http://bugs.winehq.org/show_bug.cgi?id=34576
Bug #: 34576
Summary: Altova XML Spy 2013 rel.2 sp2: crashes during entering
registration code
Product: Wine
Version: 1.7.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kroman(a)hp.com
Classification: Unclassified
Created attachment 46028
--> http://bugs.winehq.org/attachment.cgi?id=46028
backtrace
Latest version of Altova crashes while entering (correct) permament
registration code. Steps to reproduce:
1. Download latest Altova XML Spy 32-bit, Enterprise Edition from
http://www.altova.com/download_current.html.
2. Install it (no .wine directory).
3. Run Xml Spy from Wine menu from application launcher.
4. Enter permament license key, my data:
Name: Kamil Roman
Company: Hewlett-Packard Co
Unfortunately, for obvious reasons I can't give you the registration key.
However, one may request for a trial key, which will probably result in the
same error as the application seems to crash while trying to download some data
from the Internet.
Running Kubuntu Running, wine 1.7.2 from wine ppa. Any workaround is very
welcome.
Installer's sha1 sum:
kamil@localhost:~/Downloads/instalki HP$ sha1sum XMLSpyEnt2013.exe
b6a8a921b67f358609ebf5092ba7b2a8fc94a5ac XMLSpyEnt2013.exe
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https://bugs.winehq.org/show_bug.cgi?id=50483
Bug ID: 50483
Summary: Starcraft Remastered: Unable to connect to Battle.net
servers or create LAN game
Product: Wine-staging
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zculek(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
With wine-staging versions >5.18 (higher than 5.18) I am no longer able to
connect to Battle.net servers eaither at all (just hangs on "Connectiong...";
screenshot attached) or randomly to some specific server (most often Europe
doesn't work, but sometimes others as well), no error being given.
Sometimes connecting to Battle.net servers passes (mostly if I first go to
create a LAN game, then return from that menu to selecting between Battle.net
and LAN menu), but I am not able to create a game (error: "Failed to advertise
the game. Connection lost while trying to advertise the game. (Error 5:9)";
screenshot attached) nor join any of the games (error: "Unable to join game";
screenshot attached).
Creating a LAN game doesn't work either, it just hangs on "Creating game..."
(screenshot attached).
All of this works properly with wine-staging 5.18. The versions >5.18 that I
tested - 5.19, 5.20, 5.21, 6.0-rc1 - all of them have the same problematic
behavior, so I guess it must be something 5.18 > 5.19.
I can confirm that this is not the issue with Battle.net availability or
IP/account being temp blocked or anything similar, as everything works properly
with 5.18 (also with wine-staging 5.7) and when using the same Battle.net
account and connecting from the same IP/network using a Windows machine.
I have also seen other users reporting the same issue elsewhere on the
Internet, so this is not an isolated case/issue with my machine/setup, e.g.
https://lutris.net/games/starcraft-remastered/
Let me know if any additional details are needed. I was checking the logs and
console output, but I'm not sure any of it would be helpful.
System:
OS: Linux Mint 20 Ulyana
Kernel: 5.4.0-60-generic x86_64
Working wine-staging versions: 5.18, 5.7
Non-working wine-staging versions: 5.19, 5.20, 5.21, 6.0-rc3
Screenshots:
<a href="https://ibb.co/r57nHTZ"><img
src="https://i.ibb.co/r57nHTZ/2020-01-11-SCR-01-LAN-hang-create-game.png"
alt="2020-01-11-SCR-01-LAN-hang-create-game" border="0"></a> <a
href="https://ibb.co/g6BHLZ9"><img
src="https://i.ibb.co/g6BHLZ9/2020-01-11-SCR-02-Battlenet-hang-create-game.png"
alt="2020-01-11-SCR-02-Battlenet-hang-create-game" border="0"></a> <a
href="https://ibb.co/8sxV0Cy"><img
src="https://i.ibb.co/8sxV0Cy/2020-01-11-SCR-03-Battlenet-error-create-game.png"
alt="2020-01-11-SCR-03-Battlenet-error-create-game" border="0"></a> <a
href="https://ibb.co/BBk2Yq8"><img
src="https://i.ibb.co/BBk2Yq8/2020-01-11-SCR-04-Battlenet-error-join-game.png"
alt="2020-01-11-SCR-04-Battlenet-error-join-game" border="0"></a> <a
href="https://ibb.co/L5FcnzC"><img
src="https://i.ibb.co/L5FcnzC/2020-01-11-SCR-05-Battlenet-hang-connecting.png"
alt="2020-01-11-SCR-05-Battlenet-hang-connecting" border="0"></a>
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https://bugs.winehq.org/show_bug.cgi?id=49141
Bug ID: 49141
Summary: Unable to use winecfg to create a new WINEPREFIX
Product: Wine
Version: 5.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahmed.com(a)tutanota.com
Distribution: ---
Created attachment 67143
--> https://bugs.winehq.org/attachment.cgi?id=67143
winecfg terminal output
I deleted the default WINEPREFIX, and I can't create a new WINEPREFIX using
winecfg.
I copied the terminal output of winecfg, in the attachments, and I will add the
terminal output of wineboot -u in the next comment.
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https://bugs.winehq.org/show_bug.cgi?id=46438
Bug ID: 46438
Summary: Fonts antialiasing does not work in Wine-i686 built on
a x86-64 host
Product: Wine
Version: 4.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 63221
--> https://bugs.winehq.org/attachment.cgi?id=63221
winecfg
It's not the first time I'm facing this issue and now that I'm finally sick and
tired of it, I'm filing a bug report because I want to figure out once and for
all why I'm affected.
I run Fedora 29 64 and I'm building Wine this way:
export CFLAGS="-O2 -pipe -m32 -march=pentium-m"
export LDFLAGS="-Wl,-O1 -Wl,--hash-style=gnu"
./configure --prefix=/opt/wine --disable-tests && make && make install
Wine seemingly successfully finds and uses the necessary libraries:
$ strace -e file -fF notepad 2>&1 | egrep "freetype|libfontconf"
[pid 20804] openat(AT_FDCWD, "/lib/libfreetype.so.6",
O_RDONLY|O_LARGEFILE|O_CLOEXEC) = 14
[pid 20804] openat(AT_FDCWD, "/lib/libfontconfig.so.1",
O_RDONLY|O_LARGEFILE|O_CLOEXEC) = 14
[pid 20782] openat(AT_FDCWD, "/lib/libfreetype.so.6",
O_RDONLY|O_LARGEFILE|O_CLOEXEC) = 5
[pid 20782] openat(AT_FDCWD, "/lib/libfontconfig.so.1",
O_RDONLY|O_LARGEFILE|O_CLOEXEC) = 5
[pid 20775] openat(AT_FDCWD, "/lib/libfreetype.so.6",
O_RDONLY|O_LARGEFILE|O_CLOEXEC) = 10
[pid 20775] openat(AT_FDCWD, "/lib/libfontconfig.so.1",
O_RDONLY|O_LARGEFILE|O_CLOEXEC) = 10
[pid 20808] openat(AT_FDCWD, "/lib/libfreetype.so.6",
O_RDONLY|O_LARGEFILE|O_CLOEXEC) = 8
[pid 20808] openat(AT_FDCWD, "/lib/libfontconfig.so.1",
O_RDONLY|O_LARGEFILE|O_CLOEXEC) = 8
However fonts are not antialiased.
Please advise.
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https://bugs.winehq.org/show_bug.cgi?id=41946
Bug ID: 41946
Summary: Can't run SourceSafe over samba mount
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: kelk1(a)hotmail.com
Distribution: ---
Hi,
Until maybe a year or so, I used to be able to use SourceSafe with the
executable on a mounted samba share. Then one day, it started failing after the
authentication dialog.
I get a Microsoft Visual SourceSafe dialog which says "Invalid Handle" and a
winerserver message on the console which says: "file_set_error() can't map
error: Operation not supported"
Here is my environment in Fedora 24:
${HOME}/gvfs is a symlink to /run/user/uid/gvfs
${SSAFE} is set to
"${HOME}/gvfs/smb-share:domain(...)/SourceSafe/somedir/vss6/win32/SSEXP.EXE"
When I run `wine "$SSAFE"` (which again used to work until fairly recently), I
get the Visual SourceSafe Login dialog and the "Invalid Handle" error.
$ rpm -q wine samba
wine-1.9.23-2.fc24.x86_64
samba-4.4.7-2.fc24.x86_64
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https://bugs.winehq.org/show_bug.cgi?id=41718
Bug ID: 41718
Summary: netapi32:access test regression
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: netapi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Since the commit below, the newtb-w7u machine times out:
access.c:342: Local groupname:L"Administrators"
access.c:343: Comment: L"Administrators have complete and unrestricted access
to the computer/domain"
access.c:352: domain and name: L"wtbw7u\\Administrator"
access.c:352: domain and name: L"wtbw7u\\winetest"
test failed: timed out
See:
https://test.winehq.org/data/tests/netapi32:access.html
commit 199b0bf84eb8f4cc8ab2bc44f8e40f0b42d48575
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Mon Oct 24 10:04:19 2016 +0200
netapi32: Implement DavGetUNCFromHTTPPath.
Signed-off-by: Hans Leidekker <hans(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Hans is already aware of this issue and has determined that the first 3
DavGetUNCFromHTTPPath() calls take 15, 5 and 9 seconds, specifically on that
one box. Commenting one of these 3 calls means the next 3 will take this amount
of time.
It appears the only thing specific to that box is that it has a CD in the
CD-ROM drive. However it's a virtual CD drive accessing an ISO image so there
is no reason for it to be slow.
