https://bugs.winehq.org/show_bug.cgi?id=46359
Bug ID: 46359
Summary: Vietcong: shooting from weapon causes game crash
Product: Wine
Version: 4.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: havran.jan(a)email.cz
Regression SHA1: b18a53a5b44b651cde8e05200c75eacf54f49926
Distribution: Other
Created attachment 63092
--> https://bugs.winehq.org/attachment.cgi?id=63092
Vietcong: WINEDEBUG=+tid,+seh,+timestamp
With Wine 4.0-rc3 there is new regression:
75b7ff60562880b6e7b646a8fa84486670162d00 for d3d8 (Vietcong) and
b18a53a5b44b651cde8e05200c75eacf54f49926 for d3d9 (Vietcong with VCStarter)
Reproducible in Vietcong - all you need to do is shoot from any weapon (or let
NPC to shoot at you). Wine crashes every time with:
002a:err:d3d:wined3d_device_process_vertices Failed to map resource.
Vietcong uses software vertex processing.
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https://bugs.winehq.org/show_bug.cgi?id=46007
Bug ID: 46007
Summary: Binary Domain crashes with builtin d3dx9_43 or
d3dcompiler_43
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 62578
--> https://bugs.winehq.org/attachment.cgi?id=62578
backtrace
If one of these files set to 'native,builtin' all works fine.
wine-3.18-75-ge55aca8f49
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https://bugs.winehq.org/show_bug.cgi?id=46346
Bug ID: 46346
Summary: ntoskrnl/tests/ntoskrnl.c shows uninitalized memory
use
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
../../../tools/runtest -q -P wine -T ../../.. -M ntoskrnl.exe -p
ntoskrnl.exe_test.exe.so ntoskrnl && touch ntoskrnl.ok
==17895== Syscall param writev(vector[...]) points to uninitialised byte(s)
==17895== at 0x43567D3: writev (writev.c:26)
==17895== by 0x7BC75457: send_request (server.c:228)
==17895== by 0x7BC76158: server_call_unlocked (server.c:288)
==17895== by 0x7BC916EC: virtual_locked_server_call (virtual.c:2083)
==17895== by 0x7BC41C1A: server_ioctl_file (file.c:1533)
==17895== by 0x7BC43368: NtDeviceIoControlFile (file.c:1640)
==17895== by 0x7B4409AA: DeviceIoControl (file.c:2662)
==17895== by 0x4A7A518: main_test (ntoskrnl.c:163)
==17895== by 0x4A7AAE7: func_ntoskrnl (ntoskrnl.c:264)
==17895== by 0x4A7AEA6: run_test (test.h:617)
==17895== by 0x4A7B8E4: main (test.h:701)
==17895== Address 0x492f4e6 is 86 bytes inside a block of size 88 alloc'd
==17895== at 0x7BC483AD: notify_alloc (heap.c:260)
==17895== by 0x7BC4B8D1: RtlAllocateHeap (heap.c:1726)
==17895== by 0x4A7A3EC: heap_alloc (heap.h:29)
==17895== by 0x4A7A484: main_test (ntoskrnl.c:158)
==17895== by 0x4A7AAE7: func_ntoskrnl (ntoskrnl.c:264)
==17895== by 0x4A7AEA6: run_test (test.h:617)
==17895== by 0x4A7B8E4: main (test.h:701)
==17895== Uninitialised value was created by a client request
==17895== at 0x7BC4831C: mark_block_uninitialized (heap.c:214)
==17895== by 0x7BC4A643: initialize_block (heap.c:245)
==17895== by 0x7BC4B8E7: RtlAllocateHeap (heap.c:1727)
==17895== by 0x4A7A3EC: heap_alloc (heap.h:29)
==17895== by 0x4A7A484: main_test (ntoskrnl.c:158)
==17895== by 0x4A7AAE7: func_ntoskrnl (ntoskrnl.c:264)
==17895== by 0x4A7AEA6: run_test (test.h:617)
==17895== by 0x4A7B8E4: main (test.h:701)
==17895==
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http://bugs.winehq.org/show_bug.cgi?id=29181
Bug #: 29181
Summary: Combo box doesn't get a background in dialog editor
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.spets(a)iki.fi
Classification: Unclassified
Created attachment 37647
--> http://bugs.winehq.org/attachment.cgi?id=37647
Hack for background drawing
When using a resource editor like ResEdit to create dialogs, combo boxes have
CBF_EDIT set and the white background is not drawn and the dialog background is
seen instead.
Attached a patch that workarounds the problem for this case. It is probably not
the correct fix as there must be a reason why CBF_EDIT state control background
is not drawn. Of course on Windows the combo box background is drawn with this
program.
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https://bugs.winehq.org/show_bug.cgi?id=46067
Bug ID: 46067
Summary: Crysis has lighting issues
Product: Wine
Version: 3.10
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: joseph.kucia(a)gmail.com
Regression SHA1: 5836b957e55c6ec3f720e995bb8a01ec295d7d38
Distribution: ---
Created attachment 62670
--> https://bugs.winehq.org/attachment.cgi?id=62670
before and after
comparison
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https://bugs.winehq.org/show_bug.cgi?id=46059
Bug ID: 46059
Summary: Final Fantasy XI Online: Mouse Movement Heavily
Affects FPS
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: escomk3(a)hotmail.com
Distribution: ---
This isn't exactly a new issue, and it hasn't been a bother before, especially
if one doesn't tend to use the mouse in the game, but it has become so bad that
moving the mouse around steadily makes the game a slide-show. Bisect actually
took me a lot farther back in history than I would have guessed.
It seems commit c2e0ae5b [1] is responsible, and reverting it restores
abnormality (there's still a clear effect on the FPS, but it's very different,
and definitely not as drastic).
A quick 'operf' test, though I'm not sure how accurate or helpful it might
be...
Top 5 with the commit, without moving the mouse, and spinning the camera
steadily around using the keyboard during a period of about 10 seconds:
samples| %|
------------------
377648 69.8603 wined3d.dll.so
67991 12.5775 vmlinux
41998 7.7691 libnvidia-glcore.so.410.66
13403 2.4794 anon (tgid:18170 range:0x2681000-0x299dfff)
9164 1.6952 dsound.dll.so
Now with additionally moving the mouse around (if in windowed mode, the cursor
needs to go over the game window, whether it's the active window or not):
samples| %|
------------------
201289 38.5848 wined3d.dll.so
163583 31.3570 libwine.so.1.0
51344 9.8420 vmlinux
41387 7.9334 gdi32.dll.so
12685 2.4316 libnvidia-glcore.so.410.66
Now without the commit, while moving the mouse (without moving the mouse,
there's not much of a difference as one might expect):
samples| %|
------------------
452427 67.5044 wined3d.dll.so
85858 12.8104 vmlinux
40397 6.0274 libnvidia-glcore.so.410.73
22614 3.3741 libwine.so.1.0
14258 2.1274 anon (tgid:3579 range:0x2681000-0x299dfff)
To get a bit more in-depth, I gave 'opannotate' a go, though it may be
inaccurate even according to its docs.
The highest spikes would seem to come from a 'switch(index)' [2], with 35667
samples, and 'if (index >= nb_dll_paths) return NULL;' [3] with 44687 samples.
Without the commit, these lines get hit with only 4811 and 6023 samples
respectively.
1.
https://source.winehq.org/git/wine.git/commit/c2e0ae5bfd084d9b34c46517507e5…
2.
https://source.winehq.org/git/wine.git/blob/c2e0ae5bfd084d9b34c46517507e5d3…
3.
https://source.winehq.org/git/wine.git/blob/c2e0ae5bfd084d9b34c46517507e5d3…
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https://bugs.winehq.org/show_bug.cgi?id=46403
Bug ID: 46403
Summary: Vietcong: crash caused by loading map/other events
Product: Wine
Version: 4.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: havran.jan(a)email.cz
Regression SHA1: 70a95cea66384b475bd3584768b5fffc5f940a17
Distribution: ArchLinux
Vietcong game now crashes during loading certain maps or after certain player
action on some other maps. Example of this action is taking hand map on map
"Firework".
This was reported in bug #46359, comment #c4. Game was working good with Wine
4.0-rc2, but with regression from commit
b18a53a5b44b651cde8e05200c75eacf54f49926 in 4.0-rc3 shooting from weapons
started causing the crash (some map started crashing after load, like
"Firework" map). These general crashes were fixed by commit
70a95cea66384b475bd3584768b5fffc5f940a17 in 4.0-rc4, but the situation is still
not as good as with 4.0-rc2: game does not crash so often as in 4.0-rc3, but
the crashes are still happening.
Please see attachment #63149 from bug #46359 [1], which was created on map
"Firework" with WINEDEBUG=+tid,+seh,+timestamp,+d3d. This log is reduced to
first 20k lines and last 1M5 lines.
[1] https://bugs.winehq.org/attachment.cgi?id=63149
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https://bugs.winehq.org/show_bug.cgi?id=46369
Bug ID: 46369
Summary: 将棋所(Shogidokoro) doesn't start.
Product: Wine
Version: 4.0-rc3
Hardware: x86
URL: http://shogidokoro.starfree.jp/download/Shogidokoro.zi
p
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
CC: madewokherd(a)gmail.com
Distribution: Ubuntu
.Net application 将棋所 (Shogidokoro -- a Shogi, Japanese chess, game
application), doesn't start in Japanese locale. From my point of view, this is
due to my recent change which introduces localized time zone name in
GetTimeZoneInformation function.
In detail, it emits following exception on start up:
Unhandled Exception:
System.TimeZoneNotFoundException: Exception of type
'System.TimeZoneNotFoundException' was thrown.
at System.TimeZoneInfo.FindSystemTimeZoneById (System.String id) [0x00039] in
<773ec02b42f74a918ccd74911c8063c9>:0
(snip)
Following WINE_MONO_TRACE=all's output is very suspicious:
[0000003C: 1.55709 27] ENTER: System.TimeZoneInfo:FindSystemTimeZoneById
(string)([STRING:00C371B0:東京 (標準時)], )
* "東京 (標準時)" is a localized time zone name of "Tokyo Standard Time"
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https://bugs.winehq.org/show_bug.cgi?id=46200
Bug ID: 46200
Summary: issues printing with LTSPICE XVII X64
Product: Wine
Version: 3.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zakhar.nasimov(a)gmail.com
Distribution: ---
Created attachment 62873
--> https://bugs.winehq.org/attachment.cgi?id=62873
application crash log
cannot print documents, print dialog appears and whole software crashes after
clicking print.
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https://bugs.winehq.org/show_bug.cgi?id=46398
Bug ID: 46398
Summary: When starting Reflex Arena in Steam: "failed to init
XAudio2, is DirectX 9.0c installed?"
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: paulmatti(a)protonmail.com
Distribution: ---
Created attachment 63156
--> https://bugs.winehq.org/attachment.cgi?id=63156
i put both log files into this attachment (DXError.log at the top, DirectX.log
at the bottom)
On my freshly installed Steam on wine I encounter the above error, when trying
to start Reflex Arena (Quake Live works, haven't tried other games).
I tried installing DirectX End-User Runtimes
(https://www.microsoft.com/en-us/download/details.aspx?id=8109) but the
installation failed in the end.
I also tried renaming and removing all xaudio2_*.dll files in
c:\windows\system32.
Both attempts didn't work, haven't found anything similar in the internet and
on WineHQ except Bug 36059, which isn't exactly similar and therefore couldn't
help me.
Log files c:\windows\system32\DirectX.log and c:\windows\system32\DXError.log
are attached.
I'm not a experienced wine-user, so sorry if this post is somehow obsolete.
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https://bugs.winehq.org/show_bug.cgi?id=43506
Bug ID: 43506
Summary: Adobe Air installer does not make any progress unless
winetricks ie8 is installed (or quiet mode is used)
Product: Wine
Version: 2.12
Hardware: x86
URL: https://github.com/Winetricks/winetricks/issues/821
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
This was pointed out to me in
https://github.com/Winetricks/winetricks/issues/821. I can confirm that. Doing:
$ winetricks -q adobeair
works fine. However,
$ winetricks adobeair
hangs on initializing. If `winetricks -q ie8` is run beforehand, then
`winetricks adobeair` will work.
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https://bugs.winehq.org/show_bug.cgi?id=46023
Bug ID: 46023
Summary: Cisco Packet Tracer 7.2 (kind of) crashes on startup
and when reading saved files from disk
Product: Wine
Version: 3.14
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tjt263(a)gmail.com
Created attachment 62600
--> https://bugs.winehq.org/attachment.cgi?id=62600
app crashed. wineloader64 box popped up. gave me this crashlog/traceback. tell
me to save it and submit it to this page. so that's what i'm doing; following
the instructions it gave me. hope it helps.
