https://bugs.winehq.org/show_bug.cgi?id=42167
Bug ID: 42167
Summary: NEOTOKYO occasionally crashes when joining a server
and mid game: GL_OUT_OF_MEMORY
Product: Wine
Version: 2.0-rc4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahyattdev(a)icloud.com
Created attachment 56761
--> https://bugs.winehq.org/attachment.cgi?id=56761
backtrace
Terminal output is:
err:d3d:wined3d_check_gl_call >>>>>>> GL_OUT_OF_MEMORY (0x505) from
glBufferData @ buffer.c / 753.
hl2.exe(66427,0xa53391c0) malloc: *** mach_vm_map(size=6221824) failed (error
code=3)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
Jan 7 11:34:37 hl2.exe[66427] <Error>: CGSImageDataLock: Cannot allocate
memory
err:module:load_builtin_dll failed to load .so lib for builtin L"usp10.dll":
dlopen(/usr/local/lib/wine/usp10.dll.so, 258): no suitable image found. Did
find:
/usr/local/lib/wine/usp10.dll.so: out of address space
err:module:DelayLoadFailureHook failed to delay load usp10.dll.ScriptBreak
wine: Call from 0x7b42c0f9 to unimplemented function usp10.dll.ScriptBreak,
aborting
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https://bugs.winehq.org/show_bug.cgi?id=42976
Bug ID: 42976
Summary: demul v0.7 alpha
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seganfl2k(a)gmail.com
Distribution: ---
NO DLL OVER RIDES , NO ENABLE CSMT , NO ENABLE VAAPI OR NOTHING TICKED IN
STAGING SETTINGS
demul v0.7 alpha
video plugin gpudx11oldhw
sound plugin spu demul
gd rom plugin gdrimage
controls plugin paddemul
netplay plugin netdemul
bios dreamcast v 1.04 japan
vmu shows black and white with resident evil showing
build date aug 18 2016
black screen after hearing intro and passing intro in game menu black screen
can hear up and down for selecting gamemodes
new game load game ect but no graphics just black screen
FOR LOG FILE UPLOADED TO GITHUB BELOW
https://github.com/fatjohnny118/MYGIT/blob/master/jap
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https://bugs.winehq.org/show_bug.cgi?id=43225
Bug ID: 43225
Summary: Syberia 3
Product: Wine
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: serguynya(a)mail.ru
Distribution: ---
Created attachment 58518
--> https://bugs.winehq.org/attachment.cgi?id=58518
picture error
I want install Syberia 3, and first after clicking setup come this error on
wine development version
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http://bugs.winehq.org/show_bug.cgi?id=29188
Bug #: 29188
Summary: Serial Port Comm Failure for USB2Serial Converters?
Product: Wine
Version: 1.3.32
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rogerx.oss(a)gmail.com
Classification: Unclassified
Created attachment 37657
--> http://bugs.winehq.org/attachment.cgi?id=37657
wine-serialfailure.log
I have an application trying to communicate to a serial port provided by a USB
to Serial Converter device (/dev/ttyUSB0).
The application fails to communicate and I think the following is where it
fails:
trace:comm:io_control 0x78 IOCTL_SERIAL_WAIT_ON_MASK (nil) 0 0x90e9f0 4
0x90e9bc
trace:comm:get_irq_info TIOCSERGETLSR err Invalid argument
The application states it fails to communicate even though I have blinking
lights on the device and can use picocom or screen to login.
ie.
$ picocom -b 115200 /dev/ttyUSB0
Or
$ screen /dev/ttyUSB0 115200
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https://bugs.winehq.org/show_bug.cgi?id=42532
Bug ID: 42532
Summary: Red Faction Guerilla has major graphic glitches
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
This game supports DirectX9 and DirectX10/11.
Wine-2.1 (Staging) had better performance.
Video: https://youtu.be/Boe7b4o5iso
Logfile: https://dl.dropboxusercontent.com/u/16996758/winelogrfg.txt
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https://bugs.winehq.org/show_bug.cgi?id=42948
Bug ID: 42948
Summary: ffxiv dx11 fixme:d3d11:shdr_handler Unhandled chunk
"RDEF".
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
dx11 unhandeled
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https://bugs.winehq.org/show_bug.cgi?id=42959
Bug ID: 42959
Summary: ffxiv dx11
fixme:d3d_shader:shader_sm4_read_instruction_modifier
Unhandled modifier 0x80000182.
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
ffxiv dx11
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https://bugs.winehq.org/show_bug.cgi?id=43663
Bug ID: 43663
Summary: league of legends update 2017-09-06 call to
unimplemented function
msvcp140.dll.?get@?$time_get@DV(...)
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 59109
--> https://bugs.winehq.org/attachment.cgi?id=59109
wine 2.16 default console log
Today (2017-09-06) update of League of Legends makes game crash after login
with:
wine: Call from 0x7b43bd2c to unimplemented function
msvcp140.dll.?get@?$time_get@DV?$istreambuf_iterator@DU?$char_traits@D@std@@@std@@@std@@QBE?AV?$istreambuf_iterator@DU?$char_traits@D@std@@@2@V32@0AAVios_base@2@AAHPAUtm@@PBD4@Z,
aborting
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https://bugs.winehq.org/show_bug.cgi?id=43501
Bug ID: 43501
Summary: sims 4 crashes
Product: Wine
Version: 1.7.55
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: tongsonlk(a)yahoo.com
Created attachment 58882
--> https://bugs.winehq.org/attachment.cgi?id=58882
it's the program error details
it says initialization error and the program crashes
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https://bugs.winehq.org/show_bug.cgi?id=41779
Bug ID: 41779
Summary: Direct3D ignores VSync
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: diwulefi(a)nincsmail.com
Distribution: ---
Unreal with the Direct3D render mode runs extemely fast, because it does ignore
the vsync when wrapping to OpenGL.
I use the latest nVidia drivers (375.20), VSync is on and outside WINE, it
works (tested with glxgears and benchmarks).
WINE version is 1.9.23.
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https://bugs.winehq.org/show_bug.cgi?id=43064
Bug ID: 43064
Summary: fixme:d3d:fixed_get_input Unsupported input stream
[usage=WINED3D_DECL_USAGE_TANGENT, usage_idx=0].
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
While testing Need For Speed demo bug 41080 and playing it shortly after
quiting my cosole was spammed with this message.
fixme:d3d:fixed_get_input Unsupported input stream
[usage=WINED3D_DECL_USAGE_TANGENT, usage_idx=0].
I don't know if this needs to be added in wine code, but if not I quess a check
for this and silencing it would be nice. Since I didnt notice any real problem,
setting this bug priority really low.
https://source.winehq.org/git/wine.git/blob/53bf72e266532f2f0533a0dfd7e90a2…
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https://bugs.winehq.org/show_bug.cgi?id=42950
Bug ID: 42950
Summary: ffxiv
fixme:d3d_shader:shader_sm4_read_instruction_modifier
Unhandled modifier 0x00155543.
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
dx11 unhandled
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https://bugs.winehq.org/show_bug.cgi?id=42977
Bug ID: 42977
Summary: demul v0.7 alpha
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seganfl2k(a)gmail.com
Distribution: ---
NO DLL OVER RIDES , NO ENABLE CSMT , NO ENABLE VAAPI OR NOTHING TICKED IN
STAGING SETTINGS
demul v0.7 alpha
video plugin gpudx11oldhw
sound plugin spu demul
gd rom plugin gdrimage
controls plugin paddemul
netplay plugin netdemul
bios dreamcast v 1.04 japan
vmu shows black and white with resident evil showing
build date aug 18 2016
black screen after hearing intro and passing intro in game menu black screen
can hear up and down for selecting gamemodes
new game load game ect but no graphics just black screen
FOR LOG FILE UPLOADED TO GITHUB BELOW
https://github.com/fatjohnny118/MYGIT/blob/master/usa
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https://bugs.winehq.org/show_bug.cgi?id=42530
Bug ID: 42530
Summary: Wreckfest has medium graphic glitches and...
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
crashes if (too many) ai players are set.
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
Video of 32-Bit executable with live debug: https://youtu.be/EIV-_IfNltA
Video of 64-Bit executable with live debug: https://youtu.be/K77NQkPYDWs
Debug log of 32-bit executeable:
https://dl.dropboxusercontent.com/u/16996758/winelog32bitEXE.txt (too big)
Debug log of 64-bit executeable:
https://dl.dropboxusercontent.com/u/16996758/winelog64bitEXE.txt (too big)
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https://bugs.winehq.org/show_bug.cgi?id=43521
Bug ID: 43521
Summary: BattlEye anti cheat service
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dawid.job(a)gmail.com
Distribution: ---
Installer of any game using anti cheat BattlEye runs fine, but game doesn't
start. On the first run the launcher tries to run battleye service, which it
seems to be running but game doesn't start.
