http://bugs.winehq.org/show_bug.cgi?id=13355
Summary: Richedit very slowly open big text files
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nx(a)operamail.com
Richedit wery slowly open big text files (about 700 KB an biggers) while in
Windows XP same program million times faster open same big's file.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44161
Bug ID: 44161
Summary: Possible incorrect string message in
"dlls/kernel32/tests/volume.c" line 263
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: petrum(a)gmail.com
Distribution: ---
While experimenting with a CodeSonar plugin we develop, we automatically
detected a
potential bug in file "dlls/kernel32/tests/volume.c" line 263, function
test_GetVolumeNameForVolumeMountPointW
if (!pGetVolumeNameForVolumeMountPointW) {
win_skip("GetVolumeNameForVolumeMountPointW not found\n");
return;
}
ret = pGetVolumeNameForVolumeMountPointW(path, volume, 0);
ok(ret == FALSE, "GetVolumeNameForVolumeMountPointA succeeded\n"); //HERE
ok(GetLastError() == ERROR_FILENAME_EXCED_RANGE ||
GetLastError() == ERROR_INVALID_PARAMETER, /* Vista */
"wrong error, last=%d\n", GetLastError());
Shouldn't the string be "GetVolumeNameForVolumeMountPoint[W] succeeded\n" (i.e.
with a 'W' instead of 'A')?
Thanks,
Petru Florin Mihancea
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41070
Bug ID: 41070
Summary: "Call of Duty 4" does not start: heap issues
Product: Wine
Version: 1.9.15
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: hardy.schumacher(a)gmx.de
After upgrade of FreeBSD port emulators/i386-wine-devel to v1.9.15 "Call of
Duty 4" does not start, but shows following messages on the console:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f870,0x00000000), stub!
err:heap:GlobalFree (0x196de8): Page fault occurred ! Caused by bug ?
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 002f, blocked by 0009, retrying (60 sec)
The last line is continously repeated until the process is getting killed.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13319
Summary: In dlls/user32/edit.c EDIT_EM_ReplaceSel Clobbers
Important Var When Buffer Overflows
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bsmith(a)sudleyplace.com
Please don't hate me, but I don't have git or anything like it installed
to make a formal patch, but I have benefited greatly from your work, so
I'd like to repay the effort by reporting a bug even though I realize
it's not in the correct format.
In a Windows app, I am using edit.c as a replacement for the EDIT
control in Windows. I don't use any of the other WineHQ files.
Here's a short description of the bug:
The handler EDIT_EM_ReplaceSel misbehaves when an insertion triggers a
buffer overflow. The code correctly calls EDIT_NOTIFY_PARENT(es,
EN_MAXTEXT), but shortly thereafter clobbers an important variable
(strl) by using it instead of a temporary.
The relevant OLD code in EDIT_EM_ReplaceSel is as follows:
--------------------------------------------------------------
if ((honor_limit) && (size > es->buffer_limit)) {
EDIT_NOTIFY_PARENT(es, EN_MAXTEXT);
/* Buffer limit can be smaller than the actual length of text
in combobox */
if (es->buffer_limit < (tl - (e-s)))
strl = 0;
else
strl = es->buffer_limit - (tl - (e-s));
}
if (!EDIT_MakeFit(es, tl - (e - s) + strl))
return;
--------------------------------------------------------------
the NEW code is as follows:
--------------------------------------------------------------
if ((honor_limit) && (size > es->buffer_limit)) {
EDIT_NOTIFY_PARENT(es, EN_MAXTEXT);
/* Buffer limit can be smaller than the actual length of text
in combobox */
if (es->buffer_limit < (tl - (e-s)))
strl2 = 0;
else
strl2 = es->buffer_limit - (tl - (e-s));
}
else
strl2 = strl;
if (!EDIT_MakeFit(es, tl - (e - s) + strl2))
return;
--------------------------------------------------------------
The calculation inside the honor_limit bracket of the value to use with
the call to EDIT_MakeFit uses strl as if it were a temp var. This
variable actually holds strlenW (lpsz_replace) and is used in later code
as if it still had the original value. Using a (new) variable strl2
solves that problem -- this variable is declared as a UINT in the
prologue. Perhaps you would prefer a name different from strl2 to
better reflect its temporary nature.
If you agree with the above analysis, I would greatly appreciate it if
someone would make this into a patch and take it from there. I have
make the above changes in my copy of edit.c and it works just fine when
the buffer overflows which is how I stumbled on this bug in the first place.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=3200
igor <ihormcd+wine(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ihormcd+wine(a)gmail.com
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42063
Bug ID: 42063
Summary: SCP Containment breach only displays top left of
window
Product: Wine
Version: 2.0-rc2
Hardware: x86
URL: http://www.scpcbgame.com/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ArchLinux
Created attachment 56554
--> https://bugs.winehq.org/attachment.cgi?id=56554
Broken launcher
The launcher of the of the game displays only the left top part of the window,
cutting off a lot of of the UI.
The same happens to the actual game when running it in windowed mode,
fullscreen works fine.
The game is written in Blitz3D, and source-code is included in the free
download.
Probably not related to Bug 40919, since downgrading wine doesn't fix the
issue.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42432
Bug ID: 42432
Summary: WinUAE 3.4.0: Networking over Slirp in AmigaOS 4.1
works bad.
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: bobben(a)wigilius.se
Distribution: ---
Created attachment 57263
--> https://bugs.winehq.org/attachment.cgi?id=57263
Wine (devel) log with +winsock
When using WinUAE (3.4.0) with slirp networking (only way when running AmigaOS
4.1), network transfers gets damaged (md5 and file size doesn't match) whether
it's downloaded from internet or from local file server.
This happens both on 32bit and 64bit Wine and WinUAE.
Changing the MTU value on the AmigaOS side doesn't help either.
Opening a new report since it seems to affect Linux as well.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44140
Bug ID: 44140
Summary: Use less misleading language
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
There are several places in our bugzilla that use misleading language. Time and
time again I have seen users complain about a label, or attempt to modify it,
to be patiently reminded that the label doesn't actually mean what it appears
to mean.
Thus:
* The status NEW for confirmed bugs. Almost useless in its intended meaning
since bugs are almost never assigned, and causes complaints when bugs several
years old are marked NEW. CONFIRMED, or possibly OPEN, would be better.
* The version field is supposed to be the first reported version, but this is
not obvious to users, who often change it to a more recent version, whereupon a
bugzilla admin changes it back and informs them of this. This happens far, far
too often. IMO, this field should be renamed to something more specific like
"first reported version" or "earliest known version". I think we could also
benefit from a second field "latest known version", which would then obviate
the repeated "still present in..." comments that bugs often get.
* Severity is often misunderstood by users as being severity with respect to
the applicaton (i.e. a bug causing a program to crash is a "blocker", etc.) I'm
not sure that I can think of a good thing to rename this to, though. If
something comes to mind, it might be worthwhile to have one field represent the
severity as relating to Wine, and one as relating to the application.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44083
Bug ID: 44083
Summary: I couldn't able to execute windows executable files
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: swaroop.a(a)zoho.com
Created attachment 59800
--> https://bugs.winehq.org/attachment.cgi?id=59800
Attachment shows the actual error message got while executing command.
Command:
wine notepad.exe
Also tried following command:
sudo wine notepad.exe
After executing the above command getting following error message.Kindly
provide us solution as soon as possible.
Error Message:
err:winediag:nulldrv_CreateWindow Application tried to create a window, but no
driver could be loaded.
err:winediag:nulldrv_CreateWindow Make sure that your X server is running and
that $DISPLAY is set correctly.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43641
Bug ID: 43641
Summary: World of Warcraft crashes when liquid details are more
than low
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theodorstormgrade(a)googlemail.com
Distribution: ---
Created attachment 59065
--> https://bugs.winehq.org/attachment.cgi?id=59065
log with +tid,seh,virtual
As the title says wow crashes for me when loading water/liquid when the
settings are set to more than low for this.
wow version: 7.3 build 24931.
Using the overwatch staging branch.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44065
Bug ID: 44065
Summary: Worms 2 crashes on launch in clean wine prefix version
2.21
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sve-bass(a)web.de
Distribution: ---
Created attachment 59782
--> https://bugs.winehq.org/attachment.cgi?id=59782
terminal output after launch
crashes on launch
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44160
Bug ID: 44160
Summary: Possible access to unintended field in
"tools/winegcc/winegcc.c" line 1633
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: petrum(a)gmail.com
Distribution: ---
While experimenting with a CodeSonar plugin we develop, we noticed a
potential bug in file "tools/winegcc/winegcc.c" line 1633, function main
else if (!strncmp("--lib-suffix", argv[i], 12) && opts.wine_objdir) //HERE
{
if (argv[i][12] == '=') opts.lib_suffix = argv[i] + 13;
else opts.lib_suffix = argv[++i];
raw_compiler_arg = raw_linker_arg = 0;
}
Wasn't the intention to access lib_suffix (instead of wine_objdir)?