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https://bugs.winehq.org/show_bug.cgi?id=49938
Bug ID: 49938
Summary: Repeating "00fc:err:service:validate_context_handle
Handle is of an invalid type (1, 2)" at startup
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
After Wine upgrade to current master (cce4f36e214125173a8df84d27ba5b33df8d1434)
I now have to wait for about half a minute to launch any program in Wine — even
winecfg. Here's what I see in the console (TICK prints are to show 0.5s
delays):
```
$ while sleep 0.5; do echo TICK; done & winecfg
[1] 15278
0050:err:service:validate_context_handle Handle is of an invalid type (1, 2)
TICK
0050:err:service:validate_context_handle Handle is of an invalid type (1, 2)
0060:err:ole:start_rpcss Failed to start RpcSs service
0060:err:ole:NDRCContextBinding invalid handle 00856188
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
0074:err:service:validate_context_handle Handle is of an invalid type (1, 2)
0060:err:ole:start_rpcss Failed to start RpcSs service
0060:err:ole:NDRCContextBinding invalid handle 00854A10
TICK
TICK
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"NDIS"
failed to start: 1053
0074:err:service:validate_context_handle Handle is of an invalid type (1, 2)
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
003c:fixme:service:scmdatabase_autostart_services Auto-start service
L"PlugPlay" failed to start: 1053
009c:err:service:validate_context_handle Handle is of an invalid type (1, 2)
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"WineBus"
failed to start: 1053
00b4:err:service:validate_context_handle Handle is of an invalid type (1, 2)
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"wineusb"
failed to start: 1053
00cc:err:service:validate_context_handle Handle is of an invalid type (1, 2)
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
003c:fixme:service:scmdatabase_autostart_services Auto-start service
L"MountMgr" failed to start: 1053
TICK
00ec:err:service:validate_context_handle Handle is of an invalid type (1, 2)
00dc:err:ole:start_rpcss Failed to start RpcSs service
00dc:err:ole:NDRCContextBinding invalid handle 008566A0
```
At the end of this log the winecfg window finally appears.
This is a regression, to which git-bisect gave the following output:
e9090e1c903578b30118ce9559c1824361abc6da is the first bad commit
commit e9090e1c903578b30118ce9559c1824361abc6da
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Mon Sep 7 14:10:13 2020 +0200
advapi32: Reimplement SystemFunction036 using system interrupt information.
Signed-off-by: Hans Leidekker <hans(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 c6d1fe863cec8623d492795bb4c55031ba8bdd1f
a1213f0b61b72768e15e37c6dc60f98cc7565566 M dlls
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https://bugs.winehq.org/show_bug.cgi?id=49798
Bug ID: 49798
Summary: StarCraft 2 hangs on startup since 5.12
Product: Wine
Version: 5.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
Distribution: ---
Created attachment 68111
--> https://bugs.winehq.org/attachment.cgi?id=68111
log: wine-5.16 -> SC2 broken
Can't start StarCraft II with Wine >= 5.12.
Wine 5.11 works fine.
The SC2_x64.exe process uses a full cpu core for some seconds and then simply
stalls with this message. Any graphical window can be seen before this happens.
(wine-staging-5.13 on AMD Phenom II X4 955)
00e8:err:virtual:virtual_setup_exception stack overflow 1808 bytes in thread
00e8 addr 0x7bc8200d stack 0x9fc08f0 (0x9fc0000-0x9fc1000-0xa7c0000)
(wine-5.16 on AMD Ryzen-3500U)
00d0:err:virtual:virtual_setup_exception stack overflow 1776 bytes in thread
00d0 addr 0x7f833152cddc stack 0xa0a0910 (0xa0a0000-0xa0a1000-0xa8a0000)
Until from this message, the stdout/stderr only has very minor differences.
The attached logs have been created running:
C:\Program Files (x86)\StarCraft II\Support64\SC2Switcher_x64.exe
Results are the same when running from Blizzard launcher.
Tested with:
- wine-staging-5.11 (works)
- wine-staging 5.12 + 5.13 + 5.14 + 5.16 (broken)
- wine-5.16 (broken)
Prefix: Windows 7 - 64 bit
Same results on two Debian-11 (Beta/Testing) machines with different AMD Phenom
II and Ryzen-3500U processors.
These bugs look similar. But their Wine versions simply don't match up.
https://bugs.winehq.org/show_bug.cgi?id=49476
Overwatch doesn't start on 5.10, 5.11
https://bugs.winehq.org/show_bug.cgi?id=49436
64-bit Diablo III hangs on startup since 5.11
(fixed in 5.13 / 5.14, so that also doesn't match up)
Maybe related:
https://forum.winehq.org/viewtopic.php?t=34099
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https://bugs.winehq.org/show_bug.cgi?id=45829
Bug ID: 45829
Summary: SHGetNameFromIDList argument value differs in
different SDK version
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: 137729898(a)qq.com
Distribution: ---
The second parameter for SHGetNameFromIDList are defined as this in different
version of Windows SDK. Note that the values for
SIGDN_PARENTRELATIVEFORADDRESSBAR differ in old and new versions:
// Windows SDK 5.0
typedef enum __MIDL_IShellItem_0001 {
SIGDN_NORMALDISPLAY = 0,
SIGDN_PARENTRELATIVEPARSING = 0x80018001,
SIGDN_PARENTRELATIVEFORADDRESSBAR = 0x8001c001,
SIGDN_DESKTOPABSOLUTEPARSING = 0x80028000,
SIGDN_PARENTRELATIVEEDITING = 0x80031001,
SIGDN_DESKTOPABSOLUTEEDITING = 0x8004c000,
SIGDN_FILESYSPATH = 0x80058000,
SIGDN_URL = 0x80068000
} SIGDN;
// Windows SDK 7.1A
typedef enum _SIGDN {
SIGDN_NORMALDISPLAY = 0,
SIGDN_PARENTRELATIVEPARSING = 0x80018001,
SIGDN_DESKTOPABSOLUTEPARSING = 0x80028000,
SIGDN_PARENTRELATIVEEDITING = 0x80031001,
SIGDN_DESKTOPABSOLUTEEDITING = 0x8004c000,
SIGDN_FILESYSPATH = 0x80058000,
SIGDN_URL = 0x80068000,
SIGDN_PARENTRELATIVEFORADDRESSBAR = 0x8007c001,
SIGDN_PARENTRELATIVE = 0x80080001
} SIGDN;
// Windows SDK 8.1
typedef enum _SIGDN {
SIGDN_NORMALDISPLAY = 0,
SIGDN_PARENTRELATIVEPARSING = 0x80018001,
SIGDN_DESKTOPABSOLUTEPARSING = 0x80028000,
SIGDN_PARENTRELATIVEEDITING = 0x80031001,
SIGDN_DESKTOPABSOLUTEEDITING = 0x8004c000,
SIGDN_FILESYSPATH = 0x80058000,
SIGDN_URL = 0x80068000,
SIGDN_PARENTRELATIVEFORADDRESSBAR = 0x8007c001,
SIGDN_PARENTRELATIVE = 0x80080001,
SIGDN_PARENTRELATIVEFORUI = 0x80094001
} SIGDN;
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https://bugs.winehq.org/show_bug.cgi?id=50543
Bug ID: 50543
Summary: Give esync a setting in staging settings
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gi85qht0z(a)relay.firefox.com
Distribution: ---
Created attachment 69213
--> https://bugs.winehq.org/attachment.cgi?id=69213
Example
It will be easier to enable esync if it will have setting in winecfg.
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https://bugs.winehq.org/show_bug.cgi?id=42456
Bug ID: 42456
Summary: RPG Maker Maker VX/ACE Runtime: Crash on Startup
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anthonysharkboy99(a)yahoo.com
Distribution: ---
Created attachment 57298
--> https://bugs.winehq.org/attachment.cgi?id=57298
Error Log.
So basically, all games running RPG maker VX or VX ACE games by using the RTP
will crash. This has been an issue since 1.9 and continues to exist in 2.1.
Install the RTP itself will run fine without any error messages.
The crashes occur after selecting "new game" in the startup menu of any RPG
maker game. Trying to load a save file does not fix the issue.
These crashes do not occur in 1.8.6 which is the version that I have been
forced to use because of these issues. So most likely, a change from 1.8.6
stable to 1.9 development has caused these issues.
http://www.rpgmakerweb.com/download/additional/run-time-packages
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https://bugs.winehq.org/show_bug.cgi?id=39671
Bug ID: 39671
Summary: Wine 1.7.55 regression: buttons no longer visible
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scarre.lu(a)gmail.com
Distribution: ---
Buttons with images are no longer visible in several desktop applications
previously running fine under wine 1.7:
* SplashID desktop
* Most Delphi applications using speedbutton instances
The buttons are invisible, although clicking (blindly) on their supposed
position reveals them.
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https://bugs.winehq.org/show_bug.cgi?id=50655
Bug ID: 50655
Summary: When opening the dcuo launcher, the first black then a
white screen then it stays on the white screen
Product: Wine-staging
Version: 6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: telefonvural.1998(a)hotmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When opening the dcuo launcher, the first black then a white screen
then it stays on the white screen
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https://bugs.winehq.org/show_bug.cgi?id=50651
Bug ID: 50651
Summary: Eve Online Launcher worked until this morning when CCP
Games updated it.
Product: Wine
Version: 6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: odhinn(a)odhinnsrunes.com
Distribution: ---
Created attachment 69364
--> https://bugs.winehq.org/attachment.cgi?id=69364
Crash Backtrace file.
Eve Online launcher crashes at startup in what appears to be a call to
vcruntime in msvcp140_1.dll.
Starts, shows CCP logo, Launcher window appears, but white, then the wine crash
notifier appears.
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https://bugs.winehq.org/show_bug.cgi?id=50258
Bug ID: 50258
Summary: Missing old windows versions in winecfg
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Created attachment 68789
--> https://bugs.winehq.org/attachment.cgi?id=68789
first windows version available wine wine-6.0-RC1
When creating a new wine 32 bits prefix with winecfg
old versions of windows are missing:
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https://bugs.winehq.org/show_bug.cgi?id=40095
Bug ID: 40095
Summary: Photos opened in Nikon Capture NX 2.4.7 have inverted
red and blue channel for displaying.
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
I re-tested bug 33140, which was recelntly closed as fixed. Maybe it was fixed
just for RAW. Anyway, it is not fixed in wine-1.9.3 and default JPGs.
Steps:
1. winetricks dotnet40 corefonts gdiplus
2. set win version to Vista
3. install NX2
4. run the app and open:
c:\Program Files\Nikon\Capture NX 2\html\images\common\13redeyecp_02_nx20.jpg
Instead of human color you will see bluish face.
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https://bugs.winehq.org/show_bug.cgi?id=36319
Bug ID: 36319
Summary: valgrind shows several possible leaks in
quartz/tests/misc.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48405
--> https://bugs.winehq.org/attachment.cgi?id=48405
valgrind log
==27568== 5,744 bytes in 148 blocks are possibly lost in loss record 643 of 655
==27568== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==27568== by 0x4ECBA52: alloc_bstr (oleaut.c:162)
==27568== by 0x4ECC255: SysAllocStringByteLen (oleaut.c:413)
==27568== by 0x4EF7C4F: ITypeLib2_Constructor_MSFT (typelib.c:2254)
==27568== by 0x4EFB20B: LoadTypeLibEx (typelib.c:3460)
==27568== by 0x4EFCDF2: LoadTypeLib (typelib.c:454)
==27568== by 0x4EFD4AA: LoadRegTypeLib (typelib.c:537)
==27568== by 0x647CAD3: ???
