https://bugs.winehq.org/show_bug.cgi?id=48891
Bug ID: 48891
Summary: Cannot run any utility from msys2/git-bash
Product: Wine
Version: 5.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: megastallman(a)gmail.com
Distribution: ---
Trying next steps after rebuilding wine-staging-5.5 with a patch, that fixes
https://bugs.winehq.org/show_bug.cgi?id=48882
002b:fixme:netapi32:NetUserGetInfo Only implemented for local computer, but
remote serverL"\\\\@" was requested.
Cygwin WARNING:
Couldn't compute FAST_CWD pointer. This typically occurs if you're using
an older Cygwin version on a newer Windows. Please update to the latest
available Cygwin version from https://cygwin.com/. If the problem persists,
please see https://cygwin.com/problems.html
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http://bugs.winehq.org/show_bug.cgi?id=36887
Bug ID: 36887
Summary: Installing Trusteer Rapport software failed. See
trace.
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mnoock(a)gmail.com
Created attachment 48980
--> http://bugs.winehq.org/attachment.cgi?id=48980
Installing Trusteer Rapport software failed. See trace.
Installing Trusteer Rapport software failed. See trace.
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https://bugs.winehq.org/show_bug.cgi?id=51302
Bug ID: 51302
Summary: NASCAR '15 Victory Edition needs
d3dx_effect_ValidateTechnique implementation
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Shows a black screen and looping of
0158:fixme:d3dx:d3dx_effect_ValidateTechnique iface 02ACF2C8, technique
0C6460A8 semi-stub.
0158:fixme:d3dx:d3dx_effect_ValidateTechnique iface 02ACF2C8, technique
0C6460C0 semi-stub.
0158:fixme:d3dx:d3dx_effect_ValidateTechnique iface 02ACF2C8, technique
0C6460D8 semi-stub.
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https://bugs.winehq.org/show_bug.cgi?id=51264
Bug ID: 51264
Summary: GUI exe receives invalid StdOutput HANDLE if launched
via ShellExecuteEx
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brendan(a)redmandi.com
Distribution: ---
Created attachment 70142
--> https://bugs.winehq.org/attachment.cgi?id=70142
Source code for the primary exe to recreate the issue
It is possible for a child process to inherit an invalid hStdOutput HANDLE if
the PE header has the subsystem value of IMAGE_SUBSYSTEM_WINDOWS_GUI and it is
launched via ShellExecuteEx.
It also requires the primary process to be launched via:
- 'wine' if it is a PE32+ executable; or
- 'wine64' if it is a PE32 executable
Attached are two source files that can be used to recreate the issue:
1. main.c (the primary process); and
2. child.c (the child process)
Compile with:
x86_64-w64-mingw32-gcc -o main.exe main.c
x86_64-w64-mingw32-gcc -o child.exe child.c -mwindows
and run with:
wine main.exe
The child.exe creates a file called 'stdout.log' that dumps the
STD_OUTPUT_HANDLE value and its FileType. Under wine, this is:
StdOutput: 14, Type: 1
and under Windows, it is:
StdOutput: 0, Type: 0
I first ran in this this issue when running Elite Dangerous from Proton 6.3
(i.e. wine version 6.3) - but my investigations show this still occurs with git
commit 6b277dc89d55.
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https://bugs.winehq.org/show_bug.cgi?id=50735
Bug ID: 50735
Summary: MSBuild fails to launch FileTracker
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
Created attachment 69503
--> https://bugs.winehq.org/attachment.cgi?id=69503
WINEDEBUG=+relay,+process,+module,+loaddll BAD
MSBuild from Visual Studio build tools 2019 fails to launch FileTracker which
is needed for incremental builds. This apply for Wine 6.3 but it works on
Staging. I bisected this to wow64cpu patchset which is tracked in bug 45567.
Then I found that there are patches for wow64cpu on the list for upstream. But
these don't fix the problem. So after investigating this further I've found
this: what really fixes the problem is calling load_builtin_dll() in
process_init() and this builtin dll must not be in PE format. If -mno-cygwin is
enabled, it does not work. It is not important which exports the library has,
no need for setting Wow64Transition.
I'm attaching two traces - good and bad. Maybe someone could identify what is
happening here.
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http://bugs.winehq.org/show_bug.cgi?id=30244
Bug #: 30244
Summary: Might & Magic Clash of Heroes: fails to start
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spoon0042(a)hotmail.com
Classification: Unclassified
Trying to run Steam version of Might & Magic Clash of Heroes. The first
fraction of a second of an intro video plays, then the screen goes black for
about ten seconds and then seems to exit, but usually leaves a process running
in the background.
gameoverlayrenderer is disabled. Using debian fglrx 12-1-1.
A demo is available at least on Steam.
This is the entire console output from when it is started, no WINEDEBUG is set:
Setting breakpad minidump AppID = 61700
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198009351313 [API loaded no]
fixme:win:EnumDisplayDevicesW ((null),0,0x33f814,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
fixme:thread:SetThreadIdealProcessor (0x188): stub
fixme:thread:SetThreadIdealProcessor (0x18c): stub
fixme:d3d:debug_d3dformat Unrecognized 0x434f5441 (as fourcc: ATOC)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x434f5441) in the
format lookup table
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x7e3ea1c): stub
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x813ea1c): stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:thread:SetThreadIdealProcessor (0x24c): stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:thread:SetThreadIdealProcessor (0x210): stub
err:wgl:internal_SetPixelFormat Invalid operation on root_window
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https://bugs.winehq.org/show_bug.cgi?id=51358
Bug ID: 51358
Summary: Civilization 4: XML load error when trying to start
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: trekie96(a)hotmail.com
Distribution: ---
When trying to start a fresh install of Civilization 4 I'm getting XML load
errors and the game doesn't start.
"Failed Loading XML file Assets//XML\GameInfo/CIV4PlayerOptionInfos.xml"
"LoadXML call failed for GameInfo/CIV4PlayerOptionInfos.xml"
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https://bugs.winehq.org/show_bug.cgi?id=51291
Bug ID: 51291
Summary: Youkoso! Sukebe Elf no Mori e (demo) doesn't show
thumbnail image in monitor settings.
Product: Wine
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
"Youkoso! Sukebe Elf no Mori e Trial Version"[1](ようこそ! スケベエルフの森へ 体験版) is a demo
version of NSFW visual novel (18+) released by Lune in Japan, 2017.
The first time we start the game, it asks about monitor settings. In thumbnail
test during the settings, the reduced image should be shown at the top left
corner of the window. However, it isn't shown on Wine.
Probably, this issue is common among its game engine, AGE_System.
[1]
https://web.archive.org/web/20200217060920/http://www.lune-soft.jp/game/139…
welcome_to_sukebe_elf_forest_tiral2.zip (1.02 GB), MD5:
283f427b5a1ce9ce9c311e87af1df69e
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https://bugs.winehq.org/show_bug.cgi?id=50244
Bug ID: 50244
Summary: Melodyne 5: activation via internet does not work
Product: Wine
Version: 5.22
Hardware: x86-64
URL: https://services.celemony.com/cgi-bin/WebObjects/Licen
seApp.woa/wa/demoRegistration?item=Melodyne5-Demo-Win&
language=en
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andriy.parhomenko(a)gmail.com
Distribution: Ubuntu
Created attachment 68754
--> https://bugs.winehq.org/attachment.cgi?id=68754
Melodyne activation backtrace
I succesfully installed Melodyne 5 with Wine Staging 5.22, gdiplus and
vcrun2019 overrides and this patch
https://source.winehq.org/patches/data/186184 (from bug 49286).
It runs ok, but when I try to activate it, I'm getting an error instead of
opening a browser window that should lead to activation page. There is no
errors in the console output.
The error message from Melodyne itself has such lines:
identifier = "com.celemony.https.request_failed.12152.1";
message = "Could not receive response.";
Wine backtrace with WINEDEBUG=+winhttp,+winsock,+wininet,+secur32 is in
attachment.
In Melodyne error I see HTTP error code 12152, and in wine's backtrace I see
the line:
0110:trace:winhttp:read_line returning empty string
According to wine's source code in winhttp/request.c line 2393, it produces
ERROR_WINHTTP_INVALID_SERVER_RESPONSE, which is that exact error code 12152.
Also, the error occurs after Celemony website returns a redirect for first POST
request.
So my guess is that something might be wrong with wine handling the redirect
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https://bugs.winehq.org/show_bug.cgi?id=51894
Bug ID: 51894
Summary: ucrtbase:misc fails on some Windows 10 1607 and 1709
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ucrtbase
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ucrtbase:misc fails on some Windows 10 1607 and 1709 machines:
misc.c:372: Test failed: unexpected call global_invalid_parameter_handler
misc.c:1559: Test failed: creating file with mode wx failed
misc.c:372: Test failed: unexpected call global_invalid_parameter_handler
misc.c:372: Test failed: unexpected call global_invalid_parameter_handler
misc.c:372: Test failed: unexpected call global_invalid_parameter_handler
misc.c:1567: Test failed: creating file with mode w+x failed
misc.c:372: Test failed: unexpected call global_invalid_parameter_handler
misc.c:372: Test failed: unexpected call global_invalid_parameter_handler
misc.c:372: Test failed: unexpected call global_invalid_parameter_handler
misc.c:1585: Test failed: creating file with mode wx failed
misc.c:372: Test failed: unexpected call global_invalid_parameter_handler
It looks like these versions of Windows 10 have a ucrtbase.dll that does not
like some exclusive mode combinations.
cw-gtx560-1507 10.0.10240.16384 success
cw-rx460-1507 10.0.10240.16384 success
w1064v1507 10.0.10240.16384 success
w1064v1607 10.0.14393.0 fail
w1064v1709 10.0.16299.15 fail
cw-gtx560-1709 10.0.16299.248 success
cw-rx460-1709 10.0.16299.248 success
The failing tests were introduced in this commit:
commit 51b9f4cd2b7faa04d5bfd50dfe9a4382e0b76fc6
Author: Ted Lyngmo <ted(a)lyncon.se>
Date: Mon Oct 11 16:15:39 2021 +0200
ucrtbase: Add support for x mode in fopen.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51846
Signed-off-by: Ted Lyngmo <ted(a)lyncon.se>
Signed-off-by: Piotr Caban <piotr(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Note that Ted Lyngmo's initial patch only failed on Windows 10 1507 while Piotr
Caban's revision only has the 1607 & 1709 failures shown above. Unfortunately
those two platforms are not part of the base TestBot test configurations.
https://testbot.winehq.org/JobDetails.pl?Key=99844https://testbot.winehq.org/JobDetails.pl?Key=99684
Still, hopefully that means there's a reasonable way to tweak the patch so it
does not fail at all.
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https://bugs.winehq.org/show_bug.cgi?id=51576
Bug ID: 51576
Summary: Click-N-Type virtual keyboard installer sometimes has
two task panes
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 70419
--> https://bugs.winehq.org/attachment.cgi?id=70419
Screenshot showing the issue
Start the program and click X. The warning should not have a separate entry in
the task bar.
