http://bugs.winehq.org/show_bug.cgi?id=34594
Bug #: 34594
Summary: Context menus stay on the screen in Chessmaster 10
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46076
--> http://bugs.winehq.org/attachment.cgi?id=46076
Chessmaster log
In Chessmaster 10, if you evoke the game context menu with the right click, it
does not disappear when you click with the left mouse button on the empty
space. The similar problem affects drop-down menus, when choosing options from
the game menu bar.
Can be reproduced in the demo (check out the link).
Tested with:
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 310)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=24851
Summary: Explorer++ treeview shows plus signs even when a
folder contains no subfolders
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31446)
--> (http://bugs.winehq.org/attachment.cgi?id=31446)
terminal output
On Windows, the little plus signs for expanding folders in the treeview don't
appear next to folders that contain no subfolders (and thus, nothing to
expand). In Wine, such folders still have the plus sign even though it doesn't
do anything.
Native comctl32 didn't help.
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http://bugs.winehq.org/show_bug.cgi?id=22764
Summary: Runtime error
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axel.braun(a)gmx.de
Created an attachment (id=28074)
--> (http://bugs.winehq.org/attachment.cgi?id=28074)
Error message
I downloaded
http://www.garmin.com/software/ChartplottersUpdatewithSDcard_20100511.exe
to update the software of a chart plotter. This is done via a SD-card.
While Wine 1.1.9 was not able to find the device (mapped to K:), an upgrade to
1.1.44 terminates even earlier: After unpacking the file it terminates with a
runtime error. See attachment
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http://bugs.winehq.org/show_bug.cgi?id=9512
Summary: Hint style pop-ups block access to objects beneath
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
DVD Profiler uses 'hint-style' pop-ups when you hover over a data item that is
not fully displayed using the SetWindowLong API call (e.g. where a name is to
long to fit in the space allocated, a small window showing the full information
appears when your cursor points to the name). Although this is very useful
under Windows, in wine the pop-ups block access to the underlying data
preventing the record from being selected.
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https://bugs.winehq.org/show_bug.cgi?id=9158
André H. <nerv(a)dawncrow.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Staged patchset|https://github.com/wine-com |https://github.com/wine-sta
|pholio/wine-staging/tree/ma |ging/wine-staging/tree/mast
|ster/patches/ntdll-DOS_Attr |er/patches/ntdll-DOS_Attrib
|ibutes |utes
CC| |nerv(a)dawncrow.de
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https://bugs.winehq.org/show_bug.cgi?id=8606
André H. <nerv(a)dawncrow.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nerv(a)dawncrow.de
Staged patchset|https://github.com/wine-com |https://github.com/wine-sta
|pholio/wine-staging/tree/ma |ging/wine-staging/tree/mast
|ster/patches/ws2_32-getsock |er/patches/ws2_32-getsockop
|opt |t
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https://bugs.winehq.org/show_bug.cgi?id=8532
André H. <nerv(a)dawncrow.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Staged patchset|https://github.com/wine-com |https://github.com/wine-sta
|pholio/wine-staging/tree/ma |ging/wine-staging/tree/mast
|ster/patches/oleaut32-OLEPi |er/patches/oleaut32-OLEPict
|ctureImpl_SaveAsFile |ureImpl_SaveAsFile
CC| |nerv(a)dawncrow.de
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André H. <nerv(a)dawncrow.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Staged patchset|https://github.com/wine-com |https://github.com/wine-sta
|pholio/wine-staging/tree/ma |ging/wine-staging/tree/mast
|ster/patches/iphlpapi-Syste |er/patches/iphlpapi-System_
|m_Ping |Ping
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André H. <nerv(a)dawncrow.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nerv(a)dawncrow.de
Staged patchset|https://github.com/wine-com |https://github.com/wine-sta
|pholio/wine-staging/tree/ma |ging/wine-staging/tree/mast
|ster/patches/kernel32-Profi |er/patches/kernel32-Profile
|le |
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André H. <nerv(a)dawncrow.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nerv(a)dawncrow.de
Staged patchset|https://github.com/wine-com |https://github.com/wine-sta
|pholio/wine-staging/tree/ma |ging/wine-staging/tree/mast
|ster/patches/wineboot-HKEY_ |er/patches/wineboot-HKEY_DY
|DYN_DATA |N_DATA
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André H. <nerv(a)dawncrow.de> changed:
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----------------------------------------------------------------------------
CC| |nerv(a)dawncrow.de
Staged patchset|https://github.com/wine-com |https://github.com/wine-sta
|pholio/wine-staging/tree/ma |ging/wine-staging/tree/mast
|ster/patches/krnl386.exe16- |er/patches/krnl386.exe16-In
|Invalid_Console_Handles |valid_Console_Handles
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André H. <nerv(a)dawncrow.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nerv(a)dawncrow.de
Staged patchset|https://github.com/wine-com |https://github.com/wine-sta
|pholio/wine-staging/tree/ma |ging/wine-staging/tree/mast
|ster/patches/user32-Dialog_ |er/patches/user32-Dialog_Fo
|Focus |cus
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André H. <nerv(a)dawncrow.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Staged patchset|https://github.com/wine-com |https://github.com/wine-sta
|pholio/wine-staging/tree/ma |ging/wine-staging/tree/mast
|ster/patches/wineps.drv-Pos |er/patches/wineps.drv-PostS
|tScript_Fixes |cript_Fixes
CC| |nerv(a)dawncrow.de
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André H. <nerv(a)dawncrow.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nerv(a)dawncrow.de
Staged patchset|https://github.com/wine-com |https://github.com/wine-sta
|pholio/wine-staging/tree/ma |ging/wine-staging/tree/mast
|ster/patches/stdole32.tlb-S |er/patches/stdole32.tlb-SLT
|LTG_Typelib |G_Typelib
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André H. <nerv(a)dawncrow.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nerv(a)dawncrow.de
Staged patchset|https://github.com/wine-com |https://github.com/wine-sta
|pholio/wine-staging/tree/ma |ging/wine-staging/tree/mast
|ster/patches/imagehlp-BindI |er/patches/imagehlp-BindIma
|mageEx |geEx
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https://bugs.winehq.org/show_bug.cgi?id=2155
André H. <nerv(a)dawncrow.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nerv(a)dawncrow.de
Staged patchset|https://github.com/wine-com |https://github.com/wine-sta
|pholio/wine-staging/tree/ma |ging/wine-staging/tree/mast
|ster/patches/winex11-_NET_A |er/patches/winex11-_NET_ACT
|CTIVE_WINDOW |IVE_WINDOW
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http://bugs.winehq.org/show_bug.cgi?id=17367
Summary: BizAgi Modeler does not start
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: potter67(a)yahoo.com
Created an attachment (id=19412)
--> (http://bugs.winehq.org/attachment.cgi?id=19412)
Error log while starting up
BizAgi Modeler does not start
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https://bugs.winehq.org/show_bug.cgi?id=41511
Bug ID: 41511
Summary: gray square on tab
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrej8anubis(a)gmail.com
Distribution: ---
Created attachment 55873
--> https://bugs.winehq.org/attachment.cgi?id=55873
picture1
When I open notepad++ , there is a gray square on top of the first tab
picture1 : shows the square
If I move the window little up and on the left, the square is now in the
document
picture2 : shows the square on the document
picture3 : shows the square bigger
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https://bugs.winehq.org/show_bug.cgi?id=45259
Bug ID: 45259
Summary: Outlook 2007 crashes and enters infinite loop (restart
in failed mode) if automatic printing is invoked
Product: Wine
Version: 3.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: quatze(a)t-online.de
Distribution: ---
Created attachment 61508
--> https://bugs.winehq.org/attachment.cgi?id=61508
Trace of the crash until before restart with +win,+actctx,+msg,+button,+loaddll
I have a setup, which automatically creates PDF printouts of MSG files via
cups-pdf and the /p flag of Outlook when being run through wine.
This all worked well until the change from 3.7 to 3.8. It is still present in
3.9.
Instead of just printing and leaving the program, the debugger is started and a
window is presented, in which I can choose to report the bug to MS. Regardless
of what I do, the program wants to start again and I can choose to start it in
safe mode or not. Regardless of what I choose, the program crashes again. So,
the setup enters a loop.
Expected behavior: Printing windows opens, Outlook prints and closes
successfully.
Trace file has been created with: WINEDEBUG=+win,+actctx,+msg,+button,+loaddll
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http://bugs.winehq.org/show_bug.cgi?id=35682
Bug ID: 35682
Summary: Direct3D10 doesn`t work with mesa-10.2 drivers
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx10
Assignee: wine-bugs(a)winehq.org
Reporter: commiethebeastie(a)gmail.com
Created attachment 47645
--> http://bugs.winehq.org/attachment.cgi?id=47645
DirectX
I installed latest mesa build with opengl 3.3 support. But AIDA64 did not show
support Direct3D10 and geometry shaders. Just opengl test shows only compatible
profile.
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD BARTS
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.2.0-devel
(git-bb9c807 trusty-oibaf-ppa)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.2.0-devel (git-bb9c807 trusty-oibaf-ppa)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
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http://bugs.winehq.org/show_bug.cgi?id=10352
Summary: fonts/text do not appear in Civilization Call to Power
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=9024)
--> (http://bugs.winehq.org/attachment.cgi?id=9024)
picture of buttons with no text
All of the buttons in Civilization Call to Power are missing text.
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https://bugs.winehq.org/show_bug.cgi?id=45177
Bug ID: 45177
Summary: Game The Flame in the Flood doesn't render menu screen
correctly.
Product: Wine
Version: 3.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 61392
--> https://bugs.winehq.org/attachment.cgi?id=61392
+d3d_shader
Loading the game is ok, up until you get to the menu screen. At which point the
background is corrupted.
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https://bugs.winehq.org/show_bug.cgi?id=45261
Bug ID: 45261
Summary: GTA Vice City - (system?) regression with vehicles
speed
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pinaraf(a)pinaraf.info
Distribution: ---
Hi
Recently some regressions appeared in GTA Vice City. The biggest one is making
boats unusably slow (boat related missions are impossible).
I tried going back to wine 3.0 and wine 2.0.4, but it did not fix the
regression.
One possible explanation for the regression would be a kernel upgrade (I'm
running Debian sid, and I am 100% sure the game was working ~3 months ago).
I would happily help investigating this issue, but my knowledge on wine is too
limited to do this alone.
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=45258
Bug ID: 45258
Summary: crash in sound voltex e-amusement cloud
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nieknooijens(a)gmail.com
Distribution: ---
Created attachment 61507
--> https://bugs.winehq.org/attachment.cgi?id=61507
crashlog when starting the game
When starting sound voltex e-amusement cloud
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=36777) the
launcher starts, but when booting the game wine crashes with an exception. see
attached log.
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https://bugs.winehq.org/show_bug.cgi?id=42821
Bug ID: 42821
Summary: Bookshelf (.Net app) does not install:
Hardware/DirectX not supported
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox_xerox2000(a)yahoo.co.uk
Distribution: ---
Created attachment 57890
--> https://bugs.winehq.org/attachment.cgi?id=57890
+relay,+seh,+tid log
Hi, a user reported trouble with this program on wine forum.
I attached +relay log hereafter, most likely it is caused by:
003a:Ret dxgi.DXGID3D10CreateDevice() retval=80004005 ret=7d2b412c
003a:Ret d3d11.D3D11CoreCreateDevice() retval=80004005 ret=7d5957d9
003a:Ret d3d10core.D3D10CoreCreateDevice() retval=80004005 ret=7d5ac339
However, I checked that is _does_ install on same laptop in Windows 7, so it
should be possible to install this as well in wine.