Relevant to Wine and/or CrossOver.
trying to get cisco packet tracer working reliably on macos. but there's an
annoying error/dialog box at startup: "packet tracer has stopped working
unexpectedly blah blah". Here is a screenshot: https://i.imgur.com/HsyEKFq.png
but it has't actually stopped working.
it works.
for the most part, at least.
although actually interacting with the erroneous error/dialog box will in turn
terminate the application.
i'm guessing it's expecting something from the windows environment, and when
it's not there, it throws an exception because some condition is not met.
i can just move the dialog box out of the way and carry on in the meantime, but
it's still annoying.
i think it's to do with the login screen.
on windows it bullies you into signing up and logging in. or you can enter as a
guest with a reduced feature set or something. but that isn't displayed in
Wine. it just goes straight into the main application.
i just move the error/dialog box to another desktop, or stash it in the corner,
or behind the main window.
it was going fine for hours, then out of nowhere it crashed for real. but it
allowed me to save progress. i saved to the macOS desktop. I can execute the
application again and load the saved file, but after that, it will crash any
time i try to move objects around. so i got so far, but now i'm stuck.
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https://bugs.winehq.org/show_bug.cgi?id=46449
Bug ID: 46449
Summary: Unable to install IAR (could not get right locking
code)
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adithyabsk(a)gmail.com
This issue seems similar to: https://forum.winehq.org/viewtopic.php?f=8&t=23685
I am having the exact same issue on the latest version of the wineskin wrapper.
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https://bugs.winehq.org/show_bug.cgi?id=45361
Bug ID: 45361
Summary: Graphical issues in The Sims 3 (regression)
Product: Wine
Version: 3.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: Ubuntu
Created attachment 61662
--> https://bugs.winehq.org/attachment.cgi?id=61662
terminal output (no +d3d_shader)
Setting High Detail Lots to any level above 1 results in very annoying
graphical issues on non-household lots and when moving through buildings. It is
also present with all options turned down to minimum but it's just easier to
reproduce with High Detail Lots set to level 4 and moving through buildings.
I can reproduce this bug in version 2.10 and higher but can't in 2.6 and 2.0.2,
so it must be a regression. Not sure about versions between 2.6 and 2.10 as I
get an error when compiling those, but I suspect the regression happened in 2.9
due to introduced tessellation.
Attaching terminal output (without WINEDEBUG argument) from 3.10 (devel),
screenshot of the problem and terminal output with WINEDEBUG=+d3d_shader (raw
file is almost 1GB so i compressed it into tar.xz).
I am using Ubuntu 18.04 (64 bit) with NVidia GTX 1070 using proprietary version
396.24.02 driver.
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https://bugs.winehq.org/show_bug.cgi?id=45199
Bug ID: 45199
Summary: MS Excel 2010 fails on start upgrading to wine 3.8
Product: Wine
Version: 3.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lviggiani(a)gmail.com
Distribution: ---
Created attachment 61414
--> https://bugs.winehq.org/attachment.cgi?id=61414
backtrace
After upgrading to wine 3.8 (on Arch x64) MS Excel 2010 fails on start. The
splash screen appear for a few second and then a message error is displayed
saying that an error occurred and offering to report the error to microsoft and
to re-open excel.
Even afer restarting the error persists.
Downgrading to 3.7 works.
Please see the attached backtrace
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https://bugs.winehq.org/show_bug.cgi?id=46445
Bug ID: 46445
Summary: Duplicates in
https://wiki.winehq.org/List_Of_Windows_Messages
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeroen.bugs.winehq.org(a)pluimers.com
Distribution: ---
There are a few duplicates in https://wiki.winehq.org/List_Of_Windows_Messages,
but editing is limited to "Administrators, Trustworthy".
These are duplicate:
- EM_OUTLINE
- EM_GETSCROLLPOS
- EM_SETFONTSIZE
Of the pairs of rows they occur in, one row each can be removed.
--jeroen
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https://bugs.winehq.org/show_bug.cgi?id=52
Ruben <Naveira_69(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Naveira_69(a)hotmail.com
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https://bugs.winehq.org/show_bug.cgi?id=46437
Bug ID: 46437
Summary: explorer: Add an option to keep the taskbar on top of
other windows (virtual desktop)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
This bug describes an user interface enhancement to the taskbar of the built-in
explorer in virtual desktop mode.
Current behavior:
The taskbar is created without the 'topmost' style.
Any window created/activated is brought to the foreground, on top of the
taskbar.
The taskbar is automatically hidden when the last icon is removed from the
systray.
The taskbar is made visible and is brought on top when:
- The virtual desktop is created;
- The virtual desktop size changes;
- An icon is added to the previously empty hidden systray.
When these events occur, fullscreen windows are treated like normal windows:
The taskbar is drawn over them, and one has to activate the window to bring it
above the taskbar.
The issue with the taskbar appearing above fullscreen windows is reported as
bug 40828. I already submitted a patch to address this by preventing any z
order change to the taskbar. This leaves the taskbar below other windows at all
time.
Even without that patch, the taskbar doesn't stay on top of normal windows.
Many people likes to have the taskbar always on top of normal windows.
Proposed enhancement:
Add an option to 'keep the taskbar on top of other windows'.
User Interface:
- A right-click pop-up menu will be added to the taskbar;
- The pop-up menu will have an entry 'Taskbar settings';
- The menu entry will open a 'Taskbar settings' window;
- The Taskbar settings window will contain a 'Keep taskbar on top of other
window' checkbox;
- The checkbox will be checked by default on prefix creation.
- The settings will be saved in the registry;
- The user shall click 'ok' to save and apply the changes and close the window;
- The user shall click 'cancel' to discard the changes and close the window;
Implementation details:
When the option is enabled, the 'topmost' style will be applied to the taskbar.
Fullscreen windows are not necessarily topmost and the taskbar will be above
non-topmost fullscreen windows.
To avoid that, the taskbar will have to detect when a fullscreen window is
activated and hide itself (Maybe through SetWinEventHook() with
EVENT_SYSTEM_FOREGROUND).
It will be made visible again when the fullscreen window is no longer active.
For now, the visibility toggling when icon are added/removed from the systray
would be retained.
Adding an actual 'Automatically hide the taskbar' option is another possible
enhancement.
Comments welcome.
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https://bugs.winehq.org/show_bug.cgi?id=46257
Bug ID: 46257
Summary: PrintWindow returns black image
Product: Wine
Version: 3.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
On Windows I can get an image of a win32 window using PrintWindow, on Wine it
just returns a black image of the size of the window.
I ran this code
https://stackoverflow.com/questions/19695214/python-screenshot-of-inactive-…
And changed the app from Calculator (which is Universal in Windows now) to
Notepad.
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https://bugs.winehq.org/show_bug.cgi?id=46434
Bug ID: 46434
Summary: GUI components not showing when usnig the GTK-3 theme.
Product: Wine
Version: 4.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: badouri.g(a)gmail.com
Distribution: ---
Created attachment 63208
--> https://bugs.winehq.org/attachment.cgi?id=63208
Only the top buttons are rendered because I clicked them.
Hi there,
This is my first bug-report so go easy on me.
I'm running wine-staging rc5 on Fedora 29 x86-64.
The build was installed from the official repository:
https://dl.winehq.org/wine-builds/fedora/29
Now by default in winecfg -> staging tab there is a box that says:
"Enable GTK3 Theming"
It's checked by default.
However this causes the gui elements (buttons, input fields etc) in BMC Remedy
User to not being visible unless I highlight them.
e.g. for buttons I need to click and keep it them pressed, then move the cursor
away from them and release the button, so I don't click them right away.
Then they show up.
This is a bit of a pain, when there's forms with multiple buttons, textfields
etc..
When I disable GTK3 theming they do show up properly.
See the attachment, I highlighted the top three buttons for them to show up.
The others are not rendered by default.
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https://bugs.winehq.org/show_bug.cgi?id=46431
Bug ID: 46431
Summary: Quicktime VR 2.1 videos don't play properly
Product: Wine
Version: 3.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jorgesanini(a)gmail.com
Distribution: ---
I have tried to play a game based around QuickTime 2.1.2.59 (Safecracker from
1996) that uses QuickTime VR videos where you are able to use the mouse to look
around the environment. However, when I try to look around with the mouse the
video does not move at all (sometimes it does but it stops doing it at random).
This is probably related to bug 18257 that reports that QuickTime 2 video
player stops playing videos after 0.5 seconds since looking around the video
could be the same action as playing the video, however this bug doesn't seem to
be fixed in latest wine versions, which is probably a regression since it seems
to have been fixed at some point in Wine 1.2 (as seen here:
https://bugs.launchpad.net/ubuntu/+source/wine/+bug/355567).
I tried with Wine staging 3.21 but this happens too in the stable branch (and
probably in every recent version of Wine).
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https://bugs.winehq.org/show_bug.cgi?id=46427
Bug ID: 46427
Summary: Ubuntu Repository Broken
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: pkutzner+winehq(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
The current Ubuntu Bionic repository's Packages.xz file is coming up with an
incorrect size/hash error. I don't know if this problem affects other builds
as well.
E: Failed to fetch
https://dl.winehq.org/wine-builds/ubuntu/dists/bionic/main/binary-amd64/Pac…
File has unexpected size (71508 != 74696). Mirror sync in progress? [IP:
151.101.46.217 443]
Hashes of expected file:
- Filesize:74696 [weak]
-
SHA512:393e59be2c01ffd6191b7981bcb12f324f8a106158504082f1a529282903a19ae8478b366a432247d3670fde4d55be66ea052d3eb0ef568467b086587190877f
- SHA256:4dfb4a00c3ec0ee5a96a0617040477fd6eb35bf02ec52f55e872e54519a5c881
- SHA1:60baf1398afd5beb492cc5bf9ccf679190e64c26 [weak]
- MD5Sum:0023b0fa659c0bea9511f55e3dbe303e [weak]
Release file created at: Sun, 06 Jan 2019 15:07:05 +0000
This is the case for both the amd64 and i386 builds. I initially saw this
error for the i386 build, but added [arch=amd64] to my sources.list file to
force the amd64 version and got the same error.
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https://bugs.winehq.org/show_bug.cgi?id=44128
Bug ID: 44128
Summary: HebRech Invoicing throws error message
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 59867
--> https://bugs.winehq.org/attachment.cgi?id=59867
Console Output (wine 2.22)
Hello everyone,
after testing HebRech which got its own entry in the AppDB I noticed that the
button "Rechnung" in the main programm throws an error message.
Ein unerwarteter Fehler ist aufgetreten: LOMAIN ist kein Objekt. (1)
Klasse Commain_optionsdialogsservice (Zeile: 0)
Translation: An unexpected error has occured: LOMAIN is not an object. (1)
Class Commain_optionsdialogsservice (Line: 0)
Console output is attached.
Please note that this program requires a "winetricks dotnet46" to install.
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http://bugs.winehq.org/show_bug.cgi?id=33835
Bug #: 33835
Summary: Touhou 13.5 black screen
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: murela_alba(a)abv.bg
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 44861
--> http://bugs.winehq.org/attachment.cgi?id=44861
Title screen
When running Hopeless Masquerade after the loading screen the only thing
rendered is the main menu and game logo, with no background and when trying to
go into story mode, the entire screen turns black. Music and sound effects are
running properly at the same time. Game version is 1.03b, but 1.0 does the
same. Tested with wine 1.6-rc2 on Ubuntu 13.04 (64-bit).
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https://bugs.winehq.org/show_bug.cgi?id=38721
Bug ID: 38721
Summary: Steam problem - Wine uncompability or something
similar
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adriansnetlis3(a)inbox.lv
Distribution: ---
Created attachment 51646
--> https://bugs.winehq.org/attachment.cgi?id=51646
The .log file with errors
Hi! I want to report that Steam installation has a problem here. I am posting
the log as attachment, but it is PlayOnlinux. Why PlayOnLinux - I am not gone
do very the same in console now as the installation was long for running
Resident Evil 5. But I am 100% sure this problem is releated to Wine and will
be the same also in non-POL installation. Actually, I am not 100% sure what the
problem is, but the log puts out one error that POL members which I reported a
problem with Resident Evil 5(here you can see my problem:
https://www.playonlinux.com/en/topic-13184-Resident_Evil_5_Gold_Edition_Ste…
). It may be reason why Resident Evil 5 not run, so I have to ask it here as
POL can't help with Wine errors. The POL log is in attachment. Please, don't
reject this - this may be important for multiple people!
