https://bugs.winehq.org/show_bug.cgi?id=40506
Bug ID: 40506
Summary: Ava MetaTrader crash
Product: Wine
Version: 1.9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nadavvin(a)gmail.com
Distribution: ---
Created attachment 54300
--> https://bugs.winehq.org/attachment.cgi?id=54300
crash log
MetaTrader load successfuly and a second after all look ok it crash.
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https://bugs.winehq.org/show_bug.cgi?id=37626
Bug ID: 37626
Summary: Metal Gear Rising Revengeance crashes with page fault
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nioroso_x3(a)hotmail.com
Distribution: ---
Created attachment 50073
--> https://bugs.winehq.org/attachment.cgi?id=50073
Page fault backtrace
Metal Gear Rising Revengeance crashes with page fault.
System is Ubuntu 14.10, using the xorg edgers(Mesa 10.5-devel) and wine ppa,
and with kernel 3.17.3.
Hardware is AMD FX-8320 and Radeon HD 7950.
Steam is running with WINEARCH=win32, no native libraries were installed,
directwrite is disabled.
Backtrace is attached.
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https://bugs.winehq.org/show_bug.cgi?id=35363
Bug ID: 35363
Summary: Several ERRs in WoW when outdoors
Product: Wine
Version: 1.7.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: adys.wh(a)gmail.com
Classification: Unclassified
The following spams when outdoors (easy to test in stormwind)
err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ ../../../wine-multimedia/dlls/wined3d/state.c / 1572
err:d3d:wined3d_debug_callback 0x886c0: "GL_INVALID_VALUE error generated.
Point size must not be negative.".
(Filed for Stefan)
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http://bugs.winehq.org/show_bug.cgi?id=34701
Bug #: 34701
Summary: Sound choppy and slow game responses in most Steam
games
Product: Wine
Version: 1.7.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aidygus(a)yahoo.com
Classification: Unclassified
I'm having a problem playing some of my steam games with choppy sound and very
slow responses.
Hardware is an intel i5 3750k overclocked to 4.2ghz, USB MS LifeChat headset.
OS is Mint 15 Olivia (64bit)
In particular the problem is manifested in GTA IV, Mass effect 2 and papers
please. PP is hardly playable with the sound stuttering and the game it's self
grinding along as if I was playing on an amiga.
At first wine was using the pulseaudio driver so I got it to switch to the alsa
driver but they both have the same effect.
I stared Papers please with these debug options :
WINEDEBUG="+tid,+mmdevapi,+winmm,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio"
And the output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=33247
Bug #: 33247
Summary: StarCraft II: HotS crash random after a while
Product: Wine
Version: 1.5.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fenixk19(a)mail.ru
Classification: Unclassified
Reported by many people in appdb discussion for me is
Both for 1.5.24 and 1.5.26 i'm experiencing crashes.
Log always is in the same place when crash. It ends with
Request Issued: POST /game/s2_ruru
{"region":"EU"}
Response: 200
{}
Handle Event: "auth validation event"
Handle Event: "auth validation event"
Handle Event: "auth validation event"
Handle Event: "auth validation event"
Handle Event: "auth validation event"
Handle Event: "auth validation event"
Handle Event: "auth validation event"
Handle Event: "auth validation event"
Handle Event: "auth validation event"
Handle Event: "auth validation event"
Handle Event: "auth validation event"
Handle Event:
Full log: pastebin.com/d0baF2Rn
Other reports:
- Set VideoMemorySize=1024 (even though my card has 2GB), and lowered texture
quality to Max (not Ultra), and was able to play though several missions
without crashing.
- Lovering texture details from Ultra to Medium seems to help delaying the
crash but not to avoid it.
- is your GPU set to Adaptive or Max Performance? SC2 has issues with dynamic
frequencies, so i switched from Adaptive to Max Performance and that seems to
have helped a lot.
i haven't crashed yet since doing it. hope it holds.
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http://bugs.winehq.org/show_bug.cgi?id=33216
Bug #: 33216
Summary: Fallout New Vegas freezes at "dsoundrender.c:
DSoundRenderImpl.csFilter"
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kurtjaeke(a)gmx.de
Classification: Unclassified
Created attachment 43942
--> http://bugs.winehq.org/attachment.cgi?id=43942
Crash message of "FalloutNV.exe".
FNV crashes reproducibly when playing the ending of the "Old World Blues"
add-on. I played around with some of the settings of the game, like disabling
sound, but to no avail.
Please see the attached log.
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http://bugs.winehq.org/show_bug.cgi?id=9484
Summary: Program refuses to run because of ProtectCD/ProtectDISC
copy-protection
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: klaus.layer(a)gmx.de
Created an attachment (id=7825)
--> (http://bugs.winehq.org/attachment.cgi?id=7825)
+all trace
Mathetrainer is a german educational software. It installs fine on Wine, but
after starting it insists on inserting the original CD in the CD drive although
it is in the drive. A scan of the main executable with a copy protection
scanner reveals
Scanning -> c:\Programme\Klett\Mathetrainer 5\Mathetrainer.exe
File Type : Exe, Size : 1231923 (012CC33h) Bytes
-> File has 46094 (0B40Eh) bytes of appended data starting at offset 0121825h
[!] Protect DiSC v6.2 - v6.8 (Build 12-07-2005) detected !
[!] exact version: Protect DiSC v6.2.5 !
[!] protection level: Basic
According to
http://www.cdmediaworld.com/hardware/cdrom/cd_protections_protectcd.shtml this
protection also refered as ProtectCD is a commonly used protection scheme.
Other titles like "Need For Speed" and "Quake 3" make use of this protection
scheme too.
The application Mathetrainer seems to be based on Delphi and flash would
probably run if the copy protection check would succeed on Wine.
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https://bugs.winehq.org/show_bug.cgi?id=43813
Bug ID: 43813
Summary: League of legends crash with
err:seh:setup_exception_record stack overflow
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scrimekiler(a)yahoo.fr
Distribution: ---
Created attachment 59357
--> https://bugs.winehq.org/attachment.cgi?id=59357
debug output without specific debug channels
hi,
The game crash at login screen and sometimes when joining any queue if I
succeed loggin.
These 2 crashes happens something like 19/20 times and it's nearly impossible
to play.
I tested with 2.4 2.16 2.13 and 2.16 both vanilla and staging.
Gentoo amd64 with nvidia proprietary drivers 384.59-r1
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https://bugs.winehq.org/show_bug.cgi?id=41338
Bug ID: 41338
Summary: Captvty 3 can't download entirely medium or long video
files, download gets interrupted
Product: Wine
Version: 1.9.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: lerieur(a)protonmail.com
Distribution: ---
Captvty 3 (3.0.0.60328) can't download entirely medium or long video files.
Download got interrupted (tested under ethernet).
Short video files don't have this problem.
Symptoms are only present in Wine, not in Windows.
Other people experienced this issue on this french forum:
https://forum.ubuntu-fr.org/viewtopic.php?id=1987516
Captvty 2.x don't have this problem since it's using curl.exe to download video
files.
Requirements:
- Wine 1.9.19+ (because of this bug in older versions:
https://bugs.winehq.org/show_bug.cgi?id=40325). This bug is not due to a
regression, it was already there in wine 1.9.6 when tested with winetricks
gdiplus (and Captvty version was 3.0.0.38312).
Steps to reproduce:
- visit http://v3.captvty.fr/ and download zip file ("Télécharger archive ZIP")
- unzip captvty-*.zip
- in terminal:
$ export WINEARCH=win32 WINEPREFIX=$HOME/.wine32
$ winetricks -q dotnet452
$ winecfg (choose a version newer than xp)
$ wine "/path/to/Captvty.exe"
- pick a TV channel on the left sidebar
- Choose a show that takes time to download (depending of your connection and
the server bandwidth)
- Right click on it and choose "Télécharger la vidéo" (means Download video)
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https://bugs.winehq.org/show_bug.cgi?id=40819
Bug ID: 40819
Summary: Metal Gear Solid 2 movies don't play.
Product: Wine
Version: 1.8.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Hello Everyone,
Metal Gear Solid 2 movies do not play in wine-1.8.3. This a regression.
wine-1.4.1 is good.
wine-1.6.0 is bad.
BTW: In wine-1.9.12 the movies play fine as well.
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https://bugs.winehq.org/show_bug.cgi?id=40059
Bug ID: 40059
Summary: wine
Product: Wine
Version: 1.8-rc4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hanamirandakiranaputri(a)gmail.com
Created attachment 53537
--> https://bugs.winehq.org/attachment.cgi?id=53537
Text
I can't open a file
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https://bugs.winehq.org/show_bug.cgi?id=45164
Bug ID: 45164
Summary: Suggestion: directory ownership & mapping
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: la_iscla(a)mac.com
Distribution: ---
In winecfg, the directories for mapping drives as well as the "Folders" (My
Pictures, etc.) are static paths.
This makes multi-user mode impractical, i.e. imagine you want to run Ms Office,
then each user on a host would have to install its own wine and install Ms
Office inside.
Why not support relative paths/tilde-based paths ?
Also, while understandable, the restriction to own the wine directory may need
to be reviewed. You might want to dissociate the user registry from that
directory and enable some dissociation.
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https://bugs.winehq.org/show_bug.cgi?id=45161
Bug ID: 45161
Summary: Halo Online El-Dewrito crashes.
