http://bugs.winehq.org/show_bug.cgi?id=24495
Summary: Knights of the Old Republic can't keep a video mode.
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff(a)deserettechnology.com
Created an attachment (id=30908)
--> (http://bugs.winehq.org/attachment.cgi?id=30908)
console output with WINEDEBUG=+d3d
I am trying to run KOTOR from Steam on a late-2009 iMac iMac11,1 with Catalyst
10.9 on ATI Technologies Inc M98L Mobility Radeon HD 4850 (as specified by
lsusb). After installing native d3d9x, KOTOR menu stars and can create a
character and start a game.
While the video loads, the screen flickers and switches modes, a little white
box appears in the corner, goes to a liney-screen and then back to the white
box, alternates every second or so. Sometimes a video will load after this, but
after the video the same thing happens endlessly.
I am mostly running in a virtual desktop because when we run for real X gets
all messed up by the constant mode-switching.
I've attached console output with WINEDEBUG=+d3d.
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https://bugs.winehq.org/show_bug.cgi?id=41047
Bug ID: 41047
Summary: Star Wars Racer videos have no sound
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 55219
--> https://bugs.winehq.org/attachment.cgi?id=55219
Star Wars Racer wine 1.9.15
Hello,
videos have no sound in Star Wars Episode 1 Racer.
Thank you for your help.
LGDN.
config:
WIne 1.7.15
Ubuntu 16.04 Xenial 64 bits
NVIDIA GeForce GTX 770
official Ubuntu Nvidia drivers 361.42 - 1920x1080
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https://bugs.winehq.org/show_bug.cgi?id=39135
Bug ID: 39135
Summary: Star Wars Republic Commando launcher crashes when
starting game
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 52145
--> https://bugs.winehq.org/attachment.cgi?id=52145
trace+mshtml,trace+urlmon
To reproduce this bug, open LaunchRC.exe and click START GAME. The game will
start, but the launcher crashes instead of exiting cleanly. No other button has
a problem.
`winetricks dlls ie8` avoids the crash. Further testing revealed that
overriding mshtml.dll and urlmon.dll is sufficient.
For what it's worth, I've been able to figure out that the program crashes
because This->site is null at the IActiveScriptSite_OnLeaveScript macro in
exec_global_code in dlls/jscript/jscript.c.
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https://bugs.winehq.org/show_bug.cgi?id=46416
Bug ID: 46416
Summary: World of Warcraft dx12/vkd3d crashes soon after login
Product: vkd3d
Version: 1.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: zurohki(a)gmail.com
Distribution: ---
Created attachment 63183
--> https://bugs.winehq.org/attachment.cgi?id=63183
WINEDEBUG=+seh,+dxgi,+d3d12 VKD3D_DEBUG=trace log
After logging in and reaching the character select screen, World of Warcraft
quickly crashes with an Error #132 exception. It doesn't matter whether you sit
on that screen or choose a character and start loading in to the game world.
Slackware64-current
Ryzen 2700X
Vega 64
wine 4.0rc4 + staging from https://github.com/lutris/wine/commits/tkg
Kernel 4.20.0
Mesa master, commit 3453814
LLVM 8.0.0svn, r349003
vkd3d master, commit e13fb13
Vanilla Wine doesn't display any output at all, the screen just freezes. I have
to alt-tab to the terminal and ctrl-c to kill Wine, so I can't test with it.
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https://bugs.winehq.org/show_bug.cgi?id=53710
Bug ID: 53710
Summary: Swtor crash randomly during splash screen
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fabienmoal(a)wanadoo.fr
Distribution: ---
Created attachment 73135
--> https://bugs.winehq.org/attachment.cgi?id=73135
backtrace during crash
Hi
Since 7.0 to 7.17, i've random crash on splash screen but more and more often
after each version. I often need to start 4 or 5 times the game to have no
crash on splash screen (occurred sometimes during games for same reason)
It's difficult to find bisect, but i've tried options on WINEDEBUG, and with
WINEDEBUG=-all,warn+heap there is no crash (+heap stop game launcher after 1 or
2 minutes)
So i don't know how to start to find where is the bug
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http://bugs.winehq.org/show_bug.cgi?id=22041
Summary: winedevice doesn't realized changed screen resolution
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://www.winehq.org/pipermail/wine-users/2010-March/
069987.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toralf.foerster(a)gmx.de
Created an attachment (id=26823)
--> (http://bugs.winehq.org/attachment.cgi?id=26823)
right part of windows shows Lotus Notes workspace pattern
As described in the mail I'd like to have a feature to "refresh" these settings
without restarting an already started windows application.
I attach 3 screen shots which show the effect.
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http://bugs.winehq.org/show_bug.cgi?id=34935
Bug #: 34935
Summary: KeepassX' autotype cannot type altgr characters in
Wine apps
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
Keepass (native Linux app) cannot autotype characters that are triggered with
altgr into Wine apps. For example, my keyboard configuration requires an altgr
stroke for $, { and } and none of those characters are typed with autotype.
Easy to repro:
- Install and open keepassx
- create a dummy entry with a username or password with altgr-only chars in it
(and some non-altgr chars).
- open and focus notepad
- hit ctrl+v (autotype) while selecting the dummy entry
All the altgr characters are missing.
There are no issues with autotyping into any native linux app.
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https://bugs.winehq.org/show_bug.cgi?id=52518
Bug ID: 52518
Summary: [quartz] Changes to playback speed show no effect
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: mweires(a)googlemail.com
Distribution: ---
Unity games supporting a 0.5x, 1.0x, 2.0x playback speed for quartz powered
videos show no change in actual playback speed. A request of 2.0 is visible,
but immediatly discarded.
The logs show e.g. on pressing 2x:
011c:fixme:quartz:MediaSeeking_GetRate (00AF1B30/00AF1B3C)->(2.0): stub !!!
Immediatly followed by:
011c:fixme:quartz:MediaSeeking_GetRate (00AF1B30/00AF1B3C)->(0068F550): stub
!!!
which is probably the defaulting in
https://github.com/wine-mirror/wine/blob/master/dlls/quartz/filtergraph.c#L…
back to 1.0
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https://bugs.winehq.org/show_bug.cgi?id=47746
Bug ID: 47746
Summary: no se que poner ni tampoco se que es la parte de
componente
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: manuellamanna08(a)gmail.com
Distribution: ---
Created attachment 65225
--> https://bugs.winehq.org/attachment.cgi?id=65225
el error que me aparecio
entro a pokemon essentials (aplicacion que sirve para crear un juego de
pokemon)y se me cierra poniendo un error
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https://bugs.winehq.org/show_bug.cgi?id=48934
Bug ID: 48934
Summary: Critical error when starting game
Product: Wine
Version: 5.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mauromelone1997(a)hotmail.com
Created attachment 66909
--> https://bugs.winehq.org/attachment.cgi?id=66909
The backtrace that pops out when the error occurs.
Hello, sorry for the trouble. I'm writing because I came across a game-breaking
bug involving the wine stable 5.0 version.
I used to play with the same game until a year ago with a previous release of
wine, so I don't think the error happened because of the game.
Basically when I start the game it plays dialogue without any kind of problems
until, suddenly, it stops working, crashes and a long code pops out. I
downloaded the backtrace and sent it to you.
I don't know if I did something wrong with the download or if it's a wine
problem.
Anyhow, thank you for your very hard work on this amazing project, I hope you
can help me.
Have a nice day.
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https://bugs.winehq.org/show_bug.cgi?id=38612
Bug ID: 38612
Summary: Pokemon Rejuvenation Crashes when i walk into first
generator room of the Xen lab
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: rydermora1212(a)gmail.com
Created attachment 51509
--> https://bugs.winehq.org/attachment.cgi?id=51509
Program Error details
Wine crashes when i get to a certain part of pokémon rejuvenation.
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https://bugs.winehq.org/show_bug.cgi?id=38603
Bug ID: 38603
Summary: Text typed by the user on pokemon: dawn of darkness
only appears for a split second while typing
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dj-max_payne(a)hotmail.com
Distribution: ---
On the game Pokemon: Dawn of Darkness, when typing something on any field, like
for example: the login screen, register new account screen, or in-game chat.
The characters only appear for a split second while your typing, and if you
stop typing they're not visible at all.
AppDB Page for PDoD:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=32117
The game is affected by bug 657 and requires the workaround 'winetricks -q
mfc42' to run.
Pokemon: Dawn of Darkness is free to download and small in size, since the bug
in question manifests itself on login screen, you don't even have to create an
account or play the game to see it.
PS: So far I haven't encountered any other issue while playing this game, so
basically this bug is all that prevents it from attaining gold qualification on
the AppDB.
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https://bugs.winehq.org/show_bug.cgi?id=44637
Bug ID: 44637
Summary: crash bug after finishing a battle in pokemon
insurgence
Product: Wine
Version: 2.5
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adriannjamen(a)hotmail.com
Created attachment 60634
--> https://bugs.winehq.org/attachment.cgi?id=60634
Program error details
I'm playing a game called pokemon insurgence.
It works normal until i finish a battle.
After a battle the game simply crash.
Wine show a pop up with the text: 'The program game.exe has encountered a
serious problem and needs to close.
I pressed on the button show details and put them as a attachment file with
this post.
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http://bugs.winehq.org/show_bug.cgi?id=35982
Bug ID: 35982
Summary: pokemon reborn crashes after healing
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kjcan22(a)gmail.com
Created attachment 48101
--> http://bugs.winehq.org/attachment.cgi?id=48101
crashes when healing pokemon at very beginning of game
the game crashes when i first defeat cain and heal my pokemon right after the
battle
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https://bugs.winehq.org/show_bug.cgi?id=40708
Bug ID: 40708
Summary: RPG Maker games: freeze at certain points
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jpax94(a)gmail.com
When I play games made in RPG Maker, they sometimes crash at certain points.
