https://bugs.winehq.org/show_bug.cgi?id=55689
Bug ID: 55689
Summary: rpcrt4:rpc - test_RpcServerInqDefaultPrincName() fails
on macOS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
rpcrt4:rpc - test_RpcServerInqDefaultPrincName() fails on macOS:
rpc.c:938: Test failed: got 1747
rpc.c:948: Test failed: got 1747
rpc.c:272: Test failed: RpcBindingSetAuthInfo failed (1747)
rpc.c:280: Test failed: RpcBindingInqAuthInfo failed (1746)
rpc.c:281: Test failed: expected NULL identity, got 00000000DEADBEEF
rpc.c:282: Test failed: expected valid principal, got 00000000DEADBEEF
rpc.c:283: Test failed: expected RPC_C_AUTHN_LEVEL_PKT_PRIVACY, got 0
rpc.c:284: Test failed: expected RPC_C_AUTHN_WINNT, got 0
See https://test.winehq.org/data/patterns.html#rpcrt4:rpc
This set of failures first appeared on 2023-09-29. However they may have been
hidden by the crash that was happening up until 2023-09-27 so having these
failures is probably progress.
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https://bugs.winehq.org/show_bug.cgi?id=55690
Bug ID: 55690
Summary: winhttp:winhttp - test_large_data_authentication()
gets an HTTP denied error on macOS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
winhttp:winhttp - test_large_data_authentication() gets an HTTP denied error on
macOS:
winhttp.c:3019: Test failed: got 401
See https://test.winehq.org/data/patterns.html#winhttp:winhttp
Where 401 == HTTP_STATUS_DENIED
This failure first appeared on 2023-09-29. However it may have been hidden by
the crash that was happening up until 2023-09-27 so having this failure is
probably progress.
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http://bugs.winehq.org/show_bug.cgi?id=34998
Bug #: 34998
Summary: 11 button mouse not detected in Wow
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)nuteknik.com
Classification: Unclassified
I am running wine 1.7.6 on Ubuntu 13.10.
I have a Razer Ochori 2013 mouse whose mouse buttons are not all detected while
running wow 5.4.
The mouse has four side buttons, two on the left, two on the right. Both
buttons on the right side are not detected in wow.
xev receives Buttonpress events for those two buttons, as 10 and 11.
note: xev receives both left side buttons as 8 and 9.
And curiously...I have never been able find buttons 6 or 7 on this mouse. The
mouse wheel does not tilt right or left...
I posted this issue in the forums and was suggested to open a bug.
Thanks for your help.
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https://bugs.winehq.org/show_bug.cgi?id=55940
Bug ID: 55940
Summary: Crazy Chicken Tales - unplayable due to major
graphical glitches
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nikolas.gur(a)stud.uni-due.de
Distribution: ---
Created attachment 75508
--> https://bugs.winehq.org/attachment.cgi?id=75508
output of wine
Game also known as "Moorhuhn: Das verbotene Schloss"
(https://www.mobygames.com/game/76624/crazy-chicken-tales/), tested with the
retail CD version of "Moorhuhn: Die ersten 10 Jahre"
(https://moorhuhn.fandom.com/de/wiki/Moorhuhn_10_Jahre_Jubil%C3%A4umsedition)
What works:
- Audio
- Entering the main menu
What doesn't work:
- In the main menu GUI elements are overlapping and the mouse cursor is not
visible, making navigation nearly impossible
- If you manage to start a new game, heavy visual glitches make it impossible
to play
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https://bugs.winehq.org/show_bug.cgi?id=55944
Bug ID: 55944
Summary: ALSA audio driver completely broken in wine stable
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: temp234(a)emailn.de
Distribution: ---
When starting a TRLE-created game, ALSA seems to get in a weird state. Other
native Linux applications using ALSA stop outputting sound or freeze. For
example, playing a video with mpv will simply stop playing, until you seek or
toggle pause twice.
This used to work until maybe some weeks or months ago. I'm unsure whether it's
a wine update or a problem with alsa-lib.
My setup is slightly weird because I have an ALSA snd_dummy driver instance
loaded, which I selected in winecfg as audio output driver. I don't normally
want sound, but the game requires a sound output to start at all.
TRLE is the Tomb Raider Level Editor. Games created with it can be found in
masses at https://www.trle.net/pFind.php (any with type TR4 should trigger
this). The original Tomb Raider 4 probably has the same problems, because these
games use a patched tomb4.exe.
My current workaround is switching to the pulse driver, starting pulseaudio
before starting the game, and killing pulseaudio after the game has started.
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https://bugs.winehq.org/show_bug.cgi?id=55938
Bug ID: 55938
Summary: Crazy Chicken Soccer: invisible application window
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nikolas.gur(a)stud.uni-due.de
Distribution: ---
Created attachment 75503
--> https://bugs.winehq.org/attachment.cgi?id=75503
wine output
Also known as "Moorhuhn: Soccer". game info:
https://www.mobygames.com/game/34775/crazy-chicken-soccer/
Tested from the Retail CD version of "Moorhuhn Total 5"
(https://www.mobygames.com/game/96694/moorhuhn-total-5/,
https://moorhuhn.fandom.com/de/wiki/Moorhuhn_Total_5) and on Arch + Gnome
(Wayland)
What works:
- Audio
- Everything, if application is dragged onto another workspace
What does't work:
Game apparently boots into main menu, but it's totally invisible - the
application icon appears in the dash and can also be seen when ALT-TABing, but
the program window itself cannot be seen, even in the GNOME application
overview.
Temporary fix:
From the gnome application overview, the empty window needs to be dragged into
another workspace, then the application suddenly becomes visible.
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https://bugs.winehq.org/show_bug.cgi?id=49616
Bug ID: 49616
Summary: Speechexec Pro Dictate fails with: ITERATE_Actions
Execution halted, action L"ProductKeyError" returned
1603 with "Use demo key" mode
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: bozkar(a)gmail.com
Distribution: ---
Slighly older version of SpeechExec Pro Dictate does not install with "Use demo
key" under wine 5.2.10-staging
due to 0024:err:msi:ITERATE_Actions Execution halted, action L"ProductKeyError"
returned 1603
i.e. the generated demo key is not applied.
If You run the installer with WINEDEBUG=+msi and grep for the key, You will
find the generated trial key.
You can paste it during the next run and the installer will run (installing at
least some of the components).
0140:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"key", clsid
{000c109e-0000-0000-c000-000000000046} error was seen before in the output.
winetricks msxml6, dotnet40, dotnet20, and wsh were applied, the MS SQL
component ( SpeechExecLocalDataStorage_x86-ENU.msi ) was installed manually
before).
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https://bugs.winehq.org/show_bug.cgi?id=55937
Bug ID: 55937
Summary: could not load kernel32.dll, status c0000135
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: simonplayz002(a)gmail.com
Distribution: ---
hi i run Solus Budgie Linux and i'm having problems with wine's "kernel32" and
also this is how it looks on my terminal
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 0000005
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 0000005
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 0000005
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 0000005
wine: could not load kernel32.dll, status c0000135
im trying to just install fl studio thats all and it also doesn't open other
.exe files
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https://bugs.winehq.org/show_bug.cgi?id=55407
Bug ID: 55407
Summary: wine-staging virtual desktop option breaks wine
creating windows
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lingtjien(a)hotmail.com
Distribution: ---
Environment:
AMD Ryzen 4800U
Wayland (Can also reproduce in X11)
Archlinux latest packages: wine-staging lib32-mesa lib32-vulkan-driver
lib32-vulkan-mesa-layers lib32-libva-mesa-driver lib32-pipewire lib32-libpulse
lib32-gnutls lib32-gst-plugins-good
Steps to reproduce:
1. start winecfg without a prefix and let it create a new prefix
2. go to graphics tab
3. enable the option to emulate a virtual desktop and press ok to confirm and
exit
4. start winecfg again
Result:
winecfg errors with:
```
0198:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0198:err:winediag:nodrv_CreateWindow L"The explorer process failed to start."
```
Expected result:
winecfg to open the config windows to allow the user to adjust settings
Note:
This problem does not occur with the regular wine version, only staging
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https://bugs.winehq.org/show_bug.cgi?id=55815
Bug ID: 55815
Summary: Dishonored 2 crashes during cutscene
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Regression SHA1: b5d43949139ea89e708fd5e3ec9f937b72febec1
Distribution: ---
Created attachment 75305
--> https://bugs.winehq.org/attachment.cgi?id=75305
backtrace
Stable crash during the second cutscene when Emily sits on throne.
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http://bugs.winehq.org/show_bug.cgi?id=25740
Summary: setupapi: registry values missing %token% replacement
(dynamic strings, updspapi) (Windows PowerShell 2.0)
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
trying to start the Windows PowerShell Integrated Scripting Environment (ISE)
after installing Windows PowerShell 2.0 fails.
--- snip ---
$ wine powershell_ise.exe
...
Unhandled Exception: System.Reflection.TargetInvocationException: Exception has
been thrown by the target of an invocation. ---> System.ArgumentNullException:
Value cannot be null.
Parameter name: window
at System.Windows.MessageBox.Show(Window owner, String messageBoxText,
String caption, MessageBoxButton button, MessageBoxImage icon, MessageBoxResult
defaultResult)
at Microsoft.Windows.PowerShell.Gui.Internal.Program.Initialize()
--- End of inner exception stack trace ---
at Microsoft.Windows.PowerShell.GuiExe.Internal.GPowerShell.Main(String[]
args)
wine: Unhandled exception 0xe0434f4d at address 0x7b838ce2 (thread 0009),
starting debugger...
--- snip ---
The real cause is the inability to locate/load the assembly
"CompiledComposition.Microsoft.PowerShell.GPowerShell.dll" leading to later
crash.
The path to assembly is resolved using registry:
--- snip ---
0026:Call advapi32.RegOpenKeyExW(80000002,009bf828
L"Software\\Microsoft\\PowerShell\\1\\PowerShellEngine",00000000,00020019,0032ece8)
ret=0036a6a7
0026:Ret advapi32.RegOpenKeyExW() retval=00000000 ret=0036a6a7
...
0026:Call advapi32.RegQueryValueExW(00000180,009bf770
L"ApplicationBase",00000000,0032ed18,00000000,0032ed1c) ret=0036a7aa
0026:Ret advapi32.RegQueryValueExW() retval=00000000 ret=0036a7aa
...
0026:Call KERNEL32.GetFullPathNameW(0032ea1c
L"%SystemRoot%\\system32\\WindowsPowerShell\\v1.0\\CompiledComposition.Microsoft.PowerShell.GPowerShell.dll",00000105,0032e810,00000000)
ret=0036a1c3
0026:Ret KERNEL32.GetFullPathNameW() retval=00000073 ret=0036a1c3
--- snip ---
Registry export:
--- snip ---
REGEDIT4
[HKEY_LOCAL_MACHINE\Software\Microsoft\PowerShell\1\PowerShellEngine]
"ApplicationBase"="%SystemRoot%\\system32\\WindowsPowerShell\\v1.0"
"ConsoleHostAssemblyName"="Microsoft.PowerShell.ConsoleHost,Version=1.0.0.0,Culture=neutral,PublicKeyToken=31bf3856ad364e35,ProcessorArchitecture=msil"
"ConsoleHostModuleName"="\"%SystemRoot%\\system32\\WindowsPowerShell\\v1.0\\Microsoft.PowerShell.ConsoleHost.dll\""
"PowerShellVersion"="2.0"
"PSCompatibleVersion"="1.0,2.0"
"RuntimeVersion"="v2.0.50727"
--- snip ---
The path contains "%SystemRoot%" token which should have been deformated at
_install_ time (.NET app code directly takes the path string).
>From the setupapi/updspapi based installer's update.inf:
--- snip ---
...