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http://bugs.winehq.org/show_bug.cgi?id=34334
Bug #: 34334
Summary: MetaTester 5 never sends or receives data
Product: Wine
Version: 1.7.0
Platform: x86-64
URL: http://files.metaquotes.net/metaquotes.software.corp/m
t5/mt5tester.setup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45702
--> http://bugs.winehq.org/attachment.cgi?id=45702
wine-1.7.0-199-g52fb1cc console output (1st run)
The MetaTrader 5 Strategy Tester Agent (MetaTester 5) never sends or receives
any data.
It comes as part of MetaTrader 5 but is also available separately to create
your own server farm.
It installs itself as a system service on Windows (SYSTEM account) and runs in
the background once it has been initially set up from the main application.
Wine seems to have a problem running the services but that is a different
problem (bug not yet logged).
Wireshark confirms that no connection attempts are sent or received. Not
externally anyway.
The main application window shows statistics for data transfer and under
Windows XP this can be a few kB each day when quiet (when stock markets are
closed), but Wine never registers a single byte.
Netstat shows that the agents themselves are listening:
tcp 0 0 0.0.0.0:2001 0.0.0.0:* LISTEN
216313/wineserver
I can telnet to this port and it remains open for a few seconds before timing
out and closing. This does not register as data on the main application (same
in XP).
There are listeners on port 6010 and 6011 too but I think they're control
ports.
I am attaching the first run log as two agent services start successfully on
first run. You can start as many as you like but it makes sense to have one
agent per core.
Ran all day on Windows XP and Linux to compare.
In testing I enabled the agents to join the community (global) network. An
account is not required for this.
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https://bugs.winehq.org/show_bug.cgi?id=45917
Bug ID: 45917
Summary: battle.net launcher and mouse position on high DPI
monitor
Product: Wine
Version: 3.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kdt3rd(a)gmail.com
Distribution: ---
In both wine 3.16 and 3.17, and both vanilla and wine-staging wine, the cursor
/ mouse position is scaled inside the Battle.net launcher application. I
initially thought it was only temporary since it seemed there were a bunch of
changes for correctly passing the DPI in the change sets for 3.16, but it has
persisted, so thought to file a bug.
Basically, when running on a (single) UHD monitor (nvidia graphics card, asus
uhd monitor) where xdpyinfo returns 157 dpi (xdpyinfo|grep resolution gives
157x161 dots per inch), the Battle.net launcher application thinks the mouse is
in the wrong position, meaning to click on a particular button, I need to move
the window such that the button is in the upper left of the screen, or have the
mouse be ~1.5x of the distance from the upper left from where the button
actually is and have mouse still be inside the application (otherwise it
switches focus to the application under the mouse). And even then, the "play"
button is mouse-over highlighted wider than the actual button. When the button
is just in from the top left of the display, it doesn't become active
(mouse-over highlight or clickable) until the mouse is moved more than the
distance from the top left. Which is flat strange, because I haven't resized
the window, just moved, so the upper left of the toplevel app window is still
offset by the same amount from the button. Of course, I don't know if it is
computing position from the upper left of the top window or somehow querying
the global cursor position and comparing that to the perceived global position
of the widgets in the window. Basically, my attempt to naively find what is
being scaled by dpi and what has been missed in that step have failed.
Interestingly, if I do the above to move the window such that I can click the
Play button and then launch a game, the mouse position seems fine when the game
is running and in full screen - Of course, that's a different app, and as it is
fullscreen, I presume because it forces itself to be at 0,0, and probably uses
xrandr to reset the screen coordinates and figures itself out.
If there is any other information that would be helpful, or if someone can
point out code to look at / traces to turn on, I am happy to help.
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http://bugs.winehq.org/show_bug.cgi?id=32218
Bug #: 32218
Summary: LTSpice: Objects not resized when the window is
resized
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 00cpxxx(a)gmail.com
Classification: Unclassified
Steps to reproduce:
1) Download, install and run LTSpice -
http://ltspice.linear.com/software/LTspiceIV.exe
2) Create a new schematic (File -> New Schematic)
3) Press L, click somewhere (this will create a component in the screen)
4) Press ESC to go back to the select tool, hold CTRL and right-click the
component to open a properties window.
5) Resize the window.
The internal window listview will not get resized to match the new window size.
This is not a duplicate of bug 3037 and may or may not be a duplicate of bug
7007 it will take a while to check.
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https://bugs.winehq.org/show_bug.cgi?id=45719
Bug ID: 45719
Summary: comctl32:treeview test_right_click depends on mouse
pointer position
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)colinfinck.de
The result of the "test_right_click" part of the comctl32:treeview test highly
depends on the mouse pointer position.
Steps to reproduce under Windows:
1. Open a Command Prompt and type "comctl32_winetest treeview" without hitting
RETURN.
2. Move the mouse pointer, so that it will be inside the TreeView test window
that is spawned by the test. You probably need to run the test multiple times
to estimate that position.
3. Hit RETURN to run the test.
Result: "Test failed: parent right click sequence: ...", which doesn't happen
if the mouse pointer is outside the TreeView test window.
This bug has been uncovered during ReactOS Regression Testing, which is why a
similar report exists in the ReactOS bug tracker too:
https://jira.reactos.org/browse/CORE-14975
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https://bugs.winehq.org/show_bug.cgi?id=39959
Bug ID: 39959
Summary: Growtopia v2.11 fails to run with unhandled exception
(2.09 did run ok)
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine.hq(a)jyge.net
Distribution: ---
Created attachment 53389
--> https://bugs.winehq.org/attachment.cgi?id=53389
backtrace.txt
See subject and attachment.
Application runs fine with Win8 but fails with Wine 1.9.0
Standard MythUbuntu 14.04 so tried wine 1.6.x (that comes with standard), and
now also the development version (1.9.0) using instructions from winehq.site
for Ubuntu to install. Same endresult (Unhandled exception) on both. Backtrace
is done with 1.9.0 -version.
Application download link: http://growtopiagame.com/GrowtopiaInstaller.exe
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http://bugs.winehq.org/show_bug.cgi?id=32221
Bug #: 32221
Summary: LTspice: component drawing issues when moving
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testelor(a)yahoo.com
Classification: Unclassified
Created attachment 42497
--> http://bugs.winehq.org/attachment.cgi?id=42497
Traces left behind when moving
Steps to reproduce:
1) Download and install LTspice -
http://ltspice.linear.com/software/LTspiceIV.exe
2) Run LTspice using:
$ wine scad3.exe -nowine
3) Create a new schematic, press 'R' (resistor), for example, and don't place
it by clicking, simply move it around.
The same happens for any component that is grabbed and moved. See the attached
screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=45984
Bug ID: 45984
Summary: Skyrim Special Edition does not get past loading
screen on high core count or high memory systems
Product: Wine
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tom(a)r.je
Distribution: ---
Skyrim SE gets stuck at the loading screen on certain hardware configurations.
It doesn't freeze as keeps displaying different loading screen tips but does so
forever.
I posted on the Steam forums about this:
https://steamcommunity.com/app/221410/discussions/8/1734336452599497070/
With a blank wineprefix (no savegames, no mods, just a fresh install from
steam) click "New game". It sits at the loading screen forever.
Almost everyone affected has:
AMD Threadripper 1950x
>= 32gb RAM
### Software information
Skyrim Special Edition (Steam) (With or without DXVK)
### System information
- GPU: nvidia 980ti
- Driver: 410 (396.54 also affected)
- Wine version: 3.18
There are several systems listed in the steam thread:
/////
Arch Linux
AMD Threadripper 1950x
32gb RAM
nvidia 980ti with 396.54 driver
/////
Ubuntu 18.04
AMD Threadripper 1950x
64gb RAM
Nvidia Titan XP
///
Arch Linux
AMD Threadripper 1950x
32gb RAM
AMD Vega 64
////
Both AMD and nVidia GPUs are affected so it's unlikely to be a driver issue.
The common elements are:
32gb or more of RAM
AMD Threadripper 1950x
### What I've tried
Knowing that it only affects high CPU core systems or high RAM systems I have
tried the following:
- taskset -c 0-7 wine steam.exe I wasn't sure whether this would limit just
steam.exe, when steam.exe spawns SkyrimSE.exe does this have all 32 cores
enabled?
- Disabling SMT in the bios. This effectively disables half the cores so there
are only 16 available. This would be similar to someone playing on a Ryzen 7 (8
cores + smt) and I haven't seen any reports with 16 thread CPUs
- It seems like it might be a memory issue. I've tried enabling/disabling NUMA
in the bios to no effect
- With NUMA enabled I've tried using `numactl -m 0 -t wine Steam.exe` to force
WINE to only use one bank of memory (effectively limiting it to 16gb in the
process)
- Running off a SSD rather than NVME driver (It could be a scheduler issue??)
None of this made any difference. How else can I debug this?
Looking around, posts regarding similar issues on windows suggests it's a
memory problem. Perhaps it's something to do with having 32gb RAM in the
system?
Please let me know if you need any kind of trace/log. WINEDEBUG=all makes steam
take so long to start it eventually crashes, so I couldn't provide that, I can
try with requested debug options though.
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http://bugs.winehq.org/show_bug.cgi?id=33719
Bug #: 33719
Summary: comctl32:propsheet custom window proc test failure
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
A number of VMs report one of these two related test failures:
Elevated privileges (or pre-Vista):
propsheet.c:746: Test failed: property sheet with custom window proc: the msg
0x001c was expected, but got msg 0x0047 instead
or not elevated privileges:
propsheet.c:746: Test failed: property sheet with custom window proc: the msg
0x0046 was expected, but got msg 0x0210 instead
They have been seen on the following systems:
comctl32 5.81.4968.2500 Windows 2000 Professional SP4 + IE55 (rare ~1/50)
comctl32 5.82.3790.3959 Windows 2003 Enterprise Server SP2 + IE8 (rare ~1/50)
comctl32 5.82.6002.18305 Windows Vista Home Premium SP2+IE9
comctl32 5.82.7601.17514 Windows 7 Ultimate SP1 64-bit (+IE8) (32-bit tests)
comctl32 5.82.7601.17514 Windows 7 Ultimate SP1 64-bit + IE9 (32-bit tests)
comctl32 5.82.7601.17514 Windows 7 SP1 (not one of mine)
comctl32 5.82.9200.16384 Windows 8
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https://bugs.winehq.org/show_bug.cgi?id=46352
Bug ID: 46352
Summary: TreePad X Enterprise 12GB (single user) v7.17.0
Generates Error on Startup
Product: Wine
Version: 4.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugrpt18356(a)fastmail.jp
Distribution: ---
First, this issue actually started with 4.0-rc1 and is present in 4.0-rc2 as
well. The issue wasn't present in version 3.04-1. I'm using Debian Unstable.
Upon startup under WINE 4.0-rc2, TreePad X Enterprise 12GB (single user)
v7.17.0 generates the following error message in a popup window:
List index out of bounds (-2147483632)
Link to TreePad X Enterprie 12GB (single user) download (21-day evaluation):
http://www.treepad.com/download/tpxsu1.html
TreePad installation and run instructions:
01) Download one of the *.zip files from the above link
02) Navigate to ~/.wine/drive_c/Program Files (x86)
03) Create a folder called TreePadXSU
04) Extract the *.zip file to the TreePadXSU folder
05) From the command line, run one of the following to start TreePad
wine start 'C:\Program Files (x86)\TreePadXSU\TreePadXEnterprise.exe'
wine "C:\\Program Files (x86)\\TreePadXSU\\TreePadXEnterprise.exe"
The bug was initially reported to the Debian WINE Party team. They verified
the issue, but requested that I file a bug report upstream.
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https://bugs.winehq.org/show_bug.cgi?id=46266
Bug ID: 46266
Summary: tzres is constantly being loaded/unloaded when
TimeZone information is queried.
Product: Wine
Version: 4.0-rc1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Function GetDynamicTimeZoneInformation is causing tzres.dll to be
loaded/unloaded multiple times. Cause by the registry lookup of MUI_Std, and
MUT_Dlt
Other functions are a affected
kernel32.FileTimeToLocalFileTime
msvcrt._ftime64
Removing the MUI_Std, and MUT_Dlt entries for my timezone, works around the
issue.
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https://bugs.winehq.org/show_bug.cgi?id=46353
Bug ID: 46353
Summary: Horizontal Ruler/Scale Is Skewed in Article Pane for
TreePad X Enterprise 12GB (single user) v7.17.0
Product: Wine
Version: 4.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugrpt18356(a)fastmail.jp
Distribution: ---
The horizontal ruler/scale in the article window (right pane) is skewed under
WINE 4.0-rc1 and 4.0-rc2.
