http://bugs.winehq.org/show_bug.cgi?id=33600
Bug #: 33600
Summary: Klik and Play crash on modify / create game option
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderstormpolska(a)o2.pl
Classification: Unclassified
Created attachment 44476
--> http://bugs.winehq.org/attachment.cgi?id=44476
KNPLog
Hello
K&P for School crash when you try create or modify games
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https://bugs.winehq.org/show_bug.cgi?id=46239
Bug ID: 46239
Summary: Champions of regnum regressions
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hbdev(a)protonmail.com
Hello,
This game was working fine but every new Wine version bring always more
problem.
I'm now stuck with version 2 like 2.0.4.
Version 3 of Wine have many problems:
- Huge framedrop every x second. The fps count go to or near 0 and go back to
normal, this in a loop. Vsync is active if it can help debug.
- Changing character like enter the game, go back to character selection, enter
the game, go back to charcter... do this 4 or 5 times and the game crash. It
crash with 'xp' for windows version. It crash less with win7 or above but
higher the windows version is setup, higher is the framedrop.
- With Wine 3, if you play in windowed mode, click something else like finder
or firefox, go back in game... randomly the mouse and keyboard no more work and
i must restart the game.
I don't open a ticket for each (maybe i should) but the problem is maybe that
nobody has take a look on it since a moment. It would be nice to get some fix
for this old but very cool game that a lot of people still play.
Thanks for your work !
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http://bugs.winehq.org/show_bug.cgi?id=32591
Bug #: 32591
Summary: From Dust: graphical glitches
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 43001
--> http://bugs.winehq.org/attachment.cgi?id=43001
terminal output
I haven't played this game under Windows so can't tell how it should look, but
there are some glitches in rendering that are remarkable at first sight when
playing the game under Wine.
Watching some videos about the game revealed that small, white particles are
flying in the air above the sand in the game.
In Wine they appear as pixelated, black/dark-brown blocks.
When I grab some sand, strange artefact appears above the ball of sand. That
should be some visual effect, I guess.
Both glitches can be observed in the upcoming screenshot.
Installing native d3dx libraries doesn't make it better.
Nvidia 250 / driver 304.64
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http://bugs.winehq.org/show_bug.cgi?id=34855
Bug #: 34855
Summary: Pressing 'Enter' in 'Command line arguments' moves to
previous page
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Classification: Unclassified
After selecting VM set it gets you to a page where you can specify command line
arguments. Type something in and press 'Enter' - it will move to previous page
of selecting VMs which is already done. Expected behaviour will be to move
forward.
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https://bugs.winehq.org/show_bug.cgi?id=48020
Bug ID: 48020
Summary: Testagent: Accept a raw command line in Run() as an
alternative to argv.
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Windows applications that have a standard main() entry-point taking in argv and
argc parameters parse their command line the expected / standard way.
But a number of Windows applications parse the command line themselves and
usually do it in a buggy way. This is an issue for TestAgent because the client
side can only send the command to run in the argc/argv format which means
building a command line on the server side in a standard way which may not
match the buggy way the application will then parse said command line.
For instance this is an issue with cmd.exe.
If the client calls Run(["cmd". "/c", "script.bat >Task.log"]) the server will
build a command line of the form '"cmd" "/c" "script.bat >Task.log"' but this
results in cmd trying to run '"script.bat >Task.log' which fails because of the
extraneous double quote.
Note that cmd fails in the same way if given the 'cmd "/c" "script.bat
>Task.log"' command line but then works if given 'cmd /c "script.bat
>Task.log"'.
A mitigating change would be to not put double-quotes only where necessary. But
to be sure to not have more issues TestAgent should allow the client to provide
the raw command line instead of the usual argv array.
This could be done by adding a $RUN_CMDLINE flag which could be a
Windows-specific TestAgent server feature.
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http://bugs.winehq.org/show_bug.cgi?id=34044
Bug #: 34044
Summary: Symantec LiveUpdate 3.4 main window text slightly off
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: ftp://ftp.symantec.com/public/english_us_canada/liveup
date/3.4/lusetup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45244
--> http://bugs.winehq.org/attachment.cgi?id=45244
Screenshot
The main window for Symantec LiveUpdate 3.4 has text towards the bottom which
is slightly off (see screenshot). The horizontal lines should not run through
the text.
Tried riched20 and gdiplus but they make no difference.
ftp://ftp.symantec.com/public/english_us_canada/liveupdate/3.4/lusetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=40023
Bug ID: 40023
Summary: Geometry dash bug
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: majora320(a)gmail.com
Distribution: ---
When I run the game 'geometry dash' from steam (installed by playonlinux) on my
ubuntu 15.10 system, the game loads properly but most of the textures are
black/missing. Lights, text, background etc. are still there but the majority
of objects are black/missing.
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https://bugs.winehq.org/show_bug.cgi?id=43751
Bug ID: 43751
Summary: Wolcen: Lords of Mayhem, misaligned main window
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 59245
--> https://bugs.winehq.org/attachment.cgi?id=59245
Wolcen: Misaligned graphics
Wolcen: Lords of Mayhem main window is misaligned, depending on the in-game
resulution. I have 1920x1080 screen, and with the corresponding resolution
setting, fullscreen game window looks like in the attached screenshot.
The screenshot consist of the whole screen area so black right/bottom parts are
not mistakenly there but instead they describe nature of the problem very well.
The problem makes it more difficult to navigate in-game menus and using GUI
because the cursor seem misaligned as well. If I move cursor on the bottom part
of the game window, UI elements like buttons are highlighted above in
corresponding locations, not where the cursor actually is (so either cursor or
the whole graphics have some weird offset coordinates?).
And, well, playing the game is another matter as well while having this screen
offset...
-------------------------
Wine 2.17 Stating, 64-bit (clean prefix, no DLL overrides, no CSMT, GLSL
enabled)
Nvidia GTX 760M (drivers: 384.59)
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https://bugs.winehq.org/show_bug.cgi?id=41616
Bug ID: 41616
Summary: Graphical screen flickering for Operation Flashpoint:
Dragon Rising
Product: Wine
Version: 1.9.21
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acalycine(a)gmail.com
Created attachment 55969
--> https://bugs.winehq.org/attachment.cgi?id=55969
Terminal output
I start Operation Flashpoint: Dragon Rising, and the screen starts to flicker.
Turning on V-sync helps with the flickering, but it gradually gets worse the
longer you open the program.
macOS Sierra 10.12 (16A322)
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https://bugs.winehq.org/show_bug.cgi?id=39882
Bug ID: 39882
Summary: Severe graphics glitch in Sibelius 6
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sebastianhatt(a)gmail.com
Distribution: ---
Created attachment 53250
--> https://bugs.winehq.org/attachment.cgi?id=53250
Screenshot 1
Every time Sibelius starts (version 6 as well as 6.2), some areas on the screen
are "frozen" making it virtually impossible to use the program, especially the
drop down menus (see the attached screenshot 1). The areas are still frozen,
when I switch to other programs or minimize Sibelius, so it affects the whole
system (see screenshot 2). They go away again, when Sibelius is closed.
Some of the areas keep showing the same image, others blend what is currently
behind them together with with what was previously there, leaving a trail eg.
when I move a window around. None of the areas prevent me from clicking
whatever they are obscuring, although obviously it is not possible to see, what
I'm clicking on.
The areas appear in exactly the same spot every time the program is run. Their
location is absolute and is unaffected by moving the main window or anything
else. However, they change position the first time the score is played
back/stopped.
The log shows four calls to LockWindowUpdate, two using the same handle, two
using nil. These calls may or may not be related to the frozen/locked areas on
the screen.
>From the log:
fixme:win:LockWindowUpdate (0x20632), partial stub!
and
fixme:win:LockWindowUpdate ((nil)), partial stub!
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https://bugs.winehq.org/show_bug.cgi?id=44319
Bug ID: 44319
Summary: Page fault at end of QuickTime 1.1.1 win16 install
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 60170
--> https://bugs.winehq.org/attachment.cgi?id=60170
Backtrace from setup error
At the end of the QuickTime v1.1.1 16-bit install a page fault occurs (both
wine-staging 2.21 and wine-devel 3.0 rc5). Note that the install involves two
floppy images which requires remapping dosdevice a: to simulate a disk change.
Download link and instructions are in the AppDB entry.
Xubuntu 16.04.3 x86_64, AMD Phenom 9550, GeForce GTX 750Ti with Nvidia 384.90
driver.
wine-staging 2.21.0~zesty from dl.winehq.org
wine-devel 3.0~rc5~xenial from dl.winehq.org
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http://bugs.winehq.org/show_bug.cgi?id=34043
Bug #: 34043
Summary: Symantec LiveUpdate 3.5 uninstall fails
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: ftp://ftp.symantec.com/public/english_us_canada/liveup
date/3.5/lusetup.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45243
--> http://bugs.winehq.org/attachment.cgi?id=45243
wine-1.6-rc5 +msi +msidb +msiexec
The uninstall for Symantec LiveUpdate 3.5 fails.
ftp://ftp.symantec.com/public/english_us_canada/liveupdate/3.5/lusetup.exe
fixme:storage:create_storagefile Storage share mode not implemented.
err:msi:custom_get_thread_return Invalid Return Code 28010
err:msi:ITERATE_Actions Execution halted, action L"LuPreCheck" returned 1603
Accessed through "wine uninstaller" as I don't know if/where the application
has its own application.
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https://bugs.winehq.org/show_bug.cgi?id=47493
Bug ID: 47493
Summary: Flyff module nuez.exe fails dxvk::DxvkError using Wine
4.12.1
Product: vkd3d
Version: 1.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: nanook(a)eskimo.com
Distribution: ---
Created attachment 64877
--> https://bugs.winehq.org/attachment.cgi?id=64877
I ran wine from the command line and these are what would appear to be the
relevant errors.
I'm trying to get my last remaining dependency on Windows working under Wine, a
game called Flyff (Flying for Fun). Flyff has a component, nuez.exe, which is
exploding wine. It appears to be a Vulkan error. Forgive me but I am not very
knowledgeable about Windows, I've been a Unix/Linux geek for all of my adult
life.
I've captured the error messages and attached them per instructions.
