-7ff4d000 Deferred libsm.so.6
ELF 0x7ff4d000-7ff62000 Deferred libnsl.so.1
ELF 0x7ff65000-7ffe0000 Export ntdll<elf>
\-PE 0x7ff80000-7ffe0000 \ ntdll
ELF 0xa7e41000-a7e47000 Deferred libxxf86dga.so.1
ELF 0xa7e48000-a7e4c000 Deferred libdl.so.2
ELF 0xa7e4c000-a7f67000 Deferred libc.so.6
ELF 0xa7f67000-a7f79000 Deferred libpthread.so.0
ELF 0xa7f7a000-a7f94000 Export libwine.so.1
ELF 0xa7f94000-a7f97000 Deferred libxau.so.6
ELF 0xa7f97000-a7fa0000 Deferred libnss_compat.so.2
ELF 0xa7fb0000-a7fb5000 Deferred libxxf86vm.so.1
ELF 0xa7fb5000-a7fcd000 Deferred ld-linux.so.2
Threads:
process tid prio (all id:s are in hex)
0000002f (D) C:\UT_old\System\UnrealTournament.exe
0000002c 15
0000002e 0
00000038 0 <==
0000000f
00000011 0
00000010 0
WineDbg terminated on pid 0x2f
Please let me know how to further bug this problem. The problem may be
considered serious cause it makes the game randomly unplayable unlike the other
bugs I commited today.
Regards,
Damian "Rush" Kaczmarek
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http://bugs.winehq.org/show_bug.cgi?id=4390
Summary: When Unreal Tournament is in fullscreen, KDE's kicker is
still visible
Product: Wine
Version: 0.9.6.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rush(a)u.one.pl
Although there is already a similiar bug in bugzilla I decided too post mine as
a separate one, the description of the other one doesn't fully cover my problem.
The other bug: http://bugs.winehq.org/show_bug.cgi?id=2056
In case you don't know that I'm talking about I can give you a shot:
http://lux.one.pl/~rush/ut/winefullscreenbug.jpg
The ONLY problem is a visibility of the Kicker, mouse works fine. UT runs in
OpenGL mode and it doesn't have much to do in DirectX when running this mode(I
suppose).
Also when wine is set to NOT ALLOW window manager to control the window,
fullscreen works fine then.
Regards,
Damian "Rush" Kaczmarek
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http://bugs.winehq.org/show_bug.cgi?id=3899
xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-console |wine-ole
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-23-01 15:41 -------
Hi, i wonder if this installation bug can be fixed anyway: it appearently
happens in the installation of: Install Web Clipper extension tool in Internet
Explorer. So if you don't have Internet Explorer installed it will likely fail.
Did you try to install Internet Explorer and see if it fixes things?
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|DUPLICATE |
Version|0.9.5. |0.9.6.
------- Additional Comments From alex(a)thehandofagony.com 2006-23-01 15:32 -------
Yes,
WINEDLLOVERRIDES="start.exe=n" wine nmldemo
makes it go further, but not much, so I'll repon it, since the installer still
doesn't start.
Now, it displays something that seems like a splash screen for under a second
while playing a part of a sound, then exits. It doesn't give any console output.
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http://bugs.winehq.org/show_bug.cgi?id=4389
Summary: Window decoration screwed up in UT while WM is not
allowed to control it.
Product: Wine
Version: 0.9.6.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rush(a)u.one.pl
Screenshots say more than a thousand words, so take a look...
http://lux.one.pl/~rush/ut/winebug1.jpg
.. this is a freshly started UT in a window mode, winecfg is set to not allow WM
to control the windows, the effect is quite suprizing. UT on Win32 doesn't use
SDL, maybe doesn't even use DirectX while in OpenGL mode but I'm not completely
sure. The interesting part is that when I click on the place where normally the
icon would be, the decoration shows itself...
http://lux.one.pl/~rush/ut/winebug2.jpg
Also when I put my mouse on a buttons they show themeseleves for a time ...
I hope this is descriptive enough.