No database opened (WINE version 4.0-rc2):
https://i.postimg.cc/qMw2MFgn/2018-12-20-1545291398-1920x1080-scrot.png
Database opened with article displayed (WINE version 4.0-rc2):
https://i.postimg.cc/8znWLrRz/2018-12-20-1545291515-1920x1080-scrot.png
No database opened (WINE version 3.0.4-1):
https://i.postimg.cc/DwzLWcbN/2018-12-20-1545293959-1920x1080-scrot.png
Database opened with article displayed (WINE version 3.0.4-1):
https://i.postimg.cc/k56SsXsF/2018-12-20-1545293999-1920x1080-scrot.png
Link to TreePad X Enterprie 12GB (single user) download (21-day evaluation):
http://www.treepad.com/download/tpxsu1.html
TreePad installation and run instructions:
01) Download one of the *.zip files from the above link
02) Navigate to ~/.wine/drive_c/Program Files (x86)
03) Create a folder called TreePadXSU
04) Extract the *.zip file to the TreePadXSU folder
05) From the command line, run one of the following to start TreePad
wine start 'C:\Program Files (x86)\TreePadXSU\TreePadXEnterprise.exe'
wine "C:\\Program Files (x86)\\TreePadXSU\\TreePadXEnterprise.exe"
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https://bugs.winehq.org/show_bug.cgi?id=9154
mrdeathjr28(a)yahoo.es changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mrdeathjr28(a)yahoo.es
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https://bugs.winehq.org/show_bug.cgi?id=46407
Bug ID: 46407
Summary: mCtrl: example-imgview test program crashes
Product: Wine
Version: 4.0-rc4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
This is split up from bug 41203 to target specific issue.
Copied of relevant comment:
---
I think that I found the bug that makes the imgview control crashing.
When the WM_NCCREATE message is sent to the control, the lpszName field of
CREATESTRUCT contains a wrong value.
On WINE, this pointer is set to the resource ID.
On Windows, this pointer is set to a string with first character set to 0xFFFF
and the second character is set to the resource ID.
The mCtrl code of imgview control checks if lpszName is not NULL and test for
the first character:
https://github.com/mity/mctrl/blob/master/mctrl/imgview.c#L290
but since the pointer is set to the resource value rather than a valid pointer,
it crashes. This is the reason.
Evidently, there is a bug here into DIALOG_CreateIndirect:
http://source.winehq.org/git/wine.git/blob/HEAD:/dlls/user32/dialog.c#l610
The code should create the string properly formatted here if it is a resource,
for both the class and the caption.
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https://bugs.winehq.org/show_bug.cgi?id=46409
Bug ID: 46409
Summary: mCtrl: example-menubar test program shows rendering
issues
Product: Wine
Version: 4.0-rc4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Split up from bug 41203.
Potentially relevant comment from original report:
---
I think that I found the cause of the problem for menubar control.
WINE comctl32 has this unimplemented feature:
http://source.winehq.org/git/wine.git/blob/HEAD:/dlls/comctl32/toolbar.c#l4…
and the control sends (0,-2) with TB_SETBITMAPSIZE to its toolbar.
Although I do not know how negative values are handled, this is the cause of
this problem.
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https://bugs.winehq.org/show_bug.cgi?id=46408
Bug ID: 46408
Summary: mCtrl: example-mditab test program crashes when
running in Direct2D mode
Product: Wine
Version: 4.0-rc4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
This is split up from bug 41203.
Program crashes when "New tab" is pressed. Works correctly with disabled
d2d1.dll.
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https://bugs.winehq.org/show_bug.cgi?id=45190
Bug ID: 45190
Summary: Test report
Product: Wine
Version: 3.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
This is a test report.
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https://bugs.winehq.org/show_bug.cgi?id=42613
Bug ID: 42613
Summary: PowerPoint 2016 crashes at start screen
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isiraseneviratne(a)yahoo.com
Distribution: Ubuntu
Created attachment 57558
--> https://bugs.winehq.org/attachment.cgi?id=57558
Backtrace from PowerPoint 2016
PowerPoint tends to crash at the start screen with the attached error message.
However, sometimes it will load normally after running it again.
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https://bugs.winehq.org/show_bug.cgi?id=46399
Bug ID: 46399
Summary: meditations needs ThreadIsIoPending info class
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: madebr(a)gmail.com
Distribution: ---
Created attachment 63157
--> https://bugs.winehq.org/attachment.cgi?id=63157
Screenshot of window saying 'ERROR: Connection to the server failed'
When launching meditations, downloading the required files for the month fails.
The gui displays:
'ERROR: Connection to the server failed'
Every 10 seconds, the following message is printed to the console:
fixme:thread:NtQueryInformationThread ThreadIsIoPending info class not
supported yet
url: http://meditations.games/
download url: http://meditations.games/bin/Meditations-WIN.exe
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https://bugs.winehq.org/show_bug.cgi?id=46393
Bug ID: 46393
Summary: vst plugin and exe of BlueCat Axiom, Destructor, Late
Replies, AxePack won't install/scan properly
Product: Wine
Version: 4.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: elecktroguild(a)gmail.com
Distribution: Mint
Created attachment 63155
--> https://bugs.winehq.org/attachment.cgi?id=63155
terminal output of BlueCat Axiom installer
Demos of BlueCat commercial vst plugins work, but running separate
commercial installers which include registration code
won't properly install, vst scanning fails, or the standalone
version won't open.
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https://bugs.winehq.org/show_bug.cgi?id=46395
Bug ID: 46395
Summary: valgrind shows an invalid free in ws2_32/tests/sock.c
Product: Wine
Version: 4.0-rc4
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
../../../tools/runtest -q -P wine -T ../../.. -M ws2_32.dll -p
ws2_32_test.exe.so sock && touch sock.ok
==30640== Invalid free() / delete / delete[] / realloc()
==30640== at 0x7BC48471: notify_realloc (heap.c:276)
==30640== by 0x7BC4BD90: RtlReAllocateHeap (heap.c:1906)
==30640== by 0x4BDC310: WS_get_local_ips (socket.c:6309)
==30640== by 0x4BDFBA4: WS_gethostbyname (socket.c:6392)
==30640== by 0x4A95ADD: test_getsockname (sock.c:4621)
==30640== by 0x4AADC3A: func_sock (sock.c:11530)
==30640== by 0x4AAE05F: run_test (test.h:617)
==30640== by 0x4AAEA9D: main (test.h:701)
==30640== Address 0x4a2aac8 is 0 bytes after a recently re-allocated block of
size 0 alloc'd
==30640== at 0x7BC48394: notify_alloc (heap.c:260)
==30640== by 0x7BC4B8B8: RtlAllocateHeap (heap.c:1726)
==30640== by 0x4BDC210: WS_get_local_ips (socket.c:6275)
==30640== by 0x4BDFBA4: WS_gethostbyname (socket.c:6392)
==30640== by 0x4A95ADD: test_getsockname (sock.c:4621)
==30640== by 0x4AADC3A: func_sock (sock.c:11530)
==30640== by 0x4AAE05F: run_test (test.h:617)
==30640== by 0x4AAEA9D: main (test.h:701)
==30640==
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https://bugs.winehq.org/show_bug.cgi?id=46394
Bug ID: 46394
Summary: Valgrind shows an invalid read in urlmon/tests/url.c
Product: Wine
Version: 4.0-rc4
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
../../../tools/runtest -q -P wine -T ../../.. -M urlmon.dll -p
urlmon_test.exe.so url && touch url.ok
==13099== Invalid read of size 2
==13099== at 0x8038588: strchrW (unicode.h:235)
==13099== by 0x803AC5D: query_http_info (navigate.c:838)
==13099== by 0x803C803: read_stream_data (navigate.c:1071)
==13099== by 0x803CB23: nsChannelBSC_read_data (navigate.c:1494)
==13099== by 0x8038A01: BindStatusCallback_OnDataAvailable (navigate.c:414)
==13099== by 0x4C3A456: IBindStatusCallback_OnDataAvailable (urlmon.h:940)
==13099== by 0x4C3A456: BindStatusCallback_OnDataAvailable (???:0)
==13099== by 0x4C3F637: IBindStatusCallback_OnDataAvailable (urlmon.h:940)
==13099== by 0x4C3F637: report_data (???:0)
==13099== by 0x4C3F89C: start_binding (binding.c:1587)
==13099== by 0x4C3FA38: bind_to_storage (binding.c:1624)
==13099== by 0x4C56714: URLMoniker_BindToStorage (umon.c:280)
==13099== by 0x803CBB6: IMoniker_BindToStorage (objidl.h:3228)
==13099== by 0x803CBB6: start_binding (???:0)
==13099== by 0x805EEBC: PersistMoniker_Load (persist.c:655)
==13099== by 0x4C3F083: IPersistMoniker_Load (urlmon.h:2367)
==13099== by 0x4C3F083: load_doc_mon (???:0)
==13099== by 0x4C3F1E4: create_mime_object (binding.c:280)
==13099== by 0x4C3F310: create_object (binding.c:310)
==13099== by 0x4C3F58E: report_data (binding.c:1122)
==13099== by 0x4C3F9B0: InternetProtocolSink_ReportData (binding.c:1171)
==13099== by 0x4C41381: IInternetProtocolSink_ReportData (urlmon.h:3038)
==13099== by 0x4C41381: ProtocolSinkHandler_ReportData (???:0)
==13099== by 0x4C41786: IInternetProtocolSink_ReportData (urlmon.h:3038)
==13099== by 0x4C41786: report_data_proc (???:0)
==13099== by 0x4C40D03: process_tasks (bindprot.c:57)
==13099== Address 0xb9fd566 is 0 bytes after a recently re-allocated block of
size 334 alloc'd
==13099== at 0x7BC48394: notify_alloc (heap.c:260)
==13099== by 0x7BC4B8B8: RtlAllocateHeap (heap.c:1726)
==13099== by 0x803A51B: heap_alloc (heap.h:29)
==13099== by 0x803AC22: query_http_info (navigate.c:828)
==13099== by 0x803C803: read_stream_data (navigate.c:1071)
==13099== by 0x803CB23: nsChannelBSC_read_data (navigate.c:1494)
==13099== by 0x8038A01: BindStatusCallback_OnDataAvailable (navigate.c:414)
==13099== by 0x4C3A456: IBindStatusCallback_OnDataAvailable (urlmon.h:940)
==13099== by 0x4C3A456: BindStatusCallback_OnDataAvailable (???:0)
==13099== by 0x4C3F637: IBindStatusCallback_OnDataAvailable (urlmon.h:940)
==13099== by 0x4C3F637: report_data (???:0)
==13099== by 0x4C3F89C: start_binding (binding.c:1587)
==13099== by 0x4C3FA38: bind_to_storage (binding.c:1624)
==13099== by 0x4C56714: URLMoniker_BindToStorage (umon.c:280)
==13099== by 0x803CBB6: IMoniker_BindToStorage (objidl.h:3228)
==13099== by 0x803CBB6: start_binding (???:0)
==13099== by 0x805EEBC: PersistMoniker_Load (persist.c:655)
==13099== by 0x4C3F083: IPersistMoniker_Load (urlmon.h:2367)
==13099== by 0x4C3F083: load_doc_mon (???:0)
==13099== by 0x4C3F1E4: create_mime_object (binding.c:280)
==13099== by 0x4C3F310: create_object (binding.c:310)
==13099== by 0x4C3F58E: report_data (binding.c:1122)
==13099== by 0x4C3F9B0: InternetProtocolSink_ReportData (binding.c:1171)
==13099== by 0x4C41381: IInternetProtocolSink_ReportData (urlmon.h:3038)
==13099== by 0x4C41381: ProtocolSinkHandler_ReportData (???:0)
==13099==
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http://bugs.winehq.org/show_bug.cgi?id=26262
Summary: No video output in game
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: torgeriedel(a)gmx.de
When trying to play Commandos - Behind Enemy lines, there is no video output.
Sound is working.
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https://bugs.winehq.org/show_bug.cgi?id=46391
Bug ID: 46391
Summary: TagScanner cannot be raised from tasbak
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Distribution: ---
Steps to reproduce:
1) remove ~/.wine
2) wine Tagscan.exe
3) leave TagScanner in maximized or window mode
4) switch to other window, so that it covers TagScanner's window
5) try to switch back to TagScanner's window by clicking on its entry on
taskbar
Behaviour:
Nothing happens.
Expected behaviour:
TagScanner's window should be raised.