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https://bugs.winehq.org/show_bug.cgi?id=47343
Bug ID: 47343
Summary: Adobe Photoshop 7.0 has become unusable in Wine 4.10
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Once you run it, it tries to stay above all applications and you cannot do
anything while top reports:
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
10619 root 20 310.9m 138.4m 98.9m S 48.5 0.9 4:39.96 Xorg
24707 birdie 20 3610.5m 72.8m 35.6m S 39.6 0.5 0:31.03
Photoshop.exe
24710 birdie 20 8.9m 6.6m 1.7m R 26.7 0.0 0:20.57 wineserver
10795 birdie 20 268.2m 35.3m 28.7m S 25.7 0.2 0:29.94
xfce4-panel
10799 birdie 20 343.2m 61.9m 44.5m S 23.8 0.4 0:22.50 xfdesktop
10912 birdie 20 198.4m 36.8m 26.2m S 23.8 0.2 0:22.60
panel-18-xkb
10791 birdie 20 195.9m 36.7m 27.3m S 18.8 0.2 0:19.45 xfwm4
24737 birdie 20 2608.7m 19.6m 10.2m S 15.8 0.1 0:10.90
explorer.exe
I.e. everything is refreshing like crazy.
It's a regression but I cannot pinpoint to which commit. It must be recent
enough since some previous 4.x Wine releases ran PS7 just fine.
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http://bugs.winehq.org/show_bug.cgi?id=37006
Bug ID: 37006
Summary: APB Reloaded freezes when in-game gecko browser tries
to load armas marketplace.
Product: Wine
Version: 1.7.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
APB Reloaded uses its own gecko browser to show its marketplace in-game.
The issue is that APB waits indefinitely for the marketplace to show, which
never happens, and has to be killed.
Clicking any marketplace button in-game makes the game freeze, but the
marketplace can be accessed from an external browser so clicking those buttons
is not required but, a new feature makes the marketplace open on each login
unless opted-out (for 24 hours).
The checkbox for opting-out is only displayed on the in-game marketplace page.
Since APB freezes when loading the marketplace there's no way to opt-out and no
way to play.
Opt-out can be done from a Windows machine.
When opted-out APB doesn't try to open the marketplace on login and playing is
possible.
I tried to get a +relay output but it grows so big that I ran out of free space
(8Gb) before even reaching the intro movies.
Important note:
APB Reloaded does not launch with plain Wine.
The patch from bug http://bugs.winehq.org/show_bug.cgi?id=24125 has to be
applied.
Additionnal info:
APB Reloaded 1.17 non-steam version.
No dll overrides.
wine-gecko 2.24.
wine-mono 4.5.2.
Patched Wine 1.7.23 32bit on Debian 7.6 64bit.
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https://bugs.winehq.org/show_bug.cgi?id=47520
Bug ID: 47520
Summary: Amazon Workspaces - ALT-TAB is switching windows out
of remote desktop
Product: Wine
Version: 4.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ivensbecker(a)gmail.com
Distribution: ---
Amazon Workspaces -
When I press ALT-TAB the system is switching windows of local SO instead of the
remote desktop
I am using:
Distributor ID: Ubuntu
Description: Ubuntu 19.04
Release: 19.04
Codename: disco
In wrkspace I am using Windows 10
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https://bugs.winehq.org/show_bug.cgi?id=47307
Bug ID: 47307
Summary: vkd3d-1.1: Building using parallel jobs with fails
with: libs/vkd3d_version.c: No such file or directory
Product: vkd3d
Version: 1.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: plevine457(a)gmail.com
Distribution: ---
Building vkd3d-1.1 in Gentoo Linux with gnumake-4.2.1 using "-j9 -l4" as
MAKEOPTS fails with:
> make -j9 -l4
> make all-am
> make[1]: Entering directory '/var/tmp/portage/app-emulation/vkd3d-1.1/work/vkd3d-1.1-> abi_x86_32.x86'
> /bin/sh: libs/vkd3d_version.c: No such file or directory
> make[1]: *** [Makefile:1823: libs/vkd3d_version.c] Error 1
> make[1]: Leaving directory '/var/tmp/portage/app-emulation/vkd3d-1.1/work/vkd3d-1.1-> > abi_x86_32.x86'
> make: *** [Makefile:781: all] Error 2
Building with one job, i.e., MAKEOPTS="-j1" succeeds.
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https://bugs.winehq.org/show_bug.cgi?id=47818
Bug ID: 47818
Summary: resident evil2 sourcenext patched with Classic REbirth
DLL crashes
Product: Wine
Version: 4.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nsklaus(a)yandex.com
Distribution: ---
Created attachment 65312
--> https://bugs.winehq.org/attachment.cgi?id=65312
screenshots and stack trace of the crash
i'm using resident evil2 sourcenext v1.1.0
base version of the game installs and runs just fine.
my goal is to play a mod called 'mortal night'
https://www.moddb.com/mods/resident-evil-mortal-night
which in turn makes use of classic-rebirth patch
http://appleofeden.de-doc.com/index.php/downloads/resident-evil-2-classic-r…
the mod and the patch are relying on the use of a provided ddraw.dll
so i start the game with:
"WINEDLLOVERRIDES="ddraw=n" wine Mortal\ Night.exe"
i can see the mod is being correctly detected,
there's a few setup dialogs for it (see attached screenshots)
and then at the moment of actually starting the game it crashes.
so, to summarize:
- base game work fine.
- game with patched dll crashes.
my environment is the following:
linux: artix
kernel: 5.2.14
wine: 4.16
gpu: Intel Iris 6100
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https://bugs.winehq.org/show_bug.cgi?id=47210
Bug ID: 47210
Summary: Unable to install Jre 7/8
Product: Wine-staging
Version: 4.8
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Darkclaw204(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Created attachment 64477
--> https://bugs.winehq.org/attachment.cgi?id=64477
Endless jre7 installation
Unable to install java 7/8, after an upgrade to wine 4.8 staging.
While jre 8 installation just crashes with unspecified error upon launching
jre 7 is having endless installation
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https://bugs.winehq.org/show_bug.cgi?id=47984
Bug ID: 47984
Summary: Regression: since wine 4.18 Eve Online cannot be
launched
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: benshalom(a)gmail.com
Distribution: ---
Since the upgrade from wine 4.17 to wine 4.18 (both devel and staging) Eve
Online cannot be launched by its native linux launcher. This happened for
several users; one of them reported that a relevant error message is
0009:err:module:import_dll Library blue.dll (which is needed by L\"
C:\\\\tq\\\\bin\\\\exefile.exe\") not found
This regression is resolved after downgrading to wine-stable 4.02.
My system is ubuntu 19.10 with nvidia card, using proprietary drivers and
updated dxvk.
See here a discussion on the eve online forums:
https://forums.eveonline.com/t/eve-installing/71494/120
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https://bugs.winehq.org/show_bug.cgi?id=47786
Bug ID: 47786
Summary: World of Warcraft BFA Crash with error 132 Memory
could not be read.
Product: Wine-staging
Version: 4.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eaglecomputers.ok(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Downloading from git, applying patches, I do not remember the commit number,
but I think it started off with 063 after the 4.14 version command. compiled on
my system, and installed. when I ran WoW retail battle for azeroth, it crashed
with error 132. Memory could not be read. I do not understand how to engage in
regression testing. the problem also exists in the current version of wine
staging.
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https://bugs.winehq.org/show_bug.cgi?id=47527
Bug ID: 47527
Summary: wine-4.12.1 Battle.net black screen
Product: Wine-staging
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64918
--> https://bugs.winehq.org/attachment.cgi?id=64918battle.net black screen 4.12.1
Black screen when launching battle.net client. See screenshot.
Maybe similar to this:
https://bugs.winehq.org/show_bug.cgi?id=47524
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https://bugs.winehq.org/show_bug.cgi?id=37840
Bug ID: 37840
Summary: Graphical glitch in tombraider 2013
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jamesmstone(a)gmail.com
Distribution: ---
I have noticed a graphical flickering glitch which affects the title screen
text and all in-game graphics in Tombraider 2013. It appears to be a random
very blocky overlay. The blocky glitch flickers and moves. I have taken 2
screenshots to demonstrate it. Interestingly, the screenshot only reproduces
the graphical error if I capture the whole screen rather than the TombRaider
window.
title screen: http://i.imgur.com/1VgvXYl.jpg
in-game: http://i.imgur.com/PubByKf.jpg
I have noticed this since installing a new Asus GeForce 750 TI. I have tried
several available Nvidia drivers for this card (346.22, 343.36, 340.65, 331.113
and 334.21), and all display the same symptoms.
I am running Ubuntu 14.04.
If I enable StrictDrawOrdering in the registry, the graphical glitches
disappear.


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https://bugs.winehq.org/show_bug.cgi?id=44832
Bug ID: 44832
Summary: DirMaster 3.1.1: crashes when doing drag and drop
operation
Product: Wine
Version: 3.4
Hardware: x86-64
URL: http://style64.org/file/DirMaster_v3.1.1_Win32-STYLE.z
ip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: frakswe(a)gmail.com
Distribution: Mint
Created attachment 60873
--> https://bugs.winehq.org/attachment.cgi?id=60873
terminal output
Drag and Drop operation between listers crashes program.Appears to be related
to DoDragDrop() in ole32.dll.
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https://bugs.winehq.org/show_bug.cgi?id=47919
Bug ID: 47919
Summary: fcitx can't switch to chinese input method
Product: Wine-staging
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a517464047(a)163.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
OS:ArchLinux
OS status:newest
Display Server:Wayland(with xorg-server-xwayland installed)
WindowManager:Sway
Wine version:Wine-staging 4.17
fcitx works fine on my OS,i can input chinese by fcitx in natural linux program
such as terminal,chrome etc.
but when i want to input chinese in wine program,like notepad fcitx can't
switch the input method.
it works fine when i use wine-staging 4.16,i use it to play wow-classic and
every thing works perfectly.but when i upgrade the OS,wine-staging update to
4.17,then this problem happened.
i installed these dependence by winetrict
core-fonts
wenquanyi
fake-chinese
dxvk(newest)
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https://bugs.winehq.org/show_bug.cgi?id=47863
Bug ID: 47863
Summary: Starcraft 2 mouse pointer confinement doesn't work
anymore in wine staging 4.17
Product: Wine-staging
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: venemo(a)msn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When using wine-4.17-2.fc31.x86_64 (wine staging packaged by Fedora 31), the
Confine Mouse Cursor setting doesn't work anymore in Starcraft 2.
