https://bugs.winehq.org/show_bug.cgi?id=38054
Bug ID: 38054
Summary: DoDragDrop() should abort when
IDropSource::QueryContinueDrag fails
Product: Wine
Version: 1.7.36
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 50692
--> https://bugs.winehq.org/attachment.cgi?id=50692
IDrop_Example.exe
I've written some test code for DoDragDrop, and if
IDropSource::QueryContinueDrag returned a FAILED value (for example,
0xdeadbeef), DoDragDrop would about in Win8.
But wine will continue to do the job of DoDragDrop, so I'll see a MessageBox I
created in IDropTarget::DragEnter (In [MSDN], this is the 2nd step of
DoDragDrop)
Code sample:
https://gitcafe.com/endle/IDrop_Helper_Example/tree/DoDragDrop_should_stop
The .exe file was created with VS2013 Community
[MSDN]:
https://msdn.microsoft.com/en-us/library/windows/desktop/ms678486%28v=vs.85…
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http://bugs.winehq.org/show_bug.cgi?id=31802
Bug #: 31802
Summary: World of Warplanes fails to play intro video
Product: Wine
Version: 20050930
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blakekl10(a)gmail.com
Classification: Unclassified
Created attachment 41840
--> http://bugs.winehq.org/attachment.cgi?id=41840
log from wine.
after launching World of Warplanes, the loading screen appears. Once the
progress bar is full, the screen goes black and the intro movie is supposed to
play. The screen remains black. Attached are the wine logs, X11 logs, and the
World of Warplanes log.
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https://bugs.winehq.org/show_bug.cgi?id=44834
Bug ID: 44834
Summary: World of Tanks don't unload from memory after exit
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reisenfag(a)gmail.com
Distribution: ---
After update World of Tanks to 1.0 version, if quit from game, process
worlrdoftanks.exe, wineserver and other wine's processes not terminating. In
log no errors. Wine prefix is pure, in 32 / 64 same it.
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https://bugs.winehq.org/show_bug.cgi?id=48589
Bug ID: 48589
Summary: Old-Style OpenFileDialog displays folder list as flat
current folders- windows uses pseudo-tree-view of
current folder.
Product: Wine
Version: 5.1
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: dirk.niggemann(a)gmail.com
When using an old-style (ostensibly win3.1) file comctl32 dialog called from
OpenFileDialogA or OpenFileDialogW (triggered by using OFN_ENABLEHOOK or not
setting OFN_EXPLORER) the folder view is different from any current windows
implementation.
Windows (7 and 10 tested) displays a fake tree view of the current directory
and parent directories by indenting the folders a single space for each level
and showing all folders on the path.
Wine displays a flat list of folders in the current directory including '[..]'.
Each folder has its name surrounded by square brackets, as defined in
DlgDirListW.
I have a pre-95 win32 application (MSDA.EXE from HP ChemStation G1701BA) which
depends on the windows behaviour. It doesn't expect brackets around folder
names in the listbox so cannot 'see' the folders that it treats as files to
load. Its hook function appears to be doing a WM_GETTEXT on the currently
selected entry in the directory listbox and does not match directory entries
ending in *.D as the square brackets are there.
I have a sample application (very dumb) that demonstrates the difference in
appearance but not in behaviour.
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https://bugs.winehq.org/show_bug.cgi?id=48588
Bug ID: 48588
Summary: Nox app player fails at 90% loading
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: barfin(a)protonmail.com
Distribution: ---
Created attachment 66418
--> https://bugs.winehq.org/attachment.cgi?id=66418
Logs
Download link to the application:
https://www.bignox.com/en/download/fullPackage
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https://bugs.winehq.org/show_bug.cgi?id=47972
Bug ID: 47972
Summary: Paraworld: segfaults at start
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ybyt4t(a)gmail.com
Distribution: ---
On start I just get a crash with:
# wine C:/Program\ Files/Sunflowers/ParaWorld/bin/Paraworld.exe
---
0009:err:seh:setup_exception_record stack overflow 1040 bytes in thread 0009
eip 7bc6c30c esp 00230f20 stack 0x230000-0x231000-0x330000
---
I did
---
setcap cap_net_bind_service=+eip /usr/bin/wine-preloader
---
before this, as suggested in #18014, which seemed to fix something, as
otherwise it seems to crashes earlier into the debugger with:
--- (crash without setcap) ---
wine: Unhandled page fault on write access to 0x00aceb99 at address 007075C0
(thread 0009), starting debugger...
---
Not sure about the Paraworld version, probably 1.0 (DVD version, box label
ECD008134M).
Distro: Arch (x86-64)
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https://bugs.winehq.org/show_bug.cgi?id=48576
Bug ID: 48576
Summary: Grand Theft Auto IV "gta4Browser.exe" constant 25%
cpu usage
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darkfantasy500(a)gmail.com
Distribution: ---
For some reason there's a bug with gta4Browser.exe that its constantly using
25% of the cpu and really drops performance without stoping it or kill it soon
as i enter the game. GTA EFLC also has this file and this doesnt happend and i
tried replacing IV's with EFLC and the game run flawlessly.Tried with latest
proton 4.11-12, proton-ge 5.0 and proton tkg 5.1 same result on all.
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https://bugs.winehq.org/show_bug.cgi?id=48573
Bug ID: 48573
Summary: vkd3d demos fail (and possibly vkd3d isn't working at
all) on Pop! OS
Product: vkd3d
Version: 1.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: gardotd426(a)gmail.com
Distribution: ---
Created attachment 66400
--> https://bugs.winehq.org/attachment.cgi?id=66400
apport-cli coredump log
I recently installed all the vkd3d packages in the ubuntu 19.10 repositories on
Pop! OS 19.10. I also have wine-staging and all the necessary development
packages installed. Well, it doesn't seem to work at all. I've seen other
people in the forums here asking about vkd3d and mentioning an error when they
run "make check-TESTS" after compiling vkd3d, which is the exact same error I
get. However, it's never addressed again. I get the following error after
running "make check-TESTS":
FAIL: tests/d3d12
And when running either of the vulkan-demos programs, triangle-vkd3d or
gears-vkd3d, they fail with this output:
fixme:debug_vk_memory_property_flags: Unrecognized flag(s) 0xc0.
fixme:debug_vk_memory_property_flags: Unrecognized flag(s) 0xc0.
fixme:debug_vk_memory_property_flags: Unrecognized flag(s) 0xc0.
fixme:debug_vk_memory_property_flags: Unrecognized flag(s) 0xc0.
triangle-vkd3d: demos/triangle.c:201: cxt_load_pipeline: Assertion
`cxt->swapchain' failed.
[1] 9893 abort (core dumped) triangle-vkd3d
I'll attach the core dump log file from apport-cli, although the only real
mentions of vkd3d in the file seem to be the same message I just pasted above,
along with some other stuff I can't tell whether or not is relevant. On arch,
installing the vkd3d and lib32-vkd3d packages is enough to get vkd3d to work,
however it seems something is wrong on ubuntu 19.10.
Here's the output of some commands that might be relevant:
sudo apt list --installed | grep -i wine:
dxvk-wine32-development/eoan,now 0.96+ds1-1 i386 [installed]
dxvk-wine64-development/eoan,now 0.96+ds1-1 amd64 [installed]
fonts-wine/eoan,eoan,now 4.0.2-1 all [installed,automatic]
libwine-development-dev/eoan,now 4.17-1 amd64 [installed,automatic]
libwine-development/eoan,now 4.17-1 amd64 [installed,automatic]
libwine-development/eoan,now 4.17-1 i386 [installed,automatic]
libwine/eoan,now 4.0.2-1 amd64 [installed,automatic]
libwine/eoan,now 4.0.2-1 i386 [installed,automatic]
wine-devel-amd64/eoan,now 5.1~eoan amd64 [installed,automatic]
wine-devel-dev/eoan,now 5.1~eoan amd64 [installed]
wine-devel-i386/eoan,now 5.1~eoan i386 [installed,automatic]
wine-staging-amd64/eoan,now 5.1~eoan amd64 [installed,automatic]
wine-staging-dev/eoan,now 5.1~eoan amd64 [installed]
wine-staging-i386/eoan,now 5.1~eoan i386 [installed]
wine-staging/eoan,now 5.1~eoan amd64 [installed]
wine32/eoan,now 4.0.2-1 i386 [installed,automatic]
wine64-development-tools/eoan,now 4.17-1 amd64 [installed]
wine64/eoan,now 4.0.2-1 amd64 [installed,automatic]
winehq-staging/eoan,now 5.1~eoan amd64 [installed]
winetricks/eoan,eoan,now 0.0+20190912-1 all [installed]
sudo apt list --installed | grep -i vkd3d:
libvkd3d-dev/eoan,now 1.1-3 amd64 [installed]
libvkd3d-utils1-dbgsym/now 1.1-3 i386 [installed,local]
libvkd3d-utils1/eoan,now 1.1-3 amd64 [installed]
libvkd3d-utils1/eoan,now 1.1-3 i386 [installed,automatic]
libvkd3d1-dbgsym/now 1.1-3 amd64 [installed,local]
libvkd3d1/eoan,now 1.1-3 amd64 [installed]
libvkd3d1/eoan,now 1.1-3 i386 [installed,automatic]
vkd3d-demos-dbgsym/now 1.1-3 amd64 [installed,local]
vkd3d-demos/eoan,now 1.1-3 amd64 [installed]
uname -a:
Linux pop-os 5.5.0-2.1-liquorix-amd64 #1 ZEN SMP PREEMPT liquorix
5.5-3ubuntu1~eoan (2020-02-06) x86_64 x86_64 x86_64 GNU/Linux
wine --version:
wine-5.1 (Staging)
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https://bugs.winehq.org/show_bug.cgi?id=48519
Bug ID: 48519
Summary: Topograph 98
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: angelinapolese18(a)gmail.com
Distribution: ---
Created attachment 66327
--> https://bugs.winehq.org/attachment.cgi?id=66327
Error on Topograph program
I installed the TOPOGRAPH program (Win 32 Bits) on my Ubuntu notebook. The
program opened and worked everything, except for the maps. Attached is the text
file generated by Wine.
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http://bugs.winehq.org/show_bug.cgi?id=13910
Summary: Changing Wine version should generating warning
Product: WineHQ Bugzilla
Version: unspecified
Platform: All
OS/Version: All
Status: NEW
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
We're getting a lot of users changing their reported Wine version in bugs.
Doing so should either be blocked to non-admin users, or generating a warning
page.
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http://bugs.winehq.org/show_bug.cgi?id=22594
Summary: Request to limit the number of screenshots per app
version
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=scree
nshot&sState=queued&sTitle=Screenshot%20Queue
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P3
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
There is apparently no numerical screenshot limit per app version. On many an
occasion logging into the AppDB can have over a hundred screenshots waiting,
and most of the time it'll be one user that feels it necessary to submit thirty
or so screenshots of his Call of Duty character standing in different angles.
Firstly, it is unnecessary to have so many screenshots for one version of any
app, ten should be more than enough to get an idea and the AppDB shouldn't be a
place for people to submit galleries of their wonderful death match victories.
Secondly, adding or rejecting each screenshot one by one takes a ridiculous
amount of time for the poor admin/maintainer that gets stuck with the task.
If the number of screenshots were limited, a message could be shown to let the
user know that the limit has been reached, and to encourage them to become an
app maintainer if they wish to change the screenshots. This would save us a
lot of time!
