https://bugs.winehq.org/show_bug.cgi?id=43699
Bug ID: 43699
Summary: Blackscreen in visual novel Hanahira
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
CC: bunglehead(a)gmail.com
Regression SHA1: 1a7ddf8dd96f9982c42ac7b8ed8cbfbacf07288c
Distribution: ---
Since wine 2.2 the game only shows a blackscreen.
Bisected to:
commit 1a7ddf8dd96f9982c42ac7b8ed8cbfbacf07288c
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Thu Feb 9 07:51:56 2017 +0300
dxgi: Added support for DXGI_SWAP_CHAIN_FLAG_GDI_COMPATIBLE.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Reverting fixes the issue.
Console output is empty, if you need logs I'm happy to provide them.
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https://bugs.winehq.org/show_bug.cgi?id=43326
Bug ID: 43326
Summary: Uplay (July 2017) needs DwmSetIconicLivePreviewBitmap
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwmapi
Assignee: wine-bugs(a)winehq.org
Reporter: egore(a)gmx.de
Distribution: ---
Created attachment 58669
--> https://bugs.winehq.org/attachment.cgi?id=58669
Uplay error message
Uplay refuses to start with the error message attached.
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https://bugs.winehq.org/show_bug.cgi?id=43701
Bug ID: 43701
Summary: Half-Life 2 (Counter-Strike:Source, Day of
Defeat:Source) crash on start
Product: Wine
Version: 2.16
Hardware: x86
URL: http://store.steampowered.com/app/220/HalfLife_2/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: matteo.mystral(a)gmail.com
Regression SHA1: c50090cb6eeb1abd1d10665d7c9b04fe43f633e5
Distribution: ---
Created attachment 59161
--> https://bugs.winehq.org/attachment.cgi?id=59161
terminal output + minidump in winedbg
Several Source engine games crash after start when about playing the intro
video.
Disabling the intro video by adding the -novid launch parameter makes the crash
go away.
Reproduced the bug with nvidia 384.69 and with mesa 17.2/nouveau too.
Disabling GLSL or enabling CSMT doesn't help.
Reverting the following patch fixes the crash:
commit c50090cb6eeb1abd1d10665d7c9b04fe43f633e5
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Wed Sep 6 01:39:18 2017 +0200
wined3d: Return the up-to-date locations from blitters.
Arch Linux (64-bit)
wine-2.16-144-gc16ef729db (32-bit)
Nvidia 384.69
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https://bugs.winehq.org/show_bug.cgi?id=41380
Bug ID: 41380
Summary: Xenia emulator don't run
Product: Wine-staging
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nosferatu.arucard.1983(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 55729
--> https://bugs.winehq.org/attachment.cgi?id=55729
Xenia crash log
The Xenia is so far, the first and the only Xbox 360 emulator, and requires
Windows 8.1 as the minimum supported operating system.
(And also a powerful machine with a Intel Core Haswell or Skylake and a NVidia
Series 900 or 1000 to work, along 8 or 16 GB of RAM)
The emulator was written using the Microsoft C++ 2015 64-bit, and until the
Wine Staging 1.9.17 the program simply crashes until the built-in Wine C++ 2015
64-bit runtime was implemented.
Luckily, the Wine Staging implements a Vulkan wrapper, which are also the
default Graphic API used on this heavy-resourced emulator.
The actual bug was related to the Universal C Runtime, which is a dependency of
Microsoft C++ 2015 related to the Windows 8.1 and 10 SDK, where warns a
particular unimplemented function on api-ms-win-crt-runtime-l1-1-0.dll, as
declared on the attachment.
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https://bugs.winehq.org/show_bug.cgi?id=36359
Bug ID: 36359
Summary: valgrind shows a couple possible leaks in
dsound/tests/dsound.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==13912== 28 bytes in 1 blocks are possibly lost in loss record 255 of 889
==13912== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==13912== by 0x4E52BB8: apartment_getclassobject (compobj.c:526)
==13912== by 0x4E55FC6: get_inproc_class_object (compobj.c:2894)
==13912== by 0x4E58D2F: CoGetClassObject (compobj.c:3032)
==13912== by 0x4A68893: func_dsound (dsound.c:181)
==13912== by 0x4A72EC4: run_test (test.h:584)
==13912== by 0x4A732B3: main (test.h:654)
==13912==
==13912== 28 bytes in 1 blocks are possibly lost in loss record 256 of 889
==13912== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==13912== by 0x4E52BB8: apartment_getclassobject (compobj.c:526)
==13912== by 0x4E55FC6: get_inproc_class_object (compobj.c:2894)
==13912== by 0x4E58D2F: CoGetClassObject (compobj.c:3032)
==13912== by 0x4E594B7: CoCreateInstance (compobj.c:3197)
==13912== by 0x6166702: get_mmdevenum (dsound_main.c:178)
==13912== by 0x61673FE: GetDeviceID (dsound_main.c:261)
==13912== by 0x616427A: DirectSoundDevice_Initialize (dsound.c:760)
==13912== by 0x6164F04: IDirectSound8Impl_Initialize (dsound.c:398)
==13912== by 0x4A627B8: IDirectSound_test (dsound.c:95)
==13912== by 0x4A68A43: func_dsound (dsound.c:202)
==13912== by 0x4A72EC4: run_test (test.h:584)
==13912== by 0x4A732B3: main (test.h:654)
==13912==
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https://bugs.winehq.org/show_bug.cgi?id=42983
Bug ID: 42983
Summary: Abwrite crashes with exception 0x40000015
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeppe(a)bundsgaard.net
Distribution: ---
Have successfully installed Ability Office, but when running the application:
~/.wine/drive_c/Program Files (x86)/Ability Office 6$ wine start abwrite.exe
I get the same error each time:
wine: Unhandled exception 0x40000015 in thread 5b at address
0x330023:0x00953c90 (thread 005b), starting debugger...
sha1sum abwrite.exe
dbdf2813ff6b65e008a649b7fb23f5f0677eadcc abwrite.exe
Download at: http://www.ability.com/download/v6.php?sp=STN&ln=en
I wasn't able to get more than this from a backtrace:
0xf77eec87 __kernel_vsyscall+0x7 in [vdso].so: int $0x80
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http://bugs.winehq.org/show_bug.cgi?id=33160
Bug #: 33160
Summary: Wine installs some programs but has problems trying to
run them
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pdash49(a)optusnet.com.au
Classification: Unclassified
Created attachment 43872
--> http://bugs.winehq.org/attachment.cgi?id=43872
Built-in Wine IE bug report
Hello,
I've started with a the latest Ubuntu
It's my first Linux attempt
Wine installs some programs but has problems trying to run them.
A common factor seems to be that they will NOT connect to the net properly.
( I want to be able to run Metatrader 4 )
Tried the Internet Explorer included in Wine:
Opened www.abc.net.au
BUT crashed almost immediately.
This is the bug report it generated.
Deeply grateful for any suggestions.
Peter pdash49(a)optusnet.com.au
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https://bugs.winehq.org/show_bug.cgi?id=43797
Bug ID: 43797
Summary: wow64 support list
Product: Wine
Version: unspecified
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shitman71(a)hotmail.com
Since there is more and more games who completely switch over to x64 from x32
there is need to get it all together within a bug to give it more attention.
Planetside 2 requires x64, unsure if it did switch to x64 and was 32-bit before
Hawken recently switched over to x64, cannot be started anymore
Conan Exiles requires x64
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https://bugs.winehq.org/show_bug.cgi?id=43795
Bug ID: 43795
Summary: Fear 2 Project Origin sound bugged
Product: Wine
Version: 2.15
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shitman71(a)hotmail.com
After starting the game the sound is somehow distortet, it is like the cpu is
on full load and the sound not working properly because of it. Similiar to this
i cannot describe it any better, i have no clear sound of anything. The
intro-movies and all other ingamesounds are disturbed exactly the same way.
Any solutions to this? Ingame-settings didn't affect this and i dont know what
to try else.
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https://bugs.winehq.org/show_bug.cgi?id=7661
Piasta <dobrybit88(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dobrybit88(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=5129
--- Comment #15 from unxed <unxed(a)mail.ru> ---
Use 5.2 and native comctl32.
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https://bugs.winehq.org/show_bug.cgi?id=43799
Bug ID: 43799
Summary: Setup a remote CI service
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: krichter(a)posteo.de
Distribution: ---
Created attachment 59328
--> https://bugs.winehq.org/attachment.cgi?id=59328
patch
Travis CI could help detect build and test failures like
https://travis-ci.org/krichter722/wine/builds/280826290. If there's an existing
CI it could provide additional feedback since there're obviously failure which
aren't covered currently.
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https://bugs.winehq.org/show_bug.cgi?id=43755
Bug ID: 43755
Summary: Extra comments section new line formatting is broken
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Yesterday I added test results to an application I'm maintainer of. I made a
unordered list of matters I wanted to point out in "Extra comments" section
using provided formatting tools.
Once I submitted the test results, the unordered list was just a single line of
text, list formatting I used were broken completely. I tried formatting it
multiple times and ended up always with the same results.
I'm not sure if other formatting options in "Extra comments" are affected but
creating a list seem impossible to me, at least.
Not sure if duplicate of bug 16518.
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https://bugs.winehq.org/show_bug.cgi?id=43796
Bug ID: 43796
Summary: Metro 2033 not starting
Product: Wine
Version: 2.15
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shitman71(a)hotmail.com
Created attachment 59324
--> https://bugs.winehq.org/attachment.cgi?id=59324
stops at this point
Metro 2033 is not starting, it ends up at an program error message. No sign of
anything running.
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https://bugs.winehq.org/show_bug.cgi?id=43791
Bug ID: 43791
Summary: RSpec-Explorer crashes or hangs when selecting "Live
Camera"
Product: Wine
Version: 2.17
Hardware: x86
URL: https://www.rspec-astro.com/setupdownload/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 59321
--> https://bugs.winehq.org/attachment.cgi?id=59321
log for case (5)
I have seen several different conditions occur when attempting to click this
option:
1. The tab displays and seems to work correctly. I am able to select a camera
and the feed properly displays in the video window.
2. The tab displays, but then the program freezes.
3. The program displays a message box saying "Invalid floating point operation"
directly above a different message box, both for a fraction of a second before
crashing. The log says:
err:seh:setup_exception_record stack overflow 1952 bytes in thread 0053 eip
7bc45db6 esp 07c90b90 stack 0x7c90000-0x7c91000-0x7d90000
trace:msgbox:MSGBOX_OnInit L"Access violation at address 0033D6DC. Read of
address FFFFFFFF."
trace:msgbox:MSGBOX_OnInit L"Invalid floating point operation."
wine: Unhandled page fault on read access to 0xf774002b at address 0xf774002b
(thread 0034), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0xf74a0063
but Wine terminates before the debugger is started.
