https://bugs.winehq.org/show_bug.cgi?id=47130
Bug ID: 47130
Summary: App crashes when I paste copied material
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mmm2412(a)cumc.columbia.edu
Distribution: ---
Created attachment 64351
--> https://bugs.winehq.org/attachment.cgi?id=64351
Crash information
App crashes when I paste copied frames in the OnCall app.
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https://bugs.winehq.org/show_bug.cgi?id=6682
--- Comment #64 from Artem S. Tashkinov <aros(a)gmx.com> ---
(In reply to Artem S. Tashkinov from comment #63)
> This seems to be fixed in Wine 4.7 at least for me using Irfan View 4.51.
>
> Feel free to close.
Tried on another PC with a different DPI and the bug is still there.
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https://bugs.winehq.org/show_bug.cgi?id=40772
Bug ID: 40772
Summary: Error message and black screen in Stranger of Sword
City
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: funtimeschaos(a)rocketmail.com
Distribution: ---
Created attachment 54671
--> https://bugs.winehq.org/attachment.cgi?id=54671
Console output on clean wine install 1.9.11
When trying to start Stranger of Sword City, a window opens and an error
message says: "Failed to create sound engine. SE or BGM may not play properly.
This issue might be resolved by installing DirectX End User Runtime. For more
details, please check the About DirectX section in the Stranger of Sword City
Manual."
The game window remains black, though the cursor in it is changed (mostly
likely to the game's built in cursor) and nothing else happens.
I've also tried running it with directx9 installed via winetricks, only to
receive the same message.
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https://bugs.winehq.org/show_bug.cgi?id=43390
Bug ID: 43390
Summary: valgrind shows a few definite leaks in
dlls/xaudio2_7/tests/xaudio2.c
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
==3551== 8 bytes in 1 blocks are definitely lost in loss record 63 of 766
==3551== at 0x7BC51061: notify_alloc (heap.c:254)
==3551== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3551== by 0x5C85281: XAudio2Create (xaudio_dll.c:2159)
==3551== by 0x4A1B741: func_xaudio2 (xaudio2.c:1150)
==3551== by 0x4A1C74F: run_test (test.h:603)
==3551== by 0x4A1CBAD: main (test.h:687)
==3551==
==3551== 12 bytes in 1 blocks are definitely lost in loss record 94 of 766
==3551== at 0x7BC51061: notify_alloc (heap.c:254)
==3551== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3551== by 0x5C7DA6D: CreateAudioVolumeMeter (xapofx.c:795)
==3551== by 0x4A1B1A7: test_xapo_creation_modern (xaudio2.c:1053)
==3551== by 0x4A1B463: test_xapo_creation (xaudio2.c:1089)
==3551== by 0x4A1B5B4: func_xaudio2 (xaudio2.c:1122)
==3551== by 0x4A1C74F: run_test (test.h:603)
==3551== by 0x4A1CBAD: main (test.h:687)
==3551==
==3551== 12 bytes in 1 blocks are definitely lost in loss record 95 of 766
==3551== at 0x7BC51061: notify_alloc (heap.c:254)
==3551== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3551== by 0x5C7DAFA: CreateAudioReverb (xapofx.c:809)
==3551== by 0x4A1B2D4: test_xapo_creation_modern (xaudio2.c:1067)
==3551== by 0x4A1B463: test_xapo_creation (xaudio2.c:1089)
==3551== by 0x4A1B5B4: func_xaudio2 (xaudio2.c:1122)
==3551== by 0x4A1C74F: run_test (test.h:603)
==3551== by 0x4A1CBAD: main (test.h:687)
==3551==
==3551== 12 bytes in 1 blocks are definitely lost in loss record 96 of 766
==3551== at 0x7BC51061: notify_alloc (heap.c:254)
==3551== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3551== by 0x5C7DA6D: CreateAudioVolumeMeter (xapofx.c:795)
==3551== by 0x4A176DB: test_simple_streaming (xaudio2.c:293)
==3551== by 0x4A1B807: func_xaudio2 (xaudio2.c:1158)
==3551== by 0x4A1C74F: run_test (test.h:603)
==3551== by 0x4A1CBAD: main (test.h:687)
==3551==
==3551== 48 bytes in 4 blocks are definitely lost in loss record 349 of 766
==3551== at 0x7BC51061: notify_alloc (heap.c:254)
==3551== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3551== by 0x5CA3F03: ???
==3551== by 0x5CA4059: ???
==3551== by 0x4A1A97C: test_xapo_creation_legacy (xaudio2.c:932)
==3551== by 0x4A1B3ED: test_xapo_creation (xaudio2.c:1083)
==3551== by 0x4A1B5B4: func_xaudio2 (xaudio2.c:1122)
==3551== by 0x4A1C74F: run_test (test.h:603)
==3551== by 0x4A1CBAD: main (test.h:687)
==3551==
==3551== 48 bytes in 4 blocks are definitely lost in loss record 350 of 766
==3551== at 0x7BC51061: notify_alloc (heap.c:254)
==3551== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3551== by 0x5C37F03: ???
==3551== by 0x5C38059: ???
==3551== by 0x4A1A97C: test_xapo_creation_legacy (xaudio2.c:932)
==3551== by 0x4A1B401: test_xapo_creation (xaudio2.c:1084)
==3551== by 0x4A1B5B4: func_xaudio2 (xaudio2.c:1122)
==3551== by 0x4A1C74F: run_test (test.h:603)
==3551== by 0x4A1CBAD: main (test.h:687)
==3551==
==3551== 48 bytes in 4 blocks are definitely lost in loss record 351 of 766
==3551== at 0x7BC51061: notify_alloc (heap.c:254)
==3551== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3551== by 0x5CA3F03: ???
==3551== by 0x5CA4059: ???
==3551== by 0x4A1A97C: test_xapo_creation_legacy (xaudio2.c:932)
==3551== by 0x4A1B415: test_xapo_creation (xaudio2.c:1085)
==3551== by 0x4A1B5B4: func_xaudio2 (xaudio2.c:1122)
==3551== by 0x4A1C74F: run_test (test.h:603)
==3551== by 0x4A1CBAD: main (test.h:687)
==3551==
==3551== 48 bytes in 4 blocks are definitely lost in loss record 352 of 766
==3551== at 0x7BC51061: notify_alloc (heap.c:254)
==3551== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3551== by 0x5CA3F03: ???
==3551== by 0x5CA4059: ???
==3551== by 0x4A1A97C: test_xapo_creation_legacy (xaudio2.c:932)
==3551== by 0x4A1B429: test_xapo_creation (xaudio2.c:1086)
==3551== by 0x4A1B5B4: func_xaudio2 (xaudio2.c:1122)
==3551== by 0x4A1C74F: run_test (test.h:603)
==3551== by 0x4A1CBAD: main (test.h:687)
==3551==
==3551== 48 bytes in 4 blocks are definitely lost in loss record 353 of 766
==3551== at 0x7BC51061: notify_alloc (heap.c:254)
==3551== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3551== by 0x5CA3F03: ???
==3551== by 0x5CA4059: ???
==3551== by 0x4A1A97C: test_xapo_creation_legacy (xaudio2.c:932)
==3551== by 0x4A1B43D: test_xapo_creation (xaudio2.c:1087)
==3551== by 0x4A1B5B4: func_xaudio2 (xaudio2.c:1122)
==3551== by 0x4A1C74F: run_test (test.h:603)
==3551== by 0x4A1CBAD: main (test.h:687)
==3551==
==3551== 48 bytes in 4 blocks are definitely lost in loss record 354 of 766
==3551== at 0x7BC51061: notify_alloc (heap.c:254)
==3551== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3551== by 0x5E44F03: ???
==3551== by 0x5E45059: ???
==3551== by 0x4A1A97C: test_xapo_creation_legacy (xaudio2.c:932)
==3551== by 0x4A1B451: test_xapo_creation (xaudio2.c:1088)
==3551== by 0x4A1B5B4: func_xaudio2 (xaudio2.c:1122)
==3551== by 0x4A1C74F: run_test (test.h:603)
==3551== by 0x4A1CBAD: main (test.h:687)
==3551==
==3551== 48 bytes in 4 blocks are definitely lost in loss record 355 of 766
==3551== at 0x7BC51061: notify_alloc (heap.c:254)
==3551== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3551== by 0x5C7DC35: CreateFX (xapofx.c:835)
==3551== by 0x4A1AE99: test_xapo_creation_modern (xaudio2.c:1018)
==3551== by 0x4A1B463: test_xapo_creation (xaudio2.c:1089)
==3551== by 0x4A1B5B4: func_xaudio2 (xaudio2.c:1122)
==3551== by 0x4A1C74F: run_test (test.h:603)
==3551== by 0x4A1CBAD: main (test.h:687)
==3551==
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https://bugs.winehq.org/show_bug.cgi?id=47113
Bug ID: 47113
Summary: Some images is black, but real is transparent
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yurikazakov9184(a)gmail.com
Distribution: ---
Created attachment 64316
--> https://bugs.winehq.org/attachment.cgi?id=64316
bugged images
In program "Microsoft .NET by diakov.net" I see strange bug with images. In
real images is transparent (in Windows), but in Wine is black.
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https://bugs.winehq.org/show_bug.cgi?id=45557
Bug ID: 45557
Summary: winecfg -> wine: '/home/ich/.wine' is a 64-bit
installation, it cannot be used with a 32-bit
wineserver.
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: Ulf.Zibis(a)gmx.de
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
On Ubuntu 18.04 I installed with:
sudo dpkg --add-architecture i386 # Nur auf 64-Bit-Systemen notwendig
wget -O - https://dl.winehq.org/wine-builds/Release.key | sudo apt-key add -
sudo apt-add-repository 'https://dl.winehq.org/wine-builds/ubuntu/' && sudo apt
update
sudo apt install winehq-stable winetricks
With $ winecfg I get:
ERROR: ld.so: object 'libgtk3-nocsd.so.0' from LD_PRELOAD cannot be preloaded
(cannot open shared object file): ignored.
ERROR: ld.so: object 'libgtk3-nocsd.so.0' from LD_PRELOAD cannot be preloaded
(cannot open shared object file): ignored.
ERROR: ld.so: object 'libgtk3-nocsd.so.0' from LD_PRELOAD cannot be preloaded
(cannot open shared object file): ignored.
wine: '/home/ich/.wine' is a 64-bit installation, it cannot be used with a
32-bit wineserver.
For ERROR: ld.so: see bug 45434, but there remains the other blocking problem.
In /opt/wine-stable/bin/ wine64* is missing, see:
$ ls -l /usr/bin/wine
lrwxrwxrwx 1 root root 25 Jul 4 11:51 /usr/bin/wine ->
/opt/wine-stable/bin/wine
ich@T500:~$ ls -l /usr/bin/wine /usr/bin/wine64*
lrwxrwxrwx 1 root root 25 Jul 4 11:51 /usr/bin/wine ->
/opt/wine-stable/bin/wine
lrwxrwxrwx 1 root root 27 Jul 4 11:51 /usr/bin/wine64 ->
/opt/wine-stable/bin/wine64
lrwxrwxrwx 1 root root 37 Jul 4 11:51 /usr/bin/wine64-preloader ->
/opt/wine-stable/bin/wine64-preloader
$ ls -l /opt/wine-stable/bin/wine /opt/wine-stable/bin/wine64*
ls: Zugriff auf '/opt/wine-stable/bin/wine64*' nicht möglich: Datei oder
Verzeichnis nicht gefunden
-rwxr-xr-x 1 root root 9556 Jul 4 12:05 /opt/wine-stable/bin/wine
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https://bugs.winehq.org/show_bug.cgi?id=5129
--- Comment #34 from TK <thomas(a)keegans.org> ---
(In reply to Nikolay Sivov from comment #33)
> (In reply to TK from comment #32)
> > Thanks! I did the regression test between wine-2.7 and wine-2.8. On
> > wine-2.7, I can use the native comctl32.dll fine, and in wine-2.8, Faststone
> > does not load properly.