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https://bugs.winehq.org/show_bug.cgi?id=48562
Bug ID: 48562
Summary: ABUS CMS client black window
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 3dw_50ssu16amyn7(a)byom.de
Distribution: Ubuntu
Created attachment 66377
--> https://bugs.winehq.org/attachment.cgi?id=66377
Screenshot from main UI
ABUS, a german security company, provides a CMS for their cctv cameras.
The CMS consists of three parts, this bug focuses on the client.
After installing and opening the client you're asked to set an admin password
and the main UI loads.
A "Run Error" popup is opened and the main UI is displayed.
The menus are fine but the center is black (see screenshot).
After a short period of time the app stops responding.
No cctv hardware is required to reproduce this bug.
Runlog attached with WINEDEBUG=+seh
Tested with wine-5.0 on Ubuntu 18.04.3
Required winetricks: mdac28, vcrun2008, vcrun6sp6
Download:
https://www.abus.com/ger/Sicherheit-Zuhause/Videoueberwachung/Aufzeichnungs…
Direct link:
https://www.abus.com/var/ImagesPIM/d110001/medias/common/22/TVSW11001_ABUS_…
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https://bugs.winehq.org/show_bug.cgi?id=48566
Bug ID: 48566
Summary: SamyGO PVRDecoder skins show black UI
Product: Wine
Version: 5.1
Hardware: x86
URL: https://forum.samygo.tv/viewtopic.php?f=63&t=6511
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: julius.schwartzenberg(a)gmail.com
Distribution: ---
Created attachment 66388
--> https://bugs.winehq.org/attachment.cgi?id=66388
screenshot showing the problem
When using the default skin (or any theme except for the Windows skin), parts
of the UI are shown in black initially.
A work-around is playing around (pressing but not releasing a button for
instance). Another work-around is switching the application to the Windows skin
through its settings. Then the issue disappears completely.
Apart from the graphical glitches, the application runs fine in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=23261
Summary: Industry Giant 2 demo crashes with
DDERR_UNSUPPORTEDMODE message
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://ds.jowood.com/ig2en/ig2_setup_demo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=28971)
--> (http://bugs.winehq.org/attachment.cgi?id=28971)
Console output on ig2_demo.exe crash
The Industry Giant 2 game demo downloadable from
http://ds.jowood.com/ig2en/ig2_setup_demo.exe fails to run under Wine 1.2rc3.
(The installer works, I'm referring to the actual game demo ig2_demo.exe.)
On my system, it opens a (I guess) 800x600-pixel black window, and shows a
dialog box titled Engine Error, with this text:
Engine Version: Tue May 21 14:33:20 2002
[current date and time]
Error: -2005532082 DDERR_UNSUPPORTEDMODE Line: 391
When the mouse pointer is over the dialog box, the pointer vanishes. Clicking
the OK button (or equivalently, pressing return) results in Wine showing a
Program Error dialog box.
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http://bugs.winehq.org/show_bug.cgi?id=28059
Summary: 3DAnalyzer: Hangs when selecting certain exe's
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jakerman999(a)yahoo.ca
Selecting some exe files results in hanging when file is accepted.
Running in console gives "fixme:commdlg:GetFileName95 Flags 0x00100000 not yet
implemented" when open dialogue is opened, after confirming problem exe the
open dialogue disappears, 3DAnalyzer gets ready to accept further input, then
hangs.
ctrl+c in the terminal gives "fixme:console:CONSOLE_DefaultHandler Terminating
process 22 on event 0".
*note* This only hangs on certain exe files, others work without problem.
Replication can be found on hoi3game.exe from Hearts of Iron 3, and the
kkrieger executable pno0001.exe from http://kk.kema.at/files/kkrieger-beta.zip
among others.
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https://bugs.winehq.org/show_bug.cgi?id=45148
Bug ID: 45148
Summary: [Overwatch] Left Ctrl does not work
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pshela94(a)gmail.com
Distribution: ---
Normally crouch is assigned to Left Ctrl, but when I open settings, crouch is
assigned to RCONTROL (Right Ctrl, which works).
What is weird, when assigning Left Ctrl in settings to crouch, game registers
it as LCONTROL, but when I return to game it still does not work. What is even
weirder, when I open settings again, crouch is reassigned back to RCONTROL.
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http://bugs.winehq.org/show_bug.cgi?id=22006
Summary: OpenProcess does not enforce ACL
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shalomgo(a)gmail.com
Created an attachment (id=26746)
--> (http://bugs.winehq.org/attachment.cgi?id=26746)
Test case
OpenProcess (and probably other functions) does not properly enforce process
ACLs, allowing unprivileged processes to read and write memory of privileged
ones.
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https://bugs.winehq.org/show_bug.cgi?id=48313
Bug ID: 48313
Summary: unimplemented function
KERNEL32.dll.GetThreadIdealProcessorEx
Product: Wine
Version: 5.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
SysInternal CPU Stress crashes in Wine since this function is not implemented.
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https://bugs.winehq.org/show_bug.cgi?id=43505
Bug ID: 43505
Summary: Star Wars: Starfighter - screen out of monitor borders
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: Debian
Created attachment 58888
--> https://bugs.winehq.org/attachment.cgi?id=58888
terminal output 2.14
Without using virtual desktop, most part of screen go beyond borders of my
monitor. The lower the resolution, the smaller part of screen is visible. My
monitor is 1920x1080. The game supports only up to 1280x1024.
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https://bugs.winehq.org/show_bug.cgi?id=40013
Bug ID: 40013
Summary: "Git for Windows" fails to install
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
Created attachment 53462
--> https://bugs.winehq.org/attachment.cgi?id=53462
backtrace
Trying to install "Git for Windows" from here
https://git-scm.com/download/winhttps://github.com/git-for-windows/git/releases/download/v2.7.0.windows.1/G…
fails. I tested both, 64bit and 32bit version, for the 32bit version I used
prefix
WINEARCH="win32"
Several combination included the use of the "default" settings were tested.
None succeeded.
"Welcome Screen" -> Next
"License Information -> Next
"Select Destination Location":
Used Default "C:\Program Files\git" -> Next
"Select Components": used the default
x Windows Explorer integration
x Git Bash Here
x Git Gui Here
x Associate .git* configurat...
x Associate .sh files ...
"Select Start Menu folder:"
Used Default "Git" -> Next
Adjusting your PATH environment
x "Use Git from Git Bash only" (default)
->Next
Configure the line ending conversions
x "checkout windows-style, commit Unix-style line endings (default)
->Next
Configure the terminal emulator to use with Git Bash
x Use MinTTY (Default)
->Next
Configure experimental performance tweaks
o "Enable file system cache" default is off
->Next
Installing:
Progress bar runs to 100 %
then the installer fails with this message
wine: Call from 0x7b83a9fc to unimplemented function rstrtmgr.dll.RmShutdown,
aborting
and a programm error occurs, generating the attached backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=44618
Bug ID: 44618
Summary: MindManager Pro v7.0: MSI installer complains
"CustomAction unhandled action type 7"
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
During installation of Mind Manager Pro 7 you can notice:
fixme:msi:ACTION_CustomAction unhandled action type 7 (L"RunMSXML6Setup"
L"ALLUSERS=[ALLUSERS] ADDLOCAL=ALL")
Wine version: wine-3.2-167-g7be8beab68
[... and before you ask/complain, i know that fixmes ain't bugs ;) ...]
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https://bugs.winehq.org/show_bug.cgi?id=36813
Bug ID: 36813
Summary: wineconsole: no text without winetricks corefonts
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48886
--> https://bugs.winehq.org/attachment.cgi?id=48886
screenshot
Whenever I run wineconsole on my gentoo machine, I get a console with no text.
Terminal shows:
err:wineconsole:WCUSER_SetFont wrong font
err:wineconsole:WCUSER_SetFont wrong font
if I install corefonts, it works fine.
I have fontconfig and liberation fonts installed:
austin@aw25 ~ $ qlist -Iv fontconfig liberation
app-admin/eselect-fontconfig-1.1
media-fonts/liberation-fonts-2.00.1-r1
media-libs/fontconfig-2.11.1-r1
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https://bugs.winehq.org/show_bug.cgi?id=42554
Bug ID: 42554
Summary: The Magic School Bus Explores The Solar System crashes
while loading
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 57458
--> https://bugs.winehq.org/attachment.cgi?id=57458
backtrace without environment variables
The exact symptoms of the crash seem to vary depending on whether the WINEDEBUG
and WINEPREFIX variables are set (but not what they are set to). Other
environment variables might have an effect, but none of WINEARCH,
WINEDLLOVERRIDES, WINESERVER do.
If neither are set, the crash looks like:
fixme:mmio:MMIO_InstallIOProc Global procedures not implemented
wine: Unhandled page fault on read access to 0x00001240 at address
0x101f:0x0000f104 (thread 0039), starting debugger...
Unhandled exception: page fault on read access to 0x00001240 in segmented
32-bit code (101f:00000509).
If one of the two is set (it does not matter which), the crash looks like:
fixme:mmio:MMIO_InstallIOProc Global procedures not implemented
wine: Unhandled page fault on read access to 0xffffffff at address
0x101f:0x000016ca (thread 0039), starting debugger...
Unhandled exception: page fault on read access to 0xffffffff in segmented
32-bit code (101f:00000509).
If both are set, the crash looks like:
fixme:mmio:MMIO_InstallIOProc Global procedures not implemented
fixme:mciavi:MCIAVI_mciSetAudio (0002, 00004002, 0x66e3d8) Item 0000: stub
fixme:mciavi:MCIAVI_mciSetAudio (0002, 00002002, 0x66e3d8) Item 0000: stub
fixme:mciavi:MCIAVI_mciPlay Unsupported flag 01000005
fixme:mmio:MMIO_InstallIOProc Global procedures not implemented
wine: Unhandled page fault on read access to 0x00004540 at address
0x101f:0x000016b6 (thread 0039), starting debugger...
Unhandled exception: page fault on read access to 0x00004540 in segmented
32-bit code (101f:00000509).
In the former two cases, the program crashes immediately before playing the
introductory video; in the latter case, the program crashes immediately after
the video is played (or skipped).
It may be noteworthy that the crash always occurs in DPMI_PendingEventCheck()
rather than in the program proper, with the problematic instruction being
"testl $0xffffffff,%fs:0x00000200".
I ran a +heap trace and didn't come up with anything.
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https://bugs.winehq.org/show_bug.cgi?id=48064
Bug ID: 48064
Summary: qmgr:job started failing on XP on Sep 09
Product: Wine
Version: 4.19
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: qmgr
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Created attachment 65611
--> https://bugs.winehq.org/attachment.cgi?id=65611
Winetest site showing the failures starting on Sep 09
qmgr:job started failing on Windows XP on Sep 09, that is when winehq.org was
upgraded:
job.c:578: Test failed: unexpected state: 5
[26 times]
job.c:586: Test failed: BITS job timed out
job.c:618: Test failed: got 0x00200017
See http://winetest.dolphin/data/tests/qmgr:job.html
The test accesses https://test.winehq.org/ and, since this only impacts Windows
XP, it is likely that this is the same certificate issue that causes
urlmon:protocol to fail too.
Also the reason why the same failures don't happen on Windows 2003 (unlike for
urlmon:protocol) is that the BITS tests are skipped there:
job.c:719: Tests skipped: Tests need BITS 2.5 or higher
So the fix will likely be the same as for urlmon:protocol.
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https://bugs.winehq.org/show_bug.cgi?id=45501
Bug ID: 45501
Summary: Darksiders - Slow player movement with builtin
d3dx9_42
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 61875
--> https://bugs.winehq.org/attachment.cgi?id=61875
+d3dx
0009:fixme:hlsl_parser:hlsl_parse Array.