[ProductInstall.GlobalRegistryChanges.Install]
AddReg=PowerShell.Add.Reg
DelReg=PowerShell.Del.Reg
...
[PowerShell.Add.Reg]
HKLM,SOFTWARE\Microsoft\PowerShell\1\PowerShellEngine,"ApplicationBase",0x00000000,%SystemRoot%\system32\WindowsPowerShell\v1.0
HKLM,SOFTWARE\Microsoft\PowerShell\1\PowerShellEngine,"ConsoleHostAssemblyName",0x00000000,"Microsoft.PowerShell.ConsoleHost,Version=1.0.0.0,Culture=neutral,PublicKeyToken=31bf3856ad364e35,ProcessorArchitecture=msil"
HKLM,SOFTWARE\Microsoft\PowerShell\1\PowerShellEngine,"ConsoleHostModuleName",0x00000000,"""%SystemRoot%\system32\WindowsPowerShell\v1.0\Microsoft.PowerShell.ConsoleHost.dll"""
HKLM,SOFTWARE\Microsoft\PowerShell\1\PowerShellEngine,"PowerShellVersion",0x00000000,"2.0"
HKLM,SOFTWARE\Microsoft\PowerShell\1\PowerShellEngine,"PSCompatibleVersion",0x00000000,"1.0,2.0"
HKLM,SOFTWARE\Microsoft\PowerShell\1\PowerShellEngine,"RuntimeVersion",0x00000000,"v2.0.50727"
HKLM,SOFTWARE\Microsoft\PowerShell\1\ShellIds\Microsoft.PowerShell,"Path",0x00000000,%SystemRoot%\system32\WindowsPowerShell\v1.0\powershell.exe
--- snip ---
There are also %token% strings which are _not_ to be replaced, hence the double
% quoting:
--- snip ---
HKLM, SYSTEM\CurrentControlSet\Services\WinRM\Parameters, ServiceDll,
0x00020000, "%%SystemRoot%%\system32\WsmSvc.dll"
--- snip ---
MSDN says about the "INF AddReg Directive":
http://msdn.microsoft.com/en-us/library/ff546320.aspx
--- snip ---
[add-registry-section]
reg-root, [subkey],[value-entry-name],[flags],[value]
...
value
...
The expression of such a value depends on the registry type specified for
the flag, as follows:
* A registry string-type value can be expressed either as a "quoted
string" or as a %strkey% token defined in a Strings section of the INF file.
Such an INF-specified value does not have to include a NULL terminator at the
end of each string.
...
--- snip ---
There is a "dynamic strings" directive present in .inf file:
--- snip ---
[DynamicStrings]
SystemRoot=InstallPathEnvVar,SystemRoot
--- snip ---
This part is processed by installer, updspapi.UpdSpSetDynamicStringA gets
called:
--- snip ---
0023:Call setupapi.SetupFindFirstLineA(00144c68,01025d10
"DynamicStrings",00000000,0033bb94) ret=010758be
0023:Call ntdll.RtlCreateUnicodeStringFromAsciiz(0033baa8,01025d10
"DynamicStrings") ret=688f6bbf
0023:Ret ntdll.RtlCreateUnicodeStringFromAsciiz() retval=00000001 ret=688f6bbf
0023:trace:setupapi:SetupFindFirstLineW (0x144c68,L"DynamicStrings",(null)):
returning 63/0
..
0023:Call msvcrt._vsnprintf(0033b34b,000007f7,01025830 "ProcessDynamicStrings:
InstallPathEnvVar for %s returned %s",0033bb80) ret=010706ea
...
0023:Call updspapi.UpdSpSetDynamicStringA(00144c68,010f4940
"SystemRoot",001b7108 "C:\\windows") ret=01075d51
0023:fixme:updspapi:UpdSpSetDynamicStringA 0x144c68 "SystemRoot" "C:\\windows"
0023:Ret updspapi.UpdSpSetDynamicStringA() retval=00000001 ret=01075d51
...
0023:Call msvcrt._vsnprintf(0033b34b,000007f7,01025754 "ProcessDynamicStrings:
all %%%s%% replaced with %s.",0033bb80) ret=010706ea
--- snip ---
Setupapi installer log:
--- snip ---
2.734: ProcessDynamicStrings: InstallPathEnvVar for SystemRoot returned
C:\windows
2.734: ProcessDynamicStrings: all %SystemRoot% replaced with C:\windows.
--- snip ---
At later stage, when the registry section is processed:
--- snip ---
0023:trace:setupapi:SetupFindNextMatchLineW
(0x144c68,L"ProductInstall.GlobalRegistryChanges.Install",L"AddReg"): returning
2
0023:trace:setupapi:SetupGetStringFieldW context 0x144c68/0x144c68/10/2 index 1
returning L"PowerShell.Add.Reg"
0023:trace:setupapi:SetupFindFirstLineW
(0x144c68,L"PowerShell.Add.Reg",(null)): returning 48/0
0023:trace:setupapi:SetupGetStringFieldW context 0x144c68/0x144c68/48/0 index 1
returning L"HKLM"
0023:trace:setupapi:SetupGetStringFieldW context 0x144c68/0x144c68/48/0 index 2
returning L"SOFTWARE\\Microsoft\\PowerShell\\1\\PowerShellEngine"
...
0023:trace:setupapi:SetupGetStringFieldA context 0x144c68/0x144c68/48/0 index 4
returning "0x00000000"
0023:Call advapi32.RegCreateKeyExW(80000002,0033935c
L"SOFTWARE\\Microsoft\\PowerShell\\1\\PowerShellEngine",00000000,00000000,00000000,02000000,00000000,0033b37c,00000000)
ret=688ec641
0023:Ret advapi32.RegCreateKeyExW() retval=00000000 ret=688ec641
0023:trace:setupapi:registry_callback key 0x80000002
L"SOFTWARE\\Microsoft\\PowerShell\\1\\PowerShellEngine"
0023:trace:setupapi:SetupGetStringFieldW context 0x144c68/0x144c68/48/0 index 3
returning L"ApplicationBase"
...
0023:trace:setupapi:SetupGetStringFieldW context 0x144c68/0x144c68/48/0 index 5
returning L"%SystemRoot%\\system32\\WindowsPowerShell\\v1.0"
0023:trace:setupapi:do_reg_operation setting value L"ApplicationBase" to
L"%SystemRoot%\\system32\\WindowsPowerShell\\v1.0"
0023:Call advapi32.RegSetValueExW(0000006c,0033935c
L"ApplicationBase",00000000,00000001,0075d100,0000005a) ret=688ec5be
0023:Ret advapi32.RegSetValueExW() retval=00000000 ret=688ec5be
...
0023:Call advapi32.RegCloseKey(0000006c) ret=688ec6ce
0023:Ret advapi32.RegCloseKey() retval=00000000 ret=688ec6ce
--- snip ---
The string field containing %SystemRoot% token never got the replacement value.
Updspapi.dll UpdSpSetDynamicStringA() is a stub and does not have any
connection to setupapi, maybe this is the problem.
Updspapi seems like an internal/private version of Microsofts setupapi library,
distributed with installers/SP installers - not to be installed into OS.
Unfortunately setting updspapi to "native", skipping Wine's builtin stub
crashes the installer.
BTW ... the PowerShell console/command line stuff really integrates nicely now
that Wine has proper console support (wineconsole no longer needed).
Regards
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https://bugs.winehq.org/show_bug.cgi?id=42862
Bug ID: 42862
Summary: Gta 5 doesn't launch in dx10 mode
Product: Wine
Version: 2.6
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: jhntipo(a)gmail.com
Created attachment 57960
--> https://bugs.winehq.org/attachment.cgi?id=57960
The GTA5.exe backtrace
When I launch GTA 5, the game doesn't appear instead, the Program error
dialogue box shows up. I am using the 3dm crack but the file that crashes is
GTA5.exe. I used commandline.txt to set the graphics runtime to dx10.
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http://bugs.winehq.org/show_bug.cgi?id=34720
Bug #: 34720
Summary: Resident Evil 3: in the game launcher fonts not
rendered correctly
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46293
--> http://bugs.winehq.org/attachment.cgi?id=46293
RE3 Trace +font
You run the launcher using ResidentEvil3_menu.exe. I don't get anything in the
log. I've created a trace +font.
The problem can be reproduced in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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https://bugs.winehq.org/show_bug.cgi?id=45472
Bug ID: 45472
Summary: oleaut32/oleaut.c: 1 MSVC "warning C4090: '=' :
different 'const' qualifiers"
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: winehq-bugs_serge_180716(a)gautherie.fr
{{
...\oleaut32\oleaut.c(865) : warning C4090: '=' : different 'const' qualifiers
}}
pPSDispatchFacBuf is loosing its const.
Code added by
https://source.winehq.org/git/wine.git/commit/ebb839733ad84627a1be954ed861a…
.
Fwiw, see https://jira.reactos.org/browse/CORE-7538 .
There are other cases of this warning. With this first example, I would like to
know how you want them fixed...
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https://bugs.winehq.org/show_bug.cgi?id=54698
Bug ID: 54698
Summary: Printing from GRTools app under Wine-git (latest), the
app will crash
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mahmoudshmaitelly(a)yahoo.com
Distribution: ---
Created attachment 74208
--> https://bugs.winehq.org/attachment.cgi?id=74208
Printing bug app crashes
If I print from the app GRTools (freely available from GRTools.de) running
under latest wine-git version 8.4, the GRTools would crash and generates a
debug file as attached.
Thanks,
Mahmoud A Shmaitelly
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https://bugs.winehq.org/show_bug.cgi?id=55409
Bug ID: 55409
Summary: 3dmark2001se DOT3 mapping test caused crash on mesa
git (23.3+)
Product: Wine
Version: 8.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: randrik(a)mail.ru
Distribution: ---
So, another regression between 8.0-rc2 and 8.7/8.12 (8.7 crashes around that
test, so not sure if there was another bug)
I have integrated RS780L AMD GPU (very weak, openGL 3.3/3.0) and "new" GeForce
710 2Gb (OpenGL 4.3 on nouveau driver).
Both started to fail in 3dmark2001se DOT3 bump mapping test.
For testing try to install 3DMark2001SE, run it, uncheck all tests apart from
DOT3, run it (for me in 1400x900x32, 8AA).
For me it crashes on wine 8.12 / 8.7, and run OK on wine 8.0-rc2
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https://bugs.winehq.org/show_bug.cgi?id=55847
Bug ID: 55847
Summary: SetThreadDpiHostingBehavior not implemented
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: raphael(a)bentegeac.com
Distribution: ---
Created attachment 75352
--> https://bugs.winehq.org/attachment.cgi?id=75352
Trace
When running Kontakt 7 (from native instruments), the program crashes whilst
complaining that user32.dll doesn't have an implementation for
SetThreadDpiHostingBehavior.
I think that a simple stub might solve the issue.
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https://bugs.winehq.org/show_bug.cgi?id=55795
Bug ID: 55795
Summary: .NET 8 SDK Installer does not finish setup
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: makiwolf(a)outlook.at
Distribution: ---
Created attachment 75279
--> https://bugs.winehq.org/attachment.cgi?id=75279
log
.NET 8 SDK Installer Windows x64 does not finish setup.
https://dotnet.microsoft.com/en-us/download/dotnet/8.0
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https://bugs.winehq.org/show_bug.cgi?id=55165
Bug ID: 55165
Summary: Age of Empires II Definitive Edition quits on startup,
due to WinVerifyTrust() failing on game binaries.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintrust
Assignee: wine-bugs(a)winehq.org
Reporter: david(a)davidgow.net
Distribution: ---
The latest update of Age of Empires II: Definitive Edition no longer runs under
wine and wine derivatives like Proton, Crossover, etc. This is because the
updated version has an anti-tampering check which calls WinVerifyTrust() on all
of the bundled .exe and .dll files (even those the game doesn't use).