Sometimes it shows error in BattlEye window:
Installing BattlEye Service...
Successfully installed BattlEye Service.
Failed to initialize BattlEye Service: Driver Init Error (2).
Official BattleEye support for Linux is now dead/discontinued.
Is there any chance to solve this problem from Wine side?
It's affect many popular games like PlayerUnknown Battlegrounds, H1Z1,
Planetside 2, Tibia. Older version of these games was running very well since
BattleEye made some changes on their side.
This ticket is connected to various other submits like:
https://bugs.winehq.org/show_bug.cgi?id=41670https://bugs.winehq.org/show_bug.cgi?id=42549https://bugs.winehq.org/show_bug.cgi?id=42571https://bugs.winehq.org/show_bug.cgi?id=31910
and many more duplicates of this bug.
I hope attachments added to tickets above will help to understand the problem
and it's scale.
Can someone explain what is the main problem and ideas to solve the problem?
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https://bugs.winehq.org/show_bug.cgi?id=43568
Bug ID: 43568
Summary: Themes get installed but they don't appear in the
drop-down in winecfg
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: aekkusu(a)gmail.com
Distribution: ---
For a while now I've been having this issue where if I install a theme
(msstyles), it does not show up in the drop-down menu under "Desktop
Integration" in winecfg.
I've took a look under *prefix*/windows/Resources/Themes/*themename*/ and the
msstyles file is indeed there, but it still doesn't show up. This happens
irrespective of what theme I install. I've since tried a few of them, and none
show up in the menu.
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http://bugs.winehq.org/show_bug.cgi?id=12377
Summary: Capella does not load font
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anhaupt(a)gmx.ch
When Capella tries to load any font available for displaying notes (e.g.
capella3) it displays the following message:
"Damit dieser Stil richtig angezeigt wird, müssen sie die Schriftart
'capella3' installieren." (tranlsation: "To display this style correctly the
font 'capella3' has to be installed.").
The same message appears if you try to load any of the other fonts available
for capella.
Other programs (e.g. notepad) find the capella fonts and display them
correctly.
The problem exists in the current version (Capella 2008) as well as in earlier
versions.
A demo version that shows the error is available here:
http://www.capella.de/download_capella.htm
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https://bugs.winehq.org/show_bug.cgi?id=42618
Bug ID: 42618
Summary: ACDSee Pro 10 needs
msvcp140.dll.?_LogScheduleTask@_TaskEventLogger@detail
s@Concurrency@@QEAAX_N@Z
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Using wine staging 2.3, it crashes on
wine: Call from 0x7b450c27 to unimplemented function
msvcp140.dll.?_LogScheduleTask@_TaskEventLogger@details@Concurrency@@QEAAX_N@Z,
aborting
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http://bugs.winehq.org/show_bug.cgi?id=34288
Bug #: 34288
Summary: Dungeons & Dragons: Chronicles of Mystara hangs on
startup
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: megatog615(a)gmail.com
Classification: Unclassified
The game starts, captures the mouse, creates an empty 'Unnamed window,' then
hangs.
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https://bugs.winehq.org/show_bug.cgi?id=43176
Bug ID: 43176
Summary: RAGE doesn't start using MESA
Product: Wine-staging
Version: 2.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l.gambetta(a)alice.it
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58439
--> https://bugs.winehq.org/attachment.cgi?id=58439
RAGE error log
I'm triyng to launch RAGE game (http://store.steampowered.com/app/9200/RAGE/),
but the game crashes on startup complaining about a missing OpenGL extension.
I'm launching the game from a 32-bit WINE prefix.
This is my configuration:
~/t/rage> inxi -G -C -S
System: Host: accipigna Kernel: 4.9.31-1-MANJARO x86_64 (64 bit) Desktop:
Cinnamon 3.4.1
Distro: Manjaro Linux
CPU: Quad core AMD A10-7850K Radeon R7 12 Compute Cores 4C+8G (-MCP-)
cache: 8192 KB
clock speeds: max: 3700 MHz 1: 1700 MHz 2: 1700 MHz 3: 1700 MHz 4:
1700 MHz
Graphics: Card: Advanced Micro Devices [AMD/ATI] Pitcairn PRO [Radeon HD 7850
/ R7 265 / R9 270 1024SP]
Display Server: X.Org 1.19.3 driver: radeon Resolution:
1920x1080(a)60.00hz
GLX Renderer: Gallium 0.4 on AMD PITCAIRN (DRM 2.49.0 /
4.9.31-1-MANJARO, LLVM 4.0.0)
GLX Version: 3.0 Mesa 17.1.2
As shown I'm using latest MESA radeonsi drivers.
Attached are the error log and the glxinfo.
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https://bugs.winehq.org/show_bug.cgi?id=7316
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #44 from Austin English <austinenglish(a)gmail.com> ---
Closing.
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https://bugs.winehq.org/show_bug.cgi?id=43128
Bug ID: 43128
Summary: setup_exception stack overflow since upgrade to
wine-staging 2.9 from wine-staging 2.8
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cataldo.cigliola(a)gmail.com
Distribution: ---
Hello
I am using my "blizzard games" wine bottle since quite a few wine 2.x versions
without any issue and good performances on my Arch linux machine
Since the latest wine-staging 2.9 update my World of Warcraft game (
https://appdb.winehq.org/objectManager.php?sClass=version&iId=33768 ) is
hanging after the char selection in the loading screen with the following
error:
err:seh:setup_exception stack overflow 2976 bytes in thread 00f8 eip
000000007bc99566 esp 0000000000140a70 stack 0x140000-0x142000-0x240000
(full output in attachment)
I'm using Antergos (Arch) Linux 64bit with a 64bit bottle (using distro
packages of wine-staging 2.9)
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https://bugs.winehq.org/show_bug.cgi?id=41995
Bug ID: 41995
Summary: Neverwinter broken graphics with DX11
Product: Wine
Version: 2.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: xxx(a)muad-dib.net
Distribution: ---
Created attachment 56416
--> https://bugs.winehq.org/attachment.cgi?id=56416
wine log
Neverwinter / Star Trek online use the same engine and Cryptic will drop
support for DX9 in march 2017
The game just starts fine but shows a lot of vertex and shader errors in result
graphics are broken.
Up on loading a char the game crashes.
The attached log is with WINEDEBUG=-win since this just produces lots errors of
fixme:win:GetRawInputBuffer (pData=0x2f21db8, pcbSize=0x148ee8ec,
cbSizeHeader=16) stub!
fixme:win:GetRawInputBuffer (pData=(nil), pcbSize=0x148ee910, cbSizeHeader=16)
stub!
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https://bugs.winehq.org/show_bug.cgi?id=43611
Bug ID: 43611
Summary: The Evil Within needs D3D11CreateDeferredContext
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Crashes on startup with D3D11CreateDeferredContext FAILED with error (0)
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https://bugs.winehq.org/show_bug.cgi?id=43619
Bug ID: 43619
Summary: Graphical Issues in Prey 2017 Demo
Product: Wine-staging
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christian.frank(a)gmx.de
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59039
--> https://bugs.winehq.org/attachment.cgi?id=59039
Log
Hi,
the Prey 2017 demo starts fine and the menu is also without issues.
Going ingame there are a huge amount of graphical issues even when switching
all graphical options to the lowest possible setting.
Tons of different fixmes show up, therefore i guess the dx11 implementation is
not "finished enough" yet .
Cu,
Christian
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https://bugs.winehq.org/show_bug.cgi?id=42972
Bug ID: 42972
Summary: My Heritage Family Tree Program Error
Product: Wine
Version: 2.0.1
Hardware: ppc32
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: ghoffman1951(a)yahoo.ca
Created attachment 58107
--> https://bugs.winehq.org/attachment.cgi?id=58107
Program Error backtrace
I am operating Mac with OS Sierra 10.12.4 and XQuartz 2.7.11. My Heritage
Family Tree Maker application will not open. It displays a program error
message as noted in Bug ID 24384. The app closes when you close the error
message. The program was working for the last 6 weeks or more without an issue
and My Heritage Help Centre requested I refer the issue to yourselves.
Originally I did not have Wine or XQuartz installed directly on my computer. I
only recently added them so I could submit a bug report.
