http://bugs.winehq.org/show_bug.cgi?id=24813
Summary: Paste from clipboard to a conversation window stopped
working in Miranda
Product: Wine
Version: 1.3.3
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Probably since Wine 1.3.3 or even earlier version you cannot paste (Ctrl+V,
Shift+Ins, Right Mouse click -> Paste) any text into a conversation window even
though text can be copied to clipboard.
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https://bugs.winehq.org/show_bug.cgi?id=40935
Bug ID: 40935
Summary: CreateProcess returns empty handler
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: poida.catalin(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hope this is the right place to place this bug.
For a simple and fast example, use the one from here:
https://msdn.microsoft.com/en-us/library/windows/desktop/ms682512(v=vs.85).…
Problem: After calling CreateProcess, the PROCESS_INFORMATION is empty with no
handlers at all (everything is initialized with 0), GetLastError() is 0, the
process is created and executed, but we have no way of knowing when it ends
cause there is no handler.
Compiled using vs9 on Win7 prof. Works great.
Executed on linux using wine (tried with 1.6 and winehq-staging), runs but the
handlers are empty.
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https://bugs.winehq.org/show_bug.cgi?id=7369
Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Fixed by SHA1| |87ccecbfa24e88d80c292d165b3
| |223683b409bfa
Status|NEW |RESOLVED
--- Comment #15 from Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> ---
Fixed by
http://source.winehq.org/git/wine.git/?a=commit;h=87ccecbfa24e88d80c292d165…
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https://bugs.winehq.org/show_bug.cgi?id=43843
Bug ID: 43843
Summary: Microspot PC Draft won't run under Wine.
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: p.laughingwolf(a)gmail.com
Distribution: ---
Created attachment 59400
--> https://bugs.winehq.org/attachment.cgi?id=59400
backtrace generated by wine I presume
Error message when I try to run Microspot PC Draft
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https://bugs.winehq.org/show_bug.cgi?id=43792
Bug ID: 43792
Summary: Wine-Staging crashes when fighting Tukohama in Path of
Exile
Product: Wine-staging
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: skade88(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59323
--> https://bugs.winehq.org/attachment.cgi?id=59323
Path of Exile Crash Debugger report
Path of Exile 3.0.1e The Fall of Oriath has new content. In Act six (Tukohama's
Keep), Wine-Staging 2.17 will crash when fighting the boss Tukohama. This boss
spawns a lot totems. I have 17 hours played on this character with this version
of the game and wine. This is the first consistent place I have seen wine
crashing like this. Currently I cannot progress through the game while this bug
exists.
I am running Ubuntu 17.04.
4.10.0-35-generic #39-Ubuntu SMP Wed Sep 13 07:46:59 UTC 2017 x86_64 x86_64
x86_64 GNU/Linux
NVIDIA binary driver - Version 375.66 from nvidia-375 (proprietary, tested)
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https://bugs.winehq.org/show_bug.cgi?id=43838
Bug ID: 43838
Summary: this ComboBox highlight effect happens on all Windows
versions but not on Wine
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: development(a)winomega.com
Distribution: ---
When run on Windows, this simple application (one form with EditBox and
ComboBox) automatically highlights the ComboBox on startup.
When run on Wine, it doesn't.
This only happens when:
- The ComboBox has a pre-selected item which is on its list of available items.
- The form OnResize event updates the font color of the ComboBox to clBlack
after all the form components are already drawn.
I'll include a testcase with source code.
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http://bugs.winehq.org/show_bug.cgi?id=32798
Bug #: 32798
Summary: Memory leak in Path of Exile
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marceel(a)gmail.com
Classification: Unclassified
Just logged in the game doing nothing and game is just taking up memory. The
thing is on forums i found out that in wine 1.5.6 this isn't an issue and games
works fine but in the latest git there is this big flaw.
USER CMD RSS VSZ
m Client.exe 1119716 1990616
USER CMD RSS VSZ
m Client.exe 1275720 1991640
USER CMD RSS VSZ
m Client.exe 1362888 1991640
USER CMD RSS VSZ
m Client.exe 1645432 2132952
USER CMD RSS VSZ
m Client.exe 2059104 2550824
I don't know what should i attach to this report so if you have other question
just ask
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https://bugs.winehq.org/show_bug.cgi?id=43835
Bug ID: 43835
Summary: NBA 2K17: Game displays noise upon launching and
subsequently closes.
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jason.bagavatsingham(a)gmail.com
Distribution: ---
Created attachment 59386
--> https://bugs.winehq.org/attachment.cgi?id=59386
NBA 2K17 Terminal Log
Found:
Upon launching NBA 2K17, the user is presented with graphical noise. After a
few seconds the application closes.
Steps to reproduce:
# Launch Steam.
# Launch NBA 2K17.
Actual Results:
Graphical noise is present upon launching and applications closes itself.
Expected Results:
Application launches correctly and transitions to introductory video.
*Reproduction Rate:*
5/5.
Notes:
https://www.youtube.com/watch?v=lSbYNGLMEaI
Environment:
Wine-Staging 2.17
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The address madsl.nerdvana.tihlde.org (158.38.166.204) failed too many login attempts (5) for
the account mads(a)ab3.no.
The login attempts occurred at these times:
2017-10-04 03:22:02 CDT
2017-10-04 03:22:08 CDT
2017-10-04 03:22:15 CDT
2017-10-04 03:22:22 CDT
2017-10-04 03:22:30 CDT
This IP will be able to log in again using this account at
2017-10-04 03:52 CDT.
https://bugs.winehq.org/show_bug.cgi?id=43808
Bug ID: 43808
Summary: LawBreakers crashes (page fault)
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
Created attachment 59349
--> https://bugs.winehq.org/attachment.cgi?id=59349
backtrace
LawBreakers crashes during installation/when starting (not quite sure) with
Wine 2.17 staging 64bit.
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https://bugs.winehq.org/show_bug.cgi?id=43818
Bug ID: 43818
Summary: Red Solstice - blank screen with audio
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
The game loads into a blank screen with music. But doesnt render anything.
Error log located here
https://pastebin.com/Gcf2sJeg
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https://bugs.winehq.org/show_bug.cgi?id=43807
Bug ID: 43807
Summary: Tex Murphy: Overseer - Crash when loading
Product: Wine-staging
Version: 2.17
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tbweaver(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Created attachment 59347
--> https://bugs.winehq.org/attachment.cgi?id=59347
Error Messages
Program crashes immediately upon launch. This is identical in both the Stable
version and the Staging version (tested both just to see). Wine-preloader
reports the error, but locks-up when trying to load details. Terminal output
shows the attached error messages.
Running Sierra OS (10.12.3) on a late 2013 iMac (2.7 GHz Intel Core i5).
Since it mentions it in the error message, my system has Razer ManOWar 7.1
sound files installed for a corresponding pair of headphones.
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https://bugs.winehq.org/show_bug.cgi?id=41491
Bug ID: 41491
Summary: Nox MultiPlayer Manager crashes when adding a new
emulator instance
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luis.gg1990(a)gmail.com
Distribution: ---
Created attachment 55867
--> https://bugs.winehq.org/attachment.cgi?id=55867
backtrace
After installing nox, the multiplayer manager (located by default at /Program
Files/Nox/bin/MultiPlayerManager.exe) loads successfully but it crashes as soon
as you try to add an emulator
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https://bugs.winehq.org/show_bug.cgi?id=43399
Bug ID: 43399
Summary: Wine fails to run latest update of Steam Client
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Attempting to run the latest update to Steam (July 17?) with wine-2.12 yields
the following error:
fixme:ver:GetCurrentPackageId (0x33e4f0 0x0): stub
fixme:process:ProcessIdToSessionId Unsupported for other processes.
fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this
platform
net.cpp (262) : Fatal Assertion Failed: PlatformSocketsInit failed, error [no
name available] (1)
net.cpp (262) : Fatal assert failed: net.cpp, line 262. Application exiting.
Assert( Fatal Assertion Failed: PlatformSocketsInit failed, error [no name
available] (1) ):net.cpp:262
fixme:ntdll:EtwEventRegister ({47a9201e-73b0-42ce-9821-7e134361bc6f},
0x3f006760, 0x3f041d28, 0x3f041d20) stub.
fixme:ntdll:EtwEventRegister ({58a9201e-73b0-42ce-9821-7e134361bc70},
0x3f006760, 0x3f041d60, 0x3f041d58) stub.
fixme:ntdll:EtwEventRegister ({3fa9201e-73b0-43fe-9821-7e145359bc6f},
0x3f006760, 0x3f041cf0, 0x3f041ce8) stub.
fixme:ntdll:EtwEventRegister ({1432afee-73b0-42ce-9821-7e134361b433},
0x3f006760, 0x3f041d98, 0x3f041d90) stub.
fixme:ntdll:EtwEventRegister ({4372afee-73b0-42ce-9821-7e134361b519},
0x3f006760, 0x3f041dd0, 0x3f041dc8) stub.
