http://bugs.winehq.org/show_bug.cgi?id=3606
------- Additional Comments From winebugs(a)joebutton.co.uk 2005-15-11 17:45 -------
I've noticed a problem with mismatched sample rates. Mark, try running jackd
with a different rate (-r 44100?). Setting -r 44100 allowed me to play the
majority of mp3s that are at that rate, with jack in non-realtime mode.
Still getting errors in realtime mode though:
joe@halfrek ~/.wine/drive_c/Program Files/Winamp $ wine WINAMP.EXE
zombified - calling shutdown handler
cannot read response from jack server (Resource temporarily unavailable)
cannot read response from jack server (Resource temporarily unavailable)
err:wave:JACK_OpenWaveOutDevice jack server not running?
err:wave:JACK_shutdown_wwo unable to reconnect with jack...
jackd errors:
subgraph starting at wine_jack_out_0 timed out (subgraph_wait_fd=7, status = 0,
state = Running)
**** alsa_pcm: xrun of at least 1.367 msecs
**** alsa_pcm: xrun of at least 0.021 msecs
cannot create new client; wine_jack_out_0 already exists
cannot complete client connection process
cannot create new client; wine_jack_out_0 already exists
cannot complete client connection process
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-15-11 17:00 -------
i think i get the same bug/crash in the SplinterCell demo, (when i can get into
the menu every 1 out of 10 times becuase of sound errors) then it says this
0009:fixme:d3d_shader:ValidateVertexShader (void): stub: pFunction 0x58eda240,
param1 0, param2 0, result? 0x1
as well and than crashes. Just for the info
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Summary: parallel port access is slow due to high cpu usage
(eprom burner)
Product: Wine
Version: 0.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pkk(a)spth.de
Whe I burn EPROMs with the willem eprom burner (software at
http://www.willem.org/ZIP/epr097ja.zip) wine needs a lot of cpu power. Parallel
port access speed scales with CPU speed.
I run wine as root and have added the following registry keys:
[HKEY_USERS\S-1-5-4\Software\Wine\VDM]
[HKEY_USERS\S-1-5-4\Software\Wine\VDM\Ports]
"read"="0x278-0x27f,0x378-0x37f"
"write"="0x278-0x27f,0x378-0x37f"
[HKEY_USERS\S-1-5-4\Software\Wine\VDM\ppdev]
"378"="/dev/parport0"
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------- Additional Comments From winebugs(a)joebutton.co.uk 2005-15-11 16:53 -------
Oops, I just noticed: When I just wrote "(jack in realtime mode)" I meant
non-realtime mode. Sorry.
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://appdb.winehq.org/appv
| |iew.php?appId=188
Keywords| |NoAppDBEntry
------- Additional Comments From tony.lambregts(a)gmail.com 2005-15-11 16:51 -------
Have you tried setting the version to Windows 9x in winecfg? That may be all
that is required. Wine now defaults to W2k as its version to emulate.
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------- Additional Comments From winebugs(a)joebutton.co.uk 2005-15-11 16:51 -------
I think there's something weird going on here. I tried:
Winamp 2.0
jackd 0.100.1
Wine 20050725 Gentoo ebuild
on my PII 750
I tried several mp3s and wavs, and all but one of them exhibited the following
behaviour (jack in realtime mode):
* No Error messages
* *Lots* of skipping, such that a five minute track finishes in seconds
* Lots of new jack outputs showing up in qjackctl's connection window
However one file played OK (other than some buffer underrun messages at the
end). I'm wondering if it might be because it's mono, whereas the others are
stereo. No time to test this theory now though.
In realtime mode I again got good playback for my mono file, but no sound at all
from the others. On pressing play I get these errors:
zombified - calling shutdown handler
zombified - calling shutdown handler
zombified - calling shutdown handler
zombified - calling shutdown handler
zombified - calling shutdown handler
zombified - calling shutdown handler
zombified - calling shutdown handler
zombified - calling shutdown handler
zombified - calling shutdown handler
cannot read response from jack server (Inappropriate ioctl for device)
cannot read response from jack server (Resource temporarily unavailable)
cannot read response from jack server (Inappropriate ioctl for device)
err:wave:JACK_OpenWaveOutDevice jack server not running?
err:wave:wodOpen JACK_OpenWaveOutDevice(0) failed
cannot read response from jack server (Resource temporarily unavailable)
cannot read response from jack server (Resource temporarily unavailable)
cannot read response from jack server (Resource temporarily unavailable)
cannot read response from jack server (Resource temporarily unavailable)
cannot read response from jack server (Resource temporarily unavailable)
err:wave:JACK_OpenWaveOutDevice jack server not running?
err:wave:JACK_shutdown_wwo unable to reconnect with jack...
cannot read response from jack server (Resource temporarily unavailable)
cannot read response from jack server (Resource temporarily unavailable)
err:wave:JACK_OpenWaveOutDevice jack server not running?
err:wave:JACK_shutdown_wwo unable to reconnect with jack...
cannot read response from jack server (Resource temporarily unavailable)
cannot read response from jack server (Resource temporarily unavailable)
err:wave:JACK_OpenWaveOutDevice jack server not running?
err:wave:JACK_shutdown_wwo unable to reconnect with jack...
cannot read response from jack server (Resource temporarily unavailable)
cannot read response from jack server (Resource temporarily unavailable)
err:wave:JACK_OpenWaveOutDevice jack server not running?
err:wave:JACK_shutdown_wwo unable to reconnect with jack...
cannot read response from jack server (Resource temporarily unavailable)
cannot read response from jack server (Resource temporarily unavailable)
err:wave:JACK_OpenWaveOutDevice jack server not running?
err:wave:JACK_shutdown_wwo unable to reconnect with jack...
cannot read response from jack server (Resource temporarily unavailable)
err:wave:JACK_OpenWaveOutDevice jack server not running?
err:wave:JACK_shutdown_wwo unable to reconnect with jack...
cannot read response from jack server (Resource temporarily unavailable)
err:wave:JACK_OpenWaveOutDevice jack server not running?
err:wave:JACK_shutdown_wwo unable to reconnect with jack...
cannot read response from jack server (Resource temporarily unavailable)
err:wave:JACK_OpenWaveOutDevice jack server not running?
err:wave:JACK_shutdown_wwo unable to reconnect with jack...
cannot read response from jack server (Resource temporarily unavailable)
err:wave:JACK_OpenWaveOutDevice jack server not running?
err:wave:JACK_shutdown_wwo unable to reconnect with jack...