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https://bugs.winehq.org/show_bug.cgi?id=43331
Bug ID: 43331
Summary: Wine and RPG Maker MV Error
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shalinrox1232(a)gmail.com
Created attachment 58674
--> https://bugs.winehq.org/attachment.cgi?id=58674
For some reason there is an error after I put in my product code. I uninstalled
the prior account from windows and then try to install in on my Mac through
Wine
I just uninstalled the program from my windows and then installed it on my mac.
i know the code limits you to two accounts, maybe that was a problem? but it
wont work
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https://bugs.winehq.org/show_bug.cgi?id=52593
Bug ID: 52593
Summary: RPG Maker MV: Crash in bundled qt5webenginecore on
project open
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zoe(a)milky.flowers
Distribution: ---
Created attachment 71919
--> https://bugs.winehq.org/attachment.cgi?id=71919
All output from wine-7.2-628-g2d0e84e6019 from launch to crash, with a default
project set
The program (RPG Maker MV Trial Version 161W) starts up fine and appears to be
stable if no project is loaded. However, within a few seconds of loading a
project or creating a new one, it crashes. It's responsive and appears to
behave normally within those few seconds (e.g. you can place new tiles and so
on). I get the vague impression that the crash is coming not from the main
thread but from the QtWebEngineProcess thread, although I'm not entirely sure
how to verify this. I didn't see the crash when running it with
`WINEDEBUG=+seh,+relay` and the output redirected to a file, which slowed the
program to a glacial crawl; either there's a race condition or the slow pace
extended the few seconds of crash-free time to several minutes. This is all
from a fresh 32-bit prefix dedicated purely to this program.
The program can be freely obtained from the vendor here:
https://dl.degica.com/rpgmakerweb/trial-download/RPGMV_161W_Setup.zip . The
filename is RPGMV_161W_Setup.zip, and its SHA1 checksum is
9ad63c92345ebc3236de1779f96af1575afa316f.
I tried this with several versions of Wine. The most significant is probably
wine-7.2-628-g2d0e84e6019, which I built totally vanilla (`configure && make
depend && make`). However, I also tried using wine-6.23 (Staging), wine-7.2
(Staging), and wine-7.2 (i.e. stable) as built from Gentoo's official packages,
all with the same result. My partner saw the same behavior in Linux Mint with
wine-7.2 (Staging) from the wine-builds repository (that was how all this
began, actually).
Just in case anyone asks, I don't think this has anything to do with corefonts,
as I've installed the winetricks "allfonts" package to this prefix.
STEPS TO REPRODUCE:
1. Post-installation, run `WINEPREFIX=[PREFIX] wine 'C:\\Program
Files\\KADOKAWA\\RPGMV\\RPGMV.exe'`. The program should start normally.
2. If you're running it for the first time, there should be no default project
to open, so the application should work as intended.
3. Either open an existing project or create a new project.
4. Once the project is fully opened, wait a few seconds.
If you want to avoid having it open a default project at startup (e.g. if you
want to control when it crashes for logging purposes or whatnot), edit
`user.reg`, find the `[Software\\KADOKAWA\\RPGMV]` section, and change
`"projectFileUrl"="[PATH_TO_YOUR_PROJECT]"` to `"projectFileUrl"=""`.
ENVIRONMENTS:
Gentoo Linux, x86-64, vanilla kernel 5.16.10
Linux Mint, x86-64, kernel 5.13.0-32-generic
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https://bugs.winehq.org/show_bug.cgi?id=48214
Bug ID: 48214
Summary: RPGmaker input does not work after moving window
Product: Wine
Version: 4.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: ilkka.prusi(a)gmail.com
Distribution: ---
In some games made with RPGMaker VX ACE the input does not work after you have
moved window in desktop (input focus gone and back again).
Symptom is that game character does not move, menu is not opened on pressing
esc and so forth.
This is repeatable on Debian bullseye with wine 4.0.2, Wayland + Gnome on
x86-64 (Linux 5.4.1).
To repeat simply grab the window with mouse, move it, click inside window and
try keyboard input again.
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https://bugs.winehq.org/show_bug.cgi?id=43616
Bug ID: 43616
Summary: RPGMaker game Sinshiya Nightmare has no music
Product: Wine
Version: 2.15
Hardware: x86
URL: http://versionfille.com/versionfillevx/versionfillesin
shiya.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The game works, but in the game there is no background music.
Workaround: "winetricks directmusic dsdmo gmdls"
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https://bugs.winehq.org/show_bug.cgi?id=48295
Bug ID: 48295
Summary: OMORI Demo (RPG Maker game) fails to launch
Product: Wine
Version: 4.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yaomtcmail(a)gmail.com
Distribution: ---
Created attachment 66002
--> https://bugs.winehq.org/attachment.cgi?id=66002
The terminal output of OMORI.exe (Demo)
The game does not launch. I've attached the terminal output here.
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https://bugs.winehq.org/show_bug.cgi?id=45395
Bug ID: 45395
Summary: Unhandled exception while running RPG MAKER VX ACE
Product: Wine
Version: 3.0.1
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anto777dago(a)gmail.com
Distribution: ---
Created attachment 61705
--> https://bugs.winehq.org/attachment.cgi?id=61705
Unhandled exception in RPG Maker VX Ace
APP: RPG MAKER VX ACE
OS: LINUX MINT 18.3 CINAMMON
Processor (Intel core i7 7700HQ CPU @ 2.80 GHz x 4
Graphic Card: Nvidia GeForce GTX 1050Ti
BEHAVIOUR: THE APP RUNS SMOOTHLY IF I START OR CONTINUE A GAME BUT IT CRASHES
AS SOON AS THE PLAYER IS TRANSFERRED TO A NEW LOCATION.
OCCASIONALLY THE KEYBOARD FREEZES AT START UP.
I GET THE SAME ERROR IN BOTH WINE 3.0.1 AND PLAYONLINUX (Same Wine version)
Someone told me to disable winegstreamer from the library. I did but I got the
same result.
WINE/Playonlinux: Officially recognize RPG Maker Xp and the version I'm using
is an upgraded version though still based on the same engine.
I've been researching everywhere to fix this error but I couldn't find a
solution. Some people told me that it runs smoothly on their machine and
they've got the same OS as me.
Thank you in advance for your help!
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https://bugs.winehq.org/show_bug.cgi?id=49607
Bug ID: 49607
Summary: Black window in RPG Maker games
Product: Wine
Version: 5.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sonichedgehog_hyperblast00(a)yahoo.com
Distribution: ---
Created attachment 67778
--> https://bugs.winehq.org/attachment.cgi?id=67778
log
Some RPG Maker games will not render but display a black window instead. Upon
starting up a game I can hear main menu music, and if I press the arrow keys
the sounds made by selecting a different entry... indicating the game is
otherwise working and not frozen. This issue has happened for a long time with
various RPG games, most will work but a few will run into this problem.
With the latest WINE version (5.13) I noticed the problem appears to go away if
I change my Windows version to a lower number in WineCfg. Apparently I can only
go as high as Vista, if I choose Windows 7 or above then affected games have
the black screen. My OS is openSUSE Tumbleweed x64.
I attached a log displaying the messages I get when running the game from a
console. There are complaints about a few things like
d3d:wined3d_context_gl_reacquire
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https://bugs.winehq.org/show_bug.cgi?id=37419
Bug ID: 37419
Summary: Zbrush takes 20 minutes to load (better bug report)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fleeky(a)7rnx.net
Distribution: ---
Created attachment 49766
--> https://bugs.winehq.org/attachment.cgi?id=49766
log file for zbrush.exe
I made a previous bug report, but did so incorrectly this is my second attempt.
Installed wine 1.7.28 along with all recommended packages. Ran wine with
Zbrush.exe without any extra dlls ran the latest development version available
from apt-get which is 1.7.28. also am not using any third party wrappers.
Zbrush takes 20 minutes or more to start up, this is not the typical behaviour
on windows ( starts up immediately )
Thanks and hopefully this bug report meets your specifications.
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https://bugs.winehq.org/show_bug.cgi?id=53052
Bug ID: 53052
Summary: Tablet pressure does not work under Wayland
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintab32
Assignee: wine-bugs(a)winehq.org
Reporter: jeskenis(a)gmail.com
Distribution: ---
Currently pressure sensitivity does not work under Wayland. Tried a couple of
apps, with Zbrush being the one I'm most interested in.
I get:
"Wintab - tablet services not available"
Tried a couple of WINE versions / spins - none seem to work.
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https://bugs.winehq.org/show_bug.cgi?id=44887
Bug ID: 44887
Summary: Pressure sensitivity lost when file requester is
opened in ZBrush
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: f2267911(a)nwytg.com
Distribution: ---
ZBrush (4r8 and 2018) works quite fine but when a file requester (to load or
save a tool) is opened, ZBrush does not response to the pressure sensitivity.
Before loading a tool the pressure sensitivity worked fine.
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https://bugs.winehq.org/show_bug.cgi?id=48126
Bug ID: 48126
Summary: ZBrush 2020 doesn't display the 3D models correctly
Product: Wine
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: d1096252(a)urhen.com
Distribution: ---
The ZBrush's installer runs without a problem. ZBrush starts under wine fine
and the user interface (buttons, menus) looks okay but the main viewer just
draws lines instead of the 3D model. It would be great if ZBrush 2020 could
work as well as the old 4R6 version again.
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https://bugs.winehq.org/show_bug.cgi?id=46598
Bug ID: 46598
Summary: Pressure sensitivity (zbrush) not working after wine
update
Product: Wine
Version: 4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: f2267911(a)nwytg.com
Distribution: ---
The tablet pressure sensitivity worked fine in wine 3.21, but an update to wine
4.0 or 4.1 causes it to stop working properly in zbrush 2018.
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https://bugs.winehq.org/show_bug.cgi?id=46470
Bug ID: 46470
Summary: opencl 1.2 version support required
Product: Wine-staging
Version: 4.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a.amruth(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63290
--> https://bugs.winehq.org/attachment.cgi?id=63290
clinfo logs attached
subject: opencl 1.2 version support required
looks like current wine staging supports only opencl version 1.0
NOTE: your OpenCL library only supports OpenCL 1.0,
but some installed platforms support OpenCL 1.2.
