https://bugs.winehq.org/show_bug.cgi?id=39523
Bug ID: 39523
Summary: "Dr. Suess's Green Eggs and Ham" fails to install
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: NEW
Keywords: win16
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Fedora
Purchased on Amazon to look at bug 6124.
Fails to install in wine-1.7.53-244-g79c5908:
[austin@localhost GREENEGGS]$ wine D:\\setup.exe
err:ntdll:RtlpWaitForCriticalSection section 0x7ea81780 "syslevel.c:
Win16Mutex" wait timed out in thread 0029, blocked by 002a, retrying (60 sec)
fixme:shell:Dde_OnExecute stub: L"Progman" L"[CreateGroup(Living Books,1)]"
fixme:shell:Dde_OnRequest returning fake program groups list
fixme:shell:Dde_OnExecute stub: L"Progman" L"[CreateGroup(Living
Books,1)][AddItem(D:\\green32.exe,Green Eggs and Ham,,0,-1,-1,D:\\,,0,0)]"
[austin@localhost GREENEGGS]$ ls ~/.wine/drive_c/Lvg_Bks/
DeIsL1.isu GREEN.ICO
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https://bugs.winehq.org/show_bug.cgi?id=48821
Bug ID: 48821
Summary: Wine 4.20 to 5.4 crash with directx error
Product: Wine
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scrimekiler(a)yahoo.fr
Distribution: ---
Created attachment 66738
--> https://bugs.winehq.org/attachment.cgi?id=66738
Screenshot error
When starting Dragon Age Inquisition, I have the screenshot error you can see
as attachment.
I works well with 4.0.2 but not with 4.2 or higher.
I didn't try yet versions between 4.0.2 and 4.2
If you need additional logs or informations, I will be pleased to help.
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https://bugs.winehq.org/show_bug.cgi?id=48376
Bug ID: 48376
Summary: wineserver crash with wine-staging 5.0-rc3 +
vsyscall32 patch in League of Legends.
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: atbjyk(a)protonmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 66129
--> https://bugs.winehq.org/attachment.cgi?id=66129
WINEDEBUG=+event,+cursor,+dinput,+rawinput,+message,+x11drv,+synchronous,+winediag
I have saw "wineserver crashed, please enable coredumps (ulimit -c unlimited)
and restart."
I have tested staging 5.0-rc3 commit c6758042044b391eccc930027197766b8bfbd80b +
lol patch from (https://bugs.winehq.org/show_bug.cgi?id=47198 required rebuild
glibc or disable vsyscall32) I used vsyscall32 one.
and revert few commit from staging makes does not crash. (please see my repo
https://github.com/yuiiio/wine/commits/staging-lol)
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https://bugs.winehq.org/show_bug.cgi?id=48517
Bug ID: 48517
Summary: System-installed PE apps
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
I want to create packages in distro-specific formats (more exactly, I use
Kubuntu, so the packages gonna be deb) for some apps for Windows. It would
allow
* updating them automatically with a package manager (something that Windows
clearly misses) for all the users;
* reusing large apps for all the users;
* preventing it from being modified by malware run without root permissions.
The proposed solution is to create a subdir in /opt/wine-all and mount it using
overlay2 above Wine prefixes automatically on Wine start.
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https://bugs.winehq.org/show_bug.cgi?id=48533
Bug ID: 48533
Summary: Cannot run source Wine at all
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: ryan(a)rnrcarpet.com
Distribution: ---
Every way I try to build and run Wine is blocked. I'm at a loss of how to get
it working on Fedora 31.
Run without distro Wine installed, it fails because it needs runtime
dependencies which I can't find. Nothing seems to list dependencies for that.
Run with distro Wine installed it fails with wineserver version error. Change
version and it fails with kernel error. Search and eliminate any other
wineserver and it still fails. Reboot, whatever nothing works.
Tried master and stable branches. Still no go.
The building Wine source guide and/or Wine completely fail here.
Is there some way past this or do I need a different distro like Ubuntu? Maybe
GDB can list the dependencies which I haven't tried?
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https://bugs.winehq.org/show_bug.cgi?id=48544
Bug ID: 48544
Summary: --libdir and --prefix parameters to 'configure' script
of wine sources not work properly
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: galdralag(a)bk.ru
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
When running
configure --prefix=/somedir --libdir=/usr/lib32 ...
'make install' exits with error. It tries to write to /usr/lib32 not
/somedir/usr/lib32.
I can't say from which version this happen.
But I built wine in october or november 2019 and it was ok ('make install'
installs all to specified prefix)
It seems this occurs from wine5.0rc1
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http://bugs.winehq.org/show_bug.cgi?id=32196
Bug #: 32196
Summary: eSignal 11.5 crashes on startup
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
A user complained that 'esgnal' didn't work
( http://forum.winehq.org/viewtopic.php?f=2&t=17627&p=81557 ).
Testing
aac4c0bdb9375c2dcffb54c4d07d5f2a05e0a7fb esignal_11.5.2838_x86.exe
from
http://www.esignal.com/trading-software/download.aspx
I see the same error:
0029:Call KERNEL32.GetProcAddress(7ec40000,655dc5d4 "CloseTouchInputHandle")
ret=6508cd4d
0029:Ret KERNEL32.GetProcAddress() retval=00000000 ret=6508cd4d
...
0029:Call KERNEL32.GetModuleHandleW(00bbef20 L"allocator.dll") ret=69be6748
0029:Ret KERNEL32.GetModuleHandleW() retval=10000000 ret=69be6748
0029:Call KERNEL32.GetProcAddress(10000000,69e1a950
"?registerCrashCalback@@YAXP6AXUAllocatorCrashData@@@Z@Z") ret=69be676c
0029:Ret KERNEL32.GetProcAddress() retval=100076c0 ret=69be676c
trace:seh:raise_exception code=c0000005 flags=0 addr=0x10006567 ip=10006567
tid=0029
...
wine: Unhandled page fault on read access to 0x8964c935 at address 0x10006567
(thread 0029), starting debugger...
Backtrace:
=>0 0x10006567 in allocator (+0x6567) (0x00bbed08)
1 0x00000501 (0x00bbdf38)
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https://bugs.winehq.org/show_bug.cgi?id=45898
Bug ID: 45898
Summary: Magic The Gathering Arena has most hotkeys not working
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
Most importantly an undo hotkey (mapped to Z by default)
Mouse scroll also does not work.
This seems related:
0009:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
0009:fixme:win:UnregisterDeviceNotification (handle=0xcafeaffe), STUB!
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https://bugs.winehq.org/show_bug.cgi?id=48915
Bug ID: 48915
Summary: Chronicon: unable to add undefined to a string
Product: Wine
Version: 5.5
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Alexander88207(a)Protonmail.com
Created attachment 66870
--> https://bugs.winehq.org/attachment.cgi?id=66870
Log-of-the-crash
Hello,
i have tried the game "Chronicon" on Steam and if i want to use the first
waypoint the game crashes with an error message "unable to add undefined to a
string"
Important: The game doesn't crash if i use software rendering and the error
didn't showed up with the wine version 4.0rc1, instead it just closes after
some seconds but i was able to enter the first waypoint.
GPU: RX 570 using Mesa 18.3.2
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https://bugs.winehq.org/show_bug.cgi?id=48286
Bug ID: 48286
Summary: .NET Framework 2.x, 3.x installers running in Windows
7 mode report 'You must use "Turn Windows features on
or off" in the Control Panel to install <net
framework>.'
Product: Wine
Version: 5.0-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
adding info for documentation purpose. I've briefly mentioned it some time ago
here: https://bugs.winehq.org/show_bug.cgi?id=34967#c5
Various .NET Framework installers refuse to install in Wine with WINEPREFIX
default WinVer setting 'Windows 7'.
Reason: Almost all .NET Framework installers contain builtin conditions
("blockers") for unsupported Windows versions.
Trace log of such attempt, .NET Framework 2.0 SP1 in clean 32-bit WINEPREFIX
(no Wine-Mono, no winetricks):
--- snip ---
$ WINEDEBUG=+seh,+relay,+msi wine
.cache/winetricks/dotnet20sp1/NetFx20SP1_x86.exe >>log.txt 2>&1
...
002e:Call KERNEL32.GetPrivateProfileStringW(3a220ea0 L"VS Custom",3a220dcc
L"AllowLaunchOnWin2k",3a21fb0c L"",0032e120,00000104,018b67f0
L"c:\\f8fad0586886391605\\Setup.sdb") ret=3a24aacc
...
002e:Ret KERNEL32.GetPrivateProfileStringW() retval=00000001 ret=3a24aacc
...
002e:Call KERNEL32.GetVersionExW(0032e168) ret=3a27aa83
...
002e:Ret KERNEL32.GetVersionExW() retval=00000001 ret=3a27aa83
...
002e:Call KERNEL32.GetPrivateProfileStringW(3a220ea0 L"VS Custom",3a220f04
L"BlockFutureClientOS",3a21fb0c L"",0032e11c,00000104,018b67f0
L"c:\\f8fad0586886391605\\Setup.sdb") ret=3a24a6dc
...
002e:Ret KERNEL32.GetPrivateProfileStringW() retval=00000001 ret=3a24a6dc
...
002e:Call user32.MessageBoxW(00000000,018b6890 L"You must use \"Turn Windows
features on or off\" in the Control Panel to install or configure Microsoft
.NET Framework 2.0 SP1.",018b6730 L"Microsoft .NET Framework 2.0 SP1
Setup",00040010) ret=3a24a7b9
...
--- snip ---
Installer log:
--- snip ---
...
[12/14/19,20:36:02] Setup.exe: StartUIManager()
[12/14/19,20:36:02] vs70uimgr: Entering RunScenario() method.
[12/14/19,20:36:02] vs70uimgr: CUIMgr::RunScenario(): Starting the active
scenario
[12/14/19,20:36:02] Setup.exe: GetGlobalCustomProperty - Property:
{AA62DF98-3F2C-11D3-887B-00C04F8ECDD6} - PropertyName: Maintenance Mode -
Value: 0
[12/14/19,20:36:02] Setup.exe: GetGlobalCustomProperty - Property:
{340F7930-0E41-11D3-ACE2-00C04F8EEBA1} - PropertyName: Output Unattend File -
Value:
[12/14/19,20:36:02] VS Scenario: Validating system requirements
[12/14/19,20:36:02] Setup_Blocked: CSupportedPlatformCheck
[12/14/19,20:36:02] Setup.exe: GetGlobalCustomProperty - Property:
{092114C2-997D-4D68-8F3A-8BC2584FD23B} - PropertyName: Quiet Mode Setup -
Value:
[12/14/19,20:36:31] Setup.exe: AddGlobalCustomProperty
[12/14/19,20:36:31] Setup.exe: AddGlobalCustomProperty
[12/14/19,20:36:31] VS Scenario: ***ERRORLOG EVENT*** : CSupportedPlatformCheck
failed : You must use "Turn Windows features on or off" in the Control Panel to
install or configure Microsoft .NET Framework 2.0 SP1.
