https://bugs.winehq.org/show_bug.cgi?id=41908
Bug ID: 41908
Summary: WeChat can't display and send emoticons.
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: jactry92(a)gmail.com
Distribution: ---
Created attachment 56290
--> https://bugs.winehq.org/attachment.cgi?id=56290
A log with tid,relay,ole channel.
0. In order to reproduce this bug you need to install WeChat in your phone and
Wine.
A Google Play link:
https://play.google.com/store/apps/details?id=com.tencent.mm
1. Run `winetricks -q riched20` for bug 5162;
2. Run `export LC_ALL=zh_CN.UTF-8` to set a Chinese locale, because WeChat has
a strange crash when with English locale;
3. $ wine WeChatSetup.exe
4. Run WeChat in Wine it will display a QRCode. Scan it with WeChat Android to
login it;
5. Select a friend in 'Contacts' and try to send a emoticon to that friend.
Expected: Emoticon is displayed and sent out.
Actually: Nothing was displayed and it warned "不能发送空白消息(Can't send a empty
message)".
--snip--
fixme:ole:OleCreateStaticFromData
0x80a8610,{00000112-0000-0000-c000-000000000046},00000002,0x80a8830,0x1ee118,0x80d47e0,0x32f1d8:
semi-stub
fixme:ole:OleCreateFromDataEx (0x80a8610,
{00000112-0000-0000-c000-000000000046}, 00000000, 00000002, 1, 0x32ecf8,
0x80a8830, (nil), (nil), 0x1ee118, 0x80d47e0, 0x32f1d8): stub
--snip--
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https://bugs.winehq.org/show_bug.cgi?id=42348
Bug ID: 42348
Summary: League of legends installer: "Invalid command line"
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
https://riotgamespatcher-a.akamaihd.net/ShellInstaller/EUNE/LeagueofLegends…
No need to make an account. Just download and try to install.
wine 2.0-git.
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http://bugs.winehq.org/show_bug.cgi?id=34850
Bug #: 34850
Summary: Improve commctl32 TaskDialogIndirect stub to show
"content" part in task dialog box (more detailed error
messages for various apps/games)
Product: Wine
Version: 1.7.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
this is a bug split off from bug 34008 ("Bioshock Infinite won't start (needs
D3D11CreateDevice implementation to support at least D3D_FEATURE_LEVEL_10_0)")
The bug reporter complains that the reason for the error can't be seen in
message box Wine creates (as substitute for task dialog):
--- quote ---
Bioshock Infinite shows an empty message box on launch and closes after
pressing OK button. Nothing else is shown. After making a dirty hack in
commctrl.c (replaced pTaskConfig->pszMainInstruction with
pTaskConfig->pszContent) I can see the messagebox saying that I should have
DX10/11 compatible hardware and DX11 runtime: http://i.imgur.com/OxHDoKI.png
--- quote ---
This is actually true and I've also seen this for other apps that make use of
TaskDialogIndirect.
Wine currently only uses "pTaskConfig->pszMainInstruction" for display which
might not contain the essential information.
Various apps put the real info in "pTaskConfig->pszContent".
MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/bb760544%28v=vs.85%…
Article showing use of various parameters/options with screenshots:
http://www.codeproject.com/Articles/16806/Vista-Goodies-in-C-Using-TaskDial…
Regards
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https://bugs.winehq.org/show_bug.cgi?id=43048
Bug ID: 43048
Summary: regedit crashes exporting any HKEY_* entry
Product: Wine
Version: 2.8
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: source
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
Created attachment 58213
--> https://bugs.winehq.org/attachment.cgi?id=58213
crash
This seems to be a regression that started at some point after Wine 2.5. If you
choose a top level entry in regedit and File->Export and save the program will
crash.
Happens to both 32 and 64bit.
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https://bugs.winehq.org/show_bug.cgi?id=42410
Bug ID: 42410
Summary: Banished (DX11) renders broken geometry (regression)
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
CC: hverbeet(a)gmail.com
Regression SHA1: e2dbbec1af8ae2ea8813148d56e14c8c211ee334
Distribution: Debian
Created attachment 57222
--> https://bugs.winehq.org/attachment.cgi?id=57222
WINEDEBUG=+d3d,+d3d11 log
During the Wine Staging release testing, I discovered that Banished stopped
working in DX11 mode. When you start a new game everything is hidden behind
some greenish texture and the game is unplayable. The main menu is also
affected and contains random errors, sometimes houses are missing while on
other runs the whole screen contains corrupted geometry. Starting a new game is
a more reliable indicator though.
Since it worked fine in older versions, I did a bisect and got the following
commit:
-----
commit e2dbbec1af8ae2ea8813148d56e14c8c211ee334
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Jan 31 15:47:12 2017 +0100
wined3d: Implement wined3d_buffer_upload_data() on top of
wined3d_buffer_upload_ranges().
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
----
Reverting the patch fixes the issue.
To reproduce the problem you have to apply the following patches on vanilla
Wine:
https://github.com/wine-compholio/wine-staging/tree/master/patches/wined3d-…https://github.com/wine-compholio/wine-staging/tree/master/patches/d3d11-Re…
The first one is required to enable the DX11 mode in the settings and the
second one is necessary to see anything. The game uses ResolveSubresource even
if you disable Antialiasing (multisampling) in the configuration.
Btw, there is a context_release missing in the patch in case
wined3d_buffer_load_location fails. This is not related to the bug though.
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https://bugs.winehq.org/show_bug.cgi?id=43062
Bug ID: 43062
Summary: Installer from GOG.com displays black rectangles
Product: Wine
Version: 2.8
Hardware: x86
URL: https://www.gog.com/game/teenagent
OS: Linux
Status: NEW
Keywords: Installer, regression
Severity: minor
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: bb6a65e0ca884809fc6077604bdc1d6f1e348197
Distribution: ---
Created attachment 58232
--> https://bugs.winehq.org/attachment.cgi?id=58232
terminal output
Certain parts of the installer window for the games available on GOG.com are
black.
Plain terminal output doesn't reveal anything suspicious.
Reverting the following commit fixes the problem:
commit bb6a65e0ca884809fc6077604bdc1d6f1e348197
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu May 18 13:35:02 2017 +0200
winex11: Fall back to the null driver for common device capabilities.
There are a number of games available for free on GOG.com (after registration):
https://www.gog.com/games?price=free&sort=bestselling&page=1
I picked out the game 'Teenagent' to reproduce the issue because it has a small
download size (19 MB):
https://www.gog.com/game/teenagent
wine-2.8-133-g3f01ab4c39
xorg-server 1.19.3
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 381.22
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http://bugs.winehq.org/show_bug.cgi?id=32473
Bug #: 32473
Summary: Mixcraft video crashes when loading
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Tho7masPenguin(a)gmail.com
Classification: Unclassified
Created attachment 42836
--> http://bugs.winehq.org/attachment.cgi?id=42836
The log file it suggests adding
When loading a Mixcraft project with a video (made in Windows, as Mixcraft says
codecs for the .avi file aren't supported), the project begins loading, and
when the video preview appears, it crashes.
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https://bugs.winehq.org/show_bug.cgi?id=42966
Bug ID: 42966
Summary: World/models are upside-down in multiply games when
using ORM=backbuffer
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mail_subscriber(a)mail.ru
Distribution: ---
Created attachment 58101
--> https://bugs.winehq.org/attachment.cgi?id=58101
Minimal revert
This a regression caused by:
dbd8c89ea8cd1d887e9999d203da3e79c4ffbd1a
wined3d: Pass the destination location to blit_shader.blit_surface()
Attaching a minimal revert that seems to fix the issue for me
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https://bugs.winehq.org/show_bug.cgi?id=42846
Bug ID: 42846
Summary: Gtchallenge crashes.
Product: Wine
Version: 2.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Hello Everyone,
Gtchallenge crashes in wine-2.6.
fixme:win:EnumDisplayDevicesW ((null),0,0x32f478,0x00000000), stub!
fixme:d3d:wined3d_surface_blt Can't handle WINED3D_BLT_ASYNC flag.
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https://bugs.winehq.org/show_bug.cgi?id=37405
Bug ID: 37405
Summary: The entry "My Computer" in regedit is handled like a
registry key
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
Steps to reproduce:
1. Open regedit.
2. Make a right click on "My Computer".
Expected result:
Some entries like "New" which makes no sense there should not be showed (at
least this is the case with a native Windows XP).
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https://bugs.winehq.org/show_bug.cgi?id=43023
Bug ID: 43023
Summary: Applications using Windows Script Host Shell Object
crash due to added IProvideClassInfo support
Product: Wine
Version: 2.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wshom.ocx
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
encountered this while checking out how well WannaCry / WannaDecrypt0r
ransomware / worm works with Wine.
I've noticed a crashing csript.exe process in trace log while executing a
simple vbscript.
--- snip ---
SET ow = WScript.CreateObject("WScript.Shell")
SET om = ow.CreateShortcut("Z:\home\wine\@WanaDecryptor@.exe.lnk")
om.TargetPath = "Z:\home\wine\@WanaDecryptor@.exe"
om.Save
--- snip ---
--- snip ---
...
