http://bugs.winehq.org/show_bug.cgi?id=13351
Summary: Empire Earth v. 1.00 Wine Bugs (Wine 1-0-rc1)
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fr.fr(a)vr-web.de
Created an attachment (id=13250)
--> (http://bugs.winehq.org/attachment.cgi?id=13250)
everything of the error output ( 2> EElog.txt)
Game has a very low FPS Rate. Even the Menu is very slow, so that the mouse
hangs.
The first frames are ok, but then the game gets a little bit brighter and
brighter, and the mouse begins to hang. I think there could be a problem with
the transparency of the mousecourser. Sorry that I can't give you detailed
information about this Problem.
I Attach every thing i found out.
PS: Now i recogniced that the coursor is drawen 2 or more times to the screen.
Or the Screen is not refreshed. And the coursor background is not realey
transparenct. Every thing in the Game witch needs transparency has problems.
When I start a Map i got 60 FPS after 5 sec. i got only 2 FPS. But i don't
changed anything.
If you need a Screenshot of the brighter Game feel free to contact me.
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https://bugs.winehq.org/show_bug.cgi?id=48261
Bug ID: 48261
Summary: Batman: Arkham Knight hangs when trying to close
upgrade screen (regression)
Product: Wine
Version: 4.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: erik.hacklin(a)gmail.com
Distribution: ---
With wine 4.21, when trying to close the upgrade screen, the game hangs. Game
still processes input to a certain amount. Lower right button text still
updates when you use inputs from the keyboard or from a controller. The upgrade
screen icon layout is different and some icons are missing entirely. I have
included examples of how it looks when it works and when it doesn't.
After a bisect with wine-staging 4.20 - 4.21 and another without staging
patches, the result turned out to be this commit
'ad96d9195e4b524a7bf8ea7250aa384ee07bca0a'.
Reverting the commit fixes the issue and the menu works as expected.
How to reproduce:
- Run the game with wine-staging 4.21
- Open the menu and browse upgrades
- Try to close the menu
- Game will remain stuck in the menu
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https://bugs.winehq.org/show_bug.cgi?id=47275
Bug ID: 47275
Summary: 4.9 Staging, winecfg -> Driver tab -> showing "Failed
to connect to mount manager; the drive configuration
cannot be edited".
Product: Wine-staging
Version: 4.9
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: avenjames(a)live.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Created attachment 64569
--> https://bugs.winehq.org/attachment.cgi?id=64569
log of the bug description.
Platform: RMBP-mid2015
OS: Mac OS-HS 10.13.6
Bug Description:
Just after update from Staging 4.7 to 4.8 or 4.9 (all staging version), the
Driver tab in winecfg always showing "Failed to connect to mount manager; the
drive configuration cannot be edited", googled for all solutions those no help,
terminal log attached here, any idea brothers?
best regards,
Aven
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http://bugs.winehq.org/show_bug.cgi?id=18879
Summary: The Sims 3 Textures go Black and sometimes Abnormal
patterns.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markh789(a)gmail.com
When playing The Sims 3, your figures, objects walls, floors, cars, grass and
plants go either Black or have abnormal textures.
I have no idea what to post in the attachment, if you could please direct me to
what I have to then I will do so.
The only way to fix this is to set your texture details to the lowest possible,
though my Graphics card (GeForce 8500 GT) should be able to support highest
possible details, as it did on Windows.
Here is an example of what someone posted:
http://i43.tinypic.com/2mpwiuh.png
The couch appears to have some kind of outfit design on it.
Also, Shaders 2.0 don't work (in-game known as advanced rendering).
Apparently this is due to memory leaks, though when I applied memory leak
patches I still got the same results. (Which is
bugs.winehq.org/attachment.cgi?id=20484
and bugs.winehq.org/attachment.cgi?id=20483 - applied in that order).
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https://bugs.winehq.org/show_bug.cgi?id=48300
Bug ID: 48300
Summary: timezone info not found for 'CET' spam on prefix
creation
Product: Wine
Version: 5.0-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 89500484c24de304b2a6d245573b6f51fbb4852f
Distribution: ArchLinux
This message gets spammed on prefix creation:
0014:fixme:ntdll:find_reg_tz_info Can't find matching timezone information in
the registry for CET, bias -60, std (d/m/y): 27/10/2019, dlt (d/m/y):
31/03/2019
This happens in both a 64bit and 32bit prefix. Tested on Arch Linux with
wine-5.0-rc1 and current wine-git. This did not happen in wine-4.21.
Bisection revealed:
89500484c24de304b2a6d245573b6f51fbb4852f is the first bad commit
commit 89500484c24de304b2a6d245573b6f51fbb4852f
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Dec 10 18:14:19 2019 +0100
kernel32: Move timezone functions to kernelbase.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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http://bugs.winehq.org/show_bug.cgi?id=35731
Bug ID: 35731
Summary: Startopia: menu contents flicker
Product: Wine
Version: 1.7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: billy65bob(a)gmail.com
Created attachment 47718
--> http://bugs.winehq.org/attachment.cgi?id=47718
the menu
When the OffscreenRenderingMode is set to "fbo" (default) the contents of the
menus flicker in and out of existence when moving the cursor; when the cursor
isn't moving the contents are absent.
At higher resolutions, as in, bigger than 640x480, the menus are almost
constantly invisible, making it very difficult to navigate.
wine does print the following possibly relevant message
fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet
When the OffscreenRenderingMode is set to "backbuffer", the menu in question
renders and displays properly
startopia version: retail patched to 1.01B
Wine: Git wine-1.7.13-186-g049f08f
Driver: nvidia 334.21
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https://bugs.winehq.org/show_bug.cgi?id=39804
Bug ID: 39804
Summary: Crashed for Algodoo
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spob71(a)gmail.com
Distribution: ---
Created attachment 53126
--> https://bugs.winehq.org/attachment.cgi?id=53126
The crash report for the bug.
When I run Algodoo for Windows with Wine, the game crashed automatically.
After I click Close, it closes the game.
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https://bugs.winehq.org/show_bug.cgi?id=47350
Bug ID: 47350
Summary: Winecfg crashes on exit (macOS wine built without
mingw)
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Mac OS X
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 60df3b14b5e9c94c3b12f959cc71c492caedd647
Created attachment 64685
--> https://bugs.winehq.org/attachment.cgi?id=64685
backtrace
The issues started with e4e2e8e551b1778ad434a4c013a91bc41b20e947
>From that commit until 60df3b14b5e9c94c3b12f959cc71c492caedd647 winecfg crashed
on start, after the latter, winecfg still crashes at exit.
I couldn't reproduce this issue on Linux and also not on macOS when building
with mingw.
I've attached the backtrace I got, there was no other output.
I'm running macOS High Sierra.
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https://bugs.winehq.org/show_bug.cgi?id=38596
Bug ID: 38596
Summary: Photo Ninja 1.2.5 (32 bit) crashes on startup
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: dansemail4bugzilla(a)gmail.com
Distribution: ---
Created attachment 51495
--> https://bugs.winehq.org/attachment.cgi?id=51495
Terminal output
Photo Ninja installs but crashes on startup. The crash is accompanied by an
MSVCRT__invalid_parameter error (see attached terminal output). There is also
an error message earlier about a Qt dll being missing, but this does not seem
to be crucial, as execution continues until the MSVCRT error. The error has
been confirmed by others, but may not always be reproducible on every system
(it occurred for other users only intermittently). For reference, see this
winehq thread:
https://forum.winehq.org/viewtopic.php?f=8&t=24613
Download link for Photo Ninja 1.2.5:
http://picturecode.cachefly.net/photoninja/downloads/Install_PhotoNinja32_1…
sha1sum Install_PhotoNinja32_1.2.5.exe
51ef332f33941c99208fde57444bcac9be79f3cc Install_PhotoNinja32_1.2.5.exe
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https://bugs.winehq.org/show_bug.cgi?id=47959
Bug ID: 47959
Summary: WINE fails to configure on CYGWIN
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
This bug has been splitted from bug #47951.
Assuming that you have installed all dependencies required by WINE, if you try
to configure the sources with CYGWIN, you will get some strange messages on the
console:
checking krb5/krb5.h usability... no
checking krb5/krb5.h presence... yes
configure: WARNING: krb5/krb5.h: present but cannot be compiled
configure: WARNING: krb5/krb5.h: check for missing prerequisite headers?
configure: WARNING: krb5/krb5.h: see the Autoconf documentation
configure: WARNING: krb5/krb5.h: section "Present But Cannot Be Compiled"
configure: WARNING: krb5/krb5.h: proceeding with the compiler's result
configure: WARNING: ## ------------------------------------ ##
configure: WARNING: ## Report this to wine-devel(a)winehq.org ##
configure: WARNING: ## ------------------------------------ ##
checking for krb5/krb5.h... no
checking gssapi/gssapi.h usability... no
checking gssapi/gssapi.h presence... yes
configure: WARNING: gssapi/gssapi.h: present but cannot be compiled
configure: WARNING: gssapi/gssapi.h: check for missing prerequisite
headers?
configure: WARNING: gssapi/gssapi.h: see the Autoconf documentation
configure: WARNING: gssapi/gssapi.h: section "Present But Cannot Be
Compiled"
configure: WARNING: gssapi/gssapi.h: proceeding with the compiler's result
configure: WARNING: ## ------------------------------------ ##
configure: WARNING: ## Report this to wine-devel(a)winehq.org ##
configure: WARNING: ## ------------------------------------ ##
checking for gssapi/gssapi.h... no
checking gssapi/gssapi_ext.h usability... no
checking gssapi/gssapi_ext.h presence... yes
configure: WARNING: gssapi/gssapi_ext.h: present but cannot be compiled
configure: WARNING: gssapi/gssapi_ext.h: check for missing prerequisite
headers?
configure: WARNING: gssapi/gssapi_ext.h: see the Autoconf documentation
configure: WARNING: gssapi/gssapi_ext.h: section "Present But Cannot Be
Compiled"
configure: WARNING: gssapi/gssapi_ext.h: proceeding with the compiler's result
configure: WARNING: ## ------------------------------------ ##
configure: WARNING: ## Report this to wine-devel(a)winehq.org ##
configure: WARNING: ## ------------------------------------ ##
checking for gssapi/gssapi_ext.h... no
Later, the configure scripts exits with this error:
In file included from ../wine/tools/makedep.c:23:0:
../wine/include/wine/port.h:52:20: fatal error: direct.h: No such file or
directory
compilation terminated.
The cause of these troubles is the addition of _WIN32 macro.
By adding it, some sources think to be under a pure Windows environment and
they try to include some files that do not exist inside a POSIX platform.
The solution is to remove this line from configure.ac:
https://github.com/wine-mirror/wine/blob/0fe003435e90dc32dd405a62af8fbcc20a…
After that, at least the configuration could be completed, although with some
restrictions.
Tested with latest sources from the repository at the time of writing.
Sincerely.