[12/14/19,20:36:31] Setup.exe: AddGlobalCustomProperty
[12/14/19,20:36:31] VS Scenario: ***ERRORLOG EVENT*** : Failed to pass the
Warnings/Blocks checks in CVSScenario::Start()
[12/14/19,20:36:31] vs70uimgr: CUIMgr::RunScenario(): Start() returned canceled
or FAILED(hr)
[12/14/19,20:36:31] Setup.exe: SetupManager::RunPostSetupLaunch() starting
[12/14/19,20:36:31] Setup.exe: SetupManager::RunPostSetupLaunch() ending
--- snip ---
Relevant section of 'setup.sdb':
--- snip ---
...
[VS Custom]
EmptyClient=1
DeferBaselineReboots=1
EnableRollback=1
PatchCache=SYSMSICache\Framework\v3.5
InstallSourceName=dotnetfx3.exe
DownloadTempDirBaseName=dotnetfx35
JobIdSubRegKeyFormatTemplate=SOFTWARE\\Microsoft\\Net Framework
Setup\\NDP\\v3.5\\Setup
WinFXSetupRegKeyPath=SOFTWARE\\Microsoft\\NET Framework Setup\\NDP\\v3.5\\Setup
BlockFutureClientOS=1
BlockFutureServerOS=1
DisableBrowseForComponent=1
PackageURL=fwlink/?LinkId=69165
BlockUninstallKeyName=NextVersionInstalled
DependencyFile=vs_setup.pdi
ComponentFile=baseline.dat
BitmapFile=logo.bmp
BaselineFolder=.\WCU
SupportLink=http://go.microsoft.com/fwlink/?LinkId=48390
Ver=3.5
RegKey=NetFX
ProdName=Microsoft .NET Framework 2.0 SP1
LangCode=ENU
LangID=1033
CpuType=X86
ProdFamilyType=NETFX20
EditionType=EXP
NoMaintenanceMode=1
AllowLaunchOnWin2k=1
EnableAutomaticUpgradeSupport=0
ImageType=NET
ProdID={B508B3F1-A24A-32C0-B310-85786919EF28}
VersionMajor=3
VersionMinor=5
Revision=21022.08
CustomTextPrefix=CustomText
ProductSupportURL=http://go.microsoft.com/fwlink/?LinkId=48390
--- snip ---
Technically one could unpack the outer archive and patch setup database to
'BlockFutureClientOS=0'.
But that's officially not supported and rather discouraged. Aaron Stebner
mentioned this method as well here:
https://blogs.msdn.microsoft.com/astebner/2007/01/04/why-net-framework-3-0-…
(hack .NET Framework 3.0 language packs to install on Windows Vista).
I've tested the following 'WinVer' ranges with Wine to be working, taking
builtin installer blockers into account:
----------------------------------------------------------------
| .NET Framework version | min. WinVer | max. WinVer |
----------------------------------------------------------------
| .NET Framework 2.0 | Windows 2000 | n/a (Windows 10+) |
| .NET Framework 2.0 SP1 | Windows 2000 | Windows XP/2003 |
| .NET Framework 2.0 SP2 | Windows 2000 | Windows XP/2003 |
| .NET Framework 3.0 | Windows XP/2003 | Windows XP/2003 |
| .NET Framework 3.0 SP1 | Windows XP/2003 | Windows XP/2003 |
| .NET Framework 3.5 | Windows XP/2003 | Windows Vista |
| .NET Framework 3.5 SP1 | Windows XP/2003 | Windows Vista |
| .NET Framework 4.x | Windows XP/2003 | n/a (Windows 10+) |
----------------------------------------------------------------
Some sections in 'winetricks dotnet' recipes are outdated nowaways:
* unnecessary Windows 2000 setting
* unnecessary overrides to builtins (which actually have nasty side-effects,
such as bug 47484)
* unnecessary registry manipulation/fixups (.NET/NDP versions)
$ wine --version
wine-5.0-rc1
Regards
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https://bugs.winehq.org/show_bug.cgi?id=48780
Bug ID: 48780
Summary: ERROR INSTALLING AFFINITY DESIGNER
Product: Wine
Version: 5.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hokip97068(a)newe-mail.com
Distribution: ---
Created attachment 66681
--> https://bugs.winehq.org/attachment.cgi?id=66681
backtrace
ERROR INSTALLING AFFINITY DESIGNER
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https://bugs.winehq.org/show_bug.cgi?id=48784
Bug ID: 48784
Summary: Game won't open
Product: Wine-staging
Version: 5.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haytham.med(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 66685
--> https://bugs.winehq.org/attachment.cgi?id=66685
Lutris 5.4
When trying to run this war of mine game via lutris 5.4, i get backtrace below.
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http://bugs.winehq.org/show_bug.cgi?id=25761
Summary: "Everything is blue" in Far Cry Demo using Direct3D
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://www.gamershell.com/download_4929.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trygve.vea(a)gmail.com
Created an attachment (id=32833)
--> (http://bugs.winehq.org/attachment.cgi?id=32833)
Terminal output, wine 1.3.11
Found this bug while testing bug 13165.
When going in game in the Far Cry Demo, a lot of the game is incorrectly
rendered with a bright blue color (like the water).
I've attached a tar.bz2 file with a screenshot and terminal output.
I'm willing to test patches and assist troubleshooting.
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http://bugs.winehq.org/show_bug.cgi?id=28268
Summary: Wininet doesn't know what to do with Ashen Empires
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liamdawe(a)gmail.com
Ashen empires seems to dislike the current implementation of wininet (and the
built in IE - had to use IE7 + native wininet for it to work)
Here is a link to the infolog:
http://pastebin.com/JdarGjEh
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https://bugs.winehq.org/show_bug.cgi?id=37897
Bug ID: 37897
Summary: Choosing Print in Adobe Acrobat 11.0.10 causes
Unhandled exception: page fault
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dvcroft(a)arb.com
Distribution: ---
Created attachment 50475
--> https://bugs.winehq.org/attachment.cgi?id=50475
Terminal output at crash
Before install I used:
winetricks atmlib
winetricks riched20
winetricks wsh57
winetricks mspatcha
I have tried with winecfg set to default and Windows 7.
I open a pdf and then choose print and the program exits. Terminal output
attached.
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https://bugs.winehq.org/show_bug.cgi?id=41862
Bug ID: 41862
Summary: [EA] Failed to install Origin.exe under playonlinux
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyrill.schilow.x(a)gmail.com
Distribution: ---
Created attachment 56270
--> https://bugs.winehq.org/attachment.cgi?id=56270
failure report
error with 32-bit-code
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https://bugs.winehq.org/show_bug.cgi?id=44527
Bug ID: 44527
Summary: The Next Big Thing - Config Tool crashes after
clicking OK button
Product: Wine
Version: 3.1
Hardware: x86-64
URL: https://www.ausgamers.com/files/download/58157/the-nex
t-big-thing-demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 60481
--> https://bugs.winehq.org/attachment.cgi?id=60481
backtrace
1. Launch TNBT_Config.exe
2. Resolution -> Choose Manually
3. Click Ok button
wine-3.1-286-g389c3add0a
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https://bugs.winehq.org/show_bug.cgi?id=45657
Bug ID: 45657
Summary: The Sims 4 - crashes when entering in the game
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sepeasia(a)gmail.com
Distribution: ---
the game crashes
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https://bugs.winehq.org/show_bug.cgi?id=45739
Bug ID: 45739
Summary: 0x80004005 creating bitmap encoder
000d:err:wincodecs:PngEncoder_CreateInstance Failed
writing PNG because unable to find libpng12.so.0
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: er.rajsingh(a)gmail.com
Distribution: ---
0x80004005 creating bitmap encoder
000d:err:wincodecs:PngEncoder_CreateInstance Failed writing PNG because unable
to find libpng12.so.0
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https://bugs.winehq.org/show_bug.cgi?id=46922
Bug ID: 46922
Summary: Origin Ubuntu 18.04.2 lts Wine4.4 Update Error
Product: Wine
Version: 4.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seganfl2k(a)gmail.com
Distribution: ---
Created attachment 64017
--> https://bugs.winehq.org/attachment.cgi?id=64017
wont update properly or run properly
when trying to run origin it wont update properly or run properly
no dll libraries enabled
VIDEO below
https://www.twitch.tv/videos/401948018
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https://bugs.winehq.org/show_bug.cgi?id=48305
Bug ID: 48305
Summary: "Mail.ru Game Center" needs winetricks -q winnet
Product: Wine
Version: 5.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zefkerrigan(a)gmail.com
Distribution: ---
If I do not install winnet, then the FULL terminal output is as follows:
002b:fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 60000
Link to the site for free download "Mail.ru Game Center" here:
https://games.mail.ru/gamecenter/download/
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https://bugs.winehq.org/show_bug.cgi?id=48403
Bug ID: 48403
Summary: Application tried to create a window, but no driver
could be loaded.
Product: Wine
Version: 5.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: accounts(a)jerryscomputing.com
Distribution: Ubuntu
Created attachment 66177
--> https://bugs.winehq.org/attachment.cgi?id=66177
error log on opening winecfg
winecfg, wine's notepad, don't open
clean wineprfix
wine 4.21 does not have this issue
export a new wineprefix
run either wineboot or winecfg
I receive this output:
[ see log ]
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https://bugs.winehq.org/show_bug.cgi?id=48436
Bug ID: 48436
Summary: wineserver -k no longer kills (all)/an active instance
of a wineserver
Product: Wine
Version: 5.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Using Kubuntu 19.10 it is now necessary to kill an active wineserver instance
by using the GUI, of System Monitor, right click the entry for wineserver and
click end process. wineserver -k or even sudo wineserver -k does not work.
There is no feedback printed to the terminal.
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https://bugs.winehq.org/show_bug.cgi?id=48520
Bug ID: 48520
Summary: building wine with pdb support requires setting
CROSSLDFLAGS on make command line
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
d6625bd1297e38efe6da405d4d6ebaea2078600d was supposed to fix this, but doesn't
fully. After that, if you do (with llvm-mingw):
export CROSSCFLAGS="-Og -g -gcodeview"
export CROSSLDFLAGS="-Wl, -pdb="
./configure
make
pdbs will not be built. Instead, one must run:
make CROSSLDFLAGS="-Wl, -pdb="
ideally that should not be required, passing it to configure should be enough.
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https://bugs.winehq.org/show_bug.cgi?id=48741
Bug ID: 48741
Summary: Starting Uru online shows "unable to download update
file" [regression]
Product: Wine
Version: 5.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: diafero(a)arcor.de
Distribution: ---
The online version of the old game "Uru: Path of the Shell" has worked fine in
wine for many years, up until version 4.21. But with recent versions (I tried
5.1 and 5.2), it stopped working: on startup, when it should download some
basic information from the server, it shows "Unable to download update file".
Downgrading wine again to 4.21 fixes the issue. I am using Wine as packaged in
Debian.
The log output is:
000d:err:module:__wine_process_init
L"C:\\windows\\system32\\winemenubuilder.exe" not found
000b:err:wineboot:process_run_key Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (126).
wine: Unhandled page fault on write access to 00000060 at address 004034F2
(thread 0009), starting debugger...