Regards,
Petru Florin Mihancea
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43056
Bug ID: 43056
Summary: .
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juanesteban.uribe(a)hotmail.com
Distribution: ---
So, this is weird.
I updated mi wine from 2.7 to 2.8 just to play the Starcraft 1.18 patch. The
thing is, it's still not opening, and it fucked up my wine tricks program.
It doesn't open now, I tried downgrading my wine version, by installing the
staging and stable versions, but no changes were made.
This is major because it changed my Windows version and the majority of
programs that I had with wine are not opening now. Please help.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42949
Bug ID: 42949
Summary: ffxiv dx11
fixme:d3d_shader:shader_sm4_read_instruction_modifier
Unhandled modifier 0x800000c2.
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
dx11 unhandled modifier
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44169
Bug ID: 44169
Summary: Framemaker 7.2: Update installer fails with several
errors
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
The update installer for Framemaker 7.2 for the patch release 7.2p158 fails
with serveral errors:
- First an empty error message box is shown, only OK is possible
- Then the installer failes with the error message "GetDiskSpace" failed
- Then a message box with another error box is shown.
The update installer (.exe file) can be downloaded from
http://supportdownloads.adobe.com/detail.jsp?ftpID=3332
The errors are the same independent whether Framemaker 7.2 is installed or not
so the errors are reproducible without installing FrameMake 7.2 first.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44058
Bug ID: 44058
Summary: Worms World Party requires
msvcp110.dll.?_Init@locale@std@@CAPAV_Locimp@12@_N@Z
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: sve-bass(a)web.de
Distribution: ---
Created attachment 59766
--> https://bugs.winehq.org/attachment.cgi?id=59766
terminal output after launch
Worms World Party Remastered (GOG version) crashes on start due to
unimplemented function msvcp110.dll
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37823
Bug ID: 37823
Summary: notepad++
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: serguynya(a)mail.ru
Distribution: ---
Created attachment 50372
--> https://bugs.winehq.org/attachment.cgi?id=50372
it is error for bug notepad++who give me wine
Hello, My notepad when open file and want open open new file it stopped in
Ubuntu and nothing I can do, I must switch off my computer from switch.
In wine 1.6.2 never been error.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18724
Summary: Wine Project Status Outdated by Almost 2 Years
Product: WineHQ.org
Version: unspecified
Platform: PC
URL: http://www.winehq.org/status
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aliendude5300(a)gmail.com
The status of the Wine project hasn't been updated since July 11, 2007. Much
work has been done on the Wine project since then. The progress shown is even
pre-Wine 1.0. This page should probably be updated to reflect the amount of
work that has been put into Direct X, and other APIs, so that people who are
interested in seeing how close Wine is to being 'completed' or just want to see
what needs to most development attention can check the progress of individual
Wine components. Of course, these numbers are estimated, but it would still be
nice to have a more up-to-date status.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19551
Summary: Gmail Backup crashes after downloading few emails.
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: realszopen(a)gmail.com
Created an attachment (id=22778)
--> (http://bugs.winehq.org/attachment.cgi?id=22778)
Console output of Gmail Backup crash
An application Gmail Backup used for creating backups of GMail accounts crashes
after downloading few emails.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44154
Bug ID: 44154
Summary: Failed to load module icudt59.dll
Product: Wine
Version: 3.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isaac(a)isrv.pw
Distribution: ---
Any application depending on International Components for Unicode fails to
start due to icudt59.dll.
My setup:
Fedora 27 x86_64
Wine 3.0-rc1 with WoW64, compiled from source
Fresh wineprefix
I first encountered the bug trying to run the latest Star Citizen build, but
can reproduce with the latest Windows build of International Components for
Unicode: http://site.icu-project.org/download/60#TOC-ICU4C-Download When
running any of their included applications (like uconv.exe), the DLL
icudt59.dll fails to load, crashing the application. This may be due to the
fact that it is apparently a 32-bit DLL, while the other DLLs and EXEs are
64-bit.
Relevant log snippet (full log attached):
10784.269:002c:002d:trace:module:load_builtin_dll Trying built-in
L"icudt59.dll"
002a: close_handle() = 0
10784.269:002c:002d:warn:module:load_builtin_dll cannot open .so lib for
builtin L"icudt59.dll": /usr/local/bin/../lib64/wine/icudt59.dll.so: cannot
open shared object file: No such file or directory
10784.269:002c:002d:trace:module:load_native_dll Trying native dll
L"Z:\\tmp\\bin64\\icudt59.dll"
002d: create_mapping( access=000f000d, flags=01000000, file_access=00000001,
size=00000000, file_handle=0020, objattr={} )
002d: create_mapping() = INVALID_IMAGE_FORMAT { handle=0000 }
10784.269:002c:002d:warn:module:load_dll Failed to load module L"icudt59.dll";
status=c000007b
002d: close_handle( handle=0020 )
002d: close_handle() = 0
10784.269:002c:002d:err:module:import_dll Loading library icudt59.dll (which is
needed by L"Z:\\tmp\\bin64\\icuuc59.dll") failed (error c000007b).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44181
Bug ID: 44181
Summary: Window with style WS_POPUP does not stay in front of
his parent in unmanaged mode
Product: Wine
Version: 3.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: bernd.amend(a)outlook.com
Distribution: ---
Created attachment 59944
--> https://bugs.winehq.org/attachment.cgi?id=59944
Test case
Windows with style WS_POPUP don't stay in front of their parent in unmanaged
mode ("Allow the window manager to control the windows" is disabled).
In managed mode everything works as expected.
The attachment "Test case" (https://pastebin.com/AbDih95E) illustrates the
issue.
The Test Popup should always stay in front of the Main window.
If I comment out the lines dlls/winex11.drv/event.c:581 and 582 (tag:
wine-3.0-rc2) the example works as expected.
Any hints on how I can fix this issue?
I tested wine 2.22, 3.0rc1, and 3.0rc2 (identical to git master).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43992
Bug ID: 43992
Summary: Sims 4 won't start, wine skips .dlls
Product: Wine-staging
Version: 2.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59649
--> https://bugs.winehq.org/attachment.cgi?id=59649
backtrace log
Created a 64-bit wine prefix, installed vcrun2010, vcrun2013 and vcrun2017
through winetricks. Installed Origin, which went fine. Downloaded Sims 4 and
installation returned Error: 327684:1. The game couldn't be run. Forced closed
Origin, launched it again and ran repair on Sims 4. Launching game results in
crash (backtrace attached). If launched in terminal (log from terminal is
attached too), it seems like wine is skipping .dlls from vcrun2010 (I assume)
because it incorrectly detects architecture.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44133
Bug ID: 44133
Summary: cmd.exe does not accept space after drive
Product: Wine
Version: 2.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: kp-pav(a)yandex.ru
Distribution: ---
Consider the following script run directly in cmd.exe:
C: & echo 1
This yields
Can't recognize 'C: ' as an internal or external command, or batch script.
1
while it should instead switch to drive C:. The origin of such code is
luarocks: it is how it executes command in specific directory.
Wine version used is 32-bit wine-any-2.19 from Gentoo portage on a 64-bit
multilib system, USE="X alsa cups fontconfig gecko gstreamer jpeg lcms mono
ncurses nls opengl perl png realtime run-exes scanner ssl threads truetype
udisks xml".
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44191
Bug ID: 44191
Summary: Program MoonBot cant connect to server
Product: Wine
Version: 3.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: axnx666(a)gmail.com
Distribution: ---
Created attachment 59958
--> https://bugs.winehq.org/attachment.cgi?id=59958
+webservices,+wininit,+winhttp,+secur32; +libeay32 logs & error screenshot
At startup, the program can't receive data from the server. In the settings,
when you click the button "Register api keys", shows a similar error.
Program version 2.62, and few previous doesn't work 2. Also try different
version of Wine (1.6, stable,develop,staging,2.0...) and try with installed
winbind.