==27568== by 0x6483475: ???
==27568== by 0x6413806: ???
==27568== by 0x6413AC0: ???
==27568== by 0x53134DD: CoCreateInstance (unknwn.h:226)
==27568== by 0x64832A8: ???
==27568== by 0x6486644: ???
==27568== by 0x641A819: ???
==27568== by 0x6413AC0: ???
==27568== by 0x53134DD: CoCreateInstance (unknwn.h:226)
==27568== by 0x4D6F01A: test_aggregation (misc.c:81)
==27568== by 0x4D70125: func_misc (misc.c:174)
==27568== by 0x4D723D4: run_test (test.h:584)
==27568==
==9329== 288 bytes in 2 blocks are definitely lost in loss record 485 of 657
==9329== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==9329== by 0x654C126: ???
==9329== by 0x6544704: ???
==9329== by 0x64ECFB7: ???
==9329== by 0x64E7667: ???
==9329== by 0x53134DD: CoCreateInstance (unknwn.h:226)
==9329== by 0x4D6F01A: test_aggregation (misc.c:81)
==9329== by 0x4D70125: func_misc (misc.c:174)
==9329== by 0x4D723D4: run_test (test.h:584)
==9329== by 0x4D727C3: main (test.h:654)
==9329==
etc.
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https://bugs.winehq.org/show_bug.cgi?id=43809
Bug ID: 43809
Summary: Call of Duty WWII - PC Open Beta doesn't start
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
Wine 2.17 staging 64bit. After clicking "Run" in Steam, Steam says "is running"
but nothing happens. Shortly after this, "is running" disappears again. There
is no output in the Wine log at all.
Some people seem to have the same issue on Windows as well so this *might* not
be a problem of Wine after all.
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https://bugs.winehq.org/show_bug.cgi?id=43537
Bug ID: 43537
Summary: Radiofeed does not run
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: boz25(a)yahoo.com
Distribution: ---
Created attachment 58935
--> https://bugs.winehq.org/attachment.cgi?id=58935
I am new to this so I dont know what to put here.
Program will not launch anymore. Happens a lot after updates. My Wine fonts
look different now also.
https://www.proscan.org/
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https://bugs.winehq.org/show_bug.cgi?id=39512
Bug ID: 39512
Summary: Make it possible to run multiple tests in a single
task
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Currently when a patch touches multiple tests the TestBot creates one task per
test per VM, and even multiple jobs if the patch touches tests for multiple
dlls.
For instance currently Wine patches are tested on four 32 bit VMs and five 64
bit VMs. So a patch that modified 2 tests in one dll and 3 in another would
create 2 jobs and 72 tasks (2 build tasks, (2+3)*(4+5) 32 bit tasks, and
(2+3)*5 64 bit tasks). The overall run time would obviously be quite long, thus
earning this type of (otherwise quite legitimate) patch the 'test bomb'
nickname.
The fix is to take the ability to build a WineTest executable with only a few
tests (see bug 39065) further so that:
* A WineTest executable containing only the modified tests is built.
* The TestBot then creates only one job and one task per VM to run that test
executable.
* Just like in bug 39065 the tasks would have to specify a command line such
that only the modified tests are run. That's not just for efficiency's sake but
also to avoid getting test failures from unmodified tests.
* Instead of having a constant 2 minutes timeout the tasks would also need to
have a timeout that's in line with the number of tests to run. This could be
something like:
MIN(tests_count, 2) * 2 minutes + average_time * tests_count
Where average_time would be some configurable constant (probably something
around 3 to 5 seconds).
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https://bugs.winehq.org/show_bug.cgi?id=49284
Bug ID: 49284
Summary: Running "$ wine services" gives a list oferrors
Product: Wine
Version: 4.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bart-wa(a)tushmail.com
Distribution: ---
Created attachment 67290
--> https://bugs.winehq.org/attachment.cgi?id=67290
This is file "Wine Services - output.txt" with the errors that I get.
I recently started using Wine and I wonder if I bumped into a bug that's also
the underlying problem of other bugs.
Here's what happened:
I had installed iTunes and I was hoping to get access to my iPhone via iTunes.
(And I may not be the only one. ;-) )
I know that a few Apple services need to be running on a Windows computer for
that. That's why I decided to check the services that were running under Wine.
I started a terminal box, and I ran:
$ wine services
Before I knew it I had a decent list of errors on the screen. No problem, I've
seen errors before in a lot of situations and from many programs.
Since I wasn't running any third-party program, I wondered if this could be the
underlying problem of other bugs. As a start I searched the bug list for
"SIO_ADDRESS_LIST_CHANGE". That gave a list of seven other bugs and these users
were all running different third-party programs. These other bugs may or may
not be related. I find that difficult to tell, as I'm not yet familiar enough
with Wine.
Is this something that needs attention?
Many thanks to all the nice people who make and maintain Wine!
PS:
- For "Severity" I choose "major", because I wasn't running any third-party
software. Feel free to change this if you think I'm wrong.
- For readability I added blank lines in attachment:
"Wine Services - output.txt".
- From time to time I try to look at things the way most users see them. That's
also why I installed Wine via:
Start -> Preferences -> Software -> Utilities
This gives me wine version:
wine-4.0 (Debian 4.0-2) , updated Apr. 22, 2020
- I'll be happy to install the latest development version next to the stable
version that I have now, but I'll still have to figure out how to do that.
- I'm running Linux/Debian 10 with LXDE graphical interface.
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https://bugs.winehq.org/show_bug.cgi?id=45286
Bug ID: 45286
Summary: when running microsoft office 2010 or 2007 it crashes
at opening time
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: i.bilux(a)gmail.com
Distribution: ---
Created attachment 61545
--> https://bugs.winehq.org/attachment.cgi?id=61545
debug file
when running microsoft office 2010 or 2007 it crashes at opening time.
i have tried everything, but it wont work !
the bug is in both wine staging 3.8 and 3.9.
however wine staging 3.7 works fine.
eventually i copied the "oleaut32.dll.so" file from wine staging 3.7 to wine
staging 3.9 and it WORKED FINE ! ! !
so i'm pretty sure the fault is in the "oleaut32.dll.so" file.
good luck and thank you.
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https://bugs.winehq.org/show_bug.cgi?id=42319
Bug ID: 42319
Summary: Uplay - Assassins Creed 1.x is crashing at lunch
Product: Wine-staging
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bog_dan_ro(a)yahoo.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hi,
I'm using wine-staging 2.0.
Sadly I can't get the debug info because the debug window is unusable, is there
any way to get the debug info?
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https://bugs.winehq.org/show_bug.cgi?id=37612
Bug ID: 37612
Summary: Mount & Blade: Crashes on startup (No compatible
Direct3D Device)
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m22mail(a)comcast.net
Mount & Blade: Warband crashes after the intro video with the error popup
"Could not find any compatible 3D device".
The game runs in Wine version 1.7.9 however it seems all the latest versions
crash with this error. I installed all the DirectX .dlls from winecfg and
installed the latest DirectX 9.0 Redistributable, but the crash remains. It
seems as though this error happens when a video card does not meet the
requirements, however I can confirm my card does meet the requirements, being
that it opens in older versions of Wine.
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https://bugs.winehq.org/show_bug.cgi?id=50633
Bug ID: 50633
Summary: The game starts, but crashes when I press start.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shigeki20010805(a)gmail.com
Created attachment 69338
--> https://bugs.winehq.org/attachment.cgi?id=69338
The game starts, but crashes when I press start.
The game starts, but crashes when I press start.
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https://bugs.winehq.org/show_bug.cgi?id=49957
Bug ID: 49957
Summary: LibreOffice_7.0.1_Win_x64.msi gives error
0024:err:process:exec_process not supported on this
system
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 68349
--> https://bugs.winehq.org/attachment.cgi?id=68349
console messages
Summary
LibreOffice_7.0.1_Win_x64.msi gives error 0024:err:process:exec_process not
supported on this system
Download location
https://www.libreoffice.org/download/download/https://www.libreoffice.org/donate/dl/win-x86_64/7.0.1/en-US/LibreOffice_7.…
$ sha256sum LibreOffice_7.0.1_Win_x64.msi
a98ee61f915eb50853d08b0cfbefbb35bf610c0da4db8d4287415c64abce8c3c
LibreOffice_7.0.1_Win_x64.msi
Steps to reproduce
1) start the installer
$ wine LibreOffice_7.0.1_Win_x64.msi
This gives this error: "0024:err:process:exec_process
L"Z:\\home\\cedric\\Downloads\\LibreOffice_7.0.1_Win_x64.msi" not supported on
this system"
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https://bugs.winehq.org/show_bug.cgi?id=42780
Bug ID: 42780
Summary: Bug Report relating to Blizzard clients (possibly
Battle net) used in logging to and playing Blizzard
games
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kleinthetraveler(a)gmail.com
Distribution: ---
Created attachment 57797
--> https://bugs.winehq.org/attachment.cgi?id=57797
Blizzard/Hearthstone Bug
Tried to launch Hearthstone after downloading and installing from PlayOnLinux.
Hearthstone login window pops up, but the client has no button to actually log
in.
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https://bugs.winehq.org/show_bug.cgi?id=41011
Bug ID: 41011
Summary: foldit-linux wine crashes on start up
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muns24072(a)mypacks.net
Distribution: ---
Created attachment 55178
--> https://bugs.winehq.org/attachment.cgi?id=55178
wine crash log for Foldit game
foldit-linux wine crashes on start up
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https://bugs.winehq.org/show_bug.cgi?id=50104
Bug ID: 50104
Summary: wine 5.0.2 configure error
Product: Wine
Version: 5.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: crostrogarcia(a)gmail.com
Distribution: ---
Created attachment 68595
--> https://bugs.winehq.org/attachment.cgi?id=68595
The result of "./configure" wine.