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------- Additional Comments From pkk(a)spth.de 2005-15-11 16:51 -------
Thanks. With the Windoes version set to 98 it does work as before.
Should this bug report stay open since it should work with higher Windows
versions too? I tested it on a Windows XP system; it started normally there (I
didn't test if it would write EPROMS since the Windows XP machine doesn't have a
parallel port).
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------- Additional Comments From karllinuxtest.relton(a)ntlworld.com 2005-15-11 16:06 -------
Created an attachment (id=1361)
--> (http://bugs.winehq.org/attachment.cgi?id=1361&action=view)
message trace for wine 2004.14
Here is a similar trace for the same app, but running in Wine 2004.12 where it
works okay. The two traces cannot easily be diffed, but perhaps an experienced
eye
can see the real difference and why 0.9.1 is going wrong.
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------- Additional Comments From karllinuxtest.relton(a)ntlworld.com 2005-15-11 16:03 -------
Created an attachment (id=1360)
--> (http://bugs.winehq.org/attachment.cgi?id=1360&action=view)
message trace for wine 0.9.1
Here is a log of WINEDEBUG=+message running on Wine 0.9.1, and thus shows
window management related traffic to give an idea of what the app is doing.
I can't see any clear failures in this, but then I'm not really sure what to
look for.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |WORKSFORME
------- Additional Comments From truiken(a)gmail.com 2005-15-11 15:02 -------
Works for me.
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Bug 1432 depends on bug 2189, which changed state.
Bug 2189 Summary: fixme:console:SetConsoleCtrlHandler (0x405e4080,1)
http://bugs.winehq.org/show_bug.cgi?id=2189
What |Old Value |New Value
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |WORKSFORME
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------- Additional Comments From truiken(a)gmail.com 2005-15-11 14:52 -------
Is this still valid? I can't find a version of cmd.exe that has these buttons
anymore. I remember them from way back in the day, but I think it was just for
win9x.
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http://bugs.winehq.org/show_bug.cgi?id=3843
Summary: Unhandled Exception on REGSRV32 with ttkGISDK.OCX
Product: Wine
Version: 0.9.1.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Howard.Johnson(a)adtran.com
I am trying to install the WeatherMessage software (http://www.wxmesg.com) all
the applications seem to install fine except the weather map module. One of
their ActiveX modules will not register. The particular DLL comes from
http://www.tatukgis.com. I have narrowed it down to the following:
When running WINEPREFIX=/home/hjohnson/.ies4linux/ie6 wine regsvr32 "c:\\Program
Files\\WxMesg\\ttkGISDK.OCX" the following debug dump occurs:
wine: Unhandled page fault on read access to 0xc0001001 at address 0x7f171470
(thread 0009), starting debugger...
WineDbg starting on pid 0x8
Unhandled exception: page fault on read access to 0xc0001001 in 32-bit code
(0x7f171470).
In 32 bit mode.
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:003b GS:0033
EIP:7f171470 ESP:7b8ef988 EBP:7b8efac8 EFLAGS:00210202( - 00 - -RI1)
EAX:00000001 EBX:00000000 ECX:c0001001 EDX:00000007
ESI:c0001000 EDI:7f176374
Stack dump:
0x7b8ef988: 7f177a74 7f050300 7f160000 7f05039c
0x7b8ef998: 7f050b91 7f173bbb 7b8eff3c 7f173f4b
0x7b8ef9a8: 7b8efac8 7f160000 7f180000 7f174138
0x7b8ef9b8: 00000000 000241a4 7bedb9ba f98ad8d7
0x7b8ef9c8: 00000002 00015180 00000000 7bbd0600
0x7b8ef9d8: 7b8efa38 7f175928 7b8efa50 7bbb78f9
Backtrace:
=>1 0x7f171470 (0x7b8efac8)
2 0x7f1726bc (0x7b8efae4)
3 0x00000000 (0x0447e3c0)
0x7f171470: movb 0x0(%ecx),%cl
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-15-11 14:15 -------
As everything works fine once connected, closing this bug. You can file a
seperate bug for the advapi issue. Regards
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fenix(a)club-internet.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From fenix(a)club-internet.fr 2005-15-11 13:41 -------
Should be fixed (patch in current CVS)
Here it works (and it doesn't crash anymore with wine builtin usp10.dll)
(i don't know expected behavior but seems we have missing rendering)
Regards,
Raphael
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-15-11 13:36 -------
You need to put a d3dx9_25.dll in ~/.wine/drive_c/windows/system32. I tried the
demo and it seems to behave the same. After adding d3dx9_25.dll it crashes in
RendDX9.dll.
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-15-11 13:32 -------
>If the software worked earlier, I should try switching Wine to win98, as now we
>are defaulting to win2k, AFAIR.
Yip, seems that that was the patch that "broke" the app; switching to win 98
makes start quite nice. Philipp, could you try switch to win98 again, and see if
it worked as before?
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andreas.bierfert(a)lowlatency.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |andreas.bierfert@lowlatency.
| |de
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Summary: No default font defined in winecfg
Product: Wine
Version: 0.9.1.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: triad(a)df.lth.se
When launching winecfg on a machine which does not have an Arial.ttf
font anywhere in its font paths, winecfg comes up with all characters
as blocks.
winecfg obviously wants to use the default font, which is by default
Arial.ttf, and when it cannot find this, only placeholders are displayed.