It works properly with wine staging 4.16.
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https://bugs.winehq.org/show_bug.cgi?id=47390
Bug ID: 47390
Summary: WoW crashes with graphical glitches + RADV error
Product: vkd3d
Version: 1.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: Gentoo
Created attachment 64734
--> https://bugs.winehq.org/attachment.cgi?id=64734
WoW graphical glitches screenshot
WoW graphical glitches + crash with vkd3d-git + Mesa-git + LLVM-9
amdgpu spam message in the output log :
amdgpu: radv_amdgpu_cs_query_fence_status failed. ---> Appears once
amdgpu: amdgpu_cs_wait_fences failed.
amdgpu: amdgpu_cs_wait_fences failed.
These glitches appears only when i'm in the "world" after to choose the
character to play. No issue on the screen where you choose your character. It's
only when you're really in-game.
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https://bugs.winehq.org/show_bug.cgi?id=47964
Bug ID: 47964
Summary: Regression: Chessbase 11 cannot load dlls to start
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Chessbase 11 no longer starts as of wine 4.18, was working on 4.17. Something
has changed between versions which means it's currently at Garbage status. This
might be due to problems with updating wine configuration
000f:fixme:service:scmdatabase_autostart_services Auto-start service
L"NvcSvcMgr" failed to start: 2
000f:fixme:service:scmdatabase_autostart_services Auto-start service L"PassThru
Service" failed to start: 2
[the one above can be ignored as it was deleted long ago]
wine: Unhandled page fault on execute access to 0x00683c4c at address
0000000000683C4C (thread 002a), starting debugger...
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
000f:err:service:process_send_command service protocol error - failed to read
pipe r = 0 count = 0!
000f:fixme:service:scmdatabase_autostart_services Auto-start service L"ctxusbm"
failed to start: 1053
0009:err:module:import_dll Library Chess32.dll (which is needed by
L"Z:\\home\\dav\\.wine\\drive_c\\Program Files
(x86)\\ChessBase\\CBase11\\CBase11.exe") not found
0009:err:module:import_dll Library Textures3.dll (which is needed by
L"Z:\\home\\dav\\.wine\\drive_c\\Program Files
(x86)\\ChessBase\\CBase11\\CBase11.exe") not found
0009:err:module:import_dll Library TBAccess.dll (which is needed by
L"Z:\\home\\dav\\.wine\\drive_c\\Program Files
(x86)\\ChessBase\\CBase11\\CBase11.exe") not found
0009:err:module:import_dll Library SView3.dll (which is needed by
L"Z:\\home\\dav\\.wine\\drive_c\\Program Files
(x86)\\ChessBase\\CBase11\\CBase11.exe") not found
0009:err:module:LdrInitializeThunk Importing dlls for
L"Z:\\home\\dav\\.wine\\drive_c\\Program Files
(x86)\\ChessBase\\CBase11\\CBase11.exe" failed, status c0000135
A 'healthy' start from fresh with (4.17) looks like:
000f:fixme:service:scmdatabase_autostart_services Auto-start service
L"NvcSvcMgr" failed to start: 2
000f:fixme:service:scmdatabase_autostart_services Auto-start service L"PassThru
Service" failed to start: 2
002a:fixme:ntoskrnl:MmGetSystemRoutineAddress L"IoCreateDeviceSecure" not found
wine: Unhandled page fault on read access to 0xffffffff at address
00000000006827DD (thread 002a), starting debugger...
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
000f:err:service:process_send_command service protocol error - failed to read
pipe r = 0 count = 0!
000f:fixme:service:scmdatabase_autostart_services Auto-start service L"ctxusbm"
failed to start: 1053
0033:fixme:dwmapi:DwmIsCompositionEnabled 000000006DBD1518
0035:fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x69ebd3de,
context 0x30e470, init_notify 0, handle 0x124f9d0): stub
004b:fixme:dwmapi:DwmIsCompositionEnabled 6D5D3018
004d:fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x6a0cb608,
context 0x3acb78, init_notify 0, handle 0x132fce8): stub
wine: configuration in '/home/dav/.wine' has been updated.
0009:fixme:reg:RegQueryInfoKeyA security argument not supported.
0009:fixme:reg:RegQueryInfoKeyA security argument not supported.
0009:fixme:dwmapi:DwmIsCompositionEnabled 0032F118
...
On a restart (4.17):
0073:fixme:reg:RegQueryInfoKeyA security argument not supported.
0073:fixme:reg:RegQueryInfoKeyA security argument not supported.
0073:fixme:dwmapi:DwmIsCompositionEnabled 0032F118
...
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https://bugs.winehq.org/show_bug.cgi?id=47663
Bug ID: 47663
Summary: .Net Framework 2.0/3.5 Error installing ASPNET.msp
Product: Wine
Version: 4.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kevin01010(a)gmail.com
Distribution: ---
Created attachment 65106
--> https://bugs.winehq.org/attachment.cgi?id=65106
Log of terminal installing .Net 2.0
Hi,
I'm having an error at installing .Net 2.0 or 3.5 (In 32 or 64 wineprefix)
using Archlinux and Wine 4.13 and Wine-staging Git
It says
002c:err:msi:msi_apply_patch_package failed to open patch collection
L"c:\\f3341a4533a38f467fd718b6\\wcu\\dotnetframework\\dotnetfx20\\ASPNET_64.msp"
(Or ASPNET.msp if 32bit wineprefix)
I attach all log since clean wineprefix 64bit
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https://bugs.winehq.org/show_bug.cgi?id=47976
Bug ID: 47976
Summary: 4.17->4.18 regression
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: russ.herman(a)gmail.com
Distribution: ---
After upgrade, loading FORTE Agent produced
000f:fixme:service:scmdatabase_autostart_services Auto-start service
L"BackupStack" failed to start: 2
0009:err:module:import_dll Library unrar.dll (which is needed by L"C:\\Program
Files\\Agent\\agent.exe") not found
0009:err:module:LdrInitializeThunk Importing dlls for L"C:\\Program
Files\\Agent\\agent.exe" failed, status c0000135
Ran successfully before upgrade
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https://bugs.winehq.org/show_bug.cgi?id=47528
Bug ID: 47528
Summary: wine-4.12.1 Battle.net black screen
Product: Wine-staging
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64919
--> https://bugs.winehq.org/attachment.cgi?id=64919battle.net black screen 4.12.1
Black screen when launching battle.net client. See screenshot.
Maybe similar to this:
https://bugs.winehq.org/show_bug.cgi?id=47524
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https://bugs.winehq.org/show_bug.cgi?id=38918
Bug ID: 38918
Summary: Canon Digital Professional 4.2.32 crash
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 8200(a)gmx.at
Distribution: ---
Created attachment 51848
--> https://bugs.winehq.org/attachment.cgi?id=51848
Program Error Details
Installing latest Canon Digital Professional doesn't work with latest Wine.
Canon DPP 4.7.2 can be downloaded here:
http://www.usa.canon.com/cusa/support/professional/professional_cameras/eos…
But for downloading the serial number of the camera is needed, therefore here
is the direct download-link:
http://gdlp01.c-wss.com/gds/7/0200004467/01/dppw4.2.32-installer.zip
What have I done... fresh install of latest wine:
sudo apt-get install wine1.7-amd64 winetricks wine-mono4.5.6 wine-gecko2.36
winecfg --> set to Windows 7
wine C:\dppw4.2.32-installer.exe
Any further information needed?
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https://bugs.winehq.org/show_bug.cgi?id=48002
Bug ID: 48002
Summary: err:module:import_dll Library
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sub.drom(a)gmail.com
Distribution: ---
Created attachment 65525
--> https://bugs.winehq.org/attachment.cgi?id=65525
Failure log
OpenSUSE Tumbleweed.
After upgrading to Wine 4.18 I can't start Application, that was working fine
for years.
Getting: ":err:module:import_dll Library" error.
Looks like Wine 4.18 is not loading DLLs from the program directory.
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https://bugs.winehq.org/show_bug.cgi?id=47977
Bug ID: 47977
Summary: Tag&Rename 3.9.15 crashes on startup:
seh:setup_exception_record stack overflow 1072 bytes
in thread
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
$ wine TagRename.exe
0009:fixme:thread:GetThreadUILanguage : stub, returning default language.
0009:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x32d9ac, (nil) 0x32d9d4
0009:fixme:nls:get_dummy_preferred_ui_language (0x38 0x32d9ac (nil) 0x32d9d4)
returning a dummy value (current locale)
0009:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x32d9ac, 0x134a680
0x32d9d4
0009:fixme:nls:get_dummy_preferred_ui_language (0x38 0x32d9ac 0x134a680
0x32d9d4) returning a dummy value (current locale)
0009:fixme:wtsapi:WTSRegisterSessionNotification Stub 0001007E 0x00000000
0009:fixme:uxtheme:BufferedPaintInit Stub ()
0009:fixme:shell:FileIconInit (true)
0009:fixme:shell:SHGetKnownFolderIDList unsupported flags: 0x00001000
0009:fixme:shell:SHGetKnownFolderIDList unsupported flags: 0x00001000
0009:fixme:shell:SHGetKnownFolderIDList unsupported flags: 0x00001000
0009:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated.
Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in
the winbind package of your distribution.
0009:err:seh:setup_exception_record stack overflow 1072 bytes in thread 0009
eip 7bcb9897 esp 00230f00 stack 0x230000-0x231000-0x330000
^C002b:fixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0
Wine was compiled using gcc (GCC) 9.2.1 20190827 (Red Hat 9.2.1-1) from Fedora
30, using
export CFLAGS="-O2 -pipe -m32 -march=pentium-m"
export LDFLAGS="-Wl,-O1 -Wl,--hash-style=gnu"
This bug looks like fixed bug 45199 so I've no idea what's going on.
