https://bugs.winehq.org/show_bug.cgi?id=57646
Bug ID: 57646
Summary: Scrapland Remastered - Videos are not played
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: accounts.winehq.org(a)vv221.fr
Distribution: ---
With WINE 10.0-rc2 and 10.0-rc4, videos in Scrapland Remastered are not played:
no logo video when starting the game, no introduction video when beginning a
new game, we are instead directly starting right after this video should end.
With WINE 9.0, the same videos are played correctly.
An extra symptom is that with WINE 10.0-rc2 and 10.0-rc4 the game tends to
freeze when trying to quit it, so its process needs to be killed. That is
something I have often seen with games that have videos that could not be
played, but usually this is related to missing GStreamer plugins.
Here GStreamer plugins are out of the equation as the tests with WINE 10.0 and
9.0 are done on the exact same system, with nothing modified but the used WINE
build.
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http://bugs.winehq.org/show_bug.cgi?id=58319
Bug ID: 58319
Summary: winevdm crashes running Quicktime 2
Product: Wine
Version: 10.8
Hardware: x86-64
URL: http://www.oldversion.com/windows/quicktime-2-1-2
OS: Linux
Status: NEW
Keywords: download, win16
Severity: normal
Priority: P2
Component: user16
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78677
--> http://bugs.winehq.org/attachment.cgi?id=78677
Wine 10.9 backtrace
Running c:\windows\player.exe, part of Quicktime 2, crashes winevdm and the
application cannot be used.
Workarounds:
- Hacked krnl386.exe16 as per https://bugs.winehq.org/attachment.cgi?id=51212
(Bug 18260)
Looks like a fixme might be offering the explanation:
0168:fixme:hook:SetWindowsHookEx16 System-global hooks (3) broken in Win16
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http://bugs.winehq.org/show_bug.cgi?id=18257
Summary: Quicktime 2 video problems
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.oldversion.com/download/quicktime212.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Videos in Quicktime 2 (32-bit) play for about 0.5 seconds and stop. Cycling
through the video draws the images but it refuses to play the whole video.
Don't know what traces would help here.
Tested with latest gitwine too, same problem.
wine-1.1.20-36-gdc31d87
Quicktime 2.1.2.59
This is the entire console output:
fixme:ole:OleRegisterServer (PlayerFrameClass,0x147100,0x147104,0x400000,1):
stub!
fixme:ole:OleRegisterServerDoc (1,C:\windows\SAMPLE.MOV): stub
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http://bugs.winehq.org/show_bug.cgi?id=58242
Bug ID: 58242
Summary: Spitfire audio labs doesn't work
Product: Wine
Version: 9.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 2anwe.0(a)gmail.com
Distribution: ---
Created attachment 78580
--> http://bugs.winehq.org/attachment.cgi?id=78580
Log for the bug
Spitfire audio labs app does launch, but nothing is displayed and it's just
white.
err: DxgiFactory::CreateSwapChainForComposition: Not implemented
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https://bugs.winehq.org/show_bug.cgi?id=48406
Bug ID: 48406
Summary: Epic Games Store fails to install prerequisites with
Wine Mono
Product: Wine
Version: 5.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 66178
--> https://bugs.winehq.org/attachment.cgi?id=66178
log
To reproduce the issue, you just need to install Epic Games Store with Wine
Staging. After you launch it and it downloads its own files, it will try to
install its "prerequisites", which will fail with Wine Mono. The issue
disappears if you install "dotnet48" using winetricks, or if you launch EGS
with -SkipBuildPatchPrereq flag, but neither are really good solutions as some
games don't seem to work with dotnet48 and -SkipBuildPatchPrereq sometimes
doesn't work.
Should be noted that on real Windows, it seems to install dotnet48 using
"Windows Features" component.
Attaching standard debug output. Let me know if you need a log with additional
debug channels.
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https://bugs.winehq.org/show_bug.cgi?id=58011
Bug ID: 58011
Summary: Wine 10.3-1 : Meta Trader does not start
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tst1(a)mixbox.pl
Distribution: ---
Created attachment 78270
--> https://bugs.winehq.org/attachment.cgi?id=78270
error message
After upgrading wine to 10.3-1 I can not start Meta Trader 4.
There is an error message: "A debugger has been found running in your system.
Please, unload it from memory and restart your program", as shown in the
attachment.
Downgrading wine to its previous version: wine 10.2-2 temporary has solved the
issue.
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https://bugs.winehq.org/show_bug.cgi?id=54422
Bug ID: 54422
Summary: Metatrader 5 crashes with Wine Loader
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: donallen1031(a)gmail.com
When using Metatrader 5 and trying to add custom indicators to the platform, I
can't load the scripts and on occasion, the program crashes, with a Wine Loader
" error message. It locks the Mac down and I have to do a hard restart. I m not
a developer just a user. any help is appreciated. Thanks
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https://bugs.winehq.org/show_bug.cgi?id=50947
Bug ID: 50947
Summary: Metatrader 4 does not work with wine-staging 6.5
Product: Wine-staging
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alfmon(a)gmx.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 69770
--> https://bugs.winehq.org/attachment.cgi?id=69770
winecfg error in wine-staging 6.5
My metatrader 4 .exe files were working with wine-staging 6.4 (packaged
version) on Ubuntu server 18.04 but after updating to version 6.5 I cannot open
MT4 by clicking on .exe file and open with "Wine Windows Program loader". I ran
winecfg and got errors "fixme" which are in attached file "wine-staging 6.5
error".
Ubuntu server LTS 18.04
packaged wine-staging version 6.5
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http://bugs.winehq.org/show_bug.cgi?id=58317
Bug ID: 58317
Summary: On one Fedora 42 machine after update it fails. Works
on Fedora 41, and another Fedora 42 worked?
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikes(a)kuentos.guam.net
Distribution: ---
wine notepad
002c:err:seh:NtRaiseException Unhandled exception code c0000005 flags 0 addr
0x6fffffc4c133
0034:err:seh:NtRaiseException Unhandled exception code c0000005 flags 0 addr
0x6fffffc4c133
003c:err:seh:NtRaiseException Unhandled exception code c0000005 flags 0 addr
0x6fffffc4c133
Error after update to 10.9, downgrade to 10.8 and it works fine.
Worked fine on Fedora 41 machine, and on anoher Fedora 42 machine.
Not sure what that error might mean?
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http://bugs.winehq.org/show_bug.cgi?id=32515
Bug #: 32515
Summary: Warhammer 40,000: Space Marine (Steam) fails to start
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 42894
--> http://bugs.winehq.org/attachment.cgi?id=42894
plain terminal output
On startup the game shows a black screen for a few seconds and audio from the
intro video can be heard for 0.5-1 second, then the game's own bug reporting
tool (Bugsplat) is popping up: "A problem has been encountered and the program
needs to close". No backtrace from Wine is generated.
A demo version is available on Steam, but I couldn't test it as I have the full
version.
http://store.steampowered.com/app/55150/
Steam installs MSVC++ 2005 runtime libraries and various DirectX components the
first time you start the game. Disabling gameoverlayrenderer in winecfg doesn't
help. I tested this bug with Wine 1.2.3, 1.4.1, 1.5.20.
Fedora 17 x86
Nvidia 250 / driver 304.64
X.Org X Server 1.12.4
Alsa 1.0.26
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http://bugs.winehq.org/show_bug.cgi?id=58313
Bug ID: 58313
Summary: Reader Rabbit Kindergarten randomly crashes
Product: Wine
Version: 10.9
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 78670
--> http://bugs.winehq.org/attachment.cgi?id=78670
Backtrace
Steps to reproduce:
1. Mount "RR Kindergarten.iso"
2. Run `wine 'D:\Setup.exe'`
3. Run `WINEDEBUG=+relay wine 'C:\Program Files (x86)\The Learning
Company\Reader Rabbit Kindergarten\rrk32.exe' 2>&1 | tail`
4. Enter and leave areas of the game repeatedly. For example, I tested by
clicking "Dinner Lineup", repairing the stairs, talking to the French raccoon
chef, going back to the main area, then going back to the raccoon chef over and
over.
WINEDEBUG=+relay is not strictly necessary to reproduce the crash, but it makes
it happen much more frequently provided that the output is piped to a program
or to a file other than /dev/null.
A backtrace is attached. It shows an exception in mfc42.dll.
$ sha256sum Reader-Rabbit-s-Kindergarten_Win_EN_ISO-Version.zip
2e7a5d3e3ec7d2afc08b21d9cecca5632c6ba494671fa1b70186e9567ec882ed
$ sha256sum 'RR Kindergarten.iso'
b6ab5770a058f16f1a30c3a4e7cde8255c083190cbee4715880fcf4e8842bb91
https://d2.myabandonware.com/t/3a78bf1b-d002-4991-bcb1-781ec6530524/Reader-…
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http://bugs.winehq.org/show_bug.cgi?id=58312
Bug ID: 58312
Summary: Rise of Nations Demo doesn't fit on the screen
Product: Wine
Version: 10.8
Hardware: x86-64
URL: https://download.cnet.com/rise-of-nations-trial-versio
n/3000-2119_4-10730812.html
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78667
--> http://bugs.winehq.org/attachment.cgi?id=78667
Screenshot
The Rise of Nations demo does not fit on the screen. It seems to choose the
wrong resolution.
Workaround is to use a virtual desktop (or Xephyr).
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https://bugs.winehq.org/show_bug.cgi?id=39217
Bug ID: 39217
Summary: Rise of Nations Random Div by zero exception
Product: Wine
Version: 1.7.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcelo_javier_ruiz(a)yahoo.com.ar
Distribution: ---
Created attachment 52278
--> https://bugs.winehq.org/attachment.cgi?id=52278
stack trace
Rise of Nations Thrones & Patriots randomly throws a div/0 exception. Exception
happens very often.
If one saves an ongoing game and the game rises the exception, most likely the
saved game will rise the exception again.
This behaviour is shown usually after the game has been played for a long time.
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http://bugs.winehq.org/show_bug.cgi?id=19277
Summary: Internet Explorer 2.0 (Win95) fails to install
Product: Wine
Version: 1.0.1
Platform: PC
URL: http://www.oldversion.com/download/msie20.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer, win16
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Internet Explorer 2.0 for Windows 95 fails to install with an INST32.DLL error:
"ThunkConnect32 Failure!!"
This is followed by a second dialog stating:
"A required DLL or function entry point in a required DLL is missing."
The entire console output is:
err:thunk:_loadthunk (INST16.DLL, instthk_ThunkData16, INST32.DLL): Unable to
load 'INST16.DLL', error 2
Wine has to be set to Win95 mode to install.
Workaround is manual extraction.
Same in latest git.
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http://bugs.winehq.org/show_bug.cgi?id=25400
Summary: Internet Explorer 4 setup complains "cannot find
WINDOWS.HLP"
Product: Wine
Version: 1.3.8
Platform: x86-64
URL: http://www.oldversion.com/download/msie401sp2.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=32329)
--> (http://bugs.winehq.org/attachment.cgi?id=32329)
Standard output
Steps to reproduce:
1. Set windows version to NT 4.0 and remove z: drive in winecfg
2. Run iexplore -unregserver
3. Remove C:\windows\system32\schannel.dll to avoid bug 25359
4. Run the unpacker and installer
Early in the installation process, a message pops up:
Cannot find 'WINDOWS.HLP'. Do you want to find this file yourself?
If WINDOWS.HLP is available, it pops up instead. On Windows, nothing
help-related pops up during installation.
Native winhlp32.exe is a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=25502
Summary: Internet Explorer 4 setup fails to install some
components
Product: Wine
Version: 1.3.9
Platform: x86-64
URL: http://www.oldversion.com/download/msie401sp2.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advpack
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=32469)
--> (http://bugs.winehq.org/attachment.cgi?id=32469)
Standard output
Steps to reproduce:
1. Change Windows version to NT 4.0 and remove z: drive in winecfg
2. Remove C:\windows\system32\schannel.dll
3. Run iexplore -unregserver
4. Run the unpacker, then installer from somewhere in c: (choose standard
install)
At the end of the installation (but before rebooting) it reports that a few
components failed to install: Windows Desktop Update, Internet Connection
Wizard, and Windows Media Player.
Workaround: native advpack
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http://bugs.winehq.org/show_bug.cgi?id=21600
Summary: WebLog Expert help button doesn't work
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://www.weblogexpert.com/files/WLELiteSetup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
The help menu works for WebLog Expert, but when there is a problem, a dialog
box is shown with a help button. Clicking on the help button does nothing, and
prints a single line in the console, which says it all.
fixme:dialog:MSGBOX_DlgProc Help button not supported yet
http://source.winehq.org/source/dlls/user32/msgbox.c#L363
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https://bugs.winehq.org/show_bug.cgi?id=38426
Bug ID: 38426
Summary: Installation of Return to Castle Wolfenstein -
Platinum Edition
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christrebuchet(a)gmail.com
Distribution: ---
Created attachment 51280
--> https://bugs.winehq.org/attachment.cgi?id=51280
Backtrace from WINE
Using 2 CD to install the software. Launching installation with:
wine start 'D:\launch.exe'
When asked for the 2nd CD, using the command:
wine eject d:
Installation proceed. Then asking again for CD #1. Using again command:
wine eject d:
Then installation fails; error message indicating an I/O error.
Tried two times same issue.
Result is Single Player game does not start. Multiplayer game starts (but did
not proceed further for network reasons).
Attached the log file.
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https://bugs.winehq.org/show_bug.cgi?id=38171
Bug ID: 38171
Summary: The shortcut of QQ6.9 can't be created.
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hillwoodroc(a)gmail.com
Distribution: ---
1.download from http://dldir1.qq.com/qqfile/qq/QQ6.9/13786/QQ6.9.exe
2.wine QQ6.9.exe to setup, then the shortcut can't be created and report the
error:
[60:64:0302/135222:14855252:ERROR:create_shortcut.cpp(335)] create shortcut
link:C:\users\Public\Start Menu\Programs\鑵捐杞欢\QQ\鑵捐QQ.lnk failed
fixme:shell:ShellLink_GetFlags (0x46c2e90)->(0x3d0da50): partially implemented
fixme:shell:ShellLink_SetFlags (0x46c2ea0)->(1): stub
[60:64:0302/135222:14855255:ERROR:create_shortcut.cpp(366)] create shortcut
link:C:\users\Public\Start Menu\Programs\鑵捐杞欢\QQ\鑵捐QQ.lnk failed
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http://bugs.winehq.org/show_bug.cgi?id=34061
Bug #: 34061
Summary: Unimplemented function msls31.dll.LsGetRubyLsimethods
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: http://www.my-debugbar.com/ietester/install-ietester-v
0.4.2.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
IETester call to an unimplemented function in msls31.dll when in IE5.5 mode.
The same function is also called when using a native mshtml.dll while
installing Adobe CS4.
http://source.winehq.org/source/dlls/msls31/msls31.spec#L24
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https://bugs.winehq.org/show_bug.cgi?id=39016
Bug ID: 39016
Summary: Unhandled exception: page fault on read access to
0x7dabcdc8 in 32-bit code (0x100035cf). Register dump:
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: kinhikar.akshay32(a)gmail.com
Distribution: ---
Created attachment 51972
--> https://bugs.winehq.org/attachment.cgi?id=51972
This error message appears when ever I'm trying to install BlueStack.
While insatlling the
Unhandled exception: page fault on read access to 0x7dabcdc8 in 32-bit code
(0x100035cf).
Register dump:
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http://bugs.winehq.org/show_bug.cgi?id=58311
Bug ID: 58311
Summary: Muziic reports "An Error Has Occured" and exits
Product: Wine
Version: 10.8
Hardware: x86-64
URL: http://download.cnet.com/Muziic/3001-2168_4-10910117.h
tml?part=dl-10045338&dlm=0
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Blocks: 23147
Distribution: Ubuntu
Created attachment 78665
--> http://bugs.winehq.org/attachment.cgi?id=78665
Wine 10.8 console output
With Wine 10.8, and following a successful install, Muziic produces a logo
screen stating "An Error Has Occured" [sic]. AFAICT this is before the update
is attempted (Bug 23147). Same with Staging 10.8
$ sha1sum file
9643a05371ebc952e5fb1fe6d36c1ce2d9df29b9 file
(The file downloads as literally "file")
The installation looks for vb6run when registering some DLLs, but its presence
doesn't appear to make a difference.
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http://bugs.winehq.org/show_bug.cgi?id=23147
Summary: Muziic goes into infinite update loop
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://download.cnet.com/Muziic/3000-2168_4-10910117.h
tml?part=dl-10045338&subj=dl&tag=button
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=28788)
--> (http://bugs.winehq.org/attachment.cgi?id=28788)
Wine 1.2-rc3 console output (repeated over and over)
Following install, Muziic goes into an infinite loop trying to update itself
and has to be killed.
To recreate:
1. winetricks -q vb6run
2. Install Muziic.
3. Run Muziic.
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https://bugs.winehq.org/show_bug.cgi?id=50957
Bug ID: 50957
Summary: Wine not openning app
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikulas.jan.novotny(a)gmail.com
Distribution: ---
Created attachment 69787
--> https://bugs.winehq.org/attachment.cgi?id=69787
a backtrace of the bug
So, I installed wine from the (what appears to be) a ubuntu archive, or
something? since it downloaded 5.0-3ubuntu1 (not sure if i entered the correct
version) and attempted to wine a setup program from a cd/dvd, and then it gave
me that error.
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https://bugs.winehq.org/show_bug.cgi?id=44931
Bug ID: 44931
Summary: This program requires at least 3MB of free virtual
memory to run in "Nine: The last Resort" game
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: register001(a)free.fr
Distribution: ---
Created attachment 61032
--> https://bugs.winehq.org/attachment.cgi?id=61032
WINEDEBUG=+relay,+seh,+tid wine your_program.exe >> /tmp/output.txt 2>&1
I get this error dialog box when running the game Nine The last Resort after
installation.
Dialog Title: "Director Player 5.0"
Message: "This program requires at least 3MB of free virtual memory to run"
Config:
Ubuntu 16.04
wine-3.5
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https://bugs.winehq.org/show_bug.cgi?id=57010
Bug ID: 57010
Summary: Pantheon - error during installation
Product: Wine
Version: 9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq_bugzilla(a)yahoo.com
Distribution: ---
Created attachment 76851
--> https://bugs.winehq.org/attachment.cgi?id=76851
Console output
During the execution of the installer "PantheonSetup_182.exe", a technical
error occur.
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https://bugs.winehq.org/show_bug.cgi?id=50837
Bug ID: 50837
Summary: Game will not allow me to progress past the first day
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qawsedrftgyhujikolpwas(a)gmail.com
Created attachment 69654
--> https://bugs.winehq.org/attachment.cgi?id=69654
Here is the error message I receive upon the game crashing.
I am playing a game I found on Itch.io called "Slime Heart," but once I
complete the tutorial & the first day, the game always crashes. As it appears I
can only attach one file below, the game can be found at
https://gamejolt.com/games/slime-heart/231249. I hope it is a simple problem to
fix.
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https://bugs.winehq.org/show_bug.cgi?id=50964
Bug ID: 50964
Summary: Nothing will start.
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brianuhe(a)gmail.com
Distribution: ---
Nothing will start. Tried to open any window programs I have, like Ren'ply
games for example, but nothing. It makes the attempt, but then goes away.
Wasn't a problem with 6.4 which was an improvement to what I could now run,
like RPGM and Unity, and 'some' stuff still works with the stable version. 6.6
has the same problem.
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https://bugs.winehq.org/show_bug.cgi?id=51186
Bug ID: 51186
Summary: Ledger Live Crashes
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mbedconsumer(a)gmx.com
Distribution: ---
Created attachment 70058
--> https://bugs.winehq.org/attachment.cgi?id=70058
error file
After installing Ledger Live for Ledger Nano S using Wine, tried to run but it
crashes before I can accept the terms.