Workaround:
Putting Arial.ttf into a machine-global search path, or into the users
home directory in ~/.fonts, or into a the .wine/c_drive/windows/fonts
will fix the problem.
However for the common user the solution will not be obvious, and many
e.g. Linux distributions cannot redistribute any Windows core fonts like
Arial.ttf.
Proposed solution:
I believe it is possible to make the default font an alias to a common
X font. There was a config option prior to winecfg that would take care
of this, but I haven't been able to get that working for the new
configuration system. (I believe it will have to be maintained globally
in wine.ini.) Also, this default X font needs to be made into
a fallback whenever the default (Arial) font can not be located when
running under X, so that this situation does not occur.
Perhaps winecfg is also in need of a font selection tab which will make
X font replacements for core fonts a simple thing...
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)gmail.com 2005-15-11 10:49 -------
closing
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Summary: err:advapi:service_handle_start service is not stopped
Product: Wine
Version: 0.9
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: heilong(a)bluebottle.com
When I try to start Macromedia Flash MX 2004 (version 7.0), several identical
messages appear:
err:advapi:service_handle_start service is not stopped
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------- Additional Comments From markknecht(a)gmail.com 2005-15-11 09:04 -------
Sorry. I've been away. (And was away when I wrote the earlier response.)
Removing the realtime parameter did not help on my AMD64machine. I'm running
Jack-0.100.5. I assume that yours is pretty new if it's Planet CCRMA based, correct?
I'll try later today on a 32-bit Gentoo box just to see what I can find out.
Could you preovide back your exact Jack invocation? It may be something about me
using multiple sound cards.
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Summary: missing functions in GDI32.dll
Product: Wine
Version: 0.9.1.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michal.seliga(a)visicom.sk
i used wine to run demos/intros which didn't worked in my windows98 installation
(wine is emulating windows xp)
however not everything run, so i wanted to take a look what is wrong
and i noticed that few 4k intros complained about missing functions in GDI32.dll
before they crashed.
so missing ones were these (copied from log)
warn:module:import_dll No implementation for GDI32.562 imported from
L"C:\\00a\\Ainc - 2mPasM\\2mPasM.exe", setting to 0x7b7e0000
warn:module:import_dll No implementation for gdi32.25 imported from
L"C:\\00a\\debug\\Rambo - Just 4 Fun\\rambo_-_just-4-fun.exe", setting to 0x7b430000
warn:module:import_dll No implementation for gdi32.58 imported from
L"C:\\00a\\debug\\Rambo - Just 4 Fun\\rambo_-_just-4-fun.exe", setting to 0x7b430011
warn:module:import_dll No implementation for gdi32.563 imported from
L"C:\\00a\\debug\\Rambo - Just 4 Fun\\rambo_-_just-4-fun.exe", setting to 0x7b430022
warn:module:import_dll No implementation for gdi32.590 imported from
L"C:\\00a\\debug\\Rambo - Just 4 Fun\\rambo_-_just-4-fun.exe", setting to 0x7b430033
of course i can't be sure if this was the only thing related to crash, these
little programs aren't very foolproof, but if nothing else then it may be useful
for other programs too...
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2005-15-11 03:29 -------
$ unzip /home/s2/cc/My\ Documents/My\ downloads/epr097ja.zip
| Archive: /home/s2/cc/My Documents/My downloads/epr097ja.zip
| inflating: EpromM51.exe
| inflating: io.dll
| inflating: DLPORTIO.DLL
| inflating: DLPORTIO.SYS
| inflating: FixedHW1.png
| inflating: version097j.txt
$ strings io.dll | grep -i io.sys
| \io.sys
| Unable to extract IO.SYS. Log in as a user who has such permission.
| io.sys
| \drivers\io.sys
| Unable to extract IO.SYS. Log in as a user who has such permission
| Unable to start the IO.SYS service. Error code = %d
| The IO.SYS service is present, but the driver cannot be connected to.
| C:\DDK\lib\i386\free\io.sys
IMHO this is not a copy-protection -- should be just a free driver to modify IO
bitmap for desired CPU task (windows process). I found no info regarding its
API on the web, though.
If the software worked earlier, I should try switching Wine to win98, as now we
are defaulting to win2k, AFAIR.
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Summary: Lotus 7.0 crash
Product: Wine
Version: 0.9.1.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kovi.adsl(a)siol.net
I'm running Notes client with command line:
WINEDLLOVERRIDES="usp10=n" wine nlnotes.exe
as suggested in bug 3294.
The client starts, but when I enter my password and hit ENTER key it crashes with:
Loading required GL library /usr/X11R6/lib/libGL.so.1.2
libGL error: failed to open DRM: Operation not permitted
libGL error: reverting to (slow) indirect rendering
fixme:system:SystemParametersInfoW Unimplemented action: 8198 (SPI_GETCARETWIDTH)
fixme:ole:CoRegisterMessageFilter stub
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{00000131-0000-0000-c000-000000000046}
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{00000001-0000-0000-c000-000000000046}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface
{00000001-0000-0000-c000-000000000046}, 80040155
fixme:ole:CoRegisterClassObject CoMarshalInterface failed, 80040155!
Loading required GL library /usr/X11R6/lib/libGL.so.1.2
libGL error: failed to open DRM: Operation not permitted
libGL error: reverting to (slow) indirect rendering
15.11.2005 09:48:25 Lotus Notes client started
err:win:DefWindowProcW called for other process window 0x10020
err:win:DefWindowProcW called for other process window 0x10020
err:win:DefWindowProcW called for other process window 0x10020
err:win:DefWindowProcW called for other process window 0x10020
Process ID 8 has been reused, application may require restarting if
OSLoadProgram was not used (41728)
err:win:DefWindowProcW called for other process window 0x10020
Segmentation fault
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fenix(a)club-internet.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs(a)winehq.org |oliver_stieber(a)yahoo.co.uk
------- Additional Comments From fenix(a)club-internet.fr 2005-15-11 01:47 -------
Hi,
can you try Olivers d3d8-wrapper patch ?