I tried to compile wine 5.0.2 and I get the message that I am missing some
files that I do not know how to get,I have tried to find them in different
places but I am no able to get them;I wonder if you could help me. It happens
when I run "./configure",it gives me a bunch of functions that wont be
supported.I send,in the attachment below all the data.Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=43588
Bug ID: 43588
Summary: lasview.exe: trying to open via terminal. receiving a
program error. working on macOS sierra
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikhachernikov(a)gmail.com
Created attachment 59000
--> https://bugs.winehq.org/attachment.cgi?id=59000
backtrace found in "show details" option
I type into terminal on mac "wine lasview" no quotes, then hit enter. the
program LASview opends and a Program Error pops up saying "This can be coused
by a problem in the program or a deficiency in Wine.
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https://bugs.winehq.org/show_bug.cgi?id=38290
Bug ID: 38290
Summary: LabVIEW installer (2009sp1, 2012 Fall, 2014 Fall)
fails with msi.dll ACCESS_VIOLATION
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: enrico.segre(a)weizmann.ac.il
Distribution: ---
when setup.exe is run from desktop without particular wineprefix, as I reported
for the AppDB (
https://appdb.winehq.org/objectManager.php?sClass=application&iId=4556 ).
I see that several other bugs related to msi and labview (5399, 8895, 26537,
27841, 28849, 29099 for example) have already been filed and closed, so forgive
if that is a duplicate, or if there is a trivial workaround which I ignore.
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https://bugs.winehq.org/show_bug.cgi?id=49479
Bug ID: 49479
Summary: lutris game installation error while installing .net
framework 4.7.2
Product: Wine
Version: 5.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: fericeandanut(a)gmail.com
Distribution: ---
Created attachment 67592
--> https://bugs.winehq.org/attachment.cgi?id=67592
wvwery time I try to insall a game using lutris that requires .net framework
4.7.2 i get this bug and can't really do anything about it
hello.every time I try to install a game in lutris the installer crashes on the
point of installing .net framework 4.7.2.i can't instal games like dragon
age,fifa,watch dogs or anything like this
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https://bugs.winehq.org/show_bug.cgi?id=43895
Bug ID: 43895
Summary: TKSuite-Remote-v4.4.3// Critical Error on Closing
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: FB(a)dibu-energie.de
Distribution: ---
Created attachment 59513
--> https://bugs.winehq.org/attachment.cgi?id=59513
TKSuite_4.4.3 Backtrace
When closing TKSuite Remote version 4.4.3 an critical error approaches.
ALL the time even on a clean version.
On the system, Lenovo Thinkpad X260, is running the OS Linux Mint v. 18.2.
A Backtrace is attached.
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https://bugs.winehq.org/show_bug.cgi?id=42180
Bug ID: 42180
Summary: iTunes 12.5.4 fails Sign In to the iTunes Store
Product: Wine
Version: 2.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetaste(a)gmx.net
Distribution: ---
Created attachment 56804
--> https://bugs.winehq.org/attachment.cgi?id=56804
screenshot error
Sign In to the iTunes Store fails with error popping up:
"Verification failed: There was an error connection to the Apple ID server"
Terminal output:
GnuTLS error: Key usage violation in certificate has been detected.
2017-01-10 19:39:42.544 iTunes.exe[8:cc] (Initialize|Accept)SecurityContext
failed with error 0x80090304
fixme:secur32:schan_QueryContextAttributesW Unhandled attribute 0x54
---
Same with 32 and 64 bit version.
Similar comments in the AppDB.
Confirming behavior since wine 1.9.24 (first I tested).
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http://bugs.winehq.org/show_bug.cgi?id=35033
Bug #: 35033
Summary: Alpha Protocol: Game hangs with black screen at
startup
Product: Wine
Version: 1.7.7
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Created attachment 46703
--> http://bugs.winehq.org/attachment.cgi?id=46703
Wine Log
Game just sits there with a black screen, no sound or menus or anything.
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https://bugs.winehq.org/show_bug.cgi?id=50566
Bug ID: 50566
Summary: randomly time based freeze in multiple Games
Product: Wine-staging
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: llenort(a)aol.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Hello,
from version 6 RC5 to version 6 main of wine_staging, Games like BF1, BFV and
Titanfall 2 freeze randomly for a timeout of some seconds. In version 6 of
wine_staging this seems to be happed in more fixed timeslots.
Maybe this has to do with the work on Process-local synchronization of Threads
?
Tested with „normal“ wine versions up to 6 main without this behaviour. So it
looks like a wine_staging specific Problem.
System Info:
Linux kernel: 5.10.7.1
NVIDIA RTX
wine_staging version: 6 rc5-rc6 and 6 main
DXVK Version 1.7.3
Thanks in advanced
lle
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https://bugs.winehq.org/show_bug.cgi?id=50161
Bug ID: 50161
Summary: Garbled sound in Unigine Superposition
Product: Wine-staging
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cybermax(a)dexter.no
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When running Unigine Superposition benchmark, the sound is all garbled -
"White-noise". This did NOT happen with <=wine-5.21 or <=wine-staging-5.21.
I pinpointed this to the staging-patchset: msvcrt-Math_Precision
If you add ONLY this patchset to wine-5.22, you will have this bug. I suspect
it has something to do with msvcrt now being built as PE lib maybe?
However, i was not able to do a debuglog with: WINEDEBUG="+msvcrt" cos that
just caused this:
002c:trace:msvcrt:DllMain stack overflow 1968 bytes in thread 002c addr
0x7f84d4c31c25 stack 0x120850 (0x120000-0x121000-0x320000)
003c:trace:msvcrt:DllMain stack overflow 1968 bytes in thread 003c addr
0x7ff47c139c25 stack 0x120850 (0x120000-0x121000-0x320000)
0044:trace:msvcrt:DllMain stack overflow 1968 bytes in thread 0044 addr
0x7ff7e91d9c25 stack 0x120850 (0x120000-0x121000-0x320000)
004c:trace:msvcrt:DllMain stack overflow 1776 bytes in thread 004c addr
0x7fb80858a80c stack 0x120910 (0x120000-0x121000-0x220000)
Not sure what else i can do to provide any meaningful log from this.
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https://bugs.winehq.org/show_bug.cgi?id=49302
Bug ID: 49302
Summary: Unknown
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: coolgamer1968(a)gmail.com
Distribution: ---
OOf
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http://bugs.winehq.org/show_bug.cgi?id=36801
Bug ID: 36801
Summary: Crash during program install
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mike99(a)live.co.uk
Created attachment 48876
--> http://bugs.winehq.org/attachment.cgi?id=48876
Contains data produced by 'Show Details' button in error box.
When trying to install BearShare, the BearShare installation box opens followed
by Program Error box with the error ' BearShareSetup-r0-n-bf.exe has
encountered a serious problem...'
I have attached a copy of the data produced by the 'Show Details' button.
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https://bugs.winehq.org/show_bug.cgi?id=50245
Bug ID: 50245
Summary: Screeching audio in Crysis 2 (with the original DX9
engine)
Product: Wine-staging
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kungfujesus06(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
The initial (unskippable) video sequences play just fine, but once in the main
menu you hear an intolerable screeching sound. The gameplay itself is mostly
silent except for noise when the game first starts.
I'm using winealsa for the sound driver, dxvk for the video rendering (though I
don't suspect that's the cause of the audio issues, as it was reproducible
without it). I'll maybe post a clip of the audio if you can tell me where it
should be posted.
Let me know if there's additional debug environment variables you want me to
enable.
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https://bugs.winehq.org/show_bug.cgi?id=47182
Bug ID: 47182
Summary: Call of Duty Black Ops doesn't install
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: minduser68(a)gmail.com
Hello,
I'm trying to see if I can solve this problem using Wine, because I've read
several bug reports, tried different "solutions" and none of them worked.
I'm getting the tipical ISDone.dll error, with the Unarc.dll error -11 and a
"data corruption".
Before writing this I've looked at the kind of error tried to install other
games, tried to install the very same files in a windows based machine (that
worked, excluding the data corruption possibility) and searched for an eventual
compatibility problem (tried to install under windows XP, 7 and 10).
This is not an ordinary game file, it's a repack, therefore I'm not sure if the
problem might be a compatibility problem with Wine itself.
I tried to install CoD: MW3 and I got the same error, Monopoly Plus (as a test
to the repacks) and I was able to install it, but the game wouldn't run and I
tried Minecraft Story mode that eventually returned the same error as all the
previous attempts.
I'm running the macOS Mojave (10.14.4) in a MacBook Pro 15" early 2013 with:
- intel i7 3740QM
- 16GB DDR3 RAM
- NVIDIA GeForce GT 650M
I'll apreciate any help reggarding this matter.
Best Regards.
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https://bugs.winehq.org/show_bug.cgi?id=44649
Bug ID: 44649
Summary: Program crashes when using copy/paste
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mstefanec(a)gmail.com
Distribution: ---
Created attachment 60654
--> https://bugs.winehq.org/attachment.cgi?id=60654
backlog file
Program ROBO Pro crashes after using copy paste routine on any object. After
paste command is issued crash happens.
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http://bugs.winehq.org/show_bug.cgi?id=29252
Bug #: 29252
Summary: ICBC Internet Banking Assistant ICBCEBankAssist.exe
can't open embed iexplore
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 37828
--> http://bugs.winehq.org/attachment.cgi?id=37828
Log: start ICBC Assistant
wine-1.3.34-39-g95f81d1
1. Download ICBC Internet Banking Assistant installer (
ICBCSetupIntegration.msi ) from
https://mybank.icbc.com.cn/icbc/enperbank/index.jsp
$ wget
http://www.icbc.com.cn/icbc/html/download/EbankToolsSoftware/ICBCSetupInteg…
2. install ICBC Internet Banking Assistant
$ msiexec /i ICBCSetupIntegration.msi
3. Start Internet Banking Assistant
cd to "Program Files/ICBCEbankTools/ICBCSetupIntegration"
$ wine ICBCEBankAssist.exe
4. Click on "One-key Installation for Non-USBKey User"
Expect result:
open a embed iexplore, user can install ActiveX controls from the Assistant
Actual result:
nothing happen
winetricks wininet doesn't work, winetricks ie7 doesn't work
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https://bugs.winehq.org/show_bug.cgi?id=49083
Bug ID: 49083
Summary: UDK installer has labels with placeholder values
Product: Wine
Version: 5.7
Hardware: x86-64
URL: https://www.moddb.com/engines/unreal-development-kit/d
ownloads/february-2015-unreal-development-kit-udk
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mirh(a)protonmail.ch
Distribution: ---
Values such as "IFBack", "IENext", "IEInstallExtras" or "IEClientInstallDesc"
(instead of the buttons back and next and whatever that you would expect).
