https://bugs.winehq.org/show_bug.cgi?id=49113
Bug ID: 49113
Summary: Wine heap performs badly when multiple threads are
concurrently allocating or freeing memory
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: rbernon(a)codeweavers.com
Distribution: ---
This can be easily reproduced with any synthetic heap benchmark, such as
https://github.com/mjansson/rpmalloc-benchmark or
https://github.com/daanx/mimalloc-bench.
Performance gets really bad as the number of concurrent thread increases.
For instance, running the rpmalloc benchmark with "<num threads> 0 0 2 20000
50000 5000 16 1000" parameter set, and 2 concurrent threads gives the following
results (wine staging is testing with the staging heap improvement patches from
https://bugs.winehq.org/show_bug.cgi?id=43224):
* win10 crt: 11977625 memory ops/CPU second, 106% overhead
* linux crt: 5675754 memory ops/CPU second, 53% overhead
* wine rpmalloc: 19700003 memory ops/CPU second, 131% overhead
* wine upstream: 248333 memory ops/CPU second, 62% overhead
* wine staging: 914004 memory ops/CPU second, 61% overhead
Increasing the number of thread makes the difference even worse for Wine.
In general this does not translate in much slowdowns, as memory allocation is
rarely done in such highly concurrent way, but in some situations the
difference is clearly noticeable, and in particular with many games during
their loading times.
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https://bugs.winehq.org/show_bug.cgi?id=54565
Bug ID: 54565
Summary: riched20:richole - subtest_InsertObject() fails in the
Hindi locale on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
riched20:richole - subtest_InsertObject() fails in the Hindi locale on Windows:
richole.c:4072: Test failed: Got wrong length: 0.
richole.c:4073: Test failed: Got wrong content: .
richole.c:4155: Test failed: Got wrong length: 0.
richole.c:4156: Test failed: Got wrong content: .
richole.c:4072: Test failed: Got wrong length: 0.
richole.c:4073: Test failed: Got wrong content: .
richole.c:4155: Test failed: Got wrong length: 0.
richole.c:4156: Test failed: Got wrong content: .
See https://test.winehq.org/data/patterns.html#riched20:richole
These failures only happen in the Hindi and Hindi + UTF-8 locales.
What happens is that the test ends up inserting 'object replacement characters'
into the test string (\fffb), then selects the whole string and tries to
retrieve it with EM_GETSELTEXT. In all locales the \fffb characters get
replaced with spaces (or lookalike), but not in Hindi.
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https://bugs.winehq.org/show_bug.cgi?id=54559
Bug ID: 54559
Summary: riched20:editor fails on Windows in the Hindi locale
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
riched20:editor fails on Windows in the Hindi locale:
editor.c:719: Test failed: EM_POSFROMCHAR reports x=5, expected 1
editor.c:742: Test failed: EM_POSFROMCHAR reports x=5, expected 1
editor.c:773: Test failed: pt.x = 103
editor.c:540: Tests skipped: Skip multibyte character tests on non-Japanese
platform
editor.c:927: Test failed: Text marked as modified, expected not modified!
editor.c:1872: Tests skipped: Skip multibyte character tests on non-Japanese
platform
editor.c:1899: Test failed: EM_GETSELTEXT returned 0
editor.c:1900: Test failed: EM_GETSELTEXT filled
editor.c:1906: Test failed: EM_GETSELTEXT returned 0
editor.c:1907: Test failed: EM_GETSELTEXT filled
See https://test.winehq.org/data/patterns.html#riched20:editor
The failures happen in test_EM_POSFROMCHAR(), test_EM_SETCHARFORMAT and
test_EM_GETSELTEXT(). This is not impacted by the UTF-8 code page.
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https://bugs.winehq.org/show_bug.cgi?id=54112
Bug ID: 54112
Summary: rouvy : fails to update with server
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: victormbar(a)gmail.com
Distribution: ---
Created attachment 73647
--> https://bugs.winehq.org/attachment.cgi?id=73647
rouvy bug report
the application is installed in zorin os, but when launching the rouvy app, at
login, it connects to the rouvy server giving errors
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http://bugs.winehq.org/show_bug.cgi?id=34011
Bug #: 34011
Summary: Path of Exile stutters constantly
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.blumenkrantz(a)gmail.com
Classification: Unclassified
When playing the game, any time a new resource is loaded from disk, the game
freezes completely for some time while it waits for the load. Given that the
game is constantly loading things from disk, it makes the game nearly
unplayable in many cases.
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https://bugs.winehq.org/show_bug.cgi?id=47398
Bug ID: 47398
Summary: Company of Heroes 2 crashes at launch
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 64744
--> https://bugs.winehq.org/attachment.cgi?id=64744
log
Graphics Setup: "Failed to set a working mode for the rendering device. This
could be due to having an old version of DirectX installed."
wine-4.10-279-g48f93bc329
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https://bugs.winehq.org/show_bug.cgi?id=54392
Bug ID: 54392
Summary: Cyberpunk 2077: Wayland: Only primary keyboard layout
passed through to the game.
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: uselessthings(a)protonmail.com
Distribution: ---
In CP2077 running under Wine's Wayland implementation, only the primary
keyboard layout is passed along. The compositor Hyprland uses the XKB spec to
set keyboard layouts, and setting XKBLAYOUT=us, de
XKBOPTIONS=grp:ctrl_shift_toggle only passes the us layout to the game.
Switching the configuration around to XKBLAYOUT=de, us, only the German layout
is passed along to the game and hitting the toggle keybind does nothing to
change it.
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https://bugs.winehq.org/show_bug.cgi?id=54614
Bug ID: 54614
Summary: advapi32:eventlog - test_oldest() sometimes gets an
RPC canceled error on Windows 10 2004 & 2009
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
advapi32:eventlog - test_oldest() sometimes gets an RPC canceled error:
eventlog.c:287: Test failed: OpenEventLogA(Application) failed : 1818
eventlog.c:296: Test failed: Expected success : 6
eventlog.c:297: Test failed: Expected the number of the oldest record
See https://test.winehq.org/data/patterns.html#advapi32:eventlog
Where 1818 == RPC_S_CALL_CANCELLED
6 == ERROR_INVALID_HANDLE
These failures only happen on Windows 10 2004 and 2009, both in 32- and 64-bit
tests, a bit over once per month.
The tests already expect to sometimes be unable to access the event logs but
only when OpenEventLogA() returns ERROR_ACCESS_DENIED or
RPC_S_SERVER_UNAVAILABLE. The commit adding these checks (ea7eb95682be) does
not specify where they were needed but the corresponding skip messages are only
present on these two platforms.
So it looks like that commit just missed one more possible error code.
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https://bugs.winehq.org/show_bug.cgi?id=6893
--- Comment #24 from temp82(a)luukku.com ---
(In reply to temp82 from comment #23)
> still a checksum mismatch and a crash.
>
> wine 7.12.
the same wine 8.2.
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https://bugs.winehq.org/show_bug.cgi?id=45882
Bug ID: 45882
Summary: (Overwatch, several source games) Raw Mouse input not
working
Product: Wine
Version: 3.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: florian98.rg(a)gmail.com
Distribution: ---
Playing Overwatch I've noticed that the game still uses mouse pointer speed
even though on Windows it uses Raw Mouse input exclusively.
I've tried this on any branch of Wine (staging, esync, whatsoever) and the
problem still persists. This also happens in Valve games where you can enable
Raw Mouse Input, e.g. Team Fortress 2 etc.
This does not happen with the native ports of said games that use SDL to get
mouse input.
I already disabled any mouse acceleration in GNOME whatsoever (using the "Flat"
Profile), however the problem persists.
Is it possible to rewrite Wine to get Mouse input via SDL2 instead? That would
help pave way for Wayland etc.
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=54612
Bug ID: 54612
Summary: ieframe:ie - The IE window is sometimes unexpectedly
visible on w7u-adm
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ieframe:ie - The IE window is sometimes unexpectedly visible on w7u-adm:
ie.c:168: Test failed: Visible = ffffffff
See https://test.winehq.org/data/patterns.html#ieframe:ie
The first instance of this failure happened on 2023-01-13, there was no
instance in the 6.5 previous months. Since then there has been about 1 failure
every 2 week:
* 2023-01-13 on w7u-adm
* 2023-01-20 on w7u-adm
* 2023-03-01 on w7u-adm
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https://bugs.winehq.org/show_bug.cgi?id=54606
Bug ID: 54606
Summary: 64-bit LDAP Administrator crashes on unimplemented
function RPCRT4.dll.NdrStubCall3
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 74136
--> https://bugs.winehq.org/attachment.cgi?id=74136
Console output
The 32-bit version also crashes, but in a different way.
What's weird is that NdrStubCall3 does not appear to be exported by rpcrt4.dll
on Windows, but there is documentation for it at
https://learn.microsoft.com/en-us/windows/win32/api/rpcndr/nf-rpcndr-ndrstu…
$ sha256sum ldapadmin-4.21.24429.0-x64-eng.msi
709d1176c9b615db0592dd21f4f2331c8757adde16a711e8e69c1486673fbfa6
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https://bugs.winehq.org/show_bug.cgi?id=9221
--- Comment #58 from John <john(a)johnandelizabeth.com> ---
Created attachment 74137
--> https://bugs.winehq.org/attachment.cgi?id=74137
WINEDEBUG=+pid,+tid,+timestamp,+joycpl,+dinput,+hid joy.cpl
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John <john(a)johnandelizabeth.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |john(a)johnandelizabeth.com
--- Comment #57 from John <john(a)johnandelizabeth.com> ---
Hi. I am also trying to get get FFB working with RichardBurnsRally.
I am testing using winehq-staging and using the debug settings mentioned above.
I have a Logitech Driving Force GT which works well in Steam FFB games.
I will attach a log using joy.cpl. Joy.cpl did not trigger any force feedback
in my testing.
Thanks, John
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https://bugs.winehq.org/show_bug.cgi?id=51764
Bug ID: 51764
Summary: Can't enter non-US symbols in IrfanView's Image Editor
-> Add Text
Product: Wine
Version: 6.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Steps to reproduce:
1) Run IrfanView
2) Open any picture or create it
3) Press F12
4) Click A (Text tool) on the panel
5) Click anywhere on your image
6) Try to enter any non-US text - it will not work
My locale is set to en_US.UTF-8.
My keyboard is:
localectl set-x11-keymap "us,ru" pc105 ""
grp:alt_shift_toggle,grp_led:scroll,terminate:ctrl_alt_bksp
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https://bugs.winehq.org/show_bug.cgi?id=54600
Bug ID: 54600
Summary: mfplay:mfplay - test_media_language() sometimes gets a
NULL value in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
mfplay:mfplay - test_media_language() sometimes gets a NULL value in Wine:
mfplay.c:502: Test failed: Unexpected value (null).
