http://bugs.winehq.org/show_bug.cgi?id=14916
Summary: Dameware NTutilities crashes
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download.dameware.us/files/DNTU6x.msi
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Created an attachment (id=15493)
--> (http://bugs.winehq.org/attachment.cgi?id=15493)
crash log
Reported by a user on user-list. Crashes in comctl32. I'll attach the crash
log.
After winetricks cc580, it crashes in unimplemented function in activeds. I'll
send a patch for the latter crash to wine-patches. After that, the main gui is
up fine
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http://bugs.winehq.org/show_bug.cgi?id=12544
Summary: Adobe Acrobat Pro 6 -- Save As Certified Document fails
Product: Wine
Version: 0.9.59.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Acrobat Pro offers a feature to digitally sign documents.
Under the File menu, selecting Save As Certified Document produces a msgbox
that prompts user to Get Digital ID From Adobe Partner. Clicking on the button
shown makes the msgbox go away, but then nothing happens.
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http://bugs.winehq.org/show_bug.cgi?id=36231
Bug ID: 36231
Summary: SfcIsFileProtected function unimplented
Product: Wine
Version: 1.7.18
Hardware: x86
URL: http://www.gamershell.com/download_36990.shtml
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jarkko_korpi(a)hotmail.com
sha1sum Drakensang_DEMO_setup_ENGLISH.exe
2e47a2fbc7307e736394bf1d2b1a2f09c497c7a1
Size 500,7Mb.
I installed the demo into clean prefix and noticed at command line:
fixme:sfc:SfcIsFileProtected ((nil), L"C:\\Program Files\\Drakensang -
DEMO\\unins000.exe") stub
Which lead me here
http://msdn.microsoft.com/en-us/library/windows/desktop/aa382536%28v=vs.85%…
SfcIsFileProtected function
Determines whether the specified file is protected. Applications should avoid
replacing protected system files.
Syntax
C++
BOOL SfcIsFileProtected(
_In_ HANDLE RpcHandle,
_In_ LPCWSTR ProtFileName
);
Parameters
RpcHandle [in]
This parameter must be NULL.
ProtFileName [in]
The name of the file.
Return value
If the file is protected, the return value is a nonzero value.
If the file is not protected, the return value is zero.
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https://bugs.winehq.org/show_bug.cgi?id=44283
Bug ID: 44283
Summary: Windows Media Player 7.1 installer page faults
Product: Wine
Version: 3.0-rc4
Hardware: x86
URL: http://download.microsoft.com/download/winmediaplayer/
wmp71/7.1/W982KMe/EN-US/mp71.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 60114
--> https://bugs.winehq.org/attachment.cgi?id=60114
Backtrace with native sfc.dll and sfcfiles.dll
Windows Media Player 7.1 installer page faults after the component selection
screen when it begins installing. Minimizing installed components does not
correct the problem, neither does using wine-staging (2.21.0).
Note that installer is affected by bug #44274 and needs native sfc.dll to
function.
Test system:
Xubuntu 17.04 x86, Intel Pentium D 3.46GHz, GeForce 8600 GT with Nvidia
340.102 driver.
wine-devel 3.0~rc4~zesty from dl.winehq.org
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https://bugs.winehq.org/show_bug.cgi?id=4632
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Version|unspecified |0.9.8.
Fixed by SHA1| |a302f03c6533abec30e6664e6e1
| |52d167000b773
Keywords| |Installer
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https://bugs.winehq.org/show_bug.cgi?id=40419
Bug ID: 40419
Summary: Blade and Soul installer crashes
Product: Wine-staging
Version: 1.9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linuxdonald(a)posteo.de
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
The installer crashes with:
wine: Call from 0x7b43cd3c to unimplemented function
sfc.dll.SRSetRestorePointW, aborting
wine: Unimplemented function sfc.dll.SRSetRestorePointW called at address
0x7b43cd3c (thread 0009), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=40452
Bug ID: 40452
Summary: Devil May Cry 4 Benchmark instillation fails
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: levanchelidze(a)gmail.com
Distribution: ---
Created attachment 54201
--> https://bugs.winehq.org/attachment.cgi?id=54201
becktrace
I tried to install dmc 4 benchmark on a clean prefix and the installation
crashed
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https://bugs.winehq.org/show_bug.cgi?id=40521
Bug ID: 40521
Summary: Max Payne 3 Installation wants
sfc.dll.SRSetRestorePointW function
Product: Wine
Version: 1.9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Hi,
At the beginning and at the end of Max Payne 3 installation, i have this error
message in the output console :
wine: Call from 0x7b43bc8c to unimplemented function sfc.dll.SRSetRestorePointW
At the end, Wine crash when the installer wants to install DirectX libraries.
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https://bugs.winehq.org/show_bug.cgi?id=45344
Bug ID: 45344
Summary: AcquireCredentialsHandle functions should be
implemented inside sspicli
Product: Wine
Version: 3.9
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Currently the AcquireCredentialsHandle functions are implemented inside
secur32, and sspicli forwards them to secur32.
However, when using native secur32, that results in a stack-overflow. Most
likely on windows the functions are implemented in sspicli and secur32 forwards
them.
Most likely affects other functions, too.
Application I tested it with (needs winXP):
https://www.vavoo.tv/software/get?platform=win32&processor=i386&type=webins…
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https://bugs.winehq.org/show_bug.cgi?id=5610
Zebediah Figura <z.figura12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |mpr
CC| |z.figura12(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=39452
Bug ID: 39452
Summary: WNetGetUniversalName() returns ERROR_NO_NETWORK
(0x000004c6)
Product: Wine
Version: 1.7.52
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexey.pushkin(a)mererand.com
Distribution: ---
WNetGetUniversalName() is a stub function and it returns ERROR_NO_NETWORK
(0x000004c6).
I believe it should instead return ERROR_NOT_CONNECTED, which would mean that
Wine treats the path argument as a _local_ path.
See
https://msdn.microsoft.com/en-us/library/windows/desktop/aa385474%28v=vs.85…
According to WINEDEBUG=relay Intel MPI
(https://software.intel.com/en-us/intel-mpi-library) pmi_proxy.exe exits after
receiving ERROR_NOT_CONNECTED from WNetGetUniversalName().
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https://bugs.winehq.org/show_bug.cgi?id=45412
Bug ID: 45412
Summary: Mailing list for AppDB admins/maintainers
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
The AppDB currently has a link whereby admins can email all maintainers, which
is useful for announcements, but not discussion. Discussion of AppDB issues
sometimes takes place on wine-devel, but few maintainers subscribe to that
mailing list, and the issues are generally not of interest to developers.
This is a feature request to add a mailing list for AppDB admins and
maintainers, as discussed at WineConf2017. Posting to the list should be
limited to those groups, but the posts should be archived on winehq.org and
visible to anyone. Subscribing to the list should be automatic based on
admin/maintainer status, so if mailman is used to maintain the list, there
would need to be a daily cron job to update it.
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https://bugs.winehq.org/show_bug.cgi?id=44873
Bug ID: 44873
Summary: Wine 3.5 doesn't find libpng12.so.0 under Bionic
Beaver
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gdpo22(a)orange.fr
Distribution: ---
Created attachment 60935
--> https://bugs.winehq.org/attachment.cgi?id=60935
wine console logs
Trying to install vcredist_x64.exe (Visual c++ runtime) in order to install
Sketchup make 2017, wine cannot find libpng12.so.0. despite it is fully
installed.
OS: Kubuntu - Bionic Beaver latest upgrades
So impossible to install Sketchup
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https://bugs.winehq.org/show_bug.cgi?id=45104
Bug ID: 45104
Summary: OOB read in gdiplus
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: robert.gawlik(a)rub.de
Distribution: ---
Original submitted report can be found here:
https://bugs.launchpad.net/ubuntu/+source/wine/+bug/1764719
(*) Out-of-bounds read in dlls/gdiplus/metafile.c:2528 (last commit:
dd2624a24fba400bf59b9396e496d16c43d399d9):
The parameters data, dataSize and recordType are completely user controlled and
flow into a memcpy() call in line 2528. If the length of data is less than
dataSize, then this results in an out-of-bounds read.
2461 GpStatus WINGDIPAPI GdipPlayMetafileRecord(GDIPCONST GpMetafile *metafile,
2462 EmfPlusRecordType recordType, UINT flags, UINT dataSize, GDIPCONST
BYTE *data)
2463 {
....
2471
2472 if (recordType >= 1 && recordType <= 0x7a)
2473 {
2474 /* regular EMF record */
2475 if (metafile->playback_dc)
2476 {
2477 switch (recordType)
2478 {
....
2520 default:
2521 {
2522 ENHMETARECORD *record = heap_alloc_zero(dataSize + 8);
// <== dataSize is completely user controlled
2523
2524 if (record)
2525 {
2526 record->iType = recordType;
2527 record->nSize = dataSize + 8;
2528 memcpy(record->dParm, data, dataSize);
// <== data is user controlled, memcpy performs OOB read
2529
2530 if(PlayEnhMetaFileRecord(metafile->playback_dc,
metafile->handle_table,
2531 record, metafile->handle_count) == 0)
// (record is user controlled => source of many
vulnerabilities)
2532 ERR("PlayEnhMetaFileRecord failed\n");
If you need more information (EMF trigger file, etc.) let me know!
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https://bugs.winehq.org/show_bug.cgi?id=44155
Bug ID: 44155
Summary: Build packages for Fedora 27 and discontinue building
for Fedora 24
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
Fedora 27 was released on November 14, 2017.
