https://bugs.winehq.org/show_bug.cgi?id=44340
Bug ID: 44340
Summary: fixme:d3d11:d3d11_device_CheckFormatSupport iface
0x114700, format 45, format_support 0x22fa60
partial-stub!
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Created attachment 60217
--> https://bugs.winehq.org/attachment.cgi?id=60217
Error Log SpellForce 3
I get this when I try to run SpellForce3. In the log there are some other
errors but I think this is the culprit.
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https://bugs.winehq.org/show_bug.cgi?id=47064
Bug ID: 47064
Summary: MAVIMPLANT crashes on launching
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pascal.pelletier.60(a)gmail.com
Distribution: ---
Created attachment 64237
--> https://bugs.winehq.org/attachment.cgi?id=64237
ZIP file containing application ".Desktop" file, screenshoot of crash, Output
traces, and Backtrace file
When launching program MAVIMPLANT newly installed, wine report the following
fatal error :
Unhandled exception: page fault on execute access to 0x00000000 in 32-bit code
(0x00000000).
All required files of MAVIMPLANT application have been correctly installed
under (including the application ".Desktop" file) :
~/.wine/drive_c/users/pascal/Local Settings/Application
Data/boulangerie-patisserie-mavimplant.inrs.fr
See attachment zip file for details.
*****************
Additional info :
*****************
Ubuntu distrib. : "Ubuntu 18.04.2 LTS" (in french config)
WINE installation :
Wine has been installed by following the procedure described from :
https://wiki.winehq.org/Ubuntu
- for Ubuntu 18.04
- Stable branch (sudo apt install --install-recommends winehq-stable) and
install dependencies required
MAVIMPLANT setup program :
http://boulangerie-patisserie-mavimplant.inrs.fr/telechargement.html
Expected installation on Windows : (in french)
http://boulangerie-patisserie-mavimplant.inrs.fr/aide_site/aide_installatio…
SHA1 checksum of the installation file :
pascal@m9090:~/Téléchargements$ sha1sum
boulangerie-patisserie-mavimplant.inrs.fr-1.0.exe
7f25c900f325f9b404649c3dfa2d5660a42ffc67
boulangerie-patisserie-mavimplant.inrs.fr-1.0.exe
pascal@m9090:~/Téléchargements$
SHA1 checksum of the program file :
pascal@m9090:~/.wine/drive_c/users/pascal/Local Settings/Application
Data/boulangerie-patisserie-mavimplant.inrs.fr$ sha1sum
boulangerie-patisserie-mavimplant.inrs.fr.exe
8d051178c9ea56b1e36bf5b4bcbbab86979bd3d2
boulangerie-patisserie-mavimplant.inrs.fr.exe
pascal@m9090:~/.wine/drive_c/users/pascal/Local Settings/Application
Data/boulangerie-patisserie-mavimplant.inrs.fr$
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https://bugs.winehq.org/show_bug.cgi?id=47054
Bug ID: 47054
Summary: SHCreateDirectory/SHCreateDirectoryEx error result
incorrect when hwnd is not NULL and directory already
exists
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: ubuntor2000(a)gmail.com
Distribution: ---
Created attachment 64221
--> https://bugs.winehq.org/attachment.cgi?id=64221
Test case (source)
When SHCreateDirectory/SHCreateDirectoryEx is called with a non-NULL hwnd and a
path to a directory that already exists,
Wine returns 1223 (ERROR_CANCELLED) instead of 183 (ERROR_ALREADY_EXISTS).
This is being set in
https://source.winehq.org/git/wine.git/blob/fabde842ede40fc53cf6f5743d5b477…
According to the MSDN
(https://docs.microsoft.com/en-us/windows/desktop/api/shlobj_core/nf-shlobj_…):
it seems that ERROR_CANCELLED should only be returned in special cases,
independent of whether hwnd is NULL or not.
This may also affect other error conditions.
Windows XP (VM) test case output (no warning messagebox is created):
SHCreateDirectory, NULL hwnd: 183
SHCreateDirectory, actual hwnd: 183
SHCreateDirectoryExW, NULL hwnd: 183
SHCreateDirectoryExW, actual hwnd: 183
Wine test case output:
SHCreateDirectory, NULL hwnd: 183
0009:fixme:shell:SHCreateDirectoryExW Show system error message, creating path
L"C:\\Windows\\Temp\\test", failed with error 183
SHCreateDirectory, actual hwnd: 1223
SHCreateDirectoryExW, NULL hwnd: 183
0009:fixme:shell:SHCreateDirectoryExW Show system error message, creating path
L"C:\\Windows\\Temp\\test", failed with error 183
SHCreateDirectoryExW, actual hwnd: 1223
This affects Atelier Lydie and Suelle: saving doesn't work when the SAVEDATA
directory already exists.
This probably happens since the game is checking if SHCreateDirectoryExW
succeeds or returns ERROR_ALREADY_EXISTS,
as manually patching shell32.dll.so to skip the FIXME section fixes the issue.
Associated Proton issue: https://github.com/ValveSoftware/Proton/issues/2452
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https://bugs.winehq.org/show_bug.cgi?id=42392
Bug ID: 42392
Summary: Installation of MigrosBank-EBanking-Win-8.2.1400.exe
not possible
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: merit2(a)public-files.de
Distribution: ---
Created attachment 57194
--> https://bugs.winehq.org/attachment.cgi?id=57194
backtrace.txt
The installation of MigrosBank-EBanking-Win-8.2.1400.exe stopped with the
information that Windows XP will not be supported.
I used winwtools to change the default to Windows 10. Then is was possible to
do the installation.
As I started the program it came up with the message "Ein wichtiger Fehler trat
auf, das Program wird beendet" (an important error happened and the program has
to be terminated
The EXE-file can be downloaded at:
https://www.migrosbank.ch/de/privatpersonen/e-banking/zugriff.html
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https://bugs.winehq.org/show_bug.cgi?id=5129
thomas(a)keegans.org changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |thomas(a)keegans.org
--- Comment #27 from thomas(a)keegans.org ---
I can confirm this still is an issue. I have Faststone Image Viewer working
well on Wine Stable 2.0.4 with the native comctl32.dll.
I downloaded Wine. I got Faststone working badly in it (incomplete thumbnail
rendering), and then added the native dll - adapting instructions from
Codeweavers -
https://www.codeweavers.com/compatibility/crossover/tips/watchtower-library…,
but did it in Wine 2.0 from WineHQ. The Faststone GUI rendered nicely. I then
upgraded Wine to 3.0, and it broke. Back down to 2.0, and it was good again. I
went up the Wine Stable builds, to 2.0.4, still good.
Then, I did the same using Wine Staging. Upgrading one at a time. It works in
Wine 2.0 - Wine 2.7 , but does not work in Wine 2.8!
I have not upgraded it build by build from there, but can confirm it does not
work in Wine 3, 4, or even Wine Staging 4.5.
So, something seems to have happened in Wine between 2.7 and 2.8. I cannot yet
figure out what.
I use Faststone all the time on a Mac, and would like to use more current Wine
than 2.7. Anyone have any ideas what may have occurred at Wine 2.8?
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https://bugs.winehq.org/show_bug.cgi?id=47073
Bug ID: 47073
Summary: Ubuntu 19.04 (Disco) packages not available in
repository, but wiki instructions says so.
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: halvors(a)halvors.org
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
Hi. Seems someone updated the page with intructions on how to install on Ubuntu
19.04. But there is no packages available in the repository.
https://dl.winehq.org/wine-builds/ubuntu/dists/ Missing packages for Ubuntu
19.04 (Disco)
Just wanted to let whoever is in charge of maintaining the repository in case
this is an unknown issue :)
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https://bugs.winehq.org/show_bug.cgi?id=47080
Bug ID: 47080
Summary: codewright chrashes when the menu "Window" is clicked
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: j.gruber(a)documatrix.com
Distribution: ---
Created attachment 64269
--> https://bugs.winehq.org/attachment.cgi?id=64269
saved backtrace Info
codewright chrashes when the menu "Window" is clicked
It was running very well under win3.0
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https://bugs.winehq.org/show_bug.cgi?id=42518
Bug ID: 42518
Summary: WinVerifyTrust fails for signatures using SHA256
digest
Product: Wine
Version: 2.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintrust
Assignee: wine-bugs(a)winehq.org
Reporter: tomek(a)bayesfusion.com
Created attachment 57407
--> https://bugs.winehq.org/attachment.cgi?id=57407
source code for a minimal program calling WinVerifyTrust
On both Linux and macOS WinVerifyTrust returns 0x80090008 (NTE_BAD_ALGID) when
called to verify the executable signed with SHA256 cerfificate and using SHA256
digest (/fd sha256 used when calling signtool). This does not happen when the
same SHA256 certificate is used to sign the executable, but with SHA1 digest
instead; WinVerifyTrust returns 0 in this case.
WinVerifyTrust returns 0 (as expected) on Windows for SHA256 digest.
To reproduce the issue, either
a) use sigcheck.exe from SysInternals and verify the signature of SHA256 digest
signature (for example, Chrome 56).
or
b) compile the attached C code (CallWVT.c) to get a program which calls
WinVerifyTrust on an executable file specified as its 1st argument.
Also attached are the stderr outputs with WINEDEBUG=+wintrust,+crypt. The
log_sha2.txt file is the full output. log_sha1_truncated.txt is truncated at
the point of successful return from SoftpubLoadMessage (the whole file would be
too large).
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https://bugs.winehq.org/show_bug.cgi?id=41714
Bug ID: 41714
Summary: The Curious Expedition v1.0
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ravensgv(a)gmail.com
Distribution: ---
Created attachment 56130
--> https://bugs.winehq.org/attachment.cgi?id=56130
Backtrace info
This game crashes on open.
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https://bugs.winehq.org/show_bug.cgi?id=47039
Bug ID: 47039
Summary: Shantae Risky's Revenge has a blank screen in Wine 4.6
(regression)
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pizzadudedotca(a)gmail.com
Distribution: ---
Created attachment 64209
--> https://bugs.winehq.org/attachment.cgi?id=64209
Terminal output launching Shantae Riskys Revenge in Wine 4.6
Since Wine 4.6, Shantae Risky's Revenge (and some other games like Sonic Mania)
have a blank screen, with only audio working. I posted an issue describing this
here: https://forum.winehq.org/viewtopic.php?f=8&t=32282 and someone replied
thinking it's due to the "ongoing effort to use Vulkan as a backend for wine's
D3D9 implementation" and I should note that the hardware I experience this
issue on does not support Vulkan. I'm not sure if that's the cause of the issue
though.
Here are the specs:
Kernel: Linux 4.18.0-17-generic x86_64
Distro: Linux Mint 19.1 Tessa
CPU: Intel(R) Core(TM) i5 CPU M 520 @ 2.40GHz
4 cores/threads
2400.00 MHz
RAM: 7.59 GiB
GPU: Mesa DRI Intel(R) Ironlake Mobile
OpenGL 2.1 Mesa 19.0.1 - padoka PPA
GLSL 1.20
Attached is terminal output of Shantae Risky's Revenge when attempted to be run
in Wine 4.6.