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https://bugs.winehq.org/show_bug.cgi?id=43189
Bug ID: 43189
Summary: Christmas Magic crashes on start without native d3drm
Product: Wine
Version: 2.10
Hardware: x86-64
URL: https://web.archive.org/web/20070922150355/http://www.
hades2.com/cm/cmdemo.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
Created attachment 58462
--> https://bugs.winehq.org/attachment.cgi?id=58462
+d3drm,+seh
Extract the game to a new folder, run cmagic.exe. Without native d3drm the log
is attached. With native it reaches the menu, crashes trying to enter the game
though.
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http://bugs.winehq.org/show_bug.cgi?id=31399
Bug #: 31399
Summary: Pegasus Mail is crashing
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fojtik(a)penguin.cz
Classification: Unclassified
Created attachment 41264
--> http://bugs.winehq.org/attachment.cgi?id=41264
Textual log from wine 1.5.5.
This bug has been introduced in 1.5.5.
1.5.2. seems to work fine.
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http://bugs.winehq.org/show_bug.cgi?id=35205
Bug ID: 35205
Summary: WOLF RPG Editor 2.10 (Game.exe): Broken font rendering
in GPU rendering mode
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
Classification: Unclassified
Created attachment 46956
--> http://bugs.winehq.org/attachment.cgi?id=46956
Screenshot (GPU rendering mode)
Font rendering is broken in GPU rendering mode since WOLF RPG Editor 2.10. It
works fine in software rendering mode (and GPU rendering mode in previous
version).
Notes:
* GPU rendering mode (3D mode) is the default mode. To use software rendering
mode (software mode), open Game.ini and set SoftModeFlag to 1.
* WOLF RPG Editor uses a DirectX wrapper library called "DX Library" (open
source).
Downloads (Japanese):
* WOLF RPG Editor: http://www.silversecond.com/WolfRPGEditor/Download.html
* DX Library: http://homepage2.nifty.com/natupaji/DxLib/dxdload.html
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http://bugs.winehq.org/show_bug.cgi?id=31543
Bug #: 31543
Summary: Warface not started
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Classification: Unclassified
Created attachment 41476
--> http://bugs.winehq.org/attachment.cgi?id=41476
Error1
Download and install free to play game Warface.
http://wf.mail.ru/download
Install - ok
Start - fatal error
Sorry, attached only screenshots error.
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https://bugs.winehq.org/show_bug.cgi?id=47817
Bug ID: 47817
Summary: Gameforge Client: Cannot launch TERA
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pdot(a)tutanota.com
Distribution: ---
Created attachment 65308
--> https://bugs.winehq.org/attachment.cgi?id=65308
Terminal output
Hello!
I can't launch TERA from the new Gameforge Client. The game instantly crashes
after clicking the Play button, without showing any splash screen. Also, you
can't relaunch as the button is stuck with the "In Game" text.
The online installer can be downloaded here:
https://install.gameforge.com/download?download_id=79616a07-e3d9-4234-a459-…
a6b4c4110221039f0926ae220ceba58dd75c2a88 GameforgeInstaller.exe
Alternatively, you can download the offline installer here:
http://dl.tnt.gameforge.com/tnt/final-ms3/GameforgeClientSetup_190918115147…
0f7a11df5d6529232ab7ba0de2d0226295674f0c GameforgeClientSetup_190918115147.exe
Tested on a clean 32-bit prefix (also affects 64-bit). Wine was built with the
backtrace patch mentioned in the Winedbg's page.
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https://bugs.winehq.org/show_bug.cgi?id=47565
Bug ID: 47565
Summary: winetricks vcrun* verbs fail with Wine 4.12(+)
Product: Wine
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
Created attachment 64965
--> https://bugs.winehq.org/attachment.cgi?id=64965
winetricks vcrun2015 log
winetricks vcrun2015 verb fails with Wine 4.12.1 and works correctly with Wine
4.11 ...
Wine Git bisection regression test:
32fdffac424b51fbbbd89c02022b4269930bdd31 is the first bad commit
commit 32fdffac424b51fbbbd89c02022b4269930bdd31
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Jun 26 12:41:22 2019 +0200
include: Implement some inline functions in C instead of assembly.
This way the same code can be used on all platforms.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/kernel32/kernel32.spec | 14 ++---
dlls/kernel32/process.c | 3 +-
dlls/kernel32/thread.c | 122 +++-----------------------------------------
dlls/ntdll/ntdll_misc.h | 5 --
include/winbase.h | 115 +++++++++++++----------------------------
5 files changed, 49 insertions(+), 210 deletions(-)
Tested in a clean 32-bit WINEPREFIX.
Thread/issue reference(s) for other users able to reproduce this issue:
* https://github.com/Winetricks/winetricks/issues/1280
* https://forum.winehq.org/viewtopic.php?f=8&t=30883&p=123789#p123789
Both these users are on Arch Linux...
I'm on Gentoo and using gcc 9.1.0...
So perhaps gcc-9.1.0 is "optimising" these C blocks?
I'll test building Wine 4.12.1 with -O0 instead of -O2 ...
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https://bugs.winehq.org/show_bug.cgi?id=47364
Bug ID: 47364
Summary: COM ports do not work
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: rick(a)tripletry.com
Distribution: ---
Created attachment 64703
--> https://bugs.winehq.org/attachment.cgi?id=64703
program run with com debugging.
Regression: Since the last update on Fedora 29 to wine 4.9 the com ports no
longer work. I have the registry entry for ttyUSB2 linked and it stopped
working after the last update. The program is PUTTY.EXE but other programs
also do not work such as winlink-express. The message from putty is "end of
file reading from serial device"
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http://bugs.winehq.org/show_bug.cgi?id=10696
Summary: Direct3D mode in Age of Wonders 2 demo is unusably slow
and glitchy
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sharparrow1(a)yahoo.com
(Demo available at http://www.triumphstudios.com/ageofwonders2/files.html; it
installs quite painlessly.)
Note that Direct3D mode is the default for this game, but can be turned off
through the included configuration app aow2Setup.exe. However, when Direct3D
mode is not enabled, some graphical effects are disabled.
Multiple issues with Direct3D mode in Age of Wonders 2 demo; I'm not really
sure how related these are, but I'll put them together, I guess, since I'm not
sure separate bugs would be useful without any real idea of what is causing
these effects:
1. In-game repainting speed is unusably slow. (To get in-game quickly, press
the "Tutorial" button.)
2. There are graphical glitches in-game: for one very obvious example, use the
scroll wheel to change the zoom level, and all the UI on the bottom gets
painted over.
3. The "buy now" screen (accessible by clicking "Quit" on the main menu)
flickers severely.
I'm using Wine 0.9.50 on Ubuntu 7.10; I have an Intel Core Duo and and
ATI Mobility X1400, and I'm using the version of fglrx that comes with
Ubuntu.
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https://bugs.winehq.org/show_bug.cgi?id=48273
Bug ID: 48273
Summary: Relay debugging is broken in a --without-mingw build
Product: Wine
Version: 4.21
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
Distribution: ---
This is a fresh breakage, however regression test for some reason points
to an innocent dmusic commit.
Relevant part of 'WINEDEBUG=+relay,+seh,+tid wine winver' looks like this:
000b:Call KERNEL32.__wine_start_process() ret=00000000
000b:Starting process L"C:\\windows\\system32\\wineboot.exe"
(entryproc=0x7b454da4)
000b:Call
ntdll.NtQueryInformationProcess(ffffffff,00000007,0032fefc,00000004,00000000)
ret=7ee6e9a8
000b:Ret ntdll.NtQueryInformationProcess() retval=00000000 ret=7ee6e9a8
000b:Starting process L"C:\\windows\\system32\\wineboot.exe"
(entryproc=0x7ffd8000)
000b:Call
ntdll.NtQueryInformationProcess(ffffffff,00000007,0032fe3c,00000004,00000000)
ret=7ee6e9a8
000b:Ret ntdll.NtQueryInformationProcess() retval=00000000 ret=7ee6e9a8
000b:trace:seh:raise_exception code=c0000005 flags=0 addr=0x7ffd8000
ip=7ffd8000 tid=000b
000b:trace:seh:raise_exception info[0]=00000008
000b:trace:seh:raise_exception info[1]=7ffd8000
000b:trace:seh:raise_exception eax=7ffd8000 ebx=7ffdf000 ecx=0032ff48
edx=0032ff48 esi=0032fff4 edi=00000000
000b:trace:seh:raise_exception ebp=0032fe58 esp=0032fe44 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00010246
000b:trace:seh:call_stack_handlers calling handler at 0x7b46cda0 code=c0000005
flags=0
000b:Call ntdll.NtCreateEvent(0032f9b0,001f0003,0032f9b4,00000000,00000000)
ret=7ee6f83b
000b:Ret ntdll.NtCreateEvent() retval=00000000 ret=7ee6f83b
wine: Unhandled page fault on execute access to 7FFD8000 at address 7FFD8000
(thread 000b), starting debugger...
wineboot crashes right at its entry point, and then everything hangs.
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https://bugs.winehq.org/show_bug.cgi?id=42942
Bug ID: 42942
Summary: Fatal error when adding a person to the database
(Sqlite).
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jan-olof.svensson(a)abc.se
Distribution: ---
Disgen 2016: Running Wine 2.7-devel. Fatal error when adding a person to the
database. The program has to be restarted or terminated. The added person can
be found but when trying to proceed I get a fatal error again. If selecting
Help, Look for help about... the error temporarily disappears.
The error does not occur in Wine-staging.
Expected result: When selecting the person (from menu, double clicking,
pressing space bar or pressing F9) the next page should appear.
Steps to reproduce: I did this:
https://www.dropbox.com/s/tt8ad63v98pvzk6/Disgen-2016.5_Wine-2.7-devel.ogv
Download link for Disgen 2016 update 5:
https://medlem.dis.se/download/dg2016/disgen_install_2016_5.exe.
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https://bugs.winehq.org/show_bug.cgi?id=47993
Bug ID: 47993
Summary: [Regression + Bissected]Epic Games Launcher crashes at
the installation
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 65511
--> https://bugs.winehq.org/attachment.cgi?id=65511
Epic crash Wine-4.18
Hello,
There is a regression introduced in Wine-4.18.
When you want to install Epic Games Launcher, Wine crashes when you click on
the install button (see screenshot).
Download the installer on Epic Store website and install by "wine msiexec /i
Epic.exe" to reproduce the issue.
After a regression testing, the 1st bad commit is this :
### Snip ###
commit d7031be8920e30463a3825e866a70f49e9a67740
Author: Gijs Vermeulen <gijsvrm(a)codeweavers.com>
Date: Thu Oct 17 22:12:32 2019 +0200
mscoree: Support loading assemblies from path specified in config file.
Signed-off-by: Gijs Vermeulen <gijsvrm(a)codeweavers.com>
Signed-off-by: Vincent Povirk <vincent(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
### Snip ###
Revert the commit in wine-git or revert the patch in wine-4.18 source fixes the
issue.