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https://bugs.winehq.org/show_bug.cgi?id=47934
Bug ID: 47934
Summary: Catalina OS
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andraderenew(a)gmail.com
I cannot run wine on my Mac because it says in this very same webpage that wine
don't run in Catalina OS
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http://bugs.winehq.org/show_bug.cgi?id=31184
Bug #: 31184
Summary: Alien Shooter Demo installer crashes before showing a
window without native ie7
Product: Wine
Version: 1.5.8
Platform: x86
URL: http://www.gamershell.com/download_2714.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: jacek(a)codeweavers.com
Blocks: 29103
Classification: Unclassified
Noticed while looking at bug 29103:
austin@debian-work:~$ sha1sum alienshooter-setup.zip
293c4a7e220dfe30f629e8a8fc5360c13ef49d9e alienshooter-setup.zip
austin@debian-work:~$ du -h alienshooter-setup.zip
22M alienshooter-setup.zip
fixme:mshtml:HlinkTarget_SetBrowseContext (0x1817a8)->((nil))
fixme:win:EnumDisplayDevicesW ((null),0,0x32d908,0x00000000), stub!
fixme:mshtml:nsChannel_Cancel (0x1ad7b30)->(804b0002)
wine: Unhandled page fault on read access to 0xffffffff at address 0x17d8d2
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc49f84
I'll attach logs.
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https://bugs.winehq.org/show_bug.cgi?id=38916
Bug ID: 38916
Summary: Hearthstone : GLOBAL_ERROR_ASSET_LOAD_FAILED
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tichun(a)inbox.com
Distribution: ---
Created attachment 51847
--> https://bugs.winehq.org/attachment.cgi?id=51847
Error screenshot
Hearthstone gives an error at start that let me only to close the game.
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http://bugs.winehq.org/show_bug.cgi?id=29103
Bug #: 29103
Summary: Alien Shooter Demo doesn't start
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Classification: Unclassified
Hello Wine-Team,
I am having problems getting the demo version of "Alien Shooter" to run.
AppDB entry is at:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=4884
I tried running it from the command-line but I don't get any output at all.
(see below)
mwagner@dago:~/.wine/drive_c/Programme/Alien Shooter Demo$ wine
AlienShooterDemo.exe
mwagner@dago:~/.wine/drive_c/Programme/Alien Shooter Demo$ wine --version
wine-1.2.2
Are there any other libraries I need to install? I am using GNU/Linux Trisquel
5.0 with Linux libre Kernel and "nouveau" driver to run my Nvidia-card. I tried
running the demo both in WindowsXp-Mode and Windows95-Mode.
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https://bugs.winehq.org/show_bug.cgi?id=46621
Bug ID: 46621
Summary: Using alt + tab freezes some games
Product: Wine
Version: 4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahmed.com(a)protonmail.com
Distribution: ---
Some games like Thronebreaker, and Gwent freezes after pressing alt + tab, and
I have to force close them, and open them again.
Both games are from CD Projekt, and use the same engine (Unity).
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https://bugs.winehq.org/show_bug.cgi?id=47545
Bug ID: 47545
Summary: Tree of Savior: Freezes when Esync is enabled.
Product: Wine
Version: 4.12.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zeioth(a)hotmail.com
Distribution: ---
The game "Tree of savior" freezes when you zone to a different map. Also when
you exit the game.
Disabling Esync fixes the issue.
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https://bugs.winehq.org/show_bug.cgi?id=46440
Bug ID: 46440
Summary: error when installs Scratch 3 for PC
Product: Wine-staging
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paulo_fg(a)hotmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
software link:
https://scratch.mit.edu/download/
error:
015e:err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 0
015e:err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
015e:err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 1
015e:err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
0166:err:ole:CoGetClassObject class {b8da6310-e19b-11d0-933c-00a0c90dcaa9} not
registered
0166:err:ole:CoGetClassObject no class object
{b8da6310-e19b-11d0-933c-00a0c90dcaa9} could be created for context 0x80000001
0166:err:ole:proxy_manager_create_ifproxy Could not get IPSFactoryBuffer for
interface {6d5140c1-7436-11ce-8034-00aa006009fa}, error 0x80040154
0166:err:ole:CoUnmarshalInterface IMarshal::UnmarshalInterface failed,
0x80040154
wine: Unhandled page fault on read access to 0x00000000 at address 0x7f3a0f81
(thread 0166), starting debugger...
0166:err:seh:start_debugger Couldn't start debugger ("winedbg --auto 340 132")
(2)
Read the Wine Developers Guide on how to set up winedbg or another debugger
0165:err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 0
0165:err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
0165:err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 1
0165:err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
winecfg: Windows 10
Tested on Linux Mint Tessa
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https://bugs.winehq.org/show_bug.cgi?id=47665
Bug ID: 47665
Summary: (add option to) always show taskbar for the virtual
desktop
Product: Wine
Version: 4.11
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: explorerframe
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
Distribution: ---
Please always show the virtual desktop taskbar. (or add an option to do so)
Currently the taskbar only seems to show up if it's needed to display tray
icons.
Workaround: Run a program which shows a tray icon. E.g. VLC.
Beside some people might like the startmenu in the taskbar, the taskbar is
useful for switching windows inside the virtual desktop.
(as far as I know there's no ALT-TAB for windows inside the virtual desktop)
And the taskbar is especially useful if minimized windows disappear completely.
Because some windows doesn't minimize to "MS Windows 3.1" style minimized
windows, like most "standard windows" do. I observed windows completely
disappearing on minimize with some games. Mostly fullscreen game windows and
launchers without normal window borders. E.g. Elite Dangerous and it's
launcher.
https://appdb.winehq.org/objectManager.php?sClass=application&iId=16405
(I'm sure the game is actually minimized and not crashed, because I can hear
ingame music, see the process in "ps" and restore the game window if there's a
taskbar)
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https://bugs.winehq.org/show_bug.cgi?id=47942
Bug ID: 47942
Summary: Make sure that your X server is running and that
$DISPLAY is set correctly.
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dev(a)intro.ch
Distribution: ---
wine fails when i try to start an application on a remote xrdp desktop:
wine WinSCP-5.15.4-Setup.exe
Invalid MIT-MAGIC-COOKIE-1 key0009:err:winediag:nodrv_CreateWindow Application
tried to create a window, but no driver could be loaded.
0009:err:winediag:nodrv_CreateWindow Make sure that your X server is running
and that $DISPLAY is set correctly.
002a:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
002a:err:winediag:nodrv_CreateWindow Make sure that your X server is running
and that $DISPLAY is set correctly.
System:
- Debian Stretch most current version on 2019-10-14
- GNOME installed
- Kernel 4.19.x from stretch-backports
- xrdp installed with that config:
https://www.hiroom2.com/2017/06/19/debian-9-install-xrdp/ (it's "buggy by
default", or something like that, because of that we need apply that config
first..)
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https://bugs.winehq.org/show_bug.cgi?id=47797
Bug ID: 47797
Summary: installing a specific version of wine
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: paleozogt(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
While I am able to install latest wine successfully:
> apt-get install -y winehq-stable
I'd like to be able to pin the version in my setup scripts. For example, this
used to work:
> apt-get install -y winehq-stable=4.0~xenial
but recently it stopped working with
> The following packages have unmet dependencies:
> winehq-stable : Depends: wine-stable (= 4.0~xenial)
While I can update my pin to 4.0.2, I think it will just break again when the
next version comes out.
The other versions seem to be available, although none of them work except the
latest:
> apt-cache madison winehq-stable
> winehq-stable | 4.0.2~xenial | https://dl.winehq.org/wine-builds/ubuntu xenial/main amd64 Packages
> winehq-stable | 4.0.1~xenial | https://dl.winehq.org/wine-builds/ubuntu xenial/main amd64 Packages
> winehq-stable | 4.0~xenial | https://dl.winehq.org/wine-builds/ubuntu xenial/main amd64 Packages
> ...
We should really be able to install any of the versions that are in the repo.
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https://bugs.winehq.org/show_bug.cgi?id=47381
Bug ID: 47381
Summary: After update regression
Product: vkd3d
Version: 1.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: janarvottin(a)gmail.com
Distribution: ---
Created attachment 64717
--> https://bugs.winehq.org/attachment.cgi?id=64717
vkd3d trace log
After updating from wine-git and to more recent VKD3D World of Warcraft no
longer starts rendering when executing executable. Trace log shows that it
fails to detect the Nvidia GPU even when vulkan libraries are detected
normally. When in integrated GPU mode, GPU info gets printed, but rendering
doesn't work even then.
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https://bugs.winehq.org/show_bug.cgi?id=39252
Bug ID: 39252
Summary: Heart of Darkness: Crashes on start
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: groovy354(a)gmail.com
Distribution: ---
I've installed Heart of Darkness with no problem, but when I try to run the
game (the `HODWin32.exe`file from Program Files), it crashes with no error
message or anything. If I run the `HeartOfDarkness_En.EXE`, a welcome popup
show up, and if I press "Start Game", the game crashes just the same.
The free demo available on the Internet (`hod_demo-weben1_2.exe`) works fine,
but the full version just crashes on start.
*The terminal output is empty*, and so is debug info (called with
`WINEDEBUG=+relay,+seh,+tid wine HODWin32.exe >> ~/temp/hod_output.txt 2>&1`
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https://bugs.winehq.org/show_bug.cgi?id=47540
Bug ID: 47540
Summary: Official Windows Build
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorendias(a)gmail.com
Distribution: ---
I think WINE could really benefit from doing an Official Windows Version.
In many cases, WINE delivers a superior experience to that of Windows in
running Legacy Apps, for example older versions of StarCraft on Windows have
color problems and don't play right. On WINE this is not a problem.
>From a technical perspective, WINE could have a Official WSL2 installer or this
could be achieved in various ways.
>From a financial perspective, I think consumers and businesses would be
interested even in purchasing a official CrossOver version in cases where their
business software doesn't function right on Windows natively.
>From a developer perspective, Xenia is a Xbox Emulator built on Windows and
integrating directly with Direct X. I think such a version could easily attract
Windows developer talent to improve WINE and also could provide benefits
developing and debugging WINE on a Windows OS.