Running on:
lspci
00:02.0 VGA compatible controller: Intel Corporation Mobile GM965/GL960
Integrated Graphics Controller (primary) (rev 03)
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tokktokk <fdsfgs(a)krutt.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fdsfgs(a)krutt.org
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https://bugs.winehq.org/show_bug.cgi?id=40252
Bug ID: 40252
Summary: 16 bit dll support seems to be broken for the TI-Graph
Link software
Product: Wine
Version: 1.8.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user16
Assignee: wine-bugs(a)winehq.org
Reporter: estellnb(a)elstel.org
Distribution: ---
Created attachment 53849
--> https://bugs.winehq.org/attachment.cgi?id=53849
console output running Wlink82.exe
The TI Graph Link software fails to load several 16bit .dll files shipped with
this software:
dll16.dll16: invalid ELF header
Perhaps it just recognizes the filetype wrong. The software is supposed to run
under Windows XP though it is in deed a Win3.1 program:
> file Wlink82.exe *.dll
Wlink82.exe: MS-DOS executable, NE for MS Windows 3.x
dll16.dll: MS-DOS executable, NE for MS Windows 3.x (driver)
ticalc.dll: PE32 executable (DLL) (GUI) Intel 80386, for MS Windows
> ls *.dll
dll16.dll ticalc.dll
program was run as this:
WINEDEBUG=fixme-all,warn+all wine Wlink82.exe
The real task the program should perform is to copy some data from the serial
port (all other functionality works). Serial port access is to my mind an
important feature for wine programs as many firmware-updaters do also need it.
any comment is appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=41349
Bug ID: 41349
Summary: Alpha Centauri desktop resolution reset on switching
between windowed and fullscreen mode.
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: neutrino_sunset(a)hotmail.com
Distribution: ---
Alpha Centauri (GOG version), probably the best strategy game ever created. As
far as I've seen so far it runs the same in wine on Ubuntu 14.04 (Mint 17.3
x64) as it does on Windows (Win7 x64).
A problem that is common to AC on both Windows and wine though is that it is a
full screen game which can neither alt tab to desktop nor run in windowed mode.
There is a procedure described here
http://www.gogwiki.com/wiki/Sid_Meier's_Alpha_Centauri#Restoring_Alt.2BTab_support
...that purports to re-enable alt-tab in Windows. I have tried this in Windows
and not managed to get it to work (as other users have also reported).
There is also an open source graphics engine enhancement patch by PlotinuxRedux
linked to from here http://alphacentauri2.info/wiki/Installation
...which among other enhancements enables adjusting the fullscreen resolution
and enablement of windowed mode switching via alt-enter.
Patch link PRACX.v1.08.exe
alphacentauri2.info/index.php?action=dlattach;topic=14308.0;attach=18278
This does work in Windows and currently appears to be the only reliable way of
running Alpha Centauri and still being able to access the desktop.
However this does not work under wine. The patch installs fine and the graphics
improvements all function correctly, but when pressing alt-enter to switch
between windowed and full-screen mode the original desktop resolution is not
restored and instead the fullscreen resolution is left in place. Tested with
WinXP and Win7 versions.
If running AC at the desktop resolution that would not be a problem, but my
desktop resolution on a MacBook is 2880x1900, in full screen Alpha Centauri
needs to be run quite low 1024x768 because its ui doesn't scale at all and is
unreadable at high res. Switching out to windowed mode results in the
fullscreen resolution of 1024x768 being applied to my desktop, which is
unusable.
It would be really nice if this classic game could made to run well on Linux,
and this issue of leaving the fullscreen resolution in place on alt-enter to
windowed mode seems like it might that be a significant issue that could affect
other programs too.
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https://bugs.winehq.org/show_bug.cgi?id=42604
Bug ID: 42604
Summary: Memory leak with Final Fantasy XIV ARR
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: junk(a)daijobu-fansub.fr
Distribution: ---
Created attachment 57549
--> https://bugs.winehq.org/attachment.cgi?id=57549
Log file memory leak
I have a memory leak problem with Final Fantasy XIV ARR game. After a while
(could be a few mins, or hour), all my ram (I have 8 GB) is used by the game,
then the swap begins and computer become very very slow.
I couldn't found the cause of this leak memory.
I tried with 1.9, 2.1 and 2.3 versions and I have always the same bug.
At least one person, xaris, had the same problem with this game (see comment
here https://appdb.winehq.org/objectManager.php?sClass=version&iId=28853).
You will find the log file in attachement.
I'm on Archlinux 64 bits.
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https://bugs.winehq.org/show_bug.cgi?id=40585
Bug ID: 40585
Summary: Anime Studio Pro 11 can not be Activated
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rylleman(a)gmail.com
Distribution: ---
Anime Studio Pro 11 has to be activated to be used in other than 7 days Trial
mode.
There are two ways to activate, AS in Wine fails at both.
1. Direct activation to the activation server through AS UI registration form.
Fails with not being able to access the Activation server.
2. Manual activation.
AS should create an activation request text file which is saved to the
computer.
This you then have to manually upload to the activation server, getting a
activation key which you then use in AS to activate.
AS can not save the file to disk!
Fails with "An error occurred while attempting to save your Activation
Request."
I have made sure that there are a full rights folder to write to etc.
http://my.smithmicro.com/anime-studio-pro.html
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https://bugs.winehq.org/show_bug.cgi?id=43467
Bug ID: 43467
Summary: Graphic glitches in Life is Strange on OS X
Product: Wine
Version: 2.13
Hardware: x86
URL: http://store.steampowered.com/app/319630/Life_is_Stran
ge__Episode_1/
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: setantalp(a)gmail.com
Wine Version=wine devel-2.13 (and also devel 2.12, stable 2.0/2.0.1/2.0.2)
Environment=Windows XP 32 bit (and also 64 bit)
OS=OS X 10.10.5
DLL Overrides=None
"Life is Strange - Episode 1" has some strange looking graphic bugs (see
https://www.youtube.com/watch?v=SmgD6NKZj2k).
These bugs don't disappear when I change the settings or when I allow d3d11 (by
editing the settings-file). Switching to win7 doesn't change anything, except
from adding a flattering sound to the audio.
I only checked the beginning of the first episode (which is available for
free), but I'm quite sure that these bugs will also appear in the rest of the
game.
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https://bugs.winehq.org/show_bug.cgi?id=43591
Bug ID: 43591
Summary: Intuos 3 Tablet does not work with Clip Studio EX
1.6.2 on Wine-staging 2.14
Product: Wine-staging
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chrnoboost(a)mailinator.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Installed ClipStudio 1.6.2 in a 64-bit wine bottle with Wine-staging 2.14
Enabled CSMT, VAAPI, EAX under winecfg -> staging tab
Installed vcrun 2005 - 2015, vcrun6, vcrun6sp6; msxml4, msxml6, msc40, msc42
via winetricks
Program installs and runs.
Able to draw with mouse
The program detects the stylus and positions it correctly.
The cursor shows while it is over the toolbars to the side, but the cursor
disappears as soon as is moved into the drawing area.
Tried to draw when I think the invisible cursor is over the drawing area, but
nothing happens.
I'm not sure where I could get some logs for this kind of situation. If someone
knows please let me know, and I'd be happy to provide some.
I know it most likely is Wine's problem because the same tablet works on
Linux's native programing such as Krita, and also worked with ClipStudio 1.5.4
which was running in Windows 7.
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https://bugs.winehq.org/show_bug.cgi?id=43445
Bug ID: 43445
Summary: STO/Star Trek Online does not work properly on OSX not
rendering textures/shadows
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a.s.m(a)asia.com
Created attachment 58812
--> https://bugs.winehq.org/attachment.cgi?id=58812
Wine Log/Terminal Output
In Short: The Game STO/Star Trek Online does not work properly on OSX/ any
version, tried it with various version from Wine 2.3Staginig up to the latest
at this moment 2.13 Staginig still the best it works is with 2.3Stagning with
all the versions above it either it does not work or it is worse with the
rendering of Shadows/Textures, specifically Ground and objects/terrain and
surroundings, Water and space however are rendered find altough the characters
are not rendered correctly, specifically the Player character, but strangely
enough all other charcters are rendered most of the part correct, i.e. NPC's
and like i said other players.
here some sources that have some more information including screenshots
https://www.playonmac.com/en/app-2491.htmlhttps://www.reddit.com/r/sto/comments/6g7gps/i_need_a_solution_for_this_run…
and https://imgur.com/a/DWkOQ#0Cky2Ma
i was not sure if this specific bug is reported and or worked on already or a
known issue. so i went earlier on the IRC channel talked to a few ppl, and was
suggested to file a report on this with all the info i have gathered in one
place, as i do here, if thise is a duplicate entry i would like to apologize in
advance. altough there seems to be some similar problems with some other games,
but as far as i saw those games have much more texture rendered then what i
have and many others in STo/Mac,also some ppl have reported that it works fine
on Linux IIRC but that might be then a Mac OSX specific problem. thank you for
understanding.
p.s. i dont file usually bug reports so i have no expierience how to do so, in
fact this is my first time.
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https://bugs.winehq.org/show_bug.cgi?id=44757
Bug ID: 44757
Summary: open http://www.95588.com in wine's Internet explore
failed.
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: amie1972(a)163.com
Distribution: ---
Created attachment 60771
--> https://bugs.winehq.org/attachment.cgi?id=60771
crashing log
website of ICBC(中国工商银行) http://www.icbc.com.cn(it has an alias
http://www.95588.com) can't be opened correctly by wine's Internet Explorer
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https://bugs.winehq.org/show_bug.cgi?id=41838
Bug ID: 41838
Summary: XinputTest.exe/controller
Product: Wine-staging
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: clfr(a)bigpond.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
XinputTest.exe no longer working (XinputTest shows controller not connected) on
1.9.23 and 1.9.24 but checking with wine control the controller is detected and
appears to be working normally. 1.9.22 stagging and below XinputTest shows
controller is connected.
Not sure if this is Wine related or it the app now require an update.
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https://bugs.winehq.org/show_bug.cgi?id=45065
Bug ID: 45065
Summary: Oblivion Crashing with light mods every 5 minutes
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kellenmayfield(a)gmail.com
Created attachment 61202
--> https://bugs.winehq.org/attachment.cgi?id=61202
Backtrace
Oblivion is crashing every few minutes while playing. Really not sure what's
going on. I am not new to modding, as I have over 200 mods working quite well
on Skyrim, but I fully realize that Oblivion is a different beast when it comes
to modding. I installed my few mods in the correct order, saving and quitting
each time before activating another mod in the launcher. I use all the
performance enhancing mods I'm aware of. Still, after three full installs with
the same load order, Oblivion crashes each time. Again, totally unsure what's
going on here. I included my backtrace.txt, if anyone can shed some insight I
would be eternally grateful.
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https://bugs.winehq.org/show_bug.cgi?id=44131
Bug ID: 44131
Summary: Unable to run Daedalus (Cardano wallet)
Product: Wine
Version: 2.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ddascalescu+wine(a)gmail.com
Distribution: ---
Created attachment 59872
--> https://bugs.winehq.org/attachment.cgi?id=59872
Backtrace
Download the Daedalus installer from https://daedaluswallet.io/#download
(64-bit only)
The installation succeeds, but running daedalus.exe fails with "Unhandled
exception: page fault on read access to 0x00000004 in 64-bit code".
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https://bugs.winehq.org/show_bug.cgi?id=42541
Bug ID: 42541
Summary: Smite installation crashed several times until finish
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luan.cestari(a)gmail.com
Distribution: ---
Created attachment 57445
--> https://bugs.winehq.org/attachment.cgi?id=57445
First crash
I tried many times to install Smite with many different packages and
configurations.
On 64bits, it doesn't even install the installer.
On 32bits, I got many different issues, I tried many times with wine 2.2 and
even sometimes the packages I asked to install (using winetricks) wasn't even
installing (after wiping the entire wineprefix). After awhile I found a POL
(play on linux) script that helped with the setup. The Smite installation
crashed several times until finish and I got the same issue on wine 2.2
(despite I didn't save the logs as it takes few hours to reproduce). It is
during the game downloading, and as it is about 8 GB, I think something leaks
or some bad code makes the game crash. Fortunately it continues from almost
where it was.
I'm attaching the logs so it could help to found the root cause and fix the
code.