_ExitOnFatalAssert
fixme:ver:GetCurrentPackageId (0x33f074 0x0): stub
fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this
platform
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
Since Steam auto-updates at launch, and at installation, this makes Steam
unusable.
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https://bugs.winehq.org/show_bug.cgi?id=43578
Bug ID: 43578
Summary: deadlock in winex11
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
Created attachment 58988
--> https://bugs.winehq.org/attachment.cgi?id=58988
bt all
bt all attached
This is 2.15 with current staging patchset applied
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https://bugs.winehq.org/show_bug.cgi?id=43771
Bug ID: 43771
Summary: winecfg: crashes when starting using terminal
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxlivingston420(a)gmail.com
Distribution: ---
Created attachment 59274
--> https://bugs.winehq.org/attachment.cgi?id=59274
A txt file containing the error it gives.
I've recently had a problem on Arch Linux where whenever I try to load winecfg
it crashes wine while loading. This is kinda serious due to it being what you
launch to even use wine in the first place. I had made my configuration files
before this so it works with other apps, however when making a new .wine it
can't display things needed to be installed such as gecko or mono and thus the
compatibility with apps is severely broken. Of course it could be a problem
with my system but I have no idea, I've downgraded, reinstalled, pretty much
anything to get it working and nothing. Hopefully this is an easy fix with just
a few changes or something.
I'm running Arch Linux with the newest wine package.
I'm also running the linux-lts kernel if that helps any.
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https://bugs.winehq.org/show_bug.cgi?id=43563
Bug ID: 43563
Summary: cant run software
Product: WineHQ Bugzilla
Version: 2.11
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: neneda(a)www.bccto.me
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 58970
--> https://bugs.winehq.org/attachment.cgi?id=58970
i copy it from debug mode
i use the steam.exe to install it on wine ,2 month ago ,it can work ,but now it
cant work
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https://bugs.winehq.org/show_bug.cgi?id=43206
Bug ID: 43206
Summary: Conan Exiles Crashes
Product: Wine-staging
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Part 1
WINEDEBUG=fixme-all,err+loaddll,err+dll,err+file,err+reg
------ Program ConanSandbox.exe ------
err:ole:CoCreateInstanceEx apartment not initialised
*** Error in `C:\Program Files (x86)\Conan Exiles Barbarian
Edition\ConanSandbox\Binaries\Win64\ConanSandbox-Win64-Test.exe': double free
or corruption (!prev): 0x000000007cfb8360 ***
======= Backtrace: =========
/lib/x86_64-linux-gnu/libc.so.6(+0x777e5)[0x7f4394c497e5]
/lib/x86_64-linux-gnu/libc.so.6(+0x7fe0a)[0x7f4394c51e0a]
/lib/x86_64-linux-gnu/libc.so.6(cfree+0x4c)[0x7f4394c5598c]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_XlcDestroyLocaleDataBase+0x80)[0x7f43887f2720]
/usr/lib/x86_64-linux-gnu/libX11.so.6(+0x52e92)[0x7f43887f6e92]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_XCloseLC+0x6d)[0x7f43887fdf5d]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_XlcCurrentLC+0x1c)[0x7f43887fdf9c]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_Xlcmbstoutf8+0xdd)[0x7f43887f783d]
/usr/lib/x86_64-linux-gnu/libX11.so.6(+0x67721)[0x7f438880b721]
/usr/lib/x86_64-linux-gnu/libX11.so.6(+0x67b7e)[0x7f438880bb7e]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_XimLocalOpenIM+0x3f6)[0x7f4388809ac6]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_XimOpenIM+0xf0)[0x7f43888080e0]
/opt/wine-staging/bin/../lib64/wine/winex11.drv.so(+0x5cd21)[0x7f4388d4cd21]
/opt/wine-staging/bin/../lib64/wine/winex11.drv.so(+0x5dc84)[0x7f4388d4dc84]
/opt/wine-staging/bin/../lib64/wine/winex11.drv.so(+0x5a1af)[0x7f4388d4a1af]
/opt/wine-staging/bin/../lib64/wine/winex11.drv.so(X11DRV_WindowPosChanging+0x39f)[0x7f4388d42a0f]
/opt/wine-staging/bin/../lib64/wine/user32.dll.so(+0xcdfa5)[0x7f4392e49fa5]
/opt/wine-staging/bin/../lib64/wine/user32.dll.so(+0xc9d73)[0x7f4392e45d73]
/opt/wine-staging/bin/../lib64/wine/user32.dll.so(CreateWindowExW+0xc9)[0x7f4392e3dfb9]
[0x14064bd1d]
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https://bugs.winehq.org/show_bug.cgi?id=43168
Bug ID: 43168
Summary: Mafia 3 starts, but does not reach the main menu
Product: Wine-staging
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58426
--> https://bugs.winehq.org/attachment.cgi?id=58426
Description
Game Mafia 3 has successfully launched, but does not load up to the main menu,
the game tries to connect via the Internet, there is an endless download from
which it is impossible to start a new game
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https://bugs.winehq.org/show_bug.cgi?id=43416
Bug ID: 43416
Summary: Google Chrome Installer can't connect to the internet
Product: Wine
Version: 2.12
Hardware: x86
URL: https://www.google.com/chrome/browser/desktop/index.ht
ml
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 58775
--> https://bugs.winehq.org/attachment.cgi?id=58775
Log from the Installer
When trying to install Google Chrome from , the installer will stop with
"Unable to connect to the internet"
Log attached. Last part before the installer gives up:
------
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
fixme:secur32:schannel_get_cipher_algid unknown algorithm 23
fixme:secur32:schannel_get_mac_algid unknown algorithm 200, cipher 23
fixme:secur32:schannel_get_cipher_algid unknown algorithm 23
fixme:secur32:schannel_get_mac_algid unknown algorithm 200, cipher 23
fixme:secur32:schannel_get_cipher_algid unknown algorithm 23
fixme:secur32:schannel_get_mac_algid unknown algorithm 200, cipher 23
fixme:secur32:schannel_get_cipher_algid unknown algorithm 23
fixme:secur32:schannel_get_mac_algid unknown algorithm 200, cipher 23
------
"winetricks secur32" makes it crash due to "unimplemented function
sspicli.dll.AcquireCredentialsHandleW", and I don't know how to install that
with winetricks.
But maybe these log lines aren't relevant, after all.
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https://bugs.winehq.org/show_bug.cgi?id=43410
Bug ID: 43410
Summary: wine: Unimplemented function WS2_32.dll.WSAPoll called
at address 0x7bc52c59 (thread 0036)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ephrainmarchan(a)gmail.com
Distribution: ---
Try to run the program named Nexus Root Toolkit 2.1.9 but error the above error
pops up
"wine: Unimplemented function WS2_32.dll.WSAPoll called at address 0x7bc52c59
(thread 0036)"
Attached is the log report.
I am running Ubuntu 17.04
Link to file for download
http://www.wugfresh.com/nrt/
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https://bugs.winehq.org/show_bug.cgi?id=43179
Bug ID: 43179
Summary: Native Instruments Massive v1.5.0 crashes when loading
VST in Bitwig
Product: Wine
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vincent.gascoin(a)gmail.com
Distribution: ---
Created attachment 58449
--> https://bugs.winehq.org/attachment.cgi?id=58449
description of the event msvcr120.dll-related
The program installed flawlessly. Cannot run the standalone version either.
Using Airwave 1.3.3 and WineHQ 2.1.0
Creating link in Airwave then opening Bitwig, when Bitwig scans for new plugins
I get this error, related to msvcr120.dll(see attachment). I have to kill
Bitwig process to close the program.
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https://bugs.winehq.org/show_bug.cgi?id=43156
Bug ID: 43156
Summary: Impossible to install Microsoft Office
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jean.estoup(a)gmail.com
Distribution: ---
Created attachment 58401
--> https://bugs.winehq.org/attachment.cgi?id=58401
Backtrack attached
Can not install microsoft office. error attached
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https://bugs.winehq.org/show_bug.cgi?id=43811
Bug ID: 43811
Summary: The binding of Isaac Rebirth doesn't work in 64bit
prefix
Product: Wine
Version: 2.17
Hardware: x86
URL: http://store.steampowered.com/app/250900/
OS: Linux
Status: NEW
Keywords: win64
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 59351
--> https://bugs.winehq.org/attachment.cgi?id=59351
Log in 64bit prefix (crashes)
Starting the game from steam, having all DLC installed.
The game crashes when run in a 64bit prefix, for some reason it can't create
COM objects. It works in a 32bit prefix.
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https://bugs.winehq.org/show_bug.cgi?id=40947
Bug ID: 40947
Summary: The binding of isaac rebirth
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: valentinvincent(a)sfr.fr
Distribution: ---
Created attachment 55083
--> https://bugs.winehq.org/attachment.cgi?id=55083
crah info
launching games and crash
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https://bugs.winehq.org/show_bug.cgi?id=43772
Bug ID: 43772
Summary: Witcher 3 not starting (anymore)
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine-devel(a)hurrikhan.eu
Distribution: ---
Created attachment 59275
--> https://bugs.winehq.org/attachment.cgi?id=59275
full log
With version 2.14, I was able to start and play "The Witcher 3".