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: conmanx360(a)gmail.com
Distribution: ---
Created attachment 61361
--> https://bugs.winehq.org/attachment.cgi?id=61361
Terminal output.
Game begins to startup but then crashes. Apparently works on Gallium9, I have
not confirmed this.
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https://bugs.winehq.org/show_bug.cgi?id=45158
Bug ID: 45158
Summary: Adobe Reader 6 throws error message box on launch,
crashes later
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Now with atmlib stub, Adobe Reader 6 fails to initialize it - ATMProperlyLoaded
returns 0 in Wine. This triggers error message box, closing it crashes on
missing ATMFinish function.
Returning success from ATMProperlyLoaded is enough to make it work.
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https://bugs.winehq.org/show_bug.cgi?id=45153
Bug ID: 45153
Summary: I keep getting an error that says my
"steamerrorreporter" has a critical issue, this is
what I see when I click on the "details" spot. What do
I do? (I am on a MacBook Pro running High Sierra)
Product: Wine
Version: 0.9-pre
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penningtonbrittney(a)live.com
Created attachment 61341
--> https://bugs.winehq.org/attachment.cgi?id=61341
(backtrace)
I keep getting an error that says my "steamerrorreporter" has a critical issue,
this is what I see when I click on the "details" spot. What do I do? (I am on a
MacBook Pro running High Sierra)
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https://bugs.winehq.org/show_bug.cgi?id=45140
Bug ID: 45140
Summary: Mac OS X 10.13.4 warns on 32 bit apps; 10.14 will
likely deprecate 32 bit support
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: pembertona(a)gmail.com
Distribution: ---
Created attachment 61327
--> https://bugs.winehq.org/attachment.cgi?id=61327
Mac 10.13.4 32-bit prompt
Sorry to file a non-specific bug, but I'm wondering if the Wine community is
aware Mac OS X 10.13.4, the current version, now prompts users when running 32
bit apps?
It is likely 10.14, which should launch September of 2018, will deprecate 32
bit app support altogether.
Is there a plan to focus on 64 bit support for Wine on Mac? Many features seem
buggy or untested. There's also a fair amount of Wine documentation (perhaps
old?) that state 64 bit Wine on Mac isn't supported (eg:
https://www.winehq.org/wwn/364#Wine64%20on%20Mac%20OS%20X).
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https://bugs.winehq.org/show_bug.cgi?id=45112
Bug ID: 45112
Summary: Winamp - Milkdrop complains
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Clicking the visualisation tab displays a dialog:
MILKDROP ERROR
Error compiling ps_2_0 warp shader
:127:8:error: syntax error, unexpected KW_TEXTURE
Then you click OK and get another dialog
MILKDROP ERROR
Your hardware says that it supports shader model
3.0 [PSVersion==0x300],
but it doesn't seem to do it properly -
maybe your display is just buggy.
You might want to try updating your display driver
to the latest WHQL driver from the chipset
manufacturer
(NVIDIA, ATI, etc)
Googling for
wine winamp "ps_2_0 warp shader"
Shows the issue going back to at least 2010
Tested on AMD Radeon Vega 8 - on wine 3.7-staging
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https://bugs.winehq.org/show_bug.cgi?id=45076
Bug ID: 45076
Summary: The Fitbit OS 2.0 Simulator crash in wine 3 and ubuntu
18.04 64bit
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stillpointx(a)gmail.com
Distribution: ---
Created attachment 61223
--> https://bugs.winehq.org/attachment.cgi?id=61223
Backtrace wine crash information
The Fitbit OS 2.0 Simulator crash in wine 3 and ubuntu 18.04 64bit
I'm trying to install Fitbit OS 2.0 Simulator to work. The program can be
found here
https://simulator-updates.fitbit.com/download-win
What it's suppose to look like can be found here but it crashes.
https://dev.fitbit.com/blog/2018-03-13-announcing-fitbit-os-2.0-and-simulat…
The crash / errors I get when I run it using the command
rttr@sys11: ~/.wine/drive_c/users/rt/Local Settings/Application
Data/Programs/@fitbitsimulator$ wine Fitbit\ OS\ Simulator.exe
Checking for update
Update for version 0.5.3 is not available (latest version: 0.5.3, downgrade is
disallowed.
wine: Unhandled exception 0x80000003 in thread 59 at address 0x20dd7cb (thread
0059), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=45061
Bug ID: 45061
Summary: crash when running Battle.net-Setup.exe
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
Distribution: ---
Created attachment 61192
--> https://bugs.winehq.org/attachment.cgi?id=61192
crash log wine battlenet
crash log
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https://bugs.winehq.org/show_bug.cgi?id=45056
Bug ID: 45056
Summary: cannot get into help topics
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kdmmpm2017(a)gmail.com
selected Help menu. asked me to install wine gecko, brought up AceMoney Help in
gray and dumped.
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https://bugs.winehq.org/show_bug.cgi?id=45043
Bug ID: 45043
Summary: Icewind Dale 1 unplayable due to lag, possible
regression
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ckoe_(a)web.de
Distribution: ---
Hello everybody,
I would like to report a problem with Icewind Dale 1 ("Classic" patchlevele
1.42 as distributed by GoG, not Beamdog EE). The Icewind Dale 1 is using the
widescreen mod. Game was perfectly playable with older wine versions, see below
for details and see also AppDB.
OS is Debian 9 (Stretch, stable) on Intel Haswell with IGP HD4400 graphics.
Wine has been upgraded to 3.6 from the packages available at winehq using
apt-get install --install-recommends winehq-devel. Game is set to 32 bit
graphics, setting it to 16 bit and using Software BLT does mot appear to make a
difference. The IWDs opengl rendering backend is always set to off in
icewind.ini and confirmed with the configuration program.
With wine 3.6 I observe severe lag in all menus as far as tested, e.g. starting
and loading a game. Screen build up is extremely slow, screen is black for
several seconds. Menu buttons update/ show a press after about 1 to 5 seconds,
also menu button clicks sounds lag. Mouse pointer lags and flickers. Actual
loading also takes minutes, I could not get beyond the end of the load screen
waiting several minutes for the game to finish loading the save, I killed it.
Starting screen movies (Black Isle animation) play fine, though.
Upon start I see in the terminal
# wine IDMain.exe
BEGIN LOGGING SESSION
0009:fixme:win:EnumDisplayDevicesW ((null),0,0x32a8e8,0x00000000), stub!
0009:fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
Later I see literally thousands (extreme high frequency logging) of messages
0034:fixme:dplay:DP_IF_Receive
(0x344c0a0)->(0x387fe30,0x387fe24,0x00000000,0x57f2970,0x387fe2c,1): stub
in my terminal.
I am reporting this against wine 3.6 as a possible regression because:
With wine 1.6: It worked without any problems in debian old-stable (jessie)
with wine 1.6 from the debian package.
With wine 1.8: I got it to work after much experimentation with debian stables
wine 1.8 package using ddr=gdi instead of ddr=opengl.
Remark: There are reports of crashes while saving when using IWDs experimental
opengl renderer backend.
I was instead observing a similar crash upon saving (clicking the Safe button,
apparently freezes when trying to render the slot selection screen) when using
wines d3d, i.e. opengl is off in icewind.ini. I see
err:d3d:init_driver_info No driver version info found for device 8086:0416,
driver model 0x2. ddr=gdi appears to change the d3d backend to something
working. This appears to have been fixed in later wine versions because:
With wine 3.0: In wine stable from winehq, i.e. 3.0, it just works with
defaults ! No ddr= settings or any fiddling required. Game is playable, no lag,
no crashes. I also see the
0009:fixme:win:EnumDisplayDevicesW ((null),0,0x32a8e8,0x00000000), stub!
0009:fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
0043:fixme:dplay:DP_IF_Receive
(0x337ba98)->(0x37bfe30,0x37bfe24,0x00000000,0xee9990,0x37bfe2c,1): stub
as mentioned above in the terminal.
With wine 3.6: In wine 3.6 it is unplayable as descibed above.
Please let me know what other debug information I might need to gather.
Best Regards
Christof
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https://bugs.winehq.org/show_bug.cgi?id=45041
Bug ID: 45041
Summary: eldorado 0.6 / halo online: missing a more than one
back buffer
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: romulasry(a)gmail.com
Distribution: ---
Created attachment 61170
--> https://bugs.winehq.org/attachment.cgi?id=61170
wine log
fixme:d3d:swapchain_init The application requested more than one back buffer
might be the issue with this app
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https://bugs.winehq.org/show_bug.cgi?id=45034
Bug ID: 45034
Summary: Hired Team: Trial Gold(2001) crashes with
setup_exception_record stack overflow
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Tested under Wine-devel 32/64bit and wine-staging 64 bit, result is the same
under all.
The Wine-devel 32 bit prefix was completely fresh.
I tried running this in a different TTY and launched the game from there. This
got rid of the BPP fixme but it still crashed.
xinit /usr/bin/xterm -- :1 -ac -depth 16
WINEPREFIX=~/wine/wine32 wine Shine.exe
0009:fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from
32 to 16
0009:err:seh:setup_exception_record stack overflow 1184 bytes in thread 0009
eip 7bc45116 esp 00230e90 stack 0x230000-0x231000-0x330000
The game uses DX7.0a/OpenGL(?).
If I can provide any other info, please do tell what's needed.
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https://bugs.winehq.org/show_bug.cgi?id=45020
Bug ID: 45020
Summary: Dead by Daylight (Steam): Crash after auto-save icon
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cheepayseal(a)protonmail.com
Distribution: ---
Created attachment 61142
--> https://bugs.winehq.org/attachment.cgi?id=61142
Backtrace of the bug.
