https://bugs.winehq.org/show_bug.cgi?id=45981
Bug ID: 45981
Summary: Irfanview. Selection with mouse gets broken after
zooming
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shooreek(a)gmail.com
Distribution: Ubuntu
"Selection" is a rectangular area that you can select when image is open.
Generally there are two ways to get selection broken 1) Select some area, zoom
to it, switch to fullscreen and back 2) Select some area, zoom to it, switch to
next image by hitting Space key
Steps to reproduce;
- Configure Irfanview in the following way: View -> Display options -> Fit only
big images to desktop
- Printscreen you desktop and save to file - this is image you will be working
with to reproduce the bug
- Open image
- Create a 100x100 pixels selection with mouse
- Zoom to it by clicking left mouse button
- Switch to fullscreen and back by hitting Enter key twice
- Try to create another selection with mouse -> it is impossible. In the
Irfanview window title one can see that X coordinate is equal to image width,
which is outside the window due to fitting option. Therefore X coordinate for
selection is locked to 0.
It looks like mouse cursor position is not correctly restored after zooming.
Irfanview 4.51 32-bit on Ubuntu/Kubuntu 18.04
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https://bugs.winehq.org/show_bug.cgi?id=45914
Bug ID: 45914
Summary: VLC v 3 bug on wine
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mahmoud.elswerky(a)gmail.com
Distribution: ---
i installed vlc v 3.0 to v 3.0.4 latest version x64 bit as it is recommeneded
in vlc database page of wine
but i found a bug not reported there and decided to report it here because i
couldn't report it at the app page in wine appds
the bug is :
when i move mouse wheel up and down to change sound volume ,, it changes in
screen (notification appears in screen )
but in fact it doesn't change
sound volume remain the same
this happened with me on deepin desktop
this bug wasn't presnet on v 2.2 of vlc
sorry if this isn't the place to report such bug
also i know that there is a native vlc app for linux ,, i just report bug
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https://bugs.winehq.org/show_bug.cgi?id=45863
Bug ID: 45863
Summary: teamviewer portable not work on 64bit system (only
works on 32bit)
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: virexmail(a)gmail.com
Distribution: ---
we have several laptops with opensuse tumbleweed 32bit and with 64bit
on 32bit all work fine, on 64 bit teamviewer started but after connection is
closed with a error
wine: Unhandled page fault on read access to 0x00000000 at address 0x1c8eb9c
(thread 002a), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=39618
Bug ID: 39618
Summary: TeamViewer 11 "File Not Found" info window during
installation
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sasha969(a)hotmail.com
Distribution: ---
Created attachment 52789
--> https://bugs.winehq.org/attachment.cgi?id=52789
Info copied from trminal using winedbg.
Installation starts fine.
At the end of folders creation process Wine shows "File not Found" error but
after that installation continues and finish without a problem.
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https://bugs.winehq.org/show_bug.cgi?id=40817
Bug ID: 40817
Summary: The last remnat demo does not install
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Created attachment 54762
--> https://bugs.winehq.org/attachment.cgi?id=54762
backtrace
The last remnant demo fails to install. Here is the backtrace. Note that I have
install the debug symbols, but looks like that is not sufficient to have a
useful backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=43282
Bug ID: 43282
Summary: TeamViewer 12 won't launch
Product: Wine
Version: 2.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 58619
--> https://bugs.winehq.org/attachment.cgi?id=58619
Wine 2.11 terminal output
I have tried to run TeamViewer 12 on Wine and Wine Staging 2.11 and it appears
to install fine but it will simply not launch.
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http://bugs.winehq.org/show_bug.cgi?id=34356
Bug #: 34356
Summary: cannot run magnus translation dictionaries
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mjakubicek(a)gmail.com
Classification: Unclassified
The Magnus 2011 translation dictionaries don't work. They can be downloaded
from: http://www.vocab.cz/download/magnus2011_9.5.6.rar
Setup seems to proceed fine, but the application crashes right on startup.
Wine is of version 1.6, as installed by Fedora package wine-1.6-1.fc19.i686
Exact steps:
1) WINEARCH=win32 WINEPREFIX=~/.win32magnus winecfg
2) WINEPREFIX=~/.win32magnus wine setup.exe
3) WINEPREFIX=~/.win32magnus wine ~/.win32magnus/drive_c/Program\
Files/Magnus/Magnus\ 2011/magnus.exe
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x10082 0x00000000
fixme:wtsapi:WTSUnRegisterSessionNotification Stub 0x10082
wine: Unhandled exception 0x0eedfade in thread 32 at address
0x7cafc83d:0x7b83ae9f (thread 0032), starting debugger...
err:seh:setup_exception_record stack overflow 976 bytes in thread 0032 eip
7bc75ee7 esp 00240f60 stack 0x240000-0x241000-0x340000
Process of pid=0031 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
process tid prio (all id:s are in hex)
0000000e services.exe
00000027 0
00000026 0
0000001f 0
0000001a 0
00000018 0
00000016 0
00000010 0
0000000f 0
>00000012 mscorsvw.exe
0000001c 0
0000001b 0
00000019 0
00000013 0
0000001d winedevice.exe
00000025 0
00000022 0
00000021 0
0000001e 0
00000023 plugplay.exe
00000029 0
00000028 0
00000024 0
00000033 explorer.exe
00000035 0
00000034 0
winedbg: Internal crash at 0x7ed565af
I'm attaching output of running magnus.exe with WINEDEBUG=+all.
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http://bugs.winehq.org/show_bug.cgi?id=34012
Bug #: 34012
Summary: Altium Designer 10 installer z-order problems
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Requested trial license; the company was very helpful.
Tested installation of
76f590451717cc011948ff36d50885b9ff129173 AltiumInstaller.exe
with wine-1.6-rc4.
Early in installation, there is a login window that is behind a fuzzy
splash screen. You can kind of see it if you use Ubuntu's alt-tab thingy,
but you can't use it.
Workaround: run in virtual desktop. (appdb also suggests using winecfg to
uncheck 'allow window manager to control windows.')
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https://bugs.winehq.org/show_bug.cgi?id=2889
Alex Henrie <alexhenrie24(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
CC| |alexhenrie24(a)gmail.com
--- Comment #11 from Alex Henrie <alexhenrie24(a)gmail.com> ---
Closing this bug since it's been resolved for nearly 3 years.