> >
> > The regression test from git showed the following:
> > b8bf0c2628d69952aca59855e155807b6011d5fa is the first bad commit
> > commit b8bf0c2628d69952aca59855e155807b6011d5fa
> > Author: Huw Davies <huw(a)codeweavers.com>
> > Date: Tue May 2 16:12:35 2017 +0100
> >
> > shell32: Simplify imagelist handling.
> >
> > Signed-off-by: Huw Davies <huw(a)codeweavers.com>
> > Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
> >
> > :040000 040000 bb7d8e0caf40cb14c1d99496f009e352c3c56754
> > 538dbed6cc4ed10e8a0ebf7e66a36e48e4bb49f5 M dlls
> >
> > In other words, it works in wine-2.7-39-g3a1b289d66, but not in
> > wine-2.7-40-gb8bf0c2628 .
>
> This means you can't use native comctl32 version 5 since this commit. It's
> not a regression by itself. Try to install into clean wineprefix without
> native comctl32.dll library.
That's correct. I've tested several comctl32.dll versions, going back to XP and
up to Windows 10. As in the original bug posted by Dan Kegel back in 2006,
Faststone does not work properly with the builtin library, and the old
workaround, which worked until wine-2.7-40-gb8bf0c2628, was to use native
comctl32.dll. The bug 43490 is actually more accurate about what is going on.
So, installing into a clean wineprefix with the builtin dll renders badly (on
multiple wine versions, including 4.7), and the native dll does not work after
wine-2.7-40-gb8bf0c2628.
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--- Comment #33 from Nikolay Sivov <bunglehead(a)gmail.com> ---
(In reply to TK from comment #32)
> Thanks! I did the regression test between wine-2.7 and wine-2.8. On
> wine-2.7, I can use the native comctl32.dll fine, and in wine-2.8, Faststone
> does not load properly.
>
> The regression test from git showed the following:
> b8bf0c2628d69952aca59855e155807b6011d5fa is the first bad commit
> commit b8bf0c2628d69952aca59855e155807b6011d5fa
> Author: Huw Davies <huw(a)codeweavers.com>
> Date: Tue May 2 16:12:35 2017 +0100
>
> shell32: Simplify imagelist handling.
>
> Signed-off-by: Huw Davies <huw(a)codeweavers.com>
> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
>
> :040000 040000 bb7d8e0caf40cb14c1d99496f009e352c3c56754
> 538dbed6cc4ed10e8a0ebf7e66a36e48e4bb49f5 M dlls
>
> In other words, it works in wine-2.7-39-g3a1b289d66, but not in
> wine-2.7-40-gb8bf0c2628 .
This means you can't use native comctl32 version 5 since this commit. It's not
a regression by itself. Try to install into clean wineprefix without native
comctl32.dll library.
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TK <thomas(a)keegans.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |huw(a)codeweavers.com
--- Comment #32 from TK <thomas(a)keegans.org> ---
Thanks! I did the regression test between wine-2.7 and wine-2.8. On wine-2.7, I
can use the native comctl32.dll fine, and in wine-2.8, Faststone does not load
properly.
The regression test from git showed the following:
b8bf0c2628d69952aca59855e155807b6011d5fa is the first bad commit
commit b8bf0c2628d69952aca59855e155807b6011d5fa
Author: Huw Davies <huw(a)codeweavers.com>
Date: Tue May 2 16:12:35 2017 +0100
shell32: Simplify imagelist handling.
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 bb7d8e0caf40cb14c1d99496f009e352c3c56754
538dbed6cc4ed10e8a0ebf7e66a36e48e4bb49f5 M dlls
In other words, it works in wine-2.7-39-g3a1b289d66, but not in
wine-2.7-40-gb8bf0c2628 .
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https://bugs.winehq.org/show_bug.cgi?id=46957
Bug ID: 46957
Summary: Safecracker (1998): Installer freezes on wine versions
above 3.21
Product: Wine
Version: 4.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: odecif(a)gmail.com
Distribution: ---
The software is the game Safecracker by Daydream Software from 1998.
Steps to reproduce:
1. Insert the CD into the drive / mount the ISO
2. Start the installer
3. Installer starts in a window and you choose language
4. Next step, select path to install (C:/SC by default) and click OK
5. Now the installer freezes and nothing happens.
There is very little console information, probably due to the software being
written in Macromedia Director 5.0 which is really old (even Windows XP has
some issues with this game).
In Wine 3.21, the installer continues to copy files and finish the install
flow.
Attached you may find the debug log from the command:
WINEDEBUG=+relay,+seh,+tid WINEARCH=win32 WINEPREFIX="$HOME/.wine32" wine
/mnt/mount2/SC32INST.EXE >> sc_install_log.txt 2>&1
When run with debug flag the installer does not freeze but crashes instead.
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https://bugs.winehq.org/show_bug.cgi?id=46428
Bug ID: 46428
Summary: Application crashes: Antscope2.exe
Product: Wine
Version: 3.0.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: coccusmatins(a)gmail.com
Distribution: ---
Created attachment 63202
--> https://bugs.winehq.org/attachment.cgi?id=63202
error log
Application (Antscope2.exe) crashes on startup.
Source:
https://rigexpert.com/products/software/antscope2/
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https://bugs.winehq.org/show_bug.cgi?id=44279
Bug ID: 44279
Summary: Wine can't enumerate HID device that is based on
Bluetooth (a Wiimote)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: epigramx(a)yahoo.com
Distribution: ---
On Windows, if I run hclient.exe (source here:
https://github.com/Microsoft/Windows-driver-samples/tree/master/hid/hclient) I
can normally see my paired and connected device, as shown in this image:
https://i.imgur.com/Up60k7s.png It's one of the Wii Remote Plus devices.
However, if I do pair and connect the device on Debian and if it correctly
appears in /sys/bus/hid/devices and all the tests here work:
https://wiki.archlinux.org/index.php/XWiimote , running hclient.exe with wine
on linux does not find that hid device which might explain why it's not
detected by a console application that relies on enumerating HID devices on
windows.
I suspect it's a limitation of wine in finding HID devices if they originate
from Bluetooth but I can't be sure.
I might return with more details later on (when I reboot to Linux) but let me
know if you need specific further details.
Wiimotes are very common so if a dev could try one and see if he can enumerate
it in hclient (source above) that'd be great.
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https://bugs.winehq.org/show_bug.cgi?id=44556
Bug ID: 44556
Summary: SYN_DROPPED undeclared on Linux < 2.6.39
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winebus.sys
Assignee: wine-bugs(a)winehq.org
Reporter: Zenitur(a)yandex.ru
Distribution: ---
When I build Wine on GNU/Linux with 2.6.37 kernel, I'd an error "SYN_DROPPED
undeclared".
Google says that it was appear in 2.6.39 and tslib project has this code:
https://github.com/kergoth/tslib/blob/master/plugins/input-raw.c
#ifndef SYN_DROPPED /* < 2.6.39 kernel headers */
# define SYN_DROPPED 3
#endif
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https://bugs.winehq.org/show_bug.cgi?id=41869
Bug ID: 41869
Summary: undefined reference to `HIDIOCSFEATURE'
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)openmailbox.org
Distribution: ---
Created attachment 56272
--> https://bugs.winehq.org/attachment.cgi?id=56272
log file
undefined reference to `HIDIOCSFEATURE'
my system
command: ldd --version
ldd (GNU libc) 2.10.1
command: uname -r
3.0.66
command: gcc --version
gcc (GCC) 4.3.4
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https://bugs.winehq.org/show_bug.cgi?id=44904
Bug ID: 44904
Summary: winebus blocks auto start up of scheduler service
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winebus.sys
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: aric(a)codeweavers.com
Regression SHA1: regression
Distribution: ---
How to reproduce:
1. rm -rf ~/.wine
2. cd wine/dlls/taskschd/tests
3. make testclean && make test
4. wait 5 seconds so that wineserver shuts down
5. make testclean && make test
and get
0024:err:ole:start_rpcss failed to start RpcSs service
0024:err:ole:epm_register ept_insert failed with error 1722
0024:err:schedsvc:RPC_init RpcEpRegister error 0x6ba
This turned to be a regression caused by
45d82a2464b535c484b0a6e96f9851f9db573edf is the first bad commit
commit 45d82a2464b535c484b0a6e96f9851f9db573edf
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Thu Feb 2 10:38:55 2017 -0600
loader: Start winebus service by default.
Signed-off-by: Aric Stewart <aric(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
After the disabling auto startup of winebus by changing
"Start"=dword:00000002
to
"Start"=dword:00000003
in its "WineBus" service entry in registry the problem disappears.
Since by default Scheduler service is disabled (and gets enabled only once
at least one task is being added) this regression was not noticed until now.
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http://bugs.winehq.org/show_bug.cgi?id=13881
Summary: Stack limits error, hardware incompatibility?
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dav666666(a)gmail.com
Hello. I'm trying to play GunZ : The Duel.
Don't delete this bug because you think it's game related. It is not.
Why? Everyone got the game working. Except me.
I tried reinstalling the whole system and it crashed on a fresh install too.
I tried on my brother's computer and it worked without any problem.
All this make me think it's a hardware related problem but I need your help to
determine which of my hardware is causing trouble.
I explained my problem on GunZ page on Winedb:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=12057, it is the
comment called "Stack limits"
I hope you will find a fix, GunZ is the last game that makes deleting windows
from my computer impossible...
Sorry for english, I'm belgian, I did my best to write correct sentences...
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http://bugs.winehq.org/show_bug.cgi?id=10530
Summary: Flyff doesn't work with wine
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nitzan65(a)gmail.com
Flyff Shows me a white screen.
Please fix it thanks!
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https://bugs.winehq.org/show_bug.cgi?id=47111
Bug ID: 47111
Summary: MathType integrated into Microsoft Office 2007 unable
to "Convert Equations" or "Format Equations" using
special buttons from the MathType ribbon
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nrbrtx(a)gmail.com
Distribution: ---
Created attachment 64308
--> https://bugs.winehq.org/attachment.cgi?id=64308
docx file and two gif screencasts
I'm running Ubuntu MATE 19.04 with Wine 4.0-1 and Winetricks 0.0+20181203-3
from the repository
I installed Microsoft Office 2007 with the wineprefix command
```
WINEARCH=win32 WINEPREFIX=~/.local/share/wineprefixes/office2007pro \
winetricks office2007pro
```
and selected Full install in the wizard. Then I installed MSO2007 SP3 into the
wine prefix:
```
cd ~/Downloads
WINEPREFIX=~/.local/share/wineprefixes/office2007pro wine
~/Downloadsoffice2007sp3-kb2526086-fullfile-ru-ru.exe
```
Then I installed MathType 6.9d here:
```
WINEPREFIX=~/.local/share/wineprefixes/office2007pro wine
~/Downloads/MathType-win-en-6.9d.exe
```
I have created simple DOCX file with two equation - OMML and MathType (see
attachment).