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https://bugs.winehq.org/show_bug.cgi?id=51269
Bug ID: 51269
Summary: no se ejecuta
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: facundocarlosvillanueva(a)gmail.com
Distribution: ---
Created attachment 70147
--> https://bugs.winehq.org/attachment.cgi?id=70147
este es el error(perdon si me equivoque de categoria es q asi me dijo el error
no se ejecuta el programa
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https://bugs.winehq.org/show_bug.cgi?id=52854
Bug ID: 52854
Summary: wine crashes if i try to run miramagia.com program
game
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amministrazione.seltec(a)gmail.com
Distribution: ---
Created attachment 72256
--> https://bugs.winehq.org/attachment.cgi?id=72256
error report file
when i try to run miramagia.com or .de which I just installed (as well as wine)
an error message appears indicating this might be due either to a program error
or to something missing in wine.
since it works on my other pc having cinnamon 20 mint, I believe there is some
uncompatibility with the debian 11 bullseye system I have on this PC.
I tried all the windows versions indicated in the config, but no one works.
in my other pc I had set windowsNT, it was 2 years ago and it worked.. but now
this option is not available
I attach the error report given by wine
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https://bugs.winehq.org/show_bug.cgi?id=52843
Bug ID: 52843
Summary: Black screen with audio when launching Command &
Conquer Generals
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: ejmarkow(a)yahoo.com
Distribution: ---
Created attachment 72238
--> https://bugs.winehq.org/attachment.cgi?id=72238
Wine Debug Info
Wine compiled from git source:
$ ejm@galicia:~> wine --version
$ wine-7.6-git-e254680
- Using openSUSE Tumbleweed Linux x86-64
- Nvidia GPU:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 210/PCIe/SSE2
OpenGL core profile version string: 3.3.0 NVIDIA 340.108
When launching Command & Conquer Generals (Version 1.4) in Wine (32-bit prefix)
in Virtual Desktop mode, getting black screen with audio. After terminating
output with Ctl-C, following key errors appear in log:
- 0120:err:d3d:wined3d_debug_callback 0782D1B8: "GL_INVALID_OPERATION error
generated. Failed to map memory for buffer.".
- 0120:err:d3d:resource_unload Resource 07627320 is being unloaded while
mapped.
Wine debug log and nvidia glxinfo info attached
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http://bugs.winehq.org/show_bug.cgi?id=34247
Bug #: 34247
Summary: Default installation path is wrong
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
After creating a new profile for Wine (which is pointing at default to Windows
XP) and running any installer (for example Guild Wars 1 or Warcraft 3) the
default installation path is set to the wrong location. My LANG-variable
contains "de_DE.UTF-8" so the default installation path for Guild Wars 1 should
be "C:\Programme\GUILD WARS" but it is "C:\Program Files (x86)\GUILD WARS".
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http://bugs.winehq.org/show_bug.cgi?id=58297
Bug ID: 58297
Summary: [Wayland-only mode] Minimize button click makes the
app window buttons lock up
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: alexschwartz01(a)gmail.com
Distribution: ---
Clicking on the minimize button makes the window buttons not work
So if you accidentally minimize an app, you have to close the app and reopen
again
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http://bugs.winehq.org/show_bug.cgi?id=58310
Bug ID: 58310
Summary: Raid shadow legends crashes whn I click on
tournaments boton
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: adam31j(a)gmail.com
Distribution: ---
Unhandled exception: page fault on read access to 0x0000000000000010 in 64-bit
code (0x0000035911d9eb). Register dump:
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http://bugs.winehq.org/show_bug.cgi?id=58299
Bug ID: 58299
Summary: [Feature request] Some sort of way of disabling
internet connection per prefix.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fatihbakal7(a)protonmail.com
Distribution: ---
Wine doesn't have its own networking settings and instead relies on the host
Linux system's configuration. That said, I was wondering if there's a way to
disable internet access on a per-prefix basis without implementing an entirely
new networking layer within Wine. I'm asking this because Wine’s current
approach to networking allows VPNs like Hamachi to function seamlessly with
Windows applications running on Linux.
Related issue: https://github.com/Winetricks/winetricks/issues/2379
Edit: Apologies if this isn't the appropriate place to suggest feature
requests.
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https://bugs.winehq.org/show_bug.cgi?id=55136
Bug ID: 55136
Summary: Empire Earth: Crashes after few minutes of gameplay
Product: Wine
Version: 8.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ndx4co9lt(a)mozmail.com
Distribution: ---
Created attachment 74693
--> https://bugs.winehq.org/attachment.cgi?id=74693
Terminal output
After starting a new game I can play a few minutes of actual gameplay and then
suddenly it crashes.
wine-devel 8.11
Setup:
Fedora 38 (64 bit)
Linux 6.3.9 (-200.fc38.x86_64)
Mesa 23.1.2
CPU: AMD Ryzen 5 5600
GPU: AMD Radeon RX 6600
Download link: https://empireearth.eu/de/herunterladen/
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https://bugs.winehq.org/show_bug.cgi?id=58060
Bug ID: 58060
Summary: Zafehouse: Diaries demo crashes in
d3dx_initialize_image_from_wic with unsupported pixel
format {6fddc324-4e03-4bfe-b185-3d77768dc902}
Product: Wine
Version: 10.5
Hardware: x86-64
URL: https://web.archive.org/web/20160606064900if_/https://www.zafehouse.com/files/getdemo.php?demo=1
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Created attachment 78313
--> https://bugs.winehq.org/attachment.cgi?id=78313
+d3dx (32MB uncompressed)
Continuation of bug 51584.
Needs 'winetricks -q d3dcompiler_47' to work around bug 37676.
This happens with both native dotnet and wine-mono.
$ sha1sum ZafehouseDiariesDemoSetup.exe
0c15d5024c9a1e327ac7383fee48ad55a6fec35a ZafehouseDiariesDemoSetup.exe
$ du -sh ZafehouseDiariesDemoSetup.exe
31M ZafehouseDiariesDemoSetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=57387
Bug ID: 57387
Summary: Sega Rally Championship Demo crashes at startup if
Direct3d/renderer set to GDI
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
URL: https://www.classicdosgames.com/game/Sega_Rally_Champi
onship.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: boxedwine(a)danoon.net
Regression SHA1: a6e969560b02ca776f987319db37e6550a1ecfec
Distribution: Mint
Created attachment 77357
--> https://bugs.winehq.org/attachment.cgi?id=77357
crash log
I tested this on 64-bit Linux Mint.
steps
1) set registry to use GDI renderer (does not crash if this is not set)
2) install Sega Rally Championship Demo
3) Launch Sega Rally Championship Demo
It crashes immediately during launch
I did a git bisect and after finding the commit, I verified it by checking out
wine-9.0-rc3 and doing a revert for the commit,
a6e969560b02ca776f987319db37e6550a1ecfec, then verifying the game works if
reverted.
I also verified that this game crashes on master (wine-9.20-143-gff2070b7900).
But I was unable to test reverting the commit on master because of a conflict.
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https://bugs.winehq.org/show_bug.cgi?id=51945
Bug ID: 51945
Summary: property "Size" from win32_logicaldisk gives bogus
results
Product: Wine
Version: 6.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Hi,
When i do "wine wmic logicaldisk get size"
I seem to get bogus results:
82252800000
82252800000
I have c: and z: in my winecfg and they do not match at all.
Something like "wine wmic logicaldisk get freespace" does work correctly so I
suspect some kind of bug?
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http://bugs.winehq.org/show_bug.cgi?id=58203
Bug ID: 58203
Summary: PL/SQL Developer: All system memory gets eaten
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robertdejager(a)tutanota.com
Distribution: ---
Created attachment 78505
--> http://bugs.winehq.org/attachment.cgi?id=78505
Oracle Instant Client registry entries
Since Wine version 10.6, PL/SQL Developer uses up all system memory.
The system freezes up for a bit until memory management kicks in.
In PL/SQL Developer version 15, no UI is shown.
PL/SQL Developer 16 does draw UI, but eats memory all the same.
Steps to reproduce:
* Install wine 10.6 or 10.7
* Download Oracle Instant Client (64 bit) and unzip into your prefix in
c:\ORACLE\instantclient_23.7 (not entirely sure if this is needed to reproduce
the bug)
*
https://download.oracle.com/otn_software/nt/instantclient/2370000/instantcl…
* Import the registry entries from the attached .reg file
* Edit c:\ORACLE\instantclient_23.7\tnsnames.ora and add a connect string for a
database (apologies, I cannot provide a database or a connect string for it)
(not entirely sure if this is needed to reproduce the bug)
* Install PL/SQL Developer 15 (64 bit) or PL/SQL Developer 16 (64 bit)
* https://www.allroundautomations.com/files/trial/plsqldev1504x64.msi
* https://www.allroundautomations.com/files/trial/plsqldev1604x64.msi
* Run PL/SQL Developer
Workaround:
* Downgrade to wine <= 10.5
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https://bugs.winehq.org/show_bug.cgi?id=56186
Bug ID: 56186
Summary: The 32-bit dmusic:dmusic fails in a 64-bit wineprefix
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The 32-bit dmusic:dmusic fails in a 64-bit wineprefix:
dmusic.c:1296: Test failed: got L"\0008"
See The 32-bit dmusic:dmusic fails in a 64-bit wineprefix
The invalid string is random. This started on 2023-11-21.
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https://bugs.winehq.org/show_bug.cgi?id=55928
Bug ID: 55928
Summary: NtQuerySystemInformation SystemProcessInformation
result misaligned
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: novae.harpist06(a)icloud.com
Distribution: ---
Created attachment 75493
--> https://bugs.winehq.org/attachment.cgi?id=75493
Reproducer
NtQuerySystemInformation with SystemProcessInformation returns misaligned
entries.
Reproducer attached.
Windows output:
Process name: (null)
Process name: System
Process name: Secure System
Process name: Registry
... (trimmed)
Wine output:
Process name: Z
Misaligned at entry 1
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https://bugs.winehq.org/show_bug.cgi?id=52239
Bug ID: 52239
Summary: Partially invisible URL in TurnFlash's About window
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oguilherme(a)protonmail.com
Distribution: ---
Steps to reproduce:
1. Download TurnFlash v2.10: https://www.nirsoft.net/utils/tflash210.zip (ZIP
file SHA1: 63ae606aee64259091e7f82436d4ecdf3a6e9047)
2. Extract and run tflash.exe
3. Right click TurnFlash's tray icon, then click on 'About'
The About window should fully display the following clickable URL:
http://nirsoft.mirrorz.com
But on Wine 6.23 it currently displays:
http://
I've added screenshots comparing Windows 10 and Wine.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=34331
Bug #: 34331
Summary: Toolbar buttons can be activated without a proper
click
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blubban(a)gmail.com
Classification: Unclassified
Created attachment 45697
--> http://bugs.winehq.org/attachment.cgi?id=45697
Minimized (110 lines) testcase; includes source and 32bit binary
Steps to reproduce:
1. Open the attached testcase, or anything else with a toolbar (I did nothing
weird with the testcase).
2. Click and hold the mouse on any non-disabled toolbar button
3. Move the mouse to any other toolbar button, disabled or not; release the
mouse
Expected result: The button is not activated, since the mouse was depressed
while hovering over another button. This is also the result on Windows 7 64bit.
Actual result: The button is activated. This can even be done if the button is
disabled, which can give all kinds of strange results in apps that assume
disabled buttons are not triggerable.
To guarantee there is no weird config nearby, I have tested it with a live CD
in a virtual machine. Linux Mint 15 MATE, 64bit; wine1.6-0ubuntu1. I'd use 1.7
if it was in the PPA, but I don't think I have enough RAM to compile Wine on
that VM.
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http://bugs.winehq.org/show_bug.cgi?id=58255
Bug ID: 58255
Summary: I am Using Wine Staging Trying to run a program Called
Player2 Which allows to play minecraft with AI
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: salikovjr(a)gmail.com
Distribution: ---
Created attachment 78598
--> http://bugs.winehq.org/attachment.cgi?id=78598
here is the backtrace
something broke idk
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https://bugs.winehq.org/show_bug.cgi?id=57105
Bug ID: 57105
Summary: Steam GPU process crash loop
Product: Wine
Version: 9.16
Hardware: x86-64
URL: https://cdn.cloudflare.steamstatic.com/client/installe
r/SteamSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 76988
--> https://bugs.winehq.org/attachment.cgi?id=76988
Wine 9.16 console output
Following a successful installation the Steam client main window never loads.
In the background the GPU process continually dies and respawns. The Steam logs
confirm this is what is happening.
The usual workaround is installing the corefonts (Bug 56624 -> Bug 32342), but
this does not work for the pre-compiled DEB packages. If I build Wine myself
the workaround works as expected.
I tried adding the CFLAGS apparently used by the OpenSUSE build system but it
doesn't cause the error.
CFLAGS='-O2 -Wall -U_FORTIFY_SOURCE -D_FORTIFY_SOURCE=3
-fstack-protector-strong -funwind-tables -fasynchronous-unwind-tables
-fstack-clash-protection -Werror=return-type -g'
https://build.opensuse.org/public/build/openSUSE:Factory/standard/x86_64/wi…
I'm guessing it is down to some combination of differing library versions.
Tried -no-cef-sandbox but it made no difference.
Workaround is to build Wine myself (Debian Stable in my case).
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https://bugs.winehq.org/show_bug.cgi?id=55304
Bug ID: 55304
Summary: Kerberos authentication stopped to work after PE
wldap32 conversion
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: patch, regression
Severity: normal
Priority: P2
Component: wldap32
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: hans(a)meelstraat.net
Regression SHA1: 02e52db7aa627b980dec3dfd4053e20a380ee555
Distribution: ---
Created attachment 74900
--> https://bugs.winehq.org/attachment.cgi?id=74900
patch
SASL2 plugin in libs/ldap/libldap/sasl_w.c doesn't follow the rfc4752
specification in several ways, and it looks like it was never tested with
Kerberos since it queries the key info using
QueryContextAttributesA(SECPKG_ATTR_KEY_INFO) however this attribute is not
supported neither by Wine Kerberos implementation nor by Kerberos in Windows
10. Actually SSF (SASL Security Strength Factor) value returned by the plugin
is never used by libldap, so it's not necessary to set SSF to anything but 1.
Besides, dlls/kerberos uses constants for trailer, signature and max buffer
size that no longer work with modern implementations. Also at least the
Kerberos servers I was testing with use trailer length either 64 or 60, so I
had to add a patch to query Kerberos security trailer length from the context,
otherwise it's not possible to correctly encode/decode LDAP messages and server
responses.
I'm attaching a patch that makes Kerberos authentication work again.
Here are some useful links that were used as a reference:
https://www.rfc-editor.org/rfc/rfc4752#page-3https://github.com/openldap/openldap/blob/master/libraries/libldap/cyrus.chttps://github.com/cyrusimap/cyrus-sasl/blob/master/lib/client.chttps://github.com/cyrusimap/cyrus-sasl/blob/master/plugins/gssapi.c
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https://bugs.winehq.org/show_bug.cgi?id=47281
Bug ID: 47281
Summary: Ableton Live 10.0.6
Product: Wine
Version: 4.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bill.huey(a)gmail.com
Distribution: ---
This is an experimental branch where I've pulled a real-time patches from Kai
Krakow's proton tree and have incorporated it into both master and stable
branches of WineHQ
URL for the the GitHub repo is at:
https://github.com/billhuey/wine-bhuey
The branch is bhuey-rt-master and bhuey-rt-stable
Currently both stable and master run Ableton fine as far as I can tell but
there are issues with wineserver sucking up a full core of CPU time.
----
billh@pngn-dev:~/wine/wine-test-stable$ lsb_release -a
No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 19.04
Release: 19.04
Codename: disco
----
Linux pngn-dev 5.0.14-rt9 #2 SMP PREEMPT RT Fri May 17 01:31:54 PDT 2019 x86_64
x86_64 x86_64 GNU/Linux
----
It's running a real-time kernel but I doubt that's the issue.
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https://bugs.winehq.org/show_bug.cgi?id=51386
Bug ID: 51386
Summary: ln.exe needs KERNEL32.dll.FindFirstFileNameW
Product: Wine
Version: 6.12
Hardware: x86-64
URL: https://web.archive.org/web/20210530064017/https://sch
inagl.priv.at/nt/ln/ln.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: awineuser(a)mail.com
Distribution: Ubuntu
ln.exe, a command line utility that works with hard links and symbolic links,
can crash during a "deloreon copy" (incremental backup). Specifically, the
command used was this:
ln --backup --unroll --1023safe --progress --delorean <source directory>
<previous backup dir> <new backup dir>
When it crashes, the terminal output says:
wine: Call from 7BC2980A to unimplemented function
KERNEL32.dll.FindFirstFileNameW, aborting
Sometimes the command completes without crashing, so apparently it doesn't
always call this function?
Note: the 32-bit version of ln.exe was used. I haven't tested the 64-bit
version.
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https://bugs.winehq.org/show_bug.cgi?id=46750
Bug ID: 46750
Summary: MS Office 2010 on Windows 7 crash
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: akram_ma(a)hotmail.com
Distribution: ---
Created attachment 63753
--> https://bugs.winehq.org/attachment.cgi?id=63753
Backtrace
I did a clean prefix as follows
created Win 7 32bit
Then installed from WineTricks: Core Fonts, Tahoma Font, msxml6, riched20,
usp10
Then installed Office 2010
Crash during installation. I tried to install it several times.
On Win XP installation works fine.
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http://bugs.winehq.org/show_bug.cgi?id=35882
Bug ID: 35882
Summary: Empire Earth 1.x display artifacts
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leonard.lawton(a)gmail.com
Upon opening the game, there are artifacts that follow the cursor. A temporary
solution I found is to change the graphics mode from d3d/TNL within the game(it
does not matter which order, just change them) and the graphics are normal one
the screen refershes. The artifacts return upon exiting an re-opening the
application. This is same with at least intel and radeon cards and different
driver versions.
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https://bugs.winehq.org/show_bug.cgi?id=55255
Bug ID: 55255
Summary: Dyson Sphere Program (Steam): mouse ignored if
switching windows
Product: Wine
Version: 8.12
Hardware: x86-64
URL: https://store.steampowered.com/app/1366540/Dyson_Spher
e_Program/
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 74868
--> https://bugs.winehq.org/attachment.cgi?id=74868
Screen capture
If switching windows (ALT+TAB) and switching back to Dyson Sphere Program on
Steam, the mouse is apparently ignored. (See video) This is true at the menu
screen and during the game.
Workaround to get this far:
"winetricks arial" (Bug 47325)
I tried (from winetricks):
grabfullscreen=y|n
mwo=disabled|enabled|force
usetakefocus=y|n
but none of these made any difference.
Nothing new printed in the console:
https://bugs.winehq.org/attachment.cgi?id=74867
Workaround is using a virtual desktop, but this is not ideal for a game.
No demo available as far as I know.
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http://bugs.winehq.org/show_bug.cgi?id=58133
Bug ID: 58133
Summary: Gigapixel ai no longer starts 8.3.3
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: levanchelidze(a)gmail.com
Distribution: ---
Created attachment 78409
--> http://bugs.winehq.org/attachment.cgi?id=78409
crash report
Gigapixel ai used to work (https://bugs.winehq.org/show_bug.cgi?id=57155) but
now it no longer starts.
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http://bugs.winehq.org/show_bug.cgi?id=10941
Summary: Wine does not print in a newly allocated console window
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-console
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2benny(a)gmail.com
Created an attachment (id=9867)
--> (http://bugs.winehq.org/attachment.cgi?id=9867)
The binary which recreates the bug
Wine does not print in a newly allocated console window using the function
FreeConsole(); and AllocConsole();
I've written a program which recreates the bug. I'll post the binary and the
source.
(compiled on Dev-C++ 4.9.9.2, in Wine)
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http://bugs.winehq.org/show_bug.cgi?id=58243
Bug ID: 58243
Summary: Geekbench 6 crashes at start.