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https://bugs.winehq.org/show_bug.cgi?id=43821
Bug ID: 43821
Summary: coreutils 8.28 breaks execution of unix pathnames
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: luca.cunegondi(a)ocme.com
Distribution: ---
on Archlinux installing coreutils 8.28 breaks Wine from executing unix
pathnames
with BAD exe format error.
This also occurs for earlier versions of Wine
Reverting to coreutils 8.27 works fine.
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https://bugs.winehq.org/show_bug.cgi?id=39668
Bug ID: 39668
Summary: Desktop file points to wine not wine64
Product: Wine-staging
Version: 1.8-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: decedion(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
I've compiled and installed wine 64bits from git sources. But when I try to
execute the menu entry it doesn't appear because the .desktop file points to
wine: 'Exec=wine start /unix %f' when it should point to 'Exec=wine64 start
/unix %f'.
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http://bugs.winehq.org/show_bug.cgi?id=24516
Summary: In Win7 mode, steam has duplicate window decorations
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Steam has window manager's window decorations in addition to its own when run
in Windows 7 mode. This doesn't happen in Windows XP.
Maybe related: When run in virtual desktop, the desktop opens but steam isn't
bound to it (it's a separate window).
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https://bugs.winehq.org/show_bug.cgi?id=42921
Bug ID: 42921
Summary: DX11 Demo AMD Ladybug needs opcode ld2dms
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
Split from bug 41207. To taggle the not handled opcode.
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https://bugs.winehq.org/show_bug.cgi?id=42958
Bug ID: 42958
Summary: ffxiv dx11
fixme:d3d_shader:shader_sm4_read_instruction_modifier
Unhandled modifier 0x80000142.
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
ffxiv
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https://bugs.winehq.org/show_bug.cgi?id=43573
Bug ID: 43573
Summary: Sony Xperia Companion crashes on start
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 58984
--> https://bugs.winehq.org/attachment.cgi?id=58984
Wine 2.14 terminal output
I am using Wine-2.14-50-g797a746fc2 and the Xperia Companion application
crashes on start when I attempt to use it in a clean prefix set to Windows 7
(the app requires Windows 7 or later).
Steps to reproduce:
1. Make a clean prefix set to Windows 7 and run the application's installer.
2. Run "wine XperiaCompanion.exe" and see the application crash.
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https://bugs.winehq.org/show_bug.cgi?id=37422
Bug ID: 37422
Summary: [DirectSound] Broken audio output for a hearing test
application
Product: Wine
Version: 1.7.28
Hardware: x86
URL: http://advsys.net/ken/util/heartest.exe
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: Red Hat
Under Wine this application produces jagged very unpleasant audio.
No messages are logged in console.
Source code is available.
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https://bugs.winehq.org/show_bug.cgi?id=43778
Bug ID: 43778
Summary: fresh prefix and winecfg gives Unhandled page fault on
read access to 0x00000008
Product: Wine-staging
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: countmontecristo33(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59287
--> https://bugs.winehq.org/attachment.cgi?id=59287
output of executing winecfg
Fresh new WINEPREFIX=/z/wine-testing
Using Archlinux and ran "sudo pacman -Suyy" with no updates needed.
$ wine --version
wine-2.17 (Staging)
$ sha256sum winecfg
89350f5387df5a5c8805da64208ea89da82e0e8f3570f47c359d16c84cd41c29 winecfg
$ WINEPREFIX=/z/wine-testing WINEARCH=win64 winecfg &>
wine-staging-20170924-error.log
(please see attached file for more info)
--snip--
wine: Unhandled page fault on read access to 0x00000008 at address
0x7f597b3b2769 (thread 000b), starting debugger...
--snip--
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https://bugs.winehq.org/show_bug.cgi?id=42235
Bug ID: 42235
Summary: Nudo: Game randomly crashes after splash screen
Product: Wine
Version: 2.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: snesivan1(a)gmail.com
Distribution: ---
Created attachment 56881
--> https://bugs.winehq.org/attachment.cgi?id=56881
Terminal output + Backtrace of nudo.exe crash
Nudo randomly crashes after the splash screen. I ran the game 5 times and it
crashed 2 of them. Game tested on clean 32-bit wineprefix.
To reproduce, download Nudo at http://herotwin.com/nudo and run nudo.exe.
I am using Wine Staging 2.0-rc5 on Ubuntu 16.04.1 amd64.
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https://bugs.winehq.org/show_bug.cgi?id=40931
Bug ID: 40931
Summary: Battle.net: Shop not working on Win7+
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: florian.reisenhofer(a)aon.at
Distribution: ---
Created attachment 55045
--> https://bugs.winehq.org/attachment.cgi?id=55045
Warnings when opening Shop
When setting Wine to use a Windows version higher than Windows Vista, the Shop
doesn't work. This also applies to the News site and all game sites except
Overwatch.
See attachment.
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https://bugs.winehq.org/show_bug.cgi?id=42947
Bug ID: 42947
Summary: ffxiv fixme:d3d11:shdr_handler Unhandled chunk "STAT".
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
ffxiv unhandeled dx11 feature
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https://bugs.winehq.org/show_bug.cgi?id=43010
Bug ID: 43010
Summary: Wine does not pass scancodes properly
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: ilmaisin(a)openmailbox.org
Distribution: ---
Wine does not seem to pass the scancodes properly to the Win32 apps.
- On Ubuntu 16.04's Unity desktop, Win32 apps see the situation like the
keyboard was physically rewired to the layout that is currently active.
- On Gnome 3 other hand, it looks like the keyboard was physically rewired to
the uppermost option in the Gnome's keyboard layout configuration (!).
In all cases, the apps that use resulting characters instaed of scancodes work
well, receiving those letters that they are supposed to. Also, xev receives the
proper scancodes.
Please modify Wine so that it will pass the actual, real, physical scancodes to
the apps requiring them. This is absolutely essential for gaming with non-US
and/or non-QWERTY keyboard layouts.
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https://bugs.winehq.org/show_bug.cgi?id=42843
Bug ID: 42843
Summary: Chuckie Egg: The Next Batch v1.2 has multiple issues;
regressions
Product: Wine
Version: 2.6
Hardware: x86-64
URL: http://retrospec.sgn.net/game/chuckie
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vulture6(a)mail.com
Distribution: Mint
Several issues have occurred since the last couple of Wine releases:
1. Egg icons on title screen are no longer visible, although options can still
be selected.
2. Main game is now flickery and slow.
3. Game does not blank/redraw screen when exiting (by pushing escape).
This is with Nvidia card and binary driver.
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https://bugs.winehq.org/show_bug.cgi?id=40315
Bug ID: 40315
Summary: Galactic Civilizations II crashes on launch
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cdaniels(a)fastmail.com
Distribution: ---
Created attachment 53964
--> https://bugs.winehq.org/attachment.cgi?id=53964
log of the crash
Note: this pertains to the current, digital download version (both from Steam
and the Stardock store) of GalCiv2: Ultimate. I did not test the retail disk
version.
Galactic Civilizations II installs, but crashes on launch, as described here:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=16336&iTestin…
As noted, I think this may be a regression of some kind, but I'm not
knowledgeable to speculate. See attachment for crash log. This log was obtained
by running the following command:
WINEPREFIX=/opt/wineprefixes/gc2/ wine /opt/wineprefixes/gc2/drive_c/Program\
Files\ \(x86\)/Steam/steamapps/common/Galactic\ Civilizations\ II\ -\ Ultimate\
Edition/Twilight/GC2TwilightOfTheArnor.exe &> crash.log
I am open to gathering and recording additional information, and to trying more
workarounds if anyone has suggestions.
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http://bugs.winehq.org/show_bug.cgi?id=32821
Bug #: 32821
Summary: Some games runs extremally slow with Mesa >= 8.0
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deveee(a)gmail.com
Classification: Unclassified
I wrote about it in bugs.freedesktop.org, you can see there:
https://bugs.freedesktop.org/show_bug.cgi?id=55396https://bugs.freedesktop.org/show_bug.cgi?id=57338
But regression test shows, that it's probably problem in Wine, not in Mesa
drivers.
First bug from freedesktop you can see in Sims 3 intro or Need for Speed Most
Wanted intro. Video below:
http://imageshack.us/clip/my-videos/444/f5f.mp4/
Second bug may be problem in mesa, I'm not sure. You can see it in Star Wars
Jedi Academy in multiplayer mode.
