https://bugs.winehq.org/show_bug.cgi?id=43905
Bug ID: 43905
Summary: pCon Planner crashes using builtin msvcp: access
violation reading location 0x60 at
basic_ios_char_widen in module msvcp140.
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 59532
--> https://bugs.winehq.org/attachment.cgi?id=59532
+seh,+tid,+msvcp log, last 20000 lines
Follow up of bug 39955
Prerequisite: winetricks msxml6 (to work around bug 39955)
With native msvcp140 the application starts, with builtin msvcp140 there`s the
crash like in the attached debuglog
wine --version wine-2.18 (Staging)
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https://bugs.winehq.org/show_bug.cgi?id=43217
Bug ID: 43217
Summary: Wine cannot execute position-independent (PIE) host
executables via CreateProcess()
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: osmanx(a)problemloesungsmaschine.de
Distribution: ---
Created attachment 58504
--> https://bugs.winehq.org/attachment.cgi?id=58504
script.sh: Test script to reproduce the problem; test.c: Windows program;
hello.c: Host/Linux program
The problem arises from the fact that `create_process_impl()` in
`dlls/kernel32/process.c` ultimately calls `MODULE_get_binary_info()` in
`dlls/kernel32/module.c` which detects PIE exectuables as ELF shared objects
and thus sets `info->type = BINARY_UNIX_LIB;` instead of `info->type =
BINARY_UNIX_EXE;`. I do not have enough knowledge about the precise way that
Winelib apps are implemented or supposed to work, but the fact that PIE
executables are in fact ELF shared objects and not ELF executables according to
the ELF header, causes Wine to detect these as Winelib apps and ultimately
invoke the wrong process creation path.
The problem especially manifests on the just released Debian 9 Stretch because
Debian 9 now uses PIE executables throughout the distribution and these cannot
be started any more from within programs running on Wine. Tested with
winehq-devel packages 2.10 as well as Debian 9 packaged Wine 1.8.7 and 2.0.
Looking at Wine git master, the relevant code paths have not changed at all for
quite some time, thus this very likely also applies to all other Wine versions
as well. Non-PIE executables work fine.
Test script (script.sh) to reproduce the problem as well as output of the test
script attached.
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https://bugs.winehq.org/show_bug.cgi?id=40866
Bug ID: 40866
Summary: DigitalMicrograph: crashes when a new script is added
to the menu
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: niermann(a)physik.tu-berlin.de
Distribution: ---
Created attachment 54885
--> https://bugs.winehq.org/attachment.cgi?id=54885
Wine output during crash
DigitalMicrograph by Gatan crashes when the "Install Script" dialog is closed.
Independently of whether the dialog is opened via the "File->Install Script" or
the "File->Install Script File" command.
To reproduce: Create new script (File->New Script) and try to install it
(File->Install Script). In the "Install script" dialog simply press Enter
without changing anything.
Bug occurs on DigitalMicrograph versions 1.8.3 and 2.3.0 (others not tested)
and with wine 1.6.2 and wine-1.9.13 (others not tested).
>From tracing the outputs and by debugging wine I found the reason for the crash
to be in dlls/user32/edit.c: The application calls EM_GETHANDLE and later
WM_SETFONT on an edit control (without sending EM_SETHANDLE in between). During
processing WM_SETFONT the es->text field is accessed, which at this point
contains NULL due to the inhibited buffer locking after EM_GETHANDLE.
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https://bugs.winehq.org/show_bug.cgi?id=44168
Bug ID: 44168
Summary: Wizardry 8 hangs when starting a new game or loading a
saved game
Product: Wine
Version: 3.0-rc1
Hardware: x86
URL: https://www.fileplanet.com/81227/80000/fileinfo/Wizard
ry-8-Demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: piotr.caban(a)gmail.com
Regression SHA1: ee33d38c5041a8293c64257801572d1c742b0aba
Distribution: ---
Created attachment 59933
--> https://bugs.winehq.org/attachment.cgi?id=59933
terminal output
I tested this bug with the GOG.com version of the game, but it can be
reproduced with the demo version, too.
The demo contains only a sample save game but that will do to reproduce the
bug.
The game becomes unresponsive when I start a new game (after the party
selection and intro video), or when I try to load a previously saved game. The
game executable constantly pegging the CPU at 100% and the game needs to be
closed forcibly.
To reproduce the problem in the demo:
1. Install the demo and start Wiz8.exe. On first launch the game configuration
window will appear (requires mfc42.dll). Just accept the default settings and
get in the game.
2. In the menu select load game and choose the only available save game the
demo offers --> the game hangs for good.
Reverting the following commit fixes the problem for me:
commit ee33d38c5041a8293c64257801572d1c742b0aba
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Mon Nov 27 20:29:44 2017 +0100
msvcrt: Call cdecl functions with empty FPU stack in _CI* functions.
The FPU stack should be empty on cdecl function call. Failing to do so
breaks GCC 6.4.0 -O2 optimized code.
Using native msvcrt.dll also works around the problem (winetricks vcrun6).
I'm on Arch Linux (64-bit) and gcc version is: gcc version 7.2.1 20171128 (GCC)
I compiled Wine without compiler optimizations '-O0 -g' but that didn't solve
the problem.
wine-3.0-rc1-23-g081eae7ac3
Wiz8NetDemoEB.exe (143M)
md5sum: 728f87e9768102c71017675a1bb06425
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http://bugs.winehq.org/show_bug.cgi?id=36441
Bug ID: 36441
Summary: joy.cpl crashes when PS4 Gamepad connected via
Bluetooth
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lp-san(a)lostpoint.ru
Created attachment 48464
--> http://bugs.winehq.org/attachment.cgi?id=48464
crash log available via gui crash message
First of all, I'd like to apologize if I came to the wrong bigtracker, since
I'm a wineskin user, not pure wine user. But I believe the problem is a
wine-specific, not wineskin specific.
I'm using Wineskin 2.6.0 (latest) with Wine Engine WS9Wine1.7.18 (the latest
available via Wineskin).
I'm connecting PS4 Gamepad via Bluetooth, then I start a Wine/Wineskin Command
Line Shell, executing "control joy.cpl" and the control panel applet crashes.
If I disconnect the gamepad, the applet works fine.
I attached the crash log information in a text file. I can provide any debug
information from the wine logs if needed.
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https://bugs.winehq.org/show_bug.cgi?id=44148
Bug ID: 44148
Summary: DX Library: Multiple PlaySoundMem() calls don't work
when using XAudio2
Product: Wine
Version: 3.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
CC: aeikum(a)codeweavers.com
Regression SHA1: e2c73fc394bace00c4463b6fcb6dfe9dc64084bc
Distribution: ---
Created attachment 59902
--> https://bugs.winehq.org/attachment.cgi?id=59902
Testcase
When using XAudio2, multiple PlaySoundMem() calls don't play the same audio
repeatedly.
"git bisect" says e2c73fc394bace00c4463b6fcb6dfe9dc64084bc is the first bad
commit.
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https://bugs.winehq.org/show_bug.cgi?id=43000
Bug ID: 43000
Summary: wine can't be compiled by gcc-2.95.4
(dsound/dsound_convert.c, C99 ~ lrintf)
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
wine-2.7 @ gcc-2.95.4: compilation fails:
/dlls/dsound/dsound_convert.c: In function `f_to_8':
/dlls/dsound/dsound_convert.c:123: warning: implicit declaration of function
`lrintf'
/dlls/dsound/dsound_convert.c: At top level:
/dlls/dsound/dsound_convert.c:342: Internal compiler error:
/dlls/dsound/dsound_convert.c:342: Internal compiler error in `output_die', at
dwarf2out.c:5433
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https://bugs.winehq.org/show_bug.cgi?id=41209
Bug ID: 41209
Summary: The Magic School Bus Explores the Solar System: Error
message asking for the game to be reinstalled
Product: Wine
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marc-alexandre.espiaut(a)etu.u-bordeaux.fr
Distribution: ---
Created attachment 55464
--> https://bugs.winehq.org/attachment.cgi?id=55464
Output of wine 1.9.17 with WINEDEBUG=+file,+relay,+seh,+tid,+int21
When launching The Magic School Bus Explores the Solar System, an error message
pops up asking me to reinstall the game because files cannot be found or
loaded. I'm using the French version of that video game.
I've launched the game on a clean win32 prefix, and set the windows version as
Windows 95 (I used to play this game on a Windows 95 machine).
The game is a win16 New Executable.
I've attached the output of wine with the flag
WINEDEBUG=+file,+relay,+seh,+tid,+int21
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https://bugs.winehq.org/show_bug.cgi?id=43316
Bug ID: 43316
Summary: Process Hacker 2.x needs
ADVAPI32.dll.LsaLookupPrivilegeName
Product: Wine
Version: 2.12
Hardware: x86
URL: https://github.com/processhacker2/processhacker/releas
es/tag/v2.39
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: the.ideals(a)gmail.com
Distribution: ---
Created attachment 58656
--> https://bugs.winehq.org/attachment.cgi?id=58656
wine backtrace
Using Process Hacker to view the token privileges for a process.
