http://bugs.winehq.org/show_bug.cgi?id=58104
Bug ID: 58104
Summary: MPRIS support for programs with background media
playback
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: aaronliu0130(a)gmail.com
Distribution: ---
Windows has a feature where at least background media playback (through what
seems to be the
[Windows.Media.Playback.BackgroundMediaPlayer](https://learn.microsoft.com/e…
and
[Windows.Media.Playback.MediaPlayer](https://learn.microsoft.com/en-us/uwp/a…
APIs) sends information about the currently playing audio to the system, where
one may control the playback (through buttons or media keys. Play/Pause at
minimum) and often view the current track's Title, Artist, Album Art, and the
current progress, with "previous" and "next" keys also available.
The Linux equivalent for this is
[MPRIS](https://specifications.freedesktop.org/mpris-spec/latest/) (Media
Player Remote Interfacing Specification), and it would be nice if Wine would
gather the data send via these Windows APIs and send MPRIS information.
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http://bugs.winehq.org/show_bug.cgi?id=58087
Bug ID: 58087
Summary: No internet connection in apps
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kvradio(a)seznam.cz
Distribution: ---
In Wine 10.5 and also in Wine-staging 10.5 the internet connection in the
application (Swisslog in a dx or LOTW cluster) is without internet connection
stopped working. Wine 10.4 without problem.
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https://bugs.winehq.org/show_bug.cgi?id=58071
Bug ID: 58071
Summary: Sacred Gold: Crash on startup with specific setup
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)kryotek.mozmail.com
Distribution: ---
Created attachment 78325
--> https://bugs.winehq.org/attachment.cgi?id=78325
Tar containing the winedbg log and both system's info
The game crashes on startup on my desktop PC, but works on my laptop.
All the detailed info is in the attachment, here's a TLDR:
Game is really old and runs DX7
Both systems are running the latest Arch Linux with KDE Plasma on Wayland,
using the zen kernel.
Laptop is old, with an integrated Intel i3 GPU and a dedicated NVIDIA 610M. I'm
NOT using Nvidia dedicated drivers. Integrated display, it believes an external
VGA is connected but that's disabled in KDE.
Desktop is a full AMD system with no integrated GPU and a dedicated 6750XT. I
have a multi monitor setup with the main being a 1440p 165hz display with VRR,
the secondary a 1280x1024 75HZ without VRR.
Initially I had the problem using Bottles, but I tried again with a fresh wine
installation and a fresh wine prefix and had the same results.
I'm using the latest wine 10.5 and manually cloning and building wine didn't
fix the problem.
The bug is triggered inside "d3d7_EnumZBufferFormats" because the device_iid
pointer is 0x438, probably too low to be an actual pointer?
If you want help in reproducing and debugging I'm free most of the time and
will be happy to help!
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https://bugs.winehq.org/show_bug.cgi?id=45503
Bug ID: 45503
Summary: msiexec crashes during Office 2000 setup
Product: Wine
Version: 3.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: isiraseneviratne(a)yahoo.com
Distribution: ---
Created attachment 61877
--> https://bugs.winehq.org/attachment.cgi?id=61877
Backtrace produced after msiexec crashes.
While Office 2000 installation is completing, msiexec crashes, producing the
attached backtrace. However, the installation itself is successful and all the
applications are fully functional.
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http://bugs.winehq.org/show_bug.cgi?id=58103
Bug ID: 58103
Summary: SumatraPDF UI rendering issue: black title bar and
display artifacts
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ursescuionut97(a)gmail.com
Distribution: ---
Created attachment 78362
--> http://bugs.winehq.org/attachment.cgi?id=78362
Display artifacts video
SumatraPDF running under Wine exhibits UI rendering issues where the title bar
appears black and the application temporarily draws a black layer before
rendering the actual UI elements. This creates a noticeable flickering effect
during navigation and reduces overall usability.
I've been using SumatraPDF through Wine for an extended period and can
consistently reproduce this behavior across multiple Wine versions. The
application remains functional, but these rendering artifacts impact the
experience.
Steps to reproduce:
Install SumatraPDF using Wine
Launch the application
Observe the black title bar and temporary black screen artifacts that appear
during UI rendering
The issue is consistently reproducible with a standard installation, no
additional configuration required.
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https://bugs.winehq.org/show_bug.cgi?id=45166
Bug ID: 45166
Summary: Mafia III has messed and very dark graphics
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Created attachment 61366
--> https://bugs.winehq.org/attachment.cgi?id=61366
Wine log
Mafia III has messed and very dark graphics and it cannot be played. I can't
get apitrace for the game doesn't start with it. I try it on Nvidia GTX 1080 Ti
and I tried a a couple of versions past 11-12 months, all with the same effect.
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https://bugs.winehq.org/show_bug.cgi?id=52375
Bug ID: 52375
Summary: Airborne Kingdom is mostly black except the interface
Product: Wine
Version: 7.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 71580
--> https://bugs.winehq.org/attachment.cgi?id=71580
Terminal Output
You can see the interface in this game, but you cannot see the city you are
building. If you happen to hit a building in the darkness, you can see a small
white outline but nothing more than that.
In some cases when you turn the camera there are green stripes that slowly
vanish like when you take a photo in the night with a long exposure.
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http://bugs.winehq.org/show_bug.cgi?id=58094
Bug ID: 58094
Summary: Mono Questions
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pongo42(a)yahoo.com
Distribution: ---
I have a few questions about the mono project from new wine maintainers
In readme you say
(https://gitlab.winehq.org/mono/mono/-/blob/main/README.md?ref_type=heads):
Reporting bugs
To submit bug reports, please file a bug on the Winehq Bugzilla.
When clicking here it says:
“Sorry, entering a bug into the product Framework Mono has been disabled.”
Now you have also Gitlab issues enabled. But here you can’t use a username and
only you can register with first and last name and no username.
And also
https://github.com/mono/mono
is not read only or archived and there are reported new bugs!?
An open PR never got merged?
https://github.com/mono/mono/pull/21823
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https://bugs.winehq.org/show_bug.cgi?id=56745
Bug ID: 56745
Summary: Amazing Adventures 2: mouse pointer flashes all over
the screen
Product: Wine
Version: 9.9
Hardware: x86-64
URL: https://archive.org/details/amazing-adventures-around-
the-world-2008-spintop-popcap-cd
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 76527
--> https://bugs.winehq.org/attachment.cgi?id=76527
Video of issue with Wine 9.9
The mouse pointer while trying to play Amazing Adventures Around The World (CD
version) flashes all over the screen. The game cannot be played.
I tried Wine 9.0 and the result is the same. I also tried Wine 8.0.1 but there
is an unimplemented function. I am guessing that this is not a regression.
Work around is to use an emulated desktop. This work around also fixed an issue
where nothing is drawn when disabling full screen mode within the game.
Note that the "download version" cannot be tested because the servers are long
gone.
0024:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0024:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x30
0024:fixme:wbemprox:enum_class_object_Next timeout not supported
0024:fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
012c:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
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https://bugs.winehq.org/show_bug.cgi?id=38104
Bug ID: 38104
Summary: 7k2: Game screen don't repaint
Product: Wine
Version: 1.7.35
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: slawek(a)lach.art.pl
Distribution: ---
Created attachment 50772
--> https://bugs.winehq.org/attachment.cgi?id=50772
Output from console
Once game is started 7k2 don't repaint screen. It only repaint screen on mouse
position(small rectangle - possible with size of cursor size).
In menu screen was repainted normally.
I submited many years ago path for it, but it wasn't applied. I submited it to
wine-hackers mailing list. The response was: Microsoft never released dx6 for
Windows - it was only version for Sega Dreamcast.
In these moment menu don't show - there was only displayed error message "Wine
cann't attach flipping surface". The error don't appears now, the menu is
correctly draw, but no screen in game is repainted.
But this is another error. Now only screen don't repaint. As I remeber, this is
possible bug with locks.
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https://bugs.winehq.org/show_bug.cgi?id=57907
Bug ID: 57907
Summary: Black screen in Richard and Alice game (GOG)
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
It's a regression as the game was working well several years ago.
Nvidia GTX 3070 drive 535.54.03.
Ubuntu 22.04
wine-10.2-156-gd17225a89cf
Console output is not very verbose:
01a8:err:winediag:wined3d_dll_init Using the OpenGL renderer.
01a8:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
01a8:fixme:ddraw:ddraw7_WaitForVerticalBlank iface 01764C78, flags 0x1, event
00000000 stub!
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http://bugs.winehq.org/show_bug.cgi?id=58100
Bug ID: 58100
Summary: Photoshop CS6 does not install the 64-bit version and
does not detect that Visual C++ is installed.
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: grandrodri3(a)gmail.com
Distribution: ---
Created attachment 78358
--> http://bugs.winehq.org/attachment.cgi?id=78358
error I get when installing 64-bit Photoshop CS6
hi how are things?
You see, I just tried Photoshop CS6 and it gave me two strange errors that I'd
like to report. I'm using Wine 10.5 BETA (the developer branch). The first
error is that when installing, the installer progresses to the end, but it says
the 32-bit version is installed, but the 64-bit version isn't. The error I get
during installation is that the MSXML3 component dll can't load. I'm attaching
a report showing what I got after installing Photoshop (it's the trial
version).
But that's not all. I ran Wine's file explorer and saw that 64-bit Photoshop is
installed. That is, the installer gives an error, but the files are there. Out
of curiosity, I ran it and it gave me an error saying that C++ 2008 doesn't
detect it, preventing me from starting. The 32-bit version works perfectly. I'm
attaching the report showing what I got when running 64-bit Photoshop.
Could you please review it?