Product: Wine
Version: 10.8
Hardware: x86-64
URL: https://www.geekbench.com/download/
OS: Linux
Status: NEW
Keywords: download, patch
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Created attachment 78583
--> http://bugs.winehq.org/attachment.cgi?id=78583
patch
It seems to choke in a query for "MSSMBios_RawSMBiosTables" not returning
anything usefull.
AFAICT the code for getting the raw biosdata is already present in the current
code (in fill_bios), so I copied/pasted/modified it in the attached patch,
which makes the application start fine.
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http://bugs.winehq.org/show_bug.cgi?id=26017
Summary: 3D Pinball - Space Cadet: fullscreen does not work
properly
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
3D Pinball - Space Cadet
If you can copy the file from Windows XP in C:\Program Files\Windows NT\Pinball
(or if you dual-boot Windows XP with Linux and access the file) and run the
pinball.exe in Wine.
Fullscreen mode does not work properly. The title bar of the window still
shows when you press <F4> to go into fullscreen. Also, the top and bottom
GNOME panels in Ubuntu are still showing. The game is supposed to be in
fullscreen completely.
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https://bugs.winehq.org/show_bug.cgi?id=56859
Bug ID: 56859
Summary: Can't install photoshop CS6 through wine
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adammthe(a)proton.me
Distribution: ---
Created attachment 76660
--> https://bugs.winehq.org/attachment.cgi?id=76660
the log of me running Set-Up.exe on a 32bit wine pfx
log copy pasted because >> log.log doesn't work
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https://bugs.winehq.org/show_bug.cgi?id=55254
Bug ID: 55254
Summary: Dyson Sphere Program (Steam): white artefact on
opening scene
Product: Wine
Version: 8.12
Hardware: x86-64
URL: https://store.steampowered.com/app/1366540/Dyson_Spher
e_Program/
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 74867
--> https://bugs.winehq.org/attachment.cgi?id=74867
Wine 8.12 console log
During the opening scene of a new game of Dyson Sphere Program on Steam there
is an unusual white triangle that clearly shouldn't be there. Indeed, it isn't
there on Windows 10.
Artefact: https://youtu.be/8pVK9s-a--o
Normal: https://youtu.be/7hXvhXKy9TU?t=272
I can't figure out what should be there instead. It looks to me like nothing.
Workaround:
"winetricks arial" (Bug 47325)
No demo that I know of.
VGA compatible controller: NVIDIA Corporation GK104GL [Quadro K5000] (rev a1)
(prog-if 00 [VGA controller])
Kernel modules: nvidiafb, nouveau, nvidia_drm, nvidia
Using the latest Nvidia drivers that support my hardware:
470.199.02-0ubuntu0.22.04.1
Tried setting the shader to "arb" but it made no difference.
Setting the shader to "none" upgrades the triangle to a full sphere surrounded
the ship, which is obviously not better.
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http://bugs.winehq.org/show_bug.cgi?id=58277
Bug ID: 58277
Summary: Virtual desktop doesn't resize correctly
Product: Wine
Version: unspecified
Hardware: x86-64
URL: https://www.moddb.com/games/airline-tycoon/downloads/a
irline-tycoon-demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: bf0813e39470c5682c784b1db9812fb4ff5e13cc
Distribution: ---
Similar to bug #58066.
Airline Tycoon uses a fixed 640X480 resolution. When you start the game in a
virtual desktop sized anything higher than that (800X600, 1024X768 etc) the
area of the virtual desktop beyond 640X480 is black.
Reverting commits
290fd532ee7376442d272e3833528256bfe5e9dc
bf0813e39470c5682c784b1db9812fb4ff5e13cc
fix the problem for me.
X.Org X Server 1.21.1.16
XFCE/XFWM 4.20
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http://bugs.winehq.org/show_bug.cgi?id=58269
Bug ID: 58269
Summary: Build regression in wine 10.7 using clang on aarch64
(error in backend: Invalid register name "x18")
Product: Wine
Version: 10.7
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: lav(a)etersoft.ru
Distribution: ---
When compiling wine for aarch64, a build regression appeared in Wine 10.7 when
using clang (any version).
Error is that register x18 is used, and clang reports it as an hard error.
[00:04:11] fatal error: error in backend: Invalid register name "x18".
[00:04:11] PLEASE submit a bug report to
https://github.com/llvm/llvm-project/issues/ and include the crash backtrace,
preprocessed source, and associated run script.
[00:04:11] Stack dump:
[00:04:11] 0. Program arguments: clang-19 -c -o dlls/msvcr100/crt_main.o
dlls/msvcrt/crt_main.c -Idlls/msvcr100 -Idlls/msvcrt -Iinclude -Iinclude/msvcrt
-D_MSVCR_VER=100 -D__WINESRC__ -D_CRTIMP= -Wall -pipe -fcf-protection=none
-fvisibility=hidden -fno-stack-protector -fno-strict-aliasing
-Wdeclaration-after-statement -Wempty-body -Wignored-qualifiers -Winit-self
-Wpointer-arith -Wstrict-prototypes -Wtype-limits -Wunused-but-set-parameter
-Wvla -Wwrite-strings -gdwarf-4 -fPIC -fasynchronous-unwind-tables -D_WIN32
-fno-builtin -fshort-wchar -Wno-format -pipe -Wall -g -O2
[00:04:11] 1. <eof> parser at end of file
[00:04:11] 2. Code generation
[00:04:11] 3. Running pass 'Function Pass Manager' on module
'dlls/msvcrt/crt_main.c'.
[00:04:11] 4. Running pass 'AArch64 Instruction Selection' on function
'@mainCRTStartup'
[00:04:11] #0 0x0000ffff9b5805e8
llvm::sys::PrintStackTrace(llvm::raw_ostream&, int)
(/usr/lib/llvm-19.1/bin/../lib64/libLLVM.so.19.1+0x39705e8)
Simular bug discussed here https://bugs.winehq.org/show_bug.cgi?id=55051
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http://bugs.winehq.org/show_bug.cgi?id=58217
Bug ID: 58217
Summary: The Journeyman Project 3 doesn't work in virtual
desktop mode
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 3ae66c75cf443c0be403d9fe4e4da3c19b3ad9a8
Distribution: ArchLinux
This is an old game from 1998 and is currently available only on GOG.com.
The problem occurs in virtual desktop mode but not in fullscreen.
After the main menu loaded an error window appears with the cryptic
message:'LOT System OSError: -209'
Dismissing the message just respawns another instance of it. This is repeated
about 10 times then the game can no longer be interacted with.
Reverting
commit 3ae66c75cf443c0be403d9fe4e4da3c19b3ad9a8
fixes the problem for me.
wine-10.7-73-gf9741837a3b
XFCE/XFWM 4.20
X.Org X Server 1.21.1.16
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http://bugs.winehq.org/show_bug.cgi?id=21666
Summary: Heavy Metal Pro fails to print Record Sheet
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
All other print options work fine, but the record sheet fails with "Error
Number 6: Overflow". No suspicious console log.
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https://bugs.winehq.org/show_bug.cgi?id=54899
Bug ID: 54899
Summary: EA app launcher problem with text display
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: igor.bz(a)list.ru
Distribution: ---
Created attachment 74401
--> https://bugs.winehq.org/attachment.cgi?id=74401
Wine log
Distro: Ubuntu 20.04 x64
CPU: Ryzen 7 1700
GPU: Radeon RX 580 8 Gb
Mesa: 23.0.3 (Kisak PPA)
EA app installer:
https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases…
Steps to reproduce:
- Running the installation file (EAappInstaller.exe).
- Fonts are displayed as placeholder.
Installing corefonts using winetricks does not solve the problem.
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http://bugs.winehq.org/show_bug.cgi?id=22018
Summary: No MIDI music in Alonix
Product: Wine
Version: 1.1.40
Platform: x86-64
URL: http://www.axysoft.com/alonix/index.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26766)
--> (http://bugs.winehq.org/attachment.cgi?id=26766)
Terminal output
The summary pretty much describes the problem: the background music (MIDI) in
Alonix doesn't play. These are the minimum tweaks required to get it working at
present:
DLL overrides from winetricks directx9:
dmband
dmime
dmsynth
dmusic
File copied from Windows:
C:\windows\system32\drivers\gm.dls
Take away any one of these, and there's no background music in-game.
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http://bugs.winehq.org/show_bug.cgi?id=58285
Bug ID: 58285
Summary: Crystal of Atlan - Hard crash after server selection
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reelix(a)gmail.com
Distribution: ---
Created attachment 78633
--> http://bugs.winehq.org/attachment.cgi?id=78633
CoA Wine Log
1.) Launch game
2.) On server selection screen, click play
3.) Receiving loading
4.) Game hard-crashes to Desktop
Wine Log attached.
Most notable seems to be
wine: Call from 00006FFFFF3ED127 to unimplemented function
pdh.dll.PdhGetRawCounterArrayW, aborting
However, my knowledge is extremely limited in this regards.
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https://bugs.winehq.org/show_bug.cgi?id=56068
Bug ID: 56068
Summary: No "Timeout" command
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: frauguelle(a)gmail.com
Distribution: ---
On windows exists a "timeout" command in cmd.
On Wine, there don't exists a "timeout" command.
The "timeout" command is needed by several BAT programms so it needs to be
fixed.
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https://bugs.winehq.org/show_bug.cgi?id=51644
Bug ID: 51644
Summary: Implementation of wsplitpath_s required for The Legend
of Heroes: Trails of Cold Steel
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: ramchyld(a)gmail.com
Distribution: ---
I came across a upstream bug where The Legend of Heroes: Trails of Cold Steel
could not play FMV and crashes on load. Upon consideration of the error, I
decided that the problem is a upstream one and thus I should report to Wine
developers.
Wine was crashing because the game was calling an unimplemented function called
_wsplitpath_s from ntdll.dll. This call was not made if the option to skip all
FMVs are selected in the game's configuration utility, and thus I have reason
to believe that the game uses this for FMV playback.
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https://bugs.winehq.org/show_bug.cgi?id=57178
Bug ID: 57178
Summary: toolbar control doesn't forward WM_NOTIFY to it's
original parent
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: alanas.00(a)mail.ru
Distribution: Debian
Created attachment 77077
--> https://bugs.winehq.org/attachment.cgi?id=77077
foo2.c — test program, compile `x86_64-w64-mingw32-gcc-13 -std=c11 -Wall
-Wextra -Wpedantic -Wno-unused-parameter -O3 -o foo2.exe foo2.c -lcomctl32`
in windows xp professional x64 edition service pack 2 and windows 7 ultimate
service pack 1 and maybe other windowses that I didn't test but not wine
NMDDR nmhdr={
.hwndFrom=NULL,
.idFrom=0xfedcba9876543210,
.code=0xabc
};
SendMessageA(
toolbar,
WM_NOTIFY,
0x4444444444444444,
(LPARAM)nmhdr
);
does something similar to
NMDDR nmhdr={
.hwndFrom=NULL,
.idFrom=0xfedcba9876543210,
.code=0xabc
};
SendMessageA(
toolbar_original_parent,
WM_NOTIFY,
0xfedcba9876543210,
(LPARAM)nmhdr
);
except if nmhdr.code is one of 0xfffffc4a, 0xfffffc4b, 0xfffffc4c, 0xfffffc4d,
0xfffffc4e, 0xfffffc4f, 0xfffffc50, 0xfffffc51, 0xfffffc52, 0xfffffc53,
0xfffffc54, 0xfffffc55, 0xfffffc56, 0xfffffc57, 0xfffffc58, 0xfffffc59,
0xfffffc5a, 0xfffffc5b, 0xfffffc5c, 0xfffffc5d, 0xfffffc5e, 0xfffffc5f,
0xfffffc60, 0xfffffc61, 0xfffffc62, 0xfffffc63, 0xfffffc64, 0xfffffc65,
0xfffffc66, 0xfffffc67, 0xfffffc68, 0xfffffc69, 0xfffffc6a, 0xfffffc6b,
0xfffffc6c, 0xfffffc6d, 0xfffffc6e, 0xfffffc6f, 0xfffffc70, 0xfffffc71,
0xfffffc72, 0xfffffc73, 0xfffffc74, 0xfffffc75, 0xfffffc76, 0xfffffc77,
0xfffffc78, 0xfffffc79, 0xfffffc7a, 0xfffffc7b, 0xfffffc7c, 0xfffffcd7,
0xfffffcda, 0xfffffdee
nmhdr.hwndFrom is not accessed and can be inside PAGE_NOACCESS page except if
nmhdr.code is one of 0xfffffcd7, 0xfffffcda (didn't test what happens if
nmhdr.hwndFrom is readable)
nmhdr.code gets overwritten if nhmdr.code is one of 0xfffffcd9, 0xfffffd17,
0xfffffd18, 0xfffffd19, 0xfffffd1a, 0xfffffd30, 0xfffffd31, 0xfffffe34,
0xfffffe35, 0xfffffe36, 0xfffffe37, 0xfffffe38, 0xfffffe39, 0xfffffe3a,
0xfffffe3b, 0xfffffe3c, 0xfffffe3d, 0xfffffe3e, 0xfffffe62, 0xfffffeb7,
0xfffffeb8, 0xfffffeb9, 0xfffffeba, 0xfffffebb, 0xfffffebd, 0xfffffebe,
0xfffffebf, 0xfffffec0, 0xffffff4d, 0xffffff4e, 0xffffff4f, 0xffffff50,
0xffffff51, 0xffffff5d, 0xffffff5f, 0xffffff62 (see foo2.txt)
(toolbar_original_parent gets the message after overwriting nmhdr.code)
note: 0xfedcba9876543210, 0xabc, 0x4444444444444444 are arbitrary garbage
numbers
note: foo2.c code is not very good because I didn't care about non-x64
windowses and first time using windows-specific api
note: toolbar_original_parent is called h1 in foo2.c
I think this bug is reason why pressing enter in 7-zip file manager path input
doesn't work in wine and reactos (
https://old.reddit.com/r/winehq/comments/16ah3ze )
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http://bugs.winehq.org/show_bug.cgi?id=58309
Bug ID: 58309
Summary: unable to select sound driver
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thegamers906(a)gmail.com
Distribution: ---
Created attachment 78663
--> http://bugs.winehq.org/attachment.cgi?id=78663
winecfg output with arch wine package
I'm unable to select audio devices or select a sound driver in any way.
I tried on Arch wine package 10.8, wine tkg 10.2, 10.5, 10.8 and even
configured the tkg build with --with-pulse so it has to be build with pulse
available but every time I go into winecfg's audio settings it says "Selectred
driver: (none)" and I'm unable to select devices.
the sound is still working tho so some kind of driver is loaded and selected.
also I can select the audio devices useing proton tricks and proton
(GE-Proton-27) so it's also not an issue with my system.
If you need any more information please let me know
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http://bugs.winehq.org/show_bug.cgi?id=58308
Bug ID: 58308
Summary: Empire Earth cannot restore from a minimised state
Product: Wine
Version: 10.8
Hardware: x86-64
URL: https://www.gamepressure.com/download/empire-earth-dem
o/z63ba
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78659
--> http://bugs.winehq.org/attachment.cgi?id=78659
Wine 10.8 console log
Empire Earth, and its demo, cannot restore from being minimised (alt-tab out of
the game). The screen either remains black, or the mouse pointer appears with
distorted graphics behind it (like seen in Bug 35882).
Also, tabbing out again sometimes keeps the black screen visible, sometimes it
doesn't.
Either way the game has to be killed to restore normality. It's not clear if
the game itself has locked up, or just the graphics.
Workaround is to start the game in a virtual desktop. The game escapes the VD
when starting a campaign, but it can be minimised and restored.
NOISE WARNING: when starting the demo for the first time the music was
deafening! Lower your volume just in case.
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http://bugs.winehq.org/show_bug.cgi?id=9333
Summary: WM_LBUTTONDOWN message is not generated reliably
Product: Wine
Version: 0.9.42.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ecentanni(a)lsijax.com
using wine-devel rpm package for Red Hat Enterprise Client Ver 5. Version
0.9.42. Release 1.el5. Source rpm is wine-0.9.42-1.el5.src.rpm
When clicking on the main window of the application the WM_LBUTTONDOWN message
is not generated reliably. If I change focus to another application and then
back to the subject program I may get one or two WM_LBUTTONDOWN message and
then no more.
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https://bugs.winehq.org/show_bug.cgi?id=55521
Bug ID: 55521
Summary: Wine 8.14 have also the same error when i will start a
Prog from Office 2014
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: volker(a)schlothmann.info
Distribution: ---
Created attachment 75083
--> https://bugs.winehq.org/attachment.cgi?id=75083
Enclosed the error_report from wine_8.15
If i will start a program from Office 2014 wine is unable to read the setup.exe
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https://bugs.winehq.org/show_bug.cgi?id=38842
Bug ID: 38842
Summary: MS Office 2010, can't start installer, Ubuntu 15.04
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: showard314(a)gmail.com
Distribution: ---
Created attachment 51773
--> https://bugs.winehq.org/attachment.cgi?id=51773
backtrace
Following:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=17336
wine 1.7.44, Ubuntu 15.04, amd64 (x86-64)
1) Created win32 wineprefix
WINEARCH=win32 WINEPREFIX=~/.local/share/wineprefixes/office2010 winecfg
2) Tried the installer:
WINEARCH=win32 WINEPREFIX=~/.local/share/wineprefixes/office2010 wine setup.exe
I get a pop up "Error: Newer windows version needed."
3) Told winecfg to use windows 7 (even though appdb says to use windows xp)
WINEARCH=win32 WINEPREFIX=~/.local/share/wineprefixes/office2010 winecfg
4) Tried installer again:
WINEARCH=win32 WINEPREFIX=~/.local/share/wineprefixes/office2010 wine setup.exe
"Program Error: The program setup.exe has encountered a serious problem..."
and generates the attached backtrace and console output
Thank you
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http://bugs.winehq.org/show_bug.cgi?id=30033
Bug #: 30033
Summary: Office 2010 Standard: Volume activation fails
Product: Wine
Version: 1.4-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sean(a)techobrien.com
Classification: Unclassified
Created attachment 39121
--> http://bugs.winehq.org/attachment.cgi?id=39121
Activation failure inside of winword.exe
Product activation of Office 2010 Standard Edition with a Volume License Key
fails when using change product key method for activation. (VLK installer does
not require a key during setup, only after installation for activation)
"Configuring Microsoft Office Standard 2010" fails with error message
"Microsoft Office Standard 2010 configuration did not complete successfully
Attached log is of changing product key inside of winword.exe, but process and
failure is the same for all office applications.
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https://bugs.winehq.org/show_bug.cgi?id=51316
Bug ID: 51316
Summary: Office 2010 user form resize bug
Product: Wine-staging
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yuri6037(a)yuristudio.net
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When you attempt to resize a user form on an EXCEL macro in both O2007 and
O2010 the window freezes and you have to open back the user form. However when
you change the value of "width" and "height" manually it does seem to work.
This happens on both NVIDIA graphics and Intel Graphics no idea about AMD but I
expect the same bug.
When running EXCEL from terminal, I can see two fixme logs that occurs
everytime I click on the corners of a user form:
0154:fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (000C0156 47 0 21eaa4)
0154:fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (000C0156 3 0 405ed)
This occurs when I release the mouse button:
0154:fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (000C0156 47 0 21eaa4)
0154:fixme:msimtf:ActiveIMMApp_OnDefWindowProc Stub (000C0156 3 0 4061f)
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https://bugs.winehq.org/show_bug.cgi?id=46597
Bug ID: 46597
Summary: Awkward Arabic letter in Office 2010
Product: Wine
Version: 4.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: usp10
Assignee: wine-bugs(a)winehq.org
Reporter: akram_ma(a)hotmail.com
Distribution: ---
Created attachment 63496
--> https://bugs.winehq.org/attachment.cgi?id=63496
Awkward Arabic letter in Office 2010
I am using Manjaro (Arch Linux) latest version, 18. Installed latest version of
Wine 4.0rc6, Wine mono, Gecko, Winetricks.