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https://bugs.winehq.org/show_bug.cgi?id=45768
Bug ID: 45768
Summary: PES 2019 demo launchs correctly fails upon connecting
server (GnuTLS does not support algorithm 11..)
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: rtfss1(a)gmail.com
Distribution: ---
Created attachment 62224
--> https://bugs.winehq.org/attachment.cgi?id=62224
some log
Hi,
installed PES 2019 demo with Steam Proton..
and game launches correctly.. you accept some EULAS.. and then just before menu
appears in what appears server connecting crashes..
from command line log from which steam was launched nothing interesting it
shows DXVK being used (and I tested DXVK renders correctly the game on Windows
by copying DLLS manually so clearly not a graphics issue)..
I enabled proton game log file and from steam-886680.log I see lots of fixmes
like:
GnuTLS does not support algorithm 10 with hash len 32
GnuTLS does not support algorithm 11 with hash len 32
GnuTLS does not support algorithm 11 with hash len 48
more log attached..
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http://bugs.winehq.org/show_bug.cgi?id=25579
Summary: Microsoft Flight Simulator X: cannot activate product
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Terminal shows some wininet fixme's:
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
so I tried native wininet, no dice. Next was a winhttp error:
err:winhttp:netconn_secure_connect couldn't verify server certificate (12057)
so 'winetricks winhttp'. Still no luck:
austin@aw21 ~/.wine/drive_c/Program Files/Microsoft Games/Microsoft Flight
Simulator X $ wine fsx.exe
fixme:heap:HeapSetInformation 0x750000 0 0x32f36c 4
fixme:heap:HeapSetInformation 0x110000 0 0x32f368 4
fixme:heap:HeapSetInformation 0x330000 0 0x32f364 4
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
fixme:ras:RasEnumConnectionsW (0x204b90,0x1e1e454,0x1fd2004),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL"
priority
fixme:wintrust:HTTPSCertificateTrust (0x1ef968)
fixme:wintrust:HTTPSFinalProv (0x1ef968)
didn't try beyond that.
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https://bugs.winehq.org/show_bug.cgi?id=50656
Bug ID: 50656
Summary: When opening the dcuo launcher, the first black then a
white screen then it stays on the white screen
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: telefonvural.1998(a)hotmail.com
Distribution: ---
When opening the dcuo launcher, the first black then a white screen
then it stays on the white screen
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https://bugs.winehq.org/show_bug.cgi?id=50027
Bug ID: 50027
Summary: Could you make it possible for WINE to extract only
the required components for a Windows program to
function correctly.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 49studebaker(a)gmail.com
Distribution: ---
The WINE package is 50mb. The uncompressed size is 500mb. Could you make it
possible for WINE to extract only the required components for a Windows program
to function correctly.
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https://bugs.winehq.org/show_bug.cgi?id=50001
Bug ID: 50001
Summary: Epic Battle Fantasy 4 glitchy / crackly sound
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winepulse.drv
Assignee: wine-bugs(a)winehq.org
Reporter: spoon0042(a)hotmail.com
CC: aeikum(a)codeweavers.com
Regression SHA1: a10824a03cb7ad1a2a1987433c5ad832dcdf6962
Distribution: Debian
With bug 15437 fixed I tried Epic Battle Fantasy 4 again. Which in fact runs
without any workaround, hooray. Unfortunately the sound is... glitchy. Or
crackly. Sounds kind of like a vinyl record, if that makes sense. Whatever you
call it, regression test came up with this:
a10824a03cb7ad1a2a1987433c5ad832dcdf6962 is the first bad commit
commit a10824a03cb7ad1a2a1987433c5ad832dcdf6962
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Aug 17 10:38:18 2020 -0500
winepulse: Don't rely on pulseaudio callbacks for timing.
Contains contributions from Mark Harmstone and Zhiyi Zhang.
Some devices, especially USB devices, have very irregular timing or
very long periods. Some Windows applications (The Witcher 3) are built
to expect regular, short period times, and so would underrun when the
device timing didn't match their expectations. This patch decouples
the Windows-side timing from the OS-side timing so we can meet those
applications' requirements.
Signed-off-by: Andrew Eikum <aeikum(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 8a50da38b87968668b84c04a64aafeb27005c759
0cae2ea7b06cd444a0e11ffd26cbf7ca05f5738d M dlls
If you have the game available you only need to skip to the main menu with "new
game" as an option; the music will be glitchy.
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https://bugs.winehq.org/show_bug.cgi?id=47007
Bug ID: 47007
Summary: 1checker crash
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 13439402428(a)163.com
Distribution: ---
Created attachment 64167
--> https://bugs.winehq.org/attachment.cgi?id=64167
Log
Application name: 1checher.
Application crash when open it or try to login.
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https://bugs.winehq.org/show_bug.cgi?id=50061
Bug ID: 50061
Summary: winetricks -q quicktime76 hangs
Product: Wine
Version: 5.20
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: pgofman(a)codeweavers.com
Regression SHA1: ec1ea1ea1b2469a526f4bbc38aab404b7a2b062c
Distribution: Gentoo
Regression, introduced by:
ec1ea1ea1b2469a526f4bbc38aab404b7a2b062c is the first bad commit
commit ec1ea1ea1b2469a526f4bbc38aab404b7a2b062c
Author: Paul Gofman <pgofman(a)codeweavers.com>
Date: Fri Oct 9 05:51:27 2020 +0300
ntdll: Call FLS callbacks.
Signed-off-by: Paul Gofman <pgofman(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/kernel32/tests/fiber.c | 24 +++++++++++---
dlls/kernel32/tests/loader.c | 79 ++++++++++++++++++++++++++++++++------------
dlls/ntdll/loader.c | 8 ++++-
dlls/ntdll/thread.c | 40 +++++++++++++++++++---
4 files changed, 119 insertions(+), 32 deletions(-)
winedbg starts, but never prints a backtrace and hangs. Disabling the
crashdialog first has no effect, still hangs and don't get a backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=49576
Bug ID: 49576
Summary: used crossover to download windows version of steam
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: josephpinsky(a)icloud.com
Created attachment 67725
--> https://bugs.winehq.org/attachment.cgi?id=67725
not sure what this is but the error message told me to save and add to a bug
report
When i try and open steam on crossover it doesn't load properly and comes up
with a error message
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https://bugs.winehq.org/show_bug.cgi?id=47270
Bug ID: 47270
Summary: User shared data thread is always created
Product: Wine-staging
Version: 4.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: awesie(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Due to the changes to "Fake Dlls" patch set, specifically for the 64-bit
syscalls, the user_shared_data is accessed in every Wine process. While this is
not incorrect, it does represent a change from the original intentions of the
"user_shared_data" patch set, which was to only create this extra thread, and
the associated overhead, on programs that *need* to access user_shared_data.
If this new behavior is going to stay, then it would probably be a good idea to
revisit the "user_shared_data" patch set. For instance, one might simplify it
to always create the user shared data thread. Alternatively, if the new
behavior is undesirable, then we should find a way to prevent it.
(I am not personally convinced that the theoretical overhead is a problem.
There was a long discussion about this on the old wine-staging patch submission
website which no longer exists.)
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https://bugs.winehq.org/show_bug.cgi?id=50360
Bug ID: 50360
Summary: Bastion controller not working.
Product: Wine
Version: 6.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BOBBLOG(a)protonmail.com
Distribution: ---
Created attachment 68958
--> https://bugs.winehq.org/attachment.cgi?id=68958
Basion-Terminal-wine-6.0rc3.txt
Bastion controller not working. Tested with wine-6.0rc3 in a clean wine prefix.
I also noticed that when i place the mouse pointer on the menu the controller
buttons work but i can not use the digital pad or analog sticks to move up or
down in the games menu.
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https://bugs.winehq.org/show_bug.cgi?id=44309
Bug ID: 44309
Summary: gta3.exe crashes when launched
Product: Wine
Version: 2.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: errqre(a)gmail.com
Distribution: ---
Created attachment 60146
--> https://bugs.winehq.org/attachment.cgi?id=60146
backtrace.txt from the crash
gta3.exe crashes immediately when launched - installed through steam
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https://bugs.winehq.org/show_bug.cgi?id=38159
Bug ID: 38159
Summary: NULL pointer dereferencing
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Distribution: ---
File /dlls/krnl386.exe16/int2f.c
Lines 1026-1034
if (!driver_request) {
/* FIXME - to be deleted ?? */
ERR("ES:BX==0 ! SEGFAULT ?\n");
ERR("-->BX=0x%04x, ES=0x%04x, DS=0x%04x, CX=0x%04x\n",
BX_reg(context), context->SegEs, context->SegDs,
CX_reg(context));
driver_request[4] |= 0x80;
driver_request[3] = 5; /* bad request length */
return;
}
If driver_request == NULL then driver_request[4] will be NULL pointer
dereferencing.
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http://bugs.winehq.org/show_bug.cgi?id=29849
Bug #: 29849
Summary: oleaut32's OLEPictureImpl_Load fails when Stat()
method is missing
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.blumenkrantz(a)gmail.com
Classification: Unclassified
Created attachment 38772
--> http://bugs.winehq.org/attachment.cgi?id=38772
test case
Without a Stat() method, this function should only read the parts of a file
that are needed. Instead, it continues to read and eventually crashes.
Find attached a test case which takes an image file as an argument, then
crashes.
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https://bugs.winehq.org/show_bug.cgi?id=50166
Bug ID: 50166
Summary: Benchmark Sims BMS 4.34 flight sim hangs when air
traffic control uses TTS, able to get backtrace
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: freehand(a)tutanota.com
Distribution: ---
Created attachment 68684
--> https://bugs.winehq.org/attachment.cgi?id=68684
backtrace produced at the moment BMS 4.34 hangs, during air traffic TTS
The latest version of the Falcon 4 community patch project is BMS 4.34, which
adds sophisticated air traffic control. Though it is maintained and developed
by volunteers, as of 2020 BMS 4.34 is one of the best combat flight sims
available, comparable to the best commercial products. Previous versions, such
as BMS 4.33, are rated platinum compatibility with wine. With BMS 4.34,
though, wine hangs when air traffic control TTS is used.
