https://bugs.winehq.org/show_bug.cgi?id=3142
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|user32 |-unknown
--- Comment #24 from Nikolay Sivov <bunglehead(a)gmail.com> ---
This looks unrelated to user32.
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https://bugs.winehq.org/show_bug.cgi?id=44528
Bug ID: 44528
Summary: Microsoft Money Plus crashes
Product: Wine
Version: 3.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tonicelian(a)yahoo.com.br
Created attachment 60482
--> https://bugs.winehq.org/attachment.cgi?id=60482
Bug report
The program opens with some screen colors problem and when you try to ope a
file it crashes and says that "The program msmoney.exe has encountered a
serious problem and needs to close. We are sorry for the inconvenience." Also
says that "This can be caused by a problem in the program or a deficiency in
Wine. You may want to check the Application Database for tips about running
this application."
A file with bug report as attachment.
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http://bugs.winehq.org/show_bug.cgi?id=35993
Bug ID: 35993
Summary: Graphical Glitches in Agarest Generations of War
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)yahoo.com
In some menus, (anything but the inital main menu, save / load game menus, and
world map), there are rapidly changing and rainbow colored polygons being made
all over the game's window. They seem to change based on what is actually being
rendered by the game and the user can influcnce them to a degree by changing
the current selected menu item.
In addition there seems to be missing textures for some menu entries, although
the menu entries can still be selected and used.
This happens in both wine-1.7.13 and wine-1.7.16.
Some hardware info:
OS: Fedora 20 x86_64
GPU: Nvidia Geforce 9800 GTX+
Drivers: akmod-nvidia-331.49-2.fc20.x86_64 (From rpmfusion)
I did have to install some directshow filters (K-Lite Codec Pack 10.4.0) as the
game attempts to play several mpeg 1 videos before the main menu, and will
crash with an error message if it is unable to play them. Even with gstreamer
installed properly it crashes, so the filters were necessary.
Attached are two examples of a broken menu, and what it's supposed to look
like.
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https://bugs.winehq.org/show_bug.cgi?id=44519
Bug ID: 44519
Summary: Wine 3.0 draws empty borders in LINE 5.6.0.1625
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: utentevino(a)20boxme.org
Distribution: ---
Created attachment 60472
--> https://bugs.winehq.org/attachment.cgi?id=60472
line bug screen
As per title.
Steps to reproduce:
- Launch LINE
- It launches minimized to tray
- Click on the tray
- The main menu/ conversation screen appears
- It shows empty screen with thick black boxes (Bug no 43030)
Clicking on the minimized app draws the screen correctly and LINE is usable.
The empty screen can also be seen when grabbing a screen and moving it around,
the screen will move but the borders will remain behind.
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https://bugs.winehq.org/show_bug.cgi?id=44513
Bug ID: 44513
Summary: the game stops with an error when I buy a soul shots
lineage2
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bortikigor8(a)gmail.com
Distribution: ---
Created attachment 60467
--> https://bugs.winehq.org/attachment.cgi?id=60467
the game stops with an error when I buy a soul shots lineage2
the game stops with an error when I buy a soul shots lineage2
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https://bugs.winehq.org/show_bug.cgi?id=44464
Bug ID: 44464
Summary: Cannot move the camera in Manhunt
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: justinrun(a)gmail.com
Distribution: ---
I can get into the game, move my character back around via wasd, and perform
any action that used the keyboard. But, the camera does not move when I move
the mouse. I installed this game via steam running on the default wine
settings. I switched to windows xp mode to see if that would work, but the
issue remained.
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https://bugs.winehq.org/show_bug.cgi?id=44437
Bug ID: 44437
Summary: World of Warcraft 3.3.5: Black screen
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: anton.sudak(a)gmail.com
Distribution: ---
Created attachment 60379
--> https://bugs.winehq.org/attachment.cgi?id=60379
Logs
World of Warcraft Warth of the Lich King shows black screen latest version of
wine. It run perfectly on wine up to version 2.22.0 but starting from 3.0~rc1
it displays a black screen. I can hear title screen theme so game doesn't hang,
it just have some issues with render. A lot of errors are generated in console
output, see attachment.
To reproduce the issue will be enough to launch the game. It should show login
screen.
Game could be obtained in download section of different private servers (e.g.
https://www.warmane.com/download).
Tested on Ubuntu 17.10 x64, AMD Radeon 7650A, latest Mesa from git
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https://bugs.winehq.org/show_bug.cgi?id=43595
Bug ID: 43595
Summary: Rainmeter doesn't run, demands windows 7 or later
Product: Wine
Version: 2.15
Hardware: x86
URL: https://www.rainmeter.net/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Tested with rainmeter 4.0 final release and 4.1 beta. Tested with wine 2.15 and
wine-staging 2.15.
Install works after setting the windows verison t owindows 10, but when running
the program it quits with a messagebox:
> Rainmeter requires Windows 7 SP1 (with Platform Update) or later.
> For Windows XP or Vista, you can download Rainmeter 3.3 from ww.rainmeter.net
Log is empty except for
> fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
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http://bugs.winehq.org/show_bug.cgi?id=22033
Summary: World of Warcraft Crashes on statup
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Solaris
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jason.whipp(a)gmail.com
Created an attachment (id=26793)
--> (http://bugs.winehq.org/attachment.cgi?id=26793)
Console and Wowerror output
OS: OpenSolaris snv_134
Wine: 1.1.40 (Compiled)
When launching WoW, I get a screen that looks like it's going to start, but
then immediately crashes. I can here the sound from the app running, but no
video and the wowerror crash screen comes up, follow by the wine "This program
had an error" dialog. I've appended the the console and wowerror output into
an attachment.
In the OSOL contrib repo, there is a binary version of wine 1.0.1. With this
version, WoW runs fine, except there's no sound (the contrib version doesn't
detect any sound drivers).
Help appreciated, very willing to try recommendations and get more output to
you if need be.
I've also tried using WoW in full screen, with a virtual desktop in full screen
and in windowed mode.
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https://bugs.winehq.org/show_bug.cgi?id=43858
Bug ID: 43858
Summary: Font smoothing no longer takes effect for my font with
freetype2 2.8.1
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: lilydjwg(a)gmail.com
Distribution: ---
Created attachment 59419
--> https://bugs.winehq.org/attachment.cgi?id=59419
freetype2 2.8.1, not smooth
I run "winetricks fontsmooth=rgb" to change the settings, but the font is still
not smooth as before. The font I'm using is simsun. However *some* font does
display as before e.g. simfang.
I attach two screenshots of winecfg to show the difference.
Actually it's lib32-freetype2 2.8.1 because I'm using WINEARCH=win32.
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http://bugs.winehq.org/show_bug.cgi?id=17181
Summary: Winbench 96 disk test fails during recursive directory
deletion; bug in INT21_FindFirst/FindNext?
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Install and run Ziff-Davis PC Benchmarks WinBench 96
(on the Winstone 32 cd-rom).
Start it with
cd .wine/drive_c/ZDBENCH/WB96
wine WB96
Get past the hangs described in bug 12267 by killing and restarting twice.
Run the "Disk Tests". Get past the abort
"A DOS file operation that was supposed to fail succeeded during the test.
The following information is for ZDBOp use:
Drive: C Operation: GetFileAttrib
Script Location: 0d0b11 0
Pathname(s): C:\~WBDM.TMP\ZDBENCH\WS96.B03\WORK\PDOX50\"
by applying the patch
http://www.winehq.org/pipermail/wine-patches/2009-January/068579.html
The test runs for a long time, then tries to delete its temporary
directory, C:\~WBDM.TMP, but fails with the dialog
and the app aborts with
"A DOS file operation failed during the test.
The following information is for ZDBOp use:
Drive: C Operation: DeleteTestDir
Pathname(s): SB, ???????????
Working Dir: ~WBDM.TMP
Int 21 Function: 3a 00 CF: 1 Expected CF: 0"
Looking at the log, it seems as if Wine trips over its shoelaces
when the app is doing its recursive directory list,
and does not tell the app about one directory,
C:\~WBDM.TMP\MGA\CPANEL. As a result, the app doesn't
delete its contents, and when the app then tries to
delete C:\~WBDM.TMP\MGA, it fails with 'directory not empty'.