0009:Call KERNEL32.CreateMutexA(00000000,00000001,1000d503
"MsWinZonesCacheCounterMutexA") ret=100046a0
0009:Ret KERNEL32.CreateMutexA() retval=00000010 ret=100046a0
...
0009:Call KERNEL32.CreateProcessA(00000000,0040f520 "attrib +h
.",00000000,00000000,00000000,08000000,00000000,00000000,0032f644,0032f688)
ret=004010ae
...
0009:Ret KERNEL32.CreateProcessA() retval=00000001 ret=004010ae
...
0009:Call KERNEL32.CreateProcessA(00000000,0040f4fc "icacls . /grant Everyone:F
/T /C
/Q",00000000,00000000,00000000,08000000,00000000,00000000,0032f638,0032f67c)
ret=004010ae
...
0009:Ret KERNEL32.CreateProcessA() retval=00000001 ret=004010ae
...
003b:Call KERNEL32.CreateProcessA(00000000,1000d7ac
"taskdl.exe",00000000,00000000,00000000,08000000,00000000,00000000,00e7e9c4,00e7e9b4)
ret=100010d9
...
003b:Ret KERNEL32.CreateProcessA() retval=00000001 ret=100010d9
...
0009:Call KERNEL32.CreateProcessA(00000000,0032e74c "@WanaDecryptor@.exe
fi",00000000,00000000,00000000,08000000,00000000,00000000,0032e6d4,0032e6c4)
ret=100010d9
0009:Ret KERNEL32.CreateProcessA() retval=00000000 ret=100010d9
...
0009:Call KERNEL32.CreateProcessA(00000000,0032df38
"192251494691850.bat",00000000,00000000,00000000,08000000,00000000,00000000,0032ded0,0032dec0)
ret=100010d9
...
0009:Ret KERNEL32.CreateProcessA() retval=00000001 ret=100010d9
...
0041:Call KERNEL32.CreateProcessW(00329a18
L"C:\\windows\\system32\\cscript.exe",0012cc00 L"cscript.exe //nologo
m.vbs",00000000,00000000,00000001,00000000,00000000,00000000,003299d4,00329ed8)
ret=7eed8a33
...
0043:Call KERNEL32.__wine_kernel_init() ret=7bc6a77e
...
0041:Ret KERNEL32.CreateProcessW() retval=00000001 ret=7eed8a33
...
0009:Call KERNEL32.CreateProcessA(00000000,0032e0d4 "attrib +h +s
Z:\\$RECYCLE",00000000,00000000,00000000,08000000,00000000,00000000,0032e068,0032e058)
ret=100010d9
...
0009:Ret KERNEL32.CreateProcessA() retval=00000001 ret=100010d9
...
0009:Call KERNEL32.CreateProcessA(00000000,0032e74c "@WanaDecryptor@.exe
co",00000000,00000000,00000000,08000000,00000000,00000000,0032e6c8,0032e6b8)
ret=100010d9
...
0009:Ret KERNEL32.CreateProcessA() retval=00000001 ret=100010d9
...
0009:Call KERNEL32.CreateProcessA(00000000,0032e74c "cmd.exe /c start /b
@WanaDecryptor@.exe
vs",00000000,00000000,00000000,08000000,00000000,00000000,0032e6c8,0032e6b8)
ret=100010d9
...
0009:Ret KERNEL32.CreateProcessA() retval=00000001 ret=100010d9
...
004b:Call KERNEL32.CreateProcessW(0033ae70
L"C:\\windows\\command\\start.exe",00120220 L"C:\\windows\\command\\start.exe
/b @WanaDecryptor@.exe
vs",00000000,00000000,00000001,00000000,00000000,00000000,0033ae2c,0033ae1c)
ret=7eee067a
...
004b:Ret KERNEL32.CreateProcessW() retval=00000001 ret=7eee067a
...
004d:Call KERNEL32.CreateProcessW(00000000,0033e934 L"\"@WanaDecryptor@.exe\"
vs",00000000,00000000,00000000,00000410,00000000,00000000,0033e410,0033e400)
ret=7eda895c
...
004d:Ret KERNEL32.CreateProcessW() retval=00000001 ret=7eda895c
...
0043:Call KERNEL32.lstrcmpiW(0013932c L"CreateShortcut",0013ca14
L"CreateShortcut") ret=7e85d788
0043:Ret KERNEL32.lstrcmpiW() retval=00000000 ret=7e85d788
...
0043:trace:seh:raise_exception code=c0000005 flags=0 addr=0x283e2d29
ip=283e2d29 tid=0043
0043:trace:seh:raise_exception info[0]=00000008
0043:trace:seh:raise_exception info[1]=283e2d29
0043:trace:seh:raise_exception eax=0033efa4 ebx=0033f020 ecx=00000000
edx=0000000c esi=00143c18 edi=0033ef5c
0043:trace:seh:raise_exception ebp=0033ef68 esp=0033ef4c cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00010206
0043:trace:seh:call_stack_handlers calling handler at 0x7bcae416 code=c0000005
flags=0
--- snip ---
Revisiting other WSH related bugs I've noticed them having regressed as well.
Another example scriptlet, causing crash now:
--- snip ---
set wshShell = Wscript.CreateObject("Wscript.Shell")
strPath = wshShell.SpecialFolders("Desktop")
--- snip ---
* bug 28605
* bug 29461
... potentially more
Regression testing/bisecting revealed:
--- snip ---
$ git bisect good
722c28cb5de076a4894a0a23500b160531a8b744 is the first bad commit
commit 722c28cb5de076a4894a0a23500b160531a8b744
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Wed Jan 25 00:50:36 2017 +0300
wshom: Added IProvideClassInfo support for implemented interfaces.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 bcf5f18298671fdc98e0fb37d4ef5adbd74b8d32
5b85d4ddacb4f824c07e40246e60d3324ddee2bc M dlls
--- snip ---
Reverting on top of current master HEAD (wine 2.8) makes the crash go away:
--- snip ---
$ git revert -n 722c28cb5de076a4894a0a23500b160531a8b744
--- snip ---
*************************************************************
A note of warning to Linux users trying to execute the malware/worm just out of
curiosity.
I'm not subscribed to mailing lists nor active in forums hence I write it here.
https://en.wikipedia.org/wiki/WannaCry_ransomware_attackhttps://gist.github.com/rain-1/989428fa5504f378b993ee6efbc0b168
DO NOT TRY IT OUT UNLESS YOU KNOW WHAT YOU ARE DOING.
The Windows Script Host issue reported here is minor for that ransomware.
It doesn't prevent it from doing its work - it works pretty well.
If you store precious data/documents on your root filesystem/mountpoints,
subdirectories or any other user-writable locations, reachable through symlinks
- it will encrypt them if they match specific file extensions (see link for
file types affected).
I've used a Docker container with networking disabled, specific host->container
directory mappings to sandbox the app with Wine and capture/analyse its doings.
Removing drives from dosdevices is not secure unless one is sure that the app
has no Linux/Wine awareness.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=43088
Bug ID: 43088
Summary: Wine upgrades reset dll override.
Product: Wine
Version: 2.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Install mdac28 via winetricks. (only installs the x86 dlls).
Run a program that uses the odbc selector dialog, sample application can found
on bug
https://bugs.winehq.org/show_bug.cgi?id=31770
When a new version of wine is installed. The update process causes the builtin
version of oledb32.dll to be used since the x64 version is still builtin.
Rerun the the application, and now it fails to the load the dialog.
There needs to some way for DLL's not to be upgraded when one of the x86/x64
DLLS is native. This only occurs in a WOW environment.
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https://bugs.winehq.org/show_bug.cgi?id=43086
Bug ID: 43086
Summary: Myst crashes when "Exit" is clicked and no animation
is playing
Product: Wine
Version: 2.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anowlcalledjosh(a)gmail.com
Distribution: Ubuntu
Created attachment 58270
--> https://bugs.winehq.org/attachment.cgi?id=58270
Backtrace
Selecting the "Exit" option in the menu in Myst 1.3 (5th anniversary edition)
causes a crash if a QuickTime video is not playing.
Pressing Exit during any of the intro videos works fine (shows the final
credits* and exits), but pressing Exit either when the Myst linking book is on
the floor or when the book is open causes a crash.
Ubuntu 16.04.2 x86_64, 32-bit Windows 95 wineprefix with "emulated virtual
desktop" enabled.
*note that, due to another bug, only the first page of the credits is shown,
however the game does exit after the music ends.
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http://bugs.winehq.org/show_bug.cgi?id=37065
Bug ID: 37065
Summary: Mouse cursor often has incorrect transparency
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cthielen(a)gmail.com
Created attachment 49255
--> http://bugs.winehq.org/attachment.cgi?id=49255
Image of the incorrect cursor. Notice the white area around the 'hand' that
should be transparent.
Myst 1.3 (the 32-bit version designed for Windows 95 off a CD-ROM from
1995/1996) does not always display its cursor correctly.