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https://bugs.winehq.org/show_bug.cgi?id=47777
Bug ID: 47777
Summary: PRO/Desktop - i386-(32-bit) no longer works
Product: Wine
Version: 4.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: n296869(a)rtrtr.com
Distribution: ---
Created attachment 65261
--> https://bugs.winehq.org/attachment.cgi?id=65261
error message 01
in the past it used to work,
months ago thus not sure exact cause maybe distro-update,
both wine staging and stable don't work
4.16 & 4.02 but result in same error
/OpenGL/GLtest.exe also gives error
btw, i can't install recommended wine:i386 apt-packages ("unmet dependencies")
libvdpau-va-gl1:i386 libgl1-mesa-glx:i386 libgl1:i386 libglx-mesa0:i386
libglx0:i386 libglx-mesa0:i386 libgl1-mesa-dri:i386 libllvm8:i386
they used to work, instead error dialog, appears when about to enter 3D-view
and then occasional hangs(wine4.02) crashes(wine4.16) on subsequent attempts
Ubuntu LTS 18.04 , intel graphics
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https://bugs.winehq.org/show_bug.cgi?id=47773
Bug ID: 47773
Summary: Origin: Legacy fails to open with DXVK when
d3d10,d3d10_1 dxd10core, d3d11 and dxgi libraries are
not disabled for OriginClientService.exe
Product: Wine-staging
Version: 4.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: werifGX(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65256
--> https://bugs.winehq.org/attachment.cgi?id=65256
wine-output
Origin-legacy fails to open with DXVK when d3d10,d3d10_1 dxd10core, d3d11 and
dxgi libraries are not disabled for OriginClientService.exe
If said libraries are disabled alike
https://github.com/Winetricks/winetricks/pull/1318
```bash
if [ -n "$WINETRICKS_USE_LEGACY_ORIGIN" ]; then
w_override_app_dlls 'OriginClientService.exe' 'disabled' 'd3d10'
w_override_app_dlls 'OriginClientService.exe' 'disabled' 'd3d10_1'
w_override_app_dlls 'OriginClientService.exe' 'disabled' 'd3d10core'
w_override_app_dlls 'OriginClientService.exe' 'disabled' 'd3d11'
w_override_app_dlls 'OriginClientService.exe' 'disabled' 'dxgi'
fi
```
Then client works no issues.
---
Based on output:
00c4:err:module:import_dll Library Qt5Svg.dll (which is needed by L"C:\\Program
Files (x86)\\Origin\\imageformats\\qsvg.dll") not found
00e8:err:vulkan:wine_vk_init Failed to load Wine graphics driver supporting
Vulkan.
00e8:err:module:find_forwarded_export module not found for forward
'winevulkan.wine_vkGetInstanceProcAddr' used by
L"C:\\windows\\system32\\vulkan-1.dll"
00e8:err:vulkan:wine_vk_init Failed to load Wine graphics driver supporting
Vulkan.
00e8:err:module:find_forwarded_export module not found for forward
'winevulkan.wine_vkGetInstanceProcAddr' used by
L"C:\\windows\\system32\\vulkan-1.dll"
wine: Call from 0x7bc913c1 to unimplemented function
vulkan-1.dll.vkGetInstanceProcAddr, aborting
wine: Unimplemented function vulkan-1.dll.vkGetInstanceProcAddr called at
address 7BC913C1 (thread 00e8), starting debugger...
And assuming that DXVK wasn't initialized i deduced this being winebug.
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https://bugs.winehq.org/show_bug.cgi?id=47282
Bug ID: 47282
Summary: Gaea missing dll
Product: Wine
Version: 4.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
Free download here:
https://quadspinner.com/Gaea/Download
Does not run on wine. I get the mscoree.dll not found issue bellow....
$ ./Gaea.exe
002c:err:module:fixup_imports_ilonly mscoree.dll not found, IL-only binary
L"Gaea.exe" cannot be loaded
002c:err:module:LdrInitializeThunk Importing dlls for L"C:\\Gaea\\Gaea.exe"
failed, status c0000135
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https://bugs.winehq.org/show_bug.cgi?id=47775
Bug ID: 47775
Summary: Wine `start` doesn't support launching files with a
full UNIX path specified
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Steps to reproduce:
1) Download any MSI file
2) Run it this way:
$ wine start /full/path/to/app.msi
Get this error
0009:err:start:wmain Unknown option 'L"/full/path/to/app.msi"'
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https://bugs.winehq.org/show_bug.cgi?id=47539
Bug ID: 47539
Summary: Consider switching from Bugzilla to Gitlab
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorendias(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Other open source projects such-as Gnome, GIMP, etc... have benefited from
switching to Gitlab -- a more modernized collaborative self hosted tool.
I searched a bit and was surprised that I couldn't find a similar discussion
for WineHQ.
I suggest doing some research and considering the benefits of switching --
easier identification of bugs via screenshots or screen-casts can be included
on inline posts. Communications have better Text Markup and can be upvoted or
have reactions. Version control and patches are really straight forward.
I feel that Gnome is a good example of a project benefited as it really it made
it easier for the larger community to coordinate, communicate, and participate.
I think that Gitlab's style is average of what current day developers
expectation as it mirrors tooling already commonly in use -- GitHub in many
ways.
https://gitlab.gnome.org/explore/projects/starred
And now that GitHub is owned by Microsoft and built into VS Code and Microsoft
Coding tooling I think it would be easier to encourage developers to
participate by having familiar tools.
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https://bugs.winehq.org/show_bug.cgi?id=47643
Bug ID: 47643
Summary: Windows Registry no longer supporting Path Key
Product: Wine
Version: 4.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Certainly, 1 year ago modifying HKEY_CURRENT_USER>Environment by adding a Path
key caused Wine to follow that path when looking for a exe file. It appears
this is no longer the case as the exact same modification to the Windows
registry results in a file not found message.
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https://bugs.winehq.org/show_bug.cgi?id=47461
Bug ID: 47461
Summary: XInput: XBox 360 gamepads no longer detected (since
wine 4.7)
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: felixhaedicke(a)web.de
Distribution: ---
Since Wine 4.7, all my applications which use the XInput API for accessing
gamepads cannot find my Xbox 360 Wireless Controllers any more.
Checked with the following applications:
* Blur
* Cemu - http://cemu.info/
* XInputTest - https://github.com/chrizonix/XInputTest
Messages in wine-4.7 with XInputTest (very similar with other applications):
WINEDEBUG=+xinput wine XInputTest_1000_Samples.exe
001f:fixme:setupapi:SetupDiBuildDriverInfoList : stub 0x113b18, 0xc7f4c8, 2
001f:err:plugplay:install_device_driver Failed to build compatible driver list,
error 0x78.
0009:trace:xinput:XInputGetState (index 0, state 00641A08)!
0009:trace:xinput:XInputGetState (index 0, state 00641A08)!
Error! Player 1 - XBOX 360 Controller Not Found!
And in wine-4.11:
WINEDEBUG=+xinput,+setuapi wine XInputTest_1000_Samples.exe
001e:err:setupapi:open_driver_key Failed to open driver key, error 2.
001e:err:setupapi:open_driver_key Failed to open driver key, error 2.
001f:err:setupapi:SetupDiSelectBestCompatDrv No compatible drivers were
enumerated for device
L"SDLJOY\\VID_045E&PID_02A1&IG_0\\256&030000005E040000A102000000010000&0&0".
001f:err:plugplay:install_device_driver Install function 0x17 failed, error
0xe0000228.
0009:trace:xinput:XInputGetState (index 0, state 00641A08)!
0009:trace:xinput:XInputGetState (index 0, state 00641A08)!
Error! Player 1 - XBOX 360 Controller Not Found!
Press Enter Key To Exit
And in wine-4.6 (which works fine):
WINEDEBUG=+xinput,+setuapi wine XInputTest_1000_Samples.exe
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
0009:trace:xinput:HID_find_gamepads Found gamepad 0
L"\\\\?\\HID#VID_045E&PID_02A1&IG_1#256&030000005E040000A102000000010000&0#{4D1E55B2-F16F-11CF-88CB-001111000030}"
Ready! Waiting for 0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0032FC8C 1
C) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0032FA7C 1 C) semi-stub
1000 Samples (Move Left Stick)0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr
(0032FC6C 1 C) semi-stub
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
...
Tested with unmodified Wine builds.
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https://bugs.winehq.org/show_bug.cgi?id=47695
Bug ID: 47695
Summary: Colony prospector (Steam) need unimplemented function
msvcrt.dll._ftol2_sse
Product: Wine
Version: 4.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: mc2374(a)mclink.it
Distribution: Other
PC System with Rosa Linux Fresh 2016.1 x86_64, wine 32bit 4.14 (+ Staging &
latest dxvk), mesa 19.1.4
The game Colony prospector, available on Steam, won't run; it starts and near
immediately closes, while in the error output the two lines reported below
appear a few times:
*************
wine: Call from 0x7bc8f9f9 to unimplemented function msvcrt.dll._ftol2_sse,
aborting
************
I cannot say for sure that this is the only reason for the game starting
failure, but it is involved...
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https://bugs.winehq.org/show_bug.cgi?id=47388
Bug ID: 47388
Summary: “Page fault on read access to 0x00000000 in 32-bit
code” in multiple games
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BabylonAS(a)yandex.ru
Distribution: ---
Created attachment 64723
--> https://bugs.winehq.org/attachment.cgi?id=64723
Wing Commander: Prophecy crash backtrace
Hello everyone.
I’ve attempted to install some Windows-only games on my ThinkPad X31 (32-bit)
running Debian 10 (while technically it is not released yet, I’ve switched to
use the “testing” repositories, which are used to prepare the tenth version’s
release) using Wine 4.0. So far I tried the first Galactic Civilizations (with
the expansion, Altarian Prophecy), Civilization III (with both expansions, Play
the World and Conquests), Sid Meier’s Alpha Centauri (with the expansion, Alien
Crossfire) and Wing Commander: Prophecy. All games (except Alpha Centauri,
which has been bought digitally on GOG.com which only provides a Windows
version) have been installed from compact discs, and might not be the latest
versions.