Originally reported at https://jira.reactos.org/browse/CORE-17702
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https://bugs.winehq.org/show_bug.cgi?id=51244
Bug ID: 51244
Summary: Frostpunk doesn't launch with builtin msvcr120
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
With builtin:
04a8:err:module:import_dll Library MSVCR120.dll (which is needed by
L"C:\\Program Files\\Epic Games\\Frostpunk\\LIBEAY32.dll") not found
04a8:err:module:import_dll Library LIBEAY32.dll (which is needed by
L"C:\\Program Files\\Epic Games\\Frostpunk\\libcurl.dll") not found
04a8:err:module:import_dll Library MSVCR120.dll (which is needed by
L"C:\\Program Files\\Epic Games\\Frostpunk\\LIBEAY32.dll") not found
04a8:err:module:import_dll Library LIBEAY32.dll (which is needed by
L"C:\\Program Files\\Epic Games\\Frostpunk\\SSLEAY32.dll") not found
04a8:err:module:import_dll Library MSVCR120.dll (which is needed by
L"C:\\Program Files\\Epic Games\\Frostpunk\\SSLEAY32.dll") not found
04a8:err:module:import_dll Library SSLEAY32.dll (which is needed by
L"C:\\Program Files\\Epic Games\\Frostpunk\\libcurl.dll") not found
04a8:err:module:import_dll Library MSVCR120.dll (which is needed by
L"C:\\Program Files\\Epic Games\\Frostpunk\\LIBEAY32.dll") not found
04a8:err:module:import_dll Library LIBEAY32.dll (which is needed by
L"C:\\Program Files\\Epic Games\\Frostpunk\\libssh2.dll") not found
04a8:err:module:import_dll Library MSVCR120.dll (which is needed by
L"C:\\Program Files\\Epic Games\\Frostpunk\\libssh2.dll") not found
04a8:err:module:import_dll Library libssh2.dll (which is needed by
L"C:\\Program Files\\Epic Games\\Frostpunk\\libcurl.dll") not found
04a8:err:module:import_dll Library MSVCR120.dll (which is needed by
L"C:\\Program Files\\Epic Games\\Frostpunk\\libcurl.dll") not found
04a8:err:module:import_dll Library libcurl.dll (which is needed by
L"C:\\Program Files\\Epic Games\\Frostpunk\\Frostpunk.exe") not found
04a8:err:module:LdrInitializeThunk Importing dlls for L"C:\\Program Files\\Epic
Games\\Frostpunk\\Frostpunk.exe" failed, status c0000135
Launches fine with native library.
After exit:
0934:err:module:find_forwarded_export module not found for forward
'msvcr120.??0critical_section@Concurrency@@QEAA@XZ' used by L"C:\\Program Files
(x86)\\Epic Games\\Launcher\\Engine\\Binaries\\Win64\\concrt140.dll"
0934:err:module:find_forwarded_export module not found for forward
'msvcr120.??1critical_section@Concurrency@@QEAA@XZ' used by L"C:\\Program Files
(x86)\\Epic Games\\Launcher\\Engine\\Binaries\\Win64\\concrt140.dll"
0934:err:module:find_forwarded_export module not found for forward
'msvcr120.?lock@critical_section@Concurrency@@QEAAXXZ' used by L"C:\\Program
Files (x86)\\Epic Games\\Launcher\\Engine\\Binaries\\Win64\\concrt140.dll"
0934:err:module:find_forwarded_export module not found for forward
'msvcr120.?unlock@critical_section@Concurrency@@QEAAXXZ' used by L"C:\\Program
Files (x86)\\Epic Games\\Launcher\\Engine\\Binaries\\Win64\\concrt140.dll"
0934:err:module:find_forwarded_export module not found for forward
'msvcr120.?try_lock@critical_section@Concurrency@@QEAA_NXZ' used by
L"C:\\Program Files (x86)\\Epic
Games\\Launcher\\Engine\\Binaries\\Win64\\concrt140.dll"
0934:err:module:find_forwarded_export module not found for forward
'msvcr120.?IsCurrentTaskCollectionCanceling@Context@Concurrency@@SA_NXZ' used
by L"C:\\Program Files (x86)\\Epic
Games\\Launcher\\Engine\\Binaries\\Win64\\concrt140.dll"
wine-6.10-54-gaadcff491fc
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https://bugs.winehq.org/show_bug.cgi?id=49726
Bug ID: 49726
Summary: ChrisPC Free VPN Connection 1.07.08 fails to connect
to VPN server
Product: Wine-staging
Version: 5.15
Hardware: x86
URL: https://www.chris-pc.com/download.php?id=51&file=setup
_chrispc_free_vpn_connection.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oleg.dubinskij2013(a)yandex.ua
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: Ubuntu
Created attachment 67994
--> https://bugs.winehq.org/attachment.cgi?id=67994
Terminal output when the program crashes
ChrisPC Free VPN Connection 1.07.08 shows an error when I'm selecting any VPN
server from the program's list and then trying to connect to it due to
unimplemented rasapi32.dll!RasSetCredentialsA/W.
$ sha1sum setup_chrispc_free_vpn_connection_2_08_07.exe
cb19e10b9e5b5b76d1b3b194813f6b76719fcea4
setup_chrispc_free_vpn_connection_2_08_07.exe
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https://bugs.winehq.org/show_bug.cgi?id=51267
Bug ID: 51267
Summary: Rise of Legends Demo crashes with null pointer
exception inside SAXReader::parseURL
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: jeffersoncarpenter2(a)gmail.com
Distribution: ---
Created attachment 70145
--> https://bugs.winehq.org/attachment.cgi?id=70145
Console output when running legends.exe with wine 6.10
This occurs after installing the Rise of Legends demo (
https://www.techspot.com/downloads/3339-rise-of-nations-rise-of-legends-dem…
) and attempting to start a Quick Battle.
This appears to be distinct from https://bugs.winehq.org/show_bug.cgi?id=21940
since the stack trace is different.
The relevant part of the stack trace is
=>0 0x7d475d18 create_uri+0x48(url=<is not available>)
[Z:\home\rofl\wine-source\include\winbase.h:2830] in msxml3 (0x00218128)
1 0x7d476092 create_moniker_from_url+0x21()
[Z:\home\rofl\wine-source\dlls\msxml3\bsc.c:295] in msxml3 (0x00218158)
2 0x7d4bb3c9 internal_parseURL+0x28(This=0x20d8c78, url=0x0(nil),
vbInterface=0) [Z:\home\rofl\wine-source\dlls\msxml3\saxreader.c:2748] in
msxml3 (0x00218198)
3 0x7d4bb486 isaxxmlreader_parseURL+0x15()
[Z:\home\rofl\wine-source\dlls\msxml3\saxreader.c:3411] in msxml3 (0x002181a8)
4 0x00d67c53 EntryPoint+0xffffffff() in legends (0x00218284)
5 0x020d8d78 (0x020d8d74)
6 0x7d4e6860 SAXLexicalHandlerVtbl+0x3f() in msxml3 (0x7d4e68a0)
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https://bugs.winehq.org/show_bug.cgi?id=51221
Bug ID: 51221
Summary: Dangerous Water crash when starting a Multiplayer game
(requires IDirectPlay8Server_EnumServiceProviders
implementation)
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dplay
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
When starting a Multiplayer game as host, it crashes when trying to Enumeration
Services Providers.
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https://bugs.winehq.org/show_bug.cgi?id=50615
Bug ID: 50615
Summary: 0024:fixme:ole:ICreateTypeInfo2_fnDeleteFuncDesc
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: strv(a)dinosaurencyclopedia.com
Distribution: ---
I was trying to run Excel 2007. When removing controls from UserForm we are
prompted with a nice "Not implemented" message box. With a log we see wine
saying stub on 0024:fixme:ole:ICreateTypeInfo2_fnDeleteFuncDesc.
Without this function Excel 2007 cannot remove any controls from a UserForm
I tried winetricks ole32, but instead of fixing the problem it created EVEN
more problems:
- Excel now crashes when trying to repair any document.
- Opening a file always results in Excel complaining file is corrupted.
- When loading Excel, Excel now complains it cannot register the builtin
controls and a wine log shows a lot of UIDs not able to be created.
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https://bugs.winehq.org/show_bug.cgi?id=50272
Bug ID: 50272
Summary: Melodyne 5: activation via internet produces "Unknown
Error"
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
URL: https://services.celemony.com/cgi-bin/WebObjects/Licen
seApp.woa/wa/demoRegistration?item=Melodyne5-Demo-Win&
language=en
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andriy.parhomenko(a)gmail.com
Distribution: ---
Created attachment 68818
--> https://bugs.winehq.org/attachment.cgi?id=68818
Backtrace
Melodyne 5 internet activation produces error:
identifier = "com.celemony.accountserver";
message = "Unknown Error";
Melodyne was installed with Wine Staging 6.0-rc1, gdiplus and vcrun2019
overrides, this patch https://source.winehq.org/patches/data/186184 (from bug
49286) and this patch
https://bugs.winehq.org/attachment.cgi?id=68766&action=diff (from bug 50244).
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https://bugs.winehq.org/show_bug.cgi?id=51535
Bug ID: 51535
Summary: Native Instruments installer crashes - unimplemented
function virtdisk.dll.DetachVirtualDisk
Product: Wine
Version: 6.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: patrick+winehq.org(a)laimbock.com
Distribution: ---
Created attachment 70375
--> https://bugs.winehq.org/attachment.cgi?id=70375
Native Instruments installer crashes due to unimplemented function
virtdisk.dll.DetachVirtualDisk
This is similar but not the same as
https://bugs.winehq.org/show_bug.cgi?id=45947
The Native Instrument's installer 'Native Access.exe' crashes when trying to
install a Kontakt library.
Wine-6.13 on Fedora 34.
Native Instruments installer filename: Native Access 1.13.3 Setup PC.exe
Downloadable from: https://www.native-instruments.com/en/support/downloads/
Steps to reproduce:
Download the Native Instruments installer
Start with a clean prefix ($ winecfg)
$ winetricks -q gdiplus vcrun2019
$ winecfg and set Windows version to 10
$ wine 'Native Access 1.13.3 Setup PC.exe'
installer completes
$ wine '/home/patrick/.wine/drive_c/Program Files/Native Instruments/Native
Access/Native Access.exe'
Main screen shows, click update, login screen shows, enter username & password,
app screen shows. In the 'Not installed' section scroll down till you see
'Kontakt Factory Selection' and click 'INSTALL' under it.
Wait for the crash:
0704:fixme:virtdisk:OpenVirtualDisk
L"C:/users/patrick/Downloads/Kontakt_Factory_Selection.iso", 851968 stub
wine: Call to unimplemented function virtdisk.dll.DetachVirtualDisk, aborting
wine: Unimplemented function virtdisk.dll.DetachVirtualDisk called
Backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=47791
Bug ID: 47791
Summary: Inconsistent %ERRORLEVEL% after setting env var value
in cmd.exe
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: lois.diqual(a)gmail.com
Distribution: ---
Deleting an environment variable on cmd.exe seems to return %ERRORLEVEL% 1,
while on windows' cmd.exe it returns 0.
This matters because some core visual studio scripts like vsdevcmd.bat rely on
this behavior to set the environment properly. Note that using windows' cmd on
wine (using winetricks cmd) yields the same incorrect results.
On wine's cmd.exe
-----------------
wineuser@b081d9035bff:/$ wine cmd
Microsoft Windows 10.0.10240
Z:\>set DOES_NOT_EXIST=
Z:\>echo %ERRORLEVEL%
1
On windows 10's cmd.exe
-----------------------
Microsoft Windows [Version 10.0.17763.379]
(c) 2018 Microsoft Corporation. All rights reserved.
C:\Users\IEUser>set DOES_NOT_EXIST=
C:\Users\IEUser>echo %ERRORLEVEL%
0
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https://bugs.winehq.org/show_bug.cgi?id=47505
Bug ID: 47505
Summary: Levelhead: Can't download levels
Product: Wine
Version: 4.12.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elainamartineau(a)gmail.com
Distribution: ---
Created attachment 64890
--> https://bugs.winehq.org/attachment.cgi?id=64890
Error output
When attempting to download a level, a GameMaker error occurs with the attached
output.
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https://bugs.winehq.org/show_bug.cgi?id=51553
Bug ID: 51553
Summary: Purple bitmap should be transparent in scrollbar
theming
Product: Wine
Version: 6.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: teamworks1732(a)gmail.com
Distribution: ---
Created attachment 70396
--> https://bugs.winehq.org/attachment.cgi?id=70396
Scrollbar in WINE using a theme
A weird purple colour appeared at the center of a seekbar as I applied a custom
theme. From what I know, they're used for transparency as bitmaps doesn't
support transparency like PNGs. It's transparent in Windows XP as well.