0009:fixme:hlsl_parser:hlsl_parse Array.
0009:fixme:d3dcompiler:make_assignment Check for casts in the lhs.
0009:err:d3dcompiler:compile_shader HLSL shader parsing failed.
0009:fixme:d3dcompiler:make_assignment Check for casts in the lhs.
0009:err:d3dcompiler:compile_shader HLSL shader parsing failed.
Output shows that game calls d3dcompiler_43 only.
But actually also needs d3dcompiler_42.
Combinations:
d3dcompiler_43 - builtin
d3dx9_42 - builtin
= black screen
d3dcompiler_43 - native
d3dx9_42 - builtin
= no black screen, slow player movement
d3dcompiler_43 - native
d3dx9_42 - native
= black screen
d3dcompiler_42 - native
d3dcompiler_43 - builtin
d3dx9_42 - native
= no black screen and no slow player movement
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https://bugs.winehq.org/show_bug.cgi?id=43514
Bug ID: 43514
Summary: Beamng.drive requires sm3_rasterizer sysval semantic
0x2
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
fixme:d3d_shader:shader_glsl_setup_sm3_rasterizer_input Unhandled sysval
semantic 0x2.
fixme:d3d_shader:shader_glsl_input_pack Unhandled sysval semantic 0x2.
I *think* this is responsible for the wrong sunshine reflection on the street.
https://msdn.microsoft.com/en-us/library/windows/desktop/bb509647.aspx
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https://bugs.winehq.org/show_bug.cgi?id=45742
Bug ID: 45742
Summary: Sniper Elite V2 has no sound
Product: Wine
Version: 3.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: noonetinone(a)gmail.com
Distribution: ---
Some time between the 3.0 code freeze and version 3.9
Sniper Elite: V2 has lost sound. The game was last
known to have sound in wine staging version 2.21. The
last of the years staging patches. Sadly the game also
has some other issues not related to sound. In my
testing of wine releases, early 3.x builds are unable
to run the game at all. The latest bleeding edge
versions 3.12 & 3.14 have the problem of missing
textures for objects and walls, thus making the main
menu unusable.
All that being said, I think the more serious issue and
one that had really bother me personally is the audio
difficulties. Missing sound completely is one that
affects other titles.
I will keep testing earlier wine releases and try to get
as close to version 2.21 as I can. More info is forth-
coming.
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https://bugs.winehq.org/show_bug.cgi?id=45847
Bug ID: 45847
Summary: Warframe installer update/download gets stuck due to
corruption on large files in 'Bulk Download' mode
(tries over and over again)
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
cloned off from bug 45734
There is troll who has no idea how Bugzilla works.
I made the mistake to comment there.
Partial copy/pasta of my initial analysis from
https://bugs.winehq.org/show_bug.cgi?id=45734#c12
Prerequisites:
* work around bug 38960 ("Multiple applications need
'kernel32.SetFileCompletionNotificationModes' implementation (Steam
'steamwebhelper.exe' and Blizzard Battle.net desktop app CEF v3.2+/Chromium
v44+ crash in Win7 mode, Sony Xperia Companion 1.7.x)"
-> 'winetricks winxp' or use Wine-Staging if you need 'Windows 7' mode for
whatever reasons
* work around bug 37797 ("Warframe updater/installer crashes (CEF3 with
Blink/Google Chrome and V8 checks requested font facename, doesn't like
Liberation replacement, Arial font)") -> dupe of bug 32342 ("Multiple
applications and games using 'Webkit' or 'Blink' web browser engine crash on
startup ('Arial' and 'Times New Roman' font face name validation)")
-> 'winetricks -q corefonts' or use Wine-Staging
--- snip ---
$ find .wine -iname *.log
.wine/winetricks.log
.wine/drive_c/windows/DirectX.log
.wine/drive_c/windows/logs/DirectX.log
.wine/drive_c/users/focht/Local Settings/Application Data/Warframe/Launcher.log
--- snip ---
'Launcher.log' is the log file one needs to check for download problems/errors.
It shows each file/chunk downloaded.
There seems to be a problem with very large files (archives) when 'Bulk
Download' mode is used. For example there is always corruption happening in
some chunks for the file
'F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B.lzma' (14 GB). Since it's
streaming LZMA it gets detected (see "Bad LZMA stream" in launcher log) and
re-downloaded over and over again.
--- snip ---
...
Queuing Z:\home\focht\Downloaded\Public\Cache.Windows\F.TextureDx9.cache
[7909D15B39359A27EDEF21DEB9D86D3B]
Queuing Z:\home\focht\Downloaded\Public\Cache.Windows\F.TextureDx9.toc
[DCBE1867172A86A365910B6CB36BFC4B]
...
HTTP GET
/Cache.Windows/F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B.lzma
GET //Cache.Windows/B.Misc.cache.17C3FB9222153CF642694D33955737BD.lzma HTTP/1.1
Host: content.warframe.com
Connection: Keep-Alive
HTTP/1.1 200 OK
Date: Sun, 16 Sep 2018 11:40:51 GMT
Connection: Keep-Alive
Accept-Ranges: bytes
Cache-Control: public, max-age=86400
Content-Length: 2035849776
Content-Type: chemical/x-cache
Last-Modified: Wed, 01 Aug 2018 20:21:44 GMT
ETag: "79589a30-572657175ce04"
X-HW: 1537098051.dop014.fr8.t,1537098051.cds035.fr8.c
GET //Cache.Windows/F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B.lzma
HTTP/1.1
Host: content.warframe.com
Connection: Keep-Alive
HTTP/1.1 200 OK
Date: Sun, 16 Sep 2018 11:40:51 GMT
Connection: Keep-Alive
Accept-Ranges: bytes
Cache-Control: public, max-age=86400
Content-Length: 14112683568
Content-Type: chemical/x-cache
Last-Modified: Wed, 01 Aug 2018 20:24:53 GMT
ETag: "3492e7630-572657cb775b4"
X-HW: 1537098051.dop002.fr8.t,1537098051.cds003.fr8.c
Downloading @ 6 MB/s
Downloading @ 6 MB/s
...
Downloading @ 6 MB/s
Bad LZMA stream in
//Cache.Windows/F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B.lzma
HTTP GET
/Cache.Windows/F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B.lzma
GET //Cache.Windows/F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B.lzma
HTTP/1.0
Host: content.warframe.com
Pragma: no-cache
Connection: Keep-Alive
HTTP/1.0 200 OK
LzmaDec_Allocate failed for
//Cache.Windows/F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B.lzma
HTTP GET
/Cache.Windows/F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B.lzma
GET //Cache.Windows/F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B.lzma
HTTP/1.1
Host: content.warframe.com
Pragma: no-cache
Connection: Keep-Alive
HTTP/1.1 200 OK
Date: Sun, 16 Sep 2018 11:54:01 GMT
Connection: Keep-Alive
Accept-Ranges: bytes
Cache-Control: public, max-age=86400
Content-Length: 14112683568
Content-Type: chemical/x-cache
Last-Modified: Wed, 01 Aug 2018 20:24:53 GMT
ETag: "3492e7630-572657cb775b4"
X-HW: 1537098841.dop017.fr8.t,1537098841.cds003.fr8.c
Downloading @ 6 MB/s
Downloading @ 6 MB/s
...
Downloading @ 6 MB/s
Bad LZMA stream in
//Cache.Windows/F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B.lzma
HTTP GET
/Cache.Windows/F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B.lzma
GET //Cache.Windows/F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B.lzma
HTTP/1.0
Host: content.warframe.com
Pragma: no-cache
Connection: Keep-Alive
HTTP/1.0 200 OK
LzmaDec_Allocate failed for
//Cache.Windows/F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B.lzma
HTTP GET
/Cache.Windows/F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B.lzma
GET //Cache.Windows/F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B.lzma
HTTP/1.1
Host: content.warframe.com
Pragma: no-cache
Connection: Keep-Alive
HTTP/1.1 200 OK
Date: Sun, 16 Sep 2018 12:05:44 GMT
Connection: Keep-Alive
Accept-Ranges: bytes
Cache-Control: public, max-age=86400
Content-Length: 14112683568
Content-Type: chemical/x-cache
Last-Modified: Wed, 01 Aug 2018 20:24:53 GMT
ETag: "3492e7630-572657cb775b4"
X-HW: 1537099544.dop009.fr8.t,1537099544.cds003.fr8.c
Downloading @ 6 MB/s
Downloading @ 6 MB/s
...
Downloading @ 6 MB/s
Bad LZMA stream in
//Cache.Windows/F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B.lzma
Downloaded 11,630,780,172 bytes total (25,743,463,740 expected) ~ 6,349,930 B/s
Finished Binaries1 (1831.7 seconds)
...
--- snip ---
To work around, uncheck the 'Bulk download' mode in settings.
Interestingly this mode is not available in 32-bit WINEPREFIX.
Both, '64-bit Mode' and 'Bulk Download' are automatically disabled in settings
there.
The downloads are ordinary webserver/webdav file requests via 'wininet'.
If you start the launcher as follows you will see all of them (lots of spam
though):
--- snip ---
$ WINEDEBUG=+loaddll,+process,+wininet wine msiexec -i Warframe.msi
--- snip ---
All the files can be downloaded without Warframe installer/launcher by tracing
the installer on +wininet debug channel. Their content is delivered as LZMA
compressed files/streams.
Get list of all files to be downloaded:
--- snip ---
$ wget -qO- /dev/null content.warframe.com//origin/310F099E/index.txt.lzma |
lzmadec
...
/Cache.Windows/F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B.lzma,14112683568
--- snip ---
NOTE: All paths are relative to your Warframe download folder. It depends on
your selection when your started the updater first time. I selected
"c:\\warframe" in my case.
--- snip ---
$ pwd
/home/focht/.wine/drive_c/warframe/Downloaded/Public
--- snip ---
Download one specific file via 'wget' from 'content.warframe.com' using the
file path from list:
--- snip ---
$ wget
content.warframe.com/Cache.Windows/F.TextureDx9.cache.7909D15B39359A27EDEF2…
--2018-09-16 14:58:15--
http://content.warframe.com/Cache.Windows/F.TextureDx9.cache.7909D15B39359A…
Resolving content.warframe.com (content.warframe.com)... 205.185.216.10,
205.185.216.42
Connecting to content.warframe.com (content.warframe.com)|205.185.216.10|:80...
connected.
HTTP request sent, awaiting response... 200 OK
Length: 14112683568 (13G) [chemical/x-cache]
Saving to: ‘F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B.lzma’
F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D
100%[==========================================================================================================>]
13.14G 6.07MB/s in 39m 42s
2018-09-16 15:37:57 (5.65 MB/s) -
‘F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B.lzma’ saved
[14112683568/14112683568]
$ lzmainfo F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B.lzma
F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B.lzma
Uncompressed size: 15749 MB (16514030011 bytes)
Dictionary size: 64 MB (2^26 bytes)
Literal context bits (lc): 3
Literal pos bits (lp): 0
Number of pos bits (pb): 2
$ xz --format=lzma --decompress
F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B.lzma
$ md5sum F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B
7909d15b39359a27edef21deb9d86d3b
F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B
$ cp F.TextureDx9.cache.7909D15B39359A27EDEF21DEB9D86D3B
~/.wine/drive_c/warframe/Downloaded/Public/Cache.Windows/F.TextureDx9.cache
--- snip ---
Essentially with a few script lines you could write your own Warframe
updater/downloader ;-)
--- snip ---
# retrieve all files for 'Cache.Windows' folder in Warframe download cache
$ wget -qO- /dev/null content.warframe.com//origin/310F099E/index.txt.lzma |
lzmadec | sed -ne 's/^\(\/Cache.Windows.*\),.*/content.warframe.com\1/p' |
xargs wget -c
# uncompress downloaded files (keep originals)
$ find . -iname "*.lzma" -exec xz --format=lzma --decompress --keep {} \;
# copy all files that have the md5sum pattern extension to target folder (while
dropping the md5sum extension)
$ find . -regextype sed -regex ".*.[A-F0-9]\{31\}$" -exec bash -c 'cp "$0"
~/".wine/drive_c/warframe/Downloaded/Public/Cache.Windows/${0%.*}"' {} \;
--- snip ---
This looks like 'wininet' related. Unfortunately 'winetricks -q wininet'
provides a very old version of 'wininet.dll' which can't be used due to Win7+
features (Warframe will refuse).