4. Similar to (3), but instead of "Invalid floating point operation." we get
"Access violation at address 7BC80D85 in module 'ntdll.dll'. Write of address
00000000."
err:seh:setup_exception_record stack overflow 1952 bytes in thread 0053 eip
7bc45db6 esp 0c0a0b90 stack 0xc0a0000-0xc0a1000-0xc1a0000
trace:msgbox:MSGBOX_OnInit L"Access violation at address 0033D6DC. Read of
address FFFFFFFF."
trace:msgbox:MSGBOX_OnInit L"Access violation at address 7BC80D85 in module
'ntdll.dll'. Write of address 00000000."
wine: Unhandled page fault on read access to 0xf777002b at address 0xf777002b
(thread 0031), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0xf74c007e
There are some other similar cases to (3) and (4); the second message box seems
to vary and sometimes is not present.
5. Three message boxes are launched in succession, and then winedbg is
successfully launched. winedbg then crashes internally when the backtrace is
loaded. I have given the console output for this case as an attachment.
6. Almost like (2), but the program freezes even before the tab is displayed,
and the console reports a stack overflow:
err:seh:setup_exception_record stack overflow 1712 bytes in thread 0009 eip
7bc45db6 esp 00240c80 stack 0x240000-0x241000-0x340000
I think these are most of the conditions I have observed. They seem to occur
randomly and without about equal distribution in frequency.
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https://bugs.winehq.org/show_bug.cgi?id=43684
Bug ID: 43684
Summary: Crash on initialization of overwatch
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Created attachment 59134
--> https://bugs.winehq.org/attachment.cgi?id=59134
ConsoleOutput
When I start overwatch they have no text and the game freeze
The game freeze and this line appear in the terminal :
fixme:mscoree:CLRCreateInstance not implemented for class
{bacc578d-fbdd-48a4-969f-02d932b74634}
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https://bugs.winehq.org/show_bug.cgi?id=2155
Yos-T <yos.t.zz(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |yos.t.zz(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=43767
Bug ID: 43767
Summary: Hardwood Solitaire III : crashes if you choose to
order
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 59269
--> https://bugs.winehq.org/attachment.cgi?id=59269
Hardwood Solitaire III backtrace
Hello,
Harwood Solitaire III crashes if you want to order. You can reproduce this bug
each time you click on Order.
How to reproduce this bug:
Download HSIII here:
http://www.silvercrk.com/downloads/solitaire_iii/
install it
launch it
click on "Play full version" or "Buy", the game crashes.
Terminal log and backtrace joined.
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https://bugs.winehq.org/show_bug.cgi?id=4418
9xzsnuwq9h(a)snkmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |9xzsnuwq9h(a)snkmail.com
--- Comment #22 from 9xzsnuwq9h(a)snkmail.com ---
Still valid with wine-2.17.
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https://bugs.winehq.org/show_bug.cgi?id=40724
Bug ID: 40724
Summary: Rocket League almost always freezes after finishing
loading
Product: Wine-staging
Version: 1.9.11
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tblodt(a)icloud.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
When you try to actually play rocket league, the loading screen appears, then
freezes. Normally the game would then appear, but it almost always just freezes
at the loading screen. The one exception I found is the basic and advanced
training, which always finishes loading and is playable. This seems to only
happen on Mac. CSMT must be enabled to run the game at all.
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https://bugs.winehq.org/show_bug.cgi?id=43601
Bug ID: 43601
Summary: Chinese font not being HAndled
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aadarsh.indurkhya(a)webyog.com
Distribution: ---
Common WIndows editors - such as Notepad++- that handle Unicode perfectly in
WIndows don't in WIne. Chinese characters display as a "box" indicating that
the system cannot find glyphs in the font file. The Same font works with
Unicode/Chinese in Linux editors (Leafpad etc.).
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https://bugs.winehq.org/show_bug.cgi?id=43681
Bug ID: 43681
Summary: Weird texture colors in Tomb Raider The Dagger Of Xian
(Demo)
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
For example, Lara's skin is orange.
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https://bugs.winehq.org/show_bug.cgi?id=43752
Bug ID: 43752
Summary: Null ref error in secur32 (+1225c)
Product: Wine
Version: 1.9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: matthias291999(a)gmail.com
Distribution: ---
Created attachment 59247
--> https://bugs.winehq.org/attachment.cgi?id=59247
Back trace of null ref error
I don't know what clr is doing... probably just getting the thread ready to how
it was intended to run...
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https://bugs.winehq.org/show_bug.cgi?id=43688
Bug ID: 43688
Summary: DyKnow 5.4 Fails to install, reports
System.Runtime.InteropServices.MarshalDirectiveExcepti
on
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonwsb(a)gmail.com
Distribution: ---
Created attachment 59140
--> https://bugs.winehq.org/attachment.cgi?id=59140
DyKnow 5.4 installation log
This an error trying to install DyKnow 5.4 on a clean 32 bit prefix running
wine-staging 2.16. See debug log.
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https://bugs.winehq.org/show_bug.cgi?id=43742
Bug ID: 43742
Summary: Evochron Legacy: Graphical issues related to DirectX
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: fredebec(a)gmail.com
Distribution: ---
Evochron Legacy don't work out of the box with Wine because there is a major
graphical issue related to DirectX: d3dx9_35.dll override solve the issue
completely.
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https://bugs.winehq.org/show_bug.cgi?id=39153
Bug ID: 39153
Summary: Wine 1.7.50 Tomb Raider 3 Crash
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hpd53(a)arcor.de
Distribution: ---
Hello, since the new Wine 1.7.50 the newest Tomb Raider Game of Steam cannot be
startet. The game always worked with all Wine editions, now in Wine 1.7.50 it
cannot be startet. I hope the bug is fixed in a short time.
Thank you.
Best regards
Nekla
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https://bugs.winehq.org/show_bug.cgi?id=40292
Bug ID: 40292
Summary: Command Ops 2 crashes when clicking on unit.
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xaron77(a)fastmail.fm
Distribution: ---
Created attachment 53933
--> https://bugs.winehq.org/attachment.cgi?id=53933
Error log.
Command Ops 2 crashes when clicking on unit.
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https://bugs.winehq.org/show_bug.cgi?id=43732
Bug ID: 43732
Summary: Unable to display some text in yandere simulator
Product: Wine
Version: 2.17
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: howard.no1(a)163.com
Created attachment 59211
--> https://bugs.winehq.org/attachment.cgi?id=59211
A screen shot
As the summary shown text cannot be shown while playing yandere simulator, u
can download the game from http://dl.yanderesimulator.com/latest.zip
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https://bugs.winehq.org/show_bug.cgi?id=43725
Bug ID: 43725
Summary: Unable to access MIDI ports from application running
inside wine
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: aaahaaap(a)gmail.com
Distribution: ---
When running an application in wine that produces MIDI I'm unable to access
alsa MIDI port created by wine. I don't know why this is, but I noticed a
couple of strange things:
- The port is automatically connected to my soundcard
- I'm unable to disconnect wine's MIDI output port. When doing so using
"aconnect -d 129 16" I get the following error message "Disconnection failed
(Operation not permitted)"
Some relevant output:
$ aconnect -l
client 0: 'System' [type=kernel]
0 'Timer '
1 'Announce '
Connecting To: 128:0, 130:0
client 16: 'Saffire 6 USB' [type=kernel,card=0]
0 'Saffire 6 USB MIDI 1'
Connecting To: 128:0[real:0], 129:1
Connected From: 128:0, 129:0
client 129: 'WINE midi driver' [type=user,pid=17198]
0 'WINE ALSA Output'
Connecting To: 16:0
1 'WINE ALSA Input '
Connected From: 16:0
$ cat /proc/asound/seq/clients
Client info
cur clients : 4
peak clients : 6
max clients : 192
Client 0 : "System" [Kernel]
Port 0 : "Timer" (Rwe-)
Port 1 : "Announce" (R-e-)
Connecting To: 128:0
Client 16 : "Saffire 6 USB" [Kernel]
Port 0 : "Saffire 6 USB MIDI 1" (RWeX)
Connecting To: 128:0[r:0], 129:1
Connected From: 128:0, 129:0
Client 128 : "a2jmidid" [User]
Port 0 : "port" (rw--)
Connecting To: 16:0
Connected From: 0:1, 16:0[r:0]
Input pool :
Pool size : 200
Cells in use : 0
Peak cells in use : 3
Alloc success : 54
Alloc failures : 0
Client 129 : "WINE midi driver" [User]
Port 0 : "WINE ALSA Output" (r-e-)
Connecting To: 16:0
Port 1 : "WINE ALSA Input" (-we-)
Connected From: 16:0
Input pool :
Pool size : 200
Cells in use : 0
Peak cells in use : 0
Alloc success : 0
Alloc failures : 0
If some more info is needed to debug this please let me know.
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https://bugs.winehq.org/show_bug.cgi?id=43360
Bug ID: 43360
Summary: Wine staging 2.12, steam cant join mutiplayer friends
Product: Wine-staging
Version: 2.12
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eric_chen02(a)hotmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
There seems to be a problem when joining people in multiplayer matches. It will
say something like "Error. Failed to join game." Playing offline/ai works fine,
but trying to play with others don't work. Any clues?
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https://bugs.winehq.org/show_bug.cgi?id=43692
Bug ID: 43692
Summary: Heroes of the Storm crash at start on Wine 2.16
staging
Product: Wine-staging
Version: 2.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: noby.Ardor(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59143
--> https://bugs.winehq.org/attachment.cgi?id=59143
TerminalOut
Games Blizzard Heroes of the storm start crash on wine staging 2.16 after
update it from 2.15 staging.
Wine version 2.16 x86 installed by apt get, addition dlls is not installed.
OS: Ubuntu 17.04 amd64.
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https://bugs.winehq.org/show_bug.cgi?id=43675
Bug ID: 43675
Summary: Right mouse button not work in Microsoft Word 2003
Product: Wine-staging
Version: 2.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 375333400829(a)ya.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59120
--> https://bugs.winehq.org/attachment.cgi?id=59120
screenshot where text selected
Right mouse button not work in Microsoft Office 2003. Work only, when i
selection text and click in right mouse button
part of debug when i click right mouse button:
fixme:ole:snapshot_QueryGetData (0x1b9068, 0x33ec5c {cf c01c ptd 0x300a6941
aspect a4274c lindex 0 tymed 4})
fixme:ole:snapshot_QueryGetData (0x1b9068, 0x33ea1c {cf c05d ptd (nil) aspect 1
lindex -1 tymed 1})
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https://bugs.winehq.org/show_bug.cgi?id=43726
Bug ID: 43726
Summary: Outlook 2013 cannot login to Exchange without cached
credentials because CredUIPromptForWindowsCredentialsW
is a stub
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dremelofdeath(a)gmail.com
Distribution: ---
Created attachment 59200
--> https://bugs.winehq.org/attachment.cgi?id=59200
Wine logs with no WINEDEBUG modifiers
Component should be credui, but it wasn't listed as an option.