I setup Wine WinXP (32bit) with the following dll over-ride
amstream (n, b)
atl (n, b)
crypt32 (n, b)
d3dxof (n, b)
dciman32 (n)
devenum (n, b)
dplay (n, b)
dplayx (n, b)
dpnaddr (n, b)
dpnet (n, b)
dpnhpast (n, b)
dpnlobby (n, b)
dxdiagn (n, b)
hhctrl.ocx (n, b)
hlink (n, b)
itss (n, b)
jscript (n, b)
mlang (n, b)
mshtml (n, b)
msi (b)
msvcirt (n, b)
msvcrt40 (n, b)
msvcrtd (n, b)
odbc32 (n, b)
odbccp32 (n, b)
ole32 (b)
oleaut32 (b)
olepro32 (b)
quartz (n, b)
rpcrt4 (b)
rsabase (n, b)
shdoclc (n, b)
shdocvw (n, b)
softpub (n, b)
urlmon (n, b)
wininet (b)
wintrust (n, b)
with the following apps installed with WineTricks:
msxml3, msxml6, all-fonts, msfedit, usp, msls31, vcrun2015, vb6run
Installed Office 2010 (English/Arabic version) successfully. Then run
MS Word with no problem except. It doesn't type Arabic in the right manner.
Arabic is not connected, typed from left to right and some times it places the
last letter of a word in between and connects the letter with broken connection
or skipped ones. Also words order is left to right.
I attached one pic showing:
MS Word (wrong Arabic representation) and bellow it
LibreOffice (correct Arabic representation)
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https://bugs.winehq.org/show_bug.cgi?id=44753
Bug ID: 44753
Summary: set up error
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sourarsarkar68(a)gmail.com
Distribution: ---
Created attachment 60765
--> https://bugs.winehq.org/attachment.cgi?id=60765
set up error file
set up error problem when i install ms office 10.please solve my problem.
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https://bugs.winehq.org/show_bug.cgi?id=53730
Bug ID: 53730
Summary: Happens when trying to install Office 2010 in HP
Probook 440 G8
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sulaksono(a)gmail.com
Distribution: ---
Created attachment 73165
--> https://bugs.winehq.org/attachment.cgi?id=73165
Error log
Error happens when trying to install Office 2010 32bit in wine.
It does not happen in my other hardwares (Probook 440 G4, phenom II, or
Pavilion DM1) just on HP Probook 440 G8.
Similar error also happen when trying to install dotnet3.5 in this specific
hardware.
Tried in Linux Mint 20 and Mint 21 with similar error.
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https://bugs.winehq.org/show_bug.cgi?id=57377
Bug ID: 57377
Summary: Microsoft Office 2010 won't get installed
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnmagdy437(a)yahoo.com
Distribution: ---
Created attachment 77347
--> https://bugs.winehq.org/attachment.cgi?id=77347
the logs
Microsoft Office 2010 won't get installed... (i got it from
https://archive.org/details/microsoft-office-2010-professional-plus-64bit)
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https://bugs.winehq.org/show_bug.cgi?id=55325
Bug ID: 55325
Summary: msiexec.exe office 2016 on manjaro
Product: Wine
Version: 8.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juanpablocacioli(a)gmail.com
Distribution: ---
Created attachment 74922
--> https://bugs.winehq.org/attachment.cgi?id=74922
This is the report of the errror
Try installing office 2016 and 2010 on manjaro linux gnome. During the
installation process this error appears, I send an attached file with the
error.
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https://bugs.winehq.org/show_bug.cgi?id=40436
Bug ID: 40436
Summary: huge sound latency delay in some games
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: validemail(a)mailinator.com
Distribution: ---
Games such as Spooky's House of Jump Scares and Barkley, Shut Up and Jam:
Gaiden have a huge sound delay of nearly a second when using either the alsa
driver or the pulseaudio driver.
dsound and directmusic are installed as components in order to ensure that
every single sound from the game actually plays.
The bug does not appear to affect an rpgmaker game called Space Funeral,
however the above titles have it very noticeably.
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http://bugs.winehq.org/show_bug.cgi?id=58280
Bug ID: 58280
Summary: ME: Andromeda (Steam) graphics are barely drawn
Product: Wine
Version: 10.8
Hardware: x86-64
URL: https://store.steampowered.com/app/1238000/Mass_Effect
_Andromeda_Deluxe_Edition/
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78627
--> http://bugs.winehq.org/attachment.cgi?id=78627
Wine 10.8 screenshot
The graphics for Mass Effect: Andromeda on Steam are barely drawn. Screenshot
attached.
It should look like this:
https://www.reddit.com/r/masseffect/comments/5wkze2/spoilers_all_andromeda_…
Workarounds:
- arial (Bug 32342 for Steam & EA App)
- virtual desktop (Bug 58279)
Steam launches the EA App with launches the game.
$ wine 'c:\program files (x86)\steam\steam.exe' -applaunch 1238000
I cannot find a demo to test.
VGA compatible controller: NVIDIA Corporation GK104GL [Quadro K5000] (rev a1)
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http://bugs.winehq.org/show_bug.cgi?id=58279
Bug ID: 58279
Summary: ME: Andromeda (Steam) will not start without virtual
desktop
Product: Wine
Version: 10.8
Hardware: x86-64
URL: https://store.steampowered.com/app/1238000/Mass_Effect
_Andromeda_Deluxe_Edition/
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78626
--> http://bugs.winehq.org/attachment.cgi?id=78626
Wine 10.8 console log
When launching Mass Effect: Andromeda for Steam, it first launches the EA App,
which then launches the game. Steam and the EA App work (with workarounds) but
there appears (via htop) to be no attempt to actually load the game.
Running in a virtual desktop allows the game to launch. The graphics are
terrible but that's another issue.
Workarounds:
- arial (Bug 32342) [for Steam & EA App - both CEF]
$ wine 'c:\program files (x86)\steam\steam.exe' -applaunch 1238000
I couldn't find a demo to test.
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http://bugs.winehq.org/show_bug.cgi?id=58302
Bug ID: 58302
Summary: winedmo deprecation warnings during compilation
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
/home/test/wine-git/dlls/winedmo/unix_media_type.c: In function
‘wave_format_ex_init’:
/home/test/wine-git/dlls/winedmo/unix_media_type.c:84:5: warning: ‘channels’ is
deprecated [-Wdeprecated-declarations]
84 | format->nChannels = params->channels;
| ^~~~~~
In file included from /usr/include/i386-linux-gnu/libavformat/avformat.h:314,
from /home/test/wine-git/dlls/winedmo/unix_private.h:28,
from /home/test/wine-git/dlls/winedmo/unix_media_type.c:26:
/usr/include/i386-linux-gnu/libavcodec/codec_par.h:172:14: note: declared here
172 | int channels;
| ^~~~~~~~
/home/test/wine-git/dlls/winedmo/unix_media_type.c: In function
‘audio_format_from_codec_params’:
/home/test/wine-git/dlls/winedmo/unix_media_type.c:183:5: warning: ‘channels’
is deprecated [-Wdeprecated-declarations]
183 | if (!(channels = params->channels)) channels = 1;
| ^~
/usr/include/i386-linux-gnu/libavcodec/codec_par.h:172:14: note: declared here
172 | int channels;
| ^~~~~~~~
/home/test/wine-git/dlls/winedmo/unix_media_type.c:184:5: warning:
‘channel_layout’ is deprecated [-Wdeprecated-declarations]
184 | channel_mask = params->channel_layout;
| ^~~~~~~~~~~~
/usr/include/i386-linux-gnu/libavcodec/codec_par.h:166:14: note: declared here
166 | uint64_t channel_layout;
| ^~~~~~~~~~~~~~
I don't see these on Ubuntu Jammy but I do on Debian Stable, the latter having
newer relevant libraries.
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https://bugs.winehq.org/show_bug.cgi?id=49515
Bug ID: 49515
Summary: Star Wars: The Old Republic unable to patch on Debian
but works on Mint
Product: Wine
Version: 5.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: toad(a)amphibian.dyndns.org
Distribution: ---
Created attachment 67644
--> https://bugs.winehq.org/attachment.cgi?id=67644
Wine log of running the launcher
The SWTOR launcher is unable to patch itself, or to patch the game, and hence
refuses to start the game even if it is actually up to date. However, it works
on Linux Mint 19.3 (with the Xenial packages; the recommended bionic packages
do not install).
Debug output from Wine is not obviously helpful. Logs from SWTOR show an
UnzipFailed error which is suspicious. Wine logs show nothing obviously
helpful.
I am using all the usual precautions for SWTOR:
- Run the original installer in wine-devel. The installer does not work with
staging. However, the patcher has the same issues on both.
- On an affected system, the launcher hangs trying to patch itself, with errors
in the SWTOR log. This can be fixed using the launcher repair utility. On Mint,
it shows a bunch of assertion error dialogs, and works.
- Login and accept the EULA, at this point it will complain about BitRaider.
Exit and modify launcher.settings as usual to turn off BitRaider.
- At this point, on Mint, Wine 5.11 is downloading the game successfully. On
any version of Debian, it shows the error "Unable to retrieve patch data.
Please check network connection. (206)". The TOR log shows the unzip error. I
think the unzip error and the problems with the patcher patching itself are
probably the same bug.
This stopped working around the time of Wine 5.10, I think because of an update
to the launcher. It does not work on Debian 9, 10 or 11 on staging 5.11. On
Debian 11, it does not work on staging 5.11 or devel 5.12.
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https://bugs.winehq.org/show_bug.cgi?id=57412
Bug ID: 57412
Summary: Steam launcher is black
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: timon2201(a)gmail.com
Distribution: ---
Created attachment 77398
--> https://bugs.winehq.org/attachment.cgi?id=77398
steam launcher black, wayland log
When starting the steam windows version with wine 9.21, with the waylanddriver,
the launcher or better said steam is black and takes up the whole screen.
I cant change the size of the window. Its always fullscreen and just black.
When i launch it with x11 then steam look normal except that the store page is
black.
It gets visible for a fraction of a second whenever i move over a hyperlink or
button and so on.
here is the log of the x11 test: https://file.io/WoQksUpWYv7e
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http://bugs.winehq.org/show_bug.cgi?id=58278
Bug ID: 58278
Summary: Steam UI doesn't redraw (GPU accel off)
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: ---
Created attachment 78624
--> http://bugs.winehq.org/attachment.cgi?id=78624
Wine 10.8 screenshot
With GPU acceleration disabled (Bug 56758, Bug 47331, ...) the Steam UI remains
black until you mouse over the UI. Screenshot attached. Same is true with or
without a virtual desktop.
VGA compatible controller: NVIDIA Corporation GK104GL [Quadro K5000] (rev a1)
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http://bugs.winehq.org/show_bug.cgi?id=58300
Bug ID: 58300
Summary: Steam fails to start with --without-mingw
Product: Wine
Version: 10.8
Hardware: x86-64
URL: https://cdn.cloudflare.steamstatic.com/client/installe
r/SteamSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78652
--> http://bugs.winehq.org/attachment.cgi?id=78652
wine-10.8-247-ge0bb1dba3d6 console output
The Steam client appears to repeatedly crash when attempting to start its GPU
process if Wine is built --without-mingw.
When Wine is built --with-mingw this can be worked around with arial (Bug
32342), but when built --without-mingw the workaround appears not to work.
I tried with and without GPU-accelerated web views and it makes no difference.
I tried adding the whole of corefonts but it makes no difference.
Attached log shows the process trying to start before HUPing steam.exe.
Built in a Debian Stable chroot.
I tried Wine 9.0 but the result is the same. Wine 8.0.1 has other issues so I
stopped there. It doesn't look like a regression, probably an updated client.
The client auto-updates so I have saved the wineprefix for further testing.
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http://bugs.winehq.org/show_bug.cgi?id=58260
Bug ID: 58260
Summary: winehq repo giving checksum doesn't match??
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikes(a)kuentos.guam.net
CC: austinenglish(a)gmail.com
Distribution: ---
WineHQ packages
100% | 816.8 KiB/s | 237.7 KiB | 00m00s
>>> Downloading successful, but checksum doesn't match. Calculated: 7a01302c17a9ce348c3b055863df8a417ac2fcb41de105236c57b72648907
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http://bugs.winehq.org/show_bug.cgi?id=58101
Bug ID: 58101
Summary: Experimental wow64 mode issue Wine Arm64
Product: Wine
Version: 10.5
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cdfrosty(a)gmail.com
Distribution: ---
Created attachment 78360
--> http://bugs.winehq.org/attachment.cgi?id=78360
Experimental wow64 mode issue Wine Arm64 failing to load ntdll.dll
Now thanks to the hard work done on this issue report:
https://bugs.winehq.org/show_bug.cgi?id=52715 I can now compile for Arm64
I just want to report that binaries that use the experimental wow64 mode will
fail and fail to load L"\\??\\C:\\windows\\syswow64\\ntdll.dll"
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http://bugs.winehq.org/show_bug.cgi?id=58170
Bug ID: 58170
Summary: apt archive broken
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sebunger44(a)gmail.com
Distribution: ---
Hi,
I am mirroring the WineHQ package archive for our CI system using reprepro. A
few days (? not entirely sure when) ago, this process started failing with the
following error message:
aptmethod error receiving
'https://s3.amazonaws.comhttps//s3.amazonaws.comhttps://s3.amazonaws.comhttp…':
'Could not resolve 's3.amazonaws.comhttps' [IP: 151.101.166.217 80]'
Nowhere in my setup of reprepro is s3.amazonaws.com mentioned and nothing in
that setup has changed anyway since it last worked. So I suspect some form of
redirect or something is broken.
Rosanne DiMesio mentioned that the archive has recently moved to AWS, so I
suspect that breakage is somewhere at your end.
Cheers,
Seb
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https://bugs.winehq.org/show_bug.cgi?id=50375
Bug ID: 50375
Summary: Celemony Melodyne 3 demo: application starts, but
suddenly stops responding to user actions, without any
errors
Product: Wine
Version: 6.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: suenish.salkimbaev(a)gmail.com
Distribution: ---
The application starts at the beginning without any errors, but does not
respond to any user actions.
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http://bugs.winehq.org/show_bug.cgi?id=58208
Bug ID: 58208
Summary: Notepad : Seclect all only works with line return
enabled
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78518
--> http://bugs.winehq.org/attachment.cgi?id=78518
Sample text
Copy to clipboard content of "long_url" text
Open notepad, paste
If line return is enabled, CTRL+A or Select all works
If line return is disabled, CTRL+A or Select all or double click does nothing
Likely caused by https://bugs.winehq.org/show_bug.cgi?id=58207
ReactOS (and its own notepad) affected too :
https://jira.reactos.org/browse/CORE-20177
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http://bugs.winehq.org/show_bug.cgi?id=58292
Bug ID: 58292
Summary: Mirror sync issue for several hours trying to install
on Ubuntu Noble
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emrul.i(a)gmail.com
Distribution: ---
Reporting here since the Release file says it was created a week ago and I've
not been able to install Wine all day so it doesn't appear to be a temporary
issue.
E: Failed to fetch
http://dl.winehq.org/wine-builds/ubuntu/dists/noble/main/binary-i386/Packag…
File has unexpected size (136613 != 134606). Mirror sync in progress? [IP:
151.101.130.217 80]
Hashes of expected file:
- Filesize:134606 [weak]
-
SHA512:875d9a2ceb42c0d77e49b4af6585c96117953e0000edd2d189b5e7a4a5bb555a3fa1a06cd12c278c3d69318785e1fe46e1d63080d91fc5e18a0a75943e7c0757
- SHA256:56c59dd497733502a32404d591887390757631318820282367ded9028e46152e
- SHA1:69cbb0d6e9e550c40c1241ebd86a46c50828664a [weak]
- MD5Sum:395fc48d304e73a1d68b565b4a5c99b4 [weak]
Release file created at: Sat, 17 May 2025 13:11:11 +0000
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https://bugs.winehq.org/show_bug.cgi?id=41112
Bug ID: 41112
Summary: Wine does not open .log files automatically
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
When running CPU-Z sometimes it will fail to load its driver and then will ask
if you want to see the log file. This will always fail with a second message
box saying the file was not found. By running +process we can see this:
trace:process:create_process_impl app (null) cmdline
L"\"C:\\users\\wine\\Temp\\\\cpuz_driver_8.log\""
Then I opened the .exe and changed .log for .txt and voilà, the file was opened
in notepad.
trace:process:create_process_impl app (null) cmdline
L"\"C:\\users\\wine\\Temp\\\\cpuz_driver_8.txt\""
...
trace:process:create_process_impl starting
L"C:\\windows\\system32\\notepad.exe" as Win32 binary (0x10000000-0x1002f000,
arch 014c, fakedll)
Is it possible to make .log files also open in notepad?
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http://bugs.winehq.org/show_bug.cgi?id=58251
Bug ID: 58251
Summary: Microsoft Edit does not run since ReadConsoleInputExW
is not correctly implemented?
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
Distribution: ---
https://github.com/microsoft/edit
wine: Call from 00006FFFFF70429B to unimplemented function
KERNEL32.dll.ReadConsoleInputExW, aborting
wine: Unimplemented function KERNEL32.dll.ReadConsoleInputExW called at address
00006FFFFF70429B (thread 0024), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=49704
Bug ID: 49704
Summary: Voicemod: setup closes after stating that an
uninstaller is already running even though it's not
Product: Wine
Version: 5.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sssandum(a)gmail.com
Distribution: ---
Created attachment 67950
--> https://bugs.winehq.org/attachment.cgi?id=67950
Log from launching Voicemod setup
Doesn't crash, setup closes after saying "An uninstaller is running. Setup will
now close" even though Voicemod has never been installed on my computer.
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https://bugs.winehq.org/show_bug.cgi?id=39871
Bug ID: 39871
Summary: Evernote: Fatal error dialog is unable to open the log
file
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Created attachment 53235
--> https://bugs.winehq.org/attachment.cgi?id=53235
Fatal error dialog with the 'Open Log' button
After a crash Evernote presents a dialog which can be used to send feedback to
the dev team and also open the error log. When trying to open the error log I
get a dialog which says that
There is no Windows program configured to open this type of file
The terminal output after pressing the button is only
fixme:exec:SHELL_execute flags ignored: 0x00004100
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http://bugs.winehq.org/show_bug.cgi?id=58262
Bug ID: 58262
Summary: Battle.net Launcher login dbghelp problem
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: fymfifa(a)gmail.com
Distribution: ---
Created attachment 78601
--> http://bugs.winehq.org/attachment.cgi?id=78601
bug when using battle.net launcher (on login)
When battle.net launcher is started a problem occures that prevents the app
from loging in...
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http://bugs.winehq.org/show_bug.cgi?id=58165
Bug ID: 58165
Summary: winedbg/cmd: Cannot enter BackSpace on jp106 keyboard
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: axis6404(a)proton.me
Distribution: ---
Cannot enter BackSpace on jp106 keyboard. Entering BackSpace will enter ^H.
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https://bugs.winehq.org/show_bug.cgi?id=55639
Bug ID: 55639
Summary: OSS driver sends output to wrong device
Product: Wine
Version: 8.16
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineoss.drv
Assignee: wine-bugs(a)winehq.org
Reporter: sean-freebsd(a)farley.org
Created attachment 75175
--> https://bugs.winehq.org/attachment.cgi?id=75175
trace:oss of test sound using default device in winecfg
Sometime after Wine 8.11, the OSS driver sends to the device node one higher
than selected. Whether the "System Default" or the specific node device is
picked in winecfg, the "Test Sound" goes to one higher than chosen.
In my case, the speakers are on /dev/dsp4. In the log, that device is
considered the default devnode. However, the devnode chosen for output is
/dev/dsp5. If I chose /dev/dsp3 specifically, then the audio will be output
via the speakers.
It definitely looks like an off-by-one bug.