Programs using 1.2 features may crash
or behave unexpectedly
clinfo is a simple command-line application that enumerates all possible
(known) properties of the OpenCL platform and devices available on the system.
https://github.com/Oblomov/clinfo
clinfo complete output attached.
opencl 1.2 version support required for dforce feature on daz studio.
https://appdb.winehq.org/objectManager.php?sClass=version&iId=37524
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http://bugs.winehq.org/show_bug.cgi?id=30129
Bug #: 30129
Summary: Screen in 3d Studio Max v9 refresh badly
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deveee(a)gmail.com
Classification: Unclassified
Problem is with refresh screen in 3d studio max v9.
When I click on object - on screen I don't see any changes. When I click on
second object - I see this first click, not second. All is with one-click
delay.
Problem is only in wine 1.4-*, versions 1.37 and older works fine.
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http://bugs.winehq.org/show_bug.cgi?id=30893
Bug #: 30893
Summary: No pressure in gimp 2.8 windows version with evdev
tablet
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintab32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viktoria.s(a)freemail.hu
Classification: Unclassified
Created attachment 40482
--> http://bugs.winehq.org/attachment.cgi?id=40482
Output of gimp 2.8 windows version with WINEDEBUG=+wintab32
I got an Genius Mousepen i608X tablet. It works only with the evdev driver. (I
am using xubuntu 64 bit with a patched kernel (which includes the driver of
this tablet on a VM.)) I have got no pressure in gimp 2.8 windows version.
(Gimp 2.8 linux version works perfectly on the same operating system.)
In the attachment log you can see that it reports as a tablet:
trace:wintab32:X11DRV_LoadTabletInfo Device 10: [id 12|name Genius MousePen
i608X|type TABLET|num_classes 2|use 4]
but at the end wine writes:
warn:wintab32:X11DRV_LoadTabletInfo Did not find a valid stylus, unable to
determine system context parameters. Wintab is disabled.
Which is wrong. I attached the output of xinput list --long (xinput.txt), so
you can see clearly which device reports what. (I guess I should add that
attachment separately because the bug can contain only one attachment.)
One thing to note: this device comes with a mouse too. And the kernel gives
identical name to both devices. (That is the reason why you can fin 2 mousepens
in the logs. The one with the id=12 is the pen, because this one is reporting
the pressure, the other one is the mouse.)
In my opinion if you modify the wine source/dlls/winex11.drv/wintab.c according
to this:
in line 622 you write this:
if (! is_tablet_cursor(target->name, device_type) && ! devices[loop].type ==
XInternAtom(data->display, XI_TABLET, False))
in line 641 you write this:
if (is_stylus(target->name, device_type) || devices[loop].type ==
XInternAtom(data->display, XI_TABLET, False))
my tablet will be recognised.
Unfortunately I was not able to test if this is going to work or not, because I
was not able to build wine properly so far.
(Gimp 2.8 windows version was always crashed with the one I have built, but the
tablet was recognised as tablet though.)
You can find a list of tablets which are using the evdev driver here:
http://sourceforge.net/apps/mediawiki/digimend/index.php?title=Tablet_suppo…
If you have any questions please let me know.
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http://bugs.winehq.org/show_bug.cgi?id=28158
Summary: [integration] winemenubuilder forces lower case when
searching fd.o mime database
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)rodrigosilva.com
When winemenubuilder searches for freedesktop.org xdg mime database, and build
its list native extensions and mime types, it always searches and tries to
match a lower case string. Windows registry might be case-insensitive, but
native mime database is not, and (unfortunately) some extensions (globs) and
mime types do have upper case chars. Some examples:
audio/AMR:*.amr
audio/AMR-WB:*.awb
text/x-c++src:*.C
application/x-compress:*.Z
application/x-blender:*.BLEND
text/x-iMelody:*.ime
text/x-iMelody:*.imy
text/css:*.CSSL
application/x-gnome-saved-search:*.savedSearch
I am just listing "regular" globs that could be directly mapped to windows
extensions (as opposed to things like README*, Makefile, *.tar.Z, etc)
Take Z for an example of the problem:
- Windows app register "HKCR\.z". Winemenubuilder searches for *.z, can't
match, so it creates the native application/x-wine-extension-z mime/glob.
Unfortunate but unavoidable.
- Windows app register "HKCR\.Z" instead. Winemenubuilder *still* searches for
*.z, because it forces lowercase in its search! There is no match, and it
creates the application/x-wine-extension-z. With *.z glob! And that is a bug.
Currently, there is no way to prevent winemenubuilder to create duplicate (and
buggy) mime extensions when native glob and/or extension contains upper (or
mixed) case chars.
My suggestion for fix: to really mimic Registry case-insensitivity behavior,
winemenubuilder should use case-insensitive search. For example, comparing
lower(win ext)=lower(fd.o glob). And if a match is not found, create the native
glob *exactly* as registered by windows app.
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https://bugs.winehq.org/show_bug.cgi?id=51812
Bug ID: 51812
Summary: Sims 4 Studio freezes when rendering 3D
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
Distribution: ---
Created attachment 70699
--> https://bugs.winehq.org/attachment.cgi?id=70699
Logs from shell terminal
The application does open and works as functional, however, it freezes when
another 3D object is going to be rendered, showing another glitched in-black
notification after some minutes, and then, crashing after some more minutes
Sims 4 Studio:
https://drive.google.com/file/d/1BgD2MS8Gae2Bd162744Mth3gwCcNljMd/view?usp=…
SHA1 checksum: 7da72151ab9611adb22a9e74e487ae5fd0e18881
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https://bugs.winehq.org/show_bug.cgi?id=45241
Bug ID: 45241
Summary: Autodesk Revit 2019 (Webinstall) fails to install
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)falko-menge.de
Distribution: ---
Created attachment 61471
--> https://bugs.winehq.org/attachment.cgi?id=61471
installation console output
The installer downloads a setup file but then stops with the message:
"Something is preventing the software from launching. Please contact customer
support."
WINEPREFIX=~/.local/share/wineprefixes/revit-2019-webinstall WINEARCH=win64
wine Revit_2019_G1_Win_64bit_Trial_wi_en-US_Setup_webinstall.exe &> log.txt
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https://bugs.winehq.org/show_bug.cgi?id=6095
Neko-san <nekoNexus(a)protonmail.ch> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nekoNexus(a)protonmail.ch
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http://bugs.winehq.org/show_bug.cgi?id=32317
Bug #: 32317
Summary: 3dsmax 9 32bit - Registration window
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keith(a)ukscifi.net
Classification: Unclassified
Created attachment 42657
--> http://bugs.winehq.org/attachment.cgi?id=42657
3dsmax register window bug.
I am unable to register the product from the trial version of 3dsmax9 32bit, I
can enter the serial code but the Request code is boxes are missing, Next
button is frozen and you can't seem to quit out.
I have to force kill the window to continue.
Other tests have lead to the register tool not finding the Internet?
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http://bugs.winehq.org/show_bug.cgi?id=22714
Summary: specviewperf10 test 3dsmax-04 doesn't show clouds
wrapping around scene properly
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.spec.org/gwpg/gpc.static/vp10info.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Several minutes into test 3dsmax-04, in the domed structure test,
it shows the domed structure with clouds on the world cylinder,
but on Wine the clouds don't wrap around the whole world.
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http://bugs.winehq.org/show_bug.cgi?id=33380
Bug #: 33380
Summary: Autodesk 3ds Max 2009 unable to activate
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hibbsncc1701(a)yahoo.com
Classification: Unclassified
Created attachment 44172
--> http://bugs.winehq.org/attachment.cgi?id=44172
Console output without a debug enviorment variable set
Trying to activate 3ds max 2009 does not work as nothing you do will allow you
to proceed past the first page. The input activation code box is missing and
trying to get an activation code does not work.
Clicking on the next button seems to do nothing, although the close and back
buttons work.
Sidenote: I did see http://bugs.winehq.org/show_bug.cgi?id=32317 this bug,
however that seems to be an issue with utf conversions and none of the messages
I get are in the attached log file for that bug.
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https://bugs.winehq.org/show_bug.cgi?id=53357
Bug ID: 53357
Summary: Synchronize Wiki pages Gecko vs Mono
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Ulf.Zibis(a)gmx.de
Distribution: ---
1. On https://wiki.winehq.org/Mono, there is a fine lookup hierarchy from
whether the Mono libraries are loaded.
On https://wiki.winehq.org/Gecko this clarity is missing.
2. On https://wiki.winehq.org/Gecko the valid location /opt/wine/gecko is
missing.
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http://bugs.winehq.org/show_bug.cgi?id=23714
Summary: Homeworld : Can't change resolution
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=29711)
--> (http://bugs.winehq.org/attachment.cgi?id=29711)
log +ddraw
Homeworld crashes when we attempt to change the resolution in the game's
options. This is a long lasting problem, this bug report makes mention of it
but it was not it's focus : http://bugs.winehq.org/show_bug.cgi?id=11986
I have attached a +ddraw log. Let me know if you need more.
Gentoo Linux X64
Wine 1.2
nvidia-drivers 256.35
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https://bugs.winehq.org/show_bug.cgi?id=3866
--- Comment #11 from joaopa <jeremielapuree(a)yahoo.fr> ---
What to do with such a bug following Anastasius' analysis?
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https://bugs.winehq.org/show_bug.cgi?id=1201
--- Comment #48 from joaopa <jeremielapuree(a)yahoo.fr> ---
Bug still occurs with wine-8.6.
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http://bugs.winehq.org/show_bug.cgi?id=13859
Summary: Star Wars Race cursor duplicate
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iugamarian(a)yahoo.com
When entering Star Wars Racer in full screen, all is well except that there are
two mouse cursors on screen that follow the same movement, at different speeds:
-the game drawn cursor, witch is the selector, and is faster
-the classic drawn cursor, witch is slower and disturbs the view
When the race starts the cursors are not an issue, as they dissapear, by game
design.
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https://bugs.winehq.org/show_bug.cgi?id=54867
Bug ID: 54867
Summary: Can't run Dream Acquarium
Product: Wine-staging
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: srdunnagan(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When I run Dream Acquarium, it fails silently.