I experimented with sound settings and was able to get a backtrace rather than
just a hang (see attachment).
My specific procedure was:
I am using wine 5.21 (Staging) on Ubuntu 20.04 LTS.
As a first step, I got a reproduceable hang by starting BMS 434, choosing TE #1
ground ops, selecting the training flight entering 3D with the default ramp
start, then waiting for the hang at about 10:28:47 on the cockpit clock at
upper right. While waiting I was watching the running processes on a second
monitor using the linux top command. I saw the pulseaudio process active a lot,
so I exited BMS, set sound volume to zero in Ubuntu, restarted BMS, turned all
sound volume to zero, then started the TE #1 again. Then in top I killed the
pulseaudio process.
Why do all this with the sound? In hopes of generating a stack trace. It
worked! BMS produced the stack trace dialog at the point where it usually
hangs.
>From the stack trace it appears that the problem is in VoiceManager (see stack
trace below). Components involved appear to be:
installation and setup API ( dlls/{cfgmgr32,newdev,setupapi} )
Common Controls DLL ( dlls/comctl32/ )
winmm and mci ( dlls/{winmm,mciavi32,mcicda,mciseq,mciwave}/ )
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https://bugs.winehq.org/show_bug.cgi?id=42055
Bug ID: 42055
Summary: Chessbase 13: Unhandled exception: page fault on
execute access to 0x4bda7b50 in 32-bit code
(0x4bda7b50).
Product: Wine
Version: 1.8-rc4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: twirpxacc91919(a)gmail.com
Created attachment 56542
--> https://bugs.winehq.org/attachment.cgi?id=56542
Program Error Details
The program gives a pop-up that it encountered a serious problem then says it
must shut down. It is very inconvenient and happened more than twenty times.
(I am not knowledgeable about any code or programming language, so sorry for my
ignorance.)
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https://bugs.winehq.org/show_bug.cgi?id=46248
Bug ID: 46248
Summary: Sniper Elite 3 GameSessions installer crashes during
extract
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: throwawayaccx(a)gmail.com
Distribution: ---
Created attachment 62946
--> https://bugs.winehq.org/attachment.cgi?id=62946
Wine log for installer setup
The installer for Sniper Elite 3 via GameSessions crashes and fails to extract
game files. I see in drive_c/users/$USER/Temp it was able to extract a few
files but only about 1.1 MB of it. Installer can be downloaded here (user agent
switcher required): https://www.gamesessions.com/zz/Game/SniperElite3
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https://bugs.winehq.org/show_bug.cgi?id=38356
Bug ID: 38356
Summary: Xibo Player 1.7.3: Cant start
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: ignacio.santolin(a)gmail.com
Distribution: ---
Created attachment 51200
--> https://bugs.winehq.org/attachment.cgi?id=51200
Xibo debug
I Installed
http://xibo.org.uk/get-xibo/
"Xibo For Windows"
And When i tries to start, shows the attached debug and cant start
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https://bugs.winehq.org/show_bug.cgi?id=41728
Bug ID: 41728
Summary: While using the app it keeps crashing and operation is
very slow.
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ryanscik5(a)hotmail.com
Created attachment 56165
--> https://bugs.winehq.org/attachment.cgi?id=56165
yugioh pro
I am using yugioh pro on wine and I never had problems. 2 days ago the app
became very slow and it crashes when playing. I have no idea what's wrong. I
tried installing a new version but still the same problems.
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https://bugs.winehq.org/show_bug.cgi?id=43868
Bug ID: 43868
Summary: FL Studio: Unable to open through wine-staging
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: propsys
Assignee: wine-bugs(a)winehq.org
Reporter: troutsound(a)airmail.cc
Distribution: ---
Whenever I attempt to open the FL.exe file through wine-staging 2.14-2.18, I
get a major application error,
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http://bugs.winehq.org/show_bug.cgi?id=36633
Bug ID: 36633
Summary: Administrative privileges not sufficient
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 9728889999o(a)gmail.com
Created attachment 48676
--> http://bugs.winehq.org/attachment.cgi?id=48676
Error Message
I tried to run an application under Wine and it says that I have "insufficient
privileges, please close and run again as administrator." I tried to run the
Windows 7 USB/DVD Creator. See the attachment for more.
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https://bugs.winehq.org/show_bug.cgi?id=50446
Bug ID: 50446
Summary: Fceux crash
Product: Wine
Version: 6.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Bertrand_mainville(a)protonmail.com
Distribution: ---
Created attachment 69060
--> https://bugs.winehq.org/attachment.cgi?id=69060
Terminal logs
The NES emulator Fceux display an empty black window without any menus or
buttons before crashing.
Download links:
Archived link:
http://web.archive.org/web/20210103194027/https://appveyorcidatav2.blob.cor…
In-development version. ⚠️! It is likely to be a moving target and thus
downloading from the archive link is highly recommended. If you decide to
download from this website, do not forget to check the SHA1 sum:
http://fceux.com/web/download.html
SHA1: 3DCE07E09BAE26ED06212453457412514A030623
The terminal logs are present in the attachment
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https://bugs.winehq.org/show_bug.cgi?id=49589
Bug ID: 49589
Summary: UnrealTournament Demo mouse non-movable in 5.13, was
working in 5.11
Product: Wine
Version: 5.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: randrianasulu(a)gmail.com
Distribution: ---
After starting game (/.wine/drive_c/TournamentDemo/System$ taskset -c 0 wine
UnrealTournament.exe) I can see splash screen, then game window appear, where I
can use keyboard for navigation and quitting game, yet mouse cursor stuck in
top-left corner (where I still can click for menu)
Tried setting Windows version back to winXP/win95 from Win10 - no result.
Checked/unchecked checkboxes in winecfg about wine <-> window manager
integration (I use old kwin from kde3).
Mouse in DeusEx 1 demo and Unreal2 demo still works.
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https://bugs.winehq.org/show_bug.cgi?id=39306
Bug ID: 39306
Summary: wine crash when using Lord of the rings : battle for
middle earth 2
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: titouan.dugre(a)gmail.com
Distribution: ---
Wine gives this message :
"direct 3 D error 0*80004001 (E_NOTIMPL)
14 adresses :
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
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https://bugs.winehq.org/show_bug.cgi?id=49382
Bug ID: 49382
Summary: Builders of Egypt: Prologue crashes on startup
Product: Wine
Version: 5.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 67442
--> https://bugs.winehq.org/attachment.cgi?id=67442
Console
The game gives nothing more than a warning about cooked content not being
found. (Unreal Engine)
---------------------------
Message
---------------------------
The global shader cache file 'Z:/media/Windows/Spiele/Builders of Egypt
Prologue/Engine/GlobalShaderCache-GLSL_430.bin' is missing.
Your application is built to load COOKED content. No COOKED content was found;
This usually means you did not cook content for this build.
It also may indicate missing cooked data for a shader platform(e.g., OpenGL
under Windows): Make sure your platform's packaging settings include this
Targeted RHI.
Alternatively build and run the UNCOOKED version instead.
---------------------------
OK
---------------------------
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https://bugs.winehq.org/show_bug.cgi?id=48298
Bug ID: 48298
Summary: Clicking Audio tab in Winecfg causes a crash (macOS
wine built without mingw)
Product: Wine
Version: 5.0-rc1
Hardware: x86-64
OS: Mac OS X
Status: NEW
Keywords: regression, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Created attachment 66006
--> https://bugs.winehq.org/attachment.cgi?id=66006
backtrace
Only happens in a 64bit prefix.
Backtrace is attached. There was no other console output.
This is a regression that happened around the same time as bug 47350. This one
might be tricky to bisect because of the aforementioned bug.
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http://bugs.winehq.org/show_bug.cgi?id=37067
Bug ID: 37067
Summary: System.NotSupportedException: CodePage 1361 not
supported
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: t_arceri(a)yahoo.com.au
Gemini Script Editor crashes when trying to open a script. With the following
exception thrown.
The scripts are from rpgmaker I think it might use Korean as a was to try
obfuscate the script
Unhandled Exception:
System.TypeInitializationException: An exception was thrown by the type
initializer for ScintillaNet.Scintilla ---> System.NotSupportedException:
CodePage 1361 not supported
at System.Text.Encoding.GetEncoding (Int32 codepage) [0x00000] in <filename
unknown>:0
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https://bugs.winehq.org/show_bug.cgi?id=44151
Bug ID: 44151
Summary: Error when running daemon RoyalRadioCash
Product: Wine
Version: 1.8.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: k-u-r-o-k(a)yandex.ru
Distribution: ---
Created attachment 59906
--> https://bugs.winehq.org/attachment.cgi?id=59906
Program error details
Hello!
I want to use RoyalRadioCash Wallet (version for Windows,
http://royalradio.cash/ ) on Linux PC due to Wine.
The GUI (royalradiocash-wallet-gui.exe) is running successfully, but daemon
royalradiocashd.exe gives error.
Thank you!
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https://bugs.winehq.org/show_bug.cgi?id=43219
Bug ID: 43219
Summary: Serious Sam Double D XXL not working
Product: Wine-staging
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
I bought today the game Serious Sam Double D XXL with a discount in Steam, the
game was installed but not correctly launched, opened the system monitor, I
watch the game is hanging in the processes, here is the error report
------ Program SSLauncher.exe ------
err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status
0x2733
err:winedevice:async_create_driver failed to create driver L"ps6ajtsb":
c0000135
err:seh:setup_exception_record stack overflow 1024 bytes in thread 0042 eip
7bc83c67 esp 00240f30 stack 0x240000-0x241000-0x340000
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https://bugs.winehq.org/show_bug.cgi?id=42332
Bug ID: 42332
Summary: With Wine 2.0 Crashes Mathtype 6 in office 2007 With
Wine 1.6.2 no crash.
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: markus.bbock(a)web.de
Distribution: ---
Created attachment 57088
--> https://bugs.winehq.org/attachment.cgi?id=57088
With Wine 2.0 Crashes Mathtype 6 in office 2007 With Wine 1.6.2 no crash.
With Wine 2.0 Crashes Mathtype 6 in office 2007
With Wine 1.6.2 no crash.
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http://bugs.winehq.org/show_bug.cgi?id=35927
Bug ID: 35927
Summary: Win Toolkit v.1.4.37.20 requires administrative
privilegies on startup.