Configuration:
intel 965GM
xserver-xorg-video-intel 2.20.19
mesa 9.0.1
linux-image 3.7.4
wine 1.4.1
Lastest working configuration:
mesa 7.11.2
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https://bugs.winehq.org/show_bug.cgi?id=42005
Bug ID: 42005
Summary: "osu!" cannot connect to the internet
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eldiablodivino(a)gmail.com
Distribution: ---
Created attachment 56439
--> https://bugs.winehq.org/attachment.cgi?id=56439
The logs produced by both Wine 2.0rc1 and Wine Staging 1.9.23-3 when WINEDEBUG
is set to "+wininet".
========
Summary:
========
I have been having a great deal of trouble getting Osu to work on Arch Linux.
The short version is that I have no internet access as far as both Osu itself,
and the Osu installer, are concerned. I have attached my +wininet debug logs to
this report. Please help.
============================================
Longer explanation / background information:
============================================
Originally, I was running Ubuntu 16.10. I had Osu installed via PlayOnLinux4 .
Usually I use PlayOnLinux just as a wine prefix manager, but in this case I
think I *did* install it via their automated installation script. In any case,
it was running with Wine 1.9.1, and it worked perfectly fine, with no issues
whatsoever.
Very recently, I switched to Arch Linux. This means that I am running a
relatively fresh installation. Unfortunately, I can no longer get Osu working.
Here is what I have tried:
1. First, I installed PlayOnLinux 4 via the "playonlinux" package from the
official repository. I then simply copied across my .PlayOnLinux folder from my
old Ubuntu install. This folder contains both the wine prefixes and the actual
wine binaries - in other words, it should contain everything needed to run Osu,
and it should all be set up EXACTLY as it was on Ubuntu. When I launch Osu via
PlayOnLinux, the game runs in offline mode. I can play it just fine, but I'm
limited to single-player and have no online statistics recording. At the bottom
of the screen, it constantly says "Connection failed. Retrying in 30s...". It
seems to repeatedly attempt to connect to the Osu servers, but always fails.
2. I then installed the "wine-gaming-nine" package from the Arch User
Repository, as well as "winetricks" from the official repository. This time, I
decided to try without touching PlayOnLinux, and just use Wine directly.
Following the guidance on the AppDB page for Osu, I set up a clean prefix with
the win32 architecture, and installed dotnet45 via winetricks. I then tried to
run the Osu installer... and the Osu installer fails, saying that it could not
connect to the internet! In other words, it has the same issue as before, just
moved to an earlier stage (since this time I was installing it from scratch).
3. I then replaced "wine-gaming-nine" with "wine-staging" from the official
repository. Again, I set up a clean win32 prefix, installed dotnet45, and tried
to install Osu. Again, it complains about not having internet access.
4. I then replaced "wine-staging" with "wine" from the official repository.
Again, I set up a clean win32 prefix, installed dotnet45, and tried to install
Osu. Again, it complains about not having internet access.
So to sum up, I've tried running Osu with Wine 1.9.1, Wine Staging 1.9.23-3
(with gallium-nine patches), Wine Staging 1.9.23 (vanilla), and with Wine
2.0rc1, all with the same result: no internet access for Osu.
============
Other notes:
============
I should add that I have other programs running in Wine (Skype and Garena), and
they are able to use the internet. They aren't .NET apps, as far as I'm aware,
so perhaps that's why?
My internet works just fine outside of Wine, as far as I can tell. I'm able to
browse the internet, send and receive emails, use Discord, etc. I'm just
running NetworkManager with mostly default settings, albeit with IPv6 disabled.
I don't know much about Wine, so I could be barking up the wrong tree, but one
log message that stands out to me is "fixme:ras:RasEnumConnectionsW RAS support
is not implemented! Configure program to use LAN connection/winsock instead!".
I did some searching online for this message, but unfortunately I wasn't able
to find much. I did see some people saying to "just install libgnutls, as well
as the 32-bit version". But the thing is, I DO have both installed. On Arch,
these are the "gnutls" and "lib32-gnutls" packages, and I have confirmed that I
have both. I even tried reinstalling them, and it made no difference.
I have attached the logs produced by both Wine 2.0rc1 and Wine Staging 1.9.23-3
when WINEDEBUG is set to "+wininet".
===
I'm not sure if this is a Wine bug or just something weird on my system, but
either way I would really appreciate any help you could offer. Please let me
know if I need to provide any more information. Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=42346
Bug ID: 42346
Summary: Dark Souls 3 - graphics are flashing
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Created attachment 57112
--> https://bugs.winehq.org/attachment.cgi?id=57112
partial log
Using W7 prefix and wine-staging.
Seems to be related to DX11, snippet from the logs that keeps getting spammed
over and over attached.
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https://bugs.winehq.org/show_bug.cgi?id=43427
Bug ID: 43427
Summary: LaXshy!! 1800(349)6921 Quickbooks Error Support phone
Number Quickbooks 2017 Enterprise Support number
Product: WineHQ Bugzilla
Version: 3.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sandra82hern(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
LaXshy!! 1800(349)6921 Quickbooks Error Support phone Number Quickbooks 2017
Enterprise Support number
LaXshy!! 1800(349)6921 Quickbooks Error Support phone Number Quickbooks 2017
Enterprise Support number
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NumBER!@$$!!1-800-349-6921 @$$@$$! @$$ Quickbooks payroll SuPpoRT
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pro 2014 support phone USA, Enterprise support here.Describe @$$@$$Tollfree
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https://bugs.winehq.org/show_bug.cgi?id=42533
Bug ID: 42533
Summary: Saints Row 3 fails to start
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 57433
--> https://bugs.winehq.org/attachment.cgi?id=57433
The full wine debuglog of DirectX9
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
This game has DirectX9 and DirectX10/11 support.
This game has native Linux support.
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https://bugs.winehq.org/show_bug.cgi?id=39032
Bug ID: 39032
Summary: Error instalando software d conexion VPN de CheckPoint
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: victormp2711(a)gmail.com
Distribution: ---
Created attachment 51996
--> https://bugs.winehq.org/attachment.cgi?id=51996
es el detalle del error al momento de instalar
Problemas al instalar software descargado de CheckPoint vpn build 619. intente
varias versiones y esta fue la que llego mas lejos pero aun asi no se pudo
instalar.
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https://bugs.winehq.org/show_bug.cgi?id=42920
Bug ID: 42920
Summary: ffxiv dx11
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
ffxiv in dx11 mode game text is fuzzy, gets stuck in loop for opening movie,
renders character black fails to render actual game completely. only can see
user interface and names ever thing is black.to top this off performance is in
the gutter. and it fails exit properly.
on another note without CSMT enabled game config menu before login is unusable
and the opening menu is completely screwy.
also if the next expansions benchmark is any indictation they will be dropping
dx9 support pretty soon.
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https://bugs.winehq.org/show_bug.cgi?id=43754
Bug ID: 43754
Summary: In dlls/dbghelp/dwarf.c file, there is a NULL
dereference
Product: Wine
Version: 2.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: os(a)iscas.ac.cn
Distribution: ---
Created attachment 59249
--> https://bugs.winehq.org/attachment.cgi?id=59249
In line 447, variable last has a NULL dereference
In the dwarf.c file, the variable last is assigned NULL,there is no other
operation with last, uthil "last->next = new "when the "abbrev_entry->attrs" is
true,
so there is a NULL dereference.
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https://bugs.winehq.org/show_bug.cgi?id=42984
Bug ID: 42984
Summary: Office 2016 doesn't install
Product: Wine
Version: 0.9-pre
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert(a)stevens.tk
Created attachment 58120
--> https://bugs.winehq.org/attachment.cgi?id=58120
It seems that a function is not implemented
The installation of office 2016 fails (tested in crossover downloaded the
version that was available for download on 9 may)
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https://bugs.winehq.org/show_bug.cgi?id=42887
Bug ID: 42887
Summary: CPython 3.6.1 interpreter causes unhandled exception
on startup
Product: Wine
Version: 2.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ernst(a)pleiszenburg.de
Distribution: ---
Created attachment 58011
--> https://bugs.winehq.org/attachment.cgi?id=58011
unhandled exception backtrace
(Currently, it is very hard to just install any Python (3) interpreter at all
under Wine ... The Anaconda installer fails, the ActivePython installer fails,
the CPython installer fails ... So I though I'd be clever and just download the
CPython interpreter itself. Well, it fails, too.)
* Steps:
wget https://www.python.org/ftp/python/3.6.1/python-3.6.1-embed-win32.zip
unzip python-3.6.1-embed-win32.zip
wine python.exe
* Expected result:
A somewhat operational python interpreter / shell. Nothing fancy, no packages,
just Python 3.