I open Word with the following terminal command (copied from its shortcut):
```
env WINEPREFIX="/home/mate/.local/share/wineprefixes/office2007pro" wine-stable
C:\\windows\\command\\start.exe /Unix
/home/mate/.local/share/wineprefixes/office2007pro/dosdevices/c:/users/mate/Start\
Menu/Programs/Microsoft\ Office/Microsoft\ Office\ Word\ 2007.lnk
```
Then switched to MathType ribbon and tried very useful buttons "Convert
Equations" or "Format Equations". Clicking on both buttons ended with the same
GUI message:
> Convert Equations
> No equations were found and/or updated
with the following output in the terminal:
* for convert -
```
0011:err:ole:std_release_marshal_data could not map object ID to stub manager,
oxid=1500000011, oid=3
0011:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with
error 0x8001011d
007d:err:rpc:I_RpcReceive we got fault packet with status 0x1c010003
007d:err:rpc:I_RpcReceive we got fault packet with status 0x1c010003
0011:err:ole:ifproxy_release_public_refs IRemUnknown_RemRelease failed with
error 0x80070057
0011:err:ole:ifproxy_release_public_refs IRemUnknown_RemRelease failed with
error 0x80070057
0011:err:ole:ifproxy_release_public_refs IRemUnknown_RemRelease failed with
error 0x80070057
```
* for format -
```
0070:err:rpc:I_RpcReceive we got fault packet with status 0x1c010003
0011:err:ole:ifproxy_release_public_refs IRemUnknown_RemRelease failed with
error 0x80070057
0011:err:ole:ifproxy_release_public_refs IRemUnknown_RemRelease failed with
error 0x80070057
0011:err:ole:ifproxy_release_public_refs IRemUnknown_RemRelease failed with
error 0x80070057
```
The screencasts are in attachment.
What may cause these problems? How one can debug these OLE or RPC (I'm not
really sure) problems?
Note: installing latest wine 4.7 from your Stagin repository with
```
sudo dpkg --add-architecture i386
wget -nc https://dl.winehq.org/wine-builds/winehq.key
sudo apt-key add winehq.key
sudo apt-add-repository 'deb https://dl.winehq.org/wine-builds/ubuntu/ disco
main'
sudo apt install --install-recommends winehq-staging
```
does not help.
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https://bugs.winehq.org/show_bug.cgi?id=47095
Bug ID: 47095
Summary: Cursor not captured in Wayland
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tom(a)r.je
Distribution: ---
When using Wayland fullscreen games do not capture the cursor as expected.
I have two monitors, the primary one and gaming screen is on the right. If I
move the mouse to the left it will appear on my left monitor. This is
frustrating for games that use the mouse to look around.
The MouseWarpOverride setting appears to have no effect in Wayland.
Games tested: Skyrim SE (DXVK), Grand Theft Auto III (Wine d3d)
System:
KDE/KWin
Arch Linux
Mesa 19.0
AMDGPU driver
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https://bugs.winehq.org/show_bug.cgi?id=47114
Bug ID: 47114
Summary: Beat Hazard 2: Unhandled exception on startup caused
by Gameoverlayrenderer
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: devilj(a)outlook.pt
Distribution: ---
Created attachment 64320
--> https://bugs.winehq.org/attachment.cgi?id=64320
Unhandled exception backtrace
Hello,
There's a new bug where Beat Hazard 2 crashes on startup due to a page fault on
read access in RegisterDeviceNotificationW+0x21(), apparently caused by
Gameoverlayrenderer. Please see attached backtrace for more details.
This bug first appeared in Wine 4.6 and currently still exists in Wine 4.7.
To prevent this, Gameoverlayrenderer can be disabled using winecfg, which also
disables the Steam overlay, but otherwise runs like a charm.
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https://bugs.winehq.org/show_bug.cgi?id=47008
Bug ID: 47008
Summary: [REGRESSION] Lara Croft the guardian of light do not
work at all in wine 4.6
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
CC: andy86(a)fastwebnet.it, jacek(a)codeweavers.com
Regression SHA1: c1fb240f0ccc92d6ec180bfc2542c0dbcb52296c
Distribution: ArchLinux
In wine 4.6 (compiling my git-tree) Lara Croft GoL do not work at all, just
capture mouse for few seconds and exit without display anything.
I made a regressions test and this is the result:
c1fb240f0ccc92d6ec180bfc2542c0dbcb52296c is the first bad commit
commit c1fb240f0ccc92d6ec180bfc2542c0dbcb52296c
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Thu Apr 11 17:19:03 2019 +0200
ntoskrnl.exe: Use proper device handle in
DevicePropertyPhysicalDeviceObjectName implementation.
Spotted by Huw Davies.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 0bd825d6f4d87ba20455657b385bf2c41aa5f91b
2142360bf2f886cf20cad1c6905fdd9c2528f7e3 M dlls
I try to reverting that commit and game work (with bug 46942).
At the time when game failed to start and exit, this error appear:
0066:err:ntdll:RtlLeaveCriticalSection section 0x2130254 is not acquired
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https://bugs.winehq.org/show_bug.cgi?id=47098
Bug ID: 47098
Summary: The Superlatives: Shattered Worlds Demo (from Steam)
crashes on exit inside UnRegisterDeviceNotification
Product: Wine
Version: 4.7
Hardware: x86
URL: https://store.steampowered.com/app/1050210/The_Superla
tives_Shattered_Worlds/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Created attachment 64296
--> https://bugs.winehq.org/attachment.cgi?id=64296
crashlog
On exit (closing the game) i get the crash from the attached crashlog. Patch
below is a fix. Demo is free to download.
Note: the games itsself sometimes starts, sometimes hangs with a blank screen.
That might be another bug, but could also be a problem on my side (graphics
driver?). Anyway, just trying it a few times gets me into the game
eventually...
diff --git a/dlls/user32/misc.c b/dlls/user32/misc.c
index bd4795a346..6ff0980ecd 100644
--- a/dlls/user32/misc.c
+++ b/dlls/user32/misc.c
@@ -404,7 +404,7 @@ HDEVNOTIFY WINAPI DECLSPEC_HOTPATCH
RegisterDeviceNotificationW(HANDLE hRecipien
* UnregisterDeviceNotification (USER32.@)
*
*/
-BOOL WINAPI UnregisterDeviceNotification(HDEVNOTIFY hnd)
+BOOL WINAPI DECLSPEC_HOTPATCH UnregisterDeviceNotification(HDEVNOTIFY hnd)
{
FIXME("(handle=%p), STUB!\n", hnd);
return TRUE;
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https://bugs.winehq.org/show_bug.cgi?id=46795
Bug ID: 46795
Summary: Source games crash upon launch
Product: Wine
Version: 4.3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahyattdev(a)icloud.com
Created attachment 63817
--> https://bugs.winehq.org/attachment.cgi?id=63817
Counter-Strike: Source backtrace
I tried Black Mesa and Counter-Strike: Source and each crashed with the same
backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=47077
Bug ID: 47077
Summary: Regression: Brawlhalla crashes with latest wine
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: composizion3(a)hotmail.com
Distribution: ---
Created attachment 64267
--> https://bugs.winehq.org/attachment.cgi?id=64267
Console output.
Starting the game with latest wine-staging results in a crash.
This doesn't happen with older wine versions.
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http://bugs.winehq.org/show_bug.cgi?id=11319
Summary: GameOverlay (Steam friends In-game) crashes on start
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sagman.staredsi(a)gmail.com
Created an attachment (id=10425)
--> (http://bugs.winehq.org/attachment.cgi?id=10425)
A GameOverlayRenderer log
The GameOverlayUI.exe and GameOverlayRenderer.dll (Steam in-game friends
interface) crashes on start. I attach a log created by the Steam.exe . The file
refers to GameOverlayRenderer.dll and this log attach that the dlls or exe wich
fails are:
01: hl2.exe
02: ntdll.dll
03: KERNEL32.dll
04: user32.dll
05: gdi32.dll
06: advapi32.dll
07: GameOverlayRenderer.dll
08: winex11.drv
09: imm32.dll
Also attach here a minilog (it's 2 lines) of wine trying to start
"GameOverlayUI.exe"
$ wine GameOverlayUI.exe
fixme:process:SetProcessShutdownParameters (000003ff, 00000000): partial stub.
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--- Comment #63 from Artem S. Tashkinov <aros(a)gmx.com> ---
This seems to be fixed in Wine 4.7 at least for me using Irfan View 4.51.
Feel free to close.
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http://bugs.winehq.org/show_bug.cgi?id=32945
Bug #: 32945
Summary: Fetion 2013 January reported the OS version is too old
Product: Wine
Version: 1.5.23
Platform: x86
URL: http://download.fetion-portal.com/Fetion2013_January.e
xe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 43507
--> http://bugs.winehq.org/attachment.cgi?id=43507
screenshot
My computer: Fedora 16 32bit
wine-1.5.23-81-g237ed21
1. remove ~/.wine then $wine notepad to have a clean wineprefix
2. download Fetion from
http://download.fetion-portal.com/Fetion2013_January.exe
3. wine Fetion2013_January.exe
Then the program would show a dialog.
Brief Translation:
"The Version of your OS is too old. Please use an OS whose virsion is higher
than Win 2000 SP4 or Win XP SP2. Will you continue anyway?"
I chose yes, and the installation *seemed* to finish successfully.
BTW, It seems that this program has more than one bug.
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #31 from joaopa <jeremielapuree(a)yahoo.fr> ---
The better way to see this bug fixed is to do a regression test:
https://wiki.winehq.org/Regression_Testing
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--- Comment #30 from TK <thomas(a)keegans.org> ---
Comment on attachment 64310
--> https://bugs.winehq.org/attachment.cgi?id=64310
Logs of successful Wine 2.7
WINEDEBUG=+seh,+loaddll
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--- Comment #29 from TK <thomas(a)keegans.org> ---
Created attachment 64311
--> https://bugs.winehq.org/attachment.cgi?id=64311
Logs of unsuccessful Wine 2.8
WINEDEBUG=+seh,+loaddll
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https://bugs.winehq.org/show_bug.cgi?id=47092
Bug ID: 47092
Summary: "IOPL not enabled" when trying to execute Office RT
2013
Product: Wine
Version: 4.7
Hardware: arm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: salva.liebana(a)gmail.com
Distribution: ---
Created attachment 64289
--> https://bugs.winehq.org/attachment.cgi?id=64289
some warnings didnt appears on 4.0 but they are just warnings
Hi, ive read some topics about this problem on x86_64 and x86, and maybe this
problem with office software its solved on that platforms, not on arm. The same
problem appears on 4.0 and 4.7. the weird thing its than "IOPL" should be an
x86 related thing... and how the hell this its happening on arm software.
weird. maybe someone could explain something about it. Its just a fun project
of run windows RT programs on rpi3, and Office could be the most funnier of
all. but for now, I get that error. The compilation was the normal release
mode.
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http://bugs.winehq.org/show_bug.cgi?id=37052
Bug ID: 37052
Summary: WM_TRANSIENT_FOR occasionally contains unmapped
windows
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: jstpierre(a)mecheye.net
While debugging a focus management issue, I found that Wine creates an odd
arrangement of WM_TRANSIENT_FOR windows. I assume this is the behavior of the
Windows app.
It's reproducible with the first screen of this installer:
http://files01.techspot.com/temp/Unigine-Heaven-40.exe
Wine is creating three windows: the actual installer window (A), a secondary
window (B) as its owner, and a third window (C), invisible owner as B's owner.