Thank you, Greetings
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https://bugs.winehq.org/show_bug.cgi?id=47165
Bug ID: 47165
Summary: iTunes 12.9 - new GUI issue - black, unusable
Product: Wine
Version: 4.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetaste(a)gmx.net
Distribution: ---
Created attachment 64410
--> https://bugs.winehq.org/attachment.cgi?id=64410
log for 12.9 with wine 4.8
iTunes 12.7 works fine, but iTunes 12.9 is just a black window with few menu
text. Native gdiplus doesn't help.
Wine 4.8, 64bit, Ubuntu 19.4.
Download for iTunes 12.
https://secure-appldnld.apple.com/itunes12/091-45357-20180123-72201840-FFEA…
Do you need any extra output?
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https://bugs.winehq.org/show_bug.cgi?id=55081
Bug ID: 55081
Summary: Zoria and the Cursed Land demo needs SM1 'sin' support
Product: vkd3d
Version: 1.7
Hardware: x86-64
URL: https://store.steampowered.com/app/1622110/Zoria_and_t
he_Cursed_Land/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
memory:81:50: E5017: Aborting due to not yet implemented feature: SM1 "sin"
expression.
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https://bugs.winehq.org/show_bug.cgi?id=42236
Bug ID: 42236
Summary: Error running CintaNotes 3.5
Product: Wine
Version: 2.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugz.b(a)mailhero.io
Distribution: ---
Created attachment 56893
--> https://bugs.winehq.org/attachment.cgi?id=56893
first log file
I downloaded CintaNotes (the portable version, from http://cintanotes.com/) and
it seems to run, but any note insertion results in errors. I've attached the
logs.
This is a pretty awesome app, any help in running it appreciated!
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http://bugs.winehq.org/show_bug.cgi?id=58097
Bug ID: 58097
Summary: GOG client crashes.
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aoporanu(a)gmail.com
Distribution: ---
Created attachment 78353
--> http://bugs.winehq.org/attachment.cgi?id=78353
backtrace saved when GOG crashes
I'm trying to run Heroes 3 complete via the GOG client. Everytime it crashes
with the backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=27122
Summary: NotaBene initial installer window has wrong title:
(null)
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Created an attachment (id=34589)
--> (http://bugs.winehq.org/attachment.cgi?id=34589)
Screenshot in w2k
...instead of "Nota Bene Trial Version - Welcome".
Additionally, "Nota Bene Trial Version" in the text box should be in bold.
See screenshots.
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https://bugs.winehq.org/show_bug.cgi?id=51578
Bug ID: 51578
Summary: Static control doesn't load 1bpp monochrome icons
correctly
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
comctl32 static controls won't load a 1bpp monochrome icon properly. The icon
simply won't load and the image is missing.
Just for bookkeeping, a patch is in the works.
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https://bugs.winehq.org/show_bug.cgi?id=35685
Bug ID: 35685
Summary: can't read DivX 10.1.1 license agreement
Product: Wine
Version: 1.7.13
Hardware: x86
URL: http://dist.divx.com/divx/DivXInstaller.exe
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 47651
--> https://bugs.winehq.org/attachment.cgi?id=47651
tid,richedit
Similar to bug 22986, however that bug is fixed for Divx 7 in wine-1.7.13
(sometime before 1.6).
10.1.1, however, does not show its license agreement.
austin@aw25 ~ $ sha1sum DivXInstaller.exe
baeab7938aecf58ca1a9668ff72e72ffa87e7795 DivXInstaller.exe
austin@aw25 ~ $ du -h DivXInstaller.exe
976K DivXInstaller.exe
austin@aw25 ~ $ wine --version
wine-1.7.13-53-g37e0a1a
winetricks riched20 works around the bug.
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http://bugs.winehq.org/show_bug.cgi?id=21661
Summary: RichEdit: Wrong behaviour when formating an empty
selection
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://www.teamviewer.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: caliga(a)arcor.de
In our Software TeamViewer, a Richedit control is used to display chat
messages.
The nick names are colored green or blue, the text should remain black.
This works in general...
But if one side sends several chat messages in row, the nick name is omitted
(by TeamViewer).
And then, an empty selection (where the nickname would be) is formated green or
blue.
It seems, that if this happens the second time, something is screwed up and the
color becomes the default color...
Of course TeamViewer could just NOT format the empty selection with
EM_SETCHARFORMAT, (and this will be done in an upcoming release), but still
this is a wine bug, I think.
To reproduce, start a remote support session in TeamViewer from your Linux-box
to a different TeamViewer, then click on Audio/Video/Chat and type three or
more messages.
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http://bugs.winehq.org/show_bug.cgi?id=34875
Bug #: 34875
Summary: WordFlood 2.0 Program Error Won't Launch
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gowtham.pro(a)gmail.com
Classification: Unclassified
Created attachment 46479
--> http://bugs.winehq.org/attachment.cgi?id=46479
The dump created
I am trying to run this software to run on my Linux destro (Ubuntu 12.04). It's
called WordFlood 2.0. Not a popular software but quintessential for me.
Anyways installed this software with Wine and installation went without any
problem. But when I launch the application I get an error.
I am attaching the dump here just in case you people need to take a look.
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https://bugs.winehq.org/show_bug.cgi?id=50259
Bug ID: 50259
Summary: Stickies 8.0b crashes
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
URL: https://dl2.filehorse.com/win/office-and-business-tool
s/stickies/Stickies-8.0b.exe?st=YBCnEai8bIHT2rFoXvvLAg
&e=1607313144&fn=stickies_setup_8.0b.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Created attachment 68791
--> https://bugs.winehq.org/attachment.cgi?id=68791
console output
You need mfc90u.dll
Software crashes very early in riched20.dll
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https://bugs.winehq.org/show_bug.cgi?id=53841
Bug ID: 53841
Summary: Save-As dialog: big indent of edit field
Product: Wine
Version: unspecified
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)kcsoftwares.com
Created attachment 73371
--> https://bugs.winehq.org/attachment.cgi?id=73371
Use case
As detected in ReactOS use of this Wine component :
https://jira.reactos.org/browse/CORE-13025
Dialog has about 10-15 pix indent of filename field. Next field is ok: it has
1-2pix indent (small). 1st field not ok.
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https://bugs.winehq.org/show_bug.cgi?id=38688
Bug ID: 38688
Summary: Icon overlays not drawn in some cases
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: Christoph(a)ApiViewer.de
Distribution: ---
ImageList_DrawIndirect does not draw overlay icons in three cases where the
function is taking a shortcut with "goto end;".
This was tested with ReactOS\base\applications\mscutils\devmgmt_new on ReactOS
which is using comctl32 from wine.
Test results:
in 32bit color no overlay icons are not shown at all.
if (!bMask && (has_alpha || (fState & ILS_ALPHA)))
...
if (bIsTransparent)
bResult = alpha_blend_image ...
goto end;
in 16bit Color mode the overlay icons are drawn, but only the part on which the
underlying icon is not transparent (wrong ROP code?)
I don't think this application will work on wine because it relies on setupapi
code which wine will probably does not have.
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http://bugs.winehq.org/show_bug.cgi?id=18382
Summary: SubEdit fails to start
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://matinf.pcz.pl/~subedit/download/subedit_b4072_ins
tall.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20962)
--> (http://bugs.winehq.org/attachment.cgi?id=20962)
Fatal error
I'm using Wine 1.1.20 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that SubEdit fails to start and shows fatal error.
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https://bugs.winehq.org/show_bug.cgi?id=57445
Bug ID: 57445
Summary: Dropdown list box stays open on screen after moving
frame
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mahin.pandya(a)hcl-software.com
Distribution: ---
Created attachment 77442
--> https://bugs.winehq.org/attachment.cgi?id=77442
Winecfg dropdown box
Opening a dropdown list box and then moving the frame around, the pop-up list
view stays open at the same place, see attach screen shot.
This is not same as Windows; when frame is moved, drop down closes itself.
Tried with winecfg application on Wine 9.0 & Ubuntu 20.04.6, but can be
reproducible with other versions as well.
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https://bugs.winehq.org/show_bug.cgi?id=48023
Bug ID: 48023
Summary: Visual Studio 2019 not starting
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
Created attachment 65561
--> https://bugs.winehq.org/attachment.cgi?id=65561
Hack for RegLoadAppKey
After https://bugs.winehq.org/show_bug.cgi?id=47626 just out of curiosity I
tried running Visual Studio: winetricks corefonts dotnet472 msxml6 and applied
the attached patch/hack.
Result: splash screen is shown and then welcome screen is displayed. But after
clicking "Not now, maybe later" it halts with:
Application: devenv.exe
Framework Version: v4.0.30319
Description: The application requested process termination through
System.Environment.FailFast(string message).
Message: Failed to schedule time on the UI thread. A continuation would never
execute.
It crashes much earlier without the patch/hack as it cannot bind binary
registry file and read/create registry keys.
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http://bugs.winehq.org/show_bug.cgi?id=58093
Bug ID: 58093
Summary: UseTakeFocus=N&Two or more Window: Window flashes
violently & KDE freezes
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: axis6404(a)proton.me
Distribution: ---
Created attachment 78342
--> http://bugs.winehq.org/attachment.cgi?id=78342
Test(exe+src)
When “UseTakeFocus=N”, there is a problem when launching an application with
more than one window. The windows blink violently and change focus violently.
KDE becomes completely inoperable.
Please use Ctrl+Alt+F2 to switch to the console and pkill.
Attached test case(FlickWndDlgVer1/Release/FlickWndDlgVer1.exe): low
reproducibility, about 50%. If it does not reproduce, exit and try again. In
most cases, this exe becomes operational in about 5 seconds.
AzPainter2(https://forest.watch.impress.co.jp/library/software/azpainter/):
reproduces almost 99%. KDE becomes inoperable. It remains inoperable for more
than 1 minute.
Setting “UseTakeFocus=Y” solves this problem.