1. Launch Process Hacker.
2. Open Properties for a process.
3. Click on the Token tab.
Unhandled exception: unimplemented function ADVAPI32.dll.LsaLookupPrivilegeName
called in 32-bit code (0x7bc52989).
sha1sum processhacker-2.39-setup.exe
162b08b0b11827cc024e6b2eed5887ec86339baa processhacker-2.39-setup.exe
du -sh processhacker-2.39-setup.exe
2.2M processhacker-2.39-setup.exe
Patches already in Wine Staging by Michael Müller.
https://dev.wine-staging.com/patches/68/
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https://bugs.winehq.org/show_bug.cgi?id=37336
Bug ID: 37336
Summary: U-blox U-Center crashes when importing or exporting
config file
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joshuapcloud(a)gmail.com
Created attachment 49650
--> https://bugs.winehq.org/attachment.cgi?id=49650
error generated
App runs well, but when I try to import a .txt configuration file, the app
crashes.
Tools > GNSS Configuration > Browse for file > Check the Store Config...box >
Click either GNSS to File (or File to GNSS), I get:
Program Error
The program u-Center.exe as encountered a serious problem and needs to close.
We are sorry for the inconvenience.
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http://bugs.winehq.org/show_bug.cgi?id=36517
Bug ID: 36517
Summary: slovoeb.exe: unhandled exception: 0xe0434352 in 32-bit
code (0x7b83bcd5)
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pr0sto(a)hotmail.com
Created attachment 48589
--> http://bugs.winehq.org/attachment.cgi?id=48589
backtrace.txt of exception by "slovoeb.exe" v.2.1
I get exception when I click open with WINE on "slovoeb.exe" v.2.1
(http://keycollector.ru/SlovoEB.zip)
--------------------------------------------
...see more on backtrace.txt in attachment
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http://bugs.winehq.org/show_bug.cgi?id=33722
Bug #: 33722
Summary: Stereo IMA ADPCM encoding in WINE produces loud static
instead of sound
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msacm32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nachanon_Vetjasit(a)hotmail.com
Classification: Unclassified
I've been using Microsoft Sound Recorder to convert PCM (44100Hz 16-bit Stereo)
wave file to IMA ADPCM (44100Hz 4-bit Stereo), and saved to a wave file.
When I played the file in MPlayer, instead of the desired sound,
it played a loud static on the right channel, and a mashup of both
original channels on the left channel.
Mono encoding didn't affected though.
Other codecs are fine, except PCM (crashes; bug #26388), MS ADPCM
and MP3 (unavailable).
To reproduce:
- Start Microsoft Sound Recorder (use Windows XP version or below):
$ wine sndrec32.exe
- Open some PCM wave file that is 44100Hz 16-bit Stereo.
- Go to File > Properties
- Click "Convert Now"
- Choose "IMA ADPCM" codec with 44100Hz 4-bit Stereo configuration.
- Click "OK"
- Save it to another wave file. (No matter play button is grayed out or not)
- Play that wave file with any player that supports IMA ADPCM.
You'll hear a loud static on the right channel, and mashed-up sound
on the left.
Another thing is after encoded, Sound Recorder saw a doubled length of audio,
MPlayer also saw so. When played, playhead moved twice the normal speed.
(Which is a strange behavior)
Note: I filed this as msacm32 since Sound Recorder is using it
directly for encoding.
Using WINE 1.3.8 (source) on Debian GNU/Linux 5.0 (i386: Intel Pentium 4
2.66GHz)
WINE Audio Driver: ALSA 44100Hz 16bit (Full Hardware Acceleration)
WINE installed without GStreamer support.
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http://bugs.winehq.org/show_bug.cgi?id=14937
Summary: Astroplanner crash
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://www.ilangainc.com/astroplanner/reguserdl/V1.6.1/A
stroPlannerWindows.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s9999(a)penguinmail.com
Created an attachment (id=15529)
--> (http://bugs.winehq.org/attachment.cgi?id=15529)
Segment of relay output
I'm trying to get Astroplanner to run with Wine. The author has a low opinion
of Linux users being willing to pay for his software. So it only runs natively
on Windows and OSX. I'd like to prove him wrong, but I need to get it running
first. I'm doing this on an up to date Ubuntu 8.04 laptop. I've installed
Wine from the repository. I've attached a segment of the relay output around
what I think is causing the problem. Recreating the problem is very easy.
Download Astroplanner from
http://www.ilangainc.com/astroplanner/reguserdl/V1.6.1/AstroPlannerWindows.….
It runs in demo mode until registration. There is no installation process, so
just run it under Wine. After a lot of initialization, the application comes
up. Create a new plan when that screen comes up. Open the Edit,
Preferences... window. The problem occurs when you close that window. This
seems quite reliable. The problem seems to be an unhandled page fault in
ntdll, but I really don't know if that is the real problem. Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=44130
Bug ID: 44130
Summary: Possible access to unintended variable in
"dlls/comctl32/imagelist.c" line 299
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: petrum(a)gmail.com
Distribution: ---
While experimenting with a CodeSonar plugin we develop, we noticed a
potential bug in file "dlls/comctl32/imagelist.c" line 299 function
add_with_alpha
mask_info->bmiHeader = info->bmiHeader;
mask_info->bmiHeader.biBitCount = 1;
mask_info->bmiHeader.biSizeImage = mask_width * height;
//299 line is the next one
if (!(mask_bits = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, /*HERE*/
info->bmiHeader.biSizeImage )))
goto done;
if (!GetDIBits( hdc, hbmMask, 0, height, mask_bits, mask_info, DIB_RGB_COLORS
)) goto done;
Shouldn't you access mask_info (instead of info)?
Regards,
Petru Florin Mihancea
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https://bugs.winehq.org/show_bug.cgi?id=42307
Bug ID: 42307
Summary: [download] knownfolder_GetRedirectionCapabilities
needs to be implemented for Temple+
Product: Wine
Version: 2.0
Hardware: x86
URL: https://github.com/GrognardsFromHell/TemplePlus/releas
es
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: farmboy0+winehq(a)googlemail.com
Distribution: ---
The config application for the Temple+ mod uses a library that calls
knownfolder_GetRedirectionCapabilities.
It crashes on startup because the method currently returns E_NOTIMPL;
To implement this correctly wine needs its known folder definition expanded by
the redirection capabilities as this is currently completely missing.
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https://bugs.winehq.org/show_bug.cgi?id=44175
Bug ID: 44175
Summary: stack corruption and crash with OpenSSH port
Product: Wine
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ossman(a)cendio.se
Distribution: ---
We have a port of OpenSSH to Windows that work well on a real Windows system,
but crashes under Wine. I've tried to pinpoint the issue but I get very weird
stack behaviours under winedbg. I've attached a binary with debug symbols.
A simple "ssh.exe server.example.com" crashes. Stepping shows that the crash is
on this code:
sshconnect.c:641
> if (sscanf(server_version_string, "SSH-%d.%d-%[^\n]\n",
> &remote_major, &remote_minor, remote_version) != 3)
However the stack is already corrupt when this code is reached.
Stepping earlier in the program causes it to crap out when doing this call:
ssh.c:1095
> direct = option_clear_or_none(options.proxy_command) &&
options.proxy_command is NULL before the function is called, but once
option_clear_or_none() the stack is bonkers with local variables and the call
trace messed up. However it still executes a lot of code correctly after this,
so it might just be a winedbg bug.
Not sure how to proceed at this point.
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https://bugs.winehq.org/show_bug.cgi?id=44180
Bug ID: 44180
Summary: TMIDI Player: Crash on startup with a stack overflow
Product: Wine
Version: 3.0-rc2
Hardware: x86-64
URL: https://www.vector.co.jp/soft/win95/art/se038910.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 01676c5dd6f9fb61b9c4e52595f6e75e21050009
Distribution: ---
TMIDI Player (TMIDI.EXE) crashes on startup with a stack overflow since Wine
3.0-rc1.
"git bisect" says 01676c5dd6f9fb61b9c4e52595f6e75e21050009 is the first bad
commit.
$ sha1sum tmidi_3_7_3.exe
b3e0d159b8e68dce899e1b325ac7087945a148e2 tmidi_3_7_3.exe
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http://bugs.winehq.org/show_bug.cgi?id=29871
Bug #: 29871
Summary: drawing in photoshop cs5 is almost impossible
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lenashou(a)gmail.com
Classification: Unclassified
launch photoshop cs5
open a new document (white background)
select the brush tool (black color for example)
try to draw something with the mouse.
most of the time, only the first click work, drawing the shape of the brush.
and sometime.. for whatever reason, you can draw something, as long as you keep
the left mouse button pushed.
the problem is not only on the brush, but on every tool where you need to keep
the left mouse button pushed.
this bug wasn't there in wine 1.3.28.
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http://bugs.winehq.org/show_bug.cgi?id=27106
Summary: EuroDEEM: Fails to start
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://re.jrc.ec.europa.eu/energyefficiency/eurodeem/e
urodeem%20version%201_0_17/IMSSA_EuroDEEM.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34548)
--> (http://bugs.winehq.org/attachment.cgi?id=34548)
Error messages
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko mfc42
3) install EuroDEEM
4) wine IMSSA.exe
Behaviour:
See attachment.