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https://bugs.winehq.org/show_bug.cgi?id=43242
Bug ID: 43242
Summary: SteamLauncherUI.exe: crashes during install
Product: Wine
Version: 2.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shasharala(a)outlook.com
Distribution: ---
Created attachment 58549
--> https://bugs.winehq.org/attachment.cgi?id=58549
This is the backtrace from when SteamLauncherUI.exe crashed.
Halfway through a download and installation of Smite through
HirezLauncher.exe(available from InstallSmite.exe at
https://www.smitegame.com/download/) SteamLauncherUI.exe will crash, freezing
the Hirez launcher.
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https://bugs.winehq.org/show_bug.cgi?id=42285
Bug ID: 42285
Summary: Age of empire 3 crashes
Product: Wine
Version: 2.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Created attachment 56993
--> https://bugs.winehq.org/attachment.cgi?id=56993
Console output
The demo of ages of empire 3 crashes a start for me. Winegstreamer requests a
plugin.
I am on Ubuntu 16.10 with the following gstreamer plugins installed
gstreamer-qapt
gstreamer1.0-libav:amd64
gstreamer1.0-nice:amd64
gstreamer1.0-plugins-bad:amd64
gstreamer1.0-plugins-bad-faad:amd64
gstreamer1.0-plugins-bad-videoparsers:amd64
gstreamer1.0-plugins-base:amd64
gstreamer1.0-plugins-base:i386
gstreamer1.0-plugins-good:amd64
gstreamer1.0-plugins-ugly:amd64
gstreamer1.0-plugins-ugly-amr:amd64
gstreamer1.0-pulseaudio:amd64
gstreamer1.0-x:amd64
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http://bugs.winehq.org/show_bug.cgi?id=13651
Summary: crash when opening tab Privacy settings in ie6 due to
unimplemented function
wininet.dll.PrivacyGetZonePreferenceW
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eddie(a)lania.nl
CC: jon_p_griffiths(a)yahoo.com
Created an attachment (id=13636)
--> (http://bugs.winehq.org/attachment.cgi?id=13636)
Crash when trying to set privacy settings in ie6.
crash when opening tab Privacy settings in ie6 due to unimplemented function
wininet.dll.PrivacyGetZonePreferenceW
Seet attachment.
Regards,
Eddie.
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https://bugs.winehq.org/show_bug.cgi?id=41953
Bug ID: 41953
Summary: Guitar Hero World Tour (msi_view_get_row Error
fetching data for 1)
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: mistere2002(a)zonnet.nl
Distribution: ---
Tried to install the game. It fails today. It worked fine in the past (the
exact same ISO)
It pops a dialog:
"Please insert the disc to continue installation."
In the logging:
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=8300000084, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
err:msi:msi_view_get_row Error fetching data for 1
Adds a "msi" line every time i press "Yes"
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https://bugs.winehq.org/show_bug.cgi?id=38641
Bug ID: 38641
Summary: Trying to start a Steam game whilst Steam isn't
running doesn't open the game
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ben(a)xnode.org
Distribution: ---
If Steam isn't running and you try and start a Steam game, the expected
behaviour (and the behaviour on Windows) is that Steam opens and then the game
launches.
On Wine, Steam opens as you'd expect, but it doesn't then try and start the
game, it simply sits there at the Steam interface as if you'd opened the Steam
and not the game specifically.
Trying to open the game once Steam is already running works as expected.
To recreate this behaviour; On the command line, run this command:
wine start steam://run/123456
(replacing '123456' with the ID of a Steam game you have installed in Steam)
This happens regardless of the way you try and launch the game, the command
above is simply the easiest way to test.
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https://bugs.winehq.org/show_bug.cgi?id=43615
Bug ID: 43615
Summary: 32Bit Process Hacker 2.39.124 crashes in 64Bit prefix
Product: Wine
Version: 2.15
Hardware: x86
URL: http://processhacker.sourceforge.net/downloads.php
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 59034
--> https://bugs.winehq.org/attachment.cgi?id=59034
Log
32Bit program works in 32Bit prefix, 64Bit program works in 64Bit prefix. But
32Bit program crashes in 64Bit prefix.
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http://bugs.winehq.org/show_bug.cgi?id=20613
Summary: PVSYST 5 crashed when launched
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.pvsyst.com/5.0/purchase.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xavier.walhin(a)gmail.com
Installation is ok but launching the program directly crashes.
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https://bugs.winehq.org/show_bug.cgi?id=45830
Bug ID: 45830
Summary: Fifa 19 Demo refuses to launch past the launcher
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: throwawayaccx(a)gmail.com
Distribution: ---
Created attachment 62289
--> https://bugs.winehq.org/attachment.cgi?id=62289
This is logged when Play is pressed
Launcher works but as soon as Play is pressed it complains about needing to be
reinstalled.
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https://bugs.winehq.org/show_bug.cgi?id=44787
Bug ID: 44787
Summary: 1Password-6.8.496 crashes:
System.EntryPointNotFoundException (.Net app): Unable
to find an entry point named
'SetWindowCompositionAttribute' in DLL 'user32.dll'.
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Title says it all, seems to be undocumented
0009:err:eventlog:ReportEventW L"Application:
AgileBits.OnePassword.Desktop.exe\nFramework Version: v4.0.30319\nDescription:
The process was terminated due to an unhandled exception.\nException Info:
System.EntryPointNotFoundException\n at
AgileBits.OnePassword.DwmApi.SetWindowCompositionAttribute(IntPtr,
WindowCompositionAttribut"...
0009:fixme:advapi:DeregisterEventSource (0xcafe4242) stub
Unhandled Exception: System.EntryPointNotFoundException: Unable to find an
entry point named 'SetWindowCompositionAttribute' in DLL 'user32.dll'.
at AgileBits.OnePassword.DwmApi.SetWindowCompositionAttribute(IntPtr hwnd,
WindowCompositionAttributeData& data)
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https://bugs.winehq.org/show_bug.cgi?id=44405
Bug ID: 44405
Summary: Rise Of Nations Extended edition, Steam version
crashes with page fault when trying to list mods
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: alexboly(a)gmail.com
Distribution: ---
Run steam version of Rise of Nations extended edition (32 bits) on Ubuntu 16.04
LTS (64 bits) with Nvidia GeForce GTX 660M, proprietary driver 384.111. When it
tries to list mods from Steam Workshop, a page fault happens.
