https://bugs.winehq.org/show_bug.cgi?id=46873
Bug ID: 46873
Summary: Problem with finding the "names of dev libraries" in
installing wine 64bit from source
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: elias_0000_0000(a)yahoo.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
I had problem with finding the "names of dev libraries" in installing wine
64bit from source.
I dont know if you can provide a list, cause the names of libraries may change.
however, you may provide some guidelines for some linux distributions.
Sincerely,
Elias Tsolis
e.g. unable to find how to install these ones
configure: OSS sound system found but too old (OSSv4 needed), OSS won't be
supported.
configure: libFAudio 64-bit development files not found, XAudio2 won't be
supported.
configure: vkd3d 64-bit development files not found (or too old), Direct3D 12
won't be supported.
e.g. Unable to find the names of libFAudio or vkd3d with using libvkd3d-dev
"name".
e.g. unable to find the "name" libFAudio at all in kubuntu.
e.g. also I had a very hard time to "find" the proper way to install
libgstreamer.... there are so many out there....!
I dont know what to do to simplify that process... and "how much" such names
change between linux distributions
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https://bugs.winehq.org/show_bug.cgi?id=45497
Bug ID: 45497
Summary: Nexia Software: Button labels missing in DSP controls
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: harri.olin(a)gmail.com
Distribution: ---
Created attachment 61855
--> https://bugs.winehq.org/attachment.cgi?id=61855
console output
Create new document with file/new, drag 'Nexia CS' from input/output section of
'processing library' to document (or press CS button on toolbar), deselect
modules by clicking on blank spot and double click on input module. This opens
new window with controls for Nexia CS hardware.
Each channel has button for Phantom Power (labeled 'Phan Pwr').
On wine, buttons are blank and control state can not be determined.
Same issue happens on every control that has buttons, for example Ducker from
dynamics section bas buttons for 'Mix Sense' and 'Bypass'.
Buttons still work and state change can be seen from property sheet by clicking
on DSP Attributes tab when window is selected, but property sheet is not
available in online mode.
Download:
http://downloads.biamp.com/assets/docs/default-source/sw-fw/nexia_setup_v3-…
Alternate download: https://www.biamp.com/downloads
select Nexia from products and Software/firmware as resource, press filter and
download link to Nexia Software should appear below.
$ sha1sum nexia_setup_v3-3.exe
49e6b4e755d64c5c4c4d4a76d0f344546f245dd6 nexia_setup_v3-3.exe
Tested on Wine version 3.13.0~bionic from winehq on Ubuntu 18 running in
Hyper-V on Windows 10. Problem also seen on Ubuntu 14 and 16 running earlier
wine versions and on 32bit hardware.
Problem also seen on other Biamp software for different product line, Audia:
https://forum.winehq.org/viewtopic.php?f=8&t=26741
There seems to be some trouble opening windows for some of the modules, instead
of small window, control window opens full screen, but I will submit separate
bug report for this. Otherwise software seems to work fine.
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https://bugs.winehq.org/show_bug.cgi?id=38801
Bug ID: 38801
Summary: Settlers
Product: Wine
Version: 1.7.45
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 51740
--> https://bugs.winehq.org/attachment.cgi?id=51740
Backtrace Slackware wine 1.7.45
Hello everyone,
I got a request from the ubuntuusers.de forum and tested a German game called
"Die Siedler - Das Erbe der Könige" (The Settlers - Heritage of Kings)
I got the demo from this URL:
http://www.gamestar.de/spiele/die-siedler-das-erbe-der-koenige/preisverglei…
Backtrace occurs when launching a game. Distribution is a Slackware Linux
distribution with wine 1.7.45
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https://bugs.winehq.org/show_bug.cgi?id=46885
Bug ID: 46885
Summary: Regression in Office 2007 install after msi change in
current master
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
Created attachment 63961
--> https://bugs.winehq.org/attachment.cgi?id=63961
wine log with +msi
Installation of Office 2007 aborts shortly after start without a meaningful
error message in current master
A bisect shows this patch as bad:
15f852015a0332313821804cc1fbad79216408c6 is the first bad commit
commit 15f852015a0332313821804cc1fbad79216408c6
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Wed Mar 20 09:43:44 2019 +0100
msi: Disable filesystem redirection only when really needed.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46846
Signed-off-by: Hans Leidekker <hans(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Reverting this patch fixes the issue for me.
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https://bugs.winehq.org/show_bug.cgi?id=46643
Bug ID: 46643
Summary: BelarcAdvisor.exe crashes as first run on Wine and
fresh install of Linux Mint 19v1 Tessa x86 AMD64
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arclite7(a)gmail.com
Distribution: ---
Created attachment 63563
--> https://bugs.winehq.org/attachment.cgi?id=63563
Backtrace.txt
No duplicate bug reports: Belarc Advisor crashes at 9% of checking security
fixes settings of this computer (as first run application in Wine)
See Backtrace.txt attached file below.
Linux Mint Cinnamon 19v1 Tessa x86 AMD64
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https://bugs.winehq.org/show_bug.cgi?id=45322
Bug ID: 45322
Summary: tr_TR.UTF-8 broken LANG !
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m.yaman9898(a)gmail.com
Distribution: ---
Created attachment 61607
--> https://bugs.winehq.org/attachment.cgi?id=61607
League Of Legends İnstaller With LANG=tr_TR.UTF-8
There is a big problem with "tr_TR.UTF-8 "
Its broken in Wine. Look at this post
:https://forum.manjaro.org/t/edit-wine-system-language-conflicts/49751/
This is my post and if you read you can understand the problem.
I attached League Of Legends installer with LANG=tr_TR.UTF-8 option.
[ unknown color “systemhighlight” ]
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https://bugs.winehq.org/show_bug.cgi?id=46892
Bug ID: 46892
Summary: redefinition of typedef ‘UUID’
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
in distro:
puppy431
# gcc --version
gcc (GCC) 4.2.2
# uname -r
2.6.30.5
# ldd --version
ldd (GNU libc) 2.6.1
Compiling Wine-4.4 fails.
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https://bugs.winehq.org/show_bug.cgi?id=46879
Bug ID: 46879
Summary: PowerWold simulator versions 17-> continue to crash
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luis.neves(a)ipleiria.pt
Created attachment 63945
--> https://bugs.winehq.org/attachment.cgi?id=63945
Log as obtained in the shell
For many years I have tried to use Powerworld simulator (pwrworld.com) with
Wine.
Old versions used to run (if I recall, version 15 worked with wine 1.xx and
Linux), but at least since version 17 (current version is 20) it stopped
working. I have tried many versions of wine, both in Linux and now in Mac OS
and the program always fail, just when starting.
I imagine it can be due to some dll, possibly imported from the development
tools used by the software makers, and possibly there is some trick to solve
the problem, but I can't find any information in the web, so I'm attaching the
log to see if you can guess it for me.
This software is possibly not used by many other Non-Windows users, but even so
I found a reference to it for an old version in the App database, and also
queries of other users with the same problem. It would be great for me to be
able to run it directly from my machine without having to resort to a virtual
machine.
Best regards,
Luís Neves
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The address 95.56.214.137.megaline.telecom.kz (95.56.214.137) failed too many login attempts (5) for
the account Darkclaw204(a)gmail.com.
The login attempts occurred at these times:
2019-03-28 22:15:08 CDT
2019-03-28 22:15:18 CDT
2019-03-28 22:15:28 CDT
2019-03-28 22:17:13 CDT
2019-03-28 22:17:40 CDT
This IP will be able to log in again using this account at
2019-03-28 22:45 CDT.
https://bugs.winehq.org/show_bug.cgi?id=46929
Bug ID: 46929
Summary: Freemake Video Converter freeze after open
Product: Wine
Version: 4.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Wasice40(a)dayrep.com
Distribution: ---
Created attachment 64036
--> https://bugs.winehq.org/attachment.cgi?id=64036
Log from app
When I try to install Freemake Video
Converter(https://www.freemake.com/free_video_converter/) then this bug shows -
https://bugs.winehq.org/show_bug.cgi?id=35254
To run it I need to Install it on Windows in Virtualbox and then pack and
unpack this on Ubuntu 18.04 Nvidia GTX 970 with properiarty drivers.
I created empty .wine with 32 bit prefix and then I installed net framework
4.5.
After open it, application freeze but from time to time print 1/2 lines of
error to console(fixme).
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https://bugs.winehq.org/show_bug.cgi?id=42004
Bug ID: 42004
Summary: Archeage fails to create directory
Product: Wine
Version: 2.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: paco666(a)hot.ee
Distribution: ---
Created attachment 56438
--> https://bugs.winehq.org/attachment.cgi?id=56438
Snippet from the log
Archeage tries to create directory but fails.
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https://bugs.winehq.org/show_bug.cgi?id=46537
Bug ID: 46537
Summary: Program AssetBundleExtractor.exe has encountered a
serious error and had to close
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zaknafein_aurora(a)yahoo.com
Created attachment 63394
--> https://bugs.winehq.org/attachment.cgi?id=63394
Crash Log
AssetsBundleExtractor.exe is a program/tool to allows editing asset bundles and
.assets files.
After loading "resources.assets" and selecting an asset and then selecting
"Plugins" option the program crashes.
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https://bugs.winehq.org/show_bug.cgi?id=46869
Bug ID: 46869
Summary: Origin freezes and Battlefield 1 crashes after an
invite is sent in-game
Product: Wine
Version: 4.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 63930
--> https://bugs.winehq.org/attachment.cgi?id=63930
log
Should note that DXVK was used to run this but this issue does not seem caused
by DXVK. Log attached, but it's mostly just a spam of:
`0009:fixme:win:FlashWindowEx 0x34b818 - semi-stub`
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https://bugs.winehq.org/show_bug.cgi?id=46366
Bug ID: 46366
Summary: wordpad from win7 crashes on startup (esi not saved in
_initterm)
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 63103
--> https://bugs.winehq.org/attachment.cgi?id=63103
Hack
After working around a few issues, wordpad crashes inside _initterm. Native
msvcrt doesn't help.
You need wordpad.exe and wordpad.exe.mui from win7.
Then you'll need "winetricks mfc42".
Also will need native uiribbon and uxtheme.
Last, you'll need attached hack to work around bug 43670 and fix the issue this
bug is about.
The problem seems to be that the called function doesn't save esi, but gcc
assumes it is. At least, it works when manually saving esi, or changing the
code so that gcc doesn't use esi in the first place.
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https://bugs.winehq.org/show_bug.cgi?id=46913
Bug ID: 46913
Summary: Office 2007 right-click menu requires selection
Product: Wine
Version: 4.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tntsos5(a)gmail.com
Distribution: ---
Not a clean wine prefix
Steps to reproduce:
1) Right-click on empty area
2) Expect context menu to pop-up
Notes:
Initial bug was found by trying to paste a copied image into a document.
Workaround:
Add a space, select it, and right click on the space.
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https://bugs.winehq.org/show_bug.cgi?id=46858
Bug ID: 46858
Summary: Just Cause 2 - Freezing during explosions + game
doesn't quit
Product: Wine
Version: 4.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thezombiehunter(a)gmail.com
Distribution: ---
Hardware:
2080 ti
i7-8700k
32GB RAM
4k Monitor
Issue occurs on 4.2, 4.4, 4.3-tkg (esync enabled/disabled). It also happens
with and without DXVK, so it's not an issue with DXVK.
Just cause 2 launches fine, runs at 200+ fps with all settings maxed @ 4k
resolution. The issue is the game will freeze for 3-5 seconds during every
explosion. This happens even on lower resolutions and at the minimum settings.
The game will also not gracefully exit. When clicking "exit to windows" in the
menu the game freezes and becomes completely unresponsive, requiring manual
termination via console.
Other then those two issues it's a completely playable game.
I would include debug logs, but couldn't see any errors during the freezing.
Might have to try running a full debug, despite how slow that is.
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https://bugs.winehq.org/show_bug.cgi?id=46484
Bug ID: 46484
Summary: Median XL (Diablo II mod) needs certutil -hashfile
Product: Wine
Version: 4.0-rc7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
See this reddit thread:
https://www.reddit.com/r/winehq/comments/ahigc4/certutil_and_wine/
> [2019-01-19 01:14:37 -5:00] Error: Command failed: CertUtil -hashfile "C:\Program Files\Diablo II\Fog.dll" SHA1 Can't recognise 'CertUtil -hashfile "C:\Program Files\Diablo II\Fog.dll" SHA1' as an internal or external command, or batch script.