See https://test.winehq.org/data/patterns.html#mfplay:mfplay
This would indicate an issue with Wine's GetStreamAttribute(MF_SD_LANGUAGE)
support.
The test was introduced on 2023-01-24 and the first failure happened on
2023-01-25 with a bit over one failure per week since.
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https://bugs.winehq.org/show_bug.cgi?id=54602
Bug ID: 54602
Summary: LDAPSoft programs don't get past the splash screen
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 74134
--> https://bugs.winehq.org/attachment.cgi?id=74134
Console output of LDAP Admin Tool
The program displays a splash screen for a few seconds, then exits without
showing anything else. This happens with all of the programs available for
download at https://www.ldapsoft.com/download.html
As an example, the console output of LDAP Admin Tool (Standard Edition) is
attached. Nothing more is printed with WINEDEBUG=+wldap32.
$ sha256sum LdapAdminTool-7.6.x-win-x64-Setup.exe
863883fc72d9fc0884dcce28d296b4f7854744c3ebf71a56b2c702d4f140e11e
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https://bugs.winehq.org/show_bug.cgi?id=54597
Bug ID: 54597
Summary: Cannot enter a remote ID in AnyDesk after trying to
connect/connecting once
Product: Wine
Version: 8.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Steps to reproduce:
1. Download AnyDesk
2. Connect to any host (no idea if it works)
3. Try to enter a remote system ID once again
You'll see a popup for a split second but entering more than a single digit is
impossible as whatever you type will result in flashing and disappearance of
newly entered digits.
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https://bugs.winehq.org/show_bug.cgi?id=54578
Bug ID: 54578
Summary: Kerbal Space Program 2 (KSP2 0.1.0.0.20892) has
missing textures with WINED3D
Product: Wine-staging
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74119
--> https://bugs.winehq.org/attachment.cgi?id=74119
wine-stating-8.2 console output running KSP2 0.1.0.0.20892
Kerbal Space Program 2 (KSP2) has missing textures with WINED3D.
(DirectX 11 game, AppDB entry for KSP2 waiting for approval)
Game version: 0.1.0.0.20892 (Steam BuildID 10624168)
(first early access / beta release, 2023-02-24)
Especially the planets land surface outside the rocket launch area (fields,
mountains, ...) seems to be transparent, showing outer space.
Screenshot:
https://user-images.githubusercontent.com/3355089/221281787-8e03c982-82fb-4…
OS: Debian-11
GPU: Radeon RX 590 8GB (amdgpu driver)
CPU: Ryzen 5800X (32 GB system memory)
Problem was reproduced with wine-staging-8.2, wine-7.0. Problem also exists
with Proton-Experimental (2023-02-24) using PROTON_USE_WINED3D=1.
I attached the console output of WINE.
What else can I provide for debugging?
The fps are quite low with around 25 fps. But that seems to be a common issue.
https://www.reddit.com/r/KerbalSpaceProgram/comments/11a4619/ksp2_performan…
With DXVK the fps are even lower (extremely low at 8 fps).
https://github.com/doitsujin/dxvk/issues/3268
It should be mentioned, that this game has a high GPU VRAM usage.
It is using 70 % to 90 % of my 8 GB VRAM with WINED3D and 100 % VRAM with DXVK.
(hopefully something that can be fixed by the game developers during early
access)
Some people report slightly better performance when setting:
WINE_CPU_TOPOLOGY=4:0,1,2,3
https://github.com/ValveSoftware/Proton/issues/6565#issuecomment-1444621213
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https://bugs.winehq.org/show_bug.cgi?id=53549
Bug ID: 53549
Summary: MDBViewer hangs on exit
Product: Wine
Version: 7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)jonass.user.lysator.liu.se
Distribution: ---
MDBviewer hangs on exit if there are no default printer. Workaround is to add
cups-pdf for example.
The error happens around:
wine: Unhandled page fault on read access to 00000008 at address 005E3511
(thread 0024), starting debugger...
Then one cpu-core is working 100% until aborted with ctrl-c.
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https://bugs.winehq.org/show_bug.cgi?id=54462
Bug ID: 54462
Summary: Mouse cursor invisible
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: daniel.john.magnus(a)gmail.com
Distribution: ---
Created attachment 74018
--> https://bugs.winehq.org/attachment.cgi?id=74018
c source code for the tiny program
Mouse cursor invisible while hoovering over window.
And it's visible in when tested on a real windows 8 machine.
I include the code for this simple program.
It's compiled on Linux with the following command...
i686-w64-mingw32-gcc event.c -o event.exe -lgdi32 -mwindows
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https://bugs.winehq.org/show_bug.cgi?id=53409
Bug ID: 53409
Summary: STL Amphub does not communicate with iLok after
initialization
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gabriel.avanzi(a)gmail.com
Distribution: ---
Created attachment 72801
--> https://bugs.winehq.org/attachment.cgi?id=72801
startup
STL Amphub uses two licenses in iLok License Manager.
* One license for the Player (this one works)
* One license for the Amp and other Gear
When the software starts, it looks for the first license (The player), find it
and starts correctly. I can use the Player and what comes with it.
The additional content, in this case the Solstice Solo Amp, uses the second
license and this doesn't get unlocked. I assume there's something blocking the
connection with the license server after the startup so it cannot access the
additional licenses.
other iLok software works ok but this is the only one I have that uses two
licenses so I think this is the problem. The program doesn't crash, it only
keeps thinks locked even with the license activated.
Attached is the log of the startup.
I'm trying to get more details but Amphub doesn't start with debugger enabled.
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https://bugs.winehq.org/show_bug.cgi?id=54592
Bug ID: 54592
Summary: Some binaries page-fault when run on "ihc" filesystem
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hasezoey(a)gmail.com
Distribution: ---
it seems like running some binaries from "ihc" results in page-fault, examples:
- ADE_2.0_Installer.exe runs just fine on "ihc"
- python-2.7.18.msi runs just fine on "ihc"
- python-3.9.0-amd64.exe page faults on "ihc"
- python-3.11.2-amd64.exe page faults on "ihc"
- VC_redist.x64.exe (14.34.31938) page faults on "ihc"
- customly compiled rust binary (msvc compiler) page faults on "ihc"
all the things listed above run just fine when run from "btrfs"
i have tried debugging my custom rust binary, and noticed that beyond some
point the data just seems to be repeating (see
https://forum.winehq.org/viewtopic.php?p=139841#p139841)
all tests were done with qemu, tested with Manjaro 22.0.3 and Linux Mint 21.1,
with wine 7.0.1, 8.0.0, 8.1.
ihc fstab entry: "ihc /run/media/shared trans=virtio,nobootwait,rw,_netdev 0 0"
qemu cmd line entry for virtfs: "-virtfs
local,path=./shared,mount_tag=ihc,security_model=mapped"
from:
https://forum.winehq.org/viewtopic.php?p=139841https://forum.winehq.org/viewtopic.php?p=139801
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https://bugs.winehq.org/show_bug.cgi?id=54590
Bug ID: 54590
Summary: riched20:editor & riched32:editor -
test_EM_POSFROMCHAR() fails in RTL locales in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
riched20:editor & riched32:editor - test_EM_POSFROMCHAR() fails in
right-to-left locales, specifically ar_MA and he_IL, in Wine.
riched20:editor:
editor.c:719: Test failed: EM_POSFROMCHAR reports x=1, expected 8
editor.c:742: Test failed: EM_POSFROMCHAR reports x=1, expected 8
editor.c:773: Test failed: pt.x = 113
riched32:editor:
editor.c:876: Test failed: EM_POSFROMCHAR reports x=1, expected 8
editor.c:902: Test failed: EM_POSFROMCHAR reports x=1, expected 8
See https://test.winehq.org/data/patterns.html#riched20:editorhttps://test.winehq.org/data/patterns.html#riched32:editor
The failures are similar the ones in bug 54576 but have a different cause
since:
* they only happen in right-to-left locales, whereas bug 54576 only happens in
Hindi
* they only happen in Wine and thus are most likely a Wine bug
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https://bugs.winehq.org/show_bug.cgi?id=52782
Bug ID: 52782
Summary: Anno 1800 cannot connect to multiplayer
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)greaka.de
Distribution: ---
This is an incredibly frustrating bug that exists since an unknown specific
version of the game. The multiplayer doesn't work. Upon trying to enter a
lobby, you will face an error window titled "LR05". This bug exists since a few
years by now and there is no known workaround.
Sadly, I do not know how to debug this or how to produce any logs for this as
you need to run Ubisoft connect as a launcher and all I get is logs from there.
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http://bugs.winehq.org/show_bug.cgi?id=29096
Bug #: 29096
Summary: Phoenix (steam file extractor) z-order of popup is
wrong
Product: Wine
Version: 1.3.32
Platform: x86
URL: http://stat1cv01d.com/load/phoenix_1_5_beta_8/1-1-0-13
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
80056a42f6b0e96426751497a8c322de0cdf0602 Phoenix_15beta8.rar
After
http://source.winehq.org/git/wine.git/commitdiff/2429ef905c46aec91465ac187c…,
the program runs. It pops up a dialog on first run, asking if you want to put a
shortcut on the desktop. The dialog is behind a splash screen, so you have to
alt+move to get to it.
A virtual desktop also works around it.
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https://bugs.winehq.org/show_bug.cgi?id=38642
Bug ID: 38642
Summary: Geometry Wars crashes when changing screen resolution
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: ben(a)xnode.org
Distribution: ---
The game opens and works fine, but if you try and change the fullscreen
resolution, the game crashes out with a Wine page-fault pop-up message:
Unhandled exception: page fault on read access to 0x00000004 in 32-bit code
(0x00429ec7).
Unfortunately I cannot get more info on this right now as I've switched to
Wine-Staging to test some other things.
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https://bugs.winehq.org/show_bug.cgi?id=54586
Bug ID: 54586
Summary: kernel32:locale - test_unicode_sorting() fails on
Windows 11 for Vietnamese
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:locale - test_unicode_sorting() fails on Windows 11:
locale.c:3825: Test failed: Test 237 (L"R", L"\ff32") - Expected 1, got -1
locale.c:3829: Test failed: Test 237 (L"R", L"\ff32") - Expected 3, got 1
See https://test.winehq.org/data/patterns.html#kernel32:locale
These failures correspond to the following Vietnamese test:
{ L"vi-VN", 1, CSTR_GREATER_THAN, 0, L"R", L"\xff32" },
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https://bugs.winehq.org/show_bug.cgi?id=54585
Bug ID: 54585
Summary: kernel32:locale - test_geo_name() fails on Windows 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:locale - test_geo_name() fails on Windows 11:
locale.c:8076: Test failed: Got unexpected name L"US".
locale.c:8095: Test failed: Got unexpected ret 3, GetLastError() 3735928559.
locale.c:8096: Test failed: Got unexpected name L"US".
locale.c:8103: Test failed: Got unexpected name L"QQ".
locale.c:8123: Test failed: Got unexpected ret 3, GetLastError() 3735928559.
locale.c:8125: Test failed: Got unexpected name L"AR".
locale.c:8145: Test failed: Got unexpected ret 3, GetLastError() 3735928559.
locale.c:8146: Test failed: Got unexpected name L"XX".
locale.c:8153: Test failed: Got unexpected name L"XX".