Myst 1.3 is using .cur files located in myst.exe. These can be extracted using
'icoutils'.
This may be related to the fact that Myst requests an 8-bit color depth but is
forced into a 32-bit depth (at least on my system).
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https://bugs.winehq.org/show_bug.cgi?id=41319
Bug ID: 41319
Summary: Toxikk: Game fails to launch with "Integrity check
failed!"
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.orion.uberspace.de
Distribution: ---
Created attachment 55654
--> https://bugs.winehq.org/attachment.cgi?id=55654
Console output
Steps to reproduce:
1. Install free version of Toxikk via Steam
(http://store.steampowered.com/app/324810/)
2. Attempt to launch the game
Expected result:
The game should launch.
Actual result:
Message box with a message about a failed integrity check (see screenshot).
Additional info:
Performing the check manually succeeds without errors.
--
Some additional info about my system (just in case):
Distro: Linux Mint 17.3 (64 bit)
Kernel: 4.4.0-21-generic
Graphics: Proprietary NVIDIA 367.35
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http://bugs.winehq.org/show_bug.cgi?id=35111
Bug ID: 35111
Summary: Beyond Good & Evil erratically renders upside down
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tkorvola(a)gmail.com
Classification: Unclassified
Created attachment 46839
--> http://bugs.winehq.org/attachment.cgi?id=46839&action=edit
Terminal output
When Beyond Good & Evil is started, in the transition from language choice to
the main menu the view is briefly flipped upside down as the name of the game
appears. Normal orientation is restored when the main menu appears. In the
actual game the view also flips upside down at some locations. It is also
sometimes sensitive to the camera angle. I am unable to identify any simple
condition that would determine it. Also, when you take photos in the game,
sometimes they get flipped.
AppDB suggests that setting OffscreenRenderingMode to fbo might help with
rendering problems, but the game does not render at all in FBO mode on my
Radeon 9250. Thus I have to use backbuffer mode.
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https://bugs.winehq.org/show_bug.cgi?id=40646
Bug ID: 40646
Summary: Game Launcher fails with "Error occurred during a
cryptographic operation".
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jn(a)kainor.dk
Distribution: ---
Created attachment 54519
--> https://bugs.winehq.org/attachment.cgi?id=54519
output from wine
Game launcher fails with: "Error occurred during a cryptographic operation".
The game itself is "Dark age of Camelot" which works excellent in Wine, however
a new and popular freeshard is currently being beta tested and this version of
the game won't start.
The devs have stated the following requirements:
* A fully working .NET 4.6 installation
* An OS that supports TLS 1.2
* A wine layer for kernel32 calls & in-memory manipulation
* The same wine layer needs to be able to run DAoC feature-wise
* The wine layer needs to be able to bootstrap .NET 4.6 installations, which
probably means you have to install .NET 4.6 in wine
* You'll also need the Visual Studio 2015 C++ runtime for x86
I have managed to download and successfully install the above in wine.
I have attached the output when I try to run the game.
Here is my procedure:
folder=/opt/daoc
pre="WINEPREFIX=$folder/test WINEARCH=win32"
eval $pre WINEDEBUG=-all wine wineboot
eval $pre winetricks -q corefonts dotnet45
eval $pre "winetricks win7"
# Download needed crap
eval mkdir -p $folder/lala
lala=$folder/lala
# wget
https://download.microsoft.com/download/E/4/1/E4173890-A24A-4936-9FC9-AF930…
-P $lala
# wget http://techer.pascal.free.fr/download/vcrun2015_Wine-1.7.55.zip -P $lala
# wget uthgardsetup.exe
# wget vc_redist.x86.exe
# Install Visual Studio 2015 C++
unzip -o -d $folder/test/drive_c/windows/system32/
$lala/vcrun2015_Wine-1.7.55.zip
eval $pre regedit $folder/test/drive_c/windows/system32/vcrun2015.reg
eval $pre wine $lala/vc_redist.x86.exe /q
## Install net46
eval $pre wine $lala/NDP46-KB3045557-x86-x64-AllOS-ENU.exe /q
eval $pre winetricks -q ie8
## Install Uthgard
eval ln -s /opt/daoc/DAoC /opt/daoc/test/drive_c/DAoC
eval $pre wine $lala/uthgardsetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=37393
Bug ID: 37393
Summary: Focus GNOME3 handling never shows window if started
inf fullcreen
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: i30817(a)gmail.com
Since changing to gnome 3 if a application starts in fullscreen it always shows
the desktop 90% of the time. Trying to change it with alt+tab just 'flashes'
the game window and goes back to the desktop
this can be avoided by two ways:
1 (better way) is to use this command line snipped when creating the prefix:
wine reg add "HKCU\\Software\\Wine\\X11 Driver" /v "UseTakeFocus" /t REG_SZ /d
"N"
2 (worse since you lose alt+tab or even seeing the window on the alt list):
disable 'window manager controls windows' on winecfg
This seems like a common bug, but i haven't found duplicates.
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http://bugs.winehq.org/show_bug.cgi?id=26958
Summary: AppDB: orphaned comments in Comments Management
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
There are comments listed under Comments Management for apps that apparently
have been deleted, and the comments cannot be removed from the list.
The first comment in the list is an example: no application is listed, and
clicking the Delete button brings up a message that "There is no entry with
that id in the database."
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https://bugs.winehq.org/show_bug.cgi?id=43076
Bug ID: 43076
Summary: Google Nik collection: erratic mouse behaviour
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marco.carrarini(a)gmail.com
Distribution: ---
Created attachment 58262
--> https://bugs.winehq.org/attachment.cgi?id=58262
terminal output
Running Google Nik Plugin collection
https://dl.google.com/edgedl/photos/nikcollection-full-1.2.11.exe
under Ubuntu 17.04 with nVidia proprietary driver.
Tried several versions of wine up to 2.8-staging, tried Ubuntu 16.04 and nVidia
driver 375 and 381.
Application installs correctly, but with all above combinations I get the same
problem: mouse cursor behaves erratically.
Left click is accurate, but GUI elements like menu items or dropdown buttons do
not respond accurately to mouseover, there is a random shift.
The above only happens when nVidia proprietary driver is installed.
With the open source driver (nouveau) mouse behaves correctly.
Attached is terminal output. The errors listed do not seem to be app specific,
I get same also trying to run notepad or ie.
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http://bugs.winehq.org/show_bug.cgi?id=35939
Bug ID: 35939
Summary: PrimeView 5.01: PrimeView Evaluation crashes while
loading result file.
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexander.minges(a)gmail.com
PrimeView 5.01 crashes while trying to open result files. According to the
attached backtrace, this is related to mfc42.dll.
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http://bugs.winehq.org/show_bug.cgi?id=35750
Bug ID: 35750
Summary: Electric Quilt's EQ7 crashes on start up
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: HughGordonT(a)gmail.com
Created attachment 47741
--> http://bugs.winehq.org/attachment.cgi?id=47741
Error logfile reported by Wine.
Both EQ5 and EQ7 run OK with Wine 1.6. The latest version of this application
EQ7 crashes on start up. The log reports a deficiency in Wine.
Using Kubuntu 12.04, 386 32 version. Program EQ7 runs perfectly on Win XP.
EQ7 requires activation by on line connection to the Electric Quilt Co. This
step and de-activation are working perfectly with Wine 1.6.
Gordon Cooper
Tauranga
NZ.
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http://bugs.winehq.org/show_bug.cgi?id=31698
Bug #: 31698
Summary: source insight crashes after scrolling, especially
crash often after getting search result.
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chongxishen(a)gmail.com
Classification: Unclassified
Created attachment 41661
--> http://bugs.winehq.org/attachment.cgi?id=41661
log
I create a Source Insight project about android, search a class and get the
search result in the window, and then get back to scroll the vertical-scrollbar
to continue, the Source Insight crashes.
I found that the Source Insight crashes often after getting the search result.
PS. I apply customed style(include the font)
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https://bugs.winehq.org/show_bug.cgi?id=43070
Bug ID: 43070
Summary: Halo Custom Edition 1.0.10 on macOS Sierra: "Cannot
allocate required memory. Some other application has
loaded where Halo needs to be located."
Product: Wine
Version: 2.8
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: franktpassantino(a)gmail.com
Created attachment 58248
--> https://bugs.winehq.org/attachment.cgi?id=58248
This is the window that opens when the game is launched.
Whenever the game is launched, a message displays that states "Cannot allocate
required memory. Some other application has loaded where Halo needs to be
located." The only option on the prompt is to click "OK" and then the prompt
closes.
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https://bugs.winehq.org/show_bug.cgi?id=43028
Bug ID: 43028
Summary: Pocket Sudoku 1.0.1 crashes on start: marshaling type
12 not implemented
Product: Wine
Version: 2.8
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
C:\Program Files\Klargodut\Pocket Sudoku for Windows>"Pocket Sudoku for
Windows.exe"
C:\Program Files\Klargodut\Pocket Sudoku for Windows>marshaling type 12 not
implemented
* Assertion: should not be reached at
/vagrant/mono/mono/metadata/marshal.c:2293
abnormal program termination
err:mscoree:expect_no_runtimes Process exited with a Mono runtime loaded.