Expected behaviour:
I should be able to start application.
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https://bugs.winehq.org/show_bug.cgi?id=43940
Bug ID: 43940
Summary: Runtime error: Invalid floating point operation in
Dys-Vocal2 installer
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
This error window comes up while starting the installer in Staging, then exits.
The error is not present in wine-2.19.
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http://bugs.winehq.org/show_bug.cgi?id=33318
Bug #: 33318
Summary: 3DMark2001 SE: upgrading to Wine 1.5.27 reduces
performance score by 20%
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vernetzt(a)mail.ua
Classification: Unclassified
Created attachment 44068
--> http://bugs.winehq.org/attachment.cgi?id=44068
Screenshots with example scores for Wine 1.5.27 and Wine 1.4.1
I'm running Linux Mint 13 x86_64 with kernel 3.5.0-26-generic and X.Org Server
1.13.0 on my laptop (ThinkPad X61s with Intel X3100 graphics, see [1]). Before
upgrading Wine from 1.4.1 version to version 1.5.27 using the Ubuntu Wine PPA
[2] I decided to run 3DMark to see if the upgrade affected performance. I then
ran 3DMark after upgrading Wine. The result was an unexpected, consistent 20%
drop in the score.
The scores (averaged from three trials) were as follows:
Wine 1.4.1: 2614
Wine 1.5.27: 2080
I'll see if this can be reproduced on a machine with a different graphics chip.
[1] http://www.thinkwiki.org/wiki/Category:X61s
[2] http://www.ubuntuupdates.org/ppa/wine?dist=precise
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http://bugs.winehq.org/show_bug.cgi?id=29986
Bug #: 29986
Summary: IE6 and IE4 have greenish toolbar icons
Product: Wine
Version: 1.4-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: huw(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 9b7ea6f417a68517745203123d9df0516ebc60b1
Created attachment 39036
--> http://bugs.winehq.org/attachment.cgi?id=39036
Screenshots
The toolbar buttons' icons in IE6 and IE4 are slightly greenish compared to
Windows, especially the refresh and home buttons. This first occurred in
1.3.30, and regression testing indicated:
9b7ea6f417a68517745203123d9df0516ebc60b1 is the first bad commit
commit 9b7ea6f417a68517745203123d9df0516ebc60b1
Author: Huw Davies <huw(a)codeweavers.com>
Date: Tue Sep 27 16:13:39 2011 +0100
gdi32: Forward StretchBlt calls from the dib driver to the null driver.
:040000 040000 ce22d7943f0f7aecdda67e97b5812cb40b40cc96
c11b7ea6be9e5605ec4b3d2959af57b22ec7d54d M dlls
git checkout 9b7ea6f417a68517745203123d9df0516ebc60b1 -> bad
git checkout 9b7ea6f417a68517745203123d9df0516ebc60b1^ -> good
To reproduce, install IE6 with 'winetricks ie6' and set it to display large
toolbar icons (view -> toolbars -> customize -> icon options: large icons).
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http://bugs.winehq.org/show_bug.cgi?id=32202
Bug #: 32202
Summary: ActiveX install attempts to run wrong inf section
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advpack
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joel(a)airwebreathe.org.uk
Classification: Unclassified
In install_cab_file in axinstall.c, RunSetupCommandW is used to install ActiveX
controls from their INF files in the CAB.
A typical INF file might look like this:
http://msdn.microsoft.com/en-us/library/aa751974%28v=vs.85%29.aspx#Creating…
The one I'm working with looks like this:
---- SNIP ----
; INF file for install activex
[version]
signature="$CHICAGO$"
AdvancedINF=2.0
[Add.Code]
AxUMF.ocx=AxUMF.ocx
UMFTracer.dll=UMFTracer.dll
[UMFTracer.dll]
file-win32-x86=thiscab
FileVersion=1,0,3,4181
DestDir=11
[AxUMF.ocx]
file-win32-x86=thiscab
FileVersion=2,1,1,5830
clsid={D3BBBE84-3866-4FA1-A4D4-EFA9B9FE611D}
RegisterServer=yes
---- SNIP ----
RunSetupCommandW is always invoked with szInfSection=NULL, which causes it to
attempt to use the [DefaultInstall] section which is not present.
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https://bugs.winehq.org/show_bug.cgi?id=44194
Bug ID: 44194
Summary: Serious Sam Classic (First and Second Encounter)
shifts the view and makes the game unplayable
Product: Wine
Version: 3.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikeonthecomputer(a)gmail.com
Distribution: ---
Running with the GOG.com versions of both games, the view changes camera angles
semi-randomly and makes the game practically unplayable, as WASD keys don't
match up with on-screen movements.
I've made a YouTube video of the bug in action: https://youtu.be/jyNJK_4AePQ
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https://bugs.winehq.org/show_bug.cgi?id=43810
Bug ID: 43810
Summary: PLaykey.exe crashes
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: terrylapard(a)gmail.com
Distribution: ---
Created attachment 59350
--> https://bugs.winehq.org/attachment.cgi?id=59350
log report
Playkey.exe crushes in wine (fedora 26)
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https://bugs.winehq.org/show_bug.cgi?id=40963
Bug ID: 40963
Summary: Upward, lonely robot Demo crashes with Too many
buffers queued
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: x3daudio
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 55110
--> https://bugs.winehq.org/attachment.cgi?id=55110
Log of +xaudio2
Running Upward, lonely robot Demo, crash after it detects "Too many buffers
queued".
Log attached.
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https://bugs.winehq.org/show_bug.cgi?id=44075
Bug ID: 44075
Summary: Unable to set subsystem version with VC++ 2013
link.exe
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: kervala(a)gmail.com
Distribution: ---
Created attachment 59791
--> https://bugs.winehq.org/attachment.cgi?id=59791
Full build log with all warnings
I'm using VC++ 2013 command-line compilers under Linux with WINE.
I'm specifying /SUBSYSTEM:WINDOWS,5.1 to link.exe to target Windows XP for x86
32 bits.
Unfortunately, when using WINE VC++ runtimes, I got :
LINK : warning LNK4010: invalid subsystem version number 5.1; default subsystem
version assumed
I tried to check what warnings WINE returned but I think the only relevant one
was : fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
When I check the PE header of compiled executable, the minimum Windows version
is set to 6.0.
When using native msvcr120.dll by specifying :
export WINEDLLOVERRIDES="msvcr120.dll=n"
Everything link perfectly without warning and the PE headers has Windows 5.1
minimum version.
I attached the full build log with all warnings.
If you need a test case, I can create a small one with required VC++
executables and all files to reproduce the issue.
Thanks :)
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http://bugs.winehq.org/show_bug.cgi?id=13548
Summary: Wine's setupapi does not know how to recursively delete
registry keys
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
On Windows (XP) the following inf file deletes the Telephony registry key
without trouble, even though it has lots of subkeys and values.
---
[version]
signature="$CHICAGO$"
[DelTest]
DelReg=DelTestReg
[DelTestReg]
HKLM,Software\Microsoft\Windows\CurrentVersion\Telephony
---
In Wine this fails unless the Telephony registry key has no subkey.
Notes:
* You can run the inf file with the following command:
rundll32 setupapi.dll,InstallHinfSection DelTest 128 c:\deltest.inf
* The above command needs a full path to the inf file.
* Obviously, don't do this on a real Windows machine unless you know how to
restore your Telephony registry key. If you must try this on Windows, then the
best is to do it in a virtual machine with a good snapshot.
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https://bugs.winehq.org/show_bug.cgi?id=44153
Bug ID: 44153
Summary: ShellExecute crash when opening explorer.exe
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Here is the simplest test case to show the crash.
int main(int argc, char *argv[])
{
ShellExecute(NULL, _T("OPEN"), _T("explorer.exe"), _T("/select,
\"C:\\temp\\hello.txt\""), NULL, SW_SHOW);
return 0;
}
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https://bugs.winehq.org/show_bug.cgi?id=38334
Bug ID: 38334
Summary: SpinTires crashes with unimplemented function
d3dx9_36.dll.D3DXFrameFind
Product: Wine
Version: 1.7.39
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Crashes at launch.
wine: Call from 0x7b8394e4 to unimplemented function
d3dx9_36.dll.D3DXFrameFind, aborting
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https://bugs.winehq.org/show_bug.cgi?id=42414
Bug ID: 42414
Summary: The Witcher 3 intro video doesn't play
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 57236
--> https://bugs.winehq.org/attachment.cgi?id=57236
Witcher 3 Wine log
I'm running The Witcher 3 (GOG/1.31) in Wine staging 2.1.0 with CSMT enabled.
After clicking new game and selecting a few options, the intro video doesn't
play as it should, and the game goes straight into the tutorial section (with
still broken graphics).
I tried to find anything suspicious in the log (I had to reduce the noise from
d3d and etc, using: WINEDEBUG=-dxgi,-d3d11,-d3d,-d3d_shader
See attached log for errors, but none of them look video related.
OS: Debian testing x86_64.
GPU: AMD RX 480, Mesa 13.0.3 (same happens on Mesa master).
Any suggestions how to drill down to what fails?