Unhandled exception: page fault on write access to 0x00000060 in 32-bit code
(0x004034f2).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:006b GS:0063
EIP:004034f2 ESP:0032f45c EBP:0032f468 EFLAGS:00010246( R- -- I Z- -P- )
EAX:00000000 EBX:00000000 ECX:00010052 EDX:00000000
ESI:00000000 EDI:00000000
Stack dump:
0x0032f45c: 00000000 00000006 00010052 0032f498
0x0032f46c: 7fb7e78c 00010052 00000006 00000000
0x0032f47c: 00000000 7fcc1c24 3fff8000 0032f4b0
0x0032f48c: 00010052 00000006 00000006 0032f4e8
0x0032f49c: 7fb7eeee 00403470 00010052 00000006
0x0032f4ac: 00000000 00000000 00000000 0032f4e8
Backtrace:
=>0 0x004034f2 EntryPoint+0xffffffff() in uru (0x0032f468)
1 0x7fb7e78c in user32 (+0x9e78b) (0x0032f498)
2 0x7fb7eeee in user32 (+0x9eeed) (0x0032f4e8)
3 0x7fb81352 in user32 (+0xa1351) (0x0032f518)
4 0x7fb09572 in user32 (+0x29571) (0x0032f568)
5 0x7fb7e78c in user32 (+0x9e78b) (0x0032f5a8)
6 0x7fb7edfd in user32 (+0x9edfc) (0x0032f5f8)
7 0x7fb7f2d4 in user32 (+0x9f2d3) (0x0032fab8)
8 0x7fb80fad in user32 (+0xa0fac) (0x0032faf8)
9 0x7fb3cbae in user32 (+0x5cbad) (0x0032fb68)
10 0x7fb41979 in user32 (+0x61978) (0x0032fbc8)
11 0x7fb41bd3 in user32 (+0x61bd2) (0x0032fc18)
12 0x7fb1eea7 in user32 (+0x3eea6) (0x0032fd18)
13 0x7fb1f2b4 in user32 (+0x3f2b3) (0x0032fd48)
14 0x7fb79de9 in user32 (+0x99de8) (0x0032fd88)
15 0x7fb725a1 in user32 (+0x925a0) (0x0032fde8)
16 0x7fb727a7 in user32 (+0x927a6) (0x0032fe18)
17 0x00401521 EntryPoint+0xffffffff() in uru (0x0032fe58)
18 0x7f83a2e0 EntryPoint+0x192df() in msvcrt (0x0032fe78)
19 0x7f83a4af EntryPoint+0x194ae() in msvcrt (0x0032fe98)
20 0x004d4542 in uru (+0xd4541) (0x0032ff30)
21 0x7b454962 in kernel32 (+0x34961) (0x0032ff48)
22 0x7b454ddc in kernel32 (+0x34ddb) (0x0032ffd8)
23 0x7b45496e in kernel32 (+0x3496d) (0x0032ffec)
0x004034f2 EntryPoint+0xffffffff in uru: movl %ecx,0x60(%edi)
Modules:
Module Address Debug info Name (27 modules)
PE 400000- 567000 Export uru
PE 780c0000-78121000 Deferred msvcp60
PE 7b020000-7b023000 Deferred kernelbase
PE 7b420000-7b5db000 Export kernel32
PE 7bc30000-7bc34000 Deferred ntdll
PE 7de60000-7de64000 Deferred uxtheme
PE 7df00000-7df0f000 Deferred setupapi
PE 7e180000-7e184000 Deferred winex11
PE 7e790000-7f066000 Deferred shell32
PE 7f190000-7f198000 Deferred shlwapi
PE 7f1f0000-7f1fb000 Deferred mpr
PE 7f240000-7f243000 Deferred shcore
PE 7f270000-7f28f000 Deferred wininet
PE 7f310000-7f314000 Deferred ws2_32
PE 7f340000-7f349000 Deferred msacm32
PE 7f380000-7f3fd000 Deferred winmm
PE 7f460000-7f468000 Deferred oleaut32
PE 7f590000-7f594000 Deferred rpcrt4
PE 7f640000-7f668000 Deferred ole32
PE 7f790000-7f794000 Deferred imm32
PE 7f7b0000-7f7b3000 Deferred usp10
PE 7f820000-7f866000 Export msvcrt
PE 7f8e0000-7f8e4000 Deferred advapi32
PE 7f970000-7f977000 Deferred gdi32
PE 7fae0000-7fbc8000 Export user32
PE 7fd20000-7fd9e000 Deferred comctl32
PE 7ffd0000-7ffd4000 Deferred version
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Spiele\Uru AC\Uru.exe
0000002d 0
0000002a 0
00000009 0 <==
0000000e services.exe
00000021 0
0000001a 0
00000013 0
00000010 0
0000000f 0
00000011 plugplay.exe
00000017 0
00000016 0
00000012 0
00000018 winedevice.exe
0000001e 0
0000001d 0
0000001c 0
0000001b 0
00000019 0
0000001f winedevice.exe
00000024 0
00000023 0
00000022 0
00000020 0
00000025 explorer.exe
00000029 0
00000028 0
00000027 0
00000026 0
System information:
Wine build: wine-5.2 (Debian 5.2-3)
Platform: i386
Version: Windows XP
Host system: Linux
Host version: 5.2.21
I am not entirely sure how to start debugging this... let me know if there is
further information that I can provide.
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https://bugs.winehq.org/show_bug.cgi?id=44295
Bug ID: 44295
Summary: Himatsubushi Battle!: main screen is black
Product: Wine
Version: 3.0-rc4
Hardware: x86-64
URL: https://www.freem.ne.jp/win/game/16446
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 60125
--> https://bugs.winehq.org/attachment.cgi?id=60125
Console output
Himatsubushi Battle! (ひまつぶしバトル!) is a game application built with RPG Tkool MV
(Japanese version of RPG Maker MV).
When I start the executable (Game.exe), it runs without crashes, but it shows
black screen. However, I can hear background music after initialization. I can
also hear sound effects when I press Up or Down key.
I attach console output, in which there are many following message:
0041:err:d3d:context_create Failed to set pixel format 5 on device context
0x10051.
This issue may be common among RPG Tkool MV games which contains Games.exe
(SHA1: BD5427117C92F608C994B8E3D821FEF8D15A525E).
To obtain this game, please visit https://www.freem.ne.jp/win/game/16446 and
click the link text "→ ここをクリックして「 ひまつぶしバトル! 」をダウンロードする!" (-> click here to
download "Himatsubushi Battle!") because the download URL varies.
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https://bugs.winehq.org/show_bug.cgi?id=40641
Bug ID: 40641
Summary: Alltvfr crashes at start
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Alltvfr crashes as soon as one starts it
fixme:file:SetSearchPathMode (8001): stub
fixme:process:SetProcessDEPPolicy (1): stub
fixme:file:SetSearchPathMode (8001): stub
fixme:process:SetProcessDEPPolicy (1): stub
fixme:win:DisableProcessWindowsGhosting : stub
fixme:graphics:ShutdownBlockReasonDestroy (0x100e0): stub
fixme:graphics:ShutdownBlockReasonCreate (0x100e0, L"Installation en cours"):
stub
fixme:graphics:ShutdownBlockReasonDestroy (0x100e0): stub
fixme:graphics:ShutdownBlockReasonCreate (0x100e0, L"Installe AllFrTV."): stub
fixme:msg:ChangeWindowMessageFilterEx 0x100ec c04f 1 (nil)
fixme:msg:ChangeWindowMessageFilterEx 0x100f4 c04f 1 (nil)
fixme:msg:ChangeWindowMessageFilterEx 0x200f4 c04f 1 (nil)
fixme:shell:SHAutoComplete stub
fixme:sfc:SfcIsFileProtected ((nil), L"C:\\Program Files
(x86)\\AllFrTV\\unins000.exe") stub
fixme:graphics:ShutdownBlockReasonDestroy (0x100e0): stub
joaopa@Carl:~/Téléchargements$ wine_dbg_vprintf: debugstr buffer overflow
(contents: '
Unhandled Exception:
System.InvalidOperationException: WinForms_SeeInnerException --->
System.Reflection.TargetInvocationException: Exception has been thrown by the
target of an invocation. ---> System.ComponentModel.Win32Exception: No valid
icon entry were found.
at System.Drawing.Icon.InitFromStreamWithSize (System.IO.Stream stream, Int32
width, Int32 height) <0x1eac3f0 + 0x00d27> in <filename unknown>:0
at System.Drawing.Icon..ctor (System.Runtime.Serialization.SerializationInfo
info, StreamingContext context) <0x1f292a0 + 0x001bf> in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke
(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj,
System.Object[] parameters) <0x1ea8ec8 + 0x00033> in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj,
System.Object[] parameters) <0x1ea8ec8 + ')
Stacktrace:
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
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http://bugs.winehq.org/show_bug.cgi?id=20710
Summary: Street Fighter IV (Steam) doesn't start
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: signup+winehq(a)cshadowrun.com
Unlike the retail version of the game , the steam version's launcher seems to
start.
After the launcher starts and you click "Launch Street Fighter IV" I get
fixme:advapi:UnregisterTraceGuids 0: stub
fixme:wtsapi:WTSUnRegisterSessionNotification Stub (nil)
err:ole:CoUninitialize Mismatched CoUninitialize
And the game does not start.
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https://bugs.winehq.org/show_bug.cgi?id=40226
Bug ID: 40226
Summary: Reconstrucciones Humanas
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: valetijarafe(a)hotmail.com
Distribution: ---
Created attachment 53745
--> https://bugs.winehq.org/attachment.cgi?id=53745
Program Error Details
The program closes as soon as it is started
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http://bugs.winehq.org/show_bug.cgi?id=35761
Bug ID: 35761
Summary: CES Edupack (Cambridge Engineering Selector): Installs
fine, but fails to run because of write error
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jjohassan(a)gmail.com
Created attachment 47757
--> http://bugs.winehq.org/attachment.cgi?id=47757
CES-Backtrace
Try to run and a window pops up declaring a serious error in CES.exe
I regularly have the error:
p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so:
/usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: cannot open shared object
file: No such file or directory
Although, I'm not sure if this is simply a problem with running Wine on amd64
architecture.
It looks like the error is write access to a particular piece of memory.
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http://bugs.winehq.org/show_bug.cgi?id=27860
Summary: BearShare: Crash at startup
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=35640)
--> (http://bugs.winehq.org/attachment.cgi?id=35640)
Terminal output on wine-1.3.24-216-gd385675
Steps to reproduce:
1) remove ~/.wine
2) install BearShareV9pl.exe (default installation)
3) wine BearShare.exe
Behaviour:
Main window appears and crash.
Expected behaviour:
No crash.
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http://bugs.winehq.org/show_bug.cgi?id=37085
Bug ID: 37085
Summary: Mindmanager 2002 crashes on startup
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrian(a)apthorpia.com
Created attachment 49288
--> http://bugs.winehq.org/attachment.cgi?id=49288
Program Error Details
Mindmanager 2002 crashes on startup with the error
"The program MindMan.exe has encountered a serious problem and needs to
close...."