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sov.info(a)mail.ru
Created attachment 47977
--> http://bugs.winehq.org/attachment.cgi?id=47977
screenshot
I tried to login as root and run wine, but this error still present. You can
see it on screenshot...
Ubuntu 14.04 beta x64, wine x86-x64, ver. 1.6.2 from proposed.
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https://bugs.winehq.org/show_bug.cgi?id=43689
Bug ID: 43689
Summary: Sangokushi 10/Romance of the three kingdoms 10 not
install
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: spblizard(a)gmail.com
Distribution: ---
an installation error occurs:
err:msi:ACTION_InstallFiles Failed to ready media for L"secdrv.sys"
in the application writes that the file was not found.
P.S.: Sorry on my english,
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http://bugs.winehq.org/show_bug.cgi?id=36434
Bug ID: 36434
Summary: Regression: Capture NX-D fails with "Initialization
error (E010)"
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fordfrog(a)fordfrog.com
i'm using latest wine from source repository. this bug is probably week or so
old. when launching Nikon Capture NX-D, it fails with "Initialization error
(E010)". i have wine compiled with both 32bit and 64 versions (using gentoo
live ebuild), but for the app i am using 32 bit version (64bit version does not
work due to some missing implementation in wine). i'm running the app using
following command:
WINEPREFIX=~/.wine32 WINEARCH=win32 wine .wine32/drive_c/Program\
Files/Nikon/Capture\ NX-D/Module/CaptureNX-D.exe
.wine32 directory is initialized for 32bit arch and windows 8.
before week or so the app started without any issue and it was usable. but few
days ago it stopped to launch.
this is the output before the bug occurs:
$ WINEPREFIX=~/.wine32 WINEARCH=win32 wine .wine32/drive_c/Program\
Files/Nikon/Capture\ NX-D/Module/CaptureNX-D.exe
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33fbcc 1 C) semi-stub
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:thread:GetThreadPreferredUILanguages 52, 0x33f9c0, 0x33fa30 0x33f9c8
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33edc0 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33ee50 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33ec80 1 C) semi-stub
fixme:msvcrt:__clean_type_info_names_internal (0x788b0e54) stub
fixme:msvcrt:__clean_type_info_names_internal (0x1001e33c) stub
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
the complete process of installation and running is the same as in bug #35864.
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https://bugs.winehq.org/show_bug.cgi?id=50118
Bug ID: 50118
Summary: connection_GetAdapterId infinite loop in
Qt5Network.dll
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: mk939(a)ymail.com
Distribution: ---
Created attachment 68613
--> https://bugs.winehq.org/attachment.cgi?id=68613
Command line output comparison
Application: Genshin Impact update program (launcher)
In Wine 5.17 and 5.20 "iphlpapi.GetAdaptersAddresses" seems to trigger an
infinite loop which consists of this log entry:
023c:fixme:netprofm:connection_GetAdapterId 00000000023572A0, 0000000002FBB630
Greppting through the files reveals that "GetAdaptersAddresses" is used in
Qt5Network.dll, hence it might also affect other applications.
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https://bugs.winehq.org/show_bug.cgi?id=39996
Bug ID: 39996
Summary: Application Autodata will not load icons and text
Product: Wine
Version: 1.7.54
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tutonis(a)gmail.com
Distribution: ---
Created attachment 53438
--> https://bugs.winehq.org/attachment.cgi?id=53438
It works with wine 1.7.53
After loading application all icons are not show until clicked or focused by
keyboard arrow movements. As you can see by pictures there is upper and lower
icon regions. After clicking place where icon suppose to be the icon is
revealed. The upper icon region gets different icons depending what is being
selected. Icons are not redrawn after "revealing" them with mouse or keyboard
and changing selection (icons should be redawrn and updated by selected
option).
The issue is nor present in wine 1.7.53 but happens in 1.7.54 with same
configurations.
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https://bugs.winehq.org/show_bug.cgi?id=47655
Bug ID: 47655
Summary: Viber 11.3.1.28 installer can't complete the
installation
Product: Wine-staging
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bodqhrohro(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65099
--> https://bugs.winehq.org/attachment.cgi?id=65099
log
https://pic4a.ru/98/OwW.png
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https://bugs.winehq.org/show_bug.cgi?id=50234
Bug ID: 50234
Summary: Rocket League: Static/stuttering/high-pitch noises
during matches
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: y.oudjana(a)protonmail.com
Distribution: ---
When in a match, the sound starts getting noisy and some sort of
static/stuttering noise is introduced, and gets loud and high-pitched when a
player scores a goal. This only started happening in 5.22.
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https://bugs.winehq.org/show_bug.cgi?id=42697
Bug ID: 42697
Summary: resident evil 2 japan demul v0.5.7
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: seganfl2k(a)gmail.com
Distribution: ---
Created attachment 57668
--> https://bugs.winehq.org/attachment.cgi?id=57668
crahses on talking scenes
resident evil 2 japan demul v0.5.7 crashes on speaking with leon or sherry
scenes
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https://bugs.winehq.org/show_bug.cgi?id=43008
Bug ID: 43008
Summary: Batman Arkham Knight COMPLETLEY BROKEN
Product: Wine
Version: 2.0.1
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ericfrederickson68(a)gmail.com
Batman Arkham Knight doesn't work at all with wine. When I try to run it it
says "The program BatmanAK.exe has encountered a serious problem and needs to
close." When I clicked show details, I waited for 20 minutes and nothing
happened. It just kept saying "locating decailed information, please wait..."
Please do what you can to fix this. I would really appreciate it :)
Thanks,
Eric
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https://bugs.winehq.org/show_bug.cgi?id=49481
Bug ID: 49481
Summary: Chaos Legion with winegstreamer enabled crashes.
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Created attachment 67594
--> https://bugs.winehq.org/attachment.cgi?id=67594
CL-G_backtrace.txt
Chaos Legion with winegstreamer enabled crashes.
The only native library installed by winetricks is quartz on a WINEARCH=win32
on
wine-5.11.
(wine:32215): GLib-ERROR **: gmem.c:351: overflow allocating 1769349186*4 bytes
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https://bugs.winehq.org/show_bug.cgi?id=48230
Bug ID: 48230
Summary: TES IV: Oblivion MP3 no longer play since wine-staging
4.17
Product: Wine-staging
Version: 4.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: belgix_oz(a)hotmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Some recent changes in QUARTZ.DLL code prevent TES IV: Oblivion to play MP3
files. Other sounds like voices and ambiance sound just play fine with any 4.x
version.
The issue is present in wine-staging 4.17, 4.18, 4.19, 4.20 and the latest
4.21.
A workaround to get thing working is to override QUARTZ.DLL and QUARTZ.DLL.SO
files in /usr/lib (and optionally /usr/lib64 but Oblivion is a 32-bit game)
using files compiled for wine-staging 4.16. Workaround tested on wine-staging
4.21 only.
Using native Windows QUARTZ.DLL (32-bit) doesn't help too. For that case, game
stability is good but no MP3 sound played.
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https://bugs.winehq.org/show_bug.cgi?id=45632
Bug ID: 45632
Summary: Cannot Start Garena Client
Product: Wine
Version: 3.0.2
Hardware: x86-64
URL: https://www.garena.co.id/gpc
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: donnisnoni.tid3(a)gmail.com
CC: pepe(a)bloodkings.eu
Distribution: Ubuntu
Created attachment 62059
--> https://bugs.winehq.org/attachment.cgi?id=62059
The output when i enter command 'wine start Garena.exe'
I have already install garena.. but cannot started when open
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https://bugs.winehq.org/show_bug.cgi?id=42980
Bug ID: 42980
Summary: Black Desert Online - Failed to init security.
Product: Wine-staging
Version: 2.6
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shitman71(a)hotmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Created attachment 58112
--> https://bugs.winehq.org/attachment.cgi?id=58112
BDO_09.05.2017_Debug_Log
After starting the launcher of the game and pushing the play-button the
client(32 bit?) begins to load and quits with the error-message:
Failed to init security.
This is also a very common problem to windows users.
Fixes to windows users are to run this game within administrator-mode or to put
some kind of community-made patch into the folder "/Black Desert
Online/bin32/xc/na/".
I did also completely disable the firewall to test it, i cannot progress to the
point of initialising its graphics. It always exits with this error-message.
This should be the anti-cheat(unsure) of the game or some kind of other check
before fully loading the game.
Added attachments:
BDO_09.05.2017_Wine_Output
BDO_09.05.2017_Debug_Log
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http://bugs.winehq.org/show_bug.cgi?id=10249
Summary: Battlefield2/SafeDisc 4.x and Punkbuster services cause
lockup: child processes debugging misconception
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Created an attachment (id=8876)
--> (http://bugs.winehq.org/attachment.cgi?id=8876)
WINEDEBUG=-all,+server,+tid,+loaddll,+seh wine ./BF2.exe +fullscreen 0 +szx 800
+szy 600 &>/tmp/debug_pipe
Hello,
while testing some PunkBuster stuff on popular games, I came across Battlefield
2 which employs SafeDisc 4.x
It seems there is a problem with debuggers in chained child processes.
Consider following scenario:
--- snip process list ---
pid threads parent executable (all id:s are in hex)
0000001b 1 00000008 'PnkBstrA.exe'
0000000c 2 00000008 'explorer.exe'
0000000a 2 00000008 '~e5.0001'
00000008 4 00000000 'BF2.exe'
--- snip process list ---
--- snip thread list ---
process tid prio (all id:s are in hex)
0000001b
0000001c 0
0000000c
00000010 0
0000000d 0
0000000a
00000012 0
0000000b 0
00000008
0000001a 1
00000014 15
00000013 0
00000009 0
--- snip thread list ---
"BF2.exe" = parent (game)
"~e5.0001" = 1st child = SafeDisc 4.x process = "debugger"
"PnkBstrA.exe" = 2nd child = PunkBuster Update Service
The 1st child acts as debugger for the parent "BF2.exe" and receives all debug
events (process, thread creation, dll load/unload...)
There are lots of breakpoint events triggered from parent.
This is part of SafeDisc 4.x and used for on-the-fly decryption of code
sections (child decrypts code of father).
When PunkBuster is initialized (loading of pbcl = client, pbag = agent), the
following services should get started: PnkBstrA.exe, PnkBstrB.exe and finally
the kmode driver PnkBstrK.exe
The service process "PnkBstrA.exe" is started from main process "BF2.exe"
(which is a debuggee itself).