Download link: http://cryptopump.info/en/download
Ubuntu 16.04
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44205
Bug ID: 44205
Summary: bcrypt_main.c build error: 'key' defined as wrong kind
of tag
Product: Wine
Version: 3.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: Zenitur(a)yandex.ru
Distribution: ---
Created attachment 59974
--> https://bugs.winehq.org/attachment.cgi?id=59974
Wine 3.0-rc2 full build log
I just tried to build latest Wine version in SLES 11. Attaching a full build
log.
make[1]: Entering directory `/usr/src/packages/BUILD/wine-3.0-rc2/dlls/bcrypt'
gcc-4.8 -m64 -c -o bcrypt_main.o bcrypt_main.c -I. -I../../include
-D__WINESRC__ -D_REENTRANT -fPIC -Wall -pipe \
-fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wignored-qualifiers \
-Wno-packed-not-aligned -Wstrict-prototypes -Wtype-limits
-Wunused-but-set-parameter -Wvla \
-Wwrite-strings -Wpointer-arith -Wlogical-op -DLDAP_DEPRECATED=1
-fmessage-length=0 -O2 -Wall -D_FORTIFY_SOURCE=2 -fstack-protector
-funwind-tables -fasynchronous-unwind-tables -U_FORTIFY_SOURCE
-D_FORTIFY_SOURCE=0
../../tools/winegcc/winegcc -o atl80.dll.so -B../../tools/winebuild -m64
-fasynchronous-unwind-tables -shared atl80.spec \
atl.o atl80.o atl_ax.o registrar.o atl80.res atl_lib_t.res atl_lib_r.res
-loleaut32 -luser32 \
-lole32 -lgdi32 -ladvapi32 ../../dlls/uuid/libuuid.a -lshlwapi
../../libs/port/libwine_port.a \
bcrypt_main.c:1008:1: error: 'key' defined as wrong kind of tag
{
^
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44224
Bug ID: 44224
Summary: XYZWare 2.1.26.1 crashes on first run
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)bemasc.net
Distribution: ---
Created attachment 60015
--> https://bugs.winehq.org/attachment.cgi?id=60015
backtrace
XYZWare, a 3D printer "driver" application that relies on .NET 4.0, installs
correctly but crashes on first run. Backtrace attached.
This was tested on Ubuntu 16.04 with Wine-staging 2.21, with WINEARCH=win32.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44226
Bug ID: 44226
Summary: IP Camera Issues with Gstreamer
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: bhargavi(a)si2microsystems.com
Distribution: ---
Created attachment 60019
--> https://bugs.winehq.org/attachment.cgi?id=60019
IPCamera Issues with Gstreamer
Hi,
I'm working on linux(ubuntu 14.04).I have built the image using Yocto frame
work using dizzy branch.The image got built successfully and i was able to run
the image on the target.
Now I want to connect an IP camera(through Ethernet connectivity) to the
Wandboard-quad and want to stream the video image.I have run the gstreamer
commands for video streaming in a terminal but its not able to stream video.
The error which i received is attached.Please let me know how to solve this
issue.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27459
Summary: Removing default applications bindings on installation
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xavier.poirot(a)dalaen.com
There is an annoying "feature" of wine, during installation.
It is adding entries in ~/.local/share/applications/mimeinfo.cache to bind, for
examples .txt files to Notepad inside Wine (the Windows Notepad).
Due to that "hidden" behaviour, the default program to view some kinds of files
are bound to Wine, instead of simple Linux programs (eg. above, Notepad instead
of GEdit).
It would be nice to prevent creating those binds, so they're not altered.
Especially for very common files such as text-files...
My distribution is ArchLinux 64 bits.
If you need any more details, please let me know.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=2467
tokktokk <fdsfgs(a)krutt.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fdsfgs(a)krutt.org
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44198
Bug ID: 44198
Summary: TruckersMP menu mouse problem
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: orkenwhite(a)gmail.com
Distribution: ---
Hi,
The menu of TruckersMP is barely usable.
On the login screen, the buttons flicker when the mouse is hovered over them,
and they work one out of ten times(Cursor position?). Sometimes clicking on
blank space selects an element.
In-Game, the mouse quickly appears and disappears when the right mouse button
is pressed, rendering the report system, and the mod settings unusable.
The problem is present using both renderers.
Mouse works fine in Euro Truck Simulator 2 itself.
Info:
Distro: Ubuntu 16.04 LTS
GPU: NVidia GeForce GTX 1050 Ti(Driver: Proprietary,387.34)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27669
Summary: Combobox, doublebuffering is not working correctly
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://netikka.net/dev/black.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Small sample: http://netikka.net/dev/black.exe
2 comboboxes. First one is normal, second I have set doublebuffered := true;
Click arrow -> combobox turns black.
Actual problem is in larger component. It uses SetWindowPos to move it and
draws icons. Problem is this black area is showing. Doublebuffering is set,
component needs it.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29980
Bug #: 29980
Summary: IInternetSecurityManager sample app doesn't work
Product: Wine
Version: 1.4-rc4
Platform: x86
URL: http://netikka.net/dev/ismgr.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Because mshtml downloadcontrol is unimplemented, bug 27396 , I tried different
approach using IInternetSecurityManager from urlmon.
http://netikka.net/dev/ismgr.exe
Click button -> Javascript should be disabled, but it's not
Attached terminal log (there's nothing obvious) and sample source.
Workaround winetricks ie6
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37988
Bug ID: 37988
Summary: Jeskola Buzz (Build 1499) fails to run
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: gimmeapill(a)gmail.com
Distribution: ---
Created attachment 50618
--> https://bugs.winehq.org/attachment.cgi?id=50618
backtrace
On a fresh 32 bit prefix with dotnet40 installed (via winetricks, as I didn't
find any other way), the newest build of Jeskola Buzz tracker installs
successfully but fail to run.
Steps to reproduce:
WINEARCH=win32 WINEPREFIX=~/.wine winecfg
winetricksmsxml3
winetricks dotnet40
winetricks vcrun2010
Buzz build (x86) on which the test was run (latest at the time of writing)
http://jeskola.net/buzz/beta/files/setup/BuzzSetup1499.exe
Installation succeeds, but Buzz fails to start with error:
...
Unhandled Exception: System.Runtime.InteropServices.COMException: Unknown
authentication service. (Exception from HRESULT: 0x800706D3)
at System.Windows.Media.MediaSystem.ConnectTransport()
at System.Windows.Media.MediaSystem.Startup(MediaContext mc)
at System.Windows.Media.MediaContext..ctor(Dispatcher dispatcher)
at System.Windows.Media.MediaContext.From(Dispatcher dispatcher)
at System.Windows.Media.MediaContext.get_CurrentMediaContext()
at BuzzGUI.CBuzzGUI.CreateToolBar(CBuzzGUI* , HWND__* parent)
wine: Unhandled exception 0xe0434352 in thread 9 at address 0x7b83aadc (thread
0009), starting debugger...
...
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=36520
Bug ID: 36520
Summary: CSGO: console fonts incorrectly displayed
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: empire(a)adslgr.com
Created attachment 48598
--> http://bugs.winehq.org/attachment.cgi?id=48598
screenshot of the font bug
The font in the console of Counter Strike Global Offensive is displayed
incorrectly. The characters are beign cropped on the right side. I have
included a screenshot demonstrating the problem.
Is there anyway to fix this?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16962
Summary: warning: array subscript has type 'char'
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: NetBSD
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
At least 140 of these on NetBSD. Make log attached.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35407
Bug ID: 35407
Summary: wine --help or --version is not translatable.
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: matyapiro31(a)gmail.com
Classification: Unclassified
We can't translate the text when to execute wine with --help or --version.
And some other wine programs,either.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=5989
--- Comment #14 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
Please retry in Wine 3.0-rc3 or later.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27507
Summary: Mount&Blade: Warband: Mouse pointer not shown in menu
after entering battle mode
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krissn(a)op.pl
The Mount&Blade: Warband game suffers from a mouse pointer disappearence
problem when exiting the battle mode using the Esc key.
Steps to reproduce:
1. Start the game. The main menu is shown. The mouse pointer is displayed
normally.
2. Start a new battle or enter the tutorial so that the game enters the FPS
mode (i.e. battle mode).
3. Press Esc to go back to the menu.
At step 3. the mouse pointer is shown, but is frozen. The mouse however works,
as moving it around causes the menu buttons to highlight eventually. You can
even click them once highligted and they will work.
This is a regression introduced in Wine 1.3.21. The scenario has been tested in
1.3.20 and the problem does not occur.
Bisect in progres...
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31655
Bug #: 31655
Summary: SlingPlayer 1.5 fails to show video if Wine is
upgraded
Product: Wine
Version: 1.5.12
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 41616
--> http://bugs.winehq.org/attachment.cgi?id=41616
Wine 1.5.6 console output
SlingPlayer 1.5 fails to show video if Wine is upgraded. Sound works fine.
I have tested this over and over and it is the act of upgrading Wine that
appears to be causing the problem.
Native quartz, qcap and gdiplus needed to get this far.