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https://bugs.winehq.org/show_bug.cgi?id=57016
Bug ID: 57016
Summary: staging patchinstall.py fails on security wine_todo
Product: Wine-staging
Version: 9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zlice(a)crtdrift.us
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 76859
--> https://bugs.winehq.org/attachment.cgi?id=76859
current_broken_diff
wine-staging-9.13/patches/server-Stored_ACLs/0004-server-Temporarily-store-the-full-security-descripto.patch
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http://bugs.winehq.org/show_bug.cgi?id=58086
Bug ID: 58086
Summary: Conflict during update of MingW has corrupted
WINESYSTEMDLLPATH; and or Vulkantools SPIRV (more
likely) has overwritten %SystemRoot%
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jorik.de.leeuw360(a)gmail.com
Distribution: ---
Created attachment 78339
--> http://bugs.winehq.org/attachment.cgi?id=78339
Wine depending on MingW (dnf remove Mingw-*)
Conflict during update of MingW has corrupted WINESYSTEMDLLPATH; and or
Vulkantools SPIRV (more likely) has overwritten %SystemRoot%
https://forum.winehq.org/viewtopic.php?t=40520
I have keeped track of this issue .... and i've broken the system completely.
Due to several leaks and several system bugs you should take a look at that. I
ran DXDiag and Fedora core started 'two' updates of which the name are
unavailable.
This is the very short version
" 0874:trace:file:nt_to_unix_file_name_no_root
L"usr\\x86_64-w64-mingw32\\sys-root\\mingw\\bin\\kernel32.dll" not found in
"/home/[REDACTED]/.wine/dosdevices/z:"
0874:warn:file:NtCreateFile
L"\\??\\Z:\\usr\\x86_64-w64-mingw32\\sys-root\\mingw\\bin\\kernel32.dll" not
found (c0000034)"
Looking for Kernel32 in "/usr/x84_64-mingw32/sys-root/mingw/bin/".
I did ABNORMALLY ABRUPT a game while this was happening i saw a update running.
I got back and none of the VulkanApplications 'but' vulkaninfo.exe and
vkcube.exe did ran. The other applications primarily 3D Games that are not
overridden by the Driver to Vulkan do run.
The others seemingly all corrupted.
I have tried troubleshooting this with AI and keeping AI up to date to relieve
of having to ask Developers regarding a situation for Games that do not support
them and vice versa.
This issue with Vulkan-Corruption also happens ALOT in Wink10. My other drive
is accessible from Fedora Core but it has no bootmanager because it never got
to repair itself. It takes about 52 minutes to boot it versus less than 30
seconds on fedora.
However it seems based on the development. You can delete the thread after you
have seen it. The Linux Kernel seemingly got corrupted because it might be;
when i ran Vulkaninfo.exe through BASH it did not stop running .........
-- > 013c:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA,
0085FECC < --
Even after a complete 'powercycle' the problem remains.
I have seen such severe Vulkan crashes that i had to replace the CMOS because
the Computer did not boot anymore.
Seemingly this spawns a Orphan Window and a lot more to take some time
investigating this issue.
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http://bugs.winehq.org/show_bug.cgi?id=58091
Bug ID: 58091
Summary: WDLD1131 fails to connect with Selectron Device over
USB-Serial: Data couldn't transmit
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: benjamin.valentin(a)ml-pa.com
Distribution: ---
Created attachment 78341
--> http://bugs.winehq.org/attachment.cgi?id=78341
Complete wine console output when running the application
WDLD1131 is a tool by Selectron to configure and program their PLC devices.
The Selectron MAS is equipped with a CP2102N USB to UART Bridge that gets
connected to the PC.
When trying to connect with the COM device in WDLD1131 I get a 'SysComPC Error'
after some seconds of timeout and the line
14:25:27.465605 [ 32/ 36] ERROR C: CSystemServer::LoginWithScope login
failed hResult=0xa0000012
gets printed in the console log.
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https://bugs.winehq.org/show_bug.cgi?id=57439
Bug ID: 57439
Summary: FL Studio: many 3rd party plugins violently flash in
child windows
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lildebil.mgt(a)gmail.com
Distribution: ArchLinux
Created attachment 77436
--> https://bugs.winehq.org/attachment.cgi?id=77436
terminal log
As the title says, In FL Studio, many 3rd party vsts have flashing GUIs that
make them unusable and possibly hazardous to a select amount of people with
photosensitive epilepsy.
This only happens in FL Studio, likely due to how it handles plugin windows. In
other DAWs that let the window manager handle the plugin windows this does not
happen.
Side notes:
1. Most of the plugins with this issues are based on the JUCE framework
2. Whenever there is an option akin to "Disable OpenGL rendering" in the plugin
settings, turning it on will usually fix the flashing, but it is almost never
available.
Steps to reproduce:
1. Set the wineprefix to Windows 7, to avoid bug 57247
2. Download and install FL Studio 2024 Trial -
https://install.image-line.com/flstudio/flstudio_win64_24.1.2.4430.exe
3. Download and install one of the plugins with this problem (put .vst3 file
into C:\Program Files\Common Files\VST3) -
https://github.com/tobanteAudio/modEQ/releases/download/v0.4.0/modEQ-v0.4.0…
4. Scan and open plugin in a mixer track, drag plugin window or start audio
playback to see the issue.
I am using wine-staging 9.21 and proprietary Nvidia drivers
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https://bugs.winehq.org/show_bug.cgi?id=57740
Bug ID: 57740
Summary: FL Studio popups appear on the wrong monitor
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: edwin.frank.loeffler(a)gmail.com
Distribution: ---
When using FL Studio with wine's Wayland backend and moving the mixer to a
secondary monitor, popups that appear e.g. when right clicking appear on the
primary monitor, not the one with the mixer.
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http://bugs.winehq.org/show_bug.cgi?id=58090
Bug ID: 58090
Summary: request: add information in the Wiki FAQ about
verifying Windows digital signatures
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
Feature Request: Add information in the Wine Wiki FAQ about verifying the
digital signatures of Windows executables
According to this forum thread (https://forum.winehq.org/viewtopic.php?t=40419)
it can be easily done using Microsoft Sysinternals Sigcheck
(https://learn.microsoft.com/en-us/sysinternals/downloads/sigcheck) (small
download) for Windows. Works on both macOS and Linux through Wine. I have used
and tested this method and it works reliably.
There is also the option on using the Linux/macOS native osslsigncode tool
(https://github.com/mtrojnar/osslsigncode) (FOSS, small download, available on
Homebrew). I have not tested this method.
Or using Microsoft SignTool.exe (Sign Tool)
(https://learn.microsoft.com/en-us/dotnet/framework/tools/signtool-exe) for
Windows but that requires a download of the Windows SDK
(https://developer.microsoft.com/en-us/windows/downloads/windows-sdk/) (over 1
GB download). I have not tested this method.
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https://bugs.winehq.org/show_bug.cgi?id=57945
Bug ID: 57945
Summary: Stubbs the Zombie demo: cannot launch, "stack
overflow"
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rjqxqqnhuibvkxkshx(a)ytnhy.com
Distribution: ---
Created attachment 78194
--> https://bugs.winehq.org/attachment.cgi?id=78194
Terminal output
I cannot launch the demo of Stubbs the Zombie[1] in Wine 10, please see the
attached log.
None of these steps fixed the problem:
- Installing DXVK and using the dedicated GPU.
- Using schedtool to limit the demo to one core.
[1] https://archive.org/details/StubbsTheZombie
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https://bugs.winehq.org/show_bug.cgi?id=58069
Bug ID: 58069
Summary: Bugzilla server is horribly slow
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Many times requests fails with a ssl error.
It's been 2 or 3 weeks already.
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http://bugs.winehq.org/show_bug.cgi?id=58089
Bug ID: 58089
Summary: Forum search is rate-limited
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
I'm getting rate-limited on the forum search
(https://forum.winehq.org/search.php) even when logged-in:
"Sorry but you cannot use search at this time. Please try again in 51 seconds."
Maybe the forum could also be migrated over to the Anubis from Techaro bot
protection system used for bugs.winehq.orghttps://github.com/TecharoHQ/anubis
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https://bugs.winehq.org/show_bug.cgi?id=57992
Bug ID: 57992
Summary: Wiki FAQ says Windows programs run as admin, Wine 10.0
changelog says otherwise
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
Distribution: ---
The Wine wiki FAQ, under the section "Should I run Wine as root?", says that
Windows programs runs as admin, while the Wine 10.0 release notes say that
processes run as a normal user by default.
Wine wiki FAQ - Should I run Wine as root?:
https://gitlab.winehq.org/wine/wine/-/wikis/FAQ#should-i-run-wine-as-root
"As far as Windows programs are concerned, you are running with administrator
privileges."
Wine 10.0 release notes:
https://gitlab.winehq.org/wine/wine/-/releases/wine-10.0
"Process elevation is implemented, meaning that processes run as a normal user
by default but can be elevated to administrator access when required."
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http://bugs.winehq.org/show_bug.cgi?id=58088
Bug ID: 58088
Summary: The Wiki FAQ says Wine only support DirectX 9.0
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
Distribution: ---
The Wiki FAQ says Wine only support DirectX 9.0c, but I believe it currently
supports DirectX 9, 10, 11, and 12
Wine Wiki FAQ - "Does Wine support DirectX? Should I install Microsoft's
DirectX under Wine?" section
https://gitlab.winehq.org/wine/wine/-/wikis/FAQ#does-wine-support-directx-s…
"Wine itself provides a DirectX implementation that, although it has a few bugs
left, should run fine. Wine supports DirectX 9.0c at this time. Work on DirectX
10 is underway."
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https://bugs.winehq.org/show_bug.cgi?id=57569
Bug ID: 57569
Summary: BeamNG.drive minimizes its window during startup, with
UseTakeFocus set to false.
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: logos128(a)gmail.com
Regression SHA1: 0cda91856138e1d49fcfd9b6c2c9328146616baa
Distribution: ArchLinux
Happens only with the default (d3d11) renderer in fullscreen mode.