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https://bugs.winehq.org/show_bug.cgi?id=51505
Bug ID: 51505
Summary: MIDISelector's MIDI mapper configuration isn't used in
Wine.
Product: Wine
Version: 6.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
"MIDISelector"[1] is free, open source software for selecting MIDI device
instead of MIDI mapper applet. However, its configuration doesn't take effect
in Wine.
Regarding its source code, MIDISelector.c:312 included in its archive file, it
updates szPname value under
HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Multimedia\MIDIMap
key. While szPname was introduced in Windows XP, Wine still uses old-style
registry settings[2]. So, szPname doesn't take effect on Wine at all.
This issue was originally reported on Twitter. See
https://twitter.com/XBV_819_tr4/status/1391746526859304964 for details.
SHA1(MIDISelector4.0.zip) = f128676453c9f63ff070e9abc45a458bf703eae6
[1] https://openmidiproject.osdn.jp/MIDISelector_en.html
[2]
https://wiki.winehq.org/Wine_Developer%27s_Guide/Wine_and_Multimedia#Midi_m…
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https://bugs.winehq.org/show_bug.cgi?id=50113
Bug ID: 50113
Summary: In Total Commander v9.51 x64, when using a third-party
theme with Windows XP, the drive buttons and function
buttons at the bottom of the window (F5 Copy) are not
displayed
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 93.duke.xperia(a)gmail.com
Distribution: ---
Created attachment 68609
--> https://bugs.winehq.org/attachment.cgi?id=68609
terminal output
In Total Commander v9.51 x64, when using a third-party theme with Windows XP,
the drive buttons and function buttons at the bottom of the window (F5 Copy)
are not displayed, and the buttons on the toolbar are not drawn. When launching
the 32-bit version, buttons are rendered everywhere, but the style of the theme
itself is not rendered.
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https://bugs.winehq.org/show_bug.cgi?id=50041
Bug ID: 50041
Summary: Amnesia: Rebirth crashes with builtin vcomp140
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: vcomp
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 68489
--> https://bugs.winehq.org/attachment.cgi?id=68489
vcomp
Crashes before entering the menu.
04a0:trace:vcomp:omp_get_num_procs stub
wine-5.19-271-gf6a5a3d03c1
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https://bugs.winehq.org/show_bug.cgi?id=37592
Bug ID: 37592
Summary: Filenames in themed file dialog change size
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Created attachment 50027
--> https://bugs.winehq.org/attachment.cgi?id=50027
Video showing the bug
Open a file dialogue, increase the height to see the size better.
Bug affects Luna + Other freely available themes.
Choose a directory with lots of files.
Click into the file list, move through the file list with the keyboard - new
files are drawn smaller than the existing files, which makes things look
glitchy.
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https://bugs.winehq.org/show_bug.cgi?id=51503
Bug ID: 51503
Summary: vbscript parser error in expression with # char
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: kulniias(a)gmail.com
Distribution: ---
wine-staging 6.12
I'm using custom forms in Outlook 2007 with VB scripts inside them. Several
forms are not displaying and outlook shows 'error starting expression
processing service' warning message.
There is some output in console about VB script problems:
0100:fixme:vbscript:parse_next_token Unhandled char # in L"#1/1/4501#) and
_\r\n
Item.UserProperties(\"\041e\041f\0440\043e\0441\043c\043e\0442\0440\041a\043e\043c\0443\").Value
then\r\n\t\tItem.UserProperties(\"\041e\041f\0440\043e\0441\043c\043e\0442\0440\041a\043e\043c\0443\0414\0430\0442\0430\").Value
= Date()\r\n\t end if\r"...
0100:fixme:vbscript:parser_error L"#1/1/4501#) and _\r\n
Item.UserProperties(\"\041e\041f\0440\043e\0441\043c\043e\0442\0440\041a\043e\043c\0443\").Value
then\r\n\t\tItem.UserProperties(\"\041e\041f\0440\043e\0441\043c\043e\0442\0440\041a\043e\043c\0443\0414\0430\0442\0430\").Value
= Date()\r\n\t end if\r"...: "syntax error"
There is my full expression in script where error occurs:
Sub Item_CustomPropertyChange(ByVal Name)
if Name="ОПросмотрКому" then
if (Item.UserProperties("ОПросмотрКомуДата").Value=#1/1/4501#)
and _
Item.UserProperties("ОПросмотрКому").Value then
Item.UserProperties("ОПросмотрКомуДата").Value = Date()
end if
elseif Name="ОПросмотрСекрет" then
if (Item.UserProperties("ОПросмотрСекретДата").Value=#1/1/4501#)
and _
Item.UserProperties("ОПросмотрСекрет").Value then
Item.UserProperties("ОПросмотрСекретДата").Value = Date()
end if
elseif (Left(Name,3)="Рез") then
Call RecountPercent()
end if
End Sub
As I suppose there may be an error while parsing DateTime literal #1/1/4501# or
combination of "=#" when there is no space between. Script executes in Windows.
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https://bugs.winehq.org/show_bug.cgi?id=50404
Bug ID: 50404
Summary: Sims 4 crashes on startup when using wine's builtin
msvcrt.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Created attachment 69026
--> https://bugs.winehq.org/attachment.cgi?id=69026
Console output with +seh+trace.
Sims 4 Version: 1.69.59.1020
Using wine's builtin msvcrt causes the game to exit before reaching the title
screen. Attached seh log indicates that the game's python interpreter cannot
initialize the sys standard streams.
Installing vcrun2013 via winetricks is a workaround.
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https://bugs.winehq.org/show_bug.cgi?id=49625
Bug ID: 49625
Summary: winedbg --command 'info wnd' fails with Exception
c0000005
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: ghazel(a)gmail.com
Distribution: ---
Wine works and runs app fine, but running:
windbag --command 'info wnd'
Fails with:
Exception c0000005
gdb says:
Thread 1 "winedbg.exe" received signal SIGSEGV, Segmentation fault.
0x7f9f6e78 in info_win32_window () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
(gdb) bt
#0 0x7f9f6e78 in info_win32_window () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#1 0x7fa06829 in dbg_parse () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#2 0x7fa0506b in parser_handle () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#3 0x7fa04b58 in dbg_start_interactive () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#4 0x7f9e5507 in main () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#5 0x7fa0a8fd in ?? () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#6 0x7b454882 in call_process_entry () from
/usr/lib/wine/../i386-linux-gnu/wine/kernel32.dll.so
#7 0x7b454cfc in start_process () from
/usr/lib/wine/../i386-linux-gnu/wine/kernel32.dll.so
#8 0x7b45488e in __wine_start_process () from
/usr/lib/wine/../i386-linux-gnu/wine/kernel32.dll.so
#9 0x00000000 in ?? ()
I'm running wine32 "wine-5.0 (Ubuntu 5.0-3ubuntu1)", but the same happens with
stable and dev from the wine repos.
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https://bugs.winehq.org/show_bug.cgi?id=41292
Bug ID: 41292
Summary: Game freezes to infinite DSOUND_PerformMix loop
Product: Wine
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: wyrex(a)openmailbox.org
Distribution: ---
Nexton LC-ScriptEngine is an engine for visual novels. Games using it
(lcsebody.exe) freeze in various places under wine. They don't crash and wine
doesn't give output but using +dsound I discovered there is infinite loop that
happens after freeze.
trace:dsound:DSOUND_PerformMix (0x1381f8)
trace:dsound:DSOUND_MixToPrimary (23808,4160)
trace:dsound:DSOUND_MixToPrimary MixToPrimary for 0x13ebb0, state=0
trace:dsound:DSOUND_MixToPrimary MixToPrimary for 0x1422a0, state=0
If I run "winetricks dsound" these games work and don't crash.
My sound setup is pulseaudio with alsa sink and wine is set to use pulseaudio
in winecfg.
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https://bugs.winehq.org/show_bug.cgi?id=51635
Bug ID: 51635
Summary: wine fails to build with glibc 2.34
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dnsapi
Assignee: wine-bugs(a)winehq.org
Reporter: timo.gurr(a)gmail.com
Distribution: ---
Created attachment 70492
--> https://bugs.winehq.org/attachment.cgi?id=70492
build.log
wine fails to build on systems with glibc 2.34 with the following error (full
build.log attached).
[...]
/usr/x86_64-pc-linux-gnu/bin/x86_64-pc-linux-gnu-ld: dlls/dnsapi/libresolv.o:
in function `resolv_query':
libresolv.c:(.text+0x80a): undefined reference to `ns_initparse'
/usr/x86_64-pc-linux-gnu/bin/x86_64-pc-linux-gnu-ld: libresolv.c:(.text+0x908):
undefined reference to `ns_parserr'
collect2: error: ld returned 1 exit status
winegcc: /usr/bin/x86_64-pc-linux-gnu-cc failed
[...]
>From the release notes of glibc 2.34:
* Various rarely-used functions declared in <resolv.h> and
<arpa/nameser.h> have been deprecated. Applications are encouraged to
use dedicated DNS processing libraries if applicable. For <resolv.h>,
this affects the functions dn_count_labels, fp_nquery, fp_query,
fp_resstat, hostalias, loc_aton, loc_ntoa, p_cdname, p_cdnname,
p_class, p_fqname, p_fqnname, p_option, p_query, p_rcode, p_time,
p_type, putlong, putshort, res_hostalias, res_isourserver,
res_nameinquery, res_queriesmatch, res_randomid, sym_ntop, sym_ntos,
sym_ston. For <arpa/nameser.h>, the functions ns_datetosecs,
ns_format_ttl, ns_makecanon, ns_parse_ttl, ns_samedomain, ns_samename,
ns_sprintrr, ns_sprintrrf, ns_subdomain have been deprecated.
* Various symbols previously defined in libresolv have been moved to libc
in order to prepare for libresolv moving entirely into libc (see earlier
entry for merging libraries into libc). The symbols __dn_comp,
__dn_expand, __dn_skipname, __res_dnok, __res_hnok, __res_mailok,
__res_mkquery, __res_nmkquery, __res_nquery, __res_nquerydomain,
__res_nsearch, __res_nsend, __res_ownok, __res_query, __res_querydomain,
__res_search, __res_send formerly in libresolv have been renamed and no
longer have a __ prefix. They are now available in libc.
Source: https://sourceware.org/pipermail/libc-alpha/2021-August/129718.html
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https://bugs.winehq.org/show_bug.cgi?id=51506
Bug ID: 51506
Summary: Disabled controls are not greyed out with the new
Light Blue theme
Product: Wine-staging
Version: 6.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ritalat(a)fastmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70345
--> https://bugs.winehq.org/attachment.cgi?id=70345
Example in the staging section of winecfg
Disabled controls are not greyed out with the new Light Blue theme
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https://bugs.winehq.org/show_bug.cgi?id=51932
Bug ID: 51932
Summary: wine-stable 6.0.2 build fails in Ubuntu 21.10
Product: Wine
Version: 6.0.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wldap32
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
Created attachment 70898
--> https://bugs.winehq.org/attachment.cgi?id=70898
OBS build log from 64 bit Ubuntu 21.10
All the other builds were fine, but it failed in Ubuntu 21.10:
[ 962s] In file included from dlls/wldap32/add.c:33:
[ 962s] dlls/wldap32/winldap_private.h:323:13: error: conflicting types for
'ldap_connect'; have 'ULONG(WLDAP32_LDAP *, LDAP_TIMEVAL *)' {aka 'unsigned
int(struct wldap32 *, struct l_timeval *)'}
[ 962s] 323 | ULONG CDECL ldap_connect(WLDAP32_LDAP*,LDAP_TIMEVAL*);
[ 962s] | ^~~~~~~~~~~~
[ 962s] In file included from dlls/wldap32/add.c:26:
[ 962s] /usr/include/ldap.h:1555:1: note: previous declaration of
'ldap_connect' with type 'int(LDAP *)' {aka 'int(struct ldap *)'}
[ 962s] 1555 | ldap_connect( LDAP *ld );
[ 962s] | ^~~~~~~~~~~~
[ 962s] make[1]: *** [Makefile:126215: dlls/wldap32/add.o] Error 1
[ 962s] make[1]: *** Waiting for unfinished jobs....