After starting the game, it auto-saves right before loading the menu, but
crashes while doing that.
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https://bugs.winehq.org/show_bug.cgi?id=45018
Bug ID: 45018
Summary: Need for Speed World: randomly hangs
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: janhendrik.jogi(a)gmail.com
Distribution: ---
Created attachment 61138
--> https://bugs.winehq.org/attachment.cgi?id=61138
Wine output
Need for Speed World hangs randomly being in-game
Possible to test with unofficial servers
Tested also with Wine 2.18
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https://bugs.winehq.org/show_bug.cgi?id=44991
Bug ID: 44991
Summary: Some keys do not work in games (e.g. World of tanks) -
non US keyboard
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: register001(a)free.fr
CC: b.bellec(a)gmail.com, haku08879(a)gmail.com,
herrtimson(a)yahoo.de, johan.heikkila(a)gmail.com,
ken(a)codeweavers.com, l12436(a)yahoo.com.tw,
linards.liepins(a)gmail.com, marc.bessieres(a)mykolab.com,
pachoramos1(a)gmail.com, register001(a)free.fr,
scrimekiler(a)yahoo.fr, sebastian(a)cozycabin.se,
turotl(a)gmail.com, yannick.baro(a)gmail.com,
yves.embil(a)orange.fr, ziktofel(a)gmail.com
Regression SHA1: 43984f355a2905e16075a9df3d7fbe463761e853
Distribution: ---
+++ This bug was initially created as a clone of Bug #30984 +++
I run PortWoT (a wine port for World of Tanks). My keyboard is a french one and
keys & 2 and 7 are not working in the game, other default keys are ok. Running
"setxkbmap us" in the console make the keys work again.
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https://bugs.winehq.org/show_bug.cgi?id=44973
Bug ID: 44973
Summary: Cannot run
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: s656747794(a)icloud.com
Distribution: ---
Created attachment 61096
--> https://bugs.winehq.org/attachment.cgi?id=61096
Cannot run
Cannot run
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https://bugs.winehq.org/show_bug.cgi?id=44956
Bug ID: 44956
Summary: Skyrim: (regression) NPC dialogue does not play any
audio
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrew.mrolko(a)gmail.com
Distribution: ---
Created attachment 61063
--> https://bugs.winehq.org/attachment.cgi?id=61063
wine steam.exe &>log.txt
In The Elder Scrolls 5: Skyrim, NPC dialogue audio does not play when NPCs are
talking. The NPCs do not remain static, they interact with the player and their
mouths move, there is just no audio. I enabled subtitles when an NPC was
talking to me, and I did see them for a brief period of time.
For those familiar with the game, the opening sequence goes like this:
https://gamefaqs.gamespot.com/pc/615805-the-elder-scrolls-v-skyrim/faqs/699…
When I enabled subtitles, I could see that the text was appearing way way way
faster than it normally would in game. For instance, when Ralof would normally
be doing his opening lines of:
Ralof: "Hey, you. You're finally awake. You were trying to cross the border,
right? Walked right into that Imperial ambush, same as us, and that
thief over there."
I saw the subtitles corresponding to:
Ralof: Hey, what village are you from, horse thief?
Lokir: Why do you care?
Ralof: A Nord's last thoughts should be of home.
Lokir: Rorikstead. I'm...I'm from Rorikstead.
This is a regression as of Wine 3.5, as this functionality worked like a charm
in previous releases of Wine. I suspect that this is related to Bug #38668
since the merge of Wine-Staging and Wine-Dev, but I don't want to speculate. I
should note that Skyrim (the vanilla title) hasn't exhibited this issue in my
experience.
Attached is the log file from running the following command in a brand new,
fresh installation of Solus:
drew@drew-desktop ~/.wine/drive_c/Program Files (x86)/Steam $ wine steam.exe
&>log.txt
drew@drew-desktop ~/.wine/drive_c/Program Files (x86)/Steam $ wine --version
wine-3.5
Hardware: AMD R9 280X
Driver: Open Source
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https://bugs.winehq.org/show_bug.cgi?id=44965
Bug ID: 44965
Summary: Visual Studio xxxx
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthieu.brucher(a)gmail.com
Distribution: ---
It seems that since wine 1.7 (yes, we don't upgrade wine very often, especially
when it is working!), visual studio output is not respected anymore.
Before, when cl.exe failed and displayed an error or a warning message, we
would get the name of the error and then the location. When testing Wine 3.3,
it seems that we don't get the location and subsequent error messages anymore.
This seems to happen with VS2013 and VS2017 at least.
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https://bugs.winehq.org/show_bug.cgi?id=44947
Bug ID: 44947
Summary: Death to Spies: Moment of Truth - config tool needs
mfc80u.dll
Product: Wine
Version: 3.5
Hardware: x86-64
URL: http://files.aspyr.com/support/DTS_Demo_Installer.zip
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mfc
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
TruthSetup.exe crashes with missing mfc80u.dll
wine-3.5-91-g3263d51a1f
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https://bugs.winehq.org/show_bug.cgi?id=44946
Bug ID: 44946
Summary: Wine 3.5 is very slow to start everything, included
winecfg
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
Distribution: ArchLinux
Created attachment 61053
--> https://bugs.winehq.org/attachment.cgi?id=61053
WINEDEBUG=err+all,fixme+all,warn+all,trace-all winecfg
>From last development version at moment (3.5) wine is very slow to start
everything, included winecfg, due to timeout in device.c:
005f:err:ntdll:RtlpWaitForCriticalSection section 0x7efff720
"../../../wine/programs/winedevice/device.c: drivers_cs" wait timed out in
thread 005f, blocked by 005c, retrying (60 sec)
This is repeat two times, then everything do not start before the timeout is
endend two times, about 2 minutes at least.
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https://bugs.winehq.org/show_bug.cgi?id=44943
Bug ID: 44943
Summary: Application's tabs' contents are blank.
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ricky.tigg(a)gmail.com
Distribution: ---
Created attachment 61049
--> https://bugs.winehq.org/attachment.cgi?id=61049
Snaphots related to cpu-z_1.84-en.exe
Description: Application's tabs' contents are blank. I highly suspect the post
not to be eligible for an issue, but I may be wrong. Program installed
successfully but as expected nothing is displayed once active, since locations
from which application is extracting its values do not exist under Linux file
systems.
Component in Fedora Desktop: wine.x86_64 3.5-1.fc28 @updates-testing.
Info: File (install file) from https://www.cpuid.com/softwares/cpu-z.html.
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https://bugs.winehq.org/show_bug.cgi?id=44937
Bug ID: 44937
Summary: Dual screen setup, contextual menu appearing on other
monitor on some (not all) applications
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ostefanog(a)hotmail.com
This is a weird issue. It happens only when two external monitors are
connected, and only with specific applications. I am using Wine 3.x (tried 3.0,
3.4, and 3.5) on OSX with the MAC (quartz) driver (no X11).
For my tests I am using IDA 7.0 Freeware (64bit app) for Windows (available
here https://www.hex-rays.com/products/ida/support/download_freeware.shtml).
Unlike other (older) versions of the same application, this app opens up on my
secondary monitor.
This is not an issue per-se since I can still drag the window on my other
monitor. What is weird is that when I try to open a menu (contextual or from
the menu bar), that menu appears on the secondary monitor, meaning that I don't
see anything being displayed over the main windows (which I have dragged on my
primary monitor in the meanwhile).
If I move the main window to the secondary monitor everything works.
Any idea why this behavior is happening?
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https://bugs.winehq.org/show_bug.cgi?id=44909
Bug ID: 44909
Summary: Cumulus throws up errorwindow
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Hi,
Ths works in Staging (and native gdiplus), In vanilla wine throws up an
error-window.
I`ll try later to find out what Staging-patch fixes this. As all the
Staging-patches regaring gdiplus are from Dmitry, maybe he can she a light on
this??
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https://bugs.winehq.org/show_bug.cgi?id=44919
Bug ID: 44919
Summary: backtrace error, severe error closed program
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kc7nyr(a)gmx.com
Distribution: ---
Created attachment 61010
--> https://bugs.winehq.org/attachment.cgi?id=61010
backtrace error, severe error closed program
backtrace error
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https://bugs.winehq.org/show_bug.cgi?id=44894
Bug ID: 44894
Summary: Yu-Gi-Oh! Duel Links crashes shortly after starting
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bhscyu+dpgzafih7ccrw(a)sharklasers.com
Regression SHA1: 97b0907439183cb86e6c05a4d8c9bf14d73805c7
Distribution: Debian
Yu-Gi-Oh! Duel Links (Steam Windows release) used to work properly on Wine 3.0,
3.1 and 3.2. (as well as wine-staging 2.21)
However, since Wine 3.3 (this includes Wine 3.5 and Wine-staging 3.5), the game
crashes shortly after i execute it.
(First, a window with a white screen appears then it quickly crashes after
that. Normally, it would show the Konami logo after that.)
After testing each commit between Wine 3.2/3.3, i found that commit
97b0907439183cb86e6c05a4d8c9bf14d73805c7 (ntdll: Allow loading 32-bit IL-only
binaries on 64-bit.) is causing Duel Links to crash.
After i reverted that commit, the game works great with Wine 3.5. (just like it
used to)
Seems like the heuristic is falling in this case.