Tested:
1.4.1 --> 1.5.6
1.5.6 --> 1.5.12
1.5.12 --> wine-1.5.12-157-gbdf9a9f
Following the upgrade there is some new output in the console:
err:ddraw:ddraw7_QueryInterface
(0x1ee6f8)->({aca12120-3356-11d1-8fcf-00c04fc29b4e}, 0x16d554): No interface
found
And this line disappears:
err:ole:CoGetClassObject class {7d8aa343-6e63-4663-be90-6b80f66540a3} not
registered
7d8aa343-6e63-4663-be90-6b80f66540a3 is related to quartz.dll
(http://mikolajapp.appspot.com/uuid/query?q={7d8aa343-6e63-4663-be90-6b80f66…)
and this somehow becomes registered during the transition, and stops video from
being shown in the SlingPlayer.
I cannot understand what would cause this.
Attempting to unregister fails:
Failed to unregister DLL c:\windows\system32\quartz.dll
No known workaround: I have to reinstall SlingPlayer every time, or lock the
upgrades on my system.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28652
Bug #: 28652
Summary: SlingPlayer 2 has transparent view screen while
loading
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P3
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 36822
--> http://bugs.winehq.org/attachment.cgi?id=36822
Wine 1.3.30 console output
SlingPlayer 2 has transparent view screen while loading, it should show a
simple animation. See attached screenshots for comparison.
Native gdiplus fixes the problem.
+gdiplus log is enormous so I have not included it at this time.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44173
Bug ID: 44173
Summary: error: use of undeclared identifier 'kCCAlgorithmAES'
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)ryandesign.com
Distribution: ---
Hi, I'm the maintainer of wine in MacPorts.
wine 3.0-rc1 does not build on OS X 10.8 and earlier because you are calling
CCCryptorCreateWithMode with the constant kCCAlgorithmAES, and kCCAlgorithmAES
was introduced in OS X 10.9.
bcrypt_main.c:916:68: error: use of undeclared identifier 'kCCAlgorithmAES';
did you mean 'kCCAlgorithmDES'?
bcrypt_main.c:922:68: error: use of undeclared identifier 'kCCAlgorithmAES';
did you mean 'kCCAlgorithmDES'?
Here is a build log of the failure:
https://build.macports.org/builders/ports-10.8_x86_64_legacy-builder/builds…
OS X 10.8 and earlier used the constant kCCAlgorithmAES128 which has the same
value and means the same thing. kCCAlgorithmAES128 is still in the headers on
macOS 10.13 so it should be safe to always use the old kCCAlgorithmAES128
constant name. That's what I did in MacPorts to fix it:
https://github.com/macports/macports-ports/commit/57f6a37383ad2acd0b25bcec1…
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=9159
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #41 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 3.0-rc3.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43627
Bug ID: 43627
Summary: regression in Age of Empires 2: ingame mostly black in
recent wine version
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dan.cermak(a)cgc-instruments.com
Distribution: ---
Created attachment 59044
--> https://bugs.winehq.org/attachment.cgi?id=59044
output of wine when running Age of Empires 2
At some point between Wine 2.10 and 2.14 there has been a regression, that made
Age of Empires 2 unplayable. With wine 2.14 the game starts up fine but once
you actually get into the game, everything starts flickering and most parts of
the screen are black (only units can be seen consistently). This also includes
the UI (the menus, map, ect.) and not only the part of the screen that actually
shows the game. The console output gets quickly filled with the following
fixmes:
fixme:d3d:convert_p8_uint_b8g8r8a8_unorm P8 surface loaded without a palette.
fixme:d3d_shader:upload_palette P8 surface loaded without a palette.
(the full log is attached)
For further reference: I have tested this on two machines running Fedora 26. On
both this issue occurs when using the currently recent version of wine (that is
2.14). I have installed the only other available version, which is wine 2.10
where Age of Empires 2 runs without any issues.
I can try to bisect this issue, however any advise to which component might be
causing it would be greatly appreciated.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44163
Bug ID: 44163
Summary: Far Cry crashes when opening the save game menu
Product: Wine
Version: 2.22
Hardware: x86
URL: http://www.gamershell.com/download_4929.shtml
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: piotr.caban(a)gmail.com
Regression SHA1: 67926ec8c344db4250f1e74a5943d0b8a536e950
Distribution: ---
Created attachment 59922
--> https://bugs.winehq.org/attachment.cgi?id=59922
terminal output
Similar to bug #44091 except the crash still occurs in current git
(wine-3.0-rc1-17-g162e6c1e40).
Can be reproduced with the demo version.
The game crashes when I open the save game menu.
To reproduce the problem in the demo:
1. install and launch the demo, in the main menu select <Launch demo>. The game
always performs an autosave once the demo level is loaded.
2. press <ESC> which should bring up the save game menu but the game crashes
here, showing only a blank window titled "Exception". Sorry, but couldn't
produce a backtrace, probably the game's own exception handler is hijacking
winedbg or something.
Reverting the following commit on top of git fixes the crash:
commit 67926ec8c344db4250f1e74a5943d0b8a536e950
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Tue Nov 28 19:48:33 2017 +0100
msvcrt: Set errno when close() is called on already closed fd.
Tested and reproduced with the GOG.com version of the game as well as with the
original demo version.
DemoFarCry.zip (497M)
md5sum: d5f389d6b99c1d69f0491c3e03e50877
wine-3.0-rc1-17-g162e6c1e40
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42924
Bug ID: 42924
Summary: Regression in Warframe - Crash when Updating user
information (Usually when ending a mission). Last
working version Wine 1.9.17.
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: GloriousEggroll(a)gmail.com
Distribution: ---
Created attachment 58072
--> https://bugs.winehq.org/attachment.cgi?id=58072
terminal log
Distro: Arch x86_64
Bug: A networking change that occured between wine 1.9.17 and 1.9.18 causes
Warframe to be unable to update user data/enter missions. Game hangs or freezes
frequently (not always, but maybe about every 1-2 missions) when either exiting
or entering a mission. This bug is present in wine 1.9.18 to current. 1.9.17
can save and enter/exit missions properly.
Winetricks packages:
directx9
vcrun2015
hosts
wininet
winhttp
devenum
quartz
dxdiag
winxp
Overrides:
d3dcompiler_43: native, builtin
d3dcompiler_47: native, builtin
rasapi32: native
d3dx9_43: native
Update game without launcher:
drive_c/Warframe/Downloaded/Public/Warframe.exe -log:/Preprocess.log -dx10:0
-dx11:0 -threadedworker:1 -cluster:public -language:en
-applet:/EE/Types/Framework/ContentUpdate
Run game without launcher:
drive_c/Warframe/Downloaded/Public/Warframe.exe -fullscreen:0 -dx10:0 -dx11:0
-threadedworker:1 -cluster:public -language:en
Keywords: regression
Terminal log and screenshot attached.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10164
Summary: Pool of Radiance 1.4 intermittently shows garbage in
surfaces
Product: Wine
Version: 0.9.47.
Platform: PC
URL: http://www.fileshack.com/file.x/906/Pool+of+Radiance+Dem
o
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
CC: xerox_xerox2000(a)yahoo.co.uk, stefandoesinger(a)gmx.at,
07067514(a)brookes.ac.uk
(see bug #10133)
After reverting d9fef10b71b9add27cfaeffa6d7e3ab42342bba7
I got Pool of Radiance 1.4 to start again.
I found another regression for this application,
in that some surfaces do not get displayed correctly, and some show
quick intermittent garbage in them. This does not happen with older
versions of wine.
I did a regression test for this, which gave me:
3b822b80feba396ec017c9ef0d96d59a1733a2d8 is first bad commit
commit 3b822b80feba396ec017c9ef0d96d59a1733a2d8
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Aug 21 23:24:16 2007 +0200
wined3d: Reject opengl accelerated blits with system memory surfaces.
:040000 040000 8ef4e54af50c3dbd862ff89bc80e1d1b00791f31
dcf76dd03a3451b4eed44796f39ccb1faee4ae6f M dlls
I reverted the change in current git, and the problem went away.
To summarize I could get the application to start, and show
correct surfaces by reverting these two:
http://source.winehq.org/git/wine.git/?a=commitdiff_plain;h=d9fef10b71b9add…http://source.winehq.org/git/wine.git/?a=commitdiff_plain;h=3b822b80feba396…
I hope this information can be useful to you.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33268
Bug #: 33268
Summary: SlingPlayer 2.0.4 screen flickers when pointer over
screen
Product: Wine
Version: 1.5.26
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 44008
--> http://bugs.winehq.org/attachment.cgi?id=44008
Wine 1.5.26 console output
When streaming video in SlingPlayer 2.0.4 under Wine 1.5.26, the screen
flickers.
This video shows the effect:
http://www.youtube.com/watch?v=xX61ldJFmF8
This never used to occur but WMP10 (or WMP9) is now required to work around Bug
28669.