Excerpt from log:
page fault on write access to 0x00000000 in 32-bit code
Backtrace:
=>0 0x7e3bb761 in crypt32 (+0xb761) (0x0033eef8)
1 0x7e3bce4a CryptBinaryToStringW+0x229() in crypt32 (0x0033ef5c)
Complete log attached.
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https://bugs.winehq.org/show_bug.cgi?id=45509
Bug ID: 45509
Summary: MSI installer error
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hildogjr(a)gmail.com
Distribution: ---
Created attachment 61885
--> https://bugs.winehq.org/attachment.cgi?id=61885
Installation dialog shown the button that clicked create the error
I am trying to install a Windows software using Wine3.13. During the
installation I have to click on "Configure (setting...) network license
version" (see attached figure), but this not open the dialog and got the
followed log error/warnings:
I see a lot of "fixme" that, until now, not affect me. But start with the line
63 of the log (":err:") is relative to my installation problem.
wine Psim11.0.3_64bit_setup.exe > wine.log
002a:fixme:plugplay:build_report_descriptor Clamping joystick to 6 axis
002a:err:hid_report:process_hid_report Device reports coming in too fast, last
report not read yet!
002a:err:hid_report:process_hid_report Device reports coming in too fast, last
report not read yet!
002a:err:hid_report:process_hid_report Device reports coming in too fast, last
report not read yet!
0030:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
0061:fixme:msi:AutomationObject_GetIDsOfNames Unknown member
L"UpdateProperties", clsid {000c109e-0000-0000-c000-000000000046}
0061:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"CurrDialog",
clsid {000c109e-0000-0000-c000-000000000046}
0061:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"CurrDialog",
clsid {000c109e-0000-0000-c000-000000000046}
0061:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"Wizard", clsid
{000c109e-0000-0000-c000-000000000046}
0061:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"Wizard", clsid
{000c109e-0000-0000-c000-000000000046}
0061:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"bFound", clsid
{000c109e-0000-0000-c000-000000000046}
0061:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"bFound", clsid
{000c109e-0000-0000-c000-000000000046}
0061:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"record", clsid
{000c109e-0000-0000-c000-000000000046}
0061:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"record", clsid
{000c109e-0000-0000-c000-000000000046}
0061:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"NextDialog",
clsid {000c109e-0000-0000-c000-000000000046}
0061:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"NextDialog",
clsid {000c109e-0000-0000-c000-000000000046}
0030:err:richedit:ReadStyleSheet missing style number
0062:fixme:msi:AutomationObject_GetIDsOfNames Unknown member
L"UpdateProperties", clsid {000c109e-0000-0000-c000-000000000046}
0062:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"CurrDialog",
clsid {000c109e-0000-0000-c000-000000000046}
0062:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"CurrDialog",
clsid {000c109e-0000-0000-c000-000000000046}
0062:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"Wizard", clsid
{000c109e-0000-0000-c000-000000000046}
0062:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"Wizard", clsid
{000c109e-0000-0000-c000-000000000046}
0062:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"bFound", clsid
{000c109e-0000-0000-c000-000000000046}
0062:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"bFound", clsid
{000c109e-0000-0000-c000-000000000046}
0062:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"record", clsid
{000c109e-0000-0000-c000-000000000046}
0062:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"record", clsid
{000c109e-0000-0000-c000-000000000046}
0062:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"NextDialog",
clsid {000c109e-0000-0000-c000-000000000046}
0062:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"NextDialog",
clsid {000c109e-0000-0000-c000-000000000046}
0063:err:msi:custom_start_server Failed to connect to custom action server: 6
0063:err:msi:custom_client_thread Failed to write to custom action client pipe:
6
0030:err:msi:custom_get_thread_return Invalid Return Code 6
0066:err:msi:custom_client_thread Failed to write to custom action client pipe:
6
0030:err:msi:custom_get_thread_return Invalid Return Code 6
0065:err:msiexec:custom_action_server Failed to create custom action server
pipe: 231
0030:err:msi:ITERATE_Actions Execution halted, action L"Welcome_Dialog"
returned 1602
If matters, the installation is a 64-bits software.
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https://bugs.winehq.org/show_bug.cgi?id=44655
Bug ID: 44655
Summary: Carmageddon Max Damage: Crash on launch
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sa(a)whiz.se
Distribution: ---
Created attachment 60661
--> https://bugs.winehq.org/attachment.cgi?id=60661
crash log with d3d11 trace
The game Carmageddon Max Damage (from GOG) crashes on start.
Terminal output attached. This is a DX11 title so WINEDEBUG+d3d11 was used.
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https://bugs.winehq.org/show_bug.cgi?id=44902
Bug ID: 44902
Summary: CRASH WHEN INSTALLING BAIDU WIFI HOTSPOT
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: noavan.purnama(a)gmail.com
Distribution: ---
Created attachment 60987
--> https://bugs.winehq.org/attachment.cgi?id=60987
Backtrace error
it error when i installing BAIDU WIFI HOTSPOT
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https://bugs.winehq.org/show_bug.cgi?id=45566
Bug ID: 45566
Summary: League of Legends 8.12+ needs
ntdll.RtlSetUnhandledExceptionFilter stub
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Diagnosed by Andrew Wesie; partially split off from bug 45327.
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https://bugs.winehq.org/show_bug.cgi?id=40703
Bug ID: 40703
Summary: InstallService, special flag for errorcontrol is not
observed
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: andy1.m(a)gmx.de
Distribution: ---
The msi-database for InstallService can hold a special flag in
erorcontrol-field.
The special flag msidbServiceInstallErrorControlVital (0x8000).
Wine does not observe this flag and creates the services including this flag.
So the service is created a wrong errorcontrol-value. CreateService on windows
would fail. It should be created without this flag.
MS docs say that installation should if this flag is present and CreateService
fails (see:
https://msdn.microsoft.com/en-us/library/windows/desktop/aa371637%28v=vs.85…)
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https://bugs.winehq.org/show_bug.cgi?id=43621
Bug ID: 43621
Summary: Life On Mars remake demo has missing sprites
Product: Wine
Version: 2.15
Hardware: x86-64
URL: https://kai-magazine.itch.io/life-on-mars
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vulture6(a)mail.com
Distribution: Mint
Backgrounds display OK but main character and enemy sprites are invisible.
Card is Nvidia.
Works perfectly in Crossover.
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http://bugs.winehq.org/show_bug.cgi?id=25687
Summary: "Create directory" button does nothing in ARM
Versatile Express installer.