Thanks for the help in advance
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https://bugs.winehq.org/show_bug.cgi?id=40561
Bug ID: 40561
Summary: AkelPad: [Scripts plugin] some scripts do not work
Product: Wine
Version: 1.9.5
Hardware: x86-64
URL: https://sourceforge.net/projects/akelpad/files/AkelPad
%204/4.9.7/x64/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: godevilove(a)ya.ru
Distribution: Debian
OS: Debian 8.4 x64
Wine: wine-development (multiarch) 1.9.5-3~bpo8+1 (from jessie-backports)
AkelPad: 4.9.7 (x64)
STR:
1. Install AkelPad using the installer.
2. Install 'TextMarker.js' script:
a. Either run '.wine/AkelPad/AkelFiles/AkelUpdater.exe' directly or invoke it
right from the AkelPad (run AkelPad, in menu bar hit 'Help > Update').
b. Hit 'Scripts' button. You'll get an error [that I don't get on Windows]
'Download error: File Not Found (404) - just close that alert with 'OK' button.
c. Find 'TextMarker.js' in the list, check its checkbox and hit 'Update'
button.
d. You will get a window asking to close AkelPad window first: close
AkelPad's window and in AkelUpdater's window hit 'Retry' button.
e. This should install the script, all you need is to uncheck 'Run AkelPad'
checkbox (because otherwise you won't notice error in the console) and hit
'Close' button.
3. In console run 'wine-development .wine/drive_c/Program\
Files/AkelPad/AkelPad.exe'.
4. In AkelPad open 'Options > Plugins' (or hit Alt+P) and check there
'ToolBar::Main' + double click it to run it now.
5. Now there should appear a new toolbar in AkelPad's window. Right click it
and it will open a window where you can configure the contents of the toolbar.
Add a new line there (make it the first line, so you'll know where the button
is) with the following contents:
-"TextMarker.js" Call("Scripts::Main", 1, "TextMarker.js")
Icon("%a\AkelFiles\Plugs\Scripts.dll", 0)
6. Hit 'OK' button and that should add a new button to that toolbar that upon a
click will execute 'TextMarker.js' script. Left click that button (with a
'script' icon, leftmost on the toolbar).
Expected Result:
There should be no errors in the console and there should appear a window like
this:
https://i.imgur.com/lZM63RK.png
Actual Result:
No window appears and the console contains this error:
err:ole:TLB_ReadTypeLib Loading of typelib
L"Z:\\home\\uzer\\.wine\\drive_c\\Program
Files\\AkelPad\\AkelFiles\\Plugs\\Scripts.dll" failed with error 3
that occurs multiple times.
+ when you close the AkelPad after that there's another error occurs:
err:jscript:interp_memberid failed 80029c4a
which is judging by https://support.microsoft.com/en-us/kb/186063 means
-2147312566 (80029C4A) Error loading type library/DLL.
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https://bugs.winehq.org/show_bug.cgi?id=39514
Bug ID: 39514
Summary: Sentinel HASP protection system: Debugger detected
(E0030)
Product: Wine
Version: 1.7.53
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aleromex(a)gmail.com
Distribution: ---
Created attachment 52656
--> https://bugs.winehq.org/attachment.cgi?id=52656
Trace file
Hello,
I've successfully installed 64bit windows application, protected by "Sentinel
HASP protection system", but can't start it, it say:
"Debugger detected (E0030)". I've USB protection key installed.
I've run it on:
- Opensuse 13.2/13.1 x86_64
- wine64 --version wine-1.7.53-156-gf8d78b0
- wine compiled with this params:
./configure --enable-win64 --prefix=/usr/local --with-openal
--x-libraries=/usr/X11R6/lib64/
command line:
env WINEDEBUG=+tid,+seh,+relay WINEARCH=win64 WINEPREFIX=/home/user/.wine64
/usr/local/bin/wine64 ~/.wine64/drive_c/Program\ Files/QuantorForm/QForm\
V8/x64/QForm.exe
Trace file in attachment
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http://bugs.winehq.org/show_bug.cgi?id=12242
Summary: PhoenixRC: HID controller does not work
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raccoonone(a)procyongames.com
PhoenixRC comes with an adapter to connect a remote controller via USB. The
controller and adapter show up as an HID under windows, but they aren't
detected under WINE. I'm working on this bug, and have created this to track
progress.
The first thing to fix seems to be a bug in SetupDiGetDeviceInterfaceDetailW
which is causing a page fault.
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https://bugs.winehq.org/show_bug.cgi?id=6866
tokktokk <fdsfgs(a)krutt.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fdsfgs(a)krutt.org
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http://bugs.winehq.org/show_bug.cgi?id=20950
Summary: Excel 2007 changes .xls modification date on shutdown
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: isakfrants(a)hotmail.com
Test:
Launch Office 2007 Excel and save an empty .xlsx file.
Close Excel, right click on the newly created file and choose properties.
Observe the modification and access dates of the file.
Open the .xlsx file with Excel 2007.
Close Excel and look, the dates are the same. Awesome.
Now do the same with a .xls file.
Launch Office 2007 Excel and save an empty .xls file.
Close Excel, right click on the newly created file and choose properties.
Observe the modification and access dates of the file.
Open the .xls file with Excel 2007.
It doesn't matter now if you just read the document and then shutdown Excel or
if you edit the document but you DON'T save the changes when Excel shuts down.
However, when you close Excel the file will get new modification and access
dates.
What would have happened:
Excel would respect the date of modification when no editing is done in .xls
JUST the way it does with .xlsx. This affects only Excel, while Word respects
the date with both .doc and .docx and Powerpoint with .ppt and .pptx.
Can anyone else reproduce this?
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Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |Abandoned?
--- Comment #20 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
Please retry in Wine 3.9 or later.
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https://bugs.winehq.org/show_bug.cgi?id=37406
Bug ID: 37406
Summary: eve online shows garbled textures
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: farmboy0+winehq(a)googlemail.com
Regression SHA1: ee8a5b7dd1e554ef32229c766715f23ba17c9f6c
Distribution: ---
When switching from Fullscreen to Windowed I get the following errors
and the 3d objects look like a mess of colors.
err:d3d_surface:surface_load_location Surface 0x1f834240 does not have
any up to date location.
err:d3d_surface:surface_invalidate_location Surface 0x1f834240 does not
have any up to date location.
I have bisected the following commit to be the offender:
commit ee8a5b7dd1e554ef32229c766715f23ba17c9f6c
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Oct 8 08:47:20 2014 +0200
wined3d: Track texture allocation per-texture.
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https://bugs.winehq.org/show_bug.cgi?id=3599
--- Comment #27 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
Please retry in Wine 3.9 or later.
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https://bugs.winehq.org/show_bug.cgi?id=44890
Bug ID: 44890
Summary: Sound stuttering and double playing in Settlers IV
(GOG Version)
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: me(a)stefannaumann.de
Distribution: ---
The sound in Settlers IV is stuttering and appears to be playing several times.
Maybe a buffer is underrun? Also it does appear not to stop in the correct
times, i.e. the dialogue continues in the game, when it plays a second time.
For reference look here: https://youtu.be/91fnRyLnFiI
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https://bugs.winehq.org/show_bug.cgi?id=44848
Bug ID: 44848
Summary: Customize CFBundleName in wine_info.plist on Mac?
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: pembertona(a)gmail.com
Distribution: ---
Created attachment 60904
--> https://bugs.winehq.org/attachment.cgi?id=60904
Wine menu name on Mac OS X
This is more a question/enhancement than bug, but is it possible to allow the
end-user to modify the name of, for example, CFBundleName property in
./loader/wine_info.plist?
When running wine from a .app on the Mac, this would allow customizing the name
as it appears in the menu bar. Otherwise all apps appear as simply "Wine" in
the menu. (See screenshot).
Is this already possible?
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https://bugs.winehq.org/show_bug.cgi?id=44733
Bug ID: 44733
Summary: Devoto-Oli 2013 doesn't launch anymore with Wine-devel
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hexenwahn(a)indirizzoinesistente.it
Distribution: ---
After upgrading to Wine versions 3.2 or 3.3 this program no longer launches. I
tested this in a brand-new dedicated WINEPREFIX and I compare to its working
counterpart in a virtual machine using Wine Stable so I'm sure my system is not
the problem.
Using Linux Mint 18.2 64bit.
I'm new to filing bugs so please let me know if I need to provide more
information, and what you need to know.
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https://bugs.winehq.org/show_bug.cgi?id=44729
Bug ID: 44729
Summary: WiiUUSB not running on Windows 7
Product: Wine-staging
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jv2(a)home.nl
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
I'm trying to get WiiUUBhelper running on my linux system with Wine. I'm pretty
sure that the program is developed in VS.NET. I have followed this guide to get
the program running:
Step one - Install prerequisites in a 32-bit Wine Prefix:
Code:
WINEPREFIX=~/.WiiUUSBHelper WINEARCH=win32 winetricks msxml3 dotnet45 vcrun2010
Step two - Change Windows version:
Code:
WINEPREFIX=~/.WiiUUSBHelper winecfg
change "Windows Version:" to Windows 7. click "OK"
Step three - Run the program:
Code:
WINEPREFIX=~/.WiiUUSBHelper wine Updater.exe
This app requires a 32-bit prefix to run in Wine.
If you skip step one, it will hang at the first loading screen (Mono is missing
components required).
If you skip step two, it will hang with really stupid errors in console.
The tutorial is available here:
https://gbatemp.net/threads/release-wii-u-usb-helper-a-small-eshop-for-wind…
I'm using wine-staging. Reason is that the client contacts a webservice (443)
with ECC. Only staging seems to run that. When I use the steps above the
following happens, in windows 7:
wiiu@4520:~$ bash -c "WINEPREFIX=~/.WiiUUSBHelper wine
'/home/wiiu/usbhelper/Updater.exe'" > jan
fixme:winediag:start_process Wine Staging 2.21 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
fixme:wer:WerSetFlags (2) stub!
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:process:GetNumaHighestNodeNumber (0x32fb40): semi-stub
fixme:thread:SetThreadStackGuarantee (0x32fb24): stub
fixme:ntdll:EtwEventRegister ({e13c0d23-ccbc-4e12-931b-d9cc2eee27e4}, 0xaedfb8,
0xedf570, 0xee7ab0) stub.
fixme:ntdll:EtwEventRegister ({763fd754-7086-4dfe-95eb-c01a46faf4ca}, 0xaedfb8,
0xedf5c8, 0xedf630) stub.
fixme:ntdll:EtwEventRegister ({a669021c-c450-4609-a035-5af59af4df18}, 0xaedfb8,
0xee6498, 0xee7ac0) stub.
fixme:ntdll:EtwEventRegister ({cc2bcbba-16b6-4cf3-8990-d74c2e8af500}, 0xaedfb8,
0xedf500, 0xedf548) stub.
fixme:wer:WerRegisterRuntimeExceptionModule
(L"C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\mscordacwks.dll",
0x8b0000) stub!
err:ole:CoGetContextToken apartment not initialised
fixme:time:QueryThreadCycleTime (0xfffffffe,0x3aa2560): stub!
wine: Call from 0x7b43cdec to unimplemented function
api-ms-win-core-winrt-roparameterizediid-l1-1-0.dll.RoGetParameterizedTypeInstanceIID,
aborting
wine: Call from 0x7b43cdec to unimplemented function
api-ms-win-core-winrt-roparameterizediid-l1-1-0.dll.RoGetParameterizedTypeInstanceIID,
aborting
wine: Call from 0x7b43cdec to unimplemented function
api-ms-win-core-winrt-roparameterizediid-l1-1-0.dll.RoGetParameterizedTypeInstanceIID,
aborting
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:nls:LocaleNameToLCID unsupported flags 8000000
fixme:nls:LCIDToLocaleName unsupported flags 8000000
fixme:nls:get_dummy_preferred_ui_language (0x8 0x32e860 (nil) 0x32e85c)
returning a dummy value (current locale)
fixme:nls:get_dummy_preferred_ui_language (0x8 0x32e860 0x177f70 0x32e85c)
returning a dummy value (current locale)
wine: Call from 0x7b43cdec to unimplemented function
api-ms-win-core-winrt-roparameterizediid-l1-1-0.dll.RoGetParameterizedTypeInstanceIID,
aborting
wine: Call from 0x7b43cdec to unimplemented function
api-ms-win-core-winrt-roparameterizediid-l1-1-0.dll.RoGetParameterizedTypeInstanceIID,
aborting
wine: Call from 0x7b43cdec to unimplemented function
api-ms-win-core-winrt-roparameterizediid-l1-1-0.dll.RoGetParameterizedTypeInstanceIID,
aborting
fixme:shell:URL_ParseUrl failed to parse L"Accessibility"
fixme:ntdll:EtwEventRegister ({8e9f5090-2d75-4d03-8a81-e5afbf85daf1}, 0x7a09c2,
(nil), 0x1357518) stub.
fixme:shell:URL_ParseUrl failed to parse L"Updater.resources"
fixme:shell:URL_ParseUrl failed to parse L"Updater.resources"
fixme:shell:URL_ParseUrl failed to parse L"Updater.resources"
That last line is repeated endlessly.