* Actual result:
wine: Call from 0x7b43fa2e to unimplemented function
api-ms-win-core-path-l1-1-0.dll.PathCchCombineEx, aborting
wine: Unimplemented function api-ms-win-core-path-l1-1-0.dll.PathCchCombineEx
called at address 0x7b43fa2e (thread 0009), starting debugger...
I attached the full backtrace. 32/64 bit versions of Python behave identically.
(I am running Wine 2.6 on openSUSE Leap 42.2. I am willing to test patches. In
the context of the CPython installer, I was already pointed to Wine Staging. I
have not tested this yet but will do. The Python interpreter is literally the
heard of a lot of software, so it is important from my point of view to make it
work.)
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https://bugs.winehq.org/show_bug.cgi?id=38063
Bug ID: 38063
Summary: WeChat cannot display qrcode, then crashed
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lightning1141(a)gmail.com
Distribution: ---
Created attachment 50707
--> https://bugs.winehq.org/attachment.cgi?id=50707
wine WeChat1.0_Beta.exe
1. Download WeChat1.0_Beta.exe from
http://dldir1.qq.com/weixin/Windows/WeChat1.0_Beta.exe
2. install with wine
$wine WeChat1.0_Beta.exe
3. start from wine
$wine ~/.wine/drive_c/Program\ Files\ \(x86\)/Tencent/WeChat/WeChat.exe &>
wine-wechat.log
WeChat cannot display the qrcode, then a few seconds later, then it crashed.
A full log is attached. But it seems like that WeChat has it's own crash
reports.
The software WeChat1.0_Beta.exe updates frequently.
$sha1sum WeChat1.0_Beta.exe
7761754997a8160f3bc1662fca914e6c7f17a842 WeChat1.0_Beta.exe
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https://bugs.winehq.org/show_bug.cgi?id=43535
Bug ID: 43535
Summary: wew
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: amstream
Assignee: wine-bugs(a)winehq.org
Reporter: 1337moonzdotid(a)gmail.com
Distribution: ---
Created attachment 58932
--> https://bugs.winehq.org/attachment.cgi?id=58932
ewe
ewe
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https://bugs.winehq.org/show_bug.cgi?id=42624
Bug ID: 42624
Summary: Oxygen Not Included graphics upside down/missing
Product: Wine
Version: 2.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
Created attachment 57566
--> https://bugs.winehq.org/attachment.cgi?id=57566
Upside down menu background
Oxygen Not Included is in early Alpha. Linux port is planned but so far there
is only Windows build.
There are several graphics issues reported by several users:
- Menu graphics are upside down
- For some people the world ingame is also drawn upside down, while for others
it comes up full black.
More info can be found here:
http://forums.kleientertainment.com/topic/74079-oni-linux-wine-status/
P.s.: I'm a noob, but if you give me instructions on what logs to attach, or
what debugging to do and how, I would be happy to try my best to help, as I won
the game.
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https://bugs.winehq.org/show_bug.cgi?id=43228
Bug ID: 43228
Summary: TestVkr.exe crashes on launch
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pere.jobs(a)gmail.com
Distribution: ---
Created attachment 58527
--> https://bugs.winehq.org/attachment.cgi?id=58527
The program that crashes on launch
This program (official program of my university to test students memoirs)
segfaults on launch.
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https://bugs.winehq.org/show_bug.cgi?id=43095
Bug ID: 43095
Summary: GOG Galaxy needs mfc140u.dll
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darkwingbuck13(a)gmail.com
Distribution: ---
Created attachment 58280
--> https://bugs.winehq.org/attachment.cgi?id=58280
Debug log
GOG Galaxy won't start, the only error being that it requires mfc140u.dll.
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https://bugs.winehq.org/show_bug.cgi?id=43015
Bug ID: 43015
Summary: shader_glsl_handle_instruction Backend can't handle
opcode dcl_index_range
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode
dcl_index_range
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Bug ID: 43528
Summary: as
Product: Wine
Version: 2.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advpack
Assignee: wine-bugs(a)winehq.org
Reporter: newradifans(a)gmail.com
Distribution: ---
as
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https://bugs.winehq.org/show_bug.cgi?id=43633
Bug ID: 43633
Summary: Listbox filter not working when selected by mouse
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)der-ingo.de
Distribution: ---
Created attachment 59049
--> https://bugs.winehq.org/attachment.cgi?id=59049
Listbox filter
Selecting a listbox filter with the mouse does not have any effect. However, if
the filter is selected via keyboard, everything works as expected.
Unfortunately I cannot share the program where this happens (program not
officially downloadable and only usable with account), so I have attached a
screenshot where I describe what happens:
The listbox row header has a small arrow field if the columns contain non
unique values. A click on this arrow opens a dropdown list with all possible
values (as shown in screenshot).
During the movement with the mouse over this dropdown, I get a lot of these
messages:
warn:listbox:ListBoxWndProc_common [0x10448]: unknown msg b041 wp 00000000 lp
0032f924
When I click an entry, I get the following message:
warn:listbox:ListBoxWndProc_common [0x10448]: unknown msg b04b wp 00000000 lp
0032f054
In this case simply nothing happens, the list is not filtered. However, if I
hit "Enter" instead of clicking, then the list is being filtered.
I hope this is enough information to describe the problem, if not let me know.
Cheers, Curly060 =;->
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https://bugs.winehq.org/show_bug.cgi?id=43655
Bug ID: 43655
Summary: The Saboteur - VideoSetup.exe doesn't work
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: Debian
Created attachment 59085
--> https://bugs.winehq.org/attachment.cgi?id=59085
wine-2.16 terminal output
VideoSetup.exe is needed to customise ingame graphics. And it doesn't launch.
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https://bugs.winehq.org/show_bug.cgi?id=42804
Bug ID: 42804
Summary: Libronix LDLS.exe program won't start - regression
Product: Wine
Version: 2.5
Hardware: x86
URL: https://www.logos.com/install3
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dpobanz(a)gmail.com
Regression SHA1: 862503df704c7033e9fda2480df3973f0ec57382
Distribution: Mint
Logos' program Libronix Digital Library System (LDLS.exe) no longer starts as
of 2.5.80.
862503df704c7033e9fda2480df3973f0ec57382 is the first bad commit
commit 862503df704c7033e9fda2480df3973f0ec57382
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Wed Apr 5 11:56:04 2017 +0300
dwrite/tests: Test number of lines for a failing drawing test.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 099337d3c73c04a28af109396f73d54b089786b5
374bbf2f975d6a41d07e07a54a210c7117d002fb M dlls
Reverting this commit on wine 2.5.186 makes the program start as expected.
Terminal output contains only the following 3 lines.
fixme:ntdll:EtwRegisterTraceGuidsA (0x6307379f, 0x630b1cf8,
{0cfe0455-93ba-440d-a3fe-553973d0b723}, 1, 0x32fd48, (null), (null),
0x630b1d00): stub
fixme:ntdll:EtwRegisterTraceGuidsA (0x6307379f, 0x630b1d18,
{797fabac-7b58-4796-b924-d51178a59ce4}, 1, 0x32fd48, (null), (null),
0x630b1d20): stub
fixme:ntdll:EtwEventRegister ({43d1a55c-76d6-4f7e-995c-64c711e5cafe},
0x6309ce28, (nil), 0x630b1500) stub.
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https://bugs.winehq.org/show_bug.cgi?id=43871
Bug ID: 43871
Summary: Programs compiled with winegcc SEGFAULT if using
__atribute__((constructor)) gcc extension
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
Created attachment 59472
--> https://bugs.winehq.org/attachment.cgi?id=59472
minimal repro
Hi
When I try to compile an executable with winegcc, and the executable is using
__atribute__((constructor)) extension, the resulting executable SEGFAULT.
I attach a minimal code that is causing my issue (derived from the original
code that was giving the issue).
The wine stdout/stderr:
fixme:winediag:start_process Wine Staging 2.18 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
zsh: segmentation fault (core dumped) ./main.exe
The executable was compiled with winegcc main.c -o main.exe -lws2_32
Thanks for the help
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http://bugs.winehq.org/show_bug.cgi?id=16417
Summary: Scanning with Photoshop CS does give an error
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: philipp(a)sadleder.de
While trying to scan from within Photoshop via the Wine TWAIN backend, I get
the following error message: "Could not complete the Import command because of
a problem with the scanner".
The scanner is configured and works with SANE.
