https://bugs.winehq.org/show_bug.cgi?id=45852
Bug ID: 45852
Summary: Avira anti-virus claims joy.cpl is a virus (tarball
version) TR/Crypt.ZPACK.Gen2
Product: Wine
Version: 3.16
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: joy.cpl
Assignee: wine-bugs(a)winehq.org
Reporter: fred(a)clift.org
I just downloaded the portable tarball version of wine 3.16. A short time
after I unpacked it Avira anti-virus claimed the joy.cpl was a trojan they have
named TR/Crypt.ZPACK.Gen2.
I have no idea if this is a false positive or not. The SHA1 sum of the tarball
I downloaded is:
$ sha1sum winehq-staging-3.16.pkg
c248c93afa2d46934915feacbffb72c5fa3095ac winehq-staging-3.16.pkg
and the joy.cpl file:
$ sha1sum usr/lib/wine/fakedlls/joy.cpl
17a4f4cf2a1ccda9c799e5d8b862d450b24585ad lib/wine/fakedlls/joy.cpl
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https://bugs.winehq.org/show_bug.cgi?id=45838
Bug ID: 45838
Summary: Popping sound in some games audio after OpenAL upgrade
to 1.19.0
Product: Wine
Version: 3.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
After an upgrade to OpenAL 1.19.0 (from Arch Official repositories), some Wine
games (Overwatch, allegedly GTA V) have quite horrific popping sounds that make
them unplayable.
Demonstration: https://streamable.com/mvy3c
I've created an issue in openal-soft Github and the maintainer requested a bug
report for Wine: https://github.com/kcat/openal-soft/issues/226
Attaching a log with audio debug flags (driver in use is PulseAudio, flags are
+tid,+seh,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+xaudio2,+xapofx,+dmusic,+mci,+pulse,+oss,+alsa,+coreaudio,+timestamp)
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https://bugs.winehq.org/show_bug.cgi?id=45851
Bug ID: 45851
Summary: Final Fantasy XIV: Windows stretched out
Product: Wine
Version: 3.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gauvain(a)govanify.com
Distribution: ---
Wine staging master seems to not be affected, Wine Master is affected.
Setup windows of Final Fantasy XIV are stretched out to the point of becoming
unusable, as seen in the attachment below. Namely are, in order:
* the "Install DirectX" window of the latest benchmark(Bloodstorm), wine
staging master
* the "Install DirectX" window of the latest benchmark(Bloodstorm), wine master
* the Uninstaller, which is also the installer, wine master
https://imgur.com/a/9rwjE3M
The installer can be found here:
http://gdl.square-enix.com/ffxiv/inst/ffxivsetup.exe (I used the retail disc
but the result should be the same
The benchmark tool can be found here:
https://na.finalfantasyxiv.com/benchmark/download/
I am running Gentoo, the two wine versions I used are specifically
wine-staging-9999 and wine-9999, aka both latest dev trees
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http://bugs.winehq.org/show_bug.cgi?id=36226
Bug ID: 36226
Summary: d3d not supporting Intel Iris (running Fallout 3)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: b.adamski(a)mac.com
Created attachment 48366
--> http://bugs.winehq.org/attachment.cgi?id=48366
logs+screens
It seems Wine's d3d implmentation does not correctly support Intel Iris GPU,
e.g. from a MacBook Pro 13" Retina.
The game Fallout 3 crashes instantly with various different settings when
hitting the New button to start a new game, see also
http://bugs.winehq.org/show_bug.cgi?id=32973.
Please find attached log files from the crash with various screen options and
screenshots.
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https://bugs.winehq.org/show_bug.cgi?id=45677
Bug ID: 45677
Summary: ARMv7 linking is failing with 3.14 update
Product: Wine-staging
Version: 3.14
Hardware: arm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mike(a)cchtml.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
/usr/bin/ld: thread.o: in function `RtlCreateUserThread':
/builddir/build/BUILD/wine-3.14/dlls/ntdll/thread.c:951: undefined reference to
`__syscall_NtCreateThread'
/usr/bin/ld: /builddir/build/BUILD/wine-3.14/dlls/ntdll/thread.c:969: undefined
reference to `__syscall_NtCreateThreadEx'
collect2: error: ld returned 1 exit status
winegcc: gcc failed
make[1]: Leaving directory '/builddir/build/BUILD/wine-3.14/dlls/ntdll'
make[1]: *** [Makefile:835: ntdll.dll.so] Error 2
make: *** [Makefile:8162: dlls/ntdll] Error 2
Here is the full build log:
https://kojipkgs.fedoraproject.org//work/tasks/1330/29201330/build.log
Here is the build task if you need other logs:
https://koji.fedoraproject.org/koji/taskinfo?taskID=29201330
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https://bugs.winehq.org/show_bug.cgi?id=45678
Bug ID: 45678
Summary: ARM 64-bit compile fails with 3.14 update
Product: Wine-staging
Version: 3.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mike(a)cchtml.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
thread.c:881:53: error: no member named 's' in 'union _CONTEXT::(anonymous at
../../include/winnt.h:1832:5)'
entry = (LPTHREAD_START_ROUTINE) context->u.s.X0;
~~~~~~~~~~ ^
thread.c:882:34: error: no member named 's' in 'union _CONTEXT::(anonymous at
../../include/winnt.h:1832:5)'
arg = (void *)context->u.s.X1;
~~~~~~~~~~ ^
thread.c:944:19: error: no member named 's' in 'union _CONTEXT::(anonymous at
../../include/winnt.h:1832:5)'
context.u.s.X0 = (DWORD_PTR)entry;
~~~~~~~~~ ^
thread.c:945:19: error: no member named 's' in 'union _CONTEXT::(anonymous at
../../include/winnt.h:1832:5)'
context.u.s.X1 = (DWORD_PTR)arg;
~~~~~~~~~ ^
4 errors generated.
make[1]: *** [Makefile:704: thread.o] Error 1
make[1]: Leaving directory '/builddir/build/BUILD/wine-3.14/dlls/ntdll'
make: *** [Makefile:8104: dlls/ntdll] Error 2
Full build log:
https://kojipkgs.fedoraproject.org//work/tasks/674/29200674/build.log
Build task if other logs are needed:
https://koji.fedoraproject.org/koji/taskinfo?taskID=29200674
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https://bugs.winehq.org/show_bug.cgi?id=45579
Bug ID: 45579
Summary: The Watch Dogs game freezes when continuing the game
Product: Wine-staging
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fin4478(a)hotmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: Debian
Still wine-staging renders the game as black (bug 43981). Installing DXVK fixes
this. With wine-staging version 3.13, the game freezes when continuing a
mission. The game was working fine except audio is missing when DXVK is
installed with wine-staging 3.12. There is this error message when the game
freezes:
err: D3D11DeviceContext::SetPredication: Stub
info: DxgiVkPresenter: Recreating swap chain:
Format: VK_FORMAT_B8G8R8A8_SRGB
Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
Buffer size: 32x32
My System:
Host: ryzenpc Kernel: 4.18.0-rc1+ x86_64 bits: 64 Desktop: Xfce 4.12.4
Distro: Debian GNU/Linux buster/sid
Machine:
Type: Desktop Mobo: ASUSTeK model: PRIME B350M-K v: Rev X.0x
serial: <root required> UEFI: American Megatrends v: 4011 date: 04/19/2018
CPU:
6-Core: AMD Ryzen 5 1600 type: MT MCP speed: 2779 MHz
Graphics:
Card-1: AMD Baffin [Polaris11] driver: amdgpu v: kernel
Display: x11 server: X.Org 1.20.0 driver: amdgpu,ati
unloaded: fbdev,modesetting,vesa resolution: 1920x1080~60Hz
OpenGL: renderer: Radeon RX 560 Series (POLARIS11 DRM 3.27.0 4.18.0-rc1+
LLVM 6.0.1)
v: 4.5 Mesa 18.3.0-devel
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https://bugs.winehq.org/show_bug.cgi?id=45790
Bug ID: 45790
Summary: Steam hangs when launching any game with Wine-3.15.
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: iive(a)yahoo.com
CC: dmitry(a)baikal.ru
Regression SHA1: 27edd4e35c1eb3827dfb20578733242d9ed3d460
Distribution: ---
After upgrading to Wine-3.15 I could not start any Steam Game.
When I press the play button, Steam does not show the "loading" window, instead
it runs one core at 100% with `perf top` showing "ntdll.dll.so
ENV_FindVariable" as most used function. After a few minutes Steam asserts and
exits.
The relevant part of the log looks like:
---
[0907/203642.139:WARNING:net_errors_win.cc(119)] Unknown error 10043 mapped to
net::ERR_FAILED
0025:err:clipboard:convert_selection Timed out waiting for SelectionNotify
event
\src\common\pipes.cpp (770) : Assertion Failed: fatal stalled cross-thread pipe
\src\common\pipes.cpp (770) : Fatal assert failed:
c:\buildslave\steam_rel_client_win32\build\src\common\pipes.cpp, line 770.
Application exiting.
---
After bisecting I landed on the following commit:
---
commit 27edd4e35c1eb3827dfb20578733242d9ed3d460
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Thu Aug 23 12:45:23 2018 +0800
shell32: Use Public instead of AllUsersProfile in the registry.
This matches what recent Windows versions set in the process environment.
---
Reverting it fixed the issue for me.
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http://bugs.winehq.org/show_bug.cgi?id=32918
Bug #: 32918
Summary: Real World Racing Demo doesn't setup
Product: Wine
Version: 1.5.23
Platform: x86
URL: http://www.realworldracing.com/demo-download.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43476
--> http://bugs.winehq.org/attachment.cgi?id=43476
setuplog
Crashes at start extracting to folder.
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https://bugs.winehq.org/show_bug.cgi?id=41082
Bug ID: 41082
Summary: Microsoft Office 2010 Installer Crashes on Startup
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: luckyslink819351788(a)gmail.com
Distribution: ---
Created attachment 55271
--> https://bugs.winehq.org/attachment.cgi?id=55271
This is the output when I try to run setup.exe in the terminal. I have no idea
what any of the output means.
MS Office Crashes on Startup in Linux but the installation cd works in Windows.
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https://bugs.winehq.org/show_bug.cgi?id=45812
Bug ID: 45812
Summary: Between crashes after showing icon in Wine system tray
Product: Wine
Version: 3.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrewbb43(a)gmail.com
Distribution: ---
Created attachment 62274
--> https://bugs.winehq.org/attachment.cgi?id=62274
backtrace file generated by wine
The Between app (software for private chat between two couples) crashes after
it launches and shows it's icon in the system tray.
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https://bugs.winehq.org/show_bug.cgi?id=45718
Bug ID: 45718
Summary: QTwebenginee prossess.exe
Product: Wine
Version: 3.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: skydaz10(a)gmail.com
Distribution: ---
When installing the latest version of orgin the programs fails to install due
to the QT web prossess and not able to continue with the install was able to
install this on 3.13 but not in 3.14 however since upgrading to 3.14 i have not
yet again tested on 3.13 i know it wokred before
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https://bugs.winehq.org/show_bug.cgi?id=45781
Bug ID: 45781
Summary: Japanese version of Skyrim Special Edition mutes music
and voice acting
Product: Wine
Version: 3.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: funtimeschaos(a)rocketmail.com
Distribution: ---
Created attachment 62237
--> https://bugs.winehq.org/attachment.cgi?id=62237
Output with DXVK
WINE version is 3.15-staging
I've tested the game with and without DXVK/xact (no effect). This is NOT a
duplicate of 39402 or 38668 , since sound effects do function (menu clicks,
horse galloping, flutter of birds), as opposed to everything just being silent.
There do not appear to be any errors being output to console, but here's an
attached output I've had with DXVK.
I do not believe this to be an installation issue either, as voices and music
work fine on windows (I've installed it on windows first).
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https://bugs.winehq.org/show_bug.cgi?id=45846
Bug ID: 45846
Summary: 64-bit wine with 64-bit wine-gecko does not
anti-allias, and rather ugly...
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Distribution: ---
I first notice this running the 64-bit version of VTT ( http://aka.ms/vtt )
side by side with the 32-bit version of it, and selecting menu->help to read
the built-in chm file in both. The 32-bit version has nicely anti-aliased
fonts, the 64-bit version does not.