If you need to test it, you can download the game for free on Steam.
http://store.steampowered.com/app/601510/YuGiOh_Duel_Links/
The game's engine is Unity 5.6.1p.
My Linux Distribution is Devuan Unstable with Linux-Libre 4.15.
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https://bugs.winehq.org/show_bug.cgi?id=44861
Bug ID: 44861
Summary: SWTOR : stuck on splash screen
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fabienmoal(a)wanadoo.fr
Distribution: ---
I try to install swtor on last wine version.
=> wine-stable (3.0) KO (launcher is not showed)
=> wine-devel (3.4) : stuck on splash screen with log in attachment
last line is repeated each X minutes
"0031:err:hid_report:process_hid_report Device reports coming in too fast, last
report not read yet!"
line "0009:err:module:import_dll Library avutil-51.dll" appears on staging-2.21
but game is ok
no error/warn logs on swtor
I waited 45' but nothing so supposed not a duplicate for
https://bugs.winehq.org/show_bug.cgi?id=41412
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https://bugs.winehq.org/show_bug.cgi?id=44702
Bug ID: 44702
Summary: space engineers failing to launch
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
Space engineers is failing to launch.
Looks like its missing some .net implementation among other things
See the log:
https://pastebin.com/A9jamvD4
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https://bugs.winehq.org/show_bug.cgi?id=44627
Bug ID: 44627
Summary: Battle.net login button never appears
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: katoflip(a)protonmail.com
Distribution: ---
Created attachment 60617
--> https://bugs.winehq.org/attachment.cgi?id=60617
Results from screenfetch (minus some personal and superfluous details)
I have been trying to play Blizzard games for a while now, but since the 3.0
Wine release the login button on the battle.net Login screen never appears,
making me unable to get to my account. I'm going to be honest and say I have no
idea how to debug this further, so I was hoping someone could help me through
the steps to provide better information.
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https://bugs.winehq.org/show_bug.cgi?id=44576
Bug ID: 44576
Summary: QtWebEngineProcess.exe (Origin) Unhandled exception:
page fault on write access
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)robod.net
Distribution: ---
Created attachment 60547
--> https://bugs.winehq.org/attachment.cgi?id=60547
QtWebEngineProcess.exe backtrace
It seems that EA have broken the Origin client with their latest update.
Whatever I do, I'm getting:
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x1123fba2).
in QtWebEngineProcess.exe.
More details:
Had a working installation of Origin on Wine 2.21 x64. Update was pushed out on
20/2/2018 and now I'm getting the above error. Tried to re-install/uninstall,
no avail.
Decided to try a fresh wine prefix. Tested with 2.22/3.1/3.2 (64bit), 3.1/3.2
(32bit). The same result.
Backtrace is attached.
Not sure if I can provide any more debug info.
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https://bugs.winehq.org/show_bug.cgi?id=44543
Bug ID: 44543
Summary: SystemSurvey.exe and Battle.net Helper.exe Has
encountered a serious problem and needs to close. HELP
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rlicup808(a)gmail.com
Distribution: ---
Created attachment 60503
--> https://bugs.winehq.org/attachment.cgi?id=60503
It was just a normal day until i downloaded Blizzard.exe or something and
opened it using Wine Windows Program Loader and it launched! But suddenly two
errors popped right into my screen!
It was just a normal day until i downloaded Blizzard.exe or something and
opened it using Wine Windows Program Loader and it launched! But suddenly two
errors popped right into my screen! the first one was "The program
SystemSurvey.exe has encountered a serious problem and needs to close. We are
so sorry for the inconvenience." And another but instead it's "Battle.net
Helper.exe", I closed the error things, and the program didn't close. Hooray!!
But every like 2 seconds the error come back but only the Battle.net
Helper.exe! Help!
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https://bugs.winehq.org/show_bug.cgi?id=44444
Bug ID: 44444
Summary: Installed gameranger, followed all instructions,
crashes without a report. just closes.
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rickiem2(a)yahoo.com
created a wrapper to implement: Install mfc40.dll and mfc42.dll Override
dnsapi.dll (native only)
Crashes within 15 seconds of logging in without a crash report
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https://bugs.winehq.org/show_bug.cgi?id=44381
Bug ID: 44381
Summary: Skyrim Special Edition: NPC dialogue not initiating
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrew.mrolko(a)gmail.com
Distribution: ---
In Skyrim Special Edition, when a player is supposed to interact with an NPC,
nothing happens. The player does not hear any audio, and cut scenes associated
with a given interaction do not play. Furthermore, the NPC's don't move their
mouths is if they are trying to talk.
The issue is best described as if the characters don't know that they're
supposed to do anything. They just sit there and nothing happens.
Unfortunately, this breaks the game, as the player cannot make it through the
opening tutorial.
Please see this video showing what the player is to expect when the opening cut
scene ends: https://youtu.be/p3teMHOfmsg?t=3m37s The player is removed from the
cart, which brings them to the character selection screen.
When running under WINE, the player remains sitting in the cart with the 3
other NPCs, and nothing happens when the cart comes to a stop.
Outside of that, the audio in the game appears to work correctly. Sound effects
such as horses grunting, and the wheels of carts rolling along cobblestone
paths play as they should.
I have attached a log file when the following command was executed in the Steam
directory '$ wine Steam.exe &>log.txt'.
I also have a screenshot showing the cart ride cut scene, where normally player
would hear the stormcloak soldier saying "Hey, you, finally awake...etc":
(Please see https://youtu.be/p3teMHOfmsg?t=43s for an example.) Where in my
screenshot, said soldier just sits there and doesn't say a word.
Tested on:
Wine 3.0
Distro is Solus
AMD FX-8350
AMD R9 280X with the opensource mesa drivers
xaudio2_7 (builtin then native) override in place
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https://bugs.winehq.org/show_bug.cgi?id=43455
Bug ID: 43455
Summary: Jack's Attic fails to launch due to lack of virtual
memory
Product: Wine
Version: 2.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Jack's Attic, an old educational game, fails to launch due to a claimed lack of
virtual memory.
The application calls GlobalMemoryStatus, and adds together the reported values
for TotalPageFile and TotalVirtual, then does a signed comparison with 3MB.
However, GlobalMemoryStatus contains code to limit the total virtual memory to
0x7ffdffff, and also contains code to limit the total paged memory to
0x7fffffff *if* the application is detected to be an old binary (just by
comparing version numbers). These, added together, yield 0xfffdfffe, which is
negative and so less than 3MB.
The game works fine on Windows, because the reported virtual memory isn't
limited (and so the addition wraps around and remains positive). This is
Wine-specific code which is included to help other applications work where they
wouldn't on Windows. Unfortunately, it causes this application to fail.
Perhaps a better solution would be to use a registry key?
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https://bugs.winehq.org/show_bug.cgi?id=43419
Bug ID: 43419
Summary: Photoshop Elements 15 Payload Installation fails
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 58780
--> https://bugs.winehq.org/attachment.cgi?id=58780
What the installer puts out after mentioning that Installation failed.
Hello everyone,
I am trying to install Photoshop Elements 15 and tried to register a trial
version.
Installing the corefonts package helped to work around a crash (bug 42219) but
the installation eventually still fails.
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https://bugs.winehq.org/show_bug.cgi?id=42359
Bug ID: 42359
Summary: Battle.net Installation
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: deewreckd(a)gmail.com
Distribution: ---
Created attachment 57136
--> https://bugs.winehq.org/attachment.cgi?id=57136Battle.net
crashes at the point when username and password is required.
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https://bugs.winehq.org/show_bug.cgi?id=42219
Bug ID: 42219
Summary: Photoshop Elements 15 installer crashes on Adobe ID
sign in
Product: Wine
Version: 2.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arashi86(a)gmail.com
Distribution: ---
Created attachment 56859
--> https://bugs.winehq.org/attachment.cgi?id=56859
Backtrace
When running the installer but before installation begins, installer requires
an Adobe ID sign in. Clicking Sign In causes the following error message: "The
program DPapp.exe has encountered a serious problem and needs to close. We are
sorry for the inconvenience." Closing the error message closes the sign in
window but not the installer window, but the installer will not proceed past
that point.
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https://bugs.winehq.org/show_bug.cgi?id=41912
Bug ID: 41912
Summary: Shadow Tactics: Blades of the Shogun crashes after the
loading screen
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 56294
--> https://bugs.winehq.org/attachment.cgi?id=56294
Terminal output
When you launch the game and create a new game, it crashes as soon as the
loading screen is over.
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https://bugs.winehq.org/show_bug.cgi?id=41187
Bug ID: 41187
Summary: LOOT crashes immediately
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemp3.acm
Assignee: wine-bugs(a)winehq.org
Reporter: darkwingbuck13(a)gmail.com
Distribution: ---
Created attachment 55416
--> https://bugs.winehq.org/attachment.cgi?id=55416
LOOT POL Debug Output
The LOOT tool for the TES and Fallout series crashes immediately upon loading
in Wine. Attached is output from PlayOnLinux debugger and Wine debugger.
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https://bugs.winehq.org/show_bug.cgi?id=40026
Bug ID: 40026
Summary: Office 2013 installer (64 bit) doesn't start
Product: Wine
Version: 1.9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oebbler(a)live.de
Distribution: ---
Created attachment 53476
--> https://bugs.winehq.org/attachment.cgi?id=53476
Crashlog of Office 2013 installer
When I want to start the 64-bit-version of the Office 2013 ProfessionalPlus
installer Wine crashes before I see the installer window.