$ openssl sha1 Pocket_Sudoku_for_Windows_1.0.1_Setup.exe
SHA1(Pocket_Sudoku_for_Windows_1.0.1_Setup.exe)=
2a98d0dc6a8f211f70f816e12312ca19ef062960
Download from https://sourceforge.net/projects/pocketsudoku/
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http://bugs.winehq.org/show_bug.cgi?id=18779
Summary: HttpAddRequestHeaders() doesn't handle whitespace
correctly
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann(a)droneaud.fr
Created an attachment (id=21550)
--> (http://bugs.winehq.org/attachment.cgi?id=21550)
Tests case for whitespace in HTTP headers
After some research for bug #17914 it seems that HttpAddRequestHeaders()
doesn't parse correctly headers regarding to whitespace. Some whitespaces are
not removed.
Additionnaly, I found that wininet.dll from IE8 doesn't allow retrieving some
headers with HttpQueryInfo() if they have whitespace in them, while wine does.
Here is a patch which add some tests for whitespace. Thoses new test works with
wininet.dll from IE8.
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https://bugs.winehq.org/show_bug.cgi?id=43047
Bug ID: 43047
Summary: Between Couples App Crashes Upon Running
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bluetvtunes(a)yahoo.com
Distribution: ---
Created attachment 58211
--> https://bugs.winehq.org/attachment.cgi?id=58211
Crash Log
The program Between (https://between.us/) crashes upon running. There don't
appear to be any missing libraries.
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https://bugs.winehq.org/show_bug.cgi?id=41329
Bug ID: 41329
Summary: Regression in dsound latency (pulse)
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lolisamurai(a)tfwno.gf
Distribution: ---
As for my other bug report, this report is specific to the game osu! which can
be installed with the same steps as the older bug report
(https://bugs.winehq.org/show_bug.cgi?id=41007).
Somewhere around wine 1.9.10 there was a regression in sound latency of about
20 milliseconds, using the same HelBuflen valueof 1024. This is still present
in 1.9.18. I'm using pulseaudio, a 32-bit wine prefix and the game uses dsound
for sound output.
However, it's very hard to notice latency for someone who isn't used to playing
the game, so you'll probably have to take my word for it.
After git bisecting, I got these three patches that can't be tested due to
crashes and sound glitching (probably because they're related to eachother and
can't be tested individually)
There are only 'skip'ped commits left to test.
The first bad commit could be any of:
569ed159b0ab31121d9aab95bf1d3ac49675f1ca
95287ac2dfb3bd64e1b65aadbdf7e375af2607d4
09890d7142a2c612b025ab9ff60358d036f9999b
We cannot bisect more!
I don't know enough about the dsound internals and it doesn't seem to be as
simple as reverting the patches since dsound/primary.c changed a lot since
then.
I have attached logs with WINEDEBUG=+dsound of playing for a few seconds on the
latest wine version (with_latency) vs commit
77184106c8c2bff7db9ea5d20b3b3330196befc1 , which should be the last one that
doesn't have latency (without_latency).
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https://bugs.winehq.org/show_bug.cgi?id=43061
Bug ID: 43061
Summary: Bags Visual Basic 6.0
Product: Wine
Version: 1.9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: zimovegor19255(a)yandex.ru
Distribution: ---
Created attachment 58231
--> https://bugs.winehq.org/attachment.cgi?id=58231
With Wine bags emulator (Windows XP) install program Visual Basic 6.0
Bags ver Wine 1.9.12 My system Linux Symply.Problem emulator (Windows XP) .
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https://bugs.winehq.org/show_bug.cgi?id=43059
Bug ID: 43059
Summary: Error GEBER file generation in Proteus
Product: Wine
Version: 2.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hildogjr(a)gmail.com
Distribution: ---
Created attachment 58226
--> https://bugs.winehq.org/attachment.cgi?id=58226
Original layout file interpretation by Proteus in Linux/Wine
Error to interpret the text components in Proteus Layout software. When is
generate the GEBERs files, some text are mirrored or rotated.
I am sending the print-screen of the piece of the original board layout, the
GEBER generate in Linux/Wine and the GEBER of the MS Windows.
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https://bugs.winehq.org/show_bug.cgi?id=42132
Bug ID: 42132
Summary: undefined reference yywrap in winhlp32/macro.lex.yy.c
when building with flex-2.6.3
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nvinson234(a)gmail.com
Distribution: ---
Created attachment 56679
--> https://bugs.winehq.org/attachment.cgi?id=56679
winhlp32-macro-flex-2.6.3-flex.patch
Flex-2.6.3 uses C preprocessor macros to change the prefix of its functions
from the standard yy to a user-defined one. This is a change in Flex behavior
and causes wine to fail with any version of Flex newer than 2.6.1.
The failure is caused because programs/winhlp32/macros.lex.l only defines the
yywrap macro if it is not already defined. The end result is C code that is
looking for an undefined yywrap() function.
I have attached a patch that fixes this issue by removing the yywrap macro
check and definition from macros.lex.l and adding the noyywrap flex option.
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https://bugs.winehq.org/show_bug.cgi?id=42901
Bug ID: 42901
Summary: The Flame in the Flood needs support for layered
clears
Product: Wine
Version: 2.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Hi,
While running The Flame in the Flood in Wine-2.6-252-g89ef7b59f5 I receive this
message in my terminal:
fixme:d3d:wined3d_device_clear_rendertarget_view Layered clears not
implemented.
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http://bugs.winehq.org/show_bug.cgi?id=32315
Bug #: 32315
Summary: Mendeley plug-in Word 2010 under wine
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spatialmodels(a)gmail.com
Classification: Unclassified
Created attachment 42655
--> http://bugs.winehq.org/attachment.cgi?id=42655
wine output after clicking on mendeley word plug-in functions
Mendely installs correctly in wine and the word 2010 plug-in too, but this last
doesn't respond to any action. Please find in attachment the output of wine, I
think that the bud is related to the last three lines.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=26029
Summary: similarity
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alyuka.bulyukin(a)gmail.com
installed properly.
after launch did not get to choose the folder
checkboxes are not marked
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http://bugs.winehq.org/show_bug.cgi?id=33340
Bug #: 33340
Summary: AION: a lot of glitchs/artefacts
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
Hello,
AION has a lot of glitch/artefacts, as you can see on the pictures joined.
it's essentially for water/raining/fire/fog.
Thanks for your help.
My config:
Ubuntu raring
ATI 7850
Last catalyst version
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https://bugs.winehq.org/show_bug.cgi?id=5657
--- Comment #35 from Cherrot Luo <cherrotluo(a)gmail.com> ---
Created attachment 58203
--> https://bugs.winehq.org/attachment.cgi?id=58203
Eve memory stats on wine 2.8
confirmed. Still an issue on wine 2.8.
Sorry I don't have much time on my PC recently. I would try to run the game
using the windows laucher to get full logs of wine in one or two weeks.
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Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|eISLP -help dosen't |eISLP -help doesn't
|display, 'text controller' |display, 'text controller'
|error message |error message
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https://bugs.winehq.org/show_bug.cgi?id=42892
Bug ID: 42892
Summary: Cann't insert any HBITMAP in RichEdit control
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: xiewei(a)deepin.com
Distribution: ---
Created attachment 58020
--> https://bugs.winehq.org/attachment.cgi?id=58020
test demo
1.Run Edit.exe with wine
2.Select any emoticon insert to the richedit,but nothing happened.
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Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |patch, testcase
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Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |leslie_alistair(a)hotmail.com
--- Comment #14 from Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> ---
Created attachment 58197
--> https://bugs.winehq.org/attachment.cgi?id=58197
Highlight the issue patch
That patch is to show that the CreateDataCache should return a IOleCache object
and not the IUnknown interface it currently does.
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https://bugs.winehq.org/show_bug.cgi?id=40607
Bug ID: 40607
Summary: Czech application software IRIS v3.1.3 fails to launch
w/backtrace (dotnet 4.0 based)
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
Created attachment 54462
--> https://bugs.winehq.org/attachment.cgi?id=54462
wine IR-IS.exe &>wine_ir_is.exe.log
winetricks list-installed
corefonts
dotnet20sp1
dotnet20
dotnet30sp1
dotnet35
dotnet40
dotnet452
dotnet45
msxml3
vcrun2010
wine --version
wine-1.9.9-118-ge1970c8
Application installer available from here:
https://ir-is.cz/Stazeni.aspx
The application can be successfully installed (with above overrides).
The application fails to launch.
Standard console output and backtrace are attached.
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http://bugs.winehq.org/show_bug.cgi?id=34206
Bug #: 34206
Summary: Regedit doesn't show user created entries
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jluth(a)mail.com
Classification: Unclassified
Created attachment 45509
--> http://bugs.winehq.org/attachment.cgi?id=45509
picture showing HKCR with only 3 .xxx entries (should be many) and .pdf already
existing even though not visible
Any keys in HKCR created by the user are not shown by regedit after wine is
"re-started". The keys HAVE been created (if you try to create it again, you
get the error message "File exists"), but are not visible.