Workaround: select lower device by number
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http://bugs.winehq.org/show_bug.cgi?id=58281
Bug ID: 58281
Summary: WineHQ Debian Trixie Package Fetch Error - Unexpected
File Size, Possible Mirror Sync Issue
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: chris.wallis+winehqbug(a)c-tek.org
CC: dimesio(a)earthlink.net
Distribution: ---
Created attachment 78629
--> http://bugs.winehq.org/attachment.cgi?id=78629
Error from APT.
Please see attachment for error
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http://bugs.winehq.org/show_bug.cgi?id=58202
Bug ID: 58202
Summary: Radiodity GD-73 CPS no text shown in english language,
works in chinese
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zbox(a)atlas.cz
Distribution: ---
Fedora 41, wine-10.4-2.fc41.x86_64.
Steps to reproduce:
- download Radiodity GD-73 CPS:
https://radioddity.s3.amazonaws.com/2021-01-27_GD-73_v1.06_update_package.z…
- install "GD-73 Software/GD-73 V_1.05.exe"
- add libusub0.dll, e.g. from the https://www.dll-files.com/libusb0.dll.html
- run the CPS: wine ./CPS.exe
Current result:
Application doesn't show text
Expected result:
Application shows text
It works OK in Windows 10.
I tried the following (nothing helped):
- installing all fonts from the winetricks
- copying Fonts folder from the Windows 10 machine
If the application is switched to chinese (e.g. in the settings.ini, change
language from "english" to "chinese") the text is correctly shown, but the UI
is in chinese :).
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http://bugs.winehq.org/show_bug.cgi?id=58160
Bug ID: 58160
Summary: Wine cannot download mono
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scallegari(a)arces.unibo.it
Distribution: ---
Recently, wine seems uncapable of downloading mono. The progress bar does not
move from 0 an everything hangs. Might be an issue with wine itself or with the
servers from which mono is meant to be developed. In either case, lack of a
proper timeout and diagnostics in wine seems problematic.
To repro: `wine 'C:\windows\system32\control.exe' appwiz.cpl install_mono`
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http://bugs.winehq.org/show_bug.cgi?id=58215
Bug ID: 58215
Summary: Unable to install MS Office 97 Pro
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78528
--> http://bugs.winehq.org/attachment.cgi?id=78528
Screenshot
Unable to install MS Office 97 Pro
Fails when attempting to copy tahoma.ttf
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http://bugs.winehq.org/show_bug.cgi?id=58178
Bug ID: 58178
Summary: err:ole:StdMarshalImpl_MarshalInterface
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: rkoptev70(a)gmail.com
Distribution: ---
Created attachment 78473
--> http://bugs.winehq.org/attachment.cgi?id=78473
winecfg
Laptop: Lenovo G15 V4 IRU
OS: Ubuntu 24.04 LTS and 22.04 LTS
Wine versions tested: 9.0~repack-4build3, 10.0.0.0~noble-1, 10.6~noble-1
When running winecfg on a clean OS install - ole/rpcss errors occur in the
terminal. These errors prevent wine-mono to be installed and it ultimately
makes it not possible to run the windows app I want to run.
I spent some long hours troubleshooting, trying to determine the root cause of
the issue and resolve it(even wiped an entire OS to switch to the latest LTS).
There are some posts on the forums with similar wine logs, however they were
either ignored as non braking errors or solved in other or untold ways.
What ultimately helped is to enable Secure Boot in BIOS settings (???).
Now it works just fine.
No idea why. Maybe my findings will provide you with a valuable troubleshooting
info, or become one of the solutions for a problem which does not seem to have
a common source or fix.
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https://bugs.winehq.org/show_bug.cgi?id=57942
Bug ID: 57942
Summary: WINE Staging 10.2 Ubuntu Noble not start
Product: Wine-staging
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: augusto7744(a)aol.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Hello.
Thanks for reading that topic.
OS Lubuntu ( Ubuntu using LXQT ) Noble 24.04.
All WINE dependencies correctly installed. Run WINE 10.0-RC5 correctly.
Is possible install WINE-Staging 10.2 , but not start the process creation of
WINE files in path /home/username/.wine
When installing show the messages below
Preparing to unpack winehq-staging_10.2~noble-1_amd64.deb ...
Unpacking winehq-staging (10.2~noble-1) over (10.2~noble-1) ...
Preparing to unpack wine-staging_10.2~noble-1_amd64.deb ...
Unpacking wine-staging (10.2~noble-1) over (10.2~noble-1) ...
Preparing to unpack wine-staging-amd64_10.2~noble-1_amd64.deb ...
Unpacking wine-staging-amd64 (10.2~noble-1) over (10.2~noble-1) ...
Preparing to unpack wine-staging-i386_10.2~noble-1_i386.deb ...
Unpacking wine-staging-i386:i386 (10.2~noble-1) over (10.2~noble-1) ...
Setting up wine-staging-amd64 (10.2~noble-1) ...
/opt/wine-staging/bin/wine64-preloader (No such file or directory)
Setting up wine-staging-i386:i386 (10.2~noble-1) ...
/opt/wine-staging/bin/wine-preloader (No such file or directory)
Setting up wine-staging (10.2~noble-1) ...
Setting up winehq-staging (10.2~noble-1) ...
Processing triggers for gnome-menus (3.36.0-1.1ubuntu3) ...
Processing triggers for desktop-file-utils (0.27-2build1) ...
Processing triggers for man-db (2.12.0-4build2) ...
When trying create the wine environment in /home/username/.wine show the
messages below
wine: failed to load /opt/wine-staging/lib/wine/i386-windows/ntdll.dll error
4000000e
0024:err:environ:run_wineboot failed to start wineboot 1
0024:fixme:winediag:loader_init wine-staging 10.2 is a testing version
containing experimental patches.
0024:fixme:winediag:loader_init Please mention your exact version when filing
bug reports on winehq.org.
wine: failed to load /opt/wine-staging/lib/wine/i386-windows/ntdll.dll error
4000000e
wine: failed to load /opt/wine-staging/lib/wine/i386-windows/ntdll.dll error
4000000e
0024:err:win:get_desktop_window failed to start explorer 1
wine: failed to load /opt/wine-staging/lib/wine/i386-windows/ntdll.dll error
4000000e
0024:err:start:fatal_error FormatMessage failed
and other message too
wine: failed to open L"C:\\windows\\system32\\wineboot.exe": c0000135
0024:err:environ:run_wineboot failed to start wineboot c0000135
wine: could not load kernel32.dll, status c0000135
I not see details about fixes about that bug in WINE 10.3 changelog.
Only reporting that bug.
Have an nice day.
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http://bugs.winehq.org/show_bug.cgi?id=58184
Bug ID: 58184
Summary: Bad link on web page winehq.org > Download
(https://gitlab.winehq.org/wine/wine/-/wikis/Download)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.l.bridges(a)gmail.com
Distribution: ---
This unresolved problem is related to the resolved bugs 58159 and 58160.
As of this writing, if you browse to https://winehq.org > Download > Wine
Source Downloads
and click the link "WineHQ download server" (which has
https://dl.winehq.org/wine/source/ as its destination)
the following opens:
<Error>
<Code>NoSuchKey</Code>
<Message>The specified key does not exist.</Message>
<Key>wine/source/index.html</Key>
<RequestId>74541HB6RMB2DXGB</RequestId>
<HostId>
3+vwM4Y3NTbfalTIGt+Rm+fVuQABcWIIZ6g5rEWBx0YOlFvG/c839XasaBlLQ9PueRJ/RWVNfZA=
</HostId>
</Error>
A similar error occurs if one browses to https://dl.winehq.org/wine/wine-mono/
which previously made the Wine Mono .msi files available.
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http://bugs.winehq.org/show_bug.cgi?id=25872
Summary: dxdiag doesn't support /t option, needed by Guild Wars
'test system' button
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is the next problem after bug 25871.
Guild wars installs nicely, but if you press 'test system', you see
...
fixme:dxdiag:ProcessCommandLine /t unimplemented
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https://bugs.winehq.org/show_bug.cgi?id=48264
Bug ID: 48264
Summary: WineHQ Debian repos are missing Wine 4.21
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
WineHQ Debian repo (testing for example) is still at 4.20, even though 4.21
came out at the end of last month already:
https://dl.winehq.org/wine-builds/debian/dists/testing/main/binary-amd64/
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https://bugs.winehq.org/show_bug.cgi?id=54648
Bug ID: 54648
Summary: Call of Juarez needs "isnan" handling
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0718:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0718:err:d3dcompiler:D3DCompile2 Shader log:
0718:err:d3dcompiler:D3DCompile2 <anonymous>:18:6: E5005: Function "isnan"
is not defined.
1.6-195-g2880be64
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https://bugs.winehq.org/show_bug.cgi?id=54660
Bug ID: 54660
Summary: Call of Juarez shows 'Assertion failed:
deref->offset_regset == HLSL_REGSET_NUMERIC'
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Assertion failed: deref->offset_regset == HLSL_REGSET_NUMERIC, file
../vkd3d/libs/vkd3d-shader/hlsl_codegen.c, line 3143
1.6-199-gda243570
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https://bugs.winehq.org/show_bug.cgi?id=46553
Bug ID: 46553
Summary: The Witcher: Enhanced Edition Director's Cut has
texture issue with builtin d3dx9_35
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63424
--> https://bugs.winehq.org/attachment.cgi?id=63424
screenshot
Some objects have bright textures when player isn't near to them and look
normal when near.
Native library helps with this.
wine-4.0-230-g78a8445a2a
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https://bugs.winehq.org/show_bug.cgi?id=42026
Bug ID: 42026
Summary: Monkey Island 2: Special Edition crashes to a black
window on launch.
Product: Wine
Version: 2.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thedoogster(a)gmail.com
Distribution: ---
Created attachment 56488
--> https://bugs.winehq.org/attachment.cgi?id=56488
wine Monkey2 &> log.txt
When I use WINE to start Monkey Island 2: Special Edition (from GOG), the
screen turns black. Pressing ESC closes the game (with the full-screen, black
window), and I can see the attached output in my terminal.
I should be able to switch to another desktop and get a debug trace when the
black game window is on the screen, if you'd like me to do that.
I'm using 375.26 of NVidia's drivers. While I started having WINE issues
(including this one) after the driver upgrade, and I've recently had similar
issues with Shantae: Pirate's Curse (also from GOG), everything other than
WINE seems to be working fine.
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https://bugs.winehq.org/show_bug.cgi?id=48250
Bug ID: 48250
Summary: Mirror sync in progress for stable
Product: Wine
Version: 4.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chaskarisefthimios(a)gmail.com
Distribution: ---
https://forum.winehq.org/viewtopic.php?f=8&t=33242
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http://bugs.winehq.org/show_bug.cgi?id=58284
Bug ID: 58284
Summary: DriveThruRPG client crashes when downloading.
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bgvaughan(a)gmail.com
Distribution: ---
Created attachment 78632
--> http://bugs.winehq.org/attachment.cgi?id=78632
Program error details
With the DriveThruRPG client, v3.6.3, the app crashes when attempting to
download files. This doesn't happen with the prior release of the DriveThruRPG
client, v3.4.7.
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http://bugs.winehq.org/show_bug.cgi?id=58298
Bug ID: 58298
Summary: Outdated JavaScript Libraries (jQuery / YUI)
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reelix(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
1.) Navigate to https://bugs.winehq.org/jquery.js
2.) Note "jQuery 1.2.6"
3.) Navigate to https://bugs.winehq.org/js/yui/cookie/cookie-min.js and
https://bugs.winehq.org/js/yui/yahoo-dom-event/yahoo-dom-event.js (Several of
the other libraries under the /yui/ folder as well)
4.) Note "version: 2.9.0"
jQuery 1.2.6 (1.x AND 2.x) are end of life.
https://github.com/jquery/jquery.com/issues/162
YUI 2.9.0 is susceptible to several known CVE's (CVE-2012-5881, CVE-2012-5882,
CVE-2012-5883)
These libraries should be updated to versions that are currently being
maintained.
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http://bugs.winehq.org/show_bug.cgi?id=32482
Bug #: 32482
Summary: Windows Sysinternals "PsInfo" tool fails to retrieve
"Physical Memory" value from
"HKLM\\Hardware\\ResourceMap\\System Resources"
registry key
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
Windows Sysinternals "PsInfo" tool fails to query for some system properties...
Making this bug about "Physical Memory".
Output:
--- snip ---
$ wine ./PsInfo.exe
PsInfo v1.77 - Local and remote system information viewer
Copyright (C) 2001-2009 Mark Russinovich
Sysinternals - www.sysinternals.com
Querying information for nexus4...fixme:ole:CoInitializeSecurity
((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
System information for \\nexus4:
Uptime: Error reading uptime
Kernel version: Microsoft Windows XP, Uniprocessor Free
Product type: Professional
Product version: 5.1
Service pack: 3
Kernel build number: 2600
Registered organization:
Registered owner:
IE version: 6.0000
System root: C:\windows
Processors: 4
Processor speed: 2.6 GHz
Processor type: Intel(R) Pentium(R) 4 CPU
Physical memory: 0 MB
Video driver:
--- snip ---
Trace log (processor info = ok, physmem = missing):
--- snip ---
...
0024:Call advapi32.RegOpenKeyExW(80000002,0042f520
L"Hardware\\Description\\System\\CentralProcessor\\0",00000000,00020019,0032f96c)
ret=00404a33
0024:Ret advapi32.RegOpenKeyExW() retval=00000000 ret=00404a33
0024:Call advapi32.RegQueryValueExW(00000054,0042f510
L"~MHz",00000000,0032f970,0043c0e4,0032f968) ret=00404a58
0024:Ret advapi32.RegQueryValueExW() retval=00000000 ret=00404a58
0024:Call advapi32.RegQueryValueExW(00000054,0042f4e8
L"ProcessorNameString",00000000,0032f970,0043d538,0032f968) ret=00404a81
0024:Ret advapi32.RegQueryValueExW() retval=00000000 ret=00404a81
0024:Call advapi32.RegCloseKey(00000054) ret=00404a95
0024:Ret advapi32.RegCloseKey() retval=00000000 ret=00404a95
0024:Call advapi32.RegOpenKeyW(80000002,0042f210
L"Hardware\\ResourceMap\\System Resources\\Physical Memory",0032f930)
ret=00403b17
0024:Ret advapi32.RegOpenKeyW() retval=00000002 ret=00403b17
--- snip ---
Wineboot already creates a couple of hardware related registry keys:
Source:
http://source.winehq.org/git/wine.git/blob/7f9dfe273a80d31e3f8c5bd0c100c813…
Might be useful to add "Hardware\\ResourceMap\\System Resources" key here along
with actual physmem value.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=52750
Bug ID: 52750
Summary: Steam friends list does not connect
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Deresiant(a)protonmail.ch
Distribution: ---
Created attachment 72120
--> https://bugs.winehq.org/attachment.cgi?id=72120
wine log
The steam friends list through wine does not connect and prompts me to
reconnect.
I can give more information if necessary, I just don't know what to give.
The `wine log` attachment starts talking about steam friend list at around line
379
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https://bugs.winehq.org/show_bug.cgi?id=51146
Bug ID: 51146
Summary: Steam hangs up and starting very slow unless corefonts
installed
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
Distribution: ---
Created attachment 70019
--> https://bugs.winehq.org/attachment.cgi?id=70019
wine output with +font +nativefont +timestamp splitted until 1mb compressed
Since a while steam hangs up during the "connecting steam account" phase unless
"winetricks corefonts" has been entered.
The difference is immediately visible, without steam starting time is up to
two-three minutes, with is up to thirty seconds.
Bug is present in wine 6.0 and 6.8 (and, i Guess, in all versions within the
range) so I think this is introduced from an updated by Steam.
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https://bugs.winehq.org/show_bug.cgi?id=41223
Bug ID: 41223
Summary: IDA MDI doesn't have scrollbars when it should
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
Created attachment 55488
--> https://bugs.winehq.org/attachment.cgi?id=55488
How it looks in Wine
To reproduce:
1. Launch IDA, have it maximized
2. Open a file, so that IDA begins analysis
3. Unmaximize main window
4. See lack of scrollbars in the MDI, despite child windows being too large to
fit.
5. Compare the same with Windows and see that there it does have the
scrollbars.
The only thing I get in the console is this:
fixme:win:LockWindowUpdate (0x500c4), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:win:LockWindowUpdate (0x500c4), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
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https://bugs.winehq.org/show_bug.cgi?id=56864
Bug ID: 56864
Summary: Comctl32 tooltip showing tofu blocks instead of TABS
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 76667
--> https://bugs.winehq.org/attachment.cgi?id=76667
ToitoiseIDiff
Ubuntu / Win 9.11
Launch ToroiseIDiff
Tooltip shows "tofu blocks" while tabs are expected
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https://bugs.winehq.org/show_bug.cgi?id=56104
Bug ID: 56104
Summary: Combobox - list shall not close when a key is pressed
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Combobox - list shall not close when a key is pressed. It should put selection
to the first entry of the list starting by this letter (then moving to the
next, etc...) but NOT automatically close the list
Fix : in COMBO_WindowProc, if list is dropped (CBF_DROPPED) and a key is
pressed, then the "no roll up" (CBF_NOROLLUP) shall be set
case WM_CHAR:
case WM_IME_CHAR:
{
HWND hwndTarget;
/* This is the fix */
if (lphc->wState & CBF_DROPPED)
lphc->wState |= CBF_NOROLLUP;
/* End of the fix */
if ( lphc->wState & CBF_EDIT )
hwndTarget = lphc->hWndEdit;
else
hwndTarget = lphc->hWndLBox;
return SendMessageW(hwndTarget, message, wParam, lParam);
}
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http://bugs.winehq.org/show_bug.cgi?id=58295
Bug ID: 58295
Summary: Transparent but visible boxes around weapons fire in
Halo: Reach (MCC - Steam)
Product: Wine
Version: 10.8
Hardware: x86-64
URL: https://store.steampowered.com/app/976730/Halo_The_Mas
ter_Chief_Collection/
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78646
--> http://bugs.winehq.org/attachment.cgi?id=78646
Video
The game in question is Halo: Reach and is part of The Master Chief Collection
installed via Steam.
Weapons fire often has unusual boxes around it. Sometimes they're transparent
(but visible) and sometimes they're all black. I've only noticed it on Covenant
weapons fire (lasers, etc) but haven't played for long.
I haven't found a PC demo of the game, but I'll test it if I do.
I note Bug 55320 but have no idea if it's related.
Same issue on Proton (with PROTON_USE_WINED3D=1 because it doesn't work with
dxvk).
To get Steam working needs arial (Bug 32342).
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http://bugs.winehq.org/show_bug.cgi?id=58296
Bug ID: 58296
Summary: Halo: MCC (Steam) will not load with EAC enabled
Product: Wine
Version: 10.8
Hardware: x86-64
URL: https://store.steampowered.com/app/976730/Halo_The_Mas
ter_Chief_Collection/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78648
--> http://bugs.winehq.org/attachment.cgi?id=78648
Screenshot
Halo: The Master Chief Collection from Steam will not launch if Easy Anti Cheat
is enabled and reports "Launcher Error" and "Unexpected Error (#1)". The game
has an option to launch without it and it works fine.
With EAC disabled online multiplayer is not possible.
The game launches correctly with Proton Experimental and Hotfix (I've not
tested others).
I doubt there's a demo available for this anywhere, though I think it is
available directly through the Microsoft Store, so maybe.
arial needed for Steam (Bug 32342)
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https://bugs.winehq.org/show_bug.cgi?id=48390
Bug ID: 48390
Summary: Unable to launch War Thunder 64bit with EAC... Also
Pulse audio instead of ALSA
Product: Wine
Version: 4.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ryanrkpm(a)yahoo.com
Distribution: ---
Created attachment 66153
--> https://bugs.winehq.org/attachment.cgi?id=66153
wine ./launcer.exe
https://forum.warthunder.com/index.php?/topic/473521-running-acesexe-with-w…
I can run 32 bit version of the game, but that doesn't launch with EAC. 64 bit
client must be used. or launcher program. This is what I get. Also inside
game (32 bit) it doesn't recognize ALSA and uses PULSE AUDIO, which I don't
have. I don't know if this'll carry over to 64 bit version or not as it
doesn't work.