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https://bugs.winehq.org/show_bug.cgi?id=38333
Bug ID: 38333
Summary: Adobe Creative Cloud setup encounters serious error
and needs to close
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gonzalodangelo(a)yahoo.com
Distribution: ---
Created attachment 51173
--> https://bugs.winehq.org/attachment.cgi?id=51173
backtrace windows 7
I have downloaded the adobe creative cloud installer wich during its
installation will return error and will not install. I have tested the
installer under windows seven, windows 8 and xp, all of them fail.
I have saved the backtrace files for windows 7 and windows 8, backtrace2 and
backtrace 3 respectively, I have attached to this ticekt.
Thank you for any guidance you can provide me with.
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http://bugs.winehq.org/show_bug.cgi?id=29941
Bug #: 29941
Summary: Microsoft Project 2010 Professional fails to install
Product: Wine
Version: 1.4-rc4
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
When trying to install MS Project Professional 2010 the installation fails
halfway with the installer displaying 'Microsoft Project Professional 2010
encountered an error during setup' .
I am able to validate the installation key online, select 'Install now', and at
about 50% during the installation part the error is shown.
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http://bugs.winehq.org/show_bug.cgi?id=27943
Summary: iTunes 10.4 (64 bit): doesn't run, incomplete install
?
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Created an attachment (id=35745)
--> (http://bugs.winehq.org/attachment.cgi?id=35745)
installation log
It installs. But when you run it, it either reports, that components aren't
installed, or it hangs.
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https://bugs.winehq.org/show_bug.cgi?id=40189
Bug ID: 40189
Summary: oleaut32:typelib test regression (crash)
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Since the commit below, the test crashes on Windows XP SP1 machines:
typelib.c:5680: this is the last test seen before the exception
typelib: unhandled exception c0000005 at 004205F7
test failed: crash
The crash is preceded by another failure which was introduced in a separate
commit and is thus the subject of a separate bug (see bug 40188).
oleau32:typelib results on test.winehq.org:
https://test.winehq.org/data/tests/oleaut32:typelib.html
commit 2142bde3e2ebdd20d72342f4e1afd5522425f29d
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Mon Jan 25 16:24:57 2016 +0100
oleaut32: Add support for best version argument in LoadRegTypeLib.
Signed-off-by: Piotr Caban <piotr(a)codeweavers.com>
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=40188
Bug ID: 40188
Summary: oleaut32:typelib test regression (failure)
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Since the commit below, Windows XP SP1 machines have a new test failure:
typelib.c:5631: Test failed: got 0x8002801d
oleau32:typelib results on test.winehq.org:
https://test.winehq.org/data/tests/oleaut32:typelib.html
commit dcd9b8ea0e3915e72c7f279dbdae8c4973c5f8b5
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Mon Jan 25 16:24:51 2016 +0100
oleaut32: Fix best version handling in QueryPathOfRegTypeLib when type
library redirection is used.
Signed-off-by: Piotr Caban <piotr(a)codeweavers.com>
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=45139
Bug ID: 45139
Summary: Warframe: Crashes before login screen
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zeioth(a)hotmail.com
Distribution: ---
Created attachment 61326
--> https://bugs.winehq.org/attachment.cgi?id=61326
It crashes before I reach the login screen.
DESCRIPTION
----------------------------
I've found a cashing error in the game 'Warframe'.
Installation: The Lutris installer works perfectly.
Login screen: When I launch the game, it loads 100%, but then it crashes before
I can see the login screen.
Details: https://youtu.be/OPVW4YcaFT4?t=1267
SPECS
------------------------
Nvidia 1050ti
Drivers: 390.48-12
SO: Antergos
WHAT I'VE TRIED
------------------------
- I've got all the dependencies:
https://www.gloriouseggroll.tv/how-to-get-out-of-wine-dependency-hell/
- I've got Nvidia Drivers with 32 bits compatibility enabled.
MY THOUGHTS
------------------------
Many people is reporting to be able to play the game so I consider two options:
1) This is a particular wine problem with my hardware.
2) This is a problem with Nvidia drivers for my card.
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https://bugs.winehq.org/show_bug.cgi?id=45137
Bug ID: 45137
Summary: Failure to run app, Adobe DNG converter
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dave.pawson(a)gmail.com
Distribution: ---
>From Fedora 27. Trying to run Adobe DNG converter (runs happily from gui).
17:34 > wine 'c:\Program Files\Adobe\Adobe DNG Converter'
000b:fixme:winediag:start_process Wine Staging 3.6 is a testing version
containing experimental patches.
000b:fixme:winediag:start_process Please mention your exact version when filing
bug reports on winehq.org.
wine: cannot find L"c:\\Program Files\\Adobe\\Adobe DNG Converter."
The file is there.
Similar result when I tried 'Adobe DNG Converter.exe'
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https://bugs.winehq.org/show_bug.cgi?id=45129
Bug ID: 45129
Summary: Some applications/installers fail trying to run
Windows PowerShell cmdlets or .NET apps that reference
'System.Management.Automation' v1.0.0.0 assembly
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
just for documentation purpose and to collect potential dupes in future.
Example from bug 45033
.NET helper executable extracted from custom action which makes use of
'PowerShell' class.
--- snip ---
$ wine ./customactions.exe ChangeAppStartingCursor
...
01ae:fixme:wer:WerRegisterRuntimeExceptionModule
(L"C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\mscordacwks.dll",
0x630000) stub!
...
01ae:fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime"): stub
01ae:fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x00000402,(nil),0x0001,0x00000000,0x32d0f0,(nil)):
stub
01ae:err:eventlog:ReportEventW L"Application: customactions.exe\nFramework
Version: v4.0.30319\nDescription: The process was terminated due to an
unhandled exception.\nException Info: System.IO.FileNotFoundException\nStack:\n
at customactions.Program.ChangeAppStartingCursor()\n at
customactions.Program.Main(System.String[])\n"
...
Unhandled Exception:
System.IO.FileNotFoundException: Could not load file or assembly
'System.Management.Automation, Version=1.0.0.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35' or one of its dependencies. File not found.
at customactions.Program.ChangeAppStartingCursor()
at customactions.Program.Main(String[] args)
wine: Unhandled exception 0xe0434352 in thread 1ae at address
0x3620023:0x7b446ec7 (thread 01ae), starting debugger...
--- snip ---
That assembly is part of Windows PowerShell:
https://docs.microsoft.com/en-us/dotnet/api/system.management.automation?vi…
which provides 'PowerShell' class implementation for .NET apps.
https://docs.microsoft.com/en-us/dotnet/api/system.management.automation.po…
--- quote ---
PowerShell Class
Definition
Namespace:
System.Management.Automation
Assembly:
System.Management.Automation.dll
Represents a PowerShell command or script to execute against a Runspace(Pool)
if provided, otherwise execute using a default Runspace. Provides access to
different result buffers like output, error, debug, verbose, progress, warning,
and information.
Provides a simple interface to execute a powershell command:
--- quote ---
https://4sysops.com/wiki/differences-between-powershell-versions/
--- quote ---
PowerShell 2.0 is integrated in all Windows versions since Windows 7 and
Windows Server 2008 R2. If you want to ensure that a PowerShell script also
works properly on a system with PowerShell 2.0, you can switch to a PowerShell
2.0 prompt on every Windows version after Windows 7 with PowerShell.exe
-Version 2. However, this will only work if you installed .NET Framework 2.0 /
3.5.
--- quote ---
$ wine --version
wine-3.7-65-ge637a6f0bf
Regards
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https://bugs.winehq.org/show_bug.cgi?id=45074
Bug ID: 45074
Summary: mscorlib recursive lookup bug
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: susancragin(a)earthlink.net
Distribution: ---
Created attachment 61215
--> https://bugs.winehq.org/attachment.cgi?id=61215
auto-generated crash report for mscoree
Expression: [mscorlib recursive lookup bug]
Description: Infinite recursion during resources lookup within mscorlib. This
may be a bug in mscorlib, or potentially in certain extensibility points such
as assembly resolve elements or CultureInfo names. Resource name:
ArgumentNull_Generic
Using wine-3.6 (Staging)
I was trying to install Dragon NaturallySpeaking 15, which attempts to install
its own dotnet452. The install failed, and the popup window gave me the above.
Could this be a duplicate of bug 24101? I don't know.
The crash report is attached.
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https://bugs.winehq.org/show_bug.cgi?id=45054
Bug ID: 45054
Summary: Cannot find alsa pulse shared library even if the file
is installed
Product: Wine-staging
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: guoyunhebrave(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
When I run League of Legends, here is no sound. Start the game in console and I
get the following error:
ALSA lib dlmisc.c:287:(snd1_dlobj_cache_get) Cannot open shared library
/usr/lib/alsa-lib/libasound_module_pcm_pulse.so ((null): libpulse.so.0:
([Translated] Cannot open shared object. No such file or directory)
But I have checked that I have installed alsa-plugins-pulse-32bit package, and
the library file is present in file system.
I am using openSUSE Tumbleweed.
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https://bugs.winehq.org/show_bug.cgi?id=45045
Bug ID: 45045
Summary: Vampire: The Masquerade Bloodlines, GL_OUT_OF_MEMORY,
worked in wine 1.8
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ckoe_(a)web.de
Distribution: ---
Created attachment 61172
--> https://bugs.winehq.org/attachment.cgi?id=61172
Console outputs and backtraces for different videomemorysize settings.