WINEARCH=win32 winetricks -q gdiplus quartz wmp10
required to work around a plethora of bugs.
Using a native qcap.dll makes no difference.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44209
Bug ID: 44209
Summary: Creative Cloud Installer hangs
Product: Wine
Version: 3.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pmenzel+bugs.winehq.org(a)molgen.mpg.de
Distribution: ---
Created attachment 59983
--> https://bugs.winehq.org/attachment.cgi?id=59983
Wine console messages
Using Wine 3.0-rc2 on Debian Sid/unstable and trying to install Adobe’s
creative cloud, it just hangs, when downloading the applications.
`setup.exe` (935520 kB) is from December 2nd, 2016, and the bundle we got is
from February 2017.
```
$ mkdir -p ~/adobe-test/install32
$ WINEARCH=win32 WINEPREFIX=~/adobe-test/install32 winecfg # leave Windows 7,
and increase DPI to 192
$ WINEARCH=win32 WINEPREFIX=~/adobe-test/install32 wine setup.exe
[…]
005c:fixme:wbemprox:client_security_Release 0x7e11c82c
005c:fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
005c:fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not
supported
005c:fixme:ver:GetCurrentPackageId (0x33fe24 (nil)): stub
```
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20877
Summary: Adobe Bridge cs4 hardware rendering not working
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cemelmaci(a)hotmail.com
Adobe Bridge cs4 hardware rendering not working
--snip--
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present rects
(null)/(1021,76)-(1268,316)
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present rects
(null)/(1021,76)-(1268,316)
--snip--
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=625
--- Comment #26 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
No change in Wine 3.0-rc2 and Staging 2.21.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=9159
--- Comment #40 from Zebediah Figura <z.figura12(a)gmail.com> ---
(In reply to Ken Sharp from comment #39)
> 1. There's nothing created on the desktop. It's been so long since I used
> these that I do not know if it is normal.
The interface doesn't create any links on the desktop in XP, which is what I
mainly used for testing. The same may not be true for earlier systems which
actually used progman.exe, though. I'm not really sure how we should interact
with that component.
> 2. Program Manager is opened multiple times. Again, it's been so long...
This isn't normal behaviour, but it's also a preëxisting bug. The problem is
basically that explorer.exe doesn't respect the /n or /e flags (and also, I
think, that ShellExecute() doesn't differentiate between the "open" and
"explore" verbs.) I think while looking into this I found more architectural
problems than I wanted to deal with at the moment—for example, on Windows,
Explorer windows all seem to run in the same process (which may or may not be a
separate process from the desktop process, depending on whether a certain
option is set).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19655
Summary: Lotus Smartsuite 3.1 installer hangs at the end
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: Installer, win16
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22938)
--> (http://bugs.winehq.org/attachment.cgi?id=22938)
Wine 1.1.27 console output
Lotus Smartsuite 3.1 (16-bit) installer apparently completes but hangs and has
to be killed.
Wine set to Windows 3.1 mode, but it does the same in Windows XP mode.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=9159
Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #39 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
Tested with Acrobat 3.0 (16-bit) and SmartSuite 97 (32-bit):
All "Start Menu" entries are added and work correctly. There is no error about
the DDE interface.
There's a couple of things that may be an issue, but I don't have Windows to
hand to test:
1. There's nothing created on the desktop. It's been so long since I used these
that I do not know if it is normal.
2. Program Manager is opened multiple times. Again, it's been so long...
If these aren't normal behaviour then I think we should have separate bug
reports for them, especially as they're relatively minor. They need testing on
Windows first though.
Marking as fixed in Wine 3.0-rc2.
Excellent work to everybody!
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44188
Bug ID: 44188
Summary: Puffin Web Browser crashes after installation
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lleytonj73(a)gmail.com
Puffin Web Browser was recently released for Windows. On Wine, it installs,
including installing .NET dependencies, but then crashes as soon as you try to
open it. It opens with a "Puffin Browser has encountered an error and needs to
close" dialog.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14313
Summary: Areena 5 help pages don't work at all
Product: Wine
Version: 1.1.0
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape3000(a)gmail.com
In the game Areena 5, I can't use the help pages at all. They aren't very
important part of the game. In fact the help pages are quite useless, but I
submit a bug report, because I think this bug is blocking the Platinum rating
for the game.
So there is a menu called Apua -> Ohje (in English something like: Help -> Help
Contents). When I click it nothing happens. So the help pages can't be used at
all.
There are AREHELP.HLP and AREHELP.GID files in the game folder. All the help
data can be found the in somewhat packed format.
This will show up every time I click the help:
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
I think that it has pretty much nothing to do with the real problem, but
anyways.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=6847
Rosanne DiMesio <dimesio(a)earthlink.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://wiki.winehq.org/Dire |https://wiki.winehq.org/Dir
|ctPlayProtocol |ectPlayGames
--- Comment #34 from Rosanne DiMesio <dimesio(a)earthlink.net> ---
Updating URL field.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=6847
rebe(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rebe(a)gmx.net
--- Comment #33 from rebe(a)gmx.net ---
The referenced wiki site at "URL:" does not exist anymore.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44199
Bug ID: 44199
Summary: Geometry Dash crashes when opened
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: meatspy101(a)gmail.com
Distribution: ---
Created attachment 59966
--> https://bugs.winehq.org/attachment.cgi?id=59966
File shown when "Show Details" clicked.
When opening Geometry Dash (version 2.11) on steam, the message saying that it
is starting shows up, but then a window pops up saying that "The program
GeometryDash.exe has encountered a serious problem and needs to close." I have
verified the files and reinstalled it, but it does not open. Error report is
attached.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17972
Summary: Problems with Slingplayer channel icons
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://download.slingmedia.com/player/pc/SlingPlayer-
Setup-EU-1.5.1.343.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20329)
--> (http://bugs.winehq.org/attachment.cgi?id=20329)
Wine 1.1.18 Screenshots
Slingplayer has channel icons to identify each channel.
There are two problems.
1. The icons redraw line by line, but each line clears the last, so browsing
them isn't possible. The icons redraw automatically when changing windows back
and forth.
2. The icons can't be selected.
The attachment tries to show how the icons are redrawn. I have a short video
which shows it a bit better, but I can't get it off the camera at the moment...
Tried in latest gitwine wine-1.1.18-199-ga9c0c24 too.
To get this far, I need to work around bug 17971, bug 13371, bug 17948 and bug
16546.
I tried a +bitmap log but the log was too large to make any sense of, and I'm
not certain that the icons are bitmaps, as I can't find the actual file or
files.
A +icon log causes the app to hang for some reason, so I couldn't use that
either.
Problem has been around a while, but first instance that I know of is in
1.0-rc4.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=3548
--- Comment #56 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
Still present in Wine 3.0-rc2 and Staging 2.21.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44190
Bug ID: 44190
Summary: Exception running Capitalism Lab
Product: Wine
Version: 2.0.3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grma(a)emory.edu
Created attachment 59956
--> https://bugs.winehq.org/attachment.cgi?id=59956
Error from console
Running game, Capitalism Lab (I will gladly provide files if I receive an email
back). Error exception is caught, was able to initially run.
Attachement includes stack tracing
Please let me know what other information is needed.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44189
Bug ID: 44189
Summary: Buhl Data Mein Verein fails to connect
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
Created attachment 59954
--> https://bugs.winehq.org/attachment.cgi?id=59954
screenshot
Mein Verein Trial now installs but fails to connect: Client error.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44123
Bug ID: 44123
Summary: Elder Scrolls Online: Game fails to launch citing
incompatible DirectX version
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: andrew.mrolko(a)gmail.com
Distribution: ---
Created attachment 59855
--> https://bugs.winehq.org/attachment.cgi?id=59855
log
In a brand new wine prefix, I receive a popup dialogue box immediately after
clicking "Play" from the game's launcher stating that the DirectX version I
have installed is not compatible with the game. (Please see attached
screenshot)
I have tried the following:
-Install d3dx11_43 via winetricks
-Put override in place via winecfg
(issue persists at this point)
-Run DirectX installation from the executable which is bundled with the title
(issue persists at this point)
I have included two screenshots with this ticket, showing the error and the
associated libraries/overrides that are in place to try and mitigate it. I also
have a screenshot of '$ screenfetch' to show my GPU model and kernel/distro.
NOTE: The game does run flawlessly on this machine in Windows 7.