Steps to reproduce:
1. Add DWORD registry key HKEY_CURRENT_USER\Software\Wine\Direct3D and set the
value to 0x00030002 (GL compatibility override).
2. Install msxml6 and riched20 with winetricks, set overrides for them to
(native, builtin).
3. Install Office Professional Plus 2013 in Wine 2.17.
** Note that this part is only required because I cannot click Add Account
through Outlook directly. ***
4. From a working Windows 10 install of Outlook 2013 that has a working account
configured for Exchange Server 2013, export registry key
HKEY_CURRENT_USER\Software\Microsoft\Office\15.0\Outlook\Profiles and copy it
to the Linux machine.
5. Using Wine's regedit, import that registry key to the Wine registry.
** Launching Outlook at this point will cause the profile to fail to load,
because crypt32 will try to decode the credential store and fail because it was
created in real Windows instead of Wine. So we can delete the failing
credential store value and force Outlook to prompt for credentials. ***
6. Again with Wine's regedit, find the registry key value with name "S010267f0"
under HKEY_CURRENT_USER\Software\Microsoft\Office\15.0\Outlook\Profiles\Outlook
and delete it. (The name of the key for this value is random and differs
between profiles, so you have to search for it.)
7. Launch Outlook 2013.
Results:
Wine does not prompt for Windows credentials. Outlook fails to open the profile
and displays a message in a dialog box:
"Cannot start Microsoft Outlook. Cannot open the Outlook window. The set of
folders cannot be opened. You must connect to Microsoft Exchange with the
current profile before you can synchronize your folders with your Outlook data
file (.ost)."
The following FIXME is also logged:
fixme:credui:CredUIPromptForWindowsCredentialsW (0xd1bd2ec, 0, 0xd1bd2e8,
(nil), 0, 0xd1bd33c, 0xd1bd328, 0xd1bd2e4, 00000002) stub
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https://bugs.winehq.org/show_bug.cgi?id=42453
Bug ID: 42453
Summary: Metatraider4 crashes when attempt to customize the
toolbar
Product: Wine-staging
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tolikk91(a)yandex.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57294
--> https://bugs.winehq.org/attachment.cgi?id=57294
console_output
If right-click on the toolbar and select "Customize" the application crashes
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https://bugs.winehq.org/show_bug.cgi?id=43438
Bug ID: 43438
Summary: WPF application, which requires .Net Framework 4.6, is
launched on Mac OS X and doesn't respond after some
minutes of work creating a lot of threads.
Product: Wine-staging
Version: 2.13
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reutvadim95(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Created attachment 58802
--> https://bugs.winehq.org/attachment.cgi?id=58802
Output log of terminal under installation .Net 4.6 and launching application
Hello,
I have tried to launch .Net Framework 4.6 WPF based application on Mac OS X
using Wine Staging 2.13. In brief, it is client trading application, it uses
sockets and FIX API. It can be downloaded using the following link:
https://cdn.xbtce.info/download/ticktrader/win/xBTCe-TickTraderTerminal-lat…
My operating system is macOS Sierra, Version 10.12.6.
I create a new 32bit wine prefix for a program and use winetricks in order to
install .Net 4.6:
WINEARCH=win32 winetricks -q dotnet46
After that I install and launch the program xBTCe-TickTraderTerminal-latest.exe
using wine.
The program seems to work with some visual blinks, while terminal shows some
errors.
You may try to login using the following demo account:
Login: 70014639
Password: RdWzErem
Server: ttdemoexchange.xbtce.net
After starting connection to the server terminal shows some errors and two
following repeated errors:
fixme:kernelbase:QuirkIsEnabled3 (0x71ae500, 0xffffffff) stub!
fixme:thread:NtGetCurrentProcessorNumber need multicore support (4 processors)
The application may connect and receive some info or hang under the connecting
process creating a lot of threads.
I attached output log of terminal.
Hope something can be done with this.
Looking forward for your help,
Best regards
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https://bugs.winehq.org/show_bug.cgi?id=42290
Bug ID: 42290
Summary: Dota 2 Workshop Tools does not run at all
Product: Wine-staging
Version: 2.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: minecraft2048(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57006
--> https://bugs.winehq.org/attachment.cgi?id=57006
Output from running step 7 on terminal
Specs:
Arch Linux
Wine 2.0-rc5
Reproduction:
1. Install Linux Dota 2 using Steam for Linux
2. Install Steam for Windows using Wine on a clean 64 bit wineprefix
3. cp --reflink=all steamapps from Steam for Linux to Steam for Windows
4. Launch Steam for Windows, login and let it update Dota 2
5. Make sure that the DLC Dota 2 Workshop Tools are checked
6. cd to Steam for Windows steamapps/common/dota 2 beta/bin/win64
7. env WINEPREFIX='/home/feanor/steam-wine' wine ./dota2cfg.exe -steam -dx11
Expected result:
Dota 2 workshop tools launch and I can create a mod
What actually happens:
Nothing is happening on the screen, while the dota2cfg.exe eats up 1 CPU core
Output log is attached below
I will retry with 2.0-rc6 when pacman already have it
Note: Step 3 is probably not necessary, you can directly install Dota 2 on
Steam for Windows and follow step 5 onwards, but I don't have enough hard disk
space for that
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https://bugs.winehq.org/show_bug.cgi?id=43625
Bug ID: 43625
Summary: Crysis 3: Blank screen for a 32 bit application in
WINEARCH=win32, but 64 bit WINEPREFIX works
Product: Wine-staging
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jojos_band(a)gmx.net
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Crysis 3 (v1.0.1.3) is a 32 bit application.
My first installation was in a clean 64 bit WINEPREFEX. Game launched as
expected, videos and menu visible.
In a clean 32 bit WINEPREFIX I created afterwards, the gme launches but screen
stays blank.
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https://bugs.winehq.org/show_bug.cgi?id=43724
Bug ID: 43724
Summary: illegal instruction in 32-bit code
Product: Wine
Version: 2.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xhoni8962(a)gmail.com
Distribution: ---
Created attachment 59198
--> https://bugs.winehq.org/attachment.cgi?id=59198
unknow bug
Unhandled exception: illegal instruction in 32-bit code (0x00a49e07).
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https://bugs.winehq.org/show_bug.cgi?id=43717
Bug ID: 43717
Summary: contacam
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dj_d424(a)hotmail.com
Distribution: ---
Created attachment 59195
--> https://bugs.winehq.org/attachment.cgi?id=59195
cotacam crash
contacam crashes
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https://bugs.winehq.org/show_bug.cgi?id=43678
Bug ID: 43678
Summary: Battlenet crash on launch on 64bits prefix
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Created attachment 59121
--> https://bugs.winehq.org/attachment.cgi?id=59121
terminalOutput
Hello,
I'm using Linux Mint 18.2 "Sonya" x86_64
And when I tried to start battlenet with 64bits prefix he crash (I tried this
for
test Overwatch)
The launcher run with 32bits prefix
To start battlenet I need to add "Sound":{"Enabled": "false"} on client
configuration.
You can found client configuration here : "drive_c/users/$USER/Application
Data/Battle.net"
This line appear when battlenet crash
err:seh:setup_exception_record stack overflow 1104 bytes in thread 0099 eip
7bc5cef3 esp 0d770ee0 stack 0xd770000-0xd771000-0xd870000
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https://bugs.winehq.org/show_bug.cgi?id=43711
Bug ID: 43711
Summary: XReparentWindow __wine_x11_whole_window
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: markau0(a)lycos.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
I'm not sure if this is a bug or I'm just not aware of how to do it.
When a GetPropA(hWnd, "__wine_x11_whole_window"); is sent from a Wine app to a
Linux app and reparented using XReparentWindow, the Wine app's menus and mouse
movements are being referenced from the screens 0,0 instead of the Linux parent
windows 0,0.
I've tried sending notify events to the Wine "__wine_x11_whole_window" and
various other things.
If I add a XEMBED NOTIFY message then the menus and mouse are ok, but Wine's
XEMBED is broken when reparenting in a Linux app and produces windows with
problems.
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https://bugs.winehq.org/show_bug.cgi?id=2155
rebe(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rebe(a)gmx.net
--- Comment #21 from rebe(a)gmx.net ---
still present wine-2.16
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http://bugs.winehq.org/show_bug.cgi?id=29451
Bug #: 29451
Summary: pmd85 emulator - toolbar icons missing
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jose1711(a)gmail.com
Classification: Unclassified
the latest version of pmd85 emulator available here
http://pmd85.djb-studios.com/?module=download&did=47 does not display icons in
tape browser submenu.
steps to reproduce:
1. download http://pmd85.djb-studios.com/?module=download&did=47 and unpack
2. press alt-t and a new window will pop-up - the icons are missing
tested on arch linux (current version). this bug report is continuation of
http://bugs.winehq.org/show_bug.cgi?id=20924 (check out its attachment for
screenshot)
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https://bugs.winehq.org/show_bug.cgi?id=42498
Bug ID: 42498
Summary: Error: Installing Java JRE jre-8u121-windows-i586.exe
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: justineuro.moin(a)gmail.com
Distribution: ---
Created attachment 57373
--> https://bugs.winehq.org/attachment.cgi?id=57373
backtrace: ERROR installing jre-8u121-windows-i586.exe
Error: Installing Java JRE jre-8u121-windows-i586.exe
using wine-1.6.2
in Debian 8 (Jessie)
Installation stops with error message: pls. see attachment.
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https://bugs.winehq.org/show_bug.cgi?id=42540
Bug ID: 42540
Summary: Can't install jre-8u121-windows-x64
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mavck(a)outlook.com
Created attachment 57442
--> https://bugs.winehq.org/attachment.cgi?id=57442
Text dump from terminal when installing jre-8u121-windows-x64
Note: I didn't do a clean install of 2.2, I went from 1.9 - I don't know if
that would affect
Other similar bugs differ from my case.
Platform is OS X 10.12.3 (16D32)
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https://bugs.winehq.org/show_bug.cgi?id=42427
Bug ID: 42427
Summary: Steam application claims no internet connection
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luan.cestari(a)gmail.com
Distribution: ---
I tried many times but Steam doesn't load any page or install any game.
I'm trying to run with "WINEDEBUG=-all wine Steam.exe -no-cef-sandbox
-no-dwrite -tcp" (AFAIK cef and dwrite are already fixed and I could remove
them) I tried the combinations with/without each argument
To force Steam to install a specific game even without internet connection to
find it using Steam application, I ran "WINEDEBUG=-all wine Steam.exe
-no-cef-sandbox -no-dwrite -tcp steam://run/372000" and then the Steam
applications says it can't install without internet connection.
One strange thing is that I installed it and after the installation, the
application updates itself without problem
Also, I have libnss-mdns:i386 library installed and updated as I have mdns in
my hosts entry of /etc/nsswitch.conf file.