Hello everybody,
I would like to report a crash of Vampire: The Masquerade Bloodlines (VTMB)
upon or shortly after loading of a saved game just after a fresh start of the
main game and/or area transition. It worked fine with wine 1.6 (debian jessie)
and the wine 1.8 from debian 9 (stretch, stable). It crashes with wine 3.0 and
wine 3.6 as detailed below.
The crash might be related to https://bugs.winehq.org/show_bug.cgi?id=42732 and
it has superficial similarities to
https://bugs.winehq.org/show_bug.cgi?id=24701 but because it worked for me
without problems in the earlier wine versions mentioned above I believe 24701
can be ruled out and I would like to file a new bug report explicitely. Please
feel free to eventually mark as duplicate as appropriate. I have some hope that
it might help people with the same problem anyway if they can find it.
The VTMB in question is the version distributed by GOG including the Unoffical
Patch version 9.7 by wesp5 as distributed by GOG (plus some additional
textures). The OS is debian 9 (stretch, stable) on a Haswell with IGP HD4400,
before upgrading I ran it on debian jessie (8, old-stable) on the same
hardware.
Again: No problems were observed with wine 1.6 and wine 1.8.
With wine 3.0 and wine 3.6 (I will only report/attach wine 3.6 details below) I
now observe a memory usage related crash upon (usually) loading of a saved game
and/or area transition depending on "winetricks videomemorysize=". The game was
newly started each time, i.e. it does not crash after hours of playing but
basically immediately.
I see on the console
0038:err:d3d:wined3d_debug_callback 0x1ba070: "GL_OUT_OF_MEMORY in ...
before it crashes. I attached the console outputs and backtraces for various
videomemorysize settings, i.e. default, 512, 1024, 2048. They do not make a
noticeable difference.
I then set LARGE_ADDRESS_AWARE as suggested in 42732 on vampire.exe. With this
modified binary I could not observe any problems when loading saves or doing
area transitions, but I tested it only for a few minutes. Still, this is an
obvious change.
So, in summary some change in wine after wine 1.8 might have broken that game
by somehow changing the memory layout.
Please let me know if I should gather any additional information.
Best Regards
Christof
P.S.: I tried to submit the same bug previously but it somehow never showed up
in the bug list. Not sure what happened.
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https://bugs.winehq.org/show_bug.cgi?id=44916
Bug ID: 44916
Summary: The Witcher 3: beards disappear in the distance on
some NPCs
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 61004
--> https://bugs.winehq.org/attachment.cgi?id=61004
The Witcher 3: disappearing beard save
Some NPCs lose their beards when you walk far away enough. They gradually
appear when you approach.
See attached save with a merchant.
Tested with regular Wine (3.5).
OpenGL renderer string: Radeon RX Vega (VEGA10 / DRM 3.23.0 / 4.15.0-2-amd64,
LLVM 6.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.1.0-devel
(git-2f175bfe5d)
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https://bugs.winehq.org/show_bug.cgi?id=44892
Bug ID: 44892
Summary: regedit imports keys at wrong place when used through
command line
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BM-2cUwG2wgWXGUJb7ja8qctbv4cKkDJxp72r(a)bitmessage.ch
Distribution: ---
Created attachment 60961
--> https://bugs.winehq.org/attachment.cgi?id=60961
+reg log, registry file and screenshot after import
When importing registry files with Wow6432Node regedit creates another key
named "Wow6432Node" inside Wow6432Node and imports rest of the keys inside it.
This behavior is only observed when using console to import registry, gui
import works fine.
wine regedit reg_file.reg
wine regedit \/C reg_file.reg
regedit reg_file.reg
All commands produce same results.
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https://bugs.winehq.org/show_bug.cgi?id=44862
Bug ID: 44862
Summary: "Brothers in Arms: Road to Hill 30" crashes while load
chapter 6
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: inferrna(a)gmail.com
Distribution: ---
Created attachment 60919
--> https://bugs.winehq.org/attachment.cgi?id=60919
Video of incident
"Brothers in Arms: Road to Hill 30" crashes while load chapter 6 (Rommel's
Asparagus)
after crashed it displays custom window with this message (full in attachment):
Application: bia.exe
Build: BIAPCRC1.11 (Jan 31 2007 16:53:19)
....
Script Stack: Not executing script code
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https://bugs.winehq.org/show_bug.cgi?id=44853
Bug ID: 44853
Summary: wine 2.0
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thandolenkosinomzamo(a)gmail.com
wine 2.0 for Mac OS
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https://bugs.winehq.org/show_bug.cgi?id=44791
Bug ID: 44791
Summary: File => Print Setup causes Unhandled exception: page
fault on write access
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: john_a_jones(a)hotmail.com
Distribution: ---
Created attachment 60819
--> https://bugs.winehq.org/attachment.cgi?id=60819
ECAD32 Print Setup Unhandled exception documentation.
In order to print a CAD drawing the File => Print Setup needs to be done. A
Unhandled exception occurs.
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https://bugs.winehq.org/show_bug.cgi?id=44782
Bug ID: 44782
Summary: WINED3DFMT_B8G8R8X8_UNORM is stub
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: chebanenkoigor93(a)gmail.com
Distribution: ---
WINED3DFMT_B8G8R8X8_UNORM is stub in Wine.
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https://bugs.winehq.org/show_bug.cgi?id=44779
Bug ID: 44779
Summary: Office 2010 HUP German: setup.exe fails with
"Installation language is not supported"
Product: Wine
Version: 2.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michaelof(a)rocketmail.com
Distribution: ---
Created attachment 60806
--> https://bugs.winehq.org/attachment.cgi?id=60806
WINEDEBUG file "office_install_output.txt"
OpenSuse Leap 42.3,
Wine 2.0.1-1.21 from OpenSuse repos.
Office 2010 HUP "Home Use Program". Shipped by Microsoft as self-extracting
.exe, putting all files into a folder.
started with a new wineprefix, as follows:
export WINEARCH=win32
export WINEPREFIX=~/.wine_office
WINEDEBUG=+relay,+seh,+tid wine Z:\\home\\michael\\Office_HUP\\setup.exe >>
/home/michael/MSOffice_WINE/office_install_output.txt 2>&1
Installations starts with first dialogue, then after a few seconds stops with
error message: "Installation language is not supported".
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https://bugs.winehq.org/show_bug.cgi?id=44774
Bug ID: 44774
Summary: Steinberg elicenser
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: angelpc.home(a)gmail.com
Distribution: ---
Created attachment 60799
--> https://bugs.winehq.org/attachment.cgi?id=60799
Screen window of error message
Unable to start program. Has operated successfully over many past versions of
wine, as recently as 3.3. Shows attached message.
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https://bugs.winehq.org/show_bug.cgi?id=44763
Bug ID: 44763
Summary: Photoshop CS6 setup failed.
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amie1972(a)163.com
Distribution: ---
Created attachment 60783
--> https://bugs.winehq.org/attachment.cgi?id=60783
pherr
Photoshop setup failed after decompress setup file to install folder.
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https://bugs.winehq.org/show_bug.cgi?id=44761
Bug ID: 44761
Summary: GOG installer for Might and Magic 6 produces a broken
installation
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: koz.ross(a)retro-freedom.nz
Distribution: ---
Created attachment 60779
--> https://bugs.winehq.org/attachment.cgi?id=60779
The errors I got in the popups
I ran the GOG installer for Might and Magic 6 in a clean prefix. After it
concluded, I got several popups with errors (attached). When I tried to run the
resulting game, I got a message saying that my installation was broken and
needed reinstalling.