Additional info:
1) KDE Plasma 5.13.5
2) As a workaround one can click RMB on TagScanner's entry and choose minimize,
so the window isn't minimized but raised
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http://bugs.winehq.org/show_bug.cgi?id=33368
Bug #: 33368
Summary: WM_DEADCHAR events not sent
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sloonz(a)gmail.com
Classification: Unclassified
Created attachment 44152
--> http://bugs.winehq.org/attachment.cgi?id=44152
Keyboard traces in three different scenarios (Windows, Wine, Wine+patch)
XFilterEvent() returns true for events of dead keys, so they are not processed
by wine. However, that prevents sending a WM_DEADCHAR event to the application,
as it works on Windows. For example, in order to emit a "ê" character in a
french keyboard layout, I first have to press ^ (which is a dead key) and then
e. Under Windows, this leads to the following sequence of events :
KEYDOWN: dead_circumflex
DEADCHAR: dead_circumflex
KEYDOWN: e
CHAR: ê
KEYUP: e
KEYUP: dead_circumflex
Under wine I have only those events :
KEYUP: dead_circumflex
KEYDOWN: e
CHAR: ê
Attached patch fixes most of that, with it I get :
KEYDOWN: dead_circumflex
DEADCHAR: dead_circumflex
UP: dead_circumflex
KEYDOWN: e
CHAR: ê
KEYUP: e
Note that it’s still slighty different from Windows (KEYUP for dead key is
third message on Wine, whereas it is before the last one on Windows), but I
don’t see a clean fix for this issue.
As for the traces in attachment, contains three traces. The first one is from
Spy++ on Windows ; the second is the relevant output of WINEDEBUG=+msg notepad
for unpatched wine ; the third one for patched wine.
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https://bugs.winehq.org/show_bug.cgi?id=46372
Bug ID: 46372
Summary: More&More 7 Test Book crashes
Product: Wine
Version: 4.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssserkkk(a)yahoo.com
Distribution: ---
The software is not working. The program's link :
http://f.eba.gov.tr/kurmay-yayinlari/src/7-Test-Book.exe.zip
System: Debian 9 amd64, KDE
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https://bugs.winehq.org/show_bug.cgi?id=46388
Bug ID: 46388
Summary: Content Server Unreachable (Steam Wineskin)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: piedplatdylan(a)gmail.com
Hello there, not a tech-savy guy, but i wanted to report this, happens that
dozens of people on youtube never found answers to this one ..
Using a macbook (2007) in 10.7.5, i need wineskin to launch steam, which in
itself works.
But soon after i get a "steamwebhelper" error, and in steam itself the shop
doesn't work AND most of all, i can't download games, getting a "content server
unreachable" (dunno if that's how it's spelled in english but i think you'll
understand what i mean.
I have no idea if there's a better alternative, i'm kinda new on a mac.
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https://bugs.winehq.org/show_bug.cgi?id=36095
Bug ID: 36095
Summary: valgrind errors in loader when loading a dll
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: major
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Noticed this in most tests, there are at least 3 places. 1:
==11164== 26 bytes in 1 blocks are definitely lost in loss record 57 of 244
==11164== at 0x7BC4C735: notify_alloc (heap.c:255)
==11164== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==11164== by 0x7BC758B6: RtlCreateUnicodeString (rtlstr.c:281)
==11164== by 0x7BC54CF3: alloc_module (loader.c:919)
==11164== by 0x7BC566CB: load_builtin_callback (loader.c:1519)
==11164== by 0x40192DE: __wine_dll_register (loader.c:517)
==11164== by 0x7B88A18B: __wine_spec_init (init.c:35)
==11164== by 0x4E850459: call_init.part.0 (in /usr/lib/ld-2.18.so)
==11164== by 0x4E850593: _dl_init (in /usr/lib/ld-2.18.so)
==11164== by 0x4E854953: dl_open_worker (in /usr/lib/ld-2.18.so)
==11164== by 0x4E850329: _dl_catch_error (in /usr/lib/ld-2.18.so)
==11164== by 0x4E854013: _dl_open (in /usr/lib/ld-2.18.so)
==11164== by 0x4EA25CBB: dlopen_doit (in /usr/lib/libdl-2.18.so)
==11164== by 0x4E850329: _dl_catch_error (in /usr/lib/ld-2.18.so)
==11164== by 0x4EA263CB: _dlerror_run (in /usr/lib/libdl-2.18.so)
==11164== by 0x4EA25D70: dlopen@@GLIBC_2.1 (in /usr/lib/libdl-2.18.so)
==11164== by 0x4019898: wine_dlopen (loader.c:1029)
==11164== by 0x4018C06: dlopen_dll (loader.c:295)
==11164== by 0x4019532: wine_dll_load (loader.c:581)
==11164== by 0x7BC57199: load_builtin_dll (loader.c:1732)
==11164==
2:
==11164== 32 bytes in 1 blocks are possibly lost in loss record 65 of 244
==11164== at 0x7BC4C735: notify_alloc (heap.c:255)
==11164== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==11164== by 0x7BC76348: RtlAnsiStringToUnicodeString (rtlstr.c:689)
==11164== by 0x7BC7595F: RtlCreateUnicodeStringFromAsciiz (rtlstr.c:302)
==11164== by 0x7BC5B407: init_load_order (loadorder.c:252)
==11164== by 0x7BC5B9FB: get_load_order (loadorder.c:440)
==11164== by 0x7BC58099: load_dll (loader.c:2045)
==11164== by 0x7BC585B7: LdrLoadDll (loader.c:2125)
==11164== by 0x7B85A79A: load_library (module.c:933)
==11164== by 0x7B85A908: LoadLibraryExW (module.c:990)
==11164== by 0x7B8649B8: __wine_kernel_init (process.c:1230)
==11164== by 0x7BC5ACA9: __wine_process_init (loader.c:3103)
==11164== by 0x4019864: wine_init (loader.c:952)
==11164== by 0x7BF011AD: main (main.c:237)
==11164==
3:
==11165== 20 bytes in 1 blocks are definitely lost in loss record 14 of 58
==11165== at 0x7BC4C735: notify_alloc (heap.c:255)
==11165== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==11165== by 0x7BC758B6: RtlCreateUnicodeString (rtlstr.c:281)
==11165== by 0x7BC54CF3: alloc_module (loader.c:919)
==11165== by 0x7BC566CB: load_builtin_callback (loader.c:1519)
==11165== by 0x40193D9: wine_dll_set_callback (loader.c:548)
==11165== by 0x7BC5ABA2: __wine_process_init (loader.c:3086)
==11165== by 0x4019864: wine_init (loader.c:952)
==11165== by 0x7BF011AD: main (main.c:237)
==11165==
4:
==11194== 32 bytes in 1 blocks are possibly lost in loss record 66 of 248
==11194== at 0x7BC4C735: notify_alloc (heap.c:255)
==11194== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==11194== by 0x7BC76348: RtlAnsiStringToUnicodeString (rtlstr.c:689)
==11194== by 0x7BC7595F: RtlCreateUnicodeStringFromAsciiz (rtlstr.c:302)
==11194== by 0x7BC5B407: init_load_order (loadorder.c:252)
==11194== by 0x7BC5B9FB: get_load_order (loadorder.c:440)
==11194== by 0x7BC58099: load_dll (loader.c:2045)
==11194== by 0x7BC585B7: LdrLoadDll (loader.c:2125)
==11194== by 0x7B85A79A: load_library (module.c:933)
==11194== by 0x7B85A908: LoadLibraryExW (module.c:990)
==11194== by 0x7B8649B8: __wine_kernel_init (process.c:1230)
==11194== by 0x7BC5ACA9: __wine_process_init (loader.c:3103)
==11194== by 0x4019864: wine_init (loader.c:952)
==11194== by 0x7BF011AD: main (main.c:237)
==11194==
(tested running advapi32/security.c)
wine-1.7.17-92-ge2bf516
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--- Comment #87 from Zebediah Figura <z.figura12(a)gmail.com> ---
(In reply to Miklós Máté from comment #86)
> How about removing the built-in mpeg splitter, and replacing it with an
> alias for gstreamer? The same goes for avi and the rest of the formats. Why
> does wine have its own buggy and incomplete implementations of these when
> gstreamer can do all of them much better?
Well, that's one option. Note however that we can't just alias or shim the
filter directly, however. The MPEG splitter doesn't decode the stream the same
way that our gstreamer filter would; we'd essentially have to manually create
an mpegpsdemux element and duplicate much of the same wiring. I think utilising
gstreamer is probably the best way forward (alas, libmpeg2 being GPL), but
it'll have to be more of "MPEG-1 splitter using gstreamer as a backend" than
"MPEG-1 splitter shimming to existing winegstreamer demuxer".
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--- Comment #86 from Miklós Máté <mtmkls(a)gmail.com> ---
How about removing the built-in mpeg splitter, and replacing it with an alias
for gstreamer? The same goes for avi and the rest of the formats. Why does wine
have its own buggy and incomplete implementations of these when gstreamer can
do all of them much better?
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Lukáš Krejčí <lskrejci(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lskrejci(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=17488
Summary: Animation issues in 4Story
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: killzenator(a)gmail.com
Created an attachment (id=19581)
--> (http://bugs.winehq.org/attachment.cgi?id=19581)
Output of "wine 4Story.exe >> log.txt 2>&1"
In 4Story none of the character/npcs have animations, weapons move up and down
like their supposed to when you walk, characters stay the same.
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https://bugs.winehq.org/show_bug.cgi?id=46384
Bug ID: 46384
Summary: Can't run zools backup tool on wine
Product: Wine
Version: 4.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mahmoud.elswerky(a)gmail.com
Distribution: ---
Created attachment 63142
--> https://bugs.winehq.org/attachment.cgi?id=63142
log of terminal output or running zools backup
Is there any way we can get zools backup tool to run under wine ????
it install successfuly but can't open
i hope you can make it run with wine
https://cloud2.zoolz.com/
here is a log
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https://bugs.winehq.org/show_bug.cgi?id=46383
Bug ID: 46383
Summary: World of tanks blitz 5.6.2 crashes after the end of
battle ( they updated the battle result board )
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: steamplayer120(a)hotmail.com
Distribution: ---
HI , i tried to reinstall dotnet but same problem , i never had this problem
before , but after the last update i crash at the end of battle
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--- Comment #85 from Zebediah Figura <z.figura12(a)gmail.com> ---
(In reply to Bartosz from comment #83)
> @Zebediah Figura
> A lot of applications which is duplication of bug 9127 are using
> MPEGSplitter filter directly:
>
> - Capitalism 2 demo: bug 30666
> - Grisaia no Kajitsu: bug 34727
> - OU Video Player: bug 18267
> - Drakensang Gold Edition: bug 24174
>
> You could notice following message in logs, when MPEGSplitter filter is used
> directly:
>
> fixme:quartz:MPEGSplitter_query_accept MPEG-1 system streams not yet
> supported.
That message doesn't mean that an application has created the MPEG-1 splitter
filter directly. The operative difference is in whether the application creates
the filter using CoCreateInstance and adds it to the graph by itself, or
whether it uses Render/RenderEx/RenderFile/Connect() to let the filter graph
handle it. All of the applications you linked for which +quartz logs are
available show the latter.
I did check all of the duplicates of this bug, however, and it seems that
exactly one does indeed create the splitter directly: Drome Racers, from bug
21152. Note that Tomb Raider, from the same bug, uses RenderEx().
> The game which doesn't use MPEGSplitter filter directly is for example:
> - Commandos Behing Enemy Lines
That application doesn't seem to use the MPEG splitter at all, so it's another
issue entirely.
> Maybe we should separate this two cases in separate bug reports?
Eh, probably not; arguably it's the same problem in both cases, it's just a
matter of figuring out the better approach toward solving it.
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Bartosz <gang65(a)poczta.onet.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gang65(a)poczta.onet.pl
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--- Comment #84 from Bartosz <gang65(a)poczta.onet.pl> ---
Created attachment 63139
--> https://bugs.winehq.org/attachment.cgi?id=63139
WINEDEBUG=+quartz wine Comandos.exe logs (without MPEG splitter usage)
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--- Comment #83 from Bartosz <gang65(a)poczta.onet.pl> ---
@Zebediah Figura
A lot of applications which is duplication of bug 9127 are using MPEGSplitter
filter directly:
- Capitalism 2 demo: bug 30666
- Grisaia no Kajitsu: bug 34727
- OU Video Player: bug 18267
- Drakensang Gold Edition: bug 24174
You could notice following message in logs, when MPEGSplitter filter is used
directly:
fixme:quartz:MPEGSplitter_query_accept MPEG-1 system streams not yet
supported.
The game which doesn't use MPEGSplitter filter directly is for example:
- Commandos Behing Enemy Lines
Maybe we should separate this two cases in separate bug reports?