When I run the program as Windows xp I get it running but ultimately it runs
into an exception.
Could it be that the tutorial misses a library or could it be that an error
occurs in wine?
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https://bugs.winehq.org/show_bug.cgi?id=43832
Bug ID: 43832
Summary: League of legends : can't select champion
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scrimekiler(a)yahoo.fr
Distribution: Gentoo
Created attachment 59385
--> https://bugs.winehq.org/attachment.cgi?id=59385
Screenshot_of_the_bug
When joining the champion select, champion icons and summoner spells are
missing.
It's not possible to select it : moving mouse somewhere and clicking has no
effect.
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https://bugs.winehq.org/show_bug.cgi?id=43301
Bug ID: 43301
Summary: Grand Theft Auto 3 needs StrictDrawOrdering=disabled
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mtmkls(a)gmail.com
Distribution: ---
The difference is 12fps vs. 70fps.
I wanted to comment this on the AppDB page, but comments are disabled there.
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https://bugs.winehq.org/show_bug.cgi?id=41981
Bug ID: 41981
Summary: export to excel in vb6 show error
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lokesh.bhandari(a)enjayworld.com
Distribution: ---
export to excel in vb6 show below error. I have already install wps office
2016. In windows it is open but in wine it show error.
err:ole:CoGetClassObject class {00024500-0000-0000-c000-000000000046} not
registered
err:ole:create_server class {00024500-0000-0000-c000-000000000046} not
registered
err:ole:CoGetClassObject no class object {00024500-0000-0000-c000-000000000046}
could be created for context 0x5
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https://bugs.winehq.org/show_bug.cgi?id=44669
Bug ID: 44669
Summary: TERA - Launcher - Login Screen Problems
Product: Wine-staging
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eli(a)orbsky.homelinux.org
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 60677
--> https://bugs.winehq.org/attachment.cgi?id=60677
TERA login Screen no fonts
The Launcher runs just fine, but...
When the login screen tries to render, either it comes up without fonts or 3/4
of the launcher screen is blanked out.
And...
I get the following message repeating over and over and over again
0050:fixme:ntdll:NtSetTimerResolution (10000,0,0x66bfa80), stub!
When the loign screen appears without fonts I can enter my credentials and
login. Usually and play
Screenshots are to be attached
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https://bugs.winehq.org/show_bug.cgi?id=44930
Bug ID: 44930
Summary: Outlook 2013 "err:rpc:rpcrt4_http_check_response
server returned" 2FA error
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: zappacor(a)hotmail.com
Distribution: ---
I installed Outlook 2013 SP1 but I'm hitting an issue when trying to configure
an Office 365 e-mail account that uses 2FA (2-factor authentication).
So, 2FA means that I have to enter my user and passwd and then, on a second
stage, a 6 digits OTP code. For the later, a web-like prompt is usually
displayed which prompts me to enter the code.
However, after I enter the user and passwd in the first window I get an Outlook
error instead of the prompt for the OTP code and, by using the
"fixme-all,+loaddll,+tid,+seh,+timestamp" debug flags, I can see this dump:
9152.781:0043:err:rpc:rpcrt4_http_check_response server returned: 456
L"https://outlook.office365.com/owa//<MY_COMPANY_DOMAIN_HERE>"
9152.781:0043:trace:seh:raise_exception code=6ba flags=0 addr=0x7b440332
ip=7b440332 tid=0043
9152.781:0043:trace:seh:raise_exception eax=7b42b0b9 ebx=7b640f28
ecx=0d1ffb50 edx=00000000 esi=00000000 edi=00000020
9152.781:0043:trace:seh:raise_exception ebp=0d1ffb38 esp=0d1ffac4
cs=d1f0023 ds=cb8002b es=cae002b fs=cb80063 gs=006b flags=00000246
9152.781:0043:trace:seh:call_stack_handlers calling handler at 0xd3ff178
code=6ba flags=0
9152.782:0043:trace:seh:_except_handler4_common exception 6ba flags=0 at
0x7b440332 handler=0xd3ff178 0xd1ff7ec 0xd1ff77c cookie=e684503e scope
table=0xd223780 cookies=-2/0,-48/0
9152.782:0043:trace:seh:_except_handler4_common level 0 prev -2 filter
0xd3098d0
9152.782:0043:trace:seh:_except_handler4_common filter returned
EXECUTE_HANDLER
9152.782:0043:trace:seh:__DestructExceptionObject (0xd1ffad0)
9152.782:0043:trace:seh:_global_unwind2 (0xd1ffcd0)
9152.782:0043:trace:seh:__regs_RtlUnwind code=c0000027 flags=2
9152.782:0043:trace:seh:__regs_RtlUnwind eax=00000000 ebx=7e0b0fc8
ecx=0d202b48 edx=00000000 esi=0d1ffcd0 edi=0d1ffad0
9152.782:0043:trace:seh:__regs_RtlUnwind ebp=0d1ff618 esp=0d1ff5f0
eip=7e02a83d cs=0023 ds=002b fs=0063 gs=006b flags=00000212
9152.782:0043:trace:seh:__regs_RtlUnwind calling handler at 0x7bc85400
code=c0000027 flags=2
9152.782:0043:trace:seh:__regs_RtlUnwind handler at 0x7bc85400 returned 1
9152.782:0043:trace:seh:msvcrt_local_unwind4 (0xd1ffcd0,0,0)
9152.782:0043:trace:seh:msvcrt_local_unwind4 unwound OK
9152.782:0043:trace:seh:_except_handler4_common __finally block 0xd3098e4
Same thing happens on both 3.0 and 3.5 wine versions.
I tried with an rpcrt4.dll from "W2KSP4_EN.EXE" but I got several other issues
so I don't think it could be an option.
Any idea on what I can do?
I'm more than willing to test, check or trace anything, just let me know.
Thanks in advance,
Rolando
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https://bugs.winehq.org/show_bug.cgi?id=44789
Bug ID: 44789
Summary: dlls/ole32/storage32.c , missing check for the return
value of HeapAlloc
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: ly_1066(a)126.com
Distribution: ---
In file [dlls/ole32/storage32.c:7793]:
heap memory is allocated with HeapAlloc() , but derefenence the return value
"newStream" directly without check.
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https://bugs.winehq.org/show_bug.cgi?id=44762
Bug ID: 44762
Summary: Eve Online's DirectXRedist.exe crashes when starting
the game
Product: Wine-staging
Version: 3.4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: davec.bugs(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Created attachment 60780
--> https://bugs.winehq.org/attachment.cgi?id=60780
Wine Application Crash Log for Eve Online's DirectXRedist.exe
Eve Online's DirectXRedist.exe will crash when the game tries to run it. Wine
does not crash, but the app crashes in wine. The game proceeds further than
vanilla wine-3.3, so I cannot say for sure if the crash occurs in vanilla wine.
I have used winetricks to install dotnet452 and vrun2015 prereqs for the game
to run.
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https://bugs.winehq.org/show_bug.cgi?id=45183
Bug ID: 45183
Summary: Important notice to WineHQ Accounts
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: angeladrianreyestgm(a)gmail.com
Important notice to WineHQ Accounts
Dear winehq accounts I just need your help for a Steam game called:
Little Witch Academy The Chamber of time
リ ト ル ウ ィ ッ チ ア カ デ ミ ア 時 の 魔法 と 七 不 思議
System Requeriments to Steam:
Minimun:
So: Windows 7/8/10 (64-bit OS Requeriments)
CPU: Intel Core i3-4160 @ 3.60GHz or Equivalent
Memory: 6GB RAM
Graphics: NVIDIA GeForce GTX 750Ti 2GB, or Equivalent
DirectX: Version 11
Sound Card: DirectX compatible soundcard or onboard chipset
Recommended:
So: Windows 7/8/10 (64-bit OS Requeriments)
CPU: Intel Core i3-4160 @ 3.60GHz or Equivalent
Memory: 6GB RAM
Graphics: NVIDIA GeForce GTX 750Ti 2GB, or Equivalent
DirectX: Version 11
Sound Card: DirectX compatible soundcard or onboard chipset
Is released on May 15 so I want anyone to do a test on their Linux, Mac OS
Sierra,Fedora, Ubuntu, etc ..., use a version of Wine 3.4.3.5.3.6.3.7.3.8 or
Wine 3 at or 64bit Staging, not It has to be 32 bits because it will not work.
I'm going to leave the link below,
https://dl.winehq.org/wine-builds/
You have to tell me all the information in Test Result What works, What does
not, Workarounds, What was not tested, etc ...
And this is very important, You have to add in Know Bugs, and How to Important
you have to tell me which Winetricks you used for example:
SOULWORKER (DONT COPY THIS):
Workarounds
For the fonts seems to disappear, i just uncheck the Steam Overlay in game
proprieties on Steam, just enable it to get the 2 free item in cash shop per
day.
Some winetricks overrides are required:
winetricks glsl=disable dx3d9 corefonts usp10 msls31 riched20 riched30
o another example like South Park The Stick of truth:
Wine configuration:
For some users, it seems necessary to override the DirectX 9 libraries used by
the game. It doesn't seem to be needed in all setups, specifically not for Wine
1.7.13+ users with NVIDIA proprietary drivers, but if you see a blank screen or
graphics corruption, try overriding the following libraries, either manually or
through Winetricks:
d3dx9_43 -> (native, builtin)
d3dcompiler_43 -> (native, builtin)
Steam should install the DirectX and Visual C++ redistributable packages
automatically, but if for some reason they are missing,
That is in the Steam application, it does not have to be copied, or pirated,
that I will not allow.
Whoever made the Bronze, Silver, Gold, or Platinum wins a surprise. Well that
was all on my part I hope you upload that game that appears in WineHQ I'll
thank you the community of Wine DEPENDS ON YOU.
Sincerely:
AngelInvasor
Postscript, do not forget to add in wine this WINEPREFIX: /path/to/steam.exe
-no-cef-sandbox
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https://bugs.winehq.org/show_bug.cgi?id=44690
Bug ID: 44690
Summary: World of Warcraft 7.3.5: Clicking both mouse buttons
simultaneously causes unintended camera movement
Product: Wine-staging
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lvl70nub(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Clicking both mouse buttons togeather without moving the mouse causes the
camera to look up.
Here's a video of the issue:
https://youtu.be/H-BxXMTIMr0
This can happen during normal play and can be quite disorienting.
I have tried with hardware cursor on/off and a different mouse. Also running
WoW in its own X session and it still happens.
My System:
Arch Linux x86_64
Nvidia 980/390.25 Proprietary Driver
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http://bugs.winehq.org/show_bug.cgi?id=30266
Bug #: 30266
Summary: Cygnus Fractal eXtreme crashes after trial dialog
(expects gdi32 GetDIBits() returning number of scan
lines when bits parameter is NULL)
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
I sometimes peek into Winehq forum to look for interesting bugs :-)
http://forum.winehq.org/viewtopic.php?t=15117 (no answer)
--- quote ---
i cannot seem to get this app to run properly in wine.
Bruce, who is the programmer of it, told me he would be happy to make whatever
changes are necessary to make it work with wine, so if it's something on his
end, could somebody on the team reach out to him and help him get it going?
his website is:
http://cygnus-software.com/
I love fractals, and want to take full advantage of my i7 on my imac and would
really love to use his software but i absolutely will not go running windows to
do so...
--- quote ---
Download: ftp://ftp.cygnus-software.com/pub/fxsetup.msi
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/Cygnus Software/Fractal eXtreme 32-bit
$ WINEDEBUG=+tid,+seh,+relay,+snoop,+bitmap wine ./FractalX.exe >> log.txt 2>&1
--- snip ---
Trace log reveals:
--- snip ---
...
