http://bugs.winehq.org/show_bug.cgi?id=34995
Bug #: 34995
Summary: Crashes in Wineskin
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cycle898(a)yahoo.com
Classification: Unclassified
Created attachment 46632
--> http://bugs.winehq.org/attachment.cgi?id=46632
Backtrace/Error Log
Wineskin 2.5.12 : crashes during certain parts of games with what could be
considered moderate to high graphical output. This happens several times over
various playthroughs. This error occurs at random intervals.
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https://bugs.winehq.org/show_bug.cgi?id=45544
Bug ID: 45544
Summary: Dialog messages pop under instead of popping up in
RadiAnt DICOM Viewer
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bozkar(a)gmail.com
Distribution: Debian
Most of the dialog boxes pops under the main window in RadiAnt DICOM Viewer -
they occasionally pops up correctly.
Tested with PACS download dialog box, keyboard shortcuts settings dialog box,
about box.
They blink for a second and then they go under the main window.
Occasionally the program behaves correctly.
How could I help here?
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https://bugs.winehq.org/show_bug.cgi?id=45545
Bug ID: 45545
Summary: CUDA acceleration much slower then in Windows 10 in
RadiAnt Viewer on the same hardware
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: nvcuda
Assignee: wine-bugs(a)winehq.org
Reporter: bozkar(a)gmail.com
Distribution: Debian
RadiAnt Viewer now supports nvcuda.dll acceleration in 3D MPR / VR
reconstruction, but it's pointless to actually use it - on my box, GTX 970 it
is much slower then in Windows 10 (and slower then in CPU).
It is new, not yet optimized feature, but the difference in speed (subjective
FPS score) on the same hardware looks significant.
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https://bugs.winehq.org/show_bug.cgi?id=41859
Bug ID: 41859
Summary: pingo crashes when optimizing PNG images
Product: Wine
Version: 1.9.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danielbermond(a)yahoo.com
Distribution: ---
Created attachment 56266
--> https://bugs.winehq.org/attachment.cgi?id=56266
pingo wine terminal log when using PNG image
With JPG image: works well.
With PNG image: it just crashes. Tested with all possible pingo options.
Without command line arguments: shows the help screen as usual.
pingo is a command line PNG/JPG image optimizer that is shipped as a single
'.exe' without needing installation.
Tested with the 3 methods of running Console User Interface programs: 'wine',
'wineconsole --backend=user' and 'wineconsole --backend=curses'. All of them
crashes when using PNG image.
Website: http://css-ig.net/pingo
Download: http://css-ig.net/tools/pingo.zip
OS: Arch Linux x86_64
Wine: 1.9.24 (with all optional dependencies installed)
pingo: 0.41
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https://bugs.winehq.org/show_bug.cgi?id=46108
Bug ID: 46108
Summary: Wine creates env var with empty string for name and it
breaks python-pip
Product: Wine
Version: 3.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
When I try and install things using pip (from python 2.7, since python 3.5
install doesn't work right not).
it fails, with
*** ValueError: illegal environment variable name
If I open the python interpreter I can see there is an env var with the name of
an empty string:
>>> import os
>>> os.environ['']
'Z:=Z:\\home\\stu\\Downloads'
I had a look at this outside of wine and the env var doesn't show up when
running the same python.
I edited pythons pip code to remove the env var:
~/.wine/drive_c/Python27/Lib/site-packages/pip/_internal/utils/misc.py
I changed these lines:
env = os.environ.copy()
if extra_environ:
env.update(extra_environ)
To:
env = os.environ.copy()
if extra_environ:
env.update(extra_environ)
env.pop('')
And then pip succeeds
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https://bugs.winehq.org/show_bug.cgi?id=46832
Bug ID: 46832
Summary: Drag and drop of multiple files
Product: Wine
Version: 4.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: k8auf1947(a)cometchaser.de
Distribution: ---
Created attachment 63865
--> https://bugs.winehq.org/attachment.cgi?id=63865
Screenshot how to find the function used to drag and drop
Hi,
Drag and drop of multiple fit - files in the commercial application Astroart
6.0 doesn't work as in Windows.
I attached a screenshot. Drag and drop can also be made with jpg files. I
normally use it with fit files.
Astroart: http://www.msb-astroart.com/
I can provide the Setup file.
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https://bugs.winehq.org/show_bug.cgi?id=47453
Bug ID: 47453
Summary: Running setup for Xerox GlobalView, gets error, gives
backtrace.txt file
Product: Wine
Version: 4.0.1
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aa271828(a)earthlink.net
Created attachment 64815
--> https://bugs.winehq.org/attachment.cgi?id=64815
this was generated upon setup
Running setup for Xerox GlobalView, gets error, gives backtrace.txt file.
This is from 1996 and it runs on win 3.1, 95 & 98.
It's a 16 bit application.
I was in win 95 mode when I got the error on setup.
Here's where I got it;
https://winworldpc.com/product/xerox-globalview/21-for-windowshttp://toastytech.com/guis/gv.html, for description
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https://bugs.winehq.org/show_bug.cgi?id=6194
yother.andrew(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |yother.andrew(a)gmail.com
--- Comment #30 from yother.andrew(a)gmail.com ---
Do you have a installer that I can run to test with the latest version of Wine?
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https://bugs.winehq.org/show_bug.cgi?id=230
tomplatz <tomplatz567(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tomplatz567(a)gmail.com
--- Comment #18 from tomplatz <tomplatz567(a)gmail.com> ---
Created attachment 64885
--> https://bugs.winehq.org/attachment.cgi?id=64885
132
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https://bugs.winehq.org/show_bug.cgi?id=47488
Bug ID: 47488
Summary: Keyboard insertion point interference when running
Wine app
Product: Wine
Version: 4.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scw189(a)cox.net
Distribution: ---
When running a Wine app (Legacy9, genealogy program) in the background and then
trying to type anything with a word processor or do a Google search, it is
difficult to enter text because the insertion point character keeps
disappearing after 2-5 second. Then you have to click again in the text field
to reset the insertion point and try to type a few characters before it
disappears again. This issue stops as soon as the Wine application is
terminated. Mouse operation does not seem to be affected, just keyboard
character input is impaired because the insertion point is continually being
lost.
Cannot find any messages or error codes being asserted and system does not
'crash'.
OS is Linux Mint 19.1 Cinnamon with all updates applied. Computer is Dell
Dimension E521 with 64bit dual core Athlon CPU, 6gb memory.
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Lewis Cowles <lewiscowles(a)me.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lewiscowles(a)me.com
--- Comment #32 from Lewis Cowles <lewiscowles(a)me.com> ---
To Echo what winetest@luukku said, I adjusted the resolution to 800x600x32 in
Armada, which led to seeing some the texture for the animation When hovering.
This is absolutely an issue with draw order, but enabling "fixes" I assumed
would counter this, did nothing useful, and in-fact made the game unusable.
Debian 10 buster, winetricks, wine 1386, Quicktime 3 & DX from armada installer
installed, directplay activated, virtual desktop forced to 1024x768 (game seems
to ignore & go fullscreen)
Also needs to be launched from launcher. Game won't run by itself. Odd
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https://bugs.winehq.org/show_bug.cgi?id=46170
Bug ID: 46170
Summary: Programs that get MIDI data from the "Midi Through"
port will crash
Product: Wine
Version: 3.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: realnc(a)gmail.com
Distribution: ---
Created attachment 62822
--> https://bugs.winehq.org/attachment.cgi?id=62822
Example MIDI file that reproduces the crash.
Any Windows software that is configured to use the ALSA "Midi Through" port for
MIDI input (as provided by the snd-seq-dummy kernel module) will crash with a
page fault exception dialog. This only happens with certain MIDI data. It seems
to depend on the speed of the MIDI data.
The issue was originally discovered by using the Linux version of ScummVM
together with the Windows program "Falcosoft Midiplayer" as a means of using a
Windows-only VSTi as a software MIDI synth for ScummVM. In such a setup, the
Linux program is configured to use the "Midi Through" port as MIDI-out, and the
Windows program is configured to use it as MIDI-in.
However, after capturing the specific MIDI data that triggers the crash into a
*.mid file, playing that file in any MIDI player that uses "Midi Through" for
MIDI-out and *any* Windows MIDI program that uses "Midi Through" as MIDI-in,
will crash the Windows program.
The problem is reproducible by at least two people on two different machines.
It is reproducible by building current Wine Git master, without any third-party
patches, and on a cleared ~/.wine directory. Example steps to reproduce this
are:
1. Make sure the "Midi Through" port is available. aplaymidi -l should list
something like:
$ aplaymidi -l
Port Client name Port name
14:0 Midi Through Midi Through Port-0
"Midi Through" is port 14:0 here. If no such port exists, load the
"snd-seq-dummy" kernel module:
$ modprobe snd-seq-dummy
2. Download the attached "crash.mid" file.
3. Download the Falcosoft Midiplayer from:
http://falcosoft.hu/softwares.html#midiplayer
4. Run MidiPlayer.exe in Wine and click the gear icon to open the settings.
Check the "Use Bass (Soundfonts/VSTi)" checkbox (this is only necessary in
order to avoid an unrelated Wine crash.) In the "Midi In" group, check the
"Active" checkbox. In the "Input Port" drop-down selection list, select "Midi
Through Port-0". Click OK.