Fedora 24 went EOL on August 8, 2017.
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https://bugs.winehq.org/show_bug.cgi?id=43383
Bug ID: 43383
Summary: valgrind shows several definite leak in
dlls/qcap/tests/smartteefilter.c
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: qcap
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
==31520== 72 bytes in 1 blocks are definitely lost in loss record 321 of 616
==31520== at 0x7BC51061: notify_alloc (heap.c:254)
==31520== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==31520== by 0x4F1442B: IMalloc_fnAlloc (ifs.c:187)
==31520== by 0x4F14CCB: IMalloc_Alloc (objidl.h:1405)
==31520== by 0x4F14CCB: CoTaskMemAlloc (???:0)
==31520== by 0x606C8DA: ???
==31520== by 0x4A21688: IMediaSample_SetMediaType (strmif.h:2289)
==31520== by 0x4A21688: media_thread (???:0)
==31520== by 0x7BC913B3: ??? (signal_i386.c:2700)
==31520== by 0x7BC9143B: call_thread_func (signal_i386.c:2759)
==31520== by 0x7BC91391: ??? (signal_i386.c:2700)
==31520== by 0x7BC9B3EE: start_thread (thread.c:487)
==31520== by 0x4244249: start_thread (pthread_create.c:333)
==31520== by 0x433FD6D: clone (clone.S:114)
==31520==
==31520== 72 bytes in 1 blocks are definitely lost in loss record 322 of 616
==31520== at 0x7BC51061: notify_alloc (heap.c:254)
==31520== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==31520== by 0x4F1442B: IMalloc_fnAlloc (ifs.c:187)
==31520== by 0x4F14CCB: IMalloc_Alloc (objidl.h:1405)
==31520== by 0x4F14CCB: CoTaskMemAlloc (???:0)
==31520== by 0x606C8DA: ???
==31520== by 0x5FF3D18: ???
==31520== by 0x5FF3F76: ???
==31520== by 0x60006CA: ???
==31520== by 0x4A21771: IMemInputPin_Receive (strmif.h:3041)
==31520== by 0x4A21771: media_thread (???:0)
==31520== by 0x7BC913B3: ??? (signal_i386.c:2700)
==31520== by 0x7BC9143B: call_thread_func (signal_i386.c:2759)
==31520== by 0x7BC91391: ??? (signal_i386.c:2700)
==31520== by 0x7BC9B3EE: start_thread (thread.c:487)
==31520== by 0x4244249: start_thread (pthread_create.c:333)
==31520== by 0x433FD6D: clone (clone.S:114)
==31520==
==31520== 72 bytes in 1 blocks are definitely lost in loss record 324 of 616
==31520== at 0x7BC51061: notify_alloc (heap.c:254)
==31520== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==31520== by 0x4F1442B: IMalloc_fnAlloc (ifs.c:187)
==31520== by 0x4F14CCB: IMalloc_Alloc (objidl.h:1405)
==31520== by 0x4F14CCB: CoTaskMemAlloc (???:0)
==31520== by 0x606C8DA: ???
==31520== by 0x5FF3D18: ???
==31520== by 0x5FF4014: ???
==31520== by 0x60006CA: ???
==31520== by 0x4A21771: IMemInputPin_Receive (strmif.h:3041)
==31520== by 0x4A21771: media_thread (???:0)
==31520== by 0x7BC913B3: ??? (signal_i386.c:2700)
==31520== by 0x7BC9143B: call_thread_func (signal_i386.c:2759)
==31520== by 0x7BC91391: ??? (signal_i386.c:2700)
==31520== by 0x7BC9B3EE: start_thread (thread.c:487)
==31520== by 0x4244249: start_thread (pthread_create.c:333)
==31520== by 0x433FD6D: clone (clone.S:114)
==31520==
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https://bugs.winehq.org/show_bug.cgi?id=44406
Bug ID: 44406
Summary: Wine-staging packages haven't been built since the end
of November, 2017
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
There have been no new wine-staging packages since 2.21, two months ago.
Multiple users are asking about it on the forum, especially now that 3.0 is
out.
If the branch is being abandoned, we need to inform users of that.
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https://bugs.winehq.org/show_bug.cgi?id=45141
Bug ID: 45141
Summary: Provide packages for Fedora 28
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
Fedora 28 was released on May 1.
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https://bugs.winehq.org/show_bug.cgi?id=45085
Bug ID: 45085
Summary: Provide packages for Ubuntu 18.04 Bionic Beaver
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
The archive currently doesn't provide packages for Ubuntu 18.04, packages would
be appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=45247
Bug ID: 45247
Summary: Fedora Packaging: Incorrect URL in gpgkey field in
winehq.repo
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: m.v.b(a)runbox.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
This bug applies to all winehq.repo files hosted by WineHQ for Fedora
packaging.
As an example, please take a look at the following winehq.repo file for Fedora
26: https://dl.winehq.org/wine-builds/fedora/26/winehq.repo
Here are its contents:
[WineHQ]
name=WineHQ packages (Fedora 26)
type=rpm-md
baseurl=https://dl.winehq.org/wine-builds/fedora/26
gpgcheck=1
gpgkey=https://repos.wine-staging.com/wine/Release.key
enabled=1
As you will notice, the gpgkey= field points to the following URL:
https://repos.wine-staging.com/wine/Release.key
This prevents the installation of packages, as this URL redirects to the WineHQ
Bugzilla.
The correct URL appears to be:
https://dl.winehq.org/wine-builds/Release.key
I verified that using this URL works.
Would it be possible to update the winehq.repo files for the Fedora package
releases so that they point to the correct URL in the gpgkey field?
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=43820
Bug ID: 43820
Summary: Provide packages for Ubuntu Artful 17.10
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: derekbga(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
Ubuntu 17.10 Artful Aardvark is currently in its final beta phase, before its
release on 2017-10-19. It would be helpful to provide packages for this
version, especially before the release date. At
https://dl.winehq.org/wine-builds/ubuntu/dists/ I don't see a folder for
artful.
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https://bugs.winehq.org/show_bug.cgi?id=43833
Bug ID: 43833
Summary: FATAL ERROR: wglCreateContextAttribsARB failed in
Wolfenstein: The New Order
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: katoflip(a)protonmail.com
Distribution: ---
Whenver I try to start up Wolfenstein: TNO I get this message.
https://ghostbin.com/paste/eyrvx
Let me know what other information I can provide.
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https://bugs.winehq.org/show_bug.cgi?id=44698
Bug ID: 44698
Summary: Offworld Trading Company net functionality not working
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muesli4(a)gmail.com
Distribution: ---
Created attachment 60710
--> https://bugs.winehq.org/attachment.cgi?id=60710
Very verbose output.
The net functionality of "Offworld Trading Company" (Steam version) does not
work.
I ran Steam with the following command:
WINEDEBUG=err+all,warn+all,fixme+all wine Steam.exe -no-cef-sandbox
The net service is called Tachyon. I looked for "tachyon" in the output and it
somehow fails to load the dll (but file exists).
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https://bugs.winehq.org/show_bug.cgi?id=38172
Bug ID: 38172
Summary: Smite: Hi-Rez Studios Authenticate and Update Service
fails
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 50922
--> https://bugs.winehq.org/attachment.cgi?id=50922
Smite - installer (InstallSmite.exe) terminal output
The game is not installable due to this issue. The Hi-Rez Studios Update
Service tries to open itself but instead, throws bunch of ole errors in
terminal and fails.
Short terminal output as an attachment.
Long ole backtrace uploaded on dropbox (Wine Bugzilla file size limit
exceeded):
https://www.dropbox.com/s/a56idpskq5hw550/wine_smite_oledebug?dl=1
Windows mode: Win7
Fresh 32-bit wineprefix
winetricks vcrun2008 (required by the game)
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https://bugs.winehq.org/show_bug.cgi?id=45351
Bug ID: 45351
Summary: Leisure Suit Larry: Magna Cum Laude version 1.0 and
GOG crash at startup
Product: Wine
Version: 3.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alexterranova81(a)gmail.com
Distribution: ---
Created attachment 61644
--> https://bugs.winehq.org/attachment.cgi?id=61644
Crash Report
"Leisure Suit Larry: Magna Cum Laude" crashes at startup in both the 1.0 and
GOG version.
OS: Linux Mint 18.3 KDE x64 / Wine 3.10 (Using recommended graphics drivers)
Hardware:
CPU: AMD
RAM: 8GB
GPU: GeForce 750 GTX
HDD: 500GB
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https://bugs.winehq.org/show_bug.cgi?id=40969
Bug ID: 40969
Summary: Wine: DLL Injection on suspended process provides NULL
arg for static library's DLLMain's lpvReserved value
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aheinerm(a)gmail.com
Distribution: ---
WINE does not respect the behaviour of the lpvReserved argument in DLLMain.
>From the documentation of DllMain
(https://msdn.microsoft.com/en-us/library/windows/desktop/ms682583(v=vs.85).…)
~~~
lpvReserved [in]
If fdwReason is DLL_PROCESS_ATTACH, lpvReserved is NULL for dynamic loads
and non-NULL for static loads.
If fdwReason is DLL_PROCESS_DETACH, lpvReserved is NULL if FreeLibrary has
been called or the DLL load failed and non-NULL if the process is terminating.
~~~~
WINE does NOT respect this behaviour.