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http://bugs.winehq.org/show_bug.cgi?id=36506
Bug ID: 36506
Summary: Wolfenstein - The New Order fails to start
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)dasprids.de
Created attachment 48581
--> http://bugs.winehq.org/attachment.cgi?id=48581
Stack trace
Just tried running Wolfenstein - The New Order on the latest Wine version. As
this game only exists as 64-bit binary, this only affects wine-amd64. I'm not
really good at reading stack traces, but if I read this correc,t glGetString()
in opengl32 is crashing. See attached stack trace.
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https://bugs.winehq.org/show_bug.cgi?id=42251
Bug ID: 42251
Summary: VirtualDub: empty preview when CSMT is enabled
Product: Wine-staging
Version: 2.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yalterz(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ArchLinux
Created attachment 56934
--> https://bugs.winehq.org/attachment.cgi?id=56934
Screenshot
When CSMT is enabled, the preview panes in VirtualDub are empty which makes it
impossible to see what you're doing. See the attached screenshot.
Strangely enough, when switching from VirtualDub to another window the preview
appears, but as soon as the VirtualDub window is active again, the preview
becomes empty.
Arch Linux x64
64-bit wine prefix
32-bit VirtualDub 1.10.4
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Glen <lucky0106(a)msn.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lucky0106(a)msn.com
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https://bugs.winehq.org/show_bug.cgi?id=42347
Bug ID: 42347
Summary: The Witcher 3 starting menu is distorted [radeonsi]
Product: Wine
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 57113
--> https://bugs.winehq.org/attachment.cgi?id=57113
Witcher 3 main menu distortion (no CSMT)
I'm testing The Witcher 3 (GOG/1.31) with recent Wine staging 2.0 (CSMT
disabled), using AMD RX 480 and latest Mesa devel:
OpenGL renderer string: Gallium 0.4 on AMD POLARIS10 (DRM 3.8.0 /
4.9.0-1-amd64, LLVM 3.9.1)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.1.0-devel
(git-2ab2be092d)
OpenGL core profile shading language version string: 4.50
Users of Nvidia blob report that they don't have this issue in the starting
menu which appears correct to them, so menu distortion looks radenosi specific.
I opened a Mesa bug here: https://bugs.freedesktop.org/show_bug.cgi?id=99444
However, Mesa developers closed it, noting, that it must be caused by Wine
using NV_register_combiners without checking if it's supported by the driver.
See details in the linked bug.
An relevant portion of the API trace log (filtered):
120612: message: major api error 2: GL_INVALID_ENUM in
glActiveTexture(texture=GL_COMBINER0_NV)
120612 @1 glActiveTexture(texture = GL_COMBINER0_NV)
120619: message: major api error 2: GL_INVALID_ENUM in
glActiveTexture(texture=GL_COMBINER1_NV)
120619 @1 glActiveTexture(texture = GL_COMBINER1_NV)
120626: message: major api error 2: GL_INVALID_ENUM in
glActiveTexture(texture=GL_COMBINER2_NV)
120626 @1 glActiveTexture(texture = GL_COMBINER2_NV)
...
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https://bugs.winehq.org/show_bug.cgi?id=40836
Bug ID: 40836
Summary: 1954 Alcatraz shows empty list boxes in the options
menu
Product: Wine
Version: 1.9.12
Hardware: x86
URL: http://store.steampowered.com/app/255280/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 54801
--> https://bugs.winehq.org/attachment.cgi?id=54801
terminal output
This is a point 'n click adventure game that was built on the Unity engine.
There is no demo version available.
In the options menu there are graphical list boxes to change screen resolution,
language or detail level, but none of the boxes have text written on them (see
attached screenshot).
Installing native d3dx9* dlls doesn't fix the problem (looks like the game
doesn't make use of d3dx9 at all).
wine-1.9.12-236-ge3bd659 & 1.9.12 Staging
Fedora 23 32-bit
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV106
OpenGL core profile version string: 4.3 (Core Profile) Mesa 12.1.0-devel
(git-b16d212)
OpenGL core profile shading language version string: 4.30
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http://bugs.winehq.org/show_bug.cgi?id=10770
Summary: TomTom HOME 2 does not start
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download.tomtom.com/sweet/application/home2latest
/TomTomHOME2winlatest.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)seewald.at
CC: hans(a)it.vu.nl
TomTom HOME 2 - available at above link - does not start the GUI after
installation. Installation seems to work, all libraries are found, no obvious
system calls are missing, but there is still a problem.
I am using Debian Etch stable (4.0)
[Linux acer 2.6.23-rc3 #8 Thu Aug 30 17:27:22 CEST 2007 i686 GNU/Linux]
I have compiled Wine myself from yesterday's GIT version, as the Debian package
version still had the FindFirstVolumeW bug. I never encountered the text extent
bug, so presumably it has been fixed in that version. I am using gcc (GCC)
4.1.2 20061115 (prerelease) (Debian 4.1.1-21).
[Using built-in specs.
Target: i486-linux-gnu
Configured with: ../src/configure -v
--enable-languages=c,c++,fortran,objc,obj-c++,treelang --prefix=/usr
--enable-shared --with-system-zlib --libexecdir=/usr/lib
--without-included-gettext --enable-threads=posix --enable-nls
--program-suffix=-4.1 --enable-__cxa_atexit --enable-clocale=gnu
--enable-libstdcxx-debug --enable-mpfr --with-tune=i686
--enable-checking=release i486-linux-gnu
Thread model: posix
gcc version 4.1.2 20061115 (prerelease) (Debian 4.1.1-21)]
Attached you find +relay, +seh and +tid logs, plus the output from configure
--verbose of the compiled version. Note +relay is very long, it seems that wine
switches on the debugger after encountering the error and so does not bail out.
If you need anything else, do tell.
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twoguns(a)hushmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |twoguns(a)hushmail.com
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http://bugs.winehq.org/show_bug.cgi?id=24813
Summary: Paste from clipboard to a conversation window stopped
working in Miranda
Product: Wine
Version: 1.3.3
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Probably since Wine 1.3.3 or even earlier version you cannot paste (Ctrl+V,
Shift+Ins, Right Mouse click -> Paste) any text into a conversation window even
though text can be copied to clipboard.
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https://bugs.winehq.org/show_bug.cgi?id=40935
Bug ID: 40935
Summary: CreateProcess returns empty handler
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: poida.catalin(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hope this is the right place to place this bug.
For a simple and fast example, use the one from here:
https://msdn.microsoft.com/en-us/library/windows/desktop/ms682512(v=vs.85).…
Problem: After calling CreateProcess, the PROCESS_INFORMATION is empty with no
handlers at all (everything is initialized with 0), GetLastError() is 0, the
process is created and executed, but we have no way of knowing when it ends
cause there is no handler.
Compiled using vs9 on Win7 prof. Works great.
Executed on linux using wine (tried with 1.6 and winehq-staging), runs but the
handlers are empty.
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Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Fixed by SHA1| |87ccecbfa24e88d80c292d165b3
| |223683b409bfa
Status|NEW |RESOLVED
--- Comment #15 from Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> ---
Fixed by
http://source.winehq.org/git/wine.git/?a=commit;h=87ccecbfa24e88d80c292d165…
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https://bugs.winehq.org/show_bug.cgi?id=43843
Bug ID: 43843
Summary: Microspot PC Draft won't run under Wine.
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: p.laughingwolf(a)gmail.com
Distribution: ---
Created attachment 59400
--> https://bugs.winehq.org/attachment.cgi?id=59400
backtrace generated by wine I presume
Error message when I try to run Microspot PC Draft
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https://bugs.winehq.org/show_bug.cgi?id=43792
Bug ID: 43792
Summary: Wine-Staging crashes when fighting Tukohama in Path of
Exile
Product: Wine-staging
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: skade88(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59323
--> https://bugs.winehq.org/attachment.cgi?id=59323
Path of Exile Crash Debugger report
Path of Exile 3.0.1e The Fall of Oriath has new content. In Act six (Tukohama's
Keep), Wine-Staging 2.17 will crash when fighting the boss Tukohama. This boss
spawns a lot totems. I have 17 hours played on this character with this version
of the game and wine. This is the first consistent place I have seen wine
crashing like this. Currently I cannot progress through the game while this bug
exists.
I am running Ubuntu 17.04.