I also have a log file which indicates that the directx version I have
installed could be the culprit of this issue. (Although a dev will have to
confirm that for me)
Thanks
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41990
Bug ID: 41990
Summary: Water animations missing in Battlestrike the Siege
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
Created attachment 56397
--> https://bugs.winehq.org/attachment.cgi?id=56397
Log of the execution
For the software game Battlestrike The Siege of City Interactive
11289cc12d3ececf36c112df25259e6da1dbefa8f86c169b82f5f93478c8bc7f siege.exe
water animations in mission 4 are missing, so the boats, mines and other object
swim in the air.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20834
Summary: Psychonauts: Mouse buttons need to be reassigned every
play
Product: Wine
Version: 1.1.33
Platform: PC-x86-64
URL: http://www.gamershell.com/download_8864.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Everytime I load up Psychonauts I need to rebind or reassign the three mouse
buttons to their actions. It seems that before reassigning the mouse buttons
the actions will be assigned to the keyboard buttons nummber 1-3 rather than
mouse button 1-3.
Running Ubuntu 9.10 amd 64 with onboard Geforce 8200 running official nVidia
drivers version 185.18.36.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=6893
rebe(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rebe(a)gmx.net
--- Comment #19 from rebe(a)gmx.net ---
Still same results in Wine 3.0-RC1 but first terminal output:
wine: Unhandled page fault on read access to 0x0000e308 at address
0x101f:0x00004d84 (thread 013d), starting debugger...
Unhandled exception: page fault on read access to 0x0000e308 in 16-bit code
(101f:0509).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36533
Bug ID: 36533
Summary: Original War: Patcher 1.12.10.12 changelog text is
wrong colour, almost illegible
Product: Wine
Version: 1.7.19
Hardware: x86-64
URL: http://www.owsupport.com/patches/OWPatch_1.12.10.12.ra
r
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jopac76(a)mail.com
+++ This bug was initially created as a clone of Bug #36523 +++
After installing the retail cd version 1.02 french, and then trying to update
to 1.12.10.12.exe. Or just trying to run the patcher after installing. Shows a
changelog before installing written in black on dark grey, barely legible. The
shown colours on windows are different.
Download: http://www.owsupport.com/?sect=patches
71a1e44b03639791875dd216755e5e8910db24cb OWPatch_1.12.10.12.exe
Produces no output on default flags.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44108
Bug ID: 44108
Summary: silent hunter 3 screen flicker
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
on silent hunter 3 steam version there is lots of texture flicker on the
screen. It looks like elements such as map, and font are flickering fullscreen
during the menu and game.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44182
Bug ID: 44182
Summary: Crashes Diptrace
Product: Wine
Version: 2.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: steve_w(a)exemail.com.au
Distribution: ---
Created attachment 59946
--> https://bugs.winehq.org/attachment.cgi?id=59946
screen shot system crashed
When Running Diptrace schematic V 3.1.0.1 trying to change the titles and sheet
setup option from the file menu the program crashes. Attached are screenshots
from the application in pre and post crashed states.
This has been raised on the diptrace forum, their response was it works fine
under windows the problem is in wine.
Im running ubuntu 16.04 lts on a dell inspiron running intel 17-7700 with a ge
force gtx1050/PCIE/SSE2
WINE IS VERSION
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40046
Bug ID: 40046
Summary: Banished needs ID3D11Device CheckFormatSupport to be
implemented
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
You have the option to use DirectX11 from within the Options once the game
starts.
It will not change since ID3D11Device CheckFormatSupport isn't implemented.
Once CheckFormatSupport is changed to return valid flags, it attempts to use
DirectX11 but then fails for other reason.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40901
Bug ID: 40901
Summary: Factorio crashes with a stack overflow
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 54995
--> https://bugs.winehq.org/attachment.cgi?id=54995
+relay,+tid,+seh limited to the thread that crashed.
Running the experiential build of Factorio a causes a stack overflow occurs on
startup.
This doesn't happen with the Factorio Demo or stable build.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43915
Bug ID: 43915
Summary: uTorrent 2.2.1 build 25302 crashes after deleting the
last torrent and exiting
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: ---
Created attachment 59541
--> https://bugs.winehq.org/attachment.cgi?id=59541
Internal minidump
Steps to reproduce:
1) Download uTorrent 2.2.1 build 25302
2) Add a torrent
3) "Remove" it
4) File -> Exit
listview.c:2266: LISTVIEW_GetItemOrigin: Assertion `nItem >= 0 && nItem <
infoPtr->nItemCount' failed.
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpScanMemory
fixme:heap:RtlCompactHeap (0xad0000, 0x0) stub
This is a regression.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44010
Bug ID: 44010
Summary: Armel support
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: michael.s.gilbert(a)gmail.com
Distribution: ---
In Debian, we've supported wine on armel for a very long time. 2.21 now uses
armhf-specific floating point instructions, so our armel port no longer builds.
Would it be reasonable to add ifdef's around the new calls so we can continue
supporting armel? Or do you intend it to be a totally discontinued platform?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44147
Bug ID: 44147
Summary: regression in ole2 datacache
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: marcus(a)jet.franken.de
Distribution: ---
there is a new testcase crash in ole2 datacache test.
http://test.winehq.org/data/5a7ce7ccb1f9e5c958ba1b7e6dfdaa0cd697f9b1/linux_…
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41463
Bug ID: 41463
Summary: Undefined symbols: _DisableThreadLibraryCalls
_RaiseException
Product: Wine
Version: 1.8.5
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine-2016(a)ryandesign.com
wine 1.8.5 fails to build on Mac OS X 10.6 Snow Leopard:
Undefined symbols:
"_DisableThreadLibraryCalls", referenced from:
_DllMain in main.o
"_RaiseException", referenced from:
___wine_spec_unimplemented_stub in libwinecrt0.a(stub.o)
ld: symbol(s) not found
collect2: ld returned 1 exit status
A full build log can be found here:
https://build.macports.org/builders/ports-10.6_x86_64_legacy-builder/builds…
The last versions to build on this system were 1.8.4 and 1.9.10.
The problem does not affect OS X 10.7 Lion or later.
I found a similar problem reported 5 years ago on Solaris in Bug #26291
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44171
Bug ID: 44171
Summary: PTHREAD_STACK_MIN breaks build on GNU hurd
Product: Wine
Version: 2.22
Hardware: x86
URL: https://buildd.debian.org/status/fetch.php?pkg=wine-de
velopment&arch=hurd-i386&ver=3.0%7Erc1-1&stamp=1512878
037&raw=0
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: jre.winesim(a)gmail.com
Regression SHA1: 9e093936e27a29993979f36c18d6c627e36bd737
Since Wine 2.22 the build on GNU hurd fails, because 9e09393 introduced
PTHREAD_STACK_MIN which is not defined there. The hurd uses fixed sized
stacks.
make[2]: Entering directory '/<<PKGBUILDDIR>>/dlls/ntdll'
[...]
gcc -c -o thread.o thread.c -I. -I../../include -D__WINESRC__ -D_NTSYSTEM_
-D_REENTRANT -fPIC -Wall \
-pipe -fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wignored-qualifiers \
-Wno-packed-not-aligned -Wshift-overflow=2 -Wstrict-prototypes -Wtype-limits
\
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-gdwarf-2 \
-gstrict-dwarf -fno-omit-frame-pointer -Werror -Wdate-time -g -O2
-fdebug-prefix-map=/<<PKGBUILDDIR>>=. -fstack-protector-strong -Wformat
-Werror=format-security -Wno-error
thread.c: In function 'RtlCreateUserThread':
thread.c:618:39: error: 'PTHREAD_STACK_MIN' undeclared (first use in this
function); did you mean '_SC_THREAD_STACK_MIN'?
pthread_attr_setstacksize( &attr, PTHREAD_STACK_MIN );
^~~~~~~~~~~~~~~~~
_SC_THREAD_STACK_MIN
A link to the whole build log is in the URL field, a list of all hurd build
logs is at:
https://buildd.debian.org/status/logs.php?pkg=wine-development&arch=hurd-i3…
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39586
Bug ID: 39586
Summary: Fallout 4 - Steam Version - Crash on Start-up
Product: Wine
Version: 1.7.51
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: braeden.j.christensen(a)gmail.com
Distribution: ---
Created attachment 52749
--> https://bugs.winehq.org/attachment.cgi?id=52749
Log File of Fallout 4
Loading the game via Steam or the Fallout 4 Launcher both produce a crash.
Trying this via a winewrapper (PlayOnLinux) or regular wine produces the same
result.
This seems to be due to some kind of 64bit error.
Attached is a log.
This is the first bug report I have ever filed, and think I have filed it
correctly. Please, feel free to yell RTFM if you want if I've made a mistake.
:P
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40692
Bug ID: 40692
Summary: Rocket League needs AES encryption/ decryption
implemented in bcrypt.dll
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: maxime(a)mmorel.eu
Distribution: ---
A recent update of the game in Steam broke wine support. The game requires AES
encryption features from bcrypt.dll to play online.