5. Play the "crash.mid" file using a Linux MIDI player, like aplaymidi, telling
it to use the Midi Through port as output:
$ aplaymidi -p 14 crash.mid
Substitute "14" with the actual port if it differs on your system. It might
take a few attempts before the crash occurs. Here, it crashes about 80% of the
time.
The above steps are just an example. The crash is reproducible with any other
Windows MIDI client, not just the Falcosoft one. See:
https://www.vogons.org/viewtopic.php?f=24&t=48207&start=760#p714667
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https://bugs.winehq.org/show_bug.cgi?id=47458
Bug ID: 47458
Summary: Sleeping while pthreads mutex held from the driver
code in winepulse-PulseAudio_Support
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bill.huey(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
The SetEvent call in the function pulse_timer_cb() sleeps, calls into the
wineserver, while a pthread mutex is held. This can cause long delays in
releasing the "pulse_lock" mutex, anywhere from 1-2ms to 90ms that I can see
with my custom instrumentation.
It potentially can cause dropouts and other issues with audio handling. It
seems to be in the main core audio processing loop.
The general practice here is to avoid sleeping operations within critical
sections.
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https://bugs.winehq.org/show_bug.cgi?id=47160
Bug ID: 47160
Summary: wine-staging is unable to execute executable which is
soft link in linux.
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Since recently wine-staging version, wine-staging is no longer able to
successful recognize soft link directory or executable.
I have many directory is soft link to save disk space.
I can not found which patch cause this issue.
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https://bugs.winehq.org/show_bug.cgi?id=47319
Bug ID: 47319
Summary: Wine 4.9 does not dereference symlinks
Product: Wine-staging
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kanakkshetri(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
I have a symbolic link ~/Audio/hello.flac that is pointing
/mnt/audio/hello.flac . I have also set ~/Audio to be Y: in wine.
Prior to the 4.9 release, windows applications, such as Wine File Manager or
foobar2000 version 1.4.4 ( http://foobar2000.org) would dereference that
symlink and see that it is a 30Mb file that is a valid flac audio file.
With 4.9, file manager shows the size as 0 and foobar2000 cannot read the file
at all. I am on Fedora 30, where a dnf downgrade took me back to 4.5-1, where
this works as expected.
I have verified this on two different machines, using Wine File Manager as well
as foobar2000. I have also seen the same behavior in Fedora 29 (with Wine 4.9),
so I don't think it is OS specific.
Additional context:
- my data is on an XFS file system
- the symlinks are present because the data is managed by git annex (
https://git-annex.branchable.com/ )
- However, i can repro the problem without involving git annex merely by
creating symlinks.
Please let me know if there is any additional details I can provide or
experiments I can run locally. Thank you for the great work on wine.
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https://bugs.winehq.org/show_bug.cgi?id=47472
Bug ID: 47472
Summary: aarch64 compile fails with 4.12 rebase in setupapi
patch
Product: Wine-staging
Version: 4.12
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mike(a)cchtml.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
https://github.com/wine-staging/wine-staging/commit/eba1e9b28a07fea4f823346…
The move from snprintfW() to snwprintf() causes the aarch64 compile to fail.
/usr/bin/ld: dialog.o: in function
`SetupPromptForDiskW':/builddir/build/BUILD/wine-4.12/dlls/setupapi/dialog.c:252:
undefined reference to `snwprintf'
clang-8: error: linker command failed with exit code 1 (use -v to see
invocation)
winegcc: /usr/bin/clang failed
make[1]: *** [Makefile:500: setupapi.dll.so] Error 2
make: *** [Makefile:8350: dlls/setupapi] Error 2
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https://bugs.winehq.org/show_bug.cgi?id=47346
Bug ID: 47346
Summary: [Epic Games Launcher]Crashes when Winecfg is set to
Win10
Product: Wine-staging
Version: 4.9
Hardware: x86
URL: https://epicgames-download1.akamaized.net/Builds/Unrea
lEngineLauncher/Installers/Win32/EpicInstaller-9.13.0.
msi?launcherfilename=EpicInstaller-9.13.0.msi
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: Gentoo
Hello,
Bug easy to reproduce :
1- Download EGS
2- Install Arial fonts with winetricks
3- Install EGS and wait the update crash.
4- Launch EGS with "-SkipBuildPatchPrereq -opengl" arguments + Win7/Win8/Win8.1
= works
5- Launch EGS with "-SkipBuildPatchPrereq -opengl" arguments + Win10 = crashes
With Win7 and/or Win10, the login screen works correctly, it's the launcher
itself which does not work with Win10, see screenshots attachment. I added
output log for Win7 + Win10 too.
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https://bugs.winehq.org/show_bug.cgi?id=47273
Bug ID: 47273
Summary: Unix symlinks no longer work in wine-staging 4.8
Product: Wine-staging
Version: 4.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gabrielopcode(a)gmail.com
CC: erich.e.hoover(a)gmail.com, leslie_alistair(a)hotmail.com,
z.figura12(a)gmail.com
Distribution: ---
With wine-staging-4.8, symlinks created on Linux (i.e. outside of Wine) to
directories no longer work in Wine. They show up as empty files. Previously,
and on wine-devel, they work just fine and even show up as symlinks under file
managers.
The culprit seems to be the updated ntdll-Junction_Points patchset, though I've
no idea what part of it specifically does this.
I know that support for NT symlinks and junctions was updated to differentiate
them, but IMO support for native unix symlinks should remain as it was before
this updated patchset, so they continue to work like before. Many people,
including me, rely on that for our workflow.
Unfortunately I don't know how to bisect wine-staging patches so I can't
pinpoint exactly which patch in the series is responsible for this regression.
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https://bugs.winehq.org/show_bug.cgi?id=47455
Bug ID: 47455
Summary: severe malfuction detected with keepass
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alainroy_qc(a)yahoo.ca
Distribution: ---
Created attachment 64820
--> https://bugs.winehq.org/attachment.cgi?id=64820
Wine malfunction with Keepass portable
Keepass refuses to open
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https://bugs.winehq.org/show_bug.cgi?id=47426
Bug ID: 47426
Summary: The sims 4 games crashes and freezes
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: giseeelle58(a)gmail.com
Created attachment 64774
--> https://bugs.winehq.org/attachment.cgi?id=64774
report of crash
The Sims 4 game crashes and freezes every 10 minutes
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https://bugs.winehq.org/show_bug.cgi?id=47466
Bug ID: 47466
Summary: LINE on Wine 4.12 throws an Unhandled exception
Product: Wine
Version: 4.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: badflagello(a)hotmail.it
Distribution: ---
After updating Wine to 4.12 LINE (afaik should be latest version available as
july 2019) does not open anymore and throws this error:
"Unhandled exception: page fault on write access to 0x00000060 in 64-bit code
(0x00000000004024f5)."
See attached log for more info.
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https://bugs.winehq.org/show_bug.cgi?id=37443
Bug ID: 37443
Summary: Civilization 5 unhandled exeption when starting new
game /w Expansions
Product: Wine
Version: 1.7.29
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ptrampau(a)gmail.com
Distribution: ---
Created attachment 49814
--> https://bugs.winehq.org/attachment.cgi?id=49814
crash output
When starting a new game Civ5 crashes during loading screen (you can hear about
half of the text narrated, then crash)
I have both Gods and Kings and brave new World Addons.
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https://bugs.winehq.org/show_bug.cgi?id=47423
Bug ID: 47423
Summary: League of Legends - Problem with starting a Game
(after Championselect)
Product: Wine-staging
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Christin.Weser(a)pwners.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64770
--> https://bugs.winehq.org/attachment.cgi?id=64770
Programm Error Details
Hi,
first: sorry for my bad English. My native language is German.
I am a Linux beginner so please don't hate me if I fail.
I installed League of Legends with snaps. The installation was fine. No
problems, no errors. After I logged in I started a Game. I could choose my
Champ and now the Game crashed. I would be really happy if there is a easy
solution.
Thank you!
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https://bugs.winehq.org/show_bug.cgi?id=47469
Bug ID: 47469
Summary: winecfg fails on winearch=""
Product: Wine
Version: 4.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rnowotny(a)rotek.at
Distribution: Ubuntu
WINE Version 4.12, winearch="", winecfg crashes, works with winearch=win32.
WINE Version 4.11, winearch="", winearch=win32 works.