I tried with Windows 7 and XP (using winecfg, setting globally and specific to
the application as well)
$wine --version
wine-2.1
Installed the latest version through:
sudo add-apt-repository ppa:wine/wine-builds
sudo apt-get update
sudo apt-get install --install-recommends winehq-devel
I searched for help on internet and on
https://appdb.winehq.org/objectManager.php?sClass=version&iId=19444 , but I
didn't find a similar problem or a workaround
Anyone have a hint how I can get it working? Or how I can get the back trace to
help to investigate this problem?
Thank you all for the help
Kind regards,
Luan
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https://bugs.winehq.org/show_bug.cgi?id=43519
Bug ID: 43519
Summary: Path of Exile: Corrupt/flickering UI textures after ~1
minute of gameplay
Product: Wine
Version: 2.14
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: nneonneo(a)gmail.com
Created attachment 58911
--> https://bugs.winehq.org/attachment.cgi?id=58911
console log for Wine, manual annotations added (in the form of <<<NOTE>>>
lines)
Path of Exile 3.0.0c launches and enters a game successfully on 32-bit mode
with Wine 2.14-devel on macOS.
However, about a minute or so into gameplay, the UI textures start to flicker
uncontrollably, and are replaced with corrupt nonsense (see attached video "PoE
Corrupt Textures.mov"). At the point where this starts happening, the console
shows the following:
err:d3d:wined3d_fence_wait glClientWaitSync returned 0x911b.
err:d3d:buffer_sync_apple wined3d_fence_wait() returned 4, dropping async
buffer locks.
Before this message appears, everything is 100% OK.
Environment:
- macOS 10.12.5 (Sierra)
- MacBook Pro Retina, screen resolution 1920x1080 (external monitor only)
- NVIDIA GeForce GT 750M graphics card with 2048MB VRAM (discrete graphics in
use)
- Wine 2.14 development version, WINEARCH=win32, 32-bit .wine directory (bug
still occurs with today's Wine 2.14 staging; 64-bit Wine fails to launch the
game at all)
- Vanilla .wine directory (winecfg not run, winetricks not run, no DLL
overrides)
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https://bugs.winehq.org/show_bug.cgi?id=43586
Bug ID: 43586
Summary: Dead Space: no shadows in game
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: distorsheon(a)gmail.com
Distribution: ---
Created attachment 58998
--> https://bugs.winehq.org/attachment.cgi?id=58998
no shadows screenshot
Shadows were present until version 2.6
They present in v2.5
v2.6 and later — they don't.
(Tested on Nvidia 384.59+Kubuntu 17.04)
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http://bugs.winehq.org/show_bug.cgi?id=29958
Bug #: 29958
Summary: UIRibbon Framework not implemented:
926749fa-2615-4987-8845-c33e65f2b957
Product: Wine
Version: 1.4-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Classification: Unclassified
The Ribbon Framework is not implemented:
0009:err:ole:CoGetClassObject class {926749fa-2615-4987-8845-c33e65f2b957} not
registered
0009:err:ole:create_server class {926749fa-2615-4987-8845-c33e65f2b957} not
registered
0009:err:ole:CoGetClassObject no class object
{926749fa-2615-4987-8845-c33e65f2b957} could be created for context 0x17
Example App (needs native msvcp100, see bug #29340):
http://www.codeproject.com/Articles/140647/How-to-Support-the-Ribbon-and-a-…
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http://bugs.winehq.org/show_bug.cgi?id=19177
Summary: Gorky-17 doesn't work
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
URL: http://www.gorky17.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
CC: dduck(a)rambler.ru
gorky-17 doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=43476
Bug ID: 43476
Summary: Skyrim hardware detection spinlocks with CSMT enabled
Product: Wine
Version: 2.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: aeikum(a)codeweavers.com
Distribution: ---
Enabling CSMT causes the hardware detection for Skyrim's launcher (from Steam,
appid 72850) to spinlock with 200% CPU usage. To trigger the hw detection,
press Options in the launcher, then press the Default graphics detail button.
The launcher will stop responding and spinlock seemingly forever.
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https://bugs.winehq.org/show_bug.cgi?id=38622
Bug ID: 38622
Summary: PixelFormat32bppARGB != PixelFormat8bppIndexed
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mathieu.malaterre(a)gmail.com
Distribution: ---
Created attachment 51527
--> https://bugs.winehq.org/attachment.cgi?id=51527
source code
For some reason GDI+ on windows returns PixelFormat32bppARGB instead of
PixelFormat8bppIndexed for a grayscale PNG file (JPEG & TIFF seems consistant
though).
It would be nice if behavior would be consistant across implementation.
Compile and run attachements.
>From Linux:
$ ./gdidump.exe input.png
fixme:wincodecs:PngDecoder_Block_GetCount 0x142e30,0x61f708: stub
Width x Height: 512 512
PixelFormat8bppIndexed found !
>From Windows:
> gdidump.exe input.png
Width x Height: 512 512
PixelFormat32bppARGB found !
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https://bugs.winehq.org/show_bug.cgi?id=39885
Bug ID: 39885
Summary: Cannot allocate more than 32gb of memory
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rynzar(a)gmail.com
Distribution: ---
Created attachment 53258
--> https://bugs.winehq.org/attachment.cgi?id=53258
wine debug
I am having issues mallocing more than 32GB of memory running RAM intensive
Windows applications using Wine on an Ubuntu amazon EC2 cloud with 128 GB of
RAM. When I run the c++ code
http://stackoverflow.com/questions/34516616/wine-cant-use-more-than-32gb-of…
in linux it works.
If I run the .exe that does the same thing I can only allocate up to 32GB. I
tried Wine 1.6, 1.7 and 1.9. I am using the 64 bit version as well.
I talked in the IRC chat #winehq and they told me to run the code with
WINEDEBUG=+heap,+virtual,+tid flags.
He pointed out this line might be useful to look at in my logs:
0024:warn:heap:allocate_large_block Could not allocate block for 800000000
bytes
and told me to submit a bug report. The log is attached.
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https://bugs.winehq.org/show_bug.cgi?id=43649
Bug ID: 43649
Summary: dbgeng stub DebugCreateEx causes jadesentinel crash in
JADE thin client
Product: Wine
Version: 2.12
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kim131072(a)gmail.com
Created attachment 59074
--> https://bugs.winehq.org/attachment.cgi?id=59074
Wine log
The change:
https://github.com/wine-compholio/wine-patched/commit/444a7fbf56894d417674b…
Introduced stub DebugCreateEx. This causes jadesentinel in the JADE Thin Client
(v7.1.xx) to crash. As this is run every time a client is run you always get a
crash dialog. Changing back to wine 2.10 fixes that. The lack of the entry
point allows normal function. It might not actually work in that mode but it
does not crash.
The stub causes:
Unhandled exception: unimplemented function dbgeng.dll.DebugCreateEx called in
32-bit code (0x7b42df12).
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https://bugs.winehq.org/show_bug.cgi?id=41827
Bug ID: 41827
Summary: Wrong specular rendering with some applications
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: davyaxel(a)free.fr
Distribution: ---
Created attachment 56242
--> https://bugs.winehq.org/attachment.cgi?id=56242
Handy test app
I was investigating this gallium nine bug:
https://github.com/iXit/Mesa-3D/issues/253
And strangely with that game (School Mate), both wine ogl and gallium nine do
render a blue wall (for traces taken on windows or taken with gallium nine,
because on wine the game hits a fallback path since swvp is not supported).
Windows doesn't have that blue wall.
My investigation shows that both wine ogl and gallium nine have an issue with
specular. The problem is best shown when the material power is 0 (like in the
game).
I include the following test app (which I couldn't find the original link)
which enables to test the behaviour:
For example you can test with:
. Take the sphere
. Set SPECULARENABLE to TRUE
. Set 0 for the diffuse material colors and increase the specular material
colors
. Set the material power to 0 (or any low value)
. play with the direction of the light. Compare on windows and observe output
is different.
. Play with LOCALVIEWER. On wine the outputs changes a bit, whereas on windows
it doesn't.
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https://bugs.winehq.org/show_bug.cgi?id=43319
Bug ID: 43319
Summary: Steam no longer display some text on the store page
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
After the last steam update, the store page no longer renders text.
Dragging over an area highlights the text rect, but the text isn't displayed.
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https://bugs.winehq.org/show_bug.cgi?id=41370
Bug ID: 41370
Summary: TTM_GETCURRENTTOOL returns always FALSE when send from
TTN_NEEDTEXT handler.
Product: Wine
Version: 1.9.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: johnfound(a)asm32.info
Distribution: ---
It is a tooltip control, created for a toolbar with TBSTYLE_TOOLTIPS style.
The tooltip properly is sending TTN_NEEDTEXT notification, but when trying to
determine which tool needs tooltip by sending TTM_GETCURRENTTOOL to the tooltip
control it always returns FALSE.
In any other way, the tooltip works fine. For example if I return arbitrary
text in the TOOLTIPTEXTW.lpszText field, this text is displayed properly.
In Windows, TTM_GETCURRENTTOOL returns TRUE and filled up TOOLINFO structure
about the toolbar that activated the tooltip control.
Here is a link to the procedure that creates the toolbar:
https://fresh.flatassembler.net/fossil/repo/fresh/artifact/63e102f647e4c311…
Here, the source that handles TTN_NEEDTEXT notification:
https://fresh.flatassembler.net/fossil/repo/fresh/artifact/52e7fb642bba7415…
The bug is not version specific, because I tried with different stable and
development versions and it appears always.
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http://bugs.winehq.org/show_bug.cgi?id=12185
Summary: Before You Know It crashes with wine v0.9.58 (worked on
9.54)
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RobMarshall(a)iglide.net
Created an attachment (id=11584)
--> (http://bugs.winehq.org/attachment.cgi?id=11584)
Trace from crash of Before You Know it
I installed and successfully used Transparent languages, "Before You Know It
Lite" (version 3.6) with wine 0.9.54. When I upgraded to 0.9.58 it crashes. I
have attached a trace.
Thanks,
Rob
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https://bugs.winehq.org/show_bug.cgi?id=43703
Bug ID: 43703
Summary: Rebelle demo crashes when using "Microsoft Ink
compatible" tablet
Product: Wine
Version: 2.16
Hardware: x86
URL: http://www.escapemotions.com/products/rebelle/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: inkobj
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Free demo linked. Seems to be having a problem only when started and selected
"Microsoft Ink compatible" as tablet.