Regards,
Damian "Rush" Kaczmarek
PS. The theme on the second shot is a standard winXP one, but with no theme the
effect is the same, btw. I suppose you know that theme support is screwed up ?
Some elements are being drawn so slow you can even see the process and some are
drawn badly. :P
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http://bugs.winehq.org/show_bug.cgi?id=4388
Summary: OpenGL Gamma extension problem in Unreal Tournament
Product: Wine
Version: 0.9.6.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rush(a)u.one.pl
Custom Unreal Tournament's OpenGL driver taken from here:
http://cwdohnal.home.mindspring.com/utglr/ handles the brightness in game by
changing the gamma(with OpenGL extension I suppose). When running UT with wine,
the brightness/gamma is unaffacted(even though it it set to max in the game), I
have to manually set it by "xgamma" program.
So this is how it looks now:
http://lux.one.pl/~rush/ut/winegammabug1.jpg
And this is how it should look with gamma tuned(jpg has screwed it up a bit):
http://lux.one.pl/~rush/ut/winegammabug2.jpg
Regards,
Damian "Rush" Kaczmarek
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2006-23-01 15:10 -------
Set "start.exe" to native.
Marking as dup.
*** This bug has been marked as a duplicate of 3950 ***
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |alex(a)thehandofagony.com
------- Additional Comments From vitaliy(a)kievinfo.com 2006-23-01 15:10 -------
*** Bug 4311 has been marked as a duplicate of this bug. ***
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------- Additional Comments From rush(a)u.one.pl 2006-23-01 15:03 -------
A similiar problem was reported to mine 5), it was reported here:
http://bugs.winehq.org/show_bug.cgi?id=2056 , but I'm gonna post mine as a new
one anyway, UT runs in OpenGL, not in DirectX and the mouse works, it looks like
a completely different problem.
About number 2), I tried both settings with mouse in winecfg but it just
sometimes(rarely, which makes it even harder to find the source of the problem)
looses the focus, it does it even when in fullscreen, but since I cannot find a
way to replicate the bug I won't post it in a separate thread unless I know a
way to debug it somehow, any ideas ?
About 3), if it is a known bug will it be fixed some day or just there's no way
to catch the maximize event ?
4) Haven't found a similiar bug in the list, I will post this bug.
1) Haven't found it in a bug list either so I will post this bug too.
Once again sorry for continuing the discussion here but It was the only way I
know to ask for a few above things.
Best Regards,
*and thanks for your patience ;)
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-23-01 14:13 -------
I think bug 4311 is a manifestation of the same thing: when a file is called
start.exe you run into the same trouble.
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Keywords|regression |
Resolution|INVALID |
Summary|Zuma Deluxe demo doesn't |Zuma Deluxe demo doesn't
|work anymore (it did with |work: returns to console
|0.9.1, regression) |immediately
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-23-01 14:06 -------
Please do not close. It's still a bug and definitely not invalid! BTW, could you
send me the working demo (i guess that's legal as it's freeware). I wonder how
it differs from the one from the downloadlink above.
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.tombraiderchronic
| |les.com/tr2/demo.html
Keywords| |download, NoAppDBEntry
------- Additional Comments From tony.lambregts(a)gmail.com 2006-23-01 13:52 -------
It seems there is a demo of this app available here:
http://www.tombraiderchronicles.com/tr2/demo.html
Does it show the same symptoms?
Also there does not seem to be an entry for this application in the AppDB. Could
you please submit one.
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.adventuretreff.de
| |/specials/dl_fanadv.php
Keywords| |download, NoAppDBEntry
Summary|Font rendering wrong, Mouse |Font rendering wrong.
|and Keyboard input doesn't |
|work |
------- Additional Comments From tony.lambregts(a)gmail.com 2006-23-01 13:42 -------
Please submit separate bug reports for separate issues.
> If the game is started (eg. "wine Zak2") and the "Allow the window manager to
> control the windows" option is switched on the mouse cursor sticks at one place
> and only jitters around this place when moving the mouse instead of moving
> around.