See https://test.winehq.org/data/patterns.html#kernel32:locale
It looks like the first failing test attempts to prove one can set the GeoName
to invalid values by setting the registry directly (whereas one would get an
error if attempting the same through SetUserGeoName()). But on Windows 11 that
loophole does not work.
The "AR" failing test appears to be when we set the GeoName to a numeric code,
150, and expect to get that code back from GetUserDefaultGeoName(), but instead
get the actual name, AR.
These two failures seem to indicate that Windows 11 looks up the (registry)
GeoName in its database (see EnumSystemGeoNames()) so as to always return an
actual name instead of a numeric code. And if that lookup fails it falls back
to "US", or something based off of one of the current locales (system, thread
or whatever).
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https://bugs.winehq.org/show_bug.cgi?id=53135
Bug ID: 53135
Summary: kernel32:locale fails in Wine in Japanese
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
kernel32:locale fails in Wine in Japanese:
locale.c:3359: Test failed: qsort using lstrcmpA failed for element 6
locale.c:3359: Test failed: qsort using lstrcmpA failed for element 7
locale.c:3359: Test failed: qsort using lstrcmpA failed for element 8
locale.c:3359: Test failed: qsort using lstrcmpA failed for element 9
locale.c:3359: Test failed: qsort using lstrcmpA failed for element 10
locale.c:3367: Test failed: qsort using CompareStringA failed for element 6
locale.c:3367: Test failed: qsort using CompareStringA failed for element 7
locale.c:3367: Test failed: qsort using CompareStringA failed for element 8
locale.c:3367: Test failed: qsort using CompareStringA failed for element 9
locale.c:3367: Test failed: qsort using CompareStringA failed for element 10
locale.c:3375: Test failed: qsort using sort keys failed for element 6
locale.c:3375: Test failed: qsort using sort keys failed for element 7
locale.c:3375: Test failed: qsort using sort keys failed for element 8
locale.c:3375: Test failed: qsort using sort keys failed for element 9
locale.c:3375: Test failed: qsort using sort keys failed for element 10
https://test.winehq.org/data/patterns.html#kernel32:locale
A bisect shows that these failures started with the commit below:
commit d8c973ad95ba5e8a9a51df0dd9be587950179ec3
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon May 30 22:38:28 2022 +0200
kernelbase: Reimplement CompareStringEx using the sortkey generation code.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=54579
Bug ID: 54579
Summary: riched20:editor - test_EM_SETCHARFORMAT() fails in the
Hindi locale on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
riched20:editor - test_EM_SETCHARFORMAT() fails in the Hindi locale on Windows:
editor.c:927: Test failed: Text marked as modified, expected not modified!
See https://test.winehq.org/data/patterns.html#riched20:editor
The failure is systematic and started as soon as we got a real Windows Hindi
locale to test.
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https://bugs.winehq.org/show_bug.cgi?id=54576
Bug ID: 54576
Summary: riched32:editor - test_EM_POSFROMCHAR() fails in the
Hindi locale on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
riched32:editor - test_EM_POSFROMCHAR() fails in the Hindi locale on Windows:
editor.c:876: Test failed: EM_POSFROMCHAR reports x=8, expected 1
editor.c:902: Test failed: EM_POSFROMCHAR reports x=8, expected 1
See https://test.winehq.org/data/patterns.html#riched32:editor
The failure is systematic and started as soon as we got a real Windows Hindi
locale to test.
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https://bugs.winehq.org/show_bug.cgi?id=54577
Bug ID: 54577
Summary: riched32:editor - test_EM_GETLINE() fails in the Hindi
locale on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
riched32:editor - test_EM_GETLINE() fails in the Hindi locale on Windows:
editor.c:451: Test failed: 0: expected_bytes_written=9
editor.c:451: Test failed: 1: expected_bytes_written=4
editor.c:451: Test failed: 2: expected_bytes_written=4
editor.c:451: Test failed: 3: expected_bytes_written=2
See https://test.winehq.org/data/patterns.html#riched32:editor
The failure is systematic and started as soon as we got a real Windows Hindi
locale to test.
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http://bugs.winehq.org/show_bug.cgi?id=29028
Bug #: 29028
Summary: Starcraft crashes on exit
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amasterov(a)gmail.com
Classification: Unclassified
After upgrading wine to 1.3.31 Starcraft crashes on exit.
wine 1.3.30 has not this problem.
After choosing exit in game menu I get black screen in 640x480 resolution (I
switch to nvidia-settings with Alt-Tab and set up correct resolution after
this). In console there are this lines:
fixme:advapi:SetSecurityInfo stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33f3d8,0x00000000), stub!
err:seh:setup_exception_record stack overflow 844 bytes in thread 0024 eip
0041efcc esp 00240fe4 stack 0x240000-0x241000-0x340000
err:ntdll:RtlpWaitForCriticalSection section 0x62385d40 "time.c:
TIME_tz_section" wait timed out in thread 0027, blocked by 0024, retrying (60
sec)
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x6231354f
I've tried regression testing with git bisect and get this result:
496b438ede825fc00daac7a5869e045ae583cec9 is the first bad commit
commit 496b438ede825fc00daac7a5869e045ae583cec9
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Sep 27 09:31:59 2011 -0500
wined3d: Remove d3d8/9 palette support.
:040000 040000 8b95a8e0e4e7524170ba43bc2ffe369359b9811d
7c427ec5a0816aa5da25718cee9c70e0d3605214 M dlls
:040000 040000 a6ee1c817b1f21634ddad86780fad5cfe9c4fb29
fe57de377c4cf96d0f48c4560d0db321b7b28e91 M include
There was slightly different errors on the screen during testing, but I did
"git bisect bad" on every crash on exit.
With what WINEDEBUG flags should I run wine to provide any additional
information about this issue?
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https://bugs.winehq.org/show_bug.cgi?id=54569
Bug ID: 54569
Summary: Guitar Rig 6 crashes when playing any sound
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: velicaglayan(a)hacettepe.edu.tr
Distribution: ---
Created attachment 74111
--> https://bugs.winehq.org/attachment.cgi?id=74111
I used wine explorer to select the exe and it crashed when I play a video from
mpv.
While Guitar Rig is open, playing audio from my browser or any other app
immediately crashes the program. Both Guitar Rig and the other software go
silent first, after the crash, other software etc. mpv restores its audio
playback. I use Arch Linux with PipeWire. And my audio interface is UA Volt 2.
You can download the demo version of the program here:
2https://www.native-instruments.com/en/products/komplete/guitar/guitar-rig-…
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https://bugs.winehq.org/show_bug.cgi?id=54572
Bug ID: 54572
Summary: Miflash_unlocker fatal error when opening
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: realdark(a)protonmail.com
Distribution: ---
Created attachment 74115
--> https://bugs.winehq.org/attachment.cgi?id=74115
backtraces from error
Miflash_unlocker fatal error when opening
New Prefix 32-Bit and 64-Bit used.
App starts but get seqfaults.
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http://bugs.winehq.org/show_bug.cgi?id=19017
Summary: DirectX Hardware presenting Problem
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fr.fr(a)vr-web.de
Created an attachment (id=21920)
--> (http://bugs.winehq.org/attachment.cgi?id=21920)
Log output of the Game Balls (in Appdb is a link for a Download)
Device is not Found
It seams DirectX in Wine has a Problem with presenting Hardware devices
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https://bugs.winehq.org/show_bug.cgi?id=48339
Bug ID: 48339
Summary: RadiAnt DICOM Viewer cannot export series to WMV movie
Product: Wine
Version: 5.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: bozkar(a)gmail.com
Distribution: ---
Movie export to wmv does not work under Wine 5.0~rc1-staging in RadiAnt DICOM
Viewer 5.5.0 64 bit
As far as I tested RadiAnt on wine it never did.
Console output:
01cc:fixme:wmvcore:WMProfileManager_LoadProfileByData
(0000000000C24D40)->(L"<profile version=\"589824\" storageformat=\"1\"
name=\"radiant\" description=\"\"><streamconfig
majortype=\"{73646976-0000-0010-8000-00AA00389B71}\" streamnumber=\"2\"
streamname=\"Video Stream\"inputname=\"Video409\" bitrate=\"20000000\"
bufferwindow=\"3000\" reliabletransport=\"0\" deco"... 0000000007913480)
I suppose that wmv export is probably not implemented currently, at least in
this profile.
To reproduce: Open any example CT series in RadiAnt DICOM viewer, export
series, pick "wmv", directory, and click save, nothing happens.
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https://bugs.winehq.org/show_bug.cgi?id=54568
Bug ID: 54568
Summary: Trying retrieve list of WMI classes makes powershell
core crash instantly
Product: Wine
Version: 8.2
Hardware: x86-64
URL: https://github.com/PowerShell/PowerShell/releases/down
load/v7.0.3/PowerShell-7.0.3-win-x64.msi
OS: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Hi, trying code snippet below found on the internet (to retrieve all wmi
classes) makes powershell core crash instantly.
$managementClass = New-Object System.Management.ManagementClass
$enumOptions = New-Object System.Management.EnumerationOptions
$enumOptions.EnumerateDeep = $true
$managementClass.PSBase.GetSubclasses( $enumOptions ) | Sort-Object
Maybe this is not yet supported in wine, but i guess it shouldn't crash
powershell anyway. (Code snippet works fine in powershell core on windows)
From a debuglog:
015c:trace:wbemprox:class_object_Get 000000001FB1DB70, L"__PATH", 0,
0000000022F
1E318, 0000000022F1E548, 0000000022F1E540
015c:trace:seh:dispatch_exception code=c0000005 flags=0 addr=00000001ED48AB7F
ip=1ed48ab7f
015c:warn:seh:dispatch_exception EXCEPTION_ACCESS_VIOLATION exception
(code=c0000005) raised
Steps to reproduce: - Save 4 lines of code above in e.g. a.ps1
- wine pwsh -f a.ps1
Output from console:
Fatal error. System.AccessViolationException: Attempted to read or write
protect
ed memory. This is often an indication that other memory is corrupt.
at System.Management.IWbemClassObjectFreeThreaded.Get_(System.String, Int32,
System.Object ByRef, Int32 ByRef, Int32 ByRef)
at System.Management.ManagementObject.Initialize(Boolean)
at System.Management.ManagementBaseObject.get_wbemObject()
at System.Management.ManagementBaseObject.get_ClassName()
at
System.Management.ManagementClass.GetSubclasses(System.Management.Enumerat
ionOptions)
at System.Management.Automation.MethodInformation.Invoke(System.Object,
Syste
m.Object[])
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https://bugs.winehq.org/show_bug.cgi?id=53774
Bug ID: 53774
Summary: WinZip 7
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: blueguitar1978(a)gmail.com
CC: dimesio(a)earthlink.net
Distribution: ---
WinZip 7: crashes when extracting a zip archive
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https://bugs.winehq.org/show_bug.cgi?id=54550
Bug ID: 54550
Summary: Move registry functions implementations into
offreg.dll
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
https://learn.microsoft.com/en-us/windows/win32/devnotes/offline-registry-l…
This is a library to work with registry files. It is not shipped with Windows,
but is a part of WDK, so usually apps needing it bring one with itself. But
AFAIK Wine registry format is different from Windows one.