Under Wine, WinVerifyTrust() fails with TRUST_E_CERT_SIGNATURE on these PE
files, even though it works on other signed executables.
Patching wine to always return 0 from WinVerifyTrust() allows the game to
start, and to run successfully. See:
https://github.com/ValveSoftware/Proton/issues/3189#issuecomment-1610974028
I've written a simple program which calls WinVerifyTrust() on a file and prints
the error:
(source): https://davidgow.net/stuff/trustchk.c
(x86_64 binary): https://davidgow.net/stuff/trustchk64.exe
The trustchk64.exe binary is signed, so "trustchk64.exe trustchk64.exe" prints:
trustchk64.exe: 0 (Success. )
Running against an unsigned binary gives:
trustchk.exe: 800B0100 (No Signature found in file. )
Running against AoE2:DE's AoE2DE_s.exe file (or any other .exe or .dll from the
game) fails with:
AoE2DE_s.exe: 80096004 (TRUST_E_CERT_SIGNATURE: The signature of the
certificate cannot be verified.)
I've extracted the offending executable's signature with osslsigncode
extract-signature:
https://davidgow.net/stuff/AoE2DE_s.sig
Equally, I've verified the executable signature with osslsigncode:
https://davidgow.net/stuff/AoE2DE_s.sig-verify.txt
The Steam game info for the affected version is:
App ID: 813780
Build ID: 11543327
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https://bugs.winehq.org/show_bug.cgi?id=55058
Bug ID: 55058
Summary: dbghelp:dbghelp - SymRefreshModuleList() sometimes
returns 0 in 64-bit Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
dbghelp:dbghelp - SymRefreshModuleList() sometimes returns 0 in 64-bit Wine:
dbghelp.c:746: Test failed: SymRefreshModuleList failed: 0
See https://test.winehq.org/data/patterns.html#dbghelp:dbghelp
This started happening systematically in the nightly tests on 2023-06-12, but
only in 3 of the 5 64-bit Wine test configurations:
* fails gitlab-debian-64 (Debian 11 container)
* fails debian11b-wow64 (Debian 11 QEmu VM)
* success debiant-wow64 (Debian Testing QEmu VM)
* fails fgtb-debian11-wow64 (Debian 11 QEmu VM)
* success fg-deb64-wow64 (Debian 11.7 QEmu VM)
Despite happening systematically in the nightlies I have not been able to
reproduce the failure reliably.
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https://bugs.winehq.org/show_bug.cgi?id=54962
Bug ID: 54962
Summary: GDI+ text rendering does not handle carriage returns
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: klightspeed(a)netspace.net.au
Distribution: ---
Created attachment 74489
--> https://bugs.winehq.org/attachment.cgi?id=74489
C++ program reproducing issue
gdip_format_string does not currently handle CR-LF sequences in text to
be drawn. This results in boxes being rendered on the end of each line
rendered by e.g. Graphics::DrawString when the string contains
CR-LF (\r\n) newlines.
Comparing to the behaviour on Windows, it appears that Windows renders
carriage returns as zero-width characters.
Comparing the values filled into the lpnDx parameter to
GetTextExtentExPointW, Windows gives the characters '\r', '\n', and '\t'
a width of 0, while wine gives them the same width as any other unknown
character.
Windows:
Character offsets: "H" (12) "e" (21) "l" (24) "l" (27) "o" (36) "\u000d" (36)
"\u000a" (36) "W" (51) "o" (60) "r" (65) "l" (68) "d" (77)
wine:
Character offsets: "H" (12) "e" (21) "l" (25) "l" (29) "o" (38) "\u000d" (43)
"\u000a" (48) "W" (63) "o" (72) "r" (77) "l" (81) "d" (90)
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https://bugs.winehq.org/show_bug.cgi?id=53287
Bug ID: 53287
Summary: MxManagementCenter crashes on unimplemented function
msvcp140.dll.??0?$codecvt@_SDU_Mbstatet@@@std@@QEAA@_K
@Z when adding a camera
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 72654
--> https://bugs.winehq.org/attachment.cgi?id=72654
Console output
To reproduce, open the program, click "Add Devices", click the plus sign, type
127.0.0.1 in the URL box, and click the X at the top-right corner of the pop-up
dialog.
$ sha256sum MxManagementCenter-2.6_Setup-win64.exe
c728c75a259fc17d7a30bb9f19fb0179a49ae7f1ee69e28d21d1558ef0134654
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http://bugs.winehq.org/show_bug.cgi?id=34197
Bug #: 34197
Summary: Rootmagic 6 Invalid operation GDI+ (Code 1)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Windows
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ivebeeneverywheremate(a)gmail.com
Classification: Unclassified
I have tried to open Rootsmagic 6 on Linux Mint 13 using Wine 1.4. A message
dialog box appears with a message "Invalid operation in GDI+ (Code:1)". There
is no issue with Wine opening Rootsmagic 4.
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https://bugs.winehq.org/show_bug.cgi?id=55929
Bug ID: 55929
Summary: wined3d: wined3d_state_get_ffp_texture() breaks
DragonAge Origins
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: arusanu.bu(a)gmail.com
Distribution: ---
Commit 831a41ee34b6ed5974db7a0864e7aeac34c936a9 breaks "Dragon Age Origins"
game. The introductory cinematic works, but trying to load or start a new game
crashes the game. Lately, there were no problems with launching/playing the
game up to this commit.
The only errors I see when the crash is happening are:
"
0934:err:msvcrt:_wassert (L"idx <=
WINED3D_MAX_FFP_TEXTURES",L"dlls/wined3d/wined3d_private.h",3941)
wine client error:5f8: write: Bad file descriptor
"
System: Mageia Linux x86_64
Wine: 8.20-git
Wine bottle is 64-bit where the game is installed along with the EA_Desktop
game launcher.
I'll be glad to do any tests to solve this.
Regards,A
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https://bugs.winehq.org/show_bug.cgi?id=55898
Bug ID: 55898
Summary: WinSCP crashes with wine-8.20
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
WinSCP crashes with wine-8.20.
Tested with this package:
https://sourceforge.net/projects/winscp/files/WinSCP/6.0.1%20beta/WinSCP-6.…
A git bisect shows following:
29d5ce6b7a40635e2c4904ece9b8381a8132f248 is the first broken commit
commit 29d5ce6b7a40635e2c4904ece9b8381a8132f248
Author: Louis Lenders <xerox.xerox2000x(a)gmail.com>
Date: Tue Oct 31 07:59:03 2023 +0100
uxtheme: Add stub for AllowDarkModeForWindow.
Reverting this commit on top of wine-8.20 makes the crash go away,
so looks like kind of a regression.
Running with +relay shows following:
0114:0118:Call KERNEL32.GetProcAddress(79240000,00000085) ret=00687165
0114:0118:Ret KERNEL32.GetProcAddress() retval=79241dc0 ret=00687165
0114:0118:Call KERNEL32.GetProcAddress(79240000,00000068) ret=00687165
0114:0118:Ret KERNEL32.GetProcAddress() retval=79241ce0 ret=00687165
0114:0118:Call KERNEL32.GetProcAddress(79240000,00000087) ret=00687165
0114:0118:Ret KERNEL32.GetProcAddress() retval=79241de0 ret=00687165
0114:0118:Call uxtheme.135(00000001) ret=00866406
0114:0118:fixme:uxtheme:SetPreferredAppMode 1: stub
0114:0118:Ret uxtheme.135() retval=00000000 ret=00866406
0114:0118:Call uxtheme.IsThemePartDefined(0000001e,00401876,0140255d)
ret=0086640c
0114:0118:Ret uxtheme.IsThemePartDefined() retval=00000000 ret=0086640c
0114:0118:Call
ntdll.NtCreateEvent(01cff8f4,001f0003,01cff8f8,00000000,00000000) ret=7b6d42d5
0114:0118:Ret ntdll.NtCreateEvent() retval=00000000 ret=7b6d42d5
wine: Unhandled page fault on execute access to 7FFD1000 at address 7FFD1000
(thread 0118), starting debugger...
Which seems to translate to this WinSCP sources:
https://github.com/winscp/winscp/blob/7e61bc1e1fad5267cb4c476994ad460ffab17…
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https://bugs.winehq.org/show_bug.cgi?id=55770
Bug ID: 55770
Summary: Port Royale 2: flickering in the menus and during
gameplay
Product: Wine
Version: 8.0-rc3
Hardware: x86-64
URL: https://www.moddb.com/games/port-royale-2/downloads/po
rt-royale-2-demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 379ae701c04046661a092cacd7263ca97101f51b
Distribution: ArchLinux
There are noticeable visual glitches in Port Royale 2 in the menus and during
gameplay too. Also affects Port Royale 1.
Reproduced with nouveau and Nvidia binary drivers 535.43.11.
Reverting commit 379ae701c04046661a092cacd7263ca97101f51b fixes the problem.
port_royale_2_eng_demo.zip (235 MB)
md5: 8e264bcdc7793e9affc2b7edf10d2624
wine-8.17-190-g8943fcbca49
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https://bugs.winehq.org/show_bug.cgi?id=55709
Bug ID: 55709
Summary: Flutter apps that use the local_auth package need
Windows.Security.Credentials.UI.UserConsentVerifier
Product: Wine
Version: 8.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 75217
--> https://bugs.winehq.org/attachment.cgi?id=75217
Flutter local_auth initialization demo
I have a proprietary Flutter app, that I can't share, that uses the local_auth
package: https://pub.dev/packages/local_auth
Before crashing, messages like the following are printed:
0114:fixme:combase:RoGetActivationFactory
(L"Windows.Security.Credentials.UI.UserConsentVerifier",
{af4f3f91-564c-4ddc-b8b5-973447627c65}, 000000000011E890): semi-stub
0114:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Security.Credentials.UI.UserConsentVerifier"
0114:fixme:combase:RoOriginateLanguageException 0x80040154, L"",
0000000000000000: stub
wine: Call from 0000000174013C07 to unimplemented function
combase.dll.RoFailFastWithErrorContext, aborting
I'm attaching a small demo app I made that crashes in the same way.
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https://bugs.winehq.org/show_bug.cgi?id=55660
Bug ID: 55660
Summary: saitek X52-pro mouse Y axis is broken
Product: Wine
Version: 8.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: michaelsnip(a)hotmail.com
Distribution: ---
when moving the mouse vertical the mouse axis breaks and presses random
buttons,
other versions of wine (eg. proton) have the same behaviour.
I use a driver called libX52 for mouse movement and led control.
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https://bugs.winehq.org/show_bug.cgi?id=54554
Bug ID: 54554
Summary: ntdll:file - test_set_io_completion() gets unexpected
count values on Windows 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ntdll:file - test_set_io_completion() gets unexpected count values on Windows
11:
file.c:989: Test failed: wrong count 0
file.c:1057: Test failed: wrong count 0
file.c:1062: Test failed: wrong count 0
See https://test.winehq.org/data/patterns.html#ntdll:file
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https://bugs.winehq.org/show_bug.cgi?id=55909
Bug ID: 55909
Summary: wine does not start with free(): invalid pointer
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ktmizugaki+wine(a)gmail.com
Distribution: ---
I recently noticed wine does not start properly.
I am using wine-stable from winehq repository for debian 11 (bullseye).
While wineserver is not running, when I run `wine winecfg`, it prints errors
and exits.
If I run `wine winecfg` immediately after it, then it starts normaly.
I tested same thing with wine-devel 8.20 and it is reproduced.
But with wine-devel, second invocation does not start winecfg.
It stuck after saying "starting debugger..." instead.