Travis build, Ubuntu xenial. headless, xvfb stopped
WINE Version 4.12:
Environment:
winearch="" # (so 64 Bit)
wineprefix="/home/travis/wine/wine64"
winecfg crashes with :
wine: Unhandled page fault on write access to 0x00000030 at address 0x4024f5
(thread 000b), starting debugger...
see:
https://travis-ci.org/bitranox/lib_registry/jobs/554992058
with the same environment:
WINE Version 4.12, winearch=win32 --> WORKS !
see: https://travis-ci.org/bitranox/lib_registry/jobs/554992059
WINE Version 4.11, winearch="" --> WORKS !
see: https://travis-ci.org/bitranox/lib_registry/jobs/554992066
WINE Version 4.11, winearch=win32 --> WORKS !
see: https://travis-ci.org/bitranox/lib_registry/jobs/554992065
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https://bugs.winehq.org/show_bug.cgi?id=47474
Bug ID: 47474
Summary: After migration to wine 4.12 starting of EVE Online
throws an "Unhandled exception: page fault on write
access to 0x0040b6e0 in 64-bit code" error
Product: Wine
Version: 4.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dominik(a)kuropka.net
Distribution: ---
Created attachment 64847
--> https://bugs.winehq.org/attachment.cgi?id=64847
Error back trace
While EVE-Online was working fine with 4.11 after the migration to 4.12 this
error appears. However, EVE-Online seems to be still working fine for me if I
just close the error.
This might be related to Bug 47275 as the error message is similar.
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https://bugs.winehq.org/show_bug.cgi?id=47450
Bug ID: 47450
Summary: Worms World Party Remastered (GOG) - main window gets
hidden behind a 2nd black window
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stefan.riesenberger(a)gmail.com
Distribution: ---
Created attachment 64810
--> https://bugs.winehq.org/attachment.cgi?id=64810
Log with +relay,+win
I am running the game with virtual desktop enabled.
The game window shows the dxvk hud for a split second at start and then it gets
hidden behind a black window. You can even hear the button selection sounds
when moving the mouse, so the game is functioning behind that black window.
At least that's what I assume, due to the fact that the apitrace of the game
renders fine on Linux with wined3d and dxvk and the game renders fine with
wined3d (or dxvk) on Windows.
To exit the game I had to kill it due to the black window.
If you need a trace with different debug channels enabled, please tell me.
Thanks in advance,
Riesi
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https://bugs.winehq.org/show_bug.cgi?id=46134
Bug ID: 46134
Summary: QuickBooks 2018 Premier: Setup fails after accepting
license agreement.
Product: Wine
Version: 3.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: operations(a)yocopcs.com
Distribution: ---
Created attachment 62779
--> https://bugs.winehq.org/attachment.cgi?id=62779
Terminal output from setup program.
System Configuration
Debian 9.5.0 Stretch x86-64
Wine 3.20 Staging
x86 Wineprefix with ie8,ie7, dotnet462, msxml6, vcrun2005-2017, corefonts, and
msls31.
Starting QuickBooks 2018 setup crashes wine after accepting the license
agreement. Unfortunately Intuit does not provide a direct download of the full
setup file, instead using Akamai Download Manager to download the file I used.
I did not try Akamai Download Manager in this test.
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https://bugs.winehq.org/show_bug.cgi?id=47477
Bug ID: 47477
Summary: wineboot crashes when starting any app under Wine.
Product: Wine
Version: 4.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gordon.lack(a)dsl.pipex.com
Distribution: ---
Created attachment 64853
--> https://bugs.winehq.org/attachment.cgi?id=64853
Backtrace
Since the update to 4.12 (this is on Kubuntu 19.04 - disco) starting any app
results in a pop-up for wineboot having crashed.
This happens on two separate (but similar) systems.
If I close the pop-up the app then starts and seems to run OK.
If I don't close it the app starts up, but after a noticeable delay.
The backtrace.txt produce from "Save as..." in the pop-up window is attached.
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https://bugs.winehq.org/show_bug.cgi?id=47420
Bug ID: 47420
Summary: Qtwebengineprocess.exe has encountered a problem
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: taryn.mann(a)live.com
Distribution: ---
Created attachment 64766
--> https://bugs.winehq.org/attachment.cgi?id=64766
encountered a problem
Qtwebengineprocess.exe has encountered a problem
How do I fix the problem a tab pops up and says this?
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https://bugs.winehq.org/show_bug.cgi?id=47475
Bug ID: 47475
Summary: [Rockstar Game Launcher]Unable to download from
Rockstar Launcher
Product: Wine
Version: 4.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: Gentoo
Created attachment 64850
--> https://bugs.winehq.org/attachment.cgi?id=64850
GTA5Launcher connection broken
Hello,
It's possible to buy GTA5 for Rockstar Game shop instead of Steam.
When you do that, you must to download the from GTAVLauncher.exe
The download of the game begins correctly but after 100Mb ~, the connection to
the server is broken. And i have a spam WININET fixme in the output console
(see screenshot).
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https://bugs.winehq.org/show_bug.cgi?id=42714
Bug ID: 42714
Summary: frequent crash while downloading Grand Theft Auto V
update (win7 mode; 64bit prefix; staging)
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 57688
--> https://bugs.winehq.org/attachment.cgi?id=57688
standard terminal output
New install of GTAV (DVD version). After login the game tries to update itself
with a multi-GB download. The download fails either with a lost connection
error "code 203", or crash. Error "code 203" is seen on Windows too so that may
be not wine fault, but the crash are not. After restarting the application, the
download resumes where it left and fails almost instantly.
When the download fails it leaves a .part file in the game directory. When the
.part file is deleted, restarting the application makes the download continue
for a varying amount of time (probably depending on the size of the next file
it downloads).
The whole thing is not yet downloaded so I can't say if the download get
corrupted or not.
Using wine-staging 2.4
Linux 3.16.0-4-amd64 #1 SMP Debian 3.16.39-1+deb8u2 (2017-03-07) x86_64
GNU/Linux
Nvidia GTX970 Debian driver 375.26
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https://bugs.winehq.org/show_bug.cgi?id=47478
Bug ID: 47478
Summary: Fedora install requires mesa-dri-drivers and
mesa-dri-drivers.i686 but doesn't get automatically
pulled when installing winehq-staging and
winehq-stable
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: aditya-shah(a)outlook.in
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: Fedora
In Fedora 30, wine-staging requires mesa-dri-drivers and mesa-dri-drivers.i686.
Without this wine may not be able to start some applications giving
"libGL error: MESA-LOADER: failed to open i965" error. The files in
/usr/lib64/dri and /usr/lib/dri are part of mesa-dri-drivers.x86_64 and
mesa-dri-drivers.i686. I think these to packages should become dependencies for
winehq-staging and winehq-stable.
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https://bugs.winehq.org/show_bug.cgi?id=47468
Bug ID: 47468
Summary: LINE still crtash on wined3d after bypass wineboot
issue.
Product: Wine
Version: 4.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
Created attachment 64842
--> https://bugs.winehq.org/attachment.cgi?id=64842
wined3d failed
LINE app still crash after wineboot is being bypass.
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https://bugs.winehq.org/show_bug.cgi?id=47403
Bug ID: 47403
Summary: ALT+TAB results in a sticky ALT in the application
when switching back
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dominik(a)kuropka.net
Distribution: ---
I noticed the following issue when playing EVE Online: If you use the ALT+TAB
key to switch from EVE Online to another application and then return back to
EVE Online, then the EVE Online is still thinking you are still holding down
the ALT key. This is only resolved by pressing and releasing the ALT key again.
It's really annoying.
Hypothesis: When pressing ALT+TAB (which at least for me usually happens in the
order 1. hold ALT down and then 2. press TAB) the ALT-key-down command is
transferred to the application (EVE Online) and then the focus is changed to
another application, without sending prior the ALT-key-down command. In my
opinion this should be changed. If ALT+TAB is used to switch the application,
the ALT-key-down command should be generated prior switching.
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https://bugs.winehq.org/show_bug.cgi?id=47467
Bug ID: 47467
Summary: WINEPREFIX creation/update: setupapi fails to register
several dlls after building as PE file starting with
Wine 4.12
Product: Wine
Version: 4.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
continuation of bug 47464 with fix applied to let 'wineboot' run.
--- snip ---
$ wineserver -k
$ rm -rf .wine
$ wineboot
wine: created the configuration directory '/home/focht/.wine'
...