# EXAMPLE
Given the following:
A.exe, B.dll, C.dll
C.dll is statically linked from both A.exe and B.dll.
A.exe's process is started and suspended.
B.dll is injected into the A.exe process.
At some point the DllMain of C.dll is called. In WINE, the lpvReserved argument
is NULL, even though C.dll is statically loaded. In Windows 7, 8, and 10, the
lpvReserved argument is non-null.
# REAL WORLD IMPACT
https://github.com/bwapi/bwapi/issues/598https://bugs.winehq.org/show_bug.cgi?id=40259
Blizzard Entertainment's Storm.dll library uses the lpvReserved to invoke a
different behaviour in its DllMain (why, I have no idea). Their video game
Starcraft: Broodwar is statically linked to this library. The third-party hack
DLL called BWAPI.dll is also statically linked to Storm.dll. The Hack launcher
called ChaosLauncher starts and suspends the Starcraft process and injects
various hacks (one being BWAPI). The error in the tracking issue above is
surfaced.
The issue surfaced because Storm performs some alternative initialization logic
that corrupts its ability to function correctly later. In order to temporarily
work around the issue I have forcefully undone the logic made in the other DLL
to cause it to malfunction.
In this case the executable and statically linked library are owned by a
company and their source codes are not available. It should be possible to
reproduce the issue in a more trivial example.
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https://bugs.winehq.org/show_bug.cgi?id=8878
--- Comment #9 from Barry Jelbert <bjelbert(a)gmail.com> ---
Yep, still occurs in Ubuntu 18.04 using either wine-stable or wine-development.
Thanks
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mo78(a)abv.bg changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mo78(a)abv.bg
--- Comment #168 from mo78(a)abv.bg ---
Wine 3.11 - the problem is still here.
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https://bugs.winehq.org/show_bug.cgi?id=44099
Bug ID: 44099
Summary: Switch to aapcs-vfp is incompatible with variadic
functions with GCC
Product: Wine-staging
Version: 2.21
Hardware: arm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mike(a)cchtml.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Commit:
https://source.winehq.org/git/wine.git/commitdiff/644f497e87c51f1a1c62b26ea…
The wine-staging patchsets of at least fsutil-Stub_Program and
shell32-ACE_Viewer introduce variadic functions that cause ARM builds to fail.
Either the patchsets need to be refined or the upstream commit needs to be
reverted.
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http://bugs.winehq.org/show_bug.cgi?id=35533
Bug ID: 35533
Summary: Make it possible to see the sent patch files inline
without extra download step
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
Classification: Unclassified
Currently clicking on a patch file attached to a job leads to a save file
dialog, it would be preferable (at least to me) to be able to see it inline.
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https://bugs.winehq.org/show_bug.cgi?id=45245
Bug ID: 45245
Summary: Add StartupWMClass also to bundled .desktop files such
as wine-notepad.desktop
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: hein(a)kde.org
Distribution: ---
Since the resolution of bug 32699, wine adds StartupWMClass=foo.exe to the
.desktop files it generates, matching the name/instance string of the WM_CLASS
it sets on wine windows. This has massively improved the integration of Wine
clients with desktop environments and made the users of KDE Plasma (and likely
Gnome Shell, which works the same way) much happier.
However, we've recently noticed that wine .desktop files installed in /usr and
presumably pre-generated/bundled haven't been updated in the same way. For
example, `wine-notepad.desktop` doesn't contain StartupWMClass=notepad.exe, so
the integration doesn't work there.
Fixing this up would allow the "Pin" and "Start New Instance" actions and even
listings of recently open files to work in the context menu of tasks like
Notepad in KDE Plasma, for example.
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https://bugs.winehq.org/show_bug.cgi?id=38009
Bug ID: 38009
Summary: winex11.drv does not set NET_WM_STATE_FULLSCREEN if
the display mode was changed
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: stefan(a)codeweavers.com
Distribution: ---
Winex11.drv only sets NET_WM_STATE_FULLSCREEN on a fullscreen game window if
the game uses the monitor resolution that was set when winex11.drv was loaded.
The cause of this is that is_window_rect_fullscreen compares the window
rectangle against the monitor size reported by Xinerama when winex11.drv was
loaded.
This appears to trigger bugs inside Metacity clones and Compiz when creating a
window at a lower resolution. It also breaks the fix that was proposed by a
Marco developer to fix the bug that currently prevents fullscreen windows from
being iconified.
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http://bugs.winehq.org/show_bug.cgi?id=23310
Summary: Mouse pointer prevented from leaving virtual desktop
window when it shouldn't be
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://www.gamershell.com/download_1721.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
With some programs which use full-screen mode, Wine stops the mouse pointer
from leaving the window, even when virtual desktop mode is enabled and "Allow
DirectX apps to stop the mouse leaving their window" is not selected. I'll
describe two such programs.
Airport Tycoon 2 is an airport management simulation game. A demo can be
downloaded from http://www.gamershell.com/download_1721.shtml
This bug applies to the full game and the demo.
[An alternative version can be downloaded from
http://d.trymedia.com/dm/take2/60m_d/t_07om/AirportTycoon2Setup.exe
That is apparently a time-limited full version which can be unlocked on
payment. Installing IE6 using winetricks could get that to work, but as the
demo shows the problem it's not necessary.]
Use winecfg to enable virtual desktop mode, and make sure "Allow DirectX apps
to stop the mouse leaving their window" is not checked. Running the game, the
pointer is captured so it cannot leave the virtual desktop window. It is
therefore difficult or impossible to e.g. move the Wine virtual desktop window.
There are also issues when you have another window open and active in front of
the virtual desktop (e.g. Alt-Tab to a terminal window). Moving the mouse in
that non-Wine window, when the pointer is about to leave it, the pointer is
moved to the position corresponding to the centre of the virtual desktop
window.
The only console output which might be relevant is this:
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (108,70)-(916,697)
A second program which has this problem is 101 Bunny Pets. A time-limited demo
can be downloaded from http://www.selectsoftnow.com/software/info.php?ID=5858
You'll need to install IE6 using winetricks to run the demo after installing
it.
This game can be set to run in a window in its options menu, but the default is
full-screen. Notice the pointer is captured and the same issue with non-Wine
window in front as with Airport Tycoon 2. There didn't seem to be any relevant
console output when I ran it.
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https://bugs.winehq.org/show_bug.cgi?id=40617
Bug ID: 40617
Summary: Allow users to change passwords
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
I was recently rotating passwords and noticed that I can't change my testbot
password, whereas I can on forums/appdb/bugs.winehq.org
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https://bugs.winehq.org/show_bug.cgi?id=43579
Bug ID: 43579
Summary: starting any wine process on armv7l: Bus error (core
dumped)
Product: Wine
Version: 2.15
Hardware: arm
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: jacek(a)codeweavers.com, nerv(a)dawncrow.de
Regression SHA1: 3b30002aecf7cd55970979f7e02a53866fe66f1f
Distribution: Debian
I recently got a chromebook, and after setting up a debian chroot, decided to
try wine. I compiled from git, which worked fine out of the box, but crashed
trying to run anything more than --version:
(stretch)austin@localhost:~$ ./wine-git/wine cmd /c "echo hi"
Bus error (core dumped)
I installed wine from the repository (1.8.7), which I noticed works:
(stretch)austin@localhost:~$ /usr/bin/wine cmd /c "echo hi"
hi
regression testing points to:
3b30002aecf7cd55970979f7e02a53866fe66f1f is the first bad commit
commit 3b30002aecf7cd55970979f7e02a53866fe66f1f
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Oct 24 17:48:49 2016 +0200
ntdll: Cache error information for cacheable handles with no fd.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 aee6fddacd30e103f1d6e132eb6552d390714c7e
ef03cabffd148f9ebf59c8503f7197b3238c7eae M dlls
uname -a: Linux localhost 3.14.0 #1 SMP PREEMPT Wed Jul 26 23:30:44 PDT 2017
armv7l GNU/Linux
I'm not very familiar with arm, so if there's some info that would be helpful,
let me know.
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https://bugs.winehq.org/show_bug.cgi?id=44744
Bug ID: 44744
Summary: Autodesk Fusion 360 need
propsys.dll.PSGetPropertyKeyFromName to be installed
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: propsys
Assignee: wine-bugs(a)winehq.org
Reporter: gillg02(a)hotmail.com
Distribution: ---
Software Autodesk Fusion 360, needs propsys.dll.PSGetPropertyKeyFromName to be
completly installed.
Else installer report an error and app is not useable...
I tried to find a workaround, but no solution... A python code is compiled in
binary installer and it use code bellow :
[...]
for key, val in self._shellprops.items():
variant = propsys.tag_inner_PROPVARIANT()
variant.vt = self._comauto.VT_LPWSTR
temp = propsys.WSTRING()
hr = strdup(val, self._ctypes.byref(temp))
getattr(variant, '__MIDL____MIDL_itf_propsys_0002_00900001').pwszVal =
temp
if self._comauto.S_OK != hr:
self._ctypes.memset(self._ctypes.byref(variant), 0,
self._ctypes.sizeof(variant))
propkey = propsys._tagpropertykey()
psgetpropertykeyfromname(key, self._ctypes.byref(propkey))
ps.SetValue(self._ctypes.byref(propkey), self._ctypes.byref(variant))
propvariantclear(self._ctypes.byref(variant))
[...]
def PSGetPropertyKeyFromName(self):
"""
Gets the property key for a canonical property name
see:
https://msdn.microsoft.com/en-us/library/windows/desktop/bb762081(v=vs.85).…
:return: an implementaion of PSGetPropertyKeyFromName
"""
if not self._psgetpropertykeyfromname:
self._psgetpropertykeyfromname =
self._ctypes.windll.propsys.PSGetPropertyKeyFromName
propsys = self._pso
self._psgetpropertykeyfromname.argtypes = [
self._wintypes.LPCWSTR,
self._ctypes.POINTER(propsys._tagpropertykey)]
return self._psgetpropertykeyfromname
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https://bugs.winehq.org/show_bug.cgi?id=44742
Bug ID: 44742
Summary: Divinity: Original Sin 2 crash due to unimplemented
iphlpapi function.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: dagfinn(a)reiakvam.no
Distribution: ---
Created attachment 60752
--> https://bugs.winehq.org/attachment.cgi?id=60752
Suggested patch to implement ConvertLengthToIpv4Mask.