I only use i386 version of wine and amd64 version is not installed.
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https://bugs.winehq.org/show_bug.cgi?id=55888
Bug ID: 55888
Summary: Quicken stopped working after upgrading to wine 8.20
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: casey.coltrin(a)gmail.com
Distribution: ---
Created attachment 75424
--> https://bugs.winehq.org/attachment.cgi?id=75424
output when starting quicken
I've been using Wine to run Quicken for almost a year now. Since Wine 8.20 was
installed Quicken no longer launches, I get the errors in the attached log. I
was able to successfully re-run the installer, but was still not able to run
the program after reinstalling.
I installed Quicken using the instructions here
https://appdb.winehq.org/objectManager.php?sClass=version&iId=38802&iTestin…
and launch it by running
WINEPREFIX=~/.quicken-wine wine '.quicken-wine/drive_c/Program
Files/Quicken/qw.exe'
I'm running EndeavourOS X86-64 with kernel 6.6.1
Quicken can be downloaded from
https://www.quicken.com/activate?step=initDownload&os=win&store=US
I believe it can be installed without having an account.
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https://bugs.winehq.org/show_bug.cgi?id=55788
Bug ID: 55788
Summary: Wine with wayland driver: GNOME: no cursor over Wine
windows when 2 monitors connected
Product: Wine
Version: 8.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bigfoothart(a)gmail.com
Distribution: ---
* Arch
* GNOME 45
* 2011 PC, iGPU Intel Ivybridge (Gen7) (Also tried Nvidia 3060)
* 2 monitors (VGA and DVI connected) / (also tried DisplayPort and HDMI)
Steps to reproduce:
2 monitors (though on laptop with external monitor the problem is not
reproducible)
wine 8.17:
enable it's Wayland driver by following:
Run wine regedit
[HKEY_CURRENT_USER\Software\Wine\Drivers] Graphics="x11,wayland"
Run DISPLAY= wine notepad
When hovering mouse over notepad window, the cursor is not visible. If I leave
only 1 monitor, cursor appears.
Weston and KDE don't have this effect.
Related issue in GNOME is here
https://gitlab.gnome.org/GNOME/mutter/-/issues/3088
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https://bugs.winehq.org/show_bug.cgi?id=55437
Bug ID: 55437
Summary: Death Stranding: "Start" and "Back" buttons are
reversed
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windows.gaming.input
Assignee: wine-bugs(a)winehq.org
Reporter: tinozzo123(a)tutanota.com
Distribution: ---
Created attachment 74996
--> https://bugs.winehq.org/attachment.cgi?id=74996
Logs with WINEDEBUG=+input
Like the title says: when playing Death Stranding with a controller (tested on
a Switch Pro Controller and an Xbox 360), the mapping for the "Start" and
"Back" buttons are reversed.
This means that "Start" makes the character yell, and "Back" pauses the game
(instead of the opposite).
If I test the mapping with `wine control`, the mapping is normal.
Tested the Epic Games version of the game (launched with Legendary). Obviously,
needs DXVK and vkd3d-proton to launch it.
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https://bugs.winehq.org/show_bug.cgi?id=55403
Bug ID: 55403
Summary: Office 2021 needs
Windows.Management.Deployment.PackageManager
Product: Wine
Version: 8.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
I'm thinking about buying Office 2021 to run it in Wine, but I wanted to try
before I bought so I found a page linking to official Office 2021 cd images and
downloaded the English version
(https://officecdn.microsoft.com/db/492350f6-3a01-4f97-b9c0-c7c6ddf67d60/med…)
Immediately after starting setup, the installer quits with the following log:
002c:fixme:winediag:LdrInitializeThunk wine-staging 8.12 is a testing version
containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when
filing bug reports on winehq.org.
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0088:fixme:wineusb:query_id Unhandled ID query type 0x5.
0110:fixme:ntdll:EtwEventSetInformation (deadbeef, 0, 00000000, 0) stub
0110:fixme:cryptasn:CryptDecodeObjectEx Unsupported decoder for lpszStructType
1.3.6.1.4.1.311.2.1.12
0110:fixme:cryptasn:CryptDecodeObjectEx Unsupported decoder for lpszStructType
1.3.6.1.4.1.311.2.1.12
0110:fixme:ole:CoInitializeSecurity 00000000, -1, 00000000, 00000000, 0, 3,
00000000, 0, 00000000 stub
0110:fixme:ntdll:EtwEventSetInformation (deadbeef, 0, 00000000, 0) stub
0110:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 009E7331, 56) stub
0110:fixme:ver:GetCurrentPackageId (00C2EBAC 00000000): stub
0110:fixme:nls:get_dummy_preferred_ui_language (0x8 0x809 00C2E904 00000000
00C2E900) returning a dummy value (current locale)
0110:fixme:nls:get_dummy_preferred_ui_language (0x8 0x809 00C2E904 00A736F0
00C2E900) returning a dummy value (current locale)
0110:fixme:ver:GetCurrentPackageId (00C2E424 00000000): stub
0114:fixme:sync:SetWaitableTimerEx (000000E8, 0241DF30, 0, 00000000, 00000000,
00000000, 10000) semi-stub
0110:fixme:ntdll:fill_battery_state Multiple batteries found, only reporting on
the first
0058:fixme:nsi:ipv6_forward_enumerate_all not implemented
0058:fixme:nsi:ipv6_forward_enumerate_all not implemented
0110:fixme:ver:GetFileVersionInfoSizeExW flags 0x2 ignored
0110:fixme:ver:GetFileVersionInfoExW flags 0x2 ignored
0110:fixme:ver:GetFileVersionInfoSizeExW flags 0x2 ignored
0110:fixme:ver:GetFileVersionInfoExW flags 0x2 ignored
012c:fixme:combase:RoActivateInstance (03A3FDD4, 03A3FDCC): semi-stub
012c:fixme:combase:RoGetActivationFactory
(L"Windows.UI.ViewManagement.UISettings",
{00000035-0000-0000-c000-000000000046}, 03A3FD8C): semi-stub
012c:fixme:ui:uisettings2_get_TextScaleFactor iface 03526724, value 03A3FDB8
stub!
012c:fixme:dwmapi:DwmSetWindowAttribute (00010068, 21, 03A3FE8C, 4) stub
012c:fixme:combase:RoActivateInstance (03A3FD84, 03A3FD7C): semi-stub
012c:fixme:combase:RoGetActivationFactory
(L"Windows.UI.ViewManagement.UISettings",
{00000035-0000-0000-c000-000000000046}, 03A3FD3C): semi-stub
012c:fixme:ui:uisettings2_get_TextScaleFactor iface 03526724, value 03A3FD68
stub!
012c:fixme:combase:RoActivateInstance (03A3FD8C, 03A3FD84): semi-stub
012c:fixme:combase:RoGetActivationFactory
(L"Windows.UI.ViewManagement.UISettings",
{00000035-0000-0000-c000-000000000046}, 03A3FD44): semi-stub
012c:fixme:ui:uisettings2_get_TextScaleFactor iface 03526724, value 03A3FD70
stub!
0110:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0110:fixme:ver:GetPackagesByPackageFamily
(L"Microsoft.Office.Desktop_8wekyb3d8bbwe" 00C2E848 00000000 00C2E84C
00000000): stub
0110:fixme:combase:RoGetActivationFactory
(L"Windows.Management.Deployment.PackageManager",
{00000035-0000-0000-c000-000000000046}, 00C2DF2C): semi-stub
0110:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Management.Deployment.PackageManager"
0110:fixme:combase:RoOriginateLanguageException 0x80040154, L"", 00000000: stub
0110:err:seh:NtRaiseException Unhandled exception code c0000409 flags 1 addr
0x7fe2df
Seems like it's because Windows.Management.Deployment.PackageManager does not
exist
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https://bugs.winehq.org/show_bug.cgi?id=55215
Bug ID: 55215
Summary: user32:text - test_DrawTextCalcRect() crashes on
Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:text - test_DrawTextCalcRect() crashes on Windows:
text.c:537: this is the last test seen before the exception
0500:text: unhandled exception c0000005 at 77CF9F08
See https://test.winehq.org/data/patterns.html#user32:text
The crash most likely happens on this line due to the invalid LPRECT pointer:
textheight = DrawTextExA((HDC)0xdeadbeef, emptystring, 100000,
(LPRECT)0xdeadbeef, 0, 0);
Which was introduced by this commit:
commit 35c8f15bc67f7602438fe0c39a69ff6ddf6b8297
Author: Fabian Maurer <dark.shadow4(a)web.de>
AuthorDate: Mon Jun 12 22:02:45 2023 +0200
Commit: Alexandre Julliard <julliard(a)winehq.org>
CommitDate: Wed Jul 5 21:06:38 2023 +0200
user32: Ignore invalid parameters in DrawTextEx when HDC is invalid.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47089
Signed-off-by: Fabian Maurer <dark.shadow4(a)web.de>
Note that this crash is specific to the official winetest.exe builds, probably
due to some memory layout difference. Regardless it means the test is
incorrect.
Also this crash was detected by the TestBot so MR!3049 should not have been
merged.
https://gitlab.winehq.org/wine/wine/-/merge_requests/3049
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http://bugs.winehq.org/show_bug.cgi?id=22596
Summary: PhotoScape unable to change/save files under Wine
1.1.43
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daquirm(a)seznam.cz
CC: daquirm(a)seznam.cz
Created an attachment (id=27721)
--> (http://bugs.winehq.org/attachment.cgi?id=27721)
LOG from the terminal
OS: Ubuntu 10.04 64bit
Wine 1.1.42 and 1.1.43 (tried Windows XP and Windows 7 compatibility mode)
trying to run PhotoScape v3.40
Problem: PhotoScape is unable to save or edit any files/images. It looks like
it's running just with read only permission.
Solution: Downgrade to Wine 1.1.31
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https://bugs.winehq.org/show_bug.cgi?id=54839
Bug ID: 54839
Summary: 3DMark 2000: missing benchmark information
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matheus.venturini(a)acad.ufsm.br
Distribution: ---
Created attachment 74341
--> https://bugs.winehq.org/attachment.cgi?id=74341
3DMark 2000 in Wine 8.5
Steps to reproduce:
1. Download and install 3DMark 2000 from the link above. The website has the
authentication key, but it is not necessary to complete the installation.
2. Launch 3DMark 2000 and and click "run default benchmark."
In between each benchmark test a screen is displayed which shows information
about your current settings and the next test to be performed, as well as the
amount of completed tests and remaining time until completion. In Wine 8.5 this
information does not appear.
Like with issue 54828 I would greatly appreciate if someone could reproduce
this, I always try to check if bugs can be reproduced in a VM but 3DMark's
software is very picky about the graphics card you have installed.
Another weird thing I experienced was with the "Texture Rendering Speed Test."
The 8MB textures version of this test has strangely wobbly and warping textures
which makes it seem like it is running at very low framerate. The other
variations of this test run perfectly.
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #117 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 8.21.
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https://bugs.winehq.org/show_bug.cgi?id=55640
Bug ID: 55640
Summary: ModOrganizer 2.5.0 beta 5+ (Qt 6.5) requires a better
uisettings3::GetColorValue implementation
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)protonmail.com
Distribution: ---
Specifically, these values are required:
Accent, AccentDark1, AccentDark2, AccentDark3, AccentLight1, AccentLight2,
AccentLight3
From:
https://github.com/qt/qtbase/blob/ba98644180bcaf40341a9005abe93575cf45cc5a/…
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https://bugs.winehq.org/show_bug.cgi?id=55504
Bug ID: 55504
Summary: .NET 7 not working
Product: Wine
Version: 8.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: makiwolf(a)outlook.at
Distribution: ---
Created attachment 75068
--> https://bugs.winehq.org/attachment.cgi?id=75068
backtrace
Can't run new dotnet 7 applications on command line
I have downloaded and installed on a clean ubuntu 23.04 system
https://dotnet.microsoft.com/en-us/download/dotnet/7.0
wine cmd
dotnet new console
dotnet run
OR
wine cmd
dotnet new winforms
dotnet run
Does anyone know if new .NET7 is supported in wine or only the old classic .NET
Framework?