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https://bugs.winehq.org/show_bug.cgi?id=44196
Bug ID: 44196
Summary: Autocad 2002 - Scrambled numbers in output
Product: Wine
Version: 3.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jpleonard12(a)gmail.com
Distribution: ---
Regression in Wine 3.0-rc2 (upgraded from Wine 2.22)
Autocad 2002 worked almost flawlessly in earlier versions of Wine. Now with
3.0-rc2, the numbers that Autocad reports in the output window are scrambled,
or all have a value 0.01. Without accurate numerical output, Autocad is nearly
useless.
DIST Specify first point: nil
Specify first point: Specify second point:
Distance = 2-1.+1, Angle in XY Plane = 0.01, Angle from XY Plane = 0.01
Delta X = 2-1.+1, Delta Y = 0.01, Delta Z = 0.01
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https://bugs.winehq.org/show_bug.cgi?id=43800
Bug ID: 43800
Summary: Winamp's associations setup window has broken check
boxes appearance
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: ---
Created attachment 59329
--> https://bugs.winehq.org/attachment.cgi?id=59329
WinAMP's associations setup window
Steps to reproduce:
Install Wine. Run Wine.
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https://bugs.winehq.org/show_bug.cgi?id=43884
Bug ID: 43884
Summary: MSVC LINK.EXE version 14.11.25547.0 crashes due to
unimplemented function _memicmp_l
Product: Wine
Version: 2.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: MTest31(a)outlook.com
Distribution: ---
Created attachment 59491
--> https://bugs.winehq.org/attachment.cgi?id=59491
stdout/stderr output with the crash
Hi there,
I've downloaded the very latest (I think its the very latest) MSVC LINK.EXE
from Microsoft and tried to get it working with my locally compiled Wine
version 2.19.
You can download the linker from this URL [1] that points to a zip file
containing the linker. Inside that zip file the link.exe is located in the path
[2]. The linker is a 64 bit binary, so it needs 64 bit Wine. WOW64 is not
needed.
You'll obviously also need a Windows SDK handy to try out the linker, and some
object files to feed it with. I haven't tried out whether cl.exe works, its not
my priority. My object files were generated by rustc which uses llvm, its msvc
based target only uses the linker.
You can see that my setup is a bit hard to reproduce, therefore it would
probably be the best idea to just send me a patch that I can then test.
Just invoking the linker without any args works as expected. It prints all the
options and then complains that it didn't get any args fed.
If you use the linker to link actual payloads however, you'll get an error,
boiling down to the following error message: wine: Call from 0x7b44f727 to
unimplemented function api-ms-win-crt-string-l1-1-0.dll._memicmp_l, aborting
I've attached a file containing stdout/stderr output of the linker with the
crash happening and the /VERBOSE option passed.
I've created a patch for wine to implement the stubbed out _memicmp_l in all
the dlls that reference it and with the patch applied the linker is able to
produce working binaries for me!
Now I am afraid I can't share the patch with you because I can't fulfill your
requirements for contributions. However, I hope my information that
implementing that function fixes the issue for me, will lead to the function
being implemented in upstream Wine as well. I am ready to test any patches you
send me.
Thank you!
[1]:
https://download.visualstudio.microsoft.com/download/pr/11436965/d360453cfd…
[2]: Contents/VC/Tools/MSVC/14.11.25503/bin/Hostx64/x64/
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https://bugs.winehq.org/show_bug.cgi?id=44064
Bug ID: 44064
Summary: Sims 4: unimplemented function
msvcr120.dll._get_purecall_handler
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: skotlex(a)mailforce.net
Distribution: ---
Ever since a recent Sims 4 update, the game crashes on startup due to this
missing function.
wine: Call from 0x7b437c67 to unimplemented function
msvcr120.dll._get_purecall_handler, aborting
I checked the changelogs for wine 2.20 and 2.21 and didn't see any reference to
it, so I am guessing it hasn't been reported/fixed yet.
The game worked fine without any winetricks, but the workaround currently would
be to use vcrun2012-2013:
https://www.reddit.com/r/wine_gaming/comments/7bgnny/the_sims_4ts4exe_error…
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https://bugs.winehq.org/show_bug.cgi?id=43068
Bug ID: 43068
Summary: Armed and Dangerous: severe performance degradation
Product: Wine
Version: 2.1
Hardware: x86
URL: http://www.geforce.com/games-applications/pc-games/arm
ed-and-dangerous
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Regression SHA1: afb2aa2512d4c5ffa7256ce5137bc2c142a5d065
Distribution: ---
Created attachment 58243
--> https://bugs.winehq.org/attachment.cgi?id=58243
terminal output
Mouse movement in the menus (Options -> Graphics/Audio/Controls) is very
sluggish, it is lagging a lot.
Performance degradation also occurs in mid-game: the game runs much slower than
it used to.
Disabling the option 'Enable Decals' in the video option menu helps improve
performance (framerate) in the game, but it doesn't affect the lagging mouse in
the menus.
The game used to run perfectly (without the reported performance issue) before
commit afb2aa2512d4c5ffa7256ce5137bc2c142a5d065
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Jan 30 13:04:40 2017 +0100
wined3d: Try to avoid stalling on dynamic buffer maps.
Particularly for applications that use dynamic buffers without
WINED3D_MAP_DISCARD/WINED3D_MAP_NOOVERWRITE.
armed_and_dangerous.exe
sha1: 8e3d04f09feac299df5056480b7729991668781b
wine-2.8-133-g3f01ab4c39
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 381.22
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https://bugs.winehq.org/show_bug.cgi?id=1840
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|gdi32 |mscms
CC| |focht(a)gmx.net
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http://bugs.winehq.org/show_bug.cgi?id=24436
Summary: the ping command with a wine cmd does nothing
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joachim.backes(a)rhrk.uni-kl.de
I built wine from the git version
wine-1.3.2-225-g5815b63.
Then I called "wine cmd", so the cmd utility is started. Then I enter
ping 131.246.137.16
(that is a valid IP address), but the output is only
fixme:ping:main this command currently just sleeps based on -n parameter
and nothing more happens.
My platform: Fedora14 with all updates, kernel 2.6.35.4-12.fc14.i686, network
is fully operable.
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http://bugs.winehq.org/show_bug.cgi?id=26304
Summary: Rayman 2 Demo system menu item doesn't work
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is a followon to bug 26303, but is about the system menu, not desktop
icons.
The system menu item created by winemenubulder for Rayman 2 Demo does this:
env WINEPREFIX="/home/dank/.local/share/wineprefixes/rayman2_demo" wine
C:\\windows\\command\\start.exe /Unix
/home/dank/.local/share/wineprefixes/rayman2_demo/dosdevices/c:/users/dank/Start
Menu/Programs/Ubi Soft Games/Rayman 2 Demo/1 To Play Rayman 2 Demo.lnk
This doesn't work, it says file not found. If you quote the path to the
.lnk file, you get a second problem.
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http://bugs.winehq.org/show_bug.cgi?id=31151
Bug #: 31151
Summary: Pegasus Mail v4.63 - err:seh:setup_exception_record
stack overflow 848 bytes in thread 0009 eip 681d24b8
esp 00230fe0 stack 0x230000-0x231000-0x330000
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mccarthy(a)volny.cz
Classification: Unclassified
Created attachment 40895
--> http://bugs.winehq.org/attachment.cgi?id=40895
terminal output (debug)
Pegasus Mail 4.63 build 325 w/ IERenderer 2.4.7.2
pmail: http://download-us.pmail.com/w32-463.exe
Wine 1.5.8
Gecko: wine-1.5.6 (wine_gecko-1.6-x86.msi)
stack overflow
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https://bugs.winehq.org/show_bug.cgi?id=41687
Bug ID: 41687
Summary: odd effect of activating font smoothing
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
I'm not sure if this is a bug or not, yet the effect can potentially negatively
affect various apps.
Probably even regedit shows it, but to pick a random external app that shows a
problem, let's look at Cheat Engine 6.6.
In its Help Menu, there's 'Cheat Engine Tutorial(64-bit)' option.
If FontSmoothing (that registry option) is off, it fits the menu. But if it's
on, the text is just a bit too wide, so it's cut off. It's also noticeable on
keyboard shortcuts.
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https://bugs.winehq.org/show_bug.cgi?id=44541
Bug ID: 44541
Summary: Waterfox crash
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: orwel01(a)gmail.com
Distribution: ---
Created attachment 60499
--> https://bugs.winehq.org/attachment.cgi?id=60499
Crash log of Waterfox
I installed Waterfox on Linux Mint 18.3 Cinnamonn (64bit). Installation process
OK.
By trying to run Waterfox it crashes. I attach log.
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https://bugs.winehq.org/show_bug.cgi?id=44363
Bug ID: 44363
Summary: MA 3D crash on starting
Product: Wine
Version: 3.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: privat(a)lgruhlke.org
Distribution: ---
Created attachment 60272
--> https://bugs.winehq.org/attachment.cgi?id=60272
the outputs
MA 3D crash on starting
The free Download of MA 3D is to find @
http://www.lightpower-files.de/Assets/MA3D_v3.3.4.3.exe
...