0010:err:wintrust:DllRegisterServer Failed to acquire cryptographic context:
2148073495
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\syswow64\\stdole2.tlb": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\msxml2.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\msxml4.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\msxml6.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\shdocvw.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register L"C:\\Program Files
(x86)\\Common Files\\System\\OLE DB\\oledb32.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\atl.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\atl100.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\atl110.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\atl80.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\atl90.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\comsvcs.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\dhtmled.ocx": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\gameux.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\hhctrl.ocx": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\hnetcfg.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\mmcndmgr.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\mshtml.tlb": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\oleacc.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\olepro32.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\pstorec.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\qmgr.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\riched20.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\scrobj.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\stdole32.tlb": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\taskschd.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\wbemdisp.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\wiaservc.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\wuapi.dll": 80070002
0031:err:setupapi:register_fake_dll failed to register
L"C:\\windows\\system32\\winhttp.dll": 80070002
...
wine: configuration in '/home/focht/.wine' has been updated.
--- snip ---
Revert of
https://source.winehq.org/git/wine.git/commitdiff/72d6759f3a86c24e2db0b6190…
("setupapi: Build with msvcrt.") lets the registrations succeed.
$ wine --version
wine-4.12
Regards
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https://bugs.winehq.org/show_bug.cgi?id=36061
Bug ID: 36061
Summary: winedbg crash dialog shows a leak in imm32
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Noticed while valgrinding various test failures:
==13839== 24 bytes in 1 blocks are definitely lost in loss record 250 of 889
==13839== at 0x7BC4C735: notify_alloc (heap.c:255)
==13839== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==13839== by 0x7B84584B: HeapAlloc (heap.c:271)
==13839== by 0x7B845B80: GlobalAlloc (heap.c:388)
==13839== by 0x62CB1A6: ImmCreateIMCC (imm.c:2738)
==13839== by 0x62C4AB7: ImmCreateContext (imm.c:697)
==13839== by 0x62C6F93: ImmGetContext (imm.c:1422)
==13839== by 0x62CB807: ImmProcessKey (imm.c:2891)
==13839== by 0x538AB14: process_keyboard_message (message.c:2469)
==13839== by 0x538B2F4: process_hardware_message (message.c:2692)
==13839== by 0x538BFAD: peek_message (message.c:2900)
==13839== by 0x538E12C: GetMessageW (message.c:3817)
==13839== by 0x534ADB9: DIALOG_DoDialogBox (dialog.c:816)
==13839== by 0x534B064: DialogBoxParamW (dialog.c:879)
==13839== by 0x476B945: display_crash_dialog (crashdlg.c:369)
==13839== by 0x4784337: dbg_active_auto (tgt_active.c:816)
==13839== by 0x478A98C: main (winedbg.c:673)
==13839==
{
<insert_a_suppression_name_here>
Memcheck:Leak
match-leak-kinds: definite
fun:notify_alloc
fun:RtlAllocateHeap
fun:HeapAlloc
fun:GlobalAlloc
fun:ImmCreateIMCC
fun:ImmCreateContext
fun:ImmGetContext
fun:ImmProcessKey
fun:process_keyboard_message
fun:process_hardware_message
fun:peek_message
fun:GetMessageW
fun:DIALOG_DoDialogBox
fun:DialogBoxParamW
fun:display_crash_dialog
fun:dbg_active_auto
fun:main
}
wine-1.7.16-178-g7e874ae
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http://bugs.winehq.org/show_bug.cgi?id=27576
Summary: RT Se7en Lite installer hangs
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.rt7lite.com/downloads.html
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Requires Windows 7 mode, refuses to install in XP mode. After that, starts up,
you can accept license, etc. Once you click install, it hangs.
No visible terminal output at that point. There are few lines earlier:
fixme:ole:CoCreateInstance no instance created for interface
{ea1afb91-9e28-4b86-90e9-9e9f8a5eefaf} of class
{56fdf344-fd6d-11d0-958a-006097c9a090}, hres is 0x80004002
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:shell:SHGetKnownFolderPath flags 0x00004400 not supported
fixme:shell:SHGetKnownFolderPath flags 0x00004400 not supported
fixme:shell:SHGetKnownFolderPath flags 0x00004400 not supported
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
8afd116c1a524cf1772c972860bc390af713cb6c rt_7_lite_win7_Vista_x86.exe
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https://bugs.winehq.org/show_bug.cgi?id=47017
Bug ID: 47017
Summary: Symantec Eraser Control Driver 'eeCtrl64.sys' (Norton
360) crashes on unimplemented function
ntoskrnl.exe.IoGetStackLimits
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as it says. Happens during installation (first time kernel service/driver
install/load).
--- snip ---
$ WINEDEBUG=+seh,+relay,+msi,+ntoskrnl wine ./N360-TW-21.1.0-EN.exe >>log.txt
2>&1
...
002d:Call advapi32.CreateServiceW(0d8d87d0,0d9bb980 L"eeCtrl",1f9177f0
L"Symantec Eraser Control driver",80000002,00000001,00000001,00000001,0d9c7018
L"C:\\Program Files (x86)\\Common Files\\Symantec
Shared\\EENGINE\\eeCtrl64.sys",00000000,00000000,00000000,00000000,00000000)
ret=1f87019e
...
007c:trace:ntoskrnl:load_driver_module L"C:\\Program Files (x86)\\Common
Files\\Symantec Shared\\EENGINE\\eeCtrl64.sys": relocating from 0x10000 to
0x450000
...
007c:Call driver init 0x4b6118
(obj=0x278c0,str=L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\eeCtrl")
...
007c:trace:ntoskrnl:IoCreateSymbolicLink L"\\??\\EraserCtrlDrv" ->
L"\\Device\\EraserCtrlDrv"
...
007c:Call ntoskrnl.exe.RtlInitUnicodeString(0032f370,0002f750 L"C:\\Program
Files (x86)\\Common Files\\Symantec Shared\\EENGINE\\EPERSIST.DAT")
ret=0046a48a
...
007c:Ret ntoskrnl.exe.RtlInitUnicodeString() retval=00000092 ret=0046a48a
007c:Call ntoskrnl.exe.ZwOpenKey(0032f350,00020019,0032f2b0) ret=0046ca8d
007c:Call ntdll.NtOpenKey(0032f350,00020019,0032f2b0) ret=7bc8de2f
007c:Ret ntdll.NtOpenKey() retval=00000000 ret=7bc8de2f
007c:Ret ntoskrnl.exe.ZwOpenKey() retval=00000000 ret=0046ca8d
007c:Call ntoskrnl.exe.RtlInitUnicodeString(0032f2a0,004565b8 L"Started")
ret=0046c9ee
007c:Call ntdll.RtlInitUnicodeString(0032f2a0,004565b8 L"Started") ret=7bc8de2f
...
007c:Ret ntoskrnl.exe.ZwOpenKey() retval=00000000 ret=0046ca8d
007c:Call KERNEL32.RaiseException(80000100,00000001,00000002,0032f220)
ret=7fe82b71c7a9
007c:trace:seh:NtRaiseException code=80000100 flags=1 addr=0x7b452d3c
ip=7b452d3c tid=007c
007c:trace:seh:NtRaiseException info[0]=00007fe82b71c7cd
007c:trace:seh:NtRaiseException info[1]=00007fe82b71e2b4
wine: Call from 0x7b452d3c to unimplemented function
ntoskrnl.exe.IoGetStackLimits, aborting
...
--- snip ---
On WINEPREFIX bootstrapping after installation it runs into bug 47014 (service
is autostart).
One purpose/use-case of the function is mentioned here:
https://community.osr.com/discussion/280922
--- quote ---
I want to know, what is stack based file object?
In my minifilter, I am using file object from post-create callback for reading
file, I used IoGetStackLimit to check if it is stack based file object or not.
--- quote ---
An actual usage example can be found in Microsoft driver examples on Github:
https://github.com/Microsoft/Windows-driver-samples/blob/6c1981b85043295213…
--- snip ---
/*++
Routine Description:
Frees the buffer of an string (STRING, UNICODE_STRING, ANSI_STRING,
OEM_STRING)
structure if it is not within the current thread's stack limits.
Regardless of action performed, on exit String->Buffer will be set to NULL
and
String->MaximumLength to zero.
Arguments:
String - pointer to string structure
--*/
{
ULONG_PTR High, Low;
PSTRING LocalString = String;
PAGED_CODE();
if (NULL != LocalString->Buffer) {
IoGetStackLimits( &Low, &High );
if (((ULONG_PTR)(LocalString->Buffer) < Low) ||
((ULONG_PTR)(LocalString->Buffer) > High)) {
ExFreePool( LocalString->Buffer);
}
LocalString->Buffer = NULL;
}
LocalString->MaximumLength = LocalString->Length = 0;
}
--- snip ---
https://github.com/Microsoft/Windows-driver-samples/blob/6c1981b85043295213…
Wine source:
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/ntoskrnl.exe/ntoskrn…
--- snip ---
408 @ stub IoGetStackLimits
--- snip ---
$ sha1sum N360-TW-21.1.0-EN.exe
aa05ccf9668e166ef28923d451f1c2ecad6f75f1 N360-TW-21.1.0-EN.exe
$ du -sh N360-TW-21.1.0-EN.exe
203M N360-TW-21.1.0-EN.exe
$ wine --version
wine-4.6
Regards
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https://bugs.winehq.org/show_bug.cgi?id=41608
Bug ID: 41608
Summary: Golden Krone Hotel fails to launch
Product: Wine
Version: 1.9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55953
--> https://bugs.winehq.org/attachment.cgi?id=55953
Terminal output Wine 1.9.21-106-g51ec5c6
I am trying to run this game in a 32-bit Windows 7 prefix with Wine-devel
1.9.21 and Wine-Staging 1.9.21 and in both versions the game crashes before it
even starts.