INT21_FindHelper looks awfully tricky. It seems to have
a loop to skip over some directory entries, and maybe this
is firing improperly here. The code seems to date from
2003-11-14, mostly written by Eric Pouech in
http://source.winehq.org/git/wine.git/?a=commit;h=8ca6cadab1ebb386f1dfa2e47…
and touched up by Alexandre same day in
http://source.winehq.org/git/wine.git/?a=commit;h=adfa5e101fc2e01d4276c3f3e…
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http://bugs.winehq.org/show_bug.cgi?id=15700
Summary: Unable to set/get cursor location through VGA registers
0x3b4 or 0x3d4
Product: Wine
Version: 0.9
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flerchjj(a)ieee.org
Created an attachment (id=16781)
--> (http://bugs.winehq.org/attachment.cgi?id=16781)
Output from Space Quest 5
Apps trying to set or get the text cursor position using VGA registers directly
get an error similar to the following:
fixme:ddraw:VGA_ioport_in Unsupported index, register 0x3d4: 0x0f
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3d4: 0x0f (value 0x66)
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http://bugs.winehq.org/show_bug.cgi?id=15688
Summary: DOS games (e.g. Colonel's Bequest) need vga Color plane
write enable register
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://www.abandonia.com/en/games/218/Laura+Bow+1+-
+The+Colonels+Bequest.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Several DOS games, e.g. Colonel's Bequest, complain and display nothing
because Wine does not yet support register 0x3c4 index 2:
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3c4: 0x02 (value 0x01)
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3c4: 0x02 (value 0x02)
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3c4: 0x02 (value 0x04)
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3c4: 0x02 (value 0x08)
http://www.qzx.com/pc-gpe/vgaregs.txt documents this register/index as follows:
Port-Index: 02h Port: 03c4h
usage: Color plane write enable register
d7,d6 Reserved
d3 Plane 3 Write enable
d2 Plane 2 Write enable
d1 Plane 1 Write enable
d0 Plane 0 Write enable
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http://bugs.winehq.org/show_bug.cgi?id=15570
Summary: Fake BIOS unable to render text in graphics mode
Product: Wine
Version: 0.9
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flerchjj(a)ieee.org
Fake BIOS interrupt 10h service number 9 has routines to handle character
displaying in a text mode terminal window, but no code exist for handling
graphics modes. No text is therefore displayed in graphics modes. Currently
only 256 color modes (and possibly linear memory 16 color modes) are supported
as graphics modes & these should be fixed first.
Currently Wine tests for text mode by looking at color depth (Wine 1.1.6) and
calls to this BIOS service could cause Fake VGA memory corruption in monochrome
graphics modes (which aren't supported anyways). That is a separate issue but
the patches for it need to be applied before addressing this issue.
I would suggest a use of the OEM_FIXED_FONT, which I believe is defined in GDI,
and converting it to a bitmaps of the proper resolution for desired chars.
GetStockObject(OEM_FIXED_FONT), GetObject, SelectObject, wglUseFontBitmap may
all be useful functions, but I'll have to investigate more later.
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http://bugs.winehq.org/show_bug.cgi?id=11570
Summary: VDMSound crashes with illegal instruction
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://sourceforge.net/project/showfiles.php?group_id=20
091
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.kcat(a)gmail.com
Created an attachment (id=10741)
--> (http://bugs.winehq.org/attachment.cgi?id=10741)
Trace log and backtrace of crash
VDMSound is used on NT-based Windows systems for emulating audio cards (digital
and midi) for DOS apps. Trying to run the provided dosdrv.exe results in an
illegal instruction when trying to load vddloader.dll. The instruction it seems
to crash on is
popl %gs
in the vm86_[enter|return] assembly functions (in ntdll/signal_i386.c).
I have an AMD X2 4200+ CPU which is a 64-bit CPU, however I'm running a full
32-bit system (32-bit Linux kernel and all; nothing 64-bit). I should also
probably note that the app I'm trying to run through VDMSound (Daggerfall) does
not crash with an illegal instruction, but complains that it can't run under
Windows 3.1, and exits. VDMSound is supposed to help allow the game to run
under real Win2k/XP.
Attached is a +all,-gdi,-syslevel,-heap winedebug trace, along with the winedbg
dump at the very end. You can search for "code=c000001d" to find the point
where it crashes. For some reason, some of the threads' traces in the log get
intermingled at points, and I can't seem to help it much.
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https://bugs.winehq.org/show_bug.cgi?id=2203
André H. <nerv(a)dawncrow.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nerv(a)dawncrow.de
Status|RESOLVED |CLOSED
--- Comment #39 from André H. <nerv(a)dawncrow.de> ---
closing wontfix
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https://bugs.winehq.org/show_bug.cgi?id=42188
Bug ID: 42188
Summary: Flåklypa Grand Prix (CD-COPS protection) Need full
access to the first megabyte for DOS mode
Product: Wine
Version: 2.0-rc4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Created attachment 56819
--> https://bugs.winehq.org/attachment.cgi?id=56819
Logfile from starting FGP.exe
Flåklypa Grand Prix is an old (2001), Norwegian PC-game with CD-Cops protection
(http://www.gamecopyworld.eu/games/pc_flaklypa_gp.shtml).
It would be nice to get this game to run without cracking it.
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https://bugs.winehq.org/show_bug.cgi?id=44323
Bug ID: 44323
Summary: Spotify Install: Please install Spotify using a normal
account instead of an an Administrator account.
Product: Wine
Version: 3.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Chris.Samberg(a)Gmail.com
Distribution: ---
Created attachment 60186
--> https://bugs.winehq.org/attachment.cgi?id=60186
Error Message Received
Whenever I try to install the latest Spotify version, I get the error message
mentioned in the title.
I tried installing using a clean 32-bit Wine prefix as described in bug 33508,
but I still get the same error message.
I downloaded the installer straight from Spotify's Windows download page.
Lubuntu 17.10 64-bit
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https://bugs.winehq.org/show_bug.cgi?id=44261
Bug ID: 44261
Summary: wine registers its mime type handlers with too high
priority
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hramrach(a)gmail.com
Distribution: ---
This happens on Debian and Suse so is probably not distro specific.
When you install wine text files open in notepad, html pages, images and PDF
files in winebrowser.
It is completely fine to have these as low priority fallback but they should
not override the viewers and editors provided by Gnome or other X11 desktop.
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https://bugs.winehq.org/show_bug.cgi?id=44269
Bug ID: 44269
Summary: SlingPlayer 2.0 crashes when starting to stream
(dsound)
Product: Wine
Version: 3.0-rc3
Hardware: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 9e093936e27a29993979f36c18d6c627e36bd737
Distribution: Ubuntu
Created attachment 60080
--> https://bugs.winehq.org/attachment.cgi?id=60080
Wine 3.0-rc4 console output
Working around Bug 44204, SlingPlayer 2.0.4 crashes again with a very similar
(if not identical) trace. This never used to occur.
9e093936e27a29993979f36c18d6c627e36bd737 is the first bad commit
commit 9e093936e27a29993979f36c18d6c627e36bd737
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Nov 21 13:50:43 2017 +0100
ntdll: Use a separate stack when starting new threads.
Based on a patch by Sebastian Lackner.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 83bc8da7933520fab32843cb311cfa17c3547465
5fcc59ec383bc25a754287bc21c0de0613762e64 M dlls
Which appears in wine-2.21-89-g9e09393.
https://source.winehq.org/git/wine.git/commit/9e093936e27a29993979f36c18d6c…
This commit cannot be automatically reverted in Wine 3.0-rc4.
The workaround is a native dsound.
To get this far, the following overrides are needed:
Compile Wine with -O2 - Bug 44204
WINEARCH=win32 - Bug 35268 / Bug 35276
quartz - Bug 18556
wmp9 - Bug 28669 (wmp10 + dsound = another crash)
Ignore the installer crash - Bug 17289
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https://bugs.winehq.org/show_bug.cgi?id=44318
Bug ID: 44318
Summary: Magic: The Gathering Online regression with 2.21 (does
not start anymore)
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
c222b86a528e71207bbde57e177ff5be3ee211dc is the first bad commit
commit c222b86a528e71207bbde57e177ff5be3ee211dc
Author: Zhiyi Zhang <yi.gd.cn(a)gmail.com>
Date: Fri Nov 10 19:34:18 2017 +0800
kernel32/nls: Add LOCALE_SPARENT entries.
Signed-off-by: Zhiyi Zhang <yi.gd.cn(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 cf8cc980f30e59a3d5015ac090afc1daebb5ee96
13895aad089ad2763506f21c009ee0b9b94883f9 M dlls
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https://bugs.winehq.org/show_bug.cgi?id=44320
Bug ID: 44320
Summary: Can't locate dll from windows system directory
(err:module:import_dll)
Product: Wine
Version: 3.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bghome(a)gmail.com
Distribution: ---
Created attachment 60173
--> https://bugs.winehq.org/attachment.cgi?id=60173
WINEARCH=win64 WINEPREFIX=~/.wine wine ~/.wine/drive_c/Program\ Files/Native\
Instruments/Traktor\ 2/Traktor.exe
# The problem
I installed a program (Traktor Pro 2) onto a new fresh 64 bit wineprefix like
this:
WINEARCH=win64 WINEPREFIX=~/.wine wine ~/Downloads/Traktor\ 2\ 2.11.2\ Setup\
PC.exe
This software also installed Microsoft Visual C++ 2017 Redistributable package
which provides msvcp140.dll, see below.
find ~/.wine -type f -name 'msvcp140.dll'
/home/geza/.wine/drive_c/windows/system32/msvcp140.dll
/home/geza/.wine/drive_c/windows/syswow64/msvcp140.dll
Now I added a library override for msvcp140.dll by winecfg to use the native
dll.
Finally I started the installed program like this:
WINEARCH=win64 WINEPREFIX=~/.wine wine ~/.wine/drive_c/Program\ Files/Native\
Instruments/Traktor\ 2/Traktor.exe
# Actual result
I get an error saying msvcp140.dll not found. See attached console output for
details.
# Expected result
I expect wine to be able to load dlls from Windows system directory.
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https://bugs.winehq.org/show_bug.cgi?id=44362
Bug ID: 44362
Summary: King Arthur The Role-playing Wargame - crash on
loading battle with unimplemented function
d3dx9_41.dll.D3DXComputeNormalMap
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: ---
Created attachment 60267
--> https://bugs.winehq.org/attachment.cgi?id=60267
Backtrace
Game starts fine but crashes on loading of the tutorial battle.