$ env WINEPREFIX="/home/sdunnaga/.wine" wine C:\\users\\Public\\Desktop\\Dream\
Aquarium.lnk
002c:fixme:winediag:LdrInitializeThunk wine-staging 8.5 is a testing version
containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when
filing bug reports on winehq.org.
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0088:fixme:wineusb:query_id Unhandled ID query type 0x5.
0024:fixme:exec:SHELL_execute flags ignored: 0x00004000
0118:fixme:nls:get_geo_info type 8 is not supported
The Dream Aquarium demo for Windows can be downloaded here:
https://www.dreamaquarium.com/download.html
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https://bugs.winehq.org/show_bug.cgi?id=54881
Bug ID: 54881
Summary: Privacy issue
Product: WineHQ Bugzilla
Version: unspecified
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
CC: austinenglish(a)gmail.com
Please delete the first attachment in bug 54878. Its ID is 74374.
I uploaded it by mistake and revealed more than needed.
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https://bugs.winehq.org/show_bug.cgi?id=54874
Bug ID: 54874
Summary: Failed to install EXE client using U3D technology
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zhengyipu(a)163.com
Distribution: ---
Created attachment 74369
--> https://bugs.winehq.org/attachment.cgi?id=74369
The exe client developed through Wine installation cannot run after successful
installation. The client uses Unity
The exe client developed through Wine installation cannot run after successful
installation. The client uses Unity
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https://bugs.winehq.org/show_bug.cgi?id=38629
Bug ID: 38629
Summary: Dream of Mirror Online race condition blocks the game
playing
Product: Wine
Version: 1.7.42
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: leledumbo_cool(a)yahoo.co.id
Distribution: ---
Created attachment 51537
--> https://bugs.winehq.org/attachment.cgi?id=51537
log after selecting character
In Dream of Mirror Online, after selecting the character, there are three
possible scenarios:
- Direct black screen, mostly happens if you select existing character
- The game loads for 1-3 seconds and then back to loading screen with 0%
progress that will never complete or crash with segmentation fault, mostly
happens if you create a new character then select it
In any non-crash scenario, the log (after selecting the character) is as
attached.
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https://bugs.winehq.org/show_bug.cgi?id=44450
Bug ID: 44450
Summary: YI 360 camera application is not working
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jozo(a)jozo.sk
Created attachment 60391
--> https://bugs.winehq.org/attachment.cgi?id=60391
Log file from running YI 360 application
The application from YI 360 camera is not starting using WINE.
Behaviour:
* icon of the YI 360 will appear on MACOS DOCK
* main window will not appear
The application can be downloaded from here:
https://www.yitechnology.com/yi-360-vr-camera-desktopsoftware
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https://bugs.winehq.org/show_bug.cgi?id=40367
Bug ID: 40367
Summary: Dark Souls 2 startup error
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brendancronin(a)openmailbox.org
Distribution: ---
Created attachment 54055
--> https://bugs.winehq.org/attachment.cgi?id=54055
backtrace
Dark Souls 2 - Scholar of the First Sin crashes on startup from Steam client.
Game window shows up, but is empty (shows whatever window is behind it). A
similar problem has been reported in the game entry here:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=32908
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https://bugs.winehq.org/show_bug.cgi?id=44431
Bug ID: 44431
Summary: Installation of Smart Music 2017.1.27 appears
successful, but app crashes Wine
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: junk.jjk(a)gmail.com
Distribution: ---
Created attachment 60372
--> https://bugs.winehq.org/attachment.cgi?id=60372
Wine backtrace. No other Wine apps installed. wine-1.6.2
The installation appears to go successfully. However, when launching Smart
Music Classic 2017.1.27 from desktop shortcut created during installation,
winedbg.exe window comes up, and allows me to create the attached backtrace
file. I just installed WINE on Ubuntu 16.0.4 64-bit without any wrappers.
Thank you in advance.
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https://bugs.winehq.org/show_bug.cgi?id=43917
Bug ID: 43917
Summary: Error when closing out a Windows program running under
Wine
Product: Wine
Version: 1.9.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cabanadude08(a)gmail.com
Distribution: ---
Created attachment 59543
--> https://bugs.winehq.org/attachment.cgi?id=59543
This is the bug report I receive when I select show details.
When closing out a program in Wine, it shows an error message that says the
application ran into an error. It works fine, except when I close it.
Thanks!
Ron
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http://bugs.winehq.org/show_bug.cgi?id=32778
Bug #: 32778
Summary: Cannot run windows application when connecting to
unbuntu desktop via RDP
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: meghan(a)islandretreat.co.uk
Classification: Unclassified
I am running an application called YNAB (youneedabudget.com)
This application works perfectly under wine 1.5.
However, when I remote desktop from a windows 7 machine into my ubuntu 12.04
machine the wine application no longer runs and I receive an error :
the programe ynab4.exe has encountered a serious problem and needs to close. We
are sorry for the inconvenience.
The bug details are attached.
I note that other applications do run (notepad.exe for example).
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https://bugs.winehq.org/show_bug.cgi?id=54840
Bug ID: 54840
Summary: Stack overflow in setup of "Sunday... That One Day", a
16-bit children's religious educational game
Product: Wine
Version: 8.6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 74343
--> https://bugs.winehq.org/attachment.cgi?id=74343
Terminal output
The crash happens when running SETUP.EXE.
The game can be started directly from the CD by running SUNDAY.EXE, but even so
it can't get past the title screen.
$ sha256sum 'Andrea and Alexander - Sunday... that One Day.iso'
ac9b745e9aad776b5c05bf3488955c33de2a8d97e0561718f31149af425256de
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https://bugs.winehq.org/show_bug.cgi?id=54816
Bug ID: 54816
Summary: Fusion 360: Crashes when using WINEDEBUG=+relay
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: benjackson990(a)gmail.com
Distribution: ---
Created attachment 74308
--> https://bugs.winehq.org/attachment.cgi?id=74308
Backtrace from crash
Fusion 360 Version: 2.0.15775
WineHQ-Devel v8.5 (latest from WineHQ repo)
When trying to debug Fusion 360 with WINEDEBUG=+relay, the program crashes. The
following error in the log looks relevant
```03e8:err:sync:RtlpWaitForCriticalSection section 000000017006E5C0
"dlls/ntdll/loader.c: loader_section" wait timed out in thread 03e8, blocked by
03a0, retrying (60 sec)```
The following commands where used to create the installation and subsequent
crash
```
rm -r ~/.wfusion360
export env WINEPREFIX=~/.wfusion360
export env WINEDEBUG=fixme-all
wget
https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetric…
-O winetricks -P ~/Downloads
chmod +x ~/Downloads/winetricks
~/Downloads/winetricks win10
wget -N
https://dl.appstreaming.autodesk.com/production/installers/Fusion%20360%20A…
-P ~/Downloads
wine ~/Downloads/Fusion\ 360\ Admin\ Install.exe --quiet
WINEDEBUG=+relay wine 'C:\users\Public\Desktop\Autodesk Fusion 360.lnk'
```
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https://bugs.winehq.org/show_bug.cgi?id=52923
Bug ID: 52923
Summary: wininet:http Querying the security certificate fails
on Windows with a UTF-8 codepage
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Querying the security certificate fails in wininet:http on Windows with a UTF-8
codepage (w10pro64-hi-u8). The failures fall into three categories:
http.c:6887: Test failed: expected secure flag to be set
http.c:6894: Test failed: InternetQueryOption failed: 12019
http.c:6904: Test failed: InternetQueryOption failed: 12016
http.c:6910: Test failed: InternetQueryOption failed: 12016
In test_secure_connection()
-> These happen are caused by urlmon:url as described in bug 51227 though the
12019 error (ERROR_INTERNET_INCORRECT_HANDLE_STATE) may be UTF-8-specific.
http.c:6933: Test failed: InternetQueryOption failed: 12016
http.c:6938: Test failed: InternetQueryOption failed: 12016
http.c:6941: Test failed: expected same string
In test_secure_connection()
-> Bug 51227 says these are caused by urlmon:url but they also happen when
wininet:http is run all alone on w10pro64-hi-u8 (and not on w10pro64-hi).
http.c:6653: Test failed: InternetQueryOption failed: 12016
http.c:6654: Test failed: unexpected size: 0
http.c:6660: Test failed: InternetQueryOption failed: 12016
http.c:6661: Test failed: unexpected size: 0
http.c:6667: Test failed: InternetQueryOption failed: 12016
In test_security_flags()
-> These are totally specific to UTF-8.
https://test.winehq.org/data/patterns.html#wininet:http
Both the Unicode and ANSI versions of InternetQueryOption() fail but only when
given INTERNET_OPTION_SECURITY_CERTIFICATE, not with
INTERNET_OPTION_SECURITY_CERTIFICATE_STRUCT.
And this is really specific to the UTF-8 codepage: there is no failure when
wininet:http is run on its own in the regular Hindi locale.
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https://bugs.winehq.org/show_bug.cgi?id=54859
Bug ID: 54859
Summary: mf:mf - test_topology_loader_evr() sometimes crashes
on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
mf:mf - test_topology_loader_evr() sometimes crashes on Windows:
mf:mf start dlls/mf/tests/mf.c
mf.c:9289: created
L"C:\\Users\\winetest\\AppData\\Local\\Temp\\rgb32frame-vp.bin"
mf.c:2858: Test failed: Unexpected hr 0x80070057.
mf.c:2858: this is the last test seen before the exception
17d8:mf: unhandled exception c0000005 at 0040A4A1
See https://test.winehq.org/data/patterns.html#mf:mf
Where 0x80070057 == E_INVALIDARG
The oldest known instance goes back to 2022-08-28 and since then this crash has
happened about twice per month on Windows 8 to Windows 10 21H2.
But this test also crashes systematically in the nightly WineTest runs on
w7u_2qxl. However it does not crash when run on its own so in this case the
crash must be caused by interference from another test.