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https://bugs.winehq.org/show_bug.cgi?id=44758
Bug ID: 44758
Summary: PCBWeb-3.1.61.0 installer throws up ``Runtime Error``
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 60772
--> https://bugs.winehq.org/attachment.cgi?id=60772
debuglog,2500 lines
As the title says. I attach debuglog before msgbox (2500 lines)
Interesting bit i guess:
0053:Call KERNEL32.LoadLibraryExW(0033f5a2
L"C:\\windows\\system32\\wbem\\wbemdisp.dll",00000000,0000000b) ret=7ec2919c
0053:Ret KERNEL32.LoadLibraryExW() retval=60660000 ret=7ec2919c
0053:Call KERNEL32.FindResourceW(60660000,00000001,7ecf66e8 L"TYPELIB")
ret=7ec291d4
0053:Ret KERNEL32.FindResourceW() retval=00000000 ret=7ec291d4
0053:Call KERNEL32.FreeLibrary(60660000) ret=7ec290f9
0053:Ret KERNEL32.FreeLibrary() retval=00000001 ret=7ec290f9
0053:Ret oleaut32.LoadRegTypeLib() retval=80029c4a ret=6067039d
0053:Call user32.LoadStringW(00400000,0000fef3,0033d960,00001000) ret=00408da6
0053:Ret user32.LoadStringW() retval=0000000e ret=00408da6
0053:Call KERNEL32.RaiseException(0eedfade,00000001,00000007,0033f950)
ret=004a06dd
0053:trace:seh:raise_exception code=eedfade flags=1 addr=0x7b43f1b7 ip=7b43f1b7
tid=0053
0053:trace:seh:raise_exception info[0]=004a06dd
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https://bugs.winehq.org/show_bug.cgi?id=44745
Bug ID: 44745
Summary: Overwatch graphical error caused by commit
72de747c6a6cdd0be84a24932a4452f453861dbe
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: GloriousEggroll(a)gmail.com
Distribution: ---
Created attachment 60755
--> https://bugs.winehq.org/attachment.cgi?id=60755
screenshot of overwatch error
I noticed between two wine-staging rebases that overwatch suddenly had a
graphical error with the logo. I went back and began bisecting wine between the
two rebases. This commit:
72de747c6a6cdd0be84a24932a4452f453861dbe
(and probably the following 2-3 related to it afterwards), cause this error
(see screenshot)
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https://bugs.winehq.org/show_bug.cgi?id=44727
Bug ID: 44727
Summary: I cant install last version wine 3.0 or 3.3 from
interenet and there are more errors
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: serguynya(a)mail.ru
Distribution: ---
Hello,
In fisrt I install clear ubuntu 16.04.4, then I instal from CLI wine, and I saw
that version 1.6.2. Further I visit page wine and again try to install wine
using hint from winehq donwload page. and when all I do I restart my PC, and I
open CLI and see version is wine-2.4. But I prepare to see wine-3.0 or
wine-3.3. Then I decide to update wine, think it can help to change wine
version and again I restart PC. And again I saw what in below ----->>>
sergey@sergey-System-Product-Name:~$ wine --version
wine-2.4
sergey@sergey-System-Product-Name:~$ wine upgrade
wine: created the configuration directory '/home/sergey/.wine'
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{00000131-0000-0000-c000-000000000046}
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{6d5140c1-7436-11ce-8034-00aa006009fa}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80004002
err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
err:ole:get_local_server_stream Failed: 80004002
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{00000131-0000-0000-c000-000000000046}
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{6d5140c1-7436-11ce-8034-00aa006009fa}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80004002
err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
err:ole:get_local_server_stream Failed: 80004002
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
err:process:__wine_kernel_init boot event wait timed out
wine: cannot find L"C:\\windows\\system32\\upgrade.exe"
sergey@sergey-System-Product-Name:~$ fixme:ntdll:NtLockFile I/O completion on
lock not implemented yet
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:dwmapi:DwmIsCompositionEnabled 0x6dbd1518
fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x69ebd3de, context
0x9c64e0, init_notify 0, handle 0x12ae1a0): stub
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:dwmapi:DwmIsCompositionEnabled 0x6d5d3018
fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x6a0cb608, context
0x938728, init_notify 0, handle 0x116e794): stub
wine: configuration in '/home/sergey/.wine' has been updated.
sergey@sergey-System-Product-Name:~$ wine --verion
wine: cannot find L"C:\\windows\\system32\\--verion.exe"
sergey@sergey-System-Product-Name:~$ wine --version
wine-2.4
Why there is again wine-2.4???? If I have Ubuntu 16.04.4 LTS version.
THANKS
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https://bugs.winehq.org/show_bug.cgi?id=44737
Bug ID: 44737
Summary: how to close the microsoft office
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sourarsarkar68(a)gmail.com
Distribution: ---
Created attachment 60743
--> https://bugs.winehq.org/attachment.cgi?id=60743
this is the problem and microsoft office can not work or nor removed
i want microsoft office has.it closed.it can't work or not open .
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https://bugs.winehq.org/show_bug.cgi?id=44673
Bug ID: 44673
Summary: 1844►441►1177 AOL Phone Number AOL Support Number
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: vvhu(a)p.9q.ro
Distribution: ---
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number1844►441►1177 AOL Phone Number
AOL Support Number1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
v
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
1844►441►1177 AOL Phone Number AOL Support Number
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https://bugs.winehq.org/show_bug.cgi?id=44663
Bug ID: 44663
Summary: StepMania 5.0.12 installer crashes when running in
Unicode path.
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
I am using Latvian locale and also regional settings.
When I try to run installer from in directory:
"/home/<my_user>/Lejupielādes/" , installer, downloaded from
https://github.com/stepmania/stepmania/releases/download/v5.0.12/StepMania-…
,fails with standard NSIS error "Error launching installer"
When I copy it in directory "/home/<my_user>/Dokumenti/" , it runs perfectly
fine.
Same issue applies to The Settlers Online installer bug, as mentioned in AppDB
entry: https://appdb.winehq.org/objectManager.php?sClass=version&iId=36179
System information:
\[<my_user>@kompiic Lejupielādes]$ sh winetricks list-installed
------------------------------------------------------
You are using a 64-bit WINEPREFIX. Note that many verbs only install 32-bit
versions of packages. If you encounter problems, please retest in a clean
32-bit WINEPREFIX before reporting a bug.
------------------------------------------------------
Using winetricks 20180217-next - sha256sum:
a05e185b4e21a7aab1bd1a66fe20ac4295bdf44cf85a955a4bc1e4cfb86dbf77 with wine-3.3
and WINEARCH=win64
binkw32
d3dx9_36
d3dx9_42
gmdls
l3codecx
lucida
mfc40
mfc42
physx
setupapi
steam
tahoma
vcrun2008
vcrun2010
vcrun2012
vcrun2015
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https://bugs.winehq.org/show_bug.cgi?id=44652
Bug ID: 44652
Summary: Rebel Galaxy: Connected gamepad (xbox360) doesn't show
up in input method dropdown
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.hadar.uberspace.de
Distribution: ---
Created attachment 60660
--> https://bugs.winehq.org/attachment.cgi?id=60660
Console output
Steps to reproduce:
1. Install Rebel Galaxy (1.08b) from GOG [1]
2. Start the GOG Launcher
3. Click on the "Controls" dropdown.
Expected result:
There should be a "Gamepad" entry in the dropdown.
Actual result:
The dropdown only contains a "Mouse and Keyboard" entry.
Additional info:
The results are identical with both the kernel driver, xpad, and the userspace
driver, xboxdrv.
I have attached the console output.
[1] https://www.gog.com/game/rebel_galaxy
--
Some additional info about my system (just in case):
Distro: elementary OS 4.1 (64 bit)
Kernel: 4.4.0-116-lowlatency
Graphics: Proprietary NVIDIA 387.34
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https://bugs.winehq.org/show_bug.cgi?id=44631
Bug ID: 44631
Summary: Malformed line 1 in source list
/etc/apt/sources.list.d/additional-repositories.list
(dist parse)
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tinflower2000(a)protonmail.com
Distribution: ---
Novice user of Linux Mint 17.2
Simply trying to install Wine 3.0.
Follow WineHQ install instructions.
CMD reads:
@ ~ $ sudo apt-add-repository 'deb
https://dl.winehq.org/wine-builds/ubuntu/trusty main'
@ ~ $ sudo apt-get update
E: Malformed line 1 in source list
/etc/apt/sources.list.d/additional-repositories.list (dist parse)
E: The list of sources could not be read.
@ ~ $ sudo apt-get install --install-recommends winehq-stable
Reading package lists... Error!
E: Malformed line 1 in source list
/etc/apt/sources.list.d/additional-repositories.list (dist parse)
E: The list of sources could not be read.
E: The package lists or status file could not be parsed or opened.
Wine install fails.
I hope I haven't made a nooby mistakes. I don't mean to divert your attention.
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https://bugs.winehq.org/show_bug.cgi?id=44621
Bug ID: 44621
Summary: Quake 2 Game not working
Product: Wine
Version: 3.1
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rexax007(a)gmail.com
forum.xda-developers.com/attachment.php?attachmentid=1640830&d=1358070370
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https://bugs.winehq.org/show_bug.cgi?id=44531
Bug ID: 44531
Summary: wine_get_host_version corrupts stack
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: nikolaysemenkov(a)gmail.com
Distribution: ---
Ubuntu 17.10
Once wine_get_host_version is called, the pointers it returns goes out of
scope, hence corrupt stack.
ie the object which goes out of scope is buf;
and its pointers: buf.sysname
Wine Code:
/*********************************************************************
* wine_get_host_version (NTDLL.@)
*/
void CDECL NTDLL_wine_get_host_version( const char **sysname, const char
**release )
{
#ifdef HAVE_SYS_UTSNAME_H
static struct utsname buf;
static BOOL init_done;
if (!init_done)
{
uname( &buf );
init_done = TRUE;
}
if (sysname) *sysname = buf.sysname;
if (release) *release = buf.release;
#else
if (sysname) *sysname = "";
if (release) *release = "";
#endif
}
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https://bugs.winehq.org/show_bug.cgi?id=44518
Bug ID: 44518
Summary: Wine 3.0 can't run Aquad 7 (data analysis program)
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: utentevino(a)20boxme.org
Distribution: ---
As per title Wine 3.0 is unable to run this free and open source data analysis
program. I had reported in the forum that an older version of Wine (2.18) would
throw the following error:
wine: Unhandled exception 0x0eedfade in thread 140 at address
0x7bca1ce0:0x7b43c69c (thread 0140), starting debugger...
err:seh:setup_exception_record stack overflow 880 bytes in thread 0140 eip
f7576c37 esp 00230fc0 stack 0x230000-0x231000-0x330000
With Wine 3.0 things did not improve, the software "initiliazes" but after
clicking ok it just crashes. In fact with the 3.0 when click to see more about
the error it doesn't produce anything as it gets stuck.
In the same thread an user replied with:
"Hi, I gave the program a try and got the same crash,
>From debuglog it appears it was printer-related. I have no printer installed,
but did not believe a program can crash because of that. But remarkebly the
following did the trick to get the program running:
sudo apt-get --no-install-recommends install cups-pdf
I`m not sure if this is a bug in wine and /or the program?."