0024:Call KERNEL32.CreateFileA(0032d3b8 "C:\\Program Files\\Cygnus
Software\\Fractal eXtreme
32-bit\\Plugins\\Mandelbrot.dll",80000000,00000001,00000000,00000003,00000080,00000000)
ret=0044ebc4
0024:Ret KERNEL32.CreateFileA() retval=000001c8 ret=0044ebc4
0024:Call KERNEL32.CreateFileA(0032cfd0 "C:\\users\\focht\\My
Documents\\Fractal
eXtreme\\plugin_stamps\\Mandelbrot_Mandelbrot.bmp",80000000,00000001,00000000,00000003,00000080,00000000)
ret=0044ebde
0024:Ret KERNEL32.CreateFileA() retval=ffffffff ret=0044ebde
0024:Call KERNEL32.CloseHandle(000001c8) ret=0044ec2c
0024:Ret KERNEL32.CloseHandle() retval=00000001 ret=0044ec2c
0024:CALL MSVCR100.memset() ret=004529bd
0024:RET MSVCR100.memset() retval=00557be0 ret=004529bd
0024:Call gdi32.CreateDCA(004b80f8 "Display",00000000,00000000,00000000)
ret=00452a23
0024:Ret gdi32.CreateDCA() retval=0000119c ret=00452a23
0024:Call
gdi32.CreateDIBSection(0000119c,00557be0,00000000,00557bd0,00000000,00000000)
ret=00452a45
0024:trace:bitmap:CreateDIBSection format (110,110), planes 1, bpp 8, BI_RGB,
size 12320 RGB
0024:Ret gdi32.CreateDIBSection() retval=000011a0 ret=00452a45
0024:Call gdi32.CreateCompatibleDC(0000119c) ret=00452a59
0024:Ret gdi32.CreateCompatibleDC() retval=000011a4 ret=00452a59
0024:Call gdi32.SelectObject(000011a4,000011a0) ret=00452a6b
0024:Ret gdi32.SelectObject() retval=0000006c ret=00452a6b
0024:Call gdi32.DeleteDC(0000119c) ret=00452a75
0024:Ret gdi32.DeleteDC() retval=00000001 ret=00452a75
0024:CALL Mandelbrot.CalcPointFloat(00000000,0032cf88) ret=0040449a
0024:RET Mandelbrot.CalcPointFloat() retval=00000000 ret=0040449a
...
0024:CALL MSVCR100.fopen_s(<unknown, check return>) ret=0044f90a
...
0024:Call KERNEL32.CreateFileA(0032cfd0 "C:\\users\\focht\\My
Documents\\Fractal
eXtreme\\plugin_stamps\\Mandelbrot_Mandelbrot.bmp",40000000,00000000,0032cdb4,00000002,00000080,00000000)
ret=78b27359
0024:Ret KERNEL32.CreateFileA() retval=000001c8 ret=78b27359
...
0024:RET MSVCR100.fopen_s() retval=00000000 ret=0044f90a
0024:Call gdi32.SetDIBColorTable(000011a4,00000000,00000100,00557c08)
ret=00452c83
0024:Ret gdi32.SetDIBColorTable() retval=00000100 ret=00452c83
0024:CALL MSVCR100.fwrite(0032ced0,00000001,0000000e,78b53068) ret=00448091
0024:Call ntdll.RtlAllocateHeap(00547000,00000000,00001000) ret=78ab0269
0024:Ret ntdll.RtlAllocateHeap() retval=00558020 ret=78ab0269
0024:RET MSVCR100.fwrite() retval=0000000e ret=00448091
0024:Call
gdi32.GetDIBits(000011a4,000011a0,00000000,0000006e,00000000,0032caa4,00000000)
ret=0044f6b6
0024:Ret gdi32.GetDIBits() retval=00000001 ret=0044f6b6
0024:CALL MSVCR100.fwrite(0032caa4,00000001,00000028,78b53068) ret=00448091
0024:RET MSVCR100.fwrite() retval=00000028 ret=00448091
0024:Call gdi32.SetDIBColorTable(000011a4,00000000,00000100,00557c08)
ret=00452c83
0024:Ret gdi32.SetDIBColorTable() retval=00000100 ret=00452c83
0024:CALL MSVCR100.fwrite(00557c08,00000001,00000400,78b53068) ret=00448091
0024:RET MSVCR100.fwrite() retval=00000400 ret=00448091
0024:CALL MSVCR100.fwrite(00000000,00000001,00003020,78b53068) ret=00448091
0024:Call KERNEL32.GetLastError() ret=78ab0706
0024:Ret KERNEL32.GetLastError() retval=00000000 ret=78ab0706
0024:Call ntdll.RtlDecodePointer(fdf9bfb0) ret=78b2af62
0024:Ret ntdll.RtlDecodePointer() retval=00000000 ret=78b2af62
0024:Call KERNEL32.IsDebuggerPresent() ret=78b2aee6
0024:Ret KERNEL32.IsDebuggerPresent() retval=00000000 ret=78b2aee6
0024:Call KERNEL32.SetUnhandledExceptionFilter(00000000) ret=78b2aef0
0024:Ret KERNEL32.SetUnhandledExceptionFilter() retval=004a62b6 ret=78b2aef0
0024:Call KERNEL32.UnhandledExceptionFilter(0032c690) ret=78b2aefd
wine: Unhandled exception 0xc0000417 at address 0x320023:0x78b2af3e (thread
0024), starting debugger...
--- snip ---
The second fwrite() has a NULL ptr which causes the page fault.
Relevant app code leading to failure, annotated:
--- snip ---
...
0044F6B0 FF15 88C04A00 CALL DWORD PTR DS:[<&GDI32.GetDIBits>]
0044F6B6 8B7E 08 MOV EDI,DWORD PTR DS:[ESI+8] ;
bmi.bmiHeader.biHeight
0044F6B9 3BC7 CMP EAX,EDI
0044F6BB 75 4C JNE SHORT 0044F709
0044F6BD 8B85 D0FBFFFF MOV EAX,DWORD PTR SS:[LOCAL.268] ;
bmi.bmiHeader.biSizeImage
0044F6C3 85C0 TEST EAX,EAX
0044F6C5 74 42 JE SHORT 0044F709
0044F6C7 50 PUSH EAX
0044F6C8 FF15 48C44A00 CALL DWORD PTR DS:[<&MSVCR100.malloc>
0044F6CE 83C4 04 ADD ESP,4
0044F6D1 8985 B0FBFFFF MOV DWORD PTR SS:[LOCAL.276],EAX
0044F6D7 85C0 TEST EAX,EAX
0044F6D9 74 2E JE SHORT 0044F709
...
--- snip ---
The problem seems to be that the app expects GetDIBits() to return the number
of scan lines (comparison of return value against bmi.bmiHeader.biHeight).
MSDN: http://msdn.microsoft.com/en-us/library/dd144879%28v=vs.85%29.aspx
--- quote ---
int GetDIBits(
__in HDC hdc,
__in HBITMAP hbmp,
__in UINT uStartScan,
__in UINT cScanLines,
__out LPVOID lpvBits,
__inout LPBITMAPINFO lpbi,
__in UINT uUsage
);
...
Return value
If the lpvBits parameter is non-NULL and the function succeeds, the return
value is the number of scan lines copied from the bitmap.
If the lpvBits parameter is NULL and GetDIBits successfully fills the
BITMAPINFO structure, the return value is nonzero.
If the function fails, the return value is zero.
This function can return the following value.
--- quote ---
"return value is nonzero" Ah how precise. Roll a dice?
Digging further it seems Microsoft dropped the Win9x part of API documentation.
Some websites carry the "old" API documentation that states:
--- quote ---
If the lpvBits parameter is non-NULL and the function succeeds, the return
value is the number of scan lines copied from the bitmap.
Windows 95:
If the lpvBits parameter is NULL and GetDIBits successfully fills the
BITMAPINFO structure, the return value is the total number of scan lines in the
bitmap.
Windows NT:
If the lpvBits parameter is NULL and GetDIBits successfully fills the
BITMAPINFO structure, the return value is non-zero.
If the function fails, the return value is zero.
--- quote ---
Source:
http://source.winehq.org/git/wine.git/blob/71ea68b65727a7abac8f179035fe895f…
--- snip ---
1187 INT WINAPI GetDIBits(
1188 HDC hdc, /* [in] Handle to device context */
1189 HBITMAP hbitmap, /* [in] Handle to bitmap */
1190 UINT startscan, /* [in] First scan line to set in dest bitmap */
1191 UINT lines, /* [in] Number of scan lines to copy */
1192 LPVOID bits, /* [out] Address of array for bitmap bits */
1193 BITMAPINFO * info, /* [out] Address of structure with bitmap data */
1194 UINT coloruse) /* [in] RGB or palette index */
1195 {
...
1380 if (bits)
1381 {
1382 if(dst_info->bmiHeader.biHeight > 0)
1383 dst_info->bmiHeader.biHeight = src.height;
1384 else
1385 dst_info->bmiHeader.biHeight = -src.height;
1386
1387 convert_bitmapinfo( src_info, src_bits.ptr, &src, dst_info, bits,
FALSE );
1388 if (src_bits.free) src_bits.free( &src_bits );
1389 ret = lines;
1390 }
1391 else
1392 ret = empty_rect ? FALSE : TRUE;
1393
1394 if (coloruse == DIB_PAL_COLORS)
1395 {
1396 WORD *index = (WORD *)dst_info->bmiColors;
1397 for (i = 0; i < dst_info->bmiHeader.biClrUsed; i++, index++)
1398 *index = i;
1399 }
1400
1401 copy_color_info( info, dst_info, coloruse );
1402 if (info->bmiHeader.biSize != sizeof(BITMAPCOREHEADER))
info->bmiHeader.biClrUsed = 0;
1403
1404 done:
1405 release_dc_ptr( dc );
1406 GDI_ReleaseObj( hbitmap );
1407 return ret;
1408 }
--- snip ---
For testing I changed the code for line 1392 to also return the number of scan
lines in case of "NULL" bits parameter.
It lets the app successfully render/save fractals and the crash is gone.
$ du -sh fxsetup.msi
6.0M fxsetup.msi
$ sha1sum fxsetup.msi
44a9ff9779596205f25d6d00051f594a4cc599b0 fxsetup.msi
$ wine --version
wine-1.5.0
Regards
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https://bugs.winehq.org/show_bug.cgi?id=45150
Bug ID: 45150
Summary: SIGMA Photo Pro 6.6.0 does not run
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vamp898(a)ignaz.org
Distribution: ---
Created attachment 61337
--> https://bugs.winehq.org/attachment.cgi?id=61337
output
Im trying to run the current version of SIGMA Photo Pro 6.6.0 but it crashes
when starting.
The Application setup downloaded/installed .NET 4.7, it might be related to
this.
https://www.sigma-global.com/common/download/cameras/sigma-photo-pro/data/S…
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https://bugs.winehq.org/show_bug.cgi?id=44390
Bug ID: 44390
Summary: Ubuntu packages for artful fail to start the game
Settlers 3
Product: Packaging
Version: unspecified
Hardware: x86-64
URL: https://appdb.winehq.org/objectManager.php?sClass=vers
ion&iId=3931
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: adrian.kalla(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
When using Wine from the Ubuntu packages for Artful, wine fails to start the
game "The Settlers 3" - the game just shows a "structured exception" error
dialog and does not start.
This was tested with the following packages for Artful:
-Wine Stable 3.0
-Wine Staging 2.21
When installing instead the Wine Stable 3.0 packages for Xenial or the Wine
Staging 2.21 packages for Zesty on the same system (still Kubuntu 17.10), the
game starts as expected -> clearly a packaging problem with the Artful
packages.