$ sha1sum Warframe.msi
cd9b81c88d0b2888772e1cab570246d5b5b29131 Warframe.msi
$ du -sh Warframe.msi
40M Warframe.msi
$ wine --version
wine-3.16
Regards
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http://bugs.winehq.org/show_bug.cgi?id=21702
Summary: Continuum: crashes at start up screen
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: orbfig(a)wi.rr.com
Created an attachment (id=26235)
--> (http://bugs.winehq.org/attachment.cgi?id=26235)
Terminal output from beginning of execution to the crash
Using openSUSE 11.2 (almost a completely new install, too), Continuum will
crash. Normally Continuum must run using a patched dlls/kernel32/process.c
adding "if (access & PROCESS_VM_WRITE) return NULL;" at the top (otherwise it
will never even reach the first-time-run setup step, let alone the point it's
crashing at.)
This was normally good enough to run the whole game pretty well, but Continuum
now crashes regularly once it reaches the zone select screen (the first window
after the splash logo.)
Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=35351
Bug ID: 35351
Summary: Allow configuring modifier key mapping
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: trev(a)adblockplus.org
Classification: Unclassified
Currently the modifier key mapping implemented by Mac driver is: Control =>
Control, Command => Alt, Option => unbound. While this makes some sense, it
also makes sure that all keyboard shortcuts are different between native OS X
applications and Windows applications running via Wine. This is the reason for
numerous requests to remap modifier keys. With the X11 driver people were sent
off reconfiguring X11, this is no longer possible with the Mac driver.
Under http://apple.stackexchange.com/a/116546/66895 I verified that modifying
default_map in dlls/winemac.drv/keyboard.c has the desired effect, one can
define the mapping for the Control key and the two Command keys freely
(changing the mapping for the Option key on the other hand is probably not a
good idea, at least not without changes to the key handling code). What's
missing is merely a way to change the mapping in Wine, patching the binary is
currently the only solution and obviously not a great one. There should be a
way to do the same via a registry key or a configuration file.
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http://bugs.winehq.org/show_bug.cgi?id=33159
Bug #: 33159
Summary: Loading of some copy-protected .dll Files is not
working (i.e. activation.dll, awc.dll)
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frank(a)ambertation.de
Classification: Unclassified
Some .dll Files are packed and stripped of the relocation table in order to
provide some level of protection against dissasemblers. Those files are
commonly found in DRMed Software.
Trying to start Sim City (2013) in wine on OSX will give a "Activation.dll load
failed" Error. Using WINEDEBUG=+map_image you will find the following line in
the logs
4348.132:0009:warn:module:map_image Need to relocate module from 0x40000000 to
0x10d0000, but there are no relocation records
The same Application runs without problems on wine for linux.
On OSX the memory range 0x00075000-0x40075000 is reserved for WINE_DOS on
startup. When the .dll is loaded, the call to wine_mmap_is_in_reserved_area
will indicate that the base-addres of the library (0x40000000) is already
reserved forcing it to relocate to another, free address range. Without the
relocation table this is impossible and results in the above message.
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https://bugs.winehq.org/show_bug.cgi?id=43499
Bug ID: 43499
Summary: The Legend of Heroes: Trails of Cold Steel - Graphical
glitches
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: ---
Created attachment 58878
--> https://bugs.winehq.org/attachment.cgi?id=58878
repeating part of terminal output
Many graphical glitches.
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https://bugs.winehq.org/show_bug.cgi?id=42249
Bug ID: 42249
Summary: Speccy installer crashes after clicking "Install"
Product: Wine
Version: 2.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 56929
--> https://bugs.winehq.org/attachment.cgi?id=56929
Terminal output Wine 2.0-rc5
Speccy's installer crashes after you click on the "Install" button in Wine
2.0-rc5. I've tried installing this application in a clean prefix as well as
with winetricks -q ie8 installed.
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https://bugs.winehq.org/show_bug.cgi?id=39229
Bug ID: 39229
Summary: 11111
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: haron13s(a)mail.ru
Distribution: ---
Created attachment 52294
--> https://bugs.winehq.org/attachment.cgi?id=52294
Dragon Age Inquisition
Excuse me. I do not understand how to create a report on the issue. I do as
best I can.
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https://bugs.winehq.org/show_bug.cgi?id=40482
Bug ID: 40482
Summary: Support set title in start, needed by latest MSYS2
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: fracting(a)gmail.com
Distribution: ---
Windows cmd start supports the below syntax:
start "this is title" cmd
A new cmd window will be created and the title will be set to "this is title".
Wine does not support this syntax, cause latest MSYS2 fails.
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https://bugs.winehq.org/show_bug.cgi?id=48150
Bug ID: 48150
Summary: ddraw:ddraw{2,4} show new test failures
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: sven.wine(a)gmail.com
Regression SHA1: bfb901c60c37afa10c8f444dd341cdccafdc8fc5
Distribution: ---
New test failures are
ddraw2.c:1013: Test failed: Got unexpected hr 0x887601c2.
ddraw2.c:1015: Test failed: Got unexpected color 0x00000000.
and
ddraw4.c:1200: Test failed: Got unexpected color 0x0000ff00.
see for instance
https://test.winehq.org/data/90fc020400c06c163d4ab117d8da755b0f0e0861/win10…https://test.winehq.org/data/90fc020400c06c163d4ab117d8da755b0f0e0861/win10…
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https://bugs.winehq.org/show_bug.cgi?id=44917
Bug ID: 44917
Summary: Unable to run DTS MAster Audio Suite Encoder
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: angelpc.home(a)gmail.com
Distribution: ---
Created attachment 61006
--> https://bugs.winehq.org/attachment.cgi?id=61006
Terminal output of DTS MA installation
DTS-HD Master Audio Suite Encoder Ver 2.6 installed and worked perfectly in
previous versions of wine, in my case in Wine V.2.16 without problems. AppDB
also reports it installs without issues on earlier versions as well. The
program now installs but regardless of which .exe file is opened they all open
a CLI (DOS) window which appears in some cases to be some sort of queue.
Exception being the Authoriser program works. No program quick launch icon is
generated.
At installation time the terminal reports as per attachment.
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http://bugs.winehq.org/show_bug.cgi?id=32451
Bug #: 32451
Summary: Cannot install the witcher enhanced edition from GOG
(installation freeze)
Product: Wine
Version: 1.5.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bigjohnaumic(a)yahoo.fr
Classification: Unclassified
Created attachment 42811
--> http://bugs.winehq.org/attachment.cgi?id=42811
log file
The installation process is freezing at about a third.
There is a popup with nothing written inside and 4 buttons : 'ok', 'cancel',
'abort', '???' (I can't see the last it's cut and the window is not resizable).
No matter which button I click on the result is the same : it does nothing. I
have then to quit the installation (ctrl-c).
I use a fresh 32bit prefix (with winetricks d3dx9_36 d3dx9_43 vcrun2005).
I use the installer in 7 parts (one .exe and six .bin)
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https://bugs.winehq.org/show_bug.cgi?id=48367
Bug ID: 48367
Summary: MiFlashUnlock 3.5.1128.45: Does not display login
screen
Product: Wine
Version: 5.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rootkea(a)gmail.com
Distribution: ---
Created attachment 66110
--> https://bugs.winehq.org/attachment.cgi?id=66110
backtrace provided by "Program Error" dialog
Hello!
I'm using wine-5.0-rc2(devel) on Debian 10. I'm trying to unlock the bootloader
of my Mi phone using MiFlashUnlock 3.5.1128.45 tool.
MiFlashUnlock 3.5.1128.45 Download link:
http://miuirom.xiaomi.com/rom/u1106245679/3.5.1128.45/miflash_unlock-en-3.5…
$ sha1sum miflash_unlock-en-3.5.1128.45.zip
ffcd4c0400ce4607ddf66e39958ebb88d9431eb1 miflash_unlock-en-3.5.1128.45.zip
$ sha1sum miflash_unlock.exe
714d25cb3bea6b55fdb8e440fd1405202be11711 miflash_unlock.exe
Whenever I try to run the miflash_unlock.exe with wine, a "Program Error"
dialog pops up (screenshot attached: wine-1.png). Also attached the backtrace
log (backtrace.txt) provided by that pop up dialog. Also linked the terminal
o/p until this point of execution. (wine-terminal-1.txt)
Then, if I close that dialog and click on "Agree", the application window hangs
(wine-2.png) and does nothing. Also linked the terminal o/p after clicking
"Agree". (wine-terminal-2.txt). Then I have to close the application by ctrl-c
on terminal or clicking x on the hanged application window.
Expected behavior:
I expected to see the login screen (crossover-1.png) after clicking on "Agree".
Crossover 19.0.0-1 throws the similar "Program Error" dialog couple of times
but after closing them and clicking on "Agree" shows the login screen.
Since, the issue is with web login screen may be the fault lies somewhere in
gecko? Please note that I let it install wine-gecko automatically when I was
asked while setting wineprefix the first time. Also since crossover shows the
login screen may be they have fixed it?
Anyways, please look into it.
Thanks!
wine-1.png: https://i.imgur.com/5JlK0h1.png
backtrace.txt: https://pastebin.com/raw/azTHEH7G (attached)
wine-terminal-1.txt: https://pastebin.com/raw/LVn6hGiS
wine-2.png: https://i.imgur.com/N3Ru0BS.png
wine-terminal-2.png: https://pastebin.com/raw/TTXELvTm
crossover-1.png: https://i.imgur.com/DaA6p9E.png
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https://bugs.winehq.org/show_bug.cgi?id=48546
Bug ID: 48546
Summary: Roland JUNO-DS Librarian 1.00 crashes when starting
Product: Wine
Version: 5.0
Hardware: x86-64
URL: https://www.roland.com/global/support/by_product/juno-
ds88/updates_drivers/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ukonkivi(a)protonmail.com
Distribution: Gentoo
Created attachment 66354
--> https://bugs.winehq.org/attachment.cgi?id=66354
Backtrace log
Roland JUNO-DS Librarian v1.0 crashes immediately when starting.
Steps to reproduce:
1. Download archive and extract setup.exe
2. rm -rf ~/.wine_juno
3. WINEPREFIX=~/.wine_juno wine setup.exe
4. OK, Next, Next, Install, Finish
5. Start the librarian in any manner, eg. WINEPREFIX=~/.wine_juno wine
"C:\Program Files\Roland\JUNO-DS Librarian\JUNO-DS Librarian.exe"
6. Observe crash
Tested using wine-staging-5.0 from Gentoo (both WINEARCH=win32 and win64) and
plain build from git://source.winehq.org/git/wine.git (git
clone;./configure;make depend;make;make install). Same result.
Backtrace is from git build.