Also it'd be nice to be able to manipulate Wine registry from the apps native
to the host.
So it is proposed to
1. move all the impls of the registry format into a unix library
`libwineoffreg.so`
2. generate `offreg.dll.so` and `offreg.dll` using `libwineoffreg.so`
3. use it from `advapi32.dll`
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https://bugs.winehq.org/show_bug.cgi?id=54558
Bug ID: 54558
Summary: dinput:device8 - test_overlapped_format() sometimes
gets a permission denied on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dinput:device8 - test_overlapped_format() sometimes gets a permission denied on
Windows. When that happens all the tests that follow fail too which makes for a
lot of failures.
device8.c:347: Test failed: 0x700: Acquire returned 0x80070005
device8.c:356: Test failed: 0x700: WaitForSingleObject returned 0x102
device8.c:360: Test failed: 0x700: WaitForSingleObject returned 0x102
device8.c:364: Test failed: 0x700: GetDeviceData returned 0x8007000c
device8.c:371: Test failed: 0x700: WaitForSingleObject returned 0x102
device8.c:375: Test failed: 0x700: GetDeviceData returned 0x8007000c
device8.c:376: Test failed: 0x700: got count 10
...
device8.c:408: Test failed: 0x700: Acquire returned 0x80070005
...
device8.c:1972: Test failed: 0x500: Acquire returned 0x80070005
device8.c:1974: Test failed: 0x500: Acquire returned 0x80070005
device8.c:1983: Test failed: 0x500: WaitForSingleObject returned 0x102
...
device8.c:2002: Test failed: 0x500: Acquire returned 0x80070005
device8.c:2011: Test failed: 0x500: WaitForSingleObject returned 0x102
...
See https://test.winehq.org/data/patterns.html#dinput:device8
Where 0x80070005 == E_ACCESSDENIED
Maybe the permission denied error happens when a previous test triggered a UAC
prompt which then grabbed the keyboard and mouse to get a secure answer?
In any case this has happened for a long time but since 2022-11-21 it seems to
only happen on w1064v1507, w7u-adm and w7u-el.
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https://bugs.winehq.org/show_bug.cgi?id=54557
Bug ID: 54557
Summary: winmm:midi gets unexpected messages on w10pro64 (21H1)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
winmm:midi gets unexpected messages on w10pro64 (21H1):
* 2023-02-13 on w10pro64-fr (64-bit)
midi.c:988: Message 3c7, wParam=2f1e410, lParam=0 from midiStreamOpen
midi.c:1039: Message 320, wParam=e3006fc7, lParam=1 from midiStreamOut
midi.c:1039: Test failed: bad message 320/1 from midiStreamOut, expect
3c9/65f820
midi.c:1048: Message 320, wParam=e3006fc7, lParam=1 from midiStreamClose
midi.c:1048: Test failed: bad message 320/1 from midiStreamClose, expect 3c8/0
* 2023-02-20 on w10pro64-he (64-bit)
midi.c:662: Message 320, wParam=e3006fc7, lParam=1 from midiStream still paused
midi.c:662: Test failed: bad message 320/1 from midiStream still paused, expect
0/feedf00d
midi.c:685: Message 320, wParam=e3006fc7, lParam=1 from midiStream callback
midi.c:685: Test failed: bad message 320/1 from midiStream callback, expect
3ca/65f820
midi.c:686: Message 3ca, wParam=2eeb120, lParam=65f820 from midiStreamOut
midi.c:686: Test failed: bad message 3ca/65f820 from midiStreamOut, expect
3c9/65f820
...
midi.c:746: Message 3c9, wParam=2eeb120, lParam=65f820 from 0 bytes recorded
midi.c:746: Test failed: bad message 3c9/65f820 from 0 bytes recorded, expect
0/feedf00d
* 2023-02-21 on w10pro64-hi (64-bit)
midi.c:366: Message 320, wParam=e3006fc7, lParam=1 from midiOutLong unprepared
midi.c:366: Test failed: bad message 320/1 from midiOutLong unprepared, expect
0/feedf00d
midi.c:378: MIDIHDR flags=2 when unsent
midi.c:415: Message 320, wParam=e3006fc7, lParam=1 from midiOutClose
midi.c:415: Test failed: bad message 320/1 from midiOutClose, expect 3c8/0
midi.c:423: Message 3c8, wParam=2ea4810, lParam=0 from midiOutOpen WINDOW
midi.c:423: Test failed: bad message 3c8/0 from midiOutOpen WINDOW, expect
0/feedf00d
See https://test.winehq.org/data/patterns.html#winmm:midi
These are the only known instances so far so it looks like this is caused by a
change that happened in February.
Where 0x320 == WM_DWMCOLORIZATIONCOLORCHANGED ???
0x3c8 == MM_MOM_CLOSE
0x3c9 == MM_MOM_DONE
0x3ca == MM_MOM_POSITIONCB
It's possible that 0x320 is the cause for all failures. If it really is
WM_DWMCOLORIZATIONCOLORCHANGED then it is probably caused by some other test
and thus really not related to midi. So it may make sense to add it to the
spurious_message() filter.
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https://bugs.winehq.org/show_bug.cgi?id=54556
Bug ID: 54556
Summary: winmm:midi fails on w11pro64_amd and w11pro64_nv
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
winmm:midi fails on w11pro64_amd and w11pro64_nv:
midi.c:1147: Found 1 MIDI OUT devices
midi.c:252: Found 1 MCI sequencer devices
midi.c:1155: ** Testing device 0
midi.c:285: * Microsoft GS Wavetable Synth: manufacturer=1, product=27, tech=7,
support=1: 32 voices, 32 notes
midi.c:304: Test failed: midiOutOpen(dev=0) rc=MMSYSERR_ERROR
midi.c:620: Test failed: midiStreamOpen(dev=-2) rc=MMSYSERR_ERROR
midi.c:1164: ** Testing MIDI mapper
midi.c:285: * Microsoft MIDI Mapper: manufacturer=1, product=1, tech=5,
support=9: 0 voices, 0 notes
midi.c:304: Test failed: midiOutOpen(dev=-1) rc=MMSYSERR_ERROR
midi.c:620: Test failed: midiStreamOpen(dev=-2) rc=MMSYSERR_ERROR
See https://test.winehq.org/data/patterns.html#winmm:midi
Where -1 == MIDIMAPPER
-2 is probably udev after being modified by midiStreamOpen()
This is probably because these two test configurations use the graphics card's
HDMI out audio device but the 'screen' has no speaker. See bug 54523 for more
details. Bug 54538 is probably the same issue too.
It's still strange that midiOutGetNumDevs() returns 1 device when trying to use
it does not actually work. Maybe that's a bug in the GPU drivers?
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https://bugs.winehq.org/show_bug.cgi?id=54555
Bug ID: 54555
Summary: winmm:mci sometimes crashes on exit on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
winmm:mci sometimes crashes on exit on Windows:
0fec:mci: 675 tests executed (0 marked as todo, 0 as flaky, 0 failures), 0
skipped.
mci.c:1796: this is the last test seen before the exception
0fec:mci: unhandled exception c0000005 at 75B37660
winmm:mci:0fec done (-1073741819) in 15s 453B
See https://test.winehq.org/data/patterns.html#winmm:mci
The "tests executed" line indicates that the crash happened either in the test
framework's main function or on process exit. The usual suspects are memory /
stack corruption, threads running code from unloaded dlls, etc. There is a
comment indicating that "Win9X hangs when exiting with something still open".
Maybe the "close all" command it not always completely effective.
The oldest known instance was on 2022-08-31 and this happened 8 times until
2022-12-07, and then twice in February 2023. It's not clear if the December and
January hiatus was just pure luck or if this is caused by external interference
that went away during that period.
This also seems to be specific to Windows 10 2004+.
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http://bugs.winehq.org/show_bug.cgi?id=32235
Bug #: 32235
Summary: Soldiers heroes of World War II crashes on startup
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Classification: Unclassified
Created attachment 42522
--> http://bugs.winehq.org/attachment.cgi?id=42522
Crash log
Soldiers Heroes of World War 2 crash on startup see crash log. It says a out of
memory notification, so maybe a memory leak or something? I use the GOG.com
version in this test. Hope you guys can ind out what is going on. If you need
andy extra debug extensions let me know so I can provide it. Many thanks in
advance!
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https://bugs.winehq.org/show_bug.cgi?id=54548
Bug ID: 54548
Summary: eMule 0.51d: everything seems to work fine, but after
a while (minutes, hours) the program crashes with Wine
8.0 (stable).
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lupuseh(a)hotmail.es
Distribution: ---
Created attachment 74088
--> https://bugs.winehq.org/attachment.cgi?id=74088
A recent backtrace
I have been using eMule 0.51d correctly for years with Wine versions lower than
8.0, but with the upgrade to Wine 8.0 in Ubuntu 22.04.1 it stopped working
correctly.
With Wine 8.0, eMule seems to work correctly until it crashes, leaving the
screen with black areas (without refreshing) and the only solution I find is to
kill the process with "kill -9 [PID_of_eMule]".
I have been testing also the latest version of eMule (0.60d) in a new
WINEPREFIX, but with the same results.