(http://winehq.com/pipermail/wine-devel/2005-November/042030.html)
Seems d3d8 try to use more than you graphic card support.
If you have the same behavior with d3d8-wrapper oliver have more work :)
Regards,
Raphael
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-15-11 01:30 -------
isn't this some kind of copy protected?i get
err:module:import_dll Library ntoskrnl.exe (which is needed by
L"C:\\windows\\system32\\drivers\\io.sys") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\drivers\\io.sys" failed, status c0000135
and then about 1 minute nothing, and then it starts up. A lot buttons pop up a
messagebox "priviliged instruction as i push them.
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Summary: white screen when playing the punisher demo
Product: Wine
Version: 0.9.1.
Platform: Other
URL: http://www.clubic.com/demo-jeux-video-1635-0-the-
punisher.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Hi,
when we play this game, we hear the sound but we have a white screen and then
the game is scratching.
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willie(a)froq.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, NoAppDBEntry
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Summary: X2: The Threat crashes with vertex shaders enabled
Product: Wine
Version: CVS
Platform: Other
URL: http://www.egosoft.com/games/x2/info_en.php
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: willie(a)froq.net
The X2 techdemo [1] crashes with today's Wine CVS with vertex shaders enabled
(hardware and emulation). It works with vshaders disabled, but it's quite ugly
that way. Given that X2 uses D3D8, I also tried Olivers d3d8-wrapper patch -
makes no difference, except that with the patch the splash screen is messed
up.
[1]: http://www.egosoft.com/download/x2/demos_en.php?download=22
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.willem.org/ZIP/ep
| |r097ja.zip
Keywords| |download
------- Additional Comments From tony.lambregts(a)gmail.com 2005-14-11 17:31 -------
You say it worked with previous versions of wine but did not say which version.
If the version it worked with was recent (less thatn 6 months) then the best way
to fix it is to find the patch that broke it through regression testing. Please
have a look at the following link
http://www.winehq.org/site/docs/winedev-guide/x1344
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------- Additional Comments From nospam.nospam(a)mekanix.dk 2005-14-11 16:39 -------
The workaround works, I can now play Deus Ex
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Summary: willem eprom burner works no longer (doesn't even start)
Product: Wine
Version: 0.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pkk(a)spth.de
The application for burning eproms with the willem eprom burner crashes upon
startup.
You can find it at http://www.willem.org/ZIP/epr097ja.zip
It worked with an older wine version.
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lionel.ulmer(a)free.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine-bugs(a)winehq.org
AssignedTo|wine-bugs(a)winehq.org |oliver_stieber(a)yahoo.co.uk
------- Additional Comments From lionel.ulmer(a)free.fr 2005-14-11 14:44 -------
Oliver,
You have a nice example of multi-threaded D3D9 application:
0009:trace:d3d:IWineD3DDeviceImpl_SetupTextureStates glEnable(...) call ok
device.c / 318
0009:trace:d3d:IWineD3DDeviceImpl_SetupTextureStates ----------------------->
Updated the texture at Sampler 0 to have new texture state information
000d:trace:d3d9:IDirect3DDevice9Impl_SetLight (0x5590bcc0) Relay
000d:trace:d3d:IWineD3DDeviceImpl_SetLight (0x59adad40) : Idx(0), pLight(0x5c2efacc)
Which of course leads to a crash in the GL driver.
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------- Additional Comments From lionel.ulmer(a)free.fr 2005-14-11 14:14 -------
Could you attach a +d3d,+wined3d,+d3d9,+tid,+seh trace to this bug report ?
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willie(a)froq.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, NoAppDBEntry
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aric(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |WORKSFORME
------- Additional Comments From aric(a)codeweavers.com 2005-14-11 13:44 -------
Working with the latest cvs tip (Nov 14 2005) and the version of picasa I just
downloaded (build 27.66,0) I do not see any evidence of this defect. It appears
the the "Folder Manager..." is working fine to me.
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------- Additional Comments From tlp(a)liquidx.org 2005-14-11 13:11 -------
Using msvcrt.dll as a workaround worked for me when attempting to update
Starcraft.
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |WORKSFORME
------- Additional Comments From dank(a)kegel.com 2005-14-11 10:53 -------
I solved this a couple weeks ago, but forgot to update this PR.
And for some reason, my post isn't in the usual wine-devel
archives. Here's a link to another archive:
http://marc.theaimsgroup.com/?l=wine-devel&m=112993474405336&w=2
and here's a copy of my post. The upshot is: libfreetype
wasn't found because the developer who built wine had
a funny setup, and was using 'acoc' to colorize the output
of ldd, and acoc corrupted the output of ldd.
-- snip --
Here's the strangest thing I've seen for a while.
I was tracking down why I could build Wine, but another guy
on the same machine could only build a slightly broken Wine that
gave the error
Wine cannot find the FreeType font library. To enable Wine to
use TrueType fonts please install a version of FreeType greater than
or equal to 2.0.5.
whenever you tried to use it.
The first clue was funny output from Wine's configure script,
though it was hard to see until I diff'd against good output,
and used cat -v to make invisible chars visible:
--- configure.log.good.txt 2005-10-20 10:57:21.000000000 -0700
+++ configure.log.bad.txt 2005-10-21 14:41:59.000000000 -0700
...
-checking for ldd... /usr/bin/ldd
-checking for -lX11 soname... libX11.so.6
-checking for -lXext soname... libXext.so.6
...
+checking for ldd... /home/mmoss/bin/ldd
+checking for -lX11 soname... libX11.so.6^[[0m
+checking for -lXext soname... libXext.so.6^[[0m
And what's that funny ldd?