This looks like a duplicate of bug Bug 1410 You could try the attached patch and
see if that helps.
> If this option is switched off still the keyboard interaction doesn't work at
> all. It is neither possible to stop the movies at the beginning nor save the
> game with "F5".
This looks like a duplicate of bug 1385.
So that seems to leave the Font issue which may not be a duplicate (we will
see). ;^) so lets concentrate on that.
Also I could not find these applications in the AppDB could you submit entries
for them please.
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.combit.net/testve
| |rsion.aspx
Keywords| |download, NoAppDBEntry,
| |regression
------- Additional Comments From tony.lambregts(a)gmail.com 2006-23-01 13:21 -------
Please to not Paste logs into bug reports - Use the "Create a New Attachement" link
Also there does not seem to be an entry for this application in the AppDB:
http://appdb.winehq.org/search.php?q=time+manager
Could you please add an entry for this application.
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------- Additional Comments From tony.lambregts(a)gmail.com 2006-23-01 12:43 -------
There is no maintainer for Draken in the AppDB so the limited number of
Administrators would be the ones to read it and they just missed/ignored your
comment
Wine has it's own version of direct/x so there is no point in trying to install
the one supplied by the game. I would suggest that you select GDI and try it
that way. and start a new bug report if it does not work.
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2006-23-01 12:26 -------
Maybe the "warn+all" trace will help you?
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2006-23-01 12:09 -------
Someone should change component into a 'wine-ole' for this report and notify
Robert Shearman <rob at codeweavers.com> (maybe by adding him to the CC: list).
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Could not load 'SOUND.DLL' |Native/builtin name
| |conflicts: SOUND.DLL,
| |USER.EXE
------- Additional Comments From vitaliy(a)kievinfo.com 2006-23-01 12:04 -------
Change summary to reflect broader problem.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |penna(a)bb.com.br
------- Additional Comments From vitaliy(a)kievinfo.com 2006-23-01 12:01 -------
*** Bug 4351 has been marked as a duplicate of this bug. ***
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2006-23-01 12:01 -------
Ok then it looks like the same exact problem as
*** This bug has been marked as a duplicate of 3950 ***
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------- Additional Comments From alex(a)thehandofagony.com 2006-23-01 11:43 -------
Many of these games have demo versions; some are shown in the 'Apps affected by
this bug' screen.
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------- Additional Comments From dh(a)triple-media.com 2006-23-01 11:42 -------
Sorry, don't understand the system. From the Drakan entry I can only post a
comment (which I did, but the comments seem to be unmaintained/unread). When I
want to create a bug message, I can only choose "website-bugs". Just to be save,
I reopen this (my old) bug:
I tried wine 0.9.6 and bug1335 is gone now. Drakan installs fine and offers two
graphics interfaces: GDI and "HAL". There was no way to install the distributed
directx. I only got a spontainiously popping up success-message without any real
action behind it. The game started up, opened a window but hanged right after
that (black screen, and the window refused to close). I got a lot of directdraw
messages on console. Seems that Drakan uses incompatible calls. If you want
debug output, please tell me your wished debug options for the environment variable.
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------- Additional Comments From alex(a)thehandofagony.com 2006-23-01 11:41 -------
There is a demo available; a link together with installation instructions are
posted on the AppDB page.
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marius.andreiana(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
------- Additional Comments From marius.andreiana(a)gmail.com 2006-23-01 11:38 -------
Hm, that demo behaves the same on 0.9.1 (doesn't work), but I've found an older
demo on my hdd which works on both 0.9.1 and 0.9.5.
I can't tell where from it was downloaded; I showed zuma to somebody else and
downloaded the first one found on Google, it didn't work so I filled this. I
didn't know there are more versions of this game.
Marking the bug as invalid and sorry for noise.
Thanks!
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Summary: Tomb Raider II doesn't find DirectX5 or greater to be
installed
Product: Wine
Version: 0.9.6.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tbretz(a)astro.uni-wuerzburg.de
Installation of Tomb Raider II worked fine. When the game is started I get an
error that DirectX5 is not installed. I tried hard to find out what the reason
might be (using several original DirectX dll in several locations, changing
entries in the registry) without success. It seems that there is some old way to
find out which directx version is installed, which doesn't work in this case. I
tried it with a real Win98 installation and DirectX9 and everything worked out
of the box.