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https://bugs.winehq.org/show_bug.cgi?id=46974
Bug ID: 46974
Summary: Assetto Corsa sometimes crashes when clicking on
buttons in the setup menu
Product: Wine
Version: 4.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: sambazley(a)protonmail.com
Distribution: ---
Created attachment 64131
--> https://bugs.winehq.org/attachment.cgi?id=64131
crash
When changing some values in the setup page, Assetto Corsa will sometimes
crash. It crashes quite consistently when changing tire pressures.
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https://bugs.winehq.org/show_bug.cgi?id=46794
Bug ID: 46794
Summary: Skyrim crashes upon clicking Continue on macOS
Product: Wine
Version: 4.3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahyattdev(a)icloud.com
When you launch the game and click Continue to resume a game Skyrim will crash
about 500 ms after.
01c4:fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
01d7:err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0xa7adbdde
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https://bugs.winehq.org/show_bug.cgi?id=47063
Bug ID: 47063
Summary: Command Link Support in Wine
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: gabrielopcode(a)gmail.com
Distribution: ---
Commands Links have a default glyph associated to them when there's no image or
image list set in the button. They use the theme's BP_COMMANDLINKGLYPH part,
but that only applies if a theme is active. Without a theme they use a
hardcoded bitmap glyph (in Windows 7, a green arrow pointing right, with a
white outline and a drop shadow). To implement Command Links in Wine, such
glyph needs to be ideally stored somewhere as a resource.
I attached the original glyph I worked with, it's an XZ-compressed gimp xcf
file with 3 layers: one for the arrow itself with gradient, one for the white
outline, and one for the shadow. It has been manually traced to be close to
Windows 7's arrow, and at this large size, the fact that it is a bit
non-straight shouldn't be an issue :-)
Note that the Command Links have 3 states for the glyph. The default one, which
is the one attached; one that is when it's hot (which really only changes the
gradient by brightening it); and one when it is disabled.
To create the disabled state, simply change the arrow to pure white, make the
outline grey-ish, remove the shadow layer, and make the entire final flattened
image 50% transparent (which is needed to match Windows, as its final color
will depend on the background color).
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https://bugs.winehq.org/show_bug.cgi?id=46998
Bug ID: 46998
Summary: Yakuza Kiwami: Controllers aren't detected
Product: Wine
Version: 4.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: glenn.wiggins+wine(a)gmail.com
Distribution: ---
Created attachment 64161
--> https://bugs.winehq.org/attachment.cgi?id=64161
Yakuza Kiwami log
Have tested with Xbox 360, Xbox One, Dualshock 4, and Steam controllers in
wired and wireless configurations. All controllers tested worked with Yakuza 0.
Tested on several distros with vanilla wine, wine-staging, and proton.
If anyone thinks they have a shot at fixing this I'm happy to provide a Steam
key to help.
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https://bugs.winehq.org/show_bug.cgi?id=47034
Bug ID: 47034
Summary: Star Wars The Old Republic - launcher down from 4.6
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fabienmoal(a)wanadoo.fr
Distribution: ---
After update wine-dev from 4.5 to 4.6, Swtor game launcher is down with message
"Certificate Authentication Failed"
no logs in game
rollback to 4.5, it's ok
i don't konw if it 's a crypt component issue, but
see log with options "WINEDEBUG=+tid,crypt", no errors
tid-crypt-ko.log => logs from start to error popin
tid-crypt-ok.log => logs from start to launcher started
Reproduce on clean prefix. Just install game from http://www.swtor.com/download
and start launcher.exe
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http://bugs.winehq.org/show_bug.cgi?id=15980
Summary: Rhapsody 2 crashes on startup
Product: Wine
Version: 1.1.7
Platform: Other
URL: http://download.listen.com/support/rhap20/RhapsodyListen
.EXE
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Somebody asked about Rhapsody,
http://real.lithium.com/real/board/message?board.id=InstallingRhapsody&mess…
so I looked around for a version I could download
without a credit card. The first place I found one was
http://service.real.com/rhapsody/download/version2/
so I tried that. The installer went ok, but startup failed with
a crash. The +seh,+relay,+ntdll log is:
0009:Call advapi32.GetAclInformation(00000000,0032fe08,0000000c,00000002)
ret=00498a84
trace:ntdll:RtlQueryInformationAcl pAcl=(nil) pAclInfo=0x32fe08 len=12, class=2
trace:seh:raise_exception code=c0000005 flags=0 addr=0x7efb639e
...
0009:Call user32.MessageBoxA(00000000,00e110b8 "An unexpected exception
-1073741819 occurred...quitting (Mapped Exception 0xC0000005 @
0x7EFB639E)",00000000,00042010) ret=0047bb8d
Hmm. Does Windows allow you to call GetAclInformation with a null pAcl
and not crash?
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https://bugs.winehq.org/show_bug.cgi?id=45963
Bug ID: 45963
Summary: Missing functons
Product: Wine
Version: 3.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: Gerold.Ruhland(a)gmx-topmail.de
Distribution: ---
The following functions are missing in SetupApi:
SetupDiInstallDeviceInterfaces
SetupDiRegisterCoDeviceInstallers
Is it possible to add them? A stub would be ok.
I tested from Wine 2.8 (CrossOver 17.5 is based on 2.8) until 3.17
No entries in the SetupApi.spec
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=11985
Summary: Status bar of D3D9 app window disappearing
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mateuscg(a)gmail.com
Created an attachment (id=11310)
--> (http://bugs.winehq.org/attachment.cgi?id=11310)
Problems to display status bar correctly.
After bug 9917 got fixed, the NES emulator Nestopia
(http://nestopia.sourceforge.net), D3D9 application, correctly shows the top
menu. Horever, the behavior of the status bar is still not right, disappearing
or partially displayed sometimes (eg: when switching from File to Machine
menu).
If I alternate between windows and the Nestopia window stay behind other apps,
then when I switch back to Nestopia the status bar reappears. If I minimize
Nestopia window, then restore it to its previous size, the entire window
doesn't redraw itself anymore and the menu becomes inaccessible, but I'm able
to close the app normally.
Roderick Colenbrander said at comment 8 of bug 9917: "Alexandre said that most
of the time the status bar is a child window, so it isn't this bug. Personally
I think it is likely some d3d child window bug".
So, I'm reporting this bug against component directx-d3d. I am really not
worried about this app in particular, but about other apps that may suffer
these issues.
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https://bugs.winehq.org/show_bug.cgi?id=46999
Bug ID: 46999
Summary: Controller with invalid HID range value causes
division by zero error
Product: Wine
Version: 4.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: gerbilsoft(a)gerbilsoft.com
Distribution: ---
I have an 8bitdo M30 controller, which is similar in design to a Sega Mega
Drive 6-button gamepad. Attempting to play the game Sonic 3 AIR with the
controller connected resulted in a division by zero error. I finally narrowed
it down to a crash in xinput1_3/hid.c, scale_short().
It seems that, since the controller doesn't have analog sticks, it reports a
range of 0. scale_short() doesn't expect this, so it ends up dividing by zero.
Workaround: If range is 0, return 0.
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https://bugs.winehq.org/show_bug.cgi?id=46378
Bug ID: 46378
Summary: WarGaming launcher crashes
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: werifGX(a)gmail.com
Distribution: ---
WarGaming launcher crashed with
016d:err:rpc:I_RpcReceive we got fault packet with status 0x3e6
00df:fixme:dbghelp:elf_search_auxv can't find symbol in module
...
on downloading world of tanks
More info:
https://github.com/RXT067/Research/blob/master/WINE-worldoftanks/README.md
System informations: https://paste.pound-python.org/show/ul4WeP2SZHzJTV0LAYDL/
Related to Bug #32030 (?)
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https://bugs.winehq.org/show_bug.cgi?id=46685
Bug ID: 46685
Summary: AviUtl: Can't specify 4 digits number as image size in
new project dialog.
Product: Wine
Version: 4.0-rc3
Hardware: x86
URL: http://spring-fragrance.mints.ne.jp/aviutl/aviutl_plus
_20120619.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
AviUtl is a Japanese AVI file editing tool. In the new project dialog, a user
can't specify 4 digits number as image size on Wine. Needless to say, it's
possible on native.
How to reproduce:
1. Download aviutl_plus_20120619.zip from
http://spring-fragrance.mints.ne.jp/aviutl/
2. Unzip it.
3. Launch aviutil.exe in Japanese locale, i.e. LANG=ja_JP.UTF-8 wine aviutl.exe
4. Choose [設定]-[拡張編集の設定] (Settings-ExEdit Settings), then the window titled
拡張設定 (ExEdit) will be shown.
5. Right click the time-line part on the window and choose [新規プロジェクトの作成]
(Create new project). New dialog will appear.
Expected behavior:
* As 画像サイズ (image size), we can specify 4 digits number, e.g. 1280.
Actual behavior:
* we can specify only 3 digits number, e.g. 128, and can't specify more digits
as image size.
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https://bugs.winehq.org/show_bug.cgi?id=47055
Bug ID: 47055
Summary: Unloaded modules traces are not accessible
(RtlGetUnloadEventTraceEx)
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Created attachment 64222
--> https://bugs.winehq.org/attachment.cgi?id=64222
patches
Follow up to bug 44656.
Crashpad is using this API to create unloaded modules list.
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http://bugs.winehq.org/show_bug.cgi?id=23154
Summary: APB: All Points Bulletin crashes on startup
Product: Wine
Version: 1.2-rc3
Platform: x86-64
URL: http://eu.apb.com/downloads/eu-installerMS
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=28799)
--> (http://bugs.winehq.org/attachment.cgi?id=28799)
Output with wine-1.2-rc3
The installer/launcher requests that Mono is installed. When this is done with
winetricks, it appears to work fine.
The launcher then patches the game (about 8 GB of downloading at the moment)
and tries to launch it. The splash screen shows up, the screen resolution
changes, but then the game crashes.
The terminal output is attached, plus the following text is shown in a dialogue
box on screen:
"Integer division by zero.
History:"
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https://bugs.winehq.org/show_bug.cgi?id=47079
Bug ID: 47079
Summary: CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, <pid>)
fails with error 998 (ERROR_NOACCESS)
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: davidebeatrici(a)gmail.com
Distribution: ---
Hello,
I was testing, on a 64 bit prefix, an application which makes use of
CreateToolhelp32Snapshot() with the TH32CS_SNAPMODULE flag to retrieve a
snapshot of the modules loaded by a specific process (its ID is the second and
last argument to the function).
The application was not working as expected and after debugging it I found out
that CreateToolhelp32Snapshot() returns INVALID_HANDLE_VALUE and GetLastError()
returns 998, which corresponds to ERROR_NOACCESS.
After seeing that CreateToolhelp32Snapshot() succeeds with one of the "native"
Wine processes (e.g. explorer.exe), I discovered that the issue only happens
when the application calling CreateToolhelp32Snapshot() has a different
architecture compared to the target process (32 bit vs 64 bit or vice versa).