The UseTakeFocus option is set to 'N' in the registry (HKCU\Software\Wine\X11
Driver\UseTakeFocus). Since this option is turned on by default in Wine,
normally it doesn't cause the aforementioned issue. Although, it would be a
problem for Proton, where UseTakeFocus is tuned off by default
(https://github.com/ValveSoftware/wine/commit/d30ce49ed8b40b9c29b5cc374987ca…),
as it helps some games launch properly.
I use it to run Forza Horizon 5, etc., (Wine-Staging + patches + Steam).
I didn't notice this right away, as I use borderless in BeamNG, which works
properly with UseTakeFocus=false.
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https://bugs.winehq.org/show_bug.cgi?id=57914
Bug ID: 57914
Summary: youtube byclick downloader not working
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: pocomal112(a)codverts.com
Distribution: ---
Please fix the problem with this software. thank you You are an amazing team
that provides dedicated service to millions of people. I thank you very much
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http://bugs.winehq.org/show_bug.cgi?id=58083
Bug ID: 58083
Summary: Tab Control gets stuck (affects winecfg)
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danweiss(a)gmail.com
Distribution: ---
This is a sequence of actions that will trigger the tab control getting stuck.
It will be unable to switch to another tab.
Run "wine winecfg". Winecfg window appears.
Click the "Applications" tab
Press right arrow key
Click the "Applications" tab
Click the "Applications" tab a second time (not a double click)
Press right arrow key
Tab control is now stuck on the "Libraries" tab, and is unable to switch to
another tab.
Wine version is "wine-staging 10.5", installed on MX Linux.
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https://bugs.winehq.org/show_bug.cgi?id=57676
Bug ID: 57676
Summary: Dn-FamiTracker 0.5.1.1: most of instrument editor is
blank
Product: Wine
Version: 10.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)pineight.com
Distribution: ---
When opening an instrument for editing, most controls in the instrument editor
don't get drawn, leaving a blank space where they should be.
Wine version: 10.0-rc5 from dl.winehq.org repository
Distribution: Xubuntu 24.04 amd64
Graphics: X.Org X Window System 7.7+23ubuntu3, Mesa Intel(R) HD Graphics 5500
(BDW GT2), Mesa 24.0.9-0ubuntu0.3
Program identifiers
Download page:
https://github.com/Dn-Programming-Core-Management/Dn-FamiTracker/releases/t…
SHA-1 hashes:
97024e66beed59c61580ea4a23bea25185440323
/<redacted>/Dn-FamiTracker_v0511_x64_Release.7z
201990bcb93c72d47061fe69eb3fc6599518d5e1 /<redacted>/Dn-FamiTracker.exe
Steps to reproduce:
1. Download Dn-FamiTracker_v0511_x64_Release.7z and extract it to a new folder.
2. Open Dn-FamiTracker.exe.
3. At top right is a list of instruments that begins with "[2A03] 00 -".
Double-click the "00 -" to open the instrument editor.
4. The "Instrument editor" floating window appears. It has two panes, with tabs
"2A03 settings" and "DPCM samples".
Behavior on Windows and Wine 9.x:
To the left side is an "Instrument settings" group containing a list of effects
"Volume, Arpeggio, Pitch, Hi-pitch, Duty / Noise", button "Select next empty
slot", and a combo box labeled "Sequence #". To the right is a "Sequence
editor" group with a graph, "Size: [-] 0 [+]" and a text input to enter a
volume sequence as numbers. At bottom is a piano keyboard.
Behavior on Wine 10.0-rc5:
Everything in pane "2A03 settings" other than the graph and the piano keyboard
is blank. Switching to pane "DPCM samples" and back to pane "2A03 settings"
reveals the hidden controls.
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https://bugs.winehq.org/show_bug.cgi?id=42171
Bug ID: 42171
Summary: IrfanView's 4.44 Help -> About window has wrong
placement for textboxes
Product: Wine
Version: 2.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ArchLinux
Created attachment 56775
--> https://bugs.winehq.org/attachment.cgi?id=56775
Wrong placement of labels
Note: Split of and blocked by 6682, only works with patches not yet in wine.
https://source.winehq.org/patches/data/128612https://source.winehq.org/patches/data/128613
The textboxes in irfanviews about dialog overlap the image.
The issue is somehow related to Bug 41639.
If my lib32-freetype2 is up to date with version 2.7, the font is ugly, but it
renders fine. If downgraded, the font is fine, but the placement is wrong.
I can submit a testcase for that, but which font can I rely on? Wine doesn't
have all fonts after all. Tahoma maybe?
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http://bugs.winehq.org/show_bug.cgi?id=6682
Rémi Bernon <rbernon(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |81a24edc34f305f74502fc139e9
| |88d98e4dc7581
Status|REOPENED |RESOLVED
Resolution|--- |FIXED
--- Comment #82 from Rémi Bernon <rbernon(a)codeweavers.com> ---
This should be working again after 81a24edc34f305f74502fc139e988d98e4dc7581
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http://bugs.winehq.org/show_bug.cgi?id=28674
Bug #: 28674
Summary: using OpenID login is a necessity
Product: WineHQ Bugzilla
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: A.Pirard(a)ulg.ac.be
Classification: Unclassified
>We are sorry to report that recently our login database for the
>WineHQ Bugzilla Database was compromised.
>To prevent further damage we have reset your password to what is shown
>below. We strongly suggest that if you shared your WineHQ bugs
>password on any other sites that you change that password as soon
>as possible.
How is it possible to manage passwords on 200 sites if they don't use OpenID?
Is it so hard to understand?
PLEASE USE OPENID LOGIN !!!!!!
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http://bugs.winehq.org/show_bug.cgi?id=58080
Bug ID: 58080
Summary: Enter Bug: Anubis challenge may result in bug entry
being lost.
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chiitoo(a)gentoo.org
CC: austinenglish(a)gmail.com, jnewman(a)codeweavers.com
Distribution: ---
It seems that the Anubis protection can result in the bug entry being
"skipped", if it happens after 'Submit Bug' is clicked.
I had been on the site already for a while, using the Falkon browser, resolving
a bug, and then entering a new one, when after hitting 'Submit Bug' I saw the
Anubis page briefly, and then anded back on the
https://bugs.winehq.org/enter_bug.cgi
page again, with the bug not having been submitted.
Going back, my browser did have all the fields in memory still, but I imagine
this could result in a quite frustrating experience (though personally I do
tend to write things in a text editor, not a browser, so not that many things
will be lost if something like this happens).
Thank you!
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https://bugs.winehq.org/show_bug.cgi?id=58076
Bug ID: 58076
Summary: app window flickers with wine 10.5
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hipoalergeniko(a)gmail.com
Distribution: ---
Created attachment 78335
--> https://bugs.winehq.org/attachment.cgi?id=78335
video capture
app window flickers with wine 10.5 and wine staging 10.4 but not plain 10.4. If
i move the window the flicker stops.
I'm including a video capture.
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https://bugs.winehq.org/show_bug.cgi?id=58075
Bug ID: 58075
Summary: DATE A LIVE: Rio Reincarnation: Problem with imm32
Product: Wine
Version: unspecified
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: imm32
Assignee: wine-bugs(a)winehq.org
Reporter: Alexander88207(a)Protonmail.com
Created attachment 78334
--> https://bugs.winehq.org/attachment.cgi?id=78334
Error-and-winedebug-log
Hello,
when i start the game then a tiny window opens and resizes very quickly a few
times and then stays tiny and black with an separate error message.
When trying to interact with the black window then it jumps to the right corner
of the screen, unless the error message is touched again.
However i do suspect imm32 as in the wine debug logs there is mentioned:
fixme:imm:ime_ui_window_proc hwnd 000A00C0, himc 000900C2, msg WM_IME_CONTROL,
wparam IMC_CLOSESTATUSWINDOW, lparam 0 stub!
With that hint i did did override imm32.dll with an native DLL and now the game
works.
Maybe useful: The game works in proton.
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https://bugs.winehq.org/show_bug.cgi?id=57171
Bug ID: 57171
Summary: Sumerian Six crashes during mission briefing
Product: vkd3d
Version: 1.11
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: cmccarthy(a)codeweavers.com
Regression SHA1: fd590c2593bda2e511ba688c8881fbdb2d564774
Distribution: ---
Fatal error: [File:
E:\UE_5.3\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp][Line: 365]
Shader compilation failures are Fatal.
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https://bugs.winehq.org/show_bug.cgi?id=54501
Bug ID: 54501
Summary: IrfanView - Pasting into clipboard results in a black
screen
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 74052
--> https://bugs.winehq.org/attachment.cgi?id=74052
Console output (wine-8.1 on Slackware64/Multilib)
Hello everyone,
I downloaded IrfanView in its own prefix with the following:
sha256sum iview462_x64_setup.exe
d9d4c5f3120a9420e2dbaf0ee8931556e161787fbc4297d5fb4e4c7616fdd668
iview462_x64_setup.exe
and it installs and seems to run just fine.
Steps to reproduce
- Start IrfanView
- Start Gimp (Linux-native)
- Open an Image in Gimp
- Copy the image from Gimp into IrfanView
- Paste it into IrfanView
Expected result: Image should show in IrfanView
Actual result: Black screen though dimension of the image are shown at the
bottom of the application.
Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=58074
Bug ID: 58074
Summary: failed to load /usr/lib/wine/i386-windows/ntdll.dll
error 4000000e
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
I would appreciate if I can occasionally take another look also at a readme
file (which belongs to a known game).