And what are those escape sequences?
Turns the ldd is one wrapped by acoc (http://www.caliban.org/ruby/acoc.shtml)
which colorizes the output, which also explains the funny escape sequences.
This error went away when we stopped using acoc to colorize the
output of commands like ldd. We had been using acoc-0.5.2,
but the latest version (0.7.1) also exhibits the problem.
I hope this helps somebody else who's scratching their head
over strange build fHere's the strangest thing I've seen for a while.
I was tracking down why I could build Wine, but another guy
on the same machine could only build a slightly broken Wine that
gave the error
Wine cannot find the FreeType font library. To enable Wine to
use TrueType fonts please install a version of FreeType greater than
or equal to 2.0.5.
whenever you tried to use it.
The first clue was funny output from Wine's configure script,
though it was hard to see until I diff'd against good output,
and used cat -v to make invisible chars visible:
--- configure.log.good.txt 2005-10-20 10:57:21.000000000 -0700
+++ configure.log.bad.txt 2005-10-21 14:41:59.000000000 -0700
...
-checking for ldd... /usr/bin/ldd
-checking for -lX11 soname... libX11.so.6
-checking for -lXext soname... libXext.so.6
...
+checking for ldd... /home/mmoss/bin/ldd
+checking for -lX11 soname... libX11.so.6^[[0m
+checking for -lXext soname... libXext.so.6^[[0m
And what's that funny ldd?
And what are those escape sequences?
Turns the ldd is one wrapped by acoc (http://www.caliban.org/ruby/acoc.shtml)
which colorizes the output, which also explains the funny escape sequences.
This error went away when we stopped using acoc to colorize the
output of commands like ldd. We had been using acoc-0.5.2,
but the latest version (0.7.1) also exhibits the problem.
I hope this helps somebody else who's scratching their head
over strange build failures!
- Dan
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tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, NoAppDBEntry
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------- Additional Comments From david.guembel(a)gmx.de 2005-14-11 07:05 -------
Not very surprisingly ;-), with the CriticalSection, the problem went away.
Thanks! I'll keep my testing environment available, so if you'd like me to test
anything when really fixing the issue, please just say so.
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------- Additional Comments From infyquest(a)gmail.com 2005-14-11 05:29 -------
provide the download link, so that we can test
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------- Additional Comments From mas(a)smagroup.ru 2005-14-11 05:16 -------
Sorry Win is not writing Segmentaion fault. I been wrong.
Only this:
fixme:win:LockWindowUpdate (0xc009a), partial stub!
err:ole:CoGetClassObject class {6c736db1-bd94-11d0-8a23-00aa00b58e10} not
registered
fixme:ole:CoCreateInstance no classfactory created for CLSID
{6c736db1-bd94-11d0-8a23-00aa00b58e10}, hres is 0x80040154
err:ole:_copy_arg Set arg to disparg type 0x8 vs 0x1b
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------- Additional Comments From infyquest(a)gmail.com 2005-14-11 04:05 -------
please post the bugreport (messages show before the seg fault and the messages
during seg fault)
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infyquest(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #1352|text/plain |application/x-gzip
mime type| |
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------- Additional Comments From mas(a)smagroup.ru 2005-14-11 03:44 -------
The app crash.
Sequence:
1. $wine bk.exe (from xterm)
Display - nothing....
2. bk.exe -> Enter password: I write....
3. bk.exe -> Working...loading plugins...
4. bk.exe -> After plugins loaded
Display bug report + Sermentation error. and crash...
WBR, Mikhail.
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Summary: Enable sound with alsa server scrashes indiana jones and
the emperor's tomb
Product: Wine
Version: 0.9.1.
Platform: Other
URL: http://www.clubic.com/demo-jeux-video-675-0-indiana-
jones-et-le-tombeau-de-l-empereur.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Hi
when we try to play this game with sound server different of ALSA, that works fine
If we try with enabled sound with ALSA server, the game scrashes when loading a
game.
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Yes, the desktop mode hack is still needed for me to
give Steam keyboard input focus. Do you use some
special settings then? Regards--- Wine Bugs
<wine-bugs(a)winehq.org> wrote:
> http://bugs.winehq.org/show_bug.cgi?id=2926
>
>
>
>
>
> ------- Additional Comments From scott(a)open-vote.org
> 2005-12-11 15:53 -------
> Works for me on 0.9.1. Is the desktop mode hack
> still needed for you?
>
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http://bugs.winehq.org/show_bug.cgi?id=3833
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-14-11 00:59 -------
Please help if you can as i'm pretty sure this collection of games are not the
only ones that suffer from this bug. Regards
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------- Additional Comments From infyquest(a)gmail.com 2005-14-11 00:39 -------
Does the app crash, or do any abnormal behavoir?
These are some eroor messages u might ignore unless the app crashes or show
abnormal behavior.
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shawnpoindexter(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From shawnpoindexter(a)gmail.com 2005-13-11 23:42 -------
Works with wine version 0.9.1
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------- Additional Comments From jkohen(a)users.sourceforge.net 2005-13-11 23:11 -------
I'm a bit ashamed that so soon after I reported this I found a workaround.
Setting the game's output device to WaveOut instead of DirectSound makes audio
work just fine.
If you still would like to get the DirectSound output fixed, I'm willing to give
a hand if I can.
Thanks for your time.
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dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
Summary|Unhandled exception at |Unhandled exception at
|startup |startup of Picasa
------- Additional Comments From dank(a)kegel.com 2005-13-11 23:06 -------
20050725 is kind of old. Can you reproduce this with wine-0.9.1
or some other recent build?
If you can, maybe it'd help to have a log created with
WINEDEBUG=+all wine ~/.wine/drive_c/Program Files/Picasa2/Picasa2.exe > log 2>&1
gzip log
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------- Additional Comments From cheesedog12345(a)yahoo.com 2005-13-11 22:55 -------
Is there any workaround possible for now (dll overrides, etc.)?