The issue is that while A and C are mapped, the intermediate window, B, is not,
and thus the WM_TRANSIENT_FOR is invalid and ignored by window managers. This
has the when activating the invisible owner C from the taskbar or similar, A is
not raised.
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pattietreutel <katyaberezyaka(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |katyaberezyaka(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=47110
Bug ID: 47110
Summary: Crash when press a button on Guitar Pro 7
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a.d.ablov(a)gmail.com
Distribution: ---
Created attachment 64304
--> https://bugs.winehq.org/attachment.cgi?id=64304
log file
When pressing the button to select mono or stereo drums (in a instrument
setting) in Guitar Pro 7 the program crashes.
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https://bugs.winehq.org/show_bug.cgi?id=46663
Bug ID: 46663
Summary: League Of Legends is not working on win7 environment
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: werifGX(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Relevant: https://lutris.net/games/league-of-legends-932618667/installer/edit
Using script above league of legends results in bugsplat after installation, if
reinvoked it tries to fix itself, but fails.
Windows 7 environment is mandatory since Developer is deprecating Windows XP.
Suspect that new windows environment has to be staget to be campatible.
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pattietreutel <katyaberezyaka(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |katyaberezyaka(a)gmail.com
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Zebediah Figura <z.figura12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
See Also| |https://bugs.winehq.org/sho
| |w_bug.cgi?id=47099
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https://bugs.winehq.org/show_bug.cgi?id=42081
Bug ID: 42081
Summary: Highway Pursuit fails at start due to resolution
change
Product: Wine
Version: 2.0-rc2
Hardware: x86-64
URL: http://retrospec.sgn.net/game-links.php?link=highwaypu
rsuit
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vulture6(a)mail.com
Distribution: Mint
At the start of Highway Pursuit it defaults to a resolution of 800x600.
However, when it tries to change to this from 1920x1080 on my system - I have
an Nvidia GTX card - it simply brings up a frozen desktop screen instead of the
titles. Sound effects play as normal.
No obvious Wine errors displayed.
This game runs perfectly on Crossover 15.1.0.
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https://bugs.winehq.org/show_bug.cgi?id=47087
Bug ID: 47087
Summary: Remove me as a maintainer for all applications on
appdb
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
I've been maintaining close to ten applications in AppDB for over five years
and now after failing to accept a *single submission* for 3DMark for *just*
*two weeks* because I was on vacation my request to restore maintainership of
3DMark has been rejected:
> Your application to be the maintainer of was rejected. Your record as a maintainer of other apps *is poor*. Please try to improve the entries you already maintain, or remove yourself as maintainer from apps you no longer use, before taking on more responsibility.
> See: http://wiki.winehq.org/AppDB_Test_Results_GuidelinesÂ
You know what, please remove me as a maintainer for all other applications as
well. This is disgusting and I'm just appalled. You seriously lack manpower and
you do not allow people any sort of leeway.
This could have been a request to revisit your automatic replies and policies
in regard to AppDB maintainership approval but I'm already seriously ill and
just trying to actually survive, so I'm not in a mood of fighting against
bureaucracy, swift misjudgement or itch.
If whoever rejected my request wants to apologize, then we may forget this
accident as a nuisance and I can keep on being a maintainer in AppDB.
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https://bugs.winehq.org/show_bug.cgi?id=47058
Bug ID: 47058
Summary: Sims3Launcher.exe wine-mono runtime crash
Product: Wine
Version: 4.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: root(a)linkjay.io
Distribution: ---
Created attachment 64226
--> https://bugs.winehq.org/attachment.cgi?id=64226
sims3launcher.exe runtime logs
The Sims3 Launcher will never start on any recent versions of Wine. The binary
was obtained from latest Origin source.
Attached are runtime logs from 4.5 wine-staging. A stacktrace is present
revealing that there is a problem with S3L_wp_getURL or some sort of URL thing.
This bug report also revealed some information regarding the crash and
wine-mono: https://bugs.winehq.org/show_bug.cgi?id=22160
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https://bugs.winehq.org/show_bug.cgi?id=47033
Bug ID: 47033
Summary: Magic the Gather Arena installer does not work with
wine >= 4.3
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a.zuber(a)gmx.ch
Distribution: ---
Created attachment 64202
--> https://bugs.winehq.org/attachment.cgi?id=64202
console output from wine 4.6 when it gets stuck
The installer for Magic the Gathering Arena hangs with newer wine versions >=
4.3.
Workaround:
With version 4.2 or lower it is still possible to install the game
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https://bugs.winehq.org/show_bug.cgi?id=44340
Bug ID: 44340
Summary: fixme:d3d11:d3d11_device_CheckFormatSupport iface
0x114700, format 45, format_support 0x22fa60
partial-stub!
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Created attachment 60217
--> https://bugs.winehq.org/attachment.cgi?id=60217
Error Log SpellForce 3
I get this when I try to run SpellForce3. In the log there are some other
errors but I think this is the culprit.
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https://bugs.winehq.org/show_bug.cgi?id=47064
Bug ID: 47064
Summary: MAVIMPLANT crashes on launching
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pascal.pelletier.60(a)gmail.com
Distribution: ---
Created attachment 64237
--> https://bugs.winehq.org/attachment.cgi?id=64237
ZIP file containing application ".Desktop" file, screenshoot of crash, Output
traces, and Backtrace file
When launching program MAVIMPLANT newly installed, wine report the following
fatal error :
Unhandled exception: page fault on execute access to 0x00000000 in 32-bit code
(0x00000000).
All required files of MAVIMPLANT application have been correctly installed
under (including the application ".Desktop" file) :
~/.wine/drive_c/users/pascal/Local Settings/Application
Data/boulangerie-patisserie-mavimplant.inrs.fr
See attachment zip file for details.
*****************
Additional info :
*****************
Ubuntu distrib. : "Ubuntu 18.04.2 LTS" (in french config)
WINE installation :
Wine has been installed by following the procedure described from :
https://wiki.winehq.org/Ubuntu
- for Ubuntu 18.04
- Stable branch (sudo apt install --install-recommends winehq-stable) and
install dependencies required
MAVIMPLANT setup program :
http://boulangerie-patisserie-mavimplant.inrs.fr/telechargement.html
Expected installation on Windows : (in french)
http://boulangerie-patisserie-mavimplant.inrs.fr/aide_site/aide_installatio…
SHA1 checksum of the installation file :
pascal@m9090:~/Téléchargements$ sha1sum
boulangerie-patisserie-mavimplant.inrs.fr-1.0.exe
7f25c900f325f9b404649c3dfa2d5660a42ffc67
boulangerie-patisserie-mavimplant.inrs.fr-1.0.exe
pascal@m9090:~/Téléchargements$
SHA1 checksum of the program file :
pascal@m9090:~/.wine/drive_c/users/pascal/Local Settings/Application
Data/boulangerie-patisserie-mavimplant.inrs.fr$ sha1sum
boulangerie-patisserie-mavimplant.inrs.fr.exe
8d051178c9ea56b1e36bf5b4bcbbab86979bd3d2
boulangerie-patisserie-mavimplant.inrs.fr.exe
pascal@m9090:~/.wine/drive_c/users/pascal/Local Settings/Application
Data/boulangerie-patisserie-mavimplant.inrs.fr$
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https://bugs.winehq.org/show_bug.cgi?id=47054
Bug ID: 47054
Summary: SHCreateDirectory/SHCreateDirectoryEx error result
incorrect when hwnd is not NULL and directory already
exists
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: ubuntor2000(a)gmail.com
Distribution: ---
Created attachment 64221
--> https://bugs.winehq.org/attachment.cgi?id=64221
Test case (source)
When SHCreateDirectory/SHCreateDirectoryEx is called with a non-NULL hwnd and a
path to a directory that already exists,
Wine returns 1223 (ERROR_CANCELLED) instead of 183 (ERROR_ALREADY_EXISTS).
This is being set in
https://source.winehq.org/git/wine.git/blob/fabde842ede40fc53cf6f5743d5b477…
According to the MSDN
(https://docs.microsoft.com/en-us/windows/desktop/api/shlobj_core/nf-shlobj_…):
it seems that ERROR_CANCELLED should only be returned in special cases,
independent of whether hwnd is NULL or not.
This may also affect other error conditions.
Windows XP (VM) test case output (no warning messagebox is created):
SHCreateDirectory, NULL hwnd: 183
SHCreateDirectory, actual hwnd: 183
SHCreateDirectoryExW, NULL hwnd: 183
SHCreateDirectoryExW, actual hwnd: 183
Wine test case output:
SHCreateDirectory, NULL hwnd: 183
0009:fixme:shell:SHCreateDirectoryExW Show system error message, creating path
L"C:\\Windows\\Temp\\test", failed with error 183
SHCreateDirectory, actual hwnd: 1223
SHCreateDirectoryExW, NULL hwnd: 183
0009:fixme:shell:SHCreateDirectoryExW Show system error message, creating path
L"C:\\Windows\\Temp\\test", failed with error 183
SHCreateDirectoryExW, actual hwnd: 1223
This affects Atelier Lydie and Suelle: saving doesn't work when the SAVEDATA
directory already exists.
This probably happens since the game is checking if SHCreateDirectoryExW
succeeds or returns ERROR_ALREADY_EXISTS,
as manually patching shell32.dll.so to skip the FIXME section fixes the issue.
Associated Proton issue: https://github.com/ValveSoftware/Proton/issues/2452
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https://bugs.winehq.org/show_bug.cgi?id=42392
Bug ID: 42392
Summary: Installation of MigrosBank-EBanking-Win-8.2.1400.exe
not possible
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: merit2(a)public-files.de
Distribution: ---
Created attachment 57194
--> https://bugs.winehq.org/attachment.cgi?id=57194
backtrace.txt
The installation of MigrosBank-EBanking-Win-8.2.1400.exe stopped with the
information that Windows XP will not be supported.
I used winwtools to change the default to Windows 10. Then is was possible to
do the installation.
As I started the program it came up with the message "Ein wichtiger Fehler trat
auf, das Program wird beendet" (an important error happened and the program has
to be terminated
The EXE-file can be downloaded at:
https://www.migrosbank.ch/de/privatpersonen/e-banking/zugriff.html
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https://bugs.winehq.org/show_bug.cgi?id=5129
thomas(a)keegans.org changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |thomas(a)keegans.org
--- Comment #27 from thomas(a)keegans.org ---
I can confirm this still is an issue. I have Faststone Image Viewer working
well on Wine Stable 2.0.4 with the native comctl32.dll.
I downloaded Wine. I got Faststone working badly in it (incomplete thumbnail
rendering), and then added the native dll - adapting instructions from
Codeweavers -
https://www.codeweavers.com/compatibility/crossover/tips/watchtower-library…,
but did it in Wine 2.0 from WineHQ. The Faststone GUI rendered nicely. I then
upgraded Wine to 3.0, and it broke. Back down to 2.0, and it was good again. I
went up the Wine Stable builds, to 2.0.4, still good.
Then, I did the same using Wine Staging. Upgrading one at a time. It works in
Wine 2.0 - Wine 2.7 , but does not work in Wine 2.8!
I have not upgraded it build by build from there, but can confirm it does not
work in Wine 3, 4, or even Wine Staging 4.5.
So, something seems to have happened in Wine between 2.7 and 2.8. I cannot yet
figure out what.