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https://bugs.winehq.org/show_bug.cgi?id=44366
Bug ID: 44366
Summary: WeChat does not render typed text
Product: Wine
Version: 2.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: gyunaev(a)ulduzsoft.com
Distribution: ---
When using WeChat with default Wine installation (no library overrides), any
text typed in the chat window is not shown. The text input window remains
empty. The text however is indeed being accepted, and pressing "send" sends it
correctly.
Using winetricks riched32 fixes this completely.
In the original dump the following functions might be relevant (only unique
entries):
fixme:richedit:fnTextSrv_OnTxPropertyBitsChange 0x73a77c0: STUB
fixme:richedit:ME_HandleMessage EM_SETLANGOPTIONS: stub
fixme:richedit:fnTextSrv_OnTxInplaceActivate 0x73a77c0: STUB
fixme:richedit:fnTextSrv_TxDraw 0x73a77c0: STUB
fixme:richedit:fnTextSrv_OnTxInplaceActivate 0x73a77c0: STUB
fixme:richedit:fnTextSrv_TxDraw 0x73a77c0: STUB
fixme:richedit:fnTextSrv_OnTxSetCursor 0x73a77c0: STUB
fixme:richedit:ME_GetTextEx GETTEXTEX flags 0x00000004 not supported
fixme:richedit:IRichEditOle_fnGetObjectCount stub 0x10c43c8
fixme:richedit:fnTextSrv_OnTxInplaceActivate 0x73a77c0: STUB
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https://bugs.winehq.org/show_bug.cgi?id=40390
Bug ID: 40390
Summary: When using a UX theme, owner-drawn buttons don't draw
until you click them once
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: ryampolsky(a)yahoo.com
Distribution: ---
This may be a duplicate of 11521, but I'm not sure.
I have owner drawn buttons in my own app, and they work fine in WINE - unless I
enable a theme in the 'desktop integration' settings. Then the buttons don't
appear at all until I click them. Without a desktop theme, the buttons also
redraw on mouse-over, but not with a theme. You have to actually click them,
and then they show up - but they don't redraw on mouse over even then.
I think this used to work prior to version 1.8. Otherwise, I wouldn't have had
theming enabled on this machine. It's an old Linux machine that I recently
brought up to date - don't know what WINE version was on it previously.
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https://bugs.winehq.org/show_bug.cgi?id=44672
Bug ID: 44672
Summary: Blackscreen (possible oreo incompatibility)
Product: Wine
Version: 3.3
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gouster4(a)gmail.com
Wine for Android 3.3 (arm release) gives me black screen after setting up
enviroment. Device: ARM64; OS: Android 8.1
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https://bugs.winehq.org/show_bug.cgi?id=44551
Bug ID: 44551
Summary: The Witcher 3 - crash on startup with stack overflow
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dahlberg(a)lysator.liu.se
Distribution: ---
Symptom/Failure:
When launching a black screen is displayed instead of the loading/intro
cinematic.
Hangs with the following printout on the screen.
0101:err:seh:setup_exception stack overflow 1808 bytes in thread 0101 eip
000000007bc5e079 esp 0000000065e80f00 stack 0x65e80000-0x65e81000-0x67e80000
How to reproduce:
Install winehq-devel (wine 3.2)
Create a new 64-bit wineprefix
Install Steam
Install Witch 3
Play/Launch the game
What should happen:
Using winehq-stable (wine 3.0) successfully launches the game including videos
etc. (but with 3-4fps performance).
Let me know how to add any necessary/helpful logs and I will be happy to do so.
:-)
System info:
Ryzen 7 1700 on Linux 4.15.3-041503-generic
GTX 1080 with 390.25
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https://bugs.winehq.org/show_bug.cgi?id=40783
Bug ID: 40783
Summary: Wine segfault on 3d in Openindiana Hipster (Solaris)
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: malicorne(a)chez.com
Distribution: ---
Created attachment 54682
--> https://bugs.winehq.org/attachment.cgi?id=54682
Output of wine command
Compiled win 1.9.10 on Openindiana Hipster (Solaris) and every basic wine 32
app is working fine but 3D applications make wine crash.
Tried furmark
Tried Anarchy Online
Please find attached the output.
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https://bugs.winehq.org/show_bug.cgi?id=43648
Bug ID: 43648
Summary: Waves Central: Crash in Windows 7 mode at startup
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: viking991(a)gmx.de
Distribution: ---
Created attachment 59073
--> https://bugs.winehq.org/attachment.cgi?id=59073
backtrace of Waves Central in Win7 mode
Hi there,
I got an issue with Waves Central and Wine64
http://www.waves.com/downloads/central
Direct download link:
http://www.waves.com/dlrdr?id=central-win
Tested Waves Central Version: V1.3.3.4
sha1sum Install_Waves_Central.exe
0f90b9333855a8713e3f9ced767369364a46aa33 Install_Waves_Central.exe
Wine Version (winehq debian package):
(:~$ wine64 --version wine-2.16)
runing on latest debian stretch
Installer works fine:
wine64 Install_Waves_Central.exe
when installation is done, starting the real application also works:
:~/wine64_test/drive_c/Program Files (x86)/Waves Central$ wine64 Waves\
Central.exe
But it detects it is running in "Windows 5.2" and needs at least windows 7 to
work. OK, fine...
using winecfg, switch Windows Version from XP to Windows 7, the application
crashes at startup. See attached backtrace
Also tried:
- using the installer with Windows version set to Windows 7 upfront
- all other windows variants in winecfg before starting the application
- created a 32 Bit Wineprefix as described in FAQ 6.5.3 and installed there
Thanks for your help!
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https://bugs.winehq.org/show_bug.cgi?id=43361
Bug ID: 43361
Summary: BFBC2 crashes/freezes will loading first campaign
missson with DX11
Product: Wine-staging
Version: 2.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christian.frank(a)gmx.de
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58721
--> https://bugs.winehq.org/attachment.cgi?id=58721
Crashlog
Hi,
using Wine-Stging 2.12 and trying to use DX11 the game crashes during load of
the first campaign mission.
Last log output:
err:d3d11:d3d11_immediate_context_ClearRenderTargetView Failed to clear view,
hr 0x8876086c.
err:seh:setup_exception_record stack overflow 1200 bytes in thread 003f eip
7bc67d86 esp 09a70e80 stack 0x9a70000-0x9a71000-0x9b70000
I attached a longer log output.
Many thanks
Christian
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https://bugs.winehq.org/show_bug.cgi?id=43916
Bug ID: 43916
Summary: [Battle.net] SystemSurvey.exe crashes on startup
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
When the Battle.net client (now called Blizzard app) starts, SystemSurvey.exe
crashes every time.
This does not seem to affect any functions of the App or games.
64 bit prefix, Win 7 mode, Staging, Arch.
Backtrace did never finish loading.
No idea if it is the same thing as
https://bugs.winehq.org/show_bug.cgi?id=41573
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https://bugs.winehq.org/show_bug.cgi?id=44000
Bug ID: 44000
Summary: Empire of the Ants (french version "les fourmis") -
InitVid crashed
Product: Wine
Version: 2.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 59659
--> https://bugs.winehq.org/attachment.cgi?id=59659
Les Fourmis - WIne 2.20 backtrace
Hello,
I tried to play the french version of the game "Empire of the Ants" (Les
Fourmis) from the famous novel.
Install OK
InitVid crashed
Game crashed
This bug is about the InitVid crash.
The InitVid is an executable to configure the hardware options:
graphic card, resolution, audio card, modem
If you launch it it simply crash.
The terminal log:
fixme:winediag:start_process Wine Staging 2.20 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
err:winedevice:async_create_driver failed to create driver L"WineBus": c0000142
wine: Call from 0x7b440872 to unimplemented function
msvcirt.dll.??0fstream@@QAE@PBDHH@Z, aborting
wine: Unimplemented function msvcirt.dll.??0fstream@@QAE@PBDHH@Z called at
address 0x330023:0x7b440872 (thread 0009), starting debugger...
I joined you the the backtrace too.
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https://bugs.winehq.org/show_bug.cgi?id=44506
Bug ID: 44506
Summary: "GL_INVALID_OPERATION in glUseProgram(program 15 not
linked)"
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mimi.vx(a)gmail.com
Distribution: ---
Created attachment 60462
--> https://bugs.winehq.org/attachment.cgi?id=60462
console
Blizzard Battle.net and Diablo 3 starts with black/ grey screen with console
full of err:d3d
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https://bugs.winehq.org/show_bug.cgi?id=44370
Bug ID: 44370
Summary: World of Warcraft crashes with "Game initialization
failed"
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cybermax(a)dexter.no
Distribution: ---
World of warcraft 7.3.5 crashes with "Game initialization failed!" when using
wine-3.0.
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https://bugs.winehq.org/show_bug.cgi?id=44596
Bug ID: 44596
Summary: Delphi 7 component palette order is not preserved
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: development(a)winomega.com
Distribution: ---
Component palette tab order is not preserved between sessions.
Delphi 7 relies on registry value enumeration (for
HKEY_CURRENT_USER\Software\Borland\Delphi\7.0\Palette) preserving RegSetValueEx
call order, however this is not currently true for Wine.
There's a testcase added in 1a38b7bf5e561a89c571feab7193ea9b382f9f19 (marked as
todo_wine).