Then I can reproduce it without VTT, by just doing:
wine32 iexplore.exe
vs
wine64 iexplore.exe
(somehow biarch/wow64 build of wine would launch 32-bit ie by default - is that
normal?)
Anyway, should be easy enough to see? Not sure which component it belongs to,
wine or wine-gecko, or ieframe, or mshtml or gdi32/freetype. But should be
easily reproducible?
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https://bugs.winehq.org/show_bug.cgi?id=3739
Linards <linards.liepins(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |linards.liepins(a)gmail.com
--- Comment #30 from Linards <linards.liepins(a)gmail.com> ---
Confirming to be still present on wine-3.15 staging ; Fedora 28 x64 ; WinXP as
default OS.
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http://bugs.winehq.org/show_bug.cgi?id=17032
Summary: Lord of the Rings: Conquest gets stuck on main menu
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcflow-forum(a)gmx.net
Created an attachment (id=18831)
--> (http://bugs.winehq.org/attachment.cgi?id=18831)
command line output
After creating a profile, the game enters the main menu. At the right you can
choose multiplayer, singleplayer options and so on and on the upper middle part
of the screen there is just a bar that says "loading". And it seems to load
forever.
I attached command line output but I am pretty sure there are no hints on it
because the output does not change if the game changes from intro movies to
main menu.
Anyone any idea what component can be related to the problem? I tried
WINEDEBUG=+all but then then wine is busy with giving output before something
happens a very long time.
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http://bugs.winehq.org/show_bug.cgi?id=30518
Bug #: 30518
Summary: 64-bit mono cannot run hello world
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase, win64
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
Created attachment 39919
--> http://bugs.winehq.org/attachment.cgi?id=39919
C# hello world source code
To reproduce:
* Download and extract
http://madewokherd.nfshost.com/omgsecret/mono-64bit-exe.tar.gz, or build
wine-mono from https://github.com/madewokherd/wine-mono, and copy mono.exe and
libmono-2.0.dll from build-cross-x86_64/mono/mini/.libs to image/bin.
* Download the attached helloworld.exe, or build it from helloworld.cs.
* Run: wine image/bin/mono.exe helloworld.exe
Currently, this results in
wine: Call from 0x7fd2bcbde2fa to unimplemented function
KERNEL32.dll.RtlInstallFunctionTableCallback, aborting
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https://bugs.winehq.org/show_bug.cgi?id=45753
Bug ID: 45753
Summary: Office 2010 reruns setup on starting any app
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Regression SHA1: 27edd4e35c1eb3827dfb20578733242d9ed3d460
Distribution: SUSE
This was tested with an existing wineprefix, where Office 2010 was already
installed; bug 45208 blocks testing a fresh install.
When starting an installed app, the setup program starts with a message that it
is configuring Office. That quickly fails; after closing that window, another
one appears with a message that Office was unable to validate the license.
The regression test identified 27edd4e35c1eb3827dfb20578733242d9ed3d460 as the
first bad commit.
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https://bugs.winehq.org/show_bug.cgi?id=45773
Bug ID: 45773
Summary: Warcraft 3: Game can't be installed via the downloader
on non-english languages
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
Created attachment 62227
--> https://bugs.winehq.org/attachment.cgi?id=62227
Terminal output
Downloading Warcraft 3 via the Battle.net account (no matter if Reign of Chaos
or The Frozen Throne), executing it and choosing a non-english language (in my
case german (Deutsch)) causes the installer to get stuck after a few seconds on
updating the Battle.net-Updater with ~50% progress. In the attachments is the
terminal output (The Frozen Throne).
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https://bugs.winehq.org/show_bug.cgi?id=45246
Bug ID: 45246
Summary: Free Manga Downloader(all): no text on some boxes.
Product: Wine
Version: 3.6
Hardware: x86-64
URL: https://github.com/riderkick/FMD
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luciojunior3(a)mail.com
Distribution: Ubuntu
Created attachment 61490
--> https://bugs.winehq.org/attachment.cgi?id=61490
Missing text.
Same issue when running Manjaro, Nvidia 390 drivers.
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https://bugs.winehq.org/show_bug.cgi?id=45735
Bug ID: 45735
Summary: Neo Manager (formerly known as Alphasmart Manager) not
installed, cannot read out via USB
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Stefaniee(a)gmx.de
Distribution: ---
Created attachment 62176
--> https://bugs.winehq.org/attachment.cgi?id=62176
backtrace of crashed installation
The Neo Manager (or: Alphasmart Manager) is a software to read out/send
to/manage files, which are written on the NEO device (a keyboard-like writing
device). It is originally a software for windows (hence: wine used), the device
is attached via usb. The installation using wine runs through until the last
thing is "registering product" and then wine stops the installation giving me
the back trace below. I tried it several times, no change.
However, the program seems to be installed nevertheless and opens as it should.
The problem: Although my device senses beeing attached to my laptop (it can be
used as keyboard in any program as well, when not opened in the neo manager),
the neo manager does not find any neo device.
Vagely similar bugs are reported for windows users, if the used usb port is a
usb hub. I tried on every usb port my laptop has, it doesn't recognize the
device on either one. (I admit, I don't understand the usb port/usb hub
difference... sorry.)
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https://bugs.winehq.org/show_bug.cgi?id=45738
Bug ID: 45738
Summary: Unable to compile on macOS after "winhttp: Use winsock
sockets"
Product: Wine
Version: 3.14
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: gcenx83(a)gmail.com
Before "winhttp: Use winsock sockets" ca56f992803420ef37d7a87158e572f981005e5d,
it was possible to compile wine on macOS normally but now compiling fails.
After reverting just the changes included in that commit I can compile the
current head without issue
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https://bugs.winehq.org/show_bug.cgi?id=45788
Bug ID: 45788
Summary: Mouse pointer is off from the visible cursor by huge
margin in steam, when winecfg DPI is different from
Xorg
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: iive(a)yahoo.com
CC: julliard(a)winehq.org
Regression SHA1: 910f3ed4daaac96842159cfeef0b64ed2e533ace
Distribution: ---
After upgrading to wine-3.15 all Valve Steam UI elements were not activated
when I hover the mouse over them, but when the mouse cursor is about an inch
right and down from them.
I bisected the issue and got to:
---
commit 910f3ed4daaac96842159cfeef0b64ed2e533ace
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Aug 27 14:19:13 2018 +0200
user32: Scale coordinates in Get/SetCursorPos() based on DPI awareness.
---
After seeing that it is DPI related remembered that I had tweaked
winecfg->graphics->screen_resolution and I had it set to 120dpi to make fonts
and UI elements bigger.
I restored the "buggy" build and set it to 96DPI that hid the issue.
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https://bugs.winehq.org/show_bug.cgi?id=40064
Bug ID: 40064
Summary: Installing Atmel Studio & failed> issues with visual
studio installtion and DDAConfigCA.exe
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hmf(a)inesctec.pt
Distribution: ---
Created attachment 53542
--> https://bugs.winehq.org/attachment.cgi?id=53542
DDAConfigCA.exe error log
. env WINEARCH=win32 WINEPREFIX=~/.wine32atmel winecfg
set it to windows 7 (NOT 8.1)
. env WINEARCH=win32 WINEPREFIX=~/.wine32atmel winetricks -q corefonts mdac28
dotnet40
download gacutil-net40.tar.bz2
http://www.mediafire.com/download/v8rw5h1ra7maod4/gacutil-net40.tar.bz2
cp to /home/hmf/.cache/winetricks/dotnet40
rerun above
note that reset the windows to thew XP version, change it again
. env WINEARCH=win32 WINEPREFIX=~/.wine32atmel wine WinAVR-20100110-install.exe
. env WINEARCH=win32 WINEPREFIX=~/.wine32atmel wine
as-installer-7.0.634-full.exe
Installation partially failed:
An error occurred.
Microsoft Visual Studio 2015 Shell (Isoltate)
Close the window.
No shortcut was added.
reran the winecfg and this time did a modify - repair, which ended ok.
Now we have a link
env WINEPREFIX="/home/hmf/.wine32atmel" wine C:\\Program\
Files\\Atmel\\Studio\\7.0\\atmelstudio.exe
Failed to run:
err:eventlog:ReportEventW L"An unhandled win32 exception occurred in
atmelstudio.exe [8]. Just-In-Time debugging this exception failed with the
following error: 0x80004001\n\nCheck the documentation index for 'Just-in-time
debugging, errors' for more information."
During installation I get a error from DDAConfigCA.exe
Added log.
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https://bugs.winehq.org/show_bug.cgi?id=40704
Bug ID: 40704
Summary: foobar2000 crashes on alt-F (file menu shortcut)
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: jimbo1qaz(a)gmail.com
Distribution: ---
Created attachment 54588
--> https://bugs.winehq.org/attachment.cgi?id=54588
foobar2000 crash handler log (alt-f)
Not-really-duplicate of Bug 7205, reported in 2007 and closed in 2008.
I'm using foobar2000 1.3.10. I first encountered this issue on Ubuntu 16.04
Cinnamon and Wine 1.6.2 x64, on a (I think) 32-bit wineprefix.
# Setup
* I also replicated this issue in Wine 1.9.10, 32-bit (PlayOnLinux).
* To (hopefully) avoid foobar2000-specific tweaks, I used [Install dialog] ->
_Install a non-listed program_. Then I created a new app profile and
# Instructions
* Install foobar2000 1.3.10.
* Open foobar2000. Press [Alt-F].
# Results
* foobar2000 crashes. The internal crash handler catches the crash and pops up
a dialog.
* I clicked "View Report" and saved a crash log.
* Note that this bug is somewhat random. I've experienced GUI corruption, Wine
crash handler, foobar2000 crash handler, or no issues at all.
# Notes
* [Alt-Enter] crashes.
* [Alt] *focuses* the menu bar without crash. [Alt, Enter] opens the File menu
without crash.
* Afterwards, [Alt-F] etc. still crashes.
* Clicking on any menu opens that menu without crash.
* Afterwards, [Alt-F] etc. does NOT crash.
* Clicking the "right-click menu" keyboard key opens an undo/redo menu.
* This also prevents crashes.
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https://bugs.winehq.org/show_bug.cgi?id=45771
Bug ID: 45771
Summary: Parts of page(s) content missing when printing (seen
in Framemaker 8)
Product: Wine
Version: 3.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
[I understand that DPI awareness is WIP]
We use FrameMaker 8 (a Desktop publishing program) and when printing documents
we see a regression from wine 3.14 (where printing worked without problem):
On many documents parts of the printed pages are missing. Whem this happens,
the same part of all pages is missing (i.e. the lower 20% of all printed
pages). Always lower parts are missing with varying extent in different
documents.
Looking at the Postscript file we see that the missing parts are not contained
in the file and there are no postscript interpreter errors.
wine is self-compiled (32-bit-only), an empty prefix is used and the Windows
version is set to Windows XP. The problem does not depend on the screen dpi set
with winecfg.
A bisect finds the following commit:
commit d0579649c1fb725b2bc1d15b7dbee866ffb44ebf
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Aug 22 12:56:53 2018 +0200
gdi32: Fall back to GetSystemMetrics() for the virtual desktop size.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Reverting this commit fixes the bug. If can provide logs if this is useful. A
trial version of Framemaker 8 is available and I can give install hints when
required.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=30856
Bug #: 30856
Summary: Atmel Studio 6 fails to start - Component missing
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: onny(a)project-insanity.org
Classification: Unclassified
Created attachment 40414
--> http://bugs.winehq.org/attachment.cgi?id=40414
Debug logs of error message
I've downloaded Atmel Studio 6 from here:
http://www.mikrocontroller.net/articles/AVR-Studio
and Microsoft Visual Studio 2010 Shell (Isolated) from here:
https://www.microsoft.com/en-us/download/details.aspx?id=1366
After that, I ran:
WINEARCH=win32 winetricks -q dotnet20 dotnet40
Because the setup of the IsolatedShell fails to extract, I manually extracted
it using 7zip (alternatively WinRAR) and then ran the setup.exe.