With version 2.17 I cannot anymore.
Looking at the logs, the only message that seems to matter is about GL
implementation not accepting 4 component specular colors.
I'm attaching both the full log and my glxinfo output.
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https://bugs.winehq.org/show_bug.cgi?id=43487
Bug ID: 43487
Summary: Magic Online (Magic The Gathering: Online) Crashes in
dwrite
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
Created attachment 58869
--> https://bugs.winehq.org/attachment.cgi?id=58869
backtrace
Does not always happen so it sounds like a race condition.
THe most reliable way to reproduce is to go straight to "Collection" after
logging in. That tries to create a card preview window and leads to a crash
about 80% of the time. Attaching a trace
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https://bugs.winehq.org/show_bug.cgi?id=42154
Bug ID: 42154
Summary: Tomb Raider 2013 crashes with built-in xinput
Product: Wine
Version: 1.9.24
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: joseph.kucia(a)gmail.com
Distribution: ---
Tomb Raider 2013 crashes when starting. Reverting
c0f77b4a4a2a389f54c3572156883eec6d6314d2 or setting xinput9_1_0 to native
allows the game to start.
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http://bugs.winehq.org/show_bug.cgi?id=24281
Summary: Maffia 2 to slow to play
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorgitorrr(a)gmail.com
Created an attachment (id=30587)
--> (http://bugs.winehq.org/attachment.cgi?id=30587)
Output using fbo
The game Mafia 2 runs to slow to play even in good hardware and with low
graphic settings. I think problem can be in the OffscreenRenderingMode. When yo
use fbo (wine default option) the game is too slow, and when you change to
backbuffer the game runs in normal velocity but there are a lot of graphics
error.
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https://bugs.winehq.org/show_bug.cgi?id=43699
Bug ID: 43699
Summary: Blackscreen in visual novel Hanahira
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
CC: bunglehead(a)gmail.com
Regression SHA1: 1a7ddf8dd96f9982c42ac7b8ed8cbfbacf07288c
Distribution: ---
Since wine 2.2 the game only shows a blackscreen.
Bisected to:
commit 1a7ddf8dd96f9982c42ac7b8ed8cbfbacf07288c
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Thu Feb 9 07:51:56 2017 +0300
dxgi: Added support for DXGI_SWAP_CHAIN_FLAG_GDI_COMPATIBLE.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Reverting fixes the issue.
Console output is empty, if you need logs I'm happy to provide them.
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https://bugs.winehq.org/show_bug.cgi?id=43326
Bug ID: 43326
Summary: Uplay (July 2017) needs DwmSetIconicLivePreviewBitmap
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwmapi
Assignee: wine-bugs(a)winehq.org
Reporter: egore(a)gmx.de
Distribution: ---
Created attachment 58669
--> https://bugs.winehq.org/attachment.cgi?id=58669
Uplay error message
Uplay refuses to start with the error message attached.
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https://bugs.winehq.org/show_bug.cgi?id=43701
Bug ID: 43701
Summary: Half-Life 2 (Counter-Strike:Source, Day of
Defeat:Source) crash on start
Product: Wine
Version: 2.16
Hardware: x86
URL: http://store.steampowered.com/app/220/HalfLife_2/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: matteo.mystral(a)gmail.com
Regression SHA1: c50090cb6eeb1abd1d10665d7c9b04fe43f633e5
Distribution: ---
Created attachment 59161
--> https://bugs.winehq.org/attachment.cgi?id=59161
terminal output + minidump in winedbg
Several Source engine games crash after start when about playing the intro
video.
Disabling the intro video by adding the -novid launch parameter makes the crash
go away.
Reproduced the bug with nvidia 384.69 and with mesa 17.2/nouveau too.
Disabling GLSL or enabling CSMT doesn't help.
Reverting the following patch fixes the crash:
commit c50090cb6eeb1abd1d10665d7c9b04fe43f633e5
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Wed Sep 6 01:39:18 2017 +0200
wined3d: Return the up-to-date locations from blitters.
Arch Linux (64-bit)
wine-2.16-144-gc16ef729db (32-bit)
Nvidia 384.69
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https://bugs.winehq.org/show_bug.cgi?id=41380
Bug ID: 41380
Summary: Xenia emulator don't run
Product: Wine-staging
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nosferatu.arucard.1983(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 55729
--> https://bugs.winehq.org/attachment.cgi?id=55729
Xenia crash log
The Xenia is so far, the first and the only Xbox 360 emulator, and requires
Windows 8.1 as the minimum supported operating system.
(And also a powerful machine with a Intel Core Haswell or Skylake and a NVidia
Series 900 or 1000 to work, along 8 or 16 GB of RAM)
The emulator was written using the Microsoft C++ 2015 64-bit, and until the
Wine Staging 1.9.17 the program simply crashes until the built-in Wine C++ 2015
64-bit runtime was implemented.
Luckily, the Wine Staging implements a Vulkan wrapper, which are also the
default Graphic API used on this heavy-resourced emulator.
The actual bug was related to the Universal C Runtime, which is a dependency of
Microsoft C++ 2015 related to the Windows 8.1 and 10 SDK, where warns a
particular unimplemented function on api-ms-win-crt-runtime-l1-1-0.dll, as
declared on the attachment.
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https://bugs.winehq.org/show_bug.cgi?id=36359
Bug ID: 36359
Summary: valgrind shows a couple possible leaks in
dsound/tests/dsound.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==13912== 28 bytes in 1 blocks are possibly lost in loss record 255 of 889
==13912== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==13912== by 0x4E52BB8: apartment_getclassobject (compobj.c:526)
==13912== by 0x4E55FC6: get_inproc_class_object (compobj.c:2894)
==13912== by 0x4E58D2F: CoGetClassObject (compobj.c:3032)
==13912== by 0x4A68893: func_dsound (dsound.c:181)
==13912== by 0x4A72EC4: run_test (test.h:584)
==13912== by 0x4A732B3: main (test.h:654)
==13912==
==13912== 28 bytes in 1 blocks are possibly lost in loss record 256 of 889
==13912== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==13912== by 0x4E52BB8: apartment_getclassobject (compobj.c:526)
==13912== by 0x4E55FC6: get_inproc_class_object (compobj.c:2894)
==13912== by 0x4E58D2F: CoGetClassObject (compobj.c:3032)
==13912== by 0x4E594B7: CoCreateInstance (compobj.c:3197)
==13912== by 0x6166702: get_mmdevenum (dsound_main.c:178)
==13912== by 0x61673FE: GetDeviceID (dsound_main.c:261)
==13912== by 0x616427A: DirectSoundDevice_Initialize (dsound.c:760)
==13912== by 0x6164F04: IDirectSound8Impl_Initialize (dsound.c:398)
==13912== by 0x4A627B8: IDirectSound_test (dsound.c:95)
==13912== by 0x4A68A43: func_dsound (dsound.c:202)
==13912== by 0x4A72EC4: run_test (test.h:584)
==13912== by 0x4A732B3: main (test.h:654)
==13912==
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https://bugs.winehq.org/show_bug.cgi?id=42983
Bug ID: 42983
Summary: Abwrite crashes with exception 0x40000015
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeppe(a)bundsgaard.net
Distribution: ---
Have successfully installed Ability Office, but when running the application:
~/.wine/drive_c/Program Files (x86)/Ability Office 6$ wine start abwrite.exe
I get the same error each time:
wine: Unhandled exception 0x40000015 in thread 5b at address
0x330023:0x00953c90 (thread 005b), starting debugger...
sha1sum abwrite.exe
dbdf2813ff6b65e008a649b7fb23f5f0677eadcc abwrite.exe
Download at: http://www.ability.com/download/v6.php?sp=STN&ln=en
I wasn't able to get more than this from a backtrace:
0xf77eec87 __kernel_vsyscall+0x7 in [vdso].so: int $0x80
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http://bugs.winehq.org/show_bug.cgi?id=33160
Bug #: 33160
Summary: Wine installs some programs but has problems trying to
run them
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pdash49(a)optusnet.com.au
Classification: Unclassified
Created attachment 43872
--> http://bugs.winehq.org/attachment.cgi?id=43872
Built-in Wine IE bug report
Hello,
I've started with a the latest Ubuntu
It's my first Linux attempt
Wine installs some programs but has problems trying to run them.
A common factor seems to be that they will NOT connect to the net properly.
( I want to be able to run Metatrader 4 )
Tried the Internet Explorer included in Wine:
Opened www.abc.net.au
BUT crashed almost immediately.
This is the bug report it generated.
Deeply grateful for any suggestions.
Peter pdash49(a)optusnet.com.au
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https://bugs.winehq.org/show_bug.cgi?id=43797
Bug ID: 43797
Summary: wow64 support list
Product: Wine
Version: unspecified
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shitman71(a)hotmail.com
Since there is more and more games who completely switch over to x64 from x32
there is need to get it all together within a bug to give it more attention.