They seem to use certutil to check their assets.
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https://bugs.winehq.org/show_bug.cgi?id=42147
Bug ID: 42147
Summary: Enable application override for all settings
Product: Wine
Version: 2.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
I have a wine-prefix with Steam installed and earlier I was able to get sound
from my steam games. With an update allowing Steam to play music, the
application is hogging my audio output, making it impossible to get sound from
other games while Steam is running.
I've tried to override the audio settings for steam.exe, but the audio settings
seems to be global and not overridable.
It would be nice to let the audio settings be overridable, like almost every
other setting seems to be.
I guess it is worth mentioning that I use ALSA directly, not PulseAudio or the
ALSA dmix-plugin
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http://bugs.winehq.org/show_bug.cgi?id=33285
Bug #: 33285
Summary: VideoReDo crashes when saving SECOND file
Product: Wine
Version: 1.5.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karlheinzarmani(a)yahoo.de
Classification: Unclassified
Created attachment 44035
--> http://bugs.winehq.org/attachment.cgi?id=44035
crash log
- Loading mpg
- Selecting frames from-to
- Save mpg clip
- Getting a ieframe with stats
This works fine for the first time, but the second time it crashes.
Last line in the log before the crash is urlmon.
After that i get:
###!!! ABORT: Main-thread-only object used off the main thread: file
/build/wine-mozilla-1.9/xpcom/base/nsCycleCollector.cpp, line 1151
$ wine --version
wine-1.5.26-88-gfbe7ab5
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https://bugs.winehq.org/show_bug.cgi?id=46880
Bug ID: 46880
Summary: Ghost recon wildlands fails to launch
Product: Wine
Version: 4.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oj002.hi(a)gmail.com
Distribution: ---
Created attachment 63947
--> https://bugs.winehq.org/attachment.cgi?id=63947
this is the log from the GRW.exe
When I start the game: Ghost Recon Wildlands via steam it starts the uplay
launcher which starts then the GRW.exe. But hten the game crashes before I get
into the main menu.
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https://bugs.winehq.org/show_bug.cgi?id=2082
murat.zhakupov(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |murat.zhakupov(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=46856
Bug ID: 46856
Summary: Exact Audio Copy: Unhandled exception at EACWnd2.264
-> INDEX-RANGE
Product: Wine
Version: 4.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: newbie13xd(a)gmail.com
Distribution: ---
Greetings!
Sometimes, not always, when I close a window in Exact Audio Copy (which I
hereafter will refer to as EAC) EAC throws an error message to me with the
title "Unhandled Exception" and body "at EACWnd2.264 -> INDEX-RANGE. Most
recently this occurred after I had finished ripping a CD and pressed OK on the
window where it shows you how well the ripping went. This error message
appeared very shortly after said window had closed.
After closing the error box by clicking "ok", EAC freezes, and moments after
closes.
EAC was downloaded from here:
https://www.netzwelt.de/software-download/38342-exact-audio-copy-eac.html
It is what seems to be the only official mirror, looking here:
http://www.exactaudiocopy.de/en/index.php/resources/download/
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https://bugs.winehq.org/show_bug.cgi?id=46810
Bug ID: 46810
Summary: MusicBee getting errors (and after a bit, crashing)
when opening seemingly any popup menu and album art
does not show up properly.
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: newbie13xd(a)gmail.com
Distribution: ---
Created attachment 63834
--> https://bugs.winehq.org/attachment.cgi?id=63834
Image showcasing what MusicBee looks like playing music
MusicBee installs and loads up just fine. It's able to detect seemingly all my
music, however, it does ask me if I want to abort the music scan after it has
finished, something it does not do when running in Windows. This popup can
easily be dismissed and the music shows up regardless.
Once in MusicBee music does play like usual, with no, to me, perceivable
degrade of audio quality. With this said, however, most artist covers do not
show up (these are downloaded from the Internet, and many more show up in
Windows than under Wine) and no album covers show up, except as background for
the music controls where it should not be displayed (see attachment).
Other than that, opening mostly any menu that displays a popup (such as most
settings) generates an error which sometimes can be dismissed, other times not
and MusicBee crashes after a bit (seemingly after the current track has
finished playing).
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https://bugs.winehq.org/show_bug.cgi?id=46837
Bug ID: 46837
Summary: Happy Foto Designer cannot connect to server.
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: martin.marmsoler(a)gmail.com
Distribution: ---
Hello,
the application HappyFoto-Designer from https://www.happyfoto.at/ is not able
to connect to the server and shows always "Verbindung zum Server wird
aufgebaut". Somebody helped me with that and I had to install msxml to get it
working
winetricks -q msxml3
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http://bugs.winehq.org/show_bug.cgi?id=33117
Bug #: 33117
Summary: Can't load Bach41.ttf with CreateFontIndirect under
Wine - this works fine in Windows
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: forums(a)robertinventor.com
Classification: Unclassified
Created attachment 43794
--> http://bugs.winehq.org/attachment.cgi?id=43794
Bach41 True Type Musicological Font
The code is simple:
Basically I'm just using
hFont=CreateFontIndirect(&lfTest);
with
strcpy(lfTest.lfFaceName,"Bach");
When I select this font into an example hdc, then use GetTextFace(..) to check
which font was selected, then it reports that it found Martlett. Under Windows
it finds the Bach font.
Why can't it find the Bach font, and why does it find Marlett instead?
It seems to be installed okay in my version of Wine since it shows up fine in
the font dialog launched from within my program (using ChooseFont).
It displays the characters fine within that dialog too.
But I can't seem to use it within my application under Wine.
Also - may be related - if I try to set the font for a selection of text in a
rich text field to the Bach font, again this doesn't work in Wine though it
works fine in Windows.
Everything is fine in Windows.
I also tried using AddFontResourceEx(szFontPFile,FR_PRIVATE,0);
- but wasn't able to load it from
I attach the Bach41.ttf font as an attachment.
Thanks for your help. I have been puzzling over this for several days now and
can't find a solution, but as you see, I have reduced the issue to a few lines
of code, which should help.
Here is the actual source code I used for testing this bug:
----------------------------------------------------
/**
Extract from the code:
(where SpecialDebugLogLine() just outputs a time stamped version of the line to
a file).
**/
#define ONE_K 1024
void TestCreateFontIndirectFor(char *szfont,int ichar_set)
{
LOGFONT lfTest;
HFONT hFont=NULL,hFontWas=NULL;
char szt[ONE_K];
char szfont_found[ONE_K];
HDC hdc=GetDC(NULL);
memset(&lfTest,0,sizeof(lfTest));
lfTest.lfHeight=12;
lfTest.lfCharSet=ichar_set;
strcpy(lfTest.lfFaceName,szfont);
hFont=CreateFontIndirect(&lfTest);
hFontWas=SelectObject(hdc,hFont);
GetTextFace(hdc,1024,szfont_found);
sprintf
(szt,"***Test of CreateFontIndirect for %s***\n"
"Font found: %s\n\n",szfont,szfont_found
);
SpecialDebugLogLine(szt);
SelectObject(hdc,hFontWas);
DeleteObject(hFont);
hFont=NULL;
ReleaseDC(NULL,hdc);
}
void TestCreateFontIndirect(void)
{
SpecialDebugLogLine("\n\n****TestCreateFontIndirect****\n\n");
TestCreateFontIndirectFor("Courier",0);
TestCreateFontIndirectFor("Arial",0);
TestCreateFontIndirectFor("Bach",SYMBOL_CHARSET);
}
/**
and the output from Wine is:
****TestCreateFontIndirect****
2.06.41 AM March 04, 2013 (2746.3):***Test of CreateFontIndirect for Courier***
Font found: Courier
2.06.41 AM March 04, 2013 (2746.32):***Test of CreateFontIndirect for Arial***
Font found: Arial
2.06.41 AM March 04, 2013 (2746.34):***Test of CreateFontIndirect for Bach***
Font found: Marlett
2.06.41 AM March 04, 2013 (2746.35):
Test of AddFontResourceEx for CreateFontIndirect***
2.06.41 AM March 04, 2013 (2746.35):***Test of CreateFontIndirect for Bach***
Font found: Marlett
**/
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https://bugs.winehq.org/show_bug.cgi?id=46875
Bug ID: 46875
Summary: Corrupt screen and bad refresh on mouse movement when
running Ultima Online
Product: Wine
Version: 4.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aviopene(a)gmail.com
Distribution: ---
Created attachment 63937
--> https://bugs.winehq.org/attachment.cgi?id=63937
Ultima Online screen corruption and bad refresh only with mouse movement
I've had this bug even before wine-3.0 I think. Just today I've upgraded to
wine-4.4 on Ubuntu 18.04 (amd64, wine32) and the bug showed up after just a
couple of hours of run time.
The bug shows up randomly, sometimes after many hours of the same instance of
the game client running, but especially after having logged out one character
to make another character enter the game (this also causes the game screen to
resize from 1920x1080 to 640x480 and maybe some re-initialization that triggers
the bug).
In short, the screen goes all grey and then, moving the mouse cursor, one can
"manually refresh" only a few screen blocks at a time, with the end product
being a completely corrupt game screen (see attachments).
Does anyhone have a clue about what's going on here? Is there a simple export
DISABLE_SOMETHING_GL=1 workaround that can fix this bug?
Thanks!
Avio
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https://bugs.winehq.org/show_bug.cgi?id=46739
Bug ID: 46739
Summary: Prototype has garbled sound when using FAudio
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63743
--> https://bugs.winehq.org/attachment.cgi?id=63743
log
wine-4.2-236-gd88f129507
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http://bugs.winehq.org/show_bug.cgi?id=22409
Summary: Dxdllreg.exe encountered a problem and closed
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ashl1future(a)gmail.com
Created an attachment (id=27427)
--> (http://bugs.winehq.org/attachment.cgi?id=27427)
Backtrace for MTG Online (dxdllreg.xe)
I installed Magic The Gathering Online (latest MTGOInstall.exe).
Before I installed "Mono 2.20 for Windows" by winetricks.
MTGO installed DirectX but I know shouldn't install DirectX in Wine. So after
MTGO started (wine "C:\Program Files\Magic Online\Renamer.exe") (it also
started Kicker.exe), error occured (The program dxdllreg.exe has encountered a
serious problem and needs to close. We are sorry for the inconvenience.)
And the program started with bad graphic and the "Unknown error" for less then
second.
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https://bugs.winehq.org/show_bug.cgi?id=46855
Bug ID: 46855
Summary: system.drawing.fontfamily.families property has no
access to windows fonts in drive_c/windows/Fonts
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: MyBugzilla(a)mailinator.com
Distribution: ---
https://docs.microsoft.com/en-us/dotnet/api/system.drawing.fontfamily.famil…
Installed Microsoft core fonts (Arial etc). NotePad see all fonts.
But T=the FontFamilies/Families property in .Net returns only returns names of
all fonts in the Linux OS. But it does not return any of the fonts in
drive_c\Windows\Fonts
How does a .net program access the fonts in drive_c/Windows/Fonts
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https://bugs.winehq.org/show_bug.cgi?id=46448
Bug ID: 46448
Summary: MATLAB Runtime installer wants administrator rights
Product: Wine
Version: 4.0-rc5
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: craig(a)cottingham.net
Created attachment 63231
--> https://bugs.winehq.org/attachment.cgi?id=63231
Log output
macOS 10.14.2
XQuartz 2.7.11
Wine 4.0-rc5 development + 64 bit support
winetricks stable 20181203, HEAD (installed via Homebrew)
installed vcrun2012
Download MATLAB Runtime R2017b (for Windows) from
http://ssd.mathworks.com/supportfiles/downloads/R2017b/deployment_files/R20…
(SHA-1: d7387891df664e2fb6fad08a144423669d68ee19)
Launch "Wine Devel". `cd` to the directory containing the installer and run
wine MCR_R2017b_win64_installer.exe
WinZip self-extractor runs successfully, then launches the MCR installer.
The installer launches successfully, but when you click on "Next >", you get a
"Permissions error" alert with "You must have administrator privileges to
install this application. Please contact your system administrator." Clicking
"OK" terminates the installer.