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Summary: Font rendering wrong, Mouse and Keyboard input doesn't
work
Product: Wine
Version: 0.9.6.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tbretz(a)astro.uni-wuerzburg.de
I installed "Maniac Mansion Deluxe" and "The new adventures of Zak McCracken".
(Links below) I have tried plain wine and also wine with an underlaying Win98
(dlls from windows/system).
The installer works fine.
If the game is started (eg. "wine Zak2") and the "Allow the window manager to
control the windows" option is switched on the mouse cursor sticks at one place
and only jitters around this place when moving the mouse instead of moving around.
If this option is switched off still the keyboard interaction doesn't work at
all. It is neither possible to stop the movies at the beginning nor save the
game with "F5".
When actors in the games are talking (not in the movies) the white fonts are
underlayed by a black border. The black border is shifted randomly beneath the
white characters.
I have tried it with the Win98 (which I have also taken the dlls from) in qemu
and both games work fine.
It seems that the problem doesn't depend on any other option which can be
changed by winecfg.
Both adventures can be downloaded at
http://www.adventuretreff.de/specials/dl_fanadv.php
The linux System is a Suse 9.2 with Kernel 2.6.8-24.11
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |NoAppDBEntry
------- Additional Comments From tony.lambregts(a)gmail.com 2006-23-01 11:03 -------
Could you please add an entry in the Application Database for this application
http://appdb.winehq.org/search.php?q=lunar+map
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------- Additional Comments From b.buschinski(a)web.de 2006-23-01 10:53 -------
It freeze like this
with opengl mode and with dx
with cd and without cd
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------- Additional Comments From a_villacis(a)palosanto.com 2006-23-01 10:47 -------
It is not crazy. If you do not have any installer named "user.exe", and run
wine user.exe
at the command prompt, it will also segfault.
The most probable reason is that wine is loading the wrong binary. It is loading
/usr/local/lib/wine/user.exe.so (it exists because win16 provides a basic DLL
called user.exe). However, this is not meant to be invoked directly, and
therefore segfaults.
Maybe you should try
wine ./user.exe
and see if it runs correctly.
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------- Additional Comments From alex(a)thehandofagony.com 2006-23-01 10:25 -------
The help texts (holding the cursor over a unit etc.) has the same effect,
perhaps you can test with those instead?
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------- Additional Comments From tony.lambregts(a)gmail.com 2006-23-01 10:22 -------
Yes please. Please look through bugzilla first though and see if the bug has not
already been reported (I know at least some of these have been reported already
for other apps. The place to link the bugs is in the AppDB
http://appdb.winehq.org/appview.php?versionId=124
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-23-01 10:19 -------
Yes, only please search for each of them first.
Like:
(2) Sounds like misscinfiguration (mouse grab is not enabled on graphics page in
winecfg.
(3) Is a known bug - wine doesn't know what happened and can't pass that info
down to the app.
(5) Another known one (maximized windows are always managed)
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-23-01 10:14 -------
Did you have giflib when you compiled Wine?
I think you really need to revisit include/config.h and look over what Wine
didn't find on your system.
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pgr(a)arcelectronicsinc.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, regression
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Summary: Regression Virtual lunar map light version 2 won't draw
shading only hatched
Product: Wine
Version: CVS
Platform: PC
URL: http://www.astrosurf.com/avl/UK_index.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pgr(a)arcelectronicsinc.com
After this commit to cvs between 12/13/2005 13:25:00 and 13:26:00 CST
http://source.winehq.org/git/?p=wine.git;a=commit;h=6b1e75d2785c72c1249a6b8…
VMA Version 2.0 light won't fill in the image and only shows a white canvas. To
repoduce use the setup tab on the right side and checking/unchecking "hatch
umbra" Will show the problem.