>From v3.0.180.158 Divinity: Original Sin 2 uses function
ConvertLengthToIpv4Mask from iphlpapi. Game does not launch due to this.
Tested on newest git version of wine.
wine: Call from 0x7bc5bfbc to unimplemented function
IPHLPAPI.DLL.ConvertLengthToIpv4Mask, aborting
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https://bugs.winehq.org/show_bug.cgi?id=38564
Bug ID: 38564
Summary: Rush for Berlin Gold crashes after starting
Product: Wine
Version: 1.7.42
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51449
--> https://bugs.winehq.org/attachment.cgi?id=51449
terminal output
DRM-free version from Gamersgate.
The game shows the loading screen for a brief moment then Wine crashes
somewhere in avifil32.
Installing ffdshow or xvid doesn't make it any better.
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https://bugs.winehq.org/show_bug.cgi?id=37594
Bug ID: 37594
Summary: World of Warcraft in-game browser does not work
Product: Wine
Version: 1.7.31
Hardware: x86
URL: https://eu.battle.net/en/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adys.wh(a)gmail.com
Distribution: ArchLinux
Created attachment 50030
--> https://bugs.winehq.org/attachment.cgi?id=50030
Screenshot of browser
The new in-game browser from 5.x has never worked. Screenshot attached.
No relevant output. Can easily be tested with a trial account going in game
menu -> Help -> Knowledge Base.
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https://bugs.winehq.org/show_bug.cgi?id=44984
Bug ID: 44984
Summary: Maya 2018 LT Installer requires unimplemented function
api-ms-win-crt-time-l1-1-0.dll._timespec64_get
Product: Wine
Version: 3.6
Hardware: x86
URL: https://www.autodesk.com/products/maya-lt/free-trial
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: lockert.fredrick(a)gmail.com
Distribution: Gentoo
Created attachment 61118
--> https://bugs.winehq.org/attachment.cgi?id=61118
Wine 3.6 Terminal Output
Installer crashes during initialisation due to missing implementation of
function api-ms-win-crt-time-l1-1-0.dll._timespec64_get
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https://bugs.winehq.org/show_bug.cgi?id=42446
Bug ID: 42446
Summary: Native Access - missing
api-ms-win-core-file-l2-1-2.dll and virtdisk.dll
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: demattcp(a)gmail.com
Distribution: ---
At first, Native Access was just missing Virtdisk.dll. Then, I copied that
specific dll file from my other Windows 10 computer into wine's system32
directory.
Now this is the output:
fixme:winediag:start_process Wine Staging 2.1 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
err:module:import_dll Library api-ms-win-core-file-l2-1-2.dll (which is needed
by L"C:\\windows\\system32\\VirtDisk.dll") not found
err:module:import_dll Library VirtDisk.dll (which is needed by L"C:\\Program
Files\\Native Instruments\\Native Access\\Native Access.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Native Instruments\\Native Access\\Native Access.exe" failed, status
c0000135
I am hoping this is something I can fix with winetricks.
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https://bugs.winehq.org/show_bug.cgi?id=44864
Bug ID: 44864
Summary: Incoming crashes after the intro video
Product: Wine
Version: 1.9.24
Hardware: x86
URL: https://archive.org/download/incoming_201401/incoming.
exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: stefan(a)codeweavers.com
Regression SHA1: 0d91d86bbab13b42bd39f142548fe8e0280fe0cd
Distribution: ---
Created attachment 60923
--> https://bugs.winehq.org/attachment.cgi?id=60923
terminal output
The game Incoming (released in 1998 by Rage Software) shows the developer logo
after starting, then it throws an error message and quits. Can be reproduced
with the demo version.
The game used to work prior to
commit 0d91d86bbab13b42bd39f142548fe8e0280fe0cd
Author: Stefan Dösinger <stefandoesinger(a)gmx.at>
Date: Sun Nov 13 15:12:44 2016 -0600
ddraw: Use wined3d_device_process_vertices for execute buffers.
incoming.exe (3.8M)
md5sum: 5b1fff6863768eeff95167e510d09a2e
Wine 3.5
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 390.48
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http://bugs.winehq.org/show_bug.cgi?id=29999
Bug #: 29999
Summary: Bloodrayne 2: text in the menus misplaced
Product: Wine
Version: 1.4-rc5
Platform: x86
URL: http://www.fileplanet.com/147598/140000/fileinfo/Blood
Rayne-2-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 39061
--> http://bugs.winehq.org/attachment.cgi?id=39061
terminal output
Now that bug #8871 has been fixed, text in the menus and in mid-game does
appear.
The problem is that text in the menus is misplaced (see the attached
screenshot).
This doesn't affect gameplay as text in mid-game appears fine.
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.4
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https://bugs.winehq.org/show_bug.cgi?id=44772
Bug ID: 44772
Summary: progecad 2018 installer does not start
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 60795
--> https://bugs.winehq.org/attachment.cgi?id=60795
last 2500 lines before msgbox
Hi, a user reported problems with this installer in the forum.
See : https://forum.winehq.org/viewtopic.php?f=9&t=30381
The application checks version of ntdll and decides it`s too old. I`ll attach
patch hereafter.
attached here last 2500 lines before msgbox
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http://bugs.winehq.org/show_bug.cgi?id=36843
Bug ID: 36843
Summary: "Read only"checkbox on Save As dialog
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: tulio150(a)mailinator.com
On Windows, the "Save as" common dialog lacks the "Read Only" check box under
the file type combo box, it is restricted to "Open" dialogs that does not set
the OFN_HIDEREADONLY flag.
On Wine, it is shown on both "Open" and "Save as" dialogs when the flag is not
set
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https://bugs.winehq.org/show_bug.cgi?id=44504
Bug ID: 44504
Summary: vlc 2.2.6: playback performance hampered
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hxerswinagain(a)gmail.com
Distribution: ---
video playback persistently stalls and skips by several ms at the Players
default video settings
detected in: vlc player versions 2.2.4-2.2.6; several versions of WINE all the
way up to 3.1
problem seen to enter with commit e75bc6228ebcbdc1a3877a6ac6954611dedf8a71 ,
and reverting the patch fixes the issue
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https://bugs.winehq.org/show_bug.cgi?id=44944
Bug ID: 44944
Summary: Adobe Premiere Elements 14 fails to install: ERROR:
Third party payload installer pxengine5_08_13a.exe
failed with exit code: -1
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Created attachment 61050
--> https://bugs.winehq.org/attachment.cgi?id=61050
Terminal output from main installer
Fresh 32-bit wineprefix, windows 7, winetricks msxml3 to work around bug#30239
.
Started the installer in trial mode and the installer failed during the install
operation. The error summary file contains the following text
-------------------------------------- Summary
--------------------------------------
- 0 fatal error(s), 1 error(s)
----------- Payload: Sonic 5.8.13.0 {6963547D-D36B-4A73-8B4A-23D5F71CA355}
-----------
ERROR: Third party payload installer pxengine5_08_13a.exe failed with exit
code: -1
-------------------------------------------------------------------------------------
Running the pxengine5_08_13a.exe file separately starts its installation and
then fails ('Installation of Px Engine files failed') with no console output or
other error logs.
I've attached the console log from the Set-Up.exe file, in case that helps.
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https://bugs.winehq.org/show_bug.cgi?id=44993
Bug ID: 44993
Summary: Magic The Gathering Arena fails to install
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
fails to download cabinet
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http://bugs.winehq.org/show_bug.cgi?id=15350
Summary: [Regression] dinput wrong keyboard layout in Tomb Raider
Anniversary / Legend
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netfab(a)gmail.com
CC: aric(a)codeweavers.com
Hi,
Today I upgraded wine from 1.1.0 to 1.1.5 on a gentoo system which have a
french keyboard layout (AZERTY).
When I run Tomb Raider Anniversary or Legend, the keyboard auto-magically
switch to an english layout (QWERTY).
But, I have no problem in World of Warcraft for example.
I made some tests, and I discovered that this behaviour is here since 1.1.3.
Then I made some regression tests from 1.1.2 to 1.1.3, and found that the
guilty commit is :
http://source.winehq.org/git/wine.git/?a=commit;h=304ff3c7280a53b7cbadfa83e…
Reversing this patch on the 1.1.5 release fix the problem.
Please let me know if you want more infos or tests.
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=44932
Bug ID: 44932
Summary: limited list of available printer's paper/page size
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
Assignee: wine-bugs(a)winehq.org
Reporter: januslukaszw(a)gmail.com
Distribution: ---
For example: there is no possibility to select paper size bigger than A3 (A0,
A1, A2) when printing from wine apps.