Planetside 2 requires x64, unsure if it did switch to x64 and was 32-bit before
Hawken recently switched over to x64, cannot be started anymore
Conan Exiles requires x64
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https://bugs.winehq.org/show_bug.cgi?id=43795
Bug ID: 43795
Summary: Fear 2 Project Origin sound bugged
Product: Wine
Version: 2.15
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shitman71(a)hotmail.com
After starting the game the sound is somehow distortet, it is like the cpu is
on full load and the sound not working properly because of it. Similiar to this
i cannot describe it any better, i have no clear sound of anything. The
intro-movies and all other ingamesounds are disturbed exactly the same way.
Any solutions to this? Ingame-settings didn't affect this and i dont know what
to try else.
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https://bugs.winehq.org/show_bug.cgi?id=7661
Piasta <dobrybit88(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dobrybit88(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=5129
--- Comment #15 from unxed <unxed(a)mail.ru> ---
Use 5.2 and native comctl32.
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https://bugs.winehq.org/show_bug.cgi?id=43799
Bug ID: 43799
Summary: Setup a remote CI service
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: krichter(a)posteo.de
Distribution: ---
Created attachment 59328
--> https://bugs.winehq.org/attachment.cgi?id=59328
patch
Travis CI could help detect build and test failures like
https://travis-ci.org/krichter722/wine/builds/280826290. If there's an existing
CI it could provide additional feedback since there're obviously failure which
aren't covered currently.
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https://bugs.winehq.org/show_bug.cgi?id=43755
Bug ID: 43755
Summary: Extra comments section new line formatting is broken
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Yesterday I added test results to an application I'm maintainer of. I made a
unordered list of matters I wanted to point out in "Extra comments" section
using provided formatting tools.
Once I submitted the test results, the unordered list was just a single line of
text, list formatting I used were broken completely. I tried formatting it
multiple times and ended up always with the same results.
I'm not sure if other formatting options in "Extra comments" are affected but
creating a list seem impossible to me, at least.
Not sure if duplicate of bug 16518.
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https://bugs.winehq.org/show_bug.cgi?id=43796
Bug ID: 43796
Summary: Metro 2033 not starting
Product: Wine
Version: 2.15
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shitman71(a)hotmail.com
Created attachment 59324
--> https://bugs.winehq.org/attachment.cgi?id=59324
stops at this point
Metro 2033 is not starting, it ends up at an program error message. No sign of
anything running.
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https://bugs.winehq.org/show_bug.cgi?id=43791
Bug ID: 43791
Summary: RSpec-Explorer crashes or hangs when selecting "Live
Camera"
Product: Wine
Version: 2.17
Hardware: x86
URL: https://www.rspec-astro.com/setupdownload/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 59321
--> https://bugs.winehq.org/attachment.cgi?id=59321
log for case (5)
I have seen several different conditions occur when attempting to click this
option:
1. The tab displays and seems to work correctly. I am able to select a camera
and the feed properly displays in the video window.
2. The tab displays, but then the program freezes.
3. The program displays a message box saying "Invalid floating point operation"
directly above a different message box, both for a fraction of a second before
crashing. The log says:
err:seh:setup_exception_record stack overflow 1952 bytes in thread 0053 eip
7bc45db6 esp 07c90b90 stack 0x7c90000-0x7c91000-0x7d90000
trace:msgbox:MSGBOX_OnInit L"Access violation at address 0033D6DC. Read of
address FFFFFFFF."
trace:msgbox:MSGBOX_OnInit L"Invalid floating point operation."
wine: Unhandled page fault on read access to 0xf774002b at address 0xf774002b
(thread 0034), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0xf74a0063
but Wine terminates before the debugger is started.
4. Similar to (3), but instead of "Invalid floating point operation." we get
"Access violation at address 7BC80D85 in module 'ntdll.dll'. Write of address
00000000."
err:seh:setup_exception_record stack overflow 1952 bytes in thread 0053 eip
7bc45db6 esp 0c0a0b90 stack 0xc0a0000-0xc0a1000-0xc1a0000
trace:msgbox:MSGBOX_OnInit L"Access violation at address 0033D6DC. Read of
address FFFFFFFF."
trace:msgbox:MSGBOX_OnInit L"Access violation at address 7BC80D85 in module
'ntdll.dll'. Write of address 00000000."
wine: Unhandled page fault on read access to 0xf777002b at address 0xf777002b
(thread 0031), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0xf74c007e
There are some other similar cases to (3) and (4); the second message box seems
to vary and sometimes is not present.
5. Three message boxes are launched in succession, and then winedbg is
successfully launched. winedbg then crashes internally when the backtrace is
loaded. I have given the console output for this case as an attachment.
6. Almost like (2), but the program freezes even before the tab is displayed,
and the console reports a stack overflow:
err:seh:setup_exception_record stack overflow 1712 bytes in thread 0009 eip
7bc45db6 esp 00240c80 stack 0x240000-0x241000-0x340000
I think these are most of the conditions I have observed. They seem to occur
randomly and without about equal distribution in frequency.
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https://bugs.winehq.org/show_bug.cgi?id=43684
Bug ID: 43684
Summary: Crash on initialization of overwatch
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Created attachment 59134
--> https://bugs.winehq.org/attachment.cgi?id=59134
ConsoleOutput
When I start overwatch they have no text and the game freeze
The game freeze and this line appear in the terminal :
fixme:mscoree:CLRCreateInstance not implemented for class
{bacc578d-fbdd-48a4-969f-02d932b74634}
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Yos-T <yos.t.zz(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |yos.t.zz(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=43767
Bug ID: 43767
Summary: Hardwood Solitaire III : crashes if you choose to
order
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 59269
--> https://bugs.winehq.org/attachment.cgi?id=59269
Hardwood Solitaire III backtrace
Hello,
Harwood Solitaire III crashes if you want to order. You can reproduce this bug
each time you click on Order.
How to reproduce this bug:
Download HSIII here:
http://www.silvercrk.com/downloads/solitaire_iii/
install it
launch it
click on "Play full version" or "Buy", the game crashes.
Terminal log and backtrace joined.
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https://bugs.winehq.org/show_bug.cgi?id=4418
9xzsnuwq9h(a)snkmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |9xzsnuwq9h(a)snkmail.com
--- Comment #22 from 9xzsnuwq9h(a)snkmail.com ---
Still valid with wine-2.17.
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https://bugs.winehq.org/show_bug.cgi?id=40724
Bug ID: 40724
Summary: Rocket League almost always freezes after finishing
loading
Product: Wine-staging
Version: 1.9.11
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tblodt(a)icloud.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
When you try to actually play rocket league, the loading screen appears, then
freezes. Normally the game would then appear, but it almost always just freezes
at the loading screen. The one exception I found is the basic and advanced
training, which always finishes loading and is playable. This seems to only
happen on Mac. CSMT must be enabled to run the game at all.
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https://bugs.winehq.org/show_bug.cgi?id=43601
Bug ID: 43601
Summary: Chinese font not being HAndled
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aadarsh.indurkhya(a)webyog.com
Distribution: ---
Common WIndows editors - such as Notepad++- that handle Unicode perfectly in
WIndows don't in WIne. Chinese characters display as a "box" indicating that
the system cannot find glyphs in the font file. The Same font works with
Unicode/Chinese in Linux editors (Leafpad etc.).
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https://bugs.winehq.org/show_bug.cgi?id=43681
Bug ID: 43681
Summary: Weird texture colors in Tomb Raider The Dagger Of Xian
(Demo)
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
For example, Lara's skin is orange.
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https://bugs.winehq.org/show_bug.cgi?id=43752
Bug ID: 43752
Summary: Null ref error in secur32 (+1225c)
Product: Wine
Version: 1.9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: matthias291999(a)gmail.com
Distribution: ---
Created attachment 59247
--> https://bugs.winehq.org/attachment.cgi?id=59247
Back trace of null ref error
I don't know what clr is doing... probably just getting the thread ready to how
it was intended to run...
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https://bugs.winehq.org/show_bug.cgi?id=43688
Bug ID: 43688
Summary: DyKnow 5.4 Fails to install, reports
System.Runtime.InteropServices.MarshalDirectiveExcepti
on
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonwsb(a)gmail.com
Distribution: ---
Created attachment 59140
--> https://bugs.winehq.org/attachment.cgi?id=59140
DyKnow 5.4 installation log
This an error trying to install DyKnow 5.4 on a clean 32 bit prefix running
wine-staging 2.16. See debug log.
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https://bugs.winehq.org/show_bug.cgi?id=43742
Bug ID: 43742
Summary: Evochron Legacy: Graphical issues related to DirectX
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: fredebec(a)gmail.com
Distribution: ---
Evochron Legacy don't work out of the box with Wine because there is a major
graphical issue related to DirectX: d3dx9_35.dll override solve the issue
completely.