Get version2 here
http://prdownloads.sourceforge.net/virtualmoon/avllight.exe
The basic and expert versions use OpenGl and require more hardware than I have
on my system to run.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution| |FIXED
------- Additional Comments From vitaliy(a)kievinfo.com 2006-23-01 09:58 -------
Patch commited. The bug should be fixed.
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------- Additional Comments From the3dfxdude(a)gmail.com 2006-23-01 09:44 -------
The patch does start the game when you have the cd mounted. Make sure when you
run the game again you run in opengl mode.
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------- Additional Comments From rush(a)u.one.pl 2006-23-01 09:03 -------
I'm very sorry, I thought I've read the instruction but I must have missed
something ... so what now ? Post the bugs again ONE AT A TIME ?
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From tony.lambregts(a)gmail.com 2006-23-01 08:55 -------
Do not do this &@&$%@ _ONE_BUG_PER_REPORT_
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------- Additional Comments From tuharsky(a)misbb.sk 2006-23-01 08:44 -------
I must prove it further, however my current observations show, that only GIF
images are corrupted. BMP seem alright.
As I said, I must go image after image and then tell, if it is true.
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, source
------- Additional Comments From tony.lambregts(a)gmail.com 2006-23-01 08:43 -------
You should submit the patch to wine-patches(a)winehq.org since patched submitted
here tend to bit rot.
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------- Additional Comments From gyula.kampfner(a)gmail.com 2006-23-01 08:41 -------
Sorry, this is my first bug report, next time I'll more careful.
The wine version is 0.95 but still wrong in 0.96.
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------- Additional Comments From tuharsky(a)misbb.sk 2006-23-01 08:29 -------
Created an attachment (id=1751)
--> (http://bugs.winehq.org/attachment.cgi?id=1751&action=view)
screenshot from WXP
Please note, that the images that are corrupted in Wine have white background
colour, while the others, that are correctly displayed in Wine, have
transparent background!
I have asked the vendor for more information. I'm going to check the files by
hand, awaiting the answer..
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Summary: Warcraft 3 TFT 1.20c wont start
Product: Wine
Version: CVS
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b.buschinski(a)web.de
The patchs seems to work, but when the patch is done and I click ok
wine freeze (I think the patch starts wc3 tft)
with
warn:seh:setup_exception exception outside of stack limits in thread 000b eip
100131d6 esp 55914cdc stack 0x55b51000-0x55c60000
warn:ole:MSFT_DoTypeInfo Assign constructor/destructor memid
fixme:ole:ITypeInfo_fnRelease destroy child objects
I killed wine and tryied to start the game manually but it freeze again.
wine cvs-20060123
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pedro.lixo(a)netcabo.pt changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Uncompreensible letters in |Richedit Fixme in Age of
|Age of Empires 2 |Empires 2
------- Additional Comments From pedro.lixo(a)netcabo.pt 2006-23-01 07:36 -------
Ok i've made an adicional debug report about this bug you can get it in:
pwp.netcabo.pt/0448311801/gentoo/richedit.tar.bz2
5.7 Mb unpacked.
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------- Additional Comments From rush(a)u.one.pl 2006-23-01 07:24 -------
1) When using OpenGL mode and custom OpenGL driver the OpenGL Gamma extension
doesn't work. In the native UT Linux version it works.
2) UT tries to keep the mouse inside the window but sometimes the mouse just
goes out of the window and no matter how I click on the window it doesn't want
to focus on the game anymore. I need to close the app.
3) When Window Manager is allowed to control the window, clicking on maximize
doesn't tell UT to go fullscreen, on windows it does.
4) When Window Manager is _NOT_ allowed to control the window, the top window
title along with the border and the buttons is whole black, though when I click
on it I can move the window, when I move it blinks and one can see the buttons
and the title for a few miliseconds.
5) When Window Manager is allowed to control the window, when UT maximizes it
doesn't cover the whole screen, the KDE's Kicker is still visible.