Additional info:
Linux archbox 4.15.13-1-ARCH #1 SMP PREEMPT Sun Mar 25 11:27:57 UTC 2018 x86_64
GNU/Linux
wine 3.4-2
cups 2.2.6-4
cups-pdf 3.0.1-4
Steps to reproduce:
1. in cups install or configure Generic CUPS-PDF Printer (named i.ex.:
CUPS-PDF)
I have only this virtual printer installed in my system (it's set as default).
2. to see list of available paper size:
lpoptions -l or lpoptions -p PRINTER-CUPS-PDF -l
PageSize/Page Size: Custom.WIDTHxHEIGHT 11x14 11x17 13x19 16x20 16x24 2A 4A
8x10 8x12 A0 A1 A2 A3 *A4 A5 AnsiA AnsiB AnsiC AnsiD AnsiE ArchA ArchB ArchC
ArchD ArchE C0 C1 C2 C3 C4 C5 Env10 EnvC5 EnvDL EnvMonarch Executive ISOB0
ISOB1 ISOB2 ISOB3 ISOB4 ISOB5 JISB0 JISB1 JISB2 JISB3 JISB4 JISB5 Ledger Legal
Letter RA0 RA1 RA2 RA3 RA4 SRA0 SRA1 SRA2 SRA3 SRA4 SuperA SuperB TabloidExtra
Tabloid
3. run notepad
4. go: File / Printer setup
5. check Paper size list:
there is only A3, A4, A5, B5, Envelope #10, Envelope B5, Envelope C5, Envelope
DL, Envelope Monarch, Executive, Legal, Letter
4. run inkscape (or any linux application)
5. set large page size i.ex. A1 594x841 mm (23.38x33.11 inch)
6. go: File / Print
7. on General tab select PRINTER-CUPS-PDF
8. on Page setup paper size is correct 594x841 mm (23.38x33.11 inch)
9. pdf file has also correct paper size
Notes:
I'd like to create pdf printouts from IntelliCAD runnig under wine, but the
list of paper size is the same as in notepad. The only way to determine
requested size of printout is via printer options.
The similar issue was descripted here:
https://forum.winehq.org/viewtopic.php?f=8&t=26373.
There is no problem in package (https://bugs.archlinux.org/task/58014).
Best regards.
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https://bugs.winehq.org/show_bug.cgi?id=44466
Bug ID: 44466
Summary: PrtSc button crashes StarCraft
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iop_jr(a)yahoo.com
Distribution: ---
Created attachment 60408
--> https://bugs.winehq.org/attachment.cgi?id=60408
the output after the game crashes
Whenever you hit PrtSc in StarCraft, instead of saving the screenshot (like
it's meant to in Windows) it ends up crashing the game. Even though PrtSc
actually does capture the game in my OS, it's not very useful if the game
crashes afterwards.
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https://bugs.winehq.org/show_bug.cgi?id=43831
Bug ID: 43831
Summary: Cuphead crashes with error
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timwanders241(a)gmail.com
Distribution: ---
Created attachment 59384
--> https://bugs.winehq.org/attachment.cgi?id=59384
The log
Hello, so when I launch the steam version of CupHead, it spams the last 4 lines
of the logs till you kill it.
I'm using Arch linux 64 bit
I tried using an 32 bit WINEARCH and 64 bit WINEARCH, both have the same issue.
I've resolved the issue by replacing the Return value in
dlls/setupapi/stubs.c:CM_Get_Parent to CR_NO_SUCH_DEVNODE.
I've also tries using wine-staging 2.18/2.17 and I tried compiling wine myself
from git, all resulting into the same crash and error.
Wine cannot be killed with Control+C then, you need to open another terminal
and execute "wineserver -k" to kill it
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https://bugs.winehq.org/show_bug.cgi?id=45026
Bug ID: 45026
Summary: winfile fails to build in winelib (LPDROPSTRUCT
missing)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: arthur200126(a)gmail.com
Distribution: ---
Winfile fails to build on Wine. A preliminary error log is available at
https://github.com/Microsoft/winfile/issues/75#issuecomment-382812251.
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https://bugs.winehq.org/show_bug.cgi?id=41377
Bug ID: 41377
Summary: Windows 10 DISM failed to find the resources
Product: Wine
Version: 1.9.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lerieur(a)protonmail.com
Distribution: ---
Created attachment 55726
--> https://bugs.winehq.org/attachment.cgi?id=55726
wine dism.exe
Steps to reproduce:
- visit
https://developer.microsoft.com/en-us/windows/hardware/windows-assessment-d…
and download version for Windows 10 1607
- in terminal:
$ export WINEARCH=win32 WINEPREFIX=$HOME/.wine32
$ winetricks -q dotnet452 wininet
$ winecfg # set Windows version to 10
$ wine adksetup.exe /features OptionId.DeploymentTools
$ cd $WINEPREFIX/drive_c/Program\ Files/Windows\ Kits/10/Assessment\ and\
Deployment\ Kit/Deployment\ Tools/x86/DISM
$ wine dism.exe
Expected output:
https://static.amido.com/wp-content/uploads/2016/02/05094332/DISM-BHelp.png
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https://bugs.winehq.org/show_bug.cgi?id=44135
Bug ID: 44135
Summary: Olive Tree Bible Software fails to install
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: registry
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Hi, a user reported gargbage for this in appdb, so I gave it a try.
Prerequisite: winetricks -q dotnet462
The installer fails rather quickly, from the debuglog it looks like it looks
for IE version 10. The registry key below (I just added scvVersion and changed
the 8 into 10) makes the installation succeed. I don`t know where these
registrykey is set, apparently not in wine.inf.in AFAICS.
REGEDIT4
[HKEY_LOCAL_MACHINE\Software\Microsoft\Internet Explorer]
"svcVersion"="10.0.6001.18702"
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https://bugs.winehq.org/show_bug.cgi?id=44404
Bug ID: 44404
Summary: Several .Net apps throw errors/crash,caused by msctf
stubs
TextStoreACPSink_{OnTextChange,OnSelectionChange,OnLay
outChange}
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msctf
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Hi,
I`ve seen this in Olive Tree Bible, B4A, and a few more I can`t remember (:()
At least in B4A it happens after:
- winetricks dotnet462
- first save
- open Designer
- Create a new object (for example a "Label")
- Move the Label --> Error appears
I don`t know what these three api`s are suppoded to do, but just faking succes
(return S_OK) makes the program apparantly behave fine
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https://bugs.winehq.org/show_bug.cgi?id=44818
Bug ID: 44818
Summary: ntdll.NtClose (kernel32.CloseHandle) should throw
invalid handle exception (EXCEPTION_INVALID_HANDLE)
for invalid handles when run under debugger
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
to track
https://github.com/wine-staging/wine-staging/blob/master/patches/ntdll-Exce…
Unfortunately there is no further information/details.
My guess would be that Sebastian observed this behaviour while debugging some
application under native Windows.
MSDN:
https://msdn.microsoft.com/en-us/library/windows/desktop/ms724211(v=vs.85).…
--- quote ---
If the application is running under a debugger, the function will throw an
exception if it receives either a handle value that is not valid or a
pseudo-handle value. This can happen if you close a handle twice, or if you
call CloseHandle on a handle returned by the FindFirstFile function instead of
calling the FindClose function.
--- quote ---
Some forum thread:
https://social.msdn.microsoft.com/Forums/vstudio/en-US/fd5deb8e-4003-4de6-9…
$ wine --version
wine-3.4
Regards
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https://bugs.winehq.org/show_bug.cgi?id=44770
Bug ID: 44770
Summary: ExpressPCB Plus throws errorwindow:
System.NotImplementedException: Not implemented at
System.Drawing.Pen.TranslateTransform(
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 60791
--> https://bugs.winehq.org/attachment.cgi?id=60791
screenshot of error
Prerequisite: winetricks dotnet35sp1
See attachment. The errorwindow is not fatal, but the layout of the program
also doesn`t look right.
This bugreport is about the errorwindow;
Relevant consoleoutput:
0009:fixme:gdiplus:GdipTranslatePenTransform not implemented
(Sidenote: I had to use old wine version i had lying here around (wine-1.7.50)
to get dotnet35sp1 installed; somehow winetricks seems to have issues?)