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http://bugs.winehq.org/show_bug.cgi?id=24129
Summary: Bonnie's Bookstore Deluxe: can't start game without
native ie6
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.soe.com/downloadProduct.vm?Id=001
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30369)
--> (http://bugs.winehq.org/attachment.cgi?id=30369)
bad screenshot
Game installs fine, but when you run it, you get a webpage..in straight html.
Native ie6 works around it and lets you play.
Screenshot/terminal output attached.
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https://bugs.winehq.org/show_bug.cgi?id=43957
Bug ID: 43957
Summary: Problem with the download
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: martin.alois(a)hotmail.fr
Distribution: ---
Created attachment 59602
--> https://bugs.winehq.org/attachment.cgi?id=59602
view details
I want to download Epicgames.
I download the file for download epicgames but when I open the programm for
download epicgames, a message appears :" The programm rundll32.exe met a
serious problem and must be closed."
I rest " view details " -> attachment
What's to be done to make a success of the download?
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https://bugs.winehq.org/show_bug.cgi?id=47456
Bug ID: 47456
Summary: The Simpsons Hit & Run: Loads very slowly
Product: Wine
Version: 4.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: Alexander88207(a)Protonmail.com
Distribution: ---
Created attachment 64822
--> https://bugs.winehq.org/attachment.cgi?id=64822
This is the log at start
Hello,
the game runs very slow, i dont know why but maybe you could find something
out.
Thanks in advance
This game runs on:
OS: Slackware64 Current
GPU: AMD RX 570 with Mesa 19.0.6
CPU: AMD FX 8350
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http://bugs.winehq.org/show_bug.cgi?id=35243
Bug ID: 35243
Summary: Blood Bowl: Legendary Edition fails to show up in
windowed mode
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 47002
--> http://bugs.winehq.org/attachment.cgi?id=47002
terminal output
I don't have Windows installed on my machine so can't tell how the game behaves
under real Windows when it is started in windowed mode, therefore I'm leaving
this bug unconfirmed until someone can confirm that the problem exists under
Windows too.
By default the game would start in windowed mode and with cinematics enabled.
When starting the game in Wine the splash screen is shown then I can hear the
music from the menu, but no visible window is created, the game is running
somewhere in the background and I can't switch to the game window.
I tested this bug under Gnome 3, XFCE 4.10 and Openbox window managers, the
problem exists in Wine 1.4.1, 1.6.1 too.
Disabling gameoverlayrenderer or native d3dx9 dlls won't help.
I have to change the settings in ~/BloodBowlLegendary/Config.xml to enable full
screen mode that lets the game start, except for a crash which would be the
subject of my next bug report.
Fedora 19 x86
Nvidia binary drivers 325.15
X.Org X Server 1.14.4
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http://bugs.winehq.org/show_bug.cgi?id=24055
Summary: Low performance in Istaria : Chronicles of the Gifted
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mitar(a)mitar.zapto.org
I have much lower performance in that game on linux.
about 50-60 % lower performance on linux.
For example 40 fps on windows and 15-20 fps on wine.
Also wine is throwing a lot of :
fixme:d3d:state_swvp Software vertex processing not implemented.
Game is not supporting OpenGL.
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http://bugs.winehq.org/show_bug.cgi?id=25240
Summary: GL_OUT_OF_MEMORY: shared video memory locked
arbitrarily
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zwaldowski(a)gmail.com
Wine on Mac OS X appears to be subject to a crash that has been fixed in Linux
(either on kernel or in Wine) a long time ago: the GL_OUT_OF_MEMORY crash,
manifest in the Wine log as "err:d3d:resource_init Out of adapter memory".
In imitating the Windows memory model, Wine limits the use of memory to
preallocated memory from 2GB to 3GB (0x7ffe0000). The OpenGL driver on Mac OS
X (particularly on machines that use integrated video cards with shared memory,
although I've encountered the crash on my machine with a discrete card) seems
to not fit in with this, allocating textures outside the regular Wine block.
Modifying the user_space_limit set in libs/wine/mmap.c can mitigate this issue
somewhat on some machines, but it doesn't appear to be all that safe (or all
that permanent) of a fix.
Debugging info will be provided by Thanoulas, a fellow member of the Mac
Porting Team forums, as soon as he sees this bug.
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https://bugs.winehq.org/show_bug.cgi?id=42098
Bug ID: 42098
Summary: Bioshock crashes on i965 during gameplay
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dandart(a)googlemail.com
Distribution: ---
Created attachment 56613
--> https://bugs.winehq.org/attachment.cgi?id=56613
Backtrace (i915 related)
I think this may be due to another i965 freedesktop bug but in case it isn't
I've attached a backtrace of the crash report received under wine, which
references i915 dri.
Relevant specs: Intel HD (Skylake 6200u, i965) on Ubuntu 16.04 (well, Mint 18
anyway) using the latest ppa:oibaf/graphics-drivers (giving me OpenGL 4.5
support).
The specific point the game crashes is after the loading sign upon entering the
city - I thought it could be due to insufficient graphics memory or something.
Cheers
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https://bugs.winehq.org/show_bug.cgi?id=38007
Bug ID: 38007
Summary: Ive used wine to play a game Mx Simulator and has been
working fine but now whenever i start the game it says
error message this has encountered a severe problem
and closes the game?
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: btrill373(a)gmail.com
Created attachment 50644
--> https://bugs.winehq.org/attachment.cgi?id=50644
this is the description of problem, i don't know much about computers so I'm
not sure what else to say
I've been using wine to play a game called Mx Simulator and have had no
troubles at all which i am very pleased with but the last two times i have
booted up the game it has brought up an error message saying that the game has
encountered a sever problem and that it requires me to close it.
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https://bugs.winehq.org/show_bug.cgi?id=41149
Bug ID: 41149
Summary: Wine crash when opening Encyclopedia Universalis 2.0
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wpj(a)ouvaton.org
Distribution: ---
Created attachment 55365
--> https://bugs.winehq.org/attachment.cgi?id=55365
Backtrace file
Wine (1.6.2) crashes when opening program.
Command-line: ~/.wine/drive_c/Programf/CDU$ ./CDUL.EXE
where CD-ROM is a mounted ISO file.
CDU program openes, but first interaction with the window causes crash (be it
moving the window, or entering data).
In the xterm, the errors shown are:
fixme:mmio:MMIO_InstallIOProc Global procedures not implemented
wine: Unhandled page fault on read access to 0x5fc0900d at address
0x1997:0x00000337 (thread 0026), starting debugger...
fixme:dbghelp:addr_to_linear Failed to linearize address 11e7:6f90 (mode 0)
fixme:dbghelp:addr_to_linear Unsupported (yet) mode (ffffffff)
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
Then the crash-window opens. Dump attached.
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https://bugs.winehq.org/show_bug.cgi?id=43968
Bug ID: 43968
Summary: Sofwarte installation
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acbtrad(a)gmail.com
Distribution: ---
I have downloaded a software called Tarsia and used a wrapper for its
installation. When I open the software I get an automatic message saying I
should report a bug and the sofwtare automatically closes.
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https://bugs.winehq.org/show_bug.cgi?id=44977
Bug ID: 44977
Summary: Star Wars: The Battle of Yavin & Endor crashes at
lanucher
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremy.minecraft3(a)gmail.com
Distribution: ---
Created attachment 61097
--> https://bugs.winehq.org/attachment.cgi?id=61097
The WINE desktop
The launcher for Star Wars: The Battle of Yavin, and The Battle of Endor,
crashes with the error dialog:
Runtime Error -2147221166 (80040152)
Automation Error
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http://bugs.winehq.org/show_bug.cgi?id=35232
Bug ID: 35232
Summary: Quicken 2011 Deluxe crash shortly after startup
(ieframe, rpc ?)
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)skierpage.com
Classification: Unclassified
Created attachment 46994
--> http://bugs.winehq.org/attachment.cgi?id=46994
console output with WINEDEBUG=warn+rpc,warn+mshtml,warn+ieframe
Quicken 2011 Deluxe installs really cleanly on wine 1.7.8 in Kubuntu 13.10
without any of the tricks and hacks from years ago listed on its page. Nice
job!
* I followed http://www.winehq.org/download/ubuntu to install wine1.7, which
installed other packages including wine-mono0.0.8.
* I ran winecfg but didn't change anything; this created a new ~/.wine and
silently installed a mono runtime in ~/.wine/drive_c/windows/mono/mono-2.0
* I then ran `wine /media/skierpage/Quicken\ 2011/install.exe` to install from
CD-ROM.
"The wizard has successfully installed Quicken 2011"
\o/ ! But when I run Quicken, shortly after opening my .QDF file or starting a
new account, it crashes. The Quicken window disappears. Judging from the
output (which I'll attach), Quicken might be trying to talk to an Internet
Explorer frame:
warn:ieframe:BindStatusCallback_QueryInterface
(0x5199a08)->({6d5140c1-7436-11ce-8034-00aa006009fa} 0x5f828c)
warn:rpc:rpcrt4_conn_open_pipe connection failed, error=e7
err:rpc:RpcRaiseException handler continued execution
I'll keep this ~/.wine around in case there's anything else I can do to help
debug. I'll retry installing in a new ~/.wine with all those old hacks.
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http://bugs.winehq.org/show_bug.cgi?id=30302
Bug #: 30302
Summary: wine iexplorer doesn't load activex components from
websites
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.kuku(a)gmail.com
Classification: Unclassified
I try to run some online activex tests but none of them works
I use the command:
wine iexplore http://mheller.com/testax.htm
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http://bugs.winehq.org/show_bug.cgi?id=27696
Summary: Woody Two Legs complains about the lack of pixel
shader 3.0 support
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://games.on.net/file/38121/Woody_Two-Legs_Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
I've got a GeForce 6600 GT that supports Pixel shader 3.0.
Using NVIDIA Driver Version 275.09.07
wine: configuration in '/home/andrew/.wineWoody' has been updated.
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
err:ole:CoCreateInstance apartment not initialised
err:ole:CoUninitialize Mismatched CoUninitialize
fixme:win:EnumDisplayDevicesW ((null),0,0x32ea40,0x00000000), stub!