Thanks,
Maxime
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https://bugs.winehq.org/show_bug.cgi?id=48183
Bug ID: 48183
Summary: Running most applications causes a crash in
krnl386.exe DllMain() when the Windows version is set
to non-NT
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 911e50849a9bc05ab11d896a3b7f7a3b3462fabd
Distribution: ---
The sequence of events goes as follows:
1. ntdll loads the main executable,
2. which loads e.g. advapi32,
3. which loads kernelbase,
4. which triggers attaching of kernel32,
5. which, if the Windows version is lower than NT, loads krnl386.exe,
6. which loads and attaches krnl386.exe,
7. which calls GetCommandLineA(),
8. which returns NULL, since kernelbase has not been attached yet,
9. which causes a crash when krnl386 tries to dereference it.
The crash is silently caught, but I'm not sure that any given 16-bit
application still functions.
Most likely this will be fixed by moving more things to kernelbase; I'm filing
this bug just in case it isn't.
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http://bugs.winehq.org/show_bug.cgi?id=26276
Summary: StarFisher: Crashes when entering a New Event
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: x.xeroid(a)yahoo.com
The program StarFisher.exe has encounteed a serious problem and needs to
close...
While entering a New Event and accessing the Atlas Location database, the
Program Error occured.
Kubuntu 10.10
Wine -- 1.2
Repeatable
http://www.starfisher.cz/starfisher/EN/download.htm
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https://bugs.winehq.org/show_bug.cgi?id=48320
Bug ID: 48320
Summary: 5.0-rc1 fails to update and initialize previously
installed apps
Product: Wine
Version: 5.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: contactopublico57(a)bol.com.br
Distribution: ---
Linux Mint Debian Edition
libwine:amd64 5.0~rc1-1
wine 5.0~rc1-1
wine64 5.0~rc1-1
fonts-wine 4.0.3-1
5.0-rc1 fails to upgrade and initialize wine to run previously installed apps
at launch fails to establish server directory under /run/usr/1000
manually using mkdir to add the wine/serverXXX results in wine complaining
other users must not have access.
changing permissions to limit access yields message that wineserver
mysteriously failed to start for some reason.
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http://bugs.winehq.org/show_bug.cgi?id=35185
Bug ID: 35185
Summary: Starfisher crashes when changing display view
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: x.xeroid(a)gmail.com
Classification: Unclassified
Created attachment 46934
--> http://bugs.winehq.org/attachment.cgi?id=46934
crash report
Install StarFisher 0.8.5.4 (2011-10-07) Full installation from
http://www.starfisher.cz/starfisher/EN/download.htm
Run program, choose OK for the New Horoscope window. The radix page is
displayed. Click menu item View, Aspectarium, or F3 and the program crashes.
Same for F4 - F7.
Problem occurs whether or not I set up a 32-bit environment by adding
WINEARCH=win32 in /etc/environment running in linuxmint 15 cinnamon 64-bit,or
in kubuntu 13.10 64-bit. This issue did not occur in kubuntu 10.10 32-bit.
Tried later versions of Wine up to 1.7, same problem
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http://bugs.winehq.org/show_bug.cgi?id=21008
Summary: Star Trek- Hidden Evil crashes on load
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=25202)
--> (http://bugs.winehq.org/attachment.cgi?id=25202)
Console log from Star Trek - Hidden Evil
When running the game Star Trek Hidden Evil, a black screen appears before a
"This program encountered a serious error and needs to close" message appears
and the game crashes. I have attached a console log in case it is of any use.
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http://bugs.winehq.org/show_bug.cgi?id=33483
Bug #: 33483
Summary: Print Master Silver 16 fails on startup
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Classification: Unclassified
Created attachment 44319
--> http://bugs.winehq.org/attachment.cgi?id=44319
Backtrace
Hello everyone,
I am having trouble getting "PrintMaster 16" to run. I have attached my
backtrace and hope this helps. OS is openSUSE 12.2 64-Bit
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https://bugs.winehq.org/show_bug.cgi?id=37378
Bug ID: 37378
Summary: MATLAB 2010: unable to reserve shield memory at
startup
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rounaksingh17(a)gmail.com
Created attachment 49711
--> https://bugs.winehq.org/attachment.cgi?id=49711
Matlab2010 startup log with wine 1.7.18
Matlab installed correctly -- no problem there.... However, when I tried to
run, it showed error "unable to reserve shield memory"... I tried it with
different windows versions (XP, Vista and 7)... No luck...
Enclosing the log file of startup...
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https://bugs.winehq.org/show_bug.cgi?id=41026
Bug ID: 41026
Summary: GameCenter(a)mail.ru doesn't start after exit.
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcino451(a)gmail.com
Distribution: ---
GameCenter(a)mail.ru installs fine and after it runs a GameCenter. When I exited
it, GameCenter don't start anymore.
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https://bugs.winehq.org/show_bug.cgi?id=45196
Bug ID: 45196
Summary: Magicka crashes on startup when trying to play menu
music - System.InvalidOperationException
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sovietnorm(a)gmail.com
Distribution: Debian
Created attachment 61409
--> https://bugs.winehq.org/attachment.cgi?id=61409
Game error report showing exception in XNA
Magicka crashes on startup when trying to play it's menu music.
The issue appears related to XNA.
XNA and .NET 3.5 are installed.
The issue does NOT occur in wine 2.21-staging, but does occur in 3.8.
Issue is consistently reproducible.
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http://bugs.winehq.org/show_bug.cgi?id=30254
Bug #: 30254
Summary: SmartScore X Pro demo crashes on startup
Product: Wine
Version: 1.5.0
Platform: x86
URL: http://www.musitek.com/Demos/SSXDemo.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fossw00t(a)gmail.com
Classification: Unclassified
Created attachment 39516
--> http://bugs.winehq.org/attachment.cgi?id=39516
backtrace
The program seems to enter a messaging loop on startup: it calls EndDialog
which calls WINPOS_ActivateOtherWindow which ends up activating the destroyed
dialog.
The resulting crash is a divide-by-zero because SendMessage fails (max
recursion) and returns zero for LB_GETITEMHEIGHT.
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https://bugs.winehq.org/show_bug.cgi?id=39619
Bug ID: 39619
Summary: TeamViewer 11 crashes at first start after
installation
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sasha969(a)hotmail.com
Distribution: ---
Created attachment 52791
--> https://bugs.winehq.org/attachment.cgi?id=52791
Info copied from trminal using winedbg.
First start after installation First start Welcome/Info screen pops up without
problem but after closing it app crashes.
After that every next time starts without crash.
So crash happens on closing First start Welcome/Info screen.
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https://bugs.winehq.org/show_bug.cgi?id=41068
Bug ID: 41068
Summary: Unhandled illegal instruction when starting Tales of
Zestiria
Product: Wine
Version: 1.8.3
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roxasthehedgehog1234(a)gmail.com
Created attachment 55248
--> https://bugs.winehq.org/attachment.cgi?id=55248
wine: Unhandled illegal instruction backtrace
I installed wine using homebrew according to this website
(https://www.davidbaumgold.com/tutorials/wine-mac/).
I tried launching Tales of Zestiria.exe but this happened when I did
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http://bugs.winehq.org/show_bug.cgi?id=27858
Summary: 3D Crafter: Fails to start
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=35632)
--> (http://bugs.winehq.org/attachment.cgi?id=35632)
Error message
Steps to reproduce:
1) remove ~/.wine
2) install 3D Crafter
3) wine 3DCrafter.exe
Behaviour:
Error (see attachment).
Expected behaviour:
No error.
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http://bugs.winehq.org/show_bug.cgi?id=26485
Summary: xplorer: Fails to do first start with installed gecko
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://zabkat.com/xplorer2_setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install xplorer
4) wine xplorer2_UC.exe
Behaviour:
Wine error + application hang-up
Expected behaviour:
No Wine error + no application hang-up
Workaround:
remove "~/.wine/drive_c/windows/system32/gecko/1.2.0"
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https://bugs.winehq.org/show_bug.cgi?id=44913
Bug ID: 44913
Summary: StarPoint Gemini Warlords: Launcher crashes
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: romulasry(a)gmail.com
Distribution: ---
The launcher crashes when the game starts up.
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https://bugs.winehq.org/show_bug.cgi?id=44162
Bug ID: 44162
Summary: Can not run Traders Toolbox. Crashes on start
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rsy(a)rsy.no
Created attachment 59921
--> https://bugs.winehq.org/attachment.cgi?id=59921
Crash log
Crash on run
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https://bugs.winehq.org/show_bug.cgi?id=45635
Bug ID: 45635
Summary: Star Wars the force unleashed regression: no music in
main menu and other sound problem
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Hello,
I found a regression with last Wine version 3.13 and 3.13 staging:
there is no more music in the aim menu and the sound in game are not complete.
For your information sound/music are correct with wine-staging 3.2.
I joined you my logs.
Thank you for your help.
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https://bugs.winehq.org/show_bug.cgi?id=45336
Bug ID: 45336
Summary: Alcohol 52% downloader can't be started
Product: Wine
Version: 3.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
After starting Alcohol 52% 2.03.10521 FE downloader
(http://www.filefacts.com/alcohol-52-free-edition-download), it doesn't show
anything.
Terminal output:
1@device:~$ wine
'/home/1/Downloads/downloader_for_Alcohol52_FE_2.0.3.10521_3081496210.exe'
0009:fixme:process:SetProcessDEPPolicy (1): stub
0009:err:seh:setup_exception_record stack overflow 992 bytes in thread 0009 eip
7bc44ba6 esp 00230f50 stack 0x230000-0x231000-0x330000
Lubuntu 18.04, Wine 3.10 from official PPA (for Ubuntu 17.10, cause there is no
support of 18.04 https://bugs.winehq.org/show_bug.cgi?id=45085).
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https://bugs.winehq.org/show_bug.cgi?id=39511
Bug ID: 39511
Summary: Star Wars: Knights of the Old Republic II Kill the
game when you use alt+Tab
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: KorbinianEberhard(a)hotmail.de
Distribution: ---
Hello,
when do you use Alt+Tap to came in a other window. The game is stopping the
function. You must kill the game.
Sorry for my bad English.
Have a nice Day.
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https://bugs.winehq.org/show_bug.cgi?id=43925
Bug ID: 43925
Summary: Starship Titanic crashed
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 59553
--> https://bugs.winehq.org/attachment.cgi?id=59553
Starship Titanic wine log file
Hello,
Starship Titanic freeze during introduction sequence, just before the robot
begins to talk.
I joined you the wine log file.
Thank you for your help.
Wine version: 2.19-staging
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https://bugs.winehq.org/show_bug.cgi?id=38056
Bug ID: 38056
Summary: Sonic Generations crashes on startup
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremy.006(a)gmail.com
Created attachment 50696
--> https://bugs.winehq.org/attachment.cgi?id=50696
wine crashdump
Sonic generations crashes on startup with no obvious reasons. Log file
attached.
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https://bugs.winehq.org/show_bug.cgi?id=48312
Bug ID: 48312
Summary: Add a "Reset" button to the WINE Config UI.