Log output from running "wine MCR_R2017b_win64_installer.exe 2>&1 | tee
MCR_R2017b_win64_installer.log" is attached.
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https://bugs.winehq.org/show_bug.cgi?id=46859
Bug ID: 46859
Summary: Medibang Paint Pro Version 23.1 32-bit Windows through
wine: Pop-up windows and drop-down menus open in wrong
monitor
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashakitz-jen(a)protonmail.com
Distribution: ---
Created attachment 63915
--> https://bugs.winehq.org/attachment.cgi?id=63915
Terminal log
No matter what one of my four monitors Medibang's main window is dragged to,
the initial start pop-ups and all menu drop-downs open in the top-left corner
of my right-most monitor.
program download link:
https://medibangpaint.com/static/installer/MediBangPaintPro/MediBangPaintPr…
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https://bugs.winehq.org/show_bug.cgi?id=42839
Bug ID: 42839
Summary: Text Area is not editable/text not shown in MyHeritage
Family Tree Builder
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)agilob.net
Distribution: ---
Created attachment 57933
--> https://bugs.winehq.org/attachment.cgi?id=57933
screenshot of faulty filed
Text area "Notes" in a persons profile is not editable and text saved there is
not shown.
The text area in screenshot is not editable, clicking there does nothing,
typing there does nothing. If I load existing project with notes on a person it
doesn't show anything.
Last time I used it was over a year ago and the filed worked as expected on the
same system (arch linux).
I tried downloading all fonts using winetricks and starting wine with
-no-dwrite but it doesn't change anything.
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http://bugs.winehq.org/show_bug.cgi?id=29231
Bug #: 29231
Summary: Tango (Freeware video chat application) fails in
WSALookupServiceBegin, needs WSALookupServiceBeginW
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robbak(a)robbak.com
Classification: Unclassified
Created attachment 37765
--> http://bugs.winehq.org/attachment.cgi?id=37765
Full Terminal output of running software. Expands to 76MB.
Freeware video chat application Tango fails to connect to its server. The
console log complains with thousands of
fixme:winsock:WSALookupServiceBeginW (0x23fe794 0x00000000 0x1d2d5a4) Stub!
2011 12 03 22:34:20.037 [0.39] <connectivity.ERROR> Failed to begin
service from WSALookupServiceBegin error = 8
Full log, gzipped, until it was killed with ^C, attached. (no other way of
ending application). Not very interesting: It is mostly 76 Meg (!) of the above
two lines, repeated endlessly, from ~20 seconds of operation.
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https://bugs.winehq.org/show_bug.cgi?id=46860
Bug ID: 46860
Summary: AeroAdmin Starts, but no Remoteconnection
Product: Wine
Version: 4.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blueberrybox(a)yahoo.de
Created attachment 63916
--> https://bugs.winehq.org/attachment.cgi?id=63916
Error log
Wine starts "aeroadmin" but when i go to the connection, i get the error log
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http://bugs.winehq.org/show_bug.cgi?id=35019
Bug #: 35019
Summary: Todolist (MFC) App Crashes on Wine
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lavanya.deepak(a)outlook.com
Classification: Unclassified
Created attachment 46678
--> http://bugs.winehq.org/attachment.cgi?id=46678
StackTrace
Todolist application using MFC is working fine on Windows. On Linux/Wine
options like selecting a task and hitting delete crashes the application.
Application URL:
www.codeproject.com/Articles/5371/ToDoList-6-8-Feature-Release-An-effective…
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https://bugs.winehq.org/show_bug.cgi?id=46844
Bug ID: 46844
Summary: MOUSELEAVE event does not happen in some situations
Product: Wine
Version: 4.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: kocm(a)inbox.ru
Distribution: ---
Hi. I use foobar2000 audio player with Spider Monkey Panel plugin.
The problem is this:
If I hover the mouse over the panel area, press the left mouse button, and
without releasing the mouse button move the cursor outside the panel, then
MOUSELEAVE event stops to happen. Need to restart the application so that the
event starts to happen again.
Tested on windows 7 and it work as expected.
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https://bugs.winehq.org/show_bug.cgi?id=5162
Louis Lenders <xerox.xerox2000x(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |martin.marmsoler(a)gmail.com
--- Comment #50 from Louis Lenders <xerox.xerox2000x(a)gmail.com> ---
*** Bug 46838 has been marked as a duplicate of this bug. ***
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Louis Lenders <xerox.xerox2000x(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xerox.xerox2000x(a)gmail.com
--- Comment #49 from Louis Lenders <xerox.xerox2000x(a)gmail.com> ---
Created attachment 63901
--> https://bugs.winehq.org/attachment.cgi?id=63901
rebased the patch from Dylan from comment 29 against current git
Hi,
I`ve tried to rebase the patch from comment 29 to current git.
I hope I didn`t miss anything (quite lot of chunks failed to apply against
current git)
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https://bugs.winehq.org/show_bug.cgi?id=46852
Bug ID: 46852
Summary: Word 2010 - Arabic words are backward after adding
Arabic from language settings
Product: Wine
Version: 3.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usp10
Assignee: wine-bugs(a)winehq.org
Reporter: ahmed.com(a)protonmail.com
Distribution: ---
Created attachment 63898
--> https://bugs.winehq.org/attachment.cgi?id=63898
The words are backward when adding Arabic from language settings
I installed Office 2010 32bit in a separate 32bit prefix, and installed all the
required components including usp10
The Arabic words are correct and in the right direction if I choose "right to
left direction", and "align text left", but if I add Arabic from language
settings in order to be able to change numbers to "context" or "Hindi", the
words will be backward, the same behavior that happens with word 2010 without
adding usp10.dll and set it to native.
If you fix this problem, that will be great.
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http://bugs.winehq.org/show_bug.cgi?id=36870
Bug ID: 36870
Summary: Trying to install 32 bit version of iTunest with
PlayonLinux, after install, I got an error, backtrack
is attached.
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: sstocker(a)suddenlink.net
Created attachment 48968
--> http://bugs.winehq.org/attachment.cgi?id=48968
Error after installing iTunes 32 bit and running the program
Error when running iTunes with palyonlinux
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https://bugs.winehq.org/show_bug.cgi?id=41034
Bug ID: 41034
Summary: TomTom MyDrive Connect needs implementation of
KERNEL32.dll.SetVolumeMountPointW and others
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: h.mth(a)web.de
Distribution: ---
Created attachment 55207
--> https://bugs.winehq.org/attachment.cgi?id=55207
snipped of application log
Starting TomTom MyDrive Connect with Wine 1.9.15 its tray icon appears. Though,
left-, right- and double-click will not present its context(drop-down) menu.
Attached is a snipped of the application log. The application tries to mount a
volume at 'E:\', then queries NotifyAddrChange multiple times and finally
retries to mount volume again. This goes on endlessly.
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http://bugs.winehq.org/show_bug.cgi?id=33901
Bug #: 33901
Summary: Arabic full-translated Wine
Product: Wine
Version: 1.6-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moceap(a)hotmail.com
CC: aric(a)codeweavers.com, austinenglish(a)gmail.com,
julliard(a)winehq.org, khaledhosny(a)eglug.org
Classification: Unclassified
Created attachment 45007
--> http://bugs.winehq.org/attachment.cgi?id=45007
Arabic full translated Wine
Arabic Full Translated Wine .
To mirage with Wine 1.6 .
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https://bugs.winehq.org/show_bug.cgi?id=7944
Ahmed Elsayed <ahmed.com(a)protonmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ahmed.com(a)protonmail.com
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https://bugs.winehq.org/show_bug.cgi?id=37845
Bug ID: 37845
Summary: PTC Mathcad Prime 3.0 Web installer fails to download
applications (payloads)
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as the summary says.
Already mentioned in bug 37844
Half of the time the installer just hangs in the payload info retrieval stage,
displaying: "Please wait while we retrieve available application information".
If it passes the payload info stage and with bug 37844 fixed it will stall in
the download stage.
I first suspected multi-threading on 'wininet' component (at least on open bug
exists) but that's not the case here.
After using the quite "heavy" 'winetricks -q ie7' recipe I reduced it down to
'urlmon' override which makes this work.
Parsing the logs for 'urlmon' related messages yields:
--- snip ---
$ egrep "(warn:urlmon|fixme:urlmon)" log.txt | sort | uniq
0024:fixme:urlmon:InternetBindInfo_GetBindString not supported string type 12
0024:fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
0024:warn:urlmon:HttpProtocol_open_request IHttpNegotiate2_GetRootSecurityId
failed: 80004005
0024:warn:urlmon:internet_status_callback Unhandled Internet status callback 31
0024:warn:urlmon:internet_status_callback Unhandled Internet status callback 50
0024:warn:urlmon:internet_status_callback Unhandled Internet status callback 51
0024:warn:urlmon:protocol_lock_request InternetLockRequest failed: 2
0024:warn:urlmon:ServiceProvider_QueryService unknown service
{79eac9e4-baf9-11ce-8c82-00aa004ba90b}
0025:warn:urlmon:internet_status_callback Unhandled Internet status callback 11
0025:warn:urlmon:internet_status_callback Unhandled Internet status callback 21
0025:warn:urlmon:internet_status_callback Unhandled Internet status callback 31
0025:warn:urlmon:internet_status_callback Unhandled Internet status callback 40
0025:warn:urlmon:internet_status_callback Unhandled Internet status callback 41
0029:fixme:urlmon:InternetBindInfo_GetBindString not supported string type 12
0029:fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
0029:warn:urlmon:HttpProtocol_open_request IHttpNegotiate2_GetRootSecurityId
failed: 80004005
0029:warn:urlmon:internet_status_callback Unhandled Internet status callback 31
0029:warn:urlmon:internet_status_callback Unhandled Internet status callback 50
0029:warn:urlmon:internet_status_callback Unhandled Internet status callback 51
0029:warn:urlmon:protocol_lock_request InternetLockRequest failed: 2
0029:warn:urlmon:ServiceProvider_QueryService unknown service
{79eac9e4-baf9-11ce-8c82-00aa004ba90b}
--- snip ---
$ sha1sum pim_installmgr_mathcad.exe
d05daf8d3ab70ad10da076bce28411ee7d643a58 pim_installmgr_mathcad.exe
$ du -sh pim_installmgr_mathcad.exe
18M pim_installmgr_mathcad.exe
$ wine --version
wine-1.7.33-117-g6bab173
Regards
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https://bugs.winehq.org/show_bug.cgi?id=46834
Bug ID: 46834
Summary: Can't/won't open games from the ChoicesGames series. i
have 2 versions of the wine staging (4.3 & 2.5) and
both of them won't open the game, it used to open on
wine-staging 2.1.something but with the newer version
it just won't happen
Product: Wine-staging
Version: 4.1
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: felicianatashanicole14(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Created attachment 63872
--> https://bugs.winehq.org/attachment.cgi?id=63872
The bug i think most likely
i can't paste the backtrace so i type it here the info to look at the
attachment
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https://bugs.winehq.org/show_bug.cgi?id=38650
Bug ID: 38650
Summary: e-Sword 10.x feature SermonAudio.com does nothing
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 51573
--> https://bugs.winehq.org/attachment.cgi?id=51573
Console output of e-Sword 10.4.0 on Wine 1.7.43
To reproduce, open e-Sword, click Tools, and click SermonAudio.com. On Windows
a new window opens with a list of audio files and an embedded media player. On
Wine nothing happens.
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https://bugs.winehq.org/show_bug.cgi?id=46831
Bug ID: 46831
Summary: Metro 2033 crashes when using FAudio
Product: Wine
Version: 4.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63864
--> https://bugs.winehq.org/attachment.cgi?id=63864
log
After skipping the intro video and 'Press any key to continue' screen
Backtrace:
=>0 0xf7bd463a free_check+0x661a() in libc.so.6 (0x1829e028)
1 0x1829dfa0 (0x1829e028)
2 0x1829e1ec (0x1829e1e8)
0xf7bd463a free_check+0x661a in libc.so.6: repe movsl (%esi),%es:(%edi)
wine-4.3-338-gf34f13825f
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https://bugs.winehq.org/show_bug.cgi?id=43071
Bug ID: 43071
Summary: Bayonetta: can't read its "system_data" config file
Product: Wine
Version: 2.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: distorsheon(a)gmail.com
Distribution: ---
Created attachment 58250
--> https://bugs.winehq.org/attachment.cgi?id=58250
console output when game fails to start
Bayonetta starts and works after install. When some settings are changed, they
are stored in Documents\Bayonetta\system_data file. If the file is created,
starting Bayonetta for the next time fails, the game hangs after being
launched. The file itself appears to be correct (same as the one the game
normally creates).