But we need EAC to initialize to play the game now.
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https://bugs.winehq.org/show_bug.cgi?id=54240
Bug ID: 54240
Summary: wineserver crash when calling an rpc stub
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: memory.thrasher(a)gmail.com
Distribution: ---
"M.A.R.S." game would immediately crash when attempting to launch due to a
missing (stubbed) function. I implemented the function in the linked merge
request. Game submitted to app db, also linked below.
https://gitlab.winehq.org/wine/wine/-/merge_requests/1888https://appdb.winehq.org/objectManager.php?sClass=version&iId=41241&iTestin…
With the above patch, the game progresses to a splashscreen before crashing
without any helpful errors, likely due to "easy anti-cheat" software. With
tracing enabled, I was able to confirm the rpc endpoint generated by my patch
was functioning correctly.
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https://bugs.winehq.org/show_bug.cgi?id=45375
Bug ID: 45375
Summary: Halo Online: Weird black display problems.
Product: Wine
Version: 3.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: conmanx360(a)gmail.com
Distribution: ---
This issue happens on certain maps in Halo Online depending on what your
current Z position is. Not all maps suffer from it, only certain ones do. If
you're above the Z position that it begins happening at, everything below
renders normally, but once you go below it, a portion of the frame becomes
black. It seems to be in a pattern. Not all objects are blacked out, either. So
there must be some sort of "priority".
Image examples here: https://imgur.com/a/176i4xr
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https://bugs.winehq.org/show_bug.cgi?id=55105
Bug ID: 55105
Summary: libHttpClient requires
WINHTTP_OPTION_CLIENT_CERT_ISSUER_LIST support
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: flibitijibibo(a)gmail.com
Distribution: ---
libHttpClient is the web socket abstraction layer for Xbox Live titles on
various platforms; on Windows it uses winhttp for http sources. Two example
games using this library are Gears 5 and Halo: The Master Chief collection.
One part of the implementation handles certificate authentication; in
particular it handles ERROR_WINHTTP_CLIENT_AUTH_CERT_NEEDED, which according to
MSDN should be handled by calling WinHttpQueryOption with
WINHTTP_OPTION_CLIENT_CERT_ISSUER_LIST, so that it can attempt to find a
relevant certificate chain and re-attempt the connection if a cert is found.
Luckily, libHttpClient is open source, so the exact block that does this can be
found here:
https://github.com/microsoft/libHttpClient/blob/1c8386866fb180dd31890186291…
As of the latest Git revision, Wine does not handle this parameter, so the
default case is tripped:
https://gitlab.winehq.org/wine/wine/-/blob/81859c9af70aa5ed6da3060488d1815a…
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https://bugs.winehq.org/show_bug.cgi?id=55106
Bug ID: 55106
Summary: libHttpClient requires CertFindChainInStore support
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: flibitijibibo(a)gmail.com
Distribution: ---
libHttpClient is the web socket abstraction layer for Xbox Live titles on
various platforms; on Windows it uses winhttp for http sources. Two example
games using this library are Gears 5 and Halo: The Master Chief collection.
One part of the implementation handles certificate authentication; in
particular it attempts to search for a specific cert chain from the "MY" store
via CertFindChainInStore, and uses the results of this search to determine
whether or not it should try to connect again.
Luckily, libHttpClient is open source, so the exact block that does this can be
found here:
https://github.com/microsoft/libHttpClient/blob/1c8386866fb180dd31890186291…
As of the latest Git revision, CertFindChainInStore is a stub, and so the
search will always fail:
https://gitlab.winehq.org/wine/wine/-/blob/81859c9af70aa5ed6da3060488d1815a…
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http://bugs.winehq.org/show_bug.cgi?id=58291
Bug ID: 58291
Summary: eMule 0.50a: icons are too big in status bar
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78642
--> http://bugs.winehq.org/attachment.cgi?id=78642
Wine
eMule 0.50a: icons are too big in status bar
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http://bugs.winehq.org/show_bug.cgi?id=58290
Bug ID: 58290
Summary: eMule 0.50a: Toolbar icons show with black background
when in context menu
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78640
--> http://bugs.winehq.org/attachment.cgi?id=78640
Back background
eMule 0.50a: Toolbar icons show with black background when in context menu
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http://bugs.winehq.org/show_bug.cgi?id=58289
Bug ID: 58289
Summary: eMule 0.50a: "Journal" tab background incorrectly
initially paint as blue
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78639
--> http://bugs.winehq.org/attachment.cgi?id=78639
eMule Blue tab
eMule 0.50a: "Journal" tab background incorrectly initially paint as blue
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http://bugs.winehq.org/show_bug.cgi?id=58288
Bug ID: 58288
Summary: Support for color management and HDR under wayland
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wiagn233(a)outlook.com
Distribution: ---
Currently, we have full color management support and also HDR support under
Wayland with the help of color-management-v1 and color-representation-v1
protocol. So I opened this issue to require color management and HDR support
for wine.
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https://bugs.winehq.org/show_bug.cgi?id=46816
Bug ID: 46816
Summary: Incorrect behavior of SHFileOperation
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: rndltrz(a)hotmail.com
Distribution: ---
Behavior of SHFileOperation differs from windows.
Here is some trivial code that copies a directory:
const wchar_t *const sourceDir = L"C:\\TestDir\0\0";
const wchar_t *const destDir = L"C:\\TestDir2\0\0";
SHFILEOPSTRUCTW do_copy = { 0 };
do_copy.wFunc = FO_COPY;
do_copy.fFlags = FOF_NOCONFIRMMKDIR | FOF_NOCONFIRMATION | FOF_NO_UI;
do_copy.pFrom = sourceDir;
do_copy.pTo = destDir;
SHFileOperationW(&do_copy);
If you add trailing backslash to destDir:
const wchar_t *const destDir = L"C:\\TestDir2\\\0\0";
On Windows result would be the same. However, on WINE+linux result would be
different:
no backslashes:
$ls TestDir
file.txt Subdir1 Subdir2
$ls TestDir2
file.txt Subdir1 Subdir2
with trailing backslash:
$ls TestDir
file.txt Subdir1 Subdir2
$ls TestDir2
TestDir
This causes issues with programs that rely on Windows behavior.
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http://bugs.winehq.org/show_bug.cgi?id=58283
Bug ID: 58283
Summary: ME: Andromeda (Steam) will not start with
renderer=vulkan
Product: Wine
Version: 10.8
Hardware: x86-64
URL: https://store.steampowered.com/app/1238000/Mass_Effect
_Andromeda_Deluxe_Edition/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78631
--> http://bugs.winehq.org/attachment.cgi?id=78631
Wine 10.8 console log
A suggested workaround for Bug 58280 is to try the Vulkan renderer.
Unfortunately this stops Mass Effect: Andromeda from loading at all.
A virtual desktop or using Staging 10.7, both workarounds for Bug 58279, do not
help.
Workarounds:
- arial (Bug 32342 for Steam & EA App)
Steam launches the EA App which launches the game. I tried the reverse: EA App
launches Steam which launches the game but that doesn't help and introduces Bug
56721 into the mix.
$ wine 'c:\program files (x86)\steam\steam.exe' -applaunch 1238000
I cannot find a demo to test.
VGA compatible controller: NVIDIA Corporation GK104GL [Quadro K5000] (rev a1)
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https://bugs.winehq.org/show_bug.cgi?id=47105
Bug ID: 47105
Summary: [REGRESSION] FrostyModManager cant launch games
Product: Wine
Version: 4.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advpack
Assignee: wine-bugs(a)winehq.org
Reporter: timofeevsv1989(a)gmail.com
Distribution: ---
Frosty Mod Manager is a WPF app, which depends on GalliumNine and
d3dcompiler_47
It load mods for frostbite games such as Dragon Age Inquisition and Mass Effect
Andromeda
When I trying to launch game with 4.7 - games just zombying in background
With wine 4.6 everything was OK
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http://bugs.winehq.org/show_bug.cgi?id=58274
Bug ID: 58274
Summary: Cannot get past Steam age check
Product: Wine
Version: 10.8
Hardware: x86-64
URL: https://store.steampowered.com/app/680420/OUTRIDERS/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
When trying to access a game that contains adult themes you can be
annoyed/greeted by an age verification check. It is a very simple check where
you select your date of birth from drop-down menus.
With Wine, these menus don't work. When clicking on them this is printed in the
console:
0150:fixme:uxtheme:AllowDarkModeForWindow 000000000032025C 1: stub
0150:fixme:dwmapi:DwmExtendFrameIntoClientArea (000000000032025C,
00007FFFFE1FD990) stub
0150:fixme:dwmapi:DwmExtendFrameIntoClientArea (000000000032025C,
00007FFFFE1FE610) stub
0150:fixme:manipulation:viewport_ActivateConfiguration 00007A592875B710, 823
0150:fixme:manipulation:viewport_SetViewportOptions 00007A592875B710, 2
0150:fixme:manipulation:viewport_AddEventHandler 00007A592875B710,
000000000031025A, 00002CEC011144A0, 00002CEC01052470
0150:fixme:manipulation:viewport_Stop 00007A592875B710
0150:fixme:manipulation:viewport_RemoveEventHandler 00007A592875B710, 1
0150:fixme:manipulation:viewport_Abandon 00007A592875B710
0150:fixme:manipulation:direct_manip_Deactivate 00007A592875B650,
000000000031025A
0150:fixme:manipulation:viewport_ActivateConfiguration 00007A592875B710, 823
0150:fixme:manipulation:viewport_SetViewportOptions 00007A592875B710, 2
0150:fixme:manipulation:viewport_AddEventHandler 00007A592875B710,
000000000031025A, 00002CEC011144A0, 00002CEC01052470
0150:fixme:manipulation:viewport_Stop 00007A592875B710
0150:fixme:manipulation:viewport_RemoveEventHandler 00007A592875B710, 1
0150:fixme:manipulation:viewport_Abandon 00007A592875B710
0150:fixme:manipulation:direct_manip_Deactivate 00007A592875B650,
000000000031025A
0150:fixme:manipulation:viewport_ActivateConfiguration 00007A592875B710, 823
0150:fixme:manipulation:viewport_SetViewportOptions 00007A592875B710, 2
0150:fixme:manipulation:viewport_AddEventHandler 00007A592875B710,
000000000031025A, 00002CEC00FE8420, 00002CEC00FEAF70
0150:fixme:manipulation:viewport_Stop 00007A592875B710
0150:fixme:manipulation:viewport_RemoveEventHandler 00007A592875B710, 6
0150:fixme:manipulation:viewport_Abandon 00007A592875B710
0150:fixme:manipulation:direct_manip_Deactivate 00007A592875B650,
000000000031025A
01b8:fixme:dwmapi:DwmGetWindowAttribute attribute 14 not implemented.
01b8:fixme:dwmapi:DwmGetWindowAttribute attribute 14 not implemented.
01b8:fixme:win:NtUserGetWindowPlacement not fully supported on other process
window 0x30038.
01b8:fixme:dwmapi:DwmGetWindowAttribute attribute 14 not implemented.
01b8:fixme:dwmapi:DwmGetWindowAttribute attribute 14 not implemented.
01b8:fixme:win:NtUserGetWindowPlacement not fully supported on other process
window 0x30038.
To get this far requires a log in and so "winetricks arial" (Bug 47325), and
disabling GPU acceleration for web views helps (Bug 56758).
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https://bugs.winehq.org/show_bug.cgi?id=46441
Bug ID: 46441
Summary: Steam shows an extra icon when minimizing window
Product: Wine
Version: 4.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63223
--> https://bugs.winehq.org/attachment.cgi?id=63223
screenshot
Steps to reproduce:
1. Enable virtual desktop
2. Launch Steam
3. Minimize window
wine-4.0-rc5-14-g0ff7fd1259
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https://bugs.winehq.org/show_bug.cgi?id=47331
Bug ID: 47331
Summary: Steam browser flickering
Product: Wine-staging
Version: 4.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: werifGX(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
As referenced on https://github.com/PhoenicisOrg/scripts/issues/994 steam
installed using `winetricks 20190310-next` on debian buster using `wine-4.9
(Staging)` which has win7 environment, gameoverlayrenderer dll_override
disabled and CSMT enabled result in flickering of steam browser as presented on
https://youtu.be/LaR8nQ0Ir2w
Suspecting this beeing wine issue.
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http://bugs.winehq.org/show_bug.cgi?id=4209
Mark <jxvhulzowyrobfwwze(a)nbmbb.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jxvhulzowyrobfwwze(a)nbmbb.co
| |m
--- Comment #17 from Mark <jxvhulzowyrobfwwze(a)nbmbb.com> ---
From my research for bug 58198 (basically this same bug, but 16-bit), I’d
expect this API to work in everything prior to Windows 11. In Vista and above,
you may have to do one or more of:
Run as administrator
Set uiAccess=true in the manifest
Install into a secure location
Add a digital signature
Disable UAC
In XP and earlier, it works with much less fuss.
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https://bugs.winehq.org/show_bug.cgi?id=56721
Bug ID: 56721
Summary: EA App: multiple assertion failure with Vulkan
renderer
Product: Wine
Version: 9.8
Hardware: x86-64
URL: https://origin-a.akamaihd.net/EA-Desktop-Client-Downlo
ad/installer-releases/EAappInstaller.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 76502
--> https://bugs.winehq.org/attachment.cgi?id=76502
Wine 9.9 console output
Launching the EA App with renderer=vulkan opens a dialog three times for an
Assertion Failure. Clicking OK three times allows the app to continue, so it's
not clear which of the many sub-/backround processes is causing the issue. No
backtrace is presented.
"winetricks arial" to work around Bug 32342.
renderer=gl does not have this issue.
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https://bugs.winehq.org/show_bug.cgi?id=54948
Bug ID: 54948
Summary: EA app fails after login
Product: Wine
Version: 8.8
Hardware: x86-64
URL: https://www.ea.com/ea-app
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
d3dcompiler_47 (x64) putted in '../Program Files/Electronic Arts/EA Desktop/EA
Desktop'
After login the app main window shows for a second and then immediately closes.
Disabling d3d12 helps.
0a88:fixme:dxgi:d3d12_swapchain_init Ignoring swap effect 0x4.
0a88:fixme:dxgi:d3d12_swapchain_init Ignoring swapchain flags 0x2.
Assertion failed: !status, file ../wine/dlls/winevulkan/loader_thunks.c, line
160
0324:err:seh:call_stack_handlers invalid frame 000000001C07EA48
(000000001C082000-000000001C180000)
0324:err:seh:call_stack_handlers invalid frame 000000001C07C820
(000000001C082000-000000001C180000)
0324:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception.
8.8-34-gd54e7cd51db
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https://bugs.winehq.org/show_bug.cgi?id=50155
Bug ID: 50155
Summary: Ableton Live: multicore audio processing causes high
CPU usage across multiple audio backends
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sirwinstoncat5(a)gmail.com
Distribution: Ubuntu
When running Ableton Live, if multicore audio processing is enabled, CPU usage
will drastically increase, causing unpredictable audio crackles and overall
unstable performance.
The easiest way to test this is using Ableton Live 9; Live 10 also has the same
issue, but multicore audio processing is permanently turned on.
- Open an empty Live Set. (By default, this has 4 empty tracks, a reverb
effect, and a delay effect: a negligible amount of audio processing.)
- In Ableton's preferences, under the CPU tab, disable multicore audio
processing. Observe the built-in CPU meter in the upper-right corner; it should
sit very low (0-1% on my system).
- Enable multicore audio processing. Even with an empty Set, observe that the
CPU meter jumps to at least 10-20%. On Windows, idle CPU usage should remain
identical between single and multicore modes.
- Attempt playback of a nontrivial Set; for example, a few tracks of recorded
audio. A Set that plays back fine in single-core mode will exhibit
unpredictable audio crackling and rapid spikes in CPU usage when using
multicore mode.
I have tested this across multiple versions of Ableton (various versions of 9
and 10 both exhibit this issue), multiple audio interfaces from various
manufacturers (Behringer X32, NI Audio Kontrol 1, onboard chipset audio,
PreSonus FireStudio), and even multiple audio backends (winepulse,
wineasio->JACK). The issue seems to be most pronounced when using pulseaudio,
but it is present across all audio backends.
Most importantly, this issue can be duplicated using wineasio and a JACK server
with the dummy backend (aka not connected to any audio interface).
I am unsure where to start collecting logs for this. One guess: perhaps there
is some sort of delay or sleep occuring while a mutex is being held?
This is possibly related to #47458; however, that specifically refers to a test
case for PulseAudio, whereas this bug occurs across backends.
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https://bugs.winehq.org/show_bug.cgi?id=57353
Bug ID: 57353
Summary: Steam: the console is spammed with dxgi d3d11 fixmes
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
Created attachment 77324
--> https://bugs.winehq.org/attachment.cgi?id=77324
dxgi
My setup is using the new wow64 mode
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https://bugs.winehq.org/show_bug.cgi?id=57263
Bug ID: 57263
Summary: Steam doesn't load since may update.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Alexander88207(a)Protonmail.com
Created attachment 77184
--> https://bugs.winehq.org/attachment.cgi?id=77184
Steam-WINED3D.log
Hello,
since the may update of Steam, Steam doesn't load anymore.
The steamwebhelper seems trying to load but an window never gets created.
Default debug logs have been attached, if there are specific debug channels of
interest please tell me.
The web fonts for using CEF browser and friends are installed.
For comparison: The chromium build 129.0.6668.71 (1343869) • Wednesday, 25 Sep
2024 works without issues.
Thank you in advance!
FreeBSD 14.1
Wine 9.17 (Currently latest in ports at this time of writing)
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http://bugs.winehq.org/show_bug.cgi?id=58150
Bug ID: 58150
Summary: MusicBee: Inconsistent directory monitoring
performance on SMB mounts via CIFS compared to native
filesystem (Linux)/SMB mount (Windows)
Product: Wine-staging
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: v_winebugs(a)outlook.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
MusicBee has a feature to continuously monitor the library's directory for any
new files that have ended up in the library. On Windows, this is pretty
reliable both on native NTFS as well as network drives via SMB. On Linux,
however, only the native drive seems to be reliable.
With my SMB drive mounted via Linux's CIFS driver, even though performance is
good on WINE's built-in file picker as well as KDE Dolphin, the continuous
monitor on MusicBee seems to be lacking in performance in comparison to native
on Linux and the network drive on Windows. Having 10 albums being scanned and
imported into the inbox can take up to 2 minutes if at all (MusicBee will
sometimes work, but most times not, you have to restart it to get it to see the
files where you don't need to on Windows), while it's basically instant on
Windows.
Also, sometimes MusicBee's monitor will immediately import the tracks, then
think the tracks are gone. Doesn't seem to happen with native drives on Linux,
neither does it happen with MusicBee on an SMB setup in Windows.
OS is Bazzite 42, WINE Staging 10.4 layered on top, MusicBee version 3.6.9202.
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https://bugs.winehq.org/show_bug.cgi?id=39022
Bug ID: 39022
Summary: Mouse cursor shows the wrong symbol
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
Starting Steam and going to the menu bar -> Steam and moving the mouse cursor
over the entry "Check for Steam Client Updates..." and then stopping the mouse
results that the mouse cursor is showing the I symbol (the cursor symbol that
for example also appears if moving the mouse cursor over a text area). Moving
the mouse shows the normal mouse cursor again but stopping the mouse on the
entry again shows the I symbol again. A workaround seems to be to close the
menu and reopening it.