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nbowler(a)draconx.ca
The "create directory" button (icon is a yellow folder with an asterisk) in the
ARM Versatile Express installer (an msi file) does nothing. This is especially
annoying as this installer does not allow you to simply type a non-existent
path (it ignores your selection if you do so).
Clicking on the button causes the following fixme to be printed:
fixme:msi:ControlEvent_HandleControlEvent unhandled control event
L"DirectoryListNew" arg(L"0").
Creating the directory outside of the installer allows it to be selected and
then the install proceeds normally.
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https://bugs.winehq.org/show_bug.cgi?id=45723
Bug ID: 45723
Summary: Occlusion queries always flush (Overwatch)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: awesie(a)gmail.com
Distribution: ---
While investigating the D3D performance of Overwatch, one issue that I
identified is that Wine does not support queries without flushing. Part of the
problem is that while GetData (directx9+) supports passing a flag to control
flush, the OpenGL equivalent, glGetQueryObject, has no such flag.
The result is that Wine currently introduces a lot of flushes if the original
program uses a lot of queries each frame.
I wrote a sample implementation that uses query buffer objects to prevent the
flush. This also allowed me to query for the occlusion query result on the main
thread instead of the cs thread, because it is now just reading from a mapped
buffer instead of an OpenGL call. The result was a significant improvement
(~30%) in fps in my test area, though mileage may vary.
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https://bugs.winehq.org/show_bug.cgi?id=44474
Bug ID: 44474
Summary: Script fails to Run function GetStringValue
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 60423
--> https://bugs.winehq.org/attachment.cgi?id=60423
Sample VB Script.
Run using the following.
wine wscript GetObject.vbs
This cause an error message to appear.
Object doesn't support this property or method 'oReg.GetStringValue'
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https://bugs.winehq.org/show_bug.cgi?id=43898
Bug ID: 43898
Summary: Steam: Crashes after regaining focus when in Steam
Guard email code window
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.hadar.uberspace.de
Distribution: ---
Steps to Reproduce:
1. Create a new wineprefix
2. Install steam
3. Launch steam
4. Enter login credentials
5. Proceed to Steam Guard dialog where email code is required
6. Switch focus to email program
7. Switch back to Steam
Expected Result:
Steam should continue functioning as though nothing happened.
Actual Result:
Steam emits a sound and crashes.
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http://bugs.winehq.org/show_bug.cgi?id=28267
Summary: winhttp tests fail if ISP has a catch-all dns failure
page
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
ws2_32's sock.ok used to fail like this
sock.c:1833: Test failed: gethostbyname("someweirdandbogusname") succeeded.
if your ISP returns success for failed DNS lookups (and points you to
its own error page).
It no longer does; see the comment added by
d88ee55e686c647b372d82c1349b06205561878a.
But winhttp/winhttp.ok now fails in that case.
http://www.winehq.org/pipermail/wine-patches/2011-August/105358.html
proposes making the failure message explain how to fix it.
But given that ws2_32's tests no longer depends on DNS lookups being able
to fail, maybe winhttp's tests shouldn't, either.
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https://bugs.winehq.org/show_bug.cgi?id=42677
Bug ID: 42677
Summary: [Black Desert Online] - An error occurred while
downloading file. (errorcode : 12006)
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jason.bagavatsingham(a)gmail.com
Distribution: ---
Created attachment 57633
--> https://bugs.winehq.org/attachment.cgi?id=57633
Wine log +wininet
*Found:*
After opening the Launcher for Black Desert Online user is presented with the
following error message: "An error occurred while downloading file. (errorcode
: 12006)". Dismissing the prompt closes the launcher.
*Steps to reproduce:*
1. Download the latest Black Desert Online Installer
(akamai-gamecdn.blackdesertonline.com/live001/game/download/setup/BlackDeser…).
2. Launch the installer and proceed through the install wizard (WINEARCH=win32
WINEPREFIX=~/.wine32 wine BlackDesertOnlineSetup_20170227_1013.exe).
3. Observe the Launcher upon completion of the Wizard.
*Actual Results:*
User is presented with an error message and game downloads stops.
*Expected Results:*
No errors occur and game data downloads.
*Reproduction Rate:*
5/5.
*Notes:*
On occasion the Launcher will begin to download the games Binaries, but always
fails when attempting to fetch BlackDesertOnline369.bcab
(akamai-gamecdn.blackdesertonline.com//live001/game/download/059/BlackDesert…).
See game log.
*Environment:*
wine-2.3
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http://bugs.winehq.org/show_bug.cgi?id=32441
Bug #: 32441
Summary: winhttp winhttp test changes proxy setting in Windows
8
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
To reproduce:
At an admin terminal, run "netsh winhttp show proxy". This should show no proxy
(use "netsh winhttp reset proxy" to reset it).
Run "winhttp_test.exe winhttp".
Run "netsh winhttp show proxy". It now shows a proxy of "foo" and a bypass list
of "foo".
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https://bugs.winehq.org/show_bug.cgi?id=45891
Bug ID: 45891
Summary: Steam crashes at launch with
"GetQueuedCompletionStatusEx() failed: 120" error
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: gijsvrm(a)gmail.com
Regression SHA1: f1be5c7861a43a363b202857014eb49dc5e53acc
Distribution: ---
Pop-up window message: Steam - Error "GetQueuedCompletionStatusEx() failed:
120"
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https://bugs.winehq.org/show_bug.cgi?id=45976
Bug ID: 45976
Summary: MHO Benchmark fails to compile shader on NVIDIA gpu
Product: Wine
Version: 3.17
Hardware: x86-64
URL: https://www.guru3d.com/files-details/monster-hunter-of
ficial-benchmark-download.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: awesie(a)gmail.com
Distribution: ---
Created attachment 62535
--> https://bugs.winehq.org/attachment.cgi?id=62535
Patch
After switching to a NVIDIA GPU, my test program of choice, Monster Hunter
Online Benchmark, started to fail horribly.
The root cause is a shader compilation failure when a tessellation shader uses
gl_PrimitiveID. Specifically, on NVIDIA, if the tessellation shader uses
gl_PrimitiveID then the packed input/output limits must be 31, instead of 32.