To avoid some error messages of the MS VSISOS setup, I copied some files:
$ mkdir -p ~/.wine/drive_c/windows/Microsoft.NET/Framework/v2.0.50727/CONFIG
$ cp /etc/mono/2.0/machine.config
~/.wine/drive_c/windows/Microsoft.NET/Framework/v2.0.50727/CONFIG/
$ mkdir ~/.wine/drive_c/windows/Microsoft.NET/Framework/v4.0.30319/config
$ cp /etc/mono/4.0/machine.config
~/.wine/drive_c/windows/Microsoft.NET/Framework/v4.0.30319/config
Now starting the Atmel Studio 6 setup works but still has some installation
errors of single components, but nevertheless the installation succeeds.
Starting the program fails with following error message:
0009:Call user32.MessageBoxW(00000000,0032d0c4 L"Cannot find one or more
components. Please reinstall the application.",0032cea4 L"Microsoft Visual
Studio Shell Isolated",00000010) ret=1001b67d
Here is the complete +relay-Log (100mb+):
http://onny.project-insanity.org/files/wine155-atmelstudio6-relay.txt
In the attachment is a shorter log with only the MessageBox part and the errors
before that.
Hope that helps somehow, thanks!
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https://bugs.winehq.org/show_bug.cgi?id=38339
Bug ID: 38339
Summary: Steam: Can't change resolution in game
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timsta2000(a)googlemail.com
Distribution: ---
Created attachment 51180
--> https://bugs.winehq.org/attachment.cgi?id=51180
Terminal output. Don't know if this is all, but I think it is.
I've installed Call of Duty 4 Modern Warfare over Steam, but the resolution,
when I start the game, drops to 640*480( with a screen with 1600*900 ). The
rest of the screen is black.
When I try to set a new resolution the game just crashes and the resoluton is
still 640*480 in Unity.
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https://bugs.winehq.org/show_bug.cgi?id=45430
Bug ID: 45430
Summary: Improve diagnostics of 'D3DxxCreateDevice' failures
for warp driver type (D3D10_DRIVER_TYPE_WARP or
D3D_DRIVER_TYPE_WARP)
Product: Wine
Version: 3.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
for improving diagnostics of unsupported drivers with 'D3DxxCreateDevice'.
While trying out some games which support the DX11 Warp software renderer on
Windows platforms
(https://docs.microsoft.com/en-us/windows/desktop/direct3darticles/directx-w…)
using command line, the output was not super useful. In fact it's a bit
inconsistent.
'D3D10CreateDevice1' -> handles 'D3D10_DRIVER_TYPE_WARP' explicitly in fixme
trace
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/d3d10_1/d3d10_1_main…
'D3D11CreateDevice' -> default (error) case, only enum value printed
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/d3d11/d3d11_main.c#l…
'D3D10CreateDevice' -> default (error) case, only enum value printed
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/d3d10/d3d10_main.c#l…
--- snip ---
...
0030:Ret ucrtbase.memcpy() retval=0022ea88 ret=140e19601
0030:Call
d3d11.D3D11CreateDeviceAndSwapChain(00000000,00000005,00000000,00000000,0022f3d8,00000003,00000007,0022f3f0,2127fb38,2127fb30,2127fb40,0022f3d0)
ret=140b91f80
0030:Call dxgi.CreateDXGIFactory1(7f270d9df180,0022edf0) ret=7f270d975d1e
0030:trace:dxgi:CreateDXGIFactory1 iid {7b7166ec-21c7-44ae-b21a-c9ae321ae369},
factory 0x22edf0.
...
0030:trace:d3d:wined3d_create Created wined3d object 0xc6c620.
0030:Ret wined3d.wined3d_create() retval=00c6c620 ret=7f270d905c55
0030:Call wined3d.wined3d_mutex_unlock() ret=7f270d905c74
0030:Ret wined3d.wined3d_mutex_unlock() retval=00000000 ret=7f270d905c74
0030:trace:dxgi:dxgi_factory_create Created factory 0xc6c5d0.
0030:trace:dxgi:dxgi_factory_QueryInterface iface 0xc6c5d0, iid
{7b7166ec-21c7-44ae-b21a-c9ae321ae369}, out 0x22edf0.
0030:trace:dxgi:dxgi_factory_AddRef 0xc6c5d0 increasing refcount to 2.
0030:trace:dxgi:dxgi_factory_Release 0xc6c5d0 decreasing refcount to 1.
0030:Ret dxgi.CreateDXGIFactory1() retval=00000000 ret=7f270d975d1e
0030:fixme:d3d11:D3D11CreateDevice Unhandled driver type 0x5.
...
0030:Ret d3d11.D3D11CreateDeviceAndSwapChain() retval=80004005 ret=140b91f80
...
--- snip ---
It later crashes, likely due to missing WARP driver support.
Having the unhandled WARP driver type explicitly "stringified" could improve
the situation of diagnosing end user problems. I actually had to look up the
enum value.
Might be a bit off-topic to this ticket: Is Direct3D 11 WARP driver support
ever considered in Wine? I guess getting DX11+ feature support with hardware
drivers to work perfectly (tm) is much higher priority. The MS website
(https://docs.microsoft.com/en-us/windows/desktop/direct3darticles/directx-w…)
lists some interesting use-cases though.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=37175
Bug ID: 37175
Summary: Call of Duty 2: Video playback is not working
Product: Wine
Version: 1.7.24
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: hardy.schumacher(a)gmx.de
Created attachment 49414
--> https://bugs.winehq.org/attachment.cgi?id=49414
Call of Duty 2 - Terminal Log
Each time "Call of Duty 2" is started, the first splash screen is shown, but
when the video from intro should be started it hangs.
Only if the playback can be skipped very fast it's possible to reach the menu.
On the terminal lots of following messages can be seen:
err:d3d:wined3d_debug_callback 0x16333e78: "GL_INVALID_OPERATION error
generated. Source and destination dimensions must be identical with the current
filtering modes.".
err:d3d_surface:surface_blt_fbo >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glBlitFramebuffer() @ surface.c / 984
See also attached log file.
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https://bugs.winehq.org/show_bug.cgi?id=42880
Bug ID: 42880
Summary: Ragnarok Online stays with the loading screen.
Product: Wine
Version: 2.6
Hardware: x86
URL: https://unreserved.eu/documents/iro-client-installer-m
irrors.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Hello Everyone,
Ragnarok Online appears not to clear the loading screen. If i rollup the window
then roll it down the game clears the loading screen.
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https://bugs.winehq.org/show_bug.cgi?id=38432
Bug ID: 38432
Summary: Xeon (Xbox emulator) fails to run - invalid address
Product: Wine
Version: 1.7.41
Hardware: x86
URL: http://www.emulator-zone.com/doc.php/xbox/xeon.html
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
User asked about it in #winehq, appdb shows old results (failed in 1.1.29:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=17840
But it appears to have the same issue now as then:
austin@debian-home:~/x$ wine Xeon.exe
wine: Invalid address.
austin@debian-home:~/x$ file Xeon.exe
Xeon.exe: PE32 executable (GUI) Intel 80386, for MS Windows
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https://bugs.winehq.org/show_bug.cgi?id=45747
Bug ID: 45747
Summary: GPU-GPU depth stencil blit is slow (FF XIV)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: awesie(a)gmail.com
Distribution: ---
When running FFXIV in D3D11 mode, it is horrendously slow because it does
several UpdateSubresource calls to a depth-stencil texture from another
texture. Right now, texture2d_blt will pass this on to a raw_blitter_blit as
WINED3D_BLIT_OP_DEPTH_BLIT, which will ignore it and continue passing it on
until it ends up at the CPU blitter.
I believe a simple fix is to update the conditional in raw_blitter_blit to
allow op == WINED3D_BLIT_OP_DEPTH_BLIT. I don't see an obvious reason why a
depth-stencil blit should be special from the perspective of
glCopyImageSubData. On my system, this significantly improved fps (though still
not quite to matching FFXIV D3D9).
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https://bugs.winehq.org/show_bug.cgi?id=45727
Bug ID: 45727
Summary: Quik 7: Regression with button bitmaps after 3.6
release - No any bitmap on the buttons in a messages
window
Product: Wine
Version: 3.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: akv(a)etersoft.ru
Distribution: ---
Overview:
wine-3.14
No any bitmap on the buttons in the messages window
Steps to Reproduce:
Install:
1) Download the app by link
http://arqatech.com/upload/iblock/68d/Quik_v7.19.0_ENG.exe
2) wine Quik_v7.19.0_ENG.exe
3) Click Next until end
Repoduce:
1) Login is valid until 09/28/2018. I will update after this date.
User:U0127723
Pass:02303
2) Messages window is shown right after login.
Actual Result:
No bitmaps on the buttons
Expected:
Buttons with bitmaps
Regression testing:
The result of the regression testing is:
05d4e4a23b06fd927bbe72ad4e5a864e9a8d842d is the first bad commit
commit 05d4e4a23b06fd927bbe72ad4e5a864e9a8d842d
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Tue Apr 3 09:10:57 2018 +0300
comctl32/button: Remove style checking when handling BM_SETIMAGE.
Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com>
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 db5bf8e127fef8ea3f983f59a76e36acdc21d8ad
cf0088f4858e57ca74308e4fe63ac5ccda10d272 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=19801
Summary: cygwin can't run a batch file from inside a shell
script without explicit cmd /c
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Given the batch file foo.bat containing
echo FOO
and the shell script 'foo.sh' containing
./foo.bat
the command
./foo.bat
interactively will output
FOO
on both cygwin/windows and cygwin/wine, but the command
sh foo.sh
will produce
FOO
on cygwin/windows but will fail on cygwin/wine saying
foo.sh: line 1: ./foo.bat: permission denied
This happens both in an interactive cygwin shell started under wineconsole,
as well as the naked command
$ wine ~/.wine/drive_c/cygwin/bin/sh foo.sh
which sometimes says permission denied, and sometimes says "bad address", e.g.
foo.sh: line 1: ./foo.bat: Bad address
13 [main] sh 50! _cygtls::handle_exceptions: Error while dumping state
(probably corrupted stack)
foo.sh: line 1: 50 Segmentation fault (core dumped) ./foo.bat
So the "permission denied" error might be a symptom of a crash, too.
This was found while trying to automate the chrome and firefox build
setup procedures.
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https://bugs.winehq.org/show_bug.cgi?id=40062
Bug ID: 40062
Summary: Media Player Classic Home Cinema does not show bitmaps
in buttons
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
Created attachment 53540
--> https://bugs.winehq.org/attachment.cgi?id=53540
MPC-HC running on WINE.
Run MPC-HC with WINE
Select to display the options from the menu.
Go to the formats page.
Here there are 4 buttons on the right decorated with bitmaps, but WINE does not
show them.
See attached screenshots, compare results between WINE and Windows.
Tested with MPC-HC version 1.7.10.
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https://bugs.winehq.org/show_bug.cgi?id=44001
Bug ID: 44001
Summary: Empire of the Ants (french version "les fourmis") -
game crashed
Product: Wine
Version: 2.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Hello,
I tried to play the french version of the game "Empire of the Ants" (Les
Fourmis) from the famous novel.
Install OK
InitVid crashed
game crashed
This bug is about the the main game executable.
If you launch it:
cinematics OK
create a profil OK
menu OK
Choose tutorial or another mission: the game crashed
terminal log:
fixme:winediag:start_process Wine Staging 2.20 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
err:winedevice:async_create_driver failed to create driver L"WineBus": c0000142
err:msvcrt:MSVCRTD_operator_new_dbg Not allowed nBlockUse value: 2
err:msvcrt:MSVCRTD_operator_new_dbg Not allowed nBlockUse value: 2
err:msvcrt:MSVCRTD_operator_new_dbg Not allowed nBlockUse value: 2
err:msvcrt:MSVCRTD_operator_new_dbg Not allowed nBlockUse value: 2
fixme:winmm:MXD_GetControlDetails What should the sw-side mixer controls map
to?
fixme:winmm:MXD_GetControlDetails What should the sw-side mixer controls map
to?
fixme:winmm:MXD_SetControlDetails What should the sw-side mixer controls map
to?
fixme:ddraw:ddraw7_Initialize Ignoring guid
{00000000-0000-0000-0000-000000000000}.
fixme:ddraw:ddraw7_Initialize Ignoring guid
{00000000-0000-0000-0000-000000000000}.