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jkohen(a)users.sourceforge.net changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO| |1434
nThis| |
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Summary: Audio broken in AGS games
Product: Wine
Version: 0.9
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jkohen(a)users.sourceforge.net
I found that games created with the Adventure Game Studio (AGS) have trouble
detecting the soundcard when ran under Wine.
The console shows:
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x7fd5d638)->((nil),00000008)
err:wave:DSDB_MapBuffer Could not map sound device for direct access
(Input/output error)
err:wave:DSDB_MapBuffer Please run winecfg, open "Audio" page and set
"Hardware Acceleration" to "Emulation".
err:wave:DSDB_MapBuffer Could not map sound device for direct access
(Input/output error)
err:wave:DSDB_MapBuffer Please run winecfg, open "Audio" page and set
"Hardware Acceleration" to "Emulation".
And a dialog pops up saying:
Adventure Game Studio
Unable to initialize your audio hardware. [Problem: Digital sound driver not found]
Switching "Hardware Acceleration" to "Emulation" removes the messages from the
console, but still gives the same dialog, and no audio in the games. I've tried
all possible alternatives for this setting, as well as setting the "Driver
Emulation" checkbox (I couldn't find any explanation of what it does, though).
I'm using Wine 0.9 as distributed by Debian. The Wine audio driver is ALSA,
kernel is 2.6.14, but I've been having trouble for at least 2 or 3 kernel
versions (and maybe for ever, but I can't recall as Wine has at least another
bug that makes AGS games unplayable). The .wine directory was freshly created
wine wineprefixcreate. Audio works fine in other Wine games/applications, I just
tried a couple random, awful shareware games from download.com. Note that these
worked with "Hardware Acceleration" set to "Full."
See bug #2811 for a couple of games created with AGS, or visit
http://www.bigbluecup.com/ for the complete catalog. Don't hesitate in
contacting me for more information.
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------- Additional Comments From yoeyd(a)yahoo.com 2005-13-11 18:15 -------
Updated to 0.9.1 on FreeBSD 6.0-RELEASE. Still have same problem.
%wine "C:\Lotus\Notes\nlnotes.exe"
fixme:msvcrt:_spawnve :not translating name /usr/local/bin/wine to locate program
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------- Additional Comments From reif(a)earthlink.net 2005-13-11 18:14 -------
There is a wine joystick test in wine/dlls/dinput/tests.
You can run it like this:
WINETEST_INTERACTIVE=1 wine dinput_test.exe.so joystick
You may want to send a trace of this if it fails.
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rwalls(a)gwi.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |WORKSFORME
------- Additional Comments From rwalls(a)gwi.net 2005-13-11 17:49 -------
As of the latest version of wine, 0.9.1, this app no longer complains of heap
issues, and runs without error. I have not tried to track down which patch may
have fixed the issue. Resolving this bug to WORKSFORME (unless someone cares to
do additional research).
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2005-13-11 17:34 -------
Developers won't start bothering unless you don't pass them enough info. ;-)
Mark, you still hasn't answered the question: if you're running "jackd -R" or
"jackd --realtime", does Wine start 'speaking' if you rerun "jackd" without "-R"
or "--realtime" option?
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2005-13-11 16:44 -------
i'd say open a new bug for that and close this one. probably not that difficult
to solve: if you change the return value in GetCurrentHardwareProfileA (in
dlls/advapi32/advapi.c) from 1 to FALSE it connects just fine. needs testing
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Summary: Client Bank app. Client. www.onc.ru
Product: Wine
Version: 0.9.1.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-debug
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mas(a)smagroup.ru
wine bk.exe
fixme:win:LockWindowUpdate (0xc009a), partial stub!
err:ole:CoGetClassObject class {6c736db1-bd94-11d0-8a23-00aa00b58e10} not registered
fixme:ole:CoCreateInstance no classfactory created for CLSID
{6c736db1-bd94-11d0-8a23-00aa00b58e10}, hres is 0x80040154
err:ole:_copy_arg Set arg to disparg type 0x8 vs 0x1b
FC4 2.6.14 0.9.1-FC4
Thanks.
How to solve ?
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------- Additional Comments From rsmiley(a)gmail.com 2005-13-11 15:55 -------
Much better! I was running it by giving it an absolute path before (running
"wine ~/.wine/drive_c/Program Files/Full Tilt Poker/FullTiltPoker.exe"), but by
actually starting it in the "Full Tilt Poker" directory, everything works fine.
Should I leave this bug open so someone can resolve the advapi32.dll problems?
Or should I open a new bug for that?
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------- Additional Comments From markknecht(a)gmail.com 2005-13-11 15:51 -------
That may well be the problem. Maybe the Wine Jack driver canoot connect to the
server when the server is running realtime?
Developers?
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------- Additional Comments From jbdubbs(a)gmail.com 2005-13-11 15:12 -------
Confirmed 0.9.1
Gentoo with 2.6.14 custom kernel
Dialog box also appears complaining about a Sharing Violation.
This bug can be bypassed by deleting ClientRegistry.blob, then retrying the
application several times. This is not a bug on Windows.
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tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|NoAppDBEntry |
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tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.fulltiltpoker.com
| |/
Keywords| |download
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tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From tony_lambregts(a)telusplanet.net 2005-13-11 14:56 -------
*** This bug has been marked as a duplicate of 1886 ***
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tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lman817(a)gmail.com
------- Additional Comments From tony_lambregts(a)telusplanet.net 2005-13-11 14:56 -------
*** Bug 3825 has been marked as a duplicate of this bug. ***
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Summary: FC4 Missing from redhat download tag.