The game, according to its Steam page, requires Windows 7 or later.
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=35413
Bug ID: 35413
Summary: err:module:import_dll Library libgcc_s_sjlj-1.dll not
found needed by mono-2.0
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fast.rizwaan(a)gmail.com
Classification: Unclassified
err:module:import_dll Library libgcc_s_sjlj-1.dll (which is needed by
L"C:\\windows\\mono\\mono-2.0\\bin\\libmono-2.0-x86.dll") not found
err:mscoree:load_mono Could not load Mono into this process
this bug was not there in 1.7.5 fedora 19/20 x86_64
the workaround is to "install winetricks dotnet40"
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http://bugs.winehq.org/show_bug.cgi?id=31260
Bug #: 31260
Summary: Tomb Raider 4 Broken Lighting
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Classification: Unclassified
Lighting seems to be broken in Tomb Raider 4 everything is fully lit.
Running Tomb Raider 4 from GOG.com with wine 1.5.9 on Debian 6.0.5 with nVidia
official drivers 295.59.
The problem is in the Tomb Raider 4 Times Exclusive level available here:
http://tombraiders.net/stella/downloads/TR4files.html#bonus
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http://bugs.winehq.org/show_bug.cgi?id=21378
Summary: lego digital designer crashes on scrolling
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://ldd.lego.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.dufour(a)gmail.com
lego digital designer seems to work well using 1.1.36 (yay :D), except when
trying to scroll.. (for example, right after the program starts on the left).
this consistently leads to an immediate crash (see attachment).
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https://bugs.winehq.org/show_bug.cgi?id=47385
Bug ID: 47385
Summary: Overwatch crashes on unimplemented function
mfreadwrite.dll.MFCreateSinkWriterFromURL
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
It used to just fail (which was reported in bug 45862) when saving the
highlight as MP4 but now the application actually crashes on it with this
message from Wine:
wine: Call from 0x7b458953 to unimplemented function
mfreadwrite.dll.MFCreateSinkWriterFromURL, aborting
Let me know if anyone needs any kind of logs.
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https://bugs.winehq.org/show_bug.cgi?id=47431
Bug ID: 47431
Summary: Steam and wineserver too high CPU usage
Product: Wine
Version: unspecified
Hardware: x86
URL: https://steamcdn-a.akamaihd.net/client/installer/Steam
Setup.exe
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: zzhang(a)codeweavers.com
Regression SHA1: 074abfe097e31d382772aaa5fc8fdee45bbc2656
Distribution: ArchLinux
Created attachment 64778
--> https://bugs.winehq.org/attachment.cgi?id=64778
terminal output
Steam.exe and the wineserver processes consume much more cpu power than they
used to, even when Steam is idling.
On my rather old system equipped with a dual-core AMD processor, htop shows
that Steam.exe constantly consumes 35-40% cpu power, wineserver 55-60%. This
was tested with the game library page opened and while Steam was idling. Before
the regression: Steam.exe: 12-15%, wineserver: 5-6 %.
It's not just the Steam client that reacts more slowly to mouse input, e.g.
when browsing through the list of installed games, but every game started
inside Steam has a noticeable performance hit.
The commit that caused the problem:
commit 074abfe097e31d382772aaa5fc8fdee45bbc2656
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Tue Jun 25 16:38:38 2019 +0800
winex11.drv: Use generic EnumDisplayMonitors.
The problem happens both in Wine's fullscreen and virtual desktop mode. I have
a single monitor setup and using XFCE on Arch Linux.
wine-4.11-192-g90a1e5d943
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 418.52.10
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https://bugs.winehq.org/show_bug.cgi?id=47340
Bug ID: 47340
Summary: Adobe Acrobat Reader DC crashes on startup with
corefonts installed
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aearil(a)paranoici.org
Distribution: ---
Created attachment 64667
--> https://bugs.winehq.org/attachment.cgi?id=64667
adobe reader crash backtrace
After installing Adobe Acrobat Reader DC on a 32 bits windows 7 prefix, with
mspatcha and riched20 added (winetricks), using
ftp://ftp.adobe.com/pub/adobe/reader/win/AcrobatDC/1901220034/AcroRdrDC1901…
, Acrobat Reader starts and is able to load PDF files, but much of the text of
the UI is missing, making the software quite hard to use.
However, if I try to install some fonts using winetricks, be it with the
corefonts or allfonts package, Adobe Reader then crashes on startup with the
attached backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=31737
Bug #: 31737
Summary: Need For Speed Hot Pursuit (2010): Gamepad is not
configured
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanuan(a)gmail.com
Classification: Unclassified
Steps to reproduce:
1) connect gamepad
2) run nfs 2010
3) go to gameplay settings and assign gamepad keys
4) go to menu and press a gamepad key.
Expected: No messages appear when pressing gamepad keys
Actual: The message "Controller was not configured ..." appears.
Will attach the "WINEDEBUG=+joystick" logs later.
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http://bugs.winehq.org/show_bug.cgi?id=34978
Bug #: 34978
Summary: Display detection issue with the MacDriver
Product: Wine
Version: 1.7.6
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f.platte(a)platte-web.de
Classification: Unclassified
I just realized that applications ported with wine do not detect multiple
displays, if they are set to use the MacDriver, although they do when using
X11.
Also, while the displays (1 & 2) are detected as actual displays using X11, the
MacDriver display is detected as "X11 windowing system".
I included 2 screenshots to show the issue.
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https://bugs.winehq.org/show_bug.cgi?id=47392
Bug ID: 47392
Summary: Drakensang Online crashes when exiting fullscreen
Product: Wine
Version: 4.10
Hardware: x86
URL: https://www.drakensang.com/en
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
It calls IDirect3DDevice9::SetCursorProperties() to change the cursor. As a
result the current cursor (struct wined3d_device.cursor_texture) is destroyed.
Meanwhile, on the CSMT thread, swapchain_gl_present() checks for
wined3d_device.cursor_texture, finds it to exist, then attempts to blit from
the texture to the backbuffer, and crashes trying to access it, because it has
been set to NULL in the meantime.
The fact that this is inherently a race means that probably the crash is
intermittent, or takes different forms. Still, it's clear enough that there is
some form of missing synchronization. I don't know enough about the context to
guess what that should be.
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https://bugs.winehq.org/show_bug.cgi?id=45951
Bug ID: 45951
Summary: Amiga SWOS lagging in 18.04
Product: Wine
Version: 3.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gatifun(a)gmail.com
Distribution: ---
Hello, I've always played amiga swos on ubuntu. Recently, I've installed
several times 18.04, and the game runs lagging, as if it update images every
second instead of more often.
Any help pls?
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http://bugs.winehq.org/show_bug.cgi?id=31153
Bug #: 31153
Summary: Microsoft SQL Server Management Studio Express 2005:
fails to install with builtin mono (Unhandled page
fault)
Product: Wine
Version: 1.5.8
Platform: x86-64
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 40898
--> http://bugs.winehq.org/attachment.cgi?id=40898
backtrace generated by wine
Installation of the application fails after copying all files. The default
console output is mostly useless, one line of interest is:
wine: Unhandled page fault on read access to 0x00000000 at address 0x500bbd87
(thread 0044), starting debugger...
To reproduce this error:
winetricks win7
wine msiexec /i SQLServer2005_SSMSEE.msi
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https://bugs.winehq.org/show_bug.cgi?id=46796
Bug ID: 46796
Summary: cannot add new line in LTSPICE
Product: Wine
Version: 4.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zakhar.nasimov(a)gmail.com
Distribution: ---
steps to reproduce
1. Edit -> Text
2. Try to add a new line by pressing the Ctrl + M combination displayed in the
text box
Results: does not work
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http://bugs.winehq.org/show_bug.cgi?id=33445
Bug #: 33445
Summary: LTSpice crashes when performing noise analysis
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jamesmorad(a)gmail.com
Classification: Unclassified
Created attachment 44257
--> http://bugs.winehq.org/attachment.cgi?id=44257
crash summary
LTSpice crashes when trying to perform a simple noise analysis with a single
voltage source and single resistor.
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https://bugs.winehq.org/show_bug.cgi?id=44012
Bug ID: 44012
Summary: Popup listbox scrollbars do not function after style
is applyed
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Brad.Wine1(a)amaitis.com
Distribution: ---
Popup listbox scrollbars do not function after style is applyed.