There are MANY keys that I see in the system.reg file that I don't see in
regedit! The problem at least existed already in Wine 1.4 (Ubuntu), and still
exists in 1.6 (Mint Maya).
To reproduce
Step 1. With nothing using wine, run regedit and create a .pdf key in HKCR.
Step 2. Close regedit.
Step 3. Still with nothing running wine (so that the registry has been
completely close), run regedit again. You will not see the .pdf key, but it
does exist.
The same thing is true for any keys entered via "regedit importkeys.reg". I
don't notice this problem in HKLM (except of course for HKLM\Software\Classes)
or in HKCU, so it seems to be restricted to the Classes_Root section.
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https://bugs.winehq.org/show_bug.cgi?id=42934
Bug ID: 42934
Summary: Crashlands crashes when player is damaged
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adam.niederer(a)gmail.com
Distribution: ---
Created attachment 58084
--> https://bugs.winehq.org/attachment.cgi?id=58084
Crash log when the player is damaged
This was encountered on wine 2.7 (not staging).
To reproduce, start the game, click through the introductory dialogue, and
stand in one of the electrical fields after the ship begins to explode.
You will see a popup with the attached crash log, and the application will
abort.
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http://bugs.winehq.org/show_bug.cgi?id=33522
Bug #: 33522
Summary: Trackmania United Forever: Force feedback not working
with xboxdrv driver
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: post+wine(a)ralfj.de
Classification: Unclassified
Force Feedback is not working properly in Trackmania United Forever when using
the xboxdrv userspace driver for my Xbox 360 wired gamepad. I start xboxdrv
with
sudo xboxdrv --detach-kernel-driver --trigger-as-zaxis --axismap "-z=z"
--force-feedback
In "wine control", I can still do force feedback testing and it will make the
motors rumble (though I cannot notice any effect of me changing the direction).
The "fftest" tool from the linuxconsole project also still does force feedback
with the xboxdrv device. However, in the game, no force feedback is done.
If I use the default kernel driver (xbox) for this device, then force feedback
in Trackmania works fine. However, in this case Trackmania treats the Gas and
Break axes incorrectly, it will often accelerate the car even though I don't
press the triggers.
I will try to capture logfiles for both cases.
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https://bugs.winehq.org/show_bug.cgi?id=43031
Bug ID: 43031
Summary: popen() hangs when both stdin and stdout are closed
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: argmlac(a)gmail.com
Distribution: ---
Created attachment 58183
--> https://bugs.winehq.org/attachment.cgi?id=58183
Test program that demonstrates this bug.
popen() hangs when both stdin and stdout are closed.
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https://bugs.winehq.org/show_bug.cgi?id=38539
Bug ID: 38539
Summary: Jade Empire Special Edition has various graphical
glitches
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: matteo.mystral(a)gmail.com
Regression SHA1: 99f3e835ac0c3fd873b127e8c227b9e44fa98ae2
Distribution: ---
I did a quick test with Jade Empire SE and noticed the following glitches:
- selected menu items are missing the yellow highlighting bar
- preview window for saved games is empty
- when pressing <Esc> during game to switch to the menu the upper half of the
menu disappears
- after switching combat styles the minimap in the upper right corner becomes
blank
Disabling GLSL is a workaround.
No demo available. Native d3dx9_36 is installed.
Terminal output shows (also present before the regression):
>err:d3d:wined3d_debug_callback 0x1a07d98: "GL_INVALID_VALUE error generated. Point size must not be negative.".
>err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ state.c / 1561
Regression introduced by
99f3e835ac0c3fd873b127e8c227b9e44fa98ae2 is the first bad commit
commit 99f3e835ac0c3fd873b127e8c227b9e44fa98ae2
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Wed Mar 18 21:07:36 2015 +0100
wined3d: Use a separate STATE_VDECL state handler in the GLSL pipeline.
It's mostly a copy of vertexdeclaration() from state.c, with a few
differences due to the new function being private to the GLSL backend
(e.g. d3d_info.vs_clipping is known to be TRUE) and the fragment fog
update part being split out.
Tested in wine-1.7.42-29-ge2e1ac2
Fedora 21
Nvidia binary drivers 340.76
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https://bugs.winehq.org/show_bug.cgi?id=42500
Bug ID: 42500
Summary: Far Cry 2 NPC are wiggling around, physics are
erroneous
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: _Wanderer_(a)outlook.com
Distribution: ---
I'm running Far Cry 2 on Lubuntu 16.04 with Patch 1.03 and Wine 2.2. The
problem is, that NPC are wiggling around extremely (like flying from one end of
the room to the other) and that the physics cause the player to get stuck in
the environment. I encountered this problem as well when I was playing on
Windows 7, but switching Wine to Windows XP does not resolve the problem. I
recently played the game with Wine 1.6.2 before I upgraded to 2.2 and I did not
have such problems. Let me know if you need further information.
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https://bugs.winehq.org/show_bug.cgi?id=40299
Bug ID: 40299
Summary: Guild Wars 2: Graphic shows through the ground
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
As this screenshot (
http://img5.picload.org/image/icoddia/2015_06_25_22_31_17.jpg ) shows in Lion's
Arch at this position the water shows through the ground (graphic settings are
set to the minimum except with render sampling being native). Somebody on
Windows tested this too and the issue doesn't appear there.
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https://bugs.winehq.org/show_bug.cgi?id=4713
--- Comment #30 from winetest(a)luukku.com ---
Still valid wine 2.8.
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http://bugs.winehq.org/show_bug.cgi?id=23793
Summary: Metro 2033: flickering in options menu
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Hardware: nvidia 9800 gtx+
drivers: 256.35 (not sure on windows...probably 195 something)
settings:
resolution - 800x600
quality - low
renderer - directx9
AA4
run game (you'll need a patch for bug 6971), then go to 'options' in the bottom
left. Let it sit for a bit, and notice that it jitters/flickers, even without
the mouse moving.
Terminal only shows, repeatedly.
fixme:d3d:IWineD3DOcclusionQueryImpl_GetData 0x13f70758 Wrong thread, returning
1.
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https://bugs.winehq.org/show_bug.cgi?id=6847
tokktokk <fdsfgs(a)krutt.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fdsfgs(a)krutt.org
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http://bugs.winehq.org/show_bug.cgi?id=33861
Bug #: 33861
Summary: "About Internet Explorer" from Help menu, gives "about
wine" details
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dyvazar(a)numericable.fr
Classification: Unclassified
fresh .wine 1.6-rc2
ubuntu 13.04 logged with gnome-shell
open nautilus, to load "internet explorer"
want to know which IE version is installed by default, so i check the About
menu: instead giving that IE version, i get the wine version
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https://bugs.winehq.org/show_bug.cgi?id=42974
Bug ID: 42974
Summary: DEMUL V0.7 RESIDENT EVIL 2 PAL
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seganfl2k(a)gmail.com
Distribution: ---
NO DLL OVER RIDES , NO ENABLE CSMT , NO ENABLE VAAPI OR NOTHING TICKED IN
STAGING SETTINGS
demul v0.7 alpha
video plugin gpudx11oldhw
sound plugin spu demul
gd rom plugin gdrimage
controls plugin paddemul
netplay plugin netdemul
build date aug 18 2016
FOR LOG FILE UPLOADED TO GITHUB BELOW
https://github.com/fatjohnny118/MYGIT/blob/master/OUTPUT
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https://bugs.winehq.org/show_bug.cgi?id=43024
Bug ID: 43024
Summary: can't install linkplanner.exe on manjaro linux with
wine
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: miftahulhuda.tkj.19(a)gmail.com
Distribution: ---
Created attachment 58172
--> https://bugs.winehq.org/attachment.cgi?id=58172
can't running linkplanner
linkplanner is software network analizer support by cambium network
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--- Comment #34 from Commander <Commander.Alchemy(a)gmail.com> ---
(In reply to Commander from comment #33)
> Created attachment 58171 [details]
> Memory Stats Wine 2.8
>
> Here is a screenshot when showing memory statistics in EVE - Online with
> Wine 2.8
In other words, still an issue in Wine 2.8
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--- Comment #33 from Commander <Commander.Alchemy(a)gmail.com> ---
Created attachment 58171
--> https://bugs.winehq.org/attachment.cgi?id=58171
Memory Stats Wine 2.8
Here is a screenshot when showing memory statistics in EVE - Online with Wine
2.8
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--- Comment #32 from Alex Henrie <alexhenrie24(a)gmail.com> ---
Cross-process memory statistics were just implemented in Wine 2.8, so you need
to test Wine 2.8 or later. And again, save screenshots in PNG format, NOT JPEG.