Questionable test result for the software combination “Wine 10.5-1873.3”:
Markus_Elfring@Sonne:~> wine 'C:\ProgramData\Microsoft\Windows\Start
Menu\Programs\Ubisoft\Blue Byte\DIE SIEDLER - Das Erbe der Könige - Gold
Edition\Liesmich-Datei anzeigen.lnk'
wine: failed to load /usr/lib/wine/i386-windows/ntdll.dll error 4000000e
0024:err:environ:run_wineboot failed to start wineboot 1
wine: failed to load /usr/lib/wine/i386-windows/ntdll.dll error 4000000e
0024:err:module:find_forwarded_export module not found for forward
'cryptbase.SystemFunction036' used by L"C:\\windows\\syswow64\\advapi32.dll"
wine: failed to load /usr/lib/wine/i386-windows/ntdll.dll error 4000000e
0024:err:win:get_desktop_window failed to start explorer 1
0024:fixme:exec:SHELL_execute flags ignored: 0x00004000
wine: failed to load /usr/lib/wine/i386-windows/ntdll.dll error 4000000e
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https://bugs.winehq.org/show_bug.cgi?id=49802
Bug ID: 49802
Summary: Crash at AfxBeginThread of x64 apps on macOS when
built with VS2019
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
Created attachment 68117
--> https://bugs.winehq.org/attachment.cgi?id=68117
Samples to demonstrate the issue
Our x64 apps built with Visual Studio 2010 (VS2010) run on macOS for a long
time. We recently have started a project to move to Visual Studion 2019
(VS2019). The same x64 app which works fine when built with VS2010 crashes on
macOS when it is built with VS2019. The crash occurs when the MFC function
AfxBeginThread is called. Static linking is used for linking the MFC and other
libs.
After a very painful research we identified that a simular report has been made
in Nov. 2019 in the Wineskin area
(see https://github.com/Gcenx/WineskinServer/issues/22).
The reporter said "I ended up replacing the AfxBeginThread call with a call to
CreateThread which works fine on all versions." We did the same thing with the
same result. Replacing AfxBeginThread by CreateThread works fine with VS2019.
However, according to
https://stackoverflow.com/questions/21718674/difference-between-afxbeginthr…
a replacement of AfxBeginThread by CreateThread is not really recommended when
MFC is used.
The crash happens on all macOS versions with Wine 5.4, 5.7 and 5.16 (we took
5.16 from Gcenx (https://github.com/Gcenx/macOS_Wine_builds)). On Windows and
Linux the VS2019 app runs fine. Further, the Win32 equivalent app runs fine on
macOS.
In summary:
A crash happens for AfxbeginThread in an x64 app on macOS with Wine 5.4, 5.7,
5.16.
We did a deeper dive and found that the crash happens inside AfxbeginThread,
module Thread.cpp inside the function __acrt_get_begin_thread_init_policy.
See address:
0001:001ab7cc __acrt_get_begin_thread_init_policy 00000001401ac7cc f
libucrt:win_policies.obj
According to the backtrace.txt (attached) the exception happens when reading
from a 32 bit address. This sounds strange to me for a x64 app.
Any help is highly appreciated.
Reinhold
==========================================================================
As a C++ sample I have compiled a trivial app which AfxBeginThread which
demonstrate the problem.
In the attached zip file you can find
backtrace.txt
Test_of_AfxBeginThread_VS2019.exe
Test_of_AfxBeginThread_VS2010.exe
The code and project files for VS2010 and VS2019 can be downloaded from
www.notation.com/download/Wine/Bugzilla/Project_Files_AfxBeginThread_sample…
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http://bugs.winehq.org/show_bug.cgi?id=36917
Bug ID: 36917
Summary: Synthmasters fails to draw correctly
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: bique.alexandre(a)gmail.com
Created attachment 49028
--> http://bugs.winehq.org/attachment.cgi?id=49028
Screenshot
Synthmaster is a Windows VST (synthesizer).
I use it along with vst-bridge and renoise.
https://github.com/abique/vst-bridgehttp://renoise.com/
It fails to render correctly, and I think that it is related to the following
lines:
fixme:wincodecs:PngDecoder_Block_GetCount stub
fixme:gdiplus:GdipGetLineSpacing ignoring style
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:resample_bitmap_pixel Unimplemented interpolation 7
Is it an issue coming from wine or SynthMaster?
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=57239
Bug ID: 57239
Summary: Tearing doesn't work when the window is in full screen
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: artewar6767(a)gmail.com
Distribution: ---
If run the application in full screen with wayland driver then the screen
tearing rule is not accepted by the window.
I tested on Hyprland and KDE Plasma.
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https://bugs.winehq.org/show_bug.cgi?id=57873
Bug ID: 57873
Summary: SumatraPDF doesn't display fonts and crashes
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: veli_caglayan(a)outlook.com
Distribution: ArchLinux
Created attachment 78093
--> https://bugs.winehq.org/attachment.cgi?id=78093
I run the app from the terminal.
I just updated my Wine version from 10.1 to 10.2 and SumatraPDF now starts with
a blank window, no fonts, and crashes afterwards. I use the staging version and
tried both DXVK on and off.
You can download the latest version here:
https://www.sumatrapdfreader.org/dl/rel/3.5.2/SumatraPDF-3.5.2-64-install.e…
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https://bugs.winehq.org/show_bug.cgi?id=58070
Bug ID: 58070
Summary: Myst Remake crashes in DX11 mode
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 78323
--> https://bugs.winehq.org/attachment.cgi?id=78323
output
GL renderer
Fatal error:
[File:I:\LegacyWorkspace\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp]
[Line: 949]
Rendering thread exception:
Fatal error:
[File:I:\LegacyWorkspace\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp]
[Line: 296]
Direct3DDevice->CreateTexture2D(TextureDesc,SubResourceData,OutTexture2D)
failed with error E_INVALIDARG
at
I:\LegacyWorkspace\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Texture.cpp:181
Size=1280x720x1 PF=67 Format=(0x00000067), NumMips=1,
Flags=D3D11_BIND_SHADER_RESOURCE , Usage:0x0, CPUFlags:0x0, MiscFlags:0x0,
SampleCount:0x1, SampleQuality:0x0, SubresPtr:0x0000000000000000,
SubresPitch:0, SubresSlicePitch:0
Vulkan renderer
LogD3D11RHI: Error: Device->CreateShaderResourceView(D3DResource, &SRVDesc,
View.GetInitReference()) failed with error E_INVALIDARG
at
I:\LegacyWorkspace\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11SRV.cpp:141
LogWindows: Error: appError called: Fatal error:
[File:I:\LegacyWorkspace\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp]
[Line: 236]
Device->CreateShaderResourceView(D3DResource, &SRVDesc,
View.GetInitReference()) failed with error E_INVALIDARG
at
I:\LegacyWorkspace\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11SRV.cpp:141
Renaming the Movies folder as a workaround avoids the crash.
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https://bugs.winehq.org/show_bug.cgi?id=58029
Bug ID: 58029
Summary: My Unity games keep crashing
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pedromariano1996(a)gmail.com
Distribution: ---
Created attachment 78288
--> https://bugs.winehq.org/attachment.cgi?id=78288
a backtrace of the game crash. The same happened with similar Unity games
The game keep crashing almost at the end of the storyline. Same happened with
others Unity games
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https://bugs.winehq.org/show_bug.cgi?id=58068
Bug ID: 58068
Summary: Bygg båtar med Mulle Meck: Crackling each time a sound
is played
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: f.alexander.wilms(a)gmail.com
Distribution: ---
Created attachment 78322
--> https://bugs.winehq.org/attachment.cgi?id=78322
Terminal output when running willy2.exe with Wine 9.0 built from source
When e.g. hovering over items, sounds are played. In most cases, at the
beginning of each sound, there's a single popping/crackling sound.
I tested and was able to reproduce this with Wine 10.5 and 9.0, both built from
source. I used the German version of the game, called "Schiffe bauen mit Willy
Werkel". Other games do not exhibit audio crackling.
$ sha1sum willy2.exe
b808a7c032a0a812a890404b356bafaabbade186 willy2.exe
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https://bugs.winehq.org/show_bug.cgi?id=50071
Bug ID: 50071
Summary: When I try to run Eve Online, qt5webenginecore crashes
after some time.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: liamtheprogrammer(a)gmail.com
Distribution: ---
Created attachment 68527
--> https://bugs.winehq.org/attachment.cgi?id=68527
A backtrace for the crash of the QT5 web engine.
When I try to run Eve Online, qt5webenginecore crashes after some time. It does
this saying that it encountered a serious error and needs to close.
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https://bugs.winehq.org/show_bug.cgi?id=49735
Bug ID: 49735
Summary: EVE Online crashes when undocking with wine-devel
5.15~buster
Product: Wine
Version: 5.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: biz(a)mynetblog.com
Distribution: ---
Created attachment 68027
--> https://bugs.winehq.org/attachment.cgi?id=68027
backtrace
This bug is for the latest version of EVE Online. Backtrace attached.
https://binaries.eveonline.com/EveLauncher-1770799.exe
My OS:
Debian 10 Buster with wine-devel 5.15~buster amd64
Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) x86_64 GNU/Linux
Using video driver version 440.100 (via buster-backports) for:
GeForce GTX 1660 SUPER
https://wiki.debian.org/NvidiaGraphicsDrivers#Version_440.100_.28via_buster…
The client crashes when I undock my ship, the launcher still works. The client
worked fine until I undocked. The graphics were turned up to high without
anti-aliasing turned on. It looked great.
When I installed the game, it did not make a shortcut to the game, so I have to
launch it via the terminal. I'm using Gnome.
I made the client windowed because I use multiple accounts (but I only had one
logged in), I then made it full screen. When I did that, it made the full
screen size not be full screen and it asked if I wanted to make it full screen
and I could not click on anything. I had to manually kill the client. Then when
I started the client again, it was a normal full screen.
There is a lot of "fixme" in the terminal screen when I run the game via the
terminal.
I am unable to install the stable version of wine 5. I filed a bug about that
already. So, I had no choice but to install the development version (which
appears to not have the bug).
To get this game to install, I first installed wine-devel.