Patch is attached, though it just lowers the limit to 31 instead of basing it
on whether gl_PrimitiveID is used or not.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |browseui
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |browseui
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.linkomp.pl/downl
| |oad/pity2005ngsetup.exe
Component|shell32 |-unknown
CC| |focht(a)gmx.net
Summary|Acces violation at address |PITy 2005 crashes due to
|7F539166 in module |missing support for
|shell32.dll. Read of |browseui 'ACLMulti', CLSID
|address 0000000 |'{00BB2765-6A77-11D0-A535-0
| |0C04FD7D062}'
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |https://download.komputersw
| |iat.pl/biuro-i-praca/pit-y/
| |pity-2005
Summary|Access violation in |PITy 2005 1.0.1.42 crashes
|shell32.dll in PITy |due to missing support for
| |browseui 'ACLMulti', CLSID
| |'{00BB2765-6A77-11D0-A535-0
| |0C04FD7D062}'
Fixed by SHA1| |7206e1067378230648f7168690d
| |30088cdb80323
Keywords| |download
CC| |focht(a)gmx.net
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http://bugs.winehq.org/show_bug.cgi?id=23755
Summary: Everquest 2 streaming client: LaunchPad.exe crashes
with unhandled exception
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fennecfanatic(a)gmail.com
Created an attachment (id=29774)
--> (http://bugs.winehq.org/attachment.cgi?id=29774)
output of 'wine LaunchPad.exe'
After downloading and launching the Everquest 2 streaming client, it displays a
blank gray window for about two minutes (see logs) and a second window with
just the SOE logo in it, then crashes with an unhandled exception.
The program works correctly when tested against Windows XP Pro SP3.
Note: An Everquest 2 account is NOT needed to work on this bug, as it occurs
prior to login.
The program is available here:
http://launcher.station.sony.com/games/eq2/live/launcher_setup.exe
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https://bugs.winehq.org/show_bug.cgi?id=42692
Bug ID: 42692
Summary: Cannot run 1Password 6.4.377 due to missing entry
GetSystemInfo
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: brandon(a)mintern.net
Distribution: ---
Created attachment 57660
--> https://bugs.winehq.org/attachment.cgi?id=57660
Debugger stacktrace of crash
The latest 1Password version (https://1password.com/downloads/ non-standalone)
crashes immediately after startup. The initial screen "Sign in" screen comes
up, but before anything else can be done, it crashes with:
Unhandled Exception: System.EntryPointNotFoundException: Unable to find an
entry point named 'GetSystemInfo' in DLL
'api-ms-win-core-libraryloader-l1-1-0'.
at
Microsoft.Data.Sqlite.Utilities.NativeLibraryLoader.GetSystemInfo(SYSTEM_INFO&
lpSystemInfo)
...
I'm running wine-2.4 (Staging) with the current winetricks, and I've
successfully installed dotnet461. (I had a different error before I did that.)
I don't have a strong understanding of Windows/WINE programming, but I checked
out the source and noticed that GetSystemInfo is defined by
api-ms-win-core-sysinfo; I'm not sure why it's being fetched via
api-ms-win-core-libraryloader.
I'm attaching the stacktrace as given by the debugger. I'm happy to provide any
other information I can.
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https://bugs.winehq.org/show_bug.cgi?id=45954
Bug ID: 45954
Summary: Crash when launching program [Unhandled exception:
page fault on read access to 0x00000010 in 32-bit
code]
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: abhijit.deshpande(a)revamp.in
Created attachment 62500
--> https://bugs.winehq.org/attachment.cgi?id=62500
Crash Log
1. Download the application setup from (You don't need authentication to
install)
https://prowessiq.cmie.com/kommon/bin/sr.php?kall=wdlprowiq
2. Using WineBottler 2.0 (Beta) on macOS Mojave, use the defaults to setup the
application.
3. Launch the application
>> CRASH <<
Unhandled exception: page fault on read access to 0x00000010 in 32-bit code
(0x4a30a0a4).
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https://bugs.winehq.org/show_bug.cgi?id=42820
Bug ID: 42820
Summary: The Witness: MSAA causes black screen
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: notasas(a)gmail.com
Distribution: ---
Created attachment 57887
--> https://bugs.winehq.org/attachment.cgi?id=57887
hack patch
The multisampling option (enabled by default) is causing black screen. Józef
has made a hack patch (in bug 40508 Comment 18 , attached here for
convenience), but a proper solution is needed.
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https://bugs.winehq.org/show_bug.cgi?id=36775
Bug ID: 36775
Summary: Rise of the Triad (2013) Unhandled exception
Product: Wine
Version: 1.7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ptrampau(a)gmail.com
Created attachment 48838
--> https://bugs.winehq.org/attachment.cgi?id=48838
backtrace output
Rise of the Triad (http://store.steampowered.com/app/217140/) crashes directly
after launch with exeption.
backtrace attached
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https://bugs.winehq.org/show_bug.cgi?id=42300
Bug ID: 42300
Summary: DX-Ball - Fullscreen doesn't redraw
Product: Wine
Version: 2.0-rc6
Hardware: x86
URL: http://www.blitwise.com/Scorched_Reality/DXBall19.EXE
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The game works fine with virtual desktop, but in fullscreen it doesn't redraw.
The sounds play, but the screen isn't updated and only shows the earliest part
of the menu.
Using mesa 13.0.3 with a Radeon R9 285.
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https://bugs.winehq.org/show_bug.cgi?id=45935
Bug ID: 45935
Summary: Race condition in implementation of MoveFile,
MoveFileEx, MoveFileWithProgress
Product: Wine
Version: 3.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: joshudson(a)gmail.com
Distribution: ---
When using MoveFile (or any of its variants) to make unique file names, there
is a race condition when two threads do so in the same directory.
We have commercial software that tries to do this.
path.c, line 1373 reads
if (rename( source_unix.Buffer, dest_unix.Buffer ) == -1)
Correct code:
if (renameat2( AT_FDCWD, source_unix.Buffer, AT_FDCWD, dest_unix.Buffer,
(flag & MOVEFILE_REPLACE_EXISTING) ? 0 : RENAME_NOREPLACE ) == -1)
but you'll have to do a feature test for renameat2.
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https://bugs.winehq.org/show_bug.cgi?id=45953
Bug ID: 45953
Summary: CIMCO Edit 8.01.01: backplot issue
Product: Wine
Version: 3.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: unknownthrill814(a)gmail.com
Distribution: ---
Created attachment 62498
--> https://bugs.winehq.org/attachment.cgi?id=62498
log of the CIMCOEdit work
When you try to check your program in backplot window it doesn't draw the
toolpath lines: nor the linear moves and dry runs (like G0 or G1 on fanuc like
system), nor arclines (like G2 or G3 respectively).