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https://bugs.winehq.org/show_bug.cgi?id=44716
Bug ID: 44716
Summary: Browser doesn't work on wine.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shinoyumi456(a)gmail.com
Distribution: ---
Hi
Can someone please help me with configuring Wine.
I have Coowon.exe, which is executable for browser i need for windows, now i
have Play on linux and Wine.
play on linux is useless, it even doesnt install it.
Wine will install it but it will be in taskbar and you cant open it unless you
click right on it and select Maximize window.
then it will looks like it does work, but it dont, because pages never load and
you cant even go to settings and so
There is picture of browser in Wine http://i.imgur.com/QBr7lvv.png
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https://bugs.winehq.org/show_bug.cgi?id=44579
Bug ID: 44579
Summary: I do not want to turn on mysql and php in the
UwAmp.exe application
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: pajo12(a)o2.pl
Distribution: ---
Created attachment 60552
--> https://bugs.winehq.org/attachment.cgi?id=60552
I do not want to turn on mysql
I do not want to turn on mysql and php in the UwAmp.exe application
link. apolication : https://www.uwamp.com
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https://bugs.winehq.org/show_bug.cgi?id=40195
Bug ID: 40195
Summary: erro ao abrir "MEO MUSIC"
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: antonio.silva77(a)gmail.com
Distribution: ---
Created attachment 53701
--> https://bugs.winehq.org/attachment.cgi?id=53701
erro ao abrir "MEO MUSIC"
erro ao abrir "MEO MUSIC"
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https://bugs.winehq.org/show_bug.cgi?id=44711
Bug ID: 44711
Summary: Acemoney : When trying to open APP HELP, the
application crashes
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: j_naik(a)hotmail.com
Created attachment 60717
--> https://bugs.winehq.org/attachment.cgi?id=60717
Acemoney crashes when trying to access Help
Acemoney crashes soon as you access help
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https://bugs.winehq.org/show_bug.cgi?id=43983
Bug ID: 43983
Summary: EVE online with d3d11 renders black/garbled screen
when anti-aliasing enabled
Product: Wine
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: benshalom(a)gmail.com
Distribution: ---
When using directx 11, EVE online displays dark garbage when setting anti
aliasing to anything but "none". The game does not crash and allows the user to
press ESC, go to settings menu and set anti aliasing back to "none".
I experience this on wine 2.20 (regular and staging) with nvidis gtx770 card
using the proprietary driver.
This is similar to bug #39536, but it happens only when setting the game to run
in directx 11 mode.
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https://bugs.winehq.org/show_bug.cgi?id=44713
Bug ID: 44713
Summary: "Invalid floating point operation" when rendering
reports in WinOmega
Product: Wine
Version: 2.1
Hardware: x86
URL: http://omega-software.com/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: development(a)winomega.com
Regression SHA1: a60144ee74e1db170f04edeb8cfd3a5a17d36d46
Distribution: Ubuntu
Starting with wine-2.1 (commit a60144ee74e1db170f04edeb8cfd3a5a17d36d46),
rendering reports in WinOmega 11 (for example, selecting "Vista previa" inside
the "Facturación -> Listados -> IVA" dialog) results in "Invalid floating point
operation" error message.
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https://bugs.winehq.org/show_bug.cgi?id=43227
Bug ID: 43227
Summary: Installer for Republic Anywhere fails to launch
Product: Wine
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hungrywinecats(a)mailinator.com
Distribution: ---
Created attachment 58525
--> https://bugs.winehq.org/attachment.cgi?id=58525
Log of problems encountered
Republic Wireless offers an application called "Republic Anywhere." The
installer for this application fails to launch (see attached error log).
The link I used to download it is: https://anywhr.info/l/download/windows
$ sha256sum 'Install Republic Anywhere.exe'
420f55b1e46fe98fc50e38b4fdb9bb894c20af70d1538b0e26abb9a6daca1212 Install
Republic Anywhere.exe
$ file 'Install Republic Anywhere.exe'
Install Republic Anywhere.exe: PE32 executable (GUI) Intel 80386, for MS
Windows
$ wine --version
wine-2.10 (Staging)
$ wine --check-libs
(missing: libgtk-3.so.0, libnetapi.so, libxslt.so.1)
$ alternatives --display wine
wine - status is auto.
link currently points to /usr/bin/wine32
slave wine-preloader: /usr/bin/wine32-preloader
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https://bugs.winehq.org/show_bug.cgi?id=41824
Bug ID: 41824
Summary: MSYS2 install crashes, so does bash
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kai.extern+winehq(a)gmail.com
Distribution: ---
Created attachment 56239
--> https://bugs.winehq.org/attachment.cgi?id=56239
Console output
Wine Staging 1.9.23.
MSYS2 installer from
http://repo.msys2.org/distrib/x86_64/msys2-x86_64-20161025.exe
Ubuntu 15.10 wily
Installing into a new WINEPREFIX. Downloading
wine-mono-4.6.3[0]
wine_gecko-2.47-x86[0]
wine_gecko-2.47-x86_64[0]
during install.
Unfortunately, the crash dump generation hangs. The total console output is
attached.
During previous attempts with wine 1.6, install hung when starting a shell
window; a separate test of the installed bash.exe created a very similar crash
mentioning msys-2.0.dll. This seems to suggest that every msys2 app (all being
linked to this dll) will exhibit the same problem.
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https://bugs.winehq.org/show_bug.cgi?id=40153
Bug ID: 40153
Summary: Unable to run iQiyi.exe
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: erelation(a)gmail.com
Distribution: ---
Created attachment 53654
--> https://bugs.winehq.org/attachment.cgi?id=53654
Log of Bug when running qiyi program
Unable to run the application from iqiyi.com on my laptop using Ubuntu OS
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https://bugs.winehq.org/show_bug.cgi?id=39817
Bug ID: 39817
Summary: Saturn PCB Design Toolkit 6.86 installer aborts with
access violation (Caphyon 'Advanced Installer')
Product: Wine
Version: 1.8
Hardware: x86
URL: http://www.saturnpcb.com/pcb_toolkit.htm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Xubuntu 14.04 x86_64
Wine 1.8-rc3 (wine-staging)
Wine 1.8 (git)
The installer for Saturn PCB Design Toolkit 6.86 aborts during the start of the
active install phase:
"The application ran into a problem that it couldn't handle. Sorry for the
inconvenience"
Details:
[SEH_AV_READ_NULLPTR] ACCESS_VIOLATION (0xc0000005) at address [0x004c567f]
Enhanced UI 12.5 build 66677
*** Stack Trace (x86) ***
[0x004c567f] -----
[0x0040e6f7] -----
[0x004aaa58] -----
[0x004aabd0] -----
[0x004aa078] -----
[0x0044e8f9] -----
[0x0044ef1c] -----
[0x0044ee89] -----
[0x0044daa9] -----
[0x0044a77c] -----
[0x001c4ee0] -----
[0x00470b3c] -----
[0x00400000] MODULE_BASE_ADDRESS
It's using the Caphyon 'Advanced Installer' so bug #34989 applies but that bug
specifically indicates it hangs when the problem occurs. This installer does
hang but only after the error dialog is closed.
I originally tested this with Wine 1.8-rc3 and encountered the same error (also
filed bug #39792 for a different problem with the installed app). After 1.8
was released I complied it from git since I couldn't find a package for Xubuntu
14.04 (Trusty). I included the latest patch for the MSI bug:
https://bugs.winehq.org/show_bug.cgi?id=34989#c16
The same error occurred. Installing various native DLLs with winetricks
(identified with Dependency Walker) failed to change the result.
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https://bugs.winehq.org/show_bug.cgi?id=39093
Bug ID: 39093
Summary: Bermuda (indie game) crashes on start
Product: Wine
Version: 1.7.49
Hardware: x86
URL: http://store.steampowered.com/app/337640/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 52086
--> https://bugs.winehq.org/attachment.cgi?id=52086
terminal output
The game crashes immediately on start. Can be reproduced with the demo version
too. The game can be launched directly, without Steam running.
Beside the Bermuda game, I have 2 more games on Steam that crash with the same
backtrace. Maybe it's only a coincidence that all these games require
msscript.ocx to start.The crash reported here occurs sooner, so it's doesn't
matter whether msscript.ocx is installed or not.
I remembered that those games used to start properly in previous Wine versions
(provided msccript.ocx was installed).
The result of the regression test is probably not the cause of the crash, but
it could have surfaced a different bug in Wine. I talked about it on irc with
Nikolay and he also has doubts that this commit has anything with the crash.
However, I verified that those games don't crash prior to
commit 50ad765cd604630214d87f9e696d7da216c0f814
kernel32: Added a message for WSAECONNRESET.