I made a .wine directory using "/opt/wine-devel/bin/wine wineboot"
I installed the winetricks that is standard in the Buster version of Debian
because that is all I could figure out how to install. The instructions said to
use that to install corefonts and I don't know how to do it without using that
program.
I used that winetricks to install core fonts.
I installed the Visual C++ Runtime packages.
I uninstalled winetricks and the wine stuff it installed as dependencies.
I then installed the game and launched it from the installer. It seemed to work
great until I undocked.
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https://bugs.winehq.org/show_bug.cgi?id=45939
Bug ID: 45939
Summary: wineserver hits ulimit, too many open files (eve
online)
Product: Wine
Version: 3.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: showard314(a)gmail.com
Distribution: ---
Created attachment 62469
--> https://bugs.winehq.org/attachment.cgi?id=62469
ls -l /proc/17977/fd
When playing eve online, the wineserver linux process hits the default 4096
limit in ubuntu.
$ ls /proc/17977/fd | wc -l
4096
The wineserver has thousands of files open of this form:
'/tmp/.wine-1000/server-805-73a277/anonmap.jD13vQ (deleted)'
Attachments are:
lsof -p 17977
ls -l /proc/17977/fd
This sounds like:
https://bugs.winehq.org/show_bug.cgi?id=45251
but I can't tell if it is a different bug in wine since so many are those tmp
anonmaps
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https://bugs.winehq.org/show_bug.cgi?id=45873
Bug ID: 45873
Summary: EVE Online: Starting a client sometimes errors
Product: Wine
Version: 3.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yomoejoe(a)gmail.com
Distribution: ---
Created attachment 62378
--> https://bugs.winehq.org/attachment.cgi?id=62378
Eve Error Log
When starting a client from the windows launcher using wine, it will
occasionally error; while other times it starts just fine the first time.
Usually after a few attempts the client starts successfully and runs fine after
that initial hurdle.
Linux 4.9.0-8-amd64 #1 SMP Debian 4.9.110-3+deb9u4 (2018-08-21) x86_64
GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=45818
Bug ID: 45818
Summary: Eve Online loader works, Eve Online client crashes
upon launch
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stacy(a)guppylog.com
Distribution: ---
Created attachment 62279
--> https://bugs.winehq.org/attachment.cgi?id=62279
The backtrace wine generated and told me to attach to the bug
Eve Online loader works, Eve Online client crashes upon launch
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https://bugs.winehq.org/show_bug.cgi?id=43634
Bug ID: 43634
Summary: Eve Online weird mouse behavior
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aidan(a)jmad.org
Distribution: ---
I have i3 configured so that the top bar appears when the super key is held,
and so that I can scroll on the bar to change workspaces. For some reason,
this very often does not work in Eve Online, and instead the bar will appear,
but scrolling on it has no effect, and the mouse pointer keeps the Eve style,
instead of returning to the default as it is supposed to. Other windows allow
me to use the bar to change workspaces, including other fullscreen games
(native (I haven't tried any other wine games)).
This may be an issue with grabbing in fullscreen, as although I have the eve
options set to stay in window mode, pressing the i3 key combination to toggle
fullscreen causes the issue to disappear temporarily. The issue also appears
to occur much less often when I have two monitors enabled.
I filed a bug in i3 here that got closed as working-as-intended:
https://github.com/i3/i3/issues/2774
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https://bugs.winehq.org/show_bug.cgi?id=41440
Bug ID: 41440
Summary: EVE Online: CTRL-key stuck when switching between
windows (multiple accounts)
Product: Wine-staging
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nt(a)divzero.at
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
When playing EVE Online with multiple accounts the CTRL-key will be
(constantly) activated when switching between windows. One can "unstuck" the
key by repeatedly clicking CTRL + mouse key somewhere in the window. I can and
will provide any DEBUG logs just someone please tell me the required flags.
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https://bugs.winehq.org/show_bug.cgi?id=42258
Bug ID: 42258
Summary: Error when in Eve causes game to crash when using
Razor Kraken USB Headset
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jrfleming82(a)gmail.com
Created attachment 56950
--> https://bugs.winehq.org/attachment.cgi?id=56950
Bug file
Bug happens as you load into eve. Say wine.exe has encountered an error and
game freezes,
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https://bugs.winehq.org/show_bug.cgi?id=43288
Bug ID: 43288
Summary: Eve online opengl crash on mac OS X in library
libGPUSupportMercury.dylib at function
gpusSubmitDataBuffers()
Product: Wine-staging
Version: 2.11
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: davec.bugs(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Created attachment 58632
--> https://bugs.winehq.org/attachment.cgi?id=58632
eve_online_openg_crash_lldb_backtrace
Eve online crashes on mac OS X in library libGPUSupportMercury.dylib at
function gpusSubmitDataBuffers(). The crashes occurs randomly.
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https://bugs.winehq.org/show_bug.cgi?id=56025
Bug ID: 56025
Summary: Eve Online installer
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adihuton(a)yahoo.com
Distribution: ---
Created attachment 75669
--> https://bugs.winehq.org/attachment.cgi?id=75669
No backtrace available
It appear when i start the Eve Online installer
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https://bugs.winehq.org/show_bug.cgi?id=56007
Bug ID: 56007
Summary: Eve online
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adihuton(a)yahoo.com
Distribution: ---
Created attachment 75628
--> https://bugs.winehq.org/attachment.cgi?id=75628
From when installing eve online
When installing eve online and when in game it use close to 80% of cpu when
started the game with their loglite it give error like "shader computing
failed".
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https://bugs.winehq.org/show_bug.cgi?id=57645
Bug ID: 57645
Summary: DOTNET 4.8 doesn't list anymore serial ports
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: serial
Assignee: wine-bugs(a)winehq.org
Reporter: devel(a)easynet.dev
Distribution: ---
Created attachment 77771
--> https://bugs.winehq.org/attachment.cgi?id=77771
Debug using WINEDEBUG="+comm"
LokProgrammer 5.2.10 on WineHQ 10-rc3 or rc4 doesn't list anymore the serial
ports.
Using WineHQ 9.0 was able to list serial ports but it can't communicates with
the hardware.
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https://bugs.winehq.org/show_bug.cgi?id=58065
Bug ID: 58065
Summary: The Last Door - Collector's Edition crashes on start
Product: Wine
Version: 10.4
Hardware: x86-64
URL: https://store.steampowered.com/app/284390/The_Last_Doo
r__Collectors_Edition/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: f744010682feae468e32a6691da24a048fac0b9e
Distribution: ---
Created attachment 78318
--> https://bugs.winehq.org/attachment.cgi?id=78318
terminal output
The crash didn't occur before
commit f744010682feae468e32a6691da24a048fac0b9e
d3d11: Implement GetDecoderBuffer() for bitstream buffers.
Still present in Wine-10.5
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 570.133.07
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https://bugs.winehq.org/show_bug.cgi?id=55933
Bug ID: 55933
Summary: after MPEG codec is implement, repeat video will stop
after few loop
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
Created attachment 75497
--> https://bugs.winehq.org/attachment.cgi?id=75497
Log about video stop on game
after mpeg codec is merged
game has video on it, but after few loop, the video is stopped.
Game is "Creature reaction inside the ship! 1.5" from dlsite.
Log is generate by WINEDEBUG=+quartz
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https://bugs.winehq.org/show_bug.cgi?id=39652
Bug ID: 39652
Summary: Battlefield 2142 Demo fails to start - full DirectX
9.0c installer resolves problem
Product: Wine
Version: 1.8-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
Created attachment 52853
--> https://bugs.winehq.org/attachment.cgi?id=52853
battlefield_2142_demo_backtrace
Download from:
http://www.gamershell.com/download_15855.shtml
Installation of the Battlefield 2142 Demo (aka training video simulator 2015)
in clean 32-bit Wineprefix.
Launching game without any winetricks verbs, etc. results in the attached
backtrace and console logs.
Executing:
winetricks directx9
and removing all the Wine library overrides allows the game demo to
successfully launch, display a training video and reach the main login screen
(as it can get - due to the shutdown, last year, of the Gamespy Master
Servers).
I haven't been able to successfully launch the game by installing the
individual components of the DirectX9 installer. I did attempt to do this in a
clean 32-bit Wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=54580
Bug ID: 54580
Summary: Secret Files: Sam Peters crashes due to HLSL syntax
error 'unexpected KW_TECHNIQUE'
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
065c:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
065c:err:d3dcompiler:D3DCompile2 Shader log:
065c:err:d3dcompiler:D3DCompile2 <anonymous>:1:1: E5000: syntax error,
unexpected KW_TECHNIQUE
065c:err:d3dcompiler:D3DCompile2
1.6-171-gb1e13d6e
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https://bugs.winehq.org/show_bug.cgi?id=58062
Bug ID: 58062
Summary: Error with launching Kompas3D
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: svetailya0(a)gmail.com
Distribution: ---
Created attachment 78315
--> https://bugs.winehq.org/attachment.cgi?id=78315
the file that prompts me to save winedbg
So, I was trying to launch Kompas 3D, and I got this in the terminal: Windbg
attached to pid 063c. And that's it. Wine 10.0 Stable is installed, as well as
winetricks. Operating system Linux Mint 22.1 x86_64
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https://bugs.winehq.org/show_bug.cgi?id=57990
Bug ID: 57990
Summary: Scrollbars of dotnet application always scrolls in
both directions (horizontal and vertical)
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Wagner.a18(a)yahoo.com
Distribution: ---
I try to get a dotnet application, which has an editor control (IDE) with a
vertical and an horizontal scrollbar on board, running.
If i scroll vertically or horizontally with the depending scrollbar it always
scrolls in the other direction too!
What can be the problem?
What can I try to solve this behaviour?
I installed this packages
- winetricks --unattended vcrun2019
- winetricks --unattended corefonts
- winetricks --unattended dotnetdesktop8
Thank You!