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https://bugs.winehq.org/show_bug.cgi?id=42052
Bug ID: 42052
Summary: ePanel Pearson Desktop crashes in wine-mono
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arabek+wine(a)gmail.com
Created attachment 56534
--> https://bugs.winehq.org/attachment.cgi?id=56534
wine debugger backtrace
While trying to run PearsonDesktop with wine i get strange output to the
terminal window:
[ arab: ~/.wine/drive_c/Program Files/ePanel Pearson ]$ wine PearsonDesktop.exe
Unknown heap type: #GUlD
Unknown heap type: #Blop
Unhandled Exception:
System.TypeInitializationException: The type initializer for
'PearsonDesktop.Program' threw an exception. --->
System.InvalidProgramException: Invalid IL code in
eIOTCwgtN7fvJXNYMS.emYpxP33xAq8jO8oJ1:eopWKtZX1 (int): IL_00c7: stloc.s 12
at PearsonDesktop.Program..cctor () <0x27f1220 + 0x0005f> in <filename
unknown>:0
--- End of inner exception stack trace ---
[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeInitializationException: The type
initializer for 'PearsonDesktop.Program' threw an exception. --->
System.InvalidProgramException: Invalid IL code in
eIOTCwgtN7fvJXNYMS.emYpxP33xAq8jO8oJ1:eopWKtZX1 (int): IL_00c7: stloc.s 12
at PearsonDesktop.Program..cctor () <0x27f1220 + 0x0005f> in <filename
unknown>:0
--- End of inner exception stack trace ---
When running with:
WINEDEBUG=warn+all wine PearsonDesktop.exe
the output is different, and the program crashes to wine crash debugger window
instead.
I'm attaching the console and backtrace output.
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https://bugs.winehq.org/show_bug.cgi?id=43709
Bug ID: 43709
Summary: The Sims unable to start on macOS due to page fault in
ddraw_surface4_AddAttachedSurface
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Created attachment 59181
--> https://bugs.winehq.org/attachment.cgi?id=59181
Wine 2.17 debug log
Hi,
I tried starting The Sims on Wine for macOS. It seems to be starting, but I
encounter a black screen and an popup stating that the application crashed.
>From the logs it seems that it is a page fault in the
ddraw_surface4_AddAttachedSurface call.
Please note that this is done without a virtual desktop, as it seems that the
virtual desktop on macOS is currently broken.
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https://bugs.winehq.org/show_bug.cgi?id=40942
Bug ID: 40942
Summary: Dragon Age Inquisition does not run
Product: Wine
Version: 1.9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mark.lipman(a)gmail.com
Distribution: ---
Created attachment 55076
--> https://bugs.winehq.org/attachment.cgi?id=55076
Log file from POL, showing crash log
Dragon Age:Inquisition installs correctly but will not run. Log file is
attached. I think issue is DirectX 10 related
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https://bugs.winehq.org/show_bug.cgi?id=48539
Bug ID: 48539
Summary: Cricut design space: crashes on installing
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vo1xa.brad(a)gmail.com
Distribution: ---
Created attachment 66347
--> https://bugs.winehq.org/attachment.cgi?id=66347
output of error log
Cricut design space fails to install encounters major error
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http://bugs.winehq.org/show_bug.cgi?id=31002
Bug #: 31002
Summary: Livezilla crashes on start without native dotnet20
Product: Wine
Version: 1.5.7
Platform: x86
URL: http://www.livezilla.net/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 19329
Classification: Unclassified
Created attachment 40695
--> http://bugs.winehq.org/attachment.cgi?id=40695
terminal output
Install livezilla and attempt to start LiveZilla.exe. It will fail with some
heap errors/stacktrace. Removing mono/installing dotnet20 works around it, and
gets it to the next failure (missing fonts).
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https://bugs.winehq.org/show_bug.cgi?id=48536
Bug ID: 48536
Summary: Kairatune VST: Wine crash when plugin try show hint
Product: Wine
Version: 5.0
Hardware: x86-64
URL: http://futucraft.com/download/kairatune-1-2-4-vsti-win
64/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: and3md(a)gmail.com
Distribution: ---
Created attachment 66342
--> https://bugs.winehq.org/attachment.cgi?id=66342
Wine crash log
The Kairatune plugin crashes wine when it has to display hint. For example,
when you change the selected preset and leave the mouse over the name.
Steps to reproduce:
1. Install LMMS -
https://github.com/LMMS/lmms/releases/download/v1.2.1/lmms-1.2.1-win64.exe
2. Download and unzip Kairatune -
http://futucraft.com/download/kairatune-1-2-4-vsti-win64/
3. Open LMMS
4. Change plugin embedding in Settings to No embedding (this is workaround of
https://bugs.winehq.org/show_bug.cgi?id=48527).
5. Restart LMMS
4. Open the instruments plugins tab
5. Drag VeSTige to Song Editor window
6. Click Vestige in Song editor to show Vestige GUI
7. In Vestige Window click green folder icon
8. Go to Kairatune.dll
9. Click Open
10. Change preset in Kairatune window (for example click Impact)
11. Don't move your mouse
12. When hint try to show wine crash
On windows 10 this problem is not present, in WINE the problem occurs in the
case of LMMS 32 bits and 64 bits. So you can test on 32bit version too
(https://github.com/LMMS/lmms/releases/download/v1.2.1/lmms-1.2.1-win32.exehttp://futucraft.com/download/kairatune-1-2-4-vsti-win32/ )
The same problem exist in FL Studio 20 64bit running on wine.
Mint 19 64bit, GeForce 1060
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https://bugs.winehq.org/show_bug.cgi?id=45600
Bug ID: 45600
Summary: Wargaming Game Center has Russian as default language
Product: Wine
Version: 3.13
Hardware: x86
URL: http://redirect.wargaming.net/WGC/Wargaming_Game_Cente
r_Install_TWA_EU.exe
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Despite not having Russian as language anywhere an my PC, when run under wine
it picks Russian as default language. On my VM it picks the system language
properly.
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https://bugs.winehq.org/show_bug.cgi?id=41181
Bug ID: 41181
Summary: Assassin's Creed III crashes
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
Created attachment 55411
--> https://bugs.winehq.org/attachment.cgi?id=55411
backtrace
Assassin's Creed III crashes at/after "This work of fiction was designed,
developed and produced by a multicultural team of various religious faiths and
beliefs."
I attached what looked relevant to me only because the output was REALLY long.
This could be the same as https://bugs.winehq.org/show_bug.cgi?id=39731
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https://bugs.winehq.org/show_bug.cgi?id=47764
Bug ID: 47764
Summary: World of Warcraft - Keyboard troubles
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cybermax(a)dexter.no
Distribution: ---
With wine-staging-4.16 i need to double click keys sometimes to get things
working.
Example: Need to click W twice to move forwards.
Once it works, it works fine until i do another action requiring a different
key. Sometimes the keystroke "misses", and i need to double click. Bare in mind
that i use mouselook all the time, and i see some changes mentioned with
winex11.drv and "Only grab or warp the cursor when keyboard isn't grabbed" and
stuff like that... Could it be some problems when using mouse + keyboard at the
same time?
This is not something that happened with wine-staging-4.15.
Please confirm.
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https://bugs.winehq.org/show_bug.cgi?id=48500
Bug ID: 48500
Summary: BurnInTest 9.1 build 1001 crashes on start up
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
$ wine bit.exe
0009:err:ole:CoGetClassObject class {2735412e-7f64-5b0f-8f00-5d77afbe261e} not
registered
0009:err:ole:CoGetClassObject class {2735412e-7f64-5b0f-8f00-5d77afbe261e} not
registered
0009:err:ole:create_server class {2735412e-7f64-5b0f-8f00-5d77afbe261e} not
registered
0009:fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
0009:err:ole:CoGetClassObject no class object
{2735412e-7f64-5b0f-8f00-5d77afbe261e} could be created for context 0x17
0009:err:seh:setup_exception_record stack overflow 420 bytes in thread 0009 eip
00300030 esp 0023118c stack 0x230000-0x231000-0x330000
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http://bugs.winehq.org/show_bug.cgi?id=27774
Summary: VMMap: cannot activate window
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://technet.microsoft.com/en-us/sysinternals/dd5355
33
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Read about it while reading about the Stuxnet worm. I don't fully expect the
app to work on wine (yet :)), but running it works without crashing. I can't,
however, activate the window.
To reproduce:
$ wget http://download.sysinternals.com/Files/vmmap.zip
$ unzip vmmap.zip "vmmap.exe"
$ wine start /min notepad.exe
$ wine vmmap.exe
accept the license, choose notepad, then click ok. The main window will now
appear, but you cannot click anything in it. You can still move it with
alt+drag, though.
Virtual desktop/disabling window manager control/decoration don't make a
difference.
Terminal output is pretty short:
austin@aw25 ~ $ wine vmmap.exe
fixme:system:SetProcessDPIAware stub!
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:service:EnumServicesStatusExW resume handle not supported
fixme:service:EnumServicesStatusExW resume handle not supported
fixme:heap:RtlQueryHeapInformation Unknown heap information class 2
fixme:debug_buffer:RtlCreateQueryDebugBuffer (0, 1): stub
fixme:debug_buffer:RtlCreateQueryDebugBuffer (96, 1): returning 0x145658
fixme:debug_buffer:RtlQueryProcessDebugInformation (33, 204, 0x145658): stub
fixme:debug_buffer:RtlDestroyQueryDebugBuffer (0x145658): stub
fixme:file:K32GetMappedFileNameW (0x4c, (nil), 0x33c3bc, 260): stub
fixme:file:K32GetMappedFileNameW (0x4c, 0x110000, 0x33c3bc, 260): stub
Then repeats these lines several dozen times:
fixme:virtual:NtQueryVirtualMemory (process=0x4c,addr=(nil)) Unimplemented
information class: MemoryWorkingSetList
fixme:virtual:NtQueryVirtualMemory (process=0x4c,addr=(nil)) Unimplemented
information class: MemoryWorkingSetList
fixme:virtual:NtQueryVirtualMemory (process=0x4c,addr=(nil)) Unimplemented
information class: MemoryWorkingSetList
fixme:file:K32GetMappedFileNameW (0x4c, 0x220000, 0x33c3bc, 260): stub
2f4c2ed326f82357006820b604a1f9ad99d95f38 vmmap.exe
59b65ca253c3af2dc0f010da13827efb03c7a618 vmmap.zip
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https://bugs.winehq.org/show_bug.cgi?id=47005
Bug ID: 47005
Summary: d3d[2-9] test_shademode() fails on the testbot
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
The upper-right triangle is painted blue instead of green. I tracked this down
to a bug in Gallium affecting software renderers:
<https://bugs.freedesktop.org/show_bug.cgi?id=98846>
I'm creating this Wine bug to track that one.
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https://bugs.winehq.org/show_bug.cgi?id=44664
Bug ID: 44664
Summary: The Five Cores - distorted rendering
Product: Wine
Version: 3.3
Hardware: x86-64
URL: https://gamejolt.com/games/T5C/319799
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 60668
--> https://bugs.winehq.org/attachment.cgi?id=60668
+d3d_shader
Launched with T5C.exe -d3d11
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https://bugs.winehq.org/show_bug.cgi?id=48532
Bug ID: 48532
Summary: shell32: Support PCS_REMOVEDCHAR of PathCleanupSpec
Product: Wine
Version: 5.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: katayama.hirofumi.mz(a)gmail.com
Distribution: ---
PathCleanupSpec won't work correctly against invalid characters.
https://docs.microsoft.com/en-us/windows/win32/api/shlobj_core/nf-shlobj_co…
Some invalid characters are replaced or removed.