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http://bugs.winehq.org/show_bug.cgi?id=32831
Bug #: 32831
Summary: TurboTax 2012 fails with error 42016 when manually
checking for updates (win2k3 mode)
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: dotnet
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: focht(a)gmx.net
Depends on: 32323, 32471, 32758
Classification: Unclassified
Created attachment 43366
--> http://bugs.winehq.org/attachment.cgi?id=43366
terminal output
Prereqs:
winetricks corefonts d3d9=disabled dotnet40
install the app as normal, don't start it after install.
winecfg > win2k3 windows version (bug 32758)
Apply http://source.winehq.org/patches/data/93995
Start the app up. Click the 'Online' menu, then 'Check for updates'. It will
soon fail.
I'll attach the terminal output.
FWIW:
https://ttlc.intuit.com/questions/1459455-error-42016-unexpected-content-re…
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https://bugs.winehq.org/show_bug.cgi?id=50012
Bug ID: 50012
Summary: Installer failed to initialize for Photoshop CS6
installer
Product: Wine-staging
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yaomtc(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68432
--> https://bugs.winehq.org/attachment.cgi?id=68432
Terminal output from running Set-up.exe
The installer for Adobe Creative Suite 6 (Production Premium) fails to
initialize. I've attached the terminal output here.
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https://bugs.winehq.org/show_bug.cgi?id=52251
Bug ID: 52251
Summary: Airport tycoon crashes
Product: Wine
Version: 7.0-rc2
Hardware: x86-64
URL: https://www.fileplanet.com/archive/p-30575/Airline-Tyc
oon-Demo/download
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Created attachment 71372
--> https://bugs.winehq.org/attachment.cgi?id=71372
console output
Airport tycoon crashes when loading. The welcome picture appears but game
crashes early.
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https://bugs.winehq.org/show_bug.cgi?id=54563
Bug ID: 54563
Summary: The gif is displaying wrongly, with weird backgrounds
of various colors
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: 399989567(a)qq.com
Distribution: ---
First of all, you can understand the cause and effect of things through this
URL:https://bugs.winehq.org/show_bug.cgi?id=54526
I found a new bug, this gif file "1_background_fail.gif" will have wrong
background color.
"1_background_pick.gif":Another problem, maybe not the same problem as
1_background_fail.gif (I personally don't think it's the same problem)
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https://bugs.winehq.org/show_bug.cgi?id=39142
Bug ID: 39142
Summary: Roblox Client/Server connection is dropped with error
"This server has shut down."
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Distribution: ---
There is an issue with the Roblox Client where communications from client to
server are interrupted. This affects any Wine version, as well as Wine Staging.
There is an issue on GitHub which has been tracking this issue; I will link to
it below so the content isn't duplicated. This issue was caused with the July
16th version of Roblox; previous versions of Roblox work in Wine, but the
client requires the most recent version of the game to be installed.
GitHub issue:
https://github.com/roblox-linux-wrapper/roblox-linux-wrapper/issues/135
Roblox Changelog: http://wiki.roblox.com/index.php?title=Change_log
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https://bugs.winehq.org/show_bug.cgi?id=53888
Bug ID: 53888
Summary: vbscript does not allow Mid on non VT_BSTR
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
While testing some scripts, I ran across a Mid call on a value that wasn't a
string.
The following vbscript should display "3":
Dim string
string = 7530
WScript.echo Mid(string, 3, 1)
Global_Mid returns E_NOTIMPL in this case:
if(V_VT(args) != VT_BSTR) {
FIXME("args[0] = %s\n", debugstr_variant(args));
return E_NOTIMPL;
}
A workaround for this is to match other string functions and use conv_str:
+ BSTR str, conv_str = NULL;
+ if(V_VT(args) != VT_BSTR) {
+ hres = to_string(args, &conv_str);
+ if(FAILED(hres))
+ return hres;
+ str = conv_str;
+ }else {
+ str = V_BSTR(args);
+ }
+ SysFreeString(conv_str);
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https://bugs.winehq.org/show_bug.cgi?id=53873
Bug ID: 53873
Summary: vbscript fails to compile Else If when If is on same
line
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
We've found some scripts where If statements are placed on the same line as an
Else.
The following works in real vbscript, but fails in wine vbscript:
Dim vrOption
vrOption = 3
If vrOption = 1 Then
Wscript.Echo "vroption is 1"
ElseIf vrOption = 2 Then
Wscript.Echo "vroption is 2"
Else If vrOption = 3 Then
Wscript.Echo "vroption is 3"
End If
End If
As a workaround we've added an additional entry to tELSE, which seems to work:
Else_opt
: /* empty */ { $$ = NULL; }
| tELSE tNL StatementsNl_opt { $$ = $3; }
| tELSE StatementsNl_opt { $$ = $2; }
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https://bugs.winehq.org/show_bug.cgi?id=53868
Bug ID: 53868
Summary: vbscript fails to return TypeName for VT_DISPATCH
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
I ran into some vbscript where it was trying to get the TypeName of an object:
Private Sub RemoveBall(aBall)
dim x : for x = 0 to uBound(balls)
if TypeName(balls(x) ) = "IBall" then
if aBall.ID = Balls(x).ID Then
balls(x) = Empty
Balldata(x).Reset
End If
End If
Next
End Sub
I was able to work around this by added a VT_DISPATCH case to Global_TypeName
and fetching it from ITypeInfo_GetDocumentation:
case VT_DISPATCH: {
ITypeInfo* typeinfo;
HRESULT hres = IDispatch_GetTypeInfo(V_DISPATCH(arg), 0, 0,
&typeinfo);
if(FAILED(hres)) {
return E_FAIL;
}
BSTR name;
hres = ITypeInfo_GetDocumentation(typeinfo, MEMBERID_NIL, &name,
NULL, NULL, NULL);
if(FAILED(hres)) {
return E_FAIL;
}
hres = return_string(res, name);
SysFreeString(name);
return hres;
}
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https://bugs.winehq.org/show_bug.cgi?id=53807
Bug ID: 53807
Summary: vbscript fails to redim original array in function
when passed byref
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
While working on leveraging the vbscript engine of Wine for a macos/linux port
of Visual Pinball, I ran into a script that resizes an array in a function by
passing the array in byref. When the function finishes, the array appears to be
at the original size.
Take the following code:
dim ax
redim ax(4)
Function Resize(byref x2)
Wscript.Echo "IN RESIZE BEFORE: " & UBound(x2)
Redim x2(20)
Wscript.Echo "IN RESIZE AFTER: " & UBound(x2)
End Function
Wscript.Echo "BEFORE: " & UBound(ax)
Resize ax
Wscript.Echo "AFTER: " & UBound(ax)
In wine VBS:
BEFORE: 4
IN RESIZE BEFORE: 4
IN RESIZE AFTER: 20
AFTER: 4
In real VBS:
BEFORE: 4
IN RESIZE BEFORE: 4
IN RESIZE AFTER: 20
AFTER: 20
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https://bugs.winehq.org/show_bug.cgi?id=53782
Bug ID: 53782
Summary: vbscript can not compile ReDim with list of variables
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
While working on leveraging the vbscript engine of Wine for a macos/linux port
of Visual Pinball, I've been testing several user made scripts.
I've found some scripts that have lists when using redim. The following works
in real VBS, but fails here:
dim ax(), ay()
redim ax(4), ay(5)
Wscript.Echo UBound(ax)
Wscript.Echo UBound(ay)
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https://bugs.winehq.org/show_bug.cgi?id=53100
Bug ID: 53100
Summary: Euphoria: freezes every second while controllers are
plugged in
Product: Wine
Version: 7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lahvuun(a)gmail.com
Regression SHA1: 4f1095a0ee4c7577e5287e56e388c36d0ba659ad
Distribution: Gentoo
Created attachment 72531
--> https://bugs.winehq.org/attachment.cgi?id=72531
Output of WINEDEBUG=trace+winmm wine euphoria.exe
If any controllers are plugged in, approximately every second Euphoria will
freeze for a brief moment.
Euphoria is a Visual Novel made by Clockup. Be warned, it's (very) NSFW. I'm
using the English release by MangaGamer: https://mangagamer.org/euphoria/
The problem affects other games by Clockup. They likely run on the same engine,
since the file structure is very similar.
This wasn't a problem with older versions of wine, git bisect points to
4f1095a0ee4c7577e5287e56e388c36d0ba659ad — winmm: Reimplement joystick APIs on
top of dinput, by Rémi Bernon.
Since this started after a winmm change, I ran the game with
WINEDEBUG=trace+winmm, the log is attached. Looks like find_joysticks is
regularly called, the game freezes at the same time these calls are logged.
My guess is that find_joysticks is slow for some reason, so it blocks the game.
The more controllers are plugged in simultaneously, the longer it freezes for
(I tested with 0, 1 and 4).
The game doesn't freeze on my Windows 10 install at all, even with 4
controllers plugged in.
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https://bugs.winehq.org/show_bug.cgi?id=53872
Bug ID: 53872
Summary: Adobe Reader XI crash opening settings in Protected
Mode
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: etang(a)codeweavers.com
Distribution: ---
Created attachment 73399
--> https://bugs.winehq.org/attachment.cgi?id=73399
Backtrace for crash
- Install Adobe Reader XI from e.g.
ftp://ftp.adobe.com/pub/adobe/reader/win/11.x/11.0.00
- Set Windows version to Windows 7
- Open Edit → Preferences
- Select Page Display preferences (which is the default pane for a fresh
install)
Expected result: Adobe Reader doesn't crash
Actual result: Adobe reader crashes
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https://bugs.winehq.org/show_bug.cgi?id=53677
Bug ID: 53677
Summary: invalid O_WRONLY read sets errno=EACCES instead of
EBADF
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ---
Created attachment 73089
--> https://bugs.winehq.org/attachment.cgi?id=73089
minimal testcase
I noticed that an incorrect read from a file in write-only mode can result in
errno to be set to EACCES instead of EBADF that is returned on native linux or
on windows (either msvc or cross-compiled mingw), see attached testcase
$ x86_64-w64-mingw32-gcc main.c
$ wine a.exe
EBADF=9 EACCES=13
errno=13
errno should be EBADF
whereas on native linux or windows:
> a
EBADF=9 EACCES=13
errno=9
tested with latest 7.17 on archlinux but also happens with 6.0 on ubuntu jammy
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https://bugs.winehq.org/show_bug.cgi?id=53670
Bug ID: 53670
Summary: vbscript can not compile if expressions with reversed
gte, lte, (=>, =<)
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
While working on leveraging the vbscript engine of Wine for a macos port of
Visual Pinball, I've been testing several user made scripts.