Product: Wine
Version: 4.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 49studebaker(a)gmail.com
Distribution: ---
Pressing the "Reset" button in the WINE Config UI would delete the current WINE
installation and create a new installation.
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https://bugs.winehq.org/show_bug.cgi?id=48311
Bug ID: 48311
Summary: Create a "WINE Configuration" .desktop icon.
Product: Wine
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 49studebaker(a)gmail.com
Distribution: ---
If "WINE Configuration.desktop" icon was created during WINE installation, it
would make it easier for users to adjust WINE settings.
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https://bugs.winehq.org/show_bug.cgi?id=48310
Bug ID: 48310
Summary: The Garena gaming platform wont start games.
Product: Wine
Version: 4.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fryingchicken81(a)gmail.com
Distribution: ---
Everything is working perfectly fine, but when starting games it says "Failed
to launch game" or something like that. Hope this fix, love you all developers.
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http://bugs.winehq.org/show_bug.cgi?id=34515
Bug #: 34515
Summary: Action! fails to start
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 45944
--> http://bugs.winehq.org/attachment.cgi?id=45944
Terminal output on Wine 1.7.2
Steps to reproduce:
1) remove ~/.wine
2) set windows version to Vista
3) install Action!
4) wine Action.exe
Behaviour:
Wine error.
Expected behaviour:
No Wine error.
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https://bugs.winehq.org/show_bug.cgi?id=39922
Bug ID: 39922
Summary: Hoot Sound Hardware Emulator: crashes on startup
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: j1670386(a)trbvm.com
Distribution: ---
Download Link: dmpsoft.s17.xrea.com/data/hoot20151231.7z
winedbg: Internal crash at 0x7ebfa329
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https://bugs.winehq.org/show_bug.cgi?id=48294
Bug ID: 48294
Summary: IDataSourceLocator PromptNew need to return valid
object on OK.
Product: Wine
Version: 5.0-rc1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: oledb32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 66001
--> https://bugs.winehq.org/attachment.cgi?id=66001
Interactive test
The current PromptNew function doesn't return an object, since it's only a stub
dialog.
The remaining pages "Connection", "Advanced", "All" will need to be
implemented.
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http://bugs.winehq.org/show_bug.cgi?id=30754
Bug #: 30754
Summary: 1C Fileworkshop: Help stops refreshing its contents
Product: Wine
Version: 1.5.4
Platform: x86
URL: http://v8.1c.ru/metod/fileworkshop/fileworkshopint/fil
eworkshopint.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugs.winehq.org(a)gmail.com
CC: jacek(a)codeweavers.com
Classification: Unclassified
How to install 1C Fileworkshop:
1. run 'wine fileworkshopint.exe', point it to 'c:\temp', it's a selfextracting
archive
2. run 'wine c:/temp/setup.exe'
How to reproduce:
1. cd ~/.wine/drive_c/Program\ Files/1cv82fv/bin && wine 1cv8fv.exe
2. press F1 (new window "Help : Contents" appears)
3. double click on "Starting program" tree item (new window "Help" appears,
it works)
4. close "Help" window
5. double click on "Starting program" tree item again (new window "Help"
appears, but now it's broken)
This looks like a problem between IWebBrowser and the IClientSite
implementation
of the app's side.
Adding Jacek, perhaps he has an idea what is going on.
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http://bugs.winehq.org/show_bug.cgi?id=34673
Bug #: 34673
Summary: devart dbforge studio for my sql does not start
Product: Wine
Version: 20041201
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: avm82ms(a)gmail.com
Classification: Unclassified
Created attachment 46224
--> http://bugs.winehq.org/attachment.cgi?id=46224
stack trace
Install dotnet 4.0 and dbforge studio for mysql (with WINEARCH=win32
WINEPREFIX=~/.wine winecfg). When starting the dbforge studio unhandled
exception is throw.
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http://bugs.winehq.org/show_bug.cgi?id=22665
Summary: SQLTools: crashes after successfully running and
connecting to the database for the first time
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aedgsilva(a)gmail.com
Created an attachment (id=27899)
--> (http://bugs.winehq.org/attachment.cgi?id=27899)
Back trace log
Here are the steps to reproduce the error:
1. Install the Oracle Instant Client for Windows 32-bit from:
http://download.oracle.com/otn/nt/instantclient/112010/instantclient-basicl…
A valid Oracle Technology Network (free) account will be necessary.
A running Oracle Database Server will be necessary. It can be the Express
Edition, which is free and can be downloaded from:
http://www.oracle.com/technology/software/products/database/xe/htdocs/102xe…
2. Install SQLTools from:
http://www.sqltools.net/downloads/InstallSQLTools_15b10D.exe
3. Run SQLTools.exe
3.1. Choose Yes or No for private or shared configuration
3.2. Click OK to define the master password to "none"
3.3. Enter the database user and database server info to establish the
connection
3.4. Click Connect
3.5. After a successful connection, close SQLTools
4. Run SQLTools again, and it will hang!
What I could get from this is that the problem seems to be related to the list
of saved connections's informations. If you run the program without connecting
to the database, no connection is saved to the list, and you can run and close
the program at will. After the first connection is saved to the list, the
program hangs at the next run.
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https://bugs.winehq.org/show_bug.cgi?id=48065
Bug ID: 48065
Summary: HeidiSQL 10.1, cannot delete rows
Product: Wine
Version: 4.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcus.agnusdei(a)gmail.com
Distribution: ---
Created attachment 65612
--> https://bugs.winehq.org/attachment.cgi?id=65612
Screenshot of bug report
The new HeidiSQL doesn't seem to be compatible, it starts up but doing actions
such as deleting a row results in a fatal error, EAccessViolation.
It is worth noting that 9.5 works fine and 10.2 results in the same error but
this is at startup.
I can't export the trace as it won't let me click anything after the error. I
have attached a screenshot
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http://bugs.winehq.org/show_bug.cgi?id=32588
Bug #: 32588
Summary: Macrium Reflect: Error at the end of installation
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 42999
--> http://bugs.winehq.org/attachment.cgi?id=42999
WINEDEBUG=+relay,+msi,+seh,+tid on wine-1.5.20-57-gdabde6a last 1000000 lines
Steps to reproduce:
1) remove ~/.wine
2) wine reflect_setup_free.exe
3) Next->Next->Next (default installation)
4) application starts installing
Behaviour:
Wine error at the end.
Expected behaviour:
No Wine error at the end.
Terminal output:
fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
fixme:ntdll:server_ioctl_file Unsupported ioctl 560000 (device=56 access=0
func=0 method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 560000 (device=56 access=0
func=0 method=0)
fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
wine: Unhandled exception 0xc000000d in thread 3e at address 0x10056141 (thread
003e), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=48265
Bug ID: 48265
Summary: Regression: some background service crashes on start
of every app
Product: Wine
Version: 4.21
Hardware: x86
OS: FreeBSD
Status: NEW
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
Recently on FreeBSD, no matter which application is run (even something
internal like winecfg or regedit), an unknown application first crashes, then
the intended application runs. "info process" seems to point to winedevice but
I can't tell much more than that, as the crashed process's memory cannot be
read.
A Git bisect gives this as the result:
cc395391ed51e55a8f13150a4eb62f50417d1436 is the first bad commit
commit cc395391ed51e55a8f13150a4eb62f50417d1436
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Tue Nov 12 19:02:20 2019 +0100
winebus: Reference PDOs added to DEVICE_RELATIONS structure.
Fixes crash caused by 81cda52d153.
Signed-off-by: Piotr Caban <piotr(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/ntoskrnl.exe/tests/driver.c | 2 --
dlls/winebus.sys/main.c | 19 +++++++++++++++++++
include/ddk/wdm.h | 1 +
3 files changed, 20 insertions(+), 2 deletions(-)
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http://bugs.winehq.org/show_bug.cgi?id=15670
Summary: CamBam fails to run with unhandled exception
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://www.cambam.co.uk/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mellery(a)gmail.com
Created an attachment (id=16731)
--> (http://bugs.winehq.org/attachment.cgi?id=16731)
error log
The free version of CamBam crashes with an unhandled exception when I try to
run it. I've attached the error log.
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https://bugs.winehq.org/show_bug.cgi?id=46830
Bug ID: 46830
Summary: Gaea 1.0.14.8002 installer stops:
err:msi:ITERATE_Actions Execution halted, action
L"WixSchedInternetShortcuts" returned 1603
Product: Wine
Version: 4.3
Hardware: x86
URL: https://quadspinner.com/Gaea/Download
OS: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Hi,
a user reported this in forum.
Prerequisite: winetricks dotnet472
Testes in Staging (but wine has same error):
0009:err:msi:ITERATE_Actions Execution halted, action
L"WixSchedInternetShortcuts" returned 1603
0009:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 5)
0009:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 5)
0009:err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned
1603
0009:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
sha1sum ~/Downloads/Gaea-1.0.14.8002.msi
0d96a22b511f8723a4027f12c1b7bbd3e2f7f101
/home/louis/Downloads/Gaea-1.0.14.8002.msi
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https://bugs.winehq.org/show_bug.cgi?id=48279
Bug ID: 48279
Summary: Unhandled exception: unimplemented function
KERNEL32.dll.GetQueuedCompletionStatusEx called in
32-bit code (0x7bc511f9).
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: witherking(a)withertech.com
Distribution: ---
Created attachment 65951
--> https://bugs.winehq.org/attachment.cgi?id=65951
backtrace.txt
rainway installer fails
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http://bugs.winehq.org/show_bug.cgi?id=11132
Summary: Picasa order prints signin dialog, clicking register
does nothing
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.52, Ubuntu 7.10, nVidia FX 5200
Picasa 2.2.0
When trying to use the order prints function, after clicking on a print
provider, the sign-in dialog has a 'Register'/'Create an Account', clicking on
this appears to do nothing.
Not sure which component this is, leaving as -unknown.
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https://bugs.winehq.org/show_bug.cgi?id=46535
Bug ID: 46535
Summary: Exception FindFirstFileExW_rep in Mod Manager (Skyrim)
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: wine.bugzilla(a)kevindegeling.nl
Distribution: ---
Created attachment 63388
--> https://bugs.winehq.org/attachment.cgi?id=63388
Log of Mod Organizer (see last three lines)
There is an application called Mod Organizer
(https://www.nexusmods.com/skyrim/mods/1334/) for Skyrim (Videogame, Bethesda,
2011) which allows you to mod Skyrim. It does so by creating a virtual
directory with all mods, and then by launching Skyrim in that virtual
directory. This way, Skyrim thinks it's using different files then which are
actually in it's root directory. It's a smart way of modding because it's easy
to change load orders and such.
This worked in 3.0.4 but since version 4.0, this functionality fails with a
silent crash and a stacktrace that reveals its origin: ntdll
INFO (18:23:40.0479): Windows Exception (c0000005). Origin:
"C:\windows\system32\ntdll.dll" (7bc40e49). Last hooked call: void *__stdcall
FindFirstFileExW_rep(const wchar_t *,enum _FINDEX_INFO_LEVELS,void *,enum
_FINDEX_SEARCH_OPS,void *,unsigned long)
How to reproduce...