It would be very useful having Wine run this software as it is a very powerful
(and one of the few actively maintained) open source data analysis software
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https://bugs.winehq.org/show_bug.cgi?id=44495
Bug ID: 44495
Summary: Touhou 14 starts but crashes with non-ASCII path
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: regretfulumbrella(a)gmail.com
Distribution: ---
Created attachment 60456
--> https://bugs.winehq.org/attachment.cgi?id=60456
Backtrace of the crash
If Touhou 14 (Double Dealing Character) is in a folder with non-ASCII
characters (e.g. "東方"), it "[encounters] a serious problem" (Wine crashes)
after clicking "Play" on the "Choose resolution" picker. Renaming the folder to
use ASCII characters prevents the crash. This might have something to do with
file read/write access.
A demo, that will display the same issues if the extracted directory is renamed
to contain non-ASCII characters, can be found here:
http://playism-games.com/game-demo/215
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https://bugs.winehq.org/show_bug.cgi?id=44479
Bug ID: 44479
Summary: Battle.net "Failed to create a graphics context. "
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
As of today, battle-net doesn't work anymore. I believe the app just updated.
After logging in, the app window comes up all black, and a few seconds later
halts with the following error:
"Failed to create a graphics context. "
https://us.battle.net/support/en/article/12706
Curiously that Blizz support page even says "Note: This error is also occurring
with some Linux-based installations using WINE." but does not say anything
else.
I tried several things that helped Windows users having the "Failed to create a
graphics context." error in the past, as well as some Wine related suggestions.
- Tried setting QT_ANGLE_PLATFORM to "warp"
- Ensured my nVidia drivers and Wine are up to date
- Ensured I have 32 bit packages for nVidia
- Disabled browser acceleration
- Tried using both Windows' DX11 dlls as well as Wine's built in ones
I have noticed the following in console:
err:ntdll:NtQueryInformationToken Unhandled Token Information class 24!
err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect
problems
Arch Linux
KDE 5
Wine 2.21 Staging
Posted to Blizz forums too, just in case:
https://us.battle.net/forums/en/bnet/topic/20761646679
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https://bugs.winehq.org/show_bug.cgi?id=44470
Bug ID: 44470
Summary: libmpg123.so.0: cannot open shared object file
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: bghome(a)gmail.com
Distribution: ---
Created attachment 60411
--> https://bugs.winehq.org/attachment.cgi?id=60411
Console output of winecfg
When I run winecfg, it get an error saying that libmpg123.so.0 cannot be loaded
(see attached log for the full message). Fortunately winecfg works well despite
of this error.
I have checked the file exists and readable by users:
$ file /usr/lib/libmpg123.so.0
/usr/lib/libmpg123.so.0: symbolic link to libmpg123.so.0.44.7
$ file /usr/lib/libmpg123.so.0.44.7
/usr/lib/libmpg123.so.0.44.7: ELF 64-bit LSB shared object, x86-64, version 1
(SYSV), dynamically linked,
BuildID[sha1]=037a06d675c5ddd57e1e9872ab589c8be6b00d15, stripped
$ ls -l /usr/lib/libmpg123.so.0.44.7
-rwxr-xr-x 1 root root 322624 Dec 25 10:54 /usr/lib/libmpg123.so.0.44.7
What could be the problem then?
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https://bugs.winehq.org/show_bug.cgi?id=44458
Bug ID: 44458
Summary: CBM prg 3.12.0Studio crashes with .NET 4.0 installed
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gonzomdx(a)gmail.com
Distribution: ---
Created attachment 60398
--> https://bugs.winehq.org/attachment.cgi?id=60398
log/stacktrace
When trying to start CBM prg Studio 3.12.0 it crashes.
.NET Framework 4.0 is installed.
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https://bugs.winehq.org/show_bug.cgi?id=44420
Bug ID: 44420
Summary: Error intalling Firefox on Wine for Android
Product: Wine
Version: unspecified
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rexax007(a)gmail.com
Created attachment 60351
--> https://bugs.winehq.org/attachment.cgi?id=60351
Screen-Shot
Installer and portable both are not working
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https://bugs.winehq.org/show_bug.cgi?id=44039
Bug ID: 44039
Summary: Starcraft 64 bits fails to launch
Product: Wine
Version: 2.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tukkek(a)gmail.com
Distribution: ---
Created attachment 59707
--> https://bugs.winehq.org/attachment.cgi?id=59707
Console output after the "play" button is clicked
Hello and first of all let me address that the 32 bit version of the game seems
to be working near-flawlessly (despite some non-Wine crashes confirmed by
Blizzard). I'd like to thank each and every person involved with Wine in any
capacity for this, it's been amazing to enjoy the game since it became
free-to-play yesterday :)
Now for the bug itself, as I said, the game runs fine when, in the launcher,
you set it to run with 32-bit. Otherwise it fails with a message "your
operating system is not supported". I'll attach some console output to this
issue too.
I am running a clean install of Wine-staging installed via apt-get from the
official WineHQ repository. When run for the first time, I let it install the
missing dependencies for me (some Mono and Gecko stuff if I'm not mistaken).
I'd like to note though that I had confirmation from 2 different users on
reddit that staging seems to run the 64 bit version fine, so maybe this is a
problem with my system only
https://www.reddit.com/r/linux_gaming/comments/7cymon/blizzard_might_be_mov…
Anyway, thanks again, the game works great when running 32 bit, so I'm making
this a minor issue. Just thought I'd give some information back to you guys in
return for all the great work you've done so far with Wine :)
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https://bugs.winehq.org/show_bug.cgi?id=43555
Bug ID: 43555
Summary: No audio output from programs in 32-bit prefix
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukeoftheaura(a)protonmail.com
Distribution: ---
I can't get any audio output from any program running under a 32-bit prefix.
The sound test in winecfg works fine, and all programs in a 64-bit prefix also
work fine. I'm using the pulseaudio driver.
Tested programs:
Guitar hero III: legends of rock 1.3.1
VLC win32
Foobar2000 win32
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https://bugs.winehq.org/show_bug.cgi?id=42082
Bug ID: 42082
Summary: Painkiller screen bad with nvidia drivers
Product: Wine
Version: 2.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galdralag(a)bk.ru
Distribution: ---
Created attachment 56586
--> https://bugs.winehq.org/attachment.cgi?id=56586
screen shots
After start painkiller screen bad (see attachment) when using nvidia drivers.
With nouveau using DRI_PRIME=1 game looks ok.
Environment:
Arch Linux
Nvidia 760M
Nvidia driver version - 375.26
This reproduced on "Painkiller Daniel's Ordeal" and "Painkiller NecroGenesys"
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https://bugs.winehq.org/show_bug.cgi?id=41628
Bug ID: 41628
Summary: 3DMark v1.5.915 needs unimplemented function
MSVCR100_CLR0400.dll._excep
Product: Wine
Version: 1.9.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
Download
https://www.techpowerup.com/downloads/2497/futuremark-3dmark-2013-v1-5-915/…
You just run the installer and it spams that unimplemnted message. It cant be
even installed.
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https://bugs.winehq.org/show_bug.cgi?id=40068
Bug ID: 40068
Summary: Windows program crashes under Wine
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrew_kennedy7(a)yahoo.com
Distribution: ---
Created attachment 53548
--> https://bugs.winehq.org/attachment.cgi?id=53548
backtrace.txt
Program is a 32 bit assembly program I wrote that runs fine in Windows XP, but
crashes in Wine.
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https://bugs.winehq.org/show_bug.cgi?id=5898
--- Comment #50 from nille <newilkman(a)yahoo.com> ---
Sorry to say but 2014 doesn't work with Wine 3.8.
But if you syncronice 2017 and 2014 it works in both versions!?
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--- Comment #49 from Nikolay Sivov <bunglehead(a)gmail.com> ---
Does 2014 work with Wine 3.8?
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--- Comment #48 from nille <newilkman(a)yahoo.com> ---
(In reply to Nikolay Sivov from comment #47)
> Ok, marking fixed then. Could you please test if it works with 3.6 and 3.7
> too? Just to get an idea when it was fixed.
The test gave strange results:
if I use WT Library 2014 and Wine 3.6 the bug is there,
but if I use WT Library 2017 and Wine 3.6 it works OK!
Strange, seems that the code in 2017 version has changed in some way.
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--- Comment #47 from Nikolay Sivov <bunglehead(a)gmail.com> ---
Ok, marking fixed then. Could you please test if it works with 3.6 and 3.7 too?
Just to get an idea when it was fixed.
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https://bugs.winehq.org/show_bug.cgi?id=45178
Bug ID: 45178
Summary: The ppa for Ubuntu 18.04 doesnor work.
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carlos.sevcik.s(a)gmail.com
Distribution: ---
Installin or using the Ubuntu Mate 18.04 fails with the following error
message:
Hit:15 http://archive.canonical.com/ubuntu artful InRelease
Reading package lists... Done
E: The repository 'https://dl.winehq.org/wine-builds/ubuntu bionic Release'
does not have a Release file.
N: Updating from such a repository can't be done securely, and is therefore
disabled by default.
N: See apt-secure(8) manpage for repository creation and user configuration
details.
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--- Comment #46 from nille <newilkman(a)yahoo.com> ---
(In reply to Nikolay Sivov from comment #45)
> Please retest with Wine 3.8.
Yes it works with wine 3.8
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