To get it to work:
- Create a fresh 64bit wineprefix
- Get "inkobj.dll", "rtscom.dll" from win7 machine (C:\Program Files
(x86)\Common Files\microsoft shared\ink)
- Copy these dlls into .wine/drive_c/windows/syswow64/
- Run "wine regsvr32 inkobj rtscom"
- Program should start now
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https://bugs.winehq.org/show_bug.cgi?id=43695
Bug ID: 43695
Summary: Visual Studio Express 2012 Exceptions after Installer
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jor1196(a)gmail.com
Distribution: ---
Created attachment 59155
--> https://bugs.winehq.org/attachment.cgi?id=59155
error after first installation
VS Express 2012 installs without problems, but when I start the program comes a
Message Box with the following message: "Exception has been thrown by the
target of an invocation"
After deleting the bottle from where I installed it, I did it again but
installing first directx9 and 10 (for doubts), dotnet and more
And when I wanted to install the VS 2012 I was in an infinite loop, it did not
finish installing
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https://bugs.winehq.org/show_bug.cgi?id=43556
Bug ID: 43556
Summary: Duck Game - Wine crashes on startup
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zenten(a)zenten.ca
Distribution: ---
Created attachment 58961
--> https://bugs.winehq.org/attachment.cgi?id=58961
Pasted the trace log from "Program Error Details"
When I start up the steam version of the game "Duck Game", found on WineHQ
here: https://appdb.winehq.org/objectManager.php?sClass=version&iId=32876 the
game crashes right away. Trace logs attached.
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The address (14.39.168.183) failed too many login attempts (5) for
the account hein(a)kde.org.
The login attempts occurred at these times:
2017-09-11 06:46:41 CDT
2017-09-11 06:46:55 CDT
2017-09-11 06:50:01 CDT
2017-09-11 06:53:26 CDT
2017-09-11 06:55:15 CDT
This IP will be able to log in again using this account at
2017-09-11 07:16 CDT.
http://bugs.winehq.org/show_bug.cgi?id=21959
Summary: Lineage 2 Gracia Plus Russian crash on FrostSecurity
load
Product: Wine
Version: 1.1.40
Platform: x86-64
URL: http://l2.ru/download/client.html?utm_source=11th
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mit.mis(a)gmail.com
Created an attachment (id=26663)
--> (http://bugs.winehq.org/attachment.cgi?id=26663)
terminal output after the crash
Wine crashes right after the FrostSecurity loading reaches 100%.
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http://bugs.winehq.org/show_bug.cgi?id=22872
Summary: PuTTY Pageant authentication agent does not provide
cached keys
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninevoltz(a)metalink.net
The pageant program for PuTTY does not provide stored keys to other
applications, such as plink.
To duplicate:
wine pageant yourkey.ppk
wine plink -s -v -l yourname yourserver
Looking up host "10.0.0.212"
Connecting to 10.0.0.212 port 22
Server version: SSH-2.0-OpenSSH_4.7
We claim version: SSH-2.0-PuTTY_Release_0.60
Using SSH protocol version 2
Doing Diffie-Hellman group exchange
Doing Diffie-Hellman key exchange with hash SHA-256
Host key fingerprint is:
ssh-rsa 2048 xx:xx:xx:xx:xx:xx:xx:xx:xx:xx:xx:xx:xx:xx:xx:xx
Initialised AES-256 SDCTR client->server encryption
Initialised HMAC-SHA1 client->server MAC algorithm
Initialised AES-256 SDCTR server->client encryption
Initialised HMAC-SHA1 server->client MAC algorithm
Pageant is running. Requesting keys.
If it was working, here it would say:
Pageant has 1 SSH-2 keys
Trying Pageant key #0
but instead we get a password prompt, as if pageant has no cached keys:
Using username "john.voltz".
john.voltz(a)10.0.0.212's password:
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https://bugs.winehq.org/show_bug.cgi?id=43600
Bug ID: 43600
Summary: The Saboteur [GOG] crashes on startup
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 59017
--> https://bugs.winehq.org/attachment.cgi?id=59017
Saboteur: Wine crash log
When running GOG version of The Saboteur in Wine 2.15, it just inexplicably
crashes on startup, without any clear messages with normal Wine logging. I
attach a log with +all level. Same happens in Wine staging for the reference.
Kernel: 4.12.6 (Debian testing, x86_64).
CPU: Ryzen 7 1700X.
GPU: AMD RX 480, Mesa 17.1.4 and 17.3.0-devel both.
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http://bugs.winehq.org/show_bug.cgi?id=31950
Bug #: 31950
Summary: AutoCAD 2009: Ribbon not visible
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 42097
--> http://bugs.winehq.org/attachment.cgi?id=42097
Where is the ribbon?
Steps to reproduce:
1) remove ~/.wine
2) workaround bug #12532
3) winetricks dotnet30 windowscodecs
4) install AutoCAD2009
5) start AutoCAD2009
Behaviour:
Ribbon not visible.
Expected behaviour:
Ribbon should be visible.
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https://bugs.winehq.org/show_bug.cgi?id=43598
Bug ID: 43598
Summary: Missing implementation of YUYV textures in Television
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: bugs(a)linkmauve.fr
Distribution: ---
Created attachment 59012
--> https://bugs.winehq.org/attachment.cgi?id=59012
A log of dolphin-emu starting under wine, using its d3d11 backend
Dolphin says “DX11::Television::Init failed in Television.cpp at line 88:
create tv yuyv texture” when starting a game using the d3d11 backend, then
proceeds to crash.
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https://bugs.winehq.org/show_bug.cgi?id=43674
Bug ID: 43674
Summary: Oxygen Not Included: occasional hangs
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: thelonewolfling(a)gmail.com
Distribution: ---
Created attachment 59117
--> https://bugs.winehq.org/attachment.cgi?id=59117
Tailed log filtered on lines containing 0185 or RtlpWaitForCriticalSection
Every once in a while, Oxygen Not Included softlocks. By which I mean: screen
stops updating, game does not respond to keyboard or mouse input, but the
current sounds playing keep looping (!).
It seems to occur more often the later in the game you get, and more on higher
speeds. By the time you get into the 'late' game (100 cycles+) it's >1x per
cycle (10min), generally speaking. As the game has a fixed autosave of 1x per
cycle, this rapidly becomes annoying.
My gut feeling is it's something to do with playing many sounds at once. ONI
has many ambient sounds depending on what is on screen, and when working in
areas that don't have much in them it doesn't seem to crash.
Unfortunately, this doesn't seem to be deterministic - or at least, if it is,
there's enough PRNG-ness on ONI's side to hide it.
I managed to capture a (very laggy) WINEDEBUG=+relay,+seh,+tid log.
Unfortunately, it's ~26GB. Even a .xz archive is ~260MB.
There is the following message when it hangs:
354297159:013d:err:ntdll:RtlpWaitForCriticalSection section 0x12d072c8 "?" wait
timed out in thread 013d, blocked by 0185, retrying (60 sec)
(Note: the first number here is the line number (!), as this was using grep on
the output file...)
Unfortunately, this seems to be more of a symptom than a cause. Great, so it
timed out waiting for a lock... why? And where?
I can't even attach the log starting at the erroring line - even an .xz archive
is 9MB...
I grepped through the log myself (filtered on threads 0185 & 013d), and found
something interesting... For the most part, thread 0185 seems to be just
allocating / freeing (RtlAllocateHeap / RtlFreeHeap). Then suddenly it switches
behaviors with a NtRaiseException - see the attached filtered log file. My
guess is that it's catching an error (and making a dump) but not handling it
anywhere near gracefully.
This is with wine 2.15 staging.
What should be my next steps?
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http://bugs.winehq.org/show_bug.cgi?id=18287
Summary: User friendly way to delete comments
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Although this has been improved, deleting comments is still a long, painful,
laborious task.
Adobe Photoshop CS4, just as one example, has a load of comments. The majority
of these are pointless and should be removed. The problem being it would take
at least an hour to do so.
The current method is:
1. Select a thread to delete.
2. Enter (or paste) a reason.
3. Press delete.
4. Wait for the page (and all the comments) to load again.
5. Go to Step 1.
If any comments are worth keeping, you have to be careful not to delete them.
In apps like photoshop, this can create a LOT of emails too (I've just remove a
load of comments from CS3 and received over a hundred emails).
A nice method might be:
1. Select "Edit Comments".
2. Tick the stale comments to remove.
3. Enter a generic reason.
4. Hit delete.
5. Job's a good un.
Maybe this could then be reduced to one email per person too?
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http://bugs.winehq.org/show_bug.cgi?id=25543
Summary: Submitter's test results missing from 'Test Results'
table
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
The link in the mail that the maintainer receives, e.g.
"Test Results submitted for version 1.0 of X by Y"
http://appdb.winehq.org/objectManager.php?sClass=version&iId=4219&iTestingI…
leads to a page that shows the submitter's text with the title
"Selected Test Results (selected in 'Test Results' table below)"
However, the OS/version/rating 'test results' line corresponding to the
submission is missing. Instead the topmost line displays an old (known) entry.
This is really confusing and irritating.
Furthermore, the page displayed does not show a "process" or "reply" buttons. I
need to go to my queue and identify this entry among all the elements of the
queue in order to process it.
I believe both things worked well in the past -- 2-3 years ago?
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https://bugs.winehq.org/show_bug.cgi?id=43664
Bug ID: 43664
Summary: Sim City 2000 for Windows 95 not work Midi Sound.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kz99(a)protonmail.com
Distribution: ---
Is possible fix this?
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https://bugs.winehq.org/show_bug.cgi?id=43662
Bug ID: 43662
Summary: German cash software "AFS-Schuh und Textil PoS" fails
to download files
Product: Wine
Version: 2.15
Hardware: x86
URL: https://www.afs-software.de/downloads/programme/textil
.zip
OS: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The software installs, but then starts a database-installer that fails. It only
gives a messagebox that "Both links are unreachable" while trying to download
its SQL-server.
"winetricks -1 dotnet40" works around that issue, but it doesn't seem to ever
finish the install.
Trial version is available, but only in German.
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https://bugs.winehq.org/show_bug.cgi?id=39180
Bug ID: 39180
Summary: Witcher 3 Wild hunt Wine 1.7.50 not working
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-d3dx10
Assignee: wine-bugs(a)winehq.org
Reporter: f00dl3a(a)gmail.com
Distribution: ---
Created attachment 52217
--> https://bugs.winehq.org/attachment.cgi?id=52217
Backtrace
Witcher 3 Wild Hunt is still not working under WINE. Instead of a vcomp110.dll
error (as in Bug 38613) - now it is just crashing with a "Page fault on write
access to 0x00000000 in 64-bit code" message.
Back trace attached. Also Witcher3 error log is attached.
Ubuntu 15.10, Witcher 3 patched to 1.06
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https://bugs.winehq.org/show_bug.cgi?id=43657
Bug ID: 43657
Summary: Life is Feudal Your Own from Steam Application Error
Crash
Product: Wine
Version: 2.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elebrun(a)aericom.net
Distribution: ---
Created attachment 59091
--> https://bugs.winehq.org/attachment.cgi?id=59091
Crash BackTrace
Life is Feudal Your Own from Steam Application Error:
Unhandled exception: unimplemented function
api-ms-win-crt-runtime-l1-1-0.d._register_thread_local_exe_atexit_callback
called
in 64-bit code (0x000000007b44f037).