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https://bugs.winehq.org/show_bug.cgi?id=56716
Bug ID: 56716
Summary: CNC3 demo exits silently with renderer=vulkan
Product: Wine
Version: unspecified
Hardware: x86-64
URL: https://cncnz.com/games/tiberium-wars/demo-information
-download/
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 76499
--> https://bugs.winehq.org/attachment.cgi?id=76499
Wine 9.9 console log
Running the Command & Conquer 3 Demo with the renderer set to Vulkan causes the
game to exit silently.
It loads correctly with the GL renderer.
No workarounds used.
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https://bugs.winehq.org/show_bug.cgi?id=56552
Bug ID: 56552
Summary: CnC3 demo installer fails
Product: Wine-staging
Version: 9.6
Hardware: x86-64
URL: https://cncnz.com/games/tiberium-wars/demo-information
-download/
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: Ubuntu
Created attachment 76311
--> https://bugs.winehq.org/attachment.cgi?id=76311
Wine Staging 9.6 console log
The installation for the Command & Conquer 3 demo fails under Wine Staging 9.6,
but completes successfully under vanilla Wine 9.6.
015c:err:msi:msi_install_assembly failed to install assembly
L"C:\\users\\test\\Temp\\msi2.tmp\\8.0.50727.363.policy" (0x80070005)
015c:err:msi:ACTION_InstallFinalize Failed to install assembly
015c:err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize"
returned 1603
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https://bugs.winehq.org/show_bug.cgi?id=57697
Bug ID: 57697
Summary: PeekMessage + GetMessage issue with multiple windows
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oldcastlehq(a)protonmail.com
Distribution: ---
Created attachment 77885
--> https://bugs.winehq.org/attachment.cgi?id=77885
Video showing the issue.
When you drag-drop a color MuLab starts a modal event loop and polls the
PeekMessage + GetMessage functions for mouse move and mouse click events. When
the mouse moves over different windows this should deliver mouse move events
with the respective window handle of the window under the mouse. If there are
several floating windows then Wine doesn't deliver such events, which is odd.
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https://bugs.winehq.org/show_bug.cgi?id=56550
Bug ID: 56550
Summary: Bad graphics in CNC3:KW
Product: Wine
Version: 9.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 76306
--> https://bugs.winehq.org/attachment.cgi?id=76306
Main screen
The graphics in Kane's Wrath (at least on my setup) are pretty terrible. See
attached screenshot.
I tried:
d3dx9_29: GL_OUT_OF_MEMORY error
d3dcompiler_47: Doesn't help, but now the EA logo flickers.
d3dxof: As above.
d3dxof & d3dcompiler_47: No flicker, but no improvement.
All three: GL_OUT_OF_MEMORY
orm=backbuffer: No change
csmt=off: No change, logo flickering
Changing shader_backend made no difference.
renderer=vulkan Bug 54436
At this point I threw the whole of d3dx9 at it but I keep getting
GL_OUT_OF_MEMORY.
There should be no memory issues (it works in Windows 10, but better in Windows
7).
FUN FACT: Running with WINEDEBUG=fixme-d3d changes the pink bits to black bits.
Workaround unknown.
04:00.0 VGA compatible controller: NVIDIA Corporation GK104GL [Quadro K5000]
(rev a1)
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https://bugs.winehq.org/show_bug.cgi?id=56663
Bug ID: 56663
Summary: CNC3 exits silently when alt-tabbing
Product: Wine
Version: 9.8
Hardware: x86-64
URL: https://files.cncnz.com/cc3_tiberium_wars/demo/CnC3Dem
o.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: ---
Created attachment 76441
--> https://bugs.winehq.org/attachment.cgi?id=76441
Wine 9.8 console log
The Command & Conquer 3 Demo (and Kane's Wrath full game) exits silently if
alt-tabbing out of the game, then back in.
Using a virtual desktop (of any size) stops this occurring. The game itself
"escapes" the virtual desktop and runs in full screen, but this turns out to be
a good thing.
My process:
1. Install demo (used WINEARCH=win32 but that's not necessary).
2. Set resolution to 1920x1200.
3. Start a skirmish.
4. Alt-tab out.
5. Alt-tab back in.
011c:fixme:faultrep:ReportFault 0031E800 0x0 stub
Same with 720p and 1080p. I haven't tried other resolutions as my setup cannot
seem to handle them.
$ wine "c:\program files\electronic arts\command & conquer 3 tiberium wars
demo\cnc3demo.exe"
$ sha1sum CnC3Demo.exe
f6af21eba2d17eb6d8bb6a131b501b41c3a7eaf7 CnC3Demo.exe
https://files.cncnz.com/cc3_tiberium_wars/demo/CnC3Demo.exehttps://web.archive.org/https://files.cncnz.com/cc3_tiberium_wars/demo/CnC3…
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http://bugs.winehq.org/show_bug.cgi?id=24785
Summary: Explorer++: tile view doesn't work
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31335)
--> (http://bugs.winehq.org/attachment.cgi?id=31335)
Complete terminal output
To reproduce, click view -> tiles. Nothing happens, it just looks the same as
the default icon view. This looks pretty suspicious:
fixme:listview:LISTVIEW_SetView View LV_VIEW_TILE unimplemented
I can't test with the native comctl32, though (it crashes the program on
startup).
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http://bugs.winehq.org/show_bug.cgi?id=19371
Summary: BCArchive: encoutners unknown toolbar style
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.jetico.com/encryption-bcarchive/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: bunglehead(a)gmail.com
fixme:toolbar:TOOLBAR_SetExtendedStyle Unknown Toolbar Extended Style
0x00000020. Please report.
Native comctl32 'fixes' it. There's not major visual flaw afaict, but the fixme
does say to report it ;-).
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https://bugs.winehq.org/show_bug.cgi?id=52466
Bug ID: 52466
Summary: Toolbar: Wrong size returned by TB_GETMAXSIZE message
for toolbars with TBSTYLE_WRAPABLE style
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: yal(a)csoftcom.com
Distribution: ---
Under Windows (I've tested Win10/11) TB_GETMAXSIZE always returns size for
single row of buttons regardless of wrapped it or not. WINE calculates size for
current wrapping. For example: under Win toolbar with initial size (0,0) and 2
buttons (20,20) TB_GETMAXSIZE always returns(40,20), WINE returns (20,40) - 2
rows wrapping.
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https://bugs.winehq.org/show_bug.cgi?id=52465
Bug ID: 52465
Summary: Toolbar: Wrong TB_GETBUTTON message processing,
returns (-1) instead of separator width in TBBUTTON
structure
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: yal(a)csoftcom.com
Distribution: ---
>From MSDN documents about TB_GETBUTTON : If the button is a separator, that is,
if fsStyle is set to BTNS_SEP, iBitmap determines the width of the separator,
in pixels.
So, this code needs to change:
/wine/dlls/comctl32/toolbar.c:3373
static LRESULT
TOOLBAR_GetButton (const TOOLBAR_INFO *infoPtr, INT nIndex, TBBUTTON *lpTbb)
{
---------------------------<cut>------------------------
/*From MSDN documents: If the button is a separator, that is, if fsStyle is
set to BTNS_SEP,
iBitmap determines the width of the separator, in pixels*/
lpTbb->iBitmap = (btnPtr->fsStyle & BTNS_SEP) ? SEPARATOR_WIDTH :
btnPtr->iBitmap;
---------------------------<cut>------------------------
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http://bugs.winehq.org/show_bug.cgi?id=58177
Bug ID: 58177
Summary: BarnHam Junction crashes with stack overflow when run
in wow64 mode.
Product: Wine
Version: 10.6
Hardware: x86-64
URL: https://web.archive.org/web/20160618223223if_/http://b
lockpostsoftware.co.uk/files/Barnham_Version_R1_setup.
exe
OS: Linux
Status: NEW
Keywords: download, wow64
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Starts fine in with a none-wow64 build, but with wow64-build:
0024:err:environ:init_peb starting L"C:\\Program Files (x86)\\Block Post
Software\\Barnham Junction Simulation\\Barnham Junction.exe" in experimental
wow64 mode
0150:fixme:system:NtUserSystemParametersInfo Unimplemented action: 59
(SPI_SETSTICKYKEYS)
0150:err:virtual:virtual_setup_exception stack overflow 384 bytes addr
0x6ffffff51b37 stack 0x7ffffe300e80
(0x7ffffe300000-0x7ffffe301000-0x7ffffe3ffd20)
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https://bugs.winehq.org/show_bug.cgi?id=49280
Bug ID: 49280
Summary: Possible usage of null pointer line_def in edit.c
Product: Wine
Version: 5.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal54(a)gmail.com
Distribution: ---
`line_def` may be null(based on condition on while loop) but is used later
`line_def->width`
```
while (line_def && line_idx)
{
line_def = line_def->next;
line_idx--;
}
w = es->format_rect.right - es->format_rect.left;
lw = line_def->width;
```
https://github.com/wine-mirror/wine/blob/f0ad5b5c546d17b281aef13fde996cda08…
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http://bugs.winehq.org/show_bug.cgi?id=15741
Summary: Emule: Configuration asistant window is not repainted
correctly
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://www.emule-project.net
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=16836)
--> (http://bugs.winehq.org/attachment.cgi?id=16836)
Screenshot in WinXP
The first time you run eMule, a configuration window will appear and after you
pass to the second step, the background of the first window will still remain
in the back. Check the screenshots.
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Summary: eMule: Misplaced info in the widgets
Product: Wine
Version: 0.9.16.
Platform: PC
URL: http://www.emule-project.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=16841)
--> (http://bugs.winehq.org/attachment.cgi?id=16841)
Screenshot in WinXP
Looks like the info in the tabs is around 1 o 2 pixels lower than they should.
Check the screenshots.
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KRosUser <kyle.kcsoftwares(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |kyle.kcsoftwares(a)gmail.com
--- Comment #10 from KRosUser <kyle.kcsoftwares(a)gmail.com> ---
https://web.archive.org/web/20040718175530/http://palmone.r3h.net/downloads…
but I couldn't make installation succeed with wine 10.7
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https://bugs.winehq.org/show_bug.cgi?id=40416
Bug ID: 40416
Summary: Attempts to open some dialogs causing programs to
softlock
Product: Wine
Version: 1.9.7
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hagepri2013(a)gmail.com
In some programs, attempting to open certain dialogs causes the program to
freeze without responding. This behavior can be observed in the most recent
version of 0CC-Famitracker, found here: http://hertzdevil.info/programs/
Attempting to open the configuration dialog (marked by a hammer in the top bar)
will cause the program to hang. The program will also hang when attempting to
modify any new instrument.
Is there some bug with Wine dispatching Windows dialogs? This program is
developed in Visual Studio 2015.
http://prntscr.com/ao0x5n
This screenshot depicts the button which will cause the hang. The program will
continue to produce sound and the oscilloscope will continue to move as well,
but the rest of the program will freeze.
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http://bugs.winehq.org/show_bug.cgi?id=23225
Summary: Cyberboard Player: missing control buttons
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://cyberboard.brainiac.com/cyberboardv310.exe
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=28904)
--> (http://bugs.winehq.org/attachment.cgi?id=28904)
Wine vs WinXP
There are at least 3 missing control buttons in Cyberboard Player. Attachment
shows that better. I tried many wine versions since 0.9.49 till
1.2-rc3, but it probably never worked correctly.
To reproduce: "File" -> "Open" -> "GenericGame.gam"
I left this in UNCONFIRMED, but someones confirmation is welcomed ;)
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http://bugs.winehq.org/show_bug.cgi?id=58272
Bug ID: 58272
Summary: I am unable to launch the windows program Universalis
from: https://universalis.com/n-windows.htm
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tmannoia(a)gmail.com
Distribution: ---
Created attachment 78620
--> http://bugs.winehq.org/attachment.cgi?id=78620
I am unable to launch the windows program Universalis from:
https://universalis.com/n-windows.htm
I am unable to launch the I am unable to launch the windows program Universalis
from: https://universalis.com/n-windows.htm
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http://bugs.winehq.org/show_bug.cgi?id=58239
Bug ID: 58239
Summary: Just Cause 4 - Black screen on startup
Product: Wine-staging
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: javieruzin97(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 78573
--> http://bugs.winehq.org/attachment.cgi?id=78573
0134:fixme:connectivity:factory_GetRuntimeClassName iface 00006FFFF8FD4050,
class_name 0000000000023180 stub! 0134:fixme:combase:RoGetActivationFactory
(L"Windows.Networking.Connectivity.NetworkInform
The game starts but freezes on a black screen in windowed mode.
0134:fixme:connectivity:factory_GetRuntimeClassName iface 00006FFFF8FD4050,
class_name 0000000000023180 stub!
0134:fixme:combase:RoGetActivationFactory
(L"Windows.Networking.Connectivity.NetworkInformation",
{5074f851-950d-4165-9c15-365619481eea}, 0000000000022C88): semi-stub
0134:fixme:connectivity:factory_GetRuntimeClassName iface 00006FFFF8FD4050,
class_name 0000000000022C60 stub!
0134:err:virtual:virtual_setup_exception stack overflow 1728 bytes addr
0x6fffffc37df0 stack 0x20940 (0x20000-0x21000-0x120000)
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http://bugs.winehq.org/show_bug.cgi?id=58266
Bug ID: 58266
Summary: Error execution indiana jones and the great circle
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: MARC.GILC78.IN(a)GMAIL.COM
Distribution: ---
Created attachment 78610
--> http://bugs.winehq.org/attachment.cgi?id=78610
safe mode execution error
Hello, when trying to run the game Indiana Jones and the Great Circle with
Lutris it gives an error, the game starts, I can get to the menus and it is
when starting a new game when after selecting the slot, the game experience and
the adventure experience the game crashes, all this running in safe mode, if I
do it in normal mode the game starts but it doesn't even get to the main menu,
it crashes before
My system is a Xeon E5 2667 V2 with 32 GB DDR3 RAM and Gigabyte RX 580 8 GB
graphics
This is the first time I try to submit a bug to ask for help, if there is
missing information or something incorrect I apologize and new instructions to
try a possible solution
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https://bugs.winehq.org/show_bug.cgi?id=45769
Bug ID: 45769
Summary: 0CC-FamiTracker etc. crashes after saving, due to
AfxFormatString1(out=in)
Product: Wine
Version: 3.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jimbo1qaz(a)gmail.com
Distribution: ---
0CC-FamiTracker 0.3.14.5 (http://hertzdevil.info/programs/0CCft_v0314r5.7z )
and my j0CC fork
(https://github.com/jimbo1qaz/j0CC-FamiTracker/releases/download/j0.6.0a/j0C…
) crash after saving.
Confirmed on multiple machines including Ubuntu with 3.14 and 3.15, and a
Debian x64 VM with a .wine created under Debian version, and upgraded to 3.0.2.
Instructions:
- Open 0CC (and optionally open an existing file.
- Press Space (to enable editing) and mash the keyboard a bit to enter notes.
- Press Ctrl+S and specify a filename.
- Mash a few keys and press Ctrl+S a few times.
At this point 0CC will usually crash with an assertion error in CString, often
with a backtrace consisting of a single entry of 0x0. One time I got a
backtrace pointing to MFC UI code.
------------
I think this is a memory corruption issue arising from calling
`AfxFormatString1(text, IDS_FILE_SAVED, text);` with the same input and output
=
https://github.com/HertzDevil/0CC-FamiTracker/blob/v0.3.14.5/Source/FamiTra…
But it doesn't crash on Windows. Is that a program bug or Wine bug?
- I think MFC is statically linked.
I thought it was a regression from some unknown earlier revision, but I
installed a Debian Stretch 64 VM, `apt-get install wine wine32`
(https://packages.debian.org/stretch/wine = 1.8.7-2), and `wine
0CC-FamiTracker.exe` experiences the same issue. Maybe the crash doesn't
manifest on Wine 32? IDK.
-----------
The code in question has been removed from 0CC, and I will be including a
workaround (don't call AfxFormatString1(out=in)) into j0CC soon.
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http://bugs.winehq.org/show_bug.cgi?id=35274
Bug ID: 35274
Summary: Heavy Metal Pro page faults when using "open from"
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: liquitsnake(a)gmx.net
Classification: Unclassified
This seems similar to bug 21665, but is not the same bug (as it has been fixed
long ago)
When using "open from" to load a file in Heavy Metal, the program will page
fault as soon as the "open" button is pressed. Similarily, it will page fault
when using "save to" most of the time. That makes it impossible to use these
functions.
It doesn't appear to be a regression (I have witnessed this on all versions
from 1.3.7 to 1.7.9).
Using native comctl32.dll solves the crashing. The native DLL used in my
testing has the MD5 2f0680d0ac7b37cd5f3b118024ad0f0d.
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http://bugs.winehq.org/show_bug.cgi?id=58270
Bug ID: 58270
Summary: Heavy Metal Pro installer does not show EULA
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78615
--> http://bugs.winehq.org/attachment.cgi?id=78615
HMP in Wine without EULA
Installer:
https://web.archive.org/web/20170423061255/http://heavymetalpro.com/newfile…
Runtimes:
https://web.archive.org/web/20170423121800/http://www.heavymetalpro.com/new…
Does not show EULA
Log:
wine hmp_v522_r3_update.exe
025c:fixme:heap:RtlSetHeapInformation HEAP_INFORMATION_CLASS 1 not implemented!
0264:fixme:heap:RtlSetHeapInformation HEAP_INFORMATION_CLASS 1 not implemented!
0264:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0264:fixme:ieframe:PersistStreamInit_InitNew (00F98440)
0294:fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 70EB4250,
context 01024460, init_notify 0, handle 055CFE00): stub
0264:fixme:msctf:InputProcessorProfileMgr_GetActiveProfile
(05254630)->({34745c63-b2f0-4784-8b67-5e12c8701a31} 00ACB6CC)
0264:fixme:file:NtLockFile I/O completion on lock not implemented yet
0264:fixme:ieframe:BrowserService_GetTravelLog 08F49108 00ACBCC0
0264:fixme:ieframe:ClientSite_GetContainer (00F98518)->(00ACBCA0)
0264:fixme:ieframe:ClientSite_GetContainer (00F98518)->(00ACC980)
0264:fixme:dwmapi:DwmGetCompositionTimingInfo (00000000 00ACC594)
0264:fixme:ieframe:ClientSite_GetContainer (00F98518)->(00ACE0D0)
0264:fixme:ieframe:ClientSite_GetContainer (00F98518)->(00ACE104)
0264:fixme:ieframe:ControlSite_OnFocus (00F98518)->(1)
0264:fixme:ieframe:InPlaceSite_OnUIActivate (00F98518)
0264:fixme:mshtml:OleDocumentView_UIActivate OnUIActivate failed: 80004001
0264:fixme:ieframe:DocHostUIHandler_GetDropTarget (00F98518)
0264:fixme:ieframe:ClientSite_GetContainer (00F98518)->(00ACEE2C)
0264:fixme:ieframe:PropertyNotifySink_OnChanged unimplemented dispid 1005
02f4:fixme:dwmapi:DwmFlush stub.
0264:fixme:ieframe:DocHostUIHandler_GetDropTarget (00F98518)
0060:fixme:mountmgr:query_property Faking StorageDeviceProperty data
0060:fixme:mountmgr:query_property Faking StorageDeviceProperty data
0060:fixme:mountmgr:query_property Faking StorageDeviceProperty data
0264:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{a3da04e0-57d7-482a-a1c1-61da5f95bacb}
0264:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{917b96b1-ecad-4dab-a760-8d49027748ae}
0264:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{26d1e091-0ae7-4f49-a554-4214445c505c}
0264:fixme:ieframe:PropertyNotifySink_OnChanged unimplemented dispid 1005
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KRosUser <kyle.kcsoftwares(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |kyle.kcsoftwares(a)gmail.com
--- Comment #51 from KRosUser <kyle.kcsoftwares(a)gmail.com> ---
Any update on recent Wine 10.7 ?
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http://bugs.winehq.org/show_bug.cgi?id=12123
Summary: Wall Street Advisor 1.27 redraw problems
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.lathuy.com/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Now that bug 7430 is fixed, on to runtime problems.