These API must be implemented with AES algorithm :
BCryptOpenAlgorithmProvider
BCryptGenerateSymmetricKey
BCryptEncrypt
BCryptDecrypt
BCryptDestroyKey
BCryptCloseAlgorithmProvider
With stub implementation of these, the game is running and can be played in
solo.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43953
Bug ID: 43953
Summary: Regression in Spellforce 2: message boxes about fatal
dx9 errors appear on map loading
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: idarktemplar(a)mail.ru
Regression SHA1: 25a8773d21d0113dc5e4f9dee49d9d9dbeed347b
Distribution: Gentoo
Created attachment 59597
--> https://bugs.winehq.org/attachment.cgi?id=59597
terminal-output.txt
When loading any map, i.e. starting a campaign or skirmish, during loading
screen a lot of message boxes with title "FATAL DX9 Error", message
"(D3DERR_INVALIDCALL) 'Create Texture'" and a button "Ok" appear. After
pressing "Ok" a few dozen times in those message boxes, game continues to load
and seems to run more or less fine (I didn't test it for long time).
The issue appears starting with release 2.18. Using git-bisect I've reached
following result:
25a8773d21d0113dc5e4f9dee49d9d9dbeed347b is the first bad commit
commit 25a8773d21d0113dc5e4f9dee49d9d9dbeed347b
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Thu Sep 21 01:07:07 2017 +0200
wined3d: Advertise AUTOGENMIPMAP only for renderable and filterable
formats.
Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 8f429da1fc2547287b8df47a249f521a47480775
533ce20f6fa677130b14abb35f47c4577e1210e7 M dlls
Reverting this change resolves issue for me.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40680
Bug ID: 40680
Summary: Rocket league needs
bcrypt.dll.BCryptGenerateSymmetricKey
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: maxime(a)mmorel.eu
Distribution: ---
Created attachment 54554
--> https://bugs.winehq.org/attachment.cgi?id=54554
bcrypt patch
Latest Steam update of Rocket League prevents it to run with wine. The game
exits early with this message:
wine: Call from 0x7b43cf4c to unimplemented function
bcrypt.dll.BCryptGenerateSymmetricKey, aborting
This can be fixed by implementing the missing symbol and making it return 0.
Seems to be enough for now.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43643
Bug ID: 43643
Summary: Combobox not longer has dropdown
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Combobox dropdowns no longer appear in Enterprise Architect.
Regression caused by f7f7b89e2e9117811c91269643868c6d063db5e9.
Author: Fabian Maurer <dark.shadow4(a)web.de> 2017-08-18 02:24:57
user32/combo: Set listbox popup height correctly and add tests.
Rolling this back restores the functionality.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=8051
--- Comment #159 from Alexandr Oleynikov <sashok.olen(a)gmail.com> ---
Created attachment 59934
--> https://bugs.winehq.org/attachment.cgi?id=59934
patch for wine 2.x
Updated swswine patch in case anyone needs it. It's the same except it doesn't
hardcode shadermodel and it does what was suggested in comment 147
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=36524
Bug ID: 36524
Summary: Far Cry 2: Graphical Glitches and Unstable Gameplay
Product: Wine
Version: 1.7.18
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ipickert55(a)gmail.com
Created attachment 48607
--> http://bugs.winehq.org/attachment.cgi?id=48607
Log
I have an AMD Radeon 7950, and I am getting serious graphical errors. The
screenshots will explain it better than I can, it is basically just random
colors all over the screen. On top of this, if I raise the settings to anything
higher than low, the game will crash almost immediately.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44049
Bug ID: 44049
Summary: Skyrim Special Edition: Frozen Black Screen on Launch
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrew.mrolko(a)gmail.com
Distribution: ---
Created attachment 59724
--> https://bugs.winehq.org/attachment.cgi?id=59724
Log from Terminal. This is an EXT4 partition
When launching the game (from the Skyrim Launcher) the screen goes black, and
the game freezes with no audio.
The only way to exit the game, is to navigate to a different desktop, and kill
the SkyrimSE.exe process.
This happens with, and without the workaround outlined in Bug 41618 which
states that the user is to launch the game using the xaudio2_7 argument.
I have attached a logfile showing 4 attempts I made to launch the game, and the
associated terminal readouts.
To clarify, this is the workflow for launching skyrim SE:
Open Steam->Launch Skyrim Special Edition->Configure game settings in Skyrim SE
Launcher (this works!)->Click 'Play'->Game launches at resolution specified in
the Skyrim SE Launcher (This is where it fails. The game freezes at a black
window with no audio/video)
Tested at 2560x1080 (my native resolution) fullscreen
Tested at 1024x640 (sample resolution which is the second smallest) windowed
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41361
Bug ID: 41361
Summary: MSI uninstaller calls wrong Custom Action and performs
wrong action
Product: Wine
Version: 1.9.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
Distribution: ---
Created attachment 55713
--> https://bugs.winehq.org/attachment.cgi?id=55713
msi with special prepared custom actions to show the bug
In certain situation the MSI uninstaller calls a wrong custom action. When an
app is installed and the same app msi installation is called again, this app
should be repaired or removed. This is initiated properly but for "Remove" the
wrong custom action is called and the software is not removed.
I have prepared a dummy repro based on the installer of Notation Player, please
find attached. This repro contains of 4 custom actions.
- Install
after the software is installed but not yet registered
- Commit
when the software is installed and registered in the Registry just before the
end of the installaion process
- Rollback
when a Rollback is performed
- Uninstall
when an uninstallation is performed.
The custom action of the repro in all cases simply displays which custom action
is called.
How to reproduce the failure:
------------------------------
Scenario 1: Installation
OK: custom actions Install and Commit are called
Scenario 2:
OK: when uninstalling with uninstaller the Uninstall custom action is called
FAILURE situation:
------------------
Perform Scenario 1.
Perform Scenario 1 again
Here the according Repair/Remove window pops up. When selecting "Repair" the
Install and Commit actions are called. This is correct.
But when selecting "Remove" the Install and Commit custom action are called,
too. This is wrong. When selecting "Remove" the Uninstall custom action had to
be called and the software needs to be removed. The uninstaller confirmes that
the app has been successfully removed. Indeed, the uninstaller shows that the
software is removed but it is not. The software is not removed but still
exists.
For a sophisticated custom action handling this scenario brings the system into
an undefined state. An experienced person is required to fix this situation.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42477
Bug ID: 42477
Summary: Unable to install Battle.net from .exe
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: jnobles10(a)gmail.com
Distribution: ---
Created attachment 57331
--> https://bugs.winehq.org/attachment.cgi?id=57331
Backtrace of error
Unhandled exception: unimplemented function
api-ms-win-crt-runtime-l1-1-0.d._get_narrow_winmain_command_line called in
32-bit code (0x7b43fbe2).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44102
Bug ID: 44102
Summary: Kindle for PC 1.21.x can't be installed
Product: Wine
Version: 2.22
Hardware: x86
URL: https://www.amazon.com/b/ref=ruby_redirect?ie=UTF8&nod
e=16571048011
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 59823
--> https://bugs.winehq.org/attachment.cgi?id=59823
Crash log for fresh WINEPREFIX
The program just freezes and the console spams the same message over and over
again.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43733
Bug ID: 43733
Summary: max 7 page fault when showing drop-down
Product: Wine
Version: 2.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aaahaaap(a)gmail.com
Distribution: ---
Created attachment 59214
--> https://bugs.winehq.org/attachment.cgi?id=59214
max 7.2.5 32bit page fault
Using max 7.2.5 32bit using 32 bit wine I run into the issue that any drop-down
I click on causes a page fault. See attachment for the page fault
Way to reproduce:
- Create a new 32 bit wine prefix
- Install max 7.2.5 32 bit
- Download from https://cycling74.com/downloads/older, direct linke
https://akiaj5esl75o5wbdcv2a-maxmspjitter.s3.amazonaws.com/Max725_x86_16091…
- Extract the zip
- Run "WINEPREFIX=<wineprefix path> wine msiexec /i
<path-to>/Max7_x86_160913_334ed90.msi"
- Download the monome sum patch from
https://github.com/monome/monome_sum/releases/tag/1.3a (direct link
https://github.com/monome/monome_sum/archive/1.3a.tar.gz)
- Extract the monome sum tar.gz file, which should result in a
"monome_sum-1.3a" directory
- Run max 7.2.5 "WINEPREFIX=<wineprefix path> wine <wineprefix
path>/drive_c/Program\ Files\ \(x86\)/Cycling\ \'74/Max\ 7/MaxRT_nocef.exe"
- Using File > Open open the file
"monome_sum-1.3a/monome_sum/monome_sum.maxproj"
- Click on the drop-down in the top left of the "smallbatch" window
- The outline of the drop-down is shown and the application page faults
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42865
Bug ID: 42865
Summary: Battle.net: Crash on starting the application
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
Created attachment 57970
--> https://bugs.winehq.org/attachment.cgi?id=57970
Terminal output
On starting Battle.net it starts after some seconds just its own crash
reporter. This happens if the windows version is set to Windows 7 but changing
it to Windows XP causes the application to work normally.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41566
Bug ID: 41566
Summary: Amaranth Audio Cycle crashes when opening certain
windows
Product: Wine
Version: 1.9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: katsunori.kumatani(a)gmail.com
Distribution: ---
Created attachment 55897
--> https://bugs.winehq.org/attachment.cgi?id=55897
Terminal output + Crash dump
Cycle is a VST synthesizer, but also comes as standalone. Download the demo
here: http://www.amaranthaudio.com/data/binary/CycleDemoInstaller.exe
Since the author hasn't updated it for close to 2 years, please download and
back it up even if you don't want to investigate the bug yet, for the future
(alternatively, if site goes down I can upload the demo installer somewhere).