Install Life is Feudal Your Own however you wish. I installed using steamcmd
./steamcmd.sh +@sSteamCmdForcePlatformType windows +login [yourlogin]
+force_install_dir ./LifeIsFeudal +app_update 290080 validate
Navigate to _CommonRedist
Install all packages from DirectX and vcrunredist
Should be a Total of 5 Packages
Launch yo_cm_client.exe
Crash with error see attached backtrack.txt
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http://bugs.winehq.org/show_bug.cgi?id=23691
Summary: Autoruns requires Administrator privilege to analyze
an offline system
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)placesthroughtime.com
When attempting to an installation of windows vista on the same machine using
the newest feature added to autoruns, having selected appropriate system root
and user profile directories, when I click OK to analyze the system it pops up
saying "Autoruns requires Administrator privilege to analyze an offline system"
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https://bugs.winehq.org/show_bug.cgi?id=40954
Bug ID: 40954
Summary: flashy bug in world of tanks
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vinicius343cesconetto(a)gmail.com
Distribution: ---
*I installed WoT by PoL.* (The installation script is in this link:
https://www.playonlinux.com/en/app-1592-World_Of_Tanks.html)
Hello, i'm getting a bug after i login, in the garage. as in the screenshot, it
keeps flashing and the upper menu of everything dont show(when i get to the
options menu it dont show the tabs too), also after the login some rewards or
adverts dont show(i know they are there because i cant rotate the vehicles, so
i press esc a few times and after it i can). the only modification i did was to
change
"/.PlayOnLinux/wineprefix/WorldOfTanks/drive_c/Games/World_of_Tanks/res/cef/cef_browser_process.exe"
to "cef_browser_processREMOVED.exe" because i couldnt enter the garage (crash
after login).
I also tried to do some bug fixes that i found here but nothing changed.
Screenshoots:
http://i.imgur.com/vLwLuNN.pnghttp://i.imgur.com/geKZTqC.png
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https://bugs.winehq.org/show_bug.cgi?id=43391
Bug ID: 43391
Summary: valgrind shows several definite leaks in
programs/regedit/tests/regedit.c
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: minor
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
==7880== 12 bytes in 1 blocks are definitely lost in loss record 35 of 292
==7880== at 0x7BC51061: notify_alloc (heap.c:254)
==7880== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==7880== by 0x4A18D78: quoted_value_name_state (regproc.c:733)
==7880== by 0x4A1AFA3: import_registry_file (regproc.c:1569)
==7880== by 0x4A17322: PerformRegAction (regedit.c:145)
==7880== by 0x4A17681: ProcessCmdLine (regedit.c:242)
==7880== by 0x4A16B4C: wWinMain (main.c:142)
==7880== by 0x4A1D51C: wmain (exe_wmain.c:51)
==7880== by 0x4A1D3F5: __wine_spec_exe_wentry (exe_wentry.c:36)
==7880== by 0x7B46BDB3: ??? (process.c:1065)
==7880== by 0x7B46BF08: start_process (process.c:1116)
==7880== by 0x7BC913B3: ??? (signal_i386.c:2700)
==7880== by 0x7BC9143B: call_thread_func (signal_i386.c:2759)
==7880== by 0x7BC91391: ??? (signal_i386.c:2700)
==7880== by 0x7BC5FDE8: start_process (loader.c:3083)
==7880== by 0x40413EC: ??? (port.c:78)
==7880==
==8398== 16 bytes in 1 blocks are definitely lost in loss record 56 of 292
==8398== at 0x7BC51061: notify_alloc (heap.c:254)
==8398== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==8398== by 0x4A18D78: quoted_value_name_state (regproc.c:733)
==8398== by 0x4A1AFA3: import_registry_file (regproc.c:1569)
==8398== by 0x4A17322: PerformRegAction (regedit.c:145)
==8398== by 0x4A17681: ProcessCmdLine (regedit.c:242)
==8398== by 0x4A16B4C: wWinMain (main.c:142)
==8398== by 0x4A1D51C: wmain (exe_wmain.c:51)
==8398== by 0x4A1D3F5: __wine_spec_exe_wentry (exe_wentry.c:36)
==8398== by 0x7B46BDB3: ??? (process.c:1065)
==8398== by 0x7B46BF08: start_process (process.c:1116)
==8398== by 0x7BC913B3: ??? (signal_i386.c:2700)
==8398== by 0x7BC9143B: call_thread_func (signal_i386.c:2759)
==8398== by 0x7BC91391: ??? (signal_i386.c:2700)
==8398== by 0x7BC5FDE8: start_process (loader.c:3083)
==8398== by 0x40413EC: ??? (port.c:78)
==8398==
==8410== 16 bytes in 1 blocks are definitely lost in loss record 56 of 292
==8410== at 0x7BC51061: notify_alloc (heap.c:254)
==8410== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==8410== by 0x4A18D78: quoted_value_name_state (regproc.c:733)
==8410== by 0x4A1AFA3: import_registry_file (regproc.c:1569)
==8410== by 0x4A17322: PerformRegAction (regedit.c:145)
==8410== by 0x4A17681: ProcessCmdLine (regedit.c:242)
==8410== by 0x4A16B4C: wWinMain (main.c:142)
==8410== by 0x4A1D51C: wmain (exe_wmain.c:51)
==8410== by 0x4A1D3F5: __wine_spec_exe_wentry (exe_wentry.c:36)
==8410== by 0x7B46BDB3: ??? (process.c:1065)
==8410== by 0x7B46BF08: start_process (process.c:1116)
==8410== by 0x7BC913B3: ??? (signal_i386.c:2700)
==8410== by 0x7BC9143B: call_thread_func (signal_i386.c:2759)
==8410== by 0x7BC91391: ??? (signal_i386.c:2700)
==8410== by 0x7BC5FDE8: start_process (loader.c:3083)
==8410== by 0x40413EC: ??? (port.c:78)
==8410==
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https://bugs.winehq.org/show_bug.cgi?id=42891
Bug ID: 42891
Summary: Unigine Superposition needs unimplemented function
KERNEL32.dll.AddDllDirectory
Product: Wine
Version: 2.4
Hardware: x86
URL: https://benchmark.unigine.com/superposition
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: the.ideals(a)gmail.com
Distribution: Ubuntu
Created attachment 58018
--> https://bugs.winehq.org/attachment.cgi?id=58018
Unigine Superposition backtrace-2.4
~/.wine/drive_c/Program Files/Unigine/Superposition Benchmark$ wine
Superposition.exe
wine-2.4
Unhandled exception: unimplemented function KERNEL32.dll.AddDllDirectory called
in 64-bit code (0x000000007bc5ef7c).
wine-2.6 & wine-2.6 (Staging)
Unhandled exception: page fault on read access to 0x00000000 in 64-bit code
(0x0000000000000000).
I'm not sure what happened with the later versions. I tried multiple clean
prefixes. Possibly needs to be bisected?
MSDN:
https://msdn.microsoft.com/en-us/library/windows/desktop/hh310513(v=vs.85).…
sha1sum Unigine_Superposition-1.0.exe
b05b577b5d7524d64a7a943383eef7f479a638e5 Unigine_Superposition-1.0.exe
du -sh Unigine_Superposition-1.0.exe
1.3G Unigine_Superposition-1.0.exe
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https://bugs.winehq.org/show_bug.cgi?id=43617
Bug ID: 43617
Summary: [Crash] Application crash when running C:\GOG
Games\Baldur's Gate\BGMain2.exe
Product: Wine
Version: 1.7.35
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gmedine84(a)gmail.com
Created attachment 59035
--> https://bugs.winehq.org/attachment.cgi?id=59035
Crash Dump
Wine threw a fatal error and crash assert while playing Baulder's Gate 1. This
issue was seen to occur during combat. It should be noted that 2 spells were
being cast simultaneously, causing multiple magic assets to fire, as the game
auto paused due to an enemy sighting. After reviewing the crash dump I think
this might have to do with GPU performance or some part of baulders gate code
messing with Wine. Could be wrong though!
Steps to Reproduction:
1. Launch Baulder's Gate with Wine version 1.7.35.
2. Load attached save and progress into house directly east of party.
3. Navigate the party into the basement of the house and enter the doorway to
the left of the staircase.
4. Have party member 3 and 4 cast a spell and advance one party member down the
hall during the magic animation. (this is to trigger the auto-pause feature
while the magic animations fire)
5. Observe that the title crashes when attempting to auto-pause with multiple
magic animations firing.
Repro Rate: ? (Seen Once)
Notes:
- Crash dump file attached.
- Will create a duplicate issue with save file attached.
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https://bugs.winehq.org/show_bug.cgi?id=43632
Bug ID: 43632
Summary: Drop down menu for DLL override doesn't work
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: dark.shadow4(a)web.de
Regression SHA1: f7f7b89e2e9117811c91269643868c6d063db5e9
Distribution: ---
1. Run winecfg
2. Libraries tab
3. New override for library
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https://bugs.winehq.org/show_bug.cgi?id=43510
Bug ID: 43510
Summary: Monster Girl Quest: crashes while playing
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: howard.no1(a)163.com
Created attachment 58893
--> https://bugs.winehq.org/attachment.cgi?id=58893
bug report
Wine crash when I defeat a monster girl in Monster Girl Quest.