[ 964s] make[1]: Leaving directory '/usr/src/packages/BUILD'
[ 964s] dh_auto_build: error: make -j3 returned exit code 2
[ 964s] make: *** [debian/rules:13: build] Error 25
[ 964s] dpkg-buildpackage: error: debian/rules build subprocess returned exit
status 2
Attaching the OBS build log from the 64 bit package; the 32 bit one also
failed.
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https://bugs.winehq.org/show_bug.cgi?id=52004
Bug ID: 52004
Summary: Thief Gold and Thief II, New dark, mouse lag
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: suttorp(a)pt.lu
Distribution: ---
In both titles Thief Gold and Thief II, with the community patch TFix 1.27
which updates the engine to Dx9, the mouse lags. It is not an extreme case, but
it is still very annoying. This is sad, because other then that the games run
flawlessly.
Information on the TFix patch can be found here:
https://www.ttlg.com/forums/showthread.php?t=134733
The patch basically makes the game playable on modern PC's.
This applies to wine, wine-staging and proton. This is not a new behavior.
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The address 95-165-99-157.static.spd-mgts.ru (95.165.99.157) failed too many login attempts (5) for
the account ek-tunkul(a)newmail.ru.
The login attempts occurred at these times:
2022-02-24 01:52:51 CST
2022-02-24 01:57:11 CST
2022-02-24 01:57:23 CST
2022-02-24 01:57:50 CST
2022-02-24 01:58:09 CST
This IP will be able to log in again using this account at
2022-02-24 02:22 CST.
https://bugs.winehq.org/show_bug.cgi?id=52588
Bug ID: 52588
Summary: SimTown: Unable to launch game due to windows version
not being win95 or NT4.0/3.51
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: odecif(a)gmail.com
Distribution: ---
Created attachment 71913
--> https://bugs.winehq.org/attachment.cgi?id=71913
wine execution log
Installing (full version) from CD works fine in both 64 and 32-bit prefixes.
When trying to start the game either from CD or from installed .exe a popup
shows saying that the program is not ment for windows versions earlier than
3.1, even though the set windows version is NT4.0/95/98/XP or 7.
It seems that the last working wine-version is wine-4.12 since the error pops
up in wine-4.13-staging and wine-4.14.
The execution log says absolutely nothing of interest (see attachment).
If one (in wine-4.12) does not specify windows version NT4.0 a popup show
saying that there is not enough memory.
RTX 3070
i9 10900K
Manjaro 21.2, w/ Budgie DE
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https://bugs.winehq.org/show_bug.cgi?id=52584
Bug ID: 52584
Summary: Creating GTK ColorChooserDialog freeze entire app
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
Created attachment 71908
--> https://bugs.winehq.org/attachment.cgi?id=71908
Rust Project
When compiling and running such GTK-rs code in Linux(project in attachment):
```
use gtk4::prelude::*;
use gtk4::*;
fn main() {
let application = gtk4::Application::builder().build();
application.connect_activate(move |application| {
let window = gtk4::ApplicationWindow::new(application);
window.set_title(Some("APP"));
window.show();
println!("BEFORE CREATION!");
let _something = ColorChooserDialog::default();
println!("CREATED!");
});
application.run();
}
```
then window just show and I can easily remove it
When running exactly same code, but compiled with Windows support, then
transparent window shows and my DE(Gnome Shell) wants to remove it, because it
doesn't respond.
This is what is printed to output when running windows binary
```
0180:fixme:reg:NtNotifyChangeMultipleKeys Unimplemented optional parameter
0180:fixme:reg:NtNotifyChangeMultipleKeys Unimplemented optional parameter
0180:fixme:font:freetype_set_outline_text_metrics failed to read full_nameW for
font L"Ani"!
0184:fixme:combase:RoActivateInstance (000000000D3FF950, 000000000D3FF8C8):
semi-stub
0184:fixme:combase:RoGetActivationFactory
(L"Windows.Management.Deployment.PackageManager",
{00000035-0000-0000-c000-000000000046}, 000000000D3FF7C8): semi-stub
0184:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Management.Deployment.PackageManager"
(tee.exe:380): Gdk-WARNING **: 11:39:49.038: Failed to get device node property
{78C34FC8-104A-4ACA-9EA4-524D52996E57},256 size: Element not found.
(tee.exe:380): Gdk-WARNING **: 11:39:49.054: Failed to get device node property
{78C34FC8-104A-4ACA-9EA4-524D52996E57},256 size: Element not found.
(tee.exe:380): Gdk-WARNING **: 11:39:49.072: Initial call to
GetUpdatedClipboardFormats() failed with error 998
(tee.exe:380): Gdk-CRITICAL **: 11:39:49.083: gdk_clipboard_claim_remote:
assertion 'formats != NULL' failed
(tee.exe:380): Gdk-CRITICAL **: 11:39:49.093: gdk_content_formats_unref:
assertion 'formats != NULL' failed
0180:fixme:wgl:ConvertAttribWGLtoGLX unsupported 1 WGL Attribute
0180:fixme:wgl:ConvertAttribWGLtoGLX unsupported 1 WGL Attribute
(tee.exe:380): Gdk-WARNING **: 11:39:51.115: gdk_gl_context_make_current()
failed
0180:fixme:imm:ImeSetActiveContext (0x9f770, 1): stub
0180:fixme:imm:ImmReleaseContext (00000000000100B6, 000000000009F770): stub
BEFORE CREATION!
(tee.exe:380): GLib-GIO-ERROR **: 11:39:51.166: No GSettings schemas are
installed on the system
```
Precompiled binaries are available here -
https://github.com/qarmin/gtk-rs-fuzzer/releases/download/1.0.0/windows_cra…
(90MB packed in size, because contains all required GTK4 libraries and also
compiled binary is not stripped)
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http://bugs.winehq.org/show_bug.cgi?id=31603
Bug #: 31603
Summary: App manifests that specify processorArchitecture="*"
fail to find assemblies
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Doing
unset WINEPREFIX
rm -rf ~/.wine
sh winetricks -q vcrun2008
cd ~/wine-git/dlls/msvcr90/tests
WINEDLLOVERRIDES=msvcr90=n ~/wine-git/wine msvcr90_test.exe.so
says
msvcr90.c:243: Tests skipped: msvcr90.dll not installed (got 126)
This seems wrong; that dll is in fact installed. The app in question
is built with the manifest
http://source.winehq.org/source/dlls/msvcr90/tests/msvcr90.manifest
which contains the line
processorArchitecture="*"
Tracing through the code, lookup_manifest_file in ntdll/actctx.c seems to
incorrectly parse the native DLL's manifest as having build 0 rather
than 30729.
The problem appears to be that line 1872 assumes that the string
lookup contains no *'s other than the ones in lookup_fmtW, and so
doesn't skip to where it expected to when it does the strchrW:
1826 static const WCHAR wine_trailerW[] =
{'d','e','a','d','b','e','e','f','.','m','a','n','i','f','e','s','t'};
1842 sprintfW( lookup, lookup_fmtW, ai->arch, ai->name, ai->public_key,
1843 ai->version.major, ai->version.minor, lang );
1872 tmp = dir_info->FileName + (strchrW(lookup, '*') - lookup);
1873 build = atoiW(tmp);
1874 if (build < min_build) continue;
If ai->arch contains a '*', as it does in tests/msvcr90.manifest,
this assumption is violated. Changing the manifest to say
processorArchitecture="x86"
lets the test run and find the native DLL, at least on x86.
So, is the manifest wrong, or is lookup_manifest_file() wrong?
(This came up while I was trying to write tests for vcomp.dll. It was
frustrating to find that the example I'd borrowed the manifest from was
broken.)
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https://bugs.winehq.org/show_bug.cgi?id=52578
Bug ID: 52578
Summary: ShellAbout does not support # in app name
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: mazin07(a)gmail.com
Distribution: ---
EXPECTED
When calling ShellAbout*(), szApp can have a '#' character that triggers
special behavior. The substring before '#' will go in the title bar and the
substring after '#' will go in the body of the about dialog.
ACTUAL
The '#' special behavior is not implemented in Wine, leading to the wrong text
displayed in the About dialog. See the attachment "windle-about.png" that shows
the incorrect behavior. The dialog title should say "About Windle" and the
dialog body should say "Windle 1.0 16-bit".
SUGGESTED FIX
In shell32_main.c:ShellAboutW, the function should check for '#' and extract
the appropriate substrings. If the string does not contain '#', then it should
prepend "About " to the string and use that as the title.
shell32.rc will then need to have the "About %s" changed to just "%s" so that
"About" does not get duplicated.
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http://bugs.winehq.org/show_bug.cgi?id=21739
Summary: Mouse in Nostale not working
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skoruppa(a)gmail.com
Mouse generally works, but not everywhere. All elements of the gui, the login
screen and selection screen works, but not during the control of character.
I do not post logs because they are not showing. Perhaps some special
WINEDEBUG?
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https://bugs.winehq.org/show_bug.cgi?id=42148
Bug ID: 42148
Summary: Redrawing issues in Capitalism 2
Product: Wine
Version: 2.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 56717
--> https://bugs.winehq.org/attachment.cgi?id=56717
Screenshot illustrating the redrawing issues.
Hello everyone,
I am the AppDB maintainer of "Capitalism 2" a business strategy game which has
some issues I would like to point out.
The initial issue during tests some releases ago was that mouse control wasn't
working but a staged patch could be applied which fixed the issue and got
integrated into main wine.
https://github.com/wine-compholio/wine-staging/tree/master/patches/dinput
Unfortunately a new issue has sprung up in the game which is that when I move
the mouse it has some redrawing issues and paints the background.
To illustrate this I uploaded a screenshot into the AppDB at:
https://appdb.winehq.org/screenshots.php?iAppId=2098&iVersionId=2895
Fortunately there is a demo version available which can be downloaded.
https://appdb.winehq.org/objectManager.php?sClass=version&iId=30640
Could you have a look into this if possible?
Kind regards,
Maik
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https://bugs.winehq.org/show_bug.cgi?id=47905
Bug ID: 47905
Summary: Logos Bible Software fails to play media
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
Created attachment 65399
--> https://bugs.winehq.org/attachment.cgi?id=65399
Selected a video from the quickstart courses these don't play
No audio or video in the program plays. E.g. when opening the quickstart
videos:
In the video window which has a black background and says 'We couldn't access
the media you're trying to play. Please verify that you are not working
offline.' etc.
My guess is that it might be a problem streaming the video rather than
necessarily a problem playing it but not sure.
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https://bugs.winehq.org/show_bug.cgi?id=46871
Bug ID: 46871
Summary: err:rpc:rpcrt4_protseq_np_wait_for_new_connection wait
failed with error 87
Product: Wine
Version: 4.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: susancragin(a)earthlink.net
Distribution: ---
Created attachment 63932
--> https://bugs.winehq.org/attachment.cgi?id=63932
NaturallySpeaking 13 setup log
When installing Dragon NaturallySpeaking 13, the installation hangs up right at
the last instruction.
A prior bug 46160 was filed about NatSpeak 13 hanging up at the end of
installation, and I think that bug might have been fixed in the most recent
wine version, and this other bug uncovered.
bug 46160
Anyway, the installation stops as of this:
err:rpc:rpcrt4_protseq_np_wait_for_new_connection wait failed with error 87
I have posted the installation log.
If I kill the installation and then try to start the program, the program works
up to a point. It waves hello, and then asks if I want to register the program
immediately or run it up to 5 times without registering.
When I hit either of these options, the program crashes.
I have included the crash log also.