I've found several scripts that use if expressions with gte and lte in reversed
order, ie => and =<, which fail to compile.
vbscript does seem to allow for these to be reversed:
Set g_objWSH = Wscript.CreateObject("Wscript.Shell")
dim x
dim y
x = 6
y = 6
If x => y Then
Wscript.Echo "This works 1"
End If
If x >= y Then
Wscript.Echo "This works 2"
End If
If x <= y Then
Wscript.Echo "This works 3"
End If
If x =< y Then
Wscript.Echo "This works 4"
End If
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https://bugs.winehq.org/show_bug.cgi?id=50842
Bug ID: 50842
Summary: The 64-bit msado15:msado15 test crashes
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The 64-bit msado15:msado15 test crashes on all Windows versions:
https://test.winehq.org/data/tests/msado15:msado15.html
msado15.c:626: this is the last test seen before the exception
090c:msado15: unhandled exception c0000005 at 0000000000408607
So the crash happens either during the test_ADORecordsetConstruction() cleanup,
or the initialization of test_ConnectionPoint().
This failure is new because WineTest was incorrectly skipping the msado15:*
tests before.
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https://bugs.winehq.org/show_bug.cgi?id=50097
Bug ID: 50097
Summary: comctl32:monthcal fails on Wednesdays!!!
Product: Wine
Version: 5.20
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The failures are not systematic but over a two months period comctl32:monthcal
failed 5 times and all were on Wednesdays!
https://test.winehq.org/data/tests/comctl32:monthcal.html
Wednesday 2020-09-09 Failed
Wednesday 2020-09-16 Failed (*)
Wednesday 2020-09-23 success
Wednesday 2020-09-30 success
Wednesday 2020-10-07 Failed
Wednesday 2020-10-14 Failed
Wednesday 2020-10-21 success
Wednesday 2020-10-28 success
Wednesday 2020-11-04 Failed
Every time the two failures are:
monthcal.c:2054: Test failed: 0: MCN_SELCHANGE should be sent
monthcal.c:2045: Test failed: 1: MCN_SELCHANGE should be sent
They happen on Windows 7, 8 and 10.
(*) You may notice two failures for the 2020-09-15 WineTest. However a careful
look at the log shows these WineTest runs occurred on Wednesday 2020-09-16 at 1
am!
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https://bugs.winehq.org/show_bug.cgi?id=53932
Bug ID: 53932
Summary: ntlm_auth was not found or is outdated.
Product: Wine
Version: 4.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: f9nw-forum.winehq(a)yahoo.com
Distribution: ---
Created attachment 73491
--> https://bugs.winehq.org/attachment.cgi?id=73491
Terminal output
I used Wine to run "Paint.NET64Portable.exe" and got the errors shown in the
attached file.
I started the following topic:
https://forum.winehq.org/viewtopic.php?p=138890&sid=098306ba4c0574cd7ea1a17…
A member there asked me to file a bug report here.
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https://bugs.winehq.org/show_bug.cgi?id=53867
Bug ID: 53867
Summary: vbscript fails to retrieve property array by index
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
Given the following vbscript, access to aObj.ModIn(x) and aObj.ModOut(x) fail:
dim RubbersD : Set RubbersD = new Dampener
RubbersD.addpoint 0, 0, 1.1
RubbersD.addpoint 1, 3.77, 0.97
RubbersD.addpoint 2, 5.76, 0.967
RubbersD.addpoint 3, 15.84, 0.874
RubbersD.addpoint 4, 56, 0.64
dim SleevesD : Set SleevesD = new Dampener
SleevesD.CopyCoef RubbersD, 0.85
Class Dampener
Public ModIn, ModOut
Private Sub Class_Initialize : redim ModIn(5) : redim Modout(5): End Sub
Public Sub AddPoint(aIdx, aX, aY)
ModIn(aIdx) = aX
ModOut(aIdx) = aY
End Sub
Public Sub CopyCoef(aObj, aCoef)
dim x : for x = 0 to uBound(aObj.ModIn)
addpoint x, aObj.ModIn(x), aObj.ModOut(x)*aCoef
Next
End Sub
End Class
It seems invoke_variant_prop in vbdisp.c has specific code that looks to see if
there is an argument, and if so fails.
I've added a block that only fails if there are arguments and the variant is
not an ARRAY. I lifted the code from array_access in interp.c. Unfortunately
array_access is not available to vbdisp.c:
static HRESULT invoke_variant_prop(script_ctx_t *ctx, VARIANT *v, WORD flags,
DISPPARAMS *dp, VARIANT *res)
{
HRESULT hres;
switch(flags) {
case DISPATCH_PROPERTYGET|DISPATCH_METHOD:
case DISPATCH_PROPERTYGET:
if(dp->cArgs) {
if (V_ISARRAY(v)) {
SAFEARRAY *array = V_ARRAY(v);
unsigned i, argc = arg_cnt(dp);
LONG *indices;
if(!array) {
FIXME("NULL array\n");
return E_FAIL;
}
.
.
.
else {
WARN("called with arguments\n");
return DISP_E_MEMBERNOTFOUND; /* That's what tests show */
}
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https://bugs.winehq.org/show_bug.cgi?id=53296
Bug ID: 53296
Summary: USB Device Remover crashes on unimplemented function
mscoree.dll.StrongNameTokenFromAssembly
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 72662
--> https://bugs.winehq.org/attachment.cgi?id=72662
Console output
Pretty self-explanatory.
$ sha256sum DeviceRemoverSetup.exe
f22696f92b1e256264894cc7d87e205b285a9effd8fed30a4de3ea6431a40b5f
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https://bugs.winehq.org/show_bug.cgi?id=50941
Bug ID: 50941
Summary: TIP-Integral: crashes at installation
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: e.blomart(a)posteo.be
Distribution: ---
Created attachment 69751
--> https://bugs.winehq.org/attachment.cgi?id=69751
Wine bug report
I am trying to run an accounting application. The client is named "TIP
Integral" (https://www.integral.be/fr/download/)
I cannot connect to the server, because it has at least one function missing
from the Wine Implementation of WS2_32.dll; WSAConnectByNameW in this case.
The bug was issued on 3 different machines and also happened in Wine 6.4.
Cheers,
Emile
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https://bugs.winehq.org/show_bug.cgi?id=54564
Bug ID: 54564
Summary: Rich Edit crashes when Ctrl+Right is pressed at past
the final paragraph
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
CC: huw(a)codeweavers.com
Distribution: ---
Rich Edit crashes with NULL dereference when Ctrl+Right is pressed at past the
final paragraph.
Steps to reproduce:
1. Open Wordpad.
2. Press "A".
3. Press Home or Left.
4. Press Ctrl+Right.
5. Press Ctrl+Right.
Expected behaviour:
Wine doesn't crash.
Actual behaviour:
Wine crashes inside `para_next`, because `ME_MoveCursorWords` tries to fetch
`next_para` of NULL paragraph pointer.
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https://bugs.winehq.org/show_bug.cgi?id=54490
Bug ID: 54490
Summary: vbscript fails to compile when statement follows
ElseIf
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
While working on porting Visual Pinball to cross platform, I ran into a code
example where ElseIf had a statement was on the same line:
If Lampz.state(130) = 0 AND Lampz.state(132) = 0 AND Lampz.state(136) =
0 Then
'
ACDC.ColorGradeImage="ColorGrade_off":Translite.Blenddisablelighting=0.2:For
Each bulb in BandMembersPoster: bulb.IntensityScale=0 :Next
ACDC.ColorGradeImage="ColorGrade_off":LM_Translite.intensityscale=0:For Each
bulb in BandMembersPoster: bulb.IntensityScale=0 :Next
ElseIf Lampz.state(130) > 0 AND Lampz.state(132) = 0 AND
Lampz.state(134) > 0 AND Lampz.state(136) = 0 Then
ACDC.ColorGradeImage="ColorGrade_red"
ElseIf Lampz.state(130) = 0 AND Lampz.state(132) > 0 AND
Lampz.state(134) = 0 AND Lampz.state(136) = 0 Then
ACDC.ColorGradeImage="ColorGrade_blue"
Else
'
ACDC.ColorGradeImage="ColorGrade_on":Translite.Blenddisablelighting=4:For Each
bulb in BandMembersPoster: bulb.IntensityScale=1:Next
ACDC.ColorGradeImage="ColorGrade_on":LM_Translite.intensityscale=1:For Each
bulb in BandMembersPoster: bulb.IntensityScale=1:Next
End If
The grammar was expecting a NL after ElseIf Then.
I have submitted a merge request:
https://gitlab.winehq.org/wine/wine/-/merge_requests/2188
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https://bugs.winehq.org/show_bug.cgi?id=54215
Bug ID: 54215
Summary: ListView doesn't refresh when changing between List
and Details styles.
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: timoninvlad(a)yandex.ru
Distribution: ---
Can be observed in any `GetOpenFileName`/`GetSaveFileName` file dialog, for
example in `notepad` or `regedit`.
Regressed after a8396d8b1e852276b6cea9f2c50834739d1170da.
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https://bugs.winehq.org/show_bug.cgi?id=53981
Bug ID: 53981
Summary: Chromium broken sandbox due to GetSecurityInfo giving
access denied
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 73562
--> https://bugs.winehq.org/attachment.cgi?id=73562
Hack to make it run
Chromium added some changes that break under wine.