No debug flags (DEBUG_PROCESS | DEBUG_ONLY_THIS_PROCESS) are specified in
process creation flags.
The debugger (child of parent, receives the process creation event) does not
make debugger_attach() to the newly created child process.
The child process seems to inherit the state of being a "debuggee": wine server
-> new_process -> set_process_debugger( process, parent->debugger );
The parent got its process->debugger from debugger_attach().
This leads to a problem in child process startup code:
"dlls/kernel32/process.c:start_process()" checks the PEB->BeingDebugged field
and if set, a system breakpoint is encountered before the entry code is called.
This breakpoint results in debug event - seen by debugger.
Unfortunately this event is _not_ expected by debugger because it didn't expect
another debuggee (child) to be created.
Ok, long story short solution: If you debug a process by attaching to an
already created process, you _must_ treat default debugging flags as if the
process has been created with DEBUG_ONLY_THIS_PROCESS, meaning that all childs
created by debuggee will NOT automagically become debuggees.
Short and (hopefully) acceptable patch snippet:
--- snip ---
diff --git a/server/debugger.c b/server/debugger.c
index a64a17a..c59f3a0 100644
--- a/server/debugger.c
+++ b/server/debugger.c
@@ -444,6 +444,7 @@ static int debugger_attach( struct process *process, struct
thread *debugger )
resume_process( process );
return 0;
}
+ process->create_flags |= DEBUG_ONLY_THIS_PROCESS;
return 1;
error:
--- snip ---
And yes, the patch (snippet) works as intended (tm) ;-)
Attached for sake of completeness is relevant server trace.
Search for "001c:trace:seh:raise_exception code=80000003 flags=0
addr=0x7b870ed8 " to the point where the entry system breakpoint is triggered.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=7635
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.ollydbg.de/odbg1 |https://web.archive.org/web
|10.zip |/20060127002930/http://www.
| |ollydbg.de/odbg110.zip
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https://bugs.winehq.org/show_bug.cgi?id=7560
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|ollydbg fails to debug |OllyDbg 1.1 fails to debug
|multithreaded apps |multithreaded apps
Hardware|Other |x86
Component|kernel32 |-unknown
URL|http://www.ollydbg.de/odbg1 |https://web.archive.org/web
|10.zip |/20060127002930/http://www.
| |ollydbg.de/odbg110.zip
OS|other |Linux
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http://bugs.winehq.org/show_bug.cgi?id=20230
Summary: GetThreadTimes() and the Actual and Pseudo Current
Thread Handles
Product: Wine
Version: 1.1.30
Platform: PC
URL: http://rh-software.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Some time ago I had an issue with SIV being unable to read the thread CPU time
usage when using GetThreadTimes(). I tracked down to the following and then did
a work-a-round.
The "Current Thread" effectively has 2 current thread handles, these are the
actual thread handle and the ~0 pseudo handle as returned by
GetCurrentThread(). When a call is made to GetThreadTimes() this calls
NtQueryInformationThread( ThreadTimes ) which contains the test "if (handle ==
GetCurrentThread())". As a result of this when GetThreadTimes() is called with
the actual thread handle no data is returned.
\WINE-1.1.30\dlls\ntdll\thread.c(1011): if (handle == GetCurrentThread())
I suspect the code should be changed to allow both the pseudo and actual thread
handles to be used as a minimum, better still would, when possible, be to
implement this function for any thread.
While searching the source I also noticed:
NTSTATUS WINAPI NtSetInformationThread( HANDLE handle, THREADINFOCLASS class,
LPCVOID data, ULONG length )
{
NTSTATUS status;
switch(class)
{
case ThreadZeroTlsCell:
if (handle == GetCurrentThread())
And suspect that code would benefit from a similar fix.
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https://bugs.winehq.org/show_bug.cgi?id=48407
Bug ID: 48407
Summary: OllyDbg 2.x segfaults the process after attaching to
it
Product: Wine
Version: 5.0-rc3
Hardware: x86
URL: http://www.ollydbg.de/odbg201.zip
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gabrielopcode(a)gmail.com
CC: jacek(a)codeweavers.com
Regression SHA1: 4ee629a3bafb1408a4e567908fef949837a39f10
Distribution: ---
Since commit 4ee629a3bafb1408a4e567908fef949837a39f10, OllyDbg will hang after
attaching to a process while the process itself will crash, and the message
`Segmentation fault' is printed in the terminal where the process is launched
from (not OllyDbg).
How to reproduce after downloading OllyDbg (link provided in report) using a
32-bit prefix:
1) Launch a simple window app, such as `winemine'
2) From another terminal, launch OllyDbg in same prefix.
Optionally: To speed up the attaching in OllyDbg, go to
Options->Options->Analysis. In `Automatic Module Analysis' set it to `Off'.
3) In OllyDbg, go to File->Attach and select the process (winemine). Wait a few
seconds until modules are processed, then the process will segfault and OllyDbg
will hang.
I tried to debug this to no avail, it's very unfamiliar territory for me, so
it's a bit over my head.
Reverting that commit on current wine git is not easy and I don't know how to
do it, since the break_process and related functions have been removed from the
wineserver at some point. So unfortunately I don't know where to start to fix
this regression.
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http://bugs.winehq.org/show_bug.cgi?id=23431
Summary: provide a stub for ntdll.NtSystemDebugControl()
(Ollydbg 2.x)
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://www.ollydbg.de/version2.html
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
a simple one...
Ollydbg 2.x uses NtSystemDebugControl( DebugSysReadVirtual, ...) to read kernel
memory (driver/OS address space) for informational purposes.
Failure to do so doesn't cause harm.
Although this approach doesn’t require any additional kernel driver (only the
SeDebugPrivilege privilege on the running process) it's only useful for Windows
XP systems. It's disallowed since Windows Vista/Windows 7.
Not really useful in Wine but it obviously needs a stub.
--- snip ---
wine: Call from 0x7bc3d2d0 to unimplemented function
ntdll.dll.NtSystemDebugControl, aborting
First chance exception: unimplemented function ntdll.dll.NtSystemDebugControl
called in 32-bit code (0x7bc3d2d0).
...
=>0 0x7bc3d2d0 __wine_spec_unimplemented_stub+0x50(module="ntdll.dll",
function="NtSystemDebugControl")
[/opt/wine/wine-build/dlls/ntdll/../../../wine-git/dlls/ntdll/exception.c:268]
in ntdll (0x00334434)
1 0x7bc1f895 __wine_stub_NtSystemDebugControl+0x28() in ntdll (0x00334434)
2 0x004467ae in ollydbg (+0x467ad) (0x00334460)
3 0x0044698b in ollydbg (+0x4698a) (0x00334484)
--- snip ---
Dump params and return STATUS_NOT_IMPLEMENTED to keep it running ;-)
Regards
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http://bugs.winehq.org/show_bug.cgi?id=27222
Summary: dbghelp.dll.SymEnumSourceFilesW needed (ollydbg2)
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
while attaching to a target using JIT (replacing winedbg), the following crash
occurred:
--- snip ---
wine: Call from 0x7b838aa3 to unimplemented function
dbghelp.dll.SymEnumSourceFilesW, aborting
--- snip ---
A stub keeps it from crashing (though it should not be hard to implement a wide
character version).
+tid,+dbghelp:
--- snip ---
...
fixme:dbghelp:SymEnumSourceFilesW 0x58 400000 (null) 0x4c06d8 0x400000: stub!
fixme:dbghelp:SymEnumSourceFilesW 0x58 68350000 (null) 0x4c06d8 0x68350000:
stub!
fixme:dbghelp:SymEnumSourceFilesW 0x58 68490000 (null) 0x4c06d8 0x68490000:
stub!
fixme:dbghelp:SymEnumSourceFilesW 0x58 68530000 (null) 0x4c06d8 0x68530000:
stub!
fixme:dbghelp:SymEnumSourceFilesW 0x58 68590000 (null) 0x4c06d8 0x68590000:
stub!
fixme:dbghelp:SymEnumSourceFilesW 0x58 685b0000 (null) 0x4c06d8 0x685b0000:
stub!
fixme:dbghelp:SymEnumSourceFilesW 0x58 685f0000 (null) 0x4c06d8 0x685f0000:
stub!
...
--- snip ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=27802
Summary: ollydbg2 crashes on unimpl
dbghelp.dll.SymEnumSourceLinesW stub
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
ollydbg2 crashes when trying to display source:
--- snip ---
...
wine: Call from 0x7b8384bb to unimplemented function
dbghelp.dll.SymEnumSourceLinesW, aborting
--- snip ---
Stop at process main (dlls along with their debug syms loaded).
"View" -> "Source Files" -> double click any source file
$ wine --version
wine-1.3.24-174-g4b4dd30
Regards
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https://bugs.winehq.org/show_bug.cgi?id=39672
Bug ID: 39672
Summary: Folder names not clickable
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: strife(a)home.se
Distribution: ---
Created attachment 52892
--> https://bugs.winehq.org/attachment.cgi?id=52892
clicking multiple folder texts
When opening a file, in Rhino3d, nothing happens when you click the names of
the folders, no files shown or updated.
In order to show files you must click the folder icon for anything to update.
Worked in 1.7.4
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https://bugs.winehq.org/show_bug.cgi?id=39635
Bug ID: 39635
Summary: Hungarian Excel Viewer 2007: "Open" dialog on Win8
does not refresh correctly
Product: Wine
Version: 1.8-rc1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Continuation of bug 33736.
When you set Win version to 8 and then you want to open an XLS file in a
folder, you notice, that the existing file (C:\Users\text.xls) is not listed,
so there is nothing to open.
The problem is, that the folder content does not refresh, even if you right
click and select refresh from context menu.
The trick is, that in File dialog you can't click on "User" link, but you have
to click on the folder-icon standing on the left.
It has nothing to do, with filtering (*.xls etc.). For example you can click on
_icon_ of "Program files", then all the folders are listed. When you then click
on "Users" _link_, it still shows content of "Program Files" instead of
"Users".
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https://bugs.winehq.org/show_bug.cgi?id=45920
Bug ID: 45920
Summary: Crossfire EU - program error at start
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luca.finizio.mgbx(a)hotmail.it
Distribution: ---
Created attachment 62447
--> https://bugs.winehq.org/attachment.cgi?id=62447
detailed information
When I run the program I get a Program Error.
You can download the program here:
http://crossfire.gamerage.com/EN/Download/Client/
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