Workaround:
*delete system_data file
*make config directory read-only
System info:
*kubuntu 17.04
*GTX960M, Nvidia Prime
*clean 64bit prefix
*Steam version of the game (with D3DCompiler_43.dll placed next to the game
binary)
*wine-2.8 was used with CSMT enabled in order to workaround bug #42911.
*wine-2.8-staging shows similar behaviour
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https://bugs.winehq.org/show_bug.cgi?id=42939
Bug ID: 42939
Summary: NOX App Player - Not installing properly
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aswinkr77(a)gmail.com
Distribution: ---
Whenever i try to install NOX App Player way Wine, it successfully extracts.
But during installation when it reaches 99.5% an error occurs saying "The
program NoxVMSVC.exe has encountered serious problem and needs to close. We are
sorry for the inconvenience." And after the installation completes, the NOX
says that "Emulator has to reboot for some reasons."
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http://bugs.winehq.org/show_bug.cgi?id=13087
Summary: Hard Truck Apocalypse fails to load keyboard layout
Product: Wine
Version: 0.9.61.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.palmqvist(a)home.se
Created an attachment (id=12861)
--> (http://bugs.winehq.org/attachment.cgi?id=12861)
DInput error message screenshot
During startup Hard Truck Apocalypse tries to load keyboard layout 00000409 but
fails.
According to forum posts the same error can happen under XP if the locale is
anything other than english and the english keyboard layout is not installed.
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https://bugs.winehq.org/show_bug.cgi?id=45925
Bug ID: 45925
Summary: WPF application (.NET 4.5) printing fail
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: spooler
Assignee: wine-bugs(a)winehq.org
Reporter: lxndrkrlv(a)gmail.com
Distribution: ---
WPF application uses Print Ticket API. This API is implemented in prntvpt.dll.
When I use prntvpt.dll from Wine, .NET Exception is thrown:
External component has thrown an exception.
StackTrace:
at
MS.Internal.Printing.Configuration.UnsafeNativeMethods.PTOpenProviderExImpl(String
deviceName, Int32 maxVersion, Int32 prefVersion, SafePTProviderHandle& handle,
Int32& usedVersion)
at
MS.Internal.Printing.Configuration.UnsafeNativeMethods.PTOpenProviderEx(String
deviceName, Int32 maxVersion, Int32 prefVersion, SafePTProviderHandle& handle,
Int32& usedVersion)
... <skipped> ...
at MS.Internal.Printing.Win32PrintDialog.ShowDialog()
at System.Windows.Controls.PrintDialog.ShowDialog()
Wine console output is:
wine: Call from 0x7b43d526 to unimplemented function
prntvpt.dll.PTOpenProviderEx, aborting
wine: Call from 0x7b43d526 to unimplemented function
prntvpt.dll.PTOpenProviderEx, aborting
wine: Call from 0x7b43d526 to unimplemented function
prntvpt.dll.PTOpenProviderEx, aborting
Another issue when I use native prntvpt.dll from Windows XP
.Net Exception:
System.ArgumentNullException: Value cannot be null.
Parameter name: printQueue
at System.Windows.Xps.XpsDocumentWriter..ctor(PrintQueue printQueue)
at System.Printing.PrintQueue.CreateXpsDocumentWriter(PrintQueue printQueue)
at System.Windows.Controls.PrintDialog.CreateWriter(String description)
at System.Windows.Controls.PrintDialog.PrintDocument(DocumentPaginator
documentPaginator, String description)
Wine console output is (multiple times):
0009:fixme:winspool:GetPrinterW Unimplemented level 1
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https://bugs.winehq.org/show_bug.cgi?id=38791
Bug ID: 38791
Summary: In server/queue.c, clipping cursor to empty rectangle
is off by one pixel (affects "The Long Dark")
Product: Wine
Version: 1.7.45
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: buhr(a)asaurus.net
Distribution: ---
Created attachment 51716
--> https://bugs.winehq.org/attachment.cgi?id=51716
Patch to clip empty rectangles to top left pixel
In server/queue.c functions set_clip_rectangle() and queue_hardware_message(),
the cursor position is clipped to the rectangle desktop->cursor.clip. However,
if the clipping rectangle has zero width and height, the cursor position is set
to a position offset by (-1,-1) from the top-left corner of the rectangle
instead of *at* the top-left corner. An empty clipping rectangle is arguably
invalid, but at least one application relies on the cursor being clipped to the
top-left:
The game "The Long Dark" (Steam, Sandbox Alpha v.244) uses such an empty
clipping rectangle while the character is moving. Because of this bug, mouse
events (including button press and release events with no movement) cause a
shifting of the view down and to the right.
The attached patch fixes the issue.
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http://bugs.winehq.org/show_bug.cgi?id=23175
Summary: Zak McKracken - Between Time and Space fails to play
back intro video
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.mckracken.net/cms/die-fortsetzung/download.
html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28827)
--> (http://bugs.winehq.org/attachment.cgi?id=28827)
Zak McKracken - Between Time and Space output
After starting Zak McKracken - Between Time and Space and waiting for the
loading animation to complete, an intro video is supposed to be played, but
only the audio portion of the video is played back correctly, and the video is
simply rendered as black for the duration.
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https://bugs.winehq.org/show_bug.cgi?id=45577
Bug ID: 45577
Summary: Skyrim tries to install MS VC Redist Package each
launch
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahyattdev(a)icloud.com
When launched by Steam, Skyrim tries to install "Microsoft VC Redist Package"
every time it is launched. This should only happen once.
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https://bugs.winehq.org/show_bug.cgi?id=45927
Bug ID: 45927
Summary: Tom Clancy's TheDivision.exe terminates itself a few
seconds after launch
Product: Wine
Version: 3.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m4ng4n(a)gmx.de
Distribution: ---
Created attachment 62454
--> https://bugs.winehq.org/attachment.cgi?id=62454
Screenshot message box TheDivision
My hardware/software/setup:
- AMD FX 8320
- AMD Radeon RX580
- amdgpu open-source driver
- openSUSE Tumbleweed 20180926 64-bit
- Kernel 4.18.8-1-default 64-bit
- Mesa 18.3 with LLVM 8.0
- Plasma 5.13.5
- wine 3.17 (I also tried with 3.17-staging, the results are the same)
- uplay client from Thursday, September 27th 2018, running flawlessly and
starting Watch Dogs and Splinter Cell Blacklist without problems
- all tests on a fresh 64-bit Wine Prefix, only corefonts installed via
winetricks (needed by uplay)
Hello All,
when I start Tom Clancy's The Division with uplay for the first time after
downloading it, the launcher installs DX and vcrun correctly and after that it
starts TheDivision.exe that terminates itself immediately.
At every subsequent launch with uplay or from a terminal TheDivision.exe
terminates itself wihtin a few seconds after launch. No logo or window or any
kind of lifesign is to be seen.
The only feedback I get is when I try to start it from a terminal:
/games/Ubisoft/Tom Clancy's The Division> WINEPREFIX=$HOME/.wine-division-64
WINEARCH=win64 wine TheDivision.exe
00d1:fixme:heap:RtlSetHeapInformation 0x7d0000 0 0x23e830 4 stub
00d1:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 102
00d1:err:seh:setup_exception stack overflow 1760 bytes in thread 00d1 eip
000000007bc63b8a esp 0000000000140f30 stack 0x140000-0x141000-0x240000
I tried to debug it with
WINEPREFIX=$HOME/.wine-division-64 WINEARCH=win64 winedbg TheDivision.exe
but all I get is a message box - titled "TheDivision.exe" - that says: "A
debugger has been found running in your system. Please, unload it from memory
and restart your program." After clicking that message box away I can only quit
the debugger. See the attched screenshot.
This is my first debugging attempt and I am pretty much lost here.
So I decided to create a log file with
WINEPREFIX=$HOME/.wine-division-64 WINEARCH=win64 WINEDEBUG=+relay wine
TheDivision.exe
as stated here,
https://wiki.winehq.org/Wine_Developer%27s_Guide/Debugging_Wine#Debugging_T…
and hope it is useful.
I also managed to do a backtrace, once only, a couple of days ago because the
exe is gone too fast to catch it. I do not know if it is of any use but will
include it for further investigation.
If you need any more debugging information just tell me and I will provide it.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=30548
Bug #: 30548
Summary: MediaOne Plus 2.0 PhotoImpact (Ulead PhotoImpact X3)
installer runs "regedit" with unsupported "/c" switch
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
encountered while testing Ulead PhotoImpact X3 installer ... non-fatal but of
course worth to be reported/fixed.
It seems related to "MediaOne Plus 2.0 PhotoImpact" package which can be
optionally installed.
/C = "Create and replace an existing registry from a file"
WINEDEBUG=+tid,+seh,+loaddll,+process
A couple of 'regedit /c foo.reg':
--- snip ---
trace:process:create_process_impl app (null) cmdline L"regedit.exe /c /s
\"C:\\users\\focht\\Temp\\COR9595\\MsgSchedule.reg\""
...
regedit: Undefined switch /C!
trace:process:create_process_impl app (null) cmdline L"regedit.exe /c /s
\"C:\\users\\focht\\Temp\\COR9595\\Pages_Premium.reg\""
...
regedit: Undefined switch /C!
...
--- snip ---
Regards
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https://bugs.winehq.org/show_bug.cgi?id=44793
Bug ID: 44793
Summary: EpicGamesLauncher.exe: Fatal Unhandled Exception:
EXCEPTION_ACCESS_VIOLATION 0xdaaaa600
Product: Wine-staging
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: katoflip(a)protonmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 60825
--> https://bugs.winehq.org/attachment.cgi?id=60825
Data from opening EpicGamesLauncher.exe in the terminal
Starting the EpicGamesLauncher.exe leads to a fatal exception, among many other
errors.
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https://bugs.winehq.org/show_bug.cgi?id=39606
Bug ID: 39606
Summary: Infinite loop in StackWalk
Product: Wine
Version: 1.7.54
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: ralf.habacker(a)freenet.de
Distribution: ---
While working on x86_64 fixes of the dbus backtrace generator for windows
https://bugs.freedesktop.org/show_bug.cgi?id=92721, I recognized an infinite
loop while calling StackWalk on x86_64 systems.
start
/home/ralf.habacker/src/dbus-2-cmake-cross-x86_64-build/bin/manual-backtrace.exe...