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https://bugs.winehq.org/show_bug.cgi?id=43827
Bug ID: 43827
Summary: The program thududf.sys has encountered a serious
problem and needs to close
Product: Wine
Version: 1.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: version
Assignee: wine-bugs(a)winehq.org
Reporter: accessd(a)shaw.ca
Distribution: ---
Created attachment 59377
--> https://bugs.winehq.org/attachment.cgi?id=59377
Resultant dump when starting application via desktop link
Select icon on the desktop "Roxio Easy VHStoDVD 3" This followed by an
immediate error: The program thududf.sys has encountered a serious problem and
needs to close
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http://bugs.winehq.org/show_bug.cgi?id=34835
Bug #: 34835
Summary: Civilization II Crash after extended play.
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmg_(a)hotmail.com
Classification: Unclassified
Created attachment 46436
--> http://bugs.winehq.org/attachment.cgi?id=46436
Backtrace #1
After several hours of playtime with "Civilization II Multiplayer Gold", a
crash occurs with an error box and upon exiting the error box, the game closes.
It's a clean Wine 1.6 install with no proprietary DLLs etc. installed that I am
aware of.
Game was launched in Windowed mode at 1280x720 with Civ2 in Win98 mode. Only
"Allow Window manager to control the windows" under Graphics is selected with
the Virtual desktop at 1280x720. Other than the crash during extended play, the
game works perfectly. I haven't used Windows since XP but know this game did
not work under XP without hacks so I am unable to give a report about if it
works on Windows.
This is my first Bug Report and I apologize if I have missed anything. I ran
through the other reports and I can't find anything like my issue. I've played
it for 7+ hours before the crash. I ran it a second time as I wrote this
report, with the terminal, and I will include the output of that as it crashed
again around 400 B.C. Game Year.
Xubuntu 12.04
AMD 6670
AMD FX4100
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https://bugs.winehq.org/show_bug.cgi?id=44788
Bug ID: 44788
Summary: Civilization II (v1.02) crash during menus
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danielalston(a)gmail.com
Distribution: ---
Created attachment 60814
--> https://bugs.winehq.org/attachment.cgi?id=60814
Backtrace
The game will open, the music plays however every few seconds the sound will
make an awful corrupt sounding noise (possibly related).
The game will usually crash quite quickly. If you're extremely fast you might
be able to get in a game and make a couple of moves before the game crashes
again.
I have similar issues with other 16bit versions of Civilization II.
2.42 patch
2.78 (Fantastic Worlds)
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https://bugs.winehq.org/show_bug.cgi?id=52253
Bug ID: 52253
Summary: Visual Studio 2015 setup fails to start (new symptom)
Product: Wine
Version: 7.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dragonwarriorxtreme(a)gmail.com
Distribution: ---
Created attachment 71373
--> https://bugs.winehq.org/attachment.cgi?id=71373
Failed install log from Visual Studio installer
Previous versions allowed you to at least select options and get past the
installation phase with a few obnoxious bugs, such as cryptography and restore
point issues, with the help of "winetricks -q corefonts dotnet462."
Now, we appear to have regressed. The setup still launches, but it now crashes
with a "Setup Blocked" error. The reason for the crash is...
https://imgur.com/RDlbHGj.png
> "Setup Failed!"
Isn't that just ambiguous?!
This was tested on:
Visual Studio 2015 Community Edition
Visual Studio 2015 Professional Edition - Actually, unlike Community and Build
Tools, this one doesn't start up at all. I thought this bug was supposed to be
fixed... Perhaps investigate separately.
Visual Studio 2015 C++ Build Tools
The Wine log shows nothing fishy:
>002c:err:winediag:getaddrinfo Failed to resolve your host name IP
>0174:err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems
>0130:err:combase:RoGetActivationFactory Failed to find library for L"Windows.Foundation.Diagnostics.AsyncCausalityTracer"
>0184:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems
>0184:err:winediag:ntlm_check_version ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
>0184:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
Enclosed is the install log from Build Tools. The error might be with how it's
failing to get the feed properly verified. I did notice that I was synced
improperly to my timezone, so I fixed that-- but nevertheless, that didn't
work. I even created a new Wine prefix with the correct timezone, but that
still did not work.
Machine: Void Linux x86_64 glibc
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https://bugs.winehq.org/show_bug.cgi?id=49432
Bug ID: 49432
Summary: Eraser Drop shows error and then close
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
After running only error
```
Error: Subscript used with non-Array variable
```
is shown and then app dissapear
Download Link -
https://portableapps.com/downloading/?a=EraserDropPortable&n=EraserDrop%20P…
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https://bugs.winehq.org/show_bug.cgi?id=51891
Bug ID: 51891
Summary: Nvidia: repeated device probes + Xorg log flood
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alecov(a)mail.com
Distribution: ---
Created attachment 70837
--> https://bugs.winehq.org/attachment.cgi?id=70837
Nvidia driver messages
When running basically *any* app (for example, Wine's notepad.exe), I am
receiving a log spam in Xorg.0.log from the Nvidia driver (see attachment; the
messages repeat endlessly).
This happens in various situations and most reliably when moving the mouse
cursor in the menu bar area (the messages repeat for *every single pixel*
moved).
I've researched about these messages and it seems the Nvidia driver issues
those messages whenever an X client probes for available devices using eg.
xrandr:
https://forums.developer.nvidia.com/t/x-server-with-loaded-nvidia-driver-sp…
It could be a problem with the driver, but since this issue only happens with
Wine, I believe Wine could be at fault. Besides the log flood, Wine completely
hogs the X server when running on dual monitors (presumably due to the repeated
device probes), so it is impossible to run Wine with an external monitor
connected via HDMI in this scenario.
Running on ArchLinux (x86_64), kernel 5.14.12.
Video card: NVIDIA Corporation GM107GLM [Quadro M1200 Mobile] (rev a2)
Driver version: 470.74-8
Wine version 6.16, but also occurs on compiled Wine from Git.
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https://bugs.winehq.org/show_bug.cgi?id=47783
Bug ID: 47783
Summary: Rockstar Games Launcher installer crashes
Product: Wine
Version: 4.16
Hardware: x86
URL: https://gamedownloads.rockstargames.com/public/install
er/Rockstar-Games-Launcher.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
Distribution: ---
The Rockstar Games Launcher installer (downloadable from
https://gamedownloads.rockstargames.com/public/installer/Rockstar-Games-Lau…)
displays a window and then crashes quickly after launching.
Running the installer with "warn+all" generates constant heap corruption errors
( i.e. "err:heap:HEAP_ValidateInUseArena Heap 0x110000: block 0x198350 tail
overwritten at 0x198388 (byte 0/8 == 0x52)"), but the installer does not crash
and successfully installs.
The installer is built with NSIS v3.04, and essentially does the following:
WINDOWINFO *wi = GlobalAlloc(GMEM_ZEROINIT, 56);
wi->cbSize = 56;
GetWindowInfo(hWnd, wi);
GlobalFree(wi);
The problem is that sizeof(WINDOWINFO) is actually 60. For some reason Windows
has always ignored cbSize and writes 60 bytes into the buffer, Wine does the
same.
The hard-coded 56 has been in NSIS example code
(https://nsis.sourceforge.io/GetWindowInfo) for years, it's very possible there
are other installers having this problem.
Based on this article
(https://blogs.msdn.microsoft.com/jiangyue/2010/03/15/windows-heap-overrun-m…)
and some testing I did in a debugger, it appears that Windows heap allocations
leave healthy padding/unused bytes at the end, and this must be why the
installer doesn't crash on Windows.
Running Wine with "warn+heap" adds padding to the end of heap allocations,
which is why the installer doesn't crash there.
I think the fix for this is to increase/add padding to the end of heap
allocations.
Also a WARN should be added to GetWindowInfo() if cbSize is incorrect.
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https://bugs.winehq.org/show_bug.cgi?id=52226
Bug ID: 52226
Summary: IDA 7.6 Copy/Paste does not work
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shefben(a)gmail.com
Distribution: ---
Copying highlighted text anywhere within IDA 7.6 results in absolutely nothing
happening.
doing crtl-c doesnt copy and neither does rightclicking->copy.
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https://bugs.winehq.org/show_bug.cgi?id=52228
Bug ID: 52228
Summary: IDA 7.6 Context Menu's do not highlight when mouseover
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shefben(a)gmail.com
Distribution: ---
Created attachment 71318
--> https://bugs.winehq.org/attachment.cgi?id=71318
right click context menu
While in the toolbar menu or right click context menu's the options in the menu
are supposed to have a blue background when the mouse is over it.
you cannot easily tell which option you are choosing (impossible if you use
arrow keys to select an option unless you count the number of times you pressed
the arrow key)
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https://bugs.winehq.org/show_bug.cgi?id=52229
Bug ID: 52229
Summary: IDA 7.6 Cant move tabbed windows around
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shefben(a)gmail.com
Distribution: ---
Created attachment 71323
--> https://bugs.winehq.org/attachment.cgi?id=71323
gimme my tab back!
On Windows, Ida allows you to click and drag a tab around to a different
location.
On wine if you click and drag a tab it automatically turns into a new window.
once the tab is a new window you cannot drag it back in to being a tab
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https://bugs.winehq.org/show_bug.cgi?id=48761
Bug ID: 48761
Summary: ConEmu does not highlight selection
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
ConEmu does not highlight selected text/block while selecting by mouse and
after the block is selected. The selected text/block is however correctly
highlighted after alt+tab to another application and back. It seems that some
events are not generated properly.
The selection is otherwise functional so it is a minor issue. Fixing that would
make ConEmu perfect ;-)
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https://bugs.winehq.org/show_bug.cgi?id=52556
Bug ID: 52556
Summary: Dragon's Lair 3D page fault when starting the game
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matej.pivec93(a)gmail.com
Distribution: ---
Created attachment 71870
--> https://bugs.winehq.org/attachment.cgi?id=71870
Highly compressed WINEDEBUG dumps and the page fault report
Dragon's Lair 3D is a 2002 game.
Interestingly, it uses OpenGL natively.
In any case, the game seems to crash on boot with a page fault:
0160:err:ole:CoUninitialize Mismatched CoUninitialize
wine: Unhandled page fault on read access to 0060A000 at address 100548ED
(thread 0134), starting debugger...
According to WineHQ reports, the last reported working version was in the Wine
1.x era.
Unfortunately, running the game with WINEDEBUG=+relay won't produce the same
error, the game silently exits in this case. I have added these dumps
regardless, they might help you. I tried figuring out which part of wine is
problematic myself, but I'm just not versed enough in the WINAPI C stuff.
I remember trying to run this throughout the wine 4.x-7.x versions, but I
always get the same error. I also remember trying some native C libraries a
while ago, but same result.
I tried compiling ancient wine versions to see where the regression happened,
but this proved too troublesome, since they require headers/packages not really
provided by modern distributions anymore.
Finally, I decided it is best to just report this bug.
My setup:
Arch Linux
Ryzen 3600X
32GB RAM
AMD RX590
In the attachment I have added these dumps:
-WINEDEBUG=+loaddll,+relay,+seh,+tid
-WINEDEBUG=+all
-The wine page fault report
I can provide other dumps or try some things other things if you want as well.
An interesting observation is running this game in a 64-bit prefix will produce
a secdrv loading error. Same thing with a 32-bit WIN98 prefix. A 32-bit Windows
XP prefix does NOT produce this error, however (this is the version I used to
make these reports).
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https://bugs.winehq.org/show_bug.cgi?id=52555
Bug ID: 52555
Summary: Dominion Storm over gifts 3: Game crashes when trying
to display title menu after intro
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: odecif(a)gmail.com
Distribution: ---
Created attachment 71868
--> https://bugs.winehq.org/attachment.cgi?id=71868
game boot log +ddraw,d3d
The game is installed successfully in a 32-bit clean prefix with windows
version set to 95 (the game doesn't officially support any higher). No problems
during install.