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https://bugs.winehq.org/show_bug.cgi?id=39153
Bug ID: 39153
Summary: Wine 1.7.50 Tomb Raider 3 Crash
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hpd53(a)arcor.de
Distribution: ---
Hello, since the new Wine 1.7.50 the newest Tomb Raider Game of Steam cannot be
startet. The game always worked with all Wine editions, now in Wine 1.7.50 it
cannot be startet. I hope the bug is fixed in a short time.
Thank you.
Best regards
Nekla
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https://bugs.winehq.org/show_bug.cgi?id=40292
Bug ID: 40292
Summary: Command Ops 2 crashes when clicking on unit.
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xaron77(a)fastmail.fm
Distribution: ---
Created attachment 53933
--> https://bugs.winehq.org/attachment.cgi?id=53933
Error log.
Command Ops 2 crashes when clicking on unit.
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https://bugs.winehq.org/show_bug.cgi?id=43732
Bug ID: 43732
Summary: Unable to display some text in yandere simulator
Product: Wine
Version: 2.17
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: howard.no1(a)163.com
Created attachment 59211
--> https://bugs.winehq.org/attachment.cgi?id=59211
A screen shot
As the summary shown text cannot be shown while playing yandere simulator, u
can download the game from http://dl.yanderesimulator.com/latest.zip
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https://bugs.winehq.org/show_bug.cgi?id=43725
Bug ID: 43725
Summary: Unable to access MIDI ports from application running
inside wine
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: aaahaaap(a)gmail.com
Distribution: ---
When running an application in wine that produces MIDI I'm unable to access
alsa MIDI port created by wine. I don't know why this is, but I noticed a
couple of strange things:
- The port is automatically connected to my soundcard
- I'm unable to disconnect wine's MIDI output port. When doing so using
"aconnect -d 129 16" I get the following error message "Disconnection failed
(Operation not permitted)"
Some relevant output:
$ aconnect -l
client 0: 'System' [type=kernel]
0 'Timer '
1 'Announce '
Connecting To: 128:0, 130:0
client 16: 'Saffire 6 USB' [type=kernel,card=0]
0 'Saffire 6 USB MIDI 1'
Connecting To: 128:0[real:0], 129:1
Connected From: 128:0, 129:0
client 129: 'WINE midi driver' [type=user,pid=17198]
0 'WINE ALSA Output'
Connecting To: 16:0
1 'WINE ALSA Input '
Connected From: 16:0
$ cat /proc/asound/seq/clients
Client info
cur clients : 4
peak clients : 6
max clients : 192
Client 0 : "System" [Kernel]
Port 0 : "Timer" (Rwe-)
Port 1 : "Announce" (R-e-)
Connecting To: 128:0
Client 16 : "Saffire 6 USB" [Kernel]
Port 0 : "Saffire 6 USB MIDI 1" (RWeX)
Connecting To: 128:0[r:0], 129:1
Connected From: 128:0, 129:0
Client 128 : "a2jmidid" [User]
Port 0 : "port" (rw--)
Connecting To: 16:0
Connected From: 0:1, 16:0[r:0]
Input pool :
Pool size : 200
Cells in use : 0
Peak cells in use : 3
Alloc success : 54
Alloc failures : 0
Client 129 : "WINE midi driver" [User]
Port 0 : "WINE ALSA Output" (r-e-)
Connecting To: 16:0
Port 1 : "WINE ALSA Input" (-we-)
Connected From: 16:0
Input pool :
Pool size : 200
Cells in use : 0
Peak cells in use : 0
Alloc success : 0
Alloc failures : 0
If some more info is needed to debug this please let me know.
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https://bugs.winehq.org/show_bug.cgi?id=43360
Bug ID: 43360
Summary: Wine staging 2.12, steam cant join mutiplayer friends
Product: Wine-staging
Version: 2.12
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eric_chen02(a)hotmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
There seems to be a problem when joining people in multiplayer matches. It will
say something like "Error. Failed to join game." Playing offline/ai works fine,
but trying to play with others don't work. Any clues?
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https://bugs.winehq.org/show_bug.cgi?id=43692
Bug ID: 43692
Summary: Heroes of the Storm crash at start on Wine 2.16
staging
Product: Wine-staging
Version: 2.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: noby.Ardor(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59143
--> https://bugs.winehq.org/attachment.cgi?id=59143
TerminalOut
Games Blizzard Heroes of the storm start crash on wine staging 2.16 after
update it from 2.15 staging.
Wine version 2.16 x86 installed by apt get, addition dlls is not installed.
OS: Ubuntu 17.04 amd64.
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https://bugs.winehq.org/show_bug.cgi?id=43675
Bug ID: 43675
Summary: Right mouse button not work in Microsoft Word 2003
Product: Wine-staging
Version: 2.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 375333400829(a)ya.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59120
--> https://bugs.winehq.org/attachment.cgi?id=59120
screenshot where text selected
Right mouse button not work in Microsoft Office 2003. Work only, when i
selection text and click in right mouse button
part of debug when i click right mouse button:
fixme:ole:snapshot_QueryGetData (0x1b9068, 0x33ec5c {cf c01c ptd 0x300a6941
aspect a4274c lindex 0 tymed 4})
fixme:ole:snapshot_QueryGetData (0x1b9068, 0x33ea1c {cf c05d ptd (nil) aspect 1
lindex -1 tymed 1})
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https://bugs.winehq.org/show_bug.cgi?id=43726
Bug ID: 43726
Summary: Outlook 2013 cannot login to Exchange without cached
credentials because CredUIPromptForWindowsCredentialsW
is a stub
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dremelofdeath(a)gmail.com
Distribution: ---
Created attachment 59200
--> https://bugs.winehq.org/attachment.cgi?id=59200
Wine logs with no WINEDEBUG modifiers
Component should be credui, but it wasn't listed as an option.
Steps to reproduce:
1. Add DWORD registry key HKEY_CURRENT_USER\Software\Wine\Direct3D and set the
value to 0x00030002 (GL compatibility override).
2. Install msxml6 and riched20 with winetricks, set overrides for them to
(native, builtin).
3. Install Office Professional Plus 2013 in Wine 2.17.
** Note that this part is only required because I cannot click Add Account
through Outlook directly. ***
4. From a working Windows 10 install of Outlook 2013 that has a working account
configured for Exchange Server 2013, export registry key
HKEY_CURRENT_USER\Software\Microsoft\Office\15.0\Outlook\Profiles and copy it
to the Linux machine.
5. Using Wine's regedit, import that registry key to the Wine registry.
** Launching Outlook at this point will cause the profile to fail to load,
because crypt32 will try to decode the credential store and fail because it was
created in real Windows instead of Wine. So we can delete the failing
credential store value and force Outlook to prompt for credentials. ***
6. Again with Wine's regedit, find the registry key value with name "S010267f0"
under HKEY_CURRENT_USER\Software\Microsoft\Office\15.0\Outlook\Profiles\Outlook
and delete it. (The name of the key for this value is random and differs
between profiles, so you have to search for it.)
7. Launch Outlook 2013.
Results:
Wine does not prompt for Windows credentials. Outlook fails to open the profile
and displays a message in a dialog box:
"Cannot start Microsoft Outlook. Cannot open the Outlook window. The set of
folders cannot be opened. You must connect to Microsoft Exchange with the
current profile before you can synchronize your folders with your Outlook data
file (.ost)."
The following FIXME is also logged:
fixme:credui:CredUIPromptForWindowsCredentialsW (0xd1bd2ec, 0, 0xd1bd2e8,
(nil), 0, 0xd1bd33c, 0xd1bd328, 0xd1bd2e4, 00000002) stub
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https://bugs.winehq.org/show_bug.cgi?id=42453
Bug ID: 42453
Summary: Metatraider4 crashes when attempt to customize the
toolbar
Product: Wine-staging
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tolikk91(a)yandex.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57294
--> https://bugs.winehq.org/attachment.cgi?id=57294
console_output
If right-click on the toolbar and select "Customize" the application crashes
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https://bugs.winehq.org/show_bug.cgi?id=43438
Bug ID: 43438
Summary: WPF application, which requires .Net Framework 4.6, is
launched on Mac OS X and doesn't respond after some
minutes of work creating a lot of threads.
Product: Wine-staging
Version: 2.13
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reutvadim95(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Created attachment 58802
--> https://bugs.winehq.org/attachment.cgi?id=58802
Output log of terminal under installation .Net 4.6 and launching application
Hello,
I have tried to launch .Net Framework 4.6 WPF based application on Mac OS X
using Wine Staging 2.13. In brief, it is client trading application, it uses
sockets and FIX API. It can be downloaded using the following link:
https://cdn.xbtce.info/download/ticktrader/win/xBTCe-TickTraderTerminal-lat…
My operating system is macOS Sierra, Version 10.12.6.
I create a new 32bit wine prefix for a program and use winetricks in order to
install .Net 4.6:
WINEARCH=win32 winetricks -q dotnet46
After that I install and launch the program xBTCe-TickTraderTerminal-latest.exe
using wine.