Best regards,
Davide
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https://bugs.winehq.org/show_bug.cgi?id=47078
Bug ID: 47078
Summary: DxO Nik Collection installation can't connect to
internet
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ronen.rozner(a)gmail.com
Distribution: ---
DxO Nik Collection (not to be confused with Google's older version)
Download here:
https://www.softpedia.com/get/Multimedia/Graphic/Graphic-Plugins/Nik-Collec…
Installation gives an option to run as Trial or enter license. I the 'Try'
button. after a few seconds will give an error :
"Please verify your Internet connection and try again".
Can't go beyond this.
[This is the updated Nik Collection series of Apps used to process photographs
and images. The previous iteration - Google Nik Collection, installed without
any issues using Win32 arch, but the newer version released by DxO only work on
64 bit systems].
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https://bugs.winehq.org/show_bug.cgi?id=47060
Bug ID: 47060
Summary: Game.exe (Pokemon Insurgence): Game crashes in opening
cutscene every time
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: royemeitav(a)gmail.com
Distribution: ---
Created attachment 64234
--> https://bugs.winehq.org/attachment.cgi?id=64234
program error details
Game crashes every time in opening cutscene, when Mew is supposed to appear to
save you.
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https://bugs.winehq.org/show_bug.cgi?id=46755
Bug ID: 46755
Summary: File paths with non-ASCII characters (umlauts) broken
in Wine apps
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: debilerpc(a)web.de
Distribution: ---
Created attachment 63761
--> https://bugs.winehq.org/attachment.cgi?id=63761
locale
This only started occuring after I updated wine to 4.2-1
My OS is Arch Linux, 64 bit.
Noticed it in Foobar2000. Playlist that contain songs with file paths that
contain German umlauts or other non-ASCII characters skip over those songs when
trying to play them with an error like this:
> Unable to open item for playback (bad exception):
> "E:\files\sonofevil\Music\Musik\Schönberg, Arnold\Boulez conducts Schönberg\CD 01\07 - 3 Pieces for Chamber Orchestra - II. Máige Viertel.flac"
This seems to be because to Wine this Item doesn't seem to exist. That's
because when Wine accesses the file system, non-ASCII characters are
automatically interpreted as something like this:
> ...\Schönberg, Arnold\...
As I found by browsing for that folder using the "wine explorer" file browser.
In native Linux apps, the file paths work just fine on the other hand, with the
directory being shown as "Schönberg, Arnold" everywhere. The problem only
occurs in Wine apps.
So when it tries to access the directory specified in the Foobar playlist as
"Schönberg, Arnold" it concludes that this folder doesn't exist.
Note that on the side of the app everything is seemingly fine. The non-ASCII
characters are read and displayed correctly in Foobar, it's just when Foobar
asks Wine whether the file exists, Wine gives the wrong response because
whatever does the file accessing in Wine can't handle those characters.
Solutions on the internet for problems like this tell you to fix the locale
variables, but my locale settings seem to be perfectly fine.
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https://bugs.winehq.org/show_bug.cgi?id=9221
Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |patch
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http://bugs.winehq.org/show_bug.cgi?id=34803
Bug #: 34803
Summary: .NET Framework 2.0 SP2 refuses to install on top of
.NET 2.0 SP1 (SBSDisabled registry key install blocker
detected)
Product: Wine
Version: 1.7.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
some users reported this in Wine appdb entry for .NET Framework 2.0:
--- quote ---
I can't .NET Framework 2.0 SP2 install
2.0 basic and SP1 its going normally, only have I problem SP2
Log:
err:msi:ITERATE_Actions Execution halted, action
L"DD_CA_InstallBlock_X86.3643236F_FC70_11D3_A536_0090278A1BB8" returned 1603
fixme:imm:ImmDisableIME (-1): stub
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
I searched here this solution, but i find not
my Linux: Ubunt 12.04 LTS
--- quote ---
--- quote ---
I also am getting the same error but on ubuntu 13.10 and using
$ wine --version
wine-1.7.4
--- quote ---
Indeed, .NET Framework 2.0 SP2 installer refuses to install on top of .NET
Framework 2.0 SP1.
Relevant part of trace log:
--- snip ---
...
002f:trace:msi:ACTION_AppSearchReg
L"SearchInstallBlock_____X86.3643236F_FC70_11D3_A536_0090278A1BB8"
...
002f:Call advapi32.RegOpenKeyW(80000002,00187208
L"SOFTWARE\\Microsoft\\.NETFramework\\v2.0.50727\\SBSDisabled",007ce548)
ret=7dac04b9
002f:trace:reg:NtOpenKey
(0x18,L"SOFTWARE\\Microsoft\\.NETFramework\\v2.0.50727\\SBSDisabled",2000000,0x7ce548)
002f:trace:reg:NtOpenKey <- 0xc8
002f:Ret advapi32.RegOpenKeyW() retval=00000000 ret=7dac04b9
...
002f:Call advapi32.RegQueryValueExW(000000c8,00186ff0
L"Install",00000000,00000000,00000000,007ce544) ret=7dac0574
002f:trace:reg:RegQueryValueExW (0xc8,L"Install",(nil),(nil),(nil),0x7ce544=0)
002f:trace:reg:NtQueryValueKey (0xc8,L"Install",2,0x7ce380,12)
002f:Ret advapi32.RegQueryValueExW() retval=00000000 ret=7dac0574
...
002f:trace:msi:msi_set_property 0x1650c0
L"DD_INSTALLBLOCKFOUND_X86.3643236F_FC70_11D3_A536_0090278A1BB8" L"1" -1
...
002f:trace:msi:MSI_EvaluateConditionW L"( (NOT REMOVE) AND
DD_INSTALLBLOCKFOUND_X86.3643236F_FC70_11D3_A536_0090278A1BB8 )"
...
002f:trace:msi:MSI_EvaluateConditionW 1 <- L"( (NOT REMOVE) AND
DD_INSTALLBLOCKFOUND_X86.3643236F_FC70_11D3_A536_0090278A1BB8 )"
002f:trace:msi:ACTION_PerformAction Performing action
(L"DD_CA_InstallBlock_X86.3643236F_FC70_11D3_A536_0090278A1BB8")
...
002f:trace:msi:ACTION_CustomAction Handling custom action
L"DD_CA_InstallBlock_X86.3643236F_FC70_11D3_A536_0090278A1BB8" (13 (null)
L"Setup cannot continue because this version of the .NET Framework is
incompatible with a previously installed one. For more information, see
http://support.microsoft.com/support/kb/articles/q312/5/00.asp")
...
002f:err:msi:ITERATE_Actions Execution halted, action
L"DD_CA_InstallBlock_X86.3643236F_FC70_11D3_A536_0090278A1BB8" returned 1603
...
--- snip ---
The "SBSDisabled" -> "Install=1" key prevents this.
There are many MS KB and blog entries about .NET installers/updates refusing to
install/uninstall in certain combinations so this might be even a limitation on
Windows.
Though installing
.NET Framework 2.0 SP2 on top of .NET Framework 2.0
.NET Framework 2.0 SP2 on top of .NET Framework 3.5
works.
The installation can be forced by removing the key:
--- snip ---
$ wine reg delete
"HKLM\\SOFTWARE\\Microsoft\\.NETFramework\\v2.0.50727\\SBSDisabled"
--- snip ---
Using the .NET Framework Setup Verification Tool from Aaron Stebner (Microsoft)
which checks for proper installation of .NET assemblies and registry entries
one can indeed see the forced installation of SP2 on top of SP1 was not proper:
the test application crashes.
Website and download here:
http://blogs.msdn.com/b/astebner/archive/2008/10/13/8999004.aspx
.NET 2.0 SP1 and .NET 2.0 SP2 are validated successfully with the tool if they
are installed independently on top of .NET 2.0
So this installer block might be really a valid limitation.
Maybe someone with a pristine Windows 2000/XP install (no .NET service packs)
could try to install this combination: 2.0 SP1 + 2.0 SP2 and check if it
exhibits the same error.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=37323
Bug ID: 37323
Summary: ToDoList 6.9.b12: opening of dialog windows leads to
loss of mouse control
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
split off from bug 35019
Prerequisite: 'winetricks -q mfc42'
Any menu item which opens a dialog window leads to loss of mouse control.
There is some "fog" graphics effect covering the whole app user interface
during that time, including the newly created dialog window.
The keyboard still has focus which allows to navigate and close the dialog
eventually, restoring the mouse behaviour to usable state.
$ sha1sum todolist_exe_pre.zip
9d284eea24df6c4291687b06ee9a438125766b5c todolist_exe_pre.zip
$ du -sh todolist_exe_pre.zip
2.5M todolist_exe_pre.zip
$ wine --version
wine-1.7.27-47-g92bcb74
Regards
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https://bugs.winehq.org/show_bug.cgi?id=38162
Bug ID: 38162
Summary: Winemenubuilder occasionally crashes during WINEPREFIX
update (race between placeholder icon extraction and
placeholder update)
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
split off from bug 19241
André unfortunately reopened that bug with this different issue.
I've seen this rarely on my machines too but didn't find it interesting enough
to investigate - until now.
--- snip ---
Unhandled exception: page fault on read access to 0x00480244 in 32-bit code
(0x7ed7c950).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7ed7c950 ESP:0033f8e0 EBP:0033f9d8 EFLAGS:00010216( R- -- I -A-P- )
EAX:00480240 EBX:7ed92000 ECX:0033f9e0 EDX:0033f99c
ESI:0033fd80 EDI:00000000
Stack dump:
0x0033f8e0: 00000000 7b8c1000 0012d4f0 00110000
0x0033f8f0: 7bcd3000 0033f9e0 0033f938 0033f920
0x0033f900: 7b8c1000 0033f9e0 0033f938 0001fcd4
0x0033f910: 7bcdbf44 00460000 00000000 00000000
0x0033f920: 00110000 00000002 0033f950 00000000
0x0033f930: 0033f9e0 00000000 0033f968 7bc70efa
000c: sel=0067 base=00000000 limit=00000000 16-bit r-x
Backtrace:
=>0 0x7ed7c950 add_module_icons_to_stream+0x6c(iconData16=(nil),
hModule=0x460001, grpIconDir=0x480240)
[/home/focht/projects/wine/wine.repo/src/programs/winemenubuilder/winemenubuilder.c:651]
in winemenubuilder (0x0033f9d8)
1 0x7ed7da2d
open_module_icon+0x29b(szFileName="C:\windows\system32\winhlp32.exe", nIndex=0,
ppStream=0x33fad8)
[/home/focht/projects/wine/wine.repo/src/programs/winemenubuilder/winemenubuilder.c:914]
in winemenubuilder (0x0033fa68)
2 0x7ed7e12c open_icon+0x2a(filename="C:\windows\system32\winhlp32.exe",
index=0, bWait=0, ppStream=0x33fad8)
[/home/focht/projects/wine/wine.repo/src/programs/winemenubuilder/winemenubuilder.c:1056]
in winemenubuilder (0x0033faa8)
3 0x7ed7e962 extract_icon+0xb0(icoPathW="C:\windows\system32\winhlp32.exe",
index=0, destFilename=0x0(nil), bWait=0)
[/home/focht/projects/wine/wine.repo/src/programs/winemenubuilder/winemenubuilder.c:1370]
in winemenubuilder (0x0033fb08)
4 0x7ed82d00
generate_associations+0x6a5(xdg_data_home="/home/focht/.local/share",
packages_dir="/home/focht/.local/share/mime/packages",
applications_dir="/home/focht/.local/share/applications")
[/home/focht/projects/wine/wine.repo/src/programs/winemenubuilder/winemenubuilder.c:2677]
in winemenubuilder (0x0033fc68)
5 0x7ed85d72 RefreshFileTypeAssociations+0x284()
[/home/focht/projects/wine/wine.repo/src/programs/winemenubuilder/winemenubuilder.c:3367]
in winemenubuilder (0x0033fce8)
6 0x7ed86dcf wWinMain+0x102(hInstance=<couldn't compute location>,
22 0xf7406963 __libc_start_main+0xf2() in libc.so.6 (0x00000000)
0x7ed7c950 add_module_icons_to_stream+0x6c
[/home/focht/projects/wine/wine.repo/src/programs/winemenubuilder/winemenubuilder.c:651]
in winemenubuilder: movzwl 0x4(%eax),%eax
651 for (i = 0; i < grpIconDir->idCount; i++)
Modules:
Module Address Debug info Name (53 modules)
PE 53000000-530b4000 Deferred windowscodecs
ELF 7b800000-7ba67000 Dwarf kernel32<elf>
\-PE 7b810000-7ba67000 \ kernel32
ELF 7bc00000-7bcf0000 Dwarf ntdll<elf>
\-PE 7bc10000-7bcf0000 \ ntdll
ELF 7bf00000-7bf04000 Dwarf <wine-loader>
...