My system info:
Ubuntu 22.04.2 LTS
Linux 5.19.0-32-generic
Wine 8.0 (stable)
eMule 0.51d
(https://github.com/irwir/eMule/releases/tag/eMule_v0.51d-community)
inxi -Gxz
Graphics:
Device-1: Intel IvyBridge GT2 [HD Graphics 4000] vendor: ASUSTeK P8 series
driver: i915 v: kernel bus-ID: 00:02.0
Display: x11 server: X.Org v: 1.21.1.3 driver: X: loaded: modesetting
unloaded: fbdev,vesa gpu: i915 resolution: 1920x1080~60Hz
OpenGL: renderer: Mesa Intel HD Graphics 4000 (IVB GT2)
v: 4.2 Mesa 22.2.5 direct render: Yes
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https://bugs.winehq.org/show_bug.cgi?id=54547
Bug ID: 54547
Summary: Hyperplanning software (index education) crashes all
the time for now
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: olivier.corrio(a)gmail.com
Distribution: ---
Created attachment 74087
--> https://bugs.winehq.org/attachment.cgi?id=74087
It is the backtrace
The software works several minutes but often it crashes in less than 1mn. I can
use it but suddenly it crashes
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https://bugs.winehq.org/show_bug.cgi?id=54169
Bug ID: 54169
Summary: ntoskrnl.exe:ntoskrnl - test_pnp_devices() sometimes
fails on Windows and Linux
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ntoskrnl.exe:ntoskrnl - test_pnp_devices() fails on Windows 10 with test
signing turned on:
ntoskrnl.c:1801: Test failed: failed to create device, error 0xe0000207
ntoskrnl.c:1805: Test failed: failed to create set hardware ID, error 0x57
ntoskrnl.c:1808: Test failed: failed to register device, error 0x57
ntoskrnl.c:1813: Test failed: got error 0x57
ntoskrnl.c:1817: Test failed: failed to install device, error 0xe000020b
ntoskrnl.c:1822: Test failed: got error 0x57
ntoskrnl.c:1823: Test failed: got flags 0x10
ntoskrnl.c:1824: Test failed: got type 0
ntoskrnl.c:1546: Test failed: failed to get interface, error 0x103
ntoskrnl.c:1547: Test failed: wrong class
{deadbeef-29ef-4538-a5fd-b69573a362c0}
ntoskrnl.c:1549: Test failed: got flags 0x1
ntoskrnl.c:1563: Test failed: got 0 bus arrival messages
ntoskrnl.c:1569: Test failed: failed to get interface, error 0x103
ntoskrnl.c:1570: Test failed: wrong class
{deadbeef-29ef-4538-a5fd-b69573a362c0}
ntoskrnl.c:1579: Test failed: got 0 bus arrival messages
ntoskrnl.c:1580: Test failed: got 0 bus removal messages
ntoskrnl.c:1585: Test failed: failed to get interface, error 0x103
ntoskrnl.c:1586: Test failed: wrong class
{deadbeef-29ef-4538-a5fd-b69573a362c0}
ntoskrnl.c:1588: Test failed: got flags 0x1
ntoskrnl.c:1605: Test failed: got 0 child arrival messages
ntoskrnl.c:1612: Test failed: failed to get device, error 0x103
ntoskrnl.c:1613: Test failed: wrong class
{4d36e97d-e325-11ce-bfc1-08002be10318}
ntoskrnl.c:1616: Test failed: failed to get device ID, error 0x57
ntoskrnl.c:1617: Test failed: got ID "\x08"
ntoskrnl.c:1621: Test failed: got error 0x57
ntoskrnl.c:1637: Test failed: got error 0x57
ntoskrnl.c:1639: Test failed: got flags 0x69f1b90b
ntoskrnl.c:1640: Test failed: got type 0
ntoskrnl.c:1645: Test failed: got error 0x57
ntoskrnl.c:1650: Test failed: got error 0x57
ntoskrnl.c:1654: Test failed: got error 0x57
ntoskrnl.c:1655: Test failed: got type 0
ntoskrnl.c:1656: Test failed: got size 0
ntoskrnl.c:1662: Test failed: got error 0x57
ntoskrnl.c:1663: Test failed: got type 0
ntoskrnl.c:1664: Test failed: got size 0
ntoskrnl.c:1669: Test failed: got error 0x57
ntoskrnl.c:1670: Test failed: got type 0
ntoskrnl.c:1671: Test failed: got size 0
ntoskrnl.c:1676: Test failed: got error 0x57
ntoskrnl.c:1688: Test failed: failed to open child: 0xc0000034
ntoskrnl.c:1692: Test failed: got error 6
ntoskrnl.c:1693: Test failed: got id -559038737
ntoskrnl.c:1694: Test failed: got size 0
ntoskrnl.c:1699: Test failed: failed to open child: 0xc0000034
ntoskrnl.c:1703: Test failed: got error 6
ntoskrnl.c:1711: Test failed: got 0 child arrival messages
ntoskrnl.c:1712: Test failed: got 0 child removal messages
ntoskrnl.c:1715: Test failed: got error 6
ntoskrnl.c:1718: Test failed: got 0xc0000034
ntoskrnl.c:1722: Test failed: got error 6
ntoskrnl.c:1728: Test failed: got 0 child arrival messages
ntoskrnl.c:1729: Test failed: got 0 child removal messages
ntoskrnl.c:1833: Test failed: failed to remove device, error 0x57
ntoskrnl.c:1836: Test failed: expected failure
ntoskrnl.c:1837: Test failed: got error 0
ntoskrnl.c:1857: Test failed: failed to open service, error 1060
ntoskrnl.c:291: Test failed: expected SERVICE_STOPPED, got 0
See https://test.winehq.org/data/patterns.html#ntoskrnl.exe:ntoskrnl
This happens a couple of times per month, mostly in the 64-bit w1064-tsign
tests.
However this also happened on:
* 2022-07-04 w7u-pt-PT despite it not having test signing turned on.
* 2022-10-24 master: this is the first known instance of these failures in
Wine.
* 2022-12-01 lastestmaster: these failures seem to have been systematic on this
Wine test configuration.
Unlike on Windows, none of the official Wine test configurations seem to be
having this failure.
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https://bugs.winehq.org/show_bug.cgi?id=54543
Bug ID: 54543
Summary: Avantree Leaf USB audio device does not play sound in
applications run via wine
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linux(a)bernd-steinhauser.de
Distribution: ---
I'm using an USB audio device called "Avantree Leaf" to pass audio via
Bluetooth to a receiver.
After this change in the kernel
https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/commit/?…
applications run by wine via the pulseaudio output cannot initiate a stream on
the audio device and there is no sound. To test, I've used the audio player
foobar2000, but it's the same for other Windows applications. Native Linux
applications work without problems so far.
The latest Wine version that I tested is 8.1, but I haven't found any between
Wine versions in this regard.
It also does not work, if I select the usb device specifically in winecfg or in
foobar2000 itself. I do however get sound if I select another device, e.g. my
onboard sound card or the HDMI output, thus I know it is a problem with the usb
device only.
I usually use pipewire/wireplumber as an audio server with pipewire-pulse as a
Pulseaudio replacement, but the problem also exists if I'm using standard
Pulseaudio instead.
There are two possible workarounds that I can use to get sound from the device
when running Wine application:
1. Disable the usb audio latency management by loading the module with the
parameter lowlatency=0
2. Set clock.min-quantum 512 in pipewire/wireplumber, which I think also
increases the latency a bit
The maintainer of the kernel usb audio driver thinks that this an application
problem and that the kernel driver is working correctly. Therefore, I'm now
opening this bug report.
The corresponding bug report on the kernel side is, there I also have some
additional information available, not sure if I should replicate all of that
here:
https://bugzilla.kernel.org/show_bug.cgi?id=216909
Also, see this discussion on a pipewire issue, which was the first report I did
about this:
https://gitlab.freedesktop.org/pipewire/pipewire/-/issues/2739#note_1713023
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https://bugs.winehq.org/show_bug.cgi?id=53144
Bug ID: 53144
Summary: kernel32:debugger - test_kill_on_exit() sometimes
fails on Windows 7
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:debugger - test_kill_on_exit() sometimes fails on Windows 7:
debugger.c:2122: Test failed: NtSetInformationDebugObject failed c0000008
debugger.c:2144: Test failed: NtSetInformationDebugObject failed c0000008
https://test.winehq.org/data/patterns.html#kernel32:debugger
0xc0000008 == STATUS_INVALID_HANDLE
Sometimes only the second failure happens.
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https://bugs.winehq.org/show_bug.cgi?id=54541
Bug ID: 54541
Summary: d3dx10_34:d3dx10 - test_get_image_info() gets
unexpected hr on Windows 21H1+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
d3dx10_34:d3dx10 - test_get_image_info() gets unexpected hr on Windows 21H1+:
d3dx10.c:2677: Test failed: Test 0: Got unexpected hr2 0xdeadbeef.
d3dx10.c:2686: Test failed: Test 0: Got unexpected hr2 0xdeadbeef.
See https://test.winehq.org/data/patterns.html#d3dx10_34:d3dx10
For d3dx10_34 it's always the same two checks that fail (the other d3dx10_*
tests get similar failures in other places) and it always happens in the 32-bit
tests.
These failures are pretty rare too, only 5 instances in the past 6 months:
2022-09-07 on w1064 32-bit
2022-09-20 on w1064-tsign 32-bit
2022-11-29 on w10pro64 32-bit
2023-01-27 on fgtb-w10pro64 32-bit
2023-02-17 on w1064 32-bit
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https://bugs.winehq.org/show_bug.cgi?id=54513
Bug ID: 54513
Summary: wine: Call from 0000000170032138 to unimplemented
function CFGMGR32.dll.CM_MapCrToWin32Err, aborting
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sagar.ghuge(a)intel.com
Distribution: ---
When I run games through steam, I am running into an issue where I see the
following error and the game suddenly crashes.
wine: Call from 0000000170032138 to unimplemented function
CFGMGR32.dll.CM_MapCrToWin32Err, aborting
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https://bugs.winehq.org/show_bug.cgi?id=54467
Bug ID: 54467
Summary: Printing not possible after update to Wine 8.0
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: spooler
Assignee: wine-bugs(a)winehq.org
Reporter: n296869(a)rtrtr.com
Distribution: ---
Printing from windows-apps doesn't work anymore, after updating to wine-8.0. I
tried printing with PDFXChange-Viewer and PDFXChange-Editor. In both programs,
all cups printers are available. However, when trying to print, cups doesn't
receive any printjobs.
In the wine-directory the print-jobs seem to get spooled. There are files
created in:
$HOME/.wine/drive_c/windows/system32/spool/printers/
I can open them with ghostscript-viewer. I can find several old, unfinished
print-jobs in this folder.
I can't find any print-related error-messages. I looked in:
/var/log/cups/access_log
/var/log/syslog
/var/log/apport.log
...and the commandline, of course.
I also tried the command "aa-complain cupsd" on the commandline to enable
everything cups-related inside apparmor. It didn't help. BTW, I'm on ubuntu
18.04, 64-Bit, with cups 2.2.7. Registering/log-in on wine-forums isn't
possible for some reason and there are no similar reports for print-problems
with wine trying several search-enginges. This is a very annoying bug. I really
want to track it down.
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https://bugs.winehq.org/show_bug.cgi?id=54540
Bug ID: 54540
Summary: Wine Devel: needs to be updated error [MAC OS]
Product: Wine
Version: 5.7
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tanataba58(a)gmail.com
Created attachment 74081
--> https://bugs.winehq.org/attachment.cgi?id=74081
Error pop-up msg
Using Monterey on macOS, ver 12.5
Decided to download Wine Development 5.7
(https://dl.winehq.org/wine-builds/macosx/download.html), but after it's
finished downloading I keep getting an error that asks for Wine Devel to be
updated by the developer.