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https://bugs.winehq.org/show_bug.cgi?id=44364
Bug ID: 44364
Summary: Wincfg does not save graphics preferences
Product: Wine
Version: 2.6
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alex(a)stty.io
When using wine 2.6 under MacOS 10.12.6 (Sierra), when opening winecfg and
trying to change the settings under the graphics tab, it is not saved upon
apply->OK.
The changes made were
"Emulate a virtual desktop" -> YES
"Desktop size" -> 2560x1440
This is required to prevent wine from using two monitors (the secondary monitor
is just blacked out) when trying to run full screen applications (mostly
games).
I understand that wine 2.6 does not keep a ~/.wine configuration directory but
rather uses registry settings but I can't find the required keys in regedit and
I can't find where it is set by looking through the source:
https://github.com/wine-mirror/wine/blob/master/programs/winecfg/x11drvdlg.c
Please let me know if I'm missing anything or if this is intended behavior.
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=44377
Bug ID: 44377
Summary: Gray Screen on Start, Android
Product: Wine
Version: 3.0
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jacob.a.mcswain(a)gmail.com
Created attachment 60292
--> https://bugs.winehq.org/attachment.cgi?id=60292
logcat grepping for wine
Exactly the same problem as this bug:
https://bugs.winehq.org/show_bug.cgi?id=44245 but it has gotten no traction
since the build they were using, now with 3.0 being released, I'm hoping it
will get more attention.
I can provide any logs needed as well as manual verification of things in the
/data dirs since I am rooted.
After intalling and running Wine 3.0 ARM from
https://dl.winehq.org/wine-builds/android/, it unpacks, then shows "Setting up
windows environment". After that, the screen goes grey and stays like that. I
have let it sit for over 10 minutes with no changes in the log, other than
recognizing touch events. I'll attach a log
Android version: 8.1.0
Phone: Essential-PH1
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https://bugs.winehq.org/show_bug.cgi?id=44380
Bug ID: 44380
Summary: Battle.net fails to launch with wine 3.0
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
Distribution: ---
Created attachment 60300
--> https://bugs.winehq.org/attachment.cgi?id=60300Battle.net Launcher.exe
The login screen opens and closes. See log.
ii wine-stable 3.0.0~artful
amd64 WINE Is Not An Emulator - runs MS Windows programs
ii wine-stable-amd64 3.0.0~artful
amd64 WINE Is Not An Emulator - runs MS Windows programs
ii wine-stable-i386:i386 3.0.0~artful
i386 WINE Is Not An Emulator - runs MS Windows programs
ii winehq-stable 3.0.0~artful
amd64 WINE Is Not An Emulator - runs MS Windows programs
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https://bugs.winehq.org/show_bug.cgi?id=44401
Bug ID: 44401
Summary: Unhandled page fault during loading of a stored game
for “Civilization 4”
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
Created attachment 60325
--> https://bugs.winehq.org/attachment.cgi?id=60325
backtrace from loading of a file
Yesterday I successfully installed the update “Civ4Patch1.74_Final.exe” by
running the software “Wine 3.0-743.3” once more. I could play for a moment
then.
But I got the following information for another test run according to a loading
of the attached stored game (map setup).
elfring@Sonne:~> env WINEPREFIX="/home/elfring/.wine" wine
C:\\windows\\command\\start.exe /Unix
/home/elfring/.wine/dosdevices/c:/users/Public/Desktop/Sid\ Meier\'s\
Civilization\ 4\ starten.lnk
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
0009:fixme:exec:SHELL_execute flags ignored: 0x00004100
elfring@Sonne:~> 0037:fixme:service:SERV_QueryServiceObjectSecurity 0x156ea8 4
0x157160 0 0x33f080 - semi-stub
0037:fixme:service:SERV_QueryServiceObjectSecurity 0x156ea8 4 0x150bf0 28
0x33f080 - semi-stub
0037:fixme:service:SetServiceObjectSecurity 0x156ea8 4 0x33effc
0037:fixme:system:SystemParametersInfoW Unimplemented action: 55
(SPI_SETMOUSEKEYS)
0037:fixme:system:SystemParametersInfoW Unimplemented action: 59
(SPI_SETSTICKYKEYS)
0037:fixme:gameux:GameExplorerImpl_VerifyAccess (0x1635a8, L"C:\\Program Files
(x86)\\Firaxis Games\\Sid Meier's Civilization 4\\Civilization4.exe", 0x33fb68)
…
0037:fixme:d3d:wined3d_check_device_format_conversion wined3d 0xef64570,
adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format
WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
0037:fixme:d3d:wined3d_check_device_format_conversion wined3d 0xef64570,
adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format
WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
…
0037:fixme:d3dx:d3dx9_base_effect_get_desc partial stub!
…
0037:fixme:d3dx:ID3DXEffectImpl_ValidateTechnique iface 0x18c1d450, technique
0x18c1ea10 semi-stub.
0037:fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet
0037:fixme:win:EnumDisplayDevicesW ((null),0,0x33efd4,0x00000000), stub!
…
0037:fixme:msxml:domdoc_putref_schemas (0x1cd95b70)->(0x33e530 {VT_DISPATCH:
0x1cde310c}): semi-stub
0037:fixme:msxml:domdoc_get_readyState stub! (0x1cd95b70)->(0x33e5e8)
wine: Unhandled page fault on read access to 0x00000013 at address 0x42bc41
(thread 0037), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=44407
Bug ID: 44407
Summary: Page fault (libllvm-5.0.so / opengl32)
Product: Wine
Version: 3.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eochgls(a)web.de
Distribution: ---
Created attachment 60330
--> https://bugs.winehq.org/attachment.cgi?id=60330
backtrace of page fault
Hi! :-)
Trying to run Asterix & Obelix XXL which has had "garbage" rating for almost 10
years in wine.
https://appdb.winehq.org/objectManager.php?sClass=version&iId=13367
Reason is a page fault which is triggered by opengl32 >
libnvidia-glcore.so.384.111 > gamemodule.elb. I attached both cmd line output
warnings and backtrace error log.
I did a reinstall of libgl1-mesa-glx-lts-utopic:i386, libgl1-mesa-glx:i386,
bumblebee, bumblebee-nvidia, primus, linux-headers-generic (I dont really know
what I did there), didnt help.
I replaced the crashing asm instructions with NOPs but that did not go anywhere
really. This seems to be some serious loading error (?)
This game is kind of being revived right now, due to recent speedruns. Would be
great to get it running in Linux.
Any hints or a bugfix will be much appreciated.
Cheers
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https://bugs.winehq.org/show_bug.cgi?id=44415
Bug ID: 44415
Summary: No idea what happened
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Fisherwalker10(a)gmail.com
Created attachment 60343
--> https://bugs.winehq.org/attachment.cgi?id=60343
This is what happened
Im new at this if there a way to fix this please do tell me how.
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https://bugs.winehq.org/show_bug.cgi?id=44433
Bug ID: 44433
Summary: WOLF RPG Editor: Broken font rendering when
SoftModeFlag=0; black screen in game when
SoftModeFlag=1
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chanksjoseph(a)gmail.com
Created attachment 60375
--> https://bugs.winehq.org/attachment.cgi?id=60375
A screenshot of the broken text (Game used: Misao)
When opening a game made in Wolf RPG Editor, the font rendering is broken and
will create broken letters and words. When software rendering mode is enabled
through editing Game.ini, a black screen is shown.
Wine version used is wine-2.0.2 because the user is unable to download version
3.0 due to being unable to locate the binary package.
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https://bugs.winehq.org/show_bug.cgi?id=44445
Bug ID: 44445
Summary: SIGMA Photo Pro 6: Crashed when trying to start
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vamp898(a)ignaz.org
Distribution: ---
Created attachment 60389
--> https://bugs.winehq.org/attachment.cgi?id=60389
BackTrace
SIGMA Photo Pro 5 worked quite well, but since Version 6 (which is needed for
newer cameras) it no longer works.
Installation works fine but it is not possible to start the application
The application can be downloaded for free from the SIGMA Website, i tested
with Versin 6.0.0 up to 6.5.4 (current Version)
https://www.sigma-global.com/common/download/cameras/sigma-photo-pro/data/S…
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https://bugs.winehq.org/show_bug.cgi?id=44461
Bug ID: 44461
Summary: various builtins crash
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
Created attachment 60400
--> https://bugs.winehq.org/attachment.cgi?id=60400
an example of a backtrace from regedit
OK, I don't know what's going on and the combination of randomness of pick and
determinate nature of crashes sends me into scary places, like compiler bugs.
winecfg crashes if pretty much any of dialog opening buttons is pressed
(meaning that - for example - sound test button doesn't).
regedit crashes upon regkey import/export/deletion.
Yet, neither wordpad nor notepad crash upon opening their file selection
dialogs...
I just don't see a common theme, especially that it happens even with a clean
prefix.
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https://bugs.winehq.org/show_bug.cgi?id=44477
Bug ID: 44477
Summary: Elex black screen/crash after startup videos
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: holzminister(a)t-online.de
Distribution: ---
Created attachment 60427
--> https://bugs.winehq.org/attachment.cgi?id=60427
Terminal log 3.1
When I try to start up Elex with wine 3.1 the game hangs with black screen
after the startup videos.