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https://bugs.winehq.org/show_bug.cgi?id=45186
Bug ID: 45186
Summary: Important notice to WineHQ Accounts
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: angeladrianreyestgm(a)gmail.com
Dear winehq accounts I just need your help for a Steam game called:
Little Witch Academy The Chamber of time
リ ト ル ウ ィ ッ チ ア カ デ ミ ア 時 の 魔法 と 七 不 思議
System Requeriments to Steam:
Minimun:
So: Windows 7/8/10 (64-bit OS Requeriments)
CPU: Intel Core i3-4160 @ 3.60GHz or Equivalent
Memory: 6GB RAM
Graphics: NVIDIA GeForce GTX 750Ti 2GB, or Equivalent
DirectX: Version 11
Sound Card: DirectX compatible soundcard or onboard chipset
Recommended:
So: Windows 7/8/10 (64-bit OS Requeriments)
CPU: Intel Core i3-4160 @ 3.60GHz or Equivalent
Memory: 6GB RAM
Graphics: NVIDIA GeForce GTX 750Ti 2GB, or Equivalent
DirectX: Version 11
Sound Card: DirectX compatible soundcard or onboard chipset
Is released on May 15 so I want anyone to do a test on their Linux, Mac OS
Sierra,Fedora, Ubuntu, etc ..., use a version of Wine 3.4.3.5.3.6.3.7.3.8 or
Wine 3 at or 64bit Staging, not It has to be 32 bits because it will not work.
I'm going to leave the link below,
https://dl.winehq.org/wine-builds/
You have to tell me all the information in Test Result What works, What does
not, Workarounds, What was not tested, etc ...
And this is very important, You have to add in Know Bugs, and How to Important
you have to tell me which Winetricks you used for example:
SOULWORKER (DONT COPY THIS):
Workarounds
For the fonts seems to disappear, i just uncheck the Steam Overlay in game
proprieties on Steam, just enable it to get the 2 free item in cash shop per
day.
Some winetricks overrides are required:
winetricks glsl=disable dx3d9 corefonts usp10 msls31 riched20 riched30
o another example like South Park The Stick of truth:
Wine configuration:
For some users, it seems necessary to override the DirectX 9 libraries used by
the game. It doesn't seem to be needed in all setups, specifically not for Wine
1.7.13+ users with NVIDIA proprietary drivers, but if you see a blank screen or
graphics corruption, try overriding the following libraries, either manually or
through Winetricks:
d3dx9_43 -> (native, builtin)
d3dcompiler_43 -> (native, builtin)
Steam should install the DirectX and Visual C++ redistributable packages
automatically, but if for some reason they are missing,
That is in the Steam application, it does not have to be copied, or pirated,
that I will not allow.
Whoever made the Bronze, Silver, Gold, or Platinum wins a surprise. Well that
was all on my part I hope you upload that game that appears in WineHQ I'll
thank you the community of Wine DEPENDS ON YOU.
Sincerely:
AngelInvasor
Postscript, do not forget to add in wine this WINEPREFIX: /path/to/steam.exe
-no-cef-sandbox
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https://bugs.winehq.org/show_bug.cgi?id=45188
Bug ID: 45188
Summary: Important notice to WineHQ Accounts
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: angeladrianreyestgm(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
Important notice to WineHQ Accounts
Dear winehq accounts I just need your help for a Steam game called:
Little Witch Academy The Chamber of time
リ ト ル ウ ィ ッ チ ア カ デ ミ ア 時 の 魔法 と 七 不 思議
System Requeriments to Steam:
Minimun:
So: Windows 7/8/10 (64-bit OS Requeriments)
CPU: Intel Core i3-4160 @ 3.60GHz or Equivalent
Memory: 6GB RAM
Graphics: NVIDIA GeForce GTX 750Ti 2GB, or Equivalent
DirectX: Version 11
Sound Card: DirectX compatible soundcard or onboard chipset
Recommended:
So: Windows 7/8/10 (64-bit OS Requeriments)
CPU: Intel Core i3-4160 @ 3.60GHz or Equivalent
Memory: 6GB RAM
Graphics: NVIDIA GeForce GTX 750Ti 2GB, or Equivalent
DirectX: Version 11
Sound Card: DirectX compatible soundcard or onboard chipset
Is released on May 15 so I want anyone to do a test on their Linux, Mac OS
Sierra,Fedora, Ubuntu, etc ..., use a version of Wine 3.4.3.5.3.6.3.7.3.8 or
Wine 3 at or 64bit Staging, not It has to be 32 bits because it will not work.
I'm going to leave the link below,
https://dl.winehq.org/wine-builds/
You have to tell me all the information in Test Result What works, What does
not, Workarounds, What was not tested, etc ...
And this is very important, You have to add in Know Bugs, and How to Important
you have to tell me which Winetricks you used for example:
SOULWORKER (DONT COPY THIS):
Workarounds
For the fonts seems to disappear, i just uncheck the Steam Overlay in game
proprieties on Steam, just enable it to get the 2 free item in cash shop per
day.
Some winetricks overrides are required:
winetricks glsl=disable dx3d9 corefonts usp10 msls31 riched20 riched30
o another example like South Park The Stick of truth:
Wine configuration:
For some users, it seems necessary to override the DirectX 9 libraries used by
the game. It doesn't seem to be needed in all setups, specifically not for Wine
1.7.13+ users with NVIDIA proprietary drivers, but if you see a blank screen or
graphics corruption, try overriding the following libraries, either manually or
through Winetricks:
d3dx9_43 -> (native, builtin)
d3dcompiler_43 -> (native, builtin)
Steam should install the DirectX and Visual C++ redistributable packages
automatically, but if for some reason they are missing,
That is in the Steam application, it does not have to be copied, or pirated,
that I will not allow.
Whoever made the Bronze, Silver, Gold, or Platinum wins a surprise. Well that
was all on my part I hope you upload that game that appears in WineHQ I'll
thank you the community of Wine DEPENDS ON YOU.
Sincerely:
AngelInvasor
Postscript, do not forget to add in wine this WINEPREFIX: /path/to/steam.exe
-no-cef-sandbox
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https://bugs.winehq.org/show_bug.cgi?id=45184
Bug ID: 45184
Summary: Important notice to WineHQ Accounts
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: angeladrianreyestgm(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Dear winehq accounts I just need your help for a Steam game called:
Little Witch Academy The Chamber of time
リ ト ル ウ ィ ッ チ ア カ デ ミ ア 時 の 魔法 と 七 不 思議
System Requeriments to Steam:
Minimun:
So: Windows 7/8/10 (64-bit OS Requeriments)
CPU: Intel Core i3-4160 @ 3.60GHz or Equivalent
Memory: 6GB RAM
Graphics: NVIDIA GeForce GTX 750Ti 2GB, or Equivalent
DirectX: Version 11
Sound Card: DirectX compatible soundcard or onboard chipset
Recommended:
So: Windows 7/8/10 (64-bit OS Requeriments)
CPU: Intel Core i3-4160 @ 3.60GHz or Equivalent
Memory: 6GB RAM
Graphics: NVIDIA GeForce GTX 750Ti 2GB, or Equivalent
DirectX: Version 11
Sound Card: DirectX compatible soundcard or onboard chipset
Is released on May 15 so I want anyone to do a test on their Linux, Mac OS
Sierra,Fedora, Ubuntu, etc ..., use a version of Wine 3.4.3.5.3.6.3.7.3.8 or
Wine 3 at or 64bit Staging, not It has to be 32 bits because it will not work.
I'm going to leave the link below,
https://dl.winehq.org/wine-builds/
You have to tell me all the information in Test Result What works, What does
not, Workarounds, What was not tested, etc ...
And this is very important, You have to add in Know Bugs, and How to Important
you have to tell me which Winetricks you used for example:
SOULWORKER (DONT COPY THIS):
Workarounds
For the fonts seems to disappear, i just uncheck the Steam Overlay in game
proprieties on Steam, just enable it to get the 2 free item in cash shop per
day.
Some winetricks overrides are required:
winetricks glsl=disable dx3d9 corefonts usp10 msls31 riched20 riched30
o another example like South Park The Stick of truth:
Wine configuration:
For some users, it seems necessary to override the DirectX 9 libraries used by
the game. It doesn't seem to be needed in all setups, specifically not for Wine
1.7.13+ users with NVIDIA proprietary drivers, but if you see a blank screen or
graphics corruption, try overriding the following libraries, either manually or
through Winetricks:
d3dx9_43 -> (native, builtin)
d3dcompiler_43 -> (native, builtin)
Steam should install the DirectX and Visual C++ redistributable packages
automatically, but if for some reason they are missing,
That is in the Steam application, it does not have to be copied, or pirated,
that I will not allow.
Whoever made the Bronze, Silver, Gold, or Platinum wins a surprise. Well that
was all on my part I hope you upload that game that appears in WineHQ I'll
thank you the community of Wine DEPENDS ON YOU.
Sincerely:
AngelInvasor
Postscript, do not forget to add in wine this WINEPREFIX: /path/to/steam.exe
-no-cef-sandbox
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https://bugs.winehq.org/show_bug.cgi?id=44847
Bug ID: 44847
Summary: Burnout paradise black screen with anti-aliasing x16
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Created attachment 60901
--> https://bugs.winehq.org/attachment.cgi?id=60901
terminal output wine 3.4
If I enable anti-aliasing x16 on Burnout paradise the render no longer work
(black screen) and the game don't freeze.
The terminal output is flood by:
008e:err:d3d:wined3d_debug_callback 0x196d340:
"GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid
because a bound framebuffer is not framebuffer complete.".
008e:fixme:d3d:context_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (0x8cd6).
008e:fixme:d3d:context_dump_fbo_attachment GL_DEPTH_ATTACHMENT: NONE.
008e:fixme:d3d:context_dump_fbo_attachment GL_STENCIL_ATTACHMENT: NONE.
008e:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT0: 2d-ms
texture 27, 0x0, 16 samples, format 0x8c43.
008e:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT1: NONE.
008e:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT2: NONE.
008e:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT3: NONE.
008e:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT4: NONE.
008e:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT5: NONE.
008e:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT6: NONE.
008e:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT7: NONE.
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https://bugs.winehq.org/show_bug.cgi?id=45205
Bug ID: 45205
Summary: Firefox 60 crashes on start due to missing function
LdrRegisterDllNotification
Product: Wine
Version: 3.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 61420
--> https://bugs.winehq.org/attachment.cgi?id=61420
WINEDEBUG=+relay
Firefox 60.0 crashes on start shortly after calling GetProcAddress for
LdrRegisterDllNotification. Log with +relay attached.
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https://bugs.winehq.org/show_bug.cgi?id=45087
Bug ID: 45087
Summary: WoW has broken rendering with MSAA: 2x color/ 2x depth
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 61247
--> https://bugs.winehq.org/attachment.cgi?id=61247
Distorted view of Stormwind
If i check out MSAA in World of Warcraft 7.3.5 with Wine-Staging 3.7 on my
RX480 the result is a completely broken view of the world
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https://bugs.winehq.org/show_bug.cgi?id=45207
Bug ID: 45207
Summary: Office 2010 does not work with wine-3.8-1
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)wrzaczek.at
Distribution: ---
After upgrading from wine-3.7-1 to 3.8-1 on Arch Linux (x86-64) word, excel and
powerpoint fail. Word fails to start entirely and offers to start in safe mode
which then crashes again. Excel opens but then does not respond. Not sure what
is going on but happy to provide any information required. If this should be
put on the Archlinux bugzilla please let me know. All worked fine up to
wine-3.7-1 Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=45189
Bug ID: 45189
Summary: Terraria: No sound, and small bugs after wine 3.4
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gzoli44(a)gmail.com
Distribution: ---
Created attachment 61404
--> https://bugs.winehq.org/attachment.cgi?id=61404
Terraria run log (closed after loaded, and should play sound)
After upgrading form wine 3.4, Terraria does not have sound. None of the newer
versions fixed this.
dotnet40 and xna40 installed with winetricks. Using 64-bit wineprefix with wine
3.4 has no problems with Terraria. Running Terraria with wine 3.8, 64 or 32-bit
has no sound.
Also there are some weird in game bugs, like can't use some items alternate
mode with right click, and selecting items in inventory with right click makes
the inventory disappear until held down, and rapidly "grabs" items from the
stack selected (should able to select 1, but just clicking selects like 3-5).
Related to sound : After changing Music volume in-game, it resets to 0%. Sound
and Ambient volume not affected.
There were no bugs with wine 3.4, and just by downgrading wine these issues are
fixed.
Using:
Terraria 1.3.5.3
Wine 3.8
Arch Linux 4.16.8-1-ARCH x86_64
This bug was reproduced just before posting.