Also can't find the new version in Wine AppDB
https://appdb.winehq.org/objectManager.php?sClass=application&iId=2586
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https://bugs.winehq.org/show_bug.cgi?id=55918
Bug ID: 55918
Summary: printf() can overrun the "p10s" buffer with certain
values when using 24-bit precision
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Spore, for some reason, sets 24-bit precision on a thread, and when I tried to
enable +d3d, I found that thread crashed with an integer division by zero. The
actual floating point value that triggered the crash is (double)
9.9999982118606567e-01.
The cause is this:
* the log10() call in pf_output_fp() receives 999999940 as an argument
* it returns 9.0, which is... not really correct
* this value is later used to index the p10s array, which is only of length 9
* 0 happens to be the next integer in memory
A quick test suggests that, at least for i386 ucrtbase, native log10() does not
return 9.0, but 8.9999999739423302, which IIRC is the precise value. So
that's... possibly the correct fix.
There may also be a less error-prone and even more efficient way to do that
base-10 logarithm.
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https://bugs.winehq.org/show_bug.cgi?id=47609
Bug ID: 47609
Summary: Godhome needs
"msvcp140.dll.??0?$codecvt@_UDU_Mbstatet@@@std@@QEAA@_
K@Z"
Product: Wine
Version: 4.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: Gentoo
Created attachment 65035
--> https://bugs.winehq.org/attachment.cgi?id=65035
Godhome output console log
Hello,
Godhome from GoG crashes at launch and needs this function to start.
Install vcrun2015 with winetricks fixes this issue.
If someone can work to fix bug #47605, the game needs this function too and the
previous workaround does not work
Thanks :-)
Maxime
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https://bugs.winehq.org/show_bug.cgi?id=36739
Bug ID: 36739
Summary: PreSonus Studio One 2.6 user interface/controls text
is invisible
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
as the summary says.
In 'PreSonus Studio One 2.6', menu items, button and various other UI controls
text is invisible.
'winetricks -q gdiplus' works around and makes everything appear correctly.
$ sha1sum PreSonus_Studio_One_26_Installer.exe
a48cf628a04e514060e9d63b8eca4edead1bcc8b PreSonus_Studio_One_26_Installer.exe
$ du -sh PreSonus_Studio_One_26_Installer.exe
112M PreSonus_Studio_One_26_Installer.exe
$ wine --version
wine-1.7.20
Regards
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Bug ID: 55739
Summary: Native Access 2: permanent loading circle after
entering credentials
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dominikgx(a)gmail.com
Distribution: ---
Downloaded latest Native Access and entering credentials
https://appdb.winehq.org/objectManager.php?sClass=version&iId=41061
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https://bugs.winehq.org/show_bug.cgi?id=50301
Bug ID: 50301
Summary: Star Wars:The old republic's launcher crashes
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gnarlin(a)gmail.com
Distribution: ---
Created attachment 68872
--> https://bugs.winehq.org/attachment.cgi?id=68872
launcher.exe before installing winbind and after
SWTOR runs with 5.0, but only to a loading screen. So I updated wine to the
staging 6.0-rc1 from winehq but only got errors. One of the errors indicated
that wine needed winbind, so I tried installing that. I still got errors, but
not as few but the launcher would still not run.
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https://bugs.winehq.org/show_bug.cgi?id=55932
Bug ID: 55932
Summary: Virtual DJ does not play under pulseaudio and pipewire
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rizalmart98(a)gmail.com
Distribution: ---
Virtual DJ shows "error in sound driver of directx" message if the sound was
under PulseAudio or Pipewire. It only works on ALSA only or if
Pipewire/PulseAudio was not running.
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https://bugs.winehq.org/show_bug.cgi?id=55832
Bug ID: 55832
Summary: Games fail to acquire fullscreen in XWayland
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iodreamify(a)gmail.com
Distribution: ---
Created attachment 75328
--> https://bugs.winehq.org/attachment.cgi?id=75328
WINEDEBUG=warn+all output
Many games fail to produce a fullscreen image when launched on Wayland. The
image is shrunk into the corner with the rest of the screen black, instead of
stretching it out. Some games don't fill the rest of the screen with anything
and you can see the desktop.
Games affected are Starcraft Brood War, Airport Mania First Flight, Ricochet
Lost Worlds and others. A small indie game called Cave Days also throws the
error "Only windowed mode is supported" on Xwayland but works fine on X11.
Please feel free to close this report if this is expected behavior in XWayland
for now but all these games work fine on X11.
I've attached a WINEDEBUG=warn+all log for Starcraft.
Operating System: Arch Linux
KDE Plasma Version: 5.27.9
KDE Frameworks Version: 5.111.0
Qt Version: 5.15.11
Kernel Version: 6.5.9-arch2-1 (64-bit)
Graphics Platform: Wayland
Graphics Processor: Mesa Intel® HD Graphics 3000
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https://bugs.winehq.org/show_bug.cgi?id=55922
Bug ID: 55922
Summary: the program does not appear in the list after
installation
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: otatsiy7(a)gmail.com
Created attachment 75482
--> https://bugs.winehq.org/attachment.cgi?id=75482
here is my downloaded program's menu, and I don't see here a Wine.
Hello. after installing the app i can't see it in the list. I restarted the
laptop, installed the program again, but it did not help. how can this be
fixed? macOS 11.7.10 BigSur, Wine version 5.0
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http://bugs.winehq.org/show_bug.cgi?id=35333
Bug ID: 35333
Summary: Text underline problem using GM_ADVANCED graphics mode
and dc rotation
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: ralf.habacker(a)freenet.de
Classification: Unclassified
Created attachment 47126
--> http://bugs.winehq.org/attachment.cgi?id=47126
wine screenshot with underlined text and TA_BASELINE text align (error)
Underlined text painted with TextOut() is not been drawn correctly in
GM_ADVANCED graphicsmode.
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http://bugs.winehq.org/show_bug.cgi?id=33664
Bug #: 33664
Summary: Can't paste from clipboard in Miranda
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 1and2(a)gmx.at
Classification: Unclassified
Created attachment 44563
--> http://bugs.winehq.org/attachment.cgi?id=44563
Terminal log
I cannot paste text from the clipboard in a chat window in Miranda 0.10.12.
OS: openSuse 12.3 KDE
Terminal log attached.
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https://bugs.winehq.org/show_bug.cgi?id=55923
Bug ID: 55923
Summary: WordPerfect 2021 installer opens blank window and
doesn't install
Product: Wine
Version: 8.20
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 75484
--> https://bugs.winehq.org/attachment.cgi?id=75484
Screenshot
After running `winetricks ie8` the installer window is no longer blank, but
instead says "We have encountered a problem."
$ sha256sum WordPerfectOffice2021.exe
ebea24735c321f514526875dde8cd4ce6a9bb5ee3a531adcb7227c4628f1fabc
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Bartosz <gang65(a)poczta.onet.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #63139|0 |1
is obsolete| |
--- Comment #116 from Bartosz <gang65(a)poczta.onet.pl> ---
Created attachment 75481
--> https://bugs.winehq.org/attachment.cgi?id=75481
Screenshot from Career movie of Drome Racers
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--- Comment #115 from Bartosz <gang65(a)poczta.onet.pl> ---
Created attachment 75480
--> https://bugs.winehq.org/attachment.cgi?id=75480
Screenshot from Intro of Drome Racers
I could confirm that movies are working correctly with wine 8.20:
$ wine --version
wine-8.20
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https://bugs.winehq.org/show_bug.cgi?id=55789
Bug ID: 55789
Summary: Spectralayers 9 Pro crashes on audio playback
Product: Wine
Version: 8.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sqlob(a)protonmail.ch
Distribution: ---
Created attachment 75272
--> https://bugs.winehq.org/attachment.cgi?id=75272
Backtrace after the crash
Spectralayers 9 Pro UI works perfectly and also activates without any issues
with new Steinberg licensing. Unfortunately, it can't produce any sound and
crashes immediately on play with Pipewire when I select WASAPI audio driver in
the setting and "PulseAudio" output device. WineASIO is also not an option,
because the application does not detect it.
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--- Comment #114 from Bartosz <gang65(a)poczta.onet.pl> ---
(In reply to Dominik Reichardt from comment #113)
> I can confirm that this works for Ultima IX on macOS (via brew installing
> wine-devel).
Ultima IX was not affected by this bug (the 32bit gstreamer library needs to be
installed).
For sure these applications were affected:
- Drome Racers, from bug 21152
- Visual Novel Ninki Seiyuu, bug 53633
- 99 Spirits, bug 39390
- Silent Hill 4: The Room, bug 53726
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https://bugs.winehq.org/show_bug.cgi?id=55869
Bug ID: 55869
Summary: Citavi 6.17: successfully installs, but it fails to
launch on Wine 8.18, Mac OS on Apple Silicon
Product: Wine
Version: 8.18
Hardware: aarch64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: athanasiusofalex(a)gmail.com
Created attachment 75398
--> https://bugs.winehq.org/attachment.cgi?id=75398
Error logs after trying to run Citavi
Citavi 6.17 successfully installs, but it crashes when you try to run it.
Hardware: Apple Silicon M1 Max, ram: 32 GB
I used the following steps to do this on Apple Silicon:
I installed the latest version of wine-devel available on Homebrew, which is
currently 8.18:
brew tap homebrew/cask-versions
followed by
brew install --cask --no-quarantine wine-devel
and
brew install winetricks
I then created a clean Wine prefix:
mkdir -p /path/to/prefix
WINEPREFIX=/path/to/prefix wineboot --init
and installed dotnet48:
WINEPREFIX=/path/to/prefix winetricks dotnet48
When all was done, I ran the installer for Citavi:
WINEPREFIX=/path/to/prefix /path/to/installer/Citavi6Setup.exe
It installed without issue. However, when I attempted to start it up, it
crashed. On one occasion, the splash screen appeared first, but now that I
retried it, it fails to run at all:
cd /path/to/prefix
WINEPREFIX=/path/tp/prefix wine drive_c/Program\ Files\ \(x86\)/Citavi\
6/bin/Citavi.exe
I have enclosed the error logs as attachments.
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--- Comment #113 from Dominik Reichardt <winehq-bugzilla(a)reichardt.de> ---
I can confirm that this works for Ultima IX on macOS (via brew installing
wine-devel).
The only slight problem is that the game is shown in the background (the video
is not filling the full screen so over the top and under the bottom the screen
is filled with the game). This used to be blacked out originally. Probably a
case for another bug report (but can't think of a way to word this correctly
:))
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https://bugs.winehq.org/show_bug.cgi?id=54778
Bug ID: 54778
Summary: Multiple apps need support for SM1 non-float
expression (Strong Bad's Cool Game for Attractive
People Episode 1: Homestar Ruiner, Darksiders II
Deathinitive Edition (GOG), NewoAsteroids played with
Dolphin emulator)
Product: vkd3d
Version: 1.7
Hardware: x86-64
URL: https://www.moddb.com/games/strong-bad/downloads/stron
g-bad-s-cool-game-for-attractive-people-demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0114:err:d3dcompiler:D3DCompile2 <anonymous>:9:11: E5017: Aborting due to
not yet implemented feature: SM1 non-float expression.