Threads:
process tid prio (all id:s are in hex)
...
0000000c (D) C:\windows\system32\winemenubuilder.exe
0000000d 0 <==
--- snip ---
'winemenubuilder' is started asynchronously before the prefix update via
'RunServices' registry key.
The prefix update rewrites Wine's builtin placeholders in the prefix.
Since 'winemenubuilder' was started asynchronously, it might still populate
placeholders at this time, mapping them into memory and extracting icon
resources.
Source:
http://source.winehq.org/git/wine.git/blob/cbc8f3c81148079a17f4062fb9bad656…
--- snip ---
876 hModule = LoadLibraryExW(szFileName, 0, LOAD_LIBRARY_AS_DATAFILE);
--- snip ---
-> FILE_SHARE_READ
This doesn't prevent concurrently running processes to write to the placeholder
files which indeed happens by rundll32's processing of 'wine.inf'.
In rare situations, Winemenubuilder hits the jackpot - being affected from the
concurrent rewrite of the placeholder while peeking at the in-memory image
(PE/resource directory entries).
Source:
http://source.winehq.org/git/wine.git/blob/57c54bc9ad1e13ee7cd730b2ffb4df83…
--- snip ---
1236 ProcessRunKeys( HKEY_LOCAL_MACHINE, RunServicesOnceW, TRUE, FALSE );
1237
1238 if (init || (kill && !restart))
1239 {
1240 ProcessRunKeys( HKEY_LOCAL_MACHINE, RunServicesW, FALSE, FALSE );
1241 start_services_process();
1242 }
1243 if (init || update) update_wineprefix( update );
...
--- snip ---
A solution to prevent this race is to move the asynchronous execution of
'winemenubuilder' after the prefix update (which runs synchronously).
This also avoids the situation where 'winemenubuilder' manages to extract
potentially outdated icon resources before the placeholders are overwritten by
newer versions with different icons.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=46814
Bug ID: 46814
Summary: Rundll.32 error
Product: Wine-staging
Version: 3.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dwka(a)gmx.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63838
--> https://bugs.winehq.org/attachment.cgi?id=63838
details of the failure
After supposedly succesfull installation of a programm called
gts-onvistabank-versionnumber.msi with POL 4.2.11 using win10 standardversion
(config. pol) followed by repairing the virtual drive I receive a message about
a severe conflict running rundll.32. There is no such subject in the database.
Therefore I attache the logfile.
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https://bugs.winehq.org/show_bug.cgi?id=46601
Bug ID: 46601
Summary: HeroesVII not started because of encryption(?)
Product: Wine
Version: 4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Distribution: ---
Game started, show introduction and then
wine4.1 - crashed somewhere inside application
wine-staging-4.1 - just finish
In the log I see
~~~
002f:trace:bcrypt:BCryptOpenAlgorithmProvider 0x114c4db4, L"AES", (null),
00000000
002f:trace:bcrypt:BCryptOpenAlgorithmProvider 0x114c4db8, L"RNG", (null),
00000000
002f:trace:bcrypt:BCryptGetProperty 0xd194c428, L"ObjectLength", 0x114c4dc4, 4,
0x7f7da98, 00000000
002f:trace:bcrypt:BCryptGetProperty 0xd194c428, L"BlockLength", 0x114c4ddc, 4,
0x7f7da98, 00000000
002f:trace:bcrypt:BCryptSetProperty 0xd194c428, L"ChainingMode", 0x56e7b64, 32,
00000000
002f:trace:bcrypt:BCryptGenerateSymmetricKey 0xd194c428, 0x114c4dbc,
0x18dc4b08, 654, 0x8d0e7810, 16, 00000000
002f:fixme:bcrypt:BCryptGenerateSymmetricKey ignoring object buffer
~~~
Because of ignoring object buffer?
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https://bugs.winehq.org/show_bug.cgi?id=46789
Bug ID: 46789
Summary: Need For Speed 3 hangs often
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Hello Everyone,
Need for speed 3 on wine-4.0 hangs often when launching the game and when
playing the game. I see this error on the terminal.
003f:err:ntdll:RtlpWaitForCriticalSection section 0x7bcead40
"../../../dlls/ntdll/loader.c: loader_section" wait timed out in thread 003f,
blocked by 003e, retrying (60 sec)
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https://bugs.winehq.org/show_bug.cgi?id=46862
Bug ID: 46862
Summary: Origin Crashs during game download
Product: Wine
Version: 4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Wtm2(a)hotmail.de
Distribution: ---
Hi
Origin crash's for me during a game download with wine 4.1 or higher.
I will add an attachment later.
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https://bugs.winehq.org/show_bug.cgi?id=46874
Bug ID: 46874
Summary: recipe for target 'sfnt2fon' failed - " is
incompatible with i386:x86-64 output"
Product: Wine
Version: 4.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elias_0000_0000(a)yahoo.com
Distribution: ---
Created attachment 63936
--> https://bugs.winehq.org/attachment.cgi?id=63936
recipe for target 'sfnt2fon' failed - " is incompatible with i386:x86-64
output"
Hello,
Building wine from source as 64bit.
"
...
...
...
/usr/bin/ld: i386 architecture of input file
`../../libs/port/libwine_port.a(c_037.o)' is incompatible with i386:x86-64
output
...
...
...
"
collect2: error: ld returned 1 exit status
Makefile:180: recipe for target 'sfnt2fon' failed
make[1]: *** [sfnt2fon] Error 1
make[1]: Leaving directory '/home/elias/wine-dirs/wine-source/tools/sfnt2fon'
Makefile:8389: recipe for target 'tools/sfnt2fon' failed
make: *** [tools/sfnt2fon] Error 2
Sincerely,
Elias Tsolis
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https://bugs.winehq.org/show_bug.cgi?id=46911
Bug ID: 46911
Summary: Acrobat Reader v9.5 Installer fails
Product: Wine
Version: 4.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christianuceda(a)yahoo.com
Distribution: ---
Created attachment 63993
--> https://bugs.winehq.org/attachment.cgi?id=63993
Failed installer message
The installer for Acrobat 9.5 fails to install on Wine 4.4
The installer nearly gets to the end and fails with the message:
"Setup Was interrupted before Adobe Reader 9.5.0 could be completely
installed."
See attached capture.
Attached the console output.
The application can be downloaded from:
http://ardownload.adobe.com/pub/adobe/reader/win/9.x/9.5.0/en_US/AdbeRdr950…
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https://bugs.winehq.org/show_bug.cgi?id=46919
Bug ID: 46919
Summary: unimplemented function
d3d10_1.dll.D3D10StateBlockMaskEnableAll
Product: Wine
Version: 4.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx10
Assignee: wine-bugs(a)winehq.org
Reporter: barafu(a)albino.email
Distribution: ---
Created attachment 64011
--> https://bugs.winehq.org/attachment.cgi?id=64011
Full backtrace
Following non-gaming applications do not work:
Spectrasonics Keyscape
Spectrasonics Omnisphere
Also somebody told me that this application does not work for the same reason,
but I do not have it:
Xojo IDE
Affected applications do not start at all, they immediately abort with the
following error:
002a:fixme:d2d:d2d_d3d_create_render_target Ignoring render target usage 0x2.
wine: Call from 0x7bc5ed2c to unimplemented function
d3d10_1.dll.D3D10StateBlockMaskEnableAll, aborting
wine: Unimplemented function d3d10_1.dll.D3D10StateBlockMaskEnableAll called at
address 0x7bc5ed2c (thread 002a), starting debugger...
I tried winetrics d3dx10 and dxva, but it did not change anything.
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https://bugs.winehq.org/show_bug.cgi?id=46987
Bug ID: 46987
Summary: Wine 4.* high cpu usage in comparison with wine 3.*
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vi(a)teknik.io
Distribution: ---
After updating to 4.0 almost all my games have 140-170% CPU usage:
Fallout 2 (map patch doesn't work)
Diablo 2 (with glade-wrapper instead directX works good)
Touhou Project
Environmental Station Alpha
Wine 4.5-staging have the same problem.
I'm back to 3.0.5 and I have 20-90% CPU usage in these games.
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https://bugs.winehq.org/show_bug.cgi?id=42109
Bug ID: 42109
Summary: Hydrophobia prophecy crash or freeze with few second
from start
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
Distribution: ---
Hydrophobia prophecy crash with compiled version of wine, with and without csmt
patch.
See this thread for info: https://forum.winehq.org/viewtopic.php?f=8&t=28249
Because bug is probably time dependant, i can't get the complet log with crash.
When wine is in log mode game is slowdown/unplayable and... do not crash.