Steps to crash:
1) Install Cycle, we're interested in the "Standalone" because it's easier to
debug/test, but the VST version has the exact same crash.
2) Launch it, e.g: /opt/wine-devel/bin/wine "~/.wine/drive_c/Program Files
(x86)/Amaranth Audio/Cycle/Cycle.exe"
3) Go to the Audio tab at the top, and click on "Modulation Matrix".
4) Cycle Crashes.
Btw, yes, I did try it in 32-bit WINEPREFIX as well, same thing, I forgot to
set the WINEARCH when doing this dump in a fresh prefix, but trust me it is the
same crash on NULL (just test it yourself). So it doesn't matter, the exact
same thing happens in 32-bit WINEPREFIX.
The terminal output + crash dump is attached.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43560
Bug ID: 43560
Summary: Textures are inverted in Star Trek Online
Product: Wine
Version: 2.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)pp.dyndns.biz
Distribution: ---
Textures like vegetation are inverted, i.e. the actual texture is transparent
and surrounded by a square canvas that has the colour of the texture (see
linked screenshot - Windows version on top half, Wine version on bottom half).
Also the hair is missing on the avatar in that screenshot.
http://i.imgur.com/fHcgnUG.jpg
I'm running Gentoo Linux and I have tried this on both x86 and x86_64,
wine-staging 2.1-2.12 as well as wine-vanilla 2.13. My memory fails me but I'm
pretty sure this was working correctly earlier around version 2.3 or so and
that an update to Star Trek Online broke it. Star Trek Online doesn't support
Linux so I can't report it there and my only hope is that any Wine dev can
figure out what causes this. Please let me know if I can supply more
information or try a patch.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44090
Bug ID: 44090
Summary: Sourcetree couldn't installed
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikhail.v.gavrilov(a)gmail.com
Distribution: ---
$ wine Downloads/SourceTreeSetup-2.3.5.0.exe
fixme:winediag:start_process Wine Staging 2.20 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
fixme:ieframe:DllGetClassObject {9ba05972-f6a8-11cf-a442-00a0c90a8f39}
{00000001-0000-0000-c000-000000000046} 0x33dba8
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111
fixme:explorer:webbrowser_QueryInterface
(0x7fcdc2b53000)->({00000003-0000-0000-c000-000000000046} 0x23e248) interface
not supported
fixme:explorer:webbrowser_QueryInterface
(0x7fcdc2b53000)->({00000019-0000-0000-c000-000000000046} 0x8eec0) interface
not supported
err:ole:TMStubImpl_Invoke invoke call failed with exception 0xc0000005
(-1073741819)
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
err:ole:xCall RpcChannelBuffer SendReceive failed, 800703e6
fixme:ver:GetCurrentPackageId (0x33fda4 (nil)): stub
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44121
Bug ID: 44121
Summary: Software cannot be installed anymore on Wine 2.22
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
Distribution: ---
Created attachment 59851
--> https://bugs.winehq.org/attachment.cgi?id=59851
Installation_Traces_of_Composer_Trial
We at Notation Software (www.notation.com) use Wine since 3 years on multiple
platforms (thanks to the community). Our software is unchanged since Nov. 22nd,
2016.
With Wine 2.22 our software does not install anymore.
But for all previous Wine versions which we have used so far (from Wine 1.7.25
to Wine 2.11) all had worked fine. Using the stable version Wine 2.0.3 all is
OK, as well.
Therefore I conclude that with a change made between Wine 2.12 and Wine 2.21
(on the staging version the installation also fails) an issue was created.
Here are some details and how to reproduce the blocking situation:
------------------------------------------------------------------
(1)download the Composer trial version from
http://www.notation.com/Download.php
(2)installation on Wine-2.22 fails
but
(3)installation on the stable Wine-2.0.3 works fine.
Our software uses Custom Action "Install" and "Commit". We have done a detailed
tracing through the Install custom action. All works fine here. The Install
custom action return 0.
But it looks that after the Install custom action a fatal error happens and the
installation is terminated.
We use our software for all Windows version (XP through 10) and have ~500
installation per day mostly on Windows. All work fine.
In the attached zip-file there are two logs
- the good one from Wine-2.0.3:
- the failure from Wine-2.22:
We have adviced our customers to use the stable Wine version.
I hope that the issue can be sorted out before these changes will be moved into
a next stable version.
Thanks
Reinhold
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44020
Bug ID: 44020
Summary: The pixel format was invalid as specified (Minecraft
Java, Soldiers of Anarchy)
Product: Wine
Version: 1.9.20
Hardware: x86
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sergey.kz.main(a)gmail.com
Created attachment 59684
--> https://bugs.winehq.org/attachment.cgi?id=59684
Launching "Minecraft Java Edition from TLauncher"
OS: Android (ExaGear Windows)
Wine version: 1.9.20
Open app "Soldiers of Anarchy" - error "The pixel format was invalid as
specified"
Launch Java app "Minecraft" - error in log file
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44105
Bug ID: 44105
Summary: word doesn't save
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gabriele.gervasutti(a)gmail.com
Distribution: ---
Created attachment 59828
--> https://bugs.winehq.org/attachment.cgi?id=59828
Word dont'save
Every time i try to save with word, the file crashes
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44126
Bug ID: 44126
Summary: x11drv: Can't allocate handle for display fd x11drv:
Can't store handle for display fd
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: noel.kuntze+bugs.winehq(a)thermi.consulting
Distribution: ---
The following errors are printed by wine, additionally with the game crashing
or exiting game sessions is happening with wine 2.22 while playing World of
Warships:
x11drv: Can't allocate handle for display fd
x11drv: Can't store handle for display fd
Possibly a regression re 39268
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43504
Bug ID: 43504
Summary: The Novation Circuit Editor (from Isotonik Studios)
free version : crash when opening a select box
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pumpkin(a)mailoo.org
Distribution: ---
Created attachment 58886
--> https://bugs.winehq.org/attachment.cgi?id=58886
wine logs + backtrace
Wine crashes when I click on one of the select boxes.
Select box is for example one of the « Destination » of « MACRO » sections,
actually on off on the following screenshot:
https://cdn.isotonikstudios.com/wp-content/uploads/2015/12/Screenshot-2015-…
When clicking on it, the shape of the select box is drawn by a big black glitch
and just after wine show the crash dialog.
My environment:
- Archlinux x86_64
- Wine running in x86
- Intel Corporation Atom/Celeron/Pentium Processor x5-E8000/J3xxx/N3xxx
Integrated Graphics Controller
The command used:
$ WINEARCH=win32 WINEPREFIX=~/.wine32 wine Circuit.exe
The software can be found here. Registration mandatory but it's gratis - I can
provide the executable if needed:
https://isotonikstudios.com/product/novation-circuit-editor/
$ sha256sum Circuit.exe
3cb515b4e3a7c0795f6746c5aeaa44595525b56a4ca7cb9bd1acc595f727d0be Circuit.exe
This software seems based on Max 7 which appears to have the same crash - look
on Th8a comment on Mar 10 2017 | 6:37 pm:
https://cycling74.com/forums/max-on-linux/replies/2
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42943
Bug ID: 42943
Summary: Neverwinter Online textures for hair, equipment, and
mounts not being rendered.
Product: Wine-staging
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonmsmith85(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58098
--> https://bugs.winehq.org/attachment.cgi?id=58098
Character hair and armor not rendered.
See attached screen capture. This issue has existed since neverwinter online
switched to DX11 only in March, however, it was previously able to be worked
around by using lowered graphics settings. In the latest module (released May
2, 2017), I have not found any combination of settings to get the textures to
render properly.
To workaround the crash on startup in latest module release, patch from #42923
was applied to wine-staging-2.7.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.