With wine-staging 2.21 I get into the game but with graphic glitches (
https://bugs.winehq.org/show_bug.cgi?id=43896)
Linux 4.14
Mesa 17.3.3 AMDGPU
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https://bugs.winehq.org/show_bug.cgi?id=44220
Bug ID: 44220
Summary: Battle.net client crashes moments after launch
Product: Wine
Version: 3.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emailofchris(a)gmail.com
Distribution: ---
Created attachment 60012
--> https://bugs.winehq.org/attachment.cgi?id=60012
Terminal output from attempting to launch Battle.net.exe
I can't get the Battle.net client to launch. I get the login window, and after
a few seconds, a crash dialog comes up, offering to send crash data to
Blizzard. I've attached the output.
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https://bugs.winehq.org/show_bug.cgi?id=43958
Bug ID: 43958
Summary: Graphical Glitches in Sniper Ghost Warrior 3
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: noonetinone(a)gmail.com
Distribution: ---
Created attachment 59603
--> https://bugs.winehq.org/attachment.cgi?id=59603
Screenshot #1
Everything looks good and no other problems.
During gameplay a swarm of tiny squares pop out
disappear like a swarm.
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https://bugs.winehq.org/show_bug.cgi?id=43901
Bug ID: 43901
Summary: battle.net login screen broken UI elements
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aaahaaap(a)gmail.com
Distribution: ---
Created attachment 59527
--> https://bugs.winehq.org/attachment.cgi?id=59527
screenshot battle.net login screen with broken UI elements
When starting battle.net after a clean install on wine-staging 2.18 with wine
configured to Windows 7 the login screen shows the regular username and
password fields but these don't work (i.e. putting you username and password in
them and submitting results in a message that no username or password was
entered) and additional unstyled fields and buttons are shown below the regular
username and password fields. These unstyled fields do work.
See attached screenshot of the login screen.
Steps to reproduce:
- Create a new 32 bits wine prefix
- Download battle.net installer
(https://www.battle.net/download/getInstallerForGame?os=win&locale=enUS&vers…
from https://eu.battle.net/account/download/index.xml?show=bnetapp#bnetapp) and
install it
- When the install is finished the login window is shown with the above
mentioned issues
This doesn't happen when setting Wine to Windows XP.
But since Blizzard has stopped supporting Windows XP (and other Windows
versions up/until 2008R2) and their games don't even run on it anymore one has
to switch to Windows 7 or newer.
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https://bugs.winehq.org/show_bug.cgi?id=43712
Bug ID: 43712
Summary: Metatrader 5: crash when execute application.
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: will.cutlass(a)gmail.com
Distribution: ---
Created attachment 59184
--> https://bugs.winehq.org/attachment.cgi?id=59184
backtrace log.
I'm on XUbuntu 17.04. Wine ppa, devel version.
Installed by : wine MT5Setup.exe.
Installation done with mono, proposed automatically by installer. No need to
install .NET framework.
When I launch the program terminal64.exe, it crashes.
I attach the log. Doesn't seem to be related to other bug about MT5.
Regards,
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=43314
Bug ID: 43314
Summary: Missing characters/models in d3d11 Unity 5 games
Product: Wine
Version: 2.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eldrad(a)autistici.org
Distribution: ---
Most Unity 5 games are missing the character models in directx11 mode.
In some games this can be worked around by using d3d9 mode (ie, like Homeworld:
Deserts of Kharak), but not all games support it (like Shadow Tactics: Blades
of the Shogun).
The best way to reproduce this is using the GOG Demo for Shadow Tactics: Blades
of the Shogun.
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https://bugs.winehq.org/show_bug.cgi?id=42571
Bug ID: 42571
Summary: H1Z1 King of the KIll
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tadgeee(a)gmail.com
Distribution: ---
WHen you try and play H1Z1 battleye does not work as I think you need to run it
as admin not sure. Trying to play it on ubuntu but not working.
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https://bugs.winehq.org/show_bug.cgi?id=42248
Bug ID: 42248
Summary: Faststone Image VIewer (and other apps) shows multiple
times in "open with" dialog
Product: Wine
Version: 2.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: unxed(a)mail.ru
Distribution: ---
Created attachment 56927
--> https://bugs.winehq.org/attachment.cgi?id=56927
sample screenshot #1
In right-click (on file) context menu those apps are also shown twice.
Mint 18.1 x64 MATE edition.
ls -1 ~/.local/share/applications/wine-extension-*.desktop | wc -l
48
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https://bugs.winehq.org/show_bug.cgi?id=41230
Bug ID: 41230
Summary: Startup crash in FAR Manager v2.0 if wineconsole size
is too large
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: ctruta(a)gmail.com
Distribution: ---
This crash occurs inconsistently, perhaps because it's caused by a race
condition. Sometimes, it prints the following trace:
*** Error in `far': double free or corruption (!prev): 0xNNNNNNNN ***
For diagnostics, use FAR Manager v2.0 (e.g. latest build 1807). Do not use the
newer version FAR v3.0, which crashes in a different place and for a different
reason.
http://www.farmanager.com/history/far2.x86.msi
I git-bisect'ed it and found it to be a regression of the following commit:
commit ea07c310ecfee6b301e7af8413760eb446e6f184
Author: Alexandre Julliard <julliard(a)winehq.org>
AuthorDate: 2012-09-04 13:34:15 +0200
Subject: winex11: Create the whole window at window creation time.
It only occurs under X11. On Mac, using the native Mac driver, everything runs
well.
I have found it easier to reproduce under Ubuntu 14.04 / Linux Mint 17.x than
under Ubuntu 16.04 / Linux Mint 18.x, although it does crash under the later
Linux OS, also. (Just less frequently so.)
Moreover, I have found it easier to reproduce if the wineconsole height is
larger. It works ok most of the time if the height is 40 characters, but it
crashes much more frequently if the height is, say, 60 characters.
The behavior is roughly the same at the time of regression
(wine-1.5.12-36-gea07c310ec) and as of latest version (wine-1.9.17).
I noticed two types of crashes: one that has __clone() calling itself until the
stack runs out, and the other that doesn't have any __clone() calls at all. See
the attachments.
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https://bugs.winehq.org/show_bug.cgi?id=39840
Bug ID: 39840
Summary: winefile: Unhandled page fault if media mounted or
unmounted
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 53185
--> https://bugs.winehq.org/attachment.cgi?id=53185
Backtrace from error dialog
Steps to reproduce:
1. Start winefile
2. Mount or unmount a CD, USB Flash drive, etc.
3. Boom.
May be related to bug #39839.
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https://bugs.winehq.org/show_bug.cgi?id=37728
Bug ID: 37728
Summary: [regression][workaround] Misplaced mountains in
Elevated because of changes in shader generator
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: debuser1(a)mt2014.com
Distribution: ---
Created attachment 50226
--> https://bugs.winehq.org/attachment.cgi?id=50226
elevated_1024x768.exe
Steps to reproduce:
1. Install `winetricks winxp vd=1024x768 d3dx9` in empty wineprefix (d3dx9_33
is enough, but winetricks doesn't have a term for it)
2. Run elevated_1024x768.exe ( http://www.pouet.net/prod.php?which=52938 )
3. Get several misplaced mountains, white holes in textures, camera going
through walls sometimes
(see attached screenshots)
Regression since wine-1.5.27-205-g667f422:
commit 667f4225b5cc25c5e4f2f725d55a7c011e12c388
wined3d: Put local constants into the shader code again.
Notes:
May be specific to my videocard (NVidia 8600 GTS), or driver version (295.59),
don't have a newer card around to test.
Patches for bug 37723 are required to make Elevated working
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https://bugs.winehq.org/show_bug.cgi?id=44383
Bug ID: 44383
Summary: Starcraft Remastered 1.18+ no longer launching in Wine
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iop_jr(a)yahoo.com
Distribution: ---
Created attachment 60305
--> https://bugs.winehq.org/attachment.cgi?id=60305
segmentation fault
After the new patch, there is a Segmentation Fault when trying to launch the
game. The game does not work.
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https://bugs.winehq.org/show_bug.cgi?id=44195
Bug ID: 44195
Summary: Wine crashes with Diablo II LoD, while working
flawlessly for the last over 12 months
Product: Wine
Version: unspecified
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kovachev.b(a)gmail.com
Distribution: ---
Created attachment 59961
--> https://bugs.winehq.org/attachment.cgi?id=59961
The screen pop-up, which is non-responsive and provides no further info
Used the Wine 1.6* as download/installed from official destro depository (no
command line, uber-noob here) under Linux Mint for over a'year with no issues
to speak of. A week ago, (soon after I'd realized D2Lod Ladder had been reset)
the wine-thing started popping up an error window, which blocked soon-after the
game and the entire system. This problem persists regardless of graphic card
configuration and drivers, and continued on into a fresh installation of Mint
18.3 Mate 32 bit and various gpu-driver setups. Below I've attached a
screenshot from the pop-up window, which when "asked" for further details
displays NOTHING. Please help. A short ctr+c/ctr+v list of commands would be
appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=37226
Bug ID: 37226
Summary: Mass Effect 2 in ATI 6850 not working
Product: Wine
Version: 1.7.25
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: markmarques(a)gmail.com
Created attachment 49498
--> https://bugs.winehq.org/attachment.cgi?id=49498
Mass effect shell wine log
Although in the AppDB is reporting everything in this title as working ,
It installed correctly , started with the correct screen with sound passes to
the (BIoware logo ) bink animations and it goes almost blank with the
attached winelog.txt errors.
using the ATI HD 6850, Linux Mint 17 and the latest ATI proprietary drivers and
Wine 1.7.25.