Backtrace:
0 0xe3b17b7b in libpthread.so.0
1 wait_select_reply+0x49
[/usr/src/debug/wine-snapshot/dlls/ntdll/server.c:349] in ntdll
2 server_select+0x1f8 [/usr/src/debug/wine-snapshot/dlls/ntdll/server.c:614]
in ntdll
3 wait_objects+0x7e [/usr/src/debug/wine-snapshot/dlls/ntdll/sync.c:1006] in
ntdll
4 NtWaitForMultipleObjects+0x62
[/usr/src/debug/wine-snapshot/dlls/ntdll/sync.c:1017] in ntdll
5 0x7b887a8b in kernel32
6 WaitForSingleObject+0x26
[/usr/src/debug/wine-snapshot/dlls/kernel32/sync.c:127] in kernel32
7 dump_backtrace+0xa7
[/home/ralf.habacker/src/dbus-2/dbus/dbus-sysdeps-win.c:2553] in libdbus-1-3
8 _dbus_print_backtrace+0xd
[/home/ralf.habacker/src/dbus-2/dbus/dbus-sysdeps-win.c:2563] in libdbus-1-3
9 test2+0x11 [/home/ralf.habacker/src/dbus-2/test/manual-backtrace.c:34] in
manual-backtrace
10 test1+0xd [/home/ralf.habacker/src/dbus-2/test/manual-backtrace.c:39] in
manual-backtrace
11 test+0xd [/home/ralf.habacker/src/dbus-2/test/manual-backtrace.c:44] in
manual-backtrace
12 main+0x4f [/home/ralf.habacker/src/dbus-2/test/manual-backtrace.c:58] in
manual-backtrace
13 0x4013ed in manual-backtrace
14 0x40152b in manual-backtrace
15 start_process+0x91
[/usr/src/debug/wine-snapshot/dlls/kernel32/process.c:1105] in kernel32
16 call_thread_func+0x6e
[/usr/src/debug/wine-snapshot/dlls/ntdll/signal_x86_64.c:3675] in ntdll
17 RtlRaiseException+0x7e in ntdll
18 0xe32aa016 in ntdll
19 wine_call_on_stack+0x13 in libwine.so.1
20 wine_switch_to_stack+0x9 [/usr/src/debug/wine-snapshot/libs/wine/port.c:60]
in libwine.so.1
21 LdrInitializeThunk+0x2a4
[/usr/src/debug/wine-snapshot/dlls/ntdll/loader.c:3094] in ntdll
22 __wine_kernel_init+0x941
[/usr/src/debug/wine-snapshot/dlls/kernel32/process.c:1276] in kernel32
23 __wine_process_init+0x154
[/usr/src/debug/wine-snapshot/dlls/ntdll/loader.c:3303] in ntdll
24 wine_init+0x2ce [/usr/src/debug/wine-snapshot/libs/wine/loader.c:961] in
libwine.so.1
25 main+0x82 [/usr/src/debug/wine-snapshot/loader/main.c:248] in <wine-loader>
26 __libc_start_main+0xf5 in libc.so.6
27 _start+0x29 in <wine-loader>
28 _start+0x29 in <wine-loader>
29 _start+0x29 in <wine-loader>
30 _start+0x29 in <wine-loader>
31 _start+0x29 in <wine-loader>
32 _start+0x29 in <wine-loader>
....
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http://bugs.winehq.org/show_bug.cgi?id=17005
Summary: CT: Rendering issues
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
I have got a modified version of Chicken Tournament. It does not crash but does
not render everything. For example, trees, HUD and the radar, grass and the
walls are not rendered correctly. Here's a screenshot using wine:
http://tinyurl.com/8q39ec
And one using windows (grass disabled):
http://tinyurl.com/7tousz
My console's output:
http://pastebin.com/f40a0aa3
And the long one (+all) was to big (<200MB)
Here you can find the modified ct1.exe, just extract this:
http://tinyurl.com/8llxtp
(You'll need native d3dxof.dll to load models...)
Thank you!
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https://bugs.winehq.org/show_bug.cgi?id=46798
Bug ID: 46798
Summary: Multiple Microsoft applications need support for
Antimalware Scan Interface (AMSI) 'AMSI.dll'
Product: Wine
Version: 4.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
to track the introduction of Antimalware Scan Interface component with recent
commits. Search didn't return any Wine related bug reports hence I assume it's
some sekrit stuff CodeWeavers works on. My guess would be it's Microsoft Office
2016/Office 365 that has AMSI integration for VBA Macro's (VBE7.dll).
Microsoft docs:
https://docs.microsoft.com/en-us/windows/desktop/amsi/antimalware-scan-inte…https://www.microsoft.com/security/blog/2015/06/09/windows-10-to-offer-appl…
--- quote ---
Antimalware Scan Interface (AMSI)
Purpose
The Windows Antimalware Scan Interface (AMSI) is a versatile interface standard
that allows your applications and services to integrate with any antimalware
product that's present on a machine. AMSI provides enhanced malware protection
for your end-users and their data, applications, and workloads.
AMSI is agnostic of antimalware vendor; it's designed to allow for the most
common malware scanning and protection techniques provided by today's
antimalware products that can be integrated into applications. It supports a
calling structure allowing for file and memory or stream scanning, content
source URL/IP reputation checks, and other techniques.
AMSI also supports the notion of a session so that antimalware vendors can
correlate different scan requests. For instance, the different fragments of a
malicious payload can be associated to reach a more informed decision, which
would be much harder to reach just by looking at those fragments in isolation.
Windows components that integrate with AMSI
The AMSI feature is integrated into these components of Windows 10.
User Account Control, or UAC (elevation of EXE, COM, MSI, or ActiveX
installation)
PowerShell (scripts, interactive use, and dynamic code evaluation)
Windows Script Host (wscript.exe and cscript.exe)
JavaScript and VBScript
Office VBA macros
--- quote ---
Found an app that makes use of AMSI here:
https://github.com/wchen-r7/amsiscanner
--- quote ---
AMSI Scanner
A C/C++ implementation of Microsoft's Antimalware Scan Interface.
--- quote ---
--- snip ---
$ wine ./amsiscanner.exe amsiscanner.exe
0009:fixme:amsi:AmsiInitialize L"\794d\6d41\6973\6353\6e61\656er", 0x33fdd4
0009:fixme:amsi:AmsiOpenSession 0xdeadbeef, 0x33fdd0
0009:fixme:amsi:AmsiScanBuffer 0xdeadbeef, 0x340000, 178688,
L"\6d61\6973\6373\6e61\656e\2e72\7865er.\0188", 0xdeadbeef, 0x33fdcc
0009:fixme:amsi:AmsiUninitialize 0xdeadbeef
Sample size: 178688 bytes
Risk level = 1 (No threat detected)
--- snip ---
$ sha1sum amsiscanner.exe
257626250fd91de2f853758c3cccc8e5f5830113 amsiscanner.exe
$ du -sh amsiscanner.exe
176K amsiscanner.exe
$ wine --version
wine-4.3-188-gab7756619c
Regards
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https://bugs.winehq.org/show_bug.cgi?id=46783
Bug ID: 46783
Summary: Metro Exodus crash on start [DXGI]
Product: Wine
Version: 4.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: timofeevsv1989(a)gmail.com
Distribution: ---
Some DXGI function unimplemented.
003b:fixme:dxgi:dxgi_output_FindClosestMatchingMode1 iface 0x34e5880, mode
0x54de30, closest_match 0x54de50, device (nil) stub!
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https://bugs.winehq.org/show_bug.cgi?id=46571
Bug ID: 46571
Summary: FPS Monitor doesn't work
Product: Wine
Version: 4.0-rc7
Hardware: x86-64
URL: https://fpsmon.com/en/?
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luca.finizio.mgbx(a)hotmail.it
Distribution: Mint
Created attachment 63444
--> https://bugs.winehq.org/attachment.cgi?id=63444
error screenshot
I downloaded FPS Monitor, I can install it but it doesn't run. When I run it I
get the error:"The procedure entry point D3DKMTCloseAdapter could not be
located in the dynamic link library GDI32.dll". Instead, I get nothing in the
console output by running the program with "wine FPSMonitor.exe", as you can
see in the screenshot that I attached. To reproduce the error:
1) Download FPS Monitor here https://fpsmon.com/en/?
2) Install it
3) Try to run it (with "wine FPSMonitor.exe")
4) Program doesn't start and you get the error
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https://bugs.winehq.org/show_bug.cgi?id=37325
Bug ID: 37325
Summary: Rhapsody installs and streams however auto setup for
DRM fails
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kablake(a)live.com
Created attachment 49635
--> https://bugs.winehq.org/attachment.cgi?id=49635
backtrace provided when DRM setup fails
I installed Rhapsody 4.0 successfully and it streams well so far ... but then I
try to authorize the computer so I can download and play tracks locally and the
setup for DRM fails.
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https://bugs.winehq.org/show_bug.cgi?id=42982
Bug ID: 42982
Summary: Bayonetta can`t save settings
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zentarim(a)rambler.ru
Distribution: Ubuntu
Created attachment 58119
--> https://bugs.winehq.org/attachment.cgi?id=58119
file trace
Bayonetta can`t save settings. Game try to write settings to file
~/documents/Bayonetta/system_data, but fails and freezes. If this "garbage"
file is exists - game does not start.
file have size ~ 1.7Kb.
Log (trace+file) in attachement.
Suspicious lines 135820 - 135825:
trace:file:ReadFile 0xb0 0x33f3d0 857 0x33f7d4 (nil)
trace:file:CreateFileW L"C:\\users\\zentarim\\\041c\043e\0438
\0434\043e\043a\0443\043c\0435\043d\0442\044b/Bayonetta/system_data"
GENERIC_READ creation 3 attributes 0x40000080
trace:file:RtlDosPathNameToNtPathName_U (L"C:\\users\\zentarim\\\041c\043e\0438
\0434\043e\043a\0443\043c\0435\043d\0442\044b/Bayonetta/system_data",0x33faa8,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\users\\zentarim\\\041c\043e\0438
\0434\043e\043a\0443\043c\0435\043d\0442\044b/Bayonetta/system_data" 520
0x33f7e8 (nil))
trace:file:wine_nt_to_unix_file_name L"\\users\\zentarim\\\041c\043e\0438
\0434\043e\043a\0443\043c\0435\043d\0442\044b\\Bayonetta\\system_data" not
found in
/home/zentarim/.PlayOnLinux//wineprefix/Bayonetta/dosdevices/c:/users/zentarim/Мои
документы/Bayonetta
trace:file:CreateFileW returning 0xffffffff
$ ls -lah
'/home/zentarim/.PlayOnLinux//wineprefix/Bayonetta/dosdevices/c:/users/zentarim/Мои
документы/Bayonetta/system_data'
-rw-rw-r-- 1 zentarim zentarim 1,7K мая 9 20:42
/home/zentarim/.PlayOnLinux//wineprefix/Bayonetta/dosdevices/c:/users/zentarim/Мои
документы/Bayonetta/system_data
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https://bugs.winehq.org/show_bug.cgi?id=46680
Bug ID: 46680
Summary: redefinition of typedef ‘fnprintf’
Product: Wine
Version: 4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 63642
--> https://bugs.winehq.org/attachment.cgi?id=63642
error_log1
in distro:
puppy431
# gcc --version
gcc (GCC) 4.2.2
# uname -r
2.6.30.5
# ldd --version
ldd (GNU libc) 2.6.1
compiling wine-4.1 and wine-4.2 fails.
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https://bugs.winehq.org/show_bug.cgi?id=46792
Bug ID: 46792
Summary: Europa Universalis III crashes after start
Product: Wine
Version: 4.3
Hardware: x86
URL: https://www.fileplanet.com/archive/p-44176/Europa-Univ
ersalis-III-Demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: matteo.mystral(a)gmail.com
Regression SHA1: bd7a48c25114983f53c2c05299444e982f5a5490
Distribution: ---
Created attachment 63812
--> https://bugs.winehq.org/attachment.cgi?id=63812
terminal output
The game shows a black screen for a second after starting then it crashes.
Reverting commit bd7a48c25114983f53c2c05299444e982f5a5490 fixes the crash for
me.
The problem can be reproduced in the demo version.
EU3_Demo.exe
md5: 28eb4e4e7429b8fd455052cbf467cc0b
wine-4.3-136-g56f34c7489
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 418.42.02
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http://bugs.winehq.org/show_bug.cgi?id=28240
Summary: Mipony: Embedded web browser too shown in too small
window
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=36180)
--> (http://bugs.winehq.org/attachment.cgi?id=36180)
Image displaying the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet20
3) install Mipony
4) (optionaly) override gdiplus.dll
5) wine MiPony.exe
Behaviour:
See attachment.
Expected behaviour:
Embedded web browser should be displayed at full available window space.
Additional info:
winetricks ie7 doesn't help
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https://bugs.winehq.org/show_bug.cgi?id=46731
Bug ID: 46731
Summary: 64-bit dotnet20 installer freezes in 4.2
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 63712
--> https://bugs.winehq.org/attachment.cgi?id=63712
log
Can't reproduce in 4.1 or 4.0.
Attached log.
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http://bugs.winehq.org/show_bug.cgi?id=35841
Bug ID: 35841
Summary: R.U.S.E. Demo need wmvcore.dll.WMCreateSyncReader
implementation
Product: Wine
Version: 1.7.15
Hardware: x86
URL: http://store.steampowered.com/app/21970
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
For background movies in the main menu and intro.
fixme:wmvcore:WMCreateSyncReader ((nil), 0, 0xa54d1f0): stub
Works with wmp9.
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https://bugs.winehq.org/show_bug.cgi?id=46305
Bug ID: 46305
Summary: Fallout: New Vegas crashes upon launch
Product: Wine
Version: 4.0-rc2
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahyattdev(a)icloud.com
Created attachment 63030
--> https://bugs.winehq.org/attachment.cgi?id=63030
backtrace
Fallout: New Vegas crashes immediately upon launch in gameoverlayrenderer,
which is related to the Steam overlay. It crashes even when the steam overlay
is disabled in Steam.