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http://bugs.winehq.org/show_bug.cgi?id=4383
Summary: Bugs in testing UnrealTournament
Product: Wine
Version: 0.9.6.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rush(a)u.one.pl
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-23-01 06:38 -------
This patch: http://www.winehq.org/pipermail/wine-cvs/2006-January/020141.html
causes the run time error (although the errornumber is different)
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------- Additional Comments From raimonds.praude(a)sets.lv 2006-23-01 06:02 -------
(From update of attachment 1747)
The example dialog containing Edit control called via Tools->Dialog menu of the
main window.
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------- Additional Comments From penna(a)bb.com.br 2006-23-01 05:43 -------
Found the problem (I guess) but not the solution!!
If the *name* of the executable is "user.exe" the wine segfaults!! If the name
is anyone else, wine works! (sounds crazy? So it does!!). See:
[f0000000@esbsa038550a002 ars-v5.1]$ mv Setup.exe user.exe
[f0000000@esbsa038550a002 ars-v5.1]$ wine user.exe
Segmentation fault
[f0000000@esbsa038550a002 ars-v5.1]$ mv user.exe Setup.exe
[f0000000@esbsa038550a002 ars-v5.1]$ wine Setup.exe
err:menubuilder:extract_icon32 LoadLibraryExW (L"C:\\Arquivos de programas\\AR
System\\resdlls\\0009\\aruser.chm") failed, error 193
err:menubuilder:ExtractFromICO Invalid ico file format
err:menubuilder:InvokeShellLinker failed to fork and exec wineshelllink
It install perfectly!!!
It seems the problem is just the name "user.exe".
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-23-01 05:42 -------
Can you still get it running with Wine-0.9.1 then?
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------- Additional Comments From marius.andreiana(a)gmail.com 2006-23-01 05:41 -------
Hi,
No special settings and I removed ~/.wine directory before installing.
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------- Additional Comments From raimonds.praude(a)sets.lv 2006-23-01 03:58 -------
Created an attachment (id=1748)
--> (http://bugs.winehq.org/attachment.cgi?id=1748&action=view)
A patch for edit.c file correcting the problem
Updated WM_GETDLGCODE message processing in EditWndProc_common function:
limited the cases when multiline Edit control overtakes the keystrokes with
DLGC_WANTMESSAGE/DLGC_WANTALLKEYS. These cases are:
1) if <Control> key is pressed (e.g. Control-TAB for inserting tab) or
2) if the style of Edit control is ES_WANTRETURN and <Enter> key is pressed.
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary| > wine-0.9: kde systray app|> wine-0.9: kde systray app
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-23-01 03:42 -------
What application do you try to run? Can you provide a downloadlink for it? And
if you're able to do a regression test
(http://www.winehq.org/site/docs/winedev-guide/x1344) you could track down the
patch that broke it.
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Summary: > wine-0.9: kde systray app
Product: Wine
Version: 0.9.6.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ns(a)1en.de
suse 10.0 and rpms from markus meissner:
With wine-0.9 windows systray app works fine in kde-systray running it with wine.
But from here on up to wine-0.9.6 it's not working anymore.
Error-windoe says:
"Es wurde versucht, eine nicht unterstützte Operation auszuführen."
(There was a try to run an unsupported operation)
Simply run 0.9 is not a solution to me, cause it has other issues.
ok, that's it, hope someone can help.
If need logs please tell me.
Norbert
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------- Additional Comments From raimonds.praude(a)sets.lv 2006-23-01 03:27 -------
(From update of attachment 1747)
If you run this example in Windows, pressing <Tab> key within the right edit
control switches the focus to the next edit control.
In Linux, however, a new Tab is inserted within the right control rather than
the focus is swtiched
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------- Additional Comments From raimonds.praude(a)sets.lv 2006-23-01 03:21 -------
Created an attachment (id=1747)
--> (http://bugs.winehq.org/attachment.cgi?id=1747&action=view)
Win32 example showing the problem
If you run this example in Windows, <Tab> key switches the focus from
the left edit control to the next edit control.
In Linux, however, a new Tab is inserted within the left edit control rather
than the focus is switched.