The program seems to work with some visual blinks, while terminal shows some
errors.
You may try to login using the following demo account:
Login: 70014639
Password: RdWzErem
Server: ttdemoexchange.xbtce.net
After starting connection to the server terminal shows some errors and two
following repeated errors:
fixme:kernelbase:QuirkIsEnabled3 (0x71ae500, 0xffffffff) stub!
fixme:thread:NtGetCurrentProcessorNumber need multicore support (4 processors)
The application may connect and receive some info or hang under the connecting
process creating a lot of threads.
I attached output log of terminal.
Hope something can be done with this.
Looking forward for your help,
Best regards
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https://bugs.winehq.org/show_bug.cgi?id=42290
Bug ID: 42290
Summary: Dota 2 Workshop Tools does not run at all
Product: Wine-staging
Version: 2.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: minecraft2048(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57006
--> https://bugs.winehq.org/attachment.cgi?id=57006
Output from running step 7 on terminal
Specs:
Arch Linux
Wine 2.0-rc5
Reproduction:
1. Install Linux Dota 2 using Steam for Linux
2. Install Steam for Windows using Wine on a clean 64 bit wineprefix
3. cp --reflink=all steamapps from Steam for Linux to Steam for Windows
4. Launch Steam for Windows, login and let it update Dota 2
5. Make sure that the DLC Dota 2 Workshop Tools are checked
6. cd to Steam for Windows steamapps/common/dota 2 beta/bin/win64
7. env WINEPREFIX='/home/feanor/steam-wine' wine ./dota2cfg.exe -steam -dx11
Expected result:
Dota 2 workshop tools launch and I can create a mod
What actually happens:
Nothing is happening on the screen, while the dota2cfg.exe eats up 1 CPU core
Output log is attached below
I will retry with 2.0-rc6 when pacman already have it
Note: Step 3 is probably not necessary, you can directly install Dota 2 on
Steam for Windows and follow step 5 onwards, but I don't have enough hard disk
space for that
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https://bugs.winehq.org/show_bug.cgi?id=43625
Bug ID: 43625
Summary: Crysis 3: Blank screen for a 32 bit application in
WINEARCH=win32, but 64 bit WINEPREFIX works
Product: Wine-staging
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jojos_band(a)gmx.net
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Crysis 3 (v1.0.1.3) is a 32 bit application.
My first installation was in a clean 64 bit WINEPREFEX. Game launched as
expected, videos and menu visible.
In a clean 32 bit WINEPREFIX I created afterwards, the gme launches but screen
stays blank.
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https://bugs.winehq.org/show_bug.cgi?id=43724
Bug ID: 43724
Summary: illegal instruction in 32-bit code
Product: Wine
Version: 2.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xhoni8962(a)gmail.com
Distribution: ---
Created attachment 59198
--> https://bugs.winehq.org/attachment.cgi?id=59198
unknow bug
Unhandled exception: illegal instruction in 32-bit code (0x00a49e07).
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https://bugs.winehq.org/show_bug.cgi?id=43717
Bug ID: 43717
Summary: contacam
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dj_d424(a)hotmail.com
Distribution: ---
Created attachment 59195
--> https://bugs.winehq.org/attachment.cgi?id=59195
cotacam crash
contacam crashes
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https://bugs.winehq.org/show_bug.cgi?id=43678
Bug ID: 43678
Summary: Battlenet crash on launch on 64bits prefix
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Created attachment 59121
--> https://bugs.winehq.org/attachment.cgi?id=59121
terminalOutput
Hello,
I'm using Linux Mint 18.2 "Sonya" x86_64
And when I tried to start battlenet with 64bits prefix he crash (I tried this
for
test Overwatch)
The launcher run with 32bits prefix
To start battlenet I need to add "Sound":{"Enabled": "false"} on client
configuration.
You can found client configuration here : "drive_c/users/$USER/Application
Data/Battle.net"
This line appear when battlenet crash
err:seh:setup_exception_record stack overflow 1104 bytes in thread 0099 eip
7bc5cef3 esp 0d770ee0 stack 0xd770000-0xd771000-0xd870000
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https://bugs.winehq.org/show_bug.cgi?id=43711
Bug ID: 43711
Summary: XReparentWindow __wine_x11_whole_window
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: markau0(a)lycos.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
I'm not sure if this is a bug or I'm just not aware of how to do it.
When a GetPropA(hWnd, "__wine_x11_whole_window"); is sent from a Wine app to a
Linux app and reparented using XReparentWindow, the Wine app's menus and mouse
movements are being referenced from the screens 0,0 instead of the Linux parent
windows 0,0.
I've tried sending notify events to the Wine "__wine_x11_whole_window" and
various other things.
If I add a XEMBED NOTIFY message then the menus and mouse are ok, but Wine's
XEMBED is broken when reparenting in a Linux app and produces windows with
problems.
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https://bugs.winehq.org/show_bug.cgi?id=2155
rebe(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rebe(a)gmx.net
--- Comment #21 from rebe(a)gmx.net ---
still present wine-2.16
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http://bugs.winehq.org/show_bug.cgi?id=29451
Bug #: 29451
Summary: pmd85 emulator - toolbar icons missing
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jose1711(a)gmail.com
Classification: Unclassified
the latest version of pmd85 emulator available here
http://pmd85.djb-studios.com/?module=download&did=47 does not display icons in
tape browser submenu.
steps to reproduce:
1. download http://pmd85.djb-studios.com/?module=download&did=47 and unpack
2. press alt-t and a new window will pop-up - the icons are missing
tested on arch linux (current version). this bug report is continuation of
http://bugs.winehq.org/show_bug.cgi?id=20924 (check out its attachment for
screenshot)
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https://bugs.winehq.org/show_bug.cgi?id=42498
Bug ID: 42498
Summary: Error: Installing Java JRE jre-8u121-windows-i586.exe
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: justineuro.moin(a)gmail.com
Distribution: ---
Created attachment 57373
--> https://bugs.winehq.org/attachment.cgi?id=57373
backtrace: ERROR installing jre-8u121-windows-i586.exe
Error: Installing Java JRE jre-8u121-windows-i586.exe
using wine-1.6.2
in Debian 8 (Jessie)
Installation stops with error message: pls. see attachment.
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https://bugs.winehq.org/show_bug.cgi?id=42540
Bug ID: 42540
Summary: Can't install jre-8u121-windows-x64
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mavck(a)outlook.com
Created attachment 57442
--> https://bugs.winehq.org/attachment.cgi?id=57442
Text dump from terminal when installing jre-8u121-windows-x64
Note: I didn't do a clean install of 2.2, I went from 1.9 - I don't know if
that would affect
Other similar bugs differ from my case.
Platform is OS X 10.12.3 (16D32)
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https://bugs.winehq.org/show_bug.cgi?id=42427
Bug ID: 42427
Summary: Steam application claims no internet connection
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luan.cestari(a)gmail.com
Distribution: ---
I tried many times but Steam doesn't load any page or install any game.
I'm trying to run with "WINEDEBUG=-all wine Steam.exe -no-cef-sandbox
-no-dwrite -tcp" (AFAIK cef and dwrite are already fixed and I could remove
them) I tried the combinations with/without each argument
To force Steam to install a specific game even without internet connection to
find it using Steam application, I ran "WINEDEBUG=-all wine Steam.exe
-no-cef-sandbox -no-dwrite -tcp steam://run/372000" and then the Steam
applications says it can't install without internet connection.
One strange thing is that I installed it and after the installation, the
application updates itself without problem
Also, I have libnss-mdns:i386 library installed and updated as I have mdns in
my hosts entry of /etc/nsswitch.conf file.
I tried with Windows 7 and XP (using winecfg, setting globally and specific to
the application as well)
$wine --version
wine-2.1
Installed the latest version through:
sudo add-apt-repository ppa:wine/wine-builds
sudo apt-get update
sudo apt-get install --install-recommends winehq-devel
I searched for help on internet and on
https://appdb.winehq.org/objectManager.php?sClass=version&iId=19444 , but I
didn't find a similar problem or a workaround
Anyone have a hint how I can get it working? Or how I can get the back trace to
help to investigate this problem?
Thank you all for the help
Kind regards,
Luan
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https://bugs.winehq.org/show_bug.cgi?id=43519
Bug ID: 43519
Summary: Path of Exile: Corrupt/flickering UI textures after ~1
minute of gameplay
Product: Wine
Version: 2.14
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: nneonneo(a)gmail.com
Created attachment 58911
--> https://bugs.winehq.org/attachment.cgi?id=58911
console log for Wine, manual annotations added (in the form of <<<NOTE>>>
lines)
Path of Exile 3.0.0c launches and enters a game successfully on 32-bit mode
with Wine 2.14-devel on macOS.