In delphi on the inplace grid editor they create the popup listbox and set the
parent to 0.
SetParent(Handle,0);
This works as designed if the application does not use Style services.
http://www.ateksol.com/dev/unittest/TestPopupListbox.exe
sha1sum
3b8982cd06525cd20938144357fc19c4a4a91ade
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http://bugs.winehq.org/show_bug.cgi?id=20374
Summary: KeePass 1.09 crashes opening password database
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svjugs(a)gmail.com
Created an attachment (id=24144)
--> (http://bugs.winehq.org/attachment.cgi?id=24144)
Wine crash output
Hello,
Whilst trying to open a 1.x password database using KeePass 1.09 (current
version) which is verified to work with the same version natively, wine crashes
out completely.
Please see attached log for two attempted runs, and their backtrace/errors.
Cheers.
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https://bugs.winehq.org/show_bug.cgi?id=47389
Bug ID: 47389
Summary: Sid Meier’s Alpha Centauri Planetary Pack (GOG
version) ddraw crash
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: BabylonAS(a)yandex.ru
Distribution: ---
Created attachment 64728
--> https://bugs.winehq.org/attachment.cgi?id=64728
Terminal output of an attempt to execute Alpha Centaurl with the expansion
This is a direct continuation of my ill-fated attempt at a bug report:
https://bugs.winehq.org/show_bug.cgi?id=47388
Sid Meier’s Alpha Centauri (with Alien Crossfire expansion pack) crashes when
trying to run with Wine 4.10 on a 32-bit Debian Testing distribution. Judging
by the backtrace (see the attachment), the problem is related to the DirectDraw
implementation. If that matters, I’m using a museum exhibition grade ATI
Mobility Radeon 7000 IGP with just 16 MB of RAM (and a mostly open-source Linux
driver, with proprietary microcode; compatible with OpenGL 1.3), but I suppose
that SMAC might work even with 4 MB.
Trying to add DirectDraw=0 to Alpha Centauri.Ini didn’t fix the issue, the only
practical difference was the appearance of Firaxis Games logo followed by the
crash. Running the Alpha Centauri itself (without Alien Crossfire) didn’t work
either.
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https://bugs.winehq.org/show_bug.cgi?id=36018
Bug ID: 36018
Summary: Heroes of Might & Magic 2: on the screen where you
build new buildings there's no animation unless the
cursor is moving
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs140(a)gmail.com
Mind you that I'm not talking about the town screen, but the screen that
appears if you click on your castle, and where you build new stuff. You can
look for instance at the building called "moat", the water should be flowing
constantly, but it is not. There is an animation only if you're moving the
mouse.
This bug affects the GOG.com Gold Windows version as well as the standard demo
version.
There's nothing in the logs.
TESTED ON:
Windows Vista (here the game works fine)
Mac OS X 10.9.2, ATI HD 2600 Pro, the Mac Driver and X11
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https://bugs.winehq.org/show_bug.cgi?id=47444
Bug ID: 47444
Summary: Themeing wine using Desktop Intergration looks broken
after 4.11
Product: Wine
Version: 4.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aligamerh47(a)gmail.com
Distribution: ---
Created attachment 64799
--> https://bugs.winehq.org/attachment.cgi?id=64799
screenshots and theme file
it was working fine on wine 4.10 but now it looks like crap
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https://bugs.winehq.org/show_bug.cgi?id=47440
Bug ID: 47440
Summary: Terrarria: Crashes on startup
Product: Wine-staging
Version: 4.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 1onyxshade(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64794
--> https://bugs.winehq.org/attachment.cgi?id=64794
Wine error log
I'm using a standalone Terraria version, and when I try to startup the game, it
just crashes.
Only thing apart from the standard wine-staging version I have installed, is
the DXVK packages for running DX11 games faster. Pretty sure Terraria does not
use DX11, however I suspect it uses an earlier version.
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http://bugs.winehq.org/show_bug.cgi?id=14113
Summary: Some fonts displayed with incorrect background color
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=14332)
--> (http://bugs.winehq.org/attachment.cgi?id=14332)
screenshot
Some fonts displayed with incorrect background color (white instead of
transparent). See the screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=47447
Bug ID: 47447
Summary: APB Reloaded fails with an error dialog when
connecting to the world server after character
selection.
Product: Wine
Version: 4.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 64802
--> https://bugs.winehq.org/attachment.cgi?id=64802
WINEDEBUG=+tid,+wbemprox,+seh wine-staging 4.11 terminal output
Hello,
Using a workaround to bypass bug 47421, I can start the game and login, but
after character selection, the game tries to connect to the 'world server' and
opens an error dialog instead and terminates.
There is no indication of the issue in the normal terminal output, but the
error dialog and log files in the game directory says:
--- error dialog quote ---
General protection fault!
Script call stack:
Function APBUserInterface.cUIDataStore_Chat|OnPlayerProfileChanged
--- end error dialog quote ---
Searching the web for that function I found a trace of a topic on the
developer's forum about that issue. That website is down, there is no cached
version on google and no copy of that page on the web archive, but some google
query trick gave me an indication that the issue might be related to wbem:
https://www.google.be/search?q=repository+site%3Aforums-old.gamersfirst.com…
--- google quote ---
Anybody who gets this problem should check and if neccessary reset the
Repository, located at C:\Windows\System32\wbem\repository.
--- end google quote ---
I attached a WINEDEBUG=+tid,+wbemprox,+seh terminal output in case it is
helpful in any way.
The issue happens with both Steam and GamersFirst versions, with and without
wine-staging.
My wineprefix is 64-bit. I didn't test with a 32-bit wineprefix.
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=47446
Bug ID: 47446
Summary: Icarus Online Launcher not starting
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: esdrastarsis(a)gmail.com
Distribution: ---
Created attachment 64801
--> https://bugs.winehq.org/attachment.cgi?id=64801
Icarus Online with WINEDEBUG=1
The game launcher does not go to the Download part after logging in and
clicking "Start".
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http://bugs.winehq.org/show_bug.cgi?id=24289
Summary: Office Word 2007 : Drag from native apps, drop to word
doesn't work
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: draiwn(a)yahoo.fr
Created an attachment (id=30598)
--> (http://bugs.winehq.org/attachment.cgi?id=30598)
Encoding error message after dragging an image into word
Currently it's not possible to drag images into Office Word 2007 from the web /
desktop.
A drag'n drop bug has been fixed in 1.3.1 release
(http://bugs.winehq.org/show_bug.cgi?id=10815) but it still doesn't works with
Office apps.
There is an encoding error message (see the capture below) when images (or
other objects) are dragged into word.
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https://bugs.winehq.org/show_bug.cgi?id=47435
Bug ID: 47435
Summary: list of sources could not be read. entry 56
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: malahat31(a)gmail.com
Distribution: ---
in my attempt to install wine from "https://wiki.winehq.org/Ubuntu" my
terminal error message read
"E: Malformed entry 56 in list file /etc/apt/sources.list (Component)
E: The list of sources could not be read.
this was the ubuntu 18.04 and Linux mint 19x download box. thanx , Al
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https://bugs.winehq.org/show_bug.cgi?id=47434
Bug ID: 47434
Summary: Grand Prix Legends: Slow UI elements and lagging
credits
Product: Wine
Version: 4.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: timschumi(a)gmx.de
Distribution: ---
Created attachment 64781
--> https://bugs.winehq.org/attachment.cgi?id=64781
Wine 4.11 default log
When CSMT is enabled, certain UI elements (e.g. text fields) are highly slowed
down, to the point of them having severe input lag of a few seconds or simply
not reacting at all. When exiting the game, the credits render a frame only
every few seconds, with large skips inbetween.
Both of those problems disappear when disabling CSMT.
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https://bugs.winehq.org/show_bug.cgi?id=8174
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Ever confirmed|0 |1
URL|http://aresgalaxy.sourcefor |https://web.archive.org/web
|ge.net/ |/20190607070211/https://dl1
| |.filehippo.com/70b1281c715c
| |40a892a4ec20ea017f90/aresre
| |gular216_installer.exe?ttl=
| |1559905316&token=764321f11e
| |a599e82cd2e421ae7c7d8f
CC| |focht(a)gmx.net
Component|-unknown |quartz
Summary|Cannot use Ares P2P |Ares P2P 2.x embedded media
|embedded media player |player fails to play .mpg
| |files
Status|UNCONFIRMED |NEW
--- Comment #16 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
adding stable download link for Ares v2.1.6 using Internet Archive:
https://web.archive.org/web/20190607070211/https://dl1.filehippo.com/70b128…
$ sha1sum aresregular216_installer.exe
6dfccb55aebbaa61692ecdb6a50f2beaab2c21d2 aresregular216_installer.exe
$Â du -sh aresregular216_installer.exe
2.4M aresregular216_installer.exe
$Â wine --version
wine-4.11-192-g90a1e5d943
Regards
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Gisele F <giseeelle58(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |giseeelle58(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=47422
Bug ID: 47422
Summary: Wrong cursor shape shown when resizing battle.net
launcher
Product: Wine
Version: 4.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elronnd(a)elronnd.net
Distribution: ---
Created attachment 64768
--> https://bugs.winehq.org/attachment.cgi?id=64768
Examplar of the error
When I hover over the bottom right corner of the battle.net launcher window,
the mouse cursor shape changes as a prompt that I can resize the window;
however, the shape it takes is the one that should show on the top left edge,
not the bottom right.