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https://bugs.winehq.org/show_bug.cgi?id=36096
Bug ID: 36096
Summary: valgrind shows leaks in d3d9/visual tests on i965
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: stefan(a)codeweavers.com
Created attachment 48284
--> https://bugs.winehq.org/attachment.cgi?id=48284
valgrind log
==11646== 67 bytes in 4 blocks are definitely lost in loss record 412 of 1,049
==11646== at 0x4006B11: malloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==11646== by 0x4E8E2B27: strdup (in /usr/lib/libc-2.18.so)
==11646== by 0x65D6C36: ??? (in /usr/lib/dri/i965_dri.so)
==11646== by 0x65DFCD0: ??? (in /usr/lib/dri/i965_dri.so)
==11646== by 0x65E932F: ??? (in /usr/lib/dri/i965_dri.so)
==11646== by 0x6476729: ??? (in /usr/lib/dri/i965_dri.so)
==11646== by 0x61EAC15: shared_dispatch_stub_482 (in
/usr/lib/libglapi.so.0.0.0)
==11646== by 0x4EB2AD5: shader_glsl_compile (glsl_shader.c:330)
==11646== by 0x4EBF8F2: shader_glsl_generate_pshader (glsl_shader.c:4515)
==11646== by 0x4EC0087: find_glsl_pshader (glsl_shader.c:4694)
==11646== by 0x4EC39F4: set_glsl_shader_program (glsl_shader.c:5823)
==11646== by 0x4EC5096: shader_glsl_select (glsl_shader.c:6149)
==11646== by 0x4E85F12: context_apply_draw_state (context.c:2997)
==11646== by 0x4EAF1D6: draw_primitive (drawprim.c:664)
==11646== by 0x4E86685: wined3d_cs_exec_draw (cs.c:291)
==11646== by 0x4E87A33: wined3d_cs_st_submit (cs.c:893)
==11646== by 0x4E866F2: wined3d_cs_emit_draw (cs.c:308)
==11646== by 0x4E95FC3: wined3d_device_draw_primitive (device.c:3265)
==11646== by 0x4E1BB32: d3d8_device_DrawPrimitiveUP (device.c:2021)
==11646== by 0x4984BB2: cnd_test (visual.c:1482)
==11646==
among plenty of others.
I had to rebuild my libdrm with valgrind support for this to work, see
https://bugs.freedesktop.org/show_bug.cgi?id=77863. After that, I can run
glxgears with no valgrind issues in mesa itself (though glxgears leaks..).
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http://bugs.winehq.org/show_bug.cgi?id=35913
Bug ID: 35913
Summary: Meo Music only shows a white screen
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: filas.f(a)hotmail.com
Well, after installing the app, it only shows a white screen/white window,
nothing more.
Intel i5 2.4
Hd 5650
4 GB ram
Although hardware is not a problem, since this is a music streamer / player.
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http://bugs.winehq.org/show_bug.cgi?id=33819
Bug #: 33819
Summary: Majesty display only refreshes when mouse moves
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rohan.hart17(a)gmail.com
Classification: Unclassified
Majesty was running fine using Intel integrated graphics however after
installing a Radeon card the display will not refresh unless the mouse is
moving. I'm using the open source radeon r600 driver 6.14.4, Xorg 7.7, Mesa
9.1.3. Same behaviour using wine-1.4.1
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https://bugs.winehq.org/show_bug.cgi?id=46590
Bug ID: 46590
Summary: Wine works only on Android 7+
Product: Wine
Version: 4.0
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: jscript
Assignee: wine-bugs(a)winehq.org
Reporter: vi_2001(a)ukr.net
I'm reporting not an error, but a statement of fact:
Wine does not work on smartphones with Android versions: 4.4.3, 5.0.1, 6.0.
But works on 7.2.1. Sadly but it is so.
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http://bugs.winehq.org/show_bug.cgi?id=15931
Summary: Photoshop CS4 Crashes while launching
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james2432(a)gmail.com
Created an attachment (id=17105)
--> (http://bugs.winehq.org/attachment.cgi?id=17105)
WINEDEBUG=trace wine Photoshop.exe
While launching Photoshop CS4 it crashes with an unexpected error
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https://bugs.winehq.org/show_bug.cgi?id=44585
Bug ID: 44585
Summary: Diablo III doesn't launch, stops at
"setup_exception_record stack overflow ..."
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maciej.stanczew+b(a)gmail.com
Distribution: ArchLinux
Created attachment 60565
--> https://bugs.winehq.org/attachment.cgi?id=60565
Standard log, without custom WINEDEBUG
Since the last Diablo III update (to version 2.6.1.49286), launching the game
(both directly and through Battle.net app) doesn't work, stopping at message
mentioned in the title.
Note that this happens only on vanilla Wine (I tested versions 3.2, 3.0 and
2.21, on clean 32- and 64-bit prefixes). Staging (both 2.21 and rev 84fb9656
from new GitHub repo) work without any problems.
To reproduce, run the following command from the game's directory:
$ wine 'Diablo III.exe' -launch
Related Reddit thread:
https://www.reddit.com/r/wine_gaming/comments/7zh4sg/diablo_3_update/
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http://bugs.winehq.org/show_bug.cgi?id=25851
Summary: Zararadio start up error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: miguelsilva_3(a)hotmail.com
Created an attachment (id=32939)
--> (http://bugs.winehq.org/attachment.cgi?id=32939)
Zararadio error
Software Zararadio doesn't start up. But it was working very well on Ubuntu
9.04.
On 9.10, 10.10 have this error all the time.
Could you check and give a solution! Thanks
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http://bugs.winehq.org/show_bug.cgi?id=24268
Summary: mono's gluezilla uses unimplemented function
msvcr80._stat32
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
mono bundles microsoft's msvcr80. If wine wants to provide mono as
a download, we might have to remove that, at which point we might run
into the following two references to stubs (found by mscodescan.pl):
./wineprefix/drive_c/Program Files/Mono-2.6.7/bin/gluezilla.dll imports
following stub symbols:
msvcr80:?_type_info_dtor_internal_method@type_info@@QAEXXZ
msvcr80:_stat32
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https://bugs.winehq.org/show_bug.cgi?id=47053
Bug ID: 47053
Summary: Beat Saber 'BSIPA' injector (needed for all mods)
breaks in Wine
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vash63(a)gmail.com
Distribution: ---
Tool is a mod injector necessary to load any custom mods in Beat Saber. Uses
.net (I believe 4.6.2 based on the logs). If the tool is run in Windows and
then the resulting files are copied over to Linux, the game runs fine and loads
the .DLL based mods. If the tool is run through wine, it breaks and reverts
itself partially (safely, no crash). Game still runs but mods don't load
properly. The '--revert' option in the tool seems to function without issue,
it's only the initial mod install that fails.
Reproduction steps:
1. Download Beat Saber (Steam version tested)
2. Download BSIPA from https://beatmods.com/#/mods (tested w/ 3.12.12) and
unzip to the Beat Saber dir
3. Run 'IPA.exe' with no arguments from within the Beat Saber directory
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https://bugs.winehq.org/show_bug.cgi?id=41079
Bug ID: 41079
Summary: unimplemented function cfgmgr21.dll.
CM_Get_Versioncalled in 32-bit code
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: damianhummel07(a)gmail.com
Created attachment 55263
--> https://bugs.winehq.org/attachment.cgi?id=55263
Program Error Details
When attempting to run ~/Downloads/hauppaugecapture_1_0_34-57-3.exe, the system
starts the install fine until I get the attached message and does nothing from
that point on. The command line give me multiple results of:
fixme:msg:pack_message msg 14 (WM_ERSEBKGND) not supported yet
Thanks in advance.
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https://bugs.winehq.org/show_bug.cgi?id=8712
Kyle Devir <kyle.devir(a)mykolab.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|kyle.devir(a)mykolab.com |
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Zebediah Figura <z.figura12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|amstream |quartz
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https://bugs.winehq.org/show_bug.cgi?id=38911
Bug ID: 38911
Summary: valgrind shows uninitialized memory in
dlls/amstream/amstream.c:ddrawstreamsample_create()
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: amstream
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
../../../tools/runtest -q -P wine -T ../../.. -M amstream.dll -p
amstream_test.exe.so amstream && touch amstream.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
==20720== Conditional jump or move depends on uninitialised value(s)
==20720== at 0x49177BD: ddraw_surface_create (surface.c:5966)
==20720== by 0x48ED113: ddraw1_CreateSurface (ddraw.c:2937)
==20720== by 0x5E891E0: ddrawstreamsample_create (mediastream.c:1007)
==20720== by 0x5E87609:
DirectDrawMediaStreamImpl_IDirectDrawMediaStream_CreateSample
(mediastream.c:387)
==20720== by 0x479B37D: IDirectDrawMediaStream_CreateSample (ddstream.h:261)
==20720== by 0x479B37D: test_media_streams (???:0)
==20720== by 0x479D13A: func_amstream (amstream.c:563)
==20720== by 0x479DEF3: run_test (test.h:584)
==20720== by 0x479E33A: main (test.h:666)
==20720== Uninitialised value was created by a stack allocation
==20720== at 0x5E89034: ddrawstreamsample_create (mediastream.c:962)
==20720==
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http://bugs.winehq.org/show_bug.cgi?id=15497
Summary: WineD3D_ChoosePixelFormat errors when starting game
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcdermott.michaelj(a)gmail.com
Created an attachment (id=16423)
--> (http://bugs.winehq.org/attachment.cgi?id=16423)
Log of the crash
When I fire up Medieval Total War (the original, not the new one), using the
option to bypass movies, wine crashes with what appear to be Direct3D related
errors.
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https://bugs.winehq.org/show_bug.cgi?id=41091
Bug ID: 41091
Summary: 1nsane (GOG.com) crashes after launch
Product: Wine
Version: 1.9.7
Hardware: x86
URL: https://www.gog.com/game/1nsane
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: joseph.kucia(a)gmail.com
Regression SHA1: 403459fd914788f180ad9eea6459274ac62f8c2f
Distribution: ---
Created attachment 55290
--> https://bugs.winehq.org/attachment.cgi?id=55290
terminal output
The game crashes after start, probably when trying to play the intro videos. If
I rename the Anims/ directory containing the 3 videos, then the game doesn't
crash and loads to the menu properly.
Videos didn't work before the regression, they were simply skipped by Wine.
The original demo version can't be used to reproduce the problem (it doesn't
contain any videos).
>From what I see the crash didn't occur before
commit 403459fd914788f180ad9eea6459274ac62f8c2f
Author: Józef Kucia <jkucia(a)codeweavers.com>
Date: Tue Mar 29 12:14:53 2016 +0200
wined3d: Add hull shader type.
Wine 1.9.16
Fedora 24
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 367.35
OpenGL core profile shading language version string: 4.50 NVIDIA
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http://bugs.winehq.org/show_bug.cgi?id=17893
Summary: The Alien Nations / Die Völker crashes: amstream
GetFormat stub
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
I'd rather split the bug entries for "Die Völker / The Alien Nations" and
Motocross Madness 2, bug 17836, comment 3, to warrant each application its own.
Although the common cause is stubbed functionality in amstream, these apps
might be fixed independently.
At start, The Alien Nations tries to display two Intel Indeo videos, somewhat
differently. Unimplemented functionality in amstream and the app's not checking
for some return codes yields to an exception and crash. More specifically,
GetFormat() is expected to fill in a DDSURFACEDESC structure, which wine leaves
uninitialised, causing the application to use random uninitialised data.
The first crash is prevented by having GetFormat() in
dlls/amstream/mediastream.c fill in the dwWidth and dwHeight fields of the
DDSURFACEDESC structure (I used 1 as stub value). The code used seems similar
to that of
http://msdn.microsoft.com/en-us/library/ms787928(VS.85).aspx
except the app doesn't check the return code of GetFormat and hence proceeds
with uninitialised memory from these two fields.