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http://bugs.winehq.org/show_bug.cgi?id=17205
Summary: MessageBoxes doesn't have the copy(Ctrl-C) feature which
exists on Windows.
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diaasami(a)gmail.com
Created an attachment (id=19116)
--> (http://bugs.winehq.org/attachment.cgi?id=19116)
Source of a simple app that shows a messagebox
On Windows, When pressing Ctrl-C with a standard messagebox focused, the
caption and contents are copied to the clipboard(as text), this doesn't happen
with Wine's messageboxes.
When running the attached application and pressing Ctrl-C with the messagebox
focused on Windows, the following is copied into the clipboard:
---------------------------
Caption
---------------------------
Test
---------------------------
OK
---------------------------
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https://bugs.winehq.org/show_bug.cgi?id=40892
Bug ID: 40892
Summary: Charmap.exe crashes on close after copying a character
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: dexgerig(a)gmail.com
Distribution: ---
Created attachment 54982
--> https://bugs.winehq.org/attachment.cgi?id=54982
Backtrace of crash
Window's charmap application will crash if you try to close it after selecting
and copying a character from it's list.
Steps to reproduce.
1. Create clean 32-bit prefix using wine version 1.9.13
2. Obtain a copy of Window's charmap.exe and the required dll getuname.dll. (I
got mine from my Windows XP machine)
md5sum:
ac9fa2ba34225342a8897930503ae12f charmap.exe
60b9959d333c3d11255d8695d2685430 getuname.dll
3. Open charmap.exe
4. Click the select button then click the copy button.
5. Close exit out of the application.
Backtrace will be attached in this post.
Looking at the backtrace it seems to crash in the clipboard uninitialization
function "OLEClipbrd_UnInitialize". Specifically in the inlined function
"IDataObject_Release". Here is the relevant code.
void OLEClipbrd_UnInitialize(void)
{
ole_clipbrd *clipbrd = theOleClipboard;
TRACE("()\n");
if ( clipbrd )
{
static const WCHAR ole32W[] = {'o','l','e','3','2',0};
HINSTANCE hinst = GetModuleHandleW(ole32W);
if ( clipbrd->window )
{
DestroyWindow(clipbrd->window);
UnregisterClassW( clipbrd_wndclass, hinst );
}
IStream_Release(clipbrd->marshal_data);
if (clipbrd->src_data) IDataObject_Release(clipbrd->src_data);
HeapFree(GetProcessHeap(), 0, clipbrd->cached_enum);
HeapFree(GetProcessHeap(), 0, clipbrd);
theOleClipboard = NULL;
}
}
static FORCEINLINE ULONG IDataObject_Release(IDataObject* This) {
return This->lpVtbl->Release(This);
}
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https://bugs.winehq.org/show_bug.cgi?id=46984
Bug ID: 46984
Summary: InstallShield error
Product: Wine
Version: 4.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: sk9258user(a)mail.ru
Distribution: ---
Created attachment 64147
--> https://bugs.winehq.org/attachment.cgi?id=64147
errors
I use latest wine 4.5, 32 bit.
This program (InstallShield) launch on other PC with Ubuntu. But on my Ubuntu
14.04 only I have this error. What this? How to fix? Before crash with error
screen is black on 5 seconds. In dialog error "1628: Failed to complete
installation".
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https://bugs.winehq.org/show_bug.cgi?id=42344
Bug ID: 42344
Summary: Metal Gear Solid V: The Phantom Pain - Doesn't
launch/hangs
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Created attachment 57111
--> https://bugs.winehq.org/attachment.cgi?id=57111
steam MGSV launch log
Using steam version and wine-staging.
Set W7 in winecfg.
Launching the executable through the terminal just makes it kill itself after a
few seconds.
Launching through Steam makes one thread work at 100% and it just hangs there.
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https://bugs.winehq.org/show_bug.cgi?id=47917
Bug ID: 47917
Summary: RAOB Reader crashes with Run-time error '7': Out of
memory
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: snesivan1(a)gmail.com
Distribution: ---
Created attachment 65412
--> https://bugs.winehq.org/attachment.cgi?id=65412
Console output from trying to run RAOB Reader.
RAOB Reader crashes on startup after the splash screen is displayed with the
"Run-time error '7': Out of memory".
The program is written using Visual Basic 6. To run it, one must first install
mfc40 through winetricks.
I attached the console output. Tested on Wine-Staging 4.17.
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http://bugs.winehq.org/show_bug.cgi?id=31047
Bug #: 31047
Summary: unable to edit gedit's preferences
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 40760
--> http://bugs.winehq.org/attachment.cgi?id=40760
Log: +winsock trace
1. Download win32 version of gedit
http://ftp.gnome.org/pub/gnome/binaries/win32/gedit/2.30/gedit-setup-2.30.1…
2. install via wine
3. start gedit
$ cd ~/.wine/drive_c/Program Files/gedit/bin
$ wine gedit.exe
4. click on edit->preference->view
Expect result:
"Text Wrapping"/"Line Numbers" and other options should be able to edit.
Actual result:
All these checkboxes are unable to edit.
There are two warnings from console at the first of running gedit:
** (gedit.exe:8): WARNING **: Failed to send buffer
** (gedit.exe:8): WARNING **: Failed to send buffer
A +winsock trace show:
warn:winsock:wsaErrno errno 32, (Broken pipe).
warn:winsock:WS2_sendto -> ERROR 10054
After that there are a lot output from console as below:
GConf Error: Adding client to server's list failed, CORBA error:
IDL:omg.org/CORBA/COMM_FAILURE:1.0
There as much of msvcrt message and winsock message with those "GConf Error":
fixme:msvcrt:MSVCRT__wsopen_s : pmode 0x01c0 ignored
warn:winsock:wsaErrno errno 115, (Operation now in progress).
native msvcrt doesn't help.
Will attach a +winsock trace, maybe helpful. Not sure what component yet.
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http://bugs.winehq.org/show_bug.cgi?id=34153
Bug #: 34153
Summary: wine does not restore mode of direction keys properly
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: unsuspicious.fakename+wine(a)gmail.com
Classification: Unclassified
Wine seems to change the up key from ^[[A to ^[OA but not always back (reliably
reproducible on unclean exits / crashes and such, but randomly happens after
clean exits too).
1) open terminal (tested in bash / zsh; with xfce4-terminal and lxterminal)
2) ctrl+v [up key] should give you: ^[[A
3) winecfg
4) ctrl+c in terminal to end winecfg
5) ctrl+v [up key] now gives you: ^[OA
This can - depending on shell configuration - temporarily break features like
p.e. bash history search bound to up/down ^[[A (but not explicitly ^[OA) and
leave end-users clueless due to the subtle / weird nature of the unexpected
behaviour.
That being said: Not sure if (wine) bug or (for some reason I can't grasp)
normal / intended behaviour. All I know is it took me quite a while and also
help to figure out what's happening and how to work around it.
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https://bugs.winehq.org/show_bug.cgi?id=8780
Zebediah Figura <z.figura12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |STAGED
CC| |z.figura12(a)gmail.com
Staged patchset| |https://github.com/wine-sta
| |ging/wine-staging/tree/mast
| |er/patches/oleaut32-CreateT
| |ypeLib
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https://bugs.winehq.org/show_bug.cgi?id=48518
Bug ID: 48518
Summary: Unrailed! produces unhandled exception and crashes
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lubosz(a)gmail.com
Distribution: ---
Created attachment 66325
--> https://bugs.winehq.org/attachment.cgi?id=66325
Wine 5.0 log and backtrace
The Steam game Unrailed! crashes on wine 5.0, as well as 5.0-staging.
I needed to install dotnet472 with winetricks for the game to run, otherwise I
got:
```
006e:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.7.2"
not implemented
```
Related Proton issue:
https://github.com/ValveSoftware/Proton/issues/3449
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http://bugs.winehq.org/show_bug.cgi?id=21456
Summary: Mathematica 4.0 crash
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jean-pierre(a)piantino.com
Created an attachment (id=25836)
--> (http://bugs.winehq.org/attachment.cgi?id=25836)
Terminal output after launching Mathematica
Mathematica 4.0 was running in Wine 1.1.36 under openSUSE 11.1.
Upgrading openSUSE to 11.2 makes Mathematica crash at launch.
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https://bugs.winehq.org/show_bug.cgi?id=52
IvanDSM <snesivan1(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |snesivan1(a)gmail.com
--- Comment #42 from IvanDSM <snesivan1(a)gmail.com> ---
Tested on Wine Staging 5.0 with a clean WINEPREFIX on a Fedora Rawhide
installation running Xfce. No issues whatsoever with a static background.
Running glxgears in the background made it a bit flickery (in the sense that it
would reset between very short intervals, but I believe that's intended
behavior) but otherwise no issues. The program runs the effect, the tiles do
not look corrupted and all windows return to normal after the program is done.
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http://bugs.winehq.org/show_bug.cgi?id=17982
Summary: PatBlt cannot draw arbitrary parallelograms based on the
world transform
Product: Wine
Version: 1.1.18
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Using the functions SetGraphicsMode and (Set|Modify)WorldTransform, it is
possible to define an arbitrary matrix to transform all points as things are
drawn to device contexts. Using this matrix, it should be possible to apply
arbitrary rotation/shear effects. Thus, rectangles drawn on the hdc can be
transformed into arbitrary parallelograms.
This only works on systems where GM_ADVANCED is supported (NT but not 9x,
according to MSDN).
I have written a test program that demonstrates this on Windows. On Wine, it
can only draw rectangles.
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http://bugs.winehq.org/show_bug.cgi?id=32050
Bug #: 32050
Summary: Running Dragon age 2 with High resolution textures
results in GL_OUT_OF_MEMORY errors
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Classification: Unclassified
When Dragon Age 2 is run with the high resolution textures pack
(http://social.bioware.com/page/da2-patches), I get GL_OUT_OF_MEMORY errors in
about 30 seconds in game and it crashes. Some examples include :
err:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY
(0x505) from glTexImage2D @ surface.c / 2747
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501)
from glCompressedTexSubImage2DARB @ surface.c / 2364
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from
glDrawElementsBaseVertex @ drawprim.c / 48
err:d3d:buffer_create_buffer_object glBufferDataARB failed with error
GL_OUT_OF_MEMORY (0x505)
err:d3d:buffer_create_buffer_object Failed to create a vertex buffer object.
Continuing, but performance issues may occur
Running the game with the highest DirectX9 settings (Medium, Anti-aliasing 16x)
and High Res textures disabled works well on my system.
wine 1.5.15
Dragon age 2 1.04 with all DLC
Nvidia 550 Ti 2GB Ram
Arch Linux X64
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http://bugs.winehq.org/show_bug.cgi?id=25945
Summary: C_ASSERT doesn't fail if given non-constant expression
Product: Wine
Version: 1.1.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander.scott.johns+winebug(a)googlemail.com
In commit wine-1.1.21-63-g5d31eb9 AJ changed the definition of C_ASSERT (in
include/winnt.h) to make it compatible with newer versions of GCC.
Roughly, the change was:
-#define C_ASSERT(e) extern char __C_ASSERT__[(e)?1:-1] __attribute__((unused))
+#define C_ASSERT(e) extern void __C_ASSERT__(int [(e)?1:-1])
Unfortunately, in GCC 4.4.3, the new definition of C_ASSERT doesn't fail when
given a non-constant expression. E.g.:
C_ASSERT(rand() == -1); /* ignored */
I think this is because GCC (as per C99) is treating the parameter of
__C_ASSERT__ as a VLA (variable length array), and so its type is equivalent to
int[*].