4.10.0-35-generic #39-Ubuntu SMP Wed Sep 13 07:46:59 UTC 2017 x86_64 x86_64
x86_64 GNU/Linux
NVIDIA binary driver - Version 375.66 from nvidia-375 (proprietary, tested)
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https://bugs.winehq.org/show_bug.cgi?id=43838
Bug ID: 43838
Summary: this ComboBox highlight effect happens on all Windows
versions but not on Wine
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: development(a)winomega.com
Distribution: ---
When run on Windows, this simple application (one form with EditBox and
ComboBox) automatically highlights the ComboBox on startup.
When run on Wine, it doesn't.
This only happens when:
- The ComboBox has a pre-selected item which is on its list of available items.
- The form OnResize event updates the font color of the ComboBox to clBlack
after all the form components are already drawn.
I'll include a testcase with source code.
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http://bugs.winehq.org/show_bug.cgi?id=32798
Bug #: 32798
Summary: Memory leak in Path of Exile
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marceel(a)gmail.com
Classification: Unclassified
Just logged in the game doing nothing and game is just taking up memory. The
thing is on forums i found out that in wine 1.5.6 this isn't an issue and games
works fine but in the latest git there is this big flaw.
USER CMD RSS VSZ
m Client.exe 1119716 1990616
USER CMD RSS VSZ
m Client.exe 1275720 1991640
USER CMD RSS VSZ
m Client.exe 1362888 1991640
USER CMD RSS VSZ
m Client.exe 1645432 2132952
USER CMD RSS VSZ
m Client.exe 2059104 2550824
I don't know what should i attach to this report so if you have other question
just ask
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https://bugs.winehq.org/show_bug.cgi?id=43835
Bug ID: 43835
Summary: NBA 2K17: Game displays noise upon launching and
subsequently closes.
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jason.bagavatsingham(a)gmail.com
Distribution: ---
Created attachment 59386
--> https://bugs.winehq.org/attachment.cgi?id=59386
NBA 2K17 Terminal Log
Found:
Upon launching NBA 2K17, the user is presented with graphical noise. After a
few seconds the application closes.
Steps to reproduce:
# Launch Steam.
# Launch NBA 2K17.
Actual Results:
Graphical noise is present upon launching and applications closes itself.
Expected Results:
Application launches correctly and transitions to introductory video.
*Reproduction Rate:*
5/5.
Notes:
https://www.youtube.com/watch?v=lSbYNGLMEaI
Environment:
Wine-Staging 2.17
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The address madsl.nerdvana.tihlde.org (158.38.166.204) failed too many login attempts (5) for
the account mads(a)ab3.no.
The login attempts occurred at these times:
2017-10-04 03:22:02 CDT
2017-10-04 03:22:08 CDT
2017-10-04 03:22:15 CDT
2017-10-04 03:22:22 CDT
2017-10-04 03:22:30 CDT
This IP will be able to log in again using this account at
2017-10-04 03:52 CDT.
https://bugs.winehq.org/show_bug.cgi?id=43808
Bug ID: 43808
Summary: LawBreakers crashes (page fault)
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
Created attachment 59349
--> https://bugs.winehq.org/attachment.cgi?id=59349
backtrace
LawBreakers crashes during installation/when starting (not quite sure) with
Wine 2.17 staging 64bit.
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https://bugs.winehq.org/show_bug.cgi?id=43818
Bug ID: 43818
Summary: Red Solstice - blank screen with audio
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
The game loads into a blank screen with music. But doesnt render anything.
Error log located here
https://pastebin.com/Gcf2sJeg
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https://bugs.winehq.org/show_bug.cgi?id=43807
Bug ID: 43807
Summary: Tex Murphy: Overseer - Crash when loading
Product: Wine-staging
Version: 2.17
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tbweaver(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Created attachment 59347
--> https://bugs.winehq.org/attachment.cgi?id=59347
Error Messages
Program crashes immediately upon launch. This is identical in both the Stable
version and the Staging version (tested both just to see). Wine-preloader
reports the error, but locks-up when trying to load details. Terminal output
shows the attached error messages.
Running Sierra OS (10.12.3) on a late 2013 iMac (2.7 GHz Intel Core i5).
Since it mentions it in the error message, my system has Razer ManOWar 7.1
sound files installed for a corresponding pair of headphones.
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https://bugs.winehq.org/show_bug.cgi?id=41491
Bug ID: 41491
Summary: Nox MultiPlayer Manager crashes when adding a new
emulator instance
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luis.gg1990(a)gmail.com
Distribution: ---
Created attachment 55867
--> https://bugs.winehq.org/attachment.cgi?id=55867
backtrace
After installing nox, the multiplayer manager (located by default at /Program
Files/Nox/bin/MultiPlayerManager.exe) loads successfully but it crashes as soon
as you try to add an emulator
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https://bugs.winehq.org/show_bug.cgi?id=43399
Bug ID: 43399
Summary: Wine fails to run latest update of Steam Client
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Attempting to run the latest update to Steam (July 17?) with wine-2.12 yields
the following error:
fixme:ver:GetCurrentPackageId (0x33e4f0 0x0): stub
fixme:process:ProcessIdToSessionId Unsupported for other processes.
fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this
platform
net.cpp (262) : Fatal Assertion Failed: PlatformSocketsInit failed, error [no
name available] (1)
net.cpp (262) : Fatal assert failed: net.cpp, line 262. Application exiting.
Assert( Fatal Assertion Failed: PlatformSocketsInit failed, error [no name
available] (1) ):net.cpp:262
fixme:ntdll:EtwEventRegister ({47a9201e-73b0-42ce-9821-7e134361bc6f},
0x3f006760, 0x3f041d28, 0x3f041d20) stub.
fixme:ntdll:EtwEventRegister ({58a9201e-73b0-42ce-9821-7e134361bc70},
0x3f006760, 0x3f041d60, 0x3f041d58) stub.
fixme:ntdll:EtwEventRegister ({3fa9201e-73b0-43fe-9821-7e145359bc6f},
0x3f006760, 0x3f041cf0, 0x3f041ce8) stub.
fixme:ntdll:EtwEventRegister ({1432afee-73b0-42ce-9821-7e134361b433},
0x3f006760, 0x3f041d98, 0x3f041d90) stub.
fixme:ntdll:EtwEventRegister ({4372afee-73b0-42ce-9821-7e134361b519},
0x3f006760, 0x3f041dd0, 0x3f041dc8) stub.
_ExitOnFatalAssert
fixme:ver:GetCurrentPackageId (0x33f074 0x0): stub
fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this
platform
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
Since Steam auto-updates at launch, and at installation, this makes Steam
unusable.
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https://bugs.winehq.org/show_bug.cgi?id=43578
Bug ID: 43578
Summary: deadlock in winex11
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
Created attachment 58988
--> https://bugs.winehq.org/attachment.cgi?id=58988
bt all
bt all attached
This is 2.15 with current staging patchset applied
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https://bugs.winehq.org/show_bug.cgi?id=43771
Bug ID: 43771
Summary: winecfg: crashes when starting using terminal
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxlivingston420(a)gmail.com
Distribution: ---
Created attachment 59274
--> https://bugs.winehq.org/attachment.cgi?id=59274
A txt file containing the error it gives.
I've recently had a problem on Arch Linux where whenever I try to load winecfg
it crashes wine while loading. This is kinda serious due to it being what you
launch to even use wine in the first place. I had made my configuration files
before this so it works with other apps, however when making a new .wine it
can't display things needed to be installed such as gecko or mono and thus the
compatibility with apps is severely broken. Of course it could be a problem
with my system but I have no idea, I've downgraded, reinstalled, pretty much
anything to get it working and nothing. Hopefully this is an easy fix with just
a few changes or something.
I'm running Arch Linux with the newest wine package.
I'm also running the linux-lts kernel if that helps any.