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://dl.google.com/picasa |https://web.archive.org/web
|/picasa2-current.exe |/20070613130155if_/http://d
| |l.google.com/picasa/picasa2
| |-current.exe
--- Comment #24 from Dan Kegel <dank(a)kegel.com> ---
Still happens with 4.0-rc4.
Fixed download link.
Don't forget to remove Z:\ from the do-not-scan list if you want to scan your
linux home directory for photos...
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--- Comment #23 from joaopa <jeremielapuree(a)yahoo.fr> ---
Download link is burst. Does the bug still occur with wine-4.0-rc3?
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https://bugs.winehq.org/show_bug.cgi?id=45714
Bug ID: 45714
Summary: macOS packages need to ship GnuTLS
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
GnuTLS is needed to fix bugs like bug 35902 (and its duplicate 45329) and other
bcrypt/crypt32 related bugs.
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https://bugs.winehq.org/show_bug.cgi?id=46380
Bug ID: 46380
Summary: user32/tests/winstation.c leaves behind an explorer
window under valgrind
Product: Wine
Version: 4.0-rc4
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
This is likely a regression, though I haven't checked/bisected.
If I do:
$ cd $WINE/dlls/user32/tests/
$ make winstation.ok
The tests finish (with one failure, bug 36676), and no explorer process
remaining according to ps.
If I instead do:
$ . ~/vg-wrapper.sh
$ cd $WINE
$ ./wine start /min winemine
$ cd $WINE/dlls/user32/tests/
$ make winstation.ok
The tests again complete, but there's an orphaned explorer process that sticks
around:
austin 5790 15.5 1.1 2179776 186928 pts/4 Sl 22:59 0:26 valgrind
/home/austin/wine-valgrind/loader/wine-preloader
/home/austin/wine-valgrind/loader/wine C:\windows\system32\ex
plorer.exe /desktop
Which screws up my scripts, as they wait for wineserver -w to consider the
tests to be done. I have to manually kill that process afterward.
I'll try to see if it's a regression as time permits over next few days.
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Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|imwellcushtymelike(a)gmail.co |
|m |
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https://bugs.winehq.org/show_bug.cgi?id=45805
Bug ID: 45805
Summary: IoCreateDriver failed to insert driver
L"\\Driver\\WineHID" in tree
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
On wine startup, the following error is always printed (usually 3) times:
002a:err:ntoskrnl:IoCreateDriver failed to insert driver L"\\Driver\\WineHID"
in tree
Tested on wine-3.15 (Staging), macOS 10.13.
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http://bugs.winehq.org/show_bug.cgi?id=35603
Bug ID: 35603
Summary: Wine64 build produces extra warning in setupapi
comparing to Wine32 build
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Classification: Unclassified
Created attachment 47552
--> http://bugs.winehq.org/attachment.cgi?id=47552
64bit build log
Similarly to bug 35602, but this time for setupapi:
* warning: cast from pointer to integer of different size
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https://bugs.winehq.org/show_bug.cgi?id=42719
Bug ID: 42719
Summary: Natsuiro Asagao Residence (demo): complains about
timezone settings.
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: ---
Demo version of 夏色あさがおレジデンス (Natsuiro Asagao Residence) doesn't run and it
shows following error message:
-----
日本語版Windows判定
-----
This Game is Japan Only
このゲームは日本国内でのみプレイ可能です。
動作させるには『日本語版Windows』が必要です。
コンピュータの現在のタイムゾーン設定は『Korea Standard Time』です。
タイムゾーンを『日本(大阪、札幌、東京)』に設定してください。
ゲームを終了します。
-----
Translated:
-----
Japanese version Windows detection
-----
This Game is Japan Only
This game is only playable in Japan.
"Japanese version Windows" is required to operate.
Current timezone settings for this PC is "Korea Standard Time".
Please set the timezone to "Japan (Osaka, Sapporo, Tokyo)".
Quitting the game.
-----
Of course, I ran it with Japan Standard Time, i.e. /etc/localtime points to
/usr/share/zoneinfo/Asia/Tokyo.
This issue is common among SiglusEngine.exe.
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https://bugs.winehq.org/show_bug.cgi?id=46364
Bug ID: 46364
Summary: Gecko and Mono packages doesn't save in the target
folder
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: dmitry(a)baikal.ru
Regression SHA1: f184a396a86782318886cd5b7239ebf655809033
Distribution: ---
Files aren't present in '/.cache/wine'
Creating a new prefix leads to re-downloading.
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https://bugs.winehq.org/show_bug.cgi?id=46296
Bug ID: 46296
Summary: Wine 4.0-rc1 does not compile with freetype 2.3.7 or
2.4.4
Product: Wine
Version: 4.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: Zenitur(a)yandex.ru
Distribution: ---
Created attachment 63020
--> https://bugs.winehq.org/attachment.cgi?id=63020
build log
There is a build error on openSUSE 11.4 and GCC 4.5 compiler:
freetype.c: In function 'get_fontconfig_family':
freetype.c:5230:34: error: 'FC_NAMELANG' undeclared (first use in this
function)
freetype.c:5230:34: note: each undeclared identifier is reported only once for
each function it appears in
freetype.c:5232:34: error: 'FC_PRGNAME' undeclared (first use in this function)
Also I attach the same error with SLES 11 SP4 and GCC 4.8. The last version
that successfully compiling is 3.21
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https://bugs.winehq.org/show_bug.cgi?id=46244
Bug ID: 46244
Summary: incorrect font rendering in WinOmega splash screen
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: development(a)winomega.com
Distribution: ---
Created attachment 62940
--> https://bugs.winehq.org/attachment.cgi?id=62940
before
This appears to be a regression introduced in
11ab9ff7b3c43bb41c0325fe9417b1d7f44ad516
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https://bugs.winehq.org/show_bug.cgi?id=40884
Bug ID: 40884
Summary: Lord of the Rings Online crashes instantly or hangs on
start.
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: HASH.DuOrden(a)gmail.com
Distribution: ---
On wine-1.9.11 LotRO crashes on start after launcher:
TurbineLauncher.exe -> login, select server -> hit Play -> lotroclient.exe
crashes
If I try to ligin and hit Play again without restarting TurbineLauncher.exe,
lotroclient.exe hangs.
Regression testing result:
2fb97be1871a78ea6a2889ed975d33515d5468ea is the first bad commit
commit 2fb97be1871a78ea6a2889ed975d33515d5468ea
Author: Maarten Lankhorst <wine(a)mblankhorst.nl>
Date: Tue May 17 13:40:33 2016 -0500
dsound: Prevent reopening device from leaving dsound object in invalid
state.
Signed-off-by: Andrew Eikum <aeikum(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 546a238b75a2219fc428fc7ad895865b50b2ca9b
b086126d2d7ec109aef808212d2268ab89e11d13 M dlls
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https://bugs.winehq.org/show_bug.cgi?id=46362
Bug ID: 46362
Summary: Natsuiro Asagao Residence (demo) fails to start
Product: Wine
Version: 4.0-rc3
Hardware: x86
URL: Natsuiro Asagao Residence (demo) also suffers on this
issue. It's available from
http://13cm.jp/ku-chu/games/asagao/mp3/asa_web.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Regression SHA1: b18a53a5b44b651cde8e05200c75eacf54f49926
Distribution: Ubuntu
Demo version of 夏色あさがおレジデンス (Natsuiro Asagao Residence) shows the following
error message when it starts:
-----
夏色あさがおレジデンス
-----
ゲームの初期化処理で例外が発生しました。ゲームを終了します。
デバイスの復元に失敗しました。
関数 Reset においてエラーが発生しました。
hr = 0x887686c (D3DERR_INVALID_CALL)
-----
Translated:
-----
Natsuiro Asagao Residence
-----
An exception occurred when initializing the game. Quitting the game.
Failed to restore the device.
An error occurred at Reset function.
hr = 0x887686c (D3DERR_INVALID_CALL)
-----
This issue also occurs Summer Pockets (demo) which uses SiglusEngine.exe, too.
Please note that you need to set the time zone to Asia/Tokyo before launch.
Otherwise, it complains, "This Game is Japan Only".
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https://bugs.winehq.org/show_bug.cgi?id=46329
Bug ID: 46329
Summary: [regression] world of tanks hangs in hangar with
winsock error
Product: Wine
Version: 4.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: magist3r(a)gmail.com
Distribution: ---
Hi.
World of Tanks 1.3.0.1 hangs in hangar with following error:
0114:err:winsock:interface_bind Failed to bind to interface, receiving
broadcast packets will not work on socket 1f80.
0114:err:winsock:interface_bind Failed to bind to interface, receiving
broadcast packets will not work on socket 1f80.
With wine 3.21 all works fine.
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--- Comment #82 from Zebediah Figura <z.figura12(a)gmail.com> ---
If there are applications that try to create and use the MPEG-1 splitter filter
directly, we will need to support system streams in the MPEG-1 splitter.
Otherwise, winegstreamer is probably a more workable solution. I haven't yet
seen any evidence of applications that insist on using the MPEG-1 splitter.
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--- Comment #81 from Bartosz <gang65(a)poczta.onet.pl> ---
In my opinion this issue should be resolved in quartz and winegstreamer.
Can someone attach the Debug logs with traces enabled for quartz and
winegstreamer?
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Bartosz <gang65(a)poczta.onet.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gang65(a)poczta.onet.pl
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https://bugs.winehq.org/show_bug.cgi?id=39097
Bug ID: 39097
Summary: comdlg32/tests/filedlg.c hangs under valgrind
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: sebastian(a)fds-team.de
Distribution: Fedora
Regression, introduced by:
[austin@localhost wine-valgrind]$ git bisect good
4a1629c4117fda9eca63b6f56ea45771dc9734ac is the first bad commit
commit 4a1629c4117fda9eca63b6f56ea45771dc9734ac
Author: Sebastian Lackner <sebastian(a)fds-team.de>
Date: Fri Jul 17 06:46:47 2015 +0200
ntdll: Avoid possible deadlock by using _exit() in NtTerminateProcess.
When threads are killed with SIGQUIT some locks can be in an undefined
state, and it not safe to call exit handlers.
:040000 040000 f8e2115ed5cca792efaf44c7d8e4ffd84255f1aa
5f5b86ac550c0d754ed0fdb5a89540bd5947a967 M dlls
Using valgrind from svn:
[austin@localhost valgrind]$ svn info
Path: .
Working Copy Root Path: /home/austin/src/valgrind
URL: svn://svn.valgrind.org/valgrind/trunk
Relative URL: ^/trunk
Repository Root: svn://svn.valgrind.org/valgrind
Repository UUID: a5019735-40e9-0310-863c-91ae7b9d1cf9
Revision: 15540
Node Kind: directory
Schedule: normal
Last Changed Author: philippe
Last Changed Rev: 15540
Last Changed Date: 2015-08-13 18:49:32 -0400 (Thu, 13 Aug 2015)
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https://bugs.winehq.org/show_bug.cgi?id=3548
Josh Holland <anowlcalledjosh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |anowlcalledjosh(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=32251
Bug #: 32251
Summary: ... i dont know
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dandazadiego(a)gmail.com
Classification: Unclassified
>Runes of magic cant run.
I followed the instructions you have given and I'll get up in the middle of the
game and update locks. how do I?
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http://bugs.winehq.org/show_bug.cgi?id=24963
Summary: Okad2: Unhandled page fault at address 0x00007f8a
during startup
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pandolfo(a)gis.net
Created an attachment (id=31617)
--> (http://bugs.winehq.org/attachment.cgi?id=31617)
a description of the page fault plus an annotated backtrace
During program startup, Okad2-xx-pd (xx = version) generates an unhandled page
fault when loading an icon. The page fault is caused by CreateFileW as it
processes the name of the file from the parameter list. The name pointer is
0x00007f8a, which is an address in an unmapped page. This value is also an
index into Windows resources, selecting the hourglass icon.
What has happened is that the application was attempting to load the hourglass
icon and passed in BOTH the Windows resource index and a flag indicating
LOADFROMFILE. Wine attempted to load-from-file and looked for the file name
through the "name" parameter (0x00007f8a) generating the page fault. Native
Windows appears to give the value of the "name" pointer precedence and
determines that the "name" parameter is actually a resource number; hence it
does not page fault and runs Okad2 normally.
Wine *DOES* check the "name" parameter to see if it is a resource index, but
several subroutine calls later it forgets this fact and branches based on the
LOADFROMFILE bit. The backtrace has been annotated to provide both a
description and source lines involved in the decision.
This behavior was found in the latest version of Wine for Debian (.1.42) and in
a MacOS X version.