The "Learn more" leads to (https://support.apple.com/en-us/HT208436), so I
assume it has to do with the file being 32bit? I'm not tech savy so my
apologies. I made sure to download the "64bit support" that showed up on the
installer itself.
I'm unsure why it doesn't work though. Image is attached.
Any help is appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=54512
Bug ID: 54512
Summary: Hardwar (Steam) crashes while loading the main menu
Product: Wine
Version: 8.0-rc1
Hardware: x86-64
URL: https://store.steampowered.com/app/1500540/Hardwar/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: a7fda2f8cb7e09b16fd7dc0ce2e40b5939757e78
Distribution: ArchLinux
Created attachment 74054
--> https://bugs.winehq.org/attachment.cgi?id=74054
terminal output
The game's launcher and the intro video work but the game crashes while loading
to the main menu.
Works in Wine-7.22 and the regression test points to
commit a7fda2f8cb7e09b16fd7dc0ce2e40b5939757e78
ntdll: Make realloc implementation more generic.
Either resizing a block in place, or reallocating through RtlHeap calls.
With the previous commit the game works properly.
Tested with wine-8.1-231-gdf5f6f66de8.
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https://bugs.winehq.org/show_bug.cgi?id=45057
Bug ID: 45057
Summary: "Wine Stable" is not optimized for your Mac.
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sephirothfanatic(a)gmail.com
As of macOS High Sierra 10.13.4, Apple has issued a warning that 32 bit apps
are not going to work anymore and apps should be upgraded to 64 bit to
"increase compatibility"; siting this article:
https://support.apple.com/en-us/HT208436
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https://bugs.winehq.org/show_bug.cgi?id=54538
Bug ID: 54538
Summary: wmp:media fails on w11pro64_amd and w11pro64_nv
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
wmp:media fails on w11pro64_amd and w11pro64_nv:
media.c:147: Test failed: unexpected event for OPENSTATE, index:8
media.c:147: Test failed: unexpected event for OPENSTATE, index:6
media.c:152: Test failed: unexpected event for PLAYSTATE, index:10
See https://test.winehq.org/data/patterns.html#wmp:media
These failures are systematic on these two test configurations but not on the
plain w11pro64. That makes me suspect that they are caused by the lack of
speakers on these machines (their only sound card is the HDMI output but the
'screen' they are connected to has no speaker which in turn causes Windows 11
to disable pretty much all audio).
But they also happen sporadically on fgtb-w10pro64-rx550 where the screen does
have speakers. Except maybe sometimes there's no speaker depending on which
input the screen is on when the tests run.
Or the issue is unrelated to the speaker aspect.
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https://bugs.winehq.org/show_bug.cgi?id=53294
Bug ID: 53294
Summary: When I lauch Sony Xperia Companion it crashes
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: keyopen(a)hotmail.com
Distribution: ---
Created attachment 72661
--> https://bugs.winehq.org/attachment.cgi?id=72661
Xperia Companion crash at launch, the error detail
I have installed Sony Xperia Companion. When I try to lauch, it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=19505
Summary: Cannot run AMIS (Daisy Book Reader)
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jvromans(a)squirrel.nl
Created an attachment (id=22688)
--> (http://bugs.winehq.org/attachment.cgi?id=22688)
Wine log when starting AMIS
When trying to run AMIS, the program aborts almost immediately.
AMIS can be downloaded from http://daisy.org/projects/amis/ .
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https://bugs.winehq.org/show_bug.cgi?id=54204
Bug ID: 54204
Summary: Fruit of Grisaia freeze after clicking the playing
video cutscene
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: thieujank(a)gmail.com
Distribution: ---
Created attachment 73740
--> https://bugs.winehq.org/attachment.cgi?id=73740
The game freeze
I tried to play the video cutscene , its work with K-Lite Codec Pack but
whenever i click the game to skip/stop the video , the game freeze
Game save file location :
/home/x/.wine/drive_c/users/x/AppData/Roaming/Frontwing/
Video opening location
Extras -> Movie gallery
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https://bugs.winehq.org/show_bug.cgi?id=54527
Bug ID: 54527
Summary: Try to run koodo-reader.exe installer
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joseangel37(a)gmail.com
Distribution: ---
Created attachment 74067
--> https://bugs.winehq.org/attachment.cgi?id=74067
wine output trying install koodo-reader.exe
Try to run koodo-reader.exe installer
Thanks for your attention!
Jose Angel
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https://bugs.winehq.org/show_bug.cgi?id=52950
Bug ID: 52950
Summary: JavaEditor shows menu items in black
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mywine(a)schiermeier-it.de
Distribution: ---
The applications show some menu icons in black if they are not selected. The
Text is greyed out which is correct only some associated menu icons have a
strange colour.
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https://bugs.winehq.org/show_bug.cgi?id=54521
Bug ID: 54521
Summary: I am trying to install wine mono on ubuntu machine
silent mode but not able to find the docs and process
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: yerrasan1988(a)gmail.com
CC: dimesio(a)earthlink.net
Distribution: ---
I am not sure how to install mono on ubuntu with silent monde and different
between mono and wine
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https://bugs.winehq.org/show_bug.cgi?id=50741
Bug ID: 50741
Summary: Microcap12 crashes on addition of new text
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: devops.sune(a)gmail.com
Distribution: ---
Created attachment 69513
--> https://bugs.winehq.org/attachment.cgi?id=69513
Debug and system error traces
The app crashes upon trying to add a new text item.
Steps:
- set wine configuration to Windows XP
- open mc12_64.exe
- start a new circuit (if not done automatically)
- press CTL-T
- click anywhere in the main window
Watch it crash
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https://bugs.winehq.org/show_bug.cgi?id=54524
Bug ID: 54524
Summary: Wine 8.0 creates Blue Outlines in World of Warcraft
Classic
Product: Wine
Version: 8.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 74060
--> https://bugs.winehq.org/attachment.cgi?id=74060
The Terminal Output
If you look at various npcs and the ground there is some kind of blue line
around them and it looks weird.
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https://bugs.winehq.org/show_bug.cgi?id=54523
Bug ID: 54523
Summary: mmdevapi:mmdevenum -
test_ActivateAudioInterfaceAsync() fails on Windows
when no speaker is connected
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
mmdevapi:mmdevenum - test_ActivateAudioInterfaceAsync() fails on Windows when
no speaker is connected:
mmdevenum.c:294: Test failed: mmdevice activation gave wrong result: 80070490
See https://test.winehq.org/data/patterns.html#mmdevapi:mmdevenum
Where 0x80070490 == E_PROP_ID_UNSUPPORTED
Specifically this happens on w11pro64_amd and w11pro64_nv. Those only have the
graphics card's HDMI output for their sound output but unfortunately the
'screen' they are connected to (HDMI / DisplayPort dongles) does not 'have'
speakers. As a result Windows detects no speaker and 'disables' the
corresponding sound card.
So mmdevenum should check for this condition and either skip this test or
accept this error code in that case.
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https://bugs.winehq.org/show_bug.cgi?id=54440
Bug ID: 54440
Summary: user32:input - test_Input_mouse() sometimes fails on
Windows 7 locales
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:input - test_Input_mouse() sometimes fails on Windows 7 locales:
input.c:3723: Test failed: msg.hwnd = 003901FE
input.c:3728: Test failed: msg.hwnd = 003901FE
See https://test.winehq.org/data/patterns.html#user32:input
These failures seem to be specific to the German, Spanish and Portuguese
Windows 7 configurations and first happened on 2023-02-01.
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https://bugs.winehq.org/show_bug.cgi?id=54515
Bug ID: 54515
Summary: ole32:compobj - test_CoWaitForMultipleHandles()
sometimes gets an unexpected WM_DDE_FIRST on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ole32:compobj - test_CoWaitForMultipleHandles() sometimes gets an unexpected
WM_DDE_FIRST on Windows:
compobj.c:3078: Test failed: CoWaitForMultipleHandles didn't pump all
WM_DDE_FIRST messages
compobj.c:3081: Test failed: PeekMessageA failed, error 0
compobj.c:3082: Test failed: expected msg.message = WM_QUIT, got 0
compobj.c:3083: Test failed: expected msg.wParam = 42, got 0
See https://test.winehq.org/data/patterns.html#ole32:compobj
This set of failures is pretty rare, only 3 known instances in the past 6
months:
* 2022-08-28 on w1064-tsign 32-bit
* 2022-10-26 on w11pro64-amd 64-bit
* 2023-02-16 on w8adm (32-bit)
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https://bugs.winehq.org/show_bug.cgi?id=54518
Bug ID: 54518
Summary: riched20:editor - test_WM_PASTE() sometimes fails
pasting multi-line in single-line field on Windows and
Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
riched20:editor - test_WM_PASTE() sometimes fails the multi-line to single-line
test on Windows and Wine:
editor.c:5634: Test failed: test paste: strcmp = -1, actual = ''
See https://test.winehq.org/data/patterns.html#riched20:editor
This may be the same issue as in 54517. But it happens independently and
happens on both Windows and Wine whereas bug 54517 is specific to Wine. So it
may also be a separate problem.
Note: Only the line number allows distinguishing this case from the many other
identical "test paste" failure messages :-(
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https://bugs.winehq.org/show_bug.cgi?id=54465
Bug ID: 54465
Summary: dbghelp:dbghelp - The 64-bit test_modules() fails on
Windows 7
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dbghelp:dbghelp - The 64-bit test_modules() fails on Windows 7:
dbghelp.c:241: Test failed: SymGetModuleInfoW64 failed: 87
dbghelp.c:242: Test failed: Wrong base address
dbghelp.c:212: Test failed: Wrong machine 0
See https://test.winehq.org/data/patterns.html#dbghelp:dbghelp
A bisect shows that the failures started with the commit below:
commit 75fd446272f26cb51df4287c07dd98203150d006
Author: Eric Pouech <eric.pouech(a)gmail.com>
Date: Wed Feb 1 16:22:54 2023 +0100
dbghelp: Add tests about modules loading.
Signed-off-by: Eric Pouech <eric.pouech(a)gmail.com>
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https://bugs.winehq.org/show_bug.cgi?id=54150
Bug ID: 54150
Summary: d3dcompiler_43:hlsl_d3d11 & d3dcompiler_43:hlsl_d3d11
- test_trig() fails on w11pro64_nv
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
d3dcompiler_43:hlsl_d3d11 & d3dcompiler_43:hlsl_d3d11 - test_trig() fails on
w11pro64_nv:
hlsl_d3d11.c:504: Test failed: Test 300: Got {-9.99755323e-001,
-2.21209023e-002, 0.00000000e+000, 0.00000000e+000}, expected
{-9.99755859e-001, -2.20966193e-002, 0.00000000e+000, 0.00000000e+000}.
hlsl_d3d11.c:504: Test failed: Test 600: Got {4.42310758e-002,
-9.99021292e-001, 0.00000000e+000, 0.00000000e+000}, expected {4.41824496e-002,
-9.99023479e-001, 0.00000000e+000, 0.00000000e+000}.