All of them succumbed to a “Page fault on read access to 0x00000000 in 32-bit
code” or similar error upon launching. GalCiv’s map editor (introduced with
Altarian Prophecy) also did crash, and Alpha Centauri’s GOG installer did
trigger the error as well (but it didn’t led to fatal consequences). Wherever I
took a look at the backtrace, I saw a failure of the assembler instruction
“movl 0x0(%eax),%ecx” (the registers and the 0x0 part can vary). By this point
I’ve only saved backtraces for two of the crashes, specifically of Wing
Commander: Prophecy and Alpha Centauri (with Alien Crossfire).
I’ve seen a bunch of other bug reports involving “movl 0x0(%eax),%ecx” or
similar cases, but they appear to refer to old versions of Wine and not be
updated in a long time. Only https://bugs.winehq.org/show_bug.cgi?id=40334 with
a similar “page fault on read access to 0x00000000” seems to be recent, but it
is a crash of 64-bit code and doesn’t disclose the exact failing instruction.
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https://bugs.winehq.org/show_bug.cgi?id=47348
Bug ID: 47348
Summary: Winecfg doesn't work after update from 4.9 to 4.10
Product: Wine-staging
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chillabis(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64683
--> https://bugs.winehq.org/attachment.cgi?id=64683
Winecfg_paste_from_terminal
I'm using Ubuntu 18.04 LTS and just updated from wine 4.9 to 4.10 and now
winecfg doesn't work..
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https://bugs.winehq.org/show_bug.cgi?id=47829
Bug ID: 47829
Summary: taxpool book-keeping software crashes when trying to
create eür-anlage
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: murxs(a)web.de
Distribution: ---
Created attachment 65335
--> https://bugs.winehq.org/attachment.cgi?id=65335
Im Programm tp-buchhalter.exe traten schwerwiegende Fehler auf...
Wine version: wine-3.0 (Ubuntu 3.0-1ubuntu1)
The software im working with is tp-buchhalter, recently installed with pol.
Most functions seem to work as usual but if i try to create the eür-Anlage i
get the error notice in the attachement. There used to be a free version but i
cant find it anymore (https://www.taxpool.net/bestellen.html, its the version
Taxpool-Buchhalter EÜR) Thanks for help
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https://bugs.winehq.org/show_bug.cgi?id=47504
Bug ID: 47504
Summary: vkd3d-git + vulkan-headers >= 1.1.113
Product: vkd3d
Version: 1.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Hello Josef,
I updated vulkan-loaders on Gentoo to vulkan 1.1.114 and vkd3d-git still
crashes during compilation because headers is too old.
----
checking whether VK_HEADER_VERSION >= 113... no
configure: error: Vulkan headers are too old, 1.1.113 is required.
----
when i check headers version on my system :
----
odelpasso@gentoo-desktop ~/Bureau $ ls /usr/share/doc/vulkan*
/usr/share/doc/vulkan-headers-1.1.114:
README.md.bz2
/usr/share/doc/vulkan-loader-1.1.114:
README.md.bz2
----
How vulkan headers version is checked ?
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https://bugs.winehq.org/show_bug.cgi?id=46628
Bug ID: 46628
Summary: Resident Evil 2 crash at loading
Product: Wine-staging
Version: 4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahmed.com(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63527
--> https://bugs.winehq.org/attachment.cgi?id=63527
Resident Evil 2.log
Resident Evil 2 crashes at loading. This problem is not related to mfplat.dll,
because mfplat issue happens after starting the game, and I already fixed the
same issue with Resident Evil 7 Biohazard, and it runs well.
System info:
Manjaro Linux 18.02
Kernel 4.19.20-1
Mesa-git 19.1
Wine-staging 4.1.1
DXVK 0.96
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https://bugs.winehq.org/show_bug.cgi?id=47449
Bug ID: 47449
Summary: Nin Online: Black Textures
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: dx8vb
Assignee: wine-bugs(a)winehq.org
Reporter: hellator(a)gmail.com
Distribution: ---
This bug happens in multiple distributions and versions of Wine.
1. Install GDIPlus (Windows 7+)
2. Install Dx8vb DirectX8.1
3. Install DotNet40
4. Install CoreFonts
https://www.ninonline.org/index.php
This game has black texture bugs. It also does not transfer DirectX8 API calls
to DirectX9 the same way it does in Windows.
https://github.com/crosire/d3d8to9/https://i.imgur.com/QXcMtzv.png
The texture bugs are black and do not use transparency (opacity) in some
sprites and tiles on game map. It does not affect the GUI I think.
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https://bugs.winehq.org/show_bug.cgi?id=47908
Bug ID: 47908
Summary: Perma Link at vulkan.lunarg.com for Vulkan Runtime
installer still needed?
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: karen(a)lunarg.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
I was contacted by Austin English over a year ago asking for a permanent link
to the latest Vulkan Runtime Installer on vulkan.lunarg.com.
I have sent email directly to Austin asking if the link is still needed but
haven't gotten a response.
This link may be going away. I need to know if the Wine project still needs it.
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https://bugs.winehq.org/show_bug.cgi?id=47982
Bug ID: 47982
Summary: Open File dialog has no FS widget in QT5 application
(IDA Pro)
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ostefanog(a)hotmail.com
Created attachment 65498
--> https://bugs.winehq.org/attachment.cgi?id=65498
screenshot of the issue
The application is IDA Pro (7.3, but tested all versions since 7.0).
While it works pretty well on wine stable, all devel and staging versions are
affected by a regression bug impairing loading or saving files.
Every time a modal dialog is opened, the widget to browse the file system is
not displayed (OK and Cancel buttons are shown though). The application relies
on QT5, and I suspect wine does not play well with it.
See attachment for a screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=47443
Bug ID: 47443
Summary: compile error: undefined reference to `clock_gettime'
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
compiling error in wine-4.10
undefined reference to `clock_gettime'
---------
distro 1:
kernel release 2.6.30.5
# uname --kernel-release
compiler version 4.2.2
# gcc --version
glibc 2.6.1
# ldd --version
---------
distro 2:
kernel release 3.0.66
# uname --kernel-release
compiler version 4.3.4
# gcc --version
glibc 2.10.1
# ldd --version
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http://bugs.winehq.org/show_bug.cgi?id=36696
Bug ID: 36696
Summary: Grandia 2 - "err:ddraw:d3d_device3_GetRenderState
Unexpected texture stage state setup, returning
D3DTBLEND_MODULATE - likely erroneous."
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.devir(a)gmx.com
Created attachment 48738
--> http://bugs.winehq.org/attachment.cgi?id=48738
Error output
After loading a save game, the textures are strangely rendered.
Immediately after loading, the output to terminal is
"err:ddraw:d3d_device3_GetRenderState Unexpected texture stage state setup,
returning D3DTBLEND_MODULATE - likely erroneous."
repeated thousands of times per second (or something to that effect).
My hardware is:
CPU - Intel Core i7-3537 Quad-core
My GPU specs are attached.
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https://bugs.winehq.org/show_bug.cgi?id=45053
Bug ID: 45053
Summary: Gradual corruption of textures in Black and White 1
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: linus(a)folkdatorn.se
Created attachment 61182
--> https://bugs.winehq.org/attachment.cgi?id=61182
Before and after restarting the game
While playing Black and White 1.20, the textures are gradually becoming either
black or in some cases, wrong/corrupted. Restarting the game makes everything
look good again, but slowly the textures will become corrupted again.
This makes it quite hard to play the game without constantly restarting.
The game uses DirectX 7.0a.
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https://bugs.winehq.org/show_bug.cgi?id=47955
Bug ID: 47955
Summary: Vminteq defaults app fails to start
Product: Wine-staging
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: divestoclimb(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: Ubuntu
Created attachment 65461
--> https://bugs.winehq.org/attachment.cgi?id=65461
wine trace when running Vmindefault.exe (first 5000 lines)
The chemical equilibrium software Visual MINTEQ (also called VMINTEQ) installs
and runs in Wine with dotnet45, but one component does not work: the "Various
default settings" window, which is part of a separate .exe. It did not work in
Wine 4.0.2 either, but in that version the error was different.
To reproduce:
- create a clean 32-bit WINEPREFIX with winecfg
- run winetricks dotnet45
- download Visual MINTEQ 3.1 (it's freeware) from https://vminteq.lwr.kth.se.
Run the unzipped setup.exe file in wine, and accept the defaults for
installation.
- option one: launch Visual MINTEQ (Program Files/Vminteq31/Vminteq17.exe),
open the Parameters menu, and select "Various default settings." This attempts
to launch Vmindefault.exe which fails to start, leading Visual MINTEQ to crash
ostensibly because a settings file was not created.
- option two: directly launch Program Files/Vminteq31/Vmindefault.exe.
The only error message given without setting WINEDEBUG is
"0009:err:seh:setup_exception_record stack overflow 1072 bytes in thread 0009
eip f7c19df3 esp 00230f00 stack 0x230000-0x231000-0x330000"
I have attached a logfile generated with WINEDEBUG=trace+all
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http://bugs.winehq.org/show_bug.cgi?id=31431
Bug #: 31431
Summary: Anno 1701: Crash on startup
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: K1773R(a)darkgamex.ch
Classification: Unclassified
Anno1701 crashes at startup, unclear why (i tested 12 different wine versions,
all affected), bt attached.
linux: Linux 2.6.32-41-generic SMP Fri Jul 6 18:00:34 UTC 2012 x86_64 GNU/Linux
nvidia: 295
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http://bugs.winehq.org/show_bug.cgi?id=25189
Summary: Visual C++ 2010 Express Installer Fails
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ariel.byd(a)gmail.com
Wine Git:
Visual C++ 2010 Express Installer (vc_web.exe, SHA256
9CF657B2A8E4A3DEEC1AA820DD60540D000BF1E6A5AE84920E93D698C293B2FC, downloaded
from http://www.microsoft.com/express/Downloads/), fails with the following
message a few seconds after I run it:
^ Setup has encountered a problem while trying to copy:
/!\ C:/{128-bit hex}/$shtdwn$.req
----- Press Retry to attempt the copy again. Press Cancel to cancel setup.
Log attached.