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https://bugs.winehq.org/show_bug.cgi?id=48516
Bug ID: 48516
Summary: Problem with League of Legends
Product: Wine-staging
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: y0rune(a)aol.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
First I use Gentoo ;) After change version from 4.21 -> 5.0. After applying the
same patch as to 4.21 (https://www.yorune.pl/public/gentoo/wine-lol.patch). I
do not have any problem with compilation but when I start the game the launcher
is starting but after log in it is crashed. The launcher ( when you can choose
to play) is not starting.
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https://bugs.winehq.org/show_bug.cgi?id=38271
Bug ID: 38271
Summary: The Docear4Word plugin for MS Word does not work at
all
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: whynot(a)nurfuerspam.de
Distribution: ---
Created attachment 51098
--> https://bugs.winehq.org/attachment.cgi?id=51098
Debug output trying to install/launch docear4word with Word
Docear4Word is a FOSS plugin for MS Word, which allows creating citations and
bibliography in MS Word based on a BibTeX database.
Information about this plugin can be found here:
http://www.docear.org/software/add-ons/docear4word/overview/
This is the download link:
http://docear.org/download/docear4word_setup.exe
The plugin's source code is also available:
http://docear.org/download/docear4word_source.zip
I tried installing this in both Word 2007 and Word 2010. In both cases, the
install of the plugin appears to finish without any errors (in the GUI).
In Word 2007, the progress is a little bit better, since the plugin at least
shows up in the preferences (Word Options => Add-Ins => Inactive Application
Add-ins lists "Docear4Word"). Obviously, since it is inactive, something went
wrong. Also by following "Manage => Add-Ins => COM-Add-Ins" one gets to a modal
pop-up window, which lists all COM Add-Ins. "Docear4Word" appears, but is
unchecked. If one checks it and goes to the same window again (COM Add-Ins), it
will say "Load Behavior: Not loaded. A runtime error occurred during the
loading of the COM Add-in."
If one turns wine debug output on, the are some specific errors in the command
line (see attachment, 1st part), perhaps most importantly
"fixme:ole:CoCreateInstance no instance created for interface
{b65ad801-abaf-11d0-bb8b-00a0c90f2744} of class
{34f82078-360b-4682-8275-0d9b0b641cbd}, hres is 0x800704e5"
In Word 2010, the add-in does not even show up in Word whatsoever. Trying to
manually launch the docear4word.exe installer from the Add-ins Window by using
"Add", there is also some debug output in the console (see attachment, 2nd
part).
The Add-in uses .NET, so an obvious question is how to handle the .NET. I tried
various approaches using several .NET versions and service packs via
winetricks, and I believe also mono. Nothing worked. I do not remember the
outcome of every single variant, but could try specific suggestions.
This add-in is really important, since many in the science community are using
Linux, but have to work with MS Word via wine for several reasons. Most in the
science community use such plug-ins for reference management. Docear4Word is
perhaps the most promising, powerful, and viable one, since the Docear4Word
project strictly follows an FOSS approach. Getting this to work would thus be a
huge progress.
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https://bugs.winehq.org/show_bug.cgi?id=48515
Bug ID: 48515
Summary: Star Wars Starfighter - black screen on movies
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: ---
Created attachment 66320
--> https://bugs.winehq.org/attachment.cgi?id=66320
terminal output 5.0
Black screen on movies, but sound works. Movies are .bik
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http://bugs.winehq.org/show_bug.cgi?id=33065
Bug #: 33065
Summary: Make it possible to build a winetest executable with a
single test
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Currently WineTestBot runs individual tests through TestLauncher (see
testbot/src/TestLauncher). TestLauncher is responsible for checking for
potential issues like missing dlls that could cause the test to hang on an
error dialog. However that means duplicating a lot of WineTest's code and also
that TestLauncher tends to be out of date (see bug 31609 for instance).
Building the regular winetest.exe (with all the tests) and just running one
test would result in a lot of wasted disk space and bandwidth.
So the idea would be to make it possible to build winetest.exe and to only
include the one test we want to run in the resources.
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https://bugs.winehq.org/show_bug.cgi?id=47997
Bug ID: 47997
Summary: Allow setting $WINEDEBUG
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
To figure out why a test is failing in a TestBot Wine VM it would sometimes be
useful to be able to set $WINEDEBUG.
The trouble with $WINEDEBUG is that it can result in very large logs (e.g. if
set to +all or _relay). But then the tests can already generate large files by
looping on a printf() so that's not really a new issue, it's just less likely
to happen accidentally.
The way to deal with that would be to limit the size of the log and reports
that the TestBot retrieves from the VMs.
Notes:
* The TestBot already collects the whichever traces Wine puts out which would
typically be the FIXME()s and ERR()s. They are at the end of the "full task
log".
* So a workaround is to patch Wine to convert the relevant traces to FIXME()s.
That's not very practical if one does not initially know which ones are going
to be needed which is why being able to set $WINEDEBUG would be better.
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https://bugs.winehq.org/show_bug.cgi?id=47900
Bug ID: 47900
Summary: Enable caching of screenshots and log files
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
web/Screenshot.pl and web/GetFile.pl systematically disable caching of the
files they return by setting their Last-Modified field to the current time.
For Screenshot.pl this may have been to deal with live screenshots that were
updated regularly. But even so this should probably be done through the Expires
field instead. Anyway we don't have live snapshots anymore and when they come
back it will (most likely) be in the form of a timestamped filename so that
once written a file would not change.
The only case where a file may change is when a job is canceled and restarted.
That does not seem to warrant disabling caching altogether.
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https://bugs.winehq.org/show_bug.cgi?id=47901
Bug ID: 47901
Summary: Stream the files in Screenshot.pl and GetFile.pl
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Screenshot.pl and GetFile.pl load their files entirely in memory before
returning them. That's wasteful.
Also GetFiles.pl loads it in a $ImageBytes variable despite returning patches
and executables.
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https://bugs.winehq.org/show_bug.cgi?id=833
François Gouget <fgouget(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|eric.pouech(a)orange.fr |wine-bugs(a)winehq.org
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François Gouget <fgouget(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|eric.pouech(a)orange.fr |wine-bugs(a)winehq.org
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https://bugs.winehq.org/show_bug.cgi?id=44684
Bug ID: 44684
Summary: Shaders fail to compile in Roblox Studio (white
window)
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: and3md(a)gmail.com
Distribution: ---
Created attachment 60693
--> https://bugs.winehq.org/attachment.cgi?id=60693
Roblox Studio run log
The application displays splash screen correctly. Next, the main window is
showed which is "empty" (the window is white). The cursor changes its shape in
some places so probably it's just a display case. Wine returns a lot of errors:
007d: err: d3dcompiler: compile_shader HLSL shader parsing failed.
007d: fixme: hlsl_parser: declare_vars Complex initializers are not supported
yet.
Hardware: Geforce GTX 1060 (proprietary linux driver).
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http://bugs.winehq.org/show_bug.cgi?id=19329
Summary: Program installs but client fails to connect to server
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://www.livezilla.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: junk(a)mandd.com
Using Wine 1.1.25 and a clean ~/.wine, I had to install dotnet20 and ie6 (I
used winetricks) before the installer would complete. After that the Livezilla
client will run. But when I try to connect to a Livezilla server, an error
window pops up stating:
--------------------------------------------------------------------
The underlying connection was closed: The connection was closed unexpectedly.
Further information:
The underlying connection was closed: The connection was closed unexpectedly.
--------------------------------------------------------------------
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https://bugs.winehq.org/show_bug.cgi?id=48506
Bug ID: 48506
Summary: Support shared themes installation
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Wine 5.0 has new feature (https://www.winehq.org/announce/5.0): "The Gecko and
Mono add-ons support shared installation, where the files are used directly
from a global location under /usr/share/wine instead of being copied into every
new prefix".
It would be great to implement the same thing for themes (e.g. for placing
.msstyles files to /usr/share/themes directory).
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http://bugs.winehq.org/show_bug.cgi?id=34865
Bug #: 34865
Summary: Can't execute mingw toolchain provided by Rtools
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)kirill-mueller.de
Classification: Unclassified
I can't execute "R CMD INSTALL" on an installation of R + Rtools in Wine
(latest version from PPA "ppa:ubuntu-wine/ppa"). A reproducible script and
console output can be found here: https://gist.github.com/krlmlr/7333242 . The
script will set and write to $WINEPREFIX and download to $DOWNLOAD_DIR.
Unfortunately, the logs do not show enough detail. After the line `about to run
R CMD SHLIB -o kimisc.dll rcpp_hello_world.cpp RcppExports.cpp --debug`, a call
to `gcc` is made. (I have added the output of the same call on my Linux system
to the Gist.) To me, it seems that the calling process is not notified when the
child process has completed, and it stops after a timeout. My hope is that this
has been seen before and that there's an easy fix. I'm really new to Wine.
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http://bugs.winehq.org/show_bug.cgi?id=35344
Bug ID: 35344
Summary: Cygwin's post-install scripts fail on fork errors
Product: Wine
Version: 1.7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)georg.so
Classification: Unclassified
Executing 'wine setup-x86.exe' seems to work quite well (you can step through
the wizard, packages are downloaded and extracted) until the post-installation
bash scripts are executed.
Then I get for each script a message like:
running: C:\cygwin\bin\bash.exe --norc --noprofile
"/etc/postinstall/glib2.0.sh"
[..]
fixme:ntdll:NtQueryInformationProcess (process=0xffffffff) Unimplemented
information class: ProcessSessionInformation
[..]
fixme:ntdll:NtQueryVolumeInformationFile 0xf0: faking attribute info
fixme:ntdll:NtQueryVolumeInformationFile 0xec: faking attribute info
fixme:ntdll:NtQueryInformationFile Unsupported class (34)
[..]
fixme:ntdll:NtQueryVolumeInformationFile 0xf4: faking attribute info
fixme:ntdll:NtQueryInformationFile Unsupported class (8)
[..]
fixme:ntdll:NtQueryVolumeInformationFile 0xfc: faking attribute info
[..]
fixme:ntdll:NtQueryVolumeInformationFile 0x100: faking attribute info
fixme:ntdll:NtQueryVolumeInformationFile 0x124: faking attribute info
[..]
fixme:ntdll:NtQueryVolumeInformationFile 0x128: faking attribute info
[..]
/etc/postinstall/glib2.0.sh: fork: retry: Resource temporarily unavailable
/etc/postinstall/glib2.0.sh: fork: retry: Resource temporarily unavailable
/etc/postinstall/glib2.0.sh: fork: retry: Resource temporarily unavailable
/etc/postinstall/glib2.0.sh: fork: retry: Resource temporarily unavailable
/etc/postinstall/glib2.0.sh: fork: Resource temporarily unavailable
abnormal exit: exit code=254
The fork error message are always displayed after some kind of timeout.