Bisected to
https://github.com/chromium/chromium/commit/334d609732bfa22da7e5dd5e3543949…
Callstack:
https://github.com/chromium/chromium/blob/334d609732bfa22da7e5dd5e3543949c9…
broker_services.cc: ResultCode
BrokerServicesBase::CreateAlternateDesktop(Desktop desktop)
ResultCode result = alt_winstation_->Initialize(true);
ResultCode result = alt_desktop_->Initialize(false);
https://github.com/chromium/chromium/blob/334d609732bfa22da7e5dd5e3543949c9…
alternate_desktop.cc: ResultCode AlternateDesktop::Initialize(bool
alternate_winstation)
ResultCode result = CreateAltWindowStation(&winstation_);
https://github.com/chromium/chromium/blob/334d609732bfa22da7e5dd5e3543949c9…
window.cc: ResultCode CreateAltWindowStation(HWINSTA* winsta)
if (!GetSecurityAttributes(current_winsta, &attributes))
https://github.com/chromium/chromium/blob/334d609732bfa22da7e5dd5e3543949c9…
window.cc: bool GetSecurityAttributes(HANDLE handle, SECURITY_ATTRIBUTES*
attributes)
GetSecurityInfo
Then we enter "GetSecurityInfo" inside Wine.
That calls into NtQuerySecurityObject
And inside wineserver we call
struct object *get_handle_obj( struct process *process, obj_handle_t handle,
unsigned int access, const struct object_ops *ops )
which returns STATUS_ACCESS_DENIED
Attaching a hack to remove that check, that makes chrome run.
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https://bugs.winehq.org/show_bug.cgi?id=54458
Bug ID: 54458
Summary: vbscript memory leaks in Global_Split
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
While porting Visual Pinball to cross platform, I started using XCode
Instruments to find some outstanding memory leaks.
There appears to be a memory leak in Global_Split.
The BSTRs that get copied from "var" into the SafeArray using VariantCopyInd
are never freed.
The following code changes fix this:
for (i = 0; i < count; i++) {
str = SysAllocStringLen(string + start, indices[i] - start);
if (!str) {
hres = E_OUTOFMEMORY;
break;
}
V_VT(&var) = VT_BSTR;
V_BSTR(&var) = str;
hres = VariantCopyInd(data+i, &var);
if(FAILED(hres)) {
SafeArrayUnaccessData(sa);
SysFreeString(str);
goto error;
}
start = indices[i]+delimiterlen;
SysFreeString(str);
}
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https://bugs.winehq.org/show_bug.cgi?id=54456
Bug ID: 54456
Summary: vbscript memory leak in For Each with SafeArray as
group
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
While porting Visual Pinball to cross platform, I started using XCode
Instruments to find some outstanding memory leaks.
Given the following code:
Class cvpmDictionary
Private mDict
Private Sub Class_Initialize : Set mDict =
CreateObject("Scripting.Dictionary") : mDict("key") = "value" : End Sub
Public Function Keys : Keys = mDict.Keys : End
Function
End Class
Dim vpDict
Set vpDict = New cvpmDictionary
Sub RollingTimer_Timer
For Each obj In vpDict.Keys : Debug.Print "Key" : Next
End Sub
RollingTimer_Timer gets executed a few times a second. This seems to leak the
vpDict.Keys SafeArray.
If I change the code to:
Sub RollingTimer_Timer
Dim x
x = vpDict.Keys
For Each obj In x : Debug.Print "Key" : Next
End Sub
No memory leaks are detected. In this case, release_exec calls VariantClear for
ctx->vars which frees the SafeArray in X.
In the first case, vpDict.Keys doesn't appear to be stored anywhere, so nothing
is freed in release_exec.
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https://bugs.winehq.org/show_bug.cgi?id=54379
Bug ID: 54379
Summary: since wine 8.0 print doesn't work any more
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spam(a)abma.de
Distribution: ---
after upgrading to wine 8.0 printing to a network printer doesn't work any
more.
with wine 7.0 printing the same on the same printer just works.
i've run the app with:
WINEDEBUG=+winprint
see attachment:
not sure if relevant, what looks suspicious:
OpenPrintProcessor L", Port", 0740D014
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https://bugs.winehq.org/show_bug.cgi?id=49615
Bug ID: 49615
Summary: since 5.5 : fail DVD access without any need or cause.
Product: Wine-staging
Version: 5.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)evolution-hosting.eu
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 67801
--> https://bugs.winehq.org/attachment.cgi?id=67801
dmesg output
OS: Fedora 31
ARCH: X86_64
CPU: FX8350
On wine-staging start, the attached log is produced, everytime a programm is
started and sometimes in conjunction with NVRM Xid 31/32 errors for Nvidia gfx
car.
This can be observed since wine 5.5 .
3d party extension: DXVK
packages installed:
mingw32-wine-gecko-2.47.1-1.fc31.noarch
mingw64-wine-gecko-2.47.1-1.fc31.noarch
wine-5.10-1.fc31.i686
wine-5.10-1.fc31.x86_64
wine-alsa-5.10-1.fc31.i686
wine-alsa-5.10-1.fc31.x86_64
wine-arial-fonts-5.10-1.fc31.noarch
wine-capi-5.10-1.fc31.i686
wine-capi-5.10-1.fc31.x86_64
wine-cms-5.10-1.fc31.i686
wine-cms-5.10-1.fc31.x86_64
wine-common-5.10-1.fc31.noarch
wine-core-5.10-1.fc31.i686
wine-core-5.10-1.fc31.x86_64
wine-courier-fonts-5.10-1.fc31.noarch
wine-debuginfo-2.10-1.fc25.x86_64
wine-desktop-5.10-1.fc31.noarch
wine-filesystem-5.10-1.fc31.noarch
wine-fixedsys-fonts-5.10-1.fc31.noarch
wine-fonts-5.10-1.fc31.noarch
wine-ldap-5.10-1.fc31.i686
wine-ldap-5.10-1.fc31.x86_64
wine-marlett-fonts-5.10-1.fc31.noarch
wine-mono-5.0.0-1.fc31.noarch
wine-ms-sans-serif-fonts-5.10-1.fc31.noarch
wine-openal-5.10-1.fc31.i686
wine-openal-5.10-1.fc31.x86_64
wine-opencl-5.10-1.fc31.i686
wine-opencl-5.10-1.fc31.x86_64
wine-pulseaudio-5.10-1.fc31.i686
wine-pulseaudio-5.10-1.fc31.x86_64
wine-small-fonts-5.10-1.fc31.noarch
wine-staging64-5.13-1.3.x86_64
wine-staging-common-5.13-1.3.i686
wine-symbol-fonts-5.10-1.fc31.noarch
wine-systemd-5.10-1.fc31.noarch
wine-system-fonts-5.10-1.fc31.noarch
wine-tahoma-fonts-5.10-1.fc31.noarch
wine-tahoma-fonts-system-5.10-1.fc31.noarch
wine-times-new-roman-fonts-5.10-1.fc31.noarch
winetricks-20200412-1.fc31.noarch
wine-twain-5.10-1.fc31.i686
wine-twain-5.10-1.fc31.x86_64
wine-wingdings-fonts-5.10-1.fc31.noarch
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https://bugs.winehq.org/show_bug.cgi?id=54495
Bug ID: 54495
Summary: Motorola Ready For Assistant does not start
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lischak(a)gmail.com
Distribution: ---
Created attachment 74049
--> https://bugs.winehq.org/attachment.cgi?id=74049
install+run of v04.0.0.010.000 on Wine 8.1
Motorola Ready For Assistant is a software for interfacing with Motorolas from
desktop, allowing either phone screen mirror or a full-sized Android-powered
desktop similar to Samsung DeX. The installer appears to finish successfully,
but the application will not start.
Installation file is freely downloadable:
https://web.archive.org/web/20230214220515/https://download.lenovo.com/leno…
# ReadyFor is reportedly supported on Win10, make sure our prefix is Win10
WINEPREFIX=~/.wine_readyfor winecfg
cd ~/Downloads
WINEPREFIX=~/.wine_readyfor wine ReadyFor_setup_04.0.0.010.000.exe
cd ~/.wine_readyfor/drive_c/Program\ Files/Lenovo/Ready\ For\ Assistant
WINEPREFIX=~/.wine_readyfor wine ReadyFor.exe
Attaching log from installation and from a follow-up run.
Env: Fedora 37, using the appropriate official WineHQ repo.
Note: The software is apparently only available via MS Store nowadays, but the
Store install just downloads a normal Win32 .exe from Motorola/Lenovo's servers
in the background.
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https://bugs.winehq.org/show_bug.cgi?id=54493
Bug ID: 54493
Summary: vbscript fails to compile concat when used without
space and expression begins with H
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
While porting Visual Pinball to cross platform, I ran into a script with the
following:
DMD CL(0, "HIGHSCORES"), "1> " &HighScoreName(0) & " "
&FormatScore(HighScore(0)), "", eNone, eScrollLeft, eNone, 2000, False, ""
This is valid in vbscript and knows that &HighScoreName is not a hex number.
In lex.c I see:
case '&':
if(*++ctx->ptr == 'h' || *ctx->ptr == 'H')
return parse_hex_literal(ctx, lval);
return '&';
Is there a way we could advance to make sure it's really a hex value instead of
a variable?
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https://bugs.winehq.org/show_bug.cgi?id=54376
Bug ID: 54376
Summary: ws2_32:sock - test_reuseaddr() overflows a sockaddr
variable by reading an AF_INET6 peer name into it
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
CC: pgofman(a)codeweavers.com
Regression SHA1: c6da691926c418697ab982a284228772837a4be2
Distribution: ---
ws2_32:sock - test_reuseaddr() overflows a sockaddr variable (saddr) by passing
it as a peer name buffer to accept() on an IPv6 TCP listener socket, which then
assumes that the buffer is at least as large as struct sockaddr_in6.
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https://bugs.winehq.org/show_bug.cgi?id=54353
Bug ID: 54353
Summary: crypt32:cert - testVerifyRevocation() gets unexpected
success in Wine on second run
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
crypt32:cert - testVerifyRevocation() gets unexpected success in some Wine
configurations:
cert.c:3910: Test failed: success
cert.c:3911: Test failed: got 00000000
See https://test.winehq.org/data/patterns.html#crypt32:cert
In fact the test only succeeds on the first run in a given wineprefix. All
later runs fail:
$ rm -rf ~/.wineprefix
$ ./wine dlls/crypt32/tests/i386-windows/crypt32_test.exe cert
0700:cert:0.615 608 tests executed (0 marked as todo, 0 as flaky, 0 failures),
0 skipped.