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https://bugs.winehq.org/show_bug.cgi?id=43930
Bug ID: 43930
Summary: iCopy will not load
Product: Wine-staging
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Wine Staging 2.19
iCopy-1.6.3.exe
http://sourceforge.net/projects/icopy/files/
$ wine iCopy.exe
fixme:winediag:start_process Wine Staging 2.19 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:process:SetProcessDEPPolicy (1): stub
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"configSections"
in state 2
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"sectionGroup" in
state 6
mscoree repeats ~ 20 more times
Unhandled Exception:
System.NullReferenceException: Object reference not set to an instance of an
object
at iCopy.PortableSettingsProvider.SetValue
(System.Configuration.SettingsPropertyValue propVal) [0x000ee] in
<9c716ec700f2462784a35698557bb163>:0
at iCopy.PortableSettingsProvider.SetPropertyValues
(System.Configuration.SettingsContext context,
System.Configuration.SettingsPropertyValueCollection propvals) [0x00015] in
<9c716ec700f2462784a35698557bb163>:0
at System.Configuration.SettingsBase.SaveCore () [0x000a1] in
<e04f7b3115474b53a83d8704c8566261>:0
at System.Configuration.SettingsBase.Save () [0x00014] in
<e04f7b3115474b53a83d8704c8566261>:0
at System.Configuration.ApplicationSettingsBase.Save () [0x00017] in
<e04f7b3115474b53a83d8704c8566261>:0
at iCopy.appControl.Main (System.String[] sArgs) [0x00030] in
<9c716ec700f2462784a35698557bb163>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.NullReferenceException: Object
reference not set to an instance of an object
at iCopy.PortableSettingsProvider.SetValue
(System.Configuration.SettingsPropertyValue propVal) [0x000ee] in
<9c716ec700f2462784a35698557bb163>:0
at iCopy.PortableSettingsProvider.SetPropertyValues
(System.Configuration.SettingsContext context,
System.Configuration.SettingsPropertyValueCollection propvals) [0x00015] in
<9c716ec700f2462784a35698557bb163>:0
at System.Configuration.SettingsBase.SaveCore () [0x000a1] in
<e04f7b3115474b53a83d8704c8566261>:0
at System.Configuration.SettingsBase.Save () [0x00014] in
<e04f7b3115474b53a83d8704c8566261>:0
at System.Configuration.ApplicationSettingsBase.Save () [0x00017] in
<e04f7b3115474b53a83d8704c8566261>:0
at iCopy.appControl.Main (System.String[] sArgs) [0x00030] in
<9c716ec700f2462784a35698557bb163>:0
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https://bugs.winehq.org/show_bug.cgi?id=40767
Bug ID: 40767
Summary: Indiana Jones and The Emperor's Tomb quits after the
splash screen
Product: Wine
Version: 1.9.11
Hardware: x86
URL: http://www.gamershell.com/download_1856.shtml
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Regression SHA1: c89dc58deb9ba74d8dcd7faf7012203cff0724a0
Distribution: ---
Reproduced this bug with the GOG.com and the original demo version. The problem
happens in full-screen and virtual desktop mode too.
After starting the game the splash screen is shown then the game suddenly
quits.
In the terminal I have
fixme:win:EnumDisplayDevicesW ((null),0,0x33ea88,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x1fee2d8,0x00000000), stub!
failed to create drawable
err:d3d:wined3d_adapter_init Failed to get a GL context for adapter 0x1e1e90.
fixme:win:EnumDisplayDevicesW ((null),0,0x1cee2d8,0x00000000), stub!
X Error of failed request: GLXBadWindow
Major opcode of failed request: 154 (GLX)
Minor opcode of failed request: 32 (X_GLXDestroyWindow)
Serial number of failed request: 840
Current serial number in output stream: 847
Reverting the following commit fixes the crash so that the game plays some
intro videos then finally hits bug #27594:
commit c89dc58deb9ba74d8dcd7faf7012203cff0724a0
Author: Miklós Máté <mtmkls(a)gmail.com>
Date: Thu May 26 23:43:14 2016 +0200
winex11: Use GLX 1.3 for windows.
Differentiate between X window and GLX window, use GLX 1.3 for GL window
create/destroy.
IndyETDemo.exe (225M)
sha1: d9c8b61616e29ef8ab75d1c72c55d30cf923471e
wine-1.9.11-206-g03b06fb
Fedora 23 32-bit
XOrg 1.18.3
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV92
OpenGL core profile version string: 3.3 (Core Profile) Mesa 12.1.0-devel
(git-87f0a04)
OpenGL core profile shading language version string: 3.30
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http://bugs.winehq.org/show_bug.cgi?id=30611
Bug #: 30611
Summary: Lazarus browser sample exits, because
ieframe:ViewObject_Draw is unimplemented
Product: Wine
Version: 1.5.3
Platform: x86
URL: http://netikka.net/dev/lazbrowser.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
http://netikka.net/dev/lazbrowser.exe
Quits without showing anything. Terminal has only 2 lines:
fixme:ieframe:ViewObject_Draw (0x3451c8)->(1 0 (nil) (nil) (nil) 0x3c8
0x15bf65c 0x15bf65c (nil) 00000000)
fixme:ieframe:ViewObject_Draw (0x3451c8)->(1 0 (nil) (nil) (nil) 0x61c
0x15bf128 0x15bf128 (nil) 00000000)
I modified that function to return S_OK, and sample works.
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https://bugs.winehq.org/show_bug.cgi?id=42267
Bug ID: 42267
Summary: wine: Call from 0x7bc57709 to unimplemented function
ntdll.dll._aulldvrm, aborting
Product: Wine
Version: 2.0-rc5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: xerox_xerox2000(a)yahoo.co.uk
Distribution: ---
As the title says. The app is installer of Rogue-Killer. I dont know what the
unimplemented function is supposed to.
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https://bugs.winehq.org/show_bug.cgi?id=44138
Bug ID: 44138
Summary: if_indextoname unimplemented function in Iphlpapi.dll
Product: Wine-staging
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: markau0(a)lycos.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
if_indextoname unimplemented function in Iphlpapi.dll
if_nametoindex was implemented in Wine 2.0.3 but if_indextoname is still
unimplemented in Wine staging 2.21
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https://bugs.winehq.org/show_bug.cgi?id=39979
Bug ID: 39979
Summary: SupArc getting runtime error
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thrasher2k2(a)gmail.com
Distribution: ---
When i try to run SupArc (http://www.suparc.com) it causes runtime error.
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https://bugs.winehq.org/show_bug.cgi?id=45380
Bug ID: 45380
Summary: Text highlighting seems to clip differently than in
windows
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: ryampolsky(a)yahoo.com
Distribution: ---
Created attachment 61693
--> https://bugs.winehq.org/attachment.cgi?id=61693
'setTimeshift' highlighted. 'set' is white-on-white
In the EditPlus text editor, when you search for text, if the search string is
embedded in a larger string, the part of the string that precedes the search
string is drawn in 'white on white', and 'disappears'. This can be remedied by
changing the foreground color for selected text in EditPlus to a dark color
instead of white - but it doesn't happen in Windows.
My guess is that EditPlus is drawing the text 'clipped' to the selected area
and using Windows 'ETO_OPAQUE' option to get the selected background color
drawn in a rectangle over the selected text, but it's also probably asking for
the text to be clipped to that rectangle, so the part prior to the selection
doesn't get drawn. At least that's what it looks like in Windows. But under
WINE, the selected part is drawn fine (white on selection background), but the
prior part is drawn using the white selection color on the normal white
background.
See attachments. In both cases, EditPlus is highlighting the searched string
'Timeshift' in the word 'setTimeshift'. But in the first (white-on-white)
example, I'm using the default selection colors (white foreground). In the
second (black-on_white), I've changed the selection colors so that the
foreground color is black.
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http://bugs.winehq.org/show_bug.cgi?id=26574
Summary: Homefront: no sound in menu unless Hardware
acceleration = emulation
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Terminal doesn't show much, just:
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x16a1d8,0x16a148): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x16bcd8,0x16bbf8): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x16bd00,0x16bc20): stub
changing driver emulation from full to emulation gives me sound.
Note: the sound works fine in the intro videos, either way.
Gentoo 32-bit, no pulseaudio. Using winealsa driver.
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https://bugs.winehq.org/show_bug.cgi?id=9127
Zebediah Figura <z.figura12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |z.figura12(a)gmail.com
--- Comment #78 from Zebediah Figura <z.figura12(a)gmail.com> ---
(In reply to Beta Version from comment #77)
> Created attachment 61687 [details]
> Xanadu Next wine-3.11
>
> Still an issue in Xanadu Next with Wine 3.11. Movies are avi/MPEG-4 (XviD).
This is a separate bug, the MPEG-1 splitter does not decode MPEG-4 video. On
Windows this seems to be done by a DMO
(CLSID_CMpeg4sDecMediaObject/{2a11bae2-fe6e-4249-864b-9e9ed6e8dbc2}).
GStreamer should be able to handle this through libav (gstreamer1.0-libav
package on Ubuntu). In general this bug should be a matter of fixing
libgstreamer/winegstreamer rather than implementing new decoders in Wine.
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Beta Version <betaversiondot(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |betaversiondot(a)gmail.com
--- Comment #77 from Beta Version <betaversiondot(a)gmail.com> ---
Created attachment 61687
--> https://bugs.winehq.org/attachment.cgi?id=61687
Xanadu Next wine-3.11
Still an issue in Xanadu Next with Wine 3.11. Movies are avi/MPEG-4 (XviD).
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https://bugs.winehq.org/show_bug.cgi?id=45089
Bug ID: 45089
Summary: Audio playback paused, no sound
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winepulse.drv
Assignee: wine-bugs(a)winehq.org
Reporter: bghome(a)gmail.com
Distribution: ---
Created attachment 61255
--> https://bugs.winehq.org/attachment.cgi?id=61255
lsof +E -aUc Traktor.exe
I cannot make audio playback work with Pulseaudio.
The application is Traktor 2.11. Pulseaudio is configured in the application
and Traktor.exe is showing up in the Playback tab of pavucontrol (not muted,
volume is set to 100%).
When I press the play button in the application nothing happens. Not only I
cannot hear the sound, but the audio position indicator still stays at 00:00
position. Looks like wine cannot send data to Pulseaudio.
Could I get any help how to debug this issue?
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https://bugs.winehq.org/show_bug.cgi?id=45180
Bug ID: 45180
Summary: iTunes installer freezes at the final step
Product: Wine-staging
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 61399
--> https://bugs.winehq.org/attachment.cgi?id=61399
terminal output with frozen installer before it was killed.
iTunes version 12.7.4.80 installer stops before the installation is complete.