I use Faststone all the time on a Mac, and would like to use more current Wine
than 2.7. Anyone have any ideas what may have occurred at Wine 2.8?
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https://bugs.winehq.org/show_bug.cgi?id=47073
Bug ID: 47073
Summary: Ubuntu 19.04 (Disco) packages not available in
repository, but wiki instructions says so.
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: halvors(a)halvors.org
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
Hi. Seems someone updated the page with intructions on how to install on Ubuntu
19.04. But there is no packages available in the repository.
https://dl.winehq.org/wine-builds/ubuntu/dists/ Missing packages for Ubuntu
19.04 (Disco)
Just wanted to let whoever is in charge of maintaining the repository in case
this is an unknown issue :)
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https://bugs.winehq.org/show_bug.cgi?id=47080
Bug ID: 47080
Summary: codewright chrashes when the menu "Window" is clicked
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: j.gruber(a)documatrix.com
Distribution: ---
Created attachment 64269
--> https://bugs.winehq.org/attachment.cgi?id=64269
saved backtrace Info
codewright chrashes when the menu "Window" is clicked
It was running very well under win3.0
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https://bugs.winehq.org/show_bug.cgi?id=42518
Bug ID: 42518
Summary: WinVerifyTrust fails for signatures using SHA256
digest
Product: Wine
Version: 2.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintrust
Assignee: wine-bugs(a)winehq.org
Reporter: tomek(a)bayesfusion.com
Created attachment 57407
--> https://bugs.winehq.org/attachment.cgi?id=57407
source code for a minimal program calling WinVerifyTrust
On both Linux and macOS WinVerifyTrust returns 0x80090008 (NTE_BAD_ALGID) when
called to verify the executable signed with SHA256 cerfificate and using SHA256
digest (/fd sha256 used when calling signtool). This does not happen when the
same SHA256 certificate is used to sign the executable, but with SHA1 digest
instead; WinVerifyTrust returns 0 in this case.
WinVerifyTrust returns 0 (as expected) on Windows for SHA256 digest.
To reproduce the issue, either
a) use sigcheck.exe from SysInternals and verify the signature of SHA256 digest
signature (for example, Chrome 56).
or
b) compile the attached C code (CallWVT.c) to get a program which calls
WinVerifyTrust on an executable file specified as its 1st argument.
Also attached are the stderr outputs with WINEDEBUG=+wintrust,+crypt. The
log_sha2.txt file is the full output. log_sha1_truncated.txt is truncated at
the point of successful return from SoftpubLoadMessage (the whole file would be
too large).
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https://bugs.winehq.org/show_bug.cgi?id=41714
Bug ID: 41714
Summary: The Curious Expedition v1.0
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ravensgv(a)gmail.com
Distribution: ---
Created attachment 56130
--> https://bugs.winehq.org/attachment.cgi?id=56130
Backtrace info
This game crashes on open.
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https://bugs.winehq.org/show_bug.cgi?id=47039
Bug ID: 47039
Summary: Shantae Risky's Revenge has a blank screen in Wine 4.6
(regression)
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pizzadudedotca(a)gmail.com
Distribution: ---
Created attachment 64209
--> https://bugs.winehq.org/attachment.cgi?id=64209
Terminal output launching Shantae Riskys Revenge in Wine 4.6
Since Wine 4.6, Shantae Risky's Revenge (and some other games like Sonic Mania)
have a blank screen, with only audio working. I posted an issue describing this
here: https://forum.winehq.org/viewtopic.php?f=8&t=32282 and someone replied
thinking it's due to the "ongoing effort to use Vulkan as a backend for wine's
D3D9 implementation" and I should note that the hardware I experience this
issue on does not support Vulkan. I'm not sure if that's the cause of the issue
though.
Here are the specs:
Kernel: Linux 4.18.0-17-generic x86_64
Distro: Linux Mint 19.1 Tessa
CPU: Intel(R) Core(TM) i5 CPU M 520 @ 2.40GHz
4 cores/threads
2400.00 MHz
RAM: 7.59 GiB
GPU: Mesa DRI Intel(R) Ironlake Mobile
OpenGL 2.1 Mesa 19.0.1 - padoka PPA
GLSL 1.20
Attached is terminal output of Shantae Risky's Revenge when attempted to be run
in Wine 4.6.
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https://bugs.winehq.org/show_bug.cgi?id=46974
Bug ID: 46974
Summary: Assetto Corsa sometimes crashes when clicking on
buttons in the setup menu
Product: Wine
Version: 4.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: sambazley(a)protonmail.com
Distribution: ---
Created attachment 64131
--> https://bugs.winehq.org/attachment.cgi?id=64131
crash
When changing some values in the setup page, Assetto Corsa will sometimes
crash. It crashes quite consistently when changing tire pressures.
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https://bugs.winehq.org/show_bug.cgi?id=46794
Bug ID: 46794
Summary: Skyrim crashes upon clicking Continue on macOS
Product: Wine
Version: 4.3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahyattdev(a)icloud.com
When you launch the game and click Continue to resume a game Skyrim will crash
about 500 ms after.
01c4:fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
01d7:err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0xa7adbdde
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https://bugs.winehq.org/show_bug.cgi?id=47063
Bug ID: 47063
Summary: Command Link Support in Wine
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: gabrielopcode(a)gmail.com
Distribution: ---
Commands Links have a default glyph associated to them when there's no image or
image list set in the button. They use the theme's BP_COMMANDLINKGLYPH part,
but that only applies if a theme is active. Without a theme they use a
hardcoded bitmap glyph (in Windows 7, a green arrow pointing right, with a
white outline and a drop shadow). To implement Command Links in Wine, such
glyph needs to be ideally stored somewhere as a resource.
I attached the original glyph I worked with, it's an XZ-compressed gimp xcf
file with 3 layers: one for the arrow itself with gradient, one for the white
outline, and one for the shadow. It has been manually traced to be close to
Windows 7's arrow, and at this large size, the fact that it is a bit
non-straight shouldn't be an issue :-)
Note that the Command Links have 3 states for the glyph. The default one, which
is the one attached; one that is when it's hot (which really only changes the
gradient by brightening it); and one when it is disabled.
To create the disabled state, simply change the arrow to pure white, make the
outline grey-ish, remove the shadow layer, and make the entire final flattened
image 50% transparent (which is needed to match Windows, as its final color
will depend on the background color).
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https://bugs.winehq.org/show_bug.cgi?id=46998
Bug ID: 46998
Summary: Yakuza Kiwami: Controllers aren't detected
Product: Wine
Version: 4.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: glenn.wiggins+wine(a)gmail.com
Distribution: ---
Created attachment 64161
--> https://bugs.winehq.org/attachment.cgi?id=64161
Yakuza Kiwami log
Have tested with Xbox 360, Xbox One, Dualshock 4, and Steam controllers in
wired and wireless configurations. All controllers tested worked with Yakuza 0.
Tested on several distros with vanilla wine, wine-staging, and proton.
If anyone thinks they have a shot at fixing this I'm happy to provide a Steam
key to help.
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https://bugs.winehq.org/show_bug.cgi?id=47034
Bug ID: 47034
Summary: Star Wars The Old Republic - launcher down from 4.6
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fabienmoal(a)wanadoo.fr
Distribution: ---
After update wine-dev from 4.5 to 4.6, Swtor game launcher is down with message
"Certificate Authentication Failed"
no logs in game
rollback to 4.5, it's ok
i don't konw if it 's a crypt component issue, but
see log with options "WINEDEBUG=+tid,crypt", no errors
tid-crypt-ko.log => logs from start to error popin
tid-crypt-ok.log => logs from start to launcher started
Reproduce on clean prefix. Just install game from http://www.swtor.com/download
and start launcher.exe
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http://bugs.winehq.org/show_bug.cgi?id=15980
Summary: Rhapsody 2 crashes on startup
Product: Wine
Version: 1.1.7
Platform: Other
URL: http://download.listen.com/support/rhap20/RhapsodyListen
.EXE
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Somebody asked about Rhapsody,
http://real.lithium.com/real/board/message?board.id=InstallingRhapsody&mess…
so I looked around for a version I could download
without a credit card. The first place I found one was
http://service.real.com/rhapsody/download/version2/
so I tried that. The installer went ok, but startup failed with
a crash. The +seh,+relay,+ntdll log is:
0009:Call advapi32.GetAclInformation(00000000,0032fe08,0000000c,00000002)
ret=00498a84
trace:ntdll:RtlQueryInformationAcl pAcl=(nil) pAclInfo=0x32fe08 len=12, class=2
trace:seh:raise_exception code=c0000005 flags=0 addr=0x7efb639e
...
0009:Call user32.MessageBoxA(00000000,00e110b8 "An unexpected exception
-1073741819 occurred...quitting (Mapped Exception 0xC0000005 @
0x7EFB639E)",00000000,00042010) ret=0047bb8d
Hmm. Does Windows allow you to call GetAclInformation with a null pAcl
and not crash?
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https://bugs.winehq.org/show_bug.cgi?id=45963
Bug ID: 45963
Summary: Missing functons
Product: Wine
Version: 3.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: Gerold.Ruhland(a)gmx-topmail.de
Distribution: ---
The following functions are missing in SetupApi:
SetupDiInstallDeviceInterfaces
SetupDiRegisterCoDeviceInstallers
Is it possible to add them? A stub would be ok.
I tested from Wine 2.8 (CrossOver 17.5 is based on 2.8) until 3.17
No entries in the SetupApi.spec
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=11985
Summary: Status bar of D3D9 app window disappearing
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mateuscg(a)gmail.com
Created an attachment (id=11310)
--> (http://bugs.winehq.org/attachment.cgi?id=11310)
Problems to display status bar correctly.
After bug 9917 got fixed, the NES emulator Nestopia
(http://nestopia.sourceforge.net), D3D9 application, correctly shows the top
menu. Horever, the behavior of the status bar is still not right, disappearing
or partially displayed sometimes (eg: when switching from File to Machine
menu).
If I alternate between windows and the Nestopia window stay behind other apps,
then when I switch back to Nestopia the status bar reappears. If I minimize
Nestopia window, then restore it to its previous size, the entire window
doesn't redraw itself anymore and the menu becomes inaccessible, but I'm able
to close the app normally.
Roderick Colenbrander said at comment 8 of bug 9917: "Alexandre said that most
of the time the status bar is a child window, so it isn't this bug. Personally
I think it is likely some d3d child window bug".
So, I'm reporting this bug against component directx-d3d. I am really not
worried about this app in particular, but about other apps that may suffer
these issues.
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https://bugs.winehq.org/show_bug.cgi?id=46999
Bug ID: 46999
Summary: Controller with invalid HID range value causes
division by zero error
Product: Wine
Version: 4.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: gerbilsoft(a)gerbilsoft.com
Distribution: ---
I have an 8bitdo M30 controller, which is similar in design to a Sega Mega
Drive 6-button gamepad. Attempting to play the game Sonic 3 AIR with the
controller connected resulted in a division by zero error. I finally narrowed
it down to a crash in xinput1_3/hid.c, scale_short().
It seems that, since the controller doesn't have analog sticks, it reports a
range of 0. scale_short() doesn't expect this, so it ends up dividing by zero.
Workaround: If range is 0, return 0.