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https://bugs.winehq.org/show_bug.cgi?id=40867
Bug ID: 40867
Summary: Some monospaced fonts rendered with double letter
spacing (cursor doubled)
Product: Wine
Version: 1.9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hexench(a)gmail.com
Distribution: ---
Created attachment 54922
--> https://bugs.winehq.org/attachment.cgi?id=54922
Far Manager wrong font spacing (Consolas)
For example i use Far Manager.
With Lucida Console all fine, but with Consolas font text width double letter
spacing.
I tried to copy glyphs from Consolas to Lucida, when I copied only Latin - font
was looked approximately normal, but when i copied more glyphs - font became
with double letter space.
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https://bugs.winehq.org/show_bug.cgi?id=54409
Bug ID: 54409
Summary: PNGGauntlet crashes on drag and drop
Product: Wine
Version: 8.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stuart.lindley+winehq(a)gmail.com
Distribution: ---
Created attachment 73970
--> https://bugs.winehq.org/attachment.cgi?id=73970
dotnet 4 & dotnet40_kb2468871 output from terminal
Using Fedora 37, Wine from the staging repo, but the default from fedora also
has the same issues dating back to Fedora 36 too. I'm not sure which version
version exactly it broke.
Requirements:
PNGGauntlet is available from https://pnggauntlet.com/
For this application to work at present you'll need to install dotnet40 and
dotnet40_kb2468871. Without using actual dotnet, mono is used however wine
claims it can't find
/usr/share/wine/mono/wine-mono-7.4.0/bin/libmono-2.0-x86_64.dll and fails to
start even though that exact dll is in the exact directory it should be.
Reproducing:
The application crashes when dragging and dropping 10+ png images from a file
browser I'm currently using Nemo 5.6.2 from the Cinnamon Desktop environment.
You should be able to drag and drop as many images as you want in, this is how
it work in windows. You will need to kill the command manually after you've
compressed some images as it won't close.
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https://bugs.winehq.org/show_bug.cgi?id=52589
Bug ID: 52589
Summary: Broken menu drawing in VCL apps when using styles
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michael.monreal+wine(a)gmail.com
Distribution: ---
Recently I got the chance to beta test the upcoming version 5 of popular data
recovery tool IsoBuster (www.isobuster.com/) on wine. The new version
introcuces the option to use GUI styles using the Visual Component Library
(VCL) by Embarcadero. While the app still works with themes I noticed a few
problems which only show on wine:
1. Opening a second menu from the menu band does not close a previously open
menu, meaning multiple menus are shown at the same time and draw on top of each
other
2. Menu items in the opened menu lose styling as soon as the mouse touches them
These problems only show when the new styling is active.
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https://bugs.winehq.org/show_bug.cgi?id=51622
Bug ID: 51622
Summary: i2c/ddc support in Wine
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Does it exist? I've tried grepping Wine source code and haven't found anything.
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https://bugs.winehq.org/show_bug.cgi?id=55915
Bug ID: 55915
Summary: Shader Compiler Issues
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: wschmrdr(a)gmail.com
Distribution: ---
Created attachment 75465
--> https://bugs.winehq.org/attachment.cgi?id=75465
Shader Compiler Errors Found
When attempting to play StarCraft II using a custom map (StarCraft Mass Recall
latest version to be precise), I noticed the attached in the log when starting.
Nothing on either side of this trace seemed out of the ordinary.
As a side note (don't know if it's related but I'll note it anyway), Map 5 of
Loomings ("Extermination") does seem to have the same graphics crash previously
reported when I build a Machine Shop off the Factory or try to attack the first
base.
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https://bugs.winehq.org/show_bug.cgi?id=55916
Bug ID: 55916
Summary: Print to PDF from Lotus Approach corrupts
Product: Wine-staging
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 75467
--> https://bugs.winehq.org/attachment.cgi?id=75467
Corrupted PDF (cups-pdf) print from Apprach
Fedora 39
wine-8.19-1.fc39.i686
wine-8.19-1.fc39.x86_64
Note: this is Wine Staging
Lotus Approach N99.8.0208.0800 (Smart Suite)
cups-2.4.7-2.fc39.x86_64
cups-pdf-3.0.1-19.fc39.x86_64
Print to PDF from Lotus Approach corrupts
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https://bugs.winehq.org/show_bug.cgi?id=55912
Bug ID: 55912
Summary: Dragon Ball Online Global launcher unable to run
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Blisto(a)protonmail.com
Distribution: ---
Created attachment 75464
--> https://bugs.winehq.org/attachment.cgi?id=75464
Wine output from attempted launch
Trying to run the installer/launcher (DBOGLauncher.exe) for Dragon Ball Online
Global results in the error seen in the attached log below.
Going back i can see the error started showing with Wine 7.8, though it did
still not launch before that as it would just crash in a different way.
The error will appear when attempting to launch with just a clean Wine prefix
and the same if .NET Framework 3.5 (a stated requirement) installed.
Also the same if .NET Core 3 is installed since some of the files mentioned it
complains about i gather is a part of that.
Launcher can be downloaded here https://dboglobal.to/download (needs signup)
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https://bugs.winehq.org/show_bug.cgi?id=55875
Bug ID: 55875
Summary: Oblivon Script Extender (OBSE) fails to start
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pxr9jg8iim(a)greencafe24.com
Distribution: ---
Created attachment 75402
--> https://bugs.winehq.org/attachment.cgi?id=75402
OBSE backtrace
Oblivon Script Extender (OBSE) fails to start, displaying an error in the
attached backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=54601
Bug ID: 54601
Summary: Compilation fails with gcc 4.3.4 (error: unknown field
‘Type’ specified in initializer)
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 74133
--> https://bugs.winehq.org/attachment.cgi?id=74133
log.txt
in distro:
# uname --kernel-release
3.0.66
# gcc --version
4.3.4
# ldd --version
2.10.1
Compiling wine-8.1 fails with:
../wine-8.1/dlls/ntdll/unix/server.c: In function ‘invoke_system_apc’:
../wine-8.1/dlls/ntdll/unix/server.c:409: error: unknown field ‘Type’ specified
in initializer
../wine-8.1/dlls/ntdll/unix/server.c:409: warning: missing braces around
initializer
../wine-8.1/dlls/ntdll/unix/server.c:409: warning: (near initialization for
‘ext.<anonymous>’)
../wine-8.1/dlls/ntdll/unix/server.c:410: error: unknown field ‘Pointer’
specified in initializer
../wine-8.1/dlls/ntdll/unix/server.c:411: warning: initialization makes integer
from pointer without a cast
Compiling also fails with wine-8.2
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https://bugs.winehq.org/show_bug.cgi?id=55911
Bug ID: 55911
Summary: Visual Stdio Code shows black window on start
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: makiwolf(a)outlook.at
Distribution: ---
Created attachment 75463
--> https://bugs.winehq.org/attachment.cgi?id=75463
log
Visual Studio Code shows black window on start and opens a message box (The
window terminated unexpectly)
https://code.visualstudio.com/download
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https://bugs.winehq.org/show_bug.cgi?id=9154
Fabian Maurer <dark.shadow4(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dark.shadow4(a)web.de
--- Comment #30 from Fabian Maurer <dark.shadow4(a)web.de> ---
Still an issue as of wine-8.20. I added a hacky implementation at bug 55520,
and this makes this game work as well:
https://bugs.winehq.org/attachment.cgi?id=75447
Note: Test this game in a virtual desktop, fullscreen is broken for me and just
messes up the screen resolution.
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https://bugs.winehq.org/show_bug.cgi?id=55906
Bug ID: 55906
Summary: Fedora 39 winehq.repo file not found
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
A user emailed me about this, and I was able to confirm it. Clicking on
https://dl.winehq.org/wine-builds/fedora/39/winehq.repo gives a "not found"
error.
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https://bugs.winehq.org/show_bug.cgi?id=55475
Bug ID: 55475
Summary: Respondus LockDown Browser crashes on launch,
KERNEL32.dll.DiscardVirtualMemory not implemented
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: micah.haber(a)gmail.com
Distribution: ---
Created attachment 75037
--> https://bugs.winehq.org/attachment.cgi?id=75037
Unhandled exception: unimplemented function KERNEL32.dll.DiscardVirtualMemory
called in 32-bit code (0x7bc2bbf0)
Installed in Windows 10 environment.
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https://bugs.winehq.org/show_bug.cgi?id=55905
Bug ID: 55905
Summary: From version 7.3 to all subsequent versions, a player
running crash or abnormal display
Product: Wine
Version: 7.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hanglinux(a)gmail.com
Distribution: ---
I have download a software from: https://www.drmsoft.net/playernet/down.asp,
first it could running fine with ubuntu 20.04, use apt-get install wine。
but when i use https://wiki.winehq.org/Ubuntu to install wine-8.0.2, it crash
or cannot display all window.
then, I have tried: wine-5.14 wine-6.23 wine-7.2 wine-7.3 wine-7.4 wine-7.6
wine-8.20,I found only earlier with versions wine-7.3, working fine.
hope help fix this bug.
running command: wine winplayer.exe
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https://bugs.winehq.org/show_bug.cgi?id=55893
Bug ID: 55893
Summary: .NET 6 application can't be built when there are nuget
packages
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: makiwolf(a)outlook.at
Distribution: ---
.NET 6 application can't be built when there are nuget packages
https://dotnet.microsoft.com/en-us/download/dotnet/6.0
create an application with .NET nuget packages on windows and try to compile it
on wine. There occur signatures errors, when running wine dotnet restore.
The author primary signature validity period has expired.
The author primary signature's timestamping certificate is not trusted by the
trust provider.
The repository countersignature validity period has expired.
The repository countersignature's timestamping certificate is not trusted by
the trust provider.
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https://bugs.winehq.org/show_bug.cgi?id=54177
Bug ID: 54177
Summary: vbscript fails to compile sub call when argument
expression contains multiplication
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
While working on the port of Visual Pinball, we found a script with code
similar to the following that fails to compile:
Public Sub AddTimer(aDelay, aMessage)
End Sub
Dim ii
ii = 1
AddTimer (ii-1)*200, "Message"
If the expression is wrapped in parenthesis, it compiles successfully:
AddTimer ((ii-1)*200), "Message"
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http://bugs.winehq.org/show_bug.cgi?id=28659
Bug #: 28659
Summary: rpcrt4/server test crashes on 32-bit FreeBSD9
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: FreeBSD
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 36831
--> http://bugs.winehq.org/attachment.cgi?id=36831
backtrace
The rpcrt4/rpc test fails as well, but that may be related to missing ntlm_auth
(which I haven't found how to satisfy on FreeBSD). The server test shows that
same error, but also crashes, so something nastier is going on.
Backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=55889
Bug ID: 55889
Summary: Valgrind complains about wld_mmap being in Text
segment
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)davidebeatrici.dev
Distribution: ---
Created attachment 75426
--> https://bugs.winehq.org/attachment.cgi?id=75426
Valgrind log
I selected "8.20" as the version because it's the latest to be affected, but
I'm not sure when the problem was introduced exactly.
It could very well be a bug in Valgrind, but I can't reproduce the issue with
the current Debian Testing package: https://packages.debian.org/trixie/wine
That Wine version appears to be 8.0.1:
$ wine --version
wine-8.0.1 (Debian 8.0.1~repack-3)
The attached log was generated by Valgrind with the suppressions from
https://github.com/austin987/wine-valgrind-scripts when attempting to run Wine
through it.
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https://bugs.winehq.org/show_bug.cgi?id=52720
Bug ID: 52720
Summary: cmd.exe:batch times out in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
cmd.exe:batch started timing out in Wine on 2022-03-17:
batch.c:427: running TEST_CMDLINE.CMD test...
cmd.exe:batch:040c done (258) in 120s
Test failed: timed out
https://test.winehq.org/data/patterns.html#cmd.exe:batch
Unfortunately I was unable to find a change in Wine that would be the cause for
the timeout: in my tests cmd.exe:batch still times out when run from older Wine
versions.