This is not a duplicate of 38381 because it crashes at a different place (and
earlier) and also not a duplicate of 43637 because the 64-bit game patch does
not fix this issue.
Attached is the backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=35986
Bug ID: 35986
Summary: Multiple DRM-enabled apps and games crash when being
relay traced (game overlay renderer enabled Stream
games)
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
this is more an experts request but it should also help getting better
diagnosis (logs) from users.
There are apps and games that crash when being relay traced because they employ
intrusive API hooking schemes that can't cope with Wine's relay thunks.
Example of a Steam game crashing with game overlay renderer enabled when relay
trace is turned on:
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/Steam
$ WINEDEBUG=+tid,+seh,+relay wine ./steam.exe -no-dwrite -applaunch 238430
-windowed >>log.txt 2>&1
...
Unhandled exception: page fault on read access to 0x0a55527c in 32-bit code
(0xf6ea4243).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:f6ea4243 ESP:0033e438 EBP:0a548150 EFLAGS:00010246( R- -- I Z- -P- )
EAX:0a555278 EBX:00000000 ECX:0a548150 EDX:00020234
ESI:0a548150 EDI:0033e6d8
...
Backtrace:
=>0 0xf6ea4243 in winmm (+0x4243) (0x0a548150)
1 0x0a532919 in inputsystem (+0x2918) (0x0a548150)
2 0x00000001 (0x0a5422ac)
3 0x0a531990 in inputsystem (+0x198f) (0x0a531760)
4 0xf18b5608 (0x24448b51)
0xf6ea4243: call *0x4(%eax)
Modules:
Module Address Debug info Name (132 modules)
PE 380000- 3b0000 Deferred launcher
PE 400000- 46f000 Deferred contagion
PE 1a80000- 1ae7000 Deferred tier0
PE 1af0000- 1b52000 Deferred vstdlib
PE 9590000- 95e6000 Deferred filesystem_stdio
PE 99f0000- a0cc000 Deferred engine
PE a530000- a551000 Export inputsystem
PE a560000- a68d000 Deferred materialsystem
PE b690000- b6d6000 Deferred datacache
PE b6e0000- bb0e000 Deferred studiorender
PE bb10000- bcb1000 Deferred vphysics
PE bcf0000- bd63000 Deferred vscript
PE bd70000- bd93000 Deferred valve_avi
PE bda0000- bf03000 Deferred vguimatsurface
PE bf10000- bf6f000 Deferred vgui2
PE bf90000- c086000 Deferred shaderapidx9
PE c090000- c28f000 Deferred d3dx9_43
PE e4d0000- e584000 Deferred crashhandler
PE e6a0000- e6b4000 Deferred xinput1_3
PE 10000000-100bb000 Deferred gameoverlayrenderer
PE 18000000-1803b000 Deferred binkw32
PE 38000000-38893000 Deferred steamclient
PE 3b400000-3b41e000 Deferred steam_api
PE 3f000000-3f0ac000 Deferred tier0_s
PE 3f600000-3f64b000 Deferred vstdlib_s
ELF 7b800000-7ba60000 Deferred kernel32<elf>
\-PE 7b810000-7ba60000 \ kernel32
ELF 7bc00000-7bcee000 Deferred ntdll<elf>
\-PE 7bc10000-7bcee000 \ ntdll
ELF 7bf00000-7bf04000 Deferred <wine-loader>
...
ELF f6e90000-f6f4e000 Dwarf winmm<elf>
\-PE f6ea0000-f6f4e000 \ winmm
...
Threads:
process tid prio (all id:s are in hex)
...
00000031 (D) C:\Program Files\Steam\SteamApps\common\Contagion\contagion.exe
00000063 0
00000064 0
00000067 0
00000065 0
00000030 0 <==
--- snip ---
Caller code:
--- snip ---
0A532900 81EC CC010000 SUB ESP,1CC
0A532906 53 PUSH EBX
0A532907 55 PUSH EBP
0A532908 8BE9 MOV EBP,ECX
0A53290A 33DB XOR EBX,EBX
0A53290C 56 PUSH ESI
0A53290D 899D 8C150000 MOV DWORD PTR SS:[EBP+158C],EBX
0A532913 FF15 5821540A CALL DWORD PTR DS:[<&WINMM.joyGetNumDevs>]
0A532919 8BF0 MOV ESI,EAX
0A53291B 83FE 04 CMP ESI,4
0A53291E 897424 0C MOV DWORD PTR SS:[ESP+C],ESI
0A532922 0F8E 80010000 JLE inputsys.0A532AA8
--- snip ---
The game dll calls 'WINMM.joyGetNumDevs'.
Original relay thunk emitted for that API:
--- snip ---
F6F38234 push esp
F6F38235 push 1Dh
F6F38237 call __wine_spec_get_pc_thunk_eax
F6F3823C lea eax, [eax+35270h] ; descriptor lookup
F6F38242 push eax
F6F38243 call dword ptr [eax+4]
F6F38246 retn 0
--- snip ---
The hook engine copies all opcodes that are potentially overwritten by the
5-byte long jump to an intermediate thunk.
Hence the call to '__wine_spec_get_pc_thunk_eax' is copied too - leading to the
actual problem.
A long jump is written to the relay thunk entry which jumps to another
trampoline, located at the intermediate thunk area.
'WINMM.joyGetNumDevs' relay thunk hooked by Steam's gameoverlayrenderer:
--- snip ---
F6F38234 E9 D47D5E13 JMP 0A52000D
F6F38239 1300 ADC EAX,DWORD PTR DS:[EAX]
F6F3823B 008D 80705203 ADD BYTE PTR SS:[EBP+3527080],CL
F6F38241 0050 FF ADD BYTE PTR DS:[EAX-1],DL
F6F38244 50 PUSH EAX
F6F38245 04 C2 ADD AL,0C2
F6F38247 0000 ADD BYTE PTR DS:[EAX],AL
--- snip ---
Intermediate jump trampoline to actual hook code:
--- snip ---
0A52000D E9 DE27B305 JMP gameover.100527F0
--- snip ---
'gameoverlayrenderer' module info:
--- snip ---
Base=10000000
Size=000BB000 (765952.)
Entry=1005798F gameover.<ModuleEntryPoint>
Name=gameover
File version=02.13.04.49
Path=C:\Program Files\Steam\gameoverlayrenderer.dll
--- snip ---
'gameoverlayrenderer' code:
--- snip ---
100527F0 833D 2C7A0910 00 CMP DWORD PTR DS:[10097A2C],0
100527F7 7F 06 JG SHORT gameover.100527FF
100527F9 FF25 1C8F0910 JMP DWORD PTR DS:[10098F1C]
100527FF B8 04000000 MOV EAX,4
10052804 C3 RETN
10052805 CC INT3
--- snip ---
Memory refs:
--- snip ---
10097A2C 00000000 ....
...
10098F1C 0A520000 ..R.
--- snip ---
Original copy Wine relay thunk entry + continuation + hook jump
--- snip ---
0A520000 54 PUSH ESP
0A520001 6A 1D PUSH 1D
0A520003 E8 5095A1EC CALL winmm.__wine_spec_get_pc_thunk_eax
0A520008 E9 2F82A1EC JMP winmm.F6F3823C ; org. relay thunk code (cont)
0A52000D E9 DE27B305 JMP gameover.100527F0
--- snip ---
__wine_spec_get_pc_thunk_eax:
--- snip ---
F6F39558 8B0424 MOV EAX,DWORD PTR SS:[ESP]
F6F3955B C3 RETN
--- snip ---
'WINMM.joyGetNumDevs' original Wine relay thunk code (continuation):
--- snip ---
F6F3823C 8D80 70520300 LEA EAX,DWORD PTR DS:[EAX+35270]
F6F38242 50 PUSH EAX
F6F38243 FF50 04 CALL DWORD PTR DS:[EAX+4]
F6F38246 C2 0000 RETN 0
--- snip ---
This obviously can't work because '__wine_spec_get_pc_thunk_eax' relies on
being called from original relay thunk code.
Because Steam game overlay renderer hook engine relocated this essential part
of relay thunk code, the returned address will always be wrong.
You can fix this problem by padding the relay thunk entry with enough 'no-op'
opcodes to not have '__wine_spec_get_pc_thunk_eax' relocated by hook engines.
Wine:
http://source.winehq.org/git/wine.git/blob/4e4acd5f705c770b7c361605e11d9d7c…
The method works and AFAIK has no side-effects.
I used a patch in my repo for some time now to cope with such stubborn
apps/games (mostly DRM related).
$ wine --version
wine-1.7.16-133-gd8ca8c2
Regards
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https://bugs.winehq.org/show_bug.cgi?id=43851
Bug ID: 43851
Summary: Monkey Island Special Edition Collection: Installer
crashes on the first run
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cweiske(a)cweiske.de
Distribution: ---
Created attachment 59405
--> https://bugs.winehq.org/attachment.cgi?id=59405
wine terminal output
"setup.exe" crashes after selecting the installer language ("German" in my
case).
This only happens the first time (after removing ~/.wine/). Running it the
second time works fine.
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https://bugs.winehq.org/show_bug.cgi?id=37327
Bug ID: 37327
Summary: Rhapsody 4.0 crashes on unimplemented function
'wmvcore.dll.WMCreateSyncReaderPriv' when playing a
track
Product: Wine
Version: 1.7.27
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
split off from bug 37325
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/Rhapsody
$ wine ./rhapsody.exe
...
wine: Unimplemented function wmvcore.dll.WMCreateSyncReaderPriv called at
address 0x7b83ae8f (thread 002a), starting debugger...
Unhandled exception: unimplemented function wmvcore.dll.WMCreateSyncReaderPriv
called in 32-bit code (0x7b83ae8f).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7b83ae8f ESP:111ee8f4 EBP:111ee958 EFLAGS:00200287( - -- I S - -P-C)
EAX:7b826d6d EBX:7b8be000 ECX:7d3c13ef EDX:111ee91c
ESI:00000000 EDI:02ee5f00
...
Backtrace:
=>0 0x7b83ae8f RaiseException+0x8f(code=<couldn't compute location>,
flags=<couldn't compute location>, nbargs=<couldn't compute location>,
args=<couldn't compute location>)
[/home/focht/projects/wine/wine.repo/src/dlls/kernel32/except.c:84] in kernel32
(0x111ee958)
1 0x7d3c1375 __wine_spec_unimplemented_stub+0x34(module="wmvcore.dll",
function="WMCreateSyncReaderPriv")
[/home/focht/projects/wine/wine.repo/src/dlls/winecrt0/stub.c:34] in wmvcore
(0x111ee998)
2 0x7d3bf94d __wine_stub_WMCreateSyncReaderPriv+0x28() in wmvcore
(0x111ee9c0)
3 0x621ce49f in wm9fformat (+0xe49e) (0x111ee9c0)
4 0x621c325a in wm9fformat (+0x3259) (0x111eea18)
5 0x621c38c3 in wm9fformat (+0x38c2) (0x111eea3c)
6 0x621c385e in wm9fformat (+0x385d) (0x111eea58)
7 0x7bc85a3c call_thread_func_wrapper+0xb() in ntdll (0x111eea68)
...
Modules:
Module Address Debug info Name (287 modules)
PE 400000- f26000 Deferred rhapsody
PE 1f10000- 1f7d000 Deferred h264enc
PE 1f80000- 1f93000 Deferred rnaudiopacketizer
PE 1fa0000- 1fd9000 Deferred fpsechnd
PE 1fe0000- 1ff7000 Deferred smplfsys
PE 2000000- 2029000 Deferred vidplin
PE 2030000- 2091000 Deferred vidsite
PE 25b0000- 25d3000 Deferred mp4wrtr
PE 25e0000- 262d000 Deferred rmwrtr
PE 2630000- 2638000 Deferred wm9writer
...
Threads:
process tid prio (all id:s are in hex)
...
000000a3 (D) C:\Program Files\Rhapsody\rhapsody.exe
0000002a 0 <==
00000029 0
...
--- snip ---
'winetricks -q wmp9' works around.
Tidbit: Looks like Rhapsody discriminates against non-US IP addresses.