Well, this is the point that you'll better create your own testcase, or else
you must install Skyrim and Mod Organizer. Keep in mind that this only relates
to Version 1 (Mod Organizer 2 also didn't work before).
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https://bugs.winehq.org/show_bug.cgi?id=46842
Bug ID: 46842
Summary: c# On Wine double.TryParse successfully converts empty
string to a double. But double is corrupt.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: MyBugzilla(a)mailinator.com
Distribution: ---
I'm a c#/.net developer.
Testing my windows application and modifying source so that it works reliably
on Wine.
Testing on Linux/Mint 19
c# has a function that parses a string and converts, if possible, to a number.
[Code begins]
double d = 0;
string s = ""; // Create an empty string.
if(double.TryParse(s, out d) == true)
Messagebox.Show( d.ToString() );
[Code end]
The above tryParse should fail, return false, because the string s is empty.
But on Wine it returns true and the double d is now corrupt. It appears to be
empty. The Messagebox displays an empty string.
Any ideas?
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https://bugs.winehq.org/show_bug.cgi?id=42051
Bug ID: 42051
Summary: Costume Quest 2 crashes when using DX11 renderer
Product: Wine
Version: 2.0-rc2
Hardware: x86
URL: http://store.steampowered.com/app/275180/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 56533
--> https://bugs.winehq.org/attachment.cgi?id=56533
terminal output
The DX9 renderer works fairly well in Wine, but when starting the game with the
DX11 renderer the game crashes after showing the splash screens.
The crash doesn't occur when CSMT is enabled in Staging (it's just that the
screen remains black when the game loads to the menu so it's still unplayable
with CSMT).
The generated backtrace shows:
...
Backtrace:
=>0 0x7e1b4d75 wined3d_rendertarget_view_get_drawable_size+0x15(view=(nil),
context=0x13fcab68, width=0x1fffdcac, height=0x1fffdca8)
[/home/gyebro/sources/wine-git/dlls/wined3d/view.c:199] in wined3d (0x1fffdc78)
1 0x7e1838a5 scissorrect+0x84(context=0x13fcab68, state=0x16b33c,
state_id=0x390) [/home/gyebro/sources/wine-git/dlls/wined3d/state.c:4856] in
wined3d (0x1fffdcc8)
2 0x7e1299dd context_apply_draw_state+0x47c(context=<is not available>,
device=<is not available>, state=<is not available>)
[/home/gyebro/sources/wine-git/dlls/wined3d/context.c:3519] in wined3d
(0x1fffdd48)
...
wine-2.0-rc2-31-gf7cc41d
Fedora 25
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 375.26
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https://bugs.winehq.org/show_bug.cgi?id=44456
Bug ID: 44456
Summary: i cant launch the game
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zulmenkibo(a)gmail.com
Distribution: ---
Created attachment 60396
--> https://bugs.winehq.org/attachment.cgi?id=60396
i cant launch the game
i cant launch the game
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https://bugs.winehq.org/show_bug.cgi?id=48277
Bug ID: 48277
Summary: dotnet30sp1 fails to install
Product: Wine
Version: 4.14
Hardware: x86
OS: Linux
Status: NEW
Keywords: dotnet, download, Installer, regression
Severity: normal
Priority: P2
Component: httpapi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
The installer will pop up a fatal error dialog (even in quiet mode), though the
terminal doesn't show anything related. Winetricks notes that it fails because
expected files are not present.
This is a regression, introduced by:
commit efacf6f455b42721c2edb15a06ef57755342fb0b
Author: Zebediah Figura <z.figura12(a)gmail.com>
Date: Wed Aug 28 20:45:29 2019 -0500
httpapi: Start the http service in HttpInitialize().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=38245
Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
It is fixed by:
commit 280bfb58b5162be6d8cee8827307721d7624ac0d
Author: Austin English <austinenglish(a)gmail.com>
Date: Sun Dec 8 23:11:27 2019 -0600
httpapi: Return ERROR_SUCCESS for unimplemented flags in HttpInitialize.
Returning ERROR_CALL_NOT_IMPLEMENTED breaks .Net installers. MSDN suggests
that ERROR_INVALID_PARAMETER may be more appropriate, but that too breaks
.Net.
Signed-off-by: Austin English <austinenglish(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Filing a bug for visibility (in release notes/winetricks).
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https://bugs.winehq.org/show_bug.cgi?id=47960
Bug ID: 47960
Summary: chcp.exe does not exist
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: erich.e.hoover(a)gmail.com
Distribution: ---
conda requires "chcp.exe" to exist to properly work with Python packages, see
MSDN:
https://docs.microsoft.com/en-us/windows-server/administration/windows-comm…
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https://bugs.winehq.org/show_bug.cgi?id=48153
Bug ID: 48153
Summary: Mono's ProcessTest.Start1_FileName_Whitespace test
fails in 4.20
Product: Wine
Version: 4.20
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, regression, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
I've started seeing failures in the following Mono test cases:
MonoTests.System.Diagnostics.ProcessTest.Start1_FileName_Whitespace
MonoTests.System.Diagnostics.ProcessTest.Start2_FileName_Whitespace
Here's the source code for the first of those:
https://github.com/mono/mono/blob/93e46c687b0f1b3bea7ecf362a667f3bd8b59fc5/…
Specifically, the "#6" line, which checks error codes, fails. Unfortunately, it
doesn't say what error code we got.
This worked in Wine 4.19 but fails in current master.
Bisect results and downloadable test case to follow.
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https://bugs.winehq.org/show_bug.cgi?id=46262
Bug ID: 46262
Summary: Beat Hazard 2: Small window size after minimizing
Product: Wine
Version: 4.0-rc1
Hardware: x86-64
URL: https://store.steampowered.com/app/618080/Martial_Arts
_Brutality/
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: devilj(a)outlook.pt
Distribution: ArchLinux
Created attachment 62964
--> https://bugs.winehq.org/attachment.cgi?id=62964
Log snippet
When minimizing and restoring, the window becomes very small (46×70), and
resizing is disallowed.
This bug has been present in Wine 3.21, as well as Wine-staging 3.18 and up.
According to the log, the window actually restores correctly to its intended
size (1286×750) before being immediately resized to 46×70.
Window position seems to be preserved correctly.
This same bug also happens with a free game by the same developer, Martial Arts
Brutality, which is available on Steam.
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https://bugs.winehq.org/show_bug.cgi?id=37793
Bug ID: 37793
Summary: crash FO3launcher.exe wine 1.7
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: laborde_stephane(a)yahoo.fr
Distribution: ---
Created attachment 50337
--> https://bugs.winehq.org/attachment.cgi?id=50337
crash FO3launcher.exe
Installed OK : FIFA online 3 (FO3 installer) :
http://fo3.garena.com/download/installer
When launching fo3launcher.exe it crashes whit report attached bellow.
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https://bugs.winehq.org/show_bug.cgi?id=46196
Bug ID: 46196
Summary: Beat Hazard 2: Missing country code and flag
Product: Wine
Version: 3.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: devilj(a)outlook.pt
Distribution: ---
Created attachment 62856
--> https://bugs.winehq.org/attachment.cgi?id=62856
Wine log (snippet)
The user's country flag is replaced with an "Unknown" icon. This happens
because the game fails to get the two-digit country code from Wine. The game
runs well otherwise; this is merely a UI issue.
The game calls GetUserGeoID, but this returns -1 instead of a valid GeoID. The
game never calls SetUserGeoID as far as I can tell!
Wine log snippet generated with +nls,+timestamp,+debugstr,+trace,+relay.
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https://bugs.winehq.org/show_bug.cgi?id=48271
Bug ID: 48271
Summary: Qt5 dropdown menu and combobox does not show on click
Product: Wine
Version: 4.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brouits(a)free.fr
Distribution: ---
I am testing QSpeakers* win32 and win64 on wine 4.0.2. It uses the Qt5 toolkit.
All works nice except menu dropdowns and comboboxes which does not show up on
click. Tested also on a real windows® and it goes well here.
If i can do anything, tell me.
[*] http://brouits.free.fr/qspeakers/
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https://bugs.winehq.org/show_bug.cgi?id=48234
Bug ID: 48234
Summary: Odin Diet doesn`t start
Product: Wine
Version: 4.20
Hardware: x86
URL: https://s3.ap-south-1.amazonaws.com/asthawebsite/odin_
diet.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Hi, a user submitted this as rated garbage in appdb:
"Nothing Works, After trying to run it, no screen or error msg or popup comes,"
I guess he ran from clicking on desktoplink; when ran from the console:
0027:err:module:import_dll Library odbcbcp.dll (which is needed by
L"C:\\ODIN\\Diet\\RMSDBWriter.dll") not found
0027:err:module:import_dll Library RMSDBWriter.dll (which is needed by
L"C:\\ODIN\\Diet\\SurvMgr_INT.dll") not found
0027:err:module:import_dll Library SurvMgr_INT.dll (which is needed by
L"C:\\ODIN\\Diet\\DietOdin.exe") not found
odbcbcp.dll can be installed for example from mdac apparently, but I opened
this bugreport because the app expects it to be present apparently, it is on my
win7 partition.
Adding stub dll is enough to get the program started; Didn`t try further, login
required.
So simple Question: Is it within wine`s scope to implement these kind of dlls
(from mdac e.g.)
If not, i can resolve bug as WONTFIX, or keep it open as collector for other
apps that need this (just as for example the MFC42 "collector bug report").
Could some wine "authority" give advice on this?
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https://bugs.winehq.org/show_bug.cgi?id=39643
Bug ID: 39643
Summary: DM Genie 2.x fails on startup with 'Automation error.
... Check the Scripting function Skill Bonus'
Product: Wine
Version: 1.8-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
continuation of bug 9095
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/DM Genie
$ WINEDEBUG=+tid,+seh,+loaddll,+process,+vbscript,+ole,+variant wine
./DMGenie.exe >>log.txt 2>&1
...