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:msvcr90:__clean_type_info_names_internal (0x100f6404) stub
fixme:msvcr90:__clean_type_info_names_internal (0x35a740) stub
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https://bugs.winehq.org/show_bug.cgi?id=41474
Bug ID: 41474
Summary: roblox
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dallasmccrary60(a)gmail.com
Distribution: ---
roblox had a problem loading because of a bug
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https://bugs.winehq.org/show_bug.cgi?id=39518
Bug ID: 39518
Summary: Rebel Galaxy (GOG) Crashes while loading new game
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chris(a)chrisdecairos.ca
Distribution: ---
Created attachment 52663
--> https://bugs.winehq.org/attachment.cgi?id=52663
crash backtrace
I start up Rebel Galaxy (Open GL rendering, all settings off or in lowest
position)
While loading a new game, wine crashes at about 90%
See attached backtrace
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https://bugs.winehq.org/show_bug.cgi?id=42455
Bug ID: 42455
Summary: top shows hitman Process running in the background
endlessly yet nothing appears
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: salem-nasa(a)hotmail.de
Distribution: ---
Created attachment 57297
--> https://bugs.winehq.org/attachment.cgi?id=57297
overview of my top process output with hitman using 100 percent on 1 core, as
well as standard wine console outputs , process doesnot quit unless killed and
doesnot even freeze the PC
Hitman -17703-
https://appdb.winehq.org/objectManager.php?sClass=version&iId=34101
-Popup windows shows , options modifiable
-upon clicking start game the cpu starts spinning as if under load yet nothing
happens
-Process doesnot exit on its own , feels like its on the brink of starting yet
no error outputs whatsoever and no game windows , just running in the
background without even freezing the rest of the desktop
-attached are an overview of my processes the top of which is the applications
as well as standard wine System out messages
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http://bugs.winehq.org/show_bug.cgi?id=34124
Bug #: 34124
Summary: gameupdater from JX3 fails to update with builtin
wininet
Product: Wine
Version: 1.6
Platform: x86
URL: http://jx3.client.cdn.kingsoft.com/JXOnline3-v3.0.4.49
80/JXOnline3-v3.0.4.4980.rar
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download and install JX3 game
http://jx3.client.cdn.kingsoft.com/JXOnline3-v3.0.4.4980/JXOnline3-v3.0.4.4…
2. Start JX3Launcher.exe
~/.wine/drive_c/Program Files/Kingsoft/JX3$ wine JX3Launcher.exe
This launcher will start gameupdater.exe
Expect result:
The updater will download files from the update server.
Actual result:
The updater reports 'fails to update' in Chinese "更新失败!”,for non Chinese
speakers, one can grep the unicode of "更新失败!“ in +relay log,
"\66f4\65b0\5931\8d25\ff01"
Call oleaut32.SysAllocString(0033e990 L"<invoke name=\"SetTxtM\" re
turntype=\"xml\"><arguments><string>\66f4\65b0\5931\8d25\ff01</string></
arguments></invoke>") ret=0045966d
Workaround by winetricks -q wininet
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https://bugs.winehq.org/show_bug.cgi?id=37489
Bug ID: 37489
Summary: Academagia crashes when day actions planning is over
and they are enacted
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: i30817(a)gmail.com
Distribution: ---
Happens early in the game, as soon as the calendar function appears. Game
requires 'winetricks -q dotnet35sp1 windowscodecs' and a windows 32bit prefix
(for dotnet to install).
A windows dialogbox appears with title 'Academagia: Error'
and body text: 'System error occured. Application will be terminated.
Only 'Ok' button.
output of this (started after wine notpad of the same prefix):
WINEPREFIX=~/.local/share/wineprefixes/Academagia WINEARCH=win32
WINEDEBUG=+tid,+seh,+relay wine ./Academagia.exe >>log.txt 2>&1
is linked as a google drive public link since it's 30 mb (over the limit here).
I did not close with wineserver -k, but clicked the ok, which killed the game
instantaneously.
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http://bugs.winehq.org/show_bug.cgi?id=30025
Bug #: 30025
Summary: iexplore can't join YouTube's HTML5 trial
Product: Wine
Version: 1.4-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Created attachment 39104
--> http://bugs.winehq.org/attachment.cgi?id=39104
Terminal output
wine iexplore http://www.youtube.com/html5
This page says builtin iexplore should be able to play HTML5 videos in both
WebM and h.264 formats, but clicking on the "join the HTML5 trial" link doesn't
do anything except jump to the top of the page.
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http://bugs.winehq.org/show_bug.cgi?id=31923
Bug #: 31923
Summary: when starting an win16 application, "int 2F
unknown/unimplemented parameters"
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joey_z(a)anticbbs.strangled.net
Classification: Unclassified
I have an older win16 program (made for windows 3.x, I wouldn't dare file a bug
report for 2.x or 1.x :) that seems to call a function that is unimplemented or
otherwise undocumented in int 2F AX=7b00. the full error message wine gives is:
err:int:DOSVM_Int2fHandler int2f: unknown/not implemented parameters:
int2f: AX 7b00, BX 0000, CX 001c, DX 1c37, SI 7110, DI ffc0, DS 2157, ES 1c37
after this, the program gives a dialog box that says 'Invalid property value'.
if it helps at all, the program is called 'Worldgroup Manager' and it works on
server 2003 (and it is supposed to work on XP) after enabling a compatibility
fix called 'WOWCFEX_FORCEINCDPMI' (I can supply a more detailed description if
it is needed). I checked the application on windows server 2003 without that
compatibility fix, but it does not give the same error. instead it gives NTVDM
hard errors and then an 'unrecoverable error' not the same problem it seems...
if a copy of the application is needed, it can be supplied. the program is not
the kind of program that you pay for since it is meant to be distributed to
clients of a BBS.
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https://bugs.winehq.org/show_bug.cgi?id=44240
Bug ID: 44240
Summary: Graphics issue when using Wine with Activeworlds
Interface
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sf_nicole(a)yahoo.com
Distribution: ---
I have been able to get the Activeworlds 3D Browser to function using Linux
Ubuntu 14.04. I can enter the 3D environment and build however the following
issues occur:
1) When I leave most of the text in my browser (Firefox) does not show up until
after I reboot. This only happens after using Activeworlds through Wine and it
clears with a reboot.
2) After building in Activieworlds the move forward key becomes stuck in the on
state. Once this happens several movement keys will react as if the move
forward key is used. I can click out of it by leaving movement mode, but it
continues as soon as I re-enter movement mode. I have to reboot to fix it. Once
rebooted I can run for 5-20 minutes before it happens again.
It sounds like a memory leak to me or a stack overflow. I am willing to do some
beta testing to help on this
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https://bugs.winehq.org/show_bug.cgi?id=41014
Bug ID: 41014
Summary: ScotttradeElite Error Dump.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kb2snx(a)juno.com
Distribution: ---
Created attachment 55181
--> https://bugs.winehq.org/attachment.cgi?id=55181
Dump of ScottradeElite.
While trying to execute ScottradeElite I got the following error message.
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http://bugs.winehq.org/show_bug.cgi?id=34059
Bug #: 34059
Summary: Anno 1602 crashs
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: volkerobhof(a)web.de
Classification: Unclassified
Created attachment 45272
--> http://bugs.winehq.org/attachment.cgi?id=45272
backtrace of crash
Hi there,
after an excessive gameplay. Today I started to play Anno 1602 again. After a
few minutes I got a "page fault on read access" error message and wine crashed.
I attached the backtrace file report.
best regards
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http://bugs.winehq.org/show_bug.cgi?id=24821
Summary: Custom app doesn't respond
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ced(a)bernispa.com
It's an old problem that i'm tracking from 1.1.32 (wine package from Debian)
and for which i wasn't able to find the cause: some library not available? A
bug?
Since the official Debian packages are stuck on Wine 1.1.x, now i'm using the
rpm provided by Suse (latest 1.3.5), converted to deb with alien.
We have an old custom closed source application that almost works under Wine,
except for an important portion. This application is a mix of Microfocus Cobol
and VB6 that interacts with a MSSQL2000 server through ODBC. We have no access
to the source code.
The problematic part is a sub-program that starts a graphic form, where i have
to fill two field, then press a sort of "OK" button to exec a query (see
attached "form-windows.jpg").
When the form opens, under Windows (98, 2000, 2003, XP, Vista, 7) the cursor is
on the first field and blinks; now i type a specific char to define the query
type and the cursor automatically moves to the next field, where i can type my
search parameter; then i click "Invio" to start the query; a new windows opens
with the search results.
Under Wine the cursor doesn't automatically move from the first to the second
field but, more important, when i click on "Invio" nothing happen: the windows
doesn't react to any events and i have to kill the process to close it. But
it's not blocked: i can delete what i've typed, and i can see to button go up
and down when i click it.
This unresponsive behaviour is the same if i don't fill any field.
The difficult part is that when this forms is open, there is some code spinning
under the hood (as i can see from the cpu usage) and it's like that by design,
since it happens also under Windows. This has the side effect to flood the logs
and render them very difficult to read.
I've setup mdac28 with winetricks, registered some needed DLL, but i'm not able
to find if something else is missing. During the last month i've tried
installing many things: JET, DCOM, older MDAC, etc. Nothing changed.
The most useful infos i've found are from Dependency Walker, profiling with the
options reported in the "dependencywalker.jpg" attachment. I've attached the
logs taken from Windows 2000 (AcmEngWR_wine135_ced002.mod.txt) and from Wine
1.3.5 (AcmEngWR_wine135_wine.mod.txt). They are hand modified to make diff
easier: i've removed all except the log, removed timestamps, unified filesystem
path, reordered many loaded DLL and removed loaded DLLs later unloaded.
>From these modified logs you can see that under Windows 5 thread are created,
always started by kernel32.dll, while under Wine only 4 are started and called
by MTXDM.DLL and OLEDB32.DLL. For the rest Windows loads mode DLLs but i can't
understand it they are really needed and if they corresponds to something that
i have to install under Wine too.
Have you got some advice to track down these problem?
I can provide the unmodified Dependency Walker logs, Wine logs or launch Wine
with the required parameter, if needed.
Cesare.
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http://bugs.winehq.org/show_bug.cgi?id=17294
Summary: Kodak EasyShare won't install
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richw(a)richw.org
Created an attachment (id=19305)
--> (http://bugs.winehq.org/attachment.cgi?id=19305)
Messages generated in terminal window while trying to run Kodak EasyShare
setup.
Near the end of the installation, I got an error box saying:
"Kodak EasyShare was unable to finish your task. (Error code 12x54x1x)"
I'm attaching the log output (from a "script" command). In a minute, I'll come
back and update this bug by adding the "EasyShareInstall.log" file as a
separate attachment.
My system is running Ubuntu 8.04, kernel 2.6.24-23-generic.
My Wine is configured to emulate Windows XP. The only other program I
currently have installed in Wine is Firefox 3.0.6 (which the Kodak installer
seemed to need in order to run properly).
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http://bugs.winehq.org/show_bug.cgi?id=26744
Summary: Matlab 2009a: "Manage Licenses" doesn't work
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine MATLAB R2009a.exe
4) Help->Licensing->Manage Licenses
Behaviour:
Wine error window "The program cmd.exe has encountered[...]".
Expected Behaviour:
No Wine error window and an website should open.
Terminal Output:
ERROR: Unable to reserve shield memory - disabling shield (line:760) System
Error:487, Invalid address
fixme:heap:HeapSetInformation 0x4c27000 0 0xc2e390 4
MATLAB:I18n:InconsistentLocale - The system locale setting,
Russian_Russia.1251, is different from the user locale setting,
Polish_Poland.1250.
fixme:win:EnumDisplayDevicesW ((null),0,0xc194fc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0xc194fc,0x00000000), stub!
fixme:font:WineEngCreateFontInstance Untranslated charset 255
fixme:imm:ImmGetOpenStatus (0x1c1728): semi-stub
fixme:ntdll:NtCreateJobObject stub: 0xc16bb8 1f001f <null>
fixme:ntdll:NtSetInformationJobObject stub: 0xdead 9 0xc18364 112
wine: Unhandled page fault on execute access to 0x000034c0 at address 0x34c0
(thread 0029), starting debugger...
Additional info:
wine-1.3.17-244-g83e692fb
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https://bugs.winehq.org/show_bug.cgi?id=48514
Bug ID: 48514
Summary: HttpSetRequestQueueProperty is missing from spec file,
might need simple stub as well (???)