This is what actually now
https://pictr.com/images/2018/10/08/0SGqiv.png
This is what should be
https://pictr.com/images/2018/10/08/0SGtIV.jpg
Graphics: Nvidia 840m with 384.130 driver
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http://bugs.winehq.org/show_bug.cgi?id=11423
Summary: Canon Digital Photo Professional (DPP) upgrader crash
Product: Wine
Version: 0.9.54.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erasmo(a)erasmix.net
Created an attachment (id=10553)
--> (http://bugs.winehq.org/attachment.cgi?id=10553)
full crash output
After successfully installing DPP I tried to install the upgrade package, which
ships as an executable (DPP320_EN.exe). When I run it, it brings up a dialog
with a progress bar that says: "Extracting Files...". Then it crashes with:
fixme:process:IsWow64Process (0xffffffff 0x34dcc8) stub!
wine: Unhandled page fault on read access to 0x00000020 at address 0x4210d3
(thread 0016), starting debugger...
Unhandled exception: page fault on read access to 0x00000020 in 32-bit code
(0x004210d3).
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https://bugs.winehq.org/show_bug.cgi?id=8894
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Component|-unknown |winex11.drv
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http://bugs.winehq.org/show_bug.cgi?id=14861
Summary: Nokia Suite installer crashes
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://nds1.nokia.com/files/support/global/phones/softwa
re/Nokia_PC_Suite_rel_7_0_7_0_eng_us_web.exe
OS/Version: Mac OS X 10.5
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Created an attachment (id=15404)
--> (http://bugs.winehq.org/attachment.cgi?id=15404)
crash log
A user reported trouble with this installer in appdb. There are already 2 bugs
opened for older versions of Nokia Suite , but this one seems to behave
differently, as it crashes right away, somewhere along SetDIBits
As this looks like a regression, i'm currently trying to find the evil patch
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http://bugs.winehq.org/show_bug.cgi?id=35198
Bug ID: 35198
Summary: cannot open torch browser
Product: Wine
Version: 1.4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shabnam.aarifa(a)gmail.com
Classification: Unclassified
Created attachment 46950
--> http://bugs.winehq.org/attachment.cgi?id=46950
i cannot open the successfully installed torch set up
i cannot open the torch browser after successfully installed it.
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Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on| |45950
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Arthur Țițeică <arthur.titeica(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|arthur.titeica(a)gmail.com |
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http://bugs.winehq.org/show_bug.cgi?id=18906
Summary: when printing within tilt and wrap application, the
program crashes
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: rasapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: uwe.koch(a)opticakoch.cl
While running from the command line, when I click on the print button, I get a
"run-time error 482" message: Printer error! After clicking ok in the dialog
box, the application crashes.
Error in command line says:
uwe@koch-laptop:~$ wine tiltandwrap.exe
fixme:win:LockWindowUpdate (0x10046), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
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http://bugs.winehq.org/show_bug.cgi?id=12690
Summary: Internet Explorer 7 is falling after start on unhandled
exception.
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download.microsoft.com/download/3/8/8/38889DC1-
848C-4BF2-8335-86C573AD86D9/IE7-WindowsXP-x86-enu.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: kai.blin(a)gmail.com
ReportedBy: petr.dlouhy(a)email.cz
Download Internet Explorer 7 installator, unpack it with cabextract, and run
iexplorer. Internet Explorer shows two error messages, and then after a while
(the main window is wisible) fall down on unhandled exception.
The exception is thrown in rpcrt4/ndr_stubless.c in function NdrClientCall2 on
line 587. If I comment out the RpcRaiseException call, the Explorer is not
falling anymore (but not working much).
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http://bugs.winehq.org/show_bug.cgi?id=11725
Summary: Mathematica 5.1 fails on installing
Product: Wine
Version: 0.9.54.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jacobidiego(a)gmail.com
I have placed the test for this on the appdb site.
Steps to Reproduce:
- cd to CDROM/AUTORUN
- wine autorun.exe
- Clic on install. It start to uncompress the installer.
- After the installer get uncompressed it shows the error and closes:
Title: InstallShield
Error: 1607: Unable to install InstallShield Scripting Runtime.
fixme:advapi:RegisterEventSourceW ((null),L"MsiInstaller"): stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x000003f5,(nil),0x0006,0x00000000,0x34b9fc,(nil)):
stub
err:eventlog:ReportEventW
L"=====================================================\r\nException code:
C0000005 ACCESS_VIOLATION\r\nFunction:
0x3\r\n=====================================================\r\n\r\nRegisters:\r\nEAX:00000000
EBX:76438B16 ECX:0034BA38 EDX:00000031 ESI:0034BCC0
EDI:0034BE40\r\nCS:EIP:0023:00000003 "...
err:eventlog:ReportEventW L""
Also it takes a some seconds to close the process.
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http://bugs.winehq.org/show_bug.cgi?id=24994
Summary: winecfg does not work
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benjamin10(a)gmx.at
When I try "winecfg" in the terminal i get the following error:
[root@Banjo Benji]# winecfg
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\services.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\services.exe" failed, status c0000135
err:wineboot:start_services_process Unexpected termination of services.exe -
exit code -1073741515
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
err:module:import_dll Library ole32.dll (which is needed by
L"C:\\windows\\system32\\windowscodecs.dll") not found
err:module:import_dll Library windowscodecs.dll (which is needed by
L"C:\\windows\\system32\\winemenubuilder.exe") not found
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
err:module:import_dll Library ole32.dll (which is needed by
L"C:\\windows\\system32\\winemenubuilder.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\winemenubuilder.exe" failed, status c0000135
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
err:module:DelayLoadFailureHook failed to delay load ole32.dll.CoTaskMemAlloc
wine: Call from 0x684363f3 to unimplemented function ole32.dll.CoTaskMemAlloc,
aborting
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for 80000100
err:module:DelayLoadFailureHook failed to delay load
shell32.dll.SHGetFolderPathW
wine: Call from 0x684363f3 to unimplemented function
shell32.dll.SHGetFolderPathW, aborting
wine: Unimplemented function shell32.dll.SHGetFolderPathW called at address
0x684363f3 (thread 000b), starting debugger...