Where to get the setup-x86.exe:
http://cygwin.com/setup-x86.exe
$ md5sum setup-x86.exe
c9818d3500e42fd9eb755d424450871a setup-x86.exe
Executing Cygwin's setup exe inside wine looks a little bit silly, but I want
to create a reference cygwin installation for deployment purposes.
see also: http://wiki.winehq.org/CygwinSupport
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https://bugs.winehq.org/show_bug.cgi?id=48448
Bug ID: 48448
Summary: Cannot log into The Lord of the Rings Online:
Connection Closed
Product: Wine-staging
Version: 5.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wereturtledev(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 66230
--> https://bugs.winehq.org/attachment.cgi?id=66230
Error log from console
Logging into The Lord of the Rings Online using Wine 4.17 works fine. However,
on wine 5.0-rc3 and 5.0-rc4, logging into the account no longer works, and
therefore the game does not launch. To replicate:
1. Launch The Lord of the Rings Online.
2. Enter username and password when prompted by the login client
3. Select the "LOG IN" button in the login client.
After hanging for a while, an error dialog will pop up stating: "Error logging
in! Connection closed"
The game can be downloaded for free here:
https://www.lotro.com/en/game/download
Note that the game (and logging into it) works 100% when reverting back to wine
4.17.
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https://bugs.winehq.org/show_bug.cgi?id=48341
Bug ID: 48341
Summary: Warframe Online Installer show msgbox 'Unsupported
file system format'
Product: Wine-staging
Version: 5.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lvb.crd(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 66078
--> https://bugs.winehq.org/attachment.cgi?id=66078
Winecfg staging-5.0-rc2
Can't possible install Warframe from original site via Warframe Online
Installer
because after choosing folder for installing getting msgbox 'Unsupported file
system format'
direct link: http://content.warframe.com/dl/Warframe.msi
SHA1 (Warframe.msi) = de9df6731e2dcee2daece6acd5238393c7cd5696
Was used wine from binary repository of archlinux
direct link:
https://archive.archlinux.org/packages/w/wine-staging/wine-staging-5.0rc2-1…
I already makes several test and found that first "problem" commit -
https://github.com/wine-staging/wine-staging/commit/73caf7ace23578a2bfce5f4…
If use tree before this commit or build 5.0-rc2 without apply
'ntoskrnl-safedisc-2' patchset - this issuie is gone.
There is some additional symptom.
If in version with 'ntoskrnl-safedisc-2' patchset open Winecfg's tab "Drive"
you will see too many string for Disks (all 28 i guess, look screenshot).
If delete these unnecessary "psevdo-disks" and reopen Winecfg - they will
appear again.
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https://bugs.winehq.org/show_bug.cgi?id=47483
Bug ID: 47483
Summary: Significant performance regression in Overwatch due to
loader-KeyboardLayouts patch
Product: Wine-staging
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Seems like this patch creates a lot of entries in system.reg (around 600 lines)
that all look pretty much like this:
[System\\CurrentControlSet\\Control\\Keyboard Layouts\\000b0c00] 1562521578
6843440
#time=1d534ebe1c1fd30
This somehow??? results in 40% drop of FPS in my test app/game, Overwatch
(could be similar to this? https://bugs.winehq.org/show_bug.cgi?id=47431)
Reverting the patch fixes it but only if I also remove all the spammy entries
from the system.reg in the prefix. Leaving them causes even older versions Wine
versions to experience the performance drop.
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https://bugs.winehq.org/show_bug.cgi?id=48460
Bug ID: 48460
Summary: wine/wine-staging breaks Halflife classic - network
Product: Wine-staging
Version: 5.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: llenort(a)aol.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Hi wine and wine-staging Team,
wine/wine-staging breaks HalfLife classic (goldsrc). When using the 1.0b Mod of
DOD and when installing wine-staging 5.0 RC5 the game freeze at map startup. I
don‘t know if wine/wine-staging 5 RC2, RC3 or RC4 work. I used the wine 5 RC1
because of the Online Bug when connecting to Origin Servers.
I read that wine 5.0 RC5 fixed this and i tried this release. I noticed that i
can connect to the Origin Server and can start Games but i can‘t enable the
online chat. The chat option report a problem while connect to the server. It
seems that the RC5 Release not fix the hole connection problem.
But back to HL. With using the RC5 Release the Game freeze as soon i start a
map. I can‘t see the Server Port message so it seems to be also a network
problem here.
I don‘t know if both problems has the same origin but it looks like the network
access has a problem.
After installing RC1, Origin and also HL runs perfect. Also the Origin client
status and chat client.
Hope anyone can fix this.
Thanks to all the great wine and wine-staging team members.
Wine a amazing piece of work :-)
bye
lle
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https://bugs.winehq.org/show_bug.cgi?id=48379
Bug ID: 48379
Summary: RC2 & above break VideoReDo 6 activation
Product: Wine
Version: 5.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carpprotractor(a)yahoo.co.uk
Distribution: ---
Link to current download page -
https://www.videoredo.net/msgBoard/index.php?resources/videoredo-tvsuite-v6…
I've been using VideoReDo 6 on wine-staging for a good few months now and it
works for the most part (the batch manager doesn't as it can't register the COM
component).
I have a licenced version of VideoReDo which you register with a name & key, as
with a lot of other software.
When I installed rc2 the other week and then opened VideoReDo I was prompted
with the activation wizard. As I had already registered and been using the
application, this was a bit of a surprise, however I followed the activation
process again to register the product, but it failed to register.
There's a thread at https://forum.winehq.org/viewtopic.php?f=8&t=33287&e with
the error messages, which appear to suggest the internet connection is
unavailable.
I created a fresh wine prefix to make sure the existing prefix wasn't the
issue. VideoReDo still failed to activate my licence.
I then downgraded back to rc1. The activation wizard still appeared but it did
let me activate the product (unlike rc2).
This error persists with rc3. I have tested again with a new prefix but still
cannot activate my licence unless I downgrade back to rc1.
I would suggest this is therfore a regression.
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https://bugs.winehq.org/show_bug.cgi?id=46508
Bug ID: 46508
Summary: wine uninstaller crashes when attempting to remove
apps/games installed through NSIS installer
Product: Wine-staging
Version: 4.0
Hardware: x86
URL: https://sourceforge.net/projects/apexdc/files/ApexDC%2
B%2B/1.2.1/ApexDC%2B%2B_1.2.1_setup.exe/download
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ArchLinux
Created attachment 63358
--> https://bugs.winehq.org/attachment.cgi?id=63358
backtrace
I came across this problem when I was trying to uninstall some of my games
which were obtained from DotEmu. Apparently, their games was using an older
version of the NSIS (Nullsoft Scriptable Install System) installer (v2.37).
The problem: I'm starting with 'wine uninstaller' and select the game to be
removed. I click on the <Modify/Repair> button which launches the NSIS
uninstaller program. At this point Wine's uninstaller process crashes leaving
the NSIS uninstaller still running and functioning. Despite of the crash
removing of the selected program was successful.
The bug is not present in vanilla Wine, only in Staging.
The patch to blame:
https://github.com/wine-staging/wine-staging/blob/master/patches/user32-msg…
To reproduce the problem I dug up an old version of ApexDC++ . The installer is
NSIS v2.45, but the same problem is present.
https://sourceforge.net/projects/apexdc/files/ApexDC%2B%2B/1.2.1/ApexDC%2B%…
ApexDC++_1.2.1_setup.exe
mdsum: 5867d2696df30a27f7d533caffd12af0
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https://bugs.winehq.org/show_bug.cgi?id=48069
Bug ID: 48069
Summary: floating point exception (core dumped) when
WINEESYNC=1
Product: Wine-staging
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ZenAnonX(a)protonmail.ch
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Wine-Staging Crashes with "floating point exception (core dumped)" on running
any application with esync enabled.
Applications run fine with esync disabled on staging or with esync enabled on
master
Most probably introduced with commit fb40c21c7280d5cb66f0cec8ed2f4e4e25e1fc56
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https://bugs.winehq.org/show_bug.cgi?id=41199
Bug ID: 41199
Summary: SW KoTOR: Unhandled page fault on write access
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bystrzak14(a)gmail.com
Distribution: ---
Created attachment 55439
--> https://bugs.winehq.org/attachment.cgi?id=55439
Log from gameplay
I recently installed KoTOR on Fedora 24. Game starts correctly through Steam
and works fluently, but it randomly crashes during loading new area or saved
game.
I tried tweaking "quartz" to "bultin" as in this thread
https://bugs.winehq.org/show_bug.cgi?id=22910
although is kinda old. Anyway, this didn't solve my problem. Those crashes are
really annoying and I can't really enjoy the game because of that.
I run the game with custom prefix using 32bit.
I attach complete log generated throughout my gameplay.
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https://bugs.winehq.org/show_bug.cgi?id=48497
Bug ID: 48497
Summary: DXVA2 patchset not compatible with GCC 10
Product: Wine-staging
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mike(a)cchtml.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
GCC 10 defaults have changed.
https://gcc.gnu.org/gcc-10/porting_to.html#common
Default to -fno-common
A common mistake in C is omitting extern when declaring a global variable in a
header file. If the header is included by several files it results in multiple
definitions of the same variable. In previous GCC versions this error is
ignored. GCC 10 defaults to -fno-common, which means a linker error will now be
reported. To fix this, use extern in header files when declaring global
variables, and ensure each global is defined in exactly one C file. As a
workaround, legacy C code can be compiled with -fcommon.
int x; // tentative definition - avoid in header files
extern int y; // correct declaration in a header file
Fedora Rawhide (Fedora 32) now has GCC 10 and Wine-staging fails to build.
The fix is simple. Add 'extern' to the two offending lines below:
sed -i 's/BOOL config_vaapi_drm DECLSPEC_HIDDEN;/extern BOOL config_vaapi_drm
DECLSPEC_HIDDEN;/' dlls/dxva2/dxva2_private.h
sed -i 's/char config_vaapi_drm_path\[MAX_PATH\] DECLSPEC_HIDDEN;/extern char
config_vaapi_drm_path\[MAX_PATH\] DECLSPEC_HIDDEN;/' dlls/dxva2/dxva2_private.h
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https://bugs.winehq.org/show_bug.cgi?id=47417
Bug ID: 47417
Summary: Overwatch doesn't capture mouse movement to croshairs
Product: Wine-staging
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)junaru.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
As of wine-staging 4.10 mouse movement is no longer captured to the crosshairs
while in game.
Mouse works as expected in main menu and up to the point where you enter game
world. When the map loads mouse cursor is still present on screen and
horizontal or vertical movement moves the cursor instead of the croshairs. Left
and right mouse button clicks work as expected.
Once every 10 or so game launches the mouse IS captured to the crosshairs and
everything works as expected. (some race condition?)
This issue is not present in wine-staging 4.8. (archlinux packaged wine-staging
4.9 has different issues that prevent testing)
GPU: RX580 (amdgpu) DXVK 1.2.2
# pacman -Q|grep 'vulkan\|mesa\|linux\|xorg-server\|wine'
lib32-mesa 19.1.0-2
lib32-vulkan-icd-loader 1.1.107-1
lib32-vulkan-radeon 19.1.0-2
linux 5.1.14.arch1-1
linux-api-headers 5.1-1
linux-firmware 20190618.acb56f2-1
linux-headers 5.1.14.arch1-1
mesa 19.1.0-3
vulkan-extra-layers 1.1.97.0+10340+118b2f331-1
vulkan-headers 1:1.1.111-1
vulkan-html-docs 1:1.1.111-1
vulkan-icd-loader 1.1.108-1
vulkan-radeon 19.1.0-3
vulkan-trace 1.1.97.0+10340+118b2f331-1
vulkan-validation-layers 1.1.107-1
wine-mono 4.9.0-1
wine-staging 4.11-1
wine_gecko 2.47-2
winetricks 20190615-1
xorg-server 1.20.5-1
xorg-server-common 1.20.5-1
xorg-server-devel 1.20.5-1
xorg-server-xdmx 1.20.5-1
xorg-server-xephyr 1.20.5-1
xorg-server-xnest 1.20.5-1
xorg-server-xvfb 1.20.5-1
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