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https://bugs.winehq.org/show_bug.cgi?id=46337
Bug ID: 46337
Summary: Autodesk Inventor 2016
Product: Wine
Version: 4.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: magr198(a)gmail.com
Distribution: ---
Created attachment 63087
--> https://bugs.winehq.org/attachment.cgi?id=63087
Error to install Autodesk Inventor 2016 64 bits
"The accoreconsole.exe program has encountered a serious problem and needs to
close." When leaving this error the installation process fails and Inventor and
its components are not installed
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https://bugs.winehq.org/show_bug.cgi?id=46363
Bug ID: 46363
Summary: Accordance 12 (Lite) UI Render Issues
Product: Wine-staging
Version: 4.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ewomer(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63095
--> https://bugs.winehq.org/attachment.cgi?id=63095
WINEDEBUG="-all,warn-all,+tid,+seh,+relay" wine Accordance.exe
When running Accordance 12 (Lite) the UI experiences several rendering issues
with specific parts of the UI. The menu's render fine, its the tool bar and the
rest of the interface that has the issues.
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https://bugs.winehq.org/show_bug.cgi?id=46307
Bug ID: 46307
Summary: Dishonored 2 blackscreen on startup
Product: Wine
Version: 4.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: werifGX(a)gmail.com
Distribution: ---
Created attachment 63034
--> https://bugs.winehq.org/attachment.cgi?id=63034
default_debug.log
Dishonored 2 (Steam Version) opens in blackscreen and became unresponsive.
Installed xact, dxdx9, corefonts.
Dishonored 2 is able to open with performance issues on lutris = Suspect
missing libs.
More info: https://github.com/RXT067/Research/tree/master/WINE-Dishonored2
Related bugs(?): #45620 #45855
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https://bugs.winehq.org/show_bug.cgi?id=42466
Bug ID: 42466
Summary: Accordance fails to load
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
Trying to run Accordance 12 (https://www.accordancebible.com/)
And it fails to load:
wine Accordance.exe
fixme:atl:AtlAxWinInit version 0300 semi-stub
fixme:heap:RtlCompactHeap (0x1f60000, 0x0) stub
fixme:gdiplus:resample_bitmap_pixel Unimplemented interpolation 7
fixme:wlanapi:WlanEnumInterfaces (0x1, (nil), 0x1c2fd74) stub
^Cfixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0
fabian@f:~/Accordance$ wine --version
wine-2.1
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https://bugs.winehq.org/show_bug.cgi?id=42205
Bug ID: 42205
Summary: winegcc requires gcc 4.7 but 6.1 is installed
Product: Wine
Version: 2.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: karmo.rosental(a)gmail.com
Distribution: ---
I installed wine-devel 2.0-rc4 from Wine repositories and also had to install
GCC 4.7 next to GCC 6.1 to use winegcc.
I got an error every time:
winebuild: gcc-4.7 failed with status 1
winegcc: winebuild failed
After installing GCC 4.7 this error dissapeared and let me compile.
winegcc from Official Ubuntu wine-stable 1.8.5 package worked well with GCC
6.1.
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https://bugs.winehq.org/show_bug.cgi?id=44775
Bug ID: 44775
Summary: [winevulkan] Failed to open dynamic library
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winevulkan
Assignee: wine-bugs(a)winehq.org
Reporter: gillg02(a)hotmail.com
Distribution: ---
Hi,
I have an issue with the new winevulkan.
I created a winevulkan.json in c:/windows/ :
{
"file_format_version": "1.0.0",
"ICD": {
"library_path": "c:\\windows\\syswow64\\winevulkan.dll",
"api_version": "1.0.68"
}
}
I added registry keys for 32 & 64bits to use vulkan json file in drivers
I installed le last 1.0.x vulkan sdk (1.0.68.0 with winetricks)
I installed the last release of dxvk (0.31 from here
https://github.com/doitsujin/dxvk/releases/)
--------------------------------------------------------------------------------
When I tried to run "c:/Program Files (x86)/VulkanRT/1.0.68.0/vulkaninfo.exe" I
get an error :
0009:err:vulkan:wine_vk_init Failed to load Wine graphics driver supporting
Vulkan.
ERROR: [loader] Code 0 : Failed to open dynamic library
"c:\windows\syswow64\winevulkan.dll" with error 1114
Cannot create Vulkan instance.
C:\VulkanSDKBuild\workspace\LoaderAndValidationLayers\demos\vulkaninfo.c:808:
failed with VK_ERROR_INCOMPATIBLE_DRIVER
But... When I run vunlkaninfo on my system (ubuntu 16.04 with package
vulkan-utils) I get :
===========
VULKAN INFO
===========
Vulkan API Version: 1.0.61
INFO: [loader] Code 0 : Found ICD manifest file
/usr/share/vulkan/icd.d/intel_icd.x86_64.json, version "1.0.0"
INFO: [loader] Code 0 : Found ICD manifest file
/usr/share/vulkan/icd.d/radeon_icd.x86_64.json, version "1.0.0"
Instance Extensions:
====================
Instance Extensions count = 9
VK_KHR_external_memory_capabilities : extension revision 1
VK_KHR_get_physical_device_properties2: extension revision 1
VK_KHR_get_surface_capabilities2 : extension revision 1
VK_KHR_surface : extension revision 25
VK_KHR_wayland_surface : extension revision 6
VK_KHR_xcb_surface : extension revision 6
VK_KHR_xlib_surface : extension revision 6
VK_KHR_external_semaphore_capabilities: extension revision 1
VK_EXT_debug_report : extension revision 8
Layers: count = 0
=======
Presentable Surfaces:
=====================
GPU id : 0 (Intel(R) HD Graphics 520 (Skylake GT2))
Surface type : VK_KHR_xcb_surface
Formats: count = 2
B8G8R8A8_SRGB
B8G8R8A8_UNORM
Present Modes: count = 3
IMMEDIATE_KHR
MAILBOX_KHR
FIFO_KHR
------------------------------------------------------------------------------
I don't know if it's a bug with winevulkan.dll or if something is wrong in my
conf, but it seems stange...
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https://bugs.winehq.org/show_bug.cgi?id=46349
Bug ID: 46349
Summary: wininet/tests/http.c shows uninitialized memory use
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
==23151== Thread 5:
==23151== Syscall param sendmsg(msg.msg_iov[0]) points to uninitialised byte(s)
==23151== at 0x425091F: sendmsg (sendmsg.c:30)
==23151== by 0x60591C4: WS2_send (socket.c:2628)
==23151== by 0x60594BB: WS2_sendto (socket.c:5606)
==23151== by 0x605FBC5: WS_send (socket.c:5521)
==23151== by 0x4A93CF4: server_thread (http.c:2443)
==23151== by 0x7BC77F0F: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==23151== by 0x7BC7B2D5: call_thread_func (signal_i386.c:2654)
==23151== by 0x7BC77F01: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==23151== Address 0x4a2d031 is 4,193 bytes inside a recently re-allocated
block of size 8,000 alloc'd
==23151== at 0x7BC483AD: notify_alloc (heap.c:260)
==23151== by 0x7BC4BD6D: RtlReAllocateHeap (heap.c:1893)
==23151== by 0x4A931F3: server_thread (http.c:2156)
==23151== by 0x7BC77F0F: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==23151== by 0x7BC7B2D5: call_thread_func (signal_i386.c:2654)
==23151== by 0x7BC77F01: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==23151== Uninitialised value was created by a client request
==23151== at 0x7BC4831C: mark_block_uninitialized (heap.c:214)
==23151== by 0x7BC4A643: initialize_block (heap.c:245)
==23151== by 0x7BC4BDEE: RtlReAllocateHeap (heap.c:1915)
==23151== by 0x4A931F3: server_thread (http.c:2156)
==23151== by 0x7BC77F0F: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==23151== by 0x7BC7B2D5: call_thread_func (signal_i386.c:2654)
==23151== by 0x7BC77F01: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==23151==
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https://bugs.winehq.org/show_bug.cgi?id=36587
Bug ID: 36587
Summary: valgrind shows uninitialized memory use in
user32/tests/winstation.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
../../../tools/runtest -q -P wine -T ../../.. -M user32.dll -p
user32_test.exe.so winstation && touch winstation.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
==25156== Syscall param write(buf) points to uninitialised byte(s)
==25156== at 0x4226CF3: __write_nocancel (syscall-template.S:81)
==25156== by 0x7BC7FD72: send_request (server.c:198)
==25156== by 0x7BC7FF91: wine_server_call (server.c:294)
==25156== by 0x519D2EE: send_hardware_message (message.c:3331)
==25156== by 0x5173BEB: SendInput (input.c:185)
==25156== by 0x4D9FB49: test_inputdesktop (winstation.c:530)
==25156== by 0x4DA2430: func_winstation (winstation.c:939)
==25156== by 0x4DA3978: run_test (test.h:584)
==25156== by 0x4DA3D67: main (test.h:654)
==25156== Address 0x510f6a8 is on thread 1's stack
==25156== Uninitialised value was created by a stack allocation
==25156== at 0x4D9F748: test_inputdesktop (winstation.c:492)
==25156==
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https://bugs.winehq.org/show_bug.cgi?id=36636
Bug ID: 36636
Summary: valgrind shows an uninitialized write in
shell32/tests/appbar.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==20270== Syscall param writev(vector[...]) points to uninitialised byte(s)
==20270== at 0x4E952886: writev (in /usr/lib/libc-2.18.so)
==20270== by 0x7BC7FE6F: send_request (server.c:213)
==20270== by 0x7BC80001: wine_server_call (server.c:294)
==20270== by 0x5254AF8: put_message_in_queue (message.c:3141)
==20270== by 0x5254EA9: send_inter_thread_message (message.c:3209)
==20270== by 0x525518A: send_message (message.c:3277)
==20270== by 0x52555D1: SendMessageTimeoutW (message.c:3414)
==20270== by 0x4D221BC: SHAppBarMessage (appbar.c:142)
==20270== by 0x4A59513: test_setpos (appbar.c:222)
==20270== by 0x4A5ABF9: func_appbar (appbar.c:442)
==20270== by 0x4AB44E4: run_test (test.h:584)
==20270== by 0x4AB48D3: main (test.h:654)
==20270== Address 0x4cdfb20 is on thread 1's stack
==20270== Uninitialised value was created by a stack allocation
==20270== at 0x4A5940F: test_setpos (appbar.c:203)
==20270==
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https://bugs.winehq.org/show_bug.cgi?id=46348
Bug ID: 46348
Summary: rpcrt4/tests/server.c shows uninitialized memory use
in union_tests()
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
../../../tools/runtest -q -P wine -T ../../.. -M rpcrt4.dll -p
rpcrt4_test.exe.so server && touch server.ok
==19697== Syscall param sendmsg(msg.msg_iov[0]) points to uninitialised byte(s)
==19697== at 0x425091F: sendmsg (sendmsg.c:30)
==19697== by 0x56081C4: WS2_send (socket.c:2628)
==19697== by 0x56084BB: WS2_sendto (socket.c:5606)
==19697== by 0x560EBC5: WS_send (socket.c:5521)
==19697== by 0x552C19C: rpcrt4_conn_tcp_write (rpc_transport.c:1424)
==19697== by 0x551F74C: rpcrt4_conn_write (rpc_binding.h:197)
==19697== by 0x5520FD0: RPCRT4_SendWithAuth (rpc_message.c:850)
==19697== by 0x5521CE2: RPCRT4_Send (rpc_message.c:1249)
==19697== by 0x5522C8E: I_RpcSend (rpc_message.c:1813)
==19697== by 0x5522F6E: I_RpcSendReceive (rpc_message.c:1926)
==19697== by 0x54FFBFF: NdrSendReceive (ndr_clientserver.c:215)