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https://bugs.winehq.org/show_bug.cgi?id=55079
Bug ID: 55079
Summary: Rayman Origins needs SM1 'cos' support
Product: vkd3d
Version: 1.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 <anonymous>:147:21: E5017: Aborting due to
not yet implemented feature: SM1 "cos" expression.
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https://bugs.winehq.org/show_bug.cgi?id=55080
Bug ID: 55080
Summary: Rayman Origins needs support for instruction type
HLSL_IR_IF
Product: vkd3d
Version: 1.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 <anonymous>:51:1: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_IF.
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https://bugs.winehq.org/show_bug.cgi?id=51713
Bug ID: 51713
Summary: Deus Ex Mankind Divided needs "D3DCompile2 HLSL shader
compilation"
Product: vkd3d
Version: 1.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 70588
--> https://bugs.winehq.org/attachment.cgi?id=70588
WINEDEBUG=+vkd3d VKD3D_DEBUG="trace" output log
Hello,
I tried to launch with vkd3d + vulkan renderer and it crashes at launch with
these error lines :
babaowhisky@debian-desktop:~/GOG Games/Deus Ex Mankind Divided/retail$ wine
DXMD.exe
0108:err:winediag:wined3d_dll_init Using the Vulkan renderer.
0108:fixme:heap:RtlSetHeapInformation 0000000002810000 0 000000000011F720 4
stub
0108:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0110:fixme:ver:GetCurrentPackageId (000000002349FE10 0000000000000000): stub
0120:err:winediag:ntlm_check_version ntlm_auth was not found or is outdated.
Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in
the winbind package of your distribution.
0120:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
0120:err:winediag:ntlm_check_version ntlm_auth was not found or is outdated.
Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in
the winbind package of your distribution.
0120:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
0108:fixme:d3d:get_vulkan_physical_device Multiple physical devices available.
0108:fixme:d3d:adapter_vk_init_driver_info Failed to retrieve GPU description
for device "AMD RADV POLARIS11" 1002:67ff.
0108:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x237a36d0, format
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, flags 0, mode_count 0x11dcb0, modes (nil)
partial stub!
0108:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x237a36d0, format
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, flags 0, mode_count 0x11dcb0, modes
0x7f49adc0cc90 partial stub!
0108:fixme:system:SystemParametersInfoW Unimplemented action: 59
(SPI_SETSTICKYKEYS)
0108:fixme:d3d:get_vulkan_physical_device Multiple physical devices available.
0108:fixme:d3d:adapter_vk_init_driver_info Failed to retrieve GPU description
for device "AMD RADV POLARIS11" 1002:67ff.
01b0:fixme:d3dcompiler:D3DCompile2 HLSL shader compilation is not yet
implemented.
01b0:fixme:d3dcompiler:D3DCompile2 HLSL shader compilation is not yet
implemented.
01b0:fixme:d3dcompiler:D3DCompile2 HLSL shader compilation is not yet
implemented.
01b0:fixme:d3dcompiler:D3DCompile2 HLSL shader compilation is not yet
implemented.
01b0:fixme:d3dcompiler:D3DCompile2 HLSL shader compilation is not yet
implemented.
System :
- Debian Sid 64bits
- AMD RX560 4Gb
- Mesa 21.2.1
- Plain wine-6.16
- vkd3d-1.2-460-gb5251b3
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https://bugs.winehq.org/show_bug.cgi?id=58058
Bug ID: 58058
Summary: File sizes larger than 4 GiB are not correct in file
browser
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 78310
--> https://bugs.winehq.org/attachment.cgi?id=78310
Screenshot
The size of files that are larger than 4 GiB is not displayed correctly in Wine
file browser windows. For example, in the attached screenshot,
ubuntu-24.04.2-desktop-amd64.iso is about 6 GiB in size, but Wine says that it
is about 2 GiB. Clearly the file size is being stored as a 32-bit value and
overflowing.
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https://bugs.winehq.org/show_bug.cgi?id=58006
Bug ID: 58006
Summary: winegcc seg-faults
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
I've installed wine/10.4 from source on debian12 in the same way than I did
wine-10.3.
However, winegcc from 10.4 seg-faults.
$ winegcc --version
Segmentation fault
In wine/10.3 the response was
$ winegcc --version
gcc (Debian 12.2.0-14) 12.2.0
Copyright (C) 2022 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
As a result Sveinar's nvidia-libs can not be installed.
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https://bugs.winehq.org/show_bug.cgi?id=56837
Bug ID: 56837
Summary: Bad file pointer after a file write in appending mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sldev(a)free.fr
Distribution: Other
Created attachment 76648
--> https://bugs.winehq.org/attachment.cgi?id=76648
bug-demo program and its source file
When writing for append into a file, Wine returns a bad ftell() file pointer
unless a fflush() is performed before querying with ftell().
See the bug-demo program (run it under bare metal Windows, then under Wine).
This bug has existed like forever (Wine 6 and newer, for sure).
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https://bugs.winehq.org/show_bug.cgi?id=56377
Bug ID: 56377
Summary: Microsoft Edge freezes almost immediately after
launching
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
Microsoft Edge will freeze about 1-3 seconds after launching.
Steps to reproduce:
1. Download and install WebView2 (which includes Edge) from
https://developer.microsoft.com/en-us/microsoft-edge/webview2/
2. Run:
wine "/PATH/TO/PREFIX/drive_c/Program Files
(x86)/Microsoft/EdgeCore/VERSIONNUMBER/msedge.exe" --no-sandbox --disable-gpu
--no-first-run
Edge will launch, it will respond to inputs for a very short time, then freeze
completely.
--no-sandbox is required for it to launch at all, I will also file a bug for
this issue.
--disable-gpu is required wine wined3d, it can be dropped if using DXVK.
--no-first-run disables the first run prompting you to sign in and such, it has
no bearing on the bug itself. (If omitted, Edge still freezes, including the
dialog.)
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https://bugs.winehq.org/show_bug.cgi?id=57406
Bug ID: 57406
Summary: Brothers - A Tale of Two Sons launcher fails to launch
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Unhandled Exception:
System.MissingMethodException: Method not found: Microsoft.DirectX.Vector2
modopt(Microsoft.VisualC.IsConstModifier) Microsoft.DirectX.Vector2.get_Empty()
at BrothersLauncher.MainForm..ctor () [0x00036] in
<5ea4a82884eb4dfc8694eb83fad62bfc>:0
at (wrapper remoting-invoke-with-check) BrothersLauncher.MainForm..ctor()
at BrothersLauncher.Program.Main () [0x0000b] in
<5ea4a82884eb4dfc8694eb83fad62bfc>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.MissingMethodException: Method not
found: Microsoft.DirectX.Vector2 modopt(Microsoft.VisualC.IsConstModifier)
Microsoft.DirectX.Vector2.get_Empty()
at BrothersLauncher.MainForm..ctor () [0x00036] in
<5ea4a82884eb4dfc8694eb83fad62bfc>:0
at (wrapper remoting-invoke-with-check) BrothersLauncher.MainForm..ctor()
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https://bugs.winehq.org/show_bug.cgi?id=57987
Bug ID: 57987
Summary: The Queen of Heart 99 SE : Config.exe crashes when
before saving and quitting
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: riyu12383(a)gmail.com
Distribution: ---
Created attachment 78237
--> https://bugs.winehq.org/attachment.cgi?id=78237
Backtrace of the crash
Same game as https://bugs.winehq.org/show_bug.cgi?id=57283.
Config.exe is used to edit the configuration settings such as the full-screen
or windowed mode. However when pressing "OK" it crashes before saving.
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https://bugs.winehq.org/show_bug.cgi?id=58022
Bug ID: 58022
Summary: mscoree:comtest fails
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
mscoree:comtest has started failing on Wine. I grabbed a mscoree,module,seh,pid
log, and this seems to be the relevant section:
022c:0230:trace:module:map_image_into_view mapping PE file
L"\\??\\Z:\\home\\meh\\wine\\wine32\\dlls\\mscoree\\tests\\i386-windows\\comtest.dll"
at 0x3430000-0x3438000
022c:0230:trace:seh:handle_syscall_fault code=c0000005 flags=0 addr=0xf7e5773d
ip=f7e5773d
022c:0230:trace:seh:handle_syscall_fault info[0]=00000001
022c:0230:trace:seh:handle_syscall_fault info[1]=03431000
022c:0230:trace:seh:handle_syscall_fault eax=00000000 ebx=00000800
ecx=00000f00 edx=03431000 esi=03430080 edi=00007800
022c:0230:trace:seh:handle_syscall_fault ebp=7d58c240 esp=0022f854 cs=0023
ds=002b es=002b fs=0063 gs=006b flags=00010206
022c:0230:trace:seh:handle_syscall_fault returning to user mode ip=7bcdc5dc
ret=c0000005
022c:0230:warn:module:load_dll Failed to load module
L"Z:\\home\\meh\\wine\\wine32\\dlls\\mscoree\\tests\\i386-windows\\comtest.dll";
status=c0000005
Not sure what's going on, but it seems like load_dll is treating the syscall as
a page fault?
Based on test patterns, it appears the bug was introduced between
ced1402d20ba874f9634a306630455366c3865b5 and
3323a7e4474afc3509ba56eab51b76e7887f6450.
mscoree:mscoree also fails, but I'm not sure yet whether it's related, although
the failure was introduced within that same commit range.
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https://bugs.winehq.org/show_bug.cgi?id=57784
Bug ID: 57784
Summary: Video modes are broken
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: oleg(a)np880.ru
Distribution: ---
Created attachment 77982
--> https://bugs.winehq.org/attachment.cgi?id=77982
Bugged video modes on wine wayland driver
Wine Wayland driver fails to properly enumerate video modes for monitors in
multi-monitor setup.
I have 3 monitors:
1. 1080p 60hz 100% scaling landscape
2. 1440p 180hz 125% scaling landscape
3. 1080p 60hz 100% scaling portrait
When I enter "Display Settings" in Wine control panel sometimes placed on each
other, sometimes stacked vertically, but they never positioned right.