However, about a minute or so into gameplay, the UI textures start to flicker
uncontrollably, and are replaced with corrupt nonsense (see attached video "PoE
Corrupt Textures.mov"). At the point where this starts happening, the console
shows the following:
err:d3d:wined3d_fence_wait glClientWaitSync returned 0x911b.
err:d3d:buffer_sync_apple wined3d_fence_wait() returned 4, dropping async
buffer locks.
Before this message appears, everything is 100% OK.
Environment:
- macOS 10.12.5 (Sierra)
- MacBook Pro Retina, screen resolution 1920x1080 (external monitor only)
- NVIDIA GeForce GT 750M graphics card with 2048MB VRAM (discrete graphics in
use)
- Wine 2.14 development version, WINEARCH=win32, 32-bit .wine directory (bug
still occurs with today's Wine 2.14 staging; 64-bit Wine fails to launch the
game at all)
- Vanilla .wine directory (winecfg not run, winetricks not run, no DLL
overrides)
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https://bugs.winehq.org/show_bug.cgi?id=43586
Bug ID: 43586
Summary: Dead Space: no shadows in game
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: distorsheon(a)gmail.com
Distribution: ---
Created attachment 58998
--> https://bugs.winehq.org/attachment.cgi?id=58998
no shadows screenshot
Shadows were present until version 2.6
They present in v2.5
v2.6 and later — they don't.
(Tested on Nvidia 384.59+Kubuntu 17.04)
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http://bugs.winehq.org/show_bug.cgi?id=29958
Bug #: 29958
Summary: UIRibbon Framework not implemented:
926749fa-2615-4987-8845-c33e65f2b957
Product: Wine
Version: 1.4-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Classification: Unclassified
The Ribbon Framework is not implemented:
0009:err:ole:CoGetClassObject class {926749fa-2615-4987-8845-c33e65f2b957} not
registered
0009:err:ole:create_server class {926749fa-2615-4987-8845-c33e65f2b957} not
registered
0009:err:ole:CoGetClassObject no class object
{926749fa-2615-4987-8845-c33e65f2b957} could be created for context 0x17
Example App (needs native msvcp100, see bug #29340):
http://www.codeproject.com/Articles/140647/How-to-Support-the-Ribbon-and-a-…
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http://bugs.winehq.org/show_bug.cgi?id=19177
Summary: Gorky-17 doesn't work
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
URL: http://www.gorky17.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
CC: dduck(a)rambler.ru
gorky-17 doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=43476
Bug ID: 43476
Summary: Skyrim hardware detection spinlocks with CSMT enabled
Product: Wine
Version: 2.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: aeikum(a)codeweavers.com
Distribution: ---
Enabling CSMT causes the hardware detection for Skyrim's launcher (from Steam,
appid 72850) to spinlock with 200% CPU usage. To trigger the hw detection,
press Options in the launcher, then press the Default graphics detail button.
The launcher will stop responding and spinlock seemingly forever.
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https://bugs.winehq.org/show_bug.cgi?id=38622
Bug ID: 38622
Summary: PixelFormat32bppARGB != PixelFormat8bppIndexed
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mathieu.malaterre(a)gmail.com
Distribution: ---
Created attachment 51527
--> https://bugs.winehq.org/attachment.cgi?id=51527
source code
For some reason GDI+ on windows returns PixelFormat32bppARGB instead of
PixelFormat8bppIndexed for a grayscale PNG file (JPEG & TIFF seems consistant
though).
It would be nice if behavior would be consistant across implementation.
Compile and run attachements.
>From Linux:
$ ./gdidump.exe input.png
fixme:wincodecs:PngDecoder_Block_GetCount 0x142e30,0x61f708: stub
Width x Height: 512 512
PixelFormat8bppIndexed found !
>From Windows:
> gdidump.exe input.png
Width x Height: 512 512
PixelFormat32bppARGB found !
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https://bugs.winehq.org/show_bug.cgi?id=39885
Bug ID: 39885
Summary: Cannot allocate more than 32gb of memory
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rynzar(a)gmail.com
Distribution: ---
Created attachment 53258
--> https://bugs.winehq.org/attachment.cgi?id=53258
wine debug
I am having issues mallocing more than 32GB of memory running RAM intensive
Windows applications using Wine on an Ubuntu amazon EC2 cloud with 128 GB of
RAM. When I run the c++ code
http://stackoverflow.com/questions/34516616/wine-cant-use-more-than-32gb-of…
in linux it works.
If I run the .exe that does the same thing I can only allocate up to 32GB. I
tried Wine 1.6, 1.7 and 1.9. I am using the 64 bit version as well.
I talked in the IRC chat #winehq and they told me to run the code with
WINEDEBUG=+heap,+virtual,+tid flags.
He pointed out this line might be useful to look at in my logs:
0024:warn:heap:allocate_large_block Could not allocate block for 800000000
bytes
and told me to submit a bug report. The log is attached.
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https://bugs.winehq.org/show_bug.cgi?id=43649
Bug ID: 43649
Summary: dbgeng stub DebugCreateEx causes jadesentinel crash in
JADE thin client
Product: Wine
Version: 2.12
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kim131072(a)gmail.com
Created attachment 59074
--> https://bugs.winehq.org/attachment.cgi?id=59074
Wine log
The change:
https://github.com/wine-compholio/wine-patched/commit/444a7fbf56894d417674b…
Introduced stub DebugCreateEx. This causes jadesentinel in the JADE Thin Client
(v7.1.xx) to crash. As this is run every time a client is run you always get a
crash dialog. Changing back to wine 2.10 fixes that. The lack of the entry
point allows normal function. It might not actually work in that mode but it
does not crash.
The stub causes:
Unhandled exception: unimplemented function dbgeng.dll.DebugCreateEx called in
32-bit code (0x7b42df12).
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https://bugs.winehq.org/show_bug.cgi?id=41827
Bug ID: 41827
Summary: Wrong specular rendering with some applications
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: davyaxel(a)free.fr
Distribution: ---
Created attachment 56242
--> https://bugs.winehq.org/attachment.cgi?id=56242
Handy test app
I was investigating this gallium nine bug:
https://github.com/iXit/Mesa-3D/issues/253
And strangely with that game (School Mate), both wine ogl and gallium nine do
render a blue wall (for traces taken on windows or taken with gallium nine,
because on wine the game hits a fallback path since swvp is not supported).
Windows doesn't have that blue wall.
My investigation shows that both wine ogl and gallium nine have an issue with
specular. The problem is best shown when the material power is 0 (like in the
game).
I include the following test app (which I couldn't find the original link)
which enables to test the behaviour:
For example you can test with:
. Take the sphere
. Set SPECULARENABLE to TRUE
. Set 0 for the diffuse material colors and increase the specular material
colors
. Set the material power to 0 (or any low value)
. play with the direction of the light. Compare on windows and observe output
is different.
. Play with LOCALVIEWER. On wine the outputs changes a bit, whereas on windows
it doesn't.
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https://bugs.winehq.org/show_bug.cgi?id=43319
Bug ID: 43319
Summary: Steam no longer display some text on the store page
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
After the last steam update, the store page no longer renders text.
Dragging over an area highlights the text rect, but the text isn't displayed.
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https://bugs.winehq.org/show_bug.cgi?id=41370
Bug ID: 41370
Summary: TTM_GETCURRENTTOOL returns always FALSE when send from
TTN_NEEDTEXT handler.
Product: Wine
Version: 1.9.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: johnfound(a)asm32.info
Distribution: ---
It is a tooltip control, created for a toolbar with TBSTYLE_TOOLTIPS style.
The tooltip properly is sending TTN_NEEDTEXT notification, but when trying to
determine which tool needs tooltip by sending TTM_GETCURRENTTOOL to the tooltip
control it always returns FALSE.
In any other way, the tooltip works fine. For example if I return arbitrary
text in the TOOLTIPTEXTW.lpszText field, this text is displayed properly.
In Windows, TTM_GETCURRENTTOOL returns TRUE and filled up TOOLINFO structure
about the toolbar that activated the tooltip control.
Here is a link to the procedure that creates the toolbar:
https://fresh.flatassembler.net/fossil/repo/fresh/artifact/63e102f647e4c311…
Here, the source that handles TTN_NEEDTEXT notification:
https://fresh.flatassembler.net/fossil/repo/fresh/artifact/52e7fb642bba7415…
The bug is not version specific, because I tried with different stable and
development versions and it appears always.
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http://bugs.winehq.org/show_bug.cgi?id=12185
Summary: Before You Know It crashes with wine v0.9.58 (worked on
9.54)
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RobMarshall(a)iglide.net
Created an attachment (id=11584)
--> (http://bugs.winehq.org/attachment.cgi?id=11584)
Trace from crash of Before You Know it
I installed and successfully used Transparent languages, "Before You Know It
Lite" (version 3.6) with wine 0.9.54. When I upgraded to 0.9.58 it crashes. I
have attached a trace.
Thanks,
Rob
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https://bugs.winehq.org/show_bug.cgi?id=43703
Bug ID: 43703
Summary: Rebelle demo crashes when using "Microsoft Ink
compatible" tablet
Product: Wine
Version: 2.16
Hardware: x86
URL: http://www.escapemotions.com/products/rebelle/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: inkobj
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Free demo linked. Seems to be having a problem only when started and selected
"Microsoft Ink compatible" as tablet.