* Based on the WineTest logs cmd.exe:batch was taking about 50 seconds up to
2022-03-16. But the next day that run time more than doubled to about 118 - 170
seconds, causing it to time out most of the time.
* Reverting the Wine source to the 2022-03-16 head, rebuilding from scratch and
recreating the wineprefix did not help: cmd.exe:batch still times out.
* No package upgrades were performed on that date. Plus this regression
happened simultaneously on multiple machines with different upgrade schedules.
* WINETEST_TIME=1 indicates that almost all of the time is spent running
TEST_BUILTINS.CMD:
batch.c:427:0.149 running TEST_BUILTINS.CMD test...
batch.c:136:158.289 Test succeeded
^^^ The first ok() call after WaitForSingleObject() is in the map_file() called
after run_test()
* Running the test manually it looked like the "--- for /R" "Plain directory
enumeration" part of test_builtins.cmd was enumerating all of the computer's
directories, starting with /bin, /boot, /etc, ... That would certainly take a
long time but that run crashed after about 1 minute so this may be unrelated.
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https://bugs.winehq.org/show_bug.cgi?id=53095
Bug ID: 53095
Summary: system:NtUserChangeDisplaySettings Changing
L"\\\\.\\DISPLAY1" display settings returned -2
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zizka(a)seznam.cz
Distribution: ---
Created attachment 72524
--> https://bugs.winehq.org/attachment.cgi?id=72524
1) Wine 7.0 crash; 2) Attempts to run with the Wine bundled by the vendor
(i-deal Games)
App: "Jagged Alliance 2 - Wildfire" from Steam
Wine 7.0
Ubuntu 2022.04
I am trying to make Jagged Alliance run.
The Wine distributed with Jagged Alliance seems not to work, because it has 36
byte long libwine.so and Wine doesn't even start. See the "JA 2 dist Wine log"
below.
So I tried with Wine 7.0 (current stable), and it failed with:
system:NtUserChangeDisplaySettings Changing L"\\\\.\\DISPLAY1" display
settings returned -2
Along that, the system switched to fullscreen, with the whole screen black.
On a second run, Wine crashed - see the 1st part of the attached text.
I will try to contact the company and ask if they could figure out.
But in the meantime, I think this is a valid bug on an old Win32 game which
could be present on some others. Thanks to anyone who takes a look.
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http://bugs.winehq.org/show_bug.cgi?id=22904
Summary: Register URL protocol handlers under Linux
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kempe.marcus(a)gmail.com
winemenubuilder is able to automatically register file type associations and
build menus under Linux, when triggered by an application under wine.
It would be great if the same thing were true for protocol handlers, so that
these would become registered in much the same way as when using gconftool in
gnome:
gconftool -s /desktop/gnome/url-handlers/spotify/command 'wine
c:\\spotify\\spotify.exe %s' --type String
gconftool-2 -s /desktop/gnome/url-handlers/spotify/enabled --type Boolean true
Would this be possible, hard, or maybe not a good idea?
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http://bugs.winehq.org/show_bug.cgi?id=16214
Summary: Copy command does not work as expected
Product: Wine
Version: 1.0.1
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From Launchpad: https://bugs.edge.launchpad.net/ubuntu/+source/wine/+bug/272921
In Windows, the COPY command run in a command prompt allows users to
concatenate files by using a plus ("+") operator, for example:
copy file1+file2 outfile
In wine's cmd.exe, it seems to read file1+file2 as a single path and therefore
outputs a "Path Not Found". Also, it does not recognize the "con" keyword used
to represent stdout/stdin. Therefore another method of concatenating files:
copy file1 outfile
copy file2 con >> outfile
does not work either.
My Ubuntu version is 8.04, AMD64 architecture, though I have seen the same
issue on the x86 version as well.
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https://bugs.winehq.org/show_bug.cgi?id=55894
Bug ID: 55894
Summary: Windows Journal does not start, needs class ClassicW
{3336b8bf-45af-429f-85cb-8c435fbf21e4}
Product: Wine
Version: 8.20
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: inkobj
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 75431
--> https://bugs.winehq.org/attachment.cgi?id=75431
Terminal output
Steps to reproduce:
1. Create a 32-bit Wine bottle.
2. Run `winetricks mfc42`.
3. Run `wine Journal_en-us_x86.msi`.
4. Run `wine 'C:\Program Files\Windows Journal\journal.exe'`.
An error dialog appears that says "Open" but has no useful error message.
$ sha256sum Journal_en-us_x86.msi
e1aee3fca029ad235817b633e089f3fd3bc7603e62e1c5043ffcc263baff67e9
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https://bugs.winehq.org/show_bug.cgi?id=55895
Bug ID: 55895
Summary: this can be caused by problem in the program or a
deficiency in wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: urmilagautam9763(a)gmail.com
Distribution: ---
Created attachment 75432
--> https://bugs.winehq.org/attachment.cgi?id=75432
it is showing " The program wrapgame.exe has encountered a serious problem and
needs to close. This can be caused by problem in the program or a deficiency in
wine"
it is showing " The program wrapgame.exe has encountered a serious problem and
needs to close. This can be caused by problem in the program or a deficiency in
wine"
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http://bugs.winehq.org/show_bug.cgi?id=20474
Summary: Wine can't be built with GCC in C99 mode
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann(a)droneaud.fr
For multiple reason, wine can't be built by GCC in C99 mode ( --std=c99 ).
In particular, wine rely on GCC behavor regarding to extern inline.
It produces errors regarding asm construct conflicting with extern
inline symbols.
It produces errors with multiple defination of inline function in object files.
According to this, it seems that wine is not compatible with C99, but rely a
lot on GCC specific behavor.
See also bug #20306
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https://bugs.winehq.org/show_bug.cgi?id=55891
Bug ID: 55891
Summary: mfmediaengine - Frame server mode is implemented
incorrectly
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: besentv(a)gmail.com
Distribution: ---
Today, Wine's implementation of media engine plays back the video stream at
full speed in frame server mode potentially skipping frames. Windows does in
fact play back the video stream at full speed as well, however it uses a custom
sink that only requests more frames from the pipeline, when OnVideoStreamTick()
was called.
The used sink is a private interface which can be created using the activate
interface with UUID 4d4dedaa-43c5-480d-9ee0-1464f9f4ff4b (CLSID_SVRActivate) .
Additionally Windows prerolls 2 frames by scrubbing at postition 0 (0 rate
playback) before actual playback in media engine is started by a call to
OnVideoStreamTick(). Even though it seems illogical, the Play() function just
generally allows OnVideoStreamTick() to start playback.
To properly implement this we seem to be (partially) blocked by the following
issues:
- No implementation of this custom Sink in Wine.
- Scrubbing at 0 rate seems to be broken at the moment.
- Need to manually copy frame data from CPU to GPU instead of just passing
Samples from the sink to the user program. To fix this, we need to detach
decoding from the media source and move it into the pipeline with decoder MFTs.
This also needs a minor rewrite of the topo resolving logic.
I wrote an extension to the effect test, which better shows the general issue,
which is available here:
https://gitlab.winehq.org/wine/wine/-/merge_requests/4379
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https://bugs.winehq.org/show_bug.cgi?id=53216
Bug ID: 53216
Summary: d3d11:d3d11 - test_depth_bias() fails in the TestBot
VMs
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d3d11:d3d11 - test_depth_bias() fails in the TestBot VMs:
d3d11.c:28093: Test failed: Got depth 4.99374978e-003, expected
4.99999994e-003.
d3d11.c:28093: Test failed: Got depth 4.99374978e-003, expected
4.99999994e-003.
d3d11.c:28093: Test failed: Got depth 2.50997487e-003, expected
2.50999994e-003.
d3d11.c:28093: Test failed: Got depth 7.48750009e-003, expected
7.49999994e-003.
d3d11.c:28093: Test failed: Got depth 7.48750009e-003, expected
7.49999994e-003.
d3d11.c:28093: Test failed: Got depth 2.50997487e-003, expected
2.50999994e-003.
d3d11.c:28093: Test failed: Got depth 1.24749998e-002, expected
1.24999999e-002.
d3d11.c:28093: Test failed: Got depth 1.24749998e-002, expected
1.24999999e-002.
d3d11.c:28093: Test failed: Got depth 2.50997487e-003, expected
2.50999994e-003.
d3d11.c:28093: Test failed: Got depth 6.40899956e-001, expected
6.42500000e-001.
d3d11.c:28093: Test failed: Got depth 6.40899956e-001, expected
6.42500000e-001.
d3d11.c:28093: Test failed: Got depth 2.50997487e-003, expected
2.50999994e-003.
d3d11.c:28093: Test failed: Got depth 2.50997487e-003, expected
2.50999994e-003.
d3d11.c:28093: Test failed: Got depth 2.50997487e-003, expected
2.50999994e-003.
d3d11.c:27965: Test marked todo: Got 0xffffff00, expected 0x00ffffff at (0, 0,
0), sub-resource 0.
d3d11.c:28101: Test failed: Got value 0x14745 (4.99373704e-003), expected
0x147ae (4.99999553e-003).
d3d11.c:28101: Test failed: Got value 0x14745 (4.99373704e-003), expected
0x147ae (4.99999553e-003).
d3d11.c:28101: Test failed: Got value 0x8528f (3.25097461e-002), expected
0x85293 (3.25099845e-002).
d3d11.c:28101: Test failed: Got value 0x1eab3 (7.48747632e-003), expected
0x1eb85 (7.49999329e-003).
d3d11.c:28101: Test failed: Got value 0x1eab3 (7.48747632e-003), expected
0x1eb85 (7.49999329e-003).
d3d11.c:28101: Test failed: Got value 0x8528f (3.25097461e-002), expected
0x85293 (3.25099845e-002).
d3d11.c:28101: Test failed: Got value 0x33190 (1.24750145e-002), expected
0x33333 (1.24999888e-002).
d3d11.c:28101: Test failed: Got value 0x33190 (1.24750145e-002), expected
0x33333 (1.24999888e-002).
d3d11.c:28101: Test failed: Got value 0x8528f (3.25097461e-002), expected
0x85293 (3.25099845e-002).
d3d11.c:28101: Test failed: Got value 0xa41204 (6.40899935e-001), expected
0xa47ae1 (6.42500022e-001).
d3d11.c:28101: Test failed: Got value 0xa41204 (6.40899935e-001), expected
0xa47ae1 (6.42500022e-001).
d3d11.c:28101: Test failed: Got value 0x8528f (3.25097461e-002), expected
0x85293 (3.25099845e-002).
d3d11.c:28101: Test failed: Got value 0x8528f (3.25097461e-002), expected
0x85293 (3.25099845e-002).
d3d11.c:28101: Test failed: Got value 0x8528f (3.25097461e-002), expected
0x85293 (3.25099845e-002).
d3d11.c:28110: Test failed: Got value 0x28e (9.97940032e-003), expected 0x290
(1.00099184e-002).
d3d11.c:28110: Test failed: Got value 0x28e (9.97940032e-003), expected 0x290
(1.00099184e-002).
d3d11.c:28110: Test failed: Got value 0x331 (1.24666209e-002), expected 0x334
(1.25123980e-002).
d3d11.c:28110: Test failed: Got value 0x331 (1.24666209e-002), expected 0x334
(1.25123980e-002).
d3d11.c:28110: Test failed: Got value 0x476 (1.74258030e-002), expected 0x47b
(1.75020981e-002).
d3d11.c:28110: Test failed: Got value 0x476 (1.74258030e-002), expected 0x47b
(1.75020981e-002).
d3d11.c:28110: Test failed: Got value 0xa411 (6.40894179e-001), expected 0xa47a
(6.42496376e-001).
d3d11.c:28110: Test failed: Got value 0xa411 (6.40894179e-001), expected 0xa47a
(6.42496376e-001).
https://test.winehq.org/data/patterns.html#d3d11:d3d11
These failures:
* Don't happen on Debian 11 + Intel / KDE
* Happen on Debian 11 + QXL + single-monitor
* Happen on Debian 11 + QXL + multi-monitor
* Don't happen on Debian Testing + QXL + multi-monitor
So they are probably caused by some bug in the Debian 11 QXL support.