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-23-01 03:15 -------
Hi, i tried this app but i can't get it running in earlier wineversions eithere
unless i use native msvcrt.dll. Did you use any native dlls? So it appears there
must be more bugs. The regression is most probably in oleaut32, as i can get it
running with current cvs using native oleaut32 _and_ msvcrt. You might look what
commits there were to oleaut32 between 0.9.5 and 0.9.6. Reverting those patching
should let you track down the patch that broke it.
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------- Additional Comments From robert(a)chezmarshall.freeserve.co.uk 2006-23-01 03:05 -------
OK, I've installed wine using the rpm pacakges but don't have a problem in using
the cvs tree.
In the rpm'ed releases I've narrowed it down to a change between 0.9.5 and 0.9.6
- in 0.9.5 terragen runs correctly, in 0.9.6 it won't start
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Summary: Cannot change focus with TAB from edit control
Product: Wine
Version: 0.9.6.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raimonds.praude(a)sets.lv
Pressing <Tab> key when the focus is within a multiline edit control inserts tab
character within the edit control instead of moving the focus to the next
control in the sequence.
Actually, the Wine multiline edit control overtakes all the keystrokes, unlike
in Windows, where TAB, ESC, ENTER are processed by the parent dialog.
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tuharsky(a)misbb.sk changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|regression: visibility |visibility problem with
|problem with myODBC |myODBC installer 2.5
|installer 2.5 |
------- Additional Comments From tuharsky(a)misbb.sk 2006-23-01 02:50 -------
I was not able to proove that it is regression -I can't find the time when it
has been alright.
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-23-01 02:41 -------
Hi, you state that it used to work in wine-0.9.1, but i can't get it going with
that version either. Did you use some special settings then?
(Confirming the bug with current wine)
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------- Additional Comments From tuharsky(a)misbb.sk 2006-23-01 02:29 -------
Well, on another machine I have confirmed, that the fontforge package _itself_
has solved this, not even the dependency packages.
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------- Additional Comments From tuharsky(a)misbb.sk 2006-23-01 02:22 -------
Sorry, I meant native odbccp32 and odbc32 of course.
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------- Additional Comments From tuharsky(a)misbb.sk 2006-23-01 02:21 -------
Yes, it does. So the 1st bug has a workaround (using the native oleaut32).
Unfortunately, there is second bug that appears in later versions of wine, which
causes myODBC to end with "insufficient memory or disk space" even before user
can do anything.
This bug #2 is introduced between
2005-10-20 06:36:38 CDT and
2005-10-20 06:36:40 CDT
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://appdb.winehq.org/appv
| |iew.php?versionId=469
------- Additional Comments From vitaliy(a)kievinfo.com 2006-23-01 00:42 -------
Please remove ~/.wine dir and follow "Manual installation" instructions from
this how-to:
http://appdb.winehq.org/appview.php?versionId=469
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cgoelectronics(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From cgoelectronics(a)yahoo.com 2006-22-01 23:56 -------
That did it, Thanks!
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Summary: latest wine update broke ie6 install // etc.
Product: Wine
Version: 0.9.6.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tim(a)studioemusic.net
CC: tim(a)studioemusic.net
using ubuntu linux --just updated to wine 0.9.6 -- it broke my ie6 (sp1)
install, and winetools now hangs when attempting to simulate reboot. Using
command line "wineboot" forces win reboot, but re-installing ie6 sp1 from
winetools or by running "iesetup.exe" still produces a broken ie6 with no
navigation bars.
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------- Additional Comments From vitaliy(a)kievinfo.com 2006-22-01 22:22 -------
Do you have 32-bit compat libraries? And what flags are you using for configure
script? ATM Wine can not be compiled as 64-bit, only as 32-bit.