==19697== by 0x4A6B3E6: ip_test (server_c.c:5576)
==19697== by 0x4A59939: union_tests (server.c:1120)
==19697== by 0x4A5E4EB: run_tests (server.c:1613)
==19697== by 0x4A5E78F: client (server.c:1674)
==19697== by 0x4A60399: func_server (server.c:2229)
==19697== by 0x4A7AFD8: run_test (test.h:617)
==19697== by 0x4A7BA16: main (test.h:701)
==19697== Address 0x492d4c8 is 24 bytes inside a recently re-allocated block
of size 100 alloc'd
==19697== at 0x7BC483AD: notify_alloc (heap.c:260)
==19697== by 0x7BC4B8D1: RtlAllocateHeap (heap.c:1726)
==19697== by 0x5521086: RPCRT4_SendWithAuth (rpc_message.c:809)
==19697== by 0x5521CE2: RPCRT4_Send (rpc_message.c:1249)
==19697== by 0x5522C8E: I_RpcSend (rpc_message.c:1813)
==19697== by 0x5522F6E: I_RpcSendReceive (rpc_message.c:1926)
==19697== by 0x54FFBFF: NdrSendReceive (ndr_clientserver.c:215)
==19697== by 0x4A6B3E6: ip_test (server_c.c:5576)
==19697== by 0x4A59939: union_tests (server.c:1120)
==19697== by 0x4A5E4EB: run_tests (server.c:1613)
==19697== by 0x4A5E78F: client (server.c:1674)
==19697== by 0x4A60399: func_server (server.c:2229)
==19697== by 0x4A7AFD8: run_test (test.h:617)
==19697== by 0x4A7BA16: main (test.h:701)
==19697== Uninitialised value was created by a stack allocation
==19697== at 0x4A595F7: union_tests (server.c:1069)
==19697==
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https://bugs.winehq.org/show_bug.cgi?id=46347
Bug ID: 46347
Summary: ole32/tests/clipboard.c shows an invalid read in
test_flushed_getdata()
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
../../../tools/runtest -q -P wine -T ../../.. -M ole32.dll -p ole32_test.exe.so
clipboard && touch clipboard.ok
==17967== Invalid read of size 2
==17967== at 0x7B443E1B: GlobalFree (heap.c:762)
==17967== by 0x4E5DCE3: get_stgmed_for_storage (clipboard.c:1303)
==17967== by 0x4E5E2DB: snapshot_GetData (clipboard.c:1467)
==17967== by 0x4A8132D: IDataObject_GetData (objidl.h:6604)
==17967== by 0x4A8132D: test_flushed_getdata (???:0)
==17967== by 0x4A83A71: func_clipboard (clipboard.c:1875)
==17967== by 0x4AD412F: run_test (test.h:617)
==17967== by 0x4AD4B6D: main (test.h:701)
==17967== Address 0x492ac78 is 280 bytes inside a block of size 306 free'd
==17967== at 0x7BC48418: notify_free (heap.c:268)
==17967== by 0x7BC4AFB7: RtlFreeHeap (heap.c:1772)
==17967== by 0x7B4433BC: HeapFree (heap.c:276)
==17967== by 0x7B455BEC: load_library (module.c:985)
==17967== by 0x7B455C94: LoadLibraryExW (module.c:1035)
==17967== by 0x51B4AE5: RegLoadMUIStringW (registry.c:3243)
==17967== by 0x7B475895: reg_load_mui_string (time.c:383)
==17967== by 0x7B4771D1: GetDynamicTimeZoneInformation (time.c:1475)
==17967== by 0x7B4776D5: TIMEZONE_InitRegistry (time.c:827)
==17967== by 0x7B44526D: process_attach (kernel_main.c:92)
==17967== by 0x7B445371: DllMain (kernel_main.c:142)
==17967== by 0x7B47F372: __wine_spec_dll_entry (dll_entry.c:40)
==17967== by 0x7BC4CFB1: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==17967== by 0x7BC5074B: MODULE_InitDLL (loader.c:1218)
==17967== by 0x7BC50A3E: process_attach (loader.c:1312)
==17967== by 0x7BC50977: process_attach (loader.c:1298)
==17967== by 0x7BC50977: process_attach (loader.c:1298)
==17967== by 0x7BC50977: process_attach (loader.c:1298)
==17967== by 0x7BC50977: process_attach (loader.c:1298)
==17967== by 0x7BC532E9: attach_dlls (loader.c:3298)
==17967== Block was alloc'd at
==17967== at 0x7BC483AD: notify_alloc (heap.c:260)
==17967== by 0x7BC4B8D1: RtlAllocateHeap (heap.c:1726)
==17967== by 0x7B443394: HeapAlloc (heap.c:271)
==17967== by 0x7B4558B6: MODULE_get_dll_load_path (module.c:759)
==17967== by 0x7B455AC9: load_library (module.c:951)
==17967== by 0x7B455C94: LoadLibraryExW (module.c:1035)
==17967== by 0x51B4AE5: RegLoadMUIStringW (registry.c:3243)
==17967== by 0x7B475895: reg_load_mui_string (time.c:383)
==17967== by 0x7B4771D1: GetDynamicTimeZoneInformation (time.c:1475)
==17967== by 0x7B4776D5: TIMEZONE_InitRegistry (time.c:827)
==17967== by 0x7B44526D: process_attach (kernel_main.c:92)
==17967== by 0x7B445371: DllMain (kernel_main.c:142)
==17967== by 0x7B47F372: __wine_spec_dll_entry (dll_entry.c:40)
==17967== by 0x7BC4CFB1: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==17967== by 0x7BC5074B: MODULE_InitDLL (loader.c:1218)
==17967== by 0x7BC50A3E: process_attach (loader.c:1312)
==17967== by 0x7BC50977: process_attach (loader.c:1298)
==17967== by 0x7BC50977: process_attach (loader.c:1298)
==17967== by 0x7BC50977: process_attach (loader.c:1298)
==17967== by 0x7BC50977: process_attach (loader.c:1298)
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https://bugs.winehq.org/show_bug.cgi?id=46340
Bug ID: 46340
Summary: comctl32//tests/edit.c shows uninitialized memory use
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: bunglehead(a)gmail.com
Distribution: Gentoo
../../../tools/runtest -q -P wine -T ../../.. -M comctl32.dll -p
comctl32_test.exe.so edit && touch edit.ok
==28392== Syscall param writev(vector[...]) points to uninitialised byte(s)
==28392== at 0x43567D3: writev (writev.c:26)
==28392== by 0x7BC75457: send_request (server.c:228)
==28392== by 0x7BC76158: server_call_unlocked (server.c:288)
==28392== by 0x7BC761AD: wine_server_call (server.c:321)
==28392== by 0x4F60D1B: SetClipboardData (clipboard.c:904)
==28392== by 0x4A9C057: test_paste (edit.c:2919)
==28392== by 0x4A9DCBF: func_edit (edit.c:3214)
==28392== by 0x4B2BBBD: run_test (test.h:617)
==28392== by 0x4B2C5FB: main (test.h:701)
==28392== Address 0x4940bce is 30 bytes inside a recently re-allocated block
of size 263 alloc'd
==28392== at 0x7BC483AD: notify_alloc (heap.c:260)
==28392== by 0x7BC4B8D1: RtlAllocateHeap (heap.c:1726)
==28392== by 0x7B4433A0: HeapAlloc (heap.c:271)
==28392== by 0x7B443603: GlobalAlloc (heap.c:389)
==28392== by 0x4A9BF57: test_paste (edit.c:2908)
==28392== by 0x4A9DCBF: func_edit (edit.c:3214)
==28392== by 0x4B2BBBD: run_test (test.h:617)
==28392== by 0x4B2C5FB: main (test.h:701)
==28392== Uninitialised value was created by a client request
==28392== at 0x7BC4831C: mark_block_uninitialized (heap.c:214)
==28392== by 0x7BC4A643: initialize_block (heap.c:245)
==28392== by 0x7BC4B8E7: RtlAllocateHeap (heap.c:1727)
==28392== by 0x7B4433A0: HeapAlloc (heap.c:271)
==28392== by 0x7B443603: GlobalAlloc (heap.c:389)
==28392== by 0x4A9BF57: test_paste (edit.c:2908)
==28392== by 0x4A9DCBF: func_edit (edit.c:3214)
==28392== by 0x4B2BBBD: run_test (test.h:617)
==28392== by 0x4B2C5FB: main (test.h:701)
==28392==
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https://bugs.winehq.org/show_bug.cgi?id=43380
Bug ID: 43380
Summary: valgrind shows an uninitialized memory in
dlls/ntdll/tests/pipe.c
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
../../../tools/runtest -q -P wine -T ../../.. -M ntdll.dll -p ntdll_test.exe.so
pipe && touch pipe.ok
==30664== Syscall param write(buf) points to uninitialised byte(s)
==30664== at 0x424CE7F: ??? (syscall-template.S:84)
==30664== by 0x7BC4A163: NtWriteFile (file.c:1314)
==30664== by 0x7B441F2B: WriteFile (file.c:570)
==30664== by 0x4A6D51F: read_pipe_test (pipe.c:810)
==30664== by 0x4A7031A: func_pipe (pipe.c:1133)
==30664== by 0x4AA25B4: run_test (test.h:603)
==30664== by 0x4AA2A13: main (test.h:687)
==30664== Address 0x4befc1c is on thread 1's stack
==30664== in frame #3, created by read_pipe_test (pipe.c:787)
==30664== Uninitialised value was created by a stack allocation
==30664== at 0x4A6D285: read_pipe_test (pipe.c:787)
==30664==
==30664== Syscall param write(buf) points to uninitialised byte(s)
==30664== at 0x424CE7F: ??? (syscall-template.S:84)
==30664== by 0x7BC4A163: NtWriteFile (file.c:1314)
==30664== by 0x7B441F2B: WriteFile (file.c:570)
==30664== by 0x4A6DE84: read_pipe_test (pipe.c:876)
==30664== by 0x4A7031A: func_pipe (pipe.c:1133)
==30664== by 0x4AA25B4: run_test (test.h:603)
==30664== by 0x4AA2A13: main (test.h:687)
==30664== Address 0x4befc1d is on thread 1's stack
==30664== in frame #3, created by read_pipe_test (pipe.c:787)
==30664== Uninitialised value was created by a stack allocation
==30664== at 0x4A6D285: read_pipe_test (pipe.c:787)
==30664==
==30664== Syscall param writev(vector[...]) points to uninitialised byte(s)
==30664== at 0x433804F: ??? (syscall-template.S:84)
==30664== by 0x7BC8946B: send_request (server.c:228)
==30664== by 0x7BC89626: wine_server_call (server.c:309)
==30664== by 0x7BC4867A: server_write_file (file.c:624)
==30664== by 0x7BC49E71: NtWriteFile (file.c:1238)
==30664== by 0x7B441F2B: WriteFile (file.c:570)
==30664== by 0x4A6D51F: read_pipe_test (pipe.c:810)
==30664== by 0x4A70352: func_pipe (pipe.c:1135)
==30664== by 0x4AA25B4: run_test (test.h:603)
==30664== by 0x4AA2A13: main (test.h:687)
==30664== Address 0x4befc1c is on thread 1's stack
==30664== in frame #6, created by read_pipe_test (pipe.c:787)
==30664== Uninitialised value was created by a stack allocation
==30664== at 0x4A6D285: read_pipe_test (pipe.c:787)
==30664==
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https://bugs.winehq.org/show_bug.cgi?id=46345
Bug ID: 46345
Summary: mstask/tests/task.c shows uninitialized memory use in
task_set_trigger()
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: mstask
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
../../../tools/runtest -q -P wine -T ../../.. -M mstask.dll -p
mstask_test.exe.so task && touch task.ok
==19487== Syscall param write(buf) points to uninitialised byte(s)
==19487== at 0x424EC7F: write (write.c:27)
==19487== by 0x7BC443F7: NtWriteFile (file.c:1305)
==19487== by 0x7B43CC9A: WriteFile (file.c:571)
==19487== by 0x5ADBC76: write_triggers (task.c:1587)
==19487== by 0x5ADE779: MSTASK_IPersistFile_Save (task.c:1760)
==19487== by 0x42282EA: IPersistFile_Save (objidl.h:4652)
==19487== by 0x42282EA: save_job (???:0)
==19487== by 0x422A3E2: test_Run (task.c:606)
==19487== by 0x422ABBE: func_task (task.c:793)
==19487== by 0x4230331: run_test (test.h:617)
==19487== by 0x4230D6F: main (test.h:701)
==19487== Address 0x4954690 is 40 bytes inside a recently re-allocated block
of size 48 alloc'd
==19487== at 0x7BC483AD: notify_alloc (heap.c:260)
==19487== by 0x7BC4B8D1: RtlAllocateHeap (heap.c:1726)
==19487== by 0x5ADDDCD: heap_alloc (heap.h:29)
==19487== by 0x5ADEA7D: MSTASK_ITask_CreateTrigger (task.c:327)
==19487== by 0x5ADBBFC: ITask_CreateTrigger (mstask.h:1210)
==19487== by 0x5ADBBFC: write_triggers (???:0)
==19487== by 0x5ADE779: MSTASK_IPersistFile_Save (task.c:1760)
==19487== by 0x42282EA: IPersistFile_Save (objidl.h:4652)
==19487== by 0x42282EA: save_job (???:0)
==19487== by 0x422A1E2: test_Run (task.c:571)
==19487== by 0x422ABBE: func_task (task.c:793)
==19487== by 0x4230331: run_test (test.h:617)
==19487== by 0x4230D6F: main (test.h:701)
==19487== Uninitialised value was created by a stack allocation
==19487== at 0x5ADEC03: task_set_trigger (task.c:153)
==19487==
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