Product: Wine
Version: 4.21
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: httpapi
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Hi,
A user reported on forum: https://forum.winehq.org/viewtopic.php?f=2&t=33420
The API is completely missing in the spec file. So I guess spec file needs an
update, and maybe also a simple stub added (??)
I cannot test this myself as I don`t have the app, but this report is only
about the missing spec entry; once added user on the forum could retest and
report further issues i guess
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https://bugs.winehq.org/show_bug.cgi?id=42157
Bug ID: 42157
Summary: Origin fails to start when using wine64
Product: Wine
Version: 2.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Origin fails to start when installed in a x64 wineprefix.
It complains about msvcr120.dll and msvcp120.dll being the wrong architecture.
I guess it tries to load the x32-versions of the libraries, but only the
x64-versions is available.
When installing using a x86 prefix, Origin starts.
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http://bugs.winehq.org/show_bug.cgi?id=33876
Bug #: 33876
Summary: Garena BlackShot: launcher error
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fael_mc(a)msn.com
Classification: Unclassified
Created attachment 44941
--> http://bugs.winehq.org/attachment.cgi?id=44941
Terminal log
First we We need the IE7: winetricks ie7
The launcher opens normally. The login is done without are problems. bug 31908
was resolved.
Then carries Nprotect normal time to start the game,
after that we got another error: "launcher error" and then the game crashes.
An interesting fact, perhaps related to the problem: the line 275 of the
terminal log:
error while opening file ../../Blackshot/data/_SG/CSV/ChallengeAssignment.bsv
but this file "ChallengeAssignment.bsv" does not exist in BlackShot, both on a
new game that was never opened, as well as in a game quite rotated.
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https://bugs.winehq.org/show_bug.cgi?id=39990
Bug ID: 39990
Summary: Wine error immediately when running steam.exe in Linux
Mint
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: coinmatic945(a)yopmail.com
Distribution: ---
Created attachment 53428
--> https://bugs.winehq.org/attachment.cgi?id=53428
backtrace
Upon running the steam exe on wine, I immediately got the error.
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https://bugs.winehq.org/show_bug.cgi?id=37753
Bug ID: 37753
Summary: Unable to load Acuthin.exe Unhandled Exception
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stefano(a)cicchi.org
Distribution: ---
Created attachment 50268
--> https://bugs.winehq.org/attachment.cgi?id=50268
Error report
Unable to load Acuthin.exe on latest wine.
Even with an i386 ambient.
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https://bugs.winehq.org/show_bug.cgi?id=37577
Bug ID: 37577
Summary: [Lexware] Quickbooks crash to linux Desktop
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: harald.nigg(a)web.de
Distribution: ---
Created attachment 50003
--> https://bugs.winehq.org/attachment.cgi?id=50003
Bug_Report_Quickbooks
Hi,
i have a problem my Windows Programm Quickbooks crash to Linux when i start the
Program.
I hope you can help me please.
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https://bugs.winehq.org/show_bug.cgi?id=40962
Bug ID: 40962
Summary: Angels Fall First OpenGL mode crashes on startup
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: freepskov(a)gmail.com
Distribution: ---
Created attachment 55109
--> https://bugs.winehq.org/attachment.cgi?id=55109
Logs and screenshots
I recently got Angels Fall First 0.9.253.2507 (Early Access) on Steam, a game
which I believe runs on Unreal Engine 3. Its OpenGL mode does not work on Wine
1.9.14 with my NVIDIA GTX 550 Ti Desktop with Ubuntu 16.04. I would expect it
not work on any Intel graphics on Wine or Windows because of a GL extension
requirement.
When run in 32-bit wine or as a 32-bit application in 64-bit wine, the splash
opens for a while, then a graphics crash pops up (screenshot attached). When
you hit OK, the splash disappears and the process ends.
In the 32-bit case, wine posts a bunch of these in the log:
> fixme:dbghelp:validate_addr64 Unsupported address fffffffff7390000
> fixme:dbghelp:validate_addr64 Unsupported address fffffffff7320000
> fixme:dbghelp:validate_addr64 Unsupported address fffffffff72f0000
Interestingly, the same thing appears to happen when you try to run DirectX 11
mode in 32-bits, so I'll attach that log as well, in case it's useful.
When run in 64-bit wine as a 64-bit application, the splash opens and stays
there indefinitely until you kill it. Wine reports a stack overflow error.
I am also going to bring https://bugs.winehq.org/show_bug.cgi?id=40961 to your
attention, because if this bug is fixed, the program may still have problems
related to the other bug.
Logs and screenshots attached in a 7zip file.
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https://bugs.winehq.org/show_bug.cgi?id=42612
Bug ID: 42612
Summary: Galactic Civilization 3 ship designer crashes every
time
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: travissidelinger(a)gmail.com
Distribution: ---
The ship designer crashes every time. Enter ship designer, create a new ship.
Save. Try to exit, it crashes.
Output:
...
...
ixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor
{0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 0.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
implemented.
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:dbghelp:interpret_function_table_entry PUSH_MACHFRAME 6
fixme:dbghelp:interpret_function_table_entry PUSH_MACHFRAME 6
fixme:ver:GetCurrentPackageId (0x22b860 (nil)): stub
fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
fixme:wbemprox:enum_class_object_Next timeout not supported
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{33d9a761-90c8-11d0-bd43-00a0c911ce86} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
wine: Unhandled page fault on write access to 0x00000000 at address
0x7f5e7ad8fc5b (thread 002c), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=36062
Bug ID: 36062
Summary: Age of empires - Forgotten empires does not work with
Nvidia drivers but it does with noveau.
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)justdust.es
I'm using wine 1.7.16, nvidia drivers version : 304.117 my nvidia card is
GeForce GT 440
Ubuntu 14.04 but also tested on ubuntu 13.10 64bits
If you launch the game with a fresh install of ubuntu 13.10 or 14.04 with
noveau drivers it works perfect.
But if I install nvidia drivers other games like diablo 3 works better than
with noveau with wine but Age of empires 2 - Forgotten Empires (probably other
aoe2 versions) stop working.
It launch the game menu (deoesn't resize properly, you can press start button
to start a game but then the game freezes or works ultraslow.
I think this problem started a few versions ago of wine 1.7 but I can't
confirm.
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http://bugs.winehq.org/show_bug.cgi?id=21619
Summary: Chief Architect X2 Trial hangs on startup
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://chiefarchitect.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chief Architect Home Designer Suite 9.0 is currently on sale at Amazon
and is listed as #6 in category Software: Home & Hobbies,
so I tried looking for a trial... http://chiefarchitect.com has
version X2, not 9, so I tried that. Seems to install ok, but
hangs after putting up a blank window without menus. On the console, I saw
fixme:win:DisableProcessWindowsGhosting : stub
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
fixme:wgl:ConvertAttribWGLtoGLX unsupported 201d WGL Attribute
fixme:reg:GetNativeSystemInfo (0x32f8e8) using GetSystemInfo()
fixme:htmlhelp:HtmlHelpW HH case HH_INITIALIZE not handled.
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
This is on a Jaunty 64 bit system with an nVidia GeForce 8500 GT (rev a1).
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http://bugs.winehq.org/show_bug.cgi?id=36390
Bug ID: 36390
Summary: "Space Hulk: Vengeance of the Blood Angels" works, but
freezes after a short time
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a3170633(a)drdrb.net
Created attachment 48443
--> http://bugs.winehq.org/attachment.cgi?id=48443
the console log
Hi,
this old game works nearly perfect, but usually freezes after few minutes of
playing, which makes the game unplayable.
Within the game you've got the option to freeze the time and give orders to
your fellow minions, which is the time when the freeze usually happens. The
freeze affects wine, but the rest of the system runs fine, so it doesn't appear
to be a hardware issue. It also seams, that the freeze doesn't happen, when
playing while there aren't any enemies nearby. When there are enemies nearby,
the program sounds a periodic "ping", which appears to be played everytime when
the freeze happens. Therefore, I suspect the sound system to be at least
connected to the bug. There is an old similar bug regarding WoW, which
indicates the same: http://bugs.winehq.org/show_bug.cgi?id=7229
The other bugreport indicates, that the freezes doesn't occur when the sound is
deactivated in the game, which I can't verify because the game doesn't provide
such an option. However, the freeze occurs while using ALSA as well as
pulseaudio as sound interface.
The apparently important part from the console log looks as ollows:
err:ntdll:RtlpWaitForCriticalSection section 0x1956cdc "rtl.c:
RTL_RWLOCK.rtlCS" wait timed out in thread 0025, blocked by 0000, retrying (60
sec)
wine: Critical section 01956cdc wait failed at address 0x7bc3c181 (thread
0025), starting debugger...
I'll attach the full as soon as I've figured out how this is done.
The bug occured under wine-1.7.17 as well as 1.6.2. My computer is an old
Thinkpad T60 with a Intel Code Duo, 2GB RAM, some old ATI Chip which uses the
fglrx Driver provided by the kernel instead of the ATI stuff, and, according to
the products page, an "AD1981HD HD Audio 1.0 controller ". My OS is Ubuntu
14.04. It was neccesary to configure wine to mimic Win95 in order to get the
application running.
It would be nice if someone could fix this. I totally love this game. If you
need additional info, please ask.
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http://bugs.winehq.org/show_bug.cgi?id=29120
Bug #: 29120
Summary: Yahoo Messenger loads then crashes
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zekeserv(a)yahoo.com
Classification: Unclassified
Created attachment 37518
--> http://bugs.winehq.org/attachment.cgi?id=37518
Yahoo/Wine error
I run Ubuntu 11.10. Downloaded Wine 1.2.3 from Ubuntu Software center and
downloaded Yahoo messenger 11. First thing I had to do was move msgr11us.exe to
c:\system32 file and did the install with Terminal. Everything downloaded and
installed just fine. I logged into YIM and got an error. See screen shot.
I myself am learning Ubuntu on my own by tinkering and reading various
websites.
I was wondering if there is a fix for this issue?
Thanks for the help.
Eric
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https://bugs.winehq.org/show_bug.cgi?id=48904
Bug ID: 48904
Summary: App shutdowns
Product: Wine
Version: 4.0.1
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: higuyhi1234(a)gmail.com
Once I open the .exe file via wine, after a few seconds the app collapses with
the following reason: Translation to pic that's attached: "The program
encountered a serious error. It must shut down, we apologize for the
inconvenience".
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https://bugs.winehq.org/show_bug.cgi?id=42885
Bug ID: 42885
Summary: SQL Server 2012/2014 setup needs ADsOpenObject to bind
to user's account/computer
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pgkos.bugzilla(a)yahoo.com
Distribution: ArchLinux
SQL Server 2012/2014 Express installer needs an implementation of ADsOpenObject
supporting the following three path types (the ",computer" path is the most
important):
LDAP://<SID=1-5-21-0-0-0-1000>
WinNT://HOSTNAME/USERNAME
WinNT://HOSTNAME,computer
where HOSTNAME is the same as /etc/hostname contents.