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
fixme:d3d:surface_cpu_blt Filter WINED3D_TEXF_LINEAR not supported in software
blit.
err:msvcrt:MSVCRTD_operator_new_dbg Not allowed nBlockUse value: 2
wine: Unhandled page fault on read access to 0x0000004c at address 0x102a3c1c
(thread 0009), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=42602
Bug ID: 42602
Summary: ::CompareItem(LPCOMPAREITEMSTRUCT lpCompareItemStruct)
bad sort compared to Windows
Product: Wine
Version: 2.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)hinner.info
Distribution: ---
Let's have this MFC code:
class CIconListBox : public CListBox
...
int CIconListBox::CompareItem(LPCOMPAREITEMSTRUCT lpCompareItemStruct)
{
CIconListBoxItem *Item1;
CIconListBoxItem *Item2;
Item1=(CIconListBoxItem *)lpCompareItemStruct->itemData1;
Item2=LastItem;
/*
CompateItem is called immediately after AddString which does not contain
any info for sorting. Pointer to data is set after AddString by calling
SetItemDataPtr.
This function thus relies on undocumented fact that Item2 is always last
added item.
Item1 has correct pointer..
*/
//Item2=(CIconListBoxItem *)lpCompareItemStruct->itemData2;
//nejdriv rozhodne priorita
if (Item1->m_sortprior>Item2->m_sortprior)
return -1;
if (Item1->m_sortprior<Item2->m_sortprior)
return 1;
if (wcscmp(Item1->m_szItemName,Item2->m_szItemName)>0)
return 1;
else return -1;
}
Result in Windows: sorted OK
Result in Wine: reverse sorted.
I can provide app for testing. It is http://obdtester.com/downloads (e.g.
BimCOM), password for download upon request by individual e-mail.
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https://bugs.winehq.org/show_bug.cgi?id=44952
Bug ID: 44952
Summary: Batch with for and if
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: jonathanbelsewir(a)yahoo.de
Distribution: ---
I have a batch-file:
@echo off
for %%i in (test) do (
echo before-if: %%i
if 1==1 (
echo true
) else (
echo false
)
echo after-if
)
:end
I get the following wrong output:
before-if: test
true
The output should be:
before-if: test
true
after-if
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https://bugs.winehq.org/show_bug.cgi?id=43300
Bug ID: 43300
Summary: wchar.h: missing functions prototypes
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: me(a)mixaill.tk
Distribution: ---
some missing prototypes from /include/msvcrt/wchar.h:
wchar_t* wmemchr(const wchar_t *, wchar_t, size_t);
int wmemcmp(const wchar_t*, const wchar_t*, size_t);
wchar_t* wmemcpy(wchar_t*, const wchar_t*, size_t);
wchar_t* wmemmove(wchar_t*, const wchar_t*, size_t);
wchar_t* wmemset(wchar_t*, wchar_t, size_t);
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http://bugs.winehq.org/show_bug.cgi?id=18734
Summary: DlgDirList(DDL_DRIVES|DDL_DIRECTORY) on 16-bits
displays files on listbox in Windows but not Wine.
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, patch, source, win16
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a_villacis(a)palosanto.com
Created an attachment (id=21484)
--> (http://bugs.winehq.org/attachment.cgi?id=21484)
Screenshot of problem (QEMU virtual session and Wine, side by side)
When an 16-bit Windows application displays a listbox and manually fills it
with DlgDirList (not as a part of a Common Dialog), the flag combination
DDL_DRIVES|DLL_DIRECTORY should make files appear according to the set filter.
Wine does not do this, as it (incorrectly) appends DDL_EXCLUSIVE to the bitmask
of flags before delegating to 32-bit code.
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http://bugs.winehq.org/show_bug.cgi?id=21404
Summary: winedbg does not support fixed host:port parameter
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: myvonkpos(a)mweb.co.za
If using winedbg to debug Windows apps in a Linux IDE is to become practical
winedbg --gdb --no-start needs an extra parameter to specify a fixed host:port
TCP connection, similar to what gdbserver has. Currently the port is chosen at
random, which means IDEs have to be reconfigured on every debug attempt.
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https://bugs.winehq.org/show_bug.cgi?id=44845
Bug ID: 44845
Summary: Bankperfect plugins installation regression
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gdpo22(a)orange.fr
Distribution: ---
Created attachment 60898
--> https://bugs.winehq.org/attachment.cgi?id=60898
self-install-plugin that can be used without bankperfect installed
When trying to install free auto-install-plugins in Bankperfect (just an
extraction in the 'Scripts' subfolder of Bankperfect), the installer block on
files (especially .png ones)
It worked on ubuntu artful but no more on Bionic Beaver.
In attachment an exemple from http://www.chelly.net/?page=bp_plugins named
"Echéancier"
Tried in win64 and win32. Same behavior.
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https://bugs.winehq.org/show_bug.cgi?id=39078
Bug ID: 39078
Summary: Visual Pinball 9.9.1 crashes on exit after creating a
new table
Product: Wine
Version: 1.7.49
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
Download of Visual Pinball 9.9.1 here:
http://emulationrealm.net/downloads/file/33-visual-pinball
$ openssl sha1 "VPinball991_Full.zip"
SHA1(VPinball991_Full.zip)= aafbd3c28af31ec4a993e0fe59a77374e5895572
Steps to reproduce:
1. Download installer and install the game.
2. Start the game.
3. Select File > New.
4. Select File > Exit.
wine --version
wine-1.7.49
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http://bugs.winehq.org/show_bug.cgi?id=24374
Summary: Driller fails to run
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://download.ovinebydesign.com/driller/download.asp
x
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=30720)
--> (http://bugs.winehq.org/attachment.cgi?id=30720)
terminal output
Driller is a freeware remake of a classic 3D adventure game, which was quite
popular in the 8-bit computer era.
The standalone executable Driller.exe fails to run in Wine, showing only a
messagebox, saying:
'Error! User lib not found', then it quits.
I can't verify how it behaves under a native Windows environment because I have
no Windows installed. According to the developer's page the game is Vista
compatible.
I'm not sure it has something to do with the issue, but the Driller.exe is
packed/protected(?) by Molebox Ultra. That is some kind of virtualization which
helps creating portable applications.
Fedora 13
Nvidia 7600 / driver 256.53
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https://bugs.winehq.org/show_bug.cgi?id=45393
Bug ID: 45393
Summary: TextureCookerService.exe (part of ArcGIS Desktop 10.6)
needs api-ms-win-crt-stdio-l1-1-0.dll.gets_s
Product: Wine
Version: 3.11
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 61703
--> https://bugs.winehq.org/attachment.cgi?id=61703
console output
Console output is attached.
$ sha256sum ArcGIS_Desktop_106_161544.exe
2ebc60ebfe73ce3da64db4c16caae7da615c20bafb072b958aa7914321c7d058
ArcGIS_Desktop_106_161544.exe
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https://bugs.winehq.org/show_bug.cgi?id=44334
Bug ID: 44334
Summary: 'start /W "" notepad' does not wait as on native.
Product: Wine
Version: 3.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 60210
--> https://bugs.winehq.org/attachment.cgi?id=60210
cmd: Avoid having first parameter to start.exe ignored.
Tried to have a look into #44236.
There a batch script is executed but the start commands
did not wait until the started processes did end.
Example line:
---
start /W " " "%SFDIR%automesh" wr2300
---
As far as I see this is because when WCMD_start encounters an title parameter,
it removes the executable from the cmdline parameter to CreateProcessW.
---
start /W "" notepad
002f:trace:process:create_process_impl app L"C:\\windows\\command\\start.exe"
cmdline L"/W \"\\\"\\\"\" notepad"
---
This get not recognized much, because usually the title is the first
parameter and is therefore ignored by start.exe. But start.exe get executed
because it is also in the file parameter to CreateProcessW.
Attached is a patch that tries to maintain the executable as first parameter
in the cmdline parameter to CreateProcessW.
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https://bugs.winehq.org/show_bug.cgi?id=42669
Bug ID: 42669
Summary: SolveigMM Video Splitter Business Edition v6.1:
Crashes when opened
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeroentorchmaster(a)gmail.com
Distribution: ---
Created attachment 57620
--> https://bugs.winehq.org/attachment.cgi?id=57620
Bug file outputted by Wine
(Wine-staging 2.3)
Installed, then opened the program. GUI shows up, then crashes.
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https://bugs.winehq.org/show_bug.cgi?id=45439
Bug ID: 45439
Summary: Visual Basic setup toolkit fails to run if path
contains a voiced Katakana character.
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
[How to reproduce]
Make sure you're using ja_JP.UTF-8 locale.
1. Create a directory named VB5ランタイムライブラリ
(note: ブ is a voiced Katakana character)
% mkdir VB5ランタイムライブラリ
2. Download Visual Basic 5 run-time library setup file (vb5sp3rt.exe) [1] to
the directory.
3. Extract vb5sp3rt.exe by lha.
% lha x vb5sp3rt.exe
4. Launch setup.exe [2] with wine.
% wine setup.exe
[Expected result]
-> It shows a confirmation window before install.
[Actual result]
-> It complains a lack of memory:
メモリが不足しています。
予期しないエラーが発生しました。
(Translated: Insufficient memory. Unexpected error occurred.)
[1] https://www.vector.co.jp/download/file/win95/util/fh082707.html
SHA1(vb5sp3rt.exe) = c36f806846eb72776ff380466929368fa41f0fc1
[2] SHA1(setup.exe) = 2fd7d85ad45b77ee29e28b4046974be2834e7b5b
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https://bugs.winehq.org/show_bug.cgi?id=45403
Bug ID: 45403
Summary: dwarf2_parse_variable(): Assertion `subpgm->func'
failed
Product: Wine
Version: 3.11
Hardware: aarch64
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: nerv(a)dawncrow.de
Distribution: Ubuntu
I can reliably reproduce this on gcc113 (GCC compiler farm), when running
dlls/dxgi/tests/device.c. It occurs for me on other tests when running the
tests under valgrind, but running them individually doesn't always trigger it.
Note: this is a headless box (triggers with or without xvfb):
wine: Unhandled page fault on write access to 0xdeadbeef at address
0x20009c31f8 (thread 0009), starting debugger...
002c:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
002c:err:winediag:nodrv_CreateWindow Make sure that your X server is running
and that $DISPLAY is set correctly.
Unhandled exception: page fault on write access to 0xdeadbeef in 64-bit code
(0x00000020009c31f8).
dwarf.c:1640: void dwarf2_parse_variable(dwarf2_subprogram_t *, struct
symt_block *, dwarf2_debug_info_t *): Assertion `subpgm->func' failed.
winedbg: Internal crash at 0x2000253af8
002c:fixme:seh:RtlUnwind Not implemented on ARM64
make: *** [device.ok] Error 84
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https://bugs.winehq.org/show_bug.cgi?id=45274
Bug ID: 45274
Summary: unimplemented function
msvcp140.dll.?_Syserror_map@std@@YAPEBDH@Z called in
64-bit code
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: bghome(a)gmail.com
Distribution: ---
Created attachment 61527
--> https://bugs.winehq.org/attachment.cgi?id=61527
Backtrace of wine64 crash
Wine crashed using the built-in msvcp140.dll.
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https://bugs.winehq.org/show_bug.cgi?id=45243
Bug ID: 45243
Summary: Wrong cast in some HANDLE_MSG_WM_* macros produces
errors when compiling with wineg++
Product: Wine
Version: 3.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: sacrom(a)gmail.com
Distribution: ---
Created attachment 61481
--> https://bugs.winehq.org/attachment.cgi?id=61481
Simple event handler function with HANDLE_MSG macro
Compiling a message handler with some HANDLE_MSG() Macros (defined in
windowsx.h) with wineg++ a cast error is produced.