See https://test.winehq.org/data/patterns.html#d3dcompiler_43:hlsl_d3d11https://test.winehq.org/data/patterns.html#d3dcompiler_47:hlsl_d3d11
This test only fails on w11pro64_nv: there is no issue on the other test
configurations, particularly on w11pro64_amd.
(-2.21209023e-002 - -2.20966193e-002) / -2.20966193e-002 = ~ 0.0011
Should the test should allow for a larger imprecision? But the first y result
feels like it's off by a lot already.
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https://bugs.winehq.org/show_bug.cgi?id=51545
Bug ID: 51545
Summary: STDOUT lost from a forked program on Cygwin/MSYS2
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: megastallman(a)gmail.com
Distribution: ---
Hi guys!
This bug is a continuation of https://bugs.winehq.org/show_bug.cgi?id=50705
that is actually fixed and looks much like an ancient
https://bugs.winehq.org/show_bug.cgi?id=18479 , so - probably a regression.
I'm using tha latest Wine-staging build on Xubuntu. Trying to run Cygwin and
MSYS2.
But for some reason, bash sessions lose STDOUT. Nevertheless, builtins work
fine from both bash and wineconsole.
I can finally call 'ls' or 'uname -a' from wineconsole. I get the output
without closing the shell.
As for bash session - 'ls' and 'uname' just output nothing. 'uname -a > qqq'
results in an empty file. Builtins, like 'pwd' or 'pwd > qqq' - work fine. Same
for bash scripting, STDOUT is lost.
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https://bugs.winehq.org/show_bug.cgi?id=54103
Bug ID: 54103
Summary: opengl32:opengl - test_copy_context() crashes on
w11pro64_nv
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
test_copy_context() crashes on w11pro64_nv:
opengl.c:1880: Test succeeded
1188:opengl: unhandled exception c0000005 at 0000000000000000
See https://test.winehq.org/data/patterns.html#opengl32:opengl
This corresponds to the wglCopyContext() call:
ret = wglCopyContext(ctx, ctx2, GL_ALL_ATTRIB_BITS);
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https://bugs.winehq.org/show_bug.cgi?id=53747
Bug ID: 53747
Summary: SubLab VST3 plugin fail to register, needs
SmbiosInformation
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: patrick+winehq.org(a)laimbock.com
Distribution: ---
The SubLab VST3 plugin (version 1.18) fails to register and the log says:
00:10:58 [SubLab-4BMRquvw] [Wine STDERR]
0160:fixme:combase:RoGetActivationFactory
(L"Windows.System.Profile.SystemManufacturers.SmbiosInformation",
{080cca7c-637c-48c4-b728-f9273812db8e}, 000000000011DF00): semi-stub
00:10:58 [SubLab-4BMRquvw] [Wine STDERR]
0160:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.System.Profile.SystemManufacturers.SmbiosInformation"
00:10:58 [SubLab-4BMRquvw] [Wine STDERR]
0160:err:virtual:virtual_setup_exception stack overflow 3216 bytes in thread
0160 addr 0x170058a79 stack 0x20370 (0x20000-0x21000-0x120000)
The 1.18 beta 6 installer is available here:
https://cdn.futureaudioworkshop.com/downloads/sublab/SubLab-Installer_v1.1.…
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https://bugs.winehq.org/show_bug.cgi?id=54477
Bug ID: 54477
Summary: user32:msg - test_message_conversion()'s broadcast
test fails on Windows 7 and 10
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:msg - test_message_conversion()'s broadcast test fails on Windows 7 and
10:
Windows 7:
msg.c:11208: Test failed: Got 1, error 1159.
Windows 10:
msg.c:11209: Test failed: Device broadcast was not received.
See https://test.winehq.org/data/patterns.html#user32:msg
This failure was detected by the TestBot and reported in MR2154.
But it was merged anyway!!!
https://gitlab.winehq.org/wine/wine/-/merge_requests/2154
It's clearly caused by the following commit:
commit 8675cad31c66b6620150a897545f705c1d17a59f
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Sun Feb 5 20:23:08 2023 -0600
user32/tests: Test WM_DEVICECHANGE Unicode conversion.
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https://bugs.winehq.org/show_bug.cgi?id=54431
Bug ID: 54431
Summary: Using alt+tab to switch away from Final Fantasy XI
causes keyboard keys to remain pressed
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: chiitoo(a)gentoo.org
Distribution: ---
After ca2a44bd76a [1], using alt+tab to switch to another window from Final
Fantasy XI causes any keys that were pressed to remain pressed until switching
back to its window, and pressing and releasing that particular key or keys
again.
Currently using LXQt with KWin, and haven't had the chance yet to test with
other DE/WM combinations in case that matters.
1.
https://source.winehq.org/git/wine.git/commitdiff/ca2a44bd76a0e20e3443b9ba3…
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https://bugs.winehq.org/show_bug.cgi?id=54384
Bug ID: 54384
Summary: GOG Heroes of Might and Magic IV crashes on launch
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: trenkmantas(a)tutanota.com
Distribution: ---
Created attachment 73949
--> https://bugs.winehq.org/attachment.cgi?id=73949
The log:
Installed via Lutris. Upon launch, the game intro video tries to launch, audio
is audible, but then everything freezes and crashes.
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https://bugs.winehq.org/show_bug.cgi?id=48528
Bug ID: 48528
Summary: The Void crashes with builtin d3dx9_36 (needs
D3DXFillCubeTextureTX() to return S_OK)
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
As stated.
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https://bugs.winehq.org/show_bug.cgi?id=54486
Bug ID: 54486
Summary: getenv_s returns the wrong value
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ucrtbase
Assignee: wine-bugs(a)winehq.org
Reporter: blitzkriegoutlaw(a)hotmail.com
Distribution: ---
Created attachment 74039
--> https://bugs.winehq.org/attachment.cgi?id=74039
Test case
'getenv_s(&l, NULL, 0, "HOMEDRIVE");' returns 0 (success) on Windows and 35
(ERANGE) with Wine. ERANGE should be returned only if buffer and
numberOfElements are provided.
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http://bugs.winehq.org/show_bug.cgi?id=18775
Summary: WINE can load DLL with full path second time
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amorozov(a)etersoft.ru
Windows LoadLibrary does not load dll second time if full path is specified.
Attached test print "OK" on WinXP and "FAIL" on WINE.
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https://bugs.winehq.org/show_bug.cgi?id=54514
Bug ID: 54514
Summary: Installed program is not opening
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acc1shreeji(a)gmail.com
Distribution: ---
Created attachment 74055
--> https://bugs.winehq.org/attachment.cgi?id=74055
Detailed error repport
I have installed MS Office 2016 through Play on Linux but only MS Word opens.
Other programs like Excel, PowerPoint etc are not opening and giving error.
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https://bugs.winehq.org/show_bug.cgi?id=53249
Bug ID: 53249
Summary: ole32:compobj - test_CoGetPSClsid() sometimes fails
due to REGDB_E_IIDNOTREG on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ole32:compobj - test_CoGetPSClsid() sometimes fails due to REGDB_E_IIDNOTREG on
Windows:
compobj.c:1382: Test failed: got 0x80040155
compobj.c:1383: Test failed: got clsid {00000000-0000-0000-0000-000000000000}
compobj.c:1387: Test failed: got 0x80040155
compobj.c:1388: Test failed: got clsid {00000000-0000-0000-0000-000000000000}
compobj.c:1398: Test failed: got clsid {52222222-1234-1234-1234-56789abcdef0}
compobj.c:1402: Test failed: Failed to get PS CLSID, hr 0x80040155.
compobj.c:1403: Test failed: Unexpected CLSID
{00000000-0000-0000-0000-000000000000}.
https://test.winehq.org/data/patterns.html#ole32:compobj
These failures happen on Windows 7 to Windows 10 1709.
On Windows 8 to Windows 10 1709 there is sometimes an additional error in
test_CoRegisterClassObject():
compobj.c:1670: Test failed: Unexpected hr 0.
This failure looks like it should be independent but never happens without the
previous ones.
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http://bugs.winehq.org/show_bug.cgi?id=14771
Summary: Firefox 3 complains it is not the default browser on
every startup
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://www.mozilla.com/en-US/firefox/all.html
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Everytime I start Firefox 3, it complains it's not the default browser. I hit
Yes when it asks me to set is as the default browser, but on the next start up,
it complains again.
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https://bugs.winehq.org/show_bug.cgi?id=39644
Bug ID: 39644
Summary: WineTest.exe should detect left-over UAC prompts
Product: Wine
Version: 1.8-rc1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: testcases
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
There was a problem where the cmd.exe:batch would try to run regedit from an
account without elevated privileges. This caused Windows to pop up the UAC
dialog, causing the test to stall. Timeout would happen, WineTest would kill
the cmd.exe:batch process but doing so, and even extending it to all process
tree, does not close the UAC because it's under the control of another Windows
element. So WineTest would run the following tests with the UAC dialog still up
which caused them to fail as they could not put their windows in the
foreground.
The cmd.exe:batch bug has been fixed. However it could make sense for WineTest
to do more to handle this situation more nicely:
* If possible it could dismiss the UAC dialog (not click 'Yes' obviously, just
deny the request).
* It could detect the UAC dialog is up and wait. It seems the UAC dialog goes
away on its own after about two minutes.
* If we cannot detect if an UAC dialog is up we could systematically wait for
an extra 2 minutes after a timeout, just in case.
* Even more basic, we could increase our test timeout so it's longer than the
UAC timeout, in the hope an UAC would go away before we time out.
* Even though it does not solve the UAC issue it could still make sense to
kill the whole subprocess tree, just to be sure one of them is not going to
break the following tests.
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https://bugs.winehq.org/show_bug.cgi?id=54502
Bug ID: 54502
Summary: Sims 1 fails to start with Wine built with PE support
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: audvare(a)gmail.com
Distribution: ---
Created attachment 74053
--> https://bugs.winehq.org/attachment.cgi?id=74053
startup log
Installed Wine building the binaries with Mingw toolchain. I get this error and
then Wine quits immediately:
ERROR: Caught a segmentation fault while loading plugin file:
/usr/lib/gstreamer-1.0/libgstfrei0r.so
Please either:
- remove it and restart.
- run with --gst-disable-segtrap --gst-disable-registry-fork and debug.
If I use Wine without real PEs (.dll.so etc), the game runs fine.
Also if I enable WINEDEBUG=all the game runs but of course is very slow. The
same errors display but the game can still run.