Fedora 22 32-bit
wine-1.7.49-41-g36a39ce
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https://bugs.winehq.org/show_bug.cgi?id=44671
Bug ID: 44671
Summary: Blackscreen (possible oreo incompatibility)
Product: Wine
Version: 3.3
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gouster4(a)gmail.com
Wine for Android 3.3 (arm release) gives me black screen after setting up
enviroment. Device: ARM64; OS: Android 8.1
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https://bugs.winehq.org/show_bug.cgi?id=41759
Bug ID: 41759
Summary: PlagiarismDetector.exe from DetectarePlagiat.ro
doesn't start
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: goesele(a)hfph.mwn.de
Distribution: ---
Created attachment 56207
--> https://bugs.winehq.org/attachment.cgi?id=56207
Error message on startup
I followed the instruction under
https://appdb.winehq.org/objectManager.php?sClass=version&iId=32828 to install
The Microsoft .NET Framework 4.6 and then installed PlagiarismDetector.exe
using DetectarePlagiatInstaller.exe from
http://www.detectareplagiat.ro/dp/DetectarePlagiatInstaller.exe When I try to
start it I get the output in the attachment and the program doesn't start.
I use debian jessie.
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http://bugs.winehq.org/show_bug.cgi?id=35454
Bug ID: 35454
Summary: 酷我音乐(KuWo Music) installer crashes
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 47326
--> http://bugs.winehq.org/attachment.cgi?id=47326
terminal output.txt
0. download from http://down.kuwo.cn/mbox/kwmusic2014.exe
$ sha1sum kwmusic2014.exe
50a3bcc2b64b64e0a8ae7f79332c76cd5c3f6c96 kwmusic2014.exe
1. wine kwmusic2014.exe
It crashed
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https://bugs.winehq.org/show_bug.cgi?id=44703
Bug ID: 44703
Summary: Cannot run the program in wine (Console app)
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: shangjiaxuan(a)pku.edu.cn
Created attachment 60713
--> https://bugs.winehq.org/attachment.cgi?id=60713
Current source code and backtrace log
Compiled with VC++(VS2017), cannot run with wine.
This toy project can be found at https://github.com/shangjiaxuan/Calculator,
was good and running with my Bootcamp partition with Windows 10, 1709 (Fall
Creators).
I did make some windows api calls in the current version. But it seems that the
older one on Github release also didn't run on wine. It only used "LoadLibrary"
function in that version. (Maybe it's C++17 compatibility? But I only included
filesystem library with the newer one.)
Any ideas? Source code and backtrace report attached.
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https://bugs.winehq.org/show_bug.cgi?id=44532
Bug ID: 44532
Summary: Nothing is happening when running DOOM ( Doom 4)
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
When I click the Doom desktop shortcut or run game EXE from terminal, nothing
happens.
Command I use when running from terminal:
wine "/home/linards/.wine/drive_c/Program Files (x86)/Doom/DOOMx64.exe"
If I check System Monitor, I can see that there is DOOMx64.exe binary and its
corresponding process running.
After checking known places of debug logs, there is nothing created for the
game.
Details about wine installation:
[linards@kompiic Lejupielādes]$ wine --version
wine-3.1
[linards@kompiic Lejupielādes]$ sh winetricks list-installed
------------------------------------------------------
You are using a 64-bit WINEPREFIX. Note that many verbs only install 32-bit
versions of packages. If you encounter problems, please retest in a clean
32-bit WINEPREFIX before reporting a bug.
------------------------------------------------------
Using winetricks 20171222-next - sha256sum:
46fa67fbddf8b7154bf7e030728e6dd8ca08374df1410a458accc0547ea2a1e8 with wine-3.1
and WINEARCH=win64
binkw32
d3dx9_42
dotnet40
dotnet452
dotnet_verifier
gmdls
l3codecx
lucida
mfc40
mfc42
physx
steam
tahoma
vcrun2008
vcrun2012
vcrun2015
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https://bugs.winehq.org/show_bug.cgi?id=44564
Bug ID: 44564
Summary: Program stopped working when update to wine-3.1
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aanm90(a)gmail.com
Distribution: ---
Created attachment 60526
--> https://bugs.winehq.org/attachment.cgi?id=60526
backtrace.txt
Program stopped working when updated to wine-3.1. It was working in
wine-2.20-1.fc27.x86_64
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https://bugs.winehq.org/show_bug.cgi?id=38265
Bug ID: 38265
Summary: World of Warcraft 64bit client can not open ticket
message from of GM
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hark110(a)163.com
Distribution: ---
GM send player ticket message can not display in the Customer Support of help
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https://bugs.winehq.org/show_bug.cgi?id=44505
Bug ID: 44505
Summary: Preinstall iexplorer.exe not working
Product: Wine
Version: 3.1
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rexax007(a)gmail.com
STR
1.Run
2.explorer.exe
3.Open C
4.Program Files
5. .....
Preinstall iexplorer.exe, page does not show up in browser area.
When google.com is type is redirects to unclean URL but page don't show up.
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https://bugs.winehq.org/show_bug.cgi?id=41178
Bug ID: 41178
Summary: RPG Maker MV, qtwebengineprocess page fault
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shentino(a)gmail.com
Distribution: ---
Created attachment 55409
--> https://bugs.winehq.org/attachment.cgi?id=55409
wine backtrace
Not sure what to make of it, but I'm hoping it doesn't crash like this on
native windows.
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https://bugs.winehq.org/show_bug.cgi?id=41968
Bug ID: 41968
Summary: incorrect handling of desktop switch
Product: Wine
Version: 2.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
This is another one to the pile of wine/window manager conflicts.
In several apps (not sharing same origin/engine/etc.) I observe following:
- app is set to pause on loosing focus and running windowed
- I switch to another window on the same desktop (either by Alt-Tab or mouse)
- app pauses
- I switch to another desktop
- app is still paused
- I switch back to the desktop with the app
- ...the app gets unpaused, despite the app's window *not* having focus
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https://bugs.winehq.org/show_bug.cgi?id=44689
Bug ID: 44689
Summary: Regression: Civilization 4 crashes at start in Wine
3.3
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyurco(a)freemail.hu
Distribution: ---
Seems this commit:
commit fb6b3cc872077e641cf68165e04012a95c94699d (refs/bisect/bad)
Author: Józef Kucia <jkucia(a)codeweavers.com>
Date: Thu Feb 22 16:43:14 2018 +0100
wined3d: Use multisample textures by default.
causes Civ4 to crash at start.
wine: Unhandled stack overflow at address 0x6a8e2768 (thread 0082), starting
debugger...
0082:err:seh:setup_exception_record stack overflow 1296 bytes in thread 0082
eip 7bc60e44 esp 19bd0e20 stack 0x19bd0000-0x19bd1000-0x19cd0000
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https://bugs.winehq.org/show_bug.cgi?id=40309
Bug ID: 40309
Summary: Cygwin 2.4.1 crashes on install. Every cygwin
executable will crash in the same way.
Product: Wine
Version: 1.8.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: badkins79(a)msn.com
Distribution: ---
Created attachment 53949
--> https://bugs.winehq.org/attachment.cgi?id=53949
Wine crash log
When trying to install Cygwin 2.4.1 in Wine, the post install invocations of
bash.exe and dash.exe crash immediately. If you manually copy a cygwin
executable and the cygwin1.dll from a working Windows system into Wine, and try
to execute it in Wine, it fails in exactly the same way. Even an application
that immediately returns 0 in main will show this crash.
It looks to be an issue somewhere in the application load step.
To reproduce:
1. Install Wine stable.
2. Install minimal cygwin system. You will get lots of crashes during the post
install step. Each one seems to take about a minute to popup though.
I am including a sample of one of the crash logs, but they all look exactly the
same.
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https://bugs.winehq.org/show_bug.cgi?id=44685
Bug ID: 44685
Summary: GetVolumePathNameW Path Bug
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: markau0(a)lycos.com
Distribution: ---
volumenameW contains a path with unix / characters but the GetVolumePathNameW
loop routine uses a strrchrW function looking for backslash's in volumenameW
and the returned volumename is then incorrect.
changing
c = strrchrW( volumenameW, '\\' );
to
c = strrchrW( volumenameW, '/' );
results in correct volumename being returned.
Affects any windows app using GetVolumePathNameW and is mentioned in bug
reports
https://bugs.winehq.org/show_bug.cgi?id=42446https://bugs.winehq.org/show_bug.cgi?id=43240
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https://bugs.winehq.org/show_bug.cgi?id=43281
Bug ID: 43281
Summary: Assassin's Creed Syndicate: stack overflow when
anti-aliasing is enabled
Product: Wine
Version: 2.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: kimmo.myllyvirta(a)gmail.com
Distribution: ---
Created attachment 58618
--> https://bugs.winehq.org/attachment.cgi?id=58618
tid,d3d,d3d11 debug log
How to reproduce;
Install the game, press play from the Uplay, and then the game fails to start
with; 0125:err:seh:setup_exception stack overflow 1808 bytes in thread 0125 eip
000000007b4503ba esp 0000000017570f00 stack 0x17570000-0x17571000-0x17670000
Looks like infinite recursion. It ping-pongs between
wined3d_texture_load_location and surface_load_location over 1300 times until
the stack overflow happens.
By default anti-aliasing is enabled after installing the game. The game starts
up when AntiAliasingMode is set to 0 from AC.ini.
+tid,+d3d,+d3d11 debug log attached.
Steam version, GTX980 (375.66 blob), Ubuntu 16.04.2, wine-2.11-staging (due to
Uplay).