Doesn't just freeze as the cancel button can be pressed and a confirmation
dialog will pop up, but nothing will actually happen and the installer will
stay at the same step (left it open like that for an hour, nothing happened).
If the installer is killed and launched again, the installation will complete.
Does not occur in wine-devel.
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https://bugs.winehq.org/show_bug.cgi?id=45181
Bug ID: 45181
Summary: iTunesVisualizerHost.exe crashes upon iTunes launch
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 61401
--> https://bugs.winehq.org/attachment.cgi?id=61401
backtrace from iTunesVisualizerHost.exe
Every time when iTunes (version 12.7.4.80, but also occurs in older versions)
is launched, iTunesVisualizerHost.exe crashes. I am not exactly sure what it
does, but in previous versions of wine (at least 2.21), this problem was not
present. Backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=41174
Bug ID: 41174
Summary: DDS Converter (DX11) crashes with an error message
"Failed init D3D device"
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Running DDS Converter (DX11) using WineD3D causes an error at start up with a
message "Failed init D3D device"
Download link for DDS Converter:
http://www.nexusmods.com/fallout4/download/24149
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https://bugs.winehq.org/show_bug.cgi?id=44557
Bug ID: 44557
Summary: Chuckie Egg: The Next Batch v1.2 regression on Wine
3.2
Product: Wine
Version: 3.2
Hardware: x86-64
URL: http://retrospec.sgn.net/game/chuckie
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vulture6(a)mail.com
Distribution: Mint
Since Wine 3.2, game has become slow to respond and screen elements are either
missing or blank during gameplay. Music plays OK.
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https://bugs.winehq.org/show_bug.cgi?id=45109
Bug ID: 45109
Summary: Implement debugging 32-bit processes using 64-bit
winedbg
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
winedbg (but also kernel32 and maybe dbghelp) currently assumes in a lot of
places that the architecture of an inferior process matches the architecture of
winedbg, and fails in an opaque way if it doesn't.
It isn't possible to implement multiple architectures on 32-bit, for reasons
that aren't clear to me (see the documentation for EnumProcessModules(),
https://msdn.microsoft.com/en-us/library/windows/desktop/ms682631(v=vs.85).…).
But the same restriction doesn't apply to 64-bit, so we should try to let
winedbg handle this.
Tagged as 'enhancement' since in most cases one can be careful enough to use
'wine' or 'wine64' as appropriate. One place where this does seem especially
useful is 32-bit bootstrappers to 64-bit processes or the like, since often the
only reliable way to break into a child process is with the AlsoDebugProcChild
variable.
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https://bugs.winehq.org/show_bug.cgi?id=45156
Bug ID: 45156
Summary: autohotkey can't seem to click buttons any more
(breaking winetricks -q dirac et al)
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, Installer, regression, source
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: bunglehead(a)gmail.com
Regression SHA1: 5d10abde503fc4a952c114c658fed74f97bff090
Distribution: Gentoo
Regression caused by:
commit 5d10abde503fc4a952c114c658fed74f97bff090 (refs/bisect/bad)
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Tue Feb 6 08:50:21 2018 +0300
comctl32: Introduce Button control.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
to reproduce:
wineserver -k ; rm -rf ~/.wine ; WINE=$PWD/wine winetricks -q dirac
Before, winetricks will call autohotkey to click through the installer
After, the installer sits on the first screen and doesn't progress
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https://bugs.winehq.org/show_bug.cgi?id=43849
Bug ID: 43849
Summary: Heroes of the Storm; crashes when Call Mech effect is
on-screen
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonathan(a)pearce.name
Distribution: ---
Steps to reproduce:
Start Heroes of the Storm.
Enter Try mode with D.Va.
Take tower damage until your mech is dead.
Shoot enemies until your Call Mech cooldown is activated.
Use Call Mech 'E'.
The mech arrival effect will begin but the game will crash before the mech
becomes visible on-screen. A dialog box pops up with a
e_gfxerrorshadercompilefailed error.
Relevant wine stdout:
fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
fixme:hlsl_parser:hlsl_parse Check for valued return on void function.
fixme:hlsl_parser:hlsl_parse Implicit conversion to the return type if needed,
error out if conversion not possible.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
I experimented with
winetricks d3dx9_43
but that didn't fix the crash (it does change the error signature).
I also tried
d3dcompiler_43 (native)
but it didn't seem to matter.
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https://bugs.winehq.org/show_bug.cgi?id=45360
Bug ID: 45360
Summary: Uncapture mouse from working window.
Product: Wine
Version: 3.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: artivision(a)protonmail.com
Distribution: ---
Is there a key combination to release the mouse from an active wine gaming
window? I wanted to see my gpu usage during gameplay from Linux terminal and i
couldn't get back the mouse. I also tried to use cheat_engine.exe and i
couldn't use the mouse on that another wine active window. So windows
applications two at a time is off for now.
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https://bugs.winehq.org/show_bug.cgi?id=7517
--- Comment #21 from anatoly techtonik <techtonik(a)gmail.com> ---
wine-3.10 (Staging)
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--- Comment #20 from anatoly techtonik <techtonik(a)gmail.com> ---
Fixes do not seem to work for me. Trying with `empty.hhp` from the first
comment:
✗ wine 'C:\\Program Files (x86)\\HTML Help Workshop\\hhc.exe' empty.hhp
000b:fixme:winediag:start_process Wine Staging 3.10 is a testing version
containing experimental patches.
000b:fixme:winediag:start_process Please mention your exact version when
filing bug reports on winehq.org.
0009:fixme:itss:ITStorageImpl_SetControlData 0x141d20
HHC5010: Error: Cannot open "C:\outhelp.chm". Compilation stopped.
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anatoly techtonik <techtonik(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |techtonik(a)gmail.com
--- Comment #19 from anatoly techtonik <techtonik(a)gmail.com> ---
Created attachment 61655
--> https://bugs.winehq.org/attachment.cgi?id=61655
empty.hhp
Test file for the first comment -
https://bugs.winehq.org/show_bug.cgi?id=7517#c0
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https://bugs.winehq.org/show_bug.cgi?id=45290
Bug ID: 45290
Summary: Maniaplanet crashes when downloading update
Product: Wine
Version: 3.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: devnulldevice(a)gmail.com
Distribution: ---
Created attachment 61549
--> https://bugs.winehq.org/attachment.cgi?id=61549
stacktrace
Maniaplanet crashes when downloading an update to itself or trying to install a
game.
This happens both with wine-3.9 as well as wine-staging-3.9 and older versions
I've tried.
Stacktrace is from wine-staging-3.9 (if that is a problem please let me know).
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https://bugs.winehq.org/show_bug.cgi?id=38513
Bug ID: 38513
Summary: Unimplemented function GetSystemTimePreciseAsFileTime
Product: Wine
Version: 1.7.38
Hardware: x86-64
URL: http://www.winuae.net/files/b/winuae_test.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: markk(a)clara.co.uk
Distribution: ---
I noticed a problem running the latest pre-beta version of WinUAE in Wine
1.7.38.
On running winuae.exe, Wine reports this (repeated many times):
wine: Call from 0x7b83b6ae to unimplemented function
api-ms-win-core-sysinfo-l1-2-1.dll.GetSystemTimePreciseAsFileTime, aborting
and eventually:
err:seh:setup_exception_record stack overflow 1072 bytes in thread 0009 eip
f73a3061 esp 053e0f00 stack 0x53e0000-0x53e1000-0x5660000
GetSystemTimePreciseAsFileTime is Windows 8+ only. This bug isn't to report
that GetSystemTimePreciseAsFileTime is unimplemented (though that's true). The
problem is that winuae.exe tries to call it even when Wine is set to Windows XP
mode.
On native Windows winuae.exe only calls it when running on Windows 8+; the
program works fine on native Windows XP, Windows Vista 32-bit and Windows 7
32-bit.
The problem could be related to Visual Studio 2015 RC. The developer said:
'Probably any msvc 2015 rc compiled program has same problem, I guess..
Platform Toolset is set to "Visual Studio 2015 - Windows XP (v140_xp)" (plain
v140 drops XP support)'
To reproduce:
- Download the WinUAE 3.0.0 installer from
http://www.winuae.net/files/InstallWinUAE3000.msi or the zip archive from
http://www.winuae.net/files/WinUAE3000.zip
- Run the installer or unpack the zip archive.
- Download the pre-beta executable from
http://www.winuae.net/files/b/winuae_test.zip
- Replace the v3.0.0 winuae.exe with that version.
- Run winuae.exe
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https://bugs.winehq.org/show_bug.cgi?id=44668
Bug ID: 44668
Summary: Intel Asteroids DirectX 12 Sample requires NInput.dll
Product: Wine
Version: 3.3
Hardware: x86
URL: https://www.techpowerup.com/forums/threads/intel-dx12-
techdemo-asteroids.230719/#post-3602915
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: the.ideals(a)gmail.com
Distribution: ---
Source compiled version of Intel Asteroids DirectX 12 Sample requires
NInput.dll
Code: https://github.com/GameTechDev/asteroids_d3d12/
Compiled version:
https://www.techpowerup.com/forums/threads/intel-dx12-techdemo-asteroids.23…
002c:err:module:import_dll Library NInput.dll (which is needed by
L"Z:\\home\\user\\asteroids_d3d12\\asteroids_d3d12.exe") not found
002c:err:module:attach_dlls Importing dlls for
L"Z:\\home\\user\\asteroids_d3d12\\asteroids_d3d12.exe" failed, status c0000135
sha1sum asteroids_d3d12.zip
fe50b86d9a9df985cf4e80420d98e7a10dea2007 asteroids_d3d12.zip
du -sh asteroids_d3d12.zip
1.9M asteroids_d3d12.zip
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Nick <nickmarko(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nickmarko(a)gmail.com
--- Comment #58 from Nick <nickmarko(a)gmail.com> ---
Comment on attachment 60345
--> https://bugs.winehq.org/attachment.cgi?id=60345
live
Hi,
This is related to Forex trading software and does not look relevant to
DirectPlay.