Furthermore, 1st and 3rd displays reported 1080p landscape despite 3rd one
rotated to portrait mode, and 2nd display doesn't even report any mode.
No such issue on Xwayland side.
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https://bugs.winehq.org/show_bug.cgi?id=52715
Bug ID: 52715
Summary: wine segfaults on asahi linux (apple M1 hardware,
linux kernel/userland)
Product: Wine
Version: 7.4
Hardware: aarch64
OS: Linux
Status: NEW
Keywords: source
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
The GCC Compile Farm has a m1 machine running asahi linux, so I tried building
wine. While it compiles (note: most optional deps and freetype were missing),
the resulting binary segfaults, even for --version/--help:
austin@gcc103:~/wine$ file loader/wine
loader/wine: ELF 64-bit LSB executable, ARM aarch64, version 1 (SYSV),
dynamically linked, interpreter /lib/ld-linux-aarch64.so.1,
BuildID[sha1]=c47e4c565e49cc68efce4887d600f06d749670e0, for GNU/Linux 3.7.0,
with debug_info, not stripped
austin@gcc103:~/wine$ ./loader/wine --version
Segmentation fault
austin@gcc103:~/wine$ ./loader/wine --help
Segmentation fault
austin@gcc103:~/wine$ uname -a
Linux gcc103.fsffrance.org 5.17.0-rc7-asahi-next-20220310-g4a4f4ec03834 #1 SMP
PREEMPT Sat Mar 12 18:16:45 UTC 2022 aarch64 GNU/Linux
austin@gcc103:~/wine$ gcc -v
Using built-in specs.
COLLECT_GCC=gcc
COLLECT_LTO_WRAPPER=/usr/lib/gcc/aarch64-linux-gnu/11/lto-wrapper
Target: aarch64-linux-gnu
Configured with: ../src/configure -v --with-pkgversion='Debian 11.2.0-18'
--with-bugurl=file:///usr/share/doc/gcc-11/README.Bugs
--enable-languages=c,ada,c++,go,d,fortran,objc,obj-c++,m2 --prefix=/usr
--with-gcc-major-version-only --program-suffix=-11
--program-prefix=aarch64-linux-gnu- --enable-shared --enable-linker-build-id
--libexecdir=/usr/lib --without-included-gettext --enable-threads=posix
--libdir=/usr/lib --enable-nls --enable-bootstrap --enable-clocale=gnu
--enable-libstdcxx-debug --enable-libstdcxx-time=yes
--with-default-libstdcxx-abi=new --enable-gnu-unique-object
--disable-libquadmath --disable-libquadmath-support --enable-plugin
--enable-default-pie --with-system-zlib --enable-libphobos-checking=release
--with-target-system-zlib=auto --enable-objc-gc=auto --enable-multiarch
--enable-fix-cortex-a53-843419 --disable-werror --enable-checking=release
--build=aarch64-linux-gnu --host=aarch64-linux-gnu --target=aarch64-linux-gnu
--with-build-config=bootstrap-lto-lean --enable-link-serialization=4
Thread model: posix
Supported LTO compression algorithms: zlib zstd
gcc version 11.2.0 (Debian 11.2.0-18)
austin@gcc103:~/wine$
~/llvm-mingw-20211002-ucrt-ubuntu-18.04-aarch64/bin/aarch64-w64-mingw32-gcc
--version
clang version 13.0.0 (https://github.com/llvm/llvm-project.git
d7b669b3a30345cfcdb2fde2af6f48aa4b94845d)
Target: aarch64-w64-windows-gnu
Thread model: posix
InstalledDir: /home/austin/llvm-mingw-20211002-ucrt-ubuntu-18.04-aarch64/bin
Note that the machine uses a 16k stack size instead of 4k, which may be at
fault:
https://github.com/AsahiLinux/docs/wiki/Software-known-to-have-issues-with-…
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https://bugs.winehq.org/show_bug.cgi?id=2155
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #34 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 10.5.
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https://bugs.winehq.org/show_bug.cgi?id=56479
Bug ID: 56479
Summary: Shrift 2 Translation Patch 1.3Gamev2.07: could not
load file or assembly. access denied.
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: solin-arrin(a)protonmail.com
Distribution: ---
Created attachment 76247
--> https://bugs.winehq.org/attachment.cgi?id=76247
log of error
required libraries: Dotnet 7 Desktop runtime x86 7.0.14
URL: https://mega.nz/folder/sfdglALL#dhxWNXv4NEDxvmbmC8Y2WA/folder/MbkUDZ7B
sha256sum:8a29e924c0cc965d40c0b99ac5342cfc46adbf754fc1ac068c50bd4c3d1c1167
while the URL is a file-sharing site this is the only place the translation
patch is being distributed by the developer of the patch.
crashes when trying to launch the program.
i have tested this problem only seems to effect wine as i am able to get the
program to run and translated the game on windows.
the program can start without having the game, though it will ask you to select
the game directory.
tested with both a 64 and 32 prefix, issue happens on both.
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https://bugs.winehq.org/show_bug.cgi?id=57996
Bug ID: 57996
Summary: PS Core installer crashes (regression)
Product: Wine
Version: 10.3
Hardware: x86-64
URL: https://github.com/PowerShell/PowerShell/releases/down
load/v7.4.5/PowerShell-7.4.5-win-x64.msi
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
CC: julliard(a)winehq.org
Distribution: Debian
Just start the installer and click all default buttons.
Bisect says:
07160a23fa2139c2dc9cad92158ddf0b64a3e75e is the first bad commit
commit 07160a23fa2139c2dc9cad92158ddf0b64a3e75e
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Mar 20 15:35:39 2025 +0100
ntdll: Always map files as writable and adjust permissions.
So that PAGE_WRITECOPY can be set after the fact.
dlls/kernel32/tests/virtual.c | 7 -------
dlls/ntdll/unix/virtual.c | 19 +++++++++----------
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https://bugs.winehq.org/show_bug.cgi?id=58050
Bug ID: 58050
Summary: Game Controllers panel crashes on exit
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: bernhardu(a)mailbox.org
Regression SHA1: d78cbe84e5f0000c6523c4b997de476b12d929b6
Distribution: ---
Created attachment 78306
--> https://bugs.winehq.org/attachment.cgi?id=78306
backtrace
1. Create a 64-bit prefix.
2. Run the following command 'wine64 control joy.cpl'.
3. Select 'DInput' tab and then switch back to 'Joysticks'.
4. Click Cancel.
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https://bugs.winehq.org/show_bug.cgi?id=57973
Bug ID: 57973
Summary: LBS_NOSEL is not correctly supported
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
As spotted in ReactOS, there is a flaw in LBS_NOSEL implementation
This is due to the is_item_selected function in dlls/comctl32/listbox.c not
returning "FALSE" when LBS_NOSEL is used as style.
Fix is proposed from
- this ReactOS PR : https://github.com/reactos/reactos/pull/7793
- this patch : https://jira.reactos.org/secure/attachment/69906/ListBox.patch
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https://bugs.winehq.org/show_bug.cgi?id=57920
Bug ID: 57920
Summary: Rally Trophy: Input device configuration doesn't show
mapped keys anymore, regression
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: jje-wine(a)jv.jetro.fi
Distribution: ---
Created attachment 78173
--> https://bugs.winehq.org/attachment.cgi?id=78173
Log from wine version one commit before breaking
Rally Trophy did show mapped keys for keyboard on device configuration before,
but not anymore after commit d62e2268d77c237e8430e158bb337958d88486ba. Tested
on Arch Linux and Sway.
Steps to reproduce:
1. install Rally Trophy demo
2. ensure that you don't have other input devices connected than keyboard and
mouse, otherwise it may change the behaviour
3. start Rally Trophy
4. go to device configuration and notice that list shows no mapped actions
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https://bugs.winehq.org/show_bug.cgi?id=57948
Bug ID: 57948
Summary: Listview / LVM_GETORIGIN is broken
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
See test program (see ListViewOrigin.cpp in ListViewOrigin.zip) from
https://jira.reactos.org/browse/CORE-17266 which does a simple call to
SendMessage(g_hList, LVM_ENSUREVISIBLE, 35, FALSE);
POINT pt;
ListView_GetOrigin(g_hList, &pt);
INT x = GetScrollPos(g_hList, SB_HORZ);
INT y = GetScrollPos(g_hList, SB_VERT);
if (y != 0 && pt.x == x && pt.y == y)
MessageBox(hwnd, TEXT("success 1"), TEXT("success 1"),
MB_ICONINFORMATION);
else
MessageBox(hwnd, TEXT("failure 1"), TEXT("failure 1"),
MB_ICONINFORMATION);
SendMessage(g_hList, WM_VSCROLL, MAKELONG(SB_TOP, 0), 0);
ListView_GetOrigin(g_hList, &pt);
x = GetScrollPos(g_hList, SB_HORZ);
y = GetScrollPos(g_hList, SB_VERT);
if (y == 0 && pt.x == x && pt.y == y)
MessageBox(hwnd, TEXT("success 2"), TEXT("success 2"),
MB_ICONINFORMATION);
else
MessageBox(hwnd, TEXT("failure 2"), TEXT("failure 2"),
MB_ICONINFORMATION);
Shows "success 1" and "success 2" in Windows
Shows "failure 1" and "failure 2" in Wine 10.3
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https://bugs.winehq.org/show_bug.cgi?id=58052
Bug ID: 58052
Summary: Unimplemented function USER32.dll.IsTopLevelWindow
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: rev.hikari(a)gmail.com
Distribution: ---
The function has been used in the TipTap launcher for the Chinese game
OverField.
https://www.nekotan7.com/https://github.com/wine-mirror/wine/blob/908f9eb20ff7511fe7f717d1a72d0e2e89…
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