Tried several settings like the activation of the virtual desktop and so on ,
as stated somewhere in the forums.
Any ideas how to debug further ?
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http://bugs.winehq.org/show_bug.cgi?id=35514
Bug ID: 35514
Summary: WinZip 18: licence doesn't show up, halting the
installation
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: http://www.winzip.com/
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47409
--> http://bugs.winehq.org/attachment.cgi?id=47409
Screenshot
The WinZip 18 installer comes to a window with a "Decline" and "Next" button.
This is, presumably, where as licence should be.
Clicking next prints:
fixme:ieframe:ControlSite_OnFocus (0x2a72148)->(1)
fixme:imm:ImmGetOpenStatus (0x14da768): semi-stub
None of the buttons do anything and the installation cannot continue.
Tried mshtml, ieframe, wininet, ie6, ie7 and ie8 but they either don't make any
difference or cause their own problems.
On occasion, following a failure, the installer will ask you if you would like
to go ahead and install the .msi on its own (which would be nice), but when
saying "Yes" the download immediately fails.
Note: there is an invisible button to the right of the language selection
drop-down. Probably related.
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http://bugs.winehq.org/show_bug.cgi?id=33308
Bug #: 33308
Summary: Assasin creed 2 steam version
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarkko_korpi(a)hotmail.com
Classification: Unclassified
I got assasin creed working with uplay (bought via steam). The version that
playonlinux recommeds is a bit old. I switched it to the newest one and I get
fps boost. Game was a bit laggy before.
BUT
with the newest wine 1.527 the lady in the game seems like fantastic four guy,
who has too long hands.
I tried to get a screenshot of it, but I was not able.
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http://bugs.winehq.org/show_bug.cgi?id=14495
Summary: NVIDIA Dawn Demo Fails to run
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://www.nzone.com/object/nzone_dawndemo_home.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cwadge(a)gmail.com
Created an attachment (id=14820)
--> (http://bugs.winehq.org/attachment.cgi?id=14820)
Debug Verbosity
NVIDIA's "Dawn" graphical demo crashes on execution with the following messageL
wine: Unhandled page fault on read access to 0x00000044 at address 0x406609
(thread 0009), starting debugger...
More verbose debugging is attached as a text file.
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https://bugs.winehq.org/show_bug.cgi?id=40631
Bug ID: 40631
Summary: Denuvo support
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roman(a)hargrave.info
Distribution: ---
It should be looked in to whether it is possible to support applications using
`Denuvo` copy protection without any effort from the publisher of
aforementioned copy protection.
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https://bugs.winehq.org/show_bug.cgi?id=41166
Bug ID: 41166
Summary: World of Warcraft Legion 7.0.3 OpenGL Artifacting
Product: Wine-staging
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: liam(a)lpmdesigns.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hello,
So I have gotten World of Warcraft running perfectly well in wine-staging
1.9.16. In fact, the performance is excellent at 4k with my GTX 1070.
However, there is some nasty graphical glitches/artifacting going on.
I contacted Blizzard, and they said that it's a Wine problem, not with their
OpenGL implementation.
I made a video of the issue: https://www.youtube.com/watch?v=UHOmLNZ2ejY
What I expect to happen:
- For World of Warcraft to run in OpenGL without said graphical glitches
What did happen:
- Again, I was very surprised from the performance. So if the game can be run
without these glitches, I am as good as golden.
- As a side note, running in Directx 9 does not have these issues, but the
performance is quite worse.
Hoe to reproduce:
- I have a GTX 1070 using proprietary drivers, tested the 367.35 and 370 beta.I
presume this would happen with AMD and other GPU's.
- Launch WoW with patch 7.0.3, and make sure OpenGL is the selected API.
I don't know what logs I could attach, so please let me know if you need any
and I will attach.
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https://bugs.winehq.org/show_bug.cgi?id=42364
Bug ID: 42364
Summary: Very low texture resolution in Trackmania Nations
Forever / United (Regression)
Product: Wine
Version: 2.0
Hardware: x86
URL: http://files.trackmaniaforever.com/tmnationsforever_se
tup.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
CC: joseph.kucia(a)gmail.com
Regression SHA1: 90909951154e1d663bebc134263b4025eacbdabd
Distribution: Debian
Created attachment 57141
--> https://bugs.winehq.org/attachment.cgi?id=57141
ddraw log
I tested Trackmania Nations Forever and noticed that many of the textures have
a very low resolution. Even the small time display (top bar in main menu /
in-game) seems blurred. Since I could not remember having such problems the
last time I tested the application, I did a bisect and found the guilty commit:
commit 90909951154e1d663bebc134263b4025eacbdabd
Author: Józef Kucia <jkucia(a)codeweavers.com>
Date: Mon Jan 2 10:44:38 2017 +0100
ddraw: Subtract framebuffer size from reported available video memory.
Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
The game uses ddraw only to detect the available memory while the actual
drawing is done using d3d9. See attachment for a +ddraw log. The test was done
on a Geforce GTX 660 with 2GB VRAM and 1280x1024 as desktop resolution.
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https://bugs.winehq.org/show_bug.cgi?id=43379
Bug ID: 43379
Summary: valgrind shows an invalid read in
dlls/ntdll/tests/file.c
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==30466== Invalid read of size 1
==30466== at 0x7BCAD43B: virtual_check_buffer_for_write (virtual.c:1718)
==30466== by 0x7BC48F48: NtReadFile (file.c:854)
==30466== by 0x4A47FDE: test_read_write (file.c:3504)
==30466== by 0x4A4DEE9: func_file (file.c:4288)
==30466== by 0x4AA25B4: run_test (test.h:603)
==30466== by 0x4AA2A13: main (test.h:687)
==30466== Address 0xdeadbeef is on thread 1's stack
==30466==
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https://bugs.winehq.org/show_bug.cgi?id=43748
Bug ID: 43748
Summary: Dead or Alive Last Round ntdll crash on Wine newer
than 1.8.7 under Linux, but not in OS X
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: tod.jackson(a)gmail.com
Distribution: ---
Created attachment 59244
--> https://bugs.winehq.org/attachment.cgi?id=59244
staging-2.17 console/debug output
I got Dead or Alive Last Round (free on Steam) working without issues under OS
X, with multiple Wine versions tested: 2.0.2, 2.13, 2.16-staging. However,
under Linux, no version of Wine newer than 1.8.7 even proceeds beyond a brief
white window.
I attached a log with the default debug settings, please let me know what
further to enable as I'm not sure what the issue is.
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https://bugs.winehq.org/show_bug.cgi?id=44113
Bug ID: 44113
Summary: World of Tanks(WoT) crashes on AMD GPU the moment
entering hangar starting version 0.9.20.1.3 of WoT
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: HASH.DuOrden(a)gmail.com
Distribution: ---
Created attachment 59834
--> https://bugs.winehq.org/attachment.cgi?id=59834
wine ./WorldOfTanks.exe -clientGraphicsAPI d3d9 &>./WorldOfTanks.log
Starting with WoT version 0.9.20.1.3 game now crashes right after entering the
hangar.
It happens only with AMD GPU, I have couple of PC's, one with AMD/ATI Radeon RX
460 and nVidia GeForce GTX 570, it works on nVidia but crashes on AMD/ATI.
It happened without Me updating anything so I'm assuming it is something
WarGaming changed some thing in the WoT.
I am currently on Gentoo profile 13 and wine-staging-2.19,
gentoo-sources-4.13.4.
I tried with kernel versions gentoo-sources-4.13.4 to gentoo-sources-4.13.10
and wine-staging-2.19 to wine-staging-2.21 without any success, with staging
enabled and not, with gcc-5.4.0.
I've tried to re-download the game on clean prefix, WinXP and Win7 installing
or not d3dx9_36, xact_jun2010, msvcp110/msvcr110, msvcp140/msvcr140, no change.
Without sound or not.
I am currently rebuilding my system with gcc-6.4.0, gcc version 5.4.0 was not a
problem before, but now I simply do not know what to do!
P.S.: All this is on RU region.
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https://bugs.winehq.org/show_bug.cgi?id=44287
Bug ID: 44287
Summary: Possible access to unintended variable in
"wine/dlls/gdi32/freetype.c" line 2349
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: petrum(a)gmail.com
Distribution: ---
While experimenting with a CodeSonar plugin we develop, we noticed a
potential bug in file "wine/dlls/gdi32/freetype.c" line 2349 function
map_font_family
Family *family = find_family_from_any_name(repl);
if (family != NULL)
{
Family *new_family = HeapAlloc(GetProcessHeap(), 0, sizeof(*new_family));
if (new_family != NULL)
{
TRACE("mapping %s to %s\n", debugstr_w(repl), debugstr_w(orig));
new_family->FamilyName = strdupW(orig);
new_family->EnglishName = NULL;
list_init(&new_family->faces);
new_family->replacement = &family->faces; //HERE
list_add_tail(&font_list, &new_family->entry);
return TRUE;
}
}
Shouldn't new_family be used (instead of family) at the mentioned position?