I attached a test.c simple example and the compile results can be seen in
wineg++.err file
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https://bugs.winehq.org/show_bug.cgi?id=45067
Bug ID: 45067
Summary: Claybook fails to create shader due to invalid cast
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 61205
--> https://bugs.winehq.org/attachment.cgi?id=61205
Log file.
Sharers aren't being created correctly due to a failing convert
013d:fixme:d3d_shader:shader_glsl_sprintf_cast Unhandled cast from 0 to 0x6.
which leads to
....
013d:fixme:d3d_shader:shader_glsl_dump_program_source imageStore(cs_image0,
floatBitsToInt(R0).xy, <unhandled data type 0x6>.xyzw);
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https://bugs.winehq.org/show_bug.cgi?id=40694
Bug ID: 40694
Summary: Invalid behavior of "C: && echo haha" or "C: & echo
haha"
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: fracting(a)gmail.com
Distribution: ---
On Windows, all of "C: && echo haha", "C: || echo haha", "C: & echo haha" works
fine.
On Wine, this kinds of command line generates an error of "Can't recognize 'C:
' as an internal or external command, or batch script."
Found by neovim developer: https://tea-ci.org/equalsraf/neovim/39
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https://bugs.winehq.org/show_bug.cgi?id=45387
Bug ID: 45387
Summary: arm64_map_dwarf_register: Don't know how to map
register (64-66)
Product: Wine
Version: 3.11
Hardware: aarch64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: nerv(a)dawncrow.de
Distribution: ---
Noticed while running valgrind on arm64
0088:fixme:dbghelp:arm64_map_dwarf_register Don't know how to map register 64
0088:fixme:dbghelp:arm64_map_dwarf_register Don't know how to map register 65
0088:fixme:dbghelp:arm64_map_dwarf_register Don't know how to map register 66
https://github.com/Microsoft/microsoft-pdb/blob/master/include/cvconst.h
CV_ARM64_X14 = 64,
CV_ARM64_X15 = 65,
CV_ARM64_IP0 = 66,
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https://bugs.winehq.org/show_bug.cgi?id=45081
Bug ID: 45081
Summary: Expanded FakeDLL support changed behaviour of stubs
for A/W symbols
Product: Wine-staging
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Paul.Hampson(a)Pobox.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 61234
--> https://bugs.winehq.org/attachment.cgi?id=61234
Report the results of GetProcAddress for three variations of the intersting
symbol
While looking into issues with running current Cygwin on current Wine, an error
was raised under Wine Staging 3.6:
fatal error - couldn't dynamically determine load address for
'DsEnumerateDomainTrustsW' (handle 0x7F1E632A0000), Win32 error 127
This doesn't happen either natively or with Wine 2.4 (Staging)
Looking into it, it appears the current netapi32.spec has:
@ stub DsEnumerateDomainTrusts
Given the near-trivial code attached, the behaviour difference is clear.
Windows (Windows 10 1709):
DsEnumerateDomainTrusts not found
DsEnumerateDomainTrustsA found
DsEnumerateDomainTrustsW found
Wine 2.4 (Staging) and 3.6 (Staging):
DsEnumerateDomainTrusts found
DsEnumerateDomainTrustsA not found
DsEnumerateDomainTrustsW not found
The weird thing is that Wine 2.4 worked in Cygwin, when clearly nothing has
apparently changed for this particular DLL export code-wise since 2005.
I believe this is to do with the patches in Wine Staging
(https://github.com/wine-staging/wine-staging/tree/master/patches/winebuild-…)
which have surfaced a class of previously-hidden issues in Wine.
I haven't worked out where yet, but I suspect that the Fake_DLLs are breaking
some kind of Wine magic which lets the unadorned symbols for stubs also respond
to a lookup for the adorned symbols.
Otherwise, I expect we'd see a lot more pairs like this:
@ stub DsEnumerateDomainTrustsA
@ stub DsEnumerateDomainTrustsW
I'm surprised such a change hasn't seen more issues but I was unable to find
any references to it on this Bugzilla or by searching Google.
ReactOS have a trivial patch which turns them from spec-stubs to code-stubs,
and hence corrects the exports etc: https://jira.reactos.org/browse/CORE-11056
and that would make sense for Wine.
All Wine installations here are on Ubuntu 14.04 from winehq packages, in Docker
images built from https://github.com/TBBle/wine_msys64
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http://bugs.winehq.org/show_bug.cgi?id=18164
Summary: dlls/iphlpapi/ifenum.c: compiler warnings
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: NetBSD
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_REENTRANT
-fPIC -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wwrite-strings -Wpointer-arith -I/usr/pkg/include -I/usr/include
-I/usr/X11R7/include/freetype2 -I/usr/X11R7/include -O2 -I/usr/pkg/include
-I/usr/include -I/usr/X11R7/include/freetype2 -I/usr/X11R7/include -o
./ifenum.o ./ifenum.c
./ifenum.c: In function 'enumIPAddresses':
./ifenum.c:693: warning: pointer of type 'void *' used in arithmetic
./ifenum.c:693: warning: comparison of distinct pointer types lacks a cast
./ifenum.c: In function 'getIPAddrTable':
./ifenum.c:754: warning: pointer of type 'void *' used in arithmetic
./ifenum.c:754: warning: comparison of distinct pointer types lacks a cast
No patch for this one yet. Won't complain if someone beats me to it ;-).
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https://bugs.winehq.org/show_bug.cgi?id=42599
Bug ID: 42599
Summary: Max Payne 3 (Steam) crashes in DX9 mode
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 57541
--> https://bugs.winehq.org/attachment.cgi?id=57541
log
Game just crashes at launch if render set to DX9.
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http://bugs.winehq.org/show_bug.cgi?id=27497
Summary: Regedit mangles registry keys containing embedded
NULLs
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.gog.com/en/gamecard/sacrifice
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=35155)
--> (http://bugs.winehq.org/attachment.cgi?id=35155)
raw file
Noticed this while messing around with Sacrifice
(http://www.gog.com/en/gamecard/sacrifice).
The game stores a few keys with embedded NULLs, apparently all the ones that
store string values (dword/hex values aren't affected).
Looking at the raw registry (system.reg) shows the values fine:
"Graphic detail"=dword:00000000
"IP address"="\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"
"Key repeat delay"=dword:0000000a
"Key repeat start"=dword:00000032
but if I export the key with wine's regedit, it mangles them:
"Graphic detail"=dword:00000000
"IP address"=""Key repeat delay"=dword:0000000a
"Key repeat start"=dword:00000032
notice how a quote goes missing along with the newline. The game really likes
those newlines. If I remove them and rerun the game, then adjust its settings,
it adds them back.
I'll attach a text file with the raw registry, along with what I get when
exporting.
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https://bugs.winehq.org/show_bug.cgi?id=44895
Bug ID: 44895
Summary: League Of Legends: Unable to log in if behind OpenWRT
based router
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail+wine(a)m-reimer.de
Distribution: ---
I don't know how much this really depends on OpenWRT, but that's the way how I
can 100% reproduce this bug.
I run LoL with latest wine-staging. I installed using this script:
https://github.com/GloriousEggroll/leagueoflegends-linux
So far I always used AVM routers. Fritz!Box 5050 first and as my ISP now uses
Annex-J, I had to switch to a Fritz!Box 7270.
With these routers, I never had any problem with logging in from the League
client.
Now I wanted to try using a 100% open source router based on OpenWRT. As soon
as I do so, connection to the LoL login servers fails.
My brother was able to reproduce this problem on his PC and he also has Windows
installed. If he boots into Windows, login works. On Linux with Wine, login
doesn't work.
So this is a Wine problem "somehow" as it works on Windows, but it may also
have something to do with the router or network infrastructure as it works on
Wine if a proprietary router is used.
I can provide more info if required.
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https://bugs.winehq.org/show_bug.cgi?id=40742
Bug ID: 40742
Summary: cmd.exe: buffer overflow while parsing qualifiers
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: jbb.rose(a)yahoo.com
Distribution: ---
Created attachment 54646
--> https://bugs.winehq.org/attachment.cgi?id=54646
Batch file which triggers the problem
WCMD_parse() copies command qualifiers into the quals[] array. The
array is MAX_PATH (260) characters long, but the input command can be
up to MAXSTRING (8192) characters long. This can lead to buffer
overflows and crashes if a command has many qualifiers.
The attached try.bat file, taken from an actual command generated by
a cross-build system, reliably crashes wine 1.9.11 as built on SLES11SP2.
Increasing the size of quals[] to MAXSTRING characters fixes the problem.
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https://bugs.winehq.org/show_bug.cgi?id=42304
Bug ID: 42304
Summary: Caladrius Blaze shows black screen on title menu
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 57028
--> https://bugs.winehq.org/attachment.cgi?id=57028
Wine 2.0 terminal output
When attempting to play the game Caladrius Blaze, I am greeted with a
completely black screen.
I've attempted to play the game while using Windows XP & 7 modes.
Any advice on what logs I would need to provide will be greatly appreciated as
I can't see anything related to DirectX in the game's terminal output at all...
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http://bugs.winehq.org/show_bug.cgi?id=30713
Bug #: 30713
Summary: 64 bit wine installs 64 bit mfc100.dll to syswow64
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Downloading and running
http://download.microsoft.com/download/A/8/0/A80747C3-41BD-45DF-B505-E9710D…
(see http://www.microsoft.com/en-us/download/details.aspx?id=13523 )
with WINEARCH=win64 does install mfc100.dll... but into c:\windows\syswow64,
which seems wrong.
This was with wine-1.4. I'll test again with current wine once I figure out
how to build it.