Picture attached; that's probably much more obvious.
I'm assuming that this goes in browseui, but I don't know enough about wine to
say definitively so I put it as unknown.
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https://bugs.winehq.org/show_bug.cgi?id=47413
Bug ID: 47413
Summary: wineserver and/or winedevice rescan all installed
fonts on every application start
Product: Wine
Version: 4.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asmqb7(a)gmail.com
Distribution: ---
When running any application, including for example something as simple as
"wine notepad", there is a delay of up to 30-45 seconds before Wine actually
starts thinking about the application I want to run (and windows appear on the
screen etc).
strace shows that this is because winemenubuilder and/or winedevice are
reanalyzing all fonts in /usr/share/fonts by opening each font in turn.
This is on reasonably-up-to-date Arch, and has persisted since the first time I
ran Wine on this installation quite a few months ago. I've not fiddled with
anything fontconfig-related.
No other application on my system does this. Starting `leafpad`, I see that the
configuration in /etc/fonts/conf.d/ is loaded, followed by a very fast
recursive scan of /usr/share/fonts/ (in which no files are opened) intermixed
with loading of files in /var/cache/fontconfig/*cache-7.
I'm not sure how to figure out if this is a wine-specific problem or a system
configuration problem.
I thought `strace -s999 -f wine notepad` might be the most useful artifact I
could provide at this point - but I didn't expect 516MB of output :). It's only
20MB xz-compressed, though, so I am happy to fiddle with `split` and add the
resulting ~two attachments, but I am definitely asking first before I do that.
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https://bugs.winehq.org/show_bug.cgi?id=47415
Bug ID: 47415
Summary: wine bin
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: majestydaprince(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
I can not seem to get the wine bin please help.
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http://bugs.winehq.org/show_bug.cgi?id=23106
Summary: Shareaza shows white boxes when you select a neighbor
in the network tab
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://shareaza.sourceforge.net/?id=download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=28714)
--> (http://bugs.winehq.org/attachment.cgi?id=28714)
Screenshot of the problem
The screenshot shows the issue. This is in Ubuntu 10.04 and Wine 1.2-rc2 and
todays git.
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https://bugs.winehq.org/show_bug.cgi?id=47405
Bug ID: 47405
Summary: Windows 7 Updates Installer batch script: 'Run as
administrator'
Product: Wine
Version: 1.8.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: mcluskyism(a)alice.it
Distribution: ---
Created attachment 64753
--> https://bugs.winehq.org/attachment.cgi?id=64753
WINEDEBUG=+relay,+seh,+tid wine cmd /c WHD-W7UI.cmd >> output.txt 2>&1
>From FAQ - WineHQ Wiki "As far as Windows programs are concerned, you are
running with administrator privileges. If an application complains about a lack
of administrator privileges, file a bug;"
My first time on Bugzilla, please be kind.
This script refuses to work, claiming administrator privileges.
https://github.com/abbodi1406/WHD/blob/master/scripts/WHD-W7UI_4.9.zip
sha1sum WHD-W7UI_4.9.zip
72cfd597e76ec5442ebbf46641702b0367e83e3d WHD-W7UI_4.9.zip
wine --version
wine-1.8.7 (Debian 1.8.7-2)
uname -a
Linux atmyhome 4.9.0-9-686-pae #1 SMP Debian 4.9.168-1+deb9u3 (2019-06-16) i686
GNU/Linux
wine cmd /c WHD-W7UI.cmd &> log.txt
============================================================
ERROR: right click on the script and 'Run as administrator'
============================================================
Press any key to exit.
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https://bugs.winehq.org/show_bug.cgi?id=47330
Bug ID: 47330
Summary: Overwatch crashes on start
Product: Wine
Version: 4.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
Created attachment 64654
--> https://bugs.winehq.org/attachment.cgi?id=64654
Full terminal output from running Battle.net.
I didn't play for about two weeks, than as of today, Overwatch crashes on
start.
Arch linux, fully upgraded
Wine Staging 4.9
The Console has this error several times:
0112:err:wbemprox:wql_error syntax error, unexpected TK_ID, expecting TK_SELECT
Full terminal log attached.
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https://bugs.winehq.org/show_bug.cgi?id=46436
Bug ID: 46436
Summary: Sims4 keeps crashing
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oxymope(a)yahoo.co.uk
Distribution: ---
After around 10 minutes, my sims 4 game crashes
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https://bugs.winehq.org/show_bug.cgi?id=43223
Bug ID: 43223
Summary: sims 4 bug
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: firecracker0400(a)gmail.com
Distribution: ---
Created attachment 58514
--> https://bugs.winehq.org/attachment.cgi?id=58514
the game keeps crashing
The game only go to the part were you choose a house.
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https://bugs.winehq.org/show_bug.cgi?id=47402
Bug ID: 47402
Summary: Scratch 3.0 don't install
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jadirlucas(a)hotmail.com
Distribution: ---
Created attachment 64750
--> https://bugs.winehq.org/attachment.cgi?id=64750
back trace
Scratch Desktop (offline) version don't instal, using PlayOnLinux
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https://bugs.winehq.org/show_bug.cgi?id=41357
Bug ID: 41357
Summary: i need help
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrs.bieber557(a)gmail.com
Distribution: ---
i downloaded sims 4.. it works for a little when i guess it crashes? im not
good with computer terms.. i have a macbook pro
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https://bugs.winehq.org/show_bug.cgi?id=46854
Bug ID: 46854
Summary: The Sims 4 : crashes on start
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: morta.giedraite(a)gmail.com
Distribution: ---
my sims 4 game crashes after like 5 minutes of playing it so i can't play
normally
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https://bugs.winehq.org/show_bug.cgi?id=43291
Bug ID: 43291
Summary: sims 4 won't load after 1 time playing it.
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: kezianathalie34(a)gmail.com
Created attachment 58635
--> https://bugs.winehq.org/attachment.cgi?id=58635
this is the code of warning i got from the app.
Sims 4 crashes after I played it once. It have two warnings and now I can't
play it again while yesterday i play it.. wtf??
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https://bugs.winehq.org/show_bug.cgi?id=47376
Bug ID: 47376
Summary: Sims 4 crashes
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chebenne(a)gmail.com
Created attachment 64712
--> https://bugs.winehq.org/attachment.cgi?id=64712
sims 4 crash
I can only play sims 4 for 20 minutes before it crashes. Some one please help
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https://bugs.winehq.org/show_bug.cgi?id=47401
Bug ID: 47401
Summary: Raft (game) is unable to start, at all
Product: Wine
Version: 4.10
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grimtin10(a)gmail.com
Created attachment 64748
--> https://bugs.winehq.org/attachment.cgi?id=64748
Crash report.
Raft (game) completely unable to start, and errors immediately.
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http://bugs.winehq.org/show_bug.cgi?id=24211
Summary: ispq crashes on 'create account' without native
devenum
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Reported by a user at
http://forum.winehq.org/viewtopic.php?t=9443
To reproduce:
rm -rf ~/.wine
sh winetricks wmp9
wget http://download.ispq.com/ispq9.msi
wine msiexec /i ispq9.msi
cd ".wine/drive_c/Program Files/iSpQ VideoChat 9"
wine ispqvideochat9.exe
Click on Create Account. App crashes.
On the console, one sees
err:ole:CoGetClassObject no class object
{e30629d2-27e5-11ce-875d-00608cb78066} could be created for context 0x17
wine: Unhandled page fault on read access to 0x00000000 at address
0xa7c43b6 (thread 0009), starting debugger...
To work around, copy devenum.dll from your windows partition into system32
and set it to native in winecfg.
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https://bugs.winehq.org/show_bug.cgi?id=47378
Bug ID: 47378
Summary: ole32: native build (without-mingw) is broken
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: NEW
Severity: major
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
Regression SHA1: 0f47bb66a6952080cca9d0eb7a3bed62ca44127d
Distribution: ---
0f47bb66a6952080cca9d0eb7a3bed62ca44127d is the first bad commit
commit 0f47bb66a6952080cca9d0eb7a3bed62ca44127d
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Jun 17 09:36:46 2019 +0200
ole32: Build with msvcrt.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
As a result a lot of application that use ole32 are broken. To reproduce
just run 'make test' in dlls/ole32/tests.