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https://bugs.winehq.org/show_bug.cgi?id=46378
Bug ID: 46378
Summary: WarGaming launcher crashes
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: werifGX(a)gmail.com
Distribution: ---
WarGaming launcher crashed with
016d:err:rpc:I_RpcReceive we got fault packet with status 0x3e6
00df:fixme:dbghelp:elf_search_auxv can't find symbol in module
...
on downloading world of tanks
More info:
https://github.com/RXT067/Research/blob/master/WINE-worldoftanks/README.md
System informations: https://paste.pound-python.org/show/ul4WeP2SZHzJTV0LAYDL/
Related to Bug #32030 (?)
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https://bugs.winehq.org/show_bug.cgi?id=46685
Bug ID: 46685
Summary: AviUtl: Can't specify 4 digits number as image size in
new project dialog.
Product: Wine
Version: 4.0-rc3
Hardware: x86
URL: http://spring-fragrance.mints.ne.jp/aviutl/aviutl_plus
_20120619.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
AviUtl is a Japanese AVI file editing tool. In the new project dialog, a user
can't specify 4 digits number as image size on Wine. Needless to say, it's
possible on native.
How to reproduce:
1. Download aviutl_plus_20120619.zip from
http://spring-fragrance.mints.ne.jp/aviutl/
2. Unzip it.
3. Launch aviutil.exe in Japanese locale, i.e. LANG=ja_JP.UTF-8 wine aviutl.exe
4. Choose [設定]-[拡張編集の設定] (Settings-ExEdit Settings), then the window titled
拡張設定 (ExEdit) will be shown.
5. Right click the time-line part on the window and choose [新規プロジェクトの作成]
(Create new project). New dialog will appear.
Expected behavior:
* As 画像サイズ (image size), we can specify 4 digits number, e.g. 1280.
Actual behavior:
* we can specify only 3 digits number, e.g. 128, and can't specify more digits
as image size.
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https://bugs.winehq.org/show_bug.cgi?id=47055
Bug ID: 47055
Summary: Unloaded modules traces are not accessible
(RtlGetUnloadEventTraceEx)
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Created attachment 64222
--> https://bugs.winehq.org/attachment.cgi?id=64222
patches
Follow up to bug 44656.
Crashpad is using this API to create unloaded modules list.
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http://bugs.winehq.org/show_bug.cgi?id=23154
Summary: APB: All Points Bulletin crashes on startup
Product: Wine
Version: 1.2-rc3
Platform: x86-64
URL: http://eu.apb.com/downloads/eu-installerMS
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=28799)
--> (http://bugs.winehq.org/attachment.cgi?id=28799)
Output with wine-1.2-rc3
The installer/launcher requests that Mono is installed. When this is done with
winetricks, it appears to work fine.
The launcher then patches the game (about 8 GB of downloading at the moment)
and tries to launch it. The splash screen shows up, the screen resolution
changes, but then the game crashes.
The terminal output is attached, plus the following text is shown in a dialogue
box on screen:
"Integer division by zero.
History:"
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https://bugs.winehq.org/show_bug.cgi?id=47079
Bug ID: 47079
Summary: CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, <pid>)
fails with error 998 (ERROR_NOACCESS)
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: davidebeatrici(a)gmail.com
Distribution: ---
Hello,
I was testing, on a 64 bit prefix, an application which makes use of
CreateToolhelp32Snapshot() with the TH32CS_SNAPMODULE flag to retrieve a
snapshot of the modules loaded by a specific process (its ID is the second and
last argument to the function).
The application was not working as expected and after debugging it I found out
that CreateToolhelp32Snapshot() returns INVALID_HANDLE_VALUE and GetLastError()
returns 998, which corresponds to ERROR_NOACCESS.
After seeing that CreateToolhelp32Snapshot() succeeds with one of the "native"
Wine processes (e.g. explorer.exe), I discovered that the issue only happens
when the application calling CreateToolhelp32Snapshot() has a different
architecture compared to the target process (32 bit vs 64 bit or vice versa).
Best regards,
Davide
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https://bugs.winehq.org/show_bug.cgi?id=47078
Bug ID: 47078
Summary: DxO Nik Collection installation can't connect to
internet
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ronen.rozner(a)gmail.com
Distribution: ---
DxO Nik Collection (not to be confused with Google's older version)
Download here:
https://www.softpedia.com/get/Multimedia/Graphic/Graphic-Plugins/Nik-Collec…
Installation gives an option to run as Trial or enter license. I the 'Try'
button. after a few seconds will give an error :
"Please verify your Internet connection and try again".
Can't go beyond this.
[This is the updated Nik Collection series of Apps used to process photographs
and images. The previous iteration - Google Nik Collection, installed without
any issues using Win32 arch, but the newer version released by DxO only work on
64 bit systems].
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https://bugs.winehq.org/show_bug.cgi?id=47060
Bug ID: 47060
Summary: Game.exe (Pokemon Insurgence): Game crashes in opening
cutscene every time
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: royemeitav(a)gmail.com
Distribution: ---
Created attachment 64234
--> https://bugs.winehq.org/attachment.cgi?id=64234
program error details
Game crashes every time in opening cutscene, when Mew is supposed to appear to
save you.
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https://bugs.winehq.org/show_bug.cgi?id=46755
Bug ID: 46755
Summary: File paths with non-ASCII characters (umlauts) broken
in Wine apps
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: debilerpc(a)web.de
Distribution: ---
Created attachment 63761
--> https://bugs.winehq.org/attachment.cgi?id=63761
locale
This only started occuring after I updated wine to 4.2-1
My OS is Arch Linux, 64 bit.
Noticed it in Foobar2000. Playlist that contain songs with file paths that
contain German umlauts or other non-ASCII characters skip over those songs when
trying to play them with an error like this:
> Unable to open item for playback (bad exception):
> "E:\files\sonofevil\Music\Musik\Schönberg, Arnold\Boulez conducts Schönberg\CD 01\07 - 3 Pieces for Chamber Orchestra - II. Máige Viertel.flac"
This seems to be because to Wine this Item doesn't seem to exist. That's
because when Wine accesses the file system, non-ASCII characters are
automatically interpreted as something like this:
> ...\Schönberg, Arnold\...
As I found by browsing for that folder using the "wine explorer" file browser.
In native Linux apps, the file paths work just fine on the other hand, with the
directory being shown as "Schönberg, Arnold" everywhere. The problem only
occurs in Wine apps.
So when it tries to access the directory specified in the Foobar playlist as
"Schönberg, Arnold" it concludes that this folder doesn't exist.
Note that on the side of the app everything is seemingly fine. The non-ASCII
characters are read and displayed correctly in Foobar, it's just when Foobar
asks Wine whether the file exists, Wine gives the wrong response because
whatever does the file accessing in Wine can't handle those characters.
Solutions on the internet for problems like this tell you to fix the locale
variables, but my locale settings seem to be perfectly fine.
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https://bugs.winehq.org/show_bug.cgi?id=9221
Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |patch
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http://bugs.winehq.org/show_bug.cgi?id=34803
Bug #: 34803
Summary: .NET Framework 2.0 SP2 refuses to install on top of
.NET 2.0 SP1 (SBSDisabled registry key install blocker
detected)
Product: Wine
Version: 1.7.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
some users reported this in Wine appdb entry for .NET Framework 2.0:
--- quote ---
I can't .NET Framework 2.0 SP2 install
2.0 basic and SP1 its going normally, only have I problem SP2
Log:
err:msi:ITERATE_Actions Execution halted, action
L"DD_CA_InstallBlock_X86.3643236F_FC70_11D3_A536_0090278A1BB8" returned 1603
fixme:imm:ImmDisableIME (-1): stub
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
I searched here this solution, but i find not
my Linux: Ubunt 12.04 LTS
--- quote ---
--- quote ---
I also am getting the same error but on ubuntu 13.10 and using
$ wine --version
wine-1.7.4
--- quote ---
Indeed, .NET Framework 2.0 SP2 installer refuses to install on top of .NET
Framework 2.0 SP1.
Relevant part of trace log:
--- snip ---
...
002f:trace:msi:ACTION_AppSearchReg
L"SearchInstallBlock_____X86.3643236F_FC70_11D3_A536_0090278A1BB8"
...
002f:Call advapi32.RegOpenKeyW(80000002,00187208
L"SOFTWARE\\Microsoft\\.NETFramework\\v2.0.50727\\SBSDisabled",007ce548)
ret=7dac04b9
002f:trace:reg:NtOpenKey
(0x18,L"SOFTWARE\\Microsoft\\.NETFramework\\v2.0.50727\\SBSDisabled",2000000,0x7ce548)
002f:trace:reg:NtOpenKey <- 0xc8
002f:Ret advapi32.RegOpenKeyW() retval=00000000 ret=7dac04b9
...
002f:Call advapi32.RegQueryValueExW(000000c8,00186ff0
L"Install",00000000,00000000,00000000,007ce544) ret=7dac0574
002f:trace:reg:RegQueryValueExW (0xc8,L"Install",(nil),(nil),(nil),0x7ce544=0)
002f:trace:reg:NtQueryValueKey (0xc8,L"Install",2,0x7ce380,12)
002f:Ret advapi32.RegQueryValueExW() retval=00000000 ret=7dac0574
...
002f:trace:msi:msi_set_property 0x1650c0
L"DD_INSTALLBLOCKFOUND_X86.3643236F_FC70_11D3_A536_0090278A1BB8" L"1" -1
...
002f:trace:msi:MSI_EvaluateConditionW L"( (NOT REMOVE) AND
DD_INSTALLBLOCKFOUND_X86.3643236F_FC70_11D3_A536_0090278A1BB8 )"
...
002f:trace:msi:MSI_EvaluateConditionW 1 <- L"( (NOT REMOVE) AND
DD_INSTALLBLOCKFOUND_X86.3643236F_FC70_11D3_A536_0090278A1BB8 )"
002f:trace:msi:ACTION_PerformAction Performing action
(L"DD_CA_InstallBlock_X86.3643236F_FC70_11D3_A536_0090278A1BB8")
...
002f:trace:msi:ACTION_CustomAction Handling custom action
L"DD_CA_InstallBlock_X86.3643236F_FC70_11D3_A536_0090278A1BB8" (13 (null)
L"Setup cannot continue because this version of the .NET Framework is
incompatible with a previously installed one. For more information, see
http://support.microsoft.com/support/kb/articles/q312/5/00.asp")
...
002f:err:msi:ITERATE_Actions Execution halted, action
L"DD_CA_InstallBlock_X86.3643236F_FC70_11D3_A536_0090278A1BB8" returned 1603
...
--- snip ---
The "SBSDisabled" -> "Install=1" key prevents this.
There are many MS KB and blog entries about .NET installers/updates refusing to
install/uninstall in certain combinations so this might be even a limitation on
Windows.
Though installing
.NET Framework 2.0 SP2 on top of .NET Framework 2.0
.NET Framework 2.0 SP2 on top of .NET Framework 3.5
works.
The installation can be forced by removing the key:
--- snip ---
$ wine reg delete
"HKLM\\SOFTWARE\\Microsoft\\.NETFramework\\v2.0.50727\\SBSDisabled"
--- snip ---
Using the .NET Framework Setup Verification Tool from Aaron Stebner (Microsoft)
which checks for proper installation of .NET assemblies and registry entries
one can indeed see the forced installation of SP2 on top of SP1 was not proper:
the test application crashes.
Website and download here:
http://blogs.msdn.com/b/astebner/archive/2008/10/13/8999004.aspx
.NET 2.0 SP1 and .NET 2.0 SP2 are validated successfully with the tool if they
are installed independently on top of .NET 2.0
So this installer block might be really a valid limitation.