These two values are not enough to avoid a crash when displaying the second
video. As the logs http://bugs.winehq.org/attachment.cgi?id=20129 in bug 17836,
comment 4 suggest, the app presumably reads more fields from GetFormat: Z
buffer depth and pixelformat, and passes that to ddraw.
Actually, whether the app crashes there depends on WINEDEBUG settings, as the
initialisation of the stack-based DDSURFACEDESC depends on former stack use.
I've been able to play the game using
WINEDEBUG=+all,-syslevel,-fixup,-dbghelp_dwarf,-heap,warn+heap,-gdi
I yet have to disassemble and see which other fields from DDSURFACEDESC are
used in the second case.
BTW, one needs to work past bug #15915 in order to see this crash in "Alien
Nations", which is a blocker for this issue. I did it by quickly hacking the
fourcc comparison test in iccvid.c.
There exists a demo for this application, but demos typically display no intro
videos, so I doubt it would exhibit this bug.
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http://bugs.winehq.org/show_bug.cgi?id=13816
Summary: Klingon Honor Guard crashes on playing ingame movies
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: garnoth(a)gmail.com
Created an attachment (id=13859)
--> (http://bugs.winehq.org/attachment.cgi?id=13859)
the windows error displayed when game crashes
The game Klingon honor Guard will crash when it tries to play the ingame
videos. This should be the last bug before the game would be platinum as using
the nocd patch allows one to play through the whole game.
This won't work with the demo as it has none. This bug only affects the retail
version, I'd be happey to send it to anyone if needed.
This doesn't seem to be a cd checking bug as the game askes for the cd one
screen before and it works. Playing multiplayer also requires the cd to be in
the drive and that works just fine.
The 'play' cd simply contains avi videos and can be played in Mplayer.
i did this in win 98 mode as that mode best supports the game.
To reproduce.
Install game.
Apply 1.1 patch.
Start new game.
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https://bugs.winehq.org/show_bug.cgi?id=1908
Zebediah Figura <z.figura12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|amstream |quartz
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https://bugs.winehq.org/show_bug.cgi?id=38071
Bug ID: 38071
Summary: Specifying a stream object in params is not yet
supported
Product: Wine
Version: 1.7.36
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: amstream
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 50720
--> https://bugs.winehq.org/attachment.cgi?id=50720
amstream trace log (AVI video)
Importing a video in Adobe Premiere Pro CS3 fails, resulting to:
fixme:win:EnumDisplayDevicesW ((null),0,0x33ba64,0x00000000), stub!
fixme:amstream:IAMMultiMediaStreamImpl_AddMediaStream Specifying a stream
object in params is not yet supported
err:quartz:GetClassMediaFile Media class not found
Full amstream tracelog provided as an attachment.
Adobe Premiere Pro CS3 displays the following message:
Error Message
Unsupported format or damaged file.
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https://bugs.winehq.org/show_bug.cgi?id=36235
Bug ID: 36235
Summary: valgrind shows 3 leaks in amstream/tests/amstream.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: amstream
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==20443== 8 bytes in 1 blocks are definitely lost in loss record 73 of 1,019
==20443== at 0x7BC4C735: notify_alloc (heap.c:255)
==20443== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==20443== by 0x5C9189C: IMalloc_fnRealloc (ifs.c:233)
==20443== by 0x5C92003: CoTaskMemRealloc (objidl.h:1239)
==20443== by 0x65B52C7: ???
==20443== by 0x4955D79: test_media_streams (amstream.h:590)
==20443== by 0x4957664: func_amstream (amstream.c:436)
==20443== by 0x49584C4: run_test (test.h:584)
==20443== by 0x49588B2: main (test.h:654)
==20443== 8 bytes in 1 blocks are definitely lost in loss record 74 of 1,019
==20443== at 0x7BC4C735: notify_alloc (heap.c:255)
==20443== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==20443== by 0x5C9189C: IMalloc_fnRealloc (ifs.c:233)
==20443== by 0x5C92003: CoTaskMemRealloc (objidl.h:1239)
==20443== by 0x65BB457: ???
==20443== by 0x65B535B: ???
==20443== by 0x4955D79: test_media_streams (amstream.h:590)
==20443== by 0x4957664: func_amstream (amstream.c:436)
==20443== by 0x49584C4: run_test (test.h:584)
==20443== by 0x49588B2: main (test.h:654)
==20443== 8 bytes in 1 blocks are definitely lost in loss record 75 of 1,019
==20443== at 0x7BC4C735: notify_alloc (heap.c:255)
==20443== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==20443== by 0x5C9189C: IMalloc_fnRealloc (ifs.c:233)
==20443== by 0x5C92003: CoTaskMemRealloc (objidl.h:1239)
==20443== by 0x65BB4A1: ???
==20443== by 0x65B535B: ???
==20443== by 0x4955D79: test_media_streams (amstream.h:590)
==20443== by 0x4957664: func_amstream (amstream.c:436)
==20443== by 0x49584C4: run_test (test.h:584)
==20443== by 0x49588B2: main (test.h:654)
==20443==
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http://bugs.winehq.org/show_bug.cgi?id=13272
Summary: Scrapland: ACCESS VIOLATION when starting
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nmatra(a)citromail.hu
Black screen hangs and I have to kill the process to get my Desktop back. I
only see the error message about access violation when I switch Wine to Emulate
Desktop.
I get it with a PC-GURU magazine, without protection. (On Win it starts without
the disc) Maybe the original doesn't have this issue.
Log attached.
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https://bugs.winehq.org/show_bug.cgi?id=37090
Bug ID: 37090
Summary: Medieval total war demo crashes with builtin amstream
Product: Wine
Version: unspecified
Hardware: x86
URL: http://download.cnet.com/Medieval-Total-War-demo/3000-
7483_4-10246017.html
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: amstream
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 49304
--> https://bugs.winehq.org/attachment.cgi?id=49304
terminal output
Split off from bug 1908 which has been recycled a few times.
Download the demo, install, try to run. It crashes very quickly after a couple
amstream fixme's:
fixme:amstream:IAMMultiMediaStreamImpl_AddMediaStream Specifying a stream
object in params is not yet supported
err:quartz:GetClassMediaFile Media class not found
fixme:amstream:DirectDrawMediaStreamImpl_IDirectDrawMediaStream_GetFormat
(0x2221e8c)->(0x32d0f8,(nil),(nil),(nil)) stub!
fixme:amstream:DirectDrawMediaStreamImpl_IDirectDrawMediaStream_GetMultiMediaStream
(0x2221e88/0x2221e8c)->(0x176dec4) stub!
wine: Unhandled page fault on read access to 0x00000000 at address 0x41aef1
(thread 0009), starting debugger...
winetricks -q amstream gets past the crash.
[austin@localhost ~]$ sha1sum mtwdemo.zip
3b52b9168e672731180e96b4ce2a9222eb55a23b mtwdemo.zip
[austin@localhost ~]$ du -h mtwdemo.zip
236M mtwdemo.zip
[austin@localhost ~]$ wine --version
wine-1.7.24
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http://bugs.winehq.org/show_bug.cgi?id=32185
Bug #: 32185
Summary: Bug in BasePinImp_GetMediaType()
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: amstream
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
A bisect shows that the patch below causes a regression in the amstream
conformance tests. See for instance the Winetest results for fg-deb64-t32.
http://test.winehq.org/data/3e264ced0f2502093940ddda21ecbd024b7dd815/linux_…
commit 7e82db784a448c6802001345d6230f72a711d237
Author: Christian Costa <titan.costa(a)gmail.com>
Date: Fri Oct 12 23:07:31 2012 +0200
amstream: Implement BasePinImp_GetMediaType in media stream filter.
:040000 040000 ca189e47205be4d08dd271ba14dc12f6d1c2fced
5fd0731b35d83671c7fb0ecfa622e7834344238b M dlls
However it's also possible that the bug is in the previous patch as both
functions are used in the test and it's possible that implementing
BasePinImp_GetMediaType() caused BasePinImpl_CheckMediaType() to be called, or
that the bug is in fact in EnumMediaTypes_Construct() (from strmbase).
I tried to figure out the source for the bug but did not get anywhere. What I
gathered is that:
* It looks like a stack corruption issue. Adding traces in the test executable
can make the crash go away and I seem to have more luck reproducing the issue
using the PE test executable.
* A backtrace shows the crash happening in CopyMediaType() (called by
EnumMediaTypes_Construct() from strmbase) due to an insane size for
pSrc->cbFormat.
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https://bugs.winehq.org/show_bug.cgi?id=39200
Bug ID: 39200
Summary: Shogun: Total War crashes at startup
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: amstream
Assignee: wine-bugs(a)winehq.org
Reporter: zombie_ryushu(a)yahoo.com
Distribution: ---
This bug was never fixed and should be re-opened. This bug is related to the
amstream DirectShow Filter. Using the Demo Version is not a sufficient test as
the Demo version does not use the amstream codec filter. This bug is extremely
severe, and needs to be re-opened.
Any and all tests for this bug must be done with the retail versions of this
game, the Demo version does not use amstream in such a way to cause this bug.
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http://bugs.winehq.org/show_bug.cgi?id=12851
Summary: LEGO Rock Raiders amstream crash
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=12540)
--> (http://bugs.winehq.org/attachment.cgi?id=12540)
+amstream log with crash
LEGO Rock Raiders crashes when trying to play the "LEGO Media" splash video.
+amstream log included. I don't think that this game has a demo. One needs a
nocd crack to bypass safedisc and a native d3drm.dll to avoid a crash if they
want to run the game.
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http://bugs.winehq.org/show_bug.cgi?id=15508
Summary: Risk II crash while loading the game
Product: Wine
Version: 1.1.5
Platform: Other
URL: http://www.reflexive.com/RiskII.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Tested in Ubuntu 8.10 and wine 1.1.5
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http://bugs.winehq.org/show_bug.cgi?id=10581
Summary: swat 3 v2.1 needs some amstream stuff to work
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dshow
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mizvekov(a)gmail.com
Created an attachment (id=9373)
--> (http://bugs.winehq.org/attachment.cgi?id=9373)
everything builtin
with builtin amstream.dll, sierra's SWAT 3 version 2.1 shows a messagebox
saying it needs directx at least version 6.1 to run and then it quits.
with windows xp native amstream, it dies further down the road
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https://bugs.winehq.org/show_bug.cgi?id=42986
Bug ID: 42986
Summary: wine can't be compiled by gcc-2.95.4
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: amstream
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Created attachment 58123
--> https://bugs.winehq.org/attachment.cgi?id=58123
gcc-2.95.4 fails to build amstream
In effort to find out lowest kernel version supported by wine, I will need old
distro with old compiler. So preliminary test reveals:
wine-2.7 @ gcc-4.1.1: winecfg=OK & notepad=OK
wine-2.7 @ gcc-3.4.6: winecfg=OK & notepad=OK
wine-2.7 @ gcc-3.3.6: winecfg=OK & notepad=OK
wine-2.7 @ gcc-2.95.4: compilation fails:
amstream/mediastream.c: In function `ddrawstreamsample_create':
amstream/mediastream.c:1024: structure has no member named `dwRGBBitCount'
amstream/mediastream.c:1025: structure has no member named `dwRBitMask'
amstream/mediastream.c:1026: structure has no member named `dwGBitMask'
amstream/mediastream.c:1027: structure has no member named `dwBBitMask'
amstream/mediastream.c:1028: structure has no member named `dwRGBAlphaBitMask'
make[1]: *** [mediastream.o] Error 1
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https://bugs.winehq.org/show_bug.cgi?id=36555
Bug ID: 36555
Summary: valgrind shows a definite leak in
amstream/tests/amstream.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: amstream
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
../../../tools/runtest -q -P wine -T ../../.. -M amstream.dll -p
amstream_test.exe.so amstream && touch amstream.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
fixme:win:EnumDisplayDevicesW ((null),0,0x4daf010,0x00000000), stub!
fixme:amstream:IAMMultiMediaStreamImpl_AddMediaStream Specifying a stream
object in params is not yet supported
err:amstream:DirectDrawMediaStreamImpl_IAMMediaStream_QueryInterface
(0x49f9338)->({f7537560-a3be-11d0-8212-00c04fc32c45},0x4dafa2c),not found
fixme:amstream:DirectDrawMediaStreamImpl_IDirectDrawMediaStream_GetFormat
(0x49f933c)->(0x4daf83c,0x4dafa20,0x4daf8a8,0x4dafa1c) stub!