Thanks,
Petru Florin Mihancea
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https://bugs.winehq.org/show_bug.cgi?id=44290
Bug ID: 44290
Summary: Possible access to unintended field in
"wine/dlls/winmm/mmio.c" line 788
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: petrum(a)gmail.com
Distribution: ---
While experimenting with a CodeSonar plugin we develop, we noticed a
potential bug in file "wine/dlls/winmm/mmio.c"" line 788 function mmioRead
size = MMIO_GrabNextBuffer(wm, TRUE);
if (size <= 0) break;
if (size > cch) size = cch;
memcpy(pch, wm->info.pchBuffer, size);
wm->info.pchNext += size; //HERE
pch += size;
cch -= size;
count += size;
Shouldn't wm->info.pchBuffer be incremented at the mentioned line (instead of
wm->info.pchNext)?
Thanks,
Petru Florin Mihancea
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https://bugs.winehq.org/show_bug.cgi?id=44293
Bug ID: 44293
Summary: Possible access to unintended field in
"wine/tools/widl/header.c" line 1292
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: petrum(a)gmail.com
Distribution: ---
While experimenting with a CodeSonar plugin we develop, we noticed a
potential bug in file "wine/tools/widl/header.c" line 1292, function
write_locals
write_type_decl_left(fp, type_function_get_rettype(func->type));
fprintf(fp, " __RPC_STUB %s_%s_Stub(\n", iface->name, get_name(m)); //HERE
write_args(fp, type_get_function_args(func->type), iface->name, 1, TRUE);
fprintf(fp, ")");
Shouldn't func be used instead of m in the mentioned line? The lines around
that line both make use of func and it is not clear why m is in use in line
1292.
Thanks,
Petru Florin Mihancea
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https://bugs.winehq.org/show_bug.cgi?id=44371
Bug ID: 44371
Summary: Rising Kingdoms crashes on launch
Product: Wine
Version: 3.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isiraseneviratne(a)yahoo.com
Distribution: ---
Created attachment 60276
--> https://bugs.winehq.org/attachment.cgi?id=60276
The crash log.
Running Rising Kingdoms results in the game menu displaying briefly before the
game crashes, with the backtrace produced attached below.
This occurs whether the game is run in a 64-bit or 32-bit wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=44378
Bug ID: 44378
Summary: Office 2010 Installer (32 bit) fails during the end of
the installation process (=> Rollback)
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schanz89(a)web.de
Distribution: ---
Created attachment 60296
--> https://bugs.winehq.org/attachment.cgi?id=60296
Tail of the log from a failed installation (wine 3.0)
Unfortunately, the Office 2010 installer fails to work (again) after it was
fixed in #44036 for wine 3.0-rc5. The problem occurs in wine-3.0-rc6 and wine
3.0. The installer aborts (during the very end of the installation process)
with the message (loosely translated) "The installer has noticed a problem" and
then performs a rollback. I think this was the problem in wine-3.0-rc3 already.
I am running an Arch Linux system and installed office in a clean win32 prefix
with Windows XP mode.
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https://bugs.winehq.org/show_bug.cgi?id=44413
Bug ID: 44413
Summary: vcarve pro9: doesn't redraw graphics when necessary,
rightli-clicking will reveal refreshed area -- could
also be a more sever problem with X11 window server
Product: Wine
Version: 3.0-rc3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kirkpatrickian6(a)gmail.com
how to reproduce:
download vcarvepro9 trial from http://www.vectric.com/products/vcarve.htm
run installer with wine -- default config
open new document, perform some operation that would require the inner window
to redraw
right click and then right click somewhere else, part under initial right click
will have been redrawn.
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https://bugs.winehq.org/show_bug.cgi?id=43734
Bug ID: 43734
Summary: Identical CUPS printers MUST have different
DESCRIPTIONs to be available to wine
Product: Wine
Version: 2.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: spooler
Assignee: wine-bugs(a)winehq.org
Reporter: pfortin(a)pfortin.com
Distribution: ---
New installation of Linux Mageia 6 with wine 2.0.2.
I have 2 identical printers -- 1 local and 1 remote. However, with...
/etc/printcap:
hpoj|HP Officejet Pro 8600:rm=prf.pfortin.com:rp=hpoj:
PW|HP Officejet Pro 8600:rm=prf.pfortin.com:rp=PW:
only the first printer was available to the applications.
Changing the printer DESCRIPTIONs so that they are different:
hpoj|HP Officejet Pro 8600 (PF):rm=prf.pfortin.com:rp=hpoj:
PW|HP Officejet Pro 8600 (PW):rm=prf.pfortin.com:rp=PW:
^^^^
Applications can now see both printers.
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http://bugs.winehq.org/show_bug.cgi?id=34836
Bug #: 34836
Summary: Jagged Alliance 2 1.x orginal cd version crash.
Product: Wine
Version: 1.7.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lahtis(a)gmail.com
Classification: Unclassified
Created attachment 46440
--> http://bugs.winehq.org/attachment.cgi?id=46440
Backtrace wine 1.7.5 versions.
Testing Jagged Alliance 2 original cd (2 cd's) 1x version. Game install
correctly. But game crash when starting. I’m tested a latest wine 1.7.5
version.
Im also tested a many old versions 1.0.1 etc.. And the end result is the same.
Im added a latest 1.7.5 wine versions backtrace in attachments.
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https://bugs.winehq.org/show_bug.cgi?id=37693
Bug ID: 37693
Summary: No color printing within applications
Product: Wine
Version: 1.7.32
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: powersurge69(a)hotmail.com
Distribution: ---
I recently loaded Linux Mint 17 on my mother's computer and one of the programs
that she likes to use is CreataCard 3. I loaded this program on her machine
using PlayOnLinux and the latest version of Wine and the program almost runs
perfectly. The only issue that it's having is that the cards are printing in
grayscale on her color HP PSC1410 printer. The same thing happened when I
installed Hallmark Card Studio on her machine. Her printer prints full color
images just fine using other Linux programs. I tested it with another printer
and got the same result. I even tried testing it with an older version of
Linux Mint 13 and it still printed in grayscale so this leads me to believe
that it's a Wine issue. I think this is the same issue that was reported in
bug# 8428 that was abandoned.
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https://bugs.winehq.org/show_bug.cgi?id=43837
Bug ID: 43837
Summary: LINE (Powered by Naver): Window flickers when
maximized
Product: Wine
Version: 2.18
Hardware: x86
URL: https://scdn.line-apps.com/client/win/new/LineInst.exe
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cges30901(a)gmail.com
Distribution: ---
Created attachment 59388
--> https://bugs.winehq.org/attachment.cgi?id=59388
terminal output
If I maximize any window of LINE, the window flickers. Unchecking "Allow the
window manager to decorate the windows" in Graphics tab in winecfg is a
workaround.
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http://bugs.winehq.org/show_bug.cgi?id=15726
Summary: incorrect text background on listview in Paf 5.2
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://ftp.ldscatalog.com/PAF5AllLangs.exe
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cjstimpson(a)utwire.net
In Paf 5.2
In the dialog from Edit/Add -> Individual, the list view has white instead of
transparent backgrounds for the following text on the left side: "PERSONAL:"
"EVENTS:" "OTHER:".
There's also these partial grey backgrounds that show up on the selected row
that aren't supposed to be there.
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https://bugs.winehq.org/show_bug.cgi?id=43784
Bug ID: 43784
Summary: Updating a 2.16 prefix to 2.17 causes Wine to hang
forever updating the configuration.
Product: Wine
Version: 2.17
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Running winecfg (with wine 2.17) on a 2.16 prefix causes the "The Wine
configuration in X is being updated, please wait..." dialog to appear. However,
it never finishes, and the Activity Monitor reveals an unresponsive process
using 58% CPU.
Eventually, this message is printed:
err:process:__wine_kernel_init boot event wait timed out
and the winecfg window appears. However, the unresponsive process continues
using 58% CPU and never exits, even when winecfg is closed.
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http://bugs.winehq.org/show_bug.cgi?id=31422
Bug #: 31422
Summary: Generate Website fails to display with iexplore
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
Created attachment 41303
--> http://bugs.winehq.org/attachment.cgi?id=41303
Sample generated website
Attempt to load the attached web site results in an error message being display
"It appears that you may have Javascript disabled. ".
If you use native JScript the same error message is displayed.
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--- Comment #19 from Nikolay Sivov <bunglehead(a)gmail.com> ---
Let's keep this open for now, comment 8 has some useful links. If by any chance
we have a better test application for Static differences we can abandon this
report then.