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https://bugs.winehq.org/show_bug.cgi?id=45185
Bug ID: 45185
Summary: Important notice to WineHQ Accounts
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: angeladrianreyestgm(a)gmail.com
Distribution: ---
Dear winehq accounts I just need your help for a Steam game called:
Little Witch Academy The Chamber of time
リ ト ル ウ ィ ッ チ ア カ デ ミ ア 時 の 魔法 と 七 不 思議
System Requeriments to Steam:
Minimun:
So: Windows 7/8/10 (64-bit OS Requeriments)
CPU: Intel Core i3-4160 @ 3.60GHz or Equivalent
Memory: 6GB RAM
Graphics: NVIDIA GeForce GTX 750Ti 2GB, or Equivalent
DirectX: Version 11
Sound Card: DirectX compatible soundcard or onboard chipset
Recommended:
So: Windows 7/8/10 (64-bit OS Requeriments)
CPU: Intel Core i3-4160 @ 3.60GHz or Equivalent
Memory: 6GB RAM
Graphics: NVIDIA GeForce GTX 750Ti 2GB, or Equivalent
DirectX: Version 11
Sound Card: DirectX compatible soundcard or onboard chipset
Is released on May 15 so I want anyone to do a test on their Linux, Mac OS
Sierra,Fedora, Ubuntu, etc ..., use a version of Wine 3.4.3.5.3.6.3.7.3.8 or
Wine 3 at or 64bit Staging, not It has to be 32 bits because it will not work.
I'm going to leave the link below,
https://dl.winehq.org/wine-builds/
You have to tell me all the information in Test Result What works, What does
not, Workarounds, What was not tested, etc ...
And this is very important, You have to add in Know Bugs, and How to Important
you have to tell me which Winetricks you used for example:
SOULWORKER (DONT COPY THIS):
Workarounds
For the fonts seems to disappear, i just uncheck the Steam Overlay in game
proprieties on Steam, just enable it to get the 2 free item in cash shop per
day.
Some winetricks overrides are required:
winetricks glsl=disable dx3d9 corefonts usp10 msls31 riched20 riched30
o another example like South Park The Stick of truth:
Wine configuration:
For some users, it seems necessary to override the DirectX 9 libraries used by
the game. It doesn't seem to be needed in all setups, specifically not for Wine
1.7.13+ users with NVIDIA proprietary drivers, but if you see a blank screen or
graphics corruption, try overriding the following libraries, either manually or
through Winetricks:
d3dx9_43 -> (native, builtin)
d3dcompiler_43 -> (native, builtin)
Steam should install the DirectX and Visual C++ redistributable packages
automatically, but if for some reason they are missing,
That is in the Steam application, it does not have to be copied, or pirated,
that I will not allow.
Whoever made the Bronze, Silver, Gold, or Platinum wins a surprise. Well that
was all on my part I hope you upload that game that appears in WineHQ I'll
thank you the community of Wine DEPENDS ON YOU.
Sincerely:
AngelInvasor
Postscript, do not forget to add in wine this WINEPREFIX: /path/to/steam.exe
-no-cef-sandbox
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https://bugs.winehq.org/show_bug.cgi?id=45187
Bug ID: 45187
Summary: Important notice to WineHQ Accounts
Product: Wine
Version: unspecified
Hardware: x86
OS: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: angeladrianreyestgm(a)gmail.com
Dear winehq accounts I just need your help for a Steam game called:
Little Witch Academy The Chamber of time
リ ト ル ウ ィ ッ チ ア カ デ ミ ア 時 の 魔法 と 七 不 思議
System Requeriments to Steam:
Minimun:
So: Windows 7/8/10 (64-bit OS Requeriments)
CPU: Intel Core i3-4160 @ 3.60GHz or Equivalent
Memory: 6GB RAM
Graphics: NVIDIA GeForce GTX 750Ti 2GB, or Equivalent
DirectX: Version 11
Sound Card: DirectX compatible soundcard or onboard chipset
Recommended:
So: Windows 7/8/10 (64-bit OS Requeriments)
CPU: Intel Core i3-4160 @ 3.60GHz or Equivalent
Memory: 6GB RAM
Graphics: NVIDIA GeForce GTX 750Ti 2GB, or Equivalent
DirectX: Version 11
Sound Card: DirectX compatible soundcard or onboard chipset
Is released on May 15 so I want anyone to do a test on their Linux, Mac OS
Sierra,Fedora, Ubuntu, etc ..., use a version of Wine 3.4.3.5.3.6.3.7.3.8 or
Wine 3 at or 64bit Staging, not It has to be 32 bits because it will not work.
I'm going to leave the link below,
https://dl.winehq.org/wine-builds/
You have to tell me all the information in Test Result What works, What does
not, Workarounds, What was not tested, etc ...
And this is very important, You have to add in Know Bugs, and How to Important
you have to tell me which Winetricks you used for example:
SOULWORKER (DONT COPY THIS):
Workarounds
For the fonts seems to disappear, i just uncheck the Steam Overlay in game
proprieties on Steam, just enable it to get the 2 free item in cash shop per
day.
Some winetricks overrides are required:
winetricks glsl=disable dx3d9 corefonts usp10 msls31 riched20 riched30
o another example like South Park The Stick of truth:
Wine configuration:
For some users, it seems necessary to override the DirectX 9 libraries used by
the game. It doesn't seem to be needed in all setups, specifically not for Wine
1.7.13+ users with NVIDIA proprietary drivers, but if you see a blank screen or
graphics corruption, try overriding the following libraries, either manually or
through Winetricks:
d3dx9_43 -> (native, builtin)
d3dcompiler_43 -> (native, builtin)
Steam should install the DirectX and Visual C++ redistributable packages
automatically, but if for some reason they are missing,
That is in the Steam application, it does not have to be copied, or pirated,
that I will not allow.
Whoever made the Bronze, Silver, Gold, or Platinum wins a surprise. Well that
was all on my part I hope you upload that game that appears in WineHQ I'll
thank you the community of Wine DEPENDS ON YOU.
Sincerely:
AngelInvasor
Postscript, do not forget to add in wine this WINEPREFIX: /path/to/steam.exe
-no-cef-sandbox
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https://bugs.winehq.org/show_bug.cgi?id=39458
Bug ID: 39458
Summary: The Club demo crashes at launch
Product: Wine
Version: 1.7.52
Hardware: x86-64
URL: http://www.gamewatcher.com/mods/the-club-mod/the-club-
demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 52574
--> https://bugs.winehq.org/attachment.cgi?id=52574
+d3d9
Backtrace:
=>0 0x7e51acb3 d3d9_texture_2d_UnlockRect+0x53(iface=<couldn't compute
location>, level=<couldn't compute location>) [/winep/dlls/d3d9/texture.c:378]
in d3d9 (0x0907e698)
1 0x0087c040 in theclub (+0x47c03f) (0x05345830)
0x7e51acb3 d3d9_texture_2d_UnlockRect+0x53 [/winep/dlls/d3d9/texture.c:378] in
d3d9: call *0x38(%edx)
378 hr =
IDirect3DSurface9_UnlockRect(&surface_impl->IDirect3DSurface9_iface);
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https://bugs.winehq.org/show_bug.cgi?id=39294
Bug ID: 39294
Summary: iTunes 12 does not start anymore
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: af(a)muc.de
Distribution: ---
iTunes 12 does not start anymore. A window comes up stating there is a severe
error and it has to close now.
It worked before 1.7.41.
For more details please see in the wine-staging bugzilla:
https://bugs.wine-staging.com/show_bug.cgi?id=285
I put many information into this bug report and would like to get a hint,
how i can help and proceed myself as i guess someone with experience can
give me a hint and push me notably forward with little effort. This does
not happen, my bug report over there is very inactive. Today i received
a mail from the FSF, that today is the software freedom day and i'm
encouraged to post a bug report of one of my favourite pieces of software.
So i dare to report this issue here and hope someone can give me an
effective hint.
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=40426
Bug ID: 40426
Summary: Wine's explorer.exe shell doesn't display properties
dialog
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Running `wine explorer`, choosing any file, right-clicking, and selecting
"Properties" fails to open the properties dialog.
Instead, the following is printed:
fixme:shell:IShellBrowser_fnOnViewWindowActive stub, 0x17e848 (0x18b970)
fixme:shell:DoOpenProperties No property pages found.
This didn't used to happen. Around 1.6.2, wine would display a Properties
dialog.
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https://bugs.winehq.org/show_bug.cgi?id=40451
Bug ID: 40451
Summary: visualcppbuildtools_full.exe does not run
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jrmuizel(a)gmail.com
Distribution: ---
visualcppbuildtools_full.exe from http://go.microsoft.com/fwlink/?LinkId=691126
does not seem to startup properly. I tried with wine-1.6.2 and
wine-staging-1.9.7
Nothing obviously wrong is printed in the log by default.
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https://bugs.winehq.org/show_bug.cgi?id=38946
Bug ID: 38946
Summary: RebelBetting: Arb details help link opens Explorer
Product: Wine
Version: 1.7.47
Hardware: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51892
--> https://bugs.winehq.org/attachment.cgi?id=51892
wine-1.7.47-118-ga90592c +exec
Clicking on the Help link on the Arb details panel in Rebelbetting opens Wine
Explorer.
1. "winetricks -q dotnet40" (Bug 37883)
2. Install and log in.
3. Click on the Help link in the Arb details panel on the left (NOT the Help
link in the top right).
4. Wine Explorer opens.
trace:exec:SHELL_execute mask=0x00000540 hwnd=(nil) verb=(null)
file=L"explorer.exe"
parm=L"\"http://rebelbetting.com/manual#The_Arb_Details_panel\"" dir=(null)
show=0x00000001 class=not used
fixme:exec:SHELL_execute flags ignored: 0x00000100
trace:exec:ShellExecute_FromContextMenu L"explorer.exe"
trace:exec:ShellExecute_GetClassKey ext = L".exe"
trace:exec:ShellExecute_GetClassKey class = L"exefile"
trace:exec:SHELL_execute
execute:L"explorer.exe",L"\"http://rebelbetting.com/manual#The_Arb_Details_panel\"",L""
trace:exec:SHELL_ExecuteW Execute L"\"explorer.exe\"
\"http://rebelbetting.com/manual#The_Arb_Details_panel\"" from directory L""
trace:exec:SHELL_ExecuteW returning 33
trace:exec:ShellExecuteW
trace:exec:SHELL_execute mask=0x00000400 hwnd=(nil) verb=(null)
file=L"manual#The_Arb_Details_panel\"" parm=(null) dir=(null) show=0x0000000a
class=not used
trace:exec:ShellExecute_FromContextMenu L"manual#The_Arb_Details_panel\""
trace:exec:ShellExecute_GetClassKey ext = L""
trace:exec:ShellExecute_GetClassKey class = (null)
trace:exec:SHELL_execute execute:L"manual#The_Arb_Details_panel\"",L"",L""
trace:exec:SHELL_ExecuteW Execute L"\"manual#The_Arb_Details_panel\"\"" from
directory L""
trace:exec:SHELL_ExecuteW returning 2
trace:exec:SHELL_FindExecutable L"manual#The_Arb_Details_panel\""
trace:exec:SHELL_FindExecutable Returning SE_ERR_FNF
trace:exec:SHELL_execute retval 2
It looks like SHELL_execute messes up the URL.
Under Windows 8.1 the help page opens in the default browser.
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https://bugs.winehq.org/show_bug.cgi?id=38944
Bug ID: 38944
Summary: RebelBetting: Arb browser uses incorrect stakes
Product: Wine
Version: 1.7.47
Hardware: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51888
--> https://bugs.winehq.org/attachment.cgi?id=51888
wine-1.7.47-118-ga90592c console output
The arb browser in RebelBetting 5.5 incorrectly inputs a very large number in
the "total stakes" editbox. Trying to correct it reports "We're very sorry but
a serious error have occured." [sic]
The default stakes are set in the options. In both cases I have left them as
the default of 100.
1. "winetricks -q dotnet40" (Bug 37883)
2. Install, run, log-in. (Login required)
3. Pick an arb and click Bet.
4. The total stake will be wildly off and any attempt to change it results in
an error.
Attaching two screenshots: one under Windows 8.1 (behaving correctly) and one
under wine-1.7.47-118-ga90592c (behaving incorrectly).