0027:trace:ole:SysAllocStringLen L"executing the general script 'SkillBonus'"
0027:trace:ole:ITypeInfo_fnAddRef (0x23bda60)->ref is 2
0027:trace:ole:SetErrorInfo (0, (nil))
0027:trace:ole:ITypeInfo_fnInvoke
(0x23bda60)(0x23acaf8,id=2000,flags=0x00000001,0x33c814,(nil),0x33c7f4,0x33c824)
0027:trace:ole:dump_DispParms args=1 named args=0
0027:trace:ole:dump_DispParms args:
0027:trace:ole:dump_DispParms [0] 0x33c858 {VT_BSTR: L"Public Sub
SkillBonus(FinalCheck)\r\nn = func.GetSkillNum(\"SWIM\")\r\nif n > 0 then\r\n
cr.SkillTotal(n) = cr.SkillTotal(n) + FinalCheck\r\nend if\r\n\r\n'if
cRace.PCRace the
0027:trace:ole:ITypeInfo_fnInvoke invoking:
L"AddCode"(1)
parm0: L"Code"
memid is 000007d0
Param 0:
tdesc.vartype 8 (VT_BSTR)
u.paramdesc.wParamFlags PARAMFLAG_FIN
u.paramdesc.lpex (nil)
funckind: 1 (pure virtual)
invkind: 1 (func)
callconv: 4 (stdcall)
oVft: 104
cParamsOpt: 0
wFlags: 0
elemdescFunc (return value type):
tdesc.vartype 25 (VT_HRESULT)
u.paramdesc.wParamFlags PARAMFLAGS_NONE
u.paramdesc.lpex (nil)
helpstring: L"Add code to the global module"
entry: (null)
0027:trace:ole:ITypeInfo_fnInvoke changing args
0027:trace:ole:ITypeInfo_fnInvoke 0x33c858 {VT_BSTR: L"Public Sub
SkillBonus(FinalCheck)\r\nn = func.GetSkillNum(\"SWIM\")\r\nif n > 0 then\r\n
cr.SkillTotal(n) = cr.SkillTotal(n) + FinalCheck\r\nend if\r\n\r\n'if
cRace.PCRace the
0027:trace:ole:DispCallFunc (0x23acaf8, 104, 4, 10, 1, 0x4f18264, 0x4f18260,
0x33c480 (vt=10))
0027:trace:ole:DispCallFunc arg 0: type VT_BSTR 0x33c858 {VT_BSTR: L"Public Sub
SkillBonus(FinalCheck)\r\nn = func.GetSkillNum(\"SWIM\")\r\nif n > 0 then\r\n
cr.SkillTotal(n) = cr.SkillTotal(n) + FinalCheck\r\nend if\r\n\r\n'if
cRace.PCRace the
0027:trace:vbscript:VBScript_SetScriptState (0x23acbe0)->(1)
0027:trace:vbscript:VBScriptParse_ParseScriptText (0x23acbe0)->(L"Public Sub
SkillBonus(FinalCheck)\r\nn = func.GetSkillNum(\"SWIM\")\r\nif n > 0 then\r\n
cr.SkillTotal(n) = cr.SkillTotal(n) + FinalCheck\r\nend if\r\n\r\n'if
cRace.PCRace then\r\n'n = func.GetSkillNum(\"JUMP\")\r\n'if n > 0 then\r\n'
sp = cr.Speed\r\n' modifier_to_jump = 0\r\n' if sp <= "... (null) (nil)
(null) 0 1 2 (nil) 0x33c2fc)
0027:trace:ole:SysAllocStringLen L"func"
0027:trace:ole:SysAllocStringLen L"GetSkillNum"
0027:trace:ole:SysAllocStringLen L"n"
0027:trace:ole:SysAllocStringLen L"n"
0027:warn:vbscript:compile_call_statement converting call expr to assign expr
0027:trace:ole:SysAllocStringLen L"cr"
0027:trace:ole:SysAllocStringLen L"n"
0027:trace:ole:SysAllocStringLen L"cr"
0027:trace:ole:SysAllocStringLen L"SkillTotal"
0027:trace:ole:SysAllocStringLen L"FinalCheck"
0027:trace:ole:SysAllocStringLen L"n"
0027:trace:ole:SysAllocStringLen L"SkillTotal"
0027:fixme:vbscript:check_script_collisions L"SkillBonus": redefined
0027:trace:ole:DispCallFunc retval: 0x33c480 {VT_ERROR: 80004005}
0027:trace:variant:VariantClear (0x4f18240 {VT_EMPTY})
0027:trace:variant:VariantClear (0x4f18250 {VT_EMPTY})
0027:warn:ole:ITypeInfo_fnInvoke invoked function failed with error 0x80004005
0027:trace:ole:GetErrorInfo (0, 0x33c440, (nil))
0027:trace:ole:ITypeInfo_fnInvoke -- 0x80020009
0027:trace:ole:ITypeInfo_fnRelease (0x23bda60)->(1)
0027:trace:seh:raise_exception code=c000008f flags=1 addr=0x7b8461c9
ip=7b8461c9 tid=0027
0027:trace:seh:raise_exception info[0]=deadcafe
0027:trace:seh:raise_exception info[1]=deadcafe
0027:trace:seh:raise_exception eax=7b832d3d ebx=00134230 ecx=00000008
edx=0033c704 esi=0033c814 edi=0033c814
0027:trace:seh:raise_exception ebp=0033c748 esp=0033c6e4 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00000202
0027:trace:seh:call_stack_handlers calling handler at 0x4419a6 code=c000008f
flags=1
...
0027:trace:variant:VarBstrCat L"Error -2147467259: 'Automation
error'.\r\nRaised while calculating all skill bonuses. Check the Scripting
function Skill Bonus.\r\n\r\nPress Ignore to continue.\r\nIf you press Abort,
the program will end and you will lose any unsaved data.\r\nIf this error
occurs again, try reinstalling DM Genie.\r\n"
--- snip ---
Corresponding VBScript code, extracted from:
--- snip ---
$ readlink -f Script.dmscr
/home/focht/.wine/drive_c/Program Files/DM Genie/CoreRules/Data/Script.dmscr
--- snip ---
--- snip ---
##### START SCRIPTFUNC #####
2
26
350
0
3
SkillBonus
False
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
#####START#####
{\rtf1\ansi\ansicpg1252\deff0{\fonttbl{\f0\fnil\fcharset0 MS Sans Serif;}}
\viewkind4\uc1\pard\lang3084\f0\fs17 This function is called \b before \b0
calculating the total skill bonuses for all skills, through the normal
calculation. Do NOT modifiy cr.SkillTemp- only cr.SkillTotal.
\par
\par \b FinalCheck\b0 is the total armor check penalty (and is <= 0).
\par
\par Notably, this function doubles the armor check penalty for Swim.
Adjustment for Jump for the current speed can also be performed - uncomment the
code and check the Get Race box.
\par
\par \b This code is called very frequently. Limit the amount of code here.\b0
\par }
#####END#####
#####START#####
Public Sub SkillBonus(FinalCheck)
n = func.GetSkillNum("SWIM")
if n > 0 then
cr.SkillTotal(n) = cr.SkillTotal(n) + FinalCheck
end if
'if cRace.PCRace then
'n = func.GetSkillNum("JUMP")
'if n > 0 then
' sp = cr.Speed
' modifier_to_jump = 0
' if sp <= 20 then
' modifier_to_jump = int((30-sp)/10) * -6
' elseif sp >= 40 then
' modifier_to_jump = int((sp-30)/10) * +4
' end if
' cr.SkillTotal(n) = cr.SkillTotal(n) + modifier_to_jump
'end if
'end if
End Sub
#####END#####
##### END SCRIPTFUNC #####
--- snip ---
$ sha1sum DMGenie_Setup.exe
a637a4e98fa09b9311f8cd78be6c9e7ff8bdbd2e DMGenie_Setup.exe
$ du -sh DMGenie_Setup.exe
8.0M DMGenie_Setup.exe
$ wine --version
wine-1.8-rc1
Regards
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http://bugs.winehq.org/show_bug.cgi?id=21249
Summary: Midtown Madness 2 (v1.1NoCD):
memMemoryAllocator::FindHeap failed on ptr 2056d18
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25543)
--> (http://bugs.winehq.org/attachment.cgi?id=25543)
Game start and crash at race loading log.
This is the retail version of Midtown Madness 2 with a v1.1NoCD patch applied.
It dies at start of quick race (and all other race menu items for that matter)
with a memMemoryAllocator issue. Log attached, debug failed to run and process
had to be terminated after waiting several minutes.
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https://bugs.winehq.org/show_bug.cgi?id=43447
Bug ID: 43447
Summary: Geometry Wars 3 doesn't spawn a window
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 58814
--> https://bugs.winehq.org/attachment.cgi?id=58814
debug log with WINEDEBUG=fixme-all,+d3d,+d3d9,+d3d10 (16mb unpacked)
The game geometry wars 3 when started, starts playing its background music, but
does not spawn a window. No taskbar entry, also not in taskmanager, only the
GW3.exe in the process tab.
The game says it uses directx10, but the debug output looks more like directx9.
tested on staging and vanilla, with and without csmt and same result on another
pc.
GW3 has a native linux version, but the bug may affect other applications too.
If i should attach a log with other debug flags, please tell me.
If my description of the bug is unclear, watch this:
https://youtu.be/_O0CNCDJ8qk
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https://bugs.winehq.org/show_bug.cgi?id=48185
Bug ID: 48185
Summary: Applications crashing with "Not enough memory to run
application"
Product: Wine
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: ZenAnonX(a)protonmail.ch
Distribution: ---
Created attachment 65821
--> https://bugs.winehq.org/attachment.cgi?id=65821
stderr+stdout
Affected Applications:
Fallout New Vegas
Skyrim
Happening on wine compiled from recent commit.
Commit dad14ab8331922171393d6ef75861303c8bc8d50 might be the source of this as
crash doesn't happen on wine compiled before it.
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https://bugs.winehq.org/show_bug.cgi?id=43644
Bug ID: 43644
Summary: Disk free space incorrect on file systems with more
than 2TB free
Product: Wine
Version: 2.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: mikeonthecomputer(a)gmail.com
Distribution: ---
Created attachment 59070
--> https://bugs.winehq.org/attachment.cgi?id=59070
cmd.exe from Windows 7 and Wine facing a large volume
Wine reports an absurdly inaccurate free space count on file systems with more
than 2TB free on them (possibly an overflow issue?), and certain applications
such as Steam believe there is insufficient space for them to update or
install.
Windows 7 at least is OK with these large volumes and Steam operates correctly
on them. Wine should match behavior.
Attaching screenshots of the Windows and Wine consoles. In the Wine example, I
made a ZFS file system and first set the quota to 2048G (this is the maximum
size reported on Unix for the FS), and then to 2049G. In this example, 2049G
free made Wine report over 4EB! On an unquota'd file system, I have around 3TB
free and Wine reports 17EB instead.
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https://bugs.winehq.org/show_bug.cgi?id=38830
Bug ID: 38830
Summary: Symenu multiple issues
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grendal74.geo(a)yahoo.com
Distribution: ---
It is supposed to be a portableapps.com alternative
http://www.ugmfree.it/SyMenuDownload.aspx
SyMenu prerequisites
.NET Framework 2.0 or higher.
Download .NET Framework 2.0 for x86 systems or .NET Framework 2.0 for x64
systems from Microsoft web site.
SyMenu is a portable menu launcher and a Start Menu replacer that allows you to
organize your portable applications in a quick and easy way. Moreover SyMenu
automatically links any application installed on the host pc.