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:amstream:AudioMediaStreamImpl_IAMMediaStream_QueryInterface
(0x49858f0)->({f4104fce-9a70-11d0-8fde-00c04fd9189d},0x4daf9f0),not found
fixme:amstream:AudioMediaStreamImpl_IAudioMediaStream_GetFormat
(0x49858f4/0x49858f0)->((nil)) stub!
fixme:amstream:AudioMediaStreamImpl_IAudioMediaStream_GetFormat
(0x49858f4/0x49858f0)->(0x4daf9d2) stub!
==25590== 120 bytes in 3 blocks are definitely lost in loss record 578 of 920
==25590== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==25590== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==25590== by 0x5CD47AF: IMalloc_fnAlloc (ifs.c:186)
==25590== by 0x5CD50CA: CoTaskMemAlloc (objidl.h:1236)
==25590== by 0xF46F689: AudioClient_GetMixFormat (mmdevdrv.c:1749)
==25590== by 0xF431860: set_format (audioclient.h:330)
==25590== by 0xF4319DF: load_driver_devices (devenum.c:464)
==25590== by 0xF433231: MMDevEnum_Create (devenum.c:852)
==25590== by 0xF436445: MMCF_CreateInstance (main.c:252)
==25590== by 0x5CB5F06: CoCreateInstance (unknwn.h:226)
==25590== by 0xE18103C: get_mmdevenum (dsound_main.c:178)
==25590== by 0xE18136D: GetDeviceID (dsound_main.c:261)
==25590== by 0xE17E65D: DirectSoundDevice_Initialize (dsound.c:760)
==25590== by 0xE17D45F: IDirectSound8Impl_Initialize (dsound.c:398)
==25590== by 0xE17DAA1: DirectSoundCreate8 (dsound.c:573)
==25590== by 0xE8F3C38: ???
==25590== by 0xE91614B: ???
==25590== by 0x5CB5F06: CoCreateInstance (unknwn.h:226)
==25590== by 0x67A5187: ???
==25590== by 0x4CA33D2: test_media_streams (amstream.h:590)
==25590==
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http://bugs.winehq.org/show_bug.cgi?id=21957
Summary: Missing GUID check in
IAMMultiMediaStreamImpl_QueryInterface?
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: amstream
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rainy6144(a)gmail.com
This is necessary to make some games work (without actually showing the media,
though).
--- amstream.c.bak 2010-03-06 16:55:24.000000000 +0800
+++ amstream.c 2010-03-06 16:55:36.000000000 +0800
@@ -79,6 +79,7 @@
TRACE("(%p/%p)->(%s,%p)\n", iface, This, debugstr_guid(riid), ppvObject);
if (IsEqualGUID(riid, &IID_IUnknown) ||
+ IsEqualGUID(riid, &IID_IMultiMediaStream) ||
IsEqualGUID(riid, &IID_IAMMultiMediaStream))
{
IClassFactory_AddRef(iface);
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https://bugs.winehq.org/show_bug.cgi?id=41502
Bug ID: 41502
Summary: hotmail technical support number 1877 424 6647 hotmail
contact phone number toll free
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: amstream
Assignee: wine-bugs(a)winehq.org
Reporter: sirecusav(a)hostcalls.com
Distribution: ---
hotmail technical support number 1877 424 6647 hotmail contact phone number
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toll free
https://answers.atlassian.com/questions/43206063/hotmail-support-hotline-sc…https://bugs.winehq.org/show_bug.cgi?id=41496https://bugs.winehq.org/show_bug.cgi?id=41497https://bugs.winehq.org/show_bug.cgi?id=41499https://bugs.winehq.org/show_bug.cgi?id=41500https://bugs.winehq.org/show_bug.cgi?id=41501
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https://bugs.winehq.org/show_bug.cgi?id=41501
Bug ID: 41501
Summary: contact support hotmail @ ! 1877 424 6647 ! hotmail
phone number for hotmail technical query for United
States
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: amstream
Assignee: wine-bugs(a)winehq.org
Reporter: sirecusav(a)hostcalls.com
Distribution: ---
contact support hotmail @ ! 1877 424 6647 ! hotmail phone number for hotmail
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https://bugs.winehq.org/show_bug.cgi?id=40651
Bug ID: 40651
Summary: Tech Support C@ll @@$$@$I~855~7O9~2847+++ Epsonprinter
c.u.s.t.o.m.e.r S.u.p.p.o.rt p.h.o.n.e n.u.m.b.e.r
u.s.a. C.a.l.l
Product: Wine
Version: 0.9.1.
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: amstream
Assignee: wine-bugs(a)winehq.org
Reporter: dheerendraverman39(a)gmail.com
Distribution: ---
((moti))Call @@@++ USA I8557O92847 EPSON p.r.i.n.t.e.r t.e.c.h s.u.p.p.o.r.t
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https://bugs.winehq.org/show_bug.cgi?id=47043
Bug ID: 47043
Summary: Black popups from an application called
Steuer-Spar-Erklärung
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: werner.fink(a)arcor.de
Distribution: ---
Created attachment 64214
--> https://bugs.winehq.org/attachment.cgi?id=64214
Screen shot of the effect with xv
Last few years I see black popups of an application called
Steuer-Spar-Erklärung. See
https://appdb.winehq.org/objectManager.php?sClass=application&iId=997 for this.
Intersting if I resize the popup then all is readable again ... also sometimes
it helps to move the mouse over the popup to see *some* of the entries but only
below the mouse. Also moving ot placing an other window which is not a wine
window on top of the popup does help. Also running the command xrefresh does
black the popup again. The current wine is build for OpenSUSE Leap 15.0
I've tried a fresh installation below a fresh WINEPREFIX but I enface the same
result as well. Current X11 server/kernel module is a radeon but I had seen
this effect also with an Intel Sandybridge X11 server/kernel module.
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https://bugs.winehq.org/show_bug.cgi?id=47040
Bug ID: 47040
Summary: Add some ARB-equivalent vendor specific GL extensions
Product: Wine
Version: 4.6
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Hi folks.
I found some vendor specific GL extensions equivalent to their ARB relatives.
GL_AMD_query_buffer_object ARB_QUERY_BUFFER_OBJECT
GL_NV_copy_image ARB_COPY_IMAGE
GL_NV_texture_rectangle ARB_TEXTURE_RECTANGLE
These extensions are present in some outdated proprietary drivers but have a
lack of ARB equivalents. Adding these extensions to wined3d_extension_map may
be useful in compatibility manners.
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https://bugs.winehq.org/show_bug.cgi?id=47001
Bug ID: 47001
Summary: call of duty modern warfare remastered crash with
backtrace
Product: Wine
Version: 4.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: mathieu.schmitt68(a)orange.fr
Distribution: ---
Created attachment 64162
--> https://bugs.winehq.org/attachment.cgi?id=64162
backtraceCODMWR
Hi,
start Call of Duty Modern Warfare Remastered (steam version)
COD MWR crashes with the following error message box after the splash screen is
show :
Not enough memory. You very likely do not have enough disk space on your hard
isk. (12).
start the game again, choose no at the first message box, choose no at the
second message box. i can generate a back-trace file.
you can generate the same back-trace with Call of duty Advanced warfare
Regards,
Mathieu
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https://bugs.winehq.org/show_bug.cgi?id=40445
Bug ID: 40445
Summary: WinSCP main window looks differently when being run
under Wine
Product: Wine
Version: 1.9.7
Hardware: x86
URL: http://winscp.net/download/winscp577.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: ---
Created attachment 54196
--> https://bugs.winehq.org/attachment.cgi?id=54196
WinSCP main window under Wine
Just see the attached self-explanatory screenshot.
Wine problems:
1) Hosts lack indentation (several pixels)
2) Some buttons lack down arrows
3) The log in button lack an icon
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https://bugs.winehq.org/show_bug.cgi?id=47026
Bug ID: 47026
Summary: Rhythm Doctor: Window moving offscreen blocks input
despite having focus
Product: Wine
Version: 4.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gordion42(a)gmail.com
Distribution: ---
Created attachment 64187
--> https://bugs.winehq.org/attachment.cgi?id=64187
The contents of stderr (most entries are from opening a menu and effect
nothing)
In one of the levels of Rhythm Doctor (r3b_hotfix2, but should be present in
all versions with the level), there is a point in time where the window moves
about. The window will not accept key input (which is required to play the
game) unless the mouse is hovered over it *or* you open a second window (such
as winecfg), select that, then select the game (the window will then have
"focused blue").
However, later in that level, the window completely leaves the desktop area,
and when it returns, it is still "focused blue," but does not accept input
unless the cursor is currently over it (the only fix at that point is to mash
escape and try to "catch" the window so you can pause and re-seat the focus).
There's nothing funny in the log when the window moves, nor when it leaves the
desktop (I'll attach it anyway, just in case.)
I've tested this:
With an emulated desktop with WM having decorate and control
With an emulated desktop (with wine having decorate and control)
With WM having decorate and control (without the emulated desktop)
This is wine 4.5
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https://bugs.winehq.org/show_bug.cgi?id=47011
Bug ID: 47011
Summary: SampleCount registry key ignored for OpenGL rendering
in early Unreal Engine games
Product: Wine
Version: 4.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: tom(a)r.je
Distribution: ---
The SampleCount option is very useful for applying anti-aliasing to older games
and works great for DirectX 7/8/9 titles.
However, when using OpenGL the SampleCount option seems to be ignored.
Games Tested: Unreal Tournament (1999) and Unreal Tournament 2004. When using
Direct3d rendering the performance is poor but SampleCount works, when using
OpenGL rendering the performance is far better but the SampleCount option is
ignored.
I'm not sure if this affects all OpenGL games but I'd imagine it's the same for
any games that use OpenGL rendering.