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\explorer.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\explorer.exe" failed, status c0000135
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
err:module:import_dll Library ole32.dll (which is needed by
L"C:\\windows\\system32\\winecfg.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\winecfg.exe" failed, status c0000135
Funnily enough, when i try to change the settings via gui it does work. But
however i think this an critical damage in wine. So i have already done "yum
remove wine" and "yum remove wine-core" and finally "yum install wine". But
also this did not work. The same failure occured again.
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http://bugs.winehq.org/show_bug.cgi?id=24996
Summary: cannot install components via winetricks
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benjamin10(a)gmx.at
I have tried to install "dirctplay" via winetricks but it didn´t work. Here is
the failure:
[root@Banjo Benji]# sh winetricks
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
err:module:import_dll Library ole32.dll (which is needed by
L"C:\\windows\\system32\\windowscodecs.dll") not found
err:module:import_dll Library windowscodecs.dll (which is needed by
L"C:\\windows\\system32\\winemenubuilder.exe") not found
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\services.exe") not found
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
err:module:import_dll Library ole32.dll (which is needed by
L"C:\\windows\\system32\\winemenubuilder.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\winemenubuilder.exe" failed, status c0000135
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\services.exe" failed, status c0000135
err:wineboot:start_services_process Unexpected termination of services.exe -
exit code -1073741515
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
err:module:DelayLoadFailureHook failed to delay load ole32.dll.CoTaskMemAlloc
wine: Call from 0x681683f3 to unimplemented function ole32.dll.CoTaskMemAlloc,
aborting
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for 80000100
err:module:DelayLoadFailureHook failed to delay load
shell32.dll.SHGetFolderPathW
wine: Call from 0x681683f3 to unimplemented function
shell32.dll.SHGetFolderPathW, aborting
wine: Unimplemented function shell32.dll.SHGetFolderPathW called at address
0x681683f3 (thread 000b), starting debugger...
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\explorer.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\explorer.exe" failed, status c0000135
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
err:module:import_dll Library ole32.dll (which is needed by
L"C:\\windows\\system32\\windowscodecs.dll") not found
err:module:import_dll Library windowscodecs.dll (which is needed by
L"C:\\windows\\system32\\winemenubuilder.exe") not found
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
err:module:import_dll Library ole32.dll (which is needed by
L"C:\\windows\\system32\\winemenubuilder.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\winemenubuilder.exe" failed, status c0000135
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\services.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\services.exe" failed, status c0000135
err:wineboot:start_services_process Unexpected termination of services.exe -
exit code -1073741515
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
err:module:DelayLoadFailureHook failed to delay load ole32.dll.CoTaskMemAlloc
wine: Call from 0x684313f3 to unimplemented function ole32.dll.CoTaskMemAlloc,
aborting
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for 80000100
err:module:DelayLoadFailureHook failed to delay load
shell32.dll.SHGetFolderPathW
wine: Call from 0x684313f3 to unimplemented function
shell32.dll.SHGetFolderPathW, aborting
wine: Unimplemented function shell32.dll.SHGetFolderPathW called at address
0x684313f3 (thread 000b), starting debugger...
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\explorer.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\explorer.exe" failed, status c0000135
err:module:import_dll Library rpcrt4.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
err:module:DelayLoadFailureHook failed to delay load ole32.dll.CoTaskMemAlloc
wine: Call from 0x684363f3 to unimplemented function ole32.dll.CoTaskMemAlloc,
aborting
err:module:attach_process_dlls "shell32.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\cmd.exe" failed, status 80000100
------------------------------------------------------
wine cmd.exe /c echo '%ProgramFiles%' returned empty string
------------------------------------------------------
[root@Banjo Benji]#
To solve this problem i have already tried "yum remove wine" and "yum remove
wine-core" and finally "yum install wine". But this didn´t work either. Hope
anyone can help me.Thx.
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https://bugs.winehq.org/show_bug.cgi?id=45941
Bug ID: 45941
Summary: office 2010 stay in the foreground
Product: Wine
Version: 3.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tux(a)yopmail.fr
Distribution: ---
Created attachment 62474
--> https://bugs.winehq.org/attachment.cgi?id=62474
Capture
Hi
when I run On Xubuntu 18.04, word, excel or powerpoint 2010, and I minimize
them, they do not go in the taskbar but stay in the foreground ...
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=30452
Bug #: 30452
Summary: Reaper 3.672 will not start
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs(a)drealm.info
Classification: Unclassified
Created attachment 39811
--> http://bugs.winehq.org/attachment.cgi?id=39811
Error reporter output
Invoking reaper.exe results in display of the splash screen, the main window
and a dialog asking whether to check sound driver settings. Picking either
option results in a crash.
This version of reaper is known to have been working under wine 1.3.x.
Initial testing was without wineasio. The same error occurred once (a 1.3.x
version of) wineasio was installed.
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https://bugs.winehq.org/show_bug.cgi?id=43607
Bug ID: 43607
Summary: Akiba's Trip Undead & Undressed: Unhandled exception
page fault on read access
Product: Wine-staging
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lockert.fredrick(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59023
--> https://bugs.winehq.org/attachment.cgi?id=59023
Terminal Output
Akiba's Trip Undead & Undressed crashes when the Play button is pressed in the
game launcher, which results in an unhandled page fault.
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https://bugs.winehq.org/show_bug.cgi?id=45902
Bug ID: 45902
Summary: Yakuza 0 fails on startup
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pythonvisa(a)protonmail.com
Distribution: ---
Created attachment 62428
--> https://bugs.winehq.org/attachment.cgi?id=62428
backtrace of wine error
When Steam is launched via Wine, and then Yakuza 0 via Steam, Wine crashes
while trying to start Y0.
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https://bugs.winehq.org/show_bug.cgi?id=45845
Bug ID: 45845
Summary: Microsoft Office 2010: installer crashes at the
beginning of the installation process
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: yaroslav.cpp(a)gmail.com
Distribution: ---
Created attachment 62317
--> https://bugs.winehq.org/attachment.cgi?id=62317
Backtrace and CLI-output that were received during installation process
Debian 9.5 Stable (64 bit)
Wine-Development v3.16
Clean Windows 7 prefix (32 bit)
Starting with version 3.15, the MS-Office 2010 crashes during installation (at
the beginning, but not immediately after starting). On Windows XP prefix the
same situation.