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https://bugs.winehq.org/show_bug.cgi?id=43563
Bug ID: 43563
Summary: cant run software
Product: WineHQ Bugzilla
Version: 2.11
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: neneda(a)www.bccto.me
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 58970
--> https://bugs.winehq.org/attachment.cgi?id=58970
i copy it from debug mode
i use the steam.exe to install it on wine ,2 month ago ,it can work ,but now it
cant work
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https://bugs.winehq.org/show_bug.cgi?id=43206
Bug ID: 43206
Summary: Conan Exiles Crashes
Product: Wine-staging
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Part 1
WINEDEBUG=fixme-all,err+loaddll,err+dll,err+file,err+reg
------ Program ConanSandbox.exe ------
err:ole:CoCreateInstanceEx apartment not initialised
*** Error in `C:\Program Files (x86)\Conan Exiles Barbarian
Edition\ConanSandbox\Binaries\Win64\ConanSandbox-Win64-Test.exe': double free
or corruption (!prev): 0x000000007cfb8360 ***
======= Backtrace: =========
/lib/x86_64-linux-gnu/libc.so.6(+0x777e5)[0x7f4394c497e5]
/lib/x86_64-linux-gnu/libc.so.6(+0x7fe0a)[0x7f4394c51e0a]
/lib/x86_64-linux-gnu/libc.so.6(cfree+0x4c)[0x7f4394c5598c]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_XlcDestroyLocaleDataBase+0x80)[0x7f43887f2720]
/usr/lib/x86_64-linux-gnu/libX11.so.6(+0x52e92)[0x7f43887f6e92]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_XCloseLC+0x6d)[0x7f43887fdf5d]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_XlcCurrentLC+0x1c)[0x7f43887fdf9c]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_Xlcmbstoutf8+0xdd)[0x7f43887f783d]
/usr/lib/x86_64-linux-gnu/libX11.so.6(+0x67721)[0x7f438880b721]
/usr/lib/x86_64-linux-gnu/libX11.so.6(+0x67b7e)[0x7f438880bb7e]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_XimLocalOpenIM+0x3f6)[0x7f4388809ac6]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_XimOpenIM+0xf0)[0x7f43888080e0]
/opt/wine-staging/bin/../lib64/wine/winex11.drv.so(+0x5cd21)[0x7f4388d4cd21]
/opt/wine-staging/bin/../lib64/wine/winex11.drv.so(+0x5dc84)[0x7f4388d4dc84]
/opt/wine-staging/bin/../lib64/wine/winex11.drv.so(+0x5a1af)[0x7f4388d4a1af]
/opt/wine-staging/bin/../lib64/wine/winex11.drv.so(X11DRV_WindowPosChanging+0x39f)[0x7f4388d42a0f]
/opt/wine-staging/bin/../lib64/wine/user32.dll.so(+0xcdfa5)[0x7f4392e49fa5]
/opt/wine-staging/bin/../lib64/wine/user32.dll.so(+0xc9d73)[0x7f4392e45d73]
/opt/wine-staging/bin/../lib64/wine/user32.dll.so(CreateWindowExW+0xc9)[0x7f4392e3dfb9]
[0x14064bd1d]
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https://bugs.winehq.org/show_bug.cgi?id=43168
Bug ID: 43168
Summary: Mafia 3 starts, but does not reach the main menu
Product: Wine-staging
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58426
--> https://bugs.winehq.org/attachment.cgi?id=58426
Description
Game Mafia 3 has successfully launched, but does not load up to the main menu,
the game tries to connect via the Internet, there is an endless download from
which it is impossible to start a new game
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https://bugs.winehq.org/show_bug.cgi?id=43416
Bug ID: 43416
Summary: Google Chrome Installer can't connect to the internet
Product: Wine
Version: 2.12
Hardware: x86
URL: https://www.google.com/chrome/browser/desktop/index.ht
ml
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 58775
--> https://bugs.winehq.org/attachment.cgi?id=58775
Log from the Installer
When trying to install Google Chrome from , the installer will stop with
"Unable to connect to the internet"
Log attached. Last part before the installer gives up:
------
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
fixme:secur32:schannel_get_cipher_algid unknown algorithm 23
fixme:secur32:schannel_get_mac_algid unknown algorithm 200, cipher 23
fixme:secur32:schannel_get_cipher_algid unknown algorithm 23
fixme:secur32:schannel_get_mac_algid unknown algorithm 200, cipher 23
fixme:secur32:schannel_get_cipher_algid unknown algorithm 23
fixme:secur32:schannel_get_mac_algid unknown algorithm 200, cipher 23
fixme:secur32:schannel_get_cipher_algid unknown algorithm 23
fixme:secur32:schannel_get_mac_algid unknown algorithm 200, cipher 23
------
"winetricks secur32" makes it crash due to "unimplemented function
sspicli.dll.AcquireCredentialsHandleW", and I don't know how to install that
with winetricks.
But maybe these log lines aren't relevant, after all.
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https://bugs.winehq.org/show_bug.cgi?id=43410
Bug ID: 43410
Summary: wine: Unimplemented function WS2_32.dll.WSAPoll called
at address 0x7bc52c59 (thread 0036)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ephrainmarchan(a)gmail.com
Distribution: ---
Try to run the program named Nexus Root Toolkit 2.1.9 but error the above error
pops up
"wine: Unimplemented function WS2_32.dll.WSAPoll called at address 0x7bc52c59
(thread 0036)"
Attached is the log report.
I am running Ubuntu 17.04
Link to file for download
http://www.wugfresh.com/nrt/
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https://bugs.winehq.org/show_bug.cgi?id=43179
Bug ID: 43179
Summary: Native Instruments Massive v1.5.0 crashes when loading
VST in Bitwig
Product: Wine
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vincent.gascoin(a)gmail.com
Distribution: ---
Created attachment 58449
--> https://bugs.winehq.org/attachment.cgi?id=58449
description of the event msvcr120.dll-related
The program installed flawlessly. Cannot run the standalone version either.
Using Airwave 1.3.3 and WineHQ 2.1.0
Creating link in Airwave then opening Bitwig, when Bitwig scans for new plugins
I get this error, related to msvcr120.dll(see attachment). I have to kill
Bitwig process to close the program.
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https://bugs.winehq.org/show_bug.cgi?id=43156
Bug ID: 43156
Summary: Impossible to install Microsoft Office
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jean.estoup(a)gmail.com
Distribution: ---
Created attachment 58401
--> https://bugs.winehq.org/attachment.cgi?id=58401
Backtrack attached
Can not install microsoft office. error attached
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https://bugs.winehq.org/show_bug.cgi?id=43811
Bug ID: 43811
Summary: The binding of Isaac Rebirth doesn't work in 64bit
prefix
Product: Wine
Version: 2.17
Hardware: x86
URL: http://store.steampowered.com/app/250900/
OS: Linux
Status: NEW
Keywords: win64
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 59351
--> https://bugs.winehq.org/attachment.cgi?id=59351
Log in 64bit prefix (crashes)
Starting the game from steam, having all DLC installed.
The game crashes when run in a 64bit prefix, for some reason it can't create
COM objects. It works in a 32bit prefix.
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https://bugs.winehq.org/show_bug.cgi?id=40947
Bug ID: 40947
Summary: The binding of isaac rebirth
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: valentinvincent(a)sfr.fr
Distribution: ---
Created attachment 55083
--> https://bugs.winehq.org/attachment.cgi?id=55083
crah info
launching games and crash
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https://bugs.winehq.org/show_bug.cgi?id=43772
Bug ID: 43772
Summary: Witcher 3 not starting (anymore)
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine-devel(a)hurrikhan.eu
Distribution: ---
Created attachment 59275
--> https://bugs.winehq.org/attachment.cgi?id=59275
full log
With version 2.14, I was able to start and play "The Witcher 3".
With version 2.17 I cannot anymore.
Looking at the logs, the only message that seems to matter is about GL
implementation not accepting 4 component specular colors.
I'm attaching both the full log and my glxinfo output.
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https://bugs.winehq.org/show_bug.cgi?id=43487
Bug ID: 43487
Summary: Magic Online (Magic The Gathering: Online) Crashes in
dwrite
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
Created attachment 58869
--> https://bugs.winehq.org/attachment.cgi?id=58869
backtrace
Does not always happen so it sounds like a race condition.
THe most reliable way to reproduce is to go straight to "Collection" after
logging in. That tries to create a card preview window and leads to a crash
about 80% of the time. Attaching a trace
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https://bugs.winehq.org/show_bug.cgi?id=42154
Bug ID: 42154
Summary: Tomb Raider 2013 crashes with built-in xinput
Product: Wine
Version: 1.9.24
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: joseph.kucia(a)gmail.com
Distribution: ---
Tomb Raider 2013 crashes when starting. Reverting
c0f77b4a4a2a389f54c3572156883eec6d6314d2 or setting xinput9_1_0 to native
allows the game to start.
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http://bugs.winehq.org/show_bug.cgi?id=24281
Summary: Maffia 2 to slow to play
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorgitorrr(a)gmail.com
Created an attachment (id=30587)
--> (http://bugs.winehq.org/attachment.cgi?id=30587)
Output using fbo
The game Mafia 2 runs to slow to play even in good hardware and with low
graphic settings. I think problem can be in the OffscreenRenderingMode. When yo
use fbo (wine default option) the game is too slow, and when you change to
backbuffer the game runs in normal velocity but there are a lot of graphics
error.
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