All the linked items - SyItems - and all the indexed applications can be
organized in a hierarchical structure with colorful folders, separators and
labels and can be found with the internal search tool.
http://www.ugmfree.it/
terminal log;
wine syMenu.exe
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:wincodecs:JpegDecoder_Frame_CopyPalette (0x1ec644,0x1d3480): stub
fixme:wincodecs:JpegDecoder_Frame_CopyPalette (0x20d00c,0x1d8820): stub
fixme:wincodecs:JpegDecoder_Frame_CopyPalette (0x20dadc,0x1d8820): stub
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
Stacktrace:
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
abnormal program termination
err:mscoree:expect_no_runtimes Process exited with a Mono runtime loaded.
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https://bugs.winehq.org/show_bug.cgi?id=44842
Bug ID: 44842
Summary: Listview does not reset returned state mask when don't
add subitem to listview
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: lisitski.segrey(a)gmail.com
Created attachment 60891
--> https://bugs.winehq.org/attachment.cgi?id=60891
Executables
I'm trying to create my own Listview in report mode, using custom draw.
When I don't add subitem to listview, I see that Wine draw checkbox instead of
empty subitem.
See attached screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=40489
Bug ID: 40489
Summary: wbemprox does not support ASSOCIATORS query
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
CC: hans(a)meelstraat.net
Distribution: ---
After working around bug 20776 3DMark Vantage tries to execute the following
wmi query:
trace:wbemprox:wbem_services_ExecQuery 0x162580, L"WQL", L"ASSOCIATORS OF
{Win32_DiskPartition.DeviceID=\"Disk #0, Partition #0\"} WHERE AssocClass =
Win32_LogicalDiskToPartition", 0x00000030, (nil), 0x10afce0
err:wbemprox:wql_error syntax error, unexpected TK_ID, expecting TK_SELECT
Wine does not support ASSOCIATORS queries so far and fails.
In order to make it easier to test the problem without working around the
3DMark Vantage bugs, I created tests with similar queries to reproduce the
issue (see
https://www.winehq.org/pipermail/wine-patches/2016-April/149324.html)
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https://bugs.winehq.org/show_bug.cgi?id=47126
Bug ID: 47126
Summary: GCC 9.x compilation warnings for Wine 4.7
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
1. _________________________________________________________ winevdm.c
_________________________________________________________
winevdm.c: In function ‘main’:
winevdm.c:337:24: warning: ‘%s’ directive writing up to 259 bytes into a region
of size 128 [-Wformat-overflow=]
337 | sprintf( buf, "%s\nInvalid startup directory. Check your pif
file.",
| ^~
winevdm.c:337:9: note: ‘sprintf’ output between 49 and 308 bytes into a
destination of size 128
337 | sprintf( buf, "%s\nInvalid startup directory. Check your pif
file.",
|
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
338 | filename);
| ~~~~~~~~~
winevdm.c:343:24: warning: ‘%s’ directive writing up to 259 bytes into a region
of size 128 [-Wformat-overflow=]
343 | sprintf( buf, "%s\nInvalid program file name. Check your pif
file.",
| ^~
winevdm.c:343:9: note: ‘sprintf’ output between 49 and 308 bytes into a
destination of size 128
343 | sprintf( buf, "%s\nInvalid program file name. Check your pif
file.",
|
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
344 | filename);
| ~~~~~~~~~
winevdm.c:325:24: warning: ‘%s’ directive writing up to 259 bytes into a region
of size 128 [-Wformat-overflow=]
325 | sprintf( buf, "%s\nInvalid file format. Check your pif file.",
| ^~
winevdm.c:325:9: note: ‘sprintf’ output between 43 and 302 bytes into a
destination of size 128
325 | sprintf( buf, "%s\nInvalid file format. Check your pif file.",
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
326 | filename);
| ~~~~~~~~~
2. _________________________________________________________ winhelp.c
_________________________________________________________
winhelp.c: In function ‘WINHELP_GetWindowInfo’:
winhelp.c:280:60: warning: ‘%s’ directive output may be truncated writing up to
127 bytes into a region of size 50 [-Wformat-truncation=]
280 | snprintf(mwi.caption, sizeof(mwi.caption), "%s %s - %s",
| ^~
281 | hlpfile->lpszTitle, tmp, hlpfile->lpszPath);
| ~~~
winhelp.c:280:13: note: ‘snprintf’ output 5 or more bytes (assuming 132) into a
destination of size 51
280 | snprintf(mwi.caption, sizeof(mwi.caption), "%s %s - %s",
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
281 | hlpfile->lpszTitle, tmp, hlpfile->lpszPath);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
3. _________________________________________________________ winemenubuilder.c
_________________________________________________________
winemenubuilder.c: In function ‘InvokeShellLinker’:
winemenubuilder.c:2887:14: warning: array subscript -1 is outside array bounds
of ‘WCHAR[1024]’ {aka ‘short unsigned int[1024]’} [-Warray-bounds]
2887 | p[-1] = '"';
| ~^~~~
winemenubuilder.c:2783:11: note: while referencing ‘szArgs’
2783 | WCHAR szArgs[INFOTIPSIZE], szIconPath[MAX_PATH],
szWMClass[MAX_PATH];
| ^~~~~~
4. _________________________________________________________ debug.h
_________________________________________________________
In file included from dn.c:35:
../../include/wine/debug.h:497:48: warning: ‘__wine_dbch___default’ defined but
not used [-Wunused-const-variable=]
497 | static struct __wine_debug_channel * const __wine_dbch___default =
&__wine_dbch_##ch
| ^~~~~~~~~~~~~~~~~~~~~
dn.c:37:1: note: in expansion of macro ‘WINE_DEFAULT_DEBUG_CHANNEL’
37 | WINE_DEFAULT_DEBUG_CHANNEL(wldap32);
| ^~
5. _________________________________________________________
arb_program_shader.c _________________________________________________________
arb_program_shader.c: In function ‘shader_arb_get_register_name’:
arb_program_shader.c:993:55: warning: ‘%s’ directive output may be truncated
writing up to 49 bytes into a region of size 20 [-Wformat-truncation=]
993 | snprintf(priv->addr_reg, sizeof(priv->addr_reg), "%s", src);
| ^~
......
1127 | shader_arb_request_a0(ins, rel_reg);
| ~~~~~~~
arb_program_shader.c:993:5: note: ‘snprintf’ output between 1 and 50 bytes into
a destination of size 20
993 | snprintf(priv->addr_reg, sizeof(priv->addr_reg), "%s", src);
|
6. _________________________________________________________ mmdevdrv.c
_________________________________________________________
mmdevdrv.c: In function ‘AUDDRV_GetAudioEndpoint’:
mmdevdrv.c:644:33: warning: ‘%s’ directive writing up to 255 bytes into a
region of size 60 [-Wformat-overflow=]
644 | sprintf(dev_node_name, "pcm.%s", name);
| ^~
......
813 | if(handle_underrun && ((lconf =
make_handle_underrun_config(alsa_name)))){
|
~~~~~~~~~
mmdevdrv.c:644:5: note: ‘sprintf’ output between 5 and 260 bytes into a
destination of size 64
644 | sprintf(dev_node_name, "pcm.%s", name);
|
7. _________________________________________________________ dsm_ctrl.c
_________________________________________________________
In file included from dsm_ctrl.c:34:
dsm_ctrl.c: In function ‘TWAIN_OpenDS’:
../../include/wine/debug.h:93:5: warning: ‘%s’ directive argument is null
[-Wformat-overflow=]
93 | wine_dbg_log( __dbcl, __dbch, __FUNCTION__, args); } } while(0)
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../include/wine/debug.h:90:8: note: in expansion of macro ‘__WINE_DBG_LOG’
90 | __WINE_DBG_LOG
| ^~~~~~~~~~~~~~
../../include/wine/debug.h:489:36: note: in expansion of macro ‘__WINE_DPRINTF’
489 | #define WINE_ERR
__WINE_DPRINTF(_ERR,__wine_dbch___default)
| ^~~~~~~~~~~~~~
../../include/wine/debug.h:528:36: note: in expansion of macro ‘WINE_ERR’
528 | #define ERR WINE_ERR
| ^~~~~~~~
dsm_ctrl.c:322:3: note: in expansion of macro ‘ERR’
322 | ERR("Failed to load TWAIN Source %s\n", modname);
| ^~~
dsm_ctrl.c:322:36: note: format string is defined here
322 | ERR("Failed to load TWAIN Source %s\n", modname);
| ^~
8. _________________________________________________________ oleaut.c
_________________________________________________________
oleaut.c: In function ‘get_typeinfo_for_iid’:
oleaut.c:876:39: warning: ‘%s’ directive writing up to 99 bytes into a region
of size between 92 and 291 [-Wformat-overflow=]
876 | sprintf(typelibkey, "Typelib\\%s\\%s\\0\\win%u", tlguid, ver,
sizeof(void *) == 8 ? 64 : 32);
| ^~ ~~~
oleaut.c:876:5: note: ‘sprintf’ output between 18 and 316 bytes into a
destination of size 300
876 | sprintf(typelibkey, "Typelib\\%s\\%s\\0\\win%u", tlguid, ver,
sizeof(void *) == 8 ? 64 : 32);
|
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
9. _________________________________________________________ ppl.l
_________________________________________________________
ppl.l: In function ‘pp_do_include’:
ppl.l:1624:3: warning: ‘%s’ directive argument is null [-Wformat-overflow=]
1624 | pp_status.input, pp_status.line_number,
pp_incl_state.state, pp_incl_state.ppp, pp_incl_state.ifdepth);
| ^
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1625 | pp_status.file = fp;
| ~~~~~~~~~~~~~~~~~~~~
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http://bugs.winehq.org/show_bug.cgi?id=13020
Summary: wintetris 1.01 background color wrong sometimes
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.tucows.com/preview/333734
OS/Version: other
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
wintetris normally shows a blue background, but
in two situations leaves the background grey under wine:
1) on initial run from the installer
2) on dismissing the About box
This is a purely cosmetic problem, the game is playable.
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https://bugs.winehq.org/show_bug.cgi?id=46111
Bug ID: 46111
Summary: Pokerstars : Cashier window Crashes
Product: Wine
Version: 3.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: debojyotydatta(a)gmail.com
Distribution: ---
Created attachment 62745
--> https://bugs.winehq.org/attachment.cgi?id=62745
Bug Report
Pokerstars Cashier window Crashes in Wine 3.19 staging Ubuntu 18.04 64bit
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https://bugs.winehq.org/show_bug.cgi?id=48280
Bug ID: 48280
Summary: Add msado15 component
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Can the msado15 component please be added?
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https://bugs.winehq.org/show_bug.cgi?id=47316
Bug ID: 47316
Summary: Mono/gecko installers should installer after a timeout
period
Product: Wine
Version: 4.9
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, Installer, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Currently, if mono/gecko aren't installed, the user gets a prompt to install
them. That's great, but if it's an unattended run, it will hang indefinitely.
Instead, the installer should automatically install after 1/5/10 minutes, to
not break automated runs.
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https://bugs.winehq.org/show_bug.cgi?id=47936
Bug ID: 47936
Summary: battle.net
Product: Wine
Version: 4.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m.coelho(a)witel.com.na
Distribution: ---
Created attachment 65438
--> https://bugs.winehq.org/attachment.cgi?id=65438
there is the screen shot
Hi there
Since there was an update on battle.net. it opens. but then it crushes. it is
not work at all.