There is a builtin geoip-check, resulting in error "Use of Rhapsody is
restricted by your IP address. Rhapsody will now shut down."
For bug testing purpose use the following workaround if you don't have a
proxy/vpn at hand:
--- snip ---
$ printf '\xEB\x28' | dd of=rhapsody.exe bs=1 seek=86657 count=2 conv=notrunc
--- snip ---
$ sha1sum RhapsodyReal.EXE
025e936cf73d83e35d9631f735033557533102da RhapsodyReal.EXE
$ du -sh RhapsodyReal.EXE
16M RhapsodyReal.EXE
$ wine --version
wine-1.7.27-47-g92bcb74
Regards
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https://bugs.winehq.org/show_bug.cgi?id=41226
Bug ID: 41226
Summary: Sound effects play at incorrect volume in Halo PC and
Halo Custom Edition
Product: Wine
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: vaporeon(a)vaporeon.io
Distribution: ---
The the PC version of Halo patched to 1.0.10 will have sound effects playing
either louder or quieter than expected with some sounds not being played at
all. It seems to be a problem with the games 3D positional audio. Using a
native dsound.dll from Windows 7 works around the issue.
Using Wine 1.9.17 on Arch Linux.
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https://bugs.winehq.org/show_bug.cgi?id=46835
Bug ID: 46835
Summary: Wine fails to compile with current git
(73355cab96de112f5125907424b37289afc6ebe7
Product: Wine
Version: 4.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
With current git in ubuntu 18.10, wine fails to compile the d3d12 dll with the
following error message
gcc -c -o d3d12_main.o d3d12_main.c -I. -I../../include -I/usr/include/vkd3d
-D__WINESRC__ -D_REENTRANT \
-fPIC -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wempty-body \
-Wignored-qualifiers -Wno-packed-not-aligned -Wshift-overflow=2
-Wstrict-prototypes -Wtype-limits \
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-gdwarf-2 \
-gstrict-dwarf -fno-omit-frame-pointer -g -O2 -U_FORTIFY_SOURCE
-D_FORTIFY_SOURCE=0
d3d12_main.c: In function ‘D3D12CreateDevice’:
d3d12_main.c:280:52: error: storage size of ‘optional_extensions_info’ isn’t
known
struct vkd3d_optional_instance_extensions_info optional_extensions_info;
^~~~~~~~~~~~~~~~~~~~~~~~
d3d12_main.c:321:37: error:
‘VKD3D_STRUCTURE_TYPE_OPTIONAL_INSTANCE_EXTENSIONS_INFO’ undeclared (first use
in this function); did you mean ‘VKD3D_STRUCTURE_TYPE_INSTANCE_CREATE_INFO’?
optional_extensions_info.type =
VKD3D_STRUCTURE_TYPE_OPTIONAL_INSTANCE_EXTENSIONS_INFO;
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
VKD3D_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
d3d12_main.c:321:37: note: each undeclared identifier is reported only once for
each function it appears in
d3d12_main.c:280:52: warning: unused variable ‘optional_extensions_info’
[-Wunused-variable]
struct vkd3d_optional_instance_extensions_info optional_extensions_info;
^~~~~~~~~~~~~~~~~~~~~~~~
make[1]: *** [Makefile:170: d3d12_main.o] Error 1
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https://bugs.winehq.org/show_bug.cgi?id=38943
Bug ID: 38943
Summary: Warhammer 40k: Dawn of War GOTY (Steam) crashes while
loading to the menu with Wine Mono
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Linux
Status: NEW
Keywords: dotnet, regression
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51885
--> https://bugs.winehq.org/attachment.cgi?id=51885
+mscoree log
This bug affects the GOTY edition on Steam (including the Winter Assault
expansion), but W40k DoW: Soulstorm and the Dark Crusade expansions are not
affected.
The game plays the intro videos properly but crashes while loading to the main
menu. In the terminal I'm getting an
>err:seh:raise_exception Exception frame is not in stack limits => unable to dispatch exception.
but no backtrace is generated.
The game starts properly when .Net 2.0 is installed in the prefix (one minor
annoyance is that the game doesn't exit properly with .Net 2.0, the game
executable remains in memory after exiting).
Could be a regression in Wine Mono because the game starts properly when Wine
Mono 0.0.8 is installed, hangs with 100% CPU usage when 4.5.2 is installed and
crashes with Wine Mono 4.5.6.
If neither .Net nor Wine Mono is installed in the prefix then the game dies
silently after starting (nothing relevant in the terminal)
wine-1.7.47-118-ga90592c / Wine Mono 4.5.6 installed
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https://bugs.winehq.org/show_bug.cgi?id=38627
Bug ID: 38627
Summary: Holy Avatar vs. Maidens of the Dead hangs on exit
Product: Wine
Version: 1.5.31
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: dmitry(a)baikal.ru
Regression SHA1: bfcdf6df8eea1230fb0e1835a809e49e5971e5d2
Distribution: ---
Created attachment 51534
--> https://bugs.winehq.org/attachment.cgi?id=51534
terminal output
I let the Desura client install the game to avoid bug #38614.
The game starts properly without any winetricks, but it hangs on exit. After
selecting quit from the menu, the screen is frozen and the game executable
constantly uses 100% CPU and it needs to be killed.
The problem is present since
bfcdf6df8eea1230fb0e1835a809e49e5971e5d2 is the first bad commit
commit bfcdf6df8eea1230fb0e1835a809e49e5971e5d2
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Mon May 13 16:46:37 2013 +0900
kernel32: Terminate threads before unloading DLLs on process exit.
No demo version exists.
Let me know if you need debug logs or further testing.
Tested in wine-1.7.43-123-g90ed96a
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https://bugs.winehq.org/show_bug.cgi?id=46646
Bug ID: 46646
Summary: Paint Shop Pro 2019 Installer crashes due to urlmon
error
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 63566
--> https://bugs.winehq.org/attachment.cgi?id=63566
Console output on wine 4.0 (non-staging)
Hello everyone,
I am very happy that the JavaScript error in the Corel installer has been
fixed.
I have encountered a new error though which causes the installer to crash on
wine 4.0
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--- Comment #38 from joaopa <jeremielapuree(a)yahoo.fr> ---
Does the bug still occur with wine-4.3?
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https://bugs.winehq.org/show_bug.cgi?id=42172
Bug ID: 42172
Summary: Paladins crashes (patch 0.40)
Product: Wine
Version: 2.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darkael(a)gmail.com
Distribution: ---
Created attachment 56782
--> https://bugs.winehq.org/attachment.cgi?id=56782
crash info
Distribution: Arch Linux x86_64
http://store.steampowered.com/app/444090/
Game was installed with steam (after winetricks steam) in a new prefix and with
WINEARCH=win32
winetricks dotnet35 d3dx9_43 dotnet40
The launcher works (had to install lib32-gnutls and lib32-libldap) but the game
itself crashes immediately.
Current version of the game: 0.40.1478.5
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https://bugs.winehq.org/show_bug.cgi?id=46182
Bug ID: 46182
Summary: Outlook (from Office 365) crashes inside xul
Product: Wine
Version: 3.20
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Ubuntu
Hi,
installed Office 365
Winword and excel start fine.
When I try to start Outlook I get a window, I enter my email-address from the
organization I work at. Then I get a get a crash inside xul.
Note: After I do winetricks ie8, unset all native dlls again, I`m able to get a
bit further with
LIBGL_ALWAYS_SOFTWARE=1 WINEDLLOVERRIDES=mshtml,ieframe,jscript,urlmon=n wine
OUTLOOK.EXE
I can enter my password, will test further hereafter.
(Note: The LIBGL_ALWAYS_SOFTWARE=1 is needed because of crappy old hardware)
I`ll attach debuglog hereafter
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http://bugs.winehq.org/show_bug.cgi?id=13335
Summary: libGl error
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: schuster.bernhard(a)googlemail.com
In the near past, whenever trying to run warcraft via wine, I get two libGL
errors. Afterwards, I get told, that mesa will get used instead.
So performence goes really bad. I get about 10-20fps instead of 120-160fps,
though I have an insane gaming rig.
The only way to fix it, is removing the ~/.wine directory completly.
But that's not an real option...
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https://bugs.winehq.org/show_bug.cgi?id=43029
Bug ID: 43029
Summary: Command & Conquer Tiberian Sun lag when enabling csmt
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: Commander.Alchemy(a)gmail.com
Distribution: ---
When playing Command & Conquer Tiberian Sun using Wine 2.8 with csmt enabled
the game lags horribly in menus. There is about couple of seconds delay when
hovering over menu items etc.
Same thing happen in Wine-Staging when CSMT is enabled.
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https://bugs.winehq.org/show_bug.cgi?id=46828
Bug ID: 46828
Summary: Unhandled page fault on read access to 0x0000000 in
32bit code
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theatetusandsophist(a)gmail.com
Distribution: ---
Created attachment 63856
--> https://bugs.winehq.org/attachment.cgi?id=63856
Error about unhandled exception
Euro Truck Simulator 2 not starting in wine
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https://bugs.winehq.org/show_bug.cgi?id=46826
Bug ID: 46826
Summary: wineboot shows uninitialized memory use
Product: Wine
Version: 4.3
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, valgrind
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Created attachment 63855
--> https://bugs.winehq.org/attachment.cgi?id=63855
valgrind log
==2430== Thread 5:
==2430== Syscall param writev(vector[...]) points to uninitialised byte(s)
==2430== at 0x435D813: writev (writev.c:26)
==2430== by 0x7BC7994F: send_request (server.c:228)
==2430== by 0x7BC7A650: server_call_unlocked (server.c:288)
==2430== by 0x7BC7A6A5: wine_server_call (server.c:321)
==2430== by 0x7BC45DC7: server_write_file (file.c:621)
==2430== by 0x7BC48439: NtWriteFile (file.c:1233)
==2430== by 0x7B440C36: WriteFile (file.c:571)
==2430== by 0x4C03821: process_send_command (rpc.c:1133)
==2430== by 0x4C04F57: process_send_control (rpc.c:1203)
==2430== by 0x4C078CC: process_send_start_message (services.c:1047)
==2430== by 0x4C09589: service_start (services.c:1064)
==2430== by 0x4C092BC: service_start_process (services.c:887)
==2430== by 0x4C09545: service_start (services.c:1061)
==2430== by 0x4C050E0: svcctl_StartServiceW (rpc.c:1227)
==2430== by 0x4C0F65B: svcctl_svcctl_StartServiceW (svcctl_s.c:2583)
==2430== by 0x4D74962: process_request_packet (rpc_server.c:439)
==2430== by 0x4D75965: RPCRT4_process_packet (rpc_server.c:517)
==2430== by 0x4D759F6: RPCRT4_worker_thread (rpc_server.c:539)
==2430== by 0x7BC89783: process_rtl_work_item (threadpool.c:349)
==2430== by 0x7BC8ACE7: threadpool_worker_proc (threadpool.c:2126)
==2430== Address 0x555f514 is on thread 1's stack
==2430== Uninitialised value was created by a stack allocation
==2430== at 0x4C037E9: process_send_command (rpc.c:1127)
==2430==
==2430== Syscall param write(buf) points to uninitialised byte(s)
==2430== at 0x4255CC3: write (write.c:27)
==2430== by 0x7BC7990B: send_request (server.c:213)
==2430== by 0x7BC7A650: server_call_unlocked (server.c:288)
==2430== by 0x7BC95C2C: virtual_locked_server_call (virtual.c:2083)
==2430== by 0x7BC45A00: server_read_file (file.c:578)
==2430== by 0x7BC47C7A: NtReadFile (file.c:852)
==2430== by 0x7B440796: ReadFile (file.c:448)
==2430== by 0x4C03937: process_send_command (rpc.c:1151)
==2430== by 0x4C04F57: process_send_control (rpc.c:1203)
==2430== by 0x4C078CC: process_send_start_message (services.c:1047)
==2430== by 0x4C09589: service_start (services.c:1064)
==2430== by 0x4C092BC: service_start_process (services.c:887)
==2430== by 0x4C09545: service_start (services.c:1061)
==2430== by 0x4C050E0: svcctl_StartServiceW (rpc.c:1227)
==2430== by 0x4C0F65B: svcctl_svcctl_StartServiceW (svcctl_s.c:2583)
==2430== by 0x4D74962: process_request_packet (rpc_server.c:439)
==2430== by 0x4D75965: RPCRT4_process_packet (rpc_server.c:517)
==2430== by 0x4D759F6: RPCRT4_worker_thread (rpc_server.c:539)
==2430== by 0x7BC89783: process_rtl_work_item (threadpool.c:349)
==2430== by 0x7BC8ACE7: threadpool_worker_proc (threadpool.c:2126)
==2430== Address 0x555f614 is on thread 1's stack
==2430== Uninitialised value was created by a stack allocation
==2430== at 0x4C037E9: process_send_command (rpc.c:1127)
==2430==
After that, several invalid reads in glibc (in a different thread), I'll attach
the full log
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Muidoido <muidoido(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|muidoido(a)yahoo.com |
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https://bugs.winehq.org/show_bug.cgi?id=41286
Bug ID: 41286
Summary: dbghelp_dwarf: dwarf2_parse_const_type Unsupported
children (mesa/valgrind)
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: bunglehead(a)gmail.com
Distribution: Gentoo
fixme:dbghelp_dwarf:dwarf2_parse_const_type Unsupported children
This occurs with both clang (3.7.1) and gcc (4.9.3) with valgrind (3.11.0).