When starting the game the intro videos play fine. Then the title menu is
supposed to show, and here is where the game crashes
Without additional debug info this line regularily comes up until crash:
0298:fixme:d3d_shader:glsl_blitter_upload_palette P8 texture loaded without a
palette.
I have tested with 64-bit as well as other windows versions but to no avail.
If I set registry key "renderer" to "gdi" the title menu actually shows, but
with weird colors
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https://bugs.winehq.org/show_bug.cgi?id=52550
Bug ID: 52550
Summary: JumpStart 1st grade won't start
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: odecif(a)gmail.com
Distribution: ---
Created attachment 71863
--> https://bugs.winehq.org/attachment.cgi?id=71863
warn+all log
After installing the game (Swedish version in my case called "Första klass")
and you execute the FG.exe-file, the screen turns black (expected) and a popup
shows stating that the software works best in 256 colors. After clicking OK in
the popup the mouse cursor turns into the in-game hour glass and stays that way
until you close the program.
I found the english version of the game on an abandonware-site which might
produce the same error (haven't tried).
The CD is an original copy and it confirmed working in a Windows XP Pro
virtualbox.
Attached is a debug log with warn+all from execution until forced stop.
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https://bugs.winehq.org/show_bug.cgi?id=52392
Bug ID: 52392
Summary: FlyDoc: Unable to connect to the remote server
Product: Wine
Version: 7.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine.bugs0x7e6(a)gmail.com
Distribution: ---
Created attachment 71617
--> https://bugs.winehq.org/attachment.cgi?id=71617
wine_7.0-rc5_EdiClient.exe_log.txt
FlyDoc: Unable to connect to the remote server
https://flydoc.ua/uk/updates
# Download:
wget 'https://flydoc.ua/update/flydoc/Flydoc_1_1_3_13.zip'
unzip Flydoc_1_1_3_13.zip
# Install dependencies:
WINEARCH=win32 winetricks -q msxml6 dotnet48 vcrun2017 win7
LANG=uk_UA.UTF-8 wine Flydoc_1_1_3_13.exe
# Start:
LANG=uk_UA.UTF-8 wine .wine/drive_c/Program\
Files/FlyDoc/FlyDoc1/EdiClient/EdiClient.exe &> wine_EdiClient.exe_log.txt
The program shows:
Unable to connect to the remote server
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https://bugs.winehq.org/show_bug.cgi?id=50824
Bug ID: 50824
Summary: ISdone.dll error 5, something releated to insufficient
virtual memory
Product: Wine
Version: 6.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gab.pulcio(a)gmail.com
Distribution: ---
Created attachment 69642
--> https://bugs.winehq.org/attachment.cgi?id=69642
WINEDEBUG loaddll
Warning: I know I'm about to ask you to fix something releated to game repacks,
which they're illegal (provided I don't have the legal copy) but in my logic,
that's a windows releated-thing and it should be fixed, maybe not now, but at
least should be considered.
Now, fitgirl repacks crashes at random progress, while rg-mechanics repacks are
straight to the error, the same as always.
I read that in the past this was fixed so that's a regression but since no-one
has reported this and apparently no one has that problem, I'm filing this bug
as normal.
For the record: this bug happens since I installed linux, at the time Wine was
at version 6.0.
In my case, this repack is of a game that I legally own (Far Cry 3: Blood
Dragon) but I've got a capped data plan and I have to install a repack then
I'll be able to verify the game with Uplay.
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https://bugs.winehq.org/show_bug.cgi?id=52551
Bug ID: 52551
Summary: Falcon BMS crashes on splash screen - Unhandled
exception 0x80000003 in thread 114 at address
00000000045F6509 (thread 0114)
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sneezingsnowshoe(a)teleworm.us
Distribution: ---
Created attachment 71864
--> https://bugs.winehq.org/attachment.cgi?id=71864
console log of Falcon BMS crashing with wine-devel 7.2
using winehq-devel 7.2 on debian stable
Falcon BMS crashes after a few seconds on the splash screen.
console log is attached.
(was tested with staging, too. Crashes as well)
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https://bugs.winehq.org/show_bug.cgi?id=52543
Bug ID: 52543
Summary: Nvidia - viewport text, annotations garbled in MoI v4
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeskenis(a)gmail.com
Distribution: ---
I'm trying to get MoI v4 (a cad sketchbook)application running.
http://moi3d.com
It is almost perfect. But not matter whether I use plain WINE, DXVK or VKd3d I
encounter some serious issues.
WINE - object selections glitched
VKd3d - viewport text / annotations garbled
DXVK - black flickers on frame draw
I tried various WINE versions up to 7.1 and I consistently get the same
problems.
As it is tricky to describe the problem I recorded the video:
https://vimeo.com/633040666
If you have any ideas howto overcome any of those please let me know. There's
almost no proper cad under linux and I'd like to get at least this simple (but
very powerful) sketchbook running.
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https://bugs.winehq.org/show_bug.cgi?id=52546
Bug ID: 52546
Summary: Alt-tabbing out and back into Freelancer causes a
black screen
Product: Wine
Version: 6.22
Hardware: x86-64
URL: https://archive.org/download/Freelancer_201807/Freelan
cer.iso
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 53fcfe3834da3c43838cd26bdeb4fdb335542627
Distribution: ---
How to reproduce:
1) Acquire a copy of Freelancer (I've attached a link from archive.org in the
bug description)
2) Obtain the necessary files to make the game work, such as an official game
patch (flpatch.exe), and unofficial community patch (jflp.exe) and a NoCD
executable, links to which are all available in the source code of this Lutris
installer (https://lutris.net/games/install/11013/view)
3) Install the game and apply the patches/nocd
4) Launch the game
5) Press "alt-tab"
6) Return to the game through alt-tab or whatever way your DE allows
In wine-6.21 release, the game image will successfully get restored and shown,
while on 53fcfe3834da3c43838cd26bdeb4fdb335542627 and later (including Wine
7.2), instead, a black window is shown.
Reverting this commit against a later version (wine built against commit
0dc34ad87a20996fc63de7f1fd4c9064b53edf3f) fixes the issue. However, reverting
it against 6.22 is not possible due to conflicts.
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https://bugs.winehq.org/show_bug.cgi?id=52549
Bug ID: 52549
Summary: GIMP 2.2.x has no window decoration
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
Distribution: ---
Created attachment 71861
--> https://bugs.winehq.org/attachment.cgi?id=71861
Screenshot
GIMP 2.2.x has no window decoration being rendered by default, on KDE Plasma,
you can reenable it by pression Alt + F3 > More actions... > and unmarking "No
borders"
On Windows 10, Windows renders GIMP's windows borders by default and only the
splash window is shown without borders
Procedure:
1 - Run Run GIMP-2.0/bin/gimp-2.2.exe
Download:
GIMP 2.2.17:
http://www.oldversion.com/windows/the-gimp-2-2-17
SHA1: bb8a3e297d6f2885c80c394901380b81d8ae0a67
Although the applications requests for GTK+ 2.4.14, GTK+ 2.10.13 is required to
install this application
GTK+ 2.10.13:
https://sourceforge.net/projects/gtk-win/files/GTK%2B%20Runtime%20Environme…
SHA1: bc5902c48590413fdd57ece9b69ee478849329c9
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https://bugs.winehq.org/show_bug.cgi?id=52548
Bug ID: 52548
Summary: GIMP 2.2.x crashes when starting new project or
opening "About" window
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
Distribution: ---
Created attachment 71860
--> https://bugs.winehq.org/attachment.cgi?id=71860
Backtrace and shell log
A crash occurs when trying to open "About" window or "New..."
On Windows 10, the About window appears and uses a animation to show-up,
"New..." window works fine.
Mouse won't work on this application due to bug 52547, but there's a workaround
to reproduce the crash (tried on KDE Plasma):
1 - You must run gimp-2.2.exe with "wine start /unix", or this workaround won't
work
2 - Minimize the application
3 - Reopen tools window
4 - Reopen frame window
5 - Click on frame window
6 - Hover your mouse from the top on tools window and click on the toolbar
HOW-TO video: https://youtu.be/YNOQPpEPECQ
There's 2 ways to reproduce the crash
#1 - File > New...
#2 - Help > About
As there's 2 ways to reproduce this bug and different functions may be the
cause of the crash, i'm attaching 2 backtraces on the attachment
Download:
GIMP 2.2.17:
http://www.oldversion.com/windows/the-gimp-2-2-17
SHA1: bb8a3e297d6f2885c80c394901380b81d8ae0a67
Although the applications requests for GTK+ 2.4.14, GTK+ 2.10.13 is required to
install this application
GTK+ 2.10.13:
https://sourceforge.net/projects/gtk-win/files/GTK%2B%20Runtime%20Environme…
SHA1: bc5902c48590413fdd57ece9b69ee478849329c9
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https://bugs.winehq.org/show_bug.cgi?id=49487
Bug ID: 49487
Summary: list control custom draw in report view shows blank
item if handler clears uItemState CDIS_SELECTED flag
Product: Wine
Version: 5.0.1
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: victimofleisure(a)yahoo.com
I'm the developer of a free software application called Polymeter. The issue
occurs when running Polymeter under Mac OS / High Sierra. I have reproduced it
on multiple machines. I install my software using WineBottler (both 1.8.6 and
4.0.1 exhibited the issue). WineBottler uses WineHQ 5.0 according to their
page.
The issue is per-item background color for *selected* list control items in
report view. The usual method for achieving per-item color is to request item
notifications, and when the prepaint notification is received, set the per-item
background color (pLVCD->clrTextBk). However by default this only works for
non-selected items: selected items continue to use the system default
background color (typically a dark blue) instead of the per-item color. The
workaround is for the custom draw handler to also clear the "selected" flag
(CDIS_SELECTED) in the item state (pLVCD->uItemState). This technique is fairly
common and can be observed in the wild, e.g. here.
https://social.msdn.microsoft.com/Forums/vstudio/en-US/40234af5-a9e7-433f-a…
However in my application under WineBottler, this technique causes the list
item in question to be completely white, both text and background.
I enclose a code snippet below. This may be related to 39721 or even a
duplicate of it, but it's hard to tell because that report is not as specific
and doesn't mention selected items. If list control per-item background color
is broken in all cases regardless of selection, that would explain my issue
obviously, but that seems doubtful since many Windows programs use list control
custom draw.
Best wishes,
Chris Korda
https://victimofleisure.github.io/Polymeter/
void CMappingBar::OnListCustomDraw(NMHDR* pNMHDR, LRESULT* pResult)
{
NMLVCUSTOMDRAW* pLVCD = reinterpret_cast<NMLVCUSTOMDRAW*>(pNMHDR);
*pResult = CDRF_DODEFAULT;
if (theApp.m_bIsMidiLearn) { // if learning MIDI input
switch (pLVCD->nmcd.dwDrawStage) {
case CDDS_PREPAINT:
*pResult = CDRF_NOTIFYITEMDRAW;
break;
case CDDS_ITEMPREPAINT:
// this will NOT work with LVS_SHOWSELALWAYS; see uItemState in
NMCUSTOMDRAW doc
if (pLVCD->nmcd.uItemState & CDIS_SELECTED) { // if item
selected
pLVCD->clrTextBk = MIDI_LEARN_COLOR; // customize item
background color
// trick system into using our custom color instead of
selection color
pLVCD->nmcd.uItemState &= ~CDIS_SELECTED; // clear item's
selected flag
}
break;
}
}
}
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https://bugs.winehq.org/show_bug.cgi?id=43866
Bug ID: 43866
Summary: Crash while opening [彼女は天使で妹で] trial version
Product: Wine
Version: 2.18
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: howard.no1(a)163.com
Created attachment 59452
--> https://bugs.winehq.org/attachment.cgi?id=59452
Bug Report
Crash while opening [彼女は天使で妹で] trial version
Free downloading site: http://www.h-comb.biz/new_title/16/download_trial.html
MD5 (imoten_trial.exe) = 080a95479692cd197e29b9ef0a4c66d7
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http://bugs.winehq.org/show_bug.cgi?id=26649
Summary: painting in dialog: wrong aspect ratio
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom98765x(a)yahoo.com
Created an attachment (id=33921)
--> (http://bugs.winehq.org/attachment.cgi?id=33921)
executable program demonstrating the bug
Drawing things inside a modeless dialog box: wrong aspect ratio, and does not
show up directly (dialog box has to be moved before). Source was from Petzold
sample (colors2), but modified a little.