Product: WineHQ.com
Version: unspecified
Platform: All
URL: http://www.winehq.org/site/download
OS/Version: All
Status: NEW
Severity: trivial
Priority: P2
Component: misc-web
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cjdahlin(a)ncsu.edu
In the redhat row on the main download page, Fedora Core 1,2, and 3 are listed
in the list of distros for which rpms are offered, but Fedora Core 4 rpms are
available on the actual page. This mistake doesn't seem to show up anywhere else.
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lionel.ulmer(a)free.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine-bugs(a)winehq.org
AssignedTo|wine-bugs(a)winehq.org |lionel.ulmer(a)free.fr
------- Additional Comments From lionel.ulmer(a)free.fr 2005-13-11 13:57 -------
If you look at the trace:
fixme:dinput:joydev_have found a joystick at /dev/input/event1!
So Wine finds the device and it seems to open the device properly. Will have to
check a bit more later one.
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pgr(a)arcelectronicsinc.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |pgr(a)arcelectronicsinc.com
------- Additional Comments From pgr(a)arcelectronicsinc.com 2005-13-11 11:56 -------
I get the same error from time to time. Minor changes to my application will
prevent it or cause it. My app is an simulator for testing and debugging control
systems code. It consist of 3 16 bit parts. A Delphi 1 DLL which uses shared
memory to register window handles that will get change messages when data is is
storing is changed. The other two parts are a Delphi GUI and the problem task is
a BC++4.5 EasyWin program which all of my control code is tested in. This code
loops and uses setjmp and catch to emulate my RTOS in my micro so it never
yields except when it call the dll to modify or read data stored in the DLL.
Because of the way I have the simulator running it uses 100% CPU on window or wine.
Could the problem be an overflow of the message que blocking a task.
I was looking for something like a sleep in win 3.1 API but from Borland help it
is not seem to be any call that works with the win 3.1 API. Any suggestion on a
call to make?
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------- Additional Comments From BFeely(a)aol.com 2005-13-11 11:10 -------
Here is the log:
fixme:ole:ITypeInfo_fnRelease destroy child objects
fixme:cdrom:CDROM_DeviceIoControl Unsupported IOCTL 2d1400 (type=2d access=0
func=500 meth=0)
fixme:d3d:IWineD3DImpl_CreateDevice (0x7fe0e670) Incomplete stub for d3d8
fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_VERSION ("1.2 (2.0.0 NVIDIA
76.76)")->(0x00000009)
fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_RENDERER ("GeForce FX
5200/AGP/3DNOW!")->(0x0000)
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(40,0) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(128,0) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(129,0) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(130,0) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(131,0) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(132,0) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(133,0) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(134,0) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(135,0) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(156,0) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(161,1) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(162,-1) not
handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(163,0) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(164,1065353216)
not handled yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(165,1) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(172,3) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7d48cc28)->(173,1) not handled
yet
fixme:d3d:IDirect3DDevice8Impl_GetGammaRamp (0x7d48cc28) : pRamp@0x7f342f50
err:ole:CoGetClassObject class {25e609e4-b259-11cf-bfc7-444553540000} not
registered
err:ole:CoGetClassObject no class object {25e609e4-b259-11cf-bfc7-444553540000}
could be created for for context 0x1
fixme:ole:CoCreateInstance no classfactory created for CLSID {25e609e4-b259-
11cf-bfc7-444553540000}, hres is 0x80040154
fixme:d3d:IDirect3DDevice8Impl_SetGammaRamp (0x7d48cc28) : pRamp@0x7fa4f0d0
fixme:d3d:IDirect3DDevice8Impl_SetGammaRamp (0x7d48cc28) : pRamp@0x7fa4ee38
fixme:d3d:IDirect3DDevice8Impl_Reset (0x7d48cc28) : stub
fixme:d3d:IDirect3DDevice8Impl_Reset (0x7d48cc28) : stub
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d_surface:IDirect3DSurface8Impl_LoadTexture Using DXT1/3/5 without
advertized support
fixme:d3d:IDirect3DDevice8Impl_SetGammaRamp (0x7d48cc28) : pRamp@0x7fa4e5e8
fixme:d3d:IDirect3DDevice8Impl_SetGammaRamp (0x7d48cc28) : pRamp@0x7fa4eed8
fixme:d3d:IDirect3DDevice8Impl_Reset (0x7d48cc28) : stub
fixme:d3d:IDirect3DDevice8Impl_Reset (0x7d48cc28) : stub
err:ntdll:RtlpWaitForCriticalSection section 0x7e86b0d8 "?" wait timed out in
thread 000a, blocked by 0009, retrying (60 sec)
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:ntdll:RtlpWaitForCriticalSection section 0x7e86b0d8 "?" wait timed out in
thread 000a, blocked by 0009, retrying (60 sec)
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
err:wave:wodPlayer_ProcessMessages pcm_pause failed: Function not implemented
For err:ole:CoGetClassObject class {25e609e4-b259-11cf-bfc7-444553540000} not
registered it appears that you don't have the CLSID for DirectInput 8.
Please note that this log is from the 2005-11-12 CVS version of Wine.
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------- Additional Comments From illissius(a)gmail.com 2005-13-11 10:15 -------
> in case it doesn't get commited: here's a fix:
> http://www.winehq.org/hypermail/wine-patches/2005/07/att-0140/01-
patchcomctl32.diff
Shareaza still doesn't work with wine 0.9.1 -- with this fix, it does. (though
apparently the file has changed since then, but it's still essentially the same
).