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http://bugs.winehq.org/show_bug.cgi?id=18611
Summary: After effects 6.5 crashes when import a mp3 file
Product: Wine
Version: 1.1.22
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cemelmaci(a)hotmail.com
Created an attachment (id=21294)
--> (http://bugs.winehq.org/attachment.cgi?id=21294)
terminal output
After effects 6.5 crashes when import a mp3 file
--snip--
fixme:amstream:IAMMultiMediaStreamImpl_GetFilter
(0x72f0468/0x72f0468)->(0x82e480) stub!
wine: Unhandled page fault on read access to 0x00000001 at address 0xb13967
(thread 0009), starting debugger...
--snip--
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https://bugs.winehq.org/show_bug.cgi?id=46890
Bug ID: 46890
Summary: Can't Open SDcard or Phone Memory in Wine App on
Android
Product: Wine
Version: 4.4
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: explorerframe
Assignee: wine-bugs(a)winehq.org
Reporter: mehedihasan1853(a)gmail.com
Sir,Iam can't open SDcard or Phone Memory in Wine App on Android.I can't found
any Sdcard or phone memory folder in Wine app.Please Fix this bug or Help me
How to open sdcard in wine app and run windows app.Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=42213
Bug ID: 42213
Summary: Age of Empires 2 doesn't work with Wine
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: prometheuswithbutter(a)gmail.com
Distribution: ---
Created attachment 56853
--> https://bugs.winehq.org/attachment.cgi?id=56853
I would like to install Age of Empires 2 on Linux with Wine, but it doesn't
work.
I would like to install Age of Empires 2 on Linux, but It doesn't work.
Before I used Windows 7 and it worked perfect.
Can you help me?
It's my second fave game.
Thank you, Janek.
Sorry for my English, I'm not English :-)
I don't know components or versions or else.
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https://bugs.winehq.org/show_bug.cgi?id=46286
Bug ID: 46286
Summary: MTGO: Fails to launch due to missing EULA
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leothelion92(a)gmail.com
Distribution: ---
Magic the Gathering online launches but gets stuck at the EULA agreement step.
The EULA doesn't display, just showing "EULA file not found" instead. Unable to
click "I agree", only able to click "I disagree" which closes the launcher.
Personally using Ubuntu 16.0.4.
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https://bugs.winehq.org/show_bug.cgi?id=46921
Bug ID: 46921
Summary: Creative Cloud install crashes just before completing
installation (unimplemented function)
Product: Wine
Version: 4.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andre(a)basel.co.nz
Distribution: ---
Created attachment 64015
--> https://bugs.winehq.org/attachment.cgi?id=64015
Backtrace log file
I am using the following:
LSB Version: :core-4.1-amd64:core-4.1-noarch
Distributor ID: Fedora
Description: Fedora release 29
wine-4.4 (Staging)
I get the attached error just before the install completes. Creative cloud
still appears in PlayOnLinux what after login in crashes again.
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https://bugs.winehq.org/show_bug.cgi?id=46632
Bug ID: 46632
Summary: Error installing Crash Bandicoot N Sane trilogy
Product: Wine
Version: 4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luca.finizio.mgbx(a)hotmail.it
Distribution: ---
Created attachment 63540
--> https://bugs.winehq.org/attachment.cgi?id=63540
console output
Hi tried to install Crash Bandicoot N Sane trilogy but I get an error window
which says:"Runtime error 229 at 074A4BCF".
I attached my console output.
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https://bugs.winehq.org/show_bug.cgi?id=39666
Bug ID: 39666
Summary: i try to load age of empires 2 and it doesnt let me
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: paatriciaa_17(a)hotmail.co.uk
Distribution: ---
Created attachment 52885
--> https://bugs.winehq.org/attachment.cgi?id=52885
this is the error please help me solve it
i have recently got a game i played when i was younger and installed it but
when i try to launch it doesnt work
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https://bugs.winehq.org/show_bug.cgi?id=46757
Bug ID: 46757
Summary: Unity 2018.3.6f1 (64-bit)
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrianpluta4(a)gmail.com
Distribution: ---
Created attachment 63763
--> https://bugs.winehq.org/attachment.cgi?id=63763
backtrace
Unity 2018.3.6f1 (64-bit)
After start UnityHelper.exe crashes
ANd Unity stays on grey screen
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https://bugs.winehq.org/show_bug.cgi?id=46838
Bug ID: 46838
Summary: Happy Foto Designer OLE error 80004001
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: martin.marmsoler(a)gmail.com
Distribution: ---
Created attachment 63878
--> https://bugs.winehq.org/attachment.cgi?id=63878
Log
Hello,
when I start Happy Foto Designer and create a new Photo book I get the error:
OLE error 80004001
The error can be solved by installing riched20
winetricks riched20
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https://bugs.winehq.org/show_bug.cgi?id=44387
Bug ID: 44387
Summary: Unity3D fails with "X11DRV_wglCreateContextAttribsARB
Context creation failed" error
Product: Wine
Version: 3.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: bob_lists(a)yahoo.co.uk
Distribution: ---
Created attachment 60307
--> https://bugs.winehq.org/attachment.cgi?id=60307
relevant extracts from glxinfo
I installed Unity 2017.2.0f3 (64-bit) from
https://store.unity.com/download?ref=personal
(click on Windows option)
This gets
UnityDownloadAssistant-2017.2.0f3.exe
Note:
Run winecfg and set Applications->Windows Version to Windows 7. (Otherwise
UnityDownloadAssistant will not run.)
Make sure winbind is installed on your system, otherwise Unity3D does not get
as far as the error reported here.
I ran UnityDownloadAssistant-2017.2.0f3.exe
Some components did not install, but the main installation completed and
claimed to be succesful.
I ran
env WINEPREFIX="/home/bob/.wine" wine C:\\windows\\command\\start.exe /Unix
/home/bob/.wine/dosdevices/c:/users/Public/Start\ Menu/Programs/Unity\
2017.2.0f3\ \(64-bit\)/Unity.lnk &> unitylog.txt
This displays a window headed "Unity 2017.2.0f3". The contents of the window
are black. After a few seconds, the contents turn to grey. The program takes
100% of cpu and does not terminate.
The software outputs a large number of fixme messages plus the error message
005b:err:wgl:X11DRV_wglCreateContextAttribsARB Context creation failed (error
1)
The computer is a Toshiba Satellite with 2 x (AMD E1-1200 APU @ 1.4 GHz with
Radeon HD Graphics).
Ubuntu Mate 16.04
$ lspci
00:01.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Wrestler [Radeon HD 7310]
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https://bugs.winehq.org/show_bug.cgi?id=46958
Bug ID: 46958
Summary: trying to install a windows app constantly get "not
enough disk space" error and C: drive shows 0 bytes
Product: Wine
Version: 4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bmullan.mail(a)gmail.com
Distribution: ---
Created attachment 64093
--> https://bugs.winehq.org/attachment.cgi?id=64093
see but description
Trying to install a windows application I consistently get a "not enough disk
space available" type error (see attachment) which prevents the installation
from succeeding.
I have tried all of the following 64Bit Bottle types: Win7, Win8, Win10
and all of them exhibit the same error.
Wine reports C: with 0 disk space (my actual linux drive has 500GB available).
Also, this only happens with some programs? Others install ok.
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https://bugs.winehq.org/show_bug.cgi?id=44670
Bug ID: 44670
Summary: GOG Galaxy 1.2.37: crash in GalaxyClient Helper.exe
Product: Wine-staging
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: magist3r(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 60680
--> https://bugs.winehq.org/attachment.cgi?id=60680
backtrace
After update to GOG Galaxy 1.2.37 I see permanent crash in GalaxyClient
Helper.exe. Version 1.2.17 works fine. Backtrace in attachment. Feel free to
ask me for some more info.
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https://bugs.winehq.org/show_bug.cgi?id=46956
Bug ID: 46956
Summary: ReplaceFile cannot replace the current executable
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: shaggie76(a)hotmail.com
Distribution: ---
Created attachment 64085
--> https://bugs.winehq.org/attachment.cgi?id=64085
A simple VS2017 console project that you can compile to test this.
The ReplaceFile API can be used to update the currently running exe file; this
does not work with WINE.
This bug prevents the Warframe launcher from working properly.
A simple program that demonstrates this is:
#include <windows.h>
#include <tchar.h>
int main(int argc, const char* argv[])
{
TCHAR exePath[MAX_PATH];
TCHAR tmpPath[MAX_PATH];
GetModuleFileName(GetModuleHandle(NULL), exePath, MAX_PATH);
_tcscpy_s(tmpPath, MAX_PATH, exePath);
_tcscat_s(tmpPath, MAX_PATH, TEXT(".tmp"));
if(!CopyFile(exePath, tmpPath, FALSE))
{
_tprintf(TEXT("CopyFile(%s, %s, FALSE) failed [0x%08X]\n"), exePath,
tmpPath, GetLastError());
return(1);
}
/* this has worked from at least as far back as WinXP and continues to work
on Win10 */
if(!ReplaceFile(exePath, tmpPath, NULL, 0, NULL, NULL))
{
_tprintf(TEXT("ReplaceFile(%s, %s, NULL, 0, NULL, NULL) failed
[0x%08X]\n"), exePath, tmpPath, GetLastError());
return(1);
}
/* A proper test would check that the file was actually updated but this is
sufficient to demonstrate the bug */
_tprintf(TEXT("No errors!\n"));
return(0);
}
Under WINE this prints:
ReplaceFile(Z:\home\glen\WineReplaceFile.exe,
Z:\home\glen\WineReplaceFile.exe.tmp, NULL, 0, NULL, NULL) failed [0x00000497]
Under real WinXP to Win10 this prints:
No errors!
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https://bugs.winehq.org/show_bug.cgi?id=46853
Bug ID: 46853
Summary: An error when trying to install some games
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahmed.com(a)protonmail.com
Distribution: ---
When I try to install some games, I get this error message:
"Runtime error 229 at 075A4BCF"
I need to set windows version to xp in order to avoid this error message, but
that is so annoying, because I have to change it back to windows 7 every time
after finishing with the installation.
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https://bugs.winehq.org/show_bug.cgi?id=46893
Bug ID: 46893
Summary: Error while installing .NET Framework 1.0
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sk9258user(a)mail.ru
Distribution: ---
Created attachment 63973
--> https://bugs.winehq.org/attachment.cgi?id=63973
Log
Link: https://www.microsoft.com/en-us/download/confirmation.aspx?id=96
CLR Error: 80004001.
On any wine Windows version
On wine stable 3.0.
Need to fix this without changing wine version.
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https://bugs.winehq.org/show_bug.cgi?id=44488
Bug ID: 44488
Summary: does not to execute a .exe file
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: mrdwili(a)hotmail.fr
Distribution: ---
Created attachment 60443
--> https://bugs.winehq.org/attachment.cgi?id=60443
what is written when I execute the .exe
I tried to install Final Fantasy X-X2 with wine, but when I type wine
/Volumes/Final\ Fantasy\ X\ X-2\ HD\ Remaster/setup.exe I have this whole page
and wine with written "Runtime error 229 at 07494BCF"
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