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https://bugs.winehq.org/show_bug.cgi?id=38849
Bug ID: 38849
Summary: valgrind shows an unitialized variable in
programs/cmd/tests/batch.c:WCMD_assoc
Product: Wine
Version: 1.7.46
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
../../../tools/runtest -q -P wine -T ../../.. -M cmd.exe -p cmd.exe_test.exe.so
batch && touch batch.ok
==13413== Conditional jump or move depends on uninitialised value(s)
==13413== at 0x7B841A61: strlenW (unicode.h:200)
==13413== by 0x7B841ED4: format_insert (format_msg.c:160)
==13413== by 0x7B842936: format_message (format_msg.c:391)
==13413== by 0x7B843087: FormatMessageW (format_msg.c:617)
==13413== by 0x4ADE451: WCMD_output_stderr (wcmdmain.c:166)
==13413== by 0x4ADB08E: WCMD_assoc (builtins.c:4759)
==13413== by 0x4AE18EB: WCMD_execute (wcmdmain.c:1592)
==13413== by 0x4AE30AB: WCMD_process_commands (wcmdmain.c:2292)
==13413== by 0x4ACDFD6: WCMD_batch (batch.c:95)
==13413== by 0x4AE08C1: WCMD_run_program (wcmdmain.c:1185)
==13413== by 0x4AE1979: WCMD_execute (wcmdmain.c:1616)
==13413== by 0x4AE30AB: WCMD_process_commands (wcmdmain.c:2292)
==13413== by 0x4AE3E90: wmain (wcmdmain.c:2588)
==13413== by 0x4AE431F: __wine_spec_exe_wentry (exe_wentry.c:36)
==13413== by 0x7B860807: ??? (process.c:1052)
==13413== by 0x7B860949: start_process (process.c:1104)
==13413== by 0x7BC81E27: ??? (signal_i386.c:2682)
==13413== by 0x7BC81E6E: call_thread_func (signal_i386.c:2741)
==13413== by 0x7BC81E05: ??? (signal_i386.c:2682)
==13413== by 0x7BC57806: start_process (loader.c:2868)
==13413== Uninitialised value was created by a stack allocation
==13413== at 0x4ADAB4F: WCMD_assoc (builtins.c:4620)
==13413==
==13413== Conditional jump or move depends on uninitialised value(s)
==13413== at 0x7B841AA6: strcpyW (unicode.h:207)
==13413== by 0x7B841F13: format_insert (format_msg.c:161)
==13413== by 0x7B842936: format_message (format_msg.c:391)
==13413== by 0x7B843087: FormatMessageW (format_msg.c:617)
==13413== by 0x4ADE451: WCMD_output_stderr (wcmdmain.c:166)
==13413== by 0x4ADB08E: WCMD_assoc (builtins.c:4759)
==13413== by 0x4AE18EB: WCMD_execute (wcmdmain.c:1592)
==13413== by 0x4AE30AB: WCMD_process_commands (wcmdmain.c:2292)
==13413== by 0x4ACDFD6: WCMD_batch (batch.c:95)
==13413== by 0x4AE08C1: WCMD_run_program (wcmdmain.c:1185)
==13413== by 0x4AE1979: WCMD_execute (wcmdmain.c:1616)
==13413== by 0x4AE30AB: WCMD_process_commands (wcmdmain.c:2292)
==13413== by 0x4AE3E90: wmain (wcmdmain.c:2588)
==13413== by 0x4AE431F: __wine_spec_exe_wentry (exe_wentry.c:36)
==13413== by 0x7B860807: ??? (process.c:1052)
==13413== by 0x7B860949: start_process (process.c:1104)
==13413== by 0x7BC81E27: ??? (signal_i386.c:2682)
==13413== by 0x7BC81E6E: call_thread_func (signal_i386.c:2741)
==13413== by 0x7BC81E05: ??? (signal_i386.c:2682)
==13413== by 0x7BC57806: start_process (loader.c:2868)
==13413== Uninitialised value was created by a stack allocation
==13413== at 0x4ADAB4F: WCMD_assoc (builtins.c:4620)
==13413==
==13413== Conditional jump or move depends on uninitialised value(s)
==13413== at 0x7B84296B: format_message (format_msg.c:392)
==13413== by 0x7B843087: FormatMessageW (format_msg.c:617)
==13413== by 0x4ADE451: WCMD_output_stderr (wcmdmain.c:166)
==13413== by 0x4ADB08E: WCMD_assoc (builtins.c:4759)
==13413== by 0x4AE18EB: WCMD_execute (wcmdmain.c:1592)
==13413== by 0x4AE30AB: WCMD_process_commands (wcmdmain.c:2292)
==13413== by 0x4ACDFD6: WCMD_batch (batch.c:95)
==13413== by 0x4AE08C1: WCMD_run_program (wcmdmain.c:1185)
==13413== by 0x4AE1979: WCMD_execute (wcmdmain.c:1616)
==13413== by 0x4AE30AB: WCMD_process_commands (wcmdmain.c:2292)
==13413== by 0x4AE3E90: wmain (wcmdmain.c:2588)
==13413== by 0x4AE431F: __wine_spec_exe_wentry (exe_wentry.c:36)
==13413== by 0x7B860807: ??? (process.c:1052)
==13413== by 0x7B860949: start_process (process.c:1104)
==13413== by 0x7BC81E27: ??? (signal_i386.c:2682)
==13413== by 0x7BC81E6E: call_thread_func (signal_i386.c:2741)
==13413== by 0x7BC81E05: ??? (signal_i386.c:2682)
==13413== by 0x7BC57806: start_process (loader.c:2868)
==13413== by 0x4018FB4: ??? (port.c:60)
==13413== Uninitialised value was created by a stack allocation
==13413== at 0x4ADAB4F: WCMD_assoc (builtins.c:4620)
==13413==
==13413== Conditional jump or move depends on uninitialised value(s)
==13413== at 0x7B841A61: strlenW (unicode.h:200)
==13413== by 0x7B8430A2: FormatMessageW (format_msg.c:621)
==13413== by 0x4ADE451: WCMD_output_stderr (wcmdmain.c:166)
==13413== by 0x4ADB08E: WCMD_assoc (builtins.c:4759)
==13413== by 0x4AE18EB: WCMD_execute (wcmdmain.c:1592)
==13413== by 0x4AE30AB: WCMD_process_commands (wcmdmain.c:2292)
==13413== by 0x4ACDFD6: WCMD_batch (batch.c:95)
==13413== by 0x4AE08C1: WCMD_run_program (wcmdmain.c:1185)
==13413== by 0x4AE1979: WCMD_execute (wcmdmain.c:1616)
==13413== by 0x4AE30AB: WCMD_process_commands (wcmdmain.c:2292)
==13413== by 0x4AE3E90: wmain (wcmdmain.c:2588)
==13413== by 0x4AE431F: __wine_spec_exe_wentry (exe_wentry.c:36)
==13413== by 0x7B860807: ??? (process.c:1052)
==13413== by 0x7B860949: start_process (process.c:1104)
==13413== by 0x7BC81E27: ??? (signal_i386.c:2682)
==13413== by 0x7BC81E6E: call_thread_func (signal_i386.c:2741)
==13413== by 0x7BC81E05: ??? (signal_i386.c:2682)
==13413== by 0x7BC57806: start_process (loader.c:2868)
==13413== by 0x4018FB4: ??? (port.c:60)
==13413== Uninitialised value was created by a stack allocation
==13413== at 0x4ADAB4F: WCMD_assoc (builtins.c:4620)
==13413==
==13413== Conditional jump or move depends on uninitialised value(s)
==13413== at 0x7B841AA6: strcpyW (unicode.h:207)
==13413== by 0x7B843144: FormatMessageW (format_msg.c:633)
==13413== by 0x4ADE451: WCMD_output_stderr (wcmdmain.c:166)
==13413== by 0x4ADB08E: WCMD_assoc (builtins.c:4759)
==13413== by 0x4AE18EB: WCMD_execute (wcmdmain.c:1592)
==13413== by 0x4AE30AB: WCMD_process_commands (wcmdmain.c:2292)
==13413== by 0x4ACDFD6: WCMD_batch (batch.c:95)
==13413== by 0x4AE08C1: WCMD_run_program (wcmdmain.c:1185)
==13413== by 0x4AE1979: WCMD_execute (wcmdmain.c:1616)
==13413== by 0x4AE30AB: WCMD_process_commands (wcmdmain.c:2292)
==13413== by 0x4AE3E90: wmain (wcmdmain.c:2588)
==13413== by 0x4AE431F: __wine_spec_exe_wentry (exe_wentry.c:36)
==13413== by 0x7B860807: ??? (process.c:1052)
==13413== by 0x7B860949: start_process (process.c:1104)
==13413== by 0x7BC81E27: ??? (signal_i386.c:2682)
==13413== by 0x7BC81E6E: call_thread_func (signal_i386.c:2741)
==13413== by 0x7BC81E05: ??? (signal_i386.c:2682)
==13413== by 0x7BC57806: start_process (loader.c:2868)
==13413== by 0x4018FB4: ??? (port.c:60)
==13413== Uninitialised value was created by a stack allocation
==13413== at 0x4ADAB4F: WCMD_assoc (builtins.c:4620)
==13413==
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https://bugs.winehq.org/show_bug.cgi?id=45394
Bug ID: 45394
Summary: Reinstalling ArcGIS Desktop 10.6 calls unimplemented
function
msvcr120.dll._SetWinRTOutOfMemoryExceptionCallback
Product: Wine
Version: 3.11
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 61704
--> https://bugs.winehq.org/attachment.cgi?id=61704
console output
To reproduce, run the ArcGIS Desktop installer once, then run it again to
"modify" the installation.
$ sha256sum ArcGIS_Desktop_106_161544.exe
2ebc60ebfe73ce3da64db4c16caae7da615c20bafb072b958aa7914321c7d058
ArcGIS_Desktop_106_161544.exe
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https://bugs.winehq.org/show_bug.cgi?id=45317
Bug ID: 45317
Summary: updating wine mono does not change version in
uninstaller.exe
Product: Wine
Version: 3.10
Hardware: x86
URL: https://dl.winehq.org/wine/wine-mono/
OS: Linux
Status: NEW
Keywords: download, regression, source
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Blocks: 34989
Distribution: ---
I'm trying to do a new Wine Mono release to address
https://www.winehq.org/pipermail/wine-devel/2018-June/127993.html, and I'm
finding that the version shown in uninstaller.exe never gets updated. However,
the files from the new package are installed, and MsiInstallProduct claims
success.
Steps to reproduce:
* 'wine64 uninstaller' and remove wine mono
* 'wine64 msiexec /i wine-mono-4.7.1.msi'
* 'wine64 msiexec /i wine-mono-4.7.2.msi'
I don't know when this last worked.
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https://bugs.winehq.org/show_bug.cgi?id=40271
Bug ID: 40271
Summary: Can't start UPlay: "Connection Lost" error
Product: Wine
Version: 1.9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fry.kun(a)gmail.com
Distribution: Fedora
Created attachment 53907
--> https://bugs.winehq.org/attachment.cgi?id=53907
WINEDEBUG=+winsock,+secur32
Fedora package: wine-1.9.4-1.fc23.x86_64
wine --version: wine-1.9.4 (Staging)
When starting UPlay in online mode (have to log in), it fails with a message
"Connection lost"
Several weeks ago it was working just fine
Let me know if you need me to try bisecting wine versions to narrow it down or
the attached log is enough..
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https://bugs.winehq.org/show_bug.cgi?id=45220
Bug ID: 45220
Summary: Regression: Hearthstone-Deck-Tracker stoped working
after wine-2.21
Product: Wine
Version: 3.8
Hardware: x86-64
URL: https://github.com/HearthSim/Hearthstone-Deck-Tracker
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: spindler.matej(a)gmail.com
Regression SHA1: c222b86a528e71207bbde57e177ff5be3ee211dc
Distribution: ArchLinux
Hearthstone-Deck-Tracker is an open source deck-tracker/helper for Hearthstone.
Other problems with the app:
- HDT is written in C# so dotnet45 from winetricks is required,
- installation doesn't work, there is an "unpacked" version in GitHub releases,
that skips installation.
- HDT doesn't work with multiple monitors (GUI is just black). Disabling
secondary monitors works around this.
HDT stopped working (GUI does't show) in wine-2.20. I did regression test:
c222b86a528e71207bbde57e177ff5be3ee211dc is the first bad commit
commit c222b86a528e71207bbde57e177ff5be3ee211dc
Author: Zhiyi Zhang <yi.gd.cn(a)gmail.com>
Date: Fri Nov 10 19:34:18 2017 +0800
kernel32/nls: Add LOCALE_SPARENT entries.
Signed-off-by: Zhiyi Zhang <yi.gd.cn(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 cf8cc980f30e59a3d5015ac090afc1daebb5ee96
13895aad089ad2763506f21c009ee0b9b94883f9 M dlls
Whit this commit reverted in git master HDT starts again and shows it's GUI.
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https://bugs.winehq.org/show_bug.cgi?id=44399
Bug ID: 44399
Summary: WickrMe 4.19.7: Crashes upon run
Product: Wine
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qubertine(a)zoho.eu
Distribution: ---
Created attachment 60322
--> https://bugs.winehq.org/attachment.cgi?id=60322
backtrace
Select Windows download from https://me-download.wickr.com/
$ sha1sum WickrMe-4.19.7.msi
ea1df47b853852449cf006682f6749bc1b1c18c2 WickrMe-4.19.7.msi
Backtrace: https://pastebin.com/S4ybiND7
Solution provided in Bug 43549:
https://bugs.winehq.org/show_bug.cgi?id=43549
no longer works.
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https://bugs.winehq.org/show_bug.cgi?id=45445
Bug ID: 45445
Summary: 1C:Enterprise 8 platform doesn't install
Product: Wine
Version: 3.12
Hardware: x86
URL: https://1c-dn.com/developer_tools/1c_enterprise_8_plat
form_training_version/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Regression SHA1: 9ce8592b0680e31c2bb4bd723421ff20c4f3719c
Distribution: ---
When at the windows where it asks you to select the default interface language,
you can't click next.
Bisected to
commit 9ce8592b0680e31c2bb4bd723421ff20c4f3719c
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Tue Oct 24 15:03:00 2017 +0200
msi: Add error handling when retriving component/feature state/action in
condition.
Reverting fixes the issue.
Download available, but free registration is required.
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https://bugs.winehq.org/show_bug.cgi?id=44953
Bug ID: 44953
Summary: Adobe Premiere Elements 14 (trial) crashes inside
winmm.dll
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 61059
--> https://bugs.winehq.org/attachment.cgi?id=61059
backtrace
As the title says.
This is after working around bug 44944 for the installer.