At the very least, the ",computer" variant is needed as the installer displays
an error message box after that call (no error is displayed after LDAP and
HOSTNAME/USERNAME calls).
Relevant part of the log (User and Password parameters passed to ADsOpenObject
are always null):
fixme:activeds:ADsOpenObject
(L"LDAP://<SID=S-1-5-21-0-0-0-1000>",(null),1,{00000000-0000-0000-c000-000000000046},0x1030d7f4)!stub
fixme:activeds:ADsGetLastError (0x1030d89c,0x3916410,256,0x3916310,0)!stub
fixme:activeds:ADsOpenObject
(L"WinNT://pgkos-arch/pgkos",(null),1,{00000000-0000-0000-c000-000000000046},0x1030d7f4)!stub
fixme:activeds:ADsGetLastError (0x1030d89c,0x3916410,256,0x3916310,0)!stub
fixme:activeds:ADsOpenObject
(L"WinNT://pgkos-arch,computer",(null),1,{00000000-0000-0000-c000-000000000046},0x33e590)!stub
fixme:activeds:ADsGetLastError (0x33e638,0x35235b8,256,0x152bd8,0)!stub
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https://bugs.winehq.org/show_bug.cgi?id=48867
Bug ID: 48867
Summary: Game crashes at startup or at the beginning of a new
scenario.
Product: Wine
Version: 5.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tschoener(a)sms.at
Created attachment 66798
--> https://bugs.winehq.org/attachment.cgi?id=66798
Log created after a startup crash
Game crash at startup
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https://bugs.winehq.org/show_bug.cgi?id=48292
Bug ID: 48292
Summary: RPG Tkool (RPG Maker) 2k/2k3: Can't play MP3 files
when winegstreamer is disabled
Product: Wine
Version: 5.0-rc1
Hardware: x86-64
URL: https://www.vector.co.jp/soft/dl/win95/game/se509140.h
tml
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 40a4c782b7f77534535dfa7bb2a97049026fef47
Distribution: Ubuntu
When winegstreamer is disabled, RPG_RT.exe cannot play MP3 files. "OLE error
80004001" dialog appears and it crashes.
Steps to reproduce:
1. Download "Mystic Star" from
https://www.vector.co.jp/soft/dl/win95/game/se509140.html
2. Set locale to "ja_JP.UTF-8"
3. unar MysticStar.zip
4. Run RPG_RT.exe without winegstreamer (e.g.
"WINEDLLOVERRIDES=winegstreamer=")
5. Press "Enter" (Start new game)
This is a regression introduced by:
commit 40a4c782b7f77534535dfa7bb2a97049026fef47
Author: Zebediah Figura
Date: Fri Sep 20 17:35:05 2019 -0500
winegstreamer: Reimplement the MPEG splitter on top of the mpegaudioparse
plugin.
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https://bugs.winehq.org/show_bug.cgi?id=44601
Bug ID: 44601
Summary: Memory leak in [res32.c:316]
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: fan.gang.cn(a)gmail.com
Distribution: ---
Created attachment 60589
--> https://bugs.winehq.org/attachment.cgi?id=60589
The sourcebrella-pinpoint screenshot of a memory leak defect.
We find a memory leak defect in the file toos/wmc/po.c.
I've uploaded a screenshot of the leak trace.
Gang
Sourcebrella
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https://bugs.winehq.org/show_bug.cgi?id=48745
Bug ID: 48745
Summary: Wine crashes while installing Age Of Empires Gold
Collectors Edition I, II, III
Product: Wine
Version: 3.0.1
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: noemailmcmlx(a)gmail.com
Distribution: ---
Created attachment 66644
--> https://bugs.winehq.org/attachment.cgi?id=66644
bug report
Ubuntu Bionic Beaver ver: 18.04.3
Wine ver: 3.0-1, 64bit wineprefix, set to Windows 7
Winetricks ver: 0.0+20180271-1
Play On Linux ver: 4.2.12.1
While attempting to install Age Of Empires Gold Collectors Edition I, II, III
an error message in Wine pops up saying "autorun.exe has encountered a serious
problem and has to close". An error message in Play On Linux pops up saying
"Error in POL_Wine. Wine seems to have crashed".
I have tried to install this in both 32bit and 64bit containers to no avail.
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https://bugs.winehq.org/show_bug.cgi?id=48914
Bug ID: 48914
Summary: Move error groups to the test unit granularity
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The error groups of .errors files currently correspond to test modules
(kernel32, user32) rather than test units (kernel32:process, user32:win).
This matches the current presentation of errors on the TestBot:
kernel32
debugger.c:1646: Test failed: dwDebugEventCode = 1
thread.c:1207: Test failed: wrong error 1444
thread.c:1210: Test failed: wrong error 998
...
Only the filename at the start of the line distinguishes a test unit from
another. But when a test crashes the Wine unhandled exception error does not
specify a filename:
kernel32
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x00440953).
profile.c:85: Test failed: test<00>: ret<0000000070> exp<0000000000>
So the only way to know which test unit crashed is to look at the full report.
That's a minor inconvenience for developers.
But the test failures blacklisting (bug 48912) works on .errors files and
applies at the test unit level. As is, this make it hard to blacklist an
intermittent unhandled exception.
So it would make sense to modify the .errors files so they have one error group
per test unit. The JobDetails page could then either collapse all error groups
of a single test module together so the presentation is unchanged, or just
present them as they are which would probably make just as much sense.
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https://bugs.winehq.org/show_bug.cgi?id=45298
Bug ID: 45298
Summary: please help.
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: queenhamda1234(a)gmail.com
my sims dose not open please help me fix this problem.
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https://bugs.winehq.org/show_bug.cgi?id=38960
Bug ID: 38960
Summary: Steam 'steamwebhelper.exe' crashes
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b.adamski(a)mac.com
Created attachment 51903
--> https://bugs.winehq.org/attachment.cgi?id=51903
backtrace
This bug seemed fixed in 1.7.44 and 1.7.47 according to
https://bugs.winehq.org/show_bug.cgi?id=38493 and
https://bugs.winehq.org/show_bug.cgi?id=38602.
I still encountered the bug in 1.7.44 but it disappeared completely after
switching to 1.7.47.
Yesterday (July 21st) Steam released an update and after updating the Steam
version within the 1.7.47 Wineskin wrapper (OS X) the issue reoccurs.
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https://bugs.winehq.org/show_bug.cgi?id=3542
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Version|unspecified |0.9.18.
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https://bugs.winehq.org/show_bug.cgi?id=48909
Bug ID: 48909
Summary: CD-Drives aren't declared as such
Product: Wine
Version: 5.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dos
Assignee: wine-bugs(a)winehq.org
Reporter: maxmusterm(a)gmail.com
Distribution: ---
Wine uses dosbox for dos emulation. In winecfg you can recognize CD-Drives, but
they aren't loaded as such in dosbox.
In dosbox you can specify the type of the drive with -t
When mounting /mnt/cdrom as a cdrom drive with letter d wine tries
mount d ~/.wine/dosdevices/d::
When wine should try
mount d ~/.wine/dosdevices/d:: -t cdrom
It gets registered with the MSCDEX driver this way and gets recognized by games
as such (Rayman for instance needs this and yes I could open a bug report for
it, but this should be clearer).
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https://bugs.winehq.org/show_bug.cgi?id=47825
Bug ID: 47825
Summary: Webex Meetings: Unhandled exception: page fault on
read access to 0x00000000 in 32-bit code (0x7cf89596)
Product: Wine
Version: 4.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tio.madrid(a)hotmail.com
Distribution: ---
Created attachment 65328
--> https://bugs.winehq.org/attachment.cgi?id=65328
Backtrace
System information:
Wine build: wine-4.0 (Debian 4.0-2)
Platform: i386
Version: Windows 7
Host system: Linux
Host version: 4.19.0-6-amd64
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x7cf89596).
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https://bugs.winehq.org/show_bug.cgi?id=43704
Bug ID: 43704
Summary: wine runs contacam
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dj_d424(a)hotmail.com
Distribution: ---
Created attachment 59171
--> https://bugs.winehq.org/attachment.cgi?id=59171
bugreport contacam
contacam crasht
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https://bugs.winehq.org/show_bug.cgi?id=48902
Bug ID: 48902
Summary: Warframe launcher fails to replace updated
Launcher.exe the first time (works when Retry option
pressed, as Launcher.exe deleted first time)
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: wine.bugzilla(a)johnthomson.fastmail.com.au
Distribution: ---
Created attachment 66856
--> https://bugs.winehq.org/attachment.cgi?id=66856
trace+file,trace+ntdll,trace+server,+relay truncated
Warframe launcher
When a Launcher.exe update is available, the update will be downloaded and
extracted as Launcher.exe.tmp. Then replace Launcher.exe with Launcher.exe.tmp.
This is first attempted with MoveFileEx, then
MoveFileWithProgressW Launcher.exe.tmp Launcher.exe nil nil 0001
(MOVEFILE_REPLACE_EXISTING)
The game's user/Local\ Settings/Application\ Data/Warframe/Launcher.log shows
these errors:
MoveFileEx 0x5 Access denied
ReplaceFile 0x497 Unable to remove the file to be replaced
In moving the replaced file out of the way, a temp file is created, and the
replaced file is moved to this temp file
This temp file is then deleted with:
NtCreateFile(&hFile, SYNCHRONIZE | DELETE, //access mask
&attr, &io, NULL, 0,
FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, //sharing
FILE_OPEN, //disposition
FILE_DELETE_ON_CLOSE | FILE_NON_DIRECTORY_FILE, //options
NULL, 0);
This fails in server/fd.c check_sharing
if ((existing_access & FILE_MAPPING_IMAGE) && (options & FILE_DELETE_ON_CLOSE))
return STATUS_CANNOT_DELETE;
A printf here showed:
existing_access=2684354560 FILE_MAPPING_IMAGE=80000000 options=00001040
FILE_DELETE_ON_CLOSE=00001000
Launcher.exe is no longer in place, as it was moved to the temp file.
Launcher.exe.tmp remains.
The launcher shows an error about this replacement failure, with a retry
option.
The replacement works at retry, because the Launcher.exe file no longer exists.
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https://bugs.winehq.org/show_bug.cgi?id=42479
Bug ID: 42479
Summary: MYOB 18.5.0 wont start after Ubuntu update to WINE
1.6.2
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ktoombs1(a)optusnet.com.au
Distribution: ---
Created attachment 57333
--> https://bugs.winehq.org/attachment.cgi?id=57333
backtrace log
MYOB 18.5.0 wont start after Ubuntu update to WINE 1.6.2
I Think it runs without the need to register for 30days
ISO uploaded and zipped here
https://drive.google.com/open?id=0B2CAe7veby5JZVZVZEFzSnprMkE
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https://bugs.winehq.org/show_bug.cgi?id=41740
Bug ID: 41740
Summary: Diablo 3's mouse sprite stops moving, but the mouse is
still working.
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine-devel(a)hurrikhan.eu
Distribution: ---
The game works, but at some point, the mouse cursor freezes on the screen, but
the mouse itself is working fine.
What I means is that everything works normally, except the player do not see
the real position of the mouse.