To get it to work:
- Create a fresh 64bit wineprefix
- Get "inkobj.dll", "rtscom.dll" from win7 machine (C:\Program Files
(x86)\Common Files\microsoft shared\ink)
- Copy these dlls into .wine/drive_c/windows/syswow64/
- Run "wine regsvr32 inkobj rtscom"
- Program should start now
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https://bugs.winehq.org/show_bug.cgi?id=43695
Bug ID: 43695
Summary: Visual Studio Express 2012 Exceptions after Installer
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jor1196(a)gmail.com
Distribution: ---
Created attachment 59155
--> https://bugs.winehq.org/attachment.cgi?id=59155
error after first installation
VS Express 2012 installs without problems, but when I start the program comes a
Message Box with the following message: "Exception has been thrown by the
target of an invocation"
After deleting the bottle from where I installed it, I did it again but
installing first directx9 and 10 (for doubts), dotnet and more
And when I wanted to install the VS 2012 I was in an infinite loop, it did not
finish installing
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https://bugs.winehq.org/show_bug.cgi?id=43556
Bug ID: 43556
Summary: Duck Game - Wine crashes on startup
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zenten(a)zenten.ca
Distribution: ---
Created attachment 58961
--> https://bugs.winehq.org/attachment.cgi?id=58961
Pasted the trace log from "Program Error Details"
When I start up the steam version of the game "Duck Game", found on WineHQ
here: https://appdb.winehq.org/objectManager.php?sClass=version&iId=32876 the
game crashes right away. Trace logs attached.
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The address (14.39.168.183) failed too many login attempts (5) for
the account hein(a)kde.org.
The login attempts occurred at these times:
2017-09-11 06:46:41 CDT
2017-09-11 06:46:55 CDT
2017-09-11 06:50:01 CDT
2017-09-11 06:53:26 CDT
2017-09-11 06:55:15 CDT
This IP will be able to log in again using this account at
2017-09-11 07:16 CDT.
http://bugs.winehq.org/show_bug.cgi?id=21959
Summary: Lineage 2 Gracia Plus Russian crash on FrostSecurity
load
Product: Wine
Version: 1.1.40
Platform: x86-64
URL: http://l2.ru/download/client.html?utm_source=11th
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mit.mis(a)gmail.com
Created an attachment (id=26663)
--> (http://bugs.winehq.org/attachment.cgi?id=26663)
terminal output after the crash
Wine crashes right after the FrostSecurity loading reaches 100%.
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http://bugs.winehq.org/show_bug.cgi?id=22872
Summary: PuTTY Pageant authentication agent does not provide
cached keys
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninevoltz(a)metalink.net
The pageant program for PuTTY does not provide stored keys to other
applications, such as plink.
To duplicate:
wine pageant yourkey.ppk
wine plink -s -v -l yourname yourserver
Looking up host "10.0.0.212"
Connecting to 10.0.0.212 port 22
Server version: SSH-2.0-OpenSSH_4.7
We claim version: SSH-2.0-PuTTY_Release_0.60
Using SSH protocol version 2
Doing Diffie-Hellman group exchange
Doing Diffie-Hellman key exchange with hash SHA-256
Host key fingerprint is:
ssh-rsa 2048 xx:xx:xx:xx:xx:xx:xx:xx:xx:xx:xx:xx:xx:xx:xx:xx
Initialised AES-256 SDCTR client->server encryption
Initialised HMAC-SHA1 client->server MAC algorithm
Initialised AES-256 SDCTR server->client encryption
Initialised HMAC-SHA1 server->client MAC algorithm
Pageant is running. Requesting keys.
If it was working, here it would say:
Pageant has 1 SSH-2 keys
Trying Pageant key #0
but instead we get a password prompt, as if pageant has no cached keys:
Using username "john.voltz".
john.voltz(a)10.0.0.212's password:
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https://bugs.winehq.org/show_bug.cgi?id=43600
Bug ID: 43600
Summary: The Saboteur [GOG] crashes on startup
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 59017
--> https://bugs.winehq.org/attachment.cgi?id=59017
Saboteur: Wine crash log
When running GOG version of The Saboteur in Wine 2.15, it just inexplicably
crashes on startup, without any clear messages with normal Wine logging. I
attach a log with +all level. Same happens in Wine staging for the reference.
Kernel: 4.12.6 (Debian testing, x86_64).
CPU: Ryzen 7 1700X.
GPU: AMD RX 480, Mesa 17.1.4 and 17.3.0-devel both.
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http://bugs.winehq.org/show_bug.cgi?id=31950
Bug #: 31950
Summary: AutoCAD 2009: Ribbon not visible
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 42097
--> http://bugs.winehq.org/attachment.cgi?id=42097
Where is the ribbon?
Steps to reproduce:
1) remove ~/.wine
2) workaround bug #12532
3) winetricks dotnet30 windowscodecs
4) install AutoCAD2009
5) start AutoCAD2009
Behaviour:
Ribbon not visible.
Expected behaviour:
Ribbon should be visible.
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https://bugs.winehq.org/show_bug.cgi?id=43598
Bug ID: 43598
Summary: Missing implementation of YUYV textures in Television
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: bugs(a)linkmauve.fr
Distribution: ---
Created attachment 59012
--> https://bugs.winehq.org/attachment.cgi?id=59012
A log of dolphin-emu starting under wine, using its d3d11 backend
Dolphin says “DX11::Television::Init failed in Television.cpp at line 88:
create tv yuyv texture” when starting a game using the d3d11 backend, then
proceeds to crash.
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https://bugs.winehq.org/show_bug.cgi?id=43674
Bug ID: 43674
Summary: Oxygen Not Included: occasional hangs
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: thelonewolfling(a)gmail.com
Distribution: ---
Created attachment 59117
--> https://bugs.winehq.org/attachment.cgi?id=59117
Tailed log filtered on lines containing 0185 or RtlpWaitForCriticalSection
Every once in a while, Oxygen Not Included softlocks. By which I mean: screen
stops updating, game does not respond to keyboard or mouse input, but the
current sounds playing keep looping (!).
It seems to occur more often the later in the game you get, and more on higher
speeds. By the time you get into the 'late' game (100 cycles+) it's >1x per
cycle (10min), generally speaking. As the game has a fixed autosave of 1x per
cycle, this rapidly becomes annoying.
My gut feeling is it's something to do with playing many sounds at once. ONI
has many ambient sounds depending on what is on screen, and when working in
areas that don't have much in them it doesn't seem to crash.
Unfortunately, this doesn't seem to be deterministic - or at least, if it is,
there's enough PRNG-ness on ONI's side to hide it.
I managed to capture a (very laggy) WINEDEBUG=+relay,+seh,+tid log.
Unfortunately, it's ~26GB. Even a .xz archive is ~260MB.
There is the following message when it hangs:
354297159:013d:err:ntdll:RtlpWaitForCriticalSection section 0x12d072c8 "?" wait
timed out in thread 013d, blocked by 0185, retrying (60 sec)
(Note: the first number here is the line number (!), as this was using grep on
the output file...)
Unfortunately, this seems to be more of a symptom than a cause. Great, so it
timed out waiting for a lock... why? And where?
I can't even attach the log starting at the erroring line - even an .xz archive
is 9MB...
I grepped through the log myself (filtered on threads 0185 & 013d), and found
something interesting... For the most part, thread 0185 seems to be just
allocating / freeing (RtlAllocateHeap / RtlFreeHeap). Then suddenly it switches
behaviors with a NtRaiseException - see the attached filtered log file. My
guess is that it's catching an error (and making a dump) but not handling it
anywhere near gracefully.
This is with wine 2.15 staging.
What should be my next steps?
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http://bugs.winehq.org/show_bug.cgi?id=18287
Summary: User friendly way to delete comments
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Although this has been improved, deleting comments is still a long, painful,
laborious task.
Adobe Photoshop CS4, just as one example, has a load of comments. The majority
of these are pointless and should be removed. The problem being it would take
at least an hour to do so.
The current method is:
1. Select a thread to delete.
2. Enter (or paste) a reason.
3. Press delete.
4. Wait for the page (and all the comments) to load again.
5. Go to Step 1.
If any comments are worth keeping, you have to be careful not to delete them.
In apps like photoshop, this can create a LOT of emails too (I've just remove a
load of comments from CS3 and received over a hundred emails).
A nice method might be:
1. Select "Edit Comments".
2. Tick the stale comments to remove.
3. Enter a generic reason.
4. Hit delete.
5. Job's a good un.
Maybe this could then be reduced to one email per person too?
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https://bugs.winehq.org/show_bug.cgi?id=43664
Bug ID: 43664
Summary: Sim City 2000 for Windows 95 not work Midi Sound.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kz99(a)protonmail.com
Distribution: ---
Is possible fix this?
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