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https://bugs.winehq.org/show_bug.cgi?id=45179
Bug ID: 45179
Summary: iTunes installer freezes at the final step
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 61395
--> https://bugs.winehq.org/attachment.cgi?id=61395
Uploaded terminal output before the installer is killed on the first
installation attempt.
iTunes version 12.7.4.80 installer stops before the installation is complete.
Doesn't just freeze as the cancel button can be pressed and a confirmation
dialog will pop up, but nothing will actually happen and the installer will
stay at the same step.
If the installer is killed and launched again, the installation will complete
but msiexec.exe will crash.
I think it's a regression as it happens with older versions (12.6.2) of iTunes
too (tested) that used to install fine.
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https://bugs.winehq.org/show_bug.cgi?id=45428
Bug ID: 45428
Summary: Crash Bandicoot N. Sane Trilogy crashes while entering
main menu in NtGetContextThread
Product: Wine
Version: 3.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: jbrandst(a)2ds.eu
Distribution: ---
Created attachment 61752
--> https://bugs.winehq.org/attachment.cgi?id=61752
Patch to fix the crash in NtGetContextThread
The application calls NtGetContextThread with the context being set to NULL.
This bug may already be resolved, please see the attached patch.
I will try to submit this to wine-devel in the coming days.
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https://bugs.winehq.org/show_bug.cgi?id=45051
Bug ID: 45051
Summary: cmd.exe for loop does not resolve wildcards with
subdirectory
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: jonathanbelsewir(a)yahoo.de
Distribution: ---
I have a subdirectory lognew with three files:
access1.log
access2.log
access3.log
This does not work right:
for %%f in (lognew\access*.log) do ( call echo %%f )
Output:
lognew\access1.log
echoaccess2.log
echoaccess3.log
Wordaround:
cd lognew
for %%f in (access*.log) do ( call echo %%f )
cd ..
Output:
access1.log
access2.log
access3.log
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https://bugs.winehq.org/show_bug.cgi?id=45299
Bug ID: 45299
Summary: Adoble flash player online installer fails the
download
Product: Wine
Version: 3.9
Hardware: x86
URL: https://admdownload.adobe.com/bin/live/flashplayer29_a
_install.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The installer errors with "Connection error".
It works with wine-2.12, but fails with wine-2.13.
I'll add a regression test tomorrow.
The same issue affects ReactOS, see https://jira.reactos.org/browse/CORE-13952.
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https://bugs.winehq.org/show_bug.cgi?id=45582
Bug ID: 45582
Summary: newer winepulse patch cause sound crackling and
skipping in Diabio3 after a period of time.
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
after winepulse implementation update. I notice the sound of Diabio3 is sound
crackling, and continue a period of time
I am using wine-staging 3.13.1
pulseaudio 12 with echo cancel.
I also tested without echo cancel, also happened.
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https://bugs.winehq.org/show_bug.cgi?id=45641
Bug ID: 45641
Summary: Microsoft Office Word 2007 crashes after start
Product: Wine-staging
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bodqhrohro(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62071
--> https://bugs.winehq.org/attachment.cgi?id=62071
stderr
In usual mode, it doesn't even reach displaying a window. If restarted in safe
mode, it shows the UI and even successfully creates a new document, but crashes
when typing is started.
Wine 3.13.0-2~buster
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https://bugs.winehq.org/show_bug.cgi?id=45794
Bug ID: 45794
Summary: GTA 5 (Steam) Launcher page fault
Product: Wine-staging
Version: 3.15
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ben.jolitz(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Created attachment 62255
--> https://bugs.winehq.org/attachment.cgi?id=62255
Result from wine's dr watson equivalent
Attempting to start GTA 5 on a fresh Wine 64-bit prefix with only Steam
installed. Built from modified Homebrew Wine formula to apply all default
wine-staging patches from the v3.15 tag to the source prior to building.
Homebrew raw formula at
https://gist.github.com/benjolitz/9d64dbe6f4af35fec1c90f34c22a595d
Software:
- Wine 3.15
- Wine-Staging v3.15 patches
- OSX 10.13.6 (High Sierra)
Hardware:
- MacBook Pro (15-inch, 2017)
Steps to reproduce:
$ brew install
https://gist.githubusercontent.com/benjolitz/9d64dbe6f4af35fec1c90f34c22a59…
--devel
$ wine64 SteamSetup.exe
$ wine64 'C:/Program Files (x86)/Steam/steam.exe'
# Select GTA5 from Steam, select the standalone version, let it crash
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https://bugs.winehq.org/show_bug.cgi?id=45793
Bug ID: 45793
Summary: GetCharacterPlacement produces incorrect lpOrder
values with GCP_REORDER
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: peterooch(a)outlook.com
Distribution: ---
Created attachment 62252
--> https://bugs.winehq.org/attachment.cgi?id=62252
Side by side comparison of the test, left:ReactOS right:windows
When using GetCharacterPlacement with the example string "אבגדהABCDוזחטי" and
using the results from the GCP_RESULTS struct, the lpOrder values are incorrect
for the last 5 characters.
Found out while checking in ReactOS, which uses BIDI_Reorder for bidi.c from
wine gdi32, checked also in fedora 28 to double check if the error persists and
it persists.
The test code in question
https://github.com/peterooch/reactos/blob/67ee00fecb0f5e93fc5e55904af6eef62…
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https://bugs.winehq.org/show_bug.cgi?id=45791
Bug ID: 45791
Summary: WordMix 16-bit crashes on opening
Product: Wine
Version: 3.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: daveypy(a)outlook.com
Distribution: ---
Created attachment 62249
--> https://bugs.winehq.org/attachment.cgi?id=62249
Backtrace saved from crash
When opening WordMix 16-bit, Wine crashes.
Download WordMix from: https://www.classicdosgames.com/game/WordMix.html
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https://bugs.winehq.org/show_bug.cgi?id=44424
Bug ID: 44424
Summary: Doom 3: BFG Edition (GOG version) doesn't start
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Created attachment 60362
--> https://bugs.winehq.org/attachment.cgi?id=60362
shortcut_screenshot
After starting Doom 3: BFG Edition (GOG version) by shortcut, it starts with
blinking graphic mess from already opened windows and game sounds
(shortcut_screenshot).
After starting it from terminal, it shows another error (logs and screenshot).
Lubuntu 16.04.3, Wine 3.0 from official repos.
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https://bugs.winehq.org/show_bug.cgi?id=3452
--- Comment #33 from André H. <nerv(a)dawncrow.de> ---
(In reply to joaopa from comment #32)
> Bug can be closed as WONTFIX since Wine does not support 16-bit application
> anymore.
no, this bug is about the windows version, isn't it? It is contained in a ZIP
file after installing the dos version it seems
Trying to start something just exits right away...
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https://bugs.winehq.org/show_bug.cgi?id=44879
Bug ID: 44879
Summary: unimplemented function
api-ms-win-core-timezone-l1-1-0.dll.GetDynamicTimeZone
InformationEffectiveYears
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: trexricher1997(a)gmail.com
Distribution: ---
Created attachment 60946
--> https://bugs.winehq.org/attachment.cgi?id=60946
Log of Universe Sandbox 2
Bug in Universe Sandbox 2
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https://bugs.winehq.org/show_bug.cgi?id=40944
Bug ID: 40944
Summary: Impossible to run Steam versions of classic DOOM games
Product: Wine
Version: 1.9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thomthomthom(a)ymail.com
Distribution: ---
Running DOOM II: Hell on Earth is impossible. The DOSBOX console window appears
and the screen freezes without opening the game. I need to kill all wine
processes and dosbox in order to continue. The same happens for all classic
DOOM versions on Steam.
Here's the output for DOOM II: Hell on Earth:
anoob@anoob:~/.wine/drive_c/Program Files/Steam$ wine Steam.exe
fixme:ver:GetCurrentPackageId (0x32e460 (nil)): stub
[2016-07-10 13:24:12] Startup - updater built Jul 8 2016 14:45:17
[2016-07-10 13:24:12] Verifying installation...
[2016-07-10 13:24:13] Verification complete
fixme:advapi:EventRegister {47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x3f006700,
0x3f040cf8, 0x3f040cf0
fixme:advapi:EventRegister {58a9201e-73b0-42ce-9821-7e134361bc70}, 0x3f006700,
0x3f040d30, 0x3f040d28
fixme:advapi:EventRegister {3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x3f006700,
0x3f040cc0, 0x3f040cb8
fixme:advapi:EventRegister {1432afee-73b0-42ce-9821-7e134361b433}, 0x3f006700,
0x3f040d68, 0x3f040d60
fixme:advapi:EventRegister {4372afee-73b0-42ce-9821-7e134361b519}, 0x3f006700,
0x3f040da0, 0x3f040d98
fixme:process:SetProcessShutdownParameters (00000100, 00000000): partial stub.
fixme:imm:ImmGetOpenStatus (0x1e7698): semi-stub
fixme:ver:GetCurrentPackageId (0x32e30c (nil)): stub
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:heap:RtlSetHeapInformation 0x110000 0 0x33fcec 4 stub
fixme:process:SetProcessDEPPolicy (3): stub
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:advapi:EventRegister {d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x100de000,
0x12e0b680, 0x12f6acb0
fixme:imm:ImmDisableTextFrameService Stub
fixme:nls:GetThreadPreferredUILanguages 00000038, 0x33f7a4, (nil) 0x33f7a8
fixme:nls:get_dummy_preferred_ui_language (0x38 0x33f7a4 (nil) 0x33f7a8)
returning a dummy value (current locale)
fixme:nls:GetThreadPreferredUILanguages 00000038, 0x33f7a4, 0x1514a0 0x33f7a8
fixme:nls:get_dummy_preferred_ui_language (0x38 0x33f7a4 0x1514a0 0x33f7a8)
returning a dummy value (current locale)
IPC client is in my process, could/should be using an in-process
pipe.fixme:winsock:WSALookupServiceBeginW (0x33f4b8 0x00000ff0 0x33f4f4) Stub!
[0710/132413:ERROR:network_change_notifier_win.cc(170)] WSALookupServiceBegin
failed with: 8
fixme:iphlpapi:NotifyAddrChange (Handle 0x33f638, overlapped 0x152524): stub
fixme:win:RegisterDeviceNotificationW (hwnd=0x100a8,
filter=0x33f60c,flags=0x00000000) returns a fake device notification handle!
fixme:win:RegisterDeviceNotificationW (hwnd=0x100a8,
filter=0x33f60c,flags=0x00000000) returns a fake device notification handle!
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:ver:GetCurrentPackageId (0x30e590 (nil)): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33f114,0x00000000), stub!
fixme:win:RegisterDeviceNotificationA (hwnd=0x20046,
filter=0xe35e4e8,flags=0x00000004) returns a fake device notification handle!
fixme:ver:GetCurrentPackageId (0x303dfa4 (nil)): stub
fixme:wbemprox:wbem_locator_ConnectServer unsupported flags
fixme:wbemprox:client_security_SetBlanket 0x7c8b1c68, 0x402bf20, 10, 0, (null),
3, 3, (nil), 0x00000000
fixme:wbemprox:client_security_Release 0x7c8b1c68
fixme:wbemprox:wbem_locator_ConnectServer unsupported flags
fixme:wbemprox:client_security_SetBlanket 0x7c8b1c68, 0x3f4a350, 10, 0, (null),
3, 3, (nil), 0x00000000
fixme:wbemprox:client_security_Release 0x7c8b1c68
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:wbemprox:enum_class_object_Next timeout not supported
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
ALSA lib conf.c:3357:(snd_config_hooks_call) Cannot open shared library
libasound_module_conf_pulse.so
ALSA lib pcm.c:2266:(snd_pcm_open_noupdate) Unknown PCM default
ALSA lib pcm_dsnoop.c:606:(snd_pcm_dsnoop_open) unable to open slave
fixme:ver:GetCurrentPackageId (0x33fb30 (nil)): stub
fixme:iphlpapi:NotifyAddrChange (Handle 0x1e6046c, overlapped 0x1e60470): stub
fixme:dwrite:dwritefactory_CreateMonitorRenderingParams (0x1): monitor setting
ignored
Unable to remove c:\program files\steam\CONFIG\SteamAppData.vdf!
err:ole:CoGetClassObject class {77f10cf0-3db5-4966-b520-b7c54fd35ed6} not
registered
err:ole:CoGetClassObject no class object {77f10cf0-3db5-4966-b520-b7c54fd35ed6}
could be created for context 0x1
fixme:imm:ImmReleaseContext (0x100b6, 0x403d9d8): stub
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:win:RegisterDeviceNotificationA (hwnd=0x100d2,
filter=0x32e488,flags=0x00000004) returns a fake device notification handle!
fixme:win:EnumDisplayDevicesW ((null),0,0x32d974,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32dafc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x32dafc,0x00000000), stub!