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--- Comment #30 from Karsten Elfenbein <kelfe(a)gmx.de> ---
Created attachment 58167
--> https://bugs.winehq.org/attachment.cgi?id=58167
Screenshot of the current memory screen with wine-2.6
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https://bugs.winehq.org/show_bug.cgi?id=42713
Bug ID: 42713
Summary: MS Office 2007/2010 context menu disappears before you
can select an option
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juntjoo(a)gmail.com
Distribution: ---
You have to hurry to select anything before it disappears.
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--- Comment #29 from Commander <Commander.Alchemy(a)gmail.com> ---
(In reply to Cherrot Luo from comment #28)
> (In reply to winetest from comment #26)
> > (In reply to Cherrot Luo from comment #25)
> > Simply wine evelancuher.exe COULD be enough.
>
> The problem is, Eve uses the evelauncher, which is a native Qt GUI client to
> start the real game. I've no idea how to bypass evelaucher and directly
> start the game with wine.
You can't, you can use the windows eve launcher or the native but you cannot
launch and login into EVE without it since it creates a Login token. They
removed the clientside login a while ago.
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--- Comment #28 from Cherrot Luo <cherrotluo(a)gmail.com> ---
(In reply to winetest from comment #26)
> (In reply to Cherrot Luo from comment #25)
> Simply wine evelancuher.exe COULD be enough.
The problem is, Eve uses the evelauncher, which is a native Qt GUI client to
start the real game. I've no idea how to bypass evelaucher and directly start
the game with wine.
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http://bugs.winehq.org/show_bug.cgi?id=18911
Summary: strange menu item in right-click menu at file open in
Powerpoint
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)hoogenraad.net
In the file open dialog in Powerpoint, one can right-click on a file for menu.
In that menu, a strange menu item appears between Print and Rename.
The menu item has separators aournd it, and text "xx2x2xxx" where at the x-es
square boxes appear.
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http://bugs.winehq.org/show_bug.cgi?id=29379
Bug #: 29379
Summary: Unknown program copy/paste not working
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wushumasters(a)hotmail.com
Classification: Unclassified
Hi,
I have a program in my company and the copy/past doesnt work.
With i try from Ubuntu to WINE with CTRL+C and CTRL+V works
With i try from Ubuntu to WINE with right click copy and then right click paste
doesnt work
>From wine to ubuntu nothing works.
I try doing WINEDEBUG but nothing change in debug.
have something more to do?
Thanks,
Patrick
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https://bugs.winehq.org/show_bug.cgi?id=37139
Bug ID: 37139
Summary: MS-Word 2010: cannot right-click and paste
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xdango.dai(a)gmail.com
MS-Word 2010 version: 14.0.6023.1000
Whenever I right-click and press the paste button in the context menu, it does
nothing; although it does paste when pressing ctrl+v or the paste button in the
navigation pane.
This is the link to download this same version:
http://thepiratebay.si/torrent/8425870/Office_2010___Project_2010___Visio_2…
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--- Comment #27 from Commander <Commander.Alchemy(a)gmail.com> ---
(In reply to winetest from comment #26)
> (In reply to Cherrot Luo from comment #25)
> > I've tried to set WINEDEBUG="err+all,warn+all,fixme+all" on evelauncher's
>
> This doesnt sound correct at all. Also you don't need so many different
> channels.
>
> Simply wine evelancuher.exe COULD be enough. I would test myself, but it
> would require gigabytes of stuff to download.
The game does not need to be downloaded in full to launch, it downloads
resources as needed. Though how well that works in Wine i have no idea.
I'll try to see if i can get wine 2.8 and check if its still an issue or not.
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--- Comment #26 from winetest(a)luukku.com ---
(In reply to Cherrot Luo from comment #25)
> I've tried to set WINEDEBUG="err+all,warn+all,fixme+all" on evelauncher's
This doesnt sound correct at all. Also you don't need so many different
channels.
Simply wine evelancuher.exe COULD be enough. I would test myself, but it would
require gigabytes of stuff to download.
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--- Comment #25 from Cherrot Luo <cherrotluo(a)gmail.com> ---
I've tried to set WINEDEBUG="err+all,warn+all,fixme+all" on evelauncher's
setting page. After that the game just got stuck and I didn't see any wine log
output (neither on terminal nor in Loglite) So I can't post wine's log for now.
I'll test this game on wine 2.8 when wine / wine-staging has updated in Arch
Linux repository.
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https://bugs.winehq.org/show_bug.cgi?id=41796
Bug ID: 41796
Summary: Fill Up! (freely downloadable game) crashes when
creating a player profile
Product: Wine
Version: 1.9.23
Hardware: x86
URL: http://files.myplaycity.com/files/fillup_setup.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bero(a)lindev.ch
Distribution: Other
This game:
http://files.myplaycity.com/files/fillup_setup.exe
Installs and starts up fine, but creating a player profile results in a failed
assertion dialog (inside the game, so the assert happens in the game's code,
not in Wine itself -- something must be returning an unexpected value):
Assertion failed
Program: C:\Program Files\MyPlayCity.com\Fill Up!\engine.exe
File: ..\msvcp90\string.c
Line: 3954
Expression: "this->size >= pos"
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--- Comment #24 from winetest(a)luukku.com ---
Could someone who is really playing this game test it against wine-git or wine
2.8 if it's fixed now?
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https://bugs.winehq.org/show_bug.cgi?id=42946
Bug ID: 42946
Summary: FFXIV fails to render dx11
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
ffxiv dx11 fails to render game black screen except for ui and name tags.
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https://bugs.winehq.org/show_bug.cgi?id=42035
Bug ID: 42035
Summary: Procedure entry point std::placeholders could not be
located in MSVCP120.dll (32-bit process on 64-bit
Winedows)
Product: Wine
Version: 2.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: xtrmjosh(a)gmail.com
Distribution: ---
I found this bug while trying to run a bit of software called WindBot, but it
seems if it's what I expect that it's going to be much more generic. I think
the title contains all the info someone expert enough to work out the problem
would need.
If anyone wants to repro, the file I'm trying to run is here:
https://www.tibiawindbot.com/downloads/windbot11-2.9.0-beta.34.exe
Sorry if links are not allowed, please grumble at me if that's the case. I'm
literally brand spanking new here.
The installer runs fine, then you need to run the file within which is given a
random name (it's a bot for an MMORPG which users suspect may have client-side
detection). That file starts up and falls over with the dialog detailing:
The procedure entry point ?_2@placeholders@std@@3V?$_Ph@$01@2@A could not be
located in the dynamic link library MSVCP120.dll
If there is any extra information I can provide please ask. I'm fairly
experienced with Linux though not so much with Wine so please step-by-step me
for Wine and just ask for Linux.
I've just tested it and on a 32-bit wine, everything works as intended so that
helps to isolate the issue a little further.
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http://bugs.winehq.org/show_bug.cgi?id=30105
Bug #: 30105
Summary: Chessbase Ludwig 3: MS Visual C++ Runtime Error
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berndie_mueller(a)hotmail.de
Classification: Unclassified
If I start the program Ludwig3.exe, I got this error msg window:
"Microsoft Visual C++ Runtime Library"
Runtime Error!
Programm c:\program files\chessbase\ludwig3.exe
This application has requested the Tuntime to terminate it in an unusual way.
Please contact application's support team for more information.
After that the program Ludwig3 doesn't start.
Please help!
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https://bugs.winehq.org/show_bug.cgi?id=42926
Bug ID: 42926
Summary: Cut-and-paste from Wine App to Linux App adds trailing
hidden chars ^@^@
Product: Wine
Version: 2.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vstokes(a)stokesindustries.com
Distribution: ---
OS: Ubuntu 16.04 x64
Wine: 2.0.1 from winehq repo
When I cut from a Wine application and paste into a Linux application the
pasted text always includes two hidden trailing characters "^@^@". This problem
does not exist in the 1.6 release (Ubuntu version of wine from Ubuntu repo).
To reproduce:
1) Run Webyogs SQLyog program and copy text from the SQL editor.
2) Paste text into NetBeans 8.2.
I have confirmed this is not a SQLyog or Netbeans problem because if I
downgrade Wine to the ubuntu repo version (1.6) the copy-and-paste works fine
and does NOT include the hidden trailing characters "^@^@".
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https://bugs.winehq.org/show_bug.cgi?id=42652
Bug ID: 42652
Summary: CryptCreateHash error NTE_FAIL after
CryptImportKey(public-key)
Product: Wine
Version: 2.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rsaenh
Assignee: wine-bugs(a)winehq.org
Reporter: shirouzu(a)ipmsg.org
Created attachment 57588
--> https://bugs.winehq.org/attachment.cgi?id=57588
reproduction-project
Hello, wine developers.
I got CryptCreateHash error (NTE_FAIL=0x80090020) after CryptImportKey(another
user's 'public' key).
Always OK : WindowsXP/Vista/7/8/8.1/10
Always NG : Wine 1.8/2.0(and wine-hq 2.2) in MacOSX(sierra) and Linux
debian(testing, wheezy, or etc).
In the following Senario ... Encrypt with another user's public key, and sign
with my PrivateKey.