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https://bugs.winehq.org/show_bug.cgi?id=44434
Bug ID: 44434
Summary: Error: unsupported compressor 8
Product: Wine
Version: 3.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine_bz(a)ul-lange.de
Created attachment 60376
--> https://bugs.winehq.org/attachment.cgi?id=60376
Error messages after typing command winecfg
After a competed installation of Wine 3.0 on macOS 10.13.3, Kernel-Version:
Darwin 17.4.0 and entering command of "winecfg" together with some other
messages
"Error: unsupported compressor 8" have been indicated (see attached file).
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https://bugs.winehq.org/show_bug.cgi?id=50477
Bug ID: 50477
Summary: Presonus Studio One 5: Browser windows won't update
with scrolling (D2D-related debug)
Product: Wine
Version: 6.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: moseskim84(a)gmail.com
Distribution: ---
Created attachment 69113
--> https://bugs.winehq.org/attachment.cgi?id=69113
Images
Hello,
I'm running Ubuntu 20.10 (x64), Wine RC-6 (patched dcomp.dll) and have
installed Studio One 5 Professional. There is a bug that renders it pretty
useless, and that's lack of browser window updating whenever there is scrolling
within a window. I have attached a screenshot showing the window on the left
and the associated messages on the right. If you notice the scroll bar on the
right, it continues to move but there is no update to the window. If you scroll
back and forth enough it starts to distort, but the only way to get it back to
normal is to go to another window and back. That just gets you back to the top
of the window, without any scrolling.
I have DVXK latest version installed, with esync enabled as well with no
change. GDIplus_winxp is also installed, I cannot get gdiplus to install into a
64 bit prefix even with -q.
Please let me know what else I can do to help resolve this issue. Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=52540
Bug ID: 52540
Summary: iTunes crashes with page fault on read access to
0x00000000 in 32-bit code (0x021b40b2)
Product: Wine
Version: 7.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robertect(a)gmail.com
Distribution: ---
Created attachment 71847
--> https://bugs.winehq.org/attachment.cgi?id=71847
error log describing the actions failed before the crash of iTunes
itunes first reports insufficient disk space and then reports the attached
error and has to close
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https://bugs.winehq.org/show_bug.cgi?id=47448
Bug ID: 47448
Summary: Homeworld Remastered Collection: Fullscreen broken
Product: Wine-staging
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64805
--> https://bugs.winehq.org/attachment.cgi?id=64805
Game log file 1
As of wine-4.11, the game is not launching anymore properly and is giving
following behavior:
- Sound starts from the intro video(s)
- Intro video ( gearbox ) ends and I hear the game is opened in the Main menu
level
- No video is being shown ('nothing happens') and the desktop is still showing
I have tried with no success the following:
- using official latest versions of Fedora 30 x64 packages and also Mesa 19.1.1
- using Wayland session
- changing all configs in winecfg ( resolution, decoration, staging settings)
- using Steam command launch options ( '-fakeFullscreen -window[ed] -w 1920 -h
1080' ) in different combinations
- running game from Nautilus by directly running the executable
I expect that game runs properly in full-screen same way it was working in
wine-4.9.
My config:
$ wine --version
wine-4.11 (Staging)
$ inxi -Gxxx
Graphics:
Device-1: AMD Ellesmere [Radeon RX 470/480/570/570X/580/580X/590]
vendor: XFX Pine driver: amdgpu v: kernel bus ID: 01:00.0
chip ID: 1002:67df
Display: x11 server: Fedora Project X.org 1.20.5 driver: amdgpu
compositor: gnome-shell v: 3.32.2 tty: N/A
OpenGL: renderer: Radeon RX 580 Series (POLARIS10 DRM 3.30.0
5.1.15-300.fc30.x86_64 LLVM 8.0.0)
v: 4.5 Mesa 19.1.1 direct render: Yes
P.S. Similar issue has been noticed for StepMania 5 and Age of Mythology:
Extended, but these games have ways to enforce windowed mode both from Steam
Launch Options or from configuring config files.
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https://bugs.winehq.org/show_bug.cgi?id=46247
Bug ID: 46247
Summary: BF2 Complete Collection 1.50 Crashes when using
Anti-Aliasing 8x
Product: Wine-staging
Version: 3.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
All settings are Maxed Out; I tried with 2x and 4x and no crashes/issues noted.
Wine details:
sh winetricks list-installed
------------------------------------------------------
You are using a 64-bit WINEPREFIX. Note that many verbs only install 32-bit
versions of packages. If you encounter problems, please retest in a clean
32-bit WINEPREFIX before reporting a bug.
------------------------------------------------------
Using winetricks 20181203-next - sha256sum:
90643712034ccea3dad530e2e33761d872fd532c3f6018919b21ae006ecba680 with wine-3.20
(Staging) and WINEARCH=win64
binkw32
d3dx9_42
gmdls
l3codecx
lucida
mfc40
mfc42
physx
tahoma
w_workaround_wine_bug-30713
vcrun2008
w_workaround_wine_bug-30713
vcrun2012
w_workaround_wine_bug-37781
w_workaround_wine_bug-30713
vcrun2015
w_workaround_wine_bug-22053
steam
w_workaround_wine_bug-30713
vcrun2010
d3dx9_36
win7
setupapi
w_workaround_wine_bug-30713
vcrun2005
corefonts
msls31
w_workaround_wine_bug-25648
ie8
vulkanrt
msscript
vulkansdk
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https://bugs.winehq.org/show_bug.cgi?id=51130
Bug ID: 51130
Summary: user32:win test_SetActiveWindow() has 2 failures on
Vista to Windows 8.1
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:win test_SetActiveWindow() has 2 systematic failures on Vista to Windows
8.1 which don't happen on Windows 10:
https://test.winehq.org/data/patterns.html#user32:win
win.c:3191: Test failed: GetActiveWindow() = 00000000
win.c:3191: Test failed: GetFocus() = 00000000
The failing test was introduced by this commit:
commit e188d66251e6f9693629fe3e1bfa4bd2e9a534cf
Author: Zebediah Figura <z.figura12(a)gmail.com>
AuthorDate: Tue Dec 19 18:29:30 2017 -0600
Commit: Alexandre Julliard <julliard(a)winehq.org>
CommitDate: Wed Dec 20 17:48:57 2017 +0100
user32/tests: Add more tests for SetActiveWindow().
Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=48815
Bug ID: 48815
Summary: user32:win "unexpected 0x738 message" Windows 10
failures
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: major
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:win sometimes fails complaining about an unexpected 0x738 message:
win.c:3858: Test failed: message 0738 available
or
win.c:3852: Test failed: hwnd 00210500 message 0738
This second message includes the window handle which means it is "always new",
which can cause the TestBot to mistakenly attribute the failure to the patch
being tested. So I bumped the priority on this bug.
>From what I gathered the 0x738 message was introduced in Windows 10 1703 which
is why this failure only happens on our 1709+ test configurations (we don't
have 1703). Also nobody seems to know what this message is, only that it seems
to be related to windows belonging to the UserAdapterWindowClass:
https://forums.zimbra.org/viewtopic.php?t=63188https://stackoverflow.com/questions/44395364/windows-creators-update-crashe…https://github.com/otya128/winevdm/issues/114
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http://bugs.winehq.org/show_bug.cgi?id=34326
Bug #: 34326
Summary: uplive.exe from TypeEasy crashes
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 45694
--> http://bugs.winehq.org/attachment.cgi?id=45694
backtrace.txt
reproduce it follow this:
0. download and install TypeEasy. Sorry for there is not a english version, you
can install by click the button which with those word:
"下一步(N)" -> "我接受(N)" -> "下一步(N)" -> "安装(I)" -> "完成(F)";
1. TypeEasy will starup after the installation, the exit it. And uplive.exe
will crash as soon as you exit TypeEasy.
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https://bugs.winehq.org/show_bug.cgi?id=51513
Bug ID: 51513
Summary: PG Offline 4.0.907 crashes on start with
IndexOutOfRangeException with Wine-Mono
Product: Wine
Version: 6.13
Hardware: x86-64
URL: https://web.archive.org/web/20210125191858if_/http://www.personalgroupware.com/groupmanager/pg-offline-4-0-9
07.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Created attachment 70355
--> https://bugs.winehq.org/attachment.cgi?id=70355
output
I am running current wine-git and wine-mono 6.3.0.
'winetricks -q dotnet452' works around, but you have to set the prefix back to
Windows 7 when winetricks is done.
$ sha1sum pg-offline-4-0-907.zip
5b912f85324845a3f79421d0636bba668e8dff8c pg-offline-4-0-907.zip
$ du -sh pg-offline-4-0-907.zip
80M pg-offline-4-0-907.zip
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https://bugs.winehq.org/show_bug.cgi?id=47463
Bug ID: 47463
Summary: QQ crash on start
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amie1972(a)163.com
Distribution: ---
QQ installation finished with a crash and run an installed QQ,an error occured
and exit.
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https://bugs.winehq.org/show_bug.cgi?id=40827
Bug ID: 40827
Summary: NtLockFile I/O completion on lock breaks VMWare
VSphere client
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
VMWare's VSphere clients (4.x, 5.x, and 6.x) all fail to install on Wine,
printing no error messages whatsoever until they hang at the line:
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
This lack of I/O completion for locks breaks various other programs (e.g.
40744).
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https://bugs.winehq.org/show_bug.cgi?id=52490
Bug ID: 52490
Summary: Clipboard.GetText() doesn't work
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: x256(a)ultra.fyi
Distribution: ---
Created attachment 71783
--> https://bugs.winehq.org/attachment.cgi?id=71783
Demo application (with source code)
The Clipboard.GetText method of .NET doesn't work on Wine.
Please see the attached demo application. It copies some text into the
clipboard, waits 1 second, retrieves the clipboard text and compares the texts.
On Windows 10 with .NET Framework 4.8 and on Kubuntu 21.10 with Mono 6.8, the
texts are the same (and thus the demo application outputs "=> Test
succeeded!"). On Kubuntu 21.10 with Wine 7.0 (winehq-stable), Clipboard.GetText
returns an empty string (and thus the demo application outputs "=> Test
failed!").
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=52433
Bug ID: 52433
Summary: TASInput (Mupen64-RR-Lua): checkbox is not cleared
correctly
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jackyguo18(a)hotmail.com
Distribution: ---
Created attachment 71701
--> https://bugs.winehq.org/attachment.cgi?id=71701
TASInput after hovering over and clicking some of the radio buttons and
checkboxes
Mupen64-RR-Lua is a fork of the original Mupen64 (NOT Mupen64Plus), used for
tool-assisted speedruns of N64 games. It offers additional functionality on top
of Mupen64, such as input recording, a custom input plugin and a Lua scripting
system. TASInput is a N64 emulator input plugin that provides a window enabling
the user to provide precise joystick values and button combos each frame.
source code:
https://github.com/mkdasher/mupen64-rr-lua-/tree/master/tasinput_plugin/src.
Checkboxes and radio buttons in the TASInput window are not cleared before
being redrawn, leading to weird overlapping graphics. See the attached
screenshot.
Wine version: 7.0 (winehq-stable)
Linux distro: Ubuntu 21.10 (impish)
Display server: Wayland, GNOME Mutter
To reproduce, download the package from https://repack.skazzy3.com, then simply
unzip to a folder and run mupen64.exe. From there, simply find an N64 ROM to
run, and it should work.