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https://bugs.winehq.org/show_bug.cgi?id=37252
Bug ID: 37252
Summary: EstimateS 9.10 crashes on startup via wine 1.7.25
Product: Wine
Version: 1.7.25
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jason(a)joines.org
Created attachment 49542
--> https://bugs.winehq.org/attachment.cgi?id=49542
backtrace for EstimateS 9.10 crashes on startup via wine 1.7.25
I'm running wine 1.7.25 on 64 bit Kubuntu 14.0.4.1 with a fresh .wine
directory. When I try to run EstimateS version 9.1.0 via "wine
drive_c/EstimateS\ 9\ Windows/EstimateSWin910/EstimateSWin910.exe" it crashes
with "wine: Unhandled page fault on read access to 0x00000024 at address
0xdf9149 (thread 0009), starting debugger..."
I have these wine packages installed via the Ubuntu PPA:
wine-gecko2.24:amd64 - 2.24-0ubuntu1~ppa1
wine-gecko2.24:i386 - 2.24-0ubuntu1~ppa1
wine-mono4.5.2 - 4.5.2-0ubuntu1~ppa1
wine1.7 - 1:1.7.25-0ubuntu1~ppa4
wine1.7-amd64 - 1:1.7.25-0ubuntu1~ppa4
wine1.7-i386 - 1:1.7.25-0ubuntu1~ppa4
winetricks - 0.0+20140302-0ubuntu2
The backtrace is attached.
The application is freeware and can be downloaded from
http://viceroy.eeb.uconn.edu/estimates/EstimateSDownload/EstimateS_910_Wind….
There does not seem to be an installer, just unzip and run the executable.
sha1sums:
f899630eed59aa03827748d358a85ee71c039ca1
/home/jason/tmp/EstimateS_910_Windows.zip
2055e834072f72c3f35c91a1fe0861a79506c859 drive_c/EstimateS 9
Windows/EstimateSWin910/EstimateSWin910.exe
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https://bugs.winehq.org/show_bug.cgi?id=35967
Bug ID: 35967
Summary: postgresql 9.3.4-3 fails to install (needs to be a
non-administrator)
Product: Wine
Version: 1.7.16
Hardware: x86
URL: http://www.postgresql.org/download/windows/
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 35966
Created attachment 48074
--> https://bugs.winehq.org/attachment.cgi?id=48074
report non-admin privileges
Background: a user asked about how to get wine to report not running as admin
in #winehackers, for postgresql
After winetricks wsh57 to work around bug 35966, the installer mostly works. At
the end the install, it tells you there was a problem starting the database.
Looking at its log, I see:
creating template1 database in C:/Program Files/PostgreSQL/9.3/data/base/1 ...
Execution of PostgreSQL by a user with administrative permissions is not
permitted.
The server must be started under an unprivileged user ID to prevent
possible system security compromises. See the documentation for
more information on how to properly start the server.
child process exited with exit code 1
initdb: removing contents of data directory "C:/Program
Files/PostgreSQL/9.3/data"
Called Die(Failed to initialise the database cluster with initdb)...
Failed to initialise the database cluster with initdb
Vincent offered the user a suggestion on how to avoid it, I'll attach that
patch. With that patch, the non-admin error goes away, and I get a cmd problem.
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http://bugs.winehq.org/show_bug.cgi?id=30672
Bug #: 30672
Summary: QIP Infium: incorrect blending at the edges
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Classification: Unclassified
This is continuation of bug 22902, which was about icon transparency problem.
Icons in connection setting have black shadows as shown on the following link:
http://bugs.winehq.org/attachment.cgi?id=38155
Problem is still present in wine-1.5.4 & QiP Infium build9032.
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http://bugs.winehq.org/show_bug.cgi?id=29604
Bug #: 29604
Summary: Hanacaraka v.1.0: Crashes when open the application .
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: th31syn(a)gmail.com
Classification: Unclassified
Created attachment 38353
--> http://bugs.winehq.org/attachment.cgi?id=38353
this is the picture when i open the Hanacaraka .
Hanacaraka crashes when i open it .
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http://bugs.winehq.org/show_bug.cgi?id=25681
Summary: wine iexplore.exe cannot open png files directly
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I noticed this while looking at bug 4122. If I put a jpeg and a png in
~/.wine/drive_c, then do:
austin@aw21 ~/.wine/drive_c $ wine iexplore.exe "C:\\test.jpeg"
it works fine. Doing the same with a png file, however, fails:
austin@aw21 ~/.wine/drive_c $ wine iexplore.exe "C:\\test.png"
fixme:ole:CoResumeClassObjects stub
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:shdocvw:BindStatusCallback_OnProgress status code 11
fixme:shdocvw:BindStatusCallback_OnProgress status code 14
fixme:urlmon:create_object Could not find object for MIME L"image/png"
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https://bugs.winehq.org/show_bug.cgi?id=7961
exposight <exposight(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |exposight(a)gmail.com
--- Comment #20 from exposight <exposight(a)gmail.com> ---
Still repro in wine 4.18
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exposight <exposight(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |exposight(a)gmail.com
--- Comment #26 from exposight <exposight(a)gmail.com> ---
Still reproducible in wine 4.18 with rapget 1.41
Main download link is dead, but it still can be found on soft library sites.
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https://bugs.winehq.org/show_bug.cgi?id=38201
Bug ID: 38201
Summary: Newly displayed dialogs have inactive-looking
decorations although are actually active
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
Created attachment 50980
--> https://bugs.winehq.org/attachment.cgi?id=50980
Screenshot of Windows (left) and Wine (right) MessageBox
If I uncheck "Allow the window manager to decorate the windows" in Graphics tab
of winecfg, or just set wine to show all its windows in a virtual desktop or
launch the apps like `wine explorer /desktop=a,1152x864 appname.exe`, their
windows often look as inactive (gray title bar) while they are actually active.
This is visible in particular in winecfg dialog, Mono/Gecko downloaders dialogs
on wine prefix update, as well as with a simple program like this:
#include <windows.h>
int main() { MessageBox(0,"Hello","Message",MB_OK); }
I've tested the code above in Wine and Windows XP, and in Windows it has
correct active title (blue-lightBlue gradient), while in wine it has inactive
title (gray-lightGray gradient).
If I make any other window active, then switch back to this one, it'll then
show the correct title colors.
The attachment compares Windows' MessageBox with that of Wine, both untouched
at the moment of screenshooting.
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https://bugs.winehq.org/show_bug.cgi?id=41215
Bug ID: 41215
Summary: Necromancer's Dos Navigator (NDN) fails to run
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ddascalescu+wine(a)gmail.com
Distribution: ---
I'm trying to run the W32 version of NDN from http://ndn.muxe.com/download/
because the GNU version fails pretty miserably on current *nixes. The W32
version works great on Windows 7 in XP compatibility mode, but when I run it in
Wine, I get the exact error I get in Windows 7 without XP compatibility turned
on:
$ wine ndn.exe
fixme:process:SetProcessShutdownParameters (00000280, 00000001): partial stub.
Not enough memory available for Necromancer's Dos Navigator .
Please check if at least 400kb memory is available...
$ wineconsole ndn.exe
fixme:process:SetProcessShutdownParameters (00000280, 00000001): partial stub.
dosbbox doesn't work because the program must be run in Win32.
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bignintyfan(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bignintyfan(a)gmail.com
--- Comment #28 from bignintyfan(a)gmail.com ---
I just tried this myself with vanilla Wine 4.18 staging and in a new Wine
prefix. The page printed successfully to a network printer. I think this issue
can be closed.
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https://bugs.winehq.org/show_bug.cgi?id=47380
Bug ID: 47380
Summary: GT Legends: Slow graphics and 100% CPU usage
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: timschumi(a)gmx.de
Distribution: ---
GT Legends does have a significant graphics slowdown when running in wine,
while a single CPU thread is locked at 100%.
When looking at the process in a profiler, most of the time is spent in the
function wined3d_cs_mt_finish() (and I guess the wined3d_pause() function
within, which doesn't show up in a profiler due to being inline).
This seems to be a regression as well, since there are videos (for Wine 1.9.10,
[1]) and AppDB entries (latest entry for Wine 1.7.0, [2]) that claim that the
game was running fine on earlier releases of Wine, but I wasn't able to find
the exact commit that introduced the regression so far.
Patches from wine-staging don't help either. Please let me know what type of
logs would be the most suitable ones to debug this, since a normal +d3d log
seems impractical with over 13MB in size.
[1] https://www.youtube.com/watch?v=L80NsdNcVgI
[2] https://appdb.winehq.org/objectManager.php?sClass=version&iId=28706
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https://bugs.winehq.org/show_bug.cgi?id=47733
Bug ID: 47733
Summary: Project Reality BF2 PRLauncher.exe doesn't start with
Wine-Mono.
Product: Wine
Version: 4.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: apq49584(a)tuofs.com
Distribution: ---
Created attachment 65209
--> https://bugs.winehq.org/attachment.cgi?id=65209
What you see if it works (obtained wth native dotNetFx40_Client)
Debian 10 buster with winehq packaged wine-devel and libfaudio from OBS.
wine-mono-4.9.2.msi downloaded and installed by wine on first run.
Download link:
https://www.realitymod.com/downloads
$ wine start PRLauncher.exe
The entry point method could not be loaded due to Could not load file or
assembly 'PresentationFramework, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35' or one of its dependencies.
(The PRLauncher.exe does work if wine-mono is removed and
dotNetFx40_Client_x86_x64.exe is installed with wine uninstaller.
This is again just background information and was NOT done for the bug report.)
I am reporting the bugs with PRBF2.exe and PRLauncher.exe seperately, because
they happen in very different parts of wine and can be tested for
independently.
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https://bugs.winehq.org/show_bug.cgi?id=47814
Bug ID: 47814
Summary: Continuous message closing down Sims 4
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sophiepark139(a)yahoo.com
Distribution: ---
It closes down my sims 4 game without saving and says it is a, “serious”
problem. I have to remember to keep saving...it’s really irritating. Please
tell me how to stop it, I looked but it doesn’t give me an option to not do
that again (closing down my game). I haven’t got an attachment since when my
game closes the message pops up and then goes again, hardly giving me time to
read it.