$ sha1sum RebelBettingSetup.exe
b832243be689059a6b6f00dd772be861865d3f08 RebelBettingSetup.exe
http://rebelbetting.com/files/RebelBettingSetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=44563
Bug ID: 44563
Summary: Chessbase 11 has annoying multiple popups
GetClassInfo: 14007
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
This is a change between version 3.0 and 3.2 - the only difference in the logs
is right at the start I now see:
0009:fixme:actctx:parse_manifest_buffer failed to parse manifest (null)
0009:fixme:actctx:parse_manifest_buffer failed to parse manifest (null)
right at the start which may be unrelated. The rest of the log has no change.
Can see this pop up on startup, opening a board, or a kibitzer. It doesn't
appear to break functionality, but the popup appearing several times is
annoying.
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https://bugs.winehq.org/show_bug.cgi?id=44465
Bug ID: 44465
Summary: Micrografx Designer 7.1 Crashes at exit.
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rjfear(a)gmail.com
Distribution: ---
Created attachment 60407
--> https://bugs.winehq.org/attachment.cgi?id=60407
Backtrace generated by Wine
When exiting Micrografx Designer a crash occurs. It also happens when
switching between open drawing files (dialog windows.)
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https://bugs.winehq.org/show_bug.cgi?id=37736
Bug ID: 37736
Summary: Photoshop Elements 11 Installer hangs when installing
common shared technologies
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 50245
--> https://bugs.winehq.org/attachment.cgi?id=50245
Console output - Wine 1.7.32
Hello everyone,
I found a trial version of "Photoshop Elements" on a CD and was eager to
install it. I created a clean wineprefix and installed it there. Starting the
installer works fine but the installer eventually hangs when installing "common
shared technologies". I cancelled the installation by pressing CTRL-C and have
attached what I got as console output so far. It's an openSUSE
"Factory"/"Tumbleweed" system with wine 1.7.32 (32-Bit).
Still an icon with "Photohop Elements 11" is being created on the desktop as
well as a .lnk file. Double-clicking the icon starts up Photoshop Elements.
Will let you know how I get along.
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https://bugs.winehq.org/show_bug.cgi?id=42878
Bug ID: 42878
Summary: Unhandled exception: page fault on read access to
0x00010510 in 64-bit code (0x0000000000010510).
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
Created attachment 57996
--> https://bugs.winehq.org/attachment.cgi?id=57996
Backtrace dump of; Unhandled exception: page fault on read access
installing itunes64 bit with new wine 2.4 gets a page fault?
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https://bugs.winehq.org/show_bug.cgi?id=43491
Bug ID: 43491
Summary: Ri-li 2.0.1: No sound
Product: Wine
Version: 2.14
Hardware: x86-64
URL: http://prdownloads.sourceforge.net/ri-li/Ri-li_2.0.1.e
xe?download
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
This *appears* to be a regression within the last few releases (I can imagine
testing with a rather dirty wine prefix maybe a month ago or so. However, I
also recently switched from the homebrew version to the version packaged by
WineHQ.
The only thing I can see in the console is this:
fixme:win:EnumDisplayDevicesW ((null),0,0x6ff378,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x6ff3d8,0x00000000), stub!
err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e}
could be created for context 0x1
err:dsound:get_mmdevenum CoCreateInstance failed: 80040154
$ wine --version
wine-2.14
$ openssl sha1 ~/Downloads/Ri-li_2.0.1.exe
SHA1(/Users/tobiasmarkus/Downloads/Ri-li_2.0.1.exe)=
ed9a3f423205369e08492c68a21525ba2f3fb776
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https://bugs.winehq.org/show_bug.cgi?id=39299
Bug ID: 39299
Summary: Arkanoid++ crashes on startup
Product: Wine
Version: 1.7.51
Hardware: x86-64
URL: http://www.opensource-dvd.de/cgi-bin/download_spiele.p
l?file=s127
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
Created attachment 52381
--> https://bugs.winehq.org/attachment.cgi?id=52381
stacktrace (?)
When I try to start Arkanoid++ with wine, it shows a black screen and
subsequently crashes wine.
$ openssl sha1 arkanoid.exe
SHA1(arkanoid.exe)= 6f96aa89ed41c90cb5767d2eb71556969010d412
I am not sure if the stacktrace is even part of the program or whether that
shows an internal wine crash.
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https://bugs.winehq.org/show_bug.cgi?id=41063
Bug ID: 41063
Summary: Batman -telltale series needs working function
d3d11:d3d10_multithread_SetMultithreadProtected
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
I bought this game and it seems to be blocked currently by bug 38648.
The console output isnt very verbose.
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:dxgi:dxgi_device_init Ignoring adapter type.
fixme:d3d11:device_parent_create_swapchain_texture device_parent 0x9caf00,
container_parent 0x9cd410, wined3d_desc 0x33e050, wined3d_texture 0xa1b0850
partial stub!
fixme:d3d11:device_parent_create_swapchain_texture Implement DXGI<->wined3d
usage conversion.
fixme:d3d11:d3d10_multithread_SetMultithreadProtected iface 0x9caec0, protect
0x1 stub!
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
fixme:system:SystemParametersInfoW Unknown action: 116
Wine currently has a stub function.
wine-staging 1.9.15.
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https://bugs.winehq.org/show_bug.cgi?id=44964
Bug ID: 44964
Summary: Anno 2205 graphics messed up
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Created attachment 61079
--> https://bugs.winehq.org/attachment.cgi?id=61079
Anno 2205 graphic glitch
The game finaly starts and runs but with messed up graphics. The artefacts are
moving with the moving of screen and they are different.
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https://bugs.winehq.org/show_bug.cgi?id=37776
Bug ID: 37776
Summary: iTunes 12.0.1 crashes on startup, with wine-gecko2.34
installed.
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mzs.112000(a)gmail.com
Distribution: ---
Created attachment 50313
--> https://bugs.winehq.org/attachment.cgi?id=50313
Backtrace
I installed iTunes 12.0.1 64Bit on Wine 1.7.33 on Linux Mint 17.1 64Bit.
With wine-gecko2.34 installed it crashes on startup.
Without wine-gecko2.34 installed it loads up but I cant see any text or
icons(random clicking does give occasional dialog boxes).
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https://bugs.winehq.org/show_bug.cgi?id=45080
Bug ID: 45080
Summary: Null pointer dereference: possible undocumented
nonstandard cppstdlib behaviour in Windows.
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ucrtbase
Assignee: wine-bugs(a)winehq.org
Reporter: aphid.mmonly(a)gmail.com
Distribution: ---
Created attachment 61231
--> https://bugs.winehq.org/attachment.cgi?id=61231
Crash: detailed call log on Wine-staging 3.6.
I tried running/debugging the new game Frostpunk under Wine after multiple
other users tried to run this application and posted it would not start in a
request thread for a Mac/Linux version of this currently windows-only
application.
I tried starting it with some debugging options attached and found out it
crashed because of a null pointer dereference error.
Crash log on this post is Wine-Staging. I'll retest with regular wine as well
(essentially the same error occurs) and add that as a separate attachment.
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https://bugs.winehq.org/show_bug.cgi?id=40743
Bug ID: 40743
Summary: iTunes: Doesn't run.
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: orenjuice(a)yahoo.com
Distribution: ---
Error: iTunes was not installed correctly. Please reinstall iTunes.
Error 7 (Windows error 126)
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https://bugs.winehq.org/show_bug.cgi?id=44974
Bug ID: 44974
Summary: Cresteaju ("standard" version): Hang before title
screen
Product: Wine
Version: 3.6
Hardware: x86-64
URL: http://www.vector.co.jp/download/file/winnt/game/fh470
431.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
CC: sagawa.aki+winebugs(a)gmail.com
Regression SHA1: 185d98bbfdbf7ef10ef52d0264a5a38aedd3b19d
Distribution: ---
Since commit 185d98bbfdbf7ef10ef52d0264a5a38aedd3b19d, Cresteaju ("standard"
version) hangs before title screen. "MP3 BGM" version works.
Sagawa already confirmed and investigating this issue.
$ sha1sum cres_126_std.zip
a831581a1db4a011267f517ee187cff253fd4078 cres_126_std.zip
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https://bugs.winehq.org/show_bug.cgi?id=42941
Bug ID: 42941
Summary: Moorhuhn Kart 3: Mouse pointer accelerating too fast
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
Distribution: ---
In Moorhuhn Kart 3, when I try to select anything from the GUI, it's very hard
because the mouse pointer accelerates too fast.
$ openssl sha1 Setup_Moorhuhn_Kart3-Demo.zip
SHA1(Setup_Moorhuhn_Kart3-Demo.zip)= 58ab75232a838b2caa5169e3957a7a5613e4b8e7
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https://bugs.winehq.org/show_bug.cgi?id=38945
Bug ID: 38945
Summary: RebelBetting: Collapsing the top arb row reports an
error
Product: Wine
Version: 1.7.47
Hardware: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51891
--> https://bugs.winehq.org/attachment.cgi?id=51891
wine-1.7.47-118-ga90592c console output
Expanding then collapsing the top arb row with the +/- button results in an
error, but only if it is the top row. Other rows open and close without
incident.
1. "winetricks -q dotnet40" (Bug 37883)
2. Install, run, log-in. (Login required)
3. Expand the top arb details with the + button.
4. Collapse the top arb details with - button.
5. Error: "We're very sorry but a serious error have occured." [sic]
Nothing new is printed in the console.
Native gdiplus makes no difference.
$ sha1sum RebelBettingSetup.exe
b832243be689059a6b6f00dd772be861865d3f08 RebelBettingSetup.exe
http://rebelbetting.com/files/RebelBettingSetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=45221
Bug ID: 45221
Summary: AppDB: "Your Version" column in maintained apps doesnt
show word "staging"
Product: WineHQ Apps Database
Version: unspecified
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: havran.jan(a)email.cz
Distribution: ---
"Your Version" column in "Maintainership Overview" menu doesnt show word
"staging", while "Current Version" column does (for staging releases even if
"your" test result is the latest (current) one). It happens for example for
these versions maintained by me: Vietcong (MP Demo FistAlpha) [1], Air
Missions: HIND (Steam) [2].
It is confusing, because it looks like I posted test result with "testing"
version and after that someone else posted test with the same version, but
"staging" in this case, which is not true.
[1] https://appdb.winehq.org/objectManager.php?sClass=version&iId=36433
[2] https://appdb.winehq.org/objectManager.php?sClass=version&iId=35881
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https://bugs.winehq.org/show_bug.cgi?id=45240
Bug ID: 45240
Summary: Manga Studio EX 4 - Tabs are emtpy
Product: Wine
Version: 3.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 61470
--> https://bugs.winehq.org/attachment.cgi?id=61470
Screenshot showing the issue (windows top, wine bottom)
The tabs for the "Screenshot Settings" windows are empty, see screenshot.
To reproduce the issue, download the demo and in the menu select
"File->Shortcut Settings"
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https://bugs.winehq.org/show_bug.cgi?id=45239
Bug ID: 45239
Summary: Manga Studio EX 4 - Tabcontrol overlaps itself
Product: Wine
Version: 3.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 61469
--> https://bugs.winehq.org/attachment.cgi?id=61469
Screenshot of the issue (wine is top, windows bottom)
The tabs aren't displayed properly, see the screenshot.
To reproduce the issue, download the demo, right click a layer in the layer
window and select "Layer Properties"
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https://bugs.winehq.org/show_bug.cgi?id=45228
Bug ID: 45228
Summary: Allow disabling "Call window proc" +relay entries
Product: Wine
Version: 3.8
Hardware: x86
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Current, when running with WINEDEBUG=+relay, there's no way to disable the
"Call window proc" logs. I would like to disable them, so I don't get terminal
spam just because I move the mouse or the program is updating the screen.
Don't know how useful that would be for others, but it shouldn't be hard to
implement either.
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https://bugs.winehq.org/show_bug.cgi?id=45223
Bug ID: 45223
Summary: crash of tygem client program
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: patrik.macek1(a)gmail.com
Distribution: ---
Created attachment 61452
--> https://bugs.winehq.org/attachment.cgi?id=61452
crash of tygem client program
crash of tygem client program, more in attachement
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