Maybe someone with a pristine Windows 2000/XP install (no .NET service packs)
could try to install this combination: 2.0 SP1 + 2.0 SP2 and check if it
exhibits the same error.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=37323
Bug ID: 37323
Summary: ToDoList 6.9.b12: opening of dialog windows leads to
loss of mouse control
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
split off from bug 35019
Prerequisite: 'winetricks -q mfc42'
Any menu item which opens a dialog window leads to loss of mouse control.
There is some "fog" graphics effect covering the whole app user interface
during that time, including the newly created dialog window.
The keyboard still has focus which allows to navigate and close the dialog
eventually, restoring the mouse behaviour to usable state.
$ sha1sum todolist_exe_pre.zip
9d284eea24df6c4291687b06ee9a438125766b5c todolist_exe_pre.zip
$ du -sh todolist_exe_pre.zip
2.5M todolist_exe_pre.zip
$ wine --version
wine-1.7.27-47-g92bcb74
Regards
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https://bugs.winehq.org/show_bug.cgi?id=38162
Bug ID: 38162
Summary: Winemenubuilder occasionally crashes during WINEPREFIX
update (race between placeholder icon extraction and
placeholder update)
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
split off from bug 19241
André unfortunately reopened that bug with this different issue.
I've seen this rarely on my machines too but didn't find it interesting enough
to investigate - until now.
--- snip ---
Unhandled exception: page fault on read access to 0x00480244 in 32-bit code
(0x7ed7c950).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7ed7c950 ESP:0033f8e0 EBP:0033f9d8 EFLAGS:00010216( R- -- I -A-P- )
EAX:00480240 EBX:7ed92000 ECX:0033f9e0 EDX:0033f99c
ESI:0033fd80 EDI:00000000
Stack dump:
0x0033f8e0: 00000000 7b8c1000 0012d4f0 00110000
0x0033f8f0: 7bcd3000 0033f9e0 0033f938 0033f920
0x0033f900: 7b8c1000 0033f9e0 0033f938 0001fcd4
0x0033f910: 7bcdbf44 00460000 00000000 00000000
0x0033f920: 00110000 00000002 0033f950 00000000
0x0033f930: 0033f9e0 00000000 0033f968 7bc70efa
000c: sel=0067 base=00000000 limit=00000000 16-bit r-x
Backtrace:
=>0 0x7ed7c950 add_module_icons_to_stream+0x6c(iconData16=(nil),
hModule=0x460001, grpIconDir=0x480240)
[/home/focht/projects/wine/wine.repo/src/programs/winemenubuilder/winemenubuilder.c:651]
in winemenubuilder (0x0033f9d8)
1 0x7ed7da2d
open_module_icon+0x29b(szFileName="C:\windows\system32\winhlp32.exe", nIndex=0,
ppStream=0x33fad8)
[/home/focht/projects/wine/wine.repo/src/programs/winemenubuilder/winemenubuilder.c:914]
in winemenubuilder (0x0033fa68)
2 0x7ed7e12c open_icon+0x2a(filename="C:\windows\system32\winhlp32.exe",
index=0, bWait=0, ppStream=0x33fad8)
[/home/focht/projects/wine/wine.repo/src/programs/winemenubuilder/winemenubuilder.c:1056]
in winemenubuilder (0x0033faa8)
3 0x7ed7e962 extract_icon+0xb0(icoPathW="C:\windows\system32\winhlp32.exe",
index=0, destFilename=0x0(nil), bWait=0)
[/home/focht/projects/wine/wine.repo/src/programs/winemenubuilder/winemenubuilder.c:1370]
in winemenubuilder (0x0033fb08)
4 0x7ed82d00
generate_associations+0x6a5(xdg_data_home="/home/focht/.local/share",
packages_dir="/home/focht/.local/share/mime/packages",
applications_dir="/home/focht/.local/share/applications")
[/home/focht/projects/wine/wine.repo/src/programs/winemenubuilder/winemenubuilder.c:2677]
in winemenubuilder (0x0033fc68)
5 0x7ed85d72 RefreshFileTypeAssociations+0x284()
[/home/focht/projects/wine/wine.repo/src/programs/winemenubuilder/winemenubuilder.c:3367]
in winemenubuilder (0x0033fce8)
6 0x7ed86dcf wWinMain+0x102(hInstance=<couldn't compute location>,
22 0xf7406963 __libc_start_main+0xf2() in libc.so.6 (0x00000000)
0x7ed7c950 add_module_icons_to_stream+0x6c
[/home/focht/projects/wine/wine.repo/src/programs/winemenubuilder/winemenubuilder.c:651]
in winemenubuilder: movzwl 0x4(%eax),%eax
651 for (i = 0; i < grpIconDir->idCount; i++)
Modules:
Module Address Debug info Name (53 modules)
PE 53000000-530b4000 Deferred windowscodecs
ELF 7b800000-7ba67000 Dwarf kernel32<elf>
\-PE 7b810000-7ba67000 \ kernel32
ELF 7bc00000-7bcf0000 Dwarf ntdll<elf>
\-PE 7bc10000-7bcf0000 \ ntdll
ELF 7bf00000-7bf04000 Dwarf <wine-loader>
...
Threads:
process tid prio (all id:s are in hex)
...
0000000c (D) C:\windows\system32\winemenubuilder.exe
0000000d 0 <==
--- snip ---
'winemenubuilder' is started asynchronously before the prefix update via
'RunServices' registry key.
The prefix update rewrites Wine's builtin placeholders in the prefix.
Since 'winemenubuilder' was started asynchronously, it might still populate
placeholders at this time, mapping them into memory and extracting icon
resources.
Source:
http://source.winehq.org/git/wine.git/blob/cbc8f3c81148079a17f4062fb9bad656…
--- snip ---
876 hModule = LoadLibraryExW(szFileName, 0, LOAD_LIBRARY_AS_DATAFILE);
--- snip ---
-> FILE_SHARE_READ
This doesn't prevent concurrently running processes to write to the placeholder
files which indeed happens by rundll32's processing of 'wine.inf'.
In rare situations, Winemenubuilder hits the jackpot - being affected from the
concurrent rewrite of the placeholder while peeking at the in-memory image
(PE/resource directory entries).
Source:
http://source.winehq.org/git/wine.git/blob/57c54bc9ad1e13ee7cd730b2ffb4df83…
--- snip ---
1236 ProcessRunKeys( HKEY_LOCAL_MACHINE, RunServicesOnceW, TRUE, FALSE );
1237
1238 if (init || (kill && !restart))
1239 {
1240 ProcessRunKeys( HKEY_LOCAL_MACHINE, RunServicesW, FALSE, FALSE );
1241 start_services_process();
1242 }
1243 if (init || update) update_wineprefix( update );
...
--- snip ---
A solution to prevent this race is to move the asynchronous execution of
'winemenubuilder' after the prefix update (which runs synchronously).
This also avoids the situation where 'winemenubuilder' manages to extract
potentially outdated icon resources before the placeholders are overwritten by
newer versions with different icons.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=46814
Bug ID: 46814
Summary: Rundll.32 error
Product: Wine-staging
Version: 3.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dwka(a)gmx.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63838
--> https://bugs.winehq.org/attachment.cgi?id=63838
details of the failure
After supposedly succesfull installation of a programm called
gts-onvistabank-versionnumber.msi with POL 4.2.11 using win10 standardversion
(config. pol) followed by repairing the virtual drive I receive a message about
a severe conflict running rundll.32. There is no such subject in the database.
Therefore I attache the logfile.
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https://bugs.winehq.org/show_bug.cgi?id=46601
Bug ID: 46601
Summary: HeroesVII not started because of encryption(?)
Product: Wine
Version: 4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Distribution: ---
Game started, show introduction and then
wine4.1 - crashed somewhere inside application
wine-staging-4.1 - just finish
In the log I see
~~~
002f:trace:bcrypt:BCryptOpenAlgorithmProvider 0x114c4db4, L"AES", (null),
00000000
002f:trace:bcrypt:BCryptOpenAlgorithmProvider 0x114c4db8, L"RNG", (null),
00000000
002f:trace:bcrypt:BCryptGetProperty 0xd194c428, L"ObjectLength", 0x114c4dc4, 4,
0x7f7da98, 00000000
002f:trace:bcrypt:BCryptGetProperty 0xd194c428, L"BlockLength", 0x114c4ddc, 4,
0x7f7da98, 00000000
002f:trace:bcrypt:BCryptSetProperty 0xd194c428, L"ChainingMode", 0x56e7b64, 32,
00000000
002f:trace:bcrypt:BCryptGenerateSymmetricKey 0xd194c428, 0x114c4dbc,
0x18dc4b08, 654, 0x8d0e7810, 16, 00000000
002f:fixme:bcrypt:BCryptGenerateSymmetricKey ignoring object buffer
~~~
Because of ignoring object buffer?
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https://bugs.winehq.org/show_bug.cgi?id=46789
Bug ID: 46789
Summary: Need For Speed 3 hangs often
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Hello Everyone,
Need for speed 3 on wine-4.0 hangs often when launching the game and when
playing the game. I see this error on the terminal.
003f:err:ntdll:RtlpWaitForCriticalSection section 0x7bcead40
"../../../dlls/ntdll/loader.c: loader_section" wait timed out in thread 003f,
blocked by 003e, retrying (60 sec)
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https://bugs.winehq.org/show_bug.cgi?id=46862
Bug ID: 46862
Summary: Origin Crashs during game download
Product: Wine
Version: 4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Wtm2(a)hotmail.de
Distribution: ---
Hi
Origin crash's for me during a game download with wine 4.1 or higher.
I will add an attachment later.
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https://bugs.winehq.org/show_bug.cgi?id=46874
Bug ID: 46874
Summary: recipe for target 'sfnt2fon' failed - " is
incompatible with i386:x86-64 output"
Product: Wine
Version: 4.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elias_0000_0000(a)yahoo.com
Distribution: ---
Created attachment 63936
--> https://bugs.winehq.org/attachment.cgi?id=63936
recipe for target 'sfnt2fon' failed - " is incompatible with i386:x86-64
output"
Hello,
Building wine from source as 64bit.
"
...
...
...
/usr/bin/ld: i386 architecture of input file
`../../libs/port/libwine_port.a(c_037.o)' is incompatible with i386:x86-64
output
...
...
...
"
collect2: error: ld returned 1 exit status
Makefile:180: recipe for target 'sfnt2fon' failed
make[1]: *** [sfnt2fon] Error 1
make[1]: Leaving directory '/home/elias/wine-dirs/wine-source/tools/sfnt2fon'
Makefile:8389: recipe for target 'tools/sfnt2fon' failed
make: *** [tools/sfnt2fon] Error 2
Sincerely,
Elias Tsolis
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https://bugs.winehq.org/show_bug.cgi?id=46911
Bug ID: 46911
Summary: Acrobat Reader v9.5 Installer fails
Product: Wine
Version: 4.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christianuceda(a)yahoo.com
Distribution: ---
Created attachment 63993
--> https://bugs.winehq.org/attachment.cgi?id=63993
Failed installer message
The installer for Acrobat 9.5 fails to install on Wine 4.4
The installer nearly gets to the end and fails with the message:
"Setup Was interrupted before Adobe Reader 9.5.0 could be completely
installed."
See attached capture.
Attached the console output.