download link:
https://pan.baidu.com/s/1sklm4AL (enter 0eaa if the site require a password)
file name:勇者大战魔物娘三章完全汉化版.exe
SHA1:EFOCD31DC7CB6F946EC8A3F6C242965B1B4E9B5A
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https://bugs.winehq.org/show_bug.cgi?id=43389
Bug ID: 43389
Summary: valgrind shows a few invalid reads in
dlls/wsdapi/tests/xml.c
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
==3467== Invalid read of size 2
==3467== at 0x7B45265A: strlenW (unicode.h:200)
==3467== by 0x7B4598D0: CompareStringEx (locale.c:3895)
==3467== by 0x7B4596FE: CompareStringW (locale.c:3857)
==3467== by 0x7B459E76: lstrcmpW (locale.c:4088)
==3467== by 0x4B2675F: is_prefix_unique (xml.c:377)
==3467== by 0x4B26DD8: IWSDXMLContextImpl_AddNamespace (xml.c:533)
==3467== by 0x487EA6B: IWSDXMLContext_AddNamespace (wsdxml.h:153)
==3467== by 0x487EA6B: XMLContext_AddNamespace_tests (???:0)
==3467== by 0x487FB4E: func_xml (xml.c:623)
==3467== by 0x4880A06: run_test (test.h:603)
==3467== by 0x4880E65: main (test.h:687)
==3467== Address 0x48eedb8 is 24 bytes inside a block of size 32 free'd
==3467== at 0x7BC510DB: notify_free (heap.c:262)
==3467== by 0x7BC556AC: RtlFreeHeap (heap.c:1762)
==3467== by 0x4B24C28: free_allocation (memory.c:77)
==3467== by 0x4B24FFB: WSDFreeLinkedMemory (memory.c:165)
==3467== by 0x4B26DBD: IWSDXMLContextImpl_AddNamespace (xml.c:531)
==3467== by 0x487EA6B: IWSDXMLContext_AddNamespace (wsdxml.h:153)
==3467== by 0x487EA6B: XMLContext_AddNamespace_tests (???:0)
==3467== by 0x487FB4E: func_xml (xml.c:623)
==3467== by 0x4880A06: run_test (test.h:603)
==3467== by 0x4880E65: main (test.h:687)
==3467== Block was alloc'd at
==3467== at 0x7BC51061: notify_alloc (heap.c:254)
==3467== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3467== by 0x4B24CB7: WSDAllocateLinkedMemory (memory.c:87)
==3467== by 0x4B25EAC: duplicate_string (xml.c:42)
==3467== by 0x4B2681D: generate_namespace_prefix (xml.c:399)
==3467== by 0x4B26E0B: IWSDXMLContextImpl_AddNamespace (xml.c:539)
==3467== by 0x487E91C: IWSDXMLContext_AddNamespace (wsdxml.h:153)
==3467== by 0x487E91C: XMLContext_AddNamespace_tests (???:0)
==3467== by 0x487FB4E: func_xml (xml.c:623)
==3467== by 0x4880A06: run_test (test.h:603)
==3467== by 0x4880E65: main (test.h:687)
==3467==
==3467== Invalid read of size 2
==3467== at 0x4041981: compare_unicode_weights (sortkey.c:192)
==3467== by 0x4041E38: wine_compare_string (sortkey.c:360)
==3467== by 0x7B459905: CompareStringEx (locale.c:3898)
==3467== by 0x7B4596FE: CompareStringW (locale.c:3857)
==3467== by 0x7B459E76: lstrcmpW (locale.c:4088)
==3467== by 0x4B2675F: is_prefix_unique (xml.c:377)
==3467== by 0x4B26DD8: IWSDXMLContextImpl_AddNamespace (xml.c:533)
==3467== by 0x487EA6B: IWSDXMLContext_AddNamespace (wsdxml.h:153)
==3467== by 0x487EA6B: XMLContext_AddNamespace_tests (???:0)
==3467== by 0x487FB4E: func_xml (xml.c:623)
==3467== by 0x4880A06: run_test (test.h:603)
==3467== by 0x4880E65: main (test.h:687)
==3467== Address 0x48eedb8 is 24 bytes inside a block of size 32 free'd
==3467== at 0x7BC510DB: notify_free (heap.c:262)
==3467== by 0x7BC556AC: RtlFreeHeap (heap.c:1762)
==3467== by 0x4B24C28: free_allocation (memory.c:77)
==3467== by 0x4B24FFB: WSDFreeLinkedMemory (memory.c:165)
==3467== by 0x4B26DBD: IWSDXMLContextImpl_AddNamespace (xml.c:531)
==3467== by 0x487EA6B: IWSDXMLContext_AddNamespace (wsdxml.h:153)
==3467== by 0x487EA6B: XMLContext_AddNamespace_tests (???:0)
==3467== by 0x487FB4E: func_xml (xml.c:623)
==3467== by 0x4880A06: run_test (test.h:603)
==3467== by 0x4880E65: main (test.h:687)
==3467== Block was alloc'd at
==3467== at 0x7BC51061: notify_alloc (heap.c:254)
==3467== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3467== by 0x4B24CB7: WSDAllocateLinkedMemory (memory.c:87)
==3467== by 0x4B25EAC: duplicate_string (xml.c:42)
==3467== by 0x4B2681D: generate_namespace_prefix (xml.c:399)
==3467== by 0x4B26E0B: IWSDXMLContextImpl_AddNamespace (xml.c:539)
==3467== by 0x487E91C: IWSDXMLContext_AddNamespace (wsdxml.h:153)
==3467== by 0x487E91C: XMLContext_AddNamespace_tests (???:0)
==3467== by 0x487FB4E: func_xml (xml.c:623)
==3467== by 0x4880A06: run_test (test.h:603)
==3467== by 0x4880E65: main (test.h:687)
==3467==
==3467== Invalid read of size 2
==3467== at 0x404198D: compare_unicode_weights (sortkey.c:192)
==3467== by 0x4041E38: wine_compare_string (sortkey.c:360)
==3467== by 0x7B459905: CompareStringEx (locale.c:3898)
==3467== by 0x7B4596FE: CompareStringW (locale.c:3857)
==3467== by 0x7B459E76: lstrcmpW (locale.c:4088)
==3467== by 0x4B2675F: is_prefix_unique (xml.c:377)
==3467== by 0x4B26DD8: IWSDXMLContextImpl_AddNamespace (xml.c:533)
==3467== by 0x487EA6B: IWSDXMLContext_AddNamespace (wsdxml.h:153)
==3467== by 0x487EA6B: XMLContext_AddNamespace_tests (???:0)
==3467== by 0x487FB4E: func_xml (xml.c:623)
==3467== by 0x4880A06: run_test (test.h:603)
==3467== by 0x4880E65: main (test.h:687)
==3467== Address 0x48eedb8 is 24 bytes inside a block of size 32 free'd
==3467== at 0x7BC510DB: notify_free (heap.c:262)
==3467== by 0x7BC556AC: RtlFreeHeap (heap.c:1762)
==3467== by 0x4B24C28: free_allocation (memory.c:77)
==3467== by 0x4B24FFB: WSDFreeLinkedMemory (memory.c:165)
==3467== by 0x4B26DBD: IWSDXMLContextImpl_AddNamespace (xml.c:531)
==3467== by 0x487EA6B: IWSDXMLContext_AddNamespace (wsdxml.h:153)
==3467== by 0x487EA6B: XMLContext_AddNamespace_tests (???:0)
==3467== by 0x487FB4E: func_xml (xml.c:623)
==3467== by 0x4880A06: run_test (test.h:603)
==3467== by 0x4880E65: main (test.h:687)
==3467== Block was alloc'd at
==3467== at 0x7BC51061: notify_alloc (heap.c:254)
==3467== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3467== by 0x4B24CB7: WSDAllocateLinkedMemory (memory.c:87)
==3467== by 0x4B25EAC: duplicate_string (xml.c:42)
==3467== by 0x4B2681D: generate_namespace_prefix (xml.c:399)
==3467== by 0x4B26E0B: IWSDXMLContextImpl_AddNamespace (xml.c:539)
==3467== by 0x487E91C: IWSDXMLContext_AddNamespace (wsdxml.h:153)
==3467== by 0x487E91C: XMLContext_AddNamespace_tests (???:0)
==3467== by 0x487FB4E: func_xml (xml.c:623)
==3467== by 0x4880A06: run_test (test.h:603)
==3467== by 0x4880E65: main (test.h:687)
==3467==
==3467== Invalid read of size 2
==3467== at 0x40419E4: compare_unicode_weights (sortkey.c:209)
==3467== by 0x4041E38: wine_compare_string (sortkey.c:360)
==3467== by 0x7B459905: CompareStringEx (locale.c:3898)
==3467== by 0x7B4596FE: CompareStringW (locale.c:3857)
==3467== by 0x7B459E76: lstrcmpW (locale.c:4088)
==3467== by 0x4B2675F: is_prefix_unique (xml.c:377)
==3467== by 0x4B26DD8: IWSDXMLContextImpl_AddNamespace (xml.c:533)
==3467== by 0x487EA6B: IWSDXMLContext_AddNamespace (wsdxml.h:153)
==3467== by 0x487EA6B: XMLContext_AddNamespace_tests (???:0)
==3467== by 0x487FB4E: func_xml (xml.c:623)
==3467== by 0x4880A06: run_test (test.h:603)
==3467== by 0x4880E65: main (test.h:687)
==3467== Address 0x48eedb8 is 24 bytes inside a block of size 32 free'd
==3467== at 0x7BC510DB: notify_free (heap.c:262)
==3467== by 0x7BC556AC: RtlFreeHeap (heap.c:1762)
==3467== by 0x4B24C28: free_allocation (memory.c:77)
==3467== by 0x4B24FFB: WSDFreeLinkedMemory (memory.c:165)
==3467== by 0x4B26DBD: IWSDXMLContextImpl_AddNamespace (xml.c:531)
==3467== by 0x487EA6B: IWSDXMLContext_AddNamespace (wsdxml.h:153)
==3467== by 0x487EA6B: XMLContext_AddNamespace_tests (???:0)
==3467== by 0x487FB4E: func_xml (xml.c:623)
==3467== by 0x4880A06: run_test (test.h:603)
==3467== by 0x4880E65: main (test.h:687)
==3467== Block was alloc'd at
==3467== at 0x7BC51061: notify_alloc (heap.c:254)
==3467== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3467== by 0x4B24CB7: WSDAllocateLinkedMemory (memory.c:87)
==3467== by 0x4B25EAC: duplicate_string (xml.c:42)
==3467== by 0x4B2681D: generate_namespace_prefix (xml.c:399)
==3467== by 0x4B26E0B: IWSDXMLContextImpl_AddNamespace (xml.c:539)
==3467== by 0x487E91C: IWSDXMLContext_AddNamespace (wsdxml.h:153)
==3467== by 0x487E91C: XMLContext_AddNamespace_tests (???:0)
==3467== by 0x487FB4E: func_xml (xml.c:623)
==3467== by 0x4880A06: run_test (test.h:603)
==3467== by 0x4880E65: main (test.h:687)
==3467==
==3467== Invalid read of size 2
==3467== at 0x40419FA: compare_unicode_weights (sortkey.c:209)
==3467== by 0x4041E38: wine_compare_string (sortkey.c:360)
==3467== by 0x7B459905: CompareStringEx (locale.c:3898)
==3467== by 0x7B4596FE: CompareStringW (locale.c:3857)
==3467== by 0x7B459E76: lstrcmpW (locale.c:4088)
==3467== by 0x4B2675F: is_prefix_unique (xml.c:377)
==3467== by 0x4B26DD8: IWSDXMLContextImpl_AddNamespace (xml.c:533)
==3467== by 0x487EA6B: IWSDXMLContext_AddNamespace (wsdxml.h:153)
==3467== by 0x487EA6B: XMLContext_AddNamespace_tests (???:0)
==3467== by 0x487FB4E: func_xml (xml.c:623)
==3467== by 0x4880A06: run_test (test.h:603)
==3467== by 0x4880E65: main (test.h:687)
==3467== Address 0x48eedb8 is 24 bytes inside a block of size 32 free'd
==3467== at 0x7BC510DB: notify_free (heap.c:262)
==3467== by 0x7BC556AC: RtlFreeHeap (heap.c:1762)
==3467== by 0x4B24C28: free_allocation (memory.c:77)
==3467== by 0x4B24FFB: WSDFreeLinkedMemory (memory.c:165)
==3467== by 0x4B26DBD: IWSDXMLContextImpl_AddNamespace (xml.c:531)
==3467== by 0x487EA6B: IWSDXMLContext_AddNamespace (wsdxml.h:153)
==3467== by 0x487EA6B: XMLContext_AddNamespace_tests (???:0)
==3467== by 0x487FB4E: func_xml (xml.c:623)
==3467== by 0x4880A06: run_test (test.h:603)
==3467== by 0x4880E65: main (test.h:687)
==3467== Block was alloc'd at
==3467== at 0x7BC51061: notify_alloc (heap.c:254)
==3467== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3467== by 0x4B24CB7: WSDAllocateLinkedMemory (memory.c:87)
==3467== by 0x4B25EAC: duplicate_string (xml.c:42)
==3467== by 0x4B2681D: generate_namespace_prefix (xml.c:399)
==3467== by 0x4B26E0B: IWSDXMLContextImpl_AddNamespace (xml.c:539)
==3467== by 0x487E91C: IWSDXMLContext_AddNamespace (wsdxml.h:153)
==3467== by 0x487E91C: XMLContext_AddNamespace_tests (???:0)
==3467== by 0x487FB4E: func_xml (xml.c:623)
==3467== by 0x4880A06: run_test (test.h:603)
==3467== by 0x4880E65: main (test.h:687)
==3467==
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https://bugs.winehq.org/show_bug.cgi?id=37982
Bug ID: 37982
Summary: Illustrator CS6: alternate color selection does not
display colours
Product: Wine
Version: 1.7.35
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Created attachment 50606
--> https://bugs.winehq.org/attachment.cgi?id=50606
Alternate colour selection missing the colours
Illustrator CS6 installed in a fresh wineprefix
WINEARCH=win32
winetricks msxml3 ( needed for the Adobe installer )
winetricks atmlib to fix crashes when creating a new file
When opening the alternate color selection widget from the top bar, no colours
are displayed ( but see the tooltip which confirms that the colours are there
).