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https://bugs.winehq.org/show_bug.cgi?id=53206
Bug ID: 53206
Summary: user32:win - test_topmost() has some rare failures in
Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
user32:win - test_topmost() has some rare failures in Wine:
win.c:11770: Test succeeded inside todo block: child should be topmost
win.c:11772: Test marked todo: child2 should be topmost
win.c:11773: Test failed: grandchild should be topmost
win.c:11781: Test failed: child should NOT be topmost
win.c:11784: Test succeeded inside todo block: grandchild should NOT be topmost
win.c:11787: Test failed: 008E0096: expected NOT topmost
win.c:11606: Test succeeded inside todo block: 5: hwnd 01AA006E is still
topmost
https://test.winehq.org/data/patterns.html#user32:win
These failure don't seem to depend on the locale and happen on the TestBot VMs
which run fvwm. They did not happen on my box under KDE but they are pretty
rare (~1% failure rate) so there may not be enough data to draw conclusions.
They also happen outside of WineTest and have caused false positives.
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http://bugs.winehq.org/show_bug.cgi?id=9404
Summary: cannot select TWAIN source in irfanview
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://www.irfanview.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
In Irfanview, users should be able to select the TWAIN source via file ->
select TWAIN source. Clicking that menu item should bring up a dialog box to
let users pick which scanner to use. In Wine, no dialog box ever comes up, so
the program uses the first TWAIN source it finds, which is the gphoto2 driver.
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https://bugs.winehq.org/show_bug.cgi?id=54498
Bug ID: 54498
Summary: kernel32:heap - The memory information sometimes
changes during test_GlobalMemoryStatus() in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
kernel32:heap - The memory information sometimes changes during
test_GlobalMemoryStatus() in Wine.
This causes a failure when the available physical or page file information is
checked:
heap.c:3595: Test failed: got ullAvailPhys 0x14e7f00000
heap.c:3597: Test failed: got ullAvailPageFile 0x33a85ff000
Unfortunately this does not specify the expected value :-(
This never happens in during the nightly WineTest runs or in TestBot jobs but
has impacted a number of merge requests (e.g. MR2213, MR2094, MR2078, MR1499).
I can also sometimes reproduce it on my desktop. I think the trick to
reproducing it is to have some other activity on the system that causes a lot
of memory to be allocated or freed while this test is running. Looping on
test_GlobalMemoryStatus() calls also helps.
The test already assumes the data may change but it only allows -/+1MB which is
way too narrow. From some additional traces in MR2213:
memex-expect: Phys: 0x16e1861000 - 0x16e60eb000 = -76062720 / 0x1f5e3fc000 -
0x1f5e3fc000 = 0 PageFile 0x3452460000 - 0x3456cea000 = -76062720 /
0x3f483fc000 - 0x3f483fc000 = 0
During that run the total change in AvailPhys was 305 MB so I don't think
allowing an interval makes sense. It's better to loop and check that we can get
matching values in a few tries.
But then 4d122a26e56a went in the other direction, but did not specify why.
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https://bugs.winehq.org/show_bug.cgi?id=54496
Bug ID: 54496
Summary: Issue in rendering RuCaptchaBot.
Product: Wine-gecko
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: greenlight2050(a)gmail.com
Distribution: ---
Hello...............
I have a program which is RucaptchaBot which runs fine under windows but when i
run it under linux it does not load properly......................Under
windows: it loads by showing white screen the the program loads
fine...................Under linux : it stops at loading the white screen and
it does not continue loading the program so i can use
it............................The program link is :
https://github.com/rucaptcha/bot-x/releases/download/v0.59/x-bot-en-v0.59.z….
To use The program authorization key is required :
Here is a screenshot of the program : https://imgur.com/xYatFFx
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http://bugs.winehq.org/show_bug.cgi?id=35319
Bug ID: 35319
Summary: Wolverine: install game crash
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 47105
--> http://bugs.winehq.org/attachment.cgi?id=47105
Wolverine install crash log
Hello,
when installing Wolverine game, the install window suddenly disappear, without
any error message. Fortunately it seems the crash happened after install all
files.
I joined you the wine terminal log from start to the end of the install
process.
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https://bugs.winehq.org/show_bug.cgi?id=54488
Bug ID: 54488
Summary: Cortex Command (CCCP version): gamepad sticks always
points the left side
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: kotowhiskas(a)protonmail.com
Distribution: ---
When I launch the game with a gamepad (only PS3 USB and Xbox 360 with dongle
gamepads tested), wine starts to spam the game with analog stick left event,
and whenever I move mouse cursor it instantly moves to the left side, so I
can't use the mouse at all, the same happens in the bettle, as far as I can
understand, only left stick is bugged. Tested in CCCP version but also happens
in official version. Works fine in Windows 10 without wine.
https://github.com/cortex-command-community/Cortex-Command-Community-Projec…
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https://bugs.winehq.org/show_bug.cgi?id=54471
Bug ID: 54471
Summary: Spider-Man The Movie (2022) black cut-scenes
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)gmail.com
Distribution: ---
Hello,
I tried to install Spider-Man The Movie (2022) (CD), intro video and all others
videos are black, but you can hear sound.
The video are encoded with blink codec.
I can reproduce this bug with demo of this game available here:
https://www.fileplanet.com/archive/p-27762/Spider-Man-The-Movie-Demo
My log using wine-staging 8:
$ wine SpiderMan.exe
0144:fixme:imm:ImeSetActiveContext (0003008E, 1): stub
0144:fixme:imm:ImmReleaseContext (00040050, 0003008E): stub
012c:fixme:imm:ImeSetActiveContext (000000000002003E, 0): stub
012c:fixme:imm:ImmReleaseContext (00000000000200A8, 000000000002003E): stub
0144:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0144:err:d3d:wined3d_restore_display_modes Failed to read the registry display
mode for L"\\\\.\\DISPLAY1".
0144:err:d3d:wined3d_swapchain_init Failed to restore display mode.
014c:fixme:d3d:state_linepattern_w Setting line patterns is not supported in
OpenGL core contexts.
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https://bugs.winehq.org/show_bug.cgi?id=54492
Bug ID: 54492
Summary: Clip Studio Paint - Modifier Keys break stylus input
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kalidibus(a)gmail.com
Distribution: ---
When drawing in Clip Studio paint, hitting modifier keys like Ctrl Shift Alt
etc will cause the cursor to glitch and start rapidly flashing between
different input methods.
Can only be fixed by restarting the program, but holding down a different
modifier key pauses the glitching.
This occured on multiple Arch based systems (Manjaro and SteamOS) with an
Artist 15.6.
I have tested this with both the built in libwacom (I think) drivers, and
XP-Pen's own drivers, no change in the behaviour.
The behaviour does NOT occur with a mouse. It is only with a stylus.
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https://bugs.winehq.org/show_bug.cgi?id=54487
Bug ID: 54487
Summary: no possible to use B4A or B4J with wine 8.x.x
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tuxino888(a)mailoo.org
Distribution: ---
Created attachment 74040
--> https://bugs.winehq.org/attachment.cgi?id=74040
messagebox display System.Windows.Automation.Peers threw an exception
context Ubuntu 18.04 x86_64, gnome flashback
With wine version 7.0.1 B4A onr B4J run perfecty but, since wine 8.0.0 or wine
8.1 (in developpement) when i use b4a.ex or b4j.exe a messagebox display
System.Windows.Automation.Peers threw an exception, and the window are close
For use b4x or b4j i need install dotnet452 and vcrun2010
This thread :
https://www.b4x.com/android/forum/threads/b4x-using-running-b4a-and-or-b4j-…
Very thank for your work and regard.
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https://bugs.winehq.org/show_bug.cgi?id=53674
Bug ID: 53674
Summary: Nvidia driver loaded : Unhandled page fault on execute
access to
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: malo.allee(a)hotmail.fr
Distribution: ---
Created attachment 73086
--> https://bugs.winehq.org/attachment.cgi?id=73086
logs for: WINEPREFIX=~/test wine wineboot -u > fulllogs.txt 2>&1
Hello,
I have one nvidia gpu and intel graphics I want to run a program on my intel
graphics GPU on my monitor connected on it. If nvidia-driver is loaded (seems
like dkms specifically) wine does crash at boot event with `wine wineboot -u`.
It works normally when I uninstall nvidia-driver or when I disconnect my GPU
from the slot and reboot.
In a few specific cases (winecfg if nothing else has been run in a new
environment) a window is still displayed, but in most cases it freeze without
window showing.
Some background
I want to be able to run a multi-seat environment with my program running on
both, this is why I need the nvidia driver to be loaded.
BTW when a run it with display connected to nvidia gpu output it works fine.
My Xorg config does no mention nvidia at all.
OS: Ubuntu 22.04.1 jammy
wine version tried:
- 6.0.3
- 7.17
- wine-stable
- wine-staging
GPUs:
- NVIDIA Corporation GP102 [GeForce GTX 1080 Ti]
- driver : nvidia-driver-510
- Intel Corporation HD Graphics 530
- driver : i915
logs :
$ WINEPREFIX=~/test wine wineboot -u
wine: created the configuration directory '/home/user/test'
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0048:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0050:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
MESA-INTEL: warning: Performance support disabled, consider sysctl
dev.i915.perf_stream_paranoid=0
MESA-INTEL: warning: Performance support disabled, consider sysctl
dev.i915.perf_stream_paranoid=0
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
wine: Unhandled page fault on execute access to 00007FA5017B0D10 at address
00007FA5017B0D10 (thread 0050), starting debugger...
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0050:err:seh:start_debugger Couldn't start debugger L"winedbg --auto 76 92" (2)
Read the Wine Developers Guide on how to set up winedbg or another debugger
wine: Unhandled page fault on execute access to 00007F95FE04DD10 at address
00007F95FE04DD10 (thread 0048), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=54473
Bug ID: 54473
Summary: document address-sized examine format in winedbg
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)2ar.nl
Distribution: ---
Created attachment 74022
--> https://bugs.winehq.org/attachment.cgi?id=74022
possible patch
Provide a way to figure out how to print 64-bit values in 64-bit winedbg with
the x command. Maybe by pointing to the man page from the help command and
adding the 'a' format there.
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https://bugs.winehq.org/show_bug.cgi?id=54485
Bug ID: 54485
Summary: Program "Looper Software" does not start - Message
"Data length error"
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yamyam9(a)gmx.de
Distribution: ---
Created attachment 74036
--> https://bugs.winehq.org/attachment.cgi?id=74036
Program error Details
It is a software with which you import audio files from a Looper pedal
(electric guitar) on the PC.
Downloaded from: http://www.rowinmusic.com/en/col.jsp?id=122 (Looper software
1.7.exe)
The software works without errors under Windows 10.
On my Linux system (Linuxmint 20.3, Mate), the installation process under Wine
8.0 was apparently flawless. However, the program cannot be started. The error
message is "Data Length Error", I add an error report.
Thank you for help!
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