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http://bugs.winehq.org/show_bug.cgi?id=26263
Summary: __wine_call_from_regs violates x86 ABI
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bart.vanassche(a)gmail.com
Created an attachment (id=33470)
--> (http://bugs.winehq.org/attachment.cgi?id=33470)
Valgrind output
As far as I know x86 applications should not modify data below the stack
pointer. Running the latest (2011-02-27) git version of Wine under Valgrind
results in many "address is just below the stack pointer" complaints. See also
the attachment for the output of the following command:
valgrind --suppressions=wine-memcheck.supp --trace-children=yes
--trace-children-skip=/usr/bin/wineserver
--trace-children-skip-by-arg=wineboot.exe,winemenubuilder.exe,services.exe,winedevice.exe,plugplay.exe,explorer.exe
--vex-iropt-precise-memory-exns=yes --num-callers=32
--fullpath-after=$HOME/software --error-limit=no --gen-suppressions=all wine
notepad
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https://bugs.winehq.org/show_bug.cgi?id=8439
--- Comment #43 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
revisiting, obviously still present.
https://source.winehq.org/git/wine.git/blob/f9181daa1ddc2c10d3b6ddd4610bc14…
--- snip ---
$ grep -Hrni PathFindOnPath dlls/shell32/shlexec.c
--- snip ---
$ wine --version
wine-3.1
Regards
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http://bugs.winehq.org/show_bug.cgi?id=9493
Summary: Cosmetic Errors when using Default Luna theme from
Windows XP
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smackdat1(a)gmail.com
Created an attachment (id=7842)
--> (http://bugs.winehq.org/attachment.cgi?id=7842)
errors using luna theme
Background for dragbar is black and Frame and Checkbox labelsdo not blend with
the background. Component is just a guess
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https://bugs.winehq.org/show_bug.cgi?id=5129
--- Comment #20 from unxed <unxed(a)mail.ru> ---
Have you tried removing wineprefix completely?
Maybe something is wrong in the registry, for example.
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https://bugs.winehq.org/show_bug.cgi?id=2203
Vijay Kamuju <infyquest(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |WONTFIX
--- Comment #38 from Vijay Kamuju <infyquest(a)gmail.com> ---
DOS support is removed from wine from version 3.1.
Hence marking as wont fix.
Please use dosbox
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https://bugs.winehq.org/show_bug.cgi?id=44379
Bug ID: 44379
Summary: Visual Novel "A Clockwork Ley-Line":
ntdll.dll.RtlPushFrame called
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 60297
--> https://bugs.winehq.org/attachment.cgi?id=60297
Crashlog
The launcher of "A Clockwork Ley-Line" (leylinelauncher.exe) crashes due to
unimplemented ntdll.dll.RtlPushFrame.
As workaround you can start the game directly (run LeyLine.exe).
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https://bugs.winehq.org/show_bug.cgi?id=40418
Bug ID: 40418
Summary: Doom 4 requires bcrypt AES provider
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
CC: charles.gorand.dev(a)gmail.com
Distribution: ---
Continuation of bug 40406.
fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm L"AES" not supported
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https://bugs.winehq.org/show_bug.cgi?id=42716
Bug ID: 42716
Summary: IsDebuggerPresent returning TRUE
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: dmpeletronic(a)gmail.com
Distribution: ---
The function above is always returning true, depending on the machine. It seems
that the struct is not initialized correctly.
BOOL WINAPI IsDebuggerPresent(void)
{
return NtCurrentTeb()->Peb->BeingDebugged;
}
Please check the Peb and BeingDebugged initialization.
As consequence, some applications sometimes cannot be run, such as MetaTrader5,
and we get a DialogBox:
“A debugger has been found running in your system. Please unload it from your
memory and restart your program”.
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https://bugs.winehq.org/show_bug.cgi?id=38064
Bug ID: 38064
Summary: Using alt+enter to fullscreen any rpgmaker XP game
causes keyboard input lose and not fullscreen
Product: Wine
Version: 1.7.36
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: t_arceri(a)yahoo.com.au
Distribution: ---
Full screen used to work fine in wine-1.7.31 and broke in wine-1.7.31.
Now when I try to go full screen it doesn't take input from the keyboard
meaning I can't exit and have to power off my laptop.
Also it doesn't fullscreen properly just part of the window is redrawn in the
top left.
I've bisected the input issue to this commit:
45d530461bf29c953f5f4532cc0e917b4c4fc296 is the first bad commit
commit 45d530461bf29c953f5f4532cc0e917b4c4fc296
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Nov 13 20:39:25 2014 +0100
wined3d: Minimize device windows on focus loss.
And bisected the drawing issue to:
commit f6dde7062413a1dfdd71acc92c5178ac66f3ade0
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Nov 18 21:26:57 2014 +0100
wined3d: Restore the display mode on focus change.
Example app:
http://www.itsqueeze.com/wp-content/uploads/2015/02/Custom_Mouse_System.tar…
You also need the run time package for Rpgmaker XP:
http://www.rpgmakerweb.com/download/additional/run-time-packages
Just run Game.exe and press alt+enter
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https://bugs.winehq.org/show_bug.cgi?id=44277
Bug ID: 44277
Summary: WOLF RPG Editor: Certain background music doesn't stop
when using XAudio2
Product: Wine
Version: 3.0-rc4
Hardware: x86-64
URL: https://www.freem.ne.jp/win/game/10030
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
Distribution: ---
Created attachment 60102
--> https://bugs.winehq.org/attachment.cgi?id=60102
savegame
In a game created with WOLF RPG Editor v2.10 (Japanese), certain background
music doesn't stop when using XAudio2. If
WINEDLLOVERRIDES="xaudio2_7=;xaudio2_8=" is specified, it works as expected
(DirectSound is used instead).
Steps to reproduce:
1. Download the game "Time Flow" from https://www.freem.ne.jp/dl/win/10030
2. Unpack TimeFlow.zip (e.g. unar -e cp932 TimeFlow.zip)
3. Unpack timeflow-save.tar.xz and put the *.sav files into "TimeFlow/Save/"
4. Run Game.exe without disabling XAudio2
5. Hold "Enter" key for a while (Load savegame, start battle, and defeat all
enemies)
6. The background music (in the battle) doesn't stop and the program plays
multiple music at the same time
$ sha1sum TimeFlow.zip
4242dbbbce3f610647841e8b45d375cad76a189d TimeFlow.zip
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https://bugs.winehq.org/show_bug.cgi?id=44365
Bug ID: 44365
Summary: armel build fails: selected processor does not support
`strd r4,[sp]' in ARM mode
Product: Wine
Version: 3.0-rc2
Hardware: x86
URL: https://buildd.debian.org/status/fetch.php?pkg=wine-de
velopment&arch=armel&ver=3.0%7Erc3-1&stamp=1516136421&
raw=0
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: jre.winesim(a)gmail.com
Distribution: Debian
Beginning with 3.0-rc2 Wine started to fail to build on armel in Debian again:
gcc -c -o relay.o relay.c -I. -I../../include -D__WINESRC__ -D_NTSYSTEM_
-D_REENTRANT -fPIC -Wall \
-pipe -fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wignored-qualifiers \
-Wno-packed-not-aligned -Wshift-overflow=2 -Wstrict-prototypes -Wtype-limits
\
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-gdwarf-2 \
-gstrict-dwarf -Werror -Wdate-time -g -O2
-fdebug-prefix-map=/<<PKGBUILDDIR>>=.
-specs=/usr/share/dpkg/no-pie-compile.specs -fstack-protector-strong -Wformat
-Werror=format-security -march=armv5t -Wno-error -marm -mfloat-abi=soft
[...]
{standard input}: Assembler messages:
{standard input}:51: Error: selected processor does not support `strd r4,[sp]'
in ARM mode
Makefile:521: recipe for target 'relay.o' failed
make[2]: *** [relay.o] Error 1
make[2]: Leaving directory '/<<PKGBUILDDIR>>/dlls/ntdll'
Makefile:13147: recipe for target 'dlls/ntdll' failed
make[1]: *** [dlls/ntdll] Error 2
I put the link to the complete buildlog in the URL field. For now I only tested
rc2 and rc3, but will do the rest the next days. Looking at the changes in
dlls/ntdll/ I don't expect any existing fixes, so I guess it's better to report
as soon as possible.
I didn't bisect the issue but assume it's in these commits:
5e3534ee411a8c5baea5022705eac0e3c7f3cc70
8a07ee48fa96e12474cb6f7c1d365858aaebcdff
f492efdb3c77f015247f6b73d98110a0353035b3
d147c4c3239a367381ac5dbccbc1cab40699fedb
btw, Wine 3.0-rc1 built fine again on armel in Debian. Thanks for taking care
of #44010!
Greets
jre
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https://bugs.winehq.org/show_bug.cgi?id=44158
Bug ID: 44158
Summary: QueryProcessCycleTime() causing exception/crash
Product: Wine
Version: 2.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: aj664(a)hotmail.com
Distribution: ---
it's got a ok/fail return value, so if it's not implemented, it should be a
no-op FIXME thingy, returning a fail value.
or is it actually implemented, and just crashes?!?
OS.. up-to-date Lubuntu x86-64 running in a Virtual Box v5.1.20 VM.
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https://bugs.winehq.org/show_bug.cgi?id=44294
Bug ID: 44294
Summary: Possible access to unintended macro in
"wine/dlls/comdlg32/fontdlg.c" line 592
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: petrum(a)gmail.com
Distribution: ---
While experimenting with a CodeSonar plugin we develop, we noticed a
potential bug in file "wine/dlls/comdlg32/fontdlg.c" line 592, function
CFn_FitCharSet
SendDlgItemMessageW(hDlg, cmb5, CB_SETCURSEL, i, 0);
SendMessageW(hDlg, WM_COMMAND, MAKEWPARAM(cmb5, CBN_SELCHANGE),
(LPARAM)GetDlgItem(hDlg,cmb2)); //HERE
return TRUE;
Is it correct to use cmb2 in that line? Or cmb5 should have been used instead?
Similar in line 599. Or, there might be some kind of relation between cmd5 and
cmd2 (that is not clear to me)?