1. CryptAcquireContext(...MS_ENHANCED_PROV, PROV_RSA_FULL...)
2. CryptGenKey() or CryptUserKey() for private key
3. CryptImportKey(another users' public key, &hExKey)
4. CryptEncrypt(hExKey, data...)
5. CryptCreateHash() for sign
6. CryptHashData()
7. CryptSignHash() ... I got OK in Windows, but NTE_FAIL in wine.
I post a reproduction-project as attachment-file.
Please see signhash_test.cpp in it.
I think CPSignHash -> encrypt_block_impl -> rsa_exptmod error.
https://github.com/wine-mirror/wine/blob/master/dlls/rsaenh/rsaenh.c
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https://bugs.winehq.org/show_bug.cgi?id=39936
Bug ID: 39936
Summary: Toad Data Modeler Freeware MSI package fails to
install
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Xubuntu 14.04 x86_64, AMD Phenom 9550, GeForce GTX 750Ti with Nvidia 340.96
driver.
Wine 1.8 (git)
Toad Data Modeler Freeware 5.4.8.1
msiexec /i ToadDataModeler_Freeware_5.4.8.1_x86_En.msi
Aborts with message "Installation ended prematurely because of an error."
Wine messages:
fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"NextDialog", clsid
{000c109e-0000-0000-c000-000000000046}
fixme:msi:event_spawn_wait_dialog doing nothing
err:msi:msi_dialog_create_controls no handler for element type L"Billboard"
fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"majorMinorVersion",
clsid {000c109e-0000-0000-c000-000000000046}
fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"WshShell", clsid
{000c109e-0000-0000-c000-000000000046}
fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"stamp", clsid
{000c109e-0000-0000-c000-000000000046}
fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"checkSum", clsid
{000c109e-0000-0000-c000-000000000046}
fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"i", clsid
{000c109e-0000-0000-c000-000000000046}
fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"keyValue", clsid
{000c109e-0000-0000-c000-000000000046}
fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"Key", clsid
{000c109e-0000-0000-c000-000000000046}
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
Workaround is to extract it manually with jsMSIx.exe and move the Dell folder
to Program Files.
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https://bugs.winehq.org/show_bug.cgi?id=42835
Bug ID: 42835
Summary: redefinition of typedef 'WSD*'
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)openmailbox.org
Distribution: ---
Created attachment 57929
--> https://bugs.winehq.org/attachment.cgi?id=57929
log.txt
puppylinux 431
# gcc --version
gcc (GCC) 4.2.2
kernel version number
# uname -r
2.6.30.5
# ldd --version
ldd (GNU libc) 2.6.1
Applied patch from https://bugs.winehq.org/show_bug.cgi?id=42478#c2
before configure.
Compiling wine-2.6 fails with errors.
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https://bugs.winehq.org/show_bug.cgi?id=42975
Bug ID: 42975
Summary: Graphical glitches on Age of Empires
Product: Wine
Version: 2.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: niki.or97(a)yahoo.it
Distribution: ---
Age of Empires gets graphical glitches (the game viewport and UI randomly clear
to black every once in a while, rendering it pretty much unplayable) on Wine
2.6. I tested 2.0 clean and 2.5 with gallium-nine patches (although disabled)
and I did not encounter the issue, so I guess it's a regression in 2.6. I
unfortunately can't do actual regression testing right now, so I'll just report
it as it is.
I couldn't even get to the menu on Wine 2.7, although that build has
gallium-nine patches and some unspecified ones so I am not sure whether it's
Wine's fault or something else.
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http://bugs.winehq.org/show_bug.cgi?id=34551
Bug #: 34551
Summary: Necrovision demo crashes - Pixel shader and vertex
shader are not supported, yet.
Product: Wine
Version: 1.7.2
Platform: x86
URL: http://www.fileplanet.com/196528/190000/fileinfo/Necro
Vision-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 46001
--> http://bugs.winehq.org/attachment.cgi?id=46001
log+backtrace
Crashes at launch.
fixme:d3dx:d3dx9_base_effect_get_pass_desc Pixel shader and vertex shader are
not supported, yet.
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http://bugs.winehq.org/show_bug.cgi?id=36820
Bug ID: 36820
Summary: rift does not run
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arronwilliams(a)gmail.com
Created attachment 48896
--> http://bugs.winehq.org/attachment.cgi?id=48896
this is the errer
i get this errer message and the game does not start have no idea what to do.
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https://bugs.winehq.org/show_bug.cgi?id=42919
Bug ID: 42919
Summary: Witcher Enhanced Edition Director's Cut crashes
(purist)
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Created attachment 58062
--> https://bugs.winehq.org/attachment.cgi?id=58062
console log from wine-2.7
This used to be tracked in bug 25857, which is closed now. Game works fine,
when
d3dx9_35.dll is set to native.
In case d3dx9_35.dll is set to builtin in wine-2.7, lengthy intro works OK now,
menu and menu's background images are also OK, but when entering game's world,
Witcher crashes.
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http://bugs.winehq.org/show_bug.cgi?id=32155
Bug #: 32155
Summary: MS Office 2007 SP3 installation
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linux.james.hon(a)gmail.com
Classification: Unclassified
Created attachment 42424
--> http://bugs.winehq.org/attachment.cgi?id=42424
Microsoft Office 2007 SP3 failed to install
See Attachment
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https://bugs.winehq.org/show_bug.cgi?id=42965
Bug ID: 42965
Summary: BeamNG.drive can't launch - crashed with unimplemented
function error
Product: Wine
Version: 2.6
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: achmad(a)mahardi.me
Created attachment 58099
--> https://bugs.winehq.org/attachment.cgi?id=58099
backtrace logs from wine crash
I'm using Early Access BeamNG.drive-0.9.0.5.4267 downloaded from HumbleBundle,
and using wine v2.6 via wineskin.
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https://bugs.winehq.org/show_bug.cgi?id=37811
Bug ID: 37811
Summary: Xvid installer requires mfplat.dll.MFTRegister
Product: Wine
Version: 1.7.33
Hardware: x86
URL: http://downloads.xvid.org/downloads/Xvid-1.3.3-2014101
9.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: ---
Xvid-1.3.3-20141019.exe bc837b1d53199121ffc9447c9068c9943d455ced 11Mb
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https://bugs.winehq.org/show_bug.cgi?id=42996
Bug ID: 42996
Summary: wine can't be compiled by gcc-2.95.4
(programs/ipconfig/ipconfig.c)
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Similarly to bug 42986, bug 42990, bug 42991, bug 42992, bug 42993, bug 42994
and bug 42995:
wine-2.7 @ gcc-2.95.4: compilation fails:
/programs/ipconfig/ipconfig.c: In function `print_full_information':
/programs/ipconfig/ipconfig.c:342: structure has no member named `Flags'
make[1]: *** [ipconfig.o] Error 1
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https://bugs.winehq.org/show_bug.cgi?id=42990
Bug ID: 42990
Summary: wine can't be compiled by gcc-2.95.4
(d3dx9_36/effect.c)
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Similarly to bug 42986:
wine-2.7 @ gcc-2.95.4: compilation fails:
/d3dx9_36/effect.c:23:
/d3dx9_36/d3dx9_private.h:227: warning: unnamed struct/union that defines no
instances
/d3dx9_36/effect.c: In function `set_dirty':
/d3dx9_36/effect.c:1365: structure has no member named `shared_data'
/d3dx9_36/effect.c: In function `d3dx9_get_param_value_ptr':
/d3dx9_36/effect.c:2594: structure has no member named `referenced_param'
/d3dx9_36/effect.c:2624: structure has no member named `referenced_param'
/d3dx9_36/effect.c: In function `d3dx_pool_sync_shared_parameter':
/d3dx9_36/effect.c:3143: structure has no member named `shared_data'
/d3dx9_36/effect.c:3174: structure has no member named `shared_data'
/d3dx9_36/effect.c: In function `d3dx_pool_release_shared_parameter':
/d3dx9_36/effect.c:3193: structure has no member named `shared_data'
/d3dx9_36/effect.c:3195: structure has no member named `shared_data'
/d3dx9_36/effect.c:3197: structure has no member named `shared_data'
/d3dx9_36/effect.c:3205: structure has no member named `shared_data'
/d3dx9_36/effect.c:3207: structure has no member named `shared_data'
/d3dx9_36/effect.c:3208: structure has no member named `shared_data'
/d3dx9_36/effect.c:3209: structure has no member named `shared_data'
/d3dx9_36/effect.c:3217: structure has no member named `shared_data'
/d3dx9_36/effect.c:3219: structure has no member named `shared_data'
/d3dx9_36/effect.c:3220: structure has no member named `shared_data'
/d3dx9_36/effect.c: In function `walk_state_dep':
/d3dx9_36/effect.c:3910: structure has no member named `referenced_param'
/d3dx9_36/effect.c: In function `d3dx9_parse_array_selector':
/d3dx9_36/effect.c:5864: structure has no member named `referenced_param'
/d3dx9_36/effect.c:5865: structure has no member named `referenced_param'
/d3dx9_36/effect.c:5867: structure has no member named `referenced_param'
/d3dx9_36/effect.c:5881: structure has no member named `referenced_param'
/d3dx9_36/effect.c: In function `d3dx9_parse_resource':
/d3dx9_36/effect.c:6036: structure has no member named `referenced_param'
/d3dx9_36/effect.c:6037: structure has no member named `referenced_param'
/d3dx9_36/effect.c:6039: structure has no member named `referenced_param'
/d3dx9_36/effect.c: In function `free_effect_pool':
/d3dx9_36/effect.c:6504: structure has no member named `shared_data'
/d3dx9_36/effect.c:6509: structure has no member named `shared_data'
make[1]: *** [effect.o] Error 1
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https://bugs.winehq.org/show_bug.cgi?id=42712
Bug ID: 42712
Summary: Image-Bugs in Guild Wars 2 (Guild emblem)
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nighthunterzz(a)web.de
Distribution: ArchLinux
Guild Wars 2 - 64
https://appdb.winehq.org/objectManager.php?sClass=version&iId=32861
These Bugs happen in all WINE versions.