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https://bugs.winehq.org/show_bug.cgi?id=47164
Bug ID: 47164
Summary: Staging 4.8 ~ .NET 4.0 fails with "Download failed
with error code 0x800d010b"
Product: Wine-staging
Version: 4.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.devir(a)mykolab.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64398
--> https://bugs.winehq.org/attachment.cgi?id=64398
.NET 4.0 error window
Title
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https://bugs.winehq.org/show_bug.cgi?id=39337
Bug ID: 39337
Summary: Legacy of Kain: Soul Reaver - game crashes at start
Product: Wine
Version: 1.7.51
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: DanBrake0819(a)freenet.de
Distribution: ---
Created attachment 52417
--> https://bugs.winehq.org/attachment.cgi?id=52417
Logfile of the unpatched version
The game crashes at start and gives me this message:
"The program kain2.exe has encountered a serious problem and needs to close."
Patching the game with the official 1.2 patch doesn't help. With the
"Unofficial Windows XP Patch" I'm able to get access to the config menu at the
beginning, but the game still gives me the same error message when attempt to
play the game.
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http://bugs.winehq.org/show_bug.cgi?id=35477
Bug ID: 35477
Summary: Epsilon demo crashes on start up
Product: Wine
Version: 1.7.10
Hardware: x86
URL: http://www.pouet.net/prod.php?which=58262
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Classification: Unclassified
Created attachment 47357
--> http://bugs.winehq.org/attachment.cgi?id=47357
mercury-epsilon-final-2012-01-13.zip
No backtrace, nothing.
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https://bugs.winehq.org/show_bug.cgi?id=47371
Bug ID: 47371
Summary: Nero CoverDesigner doesn't install
Product: Wine
Version: 4.9
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The installer errors with "There has been a cryptography error: either a needed
cryptography algorithm is not present on your device or it has been disabled."
The last line of the log is
"00a1:fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm L"RSA_SIGN" not
supported"
so I assume that's the error.
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http://bugs.winehq.org/show_bug.cgi?id=22253
Summary: Total Commander: Scrolling with the mouse wheel does
not work in Brief view
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Go to c:\windows\system32\, Ctrl F1 (or Show -> Brief), notice a horizontal
scrollbar appear.
Scroll "down" with the mouse wheel. The scroll bar should go right, but nothing
happens.
Press PageDown to go to the end of the file list. Scroll "up" using the mouse
wheel, notice the scroll bar goes left. But scrolling "down" still does not
work..
In Ctrl F2 (showing full file details) there is a vertical scrollbar, and
scrolling there using the mouse wheel works fine.
Total Commander 7.50a
Ubuntu 9.10
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http://bugs.winehq.org/show_bug.cgi?id=28153
Summary: AutoIt - @DesktopRefresh
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rcmaehl(a)aol.com
In wine-1.2.2 and wine-1.3.15 on Ubuntu @DesktopRefresh for autoit does not
give correct output.
sample script:
MsgBox(0x0, "Desktop Refresh", @DesktopRefresh)
Expected result:
Message Box showing Desktop Refresh
Actual result:
Message Box showing Desktop Refresh as 0
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https://bugs.winehq.org/show_bug.cgi?id=8848
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #36 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 4.11.
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https://bugs.winehq.org/show_bug.cgi?id=39071
Bug ID: 39071
Summary: 7-Zip 15.06 looks broken after being minimized
Product: Wine
Version: 1.7.48
Hardware: x86
URL: http://www.7-zip.org/a/7z1506.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: Red Hat
Created attachment 52052
--> https://bugs.winehq.org/attachment.cgi?id=52052
7-Zip
7-Zip looks broken after minimizing and restoring. See the attached screenshot.
To reproduce install it, run it, minimize and restore it. That's all.
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http://bugs.winehq.org/show_bug.cgi?id=34742
Bug #: 34742
Summary: Catzilla 1.0 doesn't allow to use any display
resolutions other than 576p
Product: Wine
Version: 1.7.4
Platform: x86
URL: http://www.catzilla.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
They are just not active (I've entered my Free activation code).
Catzilla.exe
md5sum: B2117CF8CBD45DB0413EA117E7589D80
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https://bugs.winehq.org/show_bug.cgi?id=47167
Bug ID: 47167
Summary: League of Legends launcher displays no content when
wine is compiled with gcc-9
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aguertin+wine(a)aguertin.net
Distribution: ---
When wine is compiled with gcc-9.1, the League of Legends launcher does not
work. It shows a window with a dark blue background, but no content ever
appears in the window. This makes it impossible to log in and play the game.
When wine is compiled with gcc-8.2, the game works normally
There is only one change to wine's debug output: the following message appears
16 times:
005d:fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm L"\0001" not supported
(I do not know if this is relevant)
Version information:
Wine Staging 4.7
Gentoo
kernel 5.0.7
mesa git
x86_64 cpu
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http://bugs.winehq.org/show_bug.cgi?id=34741
Bug #: 34741
Summary: Catzilla 1.0 doesn't work: EAccess violation
Product: Wine
Version: 1.7.4
Platform: x86
URL: http://www.catzilla.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
When trying to run any benchmark it gives this error:
Application Error
Exception EAccessViolation in module ALLBenchmark.exe at 00000000.
Access violation at address 00000000. Read of address 00000000.
Catzilla.exe 1.0
md5sum: B2117CF8CBD45DB0413EA117E7589D80
Installation works.
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http://bugs.winehq.org/show_bug.cgi?id=28735
Bug #: 28735
Summary: ntdll/tests/exception.ok fails under valgrind
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make exception.ok" in ntdll/tests under valgrind fails.
This has been happening since at least early last year. Log:
valgrind: Unrecognised instruction at address 0x7f230000.
Your program just tried to execute an instruction that Valgrind
did not recognise. There are two possible reasons for this.
1. Your program has a bug and erroneously jumped to a non-code
location. If you are running Memcheck and you just saw a
warning about a bad jump, it's probably your program's fault.
2. The instruction is legitimate but Valgrind doesn't handle it,
i.e. it's Valgrind's fault. If you think this is the case or
you are not sure, please let us know and we'll try to fix it.
Either way, Valgrind will now raise a SIGILL signal which will
probably kill your program.
err:seh:segv_handler Got unexpected trap 0
exception.c:396: Test failed: 15: Wrong exception code c000001d/c0000005
exception.c:399: Test failed: 15: Wrong exception address 0x7f230000/0x7f230006
exception.c:405: Test failed: 15: Wrong number of parameters 0/2
exception.c:396: Test failed: 15: Wrong exception code c000001d/c0000005
exception.c:399: Test failed: 15: Wrong exception address 0x7f230000/0x7f230006
exception.c:405: Test failed: 15: Wrong number of parameters 0/2
Conditional jump or move depends on uninitialised value(s)
at handler (exception.c:418)
by ??? (signal_i386.c:2522)
by ??? (signal_i386.c:2522)
by __regs_RtlUnwind (signal_i386.c:2397)
by __wine_call_from_regs (in dlls/ntdll/ntdll.dll.so)
by ??? (signal_i386.c:2413)
by unwind_frame (exception.c:74)
by __wine_exception_handler (exception.c:99)
by ??? (signal_i386.c:2522)
by ??? (signal_i386.c:2522)
by call_stack_handlers (signal_i386.c:616)
by raise_exception (signal_i386.c:694)
by NtRaiseException (signal_i386.c:2422)
by raise_segv_exception (signal_i386.c:1751)
by 0xDEADBABD: ???
by func_exception (exception.c:465)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at setup_exception_record (signal_i386.c:1629)
by segv_handler (signal_i386.c:1876)
by ??? (in /lib/i386-linux-gnu/libpthread-2.13.so)
Might be a valgrind bug, but winehq is probably the right place for triaging
it.
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https://bugs.winehq.org/show_bug.cgi?id=47342
Bug ID: 47342
Summary: FFXIV launcher fails to connect with HTTPS error
-2146697208
Product: Wine
Version: 4.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amathor929(a)gmail.com
Distribution: ---
Created attachment 64670
--> https://bugs.winehq.org/attachment.cgi?id=64670
Terminal output from when the error occurs
Have tried both the 32bit and 64bit ffxivboot.exe, using Wine-staging 4.9 from
the winehq repo results in the 32bit launcher giving this error and the 64bit
giving a 404 error. The 404 error can be resolved by using the current
wine-staging patches from git, but then it suffers the same -2146697208 error
as the 32bit launcher.
Have tried both 32 and 64bit prefixes, same result.
I remember this being an issue for awhile, and deleting the My Games/FINAL
FANTASY XIV - A Realm Reborn/Web folder would resolve it, however, I don't
actually *have* that folder present as this is a fresh install of the game.
The installer launches and completes fine, but the launcher dies. )have also
tried setting FFXIV_BOOT.cfg: BrowserType 2 but doesn't help any.
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