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https://bugs.winehq.org/show_bug.cgi?id=51798
Bug ID: 51798
Summary: MAmidiMEmo doesn't start up ("System.resources" is
required)
Product: Wine
Version: 6.18
Hardware: x86-64
URL: https://github.com/110-kenichi/mame/releases/download/
v3.9.2.2/MAmidiMEmo_x64.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 70685
--> https://bugs.winehq.org/attachment.cgi?id=70685
terminal output
MAmidiMEmo is a virtual chiptune sound MIDI module using a MAME sound engine
[1].
When I launch the program (MAmidiMEmo.exe) with Wine Mono 6.4.0, it doesn't
start up and emits an exception.
Steps to reproduce:
1. mkdir MAmidiMEmo && cd MAmidiMEmo
2. unzip MAmidiMEmo_x64.zip
3. wine MAmidiMEmo.exe
Expected behavior:
It shows main window as seen in [2].
Actual behavior:
It emits an exception. Portion of the terminal output is:
---
Unhandled Exception:
System.Resources.MissingManifestResourceException: Could not find any resources
appropriate for the specified culture or the neutral culture. Make sure
"System.resources" was correctly embedded or linked into assembly "System" at
compile time, or that all the satellite assemblies required are loadable and
fully signed.
---
See the attachment for full terminal output.
Additional info:
I guess the following part[3] causes the exception:
---
137: System.Resources.ResourceManager rm =
138: new System.Resources.ResourceManager("System",
typeof(UriFormat).Assembly);
139: string dummy = rm.GetString("Arg_EmptyOrNullString");
---
[1] https://github.com/110-kenichi/mame
[2] https://chip-union.net/?p=5454https://chip-union.net/?p=5454
[3]
https://github.com/110-kenichi/mame/blob/7022869a8630f1a60305dba89d1ec8cb71…
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https://bugs.winehq.org/show_bug.cgi?id=51754
Bug ID: 51754
Summary: Iris Down CountDown Crash at start - dotnet4.5
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l.lawall(a)web.de
Distribution: ---
Created attachment 70649
--> https://bugs.winehq.org/attachment.cgi?id=70649
crashlog
Installed the Software with Wine, crashs at start
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https://bugs.winehq.org/show_bug.cgi?id=51392
Bug ID: 51392
Summary: user32:monitor breaks user32:win
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Running user32:monitor before user32:win causes the following set of three
failures:
https://test.winehq.org/data/patterns.html#user32:win
win.c:7155: Test failed: Test 1: expected (-8,-8)-(1032,776), got
(-8,-8)-(1028,772)
win.c:7155: Test failed: Test 6: expected (-8,-8)-(1032,776), got
(-8,-8)-(1028,772)
win.c:7155: Test failed: Test 8: expected (-8,-8)-(1032,776), got
(-8,-8)-(1028,772)
The values change a bit but we consistently get +4 instead of +8 for the bottom
right corner.
In isolation this is 100% reproducible on w7u, w8, w864, w1064v1507,
cw-rx460-1507 and w1064v1607, even when waiting for 10 second between tests.
But for some reason in WineTest this only happens systematically on
cw-rx460-1507.
Also newer Windows 10 versions are not impacted.
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http://bugs.winehq.org/show_bug.cgi?id=36566
Bug ID: 36566
Summary: Half-Life CD's Menu refuses to work after a while.
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xylem2020(a)gmail.com
Created attachment 48658
--> http://bugs.winehq.org/attachment.cgi?id=48658
Log related to Half-Life's menu mishap.
The menu for the CD version of Half-Life stops being responsive after a certian
amount of time. For this bug report, I left the game running for an hour while
it changed to serveral different levels.
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https://bugs.winehq.org/show_bug.cgi?id=38809
Bug ID: 38809
Summary: Cresh at "fixme:dbghelp:elf_search_auxv can't find
symbol in module" in Tencent QQ7.3Light
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: huanghaorui301(a)gmail.com
Distribution: ---
Created attachment 51752
--> https://bugs.winehq.org/attachment.cgi?id=51752
part of the console log
Tencent QQLight7.3 :
http://dldir1.qq.com/qqfile/qq/QQ7.3Light/14258/QQ7.3Light.exe
When running, it usually crashes randomly at "fixme:dbghelp:elf_search_auxv
can't find symbol in module".
Here my winetricks prefix.
---
*atl100 (原装先于内建)
*atl80 (原装先于内建)
*atl90 (原装先于内建)
*cmd.exe (原装先于内建)
*gdiplus (原装)
*msctf (原装先于内建)
*msvcm80 (原装先于内建)
*msvcm90 (原装先于内建)
*msvcp100 (原装先于内建)
*msvcp80 (原装先于内建)
*msvcp90 (原装先于内建)
*msvcr100 (原装先于内建)
*msvcr80 (原装先于内建)
*msvcr90 (原装先于内建)
*msxml4 (原装先于内建)
*riched20 (原装先于内建)
*vcomp (原装先于内建)
*vcomp100 (原装先于内建)
*vcomp90 (原装先于内建)
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https://bugs.winehq.org/show_bug.cgi?id=37609
Bug ID: 37609
Summary: Macromedia Freehand 9 demo hangs during startup
Product: Wine
Version: 1.7.30
Hardware: x86
URL: http://macromedia-freehand.software.informer.com/downl
oad/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bugs.drew(a)yahoo.com
CC: focht(a)gmx.net
Distribution: ---
This bug is a continuation of bug 11582. The application now displays one of
its tool windows but then hangs right after.
Here's hoping that AF can provide another insightful analysis.
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http://bugs.winehq.org/show_bug.cgi?id=33086
Bug #: 33086
Summary: QQ 2013 Beta2: text in input box can't display
normally
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 43740
--> http://bugs.winehq.org/attachment.cgi?id=43740
Text in input box can't display normally
reproduce:
1. download and install it;
2. ~/.wine/drive_c/Program Files/Tencent/QQ/Bin$ wine QQ.exe
when you try to input account in the input box you will find the both the
cursor and the number can't be displayed normally.(as picture 1 in attachment)
I found 'winetricks -q riched20' make it happier.
The picture 2 in attachment is what it should look like(with native riched20)
There was a QQ account for testing provided by Qian Hong:
accout: 1469264807
Password: winedebug
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https://bugs.winehq.org/show_bug.cgi?id=46284
Bug ID: 46284
Summary: Call of Juarez crashes with unimplemented function
d3dx9_29.dll.D3DXSHProjectCubeMap
Product: Wine
Version: 4.0-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Crash after intro 'wine: Call from 0x7b43d2fb to unimplemented function
d3dx9_29.dll.D3DXSHProjectCubeMap'
wine-4.0-rc1-21-g0e33105abb
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https://bugs.winehq.org/show_bug.cgi?id=52528
Bug ID: 52528
Summary: cuda 10.0 and 10.2 installation fails with
"err:ole:CoRevokeClassObject COM was not initialized"
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
When trying to get warpem http://www.warpem.com/warp/?page_id=65 running,
I'm trying to install cuda 10.0 or 10.2, according to these instructions
https://gist.github.com/imaami/37105333c0d16210b2cac9d4032155aa
on Wine-7.0 (stable), wine 7.1 (devel), and wine 7.1 (Staging). Staging
provides some version of cuda, but the application crashes; a possibile reason
is Cuda version mismatch.
The installation procedure of Cuda 10.x proceedes quite far, but fails at the
end always with
....
....
0138:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0138:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for
lpszStructType 1.3.6.1.4.1.311.2.1.4
0140:fixme:ole:CoInitializeSecurity 00000000, -1, 00000000, 00000000, 0, 3,
00000000, 0, 00000000 stub
0138:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 0032FEAC
0138:err:ole:CoRevokeClassObject COM was not initialized
Because I was not sure whether the important parts are installed, I tested with
Cuda-Z, too. But Cuda-Z does not recognize the GPU's, in "stable" and "devel"
(with "Staging" the gpu is recognized)
The host system is Debian11, and two GTX 1080Ti cards, nvidia-driver/libcuda1
460.91. I tested Cuda 10.0 as well as Cuda10.2. In order reproduce this issue,
You need to run these commands:
URL_100=https://developer.nvidia.com/compute/cuda/10.0/Prod/local_installer…URL_102=http://developer.download.nvidia.com/compute/cuda/10.2/Prod/local_i…
wget -nc $URL_100
wget -nc $URL_102
wineboot -i
winetricks msxml3
winetricks win10
wineconsole cmd.exe /c "$(basename $URL_100)" -s \
{cu{dart,objdump,pti},nv{cc,prune,disasm,prof,ml_dev},memcheck, \
{cu{blas,fft,rand,solver,sparse},nvgraph,npp,nvrtc}{,_dev}}_10.0
wineconsole cmd.exe /c "$(basename $URL_102)" -s \
{cu{dart,objdump,pti},nv{cc,prune,disasm,prof,ml_dev},memcheck, \
{cu{blas,fft,rand,solver,sparse},nvgraph,npp,nvrtc}{,_dev}}_10.2
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https://bugs.winehq.org/show_bug.cgi?id=52432
Bug ID: 52432
Summary: synaps audio legend plugin does not show button faces
Product: Wine
Version: 7.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: jwork123nl(a)yahoo.com
Distribution: ---
Created attachment 71697
--> https://bugs.winehq.org/attachment.cgi?id=71697
Debug log showing the d2d errors
A program that I run under wine does not show parts of its gui / the are just
black circles.
Details:
I run a demo version of a synthesizer vst3 plugin that in reaper under linux
(using reaper as a daw, but that does not matter).
See https://www.synapse-audio.com/thelegend.html
The plugin simulates a synthesizer and shows many bitmaps of knobs
Most of the knobs are not drawn, I see just a black circle where the knob face
should be drawn.
Wine throws many d2d errors complaining that a bitmap cannot be drawn. See
attachment.
It seeems there is a problem in the d2d part of wine.
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https://bugs.winehq.org/show_bug.cgi?id=52533
Bug ID: 52533
Summary: Rayman 3 combat fatigue circular meter flickers
Product: Wine
Version: 7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthewehr(a)hotmail.com
Distribution: ---
When Rayman has one of the combat fatigues equipped the circular meter for how
much time that fatigue has left visibly flickers constantly. Running on
OpenSuse Tumbleweed with the latest Nvidia proprietary drivers.
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https://bugs.winehq.org/show_bug.cgi?id=2082
Jeff D. Hanson <jhansonxi(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jhansonxi(a)gmail.com
--- Comment #173 from Jeff D. Hanson <jhansonxi(a)gmail.com> ---
Reproduced with Diablo v1.09b (and Hellfire mod v1.01) on Wine 7 (winehq
package). It is improved in that the menus can be repainted by switching menu
items with the keyboard or most of the screen using the mouse cursor.
System:
Xubuntu 20.04.3 x86_64
AMD Phenom 9550
GeForce GTX 750 Ti using Nvidia 470.57.02 driver
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http://bugs.winehq.org/show_bug.cgi?id=29782
Bug #: 29782
Summary: ZEMAX lens data editor is not treated as a popup of
the main window on Mac OS X
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
Classification: Unclassified
I don't have a Mac, but I have installed Wine and ZEMAX on several Macs for
people and the lens data editor does not properly work as a popup that stays on
top of the main window. This used to be a problem on Linux (Bug #21380), but
the issue was resolved some time ago. I have had these people install several
different versions of XQuartz and none of them change the behavior of the
window.
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http://bugs.winehq.org/show_bug.cgi?id=30709
Bug #: 30709
Summary: MAKING HISTORY II: The War of the World - Fonts not
rendered in game.
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: baditaflorin(a)gmail.com
Classification: Unclassified
It`s not playeble, and i don`t understand and on the site is not clear enough
what command to use to give feedback, so that you know what setting i have on
and what not. So we will have to speak some more.
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