Thanks,
Petru Florin Mihancea
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https://bugs.winehq.org/show_bug.cgi?id=44035
Bug ID: 44035
Summary: Xenia emulator doesn't start
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Created attachment 59699
--> https://bugs.winehq.org/attachment.cgi?id=59699
Terminal output
After start, Xenia crashes with "wine: Unimplemented function
api-ms-win-shcore-scaling-l1-1-1.dll.GetDpiForMonitor called at address
0x7b44f707 (thread 0031), starting debugger..."
OS: Lubuntu 16.04.3, Wine 2.21 from official repo.
File link:
https://ci.appveyor.com/api/buildjobs/x5wbr0mq2bgj8ulf/artifacts/xenia-mast…
sha256: 0940748ed2e7771b0477d96b271b27f92f1f135a26d401afd511e9e277958ec2
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https://bugs.winehq.org/show_bug.cgi?id=44347
Bug ID: 44347
Summary: Touhou Shinpiroku trial terminates
Product: Wine
Version: 3.0-rc5
Hardware: x86-64
URL: http://dl.studio-ramble.com:8081/nolook/tasofro/th145_
trial.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: ---
Touhou Shinpiroku (東方深秘録) ~ Urban Legend in Limbo is a fighting game developed
by Twilight Frontier and Team Shanghai Alice.
The demo (th145.exe, SHA1:8113139ce9734714f6743ace20b0829f1f6ea1d0) starts
without errors, but it immediately terminates without messages.
In the terminal, no messages are shown, too.
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https://bugs.winehq.org/show_bug.cgi?id=40078
Bug ID: 40078
Summary: With IrfanView copied image detail is horizontally
flipped
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Ulf.Zibis(a)gmx.de
Distribution: ---
Please refer to this bug:
https://bugs.launchpad.net/ubuntu/+source/wine/+bug/1540693
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https://bugs.winehq.org/show_bug.cgi?id=40623
Bug ID: 40623
Summary: DOOM (2016) crashes on launch
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: strider(a)strycore.com
Distribution: ---
The game does not launch at all. From what I understand from the backtrace, it
crashes in something related to xinput1_3.
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https://bugs.winehq.org/show_bug.cgi?id=38436
Bug ID: 38436
Summary: Grand Theft Auto V failed to launch
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: franklin(a)goodhorse.idv.tw
Distribution: ---
Created attachment 51297
--> https://bugs.winehq.org/attachment.cgi?id=51297
Backtraces of page fault when launching GTA5 on Linux.
When launching GTA5, it crashed with page fault. My GTA5 was installed via
steam running on Linux. My steam was installed with winetricks.
However, I found that when installing steam with winetricks, it installed
32-bit(x86) version instead of 64-bit version. I wonder if this is why it
failed to launch.
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https://bugs.winehq.org/show_bug.cgi?id=42330
Bug ID: 42330
Summary: Grand Theft Auto V (Steam): black screen, only audio
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jamesheald(a)linux.com
Distribution: ---
Created attachment 57087
--> https://bugs.winehq.org/attachment.cgi?id=57087
Console logs
Grand Theft Auto V is now able to launch from the launcher but you only have
audio and a blank screen. The game also crashes if you get it as far as
pressing the play button (Which is difficult as there appears to be an input
delay, also you cant see anything with the screen being black).
Have tried in windowed mode, enabled virtual desktop, enabled/disabled CMST
along with letting the launcher launch GTA V in safe mode.
Heres a video of a previous attempt: https://vid.me/KMp4
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http://bugs.winehq.org/show_bug.cgi?id=13332
Summary: widl fails with unknown embedded type for somedata (0x0)
Product: Wine
Version: 1.0-rc1
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sachin_bhandare(a)persistent.co.in
Created an attachment (id=13211)
--> (http://bugs.winehq.org/attachment.cgi?id=13211)
Sample IDL file
Attached sample IDL file fails with following error.
$>widl -I $WINE_HOME/include/wine/windows -I. -s -u -p -h test.idl
error: write_embedded_types: unknown embedded type for somedata (0x0)
I am using following WIDL version
$>widl -V
Wine IDL Compiler version 1.0-rc1
Copyright 2002 Ove Kaaven
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https://bugs.winehq.org/show_bug.cgi?id=42505
Bug ID: 42505
Summary: Physx 3.4 new GRB feature (Gpu rigid bodies) doesn't
work on GPU on WineStaging 2.2
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rtfss1(a)gmail.com
Distribution: ---
Hi,
Physx 3.4 features a new GRB pipeline running almost all Physx engine features
on GPU with great speedup..
Currently it's in late beta:
https://github.com/NVIDIAGameWorks/PhysX-3.4
you have to register to obtain but seems final public version will be coming
next week GDC..
anyway I compiled this SDK and run a GRB sample..
in Windows runs with great speedup on a GTX970..
Running Wine-Staging 2.2 which supports Physx get:
fixme:nvapi:unimplemented_stub function 0x36e39e6b is unimplemented!
No PhysX capable GPU suggested.
If you have a PhysX capable GPU, verify that PhysX is not set to CPU in the
NVIDIA Control Panel.
..\..\SimulationController\src\ScScene.cpp (665) : warning : GPU solver
pipeline failed, switching to software
..\..\SimulationController\src\ScScene.cpp (679) : warning : GPU Bp pipeline
failed, switching to software
so seems nvapi function 0x36e39e6b returns exactly the toogle in Nvidia Control
Panel on Windows of running Physx on CPU/GPU as if I change on Windows that
toggle to force running Physx on CPU i get exactly same output:
No PhysX capable GPU suggested.
If you have a PhysX capable GPU, verify that PhysX is not set to CPU in the
NVIDIA Control Panel.
..\..\SimulationController\src\ScScene.cpp (665) : warning : GPU solver
pipeline failed, switching to software
..\..\SimulationController\src\ScScene.cpp (679) : warning : GPU Bp pipeline
failed, switching to software
can nvapi function 0x36e39e6b be implemented so GRB works?
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https://bugs.winehq.org/show_bug.cgi?id=44452
Bug ID: 44452
Summary: Blade Runner does not start anymore
Product: Wine
Version: 2.6
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marus_it(a)hotmail.com
Created attachment 60393
--> https://bugs.winehq.org/attachment.cgi?id=60393
wine run log
Hi,
Blade Runner wrapper seems not working.
I had an older version of the wrapper working like a charm but not working
anymore after Mac OS upgrade, so I went for wrapper update but it does not
work.
I tried to rebuild a new wrapper from porting kit too, so installing the game
again from DVD but I keep having problems, a Wineskine error (see attachment).
Any way to make it work?
Thank you in advance.
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https://bugs.winehq.org/show_bug.cgi?id=44447
Bug ID: 44447
Summary: winconsole incorrect redirects output to terminal when
running a cmd file.
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Create file native.cmd and add
@echo off
set PATHEXT=%PATHEXT%;.;
/bin/bash winepath -u "C:\users\Desktop\test.txt"
....
Run wineconsole
call "native.cmd"
The output from native.cmd appears in the terminal wineconsole was run from and
not within wineconsole itself.
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http://bugs.winehq.org/show_bug.cgi?id=20902
Summary: (winehq.org) Navigation improvements on docs
Product: WineHQ.org
Version: unspecified
Platform: PC
URL: http://winehq.org/site/docs/winelib-guide
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Just a couple of nav improvements for the winelib guide.
http://winehq.org/site/docs/winelib-guide is a 404. It would be nice to make it
a redirect to http://winehq.org/site/docs/winelib-guide/index - complying with
the Jump to Parent feature in some browsers/browser addons and dealing with one
less 404.
Home/Up links are only at the bottom of the page which is very annoying. A
small breadcrumb atop of the page would be very useful.
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https://bugs.winehq.org/show_bug.cgi?id=41938
Bug ID: 41938
Summary: source.winehq.org should redirect to
https://source.winehq.org
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: www-unknown
Assignee: jnewman(a)codeweavers.com
Reporter: austinenglish(a)gmail.com
Distribution: ---
source.winehq.org supports HTTPS now, but we don't redirect users from the HTTP
url to the HTTPS url.
Side note: I've been using the HTTPS for a while (via HTTPS-Everywhere), and
haven't noticed any issues.
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https://bugs.winehq.org/show_bug.cgi?id=41937
Bug ID: 41937
Summary: test.winehq.org should redirect to
https://test.winehq.org
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: www-unknown
Assignee: jnewman(a)codeweavers.com
Reporter: austinenglish(a)gmail.com
Distribution: ---
test.winehq.org supports HTTPS now, but we don't redirect users from the HTTP
url to the HTTPS url.
Side note: I've been using the HTTPS for a while (via HTTPS-Everywhere), and
haven't noticed any issues.
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https://bugs.winehq.org/show_bug.cgi?id=43525
Bug ID: 43525
Summary: User Guide: Broken Links in Chapter 2
Product: WineHQ.org
Version: unspecified
Hardware: x86
URL: https://www.winehq.org/docs/wineusr-guide/getting-wine
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: achildofyhwh(a)gmail.com
Distribution: ---
In Chapter 2.1.1 and 2.1.2 of the User Guide, the links to the Downloads page
are broken. Did a little investigating and found that the links contain an
extra "site/" in the href. I had to do a search for downloads to find the
intended page.
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