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https://bugs.winehq.org/show_bug.cgi?id=38856
Bug ID: 38856
Summary: LEGO Lord of the Rings crashes randomly
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmlambea(a)gmail.com
Distribution: ---
Created attachment 51783
--> https://bugs.winehq.org/attachment.cgi?id=51783
Terminal output
Game randomly crashes with a "wine: Unhandled page fault on read access to
0x00000000 at address 0x6594a6 (thread 0009), starting debugger..." message
(thread and address numbers vary).
Apart from this, which uses to happen at high-activity stages, as when fighting
against Sauron or against Nazgul, the rest is normal: gameplay is smooth, even
with all features enabled or set to high; audio plays perfectly.
I've tried with single and dual player, always with XBox360 USB controllers.
Other LEGO games, like LEGO Marvel Super Heroes, run flawlessly with the same
controllers.
The crash happens with both win32 and win64 Wine prefixes, and with both retail
and Steam versions.
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https://bugs.winehq.org/show_bug.cgi?id=41610
Bug ID: 41610
Summary: ChurchBoard: Trying to create a window(about 3
minutes). And the error takes off.
Product: Wine
Version: 1.8.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ansit(a)mail.ru
Distribution: Other
Created attachment 55958
--> https://bugs.winehq.org/attachment.cgi?id=55958
The report file with the error details
The installation process is successful. When you run the application only
appears his message of preparation and startup. Trying to create a window. And
the error takes off.
I tried to run a stable version of Wine 1.8.5. The same error. I tried to
change the settings of the operating system emulation versions Windows XP, 8.1,
10. Does not help.
Linux: Lubuntu 16.10
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http://bugs.winehq.org/show_bug.cgi?id=37051
Bug ID: 37051
Summary: Roblox Studio embedded webpage does not load
consistently or properly using built-in winhttp
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Created attachment 49235
--> http://bugs.winehq.org/attachment.cgi?id=49235
Roblox Studio running with WINEDEBUG=fixme-all,+winhttp
When running Roblox Studio without the native wininet from Windows XP and a DLL
override, the pages within the embedded browser load sporadically and
unpredictably, often refusing to load entirely. When it does load, things such
as JavaScript may not be working, or the browser will stop loading pages
entirely.
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https://bugs.winehq.org/show_bug.cgi?id=48838
Bug ID: 48838
Summary: Fails to compile due to wrong #ifdef
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wldap32
Assignee: wine-bugs(a)winehq.org
Reporter: harry+winehq(a)unheit.net
Distribution: ---
Bug introduced in commit 364ac6787a39e2037f87ca7d728c949564c634b1.
dlls/wldap32/bind.c defines function sasl_interact, which uses TRACE. Function
is in #ifdef HAVE_LDAP_H but WINE_DEFAULT_DEBUG_CHANNEL is in #ifdef HAVE_LDAP.
So if HAVE_LDAP_H is defined but HAVE_LDAP isnt, compilation failes.
Fix:
diff --git a/dlls/wldap32/bind.c b/dlls/wldap32/bind.c
index 63d4208eef..46b866fd31 100644
--- a/dlls/wldap32/bind.c
+++ b/dlls/wldap32/bind.c
@@ -179,7 +179,7 @@ exit:
return ret;
}
-#ifdef HAVE_LDAP_H
+#ifdef HAVE_LDAP
static int sasl_interact( LDAP *ld, unsigned flags, void *defaults, void
*interact )
{
@@ -219,7 +219,7 @@ static int sasl_interact( LDAP *ld, unsigned flags, void
*defaults, void *intera
#endif /* HAVE_SASL_SASL_H */
}
-#endif /* HAVE_LDAP_H */
+#endif /* HAVE_LDAP */
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https://bugs.winehq.org/show_bug.cgi?id=48778
Bug ID: 48778
Summary: Star Wars: The Old Republic crashes with latest Wine
update
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrolfsmeyer4(a)gmail.com
Distribution: ---
Created attachment 66680
--> https://bugs.winehq.org/attachment.cgi?id=66680
program error details
The program loads fine and allows login, but crashes shortly after intro
screen.
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https://bugs.winehq.org/show_bug.cgi?id=47109
Bug ID: 47109
Summary: WineVulkan ICD isn't registered in wineprefixes
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winevulkan
Assignee: wine-bugs(a)winehq.org
Reporter: joseph.kucia(a)gmail.com
Distribution: ---
Wine should create drive_c/windows/winevulkan.json file and related registry
keys when creating and updating wineprefixes. Currently, the winevulkan.json
file and the registry keys need to be manually created to use Win32 Vulkan
Loader in Wine.
Note that applications may ship with their own Vulkan loader and the native
version of vulkan-1.dll is currently preferred.
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http://bugs.winehq.org/show_bug.cgi?id=27324
Summary: Cossacks II (DotEmu version) refuses to start from its
install directory (path too long?)
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34947)
--> (http://bugs.winehq.org/attachment.cgi?id=34947)
plain terminal output
The Cossacks collection (available on DotEmu) contains all Cossacks games and
their expansions.
All but 2 of the games start correctly from the default installation directory.
Cossacks II: Napoleonic Wars and Battle for Europe throw an error dialogue on
startup, claiming that certain audio files are missing. The error message:
'Class engine error:
Unable to load sound: SOUND\INTERFACE\INTERF_ARMY1.WAV'
It took some time until I recognized that the problem has something to do with
the path: after shortening the directory names by several characters, both
games start fine.
Here is an example of one of the 'missing' files:
C:\\Program Files\\DotEmu\\All Cossacks And American Conquest Series\\Cossacks
II - Napoleonic Wars\\SOUND\\INTERFACE\\INTERF_ARMY1.WAV
There is no such problem when starting the games in WinXP: they run correctly
from their default install directory.
The same problem with Wine-0.9.33, 1.0.1, 1.2.3 and so on.
Fedora 14 32-bit
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https://bugs.winehq.org/show_bug.cgi?id=48623
Bug ID: 48623
Summary: Error authenticating to LDAP controller
Product: Wine
Version: 5.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: activeds
Assignee: wine-bugs(a)winehq.org
Reporter: winehq-bugzilla(a)richardpayne.name
Distribution: ---
re: https://bugs.winehq.org/show_bug.cgi?id=40649
Whenever a program attempts to make an AD connection in wine, e.g. for browsing
or pre-authentication purposes, wine fails and produces an error like this:
0009:fixme:adsldp:openobj_OpenDSObject
0094A984,L"LDAP://my_server/rootDSE",L"my_user_name",L"my_password",33,0032BAB8:
stub
This related bug affected a large number of programs. Both free ones like
sysinternals' ADExplorer (probably the best AD gui that would be usable on
linux) and Cisco's AD VPN client, as well as propriety programs like Honeywell
programs that work with Honeywell's Experion server (e.g. Honeywell's
HMIWebBuilder, their Control Builder, their ConfigurationStudio, their Operator
Station) (i.e. their entire product line) fail and are inoperable in wine.
This particular bug with adsldp, I have only tested on SysInternals ADExplorer
but it is replicable every time and prevent use of the program.
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https://bugs.winehq.org/show_bug.cgi?id=47362
Bug ID: 47362
Summary: Media Feature Pack for W10N requires rtworkq.dll
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tonix64(a)inventati.org
Distribution: ---
I've tried installing the dlls from:
https://www.microsoft.com/en-us/software-download/mediafeaturepack (1803
version)
The feature pack has all the mfplat dlls, including wmv decoders, msmpeg etc so
it could be a good way to install the needed dlls for many games without
getting them from dodgy places in the internet.
It seems for basic installation and registration of the components a component
unavailable in wine is needed: RTWorkQ.dll.
Initially it will complain about some missing methods but incrementally adding
them will in the end use these (I just hooked random methods that looked like
would return good stub results and would result in safe parameter use, so this
is just intended as reference, not as a solution proposal :D):
@ stub RtwqLockWorkQueue
@ stub RtwqUnlockWorkQueue
@ stdcall RtwqRegisterPlatformEvents(ptr) kernel32.RequestDeviceWakeup
@ stdcall RtwqStartup() propsys.PSRefreshPropertySchema
@ stdcall RtwqJoinWorkQueue(long ptr ptr) kernel32.SetThreadIdealProcessorEx
@ stdcall RtwqLockPlatform() propsys.PSRefreshPropertySchema
@ stdcall RtwqUnlockPlatform() propsys.PSRefreshPropertySchema
There's a couple other minor methods/dlls that seem to be required I think just
some forwards from currently also not existing
api-ms-win-core-processtopology-l1-1-0.
If RtWorkQ can be implemented at least as a proof of concept I could further
test this path and maybe get the different mfplat scenarios working. I don't
have enough wine/c expertise to actually implement it but I have some expertise
in getting mfplat scenarios working.
For now with the spoofed forwards the dlls allow for games to load and progress
a bit but it's going to hang waiting for some event probably due to the
incomplete work queue.
I also tried installing a rtworkq.dll from windows, but I don't know of a legit
redistributable that carries this, and also when trying it (version 10.XXX) I
had to add loads more of api-ms style dlls so in the end implementing
rtworkq.dll seems like a more direct fix.
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http://bugs.winehq.org/show_bug.cgi?id=24784
Summary: Explorer++ displays disabled toolbar icons incorrectly
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31333)
--> (http://bugs.winehq.org/attachment.cgi?id=31333)
Toolbars in Windows and Wine
The appearance of disabled icons in the main toolbar, as well as the X button
on the tab bar (when only one tab is open) doesn't match Windows. A screenshot
can probably describe the difference better than words.
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https://bugs.winehq.org/show_bug.cgi?id=48766
Bug ID: 48766
Summary: Late Shift doesn't work properly
Product: Wine
Version: 5.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
I didn't managed to run this game properly. I installed mfplat and quartz.
Mfplat is required only for the developers logo. On the first run everything is
looking good except there are no voices when a video is playing. On the second
run - black screen and there are no more videos and this is a big problem as
the whole game is made up of different videos.
Plese tell me what logs you need and I'll provide them.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=37029
Bug ID: 37029
Summary: Evernote 5.5.x - unable to capture webcam note
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Created attachment 49202
--> http://bugs.winehq.org/attachment.cgi?id=49202
Log snippet when trying to create a new webcam note
When trying to capture a 'New Webcam Note' with Evernote 5.5.3, the window pops
up and hangs at 'Initializing video capture...'
Relevant log snippet is
fixme:qcap:fnCaptureGraphBuilder2_RenderStream
(0x4bccaa8/0x4bccaa8)->({fb6c4282-0353-11d1-905f-0000c0cc16ba},
{73646976-0000-0010-8000-00aa00389b71}, 0x4c3e2a0, 0x4c3d1f8, (nil)) semi-stub!
fixme:qcap:fnCaptureGraphBuilder2_RenderStream pfRenderer == NULL not yet
supported
fixme:quartz:MediaControl_StopWhenReady (0x4c37ec0/0x4c37ec8)->(): stub !!!
fixme:qcap:VfwCapture_QueryInterface No interface for
{56a868b4-0ad4-11ce-b03a-0020af0ba770}!
fixme:qcap:VfwCapture_QueryInterface No interface for
{56a868b4-0ad4-11ce-b03a-0020af0ba770}!
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