To install this app, first to
sh winetricks vcrun6 wsh56
Start the app. You'll see a tree control on the left
whose root node flashes constantly. Also, the main
pane doesn't redraw properly when you drag some
unrelated window in front of it.
(Also, the app outputs
err:ole:CoGetClassObject class {6c736db1-bd94-11d0-8a23-00aa00b58e10} not
registered
on startup. I think that's associated with ado15, but
doing winetricks art2kmin doesn't seem to help that...? ADO has
always been a mystery to me. But that's a different bug.)
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https://bugs.winehq.org/show_bug.cgi?id=40584
Bug ID: 40584
Summary: DLTCEP: wrong window layout, buttons cannot be pressed
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: p1(a)devopsx.com
Created attachment 54426
--> https://bugs.winehq.org/attachment.cgi?id=54426
how it looks in wine
In a modal window, buttons at the bottom can't be pressed with mouse
(presumably due to tabbed control are reaching too far down). But if focused
with tab, pressing with enter or space works fine.
This is a recurrence of https://bugs.winehq.org/show_bug.cgi?id=8522. I'm not
sure if it's ever been fixed.
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http://bugs.winehq.org/show_bug.cgi?id=58252
Bug ID: 58252
Summary: Microsoft Edit: Unimplemented function
ReadConsoleInputExW
Product: Wine
Version: 10.0
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: tdiazcu(a)gmail.com
Created attachment 78593
--> http://bugs.winehq.org/attachment.cgi?id=78593
The backtrace of the crash dump.
The just release Microsoft Edit crash just after try to open it in a console
with a clean installed wine with the following command line:
$ wine edit.exe
In a summary, the function ReadConsoleInputExW seems to be unimplemented.
Here I attach the report of the error below.
If I find the way to build wine myself I could fix this issue.
My desktop is FreeBSD with Xfce.
Best,
Antonio
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http://bugs.winehq.org/show_bug.cgi?id=19410
Summary: Personal Stock Monitor: tooltip text not visible
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
URL: http://www.personalstockmonitor.com/downloads.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Andrew.Talbot(a)talbotville.com
In Personal Stock Monitor (see URL for download), if one hovers over a
truncated entry a tooltip pops up, but there is no visible text on it.
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https://bugs.winehq.org/show_bug.cgi?id=49097
Bug ID: 49097
Summary: Treeview unduly handles WM_SYSKEYDOWN
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)kcsoftwares.com
Distribution: ---
Treeview unduly handles WM_SYSKEYDOWN
Refer to treeview.c
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
return TREEVIEW_KeyDown(infoPtr, wParam);
No such processing on Listview :
case WM_KEYDOWN:
return LISTVIEW_KeyDown(infoPtr, (INT)wParam, (LONG)lParam);
As a consequence, WM_SYSKEYDOWN not correctly passed to parent Wnd if focus is
on a Treeview control.
Proof of concept : Use ReactOS. Open Regedit or Event Viewer. Put focus on
treeview. Alt+F4 does nothing (WM_SYSKEYDOWN "stuck" at Treeview component
level)
Suggested patch :
change
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
return TREEVIEW_KeyDown(infoPtr, wParam);
into
case WM_KEYDOWN:
return TREEVIEW_KeyDown(infoPtr, wParam);
as no reason to handle WM_SYSKEYDOWN at component level.
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http://bugs.winehq.org/show_bug.cgi?id=58240
Bug ID: 58240
Summary: ProTanki Online: the paint shader is looking wrong
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mr.aivazlatypov(a)yandex.ru
Distribution: ---
Created attachment 78576
--> http://bugs.winehq.org/attachment.cgi?id=78576
logs protanki wine
The paint shader on tank is looking wrong
The game download at https://pro-tanki.com/protanki-installer.exe
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http://bugs.winehq.org/show_bug.cgi?id=58256
Bug ID: 58256
Summary: In wayland mode, with rotated screen, wine thinks that
screen width is screen height and viceversa
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scallegari(a)arces.unibo.it
Distribution: ---
I am trying to use wine in wayland mode by unsetting DISPLAY. I know that it is
still experimental, but on most of my systems works well enough and gives me
much better scaling on HiDPI.
There is one exception I have a tablet/convertible where "by default" the
screen is vertical. So to use it as a laptop, I need to use screen rotation.
With screen rotation, wayland mode in wine breaks badly.
I think that the issue is that wine starts swapping screen height and width.
Let me give you an example. I am trying to run "LTspice" under wine. If I keep
the window "small" and on the left part of the screen, everything is fine. If I
maximize the window, things break on the right part of the window (the one
exceeding the boundary where the x coordinate is equal to the screen height,
namely the width of the unrotated screen). Furthermore, if I try to resize the
window by dragging the right border, I cannot go beyond that boundary.
I hope that this explanation is clear enough.
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https://bugs.winehq.org/show_bug.cgi?id=57959
Bug ID: 57959
Summary: Setting screen resolution dpi makes multiple games
only show a portion of its screen
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: es20490446e(a)gmail.com
Distribution: ---
=== SYSTEM ===
- Plasma 6 (both X11 and Wayland)
- Kwin
- Zenned
=== STEPS ===
1. In winecfg, set dpi to a high value.
2. Launch an affected game, like Hylics or Blade Runner.
=== RESULT ===
Only a portion of the screen is shown.
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https://bugs.winehq.org/show_bug.cgi?id=37827
Bug ID: 37827
Summary: print to pdf failure
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: lurchgs(a)gmail.com
Distribution: ---
Created attachment 50375
--> https://bugs.winehq.org/attachment.cgi?id=50375
error output from wine notepad attempt to print to pdf
Wine 1.6.2, ubuntu 14.10
calling up print dialog in various apps works fine.
Printing to my Samsung 1665 works ok.
Printing to PDF fails. Dialog opens, clicking on "Ok/Print" shows no visible
result, dialog does not close, no file created.
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https://bugs.winehq.org/show_bug.cgi?id=43722
Bug ID: 43722
Summary: issue running from terminal
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: caltrop_3(a)yahoo.com
Distribution: ---
wine will not independent launch from terminal
it is tied permanently to the terminal
closing terminal closes the running program
can run background but... even not in background this happens...
'wordpad' & 'write' are the same and generate the messages once
'explorer' keeps generating messages during use even when not starting in
background
~ $ wine explorer &
~ $ fixme:shell:IShellBrowser_fnSendControlMsg stub, 0x190690 (2, 1026, a003,
0, 0x32e5f8)
fixme:shell:IShellBrowser_fnSendControlMsg stub, 0x190690 (2, 1026, a004, 1,
0x32e5f8)
fixme:shell:IShellBrowser_fnSendControlMsg stub, 0x190690 (2, 1025, a003, 1,
0x32e5f8)
fixme:shell:IShellBrowser_fnSendControlMsg stub, 0x190690 (2, 1025, a004, 1,
0x32e5f8)
fixme:shell:IExtractIconW_fnExtract (0x19b270)
(file=L"C:\\windows\\system32\\shell32.dll" index=-35 (nil) 0x32e2b8
size=00000014) semi-stub
fixme:shell:IExtractIconW_fnExtract (0x1a2d68)
(file=L"C:\\windows\\system32\\shell32.dll" index=-16 (nil) 0x32e2b8
size=00000014) semi-stub
fixme:shell:IExtractIconW_fnExtract (0x1a2d68)
(file=L"C:\\windows\\system32\\shell32.dll" index=-235 (nil) 0x32e2b8
size=00000014) semi-stub
fixme:shell:IExtractIconW_fnExtract (0x1a2d68)
(file=L"@C:\\windows\\system32\\shell32.dll" index=-33 (nil) 0x32e2b8
size=00000014) semi-stub
fixme:shell:IExtractIconW_fnExtract (0x19aef8)
(file=L"C:\\windows\\system32\\shell32.dll" index=-9 (nil) 0x32e2b8
size=00000014) semi-stub
fixme:shell:IExtractIconW_fnExtract (0x1afa18)
(file=L"C:\\windows\\system32\\shell32.dll" index=-4 (nil) 0x32e2b8
size=00000014) semi-stub
fixme:shell:IExtractIconW_fnExtract (0x19af40)
(file=L"C:\\windows\\system32\\shell32.dll" index=-4 (nil) 0x32e2b8
size=00000014) semi-stub
fixme:shell:IExtractIconW_fnExtract (0x1a9258)
(file=L"C:\\windows\\system32\\shell32.dll" index=-4 (nil) 0x32e2b8
size=00000014) semi-stub
fixme:shell:IExtractIconW_fnExtract (0x19e468)
(file=L"C:\\windows\\system32\\shell32.dll" index=-4 (nil) 0x32e2b8
size=00000014) semi-stub
fixme:shell:IExtractIconW_fnExtract (0x1af858)
(file=L"C:\\windows\\system32\\shell32.dll" index=-4 (nil) 0x32e2b8
size=00000014) semi-stub
fixme:shell:IExtractIconW_fnExtract (0x1b0548)
(file=L"C:\\windows\\system32\\shell32.dll" index=-4 (nil) 0x32e2b8
size=00000014) semi-stub
fixme:shell:IExtractIconW_fnExtract (0x1b0f98)
(file=L"C:\\windows\\system32\\shell32.dll" index=-4 (nil) 0x32e2b8
size=00000014) semi-stub
~ $ wine wordpad &
~ $ fixme:storage:create_storagefile Storage share mode not implemented.
fixme:font:get_outline_text_metrics failed to read full_nameW for font L"Ani"!
fixme:font:get_outline_text_metrics failed to read full_nameW for font
L"InavelF\00f6rtvinad"!
~ $ wine write &
~ $ fixme:storage:create_storagefile Storage share mode not implemented.
fixme:font:get_outline_text_metrics failed to read full_nameW for font L"Ani"!
fixme:font:get_outline_text_metrics failed to read full_nameW for font
L"InavelF\00f6rtvinad"!
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http://bugs.winehq.org/show_bug.cgi?id=58249
Bug ID: 58249
Summary: Heavy Rain doesn't recognize controller ( Dualshock 4
)
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yurnerolinux(a)yandex.com
Distribution: ---
Game only picks keyboard and mouse input. This game is from Epic Games Store (
steam copy also exists ) , i tried with both Wine and Proton; both yields to
same result.
Took a log with:
WINEDEBUG=+dinput,+xinput,+input,+rawinput,+hid,+setupapi,+ntoskrnl,+plugplay
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http://bugs.winehq.org/show_bug.cgi?id=58248
Bug ID: 58248
Summary: Me(Idx) fails to compile
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: francisdb(a)gmail.com
Distribution: ---
code:
Sub Spinner_Hit(Idx)
Me(Idx).IsDropped=True
'Spinner(Idx).IsDropped=True
End Sub
Wine:
/opt/wine-devel/bin/wine cscript test.vbs
0134:fixme:vbscript:make_call_expression Unhandled for expr type 22
0134:fixme:wscript:ActiveScriptSite_OnScriptError ()
0134:fixme:wscript:run_script ParseScriptText failed: 80004005
Windows:
[Running] cscript //Nologo "c:\Users\me\OneDrive\Bureaublad\test.vbs"
[Done] exited with code=0 in 0.097 seconds
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http://bugs.winehq.org/show_bug.cgi?id=58238
Bug ID: 58238
Summary: Tooltips: missing outline
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78570
--> http://bugs.winehq.org/attachment.cgi?id=78570
Missing outline
the outline is not displayed. This is even obvious when a specific text color
is selected where windows draws the outline in the same color but no outline is
still rendered in wine
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http://bugs.winehq.org/show_bug.cgi?id=58241
Bug ID: 58241
Summary: em client 10 does not work if at least one email
account is added
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)ljaeckle.de
Distribution: ---
With a fresh wine installation (rm ~/.wine) and an updated manjaro, there is no
chance to use em client 10 or an older em client 9
(https://de.emclient.com/download) after setting up an email account. The
installer works, the app starts, the wizard can be used as intended. However,
once an email account get added and the first few emails get downloaded freezes
the em client application.
There are reports in your database which state that em client 8 reached the
"Gold" level. I wonder why em client 10 then fails.
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http://bugs.winehq.org/show_bug.cgi?id=58234
Bug ID: 58234
Summary: llvm-mingw build makes ddraw:ddraw4 test crash because
of a ceilf recursion.
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 78561
--> http://bugs.winehq.org/attachment.cgi?id=78561
ddraw_test_llvm-ceilf-ceil-recursion.txt
Hello, trying to look at a failure of test ddraw:ddraw4
I just found an issue with my build.
The issue is a recursive call to ceilf.
This affects just the 32-bit build, where it looks like ceilf is just
an inline wrapper in the header file for the function ceil.
But for some reason llvm-mingw/clang replaces the call to ceil by ceilf,
therefore causing the recursion.
Adding `EXTRADEFS = -fno-builtin` to dlls/ddraw/tests/Makefile.in
fixes this issue for here.
Or is this caused by me using the `{i686,186_64}-w64-mingw32-gcc`
wrappers instead of the clang binary?
Can someone else confirm this?
Is this an issue that should be fixed in wine,
or is there something wrong in llvm-mingw/llvm-project,
or I am just using an unsupported way to configure?
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http://bugs.winehq.org/show_bug.cgi?id=58244
Bug ID: 58244
Summary: Textpad crahes in settings - orthography
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
Created attachment 78584
--> http://bugs.winehq.org/attachment.cgi?id=78584
log
TextPad 9.7.1 crashes reproducable in the menu Configuration - settings -
orthography tab.
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https://bugs.winehq.org/show_bug.cgi?id=44289
Bug ID: 44289
Summary: Possible access to unintended field in
"wine/dlls/comctl32/comboex.c" line 1033
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: petrum(a)gmail.com
Distribution: ---
While experimenting with a CodeSonar plugin we develop, we noticed a
potential bug in file "wine/dlls/comctl32/comboex.c" line 1033 function
COMBOEX_Create
SetWindowSubclass(infoPtr->hwndEdit, COMBOEX_EditWndProc, EDIT_SUBCLASSID,
(DWORD_PTR)hwnd);
infoPtr->font = (HFONT)SendMessageW(infoPtr->hwndCombo /*HERE*/, WM_GETFONT, 0,
0);
Shouldn't you access infoPtr->hwndEdit (instead of infoPtr->hwndCombo) at the
mentioned position in the second line?
Thanks,
Petru Florin Mihancea
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https://bugs.winehq.org/show_bug.cgi?id=44282
Bug ID: 44282
Summary: Windows Media Player 7.1 installer component selection
listbox erratic
Product: Wine
Version: 3.0-rc4
Hardware: x86
URL: http://download.microsoft.com/download/winmediaplayer/
wmp71/7.1/W982KMe/EN-US/mp71.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 60113
--> https://bugs.winehq.org/attachment.cgi?id=60113
Screencast of dialog behavior
When clicked, the Windows Media Player 7.1 installer component selection
listbox scrolls wildly and item selection highlighting is sticky. Native
comctl32.dll corrects the problem.
Test system:
Xubuntu 17.04 x86, Intel Pentium D 3.46GHz, GeForce 8600 GT with Nvidia
340.102 driver.
wine-devel 3.0~rc4~zesty from dl.winehq.org
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https://bugs.winehq.org/show_bug.cgi?id=47641
Bug ID: 47641
Summary: Treeview Expand using option
TVE_COLLAPSE|TVE_COLLAPSERESET causes crash
Product: Wine
Version: 4.14
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 65082
--> https://bugs.winehq.org/attachment.cgi?id=65082
Testcase
When an application call a TreeView Expand function with
TVE_COLLAPSE|TVE_COLLAPSERESET options, there is a chance that it will crash
the application.
See attached patch for the simplest testcase.
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http://bugs.winehq.org/show_bug.cgi?id=15988
Summary: ActiveSync 4.5 the scroll of panel in installation don't
working
Product: Wine
Version: 1.1.8
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shakaran(a)gmail.com
Created an attachment (id=17178)
--> (http://bugs.winehq.org/attachment.cgi?id=17178)
Panel of installation
When you install ActiveSync 4.5 in the step of change path installation, the
box below with information as unit volumen (C:,D:,etc), total size, free space,
etc dont working. The scroll and the columns size don't move.
The image is attached (sorry the image letter are Spanish).
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http://bugs.winehq.org/show_bug.cgi?id=4825
KRosUser <kyle.kcsoftwares(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |kyle.kcsoftwares(a)gmail.com
--- Comment #35 from KRosUser <kyle.kcsoftwares(a)gmail.com> ---
Several users confirming it's OK... to be CLOSED (possible duplicate of
https://bugs.winehq.org/show_bug.cgi?id=15346 ) ?
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http://bugs.winehq.org/show_bug.cgi?id=8018
KRosUser <kyle.kcsoftwares(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |kyle.kcsoftwares(a)gmail.com
--- Comment #11 from KRosUser <kyle.kcsoftwares(a)gmail.com> ---
Is it still there in Wone 10.7 ? Why is it listed as comctl32 bugs ?
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https://bugs.winehq.org/show_bug.cgi?id=57619
Bug ID: 57619
Summary: Amazon Kindle for PC >= 2.2 crashes before start,
while initializing KRFDynamic.dll
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
URL: https://www.amazon.com/kindlepcdownload/ref=s9_bw_cg_3
PLP1_3c1_w?pf_rd_m=ATVPDKIKX0DER&pf_rd_s=merchandised-
search-3&pf_rd_r=C0A4YZHVK6NJM20EESW9&pf_rd_t=101&pf_r
d_p=883c8286-887f-45db-a8a8-16e863af7cbc&pf_rd_i=16571
048011
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
Distribution: Ubuntu
WINEDEBUG="+seh,+module,+relay" trace:
---snip---
0180:Call PE DLL (proc=0D99FEDA,module=0D950000
L"KRFDynamic.dll",reason=PROCESS_ATTACH,res=0031FD24)
...
0180:exception c0000005 in PE entry point
(proc=0D99FEDA,module=0D950000,reason=PROCESS_ATTACH,res=0031FD24)
0180:Ret PE DLL (proc=0D99FEDA,module=0D950000
L"KRFDynamic.dll",reason=PROCESS_ATTACH,res=0031FD24) retval=0
0180:Call PE DLL (proc=0D99FEDA,module=0D950000
L"KRFDynamic.dll",reason=PROCESS_DETACH,res=0031FD24)
0180:Ret PE DLL (proc=0D99FEDA,module=0D950000
L"KRFDynamic.dll",reason=PROCESS_DETACH,res=0031FD24) retval=0
0180:warn:module:process_attach Initialization of L"KRFDynamic.dll" failed
0180:trace:module:process_attach (L"KRFDynamic.dll",0031FD24) - END
0180:err:module:LdrInitializeThunk "KRFDynamic.dll" failed to initialize,
aborting
0180:err:module:LdrInitializeThunk Initializing dlls for L"C:\\Program
Files\\Amazon\\Kindle\\Kindle.exe" failed, status c0000005
---snip---
Within the "...", the crash happens in one of the functions called from
msvcrt's _initterm_e():
0138:Call ucrtbase._initterm_e(78acce70,78acd184) ret=78760914
This can be hacked around, but then Kindle.exe crashes too...
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http://bugs.winehq.org/show_bug.cgi?id=10051
Summary: Parallax SX Key IDE cannot detect serial port under WINE
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ultimatedevr(a)yahoo.com
Created an attachment (id=8599)
--> (http://bugs.winehq.org/attachment.cgi?id=8599)
Result of running SXKey.exe in wine with the +setupapi debug flag.
I am trying to run the Parallax SX Key IDE through WINE, however the IDE does
not detect any of my serial ports. I have symlinked them to ~/.wine/dosdevices/
and added them to my registry, however the IDE still cannot detect my serial
ports.
I am currently running WINE v.0.9.46 (the same problem exists in the CVS
version as well).
(BTW, I have heard of others getting this to work, yet others who couldn't:
http://forums.parallax.com/forums/default.aspx?f=15&m=217429&g=221692)
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