Way to reproduce:
1. Join/Create a guild.
2. Go Guild Hall and try to donate materials.
3. Materialimages will not be shown and Guildemblem will be displayed brokenly.
I recorded this effect here: https://youtu.be/WM3j3KMzoiU
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https://bugs.winehq.org/show_bug.cgi?id=42838
Bug ID: 42838
Summary: Steuer-Spar-Erklärung 2017 needs
api-ms-win-crt-runtime-l1-1-0.dll._invalid_parameter_n
oinfo_noreturn
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
With bug 42834 fixed, next crash is caused by missing
api-ms-win-crt-runtime-l1-1-0.dll._invalid_parameter_noinfo_noreturn.
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https://bugs.winehq.org/show_bug.cgi?id=42925
Bug ID: 42925
Summary: strftime() truncates output inappropriately when %z is
used
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: mark+winebugs(a)carnildo.com
Distribution: ---
strftime(buffer, 10000, "Diagnostic report generated at %c %z by version ",
now);
On Windows (every version I've tested), this produces output similar to
Diagnostic report generated at 05/02/17 21:21:09 Pacific Daylight Time by
version
On Wine, it instead produces
Diagnostic report generated at 05/02/17 21:21:09 Pacific Daylight Time
(note the truncation after the time zone).
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http://bugs.winehq.org/show_bug.cgi?id=34977
Bug #: 34977
Summary: WinDjView: missing checkbox in the set as default
viewer dialog
Product: Wine
Version: 1.7.6
Platform: x86
URL: http://downloads.sourceforge.net/windjview/WinDjView-2
.0.2-Setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gohabsgo60(a)yahoo.ca
Classification: Unclassified
Created attachment 46610
--> http://bugs.winehq.org/attachment.cgi?id=46610
WINEDEBUG=hook,msgbox log
to reproduce:
run installer in a clean prefix
* uncheck 'Associate with Djvu files'
* make sure 'Run WinDjView' is checked
the installer completes, the program starts and a dialog appears warning about
WinDjView not being the default viewer. this dialog has a checkbox missing and
some other stuff is wrong too.
The program's source can be downloaded here:
http://sourceforge.net/projects/windjview/files/WinDjView/2.0.2/WinDjView-2…
it requires vc++ pro to compile due to usage of MFC.
the relevant code is in WinDjView.cpp inside the functions
int CDjViewApp::DoMessageBox(LPCTSTR lpszPrompt, UINT nType, UINT nIDHelp,
const MessageBoxOptions& mbo)
and
LRESULT CALLBACK CDjViewApp::MBHookProc(int nCode, WPARAM wParam, LPARAM
lParam)
the first function sets a CBT hook and creates the dialog and the second one is
the CBT hook itself which performs the dialog's custom initialization.
i have included a winedebug log. please note that CBT hook 0x4776d0 is the one
that matters here. the other one (0x4e79f6) is used internally by MFC.
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https://bugs.winehq.org/show_bug.cgi?id=42962
Bug ID: 42962
Summary: ffxiv dx11
fixme:d3d11:d3d11_immediate_context_ClearState iface
0x2c94cd0 stub!
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
ffxiv
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https://bugs.winehq.org/show_bug.cgi?id=42905
Bug ID: 42905
Summary: Compile error Undefined GNUTLS_MAC_AEAD
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: critical
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
schannel_gnutls.c: In function ‘schannel_get_mac_algid’:
schannel_gnutls.c:329:10: error: ‘GNUTLS_MAC_AEAD’ undeclared (first use in
this function)
case GNUTLS_MAC_AEAD:
commit ffefa721ba4a0d8c35393b11238226e0d64a98ae
Author: Akihiro Sagawa <sagawa.aki(a)gmail.com>
Date: Tue Apr 18 21:49:32 2017 +0900
secur32: Return PRF algorithm value when using GCM.
Signed-off-by: Akihiro Sagawa <sagawa.aki(a)gmail.com>
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=42478
Bug ID: 42478
Summary: 'O_CLOEXEC' undeclared
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)openmailbox.org
Distribution: ---
Created attachment 57332
--> https://bugs.winehq.org/attachment.cgi?id=57332
log.txt
# gcc --version
gcc (GCC) 4.2.2
kernel version number
# uname -r
2.6.30.5
# ldd --version
ldd (GNU libc) 2.6.1
wine-2.2 does not finish compiling.
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https://bugs.winehq.org/show_bug.cgi?id=42605
Bug ID: 42605
Summary: B4J (Basic 4 Java) crashes when click menu
Product: Wine
Version: 2.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: olivier.mare(a)gmail.com
Distribution: ---
Created attachment 57550
--> https://bugs.winehq.org/attachment.cgi?id=57550
Crash log.
Application B4J crashes when I use menu.
This issue is new on WineHQ version 2.3 (Not reproduced with version 2.2).
Informations about application B4J :
https://www.b4x.com/b4j.html
used Framework dotnet 4
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https://bugs.winehq.org/show_bug.cgi?id=39314
Bug ID: 39314
Summary: WAtomic: Black OpenGL (wgl) components
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
WAtomic should show molecules like this:
http://www.chip.de/ii/126792410_9fa15dc3be.jpg
However, all I'm getting in wine is black components, as seen here:
http://screencast.com/t/LZCBmfcIsCU
$ openssl sha1 WAtomic_1_2_3_257.msi
SHA1(WAtomic_1_2_3_257.msi)= 62e531f3bbfed7a9893ef49c20ff1826dffee09f
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https://bugs.winehq.org/show_bug.cgi?id=40955
Bug ID: 40955
Summary: Steam version of Left 4 Dead 2 v2.1.4.6 crashes
randomly in threadtools.cpp:3272
Product: Wine
Version: 1.9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: manoa(a)manoa.flnet.org
Distribution: ---
Created attachment 55094
--> https://bugs.winehq.org/attachment.cgi?id=55094
terminal output of the crash
the bug appears to be specific to multiplayer aspect of the game
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https://bugs.winehq.org/show_bug.cgi?id=42935
Bug ID: 42935
Summary: Dawn of War III crashes with unimplemented function
concrt140.dll.??0scoped_lock_read@reader_writer_lock@C
oncurrency@@QEAA@AEAV12@@Z,
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winecrt0
Assignee: wine-bugs(a)winehq.org
Reporter: abolte(a)systemsaviour.com
Distribution: ---
Created attachment 58086
--> https://bugs.winehq.org/attachment.cgi?id=58086
Dawn of War III output, Wine 2.7
Dawn of War III crashes under Wine 2.7 on launch with:
wine: Call from 0x7b450d8e to unimplemented function
concrt140.dll.??0scoped_lock_read@reader_writer_lock@Concurrency@@QEAA@AEAV12@@Z,
aborting
Wine Staging appears to behave the same way.
Log attached.
The game will still fail later on regardless, likely due to Denuvo copy
protection.
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https://bugs.winehq.org/show_bug.cgi?id=43003
Bug ID: 43003
Summary: the elite fire software stops when I try to begin a
new project
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lepg.11(a)hotmail.com
Distribution: ---
Created attachment 58143
--> https://bugs.winehq.org/attachment.cgi?id=58143
Information about error
I've an app that I use in windows to perform sprinkler systems calculations.
When I try to open with wine, it starts good, but when I try to open a new
project or an existing project the program stops. And I can't do anything.
I attach the information about the error it would be very useful for my work if
you can help me with that.
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=41457
Bug ID: 41457
Summary: TaskMgr > Processes > Edit Debug Channels shows an
empty list
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brewmanz(a)gmail.com
Distribution: ---
Going into TaskMgr > Processes > Edit Debug Channels shows an empty list, and I
see no way to add or show anything.
I was expecting at least message to show, and preferably more.
The Wine app is being started with
env WINEPREFIX="/home/MyUser/.wine_XXX"
WINEDEBUG=fixme-all,err-all,trace+message,+relay,+tid,+timestamp wine
'C:\\Program Files (x86)\\MyFolder\\MyApp.exe' >> /tmp/wine-logs/winelog.txt
2>&1
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