Note that despite being systematic these failures could cause false positives
due to the test multi-threading (see bug 53212).
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https://bugs.winehq.org/show_bug.cgi?id=48247
Bug ID: 48247
Summary: Darksiders 2 (GOG) crashes after intro
Product: Wine-staging
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fzielcke(a)z-51.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65912
--> https://bugs.winehq.org/attachment.cgi?id=65912
log + crash dump with wine-4.20 (staging)
Darksiders 2 directly crashes after the intro.
This is on Debian unstable with the official winehq-staging 4.20 packages for
bullseye
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https://bugs.winehq.org/show_bug.cgi?id=55806
Bug ID: 55806
Summary: recent updates broke Wine
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnmagdy437(a)yahoo.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
after upgrading Wine, i found that whenever i try to run any application it
refuses to open... even winecfg is not working
```
0220:fixme:ntdll:find_reg_tz_info Can't find matching timezone information in
the registry for EEST, bias -120, std (d/m/y): 27/10/2023, dlt (d/m/y):
28/04/2023
0228:fixme:ntdll:find_reg_tz_info Can't find matching timezone information in
the registry for EEST, bias -120, std (d/m/y): 27/10/2023, dlt (d/m/y):
28/04/2023
0230:fixme:ntdll:find_reg_tz_info Can't find matching timezone information in
the registry for EEST, bias -120, std (d/m/y): 27/10/2023, dlt (d/m/y):
28/04/2023
0238:fixme:ntdll:find_reg_tz_info Can't find matching timezone information in
the registry for EEST, bias -120, std (d/m/y): 27/10/2023, dlt (d/m/y):
28/04/2023
0238:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0238:err:winediag:nodrv_CreateWindow L"The explorer process failed to start."
```
***timedatectl status***:
```
Local time: Thu 2023-10-19 02:30:48 EEST
Universal time: Wed 2023-10-18 23:30:48 UTC
RTC time: Wed 2023-10-18 23:30:48
Time zone: Africa/Cairo (EEST, +0300)
System clock synchronized: yes
NTP service: active
RTC in local TZ: no
```
Wine Version: 8.0.2
***cat /etc/timezone**:
```
Africa/Cairo
```
similar issues:
https://forum.winehq.org/viewtopic.php?t=31104https://bugs.winehq.org/show_bug.cgi?id=32916https://bugs.winehq.org/show_bug.cgi?id=45786https://github.com/ValveSoftware/Proton/issues/944#issuecomment-417303447
i tried to run **TZ="America/Manaus" winecfg** and it fixed that timezone error
but it still failed to run any application even winecfg... and regarding window
problem i never found any fix nor patch for it..
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https://bugs.winehq.org/show_bug.cgi?id=55214
Bug ID: 55214
Summary: Overwatch 2 crashes on launch on macOS
Product: Wine-staging
Version: 8.12
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yehia.wael(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Created attachment 74824
--> https://bugs.winehq.org/attachment.cgi?id=74824
Crash backtrace
Overwatch 2 fails to launch on macOS, both when compiled with
--enable-archs=i386,x86_64 and without. The game is launched directly from
_retail_/Overwatch.exe and works as expected on Linux (tested on Ubuntu 22.04
and Archlinux, with both packaged and self-compiled wine versions), but does
not launch on macOS.
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https://bugs.winehq.org/show_bug.cgi?id=54642
Bug ID: 54642
Summary: Page fault on read access to 0x0000
Product: Wine-staging
Version: 8.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: santafejayyt(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74172
--> https://bugs.winehq.org/attachment.cgi?id=74172
Wine debugger backtrace on game start
I'm attempting to run Konami's E-Amusement Cloud Sound Voltex Exceed Gear game,
and the launcher and its components work fine, however when attempting to
launch the game, the window opens, but the game does not start, and stays on a
black screen. I have installed the required dependencies for the game via
winetricks (DXVK / D3DX9, FAudio, & XACT).
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https://bugs.winehq.org/show_bug.cgi?id=55884
Bug ID: 55884
Summary: office 2013 installer halted half way
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bu56fo58(a)gmail.com
Distribution: ---
Created attachment 75415
--> https://bugs.winehq.org/attachment.cgi?id=75415
The backtrace generated by wine
Install office 2013 pro with 'winetricks office2013pro' on a 32bit wineprefix.
1. Cannot choose which component to install in the installer (drop down menu
not displayed)
2. Installer always Halted with (even on a clean wineprefix):
```
0160:fixme:msi:MsiEndTransaction 0
0140:fixme:htmlhelp:HtmlHelpW HH case HH_UNINITIALIZE not handled.
------------------------------------------------------
warning: Note: command wine i:setup.exe returned status 172. Aborting.
```
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https://bugs.winehq.org/show_bug.cgi?id=55086
Bug ID: 55086
Summary: Dotnet 7: System.Net.WebSockets.WebSocketException
(0x80004005) - SSL cannot be established
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reiichi001(a)gmail.com
Distribution: ---
Created attachment 74637
--> https://bugs.winehq.org/attachment.cgi?id=74637
Error message from POC, which matches error from game modding project
As part of a game modding project, I maintain a plugin that makes use of
Discord.Net to relay game messages to Discord.
In recent versions of Wine with .Net 7 for Windows installed (as required by
the modding project, as it uses Windows .Net 7), Discord.Net will fail to
connect. Previously, this was due to WebSocket mishandling, which looks to have
been fixed in Wine 7.18.
When trying to connect to Discord's gateway in Wine 8.10 (current staging), an
SSL exception occurs and the connection fails. Please see attached logs.
I've made a quick POC with minimal functionality that can be used for
testing/code review. It will run fine on Windows and on native .Net 7
installations, but not in Wine. On discord, the bot will accept a single text
command, xl!ping and will respond with "pong" in an embed if working. In Wine,
it never connects as noted above.
https://github.com/reiichi001/DiscordNetWinePOC
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https://bugs.winehq.org/show_bug.cgi?id=55624
Bug ID: 55624
Summary: Graphical issues on PRIME setup nvidia gpu
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: barrosleo10(a)gmail.com
Distribution: ---
Created attachment 75165
--> https://bugs.winehq.org/attachment.cgi?id=75165
log file on nvidia
I get this issue where whenever I launch a game using the discrete GPU, in game
transitions freeze up, black screen or FMVs don't play properly whilst they
function perfectly with the iGPU.
Heard somewhere it's a framebuffer issue but I'm not sure.
Here's a video showcasing the issue:
discrete nvidia card:
https://drive.google.com/file/d/1GAPJozhF6tJ2mosdQLbeGSRM7r7kUDDU/view?usp=…
intel iGPU:
https://drive.google.com/file/d/1dDWgdaDe95mWtXm1OWdlPNkXpiBJVXnJ/view?usp=…
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https://bugs.winehq.org/show_bug.cgi?id=55070
Bug ID: 55070
Summary: winemenubuilder adds incorrect prefix on 32bit only
Wine
Product: Wine
Version: 8.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dofficialgman(a)gmail.com
Distribution: ---
On 32bit (x86 only) wine, the Exec= line automatically created in an
application's .desktop file is incorrect and can not be launched.
eg: /home/gman/.local/share/applications/wine/Programs/7-Zip/7-Zip\ File\
Manager.desktop
```
[Desktop Entry]
Name=7-Zip File Manager
Exec=env WINEPREFIX="/home/gman/.wine/dosdevices/f:/home/gman/.wine" wine
C:\\\\users\\\\gman\\\\AppData\\\\Roaming\\\\Microsoft\\\\Windows\\\\Start\\
Menu\\\\Programs\\\\7-Zip\\\\7-Zip\\ File\\ Manager.lnk
Type=Application
StartupNotify=true
Icon=EA23_7zFM.0
StartupWMClass=7zfm.exe
```
64bit (x64 with WOW64) wine does not have this issue and the generated .desktop
file will be correct.
eg: /home/gman/.local/share/applications/wine/Programs/7-Zip/7-Zip\ File\
Manager.desktop
```
[Desktop Entry]
Name=7-Zip File Manager
Exec=env WINEPREFIX="/home/gman/.wine" wine
C:\\\\users\\\\gman\\\\AppData\\\\Roaming\\\\Microsoft\\\\Windows\\\\Start\\
Menu\\\\Programs\\\\7-Zip\\\\7-Zip\\ File\\ Manager.lnk
Type=Application
StartupNotify=true
Icon=EA23_7zFM.0
StartupWMClass=7zfm.exe
```
Both are with fresh wine installs with fresh/clean prefixes. Confirmed on
multiple devices.
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http://bugs.winehq.org/show_bug.cgi?id=16552
Summary: CreateIoCompletionPort fails in Chromium unit tests
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://chromium.org
OS/Version: other
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://src.chromium.org/viewvc/chrome/trunk/src/base/message_pump_win.cc
contains the code
port_.Set(CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, NULL, 1));
DCHECK(port_.IsValid());
...
HANDLE port = CreateIoCompletionPort(file_handle, port_, key, 1);
DCHECK(port == port_.Get());
The DCHECK fires when running one of the Chromium unit tests:
wine Debug/ui_tests.exe
...
001b:Call KERNEL32.CreateFileW(00ed7208
L"\\\\.\\pipe\\chrome.ChromeTestingInterface:8.1",c0000000,00000000,00000000,00000003,40110000,00000000)
ret=010e0220
001b:Ret KERNEL32.CreateFileW() retval=000000c0 ret=010e0220
...
0021:Call KERNEL32.CreateIoCompletionPort(ffffffff,00000000,00000000,00000001)
ret=01a304b3
0021:Ret KERNEL32.CreateIoCompletionPort() retval=000000c8 ret=01a304b3
0021:Call KERNEL32.CreateIoCompletionPort(000000c0,000000c8,00ed5aa0,00000001)
ret=01a30760
trace:ntdll:NtSetInformationFile
(0xc0,0x7cdee318,0x7cdee320,0x00000008,0x0000001e)
0021:Ret KERNEL32.CreateIoCompletionPort() retval=00000000 ret=01a30760
0021:Call KERNEL32.OutputDebugStringA(00ed95a8
"[26:33:1249:FATAL:message_pump_win.cc(428)] Check failed: port == port_.Get().
\r\n") ret=019a7af3
I think it's failing in wineserver for some reason during NtSetInformationFile
in set_completion_info.
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https://bugs.winehq.org/show_bug.cgi?id=52792
Bug ID: 52792
Summary: Error messages for invalid .exe files could be
improved
Product: Wine
Version: 7.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Trying to run a 0 byte .exe file under Wine will get you this:
Application could not be started, or no application associated with the
specified file.
ShellExecuteEx failed: File not found.
This doesn't look correct.
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https://bugs.winehq.org/show_bug.cgi?id=48004
Bug ID: 48004
Summary: winserver memory overflow
Product: Wine
Version: 4.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: heiko(a)stark-jena.de
Distribution: ---
with default and 'wineserver -d2 -f -p10' settings
I run simulations with the software Opensim (https://opensim.stanford.edu/) and
restart the Opensim one after the other with a script. This seems to cause a
memory overflow (> 64 GB).
Kill wineserver helps to fix the memory overflow.
Is there a way to debug this?
Best regards,
Heiko
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