Fixed by winetricks gdiplus_winxp
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https://bugs.winehq.org/show_bug.cgi?id=39042
Bug ID: 39042
Summary: DirectSoft v6a: Csmain.exe crashes when searching for
Com ports
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: warrentb(a)comcast.net
Created attachment 52006
--> https://bugs.winehq.org/attachment.cgi?id=52006
Terminal Output wine Csmain.exe
If a com port exists to be found by Csmain.exe, the program crashes. This
happens when running any part of DirectSoft 6.
Steps I took:
Installed DirectSoft6 through wine.
Created a symlink from /dev/tty.usbserial to ~/.wine/dosdevices/com1
Ran Csmain.exe through wine
Download link for DirectSoft 6:
ftp.automationdirect.com/pub/directsoft60a_b725.zip
Sha-1 of SetupDS6.exe 798c333cf369f33901969448773074fe44b19946
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https://bugs.winehq.org/show_bug.cgi?id=42459
Bug ID: 42459
Summary: Bogus/orphan small window sibling of Office 2007
applications
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ddascalescu+wine(a)gmail.com
Distribution: ---
Created attachment 57299
--> https://bugs.winehq.org/attachment.cgi?id=57299
Excel orphan mini window
I can reproduce this reliably after working with Excel for a few minutes, and
the steps are essentially switching between Excel and other applications in
Ubuntu 16.04, using Alt+Tab and Alt+Esc. I don't have a precise repro sequence,
but try to Alt+Tab and Alt+Esc to/from Excel a bunch of time.
Attached are the results - the initial orphan window, and what happens when I
resize it (takes on the video memory behind).
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https://bugs.winehq.org/show_bug.cgi?id=43640
Bug ID: 43640
Summary: Sonic Mania: Switching to fullscreen minimizes the
application
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iamtimscampi(a)gmail.com
Distribution: ---
Created attachment 59062
--> https://bugs.winehq.org/attachment.cgi?id=59062
Console output
When switching to fullscreen in Sonic Mania, the application minimizes and
can't be accessed again (Trying to de-minimize it plays sound for 1 second and
then stops, but the application stays minimized).
Console output attached, the following steps were performed:
- Launch the game
- Go to the options menu
- Switch to fullscreen
- Exit the game by forcing it to quit on my desktop environment)
The console output doesn't seem to show anything relevant to the issue, though.
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https://bugs.winehq.org/show_bug.cgi?id=43274
Bug ID: 43274
Summary: Lexware Buchhalter Plus 2017: crashes after entering
license
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)der-ingo.de
Distribution: ---
Created attachment 58607
--> https://bugs.winehq.org/attachment.cgi?id=58607
Backtrace
Lexware Buchhalter Plus 2017 setup crashes after entering the license code.
I have attached a backtrace and stderrout logs.
Steps to reproduce:
- create clean win32 wineprefix
- winetricks corefonts dotnet40 (or dotnet452, doesn't make a difference)
- set Windows version back to Windows 7
- wine Buchhalter_plus_Setup.exe (*)
- enter license string (any 24 characters)
=> Upon entering the last character of the license code, wine crashes.
(*) This is a commercial program, which has a 30 day trial. I do have a public
download link to the latest installer which I extracted from the offline
version of their installer, but I am not sure if I may publish this link here
(even though you can only use the product with a valid license)
So if you need this link or any other information, please let me know.
Cheers, Curly060 =;->
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http://bugs.winehq.org/show_bug.cgi?id=33952
Bug #: 33952
Summary: Focus rectangle is drawn on Windows Calc buttons
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
If you start windows xp calc and try clicking an operator button, e.g. "*" or
"Exp", it'll become focused both in wine and on windows. But in windows the
focus rectangle isn't drawn, while on wine it is.
(If you can't reproduce, try clicking a bit slower: click-pause-release)
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http://bugs.winehq.org/show_bug.cgi?id=23530
Summary: Bug link queue: "has maintainer" information sometimes
incorrect
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
The "Has Maintainer" column in the admin bug link queue sometimes says "No" for
apps that do have maintainers. An example is Eve Online, which has 5
maintainers listed in the app entry, but currently shows up in the bug link
queue as not having any.
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http://bugs.winehq.org/show_bug.cgi?id=15524
Summary: Add language field for applications
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)hoogenraad.net
Please add a selection box to enter the language of the application.
If implemented as a version of an application, allow for different titles of
the applications in the different languages.
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http://bugs.winehq.org/show_bug.cgi?id=16031
Summary: Missing categorising by video driver version in AppDB
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mityukov(a)gmail.com
I found the AppDB is a bit unusable, when it comes to quick check on "Which
games will run in my system", or "Will this game run for me".
The most important thing, when it come to games - is the Video Driver. For
example, there are many games, that run for NVidia owners, but don't run for
ATI, and so on.
Another point, when it comes to specific driver name and version. For example,
open-source "radeon" supports only OpenGL 1.3, and Catalyst supports higher
implementations. Moreover, different versions of the same, let say Catalyst,
may work differently for this or that program. There are also regressions, etc.
Again: Video Drivers in Linux, are not ideal. I would say, this point have even
higher affect than the Distribution.
What I would like to see, near the "Distribution" column -- is another one:
"Video" or something like this, where it will say e.g. "Catalyst 8.9". This way
it will be possible to link Rating with certain Video Setup, before taking the
decision.
Some tools for searching Games, that work with specific video driver(s) would
also be _HIGHLY_ appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=35224
Bug ID: 35224
Summary: wbemprox needs to support USB device enumeration with
VID/PID support
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: laguest(a)archeia.com
Classification: Unclassified
Created attachment 46981
--> http://bugs.winehq.org/attachment.cgi?id=46981
Last log running RS 2014.
I believe that Rocksmith detects the USB cable with wbemprox using code similar
or same as
http://msdn.microsoft.com/en-us/library/windows/desktop/ee417014%28v=vs.85%…
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https://bugs.winehq.org/show_bug.cgi?id=43631
Bug ID: 43631
Summary: Rama Radio installs, but will not run, application
crashes on launch after 10 to 20 seconds
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: psuedon(a)gmail.com
Distribution: ---
Created attachment 59047
--> https://bugs.winehq.org/attachment.cgi?id=59047
back trace file from crash
Ramaradio website
http://www.raimersoft.com/rarmaradio.aspx
Install Ramaradio from Ubuntu downloads folder.
Program installs, but fails to start after about 10 to 20 seconds.
see backtrace.txt
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https://bugs.winehq.org/show_bug.cgi?id=42489
Bug ID: 42489
Summary: in fedora 25, install source insight versions 4.0.80,
the height of the toolbar is too big and cannot
adjust.
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zuogang(a)huawei.com
Distribution: ---
see the attachment.
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https://bugs.winehq.org/show_bug.cgi?id=43628
Bug ID: 43628
Summary: Linux application cannot be run if they are built with
-pie
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Compile the following program
#include <stdio.h>
int main(int argc, char args[])
{
printf("Hello World\n");
return 0;
};
gcc -no-pie -o hello hello.c
gcc -pie -o hello2 hello.c
Now run
wine cmd /c path/to/hello
The first exe will run normally (assuming your environment is setup) where as
the second doesn't.
The appears to be an issue when moving from Mint 17 to Mint 18. (as an
example).
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https://bugs.winehq.org/show_bug.cgi?id=43394
Bug ID: 43394
Summary: backtrace.txt
Product: Wine
Version: 0.9.
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fatcandypapa20(a)gmail.com
Distribution: ---
Booter bug
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http://bugs.winehq.org/show_bug.cgi?id=25157
Summary: Black Prophecy crashes on unimplemented function
msvcr100.dll._wcsupr_s_l
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Reported in
http://appdb.winehq.org/objectManager.php?sClass=version&iId=21946&iTesting…
('winetricks vcrun2010' ought to work around it, but supposedly doesn't?)
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https://bugs.winehq.org/show_bug.cgi?id=2948
Fabian Maurer <dark.shadow4(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dark.shadow4(a)web.de
--- Comment #21 from Fabian Maurer <dark.shadow4(a)web.de> ---
Created attachment 59029
--> https://bugs.winehq.org/attachment.cgi?id=59029
Screenshot on Win7
As of wine 2.15 the edit-control behaves like in Windows XP, listbox doesn't.
However, there is a difference in behavior between Win7 and Win XP, see
attached screenshot. How would be handle that difference?
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https://bugs.winehq.org/show_bug.cgi?id=7961
Fabian Maurer <dark.shadow4(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dark.shadow4(a)web.de
--- Comment #19 from Fabian Maurer <dark.shadow4(a)web.de> ---
Still exists as of wine-2.15.
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