The application can be downloaded from:
http://ardownload.adobe.com/pub/adobe/reader/win/9.x/9.5.0/en_US/AdbeRdr950…
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https://bugs.winehq.org/show_bug.cgi?id=46919
Bug ID: 46919
Summary: unimplemented function
d3d10_1.dll.D3D10StateBlockMaskEnableAll
Product: Wine
Version: 4.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx10
Assignee: wine-bugs(a)winehq.org
Reporter: barafu(a)albino.email
Distribution: ---
Created attachment 64011
--> https://bugs.winehq.org/attachment.cgi?id=64011
Full backtrace
Following non-gaming applications do not work:
Spectrasonics Keyscape
Spectrasonics Omnisphere
Also somebody told me that this application does not work for the same reason,
but I do not have it:
Xojo IDE
Affected applications do not start at all, they immediately abort with the
following error:
002a:fixme:d2d:d2d_d3d_create_render_target Ignoring render target usage 0x2.
wine: Call from 0x7bc5ed2c to unimplemented function
d3d10_1.dll.D3D10StateBlockMaskEnableAll, aborting
wine: Unimplemented function d3d10_1.dll.D3D10StateBlockMaskEnableAll called at
address 0x7bc5ed2c (thread 002a), starting debugger...
I tried winetrics d3dx10 and dxva, but it did not change anything.
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https://bugs.winehq.org/show_bug.cgi?id=46987
Bug ID: 46987
Summary: Wine 4.* high cpu usage in comparison with wine 3.*
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vi(a)teknik.io
Distribution: ---
After updating to 4.0 almost all my games have 140-170% CPU usage:
Fallout 2 (map patch doesn't work)
Diablo 2 (with glade-wrapper instead directX works good)
Touhou Project
Environmental Station Alpha
Wine 4.5-staging have the same problem.
I'm back to 3.0.5 and I have 20-90% CPU usage in these games.
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https://bugs.winehq.org/show_bug.cgi?id=42109
Bug ID: 42109
Summary: Hydrophobia prophecy crash or freeze with few second
from start
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
Distribution: ---
Hydrophobia prophecy crash with compiled version of wine, with and without csmt
patch.
See this thread for info: https://forum.winehq.org/viewtopic.php?f=8&t=28249
Because bug is probably time dependant, i can't get the complet log with crash.
When wine is in log mode game is slowdown/unplayable and... do not crash.
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https://bugs.winehq.org/show_bug.cgi?id=36096
Bug ID: 36096
Summary: valgrind shows leaks in d3d9/visual tests on i965
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: stefan(a)codeweavers.com
Created attachment 48284
--> https://bugs.winehq.org/attachment.cgi?id=48284
valgrind log
==11646== 67 bytes in 4 blocks are definitely lost in loss record 412 of 1,049
==11646== at 0x4006B11: malloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==11646== by 0x4E8E2B27: strdup (in /usr/lib/libc-2.18.so)
==11646== by 0x65D6C36: ??? (in /usr/lib/dri/i965_dri.so)
==11646== by 0x65DFCD0: ??? (in /usr/lib/dri/i965_dri.so)
==11646== by 0x65E932F: ??? (in /usr/lib/dri/i965_dri.so)
==11646== by 0x6476729: ??? (in /usr/lib/dri/i965_dri.so)
==11646== by 0x61EAC15: shared_dispatch_stub_482 (in
/usr/lib/libglapi.so.0.0.0)
==11646== by 0x4EB2AD5: shader_glsl_compile (glsl_shader.c:330)
==11646== by 0x4EBF8F2: shader_glsl_generate_pshader (glsl_shader.c:4515)
==11646== by 0x4EC0087: find_glsl_pshader (glsl_shader.c:4694)
==11646== by 0x4EC39F4: set_glsl_shader_program (glsl_shader.c:5823)
==11646== by 0x4EC5096: shader_glsl_select (glsl_shader.c:6149)
==11646== by 0x4E85F12: context_apply_draw_state (context.c:2997)
==11646== by 0x4EAF1D6: draw_primitive (drawprim.c:664)
==11646== by 0x4E86685: wined3d_cs_exec_draw (cs.c:291)
==11646== by 0x4E87A33: wined3d_cs_st_submit (cs.c:893)
==11646== by 0x4E866F2: wined3d_cs_emit_draw (cs.c:308)
==11646== by 0x4E95FC3: wined3d_device_draw_primitive (device.c:3265)
==11646== by 0x4E1BB32: d3d8_device_DrawPrimitiveUP (device.c:2021)
==11646== by 0x4984BB2: cnd_test (visual.c:1482)
==11646==
among plenty of others.
I had to rebuild my libdrm with valgrind support for this to work, see
https://bugs.freedesktop.org/show_bug.cgi?id=77863. After that, I can run
glxgears with no valgrind issues in mesa itself (though glxgears leaks..).
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http://bugs.winehq.org/show_bug.cgi?id=35913
Bug ID: 35913
Summary: Meo Music only shows a white screen
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: filas.f(a)hotmail.com
Well, after installing the app, it only shows a white screen/white window,
nothing more.
Intel i5 2.4
Hd 5650
4 GB ram
Although hardware is not a problem, since this is a music streamer / player.
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http://bugs.winehq.org/show_bug.cgi?id=33819
Bug #: 33819
Summary: Majesty display only refreshes when mouse moves
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rohan.hart17(a)gmail.com
Classification: Unclassified
Majesty was running fine using Intel integrated graphics however after
installing a Radeon card the display will not refresh unless the mouse is
moving. I'm using the open source radeon r600 driver 6.14.4, Xorg 7.7, Mesa
9.1.3. Same behaviour using wine-1.4.1
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https://bugs.winehq.org/show_bug.cgi?id=46590
Bug ID: 46590
Summary: Wine works only on Android 7+
Product: Wine
Version: 4.0
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: jscript
Assignee: wine-bugs(a)winehq.org
Reporter: vi_2001(a)ukr.net
I'm reporting not an error, but a statement of fact:
Wine does not work on smartphones with Android versions: 4.4.3, 5.0.1, 6.0.
But works on 7.2.1. Sadly but it is so.
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http://bugs.winehq.org/show_bug.cgi?id=15931
Summary: Photoshop CS4 Crashes while launching
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james2432(a)gmail.com
Created an attachment (id=17105)
--> (http://bugs.winehq.org/attachment.cgi?id=17105)
WINEDEBUG=trace wine Photoshop.exe
While launching Photoshop CS4 it crashes with an unexpected error
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https://bugs.winehq.org/show_bug.cgi?id=44585
Bug ID: 44585
Summary: Diablo III doesn't launch, stops at
"setup_exception_record stack overflow ..."
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maciej.stanczew+b(a)gmail.com
Distribution: ArchLinux
Created attachment 60565
--> https://bugs.winehq.org/attachment.cgi?id=60565
Standard log, without custom WINEDEBUG
Since the last Diablo III update (to version 2.6.1.49286), launching the game
(both directly and through Battle.net app) doesn't work, stopping at message
mentioned in the title.
Note that this happens only on vanilla Wine (I tested versions 3.2, 3.0 and
2.21, on clean 32- and 64-bit prefixes). Staging (both 2.21 and rev 84fb9656
from new GitHub repo) work without any problems.
To reproduce, run the following command from the game's directory:
$ wine 'Diablo III.exe' -launch
Related Reddit thread:
https://www.reddit.com/r/wine_gaming/comments/7zh4sg/diablo_3_update/
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http://bugs.winehq.org/show_bug.cgi?id=25851
Summary: Zararadio start up error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: miguelsilva_3(a)hotmail.com
Created an attachment (id=32939)
--> (http://bugs.winehq.org/attachment.cgi?id=32939)
Zararadio error
Software Zararadio doesn't start up. But it was working very well on Ubuntu
9.04.
On 9.10, 10.10 have this error all the time.
Could you check and give a solution! Thanks
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http://bugs.winehq.org/show_bug.cgi?id=24268
Summary: mono's gluezilla uses unimplemented function
msvcr80._stat32
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
mono bundles microsoft's msvcr80. If wine wants to provide mono as
a download, we might have to remove that, at which point we might run
into the following two references to stubs (found by mscodescan.pl):
./wineprefix/drive_c/Program Files/Mono-2.6.7/bin/gluezilla.dll imports
following stub symbols:
msvcr80:?_type_info_dtor_internal_method@type_info@@QAEXXZ
msvcr80:_stat32
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https://bugs.winehq.org/show_bug.cgi?id=47053
Bug ID: 47053
Summary: Beat Saber 'BSIPA' injector (needed for all mods)
breaks in Wine
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vash63(a)gmail.com
Distribution: ---
Tool is a mod injector necessary to load any custom mods in Beat Saber. Uses
.net (I believe 4.6.2 based on the logs). If the tool is run in Windows and
then the resulting files are copied over to Linux, the game runs fine and loads
the .DLL based mods. If the tool is run through wine, it breaks and reverts
itself partially (safely, no crash). Game still runs but mods don't load
properly. The '--revert' option in the tool seems to function without issue,
it's only the initial mod install that fails.
Reproduction steps:
1. Download Beat Saber (Steam version tested)
2. Download BSIPA from https://beatmods.com/#/mods (tested w/ 3.12.12) and
unzip to the Beat Saber dir
3. Run 'IPA.exe' with no arguments from within the Beat Saber directory
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https://bugs.winehq.org/show_bug.cgi?id=41079
Bug ID: 41079
Summary: unimplemented function cfgmgr21.dll.
CM_Get_Versioncalled in 32-bit code
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: damianhummel07(a)gmail.com
Created attachment 55263
--> https://bugs.winehq.org/attachment.cgi?id=55263
Program Error Details
When attempting to run ~/Downloads/hauppaugecapture_1_0_34-57-3.exe, the system
starts the install fine until I get the attached message and does nothing from
that point on. The command line give me multiple results of:
fixme:msg:pack_message msg 14 (WM_ERSEBKGND) not supported yet
Thanks in advance.
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https://bugs.winehq.org/show_bug.cgi?id=8712
Kyle Devir <kyle.devir(a)mykolab.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|kyle.devir(a)mykolab.com |
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Zebediah Figura <z.figura12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|amstream |quartz
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https://bugs.winehq.org/show_bug.cgi?id=38911
Bug ID: 38911
Summary: valgrind shows uninitialized memory in
dlls/amstream/amstream.c:ddrawstreamsample_create()
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: amstream
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
../../../tools/runtest -q -P wine -T ../../.. -M amstream.dll -p
amstream_test.exe.so amstream && touch amstream.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
==20720== Conditional jump or move depends on uninitialised value(s)
==20720== at 0x49177BD: ddraw_surface_create (surface.c:5966)
==20720== by 0x48ED113: ddraw1_CreateSurface (ddraw.c:2937)
==20720== by 0x5E891E0: ddrawstreamsample_create (mediastream.c:1007)
==20720== by 0x5E87609:
DirectDrawMediaStreamImpl_IDirectDrawMediaStream_CreateSample
(mediastream.c:387)
==20720== by 0x479B37D: IDirectDrawMediaStream_CreateSample (ddstream.h:261)
==20720== by 0x479B37D: test_media_streams (???:0)
==20720== by 0x479D13A: func_amstream (amstream.c:563)
==20720== by 0x479DEF3: run_test (test.h:584)
==20720== by 0x479E33A: main (test.h:666)
==20720== Uninitialised value was created by a stack allocation
==20720== at 0x5E89034: ddrawstreamsample_create (mediastream.c:962)
==20720==
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