This was found in dlls/amstream/tests/amstream.c
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https://bugs.winehq.org/show_bug.cgi?id=45454
Bug ID: 45454
Summary: Space Station 13 dreamseeker.exe crash dumps on
joining server
Product: Wine
Version: 3.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: Bigmeatyclaws(a)lolcow.email
Distribution: ---
Created attachment 61795
--> https://bugs.winehq.org/attachment.cgi?id=61795
The crash report
So I was playing the Usual BYOND windows wine and joined a server named
Yogstation, when while playing I got a random crash dump. When I tried to join
back in, I again got dumped.
Not sure what is causing this, this has just happened only recently.
I play on BYOND, which can be found here https://secure.byond.com/download/
using the Window's version, as it is the only one that can play games.
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https://bugs.winehq.org/show_bug.cgi?id=36691
Bug ID: 36691
Summary: Ski Park Tycoon Demo installer hangs in endless redraw
loop (owner-drawn listbox)
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
start the installer and get the redraw loop after clicking three times 'Next'
(property sheet wizard).
You can see the redraw as flickering area in the property sheet while it eats
one CPU core.
Looks like some owner-drawn listbox.
I attached a debugger at the time of the loop:
--- snip ---
Wine-dbg>bt
Backtrace:
=>0 0x7ecc11cd LISTBOX_PaintItem+0x275(descr=0x20026c8, hdc=0x200be,
rect=0x30abac, index=0x1, action=0x1, ignoreFocus=0x1)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/listbox.c:550] in user32
(0x0030ab68)
1 0x7ecc2998 LISTBOX_Paint+0x2f3(descr=0x20026c8, hdc=0x200be)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/listbox.c:1055] in user32
(0x0030abd8)
2 0x7ecc7f62 ListBoxWndProc_common+0x1936(hwnd=0x100fe, msg=0xf, wParam=0,
lParam=0, unicode=0)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/listbox.c:2979] in user32
(0x0030adb8)
3 0x7ed27105 ListBoxWndProcA+0x3f(hwnd=0x100fe, msg=0xf, wParam=0, lParam=0)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/winproc.c:1087] in user32
(0x0030ade8)
4 0x7ed245a2 WINPROC_wrapper+0x19() in user32 (0x0030ae18)
5 0x7ed24717 call_window_proc+0xcc(hwnd=0x100fe, msg=0xf, wp=0, lp=0,
result=0x30ae88, arg=0x7ed270c5)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/winproc.c:244] in user32
(0x0030ae58)
6 0x7ed26a30 CallWindowProcA+0x69(func=0x7ed270c5, hwnd=0x100fe, msg=0xf,
wParam=0, lParam=0)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/winproc.c:955] in user32
(0x0030aea0)
7 0x004465d8 in skiparktycoondemosetup.tmp (+0x465d7) (0x0030af48)
8 0x0043b4e5 in skiparktycoondemosetup.tmp (+0x3b4e4) (0x0030af58)
9 0x004435a7 in skiparktycoondemosetup.tmp (+0x435a6) (0x0030b080)
10 0x004464f4 in skiparktycoondemosetup.tmp (+0x464f3) (0x0030b0e0)
11 0x0042224a in skiparktycoondemosetup.tmp (+0x22249) (0x0030b0f8)
12 0x7ed245a2 WINPROC_wrapper+0x19() in user32 (0x0030b128)
13 0x7ed24717 call_window_proc+0xcc(hwnd=0x100fe, msg=0xf, wp=0, lp=0,
result=0x30b72c, arg=0x350d4b)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/winproc.c:244] in user32
(0x0030b168)
14 0x7ed26744 WINPROC_CallProcWtoA+0xe2e(callback=0x7ed2464a, hwnd=0x100fe,
msg=0xf, wParam=0, lParam=0, result=0x30b72c, arg=0x350d4b)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/winproc.c:858] in user32
(0x0030b688)
15 0x7ed268ef WINPROC_call_window+0x19c(hwnd=0x100fe, msg=0xf, wParam=0,
lParam=0, result=0x30b72c, unicode=0x1, mapping=3192676)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/winproc.c:902] in user32
(0x0030b6d8)
16 0x7ece31bd call_window_proc+0xbf(hwnd=0x100fe, msg=0xf, wparam=0,
lparam=0, unicode=0x1, same_thread=0x1, mapping=3192676)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/message.c:2223] in user32
(0x0030b738)
17 0x7ece605b send_message+0x137(info=0x30b7b0, res_ptr=0x30b7dc,
unicode=0x1)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/message.c:3260] in user32
(0x0030b798)
18 0x7ece6679 SendMessageW+0x60(hwnd=0x100fe, msg=0xf, wparam=0, lparam=0)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/message.c:3454] in user32
(0x0030b7e8)
19 0x7ecf33ef update_now+0xb3(hwnd=0x100cc, rdw_flags=0x180)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/painting.c:814] in user32
(0x0030b818)
20 0x7ecf432e RedrawWindow+0x39d(hwnd=<couldn't compute location>,
rect=<couldn't compute location>, hrgn=<couldn't compute location>,
flags=<couldn't compute location>)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/painting.c:1235] in user32
(0x0030b898)
21 0x7ecf43ba UpdateWindow+0x5c(hwnd=<couldn't compute location>)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/painting.c:1253] in user32
(0x0030b8d8)
22 0x00484557 in skiparktycoondemosetup.tmp (+0x84556) (0x0030b9c4)
--- snip ---
$ sha1sum SkiParkTycoonDemoSetup.exe
du 0f478923969d888447efeb90888fcf537bb63f49 SkiParkTycoonDemoSetup.exe
$ du -sh SkiParkTycoonDemoSetup.exe
154M SkiParkTycoonDemoSetup.exe
$ wine --version
wine-1.7.19-70-gd6a59f7
Regards
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https://bugs.winehq.org/show_bug.cgi?id=41203
Bug ID: 41203
Summary: mCtrl does not work well
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
"mCtrl is open-source C library providing set of additional user interface
controls for Windows, intended to be complementary to standard Win32API
controls from USER32.DLL and COMCTL32.DLL."
http://www.mctrl.org/
I tried to run the example programs on WINE, but the do not work well or they
do not work at all.
This is what I have noticed:
- CHART control: nothing is displayed.
- EXPAND control: pressing the arrow button, the control is expanded, but
without animation. Please note that something related to the animation is
running in background, if for example the expansion will take one second to
execute, WINE will expand the control suddently after one second.
- IMGVIEW control: it crashed brutally.
- MDITAB control: no tab is displayed.
- MENUBAR control: text is drawn outside the highlight (or viceversa).
Attached here some screenshots of these errors.
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https://bugs.winehq.org/show_bug.cgi?id=46656
Bug ID: 46656
Summary: Undefined symbols _CoCreateInstance in ntdll_test
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Distribution: ---
Undefined symbols for architecture i386:
"_CoCreateInstance", referenced from:
_func_rtl in rtl.o
"_CoInitializeEx", referenced from:
_func_rtl in rtl.o
"_CoUninitialize", referenced from:
_func_rtl in rtl.o
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
winegcc: clang failed
make[1]: *** [ntdll_test.exe.so] Error 2
make: *** [dlls/ntdll/tests] Error 2
This is wine-4.2 release commit 06531b1d9898ba3ac3b7c69d6192682202606f8f
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https://bugs.winehq.org/show_bug.cgi?id=46567
Bug ID: 46567
Summary: DX11 Unity games fail to start with wine 4.0
Product: Wine
Version: 4.0-rc7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winevulkan
Assignee: wine-bugs(a)winehq.org
Reporter: ahmed.com(a)protonmail.com
Distribution: ---
Unity games fail to start with wine 4.0-rc7 and Wine 4.0 stable, but they run
with wine 3.21-staging without any problem.
The list of unity games that I tested:
Cuphead (DX9/DX11)- runs only on DX9 otherwise it will crash
Distance (unknown)- crashes at the beginning
Life is Strange (DX9) runs without any problem
Ori and The Blind Forest - Definitive Edition (DX9/DX11) runs only on DX9
My system specifications:
HP Probook 450 G1
AMD HD 8750M
Intel core I5 4200M
Kubunt 18.10 (Kernel 4.18.0-13)
Obiaf ppa Mesa-git 19 LLVM 7
Wine-stable 4.0
DXVK 0.96
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https://bugs.winehq.org/show_bug.cgi?id=46351
Bug ID: 46351
Summary: Reinstallation of Linux Mint crashed My Windows 10
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m.naydenova.gm(a)gmail.com
Created attachment 63088
--> https://bugs.winehq.org/attachment.cgi?id=63088
Windows 10 Boot option is unavailable after reinstalation of Linux Mint
I had a double boot Windows 10 - Linux Mint laptop. I crashed the Linux &
reinstalled it. Afterwards the Windows 10 Boot disappeared. I made a Windows
repair start-up USB, but it says that the file
"windows/system32/boot/winloader.exe" is corrupt. I tried to run the recovery
start up USB under Linux Mint - Wine application and it produced the attached
report.
Thank you in advance,
Milena
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https://bugs.winehq.org/show_bug.cgi?id=46073
Bug ID: 46073
Summary: Textures are so dark in many games
Product: Wine-staging
Version: 3.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahmed.com(a)aol.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62678
--> https://bugs.winehq.org/attachment.cgi?id=62678
Mafia III - the textures are so dark. I can't see anything!
System info:
OS: Manjaro KDE 18.0 (stable)
CPU: Intel core I5 4200M
GPU: AMD HD 8750M
Mesa 18.3 git
Wine_3.19-staging
The textures in games like The Witcher 3, Mafia 3, and Metro Last Light are so
dark and black sometimes (check the pictures in the attachments).
I tried to increase Gama in Metro_Last_Light_Redux (the windows version) to see
if there will be any difference but there are no difference between setting
Gama from 0 to the maximum value.
I report about The Witcher III, and Mafia III because they don't run well with
DXVK (RADV bug), and I have to run them with Wine if it is possible!
https://github.com/doitsujin/dxvk/issues/719https://github.com/doitsujin/dxvk/issues/725https://bugs.freedesktop.org/show_bug.cgi?id=108508
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https://bugs.winehq.org/show_bug.cgi?id=45814
Bug ID: 45814
Summary: Blizzard agent went to sleep. Attempting to wake it
up...
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
Every now and then randomly, and also after every time the Blizzard app updates
this issue occurs.
After launching, the Blizzard app is stuck indefinitely with the message:
"Blizzard agent went to sleep. Attempting to wake it up..."
The only way I found to fix it is by closing the app, deleting the folder
'drive_c/Program Data/Battle.net' and restarting.
This however removes all installed games from the app, and they will need to be
re-added using Settings > Game Install/Update > Scan for games, which may take
anywhere between 1 second to 15 minutes.
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http://bugs.winehq.org/show_bug.cgi?id=15773
Summary: application not run
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: borgez(a)mail.ru
app say debug in there and fals
run $wine app
and $WINEDEBUG=-all wine app
not affect
make/wine-1.1.7/dlls/dxdiagn/provider.c:115] in dxdiagn (0x0033f500)
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