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https://bugs.winehq.org/show_bug.cgi?id=39836
Bug ID: 39836
Summary: NetBrian not getting installed in MAC OS
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ray.amartya300787(a)gmail.com
Created attachment 53180
--> https://bugs.winehq.org/attachment.cgi?id=53180
Installation failure
Installation Failure.
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https://bugs.winehq.org/show_bug.cgi?id=39870
Bug ID: 39870
Summary: Uplay crashes at start
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 53232
--> https://bugs.winehq.org/attachment.cgi?id=53232
Uplay crash dialog box
Hello,
the new Uplay version always crashes at start, so I can no more play Uplay
games.
When I launch it I obtain only a dialog box.
Thanks for your help.
joined two attachments: dialog box error message picture and wine log
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https://bugs.winehq.org/show_bug.cgi?id=42785
Bug ID: 42785
Summary: Mini Ninjas Demo: Crash on startup
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
When trying to run the Mini Ninja Demo, it crashes upon startup.
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https://bugs.winehq.org/show_bug.cgi?id=44591
Bug ID: 44591
Summary: Installation Failure
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reidinportland(a)gmail.com
Distribution: ---
Created attachment 60575
--> https://bugs.winehq.org/attachment.cgi?id=60575
Installation Failure
I CANT INSTALL ANYTHING
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https://bugs.winehq.org/show_bug.cgi?id=37593
Bug ID: 37593
Summary: Wine explorer column headers only appear on mouseover
when themed
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Created attachment 50028
--> https://bugs.winehq.org/attachment.cgi?id=50028
Video showing the bug
Run wine explorer when running under Luna or a freely available theme.
Column headers are invisible until mouseover.
Video is attachment and also available here:
https://www.youtube.com/watch?v=8GpPr-n8epI&feature=youtu.be
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https://bugs.winehq.org/show_bug.cgi?id=43551
Bug ID: 43551
Summary: EasyCash&Tax Toolbar Tipps not shown correctly
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 58955
--> https://bugs.winehq.org/attachment.cgi?id=58955
Console Output wine 2.14 (Non-staging)
Hello everyone,
I am one of the maintainers of this application and would like to let you know
that there is a slight glitch when moving the mouse cursor over the icons in
"EasyCash&Tax".
Description of the problem: Tooltips do not display correctly when hovering
over icons and text. Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=41547
Bug ID: 41547
Summary: Can't open battlenet
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ivan-l-s(a)hotmail.com
Distribution: ---
Created attachment 55879
--> https://bugs.winehq.org/attachment.cgi?id=55879
Can't open battlenet
I m using ubintu 16.04
When I try start battlenet I cant, I try it with wine 1.9,and unistall it and
try with other version,
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https://bugs.winehq.org/show_bug.cgi?id=7054
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #18 from joaopa <jeremielapuree(a)yahoo.fr> ---
Still a bun in current wine (wine-3.4) unfortunately.
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http://bugs.winehq.org/show_bug.cgi?id=32903
Bug #: 32903
Summary: Make test crash in d3d8
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Classification: Unclassified
Created attachment 43455
--> http://bugs.winehq.org/attachment.cgi?id=43455
Backtrace of the crash
This is under Ubuntu 13.04 and wine-1.5.23-27-gef4b7c5
OpenGL renderer string: Gallium 0.4 on AMD REDWOOD
OpenGL version string: 3.0 Mesa 9.0.2
OpenGL shading language version string: 1.30
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https://bugs.winehq.org/show_bug.cgi?id=44071
Bug ID: 44071
Summary: Unhandled exception: page fault on read access to
0x00000000 in 32-bit code (0x00000000).
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
Created attachment 59786
--> https://bugs.winehq.org/attachment.cgi?id=59786
Backtrace from the error
program SPFLite Editor
Aborts at startup of this open source application
Wine build: wine-2.4 (Staging)
Platform: i386 (WOW64)
Version: Windows 7
app can be downloaded @ http://spflite.com/
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https://bugs.winehq.org/show_bug.cgi?id=44657
Bug ID: 44657
Summary: Wine-3.3 no longer compiles when configured without
kerberos (--without-krb5)
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bugzilla(a)dolphinling.net
Regression SHA1: a110f87b83068652313e39ca5fc850d29e1e3980
Distribution: ---
As of a110f87b, wine no longer compiles when configured without kerberos
(--without-krb5).
https://source.winehq.org/git/wine.git/commitdiff/a110f87b8
The first compiler error is:
/wine-3.3/dlls/kerberos/krb5_ap.c: In function ‘init_creds’:
/wine-3.3/dlls/kerberos/krb5_ap.c:871:5: error: unknown type name
‘krb5_context’
See also Bug 44553, but this has a different regression range and my kerberos
is up to date.
This is on Gentoo x86_64 (I've updated the ebuild to 3.3 locally) but
presumably applies to all distros.
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https://bugs.winehq.org/show_bug.cgi?id=43828
Bug ID: 43828
Summary: The Witcher 3: some monsters have distorted surfaces
sticking out
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 59378
--> https://bugs.winehq.org/attachment.cgi?id=59378
Alghoul distortion
For example, alghoul can get red, glass-like surfaces sticking out, bloated
stegosaurus style. It probably supposed to be its spikes, but they are messed
up. See attached screenshot.
Configuration:
Graphics:
OpenGL renderer string: AMD Radeon (TM) RX 480 Graphics (POLARIS10 / DRM 3.15.0
/ 4.12.0-2-amd64, LLVM 5.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.3.0-devel
(git-4b41361894)
(+Mesa freeze prevention patch).
Wine staging patches applied:
wined3d-buffer_create wined3d-sample_c_lz wined3d-GenerateMips
d3d11-Deferred_Context xaudio2-get_al_format
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http://bugs.winehq.org/show_bug.cgi?id=32699
Bug #: 32699
Summary: Add StartupWMClass to .desktop files.
Product: Wine
Version: 1.5.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Schnuff_Forum(a)web.de
Classification: Unclassified
See launchpad bug here: https://bugs.launchpad.net/unity/+bug/702452
In Ubuntu Unity applications run via wine have the default wine-icon (the
wine-bottle) in the "Running Program-Icons"-bar (The Task-bar).
Thus all applications are getting "stacked" under one icon.
To stop this behavior you have to write in each (generated) .desktop-file the
Line:
StartupWMClass=<name of the exe-file>
Example Firefox:
StartupWMClass=firefox.exe
Wine should do this automatically after I installed my program, so the users
would get the expected Icons and "Stacking-Mechanism" in Unity.
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https://bugs.winehq.org/show_bug.cgi?id=38626
Bug ID: 38626
Summary: Word 2007 image mode wrapping menu hides after a few
seconds
Product: Wine
Version: 1.7.42
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: computergeoffrey(a)zoho.com
Distribution: ---
Reproduce:
1) Insert an image in a any Word document
2) Right click the image
3) Try changing the line/text wrap of the image to an item from the submenu
4) If you hover over an item in the submenu, it disappears. This should not
happen before a click.
If you navigate away (to another, native Linux window) before opening the
submenu, the context menu stays and you can open the submenu in the native
application (LOL!). That gives you more time.
A better workaround is to use the lint: Markup -> Text Wrapping icon and then
choose from the list.
What's causing this strange behaviour?
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https://bugs.winehq.org/show_bug.cgi?id=44515
Bug ID: 44515
Summary: assert from wxpython
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: niki(a)vintech.bg
Distribution: ---
Ubuntu/64 v17.10
winehq-devel 3.1.0~artful
win64 python2.7 + wxpython 3.0.2
I have wxpython program which works fine on wine versions from 2.0 to 3.0.
Running on wine version 3.1 i got this assert message:
wx._core.PyAssertionError: C++ assertion "m_hDWP" failed at
..\..\src\msw\window.cpp(5198) in wxWindow::EndRepositioningChildren():
Shouldn't be called
from Window::SetSize(Size)
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http://bugs.winehq.org/show_bug.cgi?id=29774
Bug #: 29774
Summary: Texture filtering doesn't work in nGlide
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mihal812ag(a)gmail.com
Classification: Unclassified
Created attachment 38665
--> http://bugs.winehq.org/attachment.cgi?id=38665
NFS: Porsche Unleashed as it works with nGlide
When I run games, such as Mortal Kombat 4, or Need for Speed: Porsche Unleashed
using nGlide Glide wrapper, there is no texture filtering. Textures look
pixelated as if it were sotware rendering.
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https://bugs.winehq.org/show_bug.cgi?id=44736
Bug ID: 44736
Summary: incorrect module loading order
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: piotr.caban(a)gmail.com
Distribution: ---
Created attachment 60742
--> https://bugs.winehq.org/attachment.cgi?id=60742
source of application that can be used to reproduce the problem
Module loading order has changed after following commit:
commit ed893d3591802bb562d100b277f968be402af740
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Nov 21 13:13:35 2017 +0100
ntdll: Delay attaching to dlls loaded because of a forwarded entry point.
Based on a patch by Sebastian Lackner.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Because of that we're failing to load native msvcp140 when all other dlls are
set to builtin. I've written a small test application that shows the problem.
The important part of its output is:
func1 0
This means that func1 is called before DllMain.
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