Thanks
Marco
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http://bugs.winehq.org/show_bug.cgi?id=23974
Summary: Miranda's "View/Change My Details" dialog is
malfunctioning
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=30108)
--> (http://bugs.winehq.org/attachment.cgi?id=30108)
"View/Change My Details" dialog as rendered by Wine 1.3.0
Steps to reproduce:
1) Install Miranda with ICQ plugin only
2) Register ICQ account (UIN: http://www.icq.com/register/)
3) Run Miranda and login with your UIN
4) Try to "View/Change My Details" - text and background of the selected
strings of this dialog will be white, and you will not be able to change your
details, because strings are unclickable.
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https://bugs.winehq.org/show_bug.cgi?id=48231
Bug ID: 48231
Summary: Upgrade to Wine 4.03 stable from 4.02 stable breaks
DVDFab 11
Product: Wine
Version: 4.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kevin.614(a)gmail.com
Distribution: ---
After update to wine 4.03 stable from wine 4.02 stable DVDFab 11 64bit software
fails to launch. The DVDFab software launched and worked without issue using
wine 4.02 stable. I receive the following error messages when attempting to
launch DVDFab:
(from terminal)
002a:fixme:heap:RtlSetHeapInformation 0x5110000 0 0x22def0 4 stub
0015:fixme:service:svcctl_EnumServicesStatusExW resume handle not supported
0014:fixme:service:svcctl_EnumServicesStatusExW resume handle not supported
(popup message)
error at hooking API "LdrFindResource_U"
For the popup message additional hex data is shown that I'm unable to copy &
paste.
My laptop is running Ubuntu 19.10.
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https://bugs.winehq.org/show_bug.cgi?id=48205
Bug ID: 48205
Summary: regedit doesn't handle the "Del" key
Product: Wine
Version: 4.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Pressing "Del" does nothing in Wine's regedit.
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https://bugs.winehq.org/show_bug.cgi?id=6866
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #22 from Austin English <austinenglish(a)gmail.com> ---
Closing.
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https://bugs.winehq.org/show_bug.cgi?id=45484
Bug ID: 45484
Summary: iExplorer 8 for winXP cannot install
Product: Wine
Version: 3.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: efa(a)iol.it
Distribution: ---
Created attachment 61839
--> https://bugs.winehq.org/attachment.cgi?id=61839
error installing iE8
as built in iE in Wine (Wine Internet Explorer 3.0.2) is limited, no Settings,
start page not settable, Preferred not working, and so on, I tried the
original.
After setting wincfg to Windows version as WinXP,
trying to install iE8 for WinXP I got the error attached,
that say a more recent of iE is present.
I downloaded iE8 from the link at page:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=16041
that is:
http://download.microsoft.com/download/C/C/0/CC0BD555-33DD-411E-936B-73AC6F…
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https://bugs.winehq.org/show_bug.cgi?id=37235
Bug ID: 37235
Summary: 1Password Context Menu won't convert from standard
menu time to a submenu parent
Product: Wine
Version: 1.7.25
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq-bugzilla(a)richardpayne.name
Created attachment 49508
--> https://bugs.winehq.org/attachment.cgi?id=49508
Screenshots of expected windows behaviour
1Password's browser extension helper menu does something a little unusual. It
presents a list logins in a menu that can be clicked to open.
However, it also lets you right click on each menu item. Doing so converts the
item to a sub-menu parent. The sub-menu gives you access to the details of the
login.
Running under Wine, the "right click to convert item" action does not work.
I've attached screenshots, but I'm not really sure what else you might need to
investigate this. Please advise.
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http://bugs.winehq.org/show_bug.cgi?id=11782
Summary: Cossacks EW: Game does not redraw
Product: Wine
Version: 0.9.56.
Platform: PC
URL: http://www.download.com/Cossacks-The-Art-of-War-
demo/3000-7485_4-10229103.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krzychoocpp(a)gmail.com
Created an attachment (id=11042)
--> (http://bugs.winehq.org/attachment.cgi?id=11042)
WINEDEBUG+ddraw
In wine 0.9.55, when starting Cossacks, all I saw was black or white screen
(white with opengl ddraw renderer, black with gdi).
With wine 0.9.56, this was partially fixed. Game starts and menu is rendered.
But screen is updated only when I click menu item. It is a bit hard to do,
because I cannot see where exactly cursor is. When I finally click one of the
menu items, everything works as it should for about a second - fade effect, and
other menu screen is shown.
You can download Cossacks: Art of War demo from:
http://www.download.com/Cossacks-The-Art-of-War-demo/3000-7485_4-10229103.h…
It's addon to EW and shows this problem too.
I experience this problem with GF 7300GS/nVidia driver and Radeon Mobility 7500
using radeon driver.
In attached debug log I marked when I started game, clicked menu item, etc.
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http://bugs.winehq.org/show_bug.cgi?id=29727
Bug #: 29727
Summary: Wine fails to correctly rerender UI elements upon
interaction with them
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
This is a follow up to bug 22256.
When you move the horizontal delimiter its appearance breaks until you
minimize/maximize a dialog window - it looks like some strange kind of UI
tearing.
To reproduce:
1) Unpack this archive anywhere (
http://bugs.winehq.org/attachment.cgi?id=38570 )
2) Double click Samantha Taylor
3) Try to move up and down the horizontal delimiter - its appearance will
momentarily break.
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https://bugs.winehq.org/show_bug.cgi?id=47951
Bug ID: 47951
Summary: Compiling WINE under Windows is completely broken
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
After some time, I decided to update my version with the changes from latest
WINE sources, but sadly the compilation under Windows is completely broken.
Both CYGWIN and MSYS2+MINGW are not working anymore.
The first cause of problem is the addition of _WIN32 macro into configure
script.
Its presence corrupts the execution under CYGWIN, under MINGW this addition is
useless because it is an intrinsic macro, but here the configuration does not
work also for other reasons. Removing that declaration is the first point
should be already good, but in my opinion it would be better to distinguish
between CYGWIN and MINGW at configure time in some points. This will give more
options, for example it would be better to name the library cygwine-1.dll for
CYGWIN and libwine-1.dll for MINGW, to allow their coexistence in the
environment. After several fixes to configure and other source files, I was
finally able to start the compilation, but unfortunately winebuild hangs
because it fails the execution of dlltool, perhaps because some changes because
my previous version was working fine. Since the amount changes was going to be
excessive, I'm also posting this bug report.
Sincerely.
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https://bugs.winehq.org/show_bug.cgi?id=48194
Bug ID: 48194
Summary: sync.com: crashes when starting sync-taskbar.exe
Product: Wine
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: florisnielssen(a)gmail.com
Distribution: ---
Created attachment 65830
--> https://bugs.winehq.org/attachment.cgi?id=65830
Output log (development version)
https://www.sync.com/download/win/sync-installer.exe
Sha1sum:
b03d1095000baadaae6cf782f991e9b4772338b0 sync-installer.exe
c11ec510d42ba9e311d87879e4dcfc12d0491c71 sync-taskbar.exe
Wine crashes when I try to run sync-taskbar.exe
Seems similar to bug 48016 (https://bugs.winehq.org/show_bug.cgi?id=48016),
which was fixed a few days back since the following came up in the log:
wine: Call from 0x7104f24e to unimplemented function
shcore.dll.GetScaleFactorForMonitor, aborting
Tried with both the development and staging branch, both logs attached.
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https://bugs.winehq.org/show_bug.cgi?id=48257
Bug ID: 48257
Summary: Apt https://dl.winehq.org/wine-builds/ubuntu/ reports
suspect downloads
Product: Wine
Version: 4.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: binkley(a)alumni.rice.edu
Distribution: ---
Using Ubuntu 19.10 (eoan), `apt upgrade` reports:
```
E: Failed to fetch
https://dl.winehq.org/wine-builds/ubuntu/dists/eoan/main/binary-amd64/wine-…
File has unexpected size (1143728 != 1143068). Mirror sync in progress? [IP:
151.101.182.217 443]
Hashes of expected file:
- SHA256:9976a91748c5b9f5e2f7a640ead868ba1db21cb95bcbb0179c384220dd5447c3
- SHA1:a6e62be563c58b4db41e4ea05156697a35704048 [weak]
- MD5Sum:6479a3583e8f4c0ef6965001acfbe57e [weak]
- Filesize:1143068 [weak]
```
I waited a day to file this issue: perhaps it resolved itself? However, it is
still present. Further, I already have 4.0.3 installed, so this is surprising.
Could there be, perhaps, a security issue? I'm unsure how to proceed.
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https://bugs.winehq.org/show_bug.cgi?id=48244
Bug ID: 48244
Summary: Дорога на Хон-ка-ду/Locoland: Radeon 7790 is detected
as Radeon 8770 in the launcher
Product: Wine
Version: 4.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: oleg.kuznetsov(a)metamint.ru
Distribution: ---
Created attachment 65900
--> https://bugs.winehq.org/attachment.cgi?id=65900
terminal output
During running old Russian game called "Дорога на Хон-ка-ду"/"Locoland", I
noticed that my graphics card listed in the launcher differs from the one,
which is shown on Windows Vista installation.
desktop@steamos:~$ lspci | grep Radeon
01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Bonaire XT [Radeon HD 7790/8770 / R9 260 OEM]
wine-4.21-183-gac24504
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https://bugs.winehq.org/show_bug.cgi?id=48115
Bug ID: 48115
Summary: Magic & Mayhem 2: The Art of Magic: Direct3D8 texture
animations are broken
Product: Wine
Version: 4.20
Hardware: x86
URL: https://www.fileplanet.com/archive/p-33431/Magic-Mayhe
m-2-The-Art-of-Magic-Demo
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: syndromedayna(a)gmail.com
Distribution: ArchLinux
Created attachment 65703
--> https://bugs.winehq.org/attachment.cgi?id=65703
video illustrating bug
Game is unplayable due to graphical glitch: textures are constantly floating
somewhere - including GUI and text. So i can't even read subtitles.
Bug occurs when there is something playing texture animation on the screen e.g.
river, bonfire or spell effect.
I have attached a video illustrating bug. (2.7 MiB)
Bug persists between wine editions (staging/development) and versions (4.16 to
latest 4.20)
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https://bugs.winehq.org/show_bug.cgi?id=41434
Bug ID: 41434
Summary: Wine crashes when loading world from .mcl file in
MUSHclient.
Product: Wine
Version: 1.9.18
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michaelclarksly(a)gmail.com
Created attachment 55805
--> https://bugs.winehq.org/attachment.cgi?id=55805
This is the backtrace in the Program Error Details when wine crashes.
Wine crashes at random times after loading a world from a .mcl (Lusternia) in
MUSHclient (Crown System). Sometimes it will be fine for hours and sometimes
crash on initial load. It always crashes if I attempt to reload the script. I
have attached the backtrace which as far as I can tell seems to be the same
each time it crashes.
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