Please remove and repost in the appropriate place.
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https://bugs.winehq.org/show_bug.cgi?id=44868
Bug ID: 44868
Summary: GRID2 not launch
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Created attachment 60927
--> https://bugs.winehq.org/attachment.cgi?id=60927
terminal output wine3.4 with clean prefix
I have tried to launch Grid to see if it can run now.
And the game not launch.
I have attach the log with clean wine prefix
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https://bugs.winehq.org/show_bug.cgi?id=44345
Bug ID: 44345
Summary: NieR:Automata - Map mode too dark due to cube map
binding issues
Product: Wine-staging
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: philip.rebohle(a)tu-dortmund.de
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
There is a minor visual issue with the map appearing too dark when accessed
through the UI's "Map Mode" option, see the attached screenshots.
The reason why this happens is that the game binds a
D3D11_SRV_DIMENSION_TEXTURECUBE view to a slot which expects the view dimension
to be D3D11_SRV_DIMENSION_TEXTURECUBEARRAY. D3D11 drivers on Windows seem to
accept this behaviour and use the cube map nonetheless.
I came across the exact same issue while working on a Vulkan-based D3D11
implementation, and came up with a workaround which always creates a cube map
array view even when the D3D11 application requests a non-array cube map, and
also changes the shader code to always use cube arrays. Maybe Wine can
implement a similar strategy to fix this issue.
My GPU is an AMD RX 480, Mesa 17.3.2, on wine-staging 2.21.
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https://bugs.winehq.org/show_bug.cgi?id=40983
Bug ID: 40983
Summary: VRamSizeDX9 reports incorrect video memory(Skyrim with
ENB problem)
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mysticfallband(a)gmail.com
Distribution: ---
I was able to run Skyrim with ENB on Wine, but encountered issues apparently
related to insufficient video memory.
I followed an online instruction regarding detecting actual available video
memory using VRamSizeDX9.exe, but found it always reports only 1888mb when my
Nvidia 960GTX has 4Gb of video memory.
It turns out Skyrim actually freezes when it reaches 1.8G video memory. But
even when it happens, nvidia-smi reports more than 2Gb of memory is still
available.
It happens with the latest version of Wine staging and development, and
regardless of whether I override Dx9 related libraries or not.
VRamSizeDX9 can be downloaded from below site below:
http://enbdev.com/download_vramsizetest.htm
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https://bugs.winehq.org/show_bug.cgi?id=44878
Bug ID: 44878
Summary: Skyrim with ENB fails to load game
(d3dcompiler:assemble_shader Asm reading failed)
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: BM-2cUwG2wgWXGUJb7ja8qctbv4cKkDJxp72r(a)bitmessage.ch
Distribution: ---
Created attachment 60945
--> https://bugs.winehq.org/attachment.cgi?id=60945
+d3dcompiler
While running game with enb series, it reaches till main menu but freezes on
trying to load or start the game. Terminal infinitely logs with output
"err:d3dcompiler:assemble_shader Asm reading failed".
On turning on d3dcompiler channel it seems like assemble_shader() function in
d3dcompiler is failing with some shaders
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https://bugs.winehq.org/show_bug.cgi?id=40857
Bug ID: 40857
Summary: Battle.net drop-down menus lack border
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 54861
--> https://bugs.winehq.org/attachment.cgi?id=54861
trace+win
To reproduce:
1. Download, install, and open the Battle.net App.
2. Click the region button or the settings button.
3. Wave the mouse pointer over where the menu should appear for it to appear
(bug 33943)
On Windows, the menus are displayed with a border and a triangular protrusion
that points to the associated button. On Wine, this border never appears.
TRACE+win output is attached. Open it with Vim; for some reason `less` thinks
it's a binary file.
I don't know if this is the same as bug 33943. If the same fix solves both
problems, then we can mark both bugs as fixed.
The program version appears to be 7575, and the SHA1 of the installer is
1c60b6f98e13e9cccc61070c0b4c7b2808ee754d.
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https://bugs.winehq.org/show_bug.cgi?id=4066
zzzzzyzz(a)hacari.org changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |zzzzzyzz(a)hacari.org
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https://bugs.winehq.org/show_bug.cgi?id=2467
zzzzzyzz(a)hacari.org changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |zzzzzyzz(a)hacari.org
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https://bugs.winehq.org/show_bug.cgi?id=45210
Bug ID: 45210
Summary: The Godfather: The Game crashes at start after EA logo
and switching screen resolution
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 61426
--> https://bugs.winehq.org/attachment.cgi?id=61426
default terminal output (wine 3.8)
I'm following up from comment 8 of bug 18078 here because it's not a duplicate.
Wine 3.8 in 32 bit prefix.
Movies are disabled by renaming movies folder.
Game starts, shows EA logo, switches screen resolution and then close.
The issue was already present for a long time but it was intermittent and the
game could be started most of the time.
Since wine 3.8 it fails every time and the game cannot longer be started.
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https://bugs.winehq.org/show_bug.cgi?id=45335
Bug ID: 45335
Summary: OneVolumeViewer: crash when opens
Product: Wine
Version: 3.10
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andriy123111(a)gmail.com
Created attachment 61621
--> https://bugs.winehq.org/attachment.cgi?id=61621
Backtrace
When you open OneVolumeViewer there appears table where you press OK. Afterthat
CT downloaded and crash is appearing.
I'm using 3.10 Staging version of Wine.
To download program:
https://drive.google.com/open?id=1xhHJMKjYWln__vyYqG_wyQqnoa5ZF3wE
Open OneVolumeViewer, not ODViewer
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https://bugs.winehq.org/show_bug.cgi?id=43647
Bug ID: 43647
Summary: ALF-Banco 7 fails to install when registering
Dll-files
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 59072
--> https://bugs.winehq.org/attachment.cgi?id=59072
Console Output wine 2.15 (Non-staging)
Hello everyone,
I got a request to test a German homebanking application on wine and tried to
install it. Unfortunately the installation routines throws several errors which
make the application not-installable.
I will also add this application version to the AppDB and add a download link.
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https://bugs.winehq.org/show_bug.cgi?id=45000
Bug ID: 45000
Summary: Ziphead by CNCD & Fairlight fails with
GL_OUT_OF_MEMORY
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: arabek+wine(a)gmail.com
Distribution: ---
Created attachment 61129
--> https://bugs.winehq.org/attachment.cgi?id=61129
wine-staging ziphead.log (gzipped)
A demoscene demo from 2015 fails to show any kind of output.
I'm attaching the log.
Expected result: running as under native Windows.
Wine version: 3.6 & 3.6-staging (basically the same output, attached is the log
from staging).
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https://bugs.winehq.org/show_bug.cgi?id=45332
Bug ID: 45332
Summary: Fonts in wine windows keep shrinking
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hautsuhatsu(a)gmail.com
Distribution: ---
In winecfg there’s Desktop integration tab. Each time I set
- menu text font size
- message text font size
- active title text font size
to 10, 12 or 14 pt, then run a program in virtual desktop and visit winecfg
again (without changing anything in desktop integration tab!), I notice that
with each run fonts in the main menu, in message boxes and in window title
shrink by ~2pt per run, until they become ant-sized at around 3 pt.
I’ve noticed, that the settings do not persist even when the tab in winecfg is
still open – I press “Apply” and go check the font size again – it has already
shrunken.
If I don’t open winecfg, the font in the application doesn’t change. I’d like
to know how to fight that shrinking, because it’s annoying.
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https://bugs.winehq.org/show_bug.cgi?id=44030
Bug ID: 44030
Summary: Wine forgets DPI when using WineCFG and draw weird
title bar
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Tested with wine desktop enabled, on Ubuntu 17.10.
Use WineCFG to set Wine DPI to 202.
Quit WineCFG
Toggle an option twice to allow "Apply" to be pressed, I used "Show Dot Files"
- some other options don't seem to trigger the bug.
Click Apply.
The titlebar is drawn over itself, but in the default DPI.
Only the smaller DPI title bar can be interacted with.
Here is a video, at the end I just toggle "show dot files" which is outside the
recorded area.
https://youtu.be/4qAIiqVVuP4
I noticed when trying to make the video that the bug did not occur 100% of the
time, though it was most of the time.
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https://bugs.winehq.org/show_bug.cgi?id=45334
Bug ID: 45334
Summary: Crashed Qt applications
Product: Wine-staging
Version: 3.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sr-tream(a)yandex.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
At version 3.8 and newer Qt applications has crashed after start.
I compile default MainWindow template with mingw (based on GCC8).
it work in Windows, but crash in wine.
Winelog: https://pastebin.com/pDEwYSdK
Source code with binary: https://dl.prime-hack.net/WineBug.zip
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