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
IPC client is in my process, could/should be using an in-process
pipe.fixme:hnetcfg:fw_apps_get__NewEnum 0x43b0ee0, 0x10d3e4b0
fixme:hnetcfg:fw_app_put_ProcessImageFileName 0x400b050, L"C:\\Program
Files\\Steam\\steam.exe"
fixme:hnetcfg:fw_app_put_Name 0x400b050, L"Steam"
fixme:hnetcfg:fw_app_put_Enabled 0x400b050, -1
fixme:hnetcfg:fw_apps_Add 0x43b0ee0, 0x400b050
err:ole:CoGetClassObject class {e2b3c97f-6ae1-41ac-817a-f6f92166d7dd} not
registered
err:ole:CoGetClassObject no class object {e2b3c97f-6ae1-41ac-817a-f6f92166d7dd}
could be created for context 0x1
fixme:win:RegisterDeviceNotificationW (hwnd=0x1012a,
filter=0x119ee93c,flags=0x00000000) returns a fake device notification handle!
fixme:win:UnregisterDeviceNotification (handle=0xcafeaffe), STUB!
fixme:win:RegisterDeviceNotificationW (hwnd=0x2012a,
filter=0x119ee93c,flags=0x00000000) returns a fake device notification handle!
fixme:win:EnumDisplayDevicesW ((null),0,0x32e464,0x00000000), stub!
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETTASKBARPOS,
hwnd=(nil)): stub
fixme:appbar:SHAppBarMessage unknown msg: 4
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETSTATE): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=3): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=2): stub
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
Refresh rate: 15
Refresh rate: 15
Refresh rate: 15
Refresh rate: 1
Refresh rate: 1
Refresh rate: 1
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:heap:RtlSetHeapInformation 0x110000 0 0x33fcec 4 stub
fixme:ver:GetCurrentPackageId (0x33fb30 (nil)): stub
fixme:mfplat:MFStartup (65648, 1): stub
fixme:process:SetProcessDEPPolicy (3): stub
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:advapi:EventRegister {d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x100de000,
0x12e0b680, 0x12f6acb0
fixme:gdi:GdiInitializeLanguagePack stub
fixme:ntdll:NtQuerySection (0x30,0,0x33f178,0x00000010,(nil)) stub!
fixme:ntdll:NtQuerySection (0x30,0,0x33f170,0x00000010,(nil)) stub!
Refresh rate: 1
Refresh rate: 1
Refresh rate: 1
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
fixme:win:EnumDisplayDevicesW ((null),0,0x23ff184,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x23ff084,0x00000000), stub!
IPC client is in my process, could/should be using an in-process pipe.ALSA lib
conf.c:3357:(snd_config_hooks_call) Cannot open shared library
libasound_module_conf_pulse.so
ALSA lib pcm.c:2266:(snd_pcm_open_noupdate) Unknown PCM default
ALSA lib pcm_dsnoop.c:606:(snd_pcm_dsnoop_open) unable to open slave
fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
Killed
I've find the file /home/anoob/.wine/drive_c/Program
Files/Steam/steamapps/common/Doom 2/doom2 + mouse.bat:
.\base\dosbox -conf .\base\doom2m.conf -fullscreen -exit
exit
Then I've tried to call it directly:
anoob@anoob:~/.wine/drive_c/Program Files/Steam/steamapps/common/Doom 2/base$
wine dosbox.exe -conf doom2.conf -fullscreen -exit
fixme:win:EnumDisplayDevicesW ((null),0,0x23ff184,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x23ff084,0x00000000), stub!
ALSA lib conf.c:3357:(snd_config_hooks_call) Cannot open shared library
libasound_module_conf_pulse.so
ALSA lib pcm.c:2266:(snd_pcm_open_noupdate) Unknown PCM default
ALSA lib pcm_dsnoop.c:606:(snd_pcm_dsnoop_open) unable to open slave
fixme:d3d:wined3d_device_decref Device released with resources still bound,
acceptable but unexpected.
fixme:d3d:wined3d_device_decref Leftover resource 0x130338 with type
WINED3D_RTYPE_TEXTURE_2D (0x2).
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http://bugs.winehq.org/show_bug.cgi?id=36942
Bug ID: 36942
Summary: Silent Thunder setup.exe crashes at start
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: cthielen(a)gmail.com
Created attachment 49049
--> http://bugs.winehq.org/attachment.cgi?id=49049
Backtrace of crash
Sierra's 1997 Silent Thunder A-10 Tank Killer II game fails to start when
launching SETUP.EXE off the CD. Attached is the backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=45783
Bug ID: 45783
Summary: Can't change table width in Word (Office 2013) with
mouse
Product: Wine
Version: 3.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Ronny.Standtke(a)gmx.net
Distribution: ---
Created attachment 62238
--> https://bugs.winehq.org/attachment.cgi?id=62238
short video demonstrating the problem
It is impossible to change the table width inside a Word document using the
mouse.
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https://bugs.winehq.org/show_bug.cgi?id=45777
Bug ID: 45777
Summary: Watchtower Library, program crashes when trying to
play a video from within the program
Product: Wine
Version: 3.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tsnvictor(a)gmail.com
Distribution: ---
Created attachment 62231
--> https://bugs.winehq.org/attachment.cgi?id=62231
Error data
Watchtower Library, program crashes when trying to play a video from within the
program
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https://bugs.winehq.org/show_bug.cgi?id=45778
Bug ID: 45778
Summary: PS4 Controller work in Windows under The Adventure
Pals:, but not in Wine
Product: Wine
Version: 3.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: romulasry(a)gmail.com
Distribution: ---
PS4 controller uses Dinput, correct? Tell me the command if I need to get logs.
Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=31850
Bug #: 31850
Summary: Age of Mythology does not start
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grishguard-all(a)yahoo.it
Classification: Unclassified
Hi,
after i've entered the serial code, wine gives me an error every time different
from the one before. I here attach a backtrace, hope you resolve. Good work
Ubuntu 12.04
Wine 1.5.14
Ps: the game does not work under Wine 1.4 neither.
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https://bugs.winehq.org/show_bug.cgi?id=45760
Bug ID: 45760
Summary: Unhandled exception: page fault on read access to
0x00000000 in 32-bit code (0x00000000).
Product: Wine
Version: 3.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winnls32
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
Created attachment 62209
--> https://bugs.winehq.org/attachment.cgi?id=62209
Backtrace.txt
Program use to work prior to wine upgrade to 3.14.
The windows Program was already installed by prior wine release, and worked
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https://bugs.winehq.org/show_bug.cgi?id=9154
Adrian Kalla <adrian.kalla(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Blocks| |38169
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https://bugs.winehq.org/show_bug.cgi?id=9154
Adrian Kalla <adrian.kalla(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adrian.kalla(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=45750
Bug ID: 45750
Summary: Unable to open any Excel sheet with wine greater than
3.7
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bbutscheidt(a)yahoo.de
Distribution: ---
Created attachment 62191
--> https://bugs.winehq.org/attachment.cgi?id=62191
shell messges while open excel 2007 and failing to open an excel sheet
What I do:
Open Excel 2007.
Open a file using the proper Excel menu.
Now Excel crashes and restarts.
This happens, e.g. with wine 3.15 or 3.8.
When I downgrade to version 3.7 everything works again as usual, e.g. I can
open and work with the same files failing before with higher wine versions.
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https://bugs.winehq.org/show_bug.cgi?id=45610
Bug ID: 45610
Summary: Freeways Version 5: Crashes on launch
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexmax2742(a)gmail.com
Distribution: ---
The game is called Freeways. It just...crashes. I see no window or anything,
it just gives me the crash notice immediately.
Game is located here - no free version, but it's seriously cheap:
https://captaingames.itch.io/freeways
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https://bugs.winehq.org/show_bug.cgi?id=45653
Bug ID: 45653
Summary: Wolverine: install failed with error 1603
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Hello,
Wolverine install failed with a message error code 1603.
I joined you the screen capture and this is the wine log:
000f:fixme:service:scmdatabase_autostart_services Auto-start service L"WineBus"
failed to start: 31
0009:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
0009:fixme:apphelp:ApphelpCheckInstallShieldPackage stub: 0x32b1b0
L"D:\\Activision(R).msi"
0009:fixme:sfc:SRSetRestorePointA 0x6ce148 0x6ce1f0
0009:fixme:sfc:SRSetRestorePointA 0x6ce148 0x6ce1f0
004e:fixme:font:get_outline_text_metrics failed to read full_nameW for font
L"Ani"!
0050:err:msi:custom_start_server Failed to connect to custom action server: 6
0050:err:msi:custom_client_thread Failed to write to custom action client pipe:
6
004f:err:msi:custom_get_thread_return Invalid Return Code 6
004f:err:msi:ITERATE_Actions Execution halted, action L"ISSetupFilesExtract"
returned 1603
0052:err:msiexec:custom_action_server Failed to create custom action server
pipe: 231
0056:err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-4e00-000008000000}
0054:err:rpc:I_RpcReceive we got fault packet with status 0x80010108
0056:err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-4e00-000008000000}
0054:err:rpc:I_RpcReceive we got fault packet with status 0x80010108
0057:err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-4e00-000008000000}
0056:err:rpc:I_RpcReceive we got fault packet with status 0x80010108
0057:err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-4e00-000008000000}
0054:err:rpc:I_RpcReceive we got fault packet with status 0x80010108
0055:err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-4e00-000008000000}
0056:err:rpc:I_RpcReceive we got fault packet with status 0x80010108
0031:err:msiexec:custom_action_server Failed to read from custom action server
pipe: 109
Thank you for your help.
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https://bugs.winehq.org/show_bug.cgi?id=40479
Bug ID: 40479
Summary: Overwatch: Crash on launch
Product: Wine
Version: 1.9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joseph.dunnigan(a)gmail.com
Distribution: ---
Created attachment 54245
--> https://bugs.winehq.org/attachment.cgi?id=54245
Backtrace
Overwatch crashes when attempting to launch the game.
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https://bugs.winehq.org/show_bug.cgi?id=44869
Bug ID: 44869
Summary: 64Bit dotnet complains about missing
MSVCR100_CLR0400.dll
Product: Wine
Version: 3.4
Hardware: x86
URL: https://www.microsoft.com/en-US/Download/confirmation.
aspx?id=17718
OS: Linux
Status: NEW
Keywords: dotnet
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 60928
--> https://bugs.winehq.org/attachment.cgi?id=60928
Wine log
Steps to reproduce:
Fresh 64bit wineprefix
Set windows version to xp
wine64 uninstaller, remove wine-mono
Run installer
Set mscoree to 'native'
Run any dotnet application to get the error.
It seems that the 64bit version of MSVCR100_CLR0400 isn't installed, so this
error occurs.
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https://bugs.winehq.org/show_bug.cgi?id=43143
Bug ID: 43143
Summary: World of Warcraft game freezes in the character
selection menu.
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zefkerrigan(a)gmail.com
Distribution: ---
Created attachment 58364
--> https://bugs.winehq.org/attachment.cgi?id=58364
I see this logs when I try to run The World of Warcraft with Wine-staging 2.9
World of Warcraft game freezes in the character selection menu, but I keep
hearing the music from the game..
This issue has appeared to me just upgrading to Wine Staging 2.9. This problem
was not on Wine Staging 2.8 and on the development version of Wine 2.9.
My configuration:
Arch Linux x86_64.
AMD Radeon HD7770 with MESA 17.1.1.
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