Here's an updated patch for current cvs:
Index: dlls/comctl32/header.c
===================================================================
RCS file: /home/wine/wine/dlls/comctl32/header.c,v
retrieving revision 1.87
diff -u -r1.87 header.c
--- dlls/comctl32/header.c 8 Nov 2005 12:52:35 -0000 1.87
+++ dlls/comctl32/header.c 13 Nov 2005 15:57:01 -0000
@@ -726,7 +726,10 @@
return TRUE;
if ((nItem < 0) || (nItem >= (INT)infoPtr->uNumItem))
+ {
lpItem = NULL;
+ return FALSE;
+ }
else
lpItem = &infoPtr->items[nItem];
(credit to the original author, my effort consisted of a ctrl-F to find where
the place to put the 'return FALSE;' has moved :)
With the fix it works *quite* well (better than any native Linux p2p app,
anyways ;), there's a total of two notable bugs:
- if you open a menu in the menubar and then move the mouse sideways to switch
to a different menu, the old one doesn't go away (workaround: always close the
previous menu before opening a new one)
- it seems it asks to overwrite a file every time a download completes, even if
no such file was there before (workaround: say 'ok')
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jonathan(a)ernstfamily.ch changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine-bugs(a)winehq.org
AssignedTo|wine-bugs(a)winehq.org |gimli(a)gentoo.org
------- Additional Comments From jonathan(a)ernstfamily.ch 2005-13-11 09:42 -------
Please send your patch to wine-patches(a)winehq.org
(http://www.winehq.org/site/sending_patches).
Thanks !
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------- Additional Comments From wine(a)loftwyr.ca 2005-13-11 09:17 -------
So, I re-installed wine (0.91) and wiped my .wine dir and recreated it.
I then re-installed google earth
Here are all the installation console messages:
err:menubuilder:extract_icon32 LoadLibraryExW (L"c:\\Program
Files\\Google\\Google Earth\\googleearth.exe") failed, error 126
err:menubuilder:InvokeShellLinker failed to fork and exec wineshelllink
err:menubuilder:extract_icon32 LoadLibraryExW (L"C:\\Program
Files\\Google\\Google Earth\\releasenotes.txt") failed, error 126
err:menubuilder:InvokeShellLinker failed to fork and exec wineshelllink
err:menubuilder:extract_icon32 LoadLibraryExW (L"c:\\Program
Files\\Google\\Google Earth\\GoogleEarth.exe") failed, error 126
err:menubuilder:InvokeShellLinker failed to fork and exec wineshelllink
err:menubuilder:extract_icon32 LoadLibraryExW (L"c:\\Program
Files\\Google\\Google Earth\\GoogleEarth.exe") failed, error 126
err:menubuilder:InvokeShellLinker failed to fork and exec wineshelllink
err:menubuilder:extract_icon32 LoadLibraryExW (L"c:\\Program
Files\\Google\\Google Earth\\google_earth.ico") failed, error 126
err:menubuilder:InvokeShellLinker failed to fork and exec wineshelllink
err:menubuilder:extract_icon32 LoadLibraryExW (L"c:\\Program
Files\\Google\\Google Earth\\uninstall.ico") failed, error 193
err:ole:ifproxy_release_public_refs IRemUnknown_RemRelease failed with error
0x80070057
err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-0d00-00000a000000}
err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-0b00-00000a000000}
err:rpc:I_RpcReceive we got fault packet with status 6be
err:rpc:I_RpcReceive we got fault packet with status 6be
err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-0d00-00000a000000}
err:rpc:I_RpcReceive we got fault packet with status 6be
Now when I run googleearth.exe, It just abends, no output.
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------- Additional Comments From Speeddymon(a)gmail.com 2005-13-11 08:09 -------
Additional note to previous post.. Please file a new report for the other
issue, then once you have the regression testing done, update us and/or send a
note to the wine-devel list.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From Speeddymon(a)gmail.com 2005-13-11 08:04 -------
Duplicate. See Bug 3826.
*** This bug has been marked as a duplicate of 3826 ***
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dragoran(a)feuerpokemon.de
------- Additional Comments From Speeddymon(a)gmail.com 2005-13-11 08:04 -------
*** Bug 3828 has been marked as a duplicate of this bug. ***
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2005-13-11 06:34 -------
More of my somewhat wild guesses. As app uses lots of unicode comparitions:
| 0009:Call kernel32.CompareStringW(00000000,00000001,7fb2fa5c
L"USERPROFILEh\000b",0000000b,7fb2fa44
L"SystemDrivehUSERPROFILEh\000b",0000000b) ret=0068ae42
| 0009:Ret kernel32.CompareStringW() retval=00000003 ret=0068ae42
I suggest adding +nls flag.
As there are lots of calls to NtAllocateVirtualMemory() and
NtFreeVirtualMemory(), maybe adding +virtual flag also would help.
And I'd put at least 2000 lines in the log.
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------- Additional Comments From dragoran(a)feuerpokemon.de 2005-13-11 05:59 -------
Created an attachment (id=1349)
--> (http://bugs.winehq.org/attachment.cgi?id=1349&action=view)
super_pi
Here is the super_pi.exe I tested.
Will do the regression stuff when I have some more time (need to find out which
version it was first).
Dunno if this helps or not but it works with cedega 4.4 which is based on an
very old wine (when it was bsd licenced)
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http://bugs.winehq.org/show_bug.cgi?id=3828
------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2005-13-11 05:42 -------
First case is already duplicate of bug #3573, so lets focus on the second.
If you know what older version of Wine the app worked, you probably can do a
regression testing and to find offending patch:
http://www.winehq.com/site/docs/winedev-guide/x1344
That would be a really informative bug report. More, give us please a link to
download the SuperPI app and tell us its version used in your test. Thanks. :)
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http://bugs.winehq.org/show_bug.cgi?id=3719
------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2005-13-11 04:48 -------
The only way to detect where some race condition occurs IMHO is to compare two
wine outputs: "+all" and "+all,-relay".
Of course, one should always check if the last one really shows a problem before
comparing:
WINEDEBUG=+all,-relay wine matlab.exe 2>/dev/null
Still, comparing probably will be somewhat painfull, as some handles and
addresses will change for sure when WINEDEBUG flags changes. Here some awk/sed
filter/similarifier would help before doing diff -u. :-)
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