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Summary: wine wont compile on Fedora core 4
Product: Wine
Version: 0.9.6.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darrinritter(a)gmail.com
I got the following errors when trying to compile wine on FC4
/usr/bin/ld: skipping incompatible /usr/X11R6/lib64/libXext.so when searching
for -lXext
/usr/bin/ld: skipping incompatible /usr/X11R6/lib64/libXext.a when searching for
-lXext
/usr/bin/ld: cannot find -lXext
collect2: ld returned 1 exit status
winegcc: gcc failed.
make[2]: *** [ddraw.dll.so] Error 2
make[2]: Leaving directory `/tmp/wine-0.9.6/dlls/ddraw'
make[1]: *** [ddraw] Error 2
make[1]: Leaving directory `/tmp/wine-0.9.6/dlls'
make: *** [dlls] Error 2
Compilation failed, aborting install.
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------- Additional Comments From tony.lambregts(a)gmail.com 2006-22-01 19:40 -------
Created an attachment (id=1746)
--> (http://bugs.winehq.org/attachment.cgi?id=1746&action=view)
>From oliver stieber : Patch to enable this disabling of the dimput mouse_hack
via the registry
patch is against wine/dlls/dinput, to apply the patch move into that directory
and type patch -i mousehack.diff
The registry entry
HKEY_LOCAL_MACHINE/Software/Wine/Dinput mousehack = [disabled | enabled]
can be used to turn the feature on an off.
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http://bugs.winehq.org/show_bug.cgi?id=1434
Bug 1434 depends on bug 2811, which changed state.
Bug 2811 Summary: Keyboard/Mouse does not work on AGS games
http://bugs.winehq.org/show_bug.cgi?id=2811
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mteske(a)imagnos.com
------- Additional Comments From tony.lambregts(a)gmail.com 2006-22-01 19:34 -------
*** Bug 2811 has been marked as a duplicate of this bug. ***
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From tony.lambregts(a)gmail.com 2006-22-01 19:34 -------
Marking as duplicate of earlier report of this
*** This bug has been marked as a duplicate of 1410 ***
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http://bugs.winehq.org/show_bug.cgi?id=3356
Bug 3356 depends on bug 2811, which changed state.
Bug 2811 Summary: Keyboard/Mouse does not work on AGS games
http://bugs.winehq.org/show_bug.cgi?id=2811
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|NoAppDBEntry |
Summary|Starlancer starts, but the |Mouse always Recentered
|mouse won't work |
------- Additional Comments From tony.lambregts(a)gmail.com 2006-22-01 19:29 -------
Also affects this Open Source Game http://www.pouet.net/prod.php?which=7090
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tazdev(a)punkass.com
------- Additional Comments From tony.lambregts(a)gmail.com 2006-22-01 19:24 -------
*** Bug 1949 has been marked as a duplicate of this bug. ***
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From tony.lambregts(a)gmail.com 2006-22-01 19:24 -------
Same bug Submitted earlier
*** This bug has been marked as a duplicate of 1410 ***
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------- Additional Comments From e0126505(a)student.tuwien.ac.at 2006-22-01 18:29 -------
what about making the desktop links wine installes for installed usable for drag&drop?
that means wine has to be able to translate the unix path of the dropped file to the windows path the
windows executable expects...
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs(a)winehq.org |vitaliy(a)kievinfo.com
Status|ASSIGNED |NEW
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From tony.lambregts(a)gmail.com 2006-22-01 17:44 -------
Resolving FIXED then.
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------- Additional Comments From jdoutt(a)whoi.edu 2006-22-01 17:40 -------
Had hopes that the latest 0.9.6 version of WINE might have fixed OziExplorer,
but it still aborts.
The program OziExplorer version 3.95.4k
which can be downloaded from :
http://www.oziexplorer.com/
under the left-hand menu 'OziExplorer'
It "almost" runs, but comes up with the following error
Exception EExternalException in module OziExp.exe at 00000000
External Exception 80000004
and hangs up
messages output are:
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
------- Additional Comments From tony.lambregts(a)gmail.com 2006-22-01 17:37 -------
Resolving INVALID Then
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-22-01 16:54 -------
Well, actually i had some idle cpucycles lying around and regression tested this
myself; it's one of the patches committed on 19th august 2004 that broke qwix.
I'll have another look at it tomorrow...
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