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https://bugs.winehq.org/show_bug.cgi?id=47769
Bug ID: 47769
Summary: Royal Quest: fails to start with LdrInitializeThunk
"gaxomofy.dll" failed to initialize, aborting
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: spoon0042(a)hotmail.com
Distribution: ---
wine 4.16 clicking "play" in the launcher nothing happens other than this
error:
006c:err:module:LdrInitializeThunk "gaxomofy.dll" failed to initialize,
aborting
006c:err:module:LdrInitializeThunk Initializing dlls for L"C:\\Program
Files\\1C\\Royal Quest\\rqmain.exe" failed, status c0000005
regression test flags this:
58139dcb125390b9a2bcd79869d571337d8ab3d8 is the first bad commit
commit 58139dcb125390b9a2bcd79869d571337d8ab3d8
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Sep 12 20:00:48 2019 +0200
ntdll: Handle invalid %gs fault in signal handler on i386.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 548954322ce3d9671b57c059b76b4ce117f5862a
4e9d605e406359211a8e1bdf9af87f4484c9aa62 M dlls
also 'file' says dll is UPX compressed which may be relevant
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http://bugs.winehq.org/show_bug.cgi?id=35420
Bug ID: 35420
Summary: Stronghold Kingdoms crashes due to ID3DXFont
PreloadCharacters being a stub.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Use patch from http://bugs.winehq.org/show_bug.cgi?id=23934 to work around
update issue.
winetricks dotnet2
Install Stronghold Kingdoms
Uncheck "Installed DirectX runtime"
Run Stronghold Kingdoms
Now a exception dialogs appears, which is caused by the following stub
fixme:d3dx:ID3DXFontImpl_PreloadCharacters iface 0x6132088, first 0, last 255
stub
workaround.
winetricks d3dx9_36
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https://bugs.winehq.org/show_bug.cgi?id=8848
Michael Stefaniuc <mstefani(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|--- |4.0.x
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https://bugs.winehq.org/show_bug.cgi?id=46225
Bug ID: 46225
Summary: Act Cadenza Strife (A Fighter Maker 2knd game): Uses
60%+ of the CPU
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: Zero3K(a)teknik.io
Distribution: ---
Created attachment 62912
--> https://bugs.winehq.org/attachment.cgi?id=62912
Stack Trace of ACS.exe
I've noticed the issue occurring in ReactOS (which uses the code that WINE has
for the drawing of graphics when it comes to DirectDraw). I am using the latest
stable version of VirtualBox with 32 MB of Video Memory set and running WINE
via Slax 9.5.0. An image of the terminal output, stack trace made using a MSVC
build of ReactOS with the PDBs made when compiling it, and an image of the
reported CPU usage when its running are all attached.
Download URL:
https://mega.nz/#!JoJ0RaTY!cwVHOQbDDyrkpQlPNbDvkPwNsa3H0fYksx4ApNb9jQI
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https://bugs.winehq.org/show_bug.cgi?id=42812
Bug ID: 42812
Summary: LiquidSky crash
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jey.and.key(a)gmail.com
Distribution: ---
Created attachment 57871
--> https://bugs.winehq.org/attachment.cgi?id=57871
all deffered but the 3 exported
My settings are suppose to be good, although apparently I'm unique with these
crashes.
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https://bugs.winehq.org/show_bug.cgi?id=47295
Bug ID: 47295
Summary: Halo 2: Game freezes during startup
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danielbr(a)live.no
When starting the game after installing it from
https://www.cartographer.online/ it freezes on the Halo screen. This does not
happen in Wine 4.7, and 4.8.
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https://bugs.winehq.org/show_bug.cgi?id=47822
Bug ID: 47822
Summary: In the game Transcendence the music stopped working
after upgrading wine to 4.17
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: x3daudio
Assignee: wine-bugs(a)winehq.org
Reporter: ferdi(a)sttc-nlp.nl
Distribution: ---
When upgrading from Wine 4.16 to 4.17 the music in Transcendence no longer
works. Other sounds in the game work normal as intended.
This is on Ubuntu Linux 19.04
Reverting back to Wine 4.16 the music works as intended.
Transcendence is a free game available here:
https://transcendence.kronosaur.com/
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https://bugs.winehq.org/show_bug.cgi?id=38940
Bug ID: 38940
Summary: Rebelbetting crash on exit
Product: Wine
Version: 1.7.47
Hardware: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51881
--> https://bugs.winehq.org/attachment.cgi?id=51881
wine-1.7.47-118-ga90592c console output
When exiting Rebelbetting, Wine reports a crash. Unfortunately the debugger is
not more specific than that.
1. "winetricks -q dotnet40" (Bug 37883)
2. Install, run, log-in.
3. Right-click system-try icon and select exit.
4. Crash.
I believe a log-in is required to get this far.
$ sha1sum RebelBettingSetup.exe
b832243be689059a6b6f00dd772be861865d3f08 RebelBettingSetup.exe
http://rebelbetting.com/files/RebelBettingSetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=47870
Bug ID: 47870
Summary: dwrite:layout fails in the Arabic locale
Product: Wine
Version: 4.17
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dwrite:layout fails in the Arabic locale:
layout.c:1925: Test failed: draw test 12: glyphrun string L"123-52" was
expected, but got L"123" instead
layout.c:1925: Test failed: draw test 12: wrong glyph count, 6 was expected,
but got 3 instead
layout.c:1925: Test failed: draw test 12: glyphrun string
L"\064a\064f\0633\0627\0648\0650\064a" was expected, but got L"-" instead
layout.c:1925: Test failed: draw test 12: wrong glyph count, 7 was expected,
but got 1 instead
layout.c:1925: Test failed: draw test 12: wrong bidi level, 1 was expected, but
got 2 instead
layout.c:1925: Test failed: draw test 12: glyphrun string L"71" was expected,
but got L"52" instead
layout.c:1925: Test failed: draw test 12: glyphrun string L"." was expected,
but got L"\064a\064f\0633\0627\0648\0650\064a" instead
layout.c:1925: Test failed: draw test 12: wrong glyph count, 1 was expected,
but got 7 instead
layout.c:1925: Test failed: draw test 12: the call sequence is not complete:
expected END_OF_SEQ - actual GLYPH_RUN
https://test.winehq.org/data/tests/dwrite:layout.html
It has been failing for a long time in the fg-win7u64-1spie9-ar VM but now the
TestBot has a Windows 10 1809 VM, w1064v1809_ar, that exhibits the same
failures which confirms that there is an issue with the test and makes it
easier to debug.
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https://bugs.winehq.org/show_bug.cgi?id=37883
Bug ID: 37883
Summary: RebelBetting fails to load
Product: Wine
Version: 1.7.33
Hardware: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 50453
--> https://bugs.winehq.org/attachment.cgi?id=50453
Wine 1.7.33 console output
After a successful install, RebelBetting runs at 100% CPU for around 20
seconds, the memory balloons, and then it fails with a dotnet-related error
message. Screenshot attached. Same in both a 32-bit and 64-bit WINEPREFIX.
$ sha1sum RebelBettingSetup.exe
d5a5f8677e321acf3cae728232cad598ed84f093 RebelBettingSetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=47886
Bug ID: 47886
Summary: rpcrt4:server crashes on Windows since
5ea3a044b83c4cd55a3c647f5e80511a85b9f536
Product: Wine
Version: 4.15
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
With RPC_X_BAD_STUB_DATA. It must be something between
df948ccc05d17df07f9fc70898af463610cf621a and
60d668631f3efb0b88c7751aba807b21ef5b5c5b.
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https://bugs.winehq.org/show_bug.cgi?id=47911
Bug ID: 47911
Summary: quartz:vmr9 tests crash on Windows 7
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: sven.wine(a)gmail.com
Regression SHA1: 35788e301e69ca96d60ac585b8d0bc7c3f1e0b58
Distribution: ---
The quartz:vmr9 tests crash on Windows 7 after failing some tests since
35788e301e69ca96d60ac585b8d0bc7c3f1e0b58. See for instance
https://test.winehq.org/data/7d954f23356f0aaf49b1ef0c4bed83041cb41c08/win7_…
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https://bugs.winehq.org/show_bug.cgi?id=47891
Bug ID: 47891
Summary: advapi32:services regression
Product: Wine
Version: 4.17
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
advapi32:service gained some new failures on Windows 10 1709/1809, only for 32
bit tests:
service.c:1812: Test failed: Failed to create service, error 1072.
service.c:1815: Test failed: Got error 6.
service.c:1818: Test failed: Failed to delete service, error 6.
service.c:1843: Test failed: Failed to create service, error 1072.
service.c:1846: Test failed: Got error 6.
service.c:1849: Test failed: Failed to delete service, error 6.
https://test.winehq.org/data/tests/advapi32:service.html
These failures were introduced by this commit:
commit 2430c17202bdb0ff099519ee5345c590d899ddf0
Author: Zebediah Figura <z.figura12(a)gmail.com>
Date: Sun Aug 18 20:02:40 2019 -0500
services: Don't redirect the image file path for kernel drivers.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47623
Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=47868
Bug ID: 47868
Summary: test_notify() dsound:dsound test is unreliable
Product: Wine
Version: 4.17
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The test_notify() dsound:dsound test fails regularly but not systematically:
dsound.c:1085: Test failed: expected 1. got 258
https://test.winehq.org/data/tests/dsound:dsound.html
Most failures happen on *real hardware* Windows 8.1 machines: cw-rx460-32,
cw1-hd6800-t32 and cw2-gtx560-t64. It also happened at least once on
cw2-gtx560-t64 while it was running Windows 10 1709 (tag cw2-gtx560-1709-t64).
Finally it happens just as much in the 32 bit tests and in the 64 bit ones.
This test was introduced in the following commit:
commit 223406fa17a57af3d6420b1a9d60ad5e282cd35f
Author: Akihiro Sagawa <sagawa.aki(a)gmail.com>
AuthorDate: Thu Jul 21 21:53:43 2011 +0900
Commit: Alexandre Julliard <julliard(a)winehq.org>
CommitDate: Fri Jul 22 15:40:46 2011 +0200
dsound/tests: Add tests to check notifications after duplicate.
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https://bugs.winehq.org/show_bug.cgi?id=47862
Bug ID: 47862
Summary: Art of Murder - Cards of Destiny main character and
NPCs have texture corruption
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 65367
--> https://bugs.winehq.org/attachment.cgi?id=65367
screenshot
Continuation of bug 24983
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