$ ./wine dlls/crypt32/tests/i386-windows/crypt32_test.exe cert
cert.c:3910: Test failed: success
cert.c:3911: Test failed: got 00000000
078c:cert:0.242 608 tests executed (0 marked as todo, 0 as flaky, 2 failures),
0 skipped.
# Running the test again gets the same failures
This is why the test.winehq.org only has failures for my fg_deb64-wow32 test
configuration: on my desktop I run the wow64 tests first, and then the wow32
tests in the same wineprefix.
A bisect shows that these failures were introduced by the commit below:
commit 67de946ca9bdc8f39adffca57a336165936e62e2 (refs/bisect/bad)
Author: Paul Gofman <pgofman(a)codeweavers.com>
Date: Wed Jan 11 14:00:48 2023 -0600
cryptnet: Check cached revocation status in verify_cert_revocation().
That is, before this commit, running the test twice in a row was not an issue.
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https://bugs.winehq.org/show_bug.cgi?id=54337
Bug ID: 54337
Summary: AviUtl shows Japanese text as garbage after conversion
in ExEdit edit box
Product: Wine
Version: 8.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: ---
Created attachment 73906
--> https://bugs.winehq.org/attachment.cgi?id=73906
Illustration of AviUtl mojibake
AviUtl is a Japanese AVI file editing tool. When a user inputs Japanese text to
the certain edit box with Input Method, it shows garbage, i.e. mojibake.
How to reproduce:
1. Download aviutl110.zip and exedit93rc1.zip respectively from
http://spring-fragrance.mints.ne.jp/aviutl/
2. Unzip them.
3. Launch aviutil.exe in Japanese locale, i.e. LANG=ja_JP.UTF-8 wine aviutl.exe
4. From the menu bar, select [設定]-[拡張編集の設定] (Settings-ExEdit Settings). The
window titled 拡張設定 (ExEdit) will be shown.
5. Right click the time-line part on the window and select [新規プロジェクトの作成]
(Create new project) in the context menu. New dialog window will appear.
6. In 新規プロジェクトの作成 dialog window, click [OK].
7. Right click the time-line part on the 拡張編集 window, again.
8. In the context menu, select the topmost [メディアオブジェクトの追加] (Add a media object)
- [テキスト] (Text) in the context menu. Another dialog window titled テキスト will be
shown.
9. Focus on the edit box in the bottom most of the dialog window.
10. Input Japanese characters "あいう" (aiu) with your favorite Input Method.
11. Type [ENTER] to finish conversion.
Expected behavior:
* After conversion, "あいう" will be shown in the edit box.
Actual behavior:
* After conversion, "・「・、・" is shown.
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https://bugs.winehq.org/show_bug.cgi?id=52506
Bug ID: 52506
Summary: Setup of game "What's the Secret?" fails to create
icon
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 71804
--> https://bugs.winehq.org/attachment.cgi?id=71804
Output of `WINEDEBUG=+shell wine 3msetup.exe`
The children's educational game "What's the Secret?" creates a program group
named "3M Learning Software" and an icon within it named "What's the Secret?",
as can be seen in the attached trace:
0080:trace:shell:Dde_OnExecute conv=000000000025B0A0 topic=L"Progman"
data=L"[CreateGroup(3M Learning Software)]"
0080:trace:shell:Dde_OnExecute conv=000000000025B0A0 topic=L"Progman"
data=L"[AddItem(\"C:\\windows\\apw_data\\launch.exe F:\\3MSecret.exe\",What's
the Secret?)]"
There are two problems here:
1. The icon's target is a path plus arguments, which Wine does not support.
2. The icon name includes a question mark. That worked just fine on Windows
3.1, but when the Program Manager was replaced with the Start menu in Windows
95, "What's the Secret?" was automatically converted to "What's the Secret_" to
make it a valid file name. Wine imitates the Start menu but doesn't do any icon
name sanitization.
Although installation fails, the game can still be run directly from the CD.
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https://bugs.winehq.org/show_bug.cgi?id=54707
Bug ID: 54707
Summary: adsldp:ldap - test_DirectorySearch() fails on Windows
and Linux
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: wldap32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
adsldp:ldap - test_DirectorySearch() fails on Windows and Linux:
ldap.c:253: search DN L"LDAP://ldap.forumsys.com"
ldap.c:253: search DN
L"LDAP://ldap.forumsys.com/OU=scientists,DC=example,DC=com"
ldap.c:313: Test failed: expected extra value L"uid=training,dc=example,dc=com"
ldap.c:253: search DN
L"LDAP://ldap.forumsys.com/OU=scientists,DC=example,DC=com"
ldap.c:313: Test failed: expected extra value L"uid=training,dc=example,dc=com"
See https://test.winehq.org/data/patterns.html#adsldp:ldap
This started on 2023-03-17 (or on 2023-03-16 when the test was timing out due
to a server outage). This happens with older builds too so it looks like this
is caused by changes in the LDAP server configuration. But the test needs to be
adjusted.
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https://bugs.winehq.org/show_bug.cgi?id=54570
Bug ID: 54570
Summary: Saints Row: The Third heavy rain causes heavy fps
reductions
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: illia.a.polishchuk(a)globallogic.com
Distribution: ---
Originally the issue is fired for DXVK here:
https://github.com/doitsujin/dxvk/issues/2473
Trace can be found in this link:
https://github.com/doitsujin/dxvk/issues/3157#issue-1514789107
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https://bugs.winehq.org/show_bug.cgi?id=54489
Bug ID: 54489
Summary: vbscript Abs on BSTR returns invalid value
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
While porting Visual Pinball to cross platform, I found some code where Abs was
returning an invalid value when the source value was a string:
Dim x
x = "30000"
Debug.Print "x" & "=" & abs(x)
Outputs:
Script.Print 'x=3.08221696253945E-314'
After further research, it turns out the issue is in VarAbs in oleaut32.c:
I've submitted an MR to handle this:
https://gitlab.winehq.org/wine/wine/-/merge_requests/2175
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https://bugs.winehq.org/show_bug.cgi?id=54432
Bug ID: 54432
Summary: Missing ntdll.RtlAddressInSectionTable()
implementation causes all GraalVM Native Image exes to
crash on load
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: axel(a)axelfontaine.com
Distribution: ---
All exes produced by GraalVM Native Image attempt to locate a copy of their
initial heap within the exe file. To do so they use the
ntdll.RtlAddressInSectionTable() call as can be seen here:
https://github.com/oracle/graal/blob/master/substratevm/src/com.oracle.svm.…
As wine always returns 0, all these exes fail the following check on startup:
https://github.com/oracle/graal/blob/master/substratevm/src/com.oracle.svm.…
And terminate immediately with exit code 127.
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https://bugs.winehq.org/show_bug.cgi?id=54371
Bug ID: 54371
Summary: loader won't launch from PATH unless named "wine"
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: gcenx83(a)gmail.com
When attempting to load wine64 from $PATH from wine-7.22 and later I'm getting
the following message.
> wine: could not exec the wine loader
When launched using the full path aka /opt/local/bin/wine64 it works without
issue.
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https://bugs.winehq.org/show_bug.cgi?id=52878
Bug ID: 52878
Summary: Improve software components also for using “Free PC
Audit”
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
I have tried the tool “Free PC Audit 5.1.211.96” out together with the software
“Wine 7.7-1449.4”.
Markus_Elfring@Sonne:~> wine
/home/altes_Heim2/elfring/geladen/Freeware/freepcaudit.exe
00c4:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\SecDrv": c0000142
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"SecDrv"
failed to start: 1114
0024:fixme:thread:GetThreadUILanguage : stub, returning default language.
…
0024:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 0113D9D4, 033AA680
0113D9FC
0024:fixme:nls:get_dummy_preferred_ui_language (0x38 0113D9D4 033AA680
0113D9FC) returning a dummy value (current locale)
0024:fixme:wtsapi:WTSRegisterSessionNotification Stub 00010078 0x00000000
0024:fixme:uxtheme:BufferedPaintInit Stub ()
0024:err:listview:LISTVIEW_WindowProc unknown msg 109d, wp 0, lp 0
0070:fixme:imm:ImeSetActiveContext (0x5a7b0, 0): stub
0070:fixme:imm:ImmReleaseContext (0000000000010020, 000000000005A7B0): stub
0024:fixme:imm:ImeSetActiveContext (0x268260, 1): stub
0024:fixme:imm:ImmReleaseContext (000100BE, 00268260): stub
0024:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0024:fixme:wbemdisp:object_Instances_
…
0024:fixme:wbemprox:class_object_GetMethod Method L"GetBinaryValue" not found
in class L"StdRegProv".
0024:fixme:wbemdisp:object_SpawnInstance_
…
0058:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and
DISK_DETECTION_INFO structures will not be filled
wine: Read access denied for device L"\\??\\Z:\\", FS volume label and serial
are not available.
…
0024:fixme:wuapi:automatic_updates_GetIDsOfNames
…
0120:fixme:secur32:get_cipher_algid unknown algorithm 23
0120:fixme:secur32:get_mac_algid unknown algorithm 200, cipher 23
I would like to see more helpful information on the tab “Brief” (than an IP
address).
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https://bugs.winehq.org/show_bug.cgi?id=54357
Bug ID: 54357
Summary: Spurious fixme message when calling ScrollWindow()
Product: Wine
Version: 8.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: vz-wine(a)zeitlins.org
Distribution: ---
`ScrollWindow()` calls `NtUserScrollWindowEx()` with `SW_NODCCACHE` in the
flags, but this function complains if it's passed anything other than
`SW_SCROLLCHILDREN | SW_INVALIDATE | SW_ERASE`.
This seems to be due to a relatively recent b2db69efcf4 (win32u: Move
NtUserScrollWindowEx implementation from user32., 2022-06-08) as it replaced
the call to the internal `scroll_window()` with a call to
`NtUserScrollWindowEx()` with this unrecognized flag.
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