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ozyol <ozyol62(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ozyol62(a)hotmail.com
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https://bugs.winehq.org/show_bug.cgi?id=45924
Bug ID: 45924
Summary: Text appear trimmed on some controls
Product: Wine
Version: 3.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nikolaysemenkov(a)gmail.com
Distribution: ---
Created attachment 62453
--> https://bugs.winehq.org/attachment.cgi?id=62453
Video
Text gets truncated if attempt to resize window or control.
Reproduced everywhere, even with built in task manager app or wineconfig..
Video attached.
It seems something goes wrong on calculation control size afterwards.
ubuntu 18.04 lts, wine 3.17.
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http://bugs.winehq.org/show_bug.cgi?id=15472
Summary: iexplore: cannot open links in a new window
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Minor, but when using iexplore/gecko, opening links in a new window is
unimplemented. Only terminal output is:
fixme:shdocvw:DocHostUIHandler_ShowContextMenu default action not implemented
fixme:mshtml:OleCommandTarget_Exec unsupported nCmdID 2137 of CGID_MSHTML group
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https://bugs.winehq.org/show_bug.cgi?id=43233
Bug ID: 43233
Summary: Disabling strict draw ordering causes background
textures in FFXIV not to render properly
Product: Wine-staging
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spryor(a)redhat.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
In FFXIV, there are several areas that have a sort of fog texture over some of
the lower "skybox" uninteractable area. When disabling strict draw ordering,
the game performs much faster, but these textures fail to render, or flicker,
or flicker in a grid. However, enabling strict draw ordering is a pretty big
performance hit (about 15-20 fps hit in most situations)
Attached are pictures of two areas both with strict draw ordering and without.
It was difficult to catch it at a moment where all the splotches of background
were there, but the difference should still be clear
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https://bugs.winehq.org/show_bug.cgi?id=43124
Bug ID: 43124
Summary: FlashWindowEx: WM_NCACTIVATE behavior is incorrect
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: gamax92(a)aol.com
Distribution: ---
Created attachment 58328
--> https://bugs.winehq.org/attachment.cgi?id=58328
FlashWindowEx dwFlags parameter tests
Depending on the dwFlags parameter, FlashWindowEx may send a WM_NCACTIVATE
message with the wrong wParam value. Some flags should not send a WM_NCACTIVATE
message at all.
Attached is a document I've made from testing FlashWindowEx with various flags
and having the window active/inactive.
This issue seems to be related to Overwatch losing focus on respawn, it calls
FlashWindowEx with dwFlags = 0xE (FLASHW_TIMERNOFG + FLASHW_TRAY), which
according to my tests should send a WM_NCACTIVATE message with 1, but wine
sends 0 instead. Forcing FlashWindowEx to send TRUE instead did resolve the
loss of focus.
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http://bugs.winehq.org/show_bug.cgi?id=24576
Summary: Final Fantasy XIV: Live Client Launch Fails
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.finalfantasyxiv.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: senjion(a)gmail.com
I was able to get the client installed easily just running the installer
through wine, patching was an issue as it seems to have been in Beta, however
after the install I copied in an already patched version of the game which
allowed me to get past the Version Check and patching process.
Now when running ffxivboot.exe the game loads the Login Screen properly. I can
enter credentials and it logs in fine and then goes to the Launcher page.
On the Launcher Page I can get into Account Management just fine, however if I
click on the big red "Play" button nothing happens, it seems like the Launch
page just refreshes.
After logging in I tried leaving the Launcher page up and just executing
ffxivgame.exe however it acts like it is trying to launch and then simply
crashes.
Wine Configuration has Audio set to OSS instead of ALSA.
All graphics in ffxiv config are set to the lowest possible settings.
I have tried with both Hardware Mouse enabled and disabled via ffxiv config,
and with sound enabled and disabled aswell.
If there is any data I can collect to assist in troubleshooting let me know.
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zzzzzyzz(a)hacari.org changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |zzzzzyzz(a)hacari.org
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https://bugs.winehq.org/show_bug.cgi?id=45900
Bug ID: 45900
Summary: Heroes of Might&Magic 5 chrush when starting a combat
Product: Wine-staging
Version: 3.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qreker12(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62419
--> https://bugs.winehq.org/attachment.cgi?id=62419
backtrace
Game crushing when starting a combat.
May be related with camera position.
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https://bugs.winehq.org/show_bug.cgi?id=2082
--- Comment #171 from Saulius K. <saulius2(a)gmail.com> ---
The Devilution project is trying to restore the original source code of Diablo
(1). As it widened focus from the main .exe file to include diabloui.dll too,
during a cleanup [5] of the latter it encountered IMO a quite insightful
screenshot [6] showing usual WinAPI contols drawn over the DDraw surface (if I
get it right).
Not that it helps finding a solution to this bug very much – just somewhat
technical fun.
[5] https://github.com/diasurgical/devilution/pull/300
[6]
https://camo.githubusercontent.com/6636ae49e627291fa3ef67536c75b05f9b50df8f…
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http://bugs.winehq.org/show_bug.cgi?id=14601
Summary: Easter egg of WinRAR do very slow speed of application
Product: Wine
Version: 1.0.0
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
In About window you can see logo (icon) and logo (WinRAR word on the sea).
First logo is in 16 colors, this is strange: in Windows this is full-colored.
Double clicking do easter egg: it jump to down of window! Double clicking on
second logo (big WinRAR word) can do second easter egg, but it make very small
speed of application! Double click fix this.
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https://bugs.winehq.org/show_bug.cgi?id=45815
Bug ID: 45815
Summary: FamiTracker etc. use much more CPU in Wine than
Windows
Product: Wine
Version: 3.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jimbo1qaz(a)gmail.com
Distribution: ---
Famitracker 0.4.6, 0CC-Famitracker 0.3.14.5, and j0CC 0.6.0a (forks of the same
MFC-based codebase) use around 60% of a single CPU core (with WINEDEBUG=-all)
when idling, and causes my laptop fan to spin up. It uses significantly less
than that when idling on Windows (16-32% of a core, corresponding to 4-8% of
four cores in taskmgr).
Famitracker: http://famitracker.com/files/FamiTracker-v0.4.6.zip
Tested on 3.14 and 3.15 and 3.15-staging, and in a clean WINEARCH-win32
wineprefix.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
See Also| |https://bugs.winehq.org/sho
| |w_bug.cgi?id=45910
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http://bugs.winehq.org/show_bug.cgi?id=31226
Bug #: 31226
Summary: MathCad 15 installer fails without native dotnet35sp1
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Tried repeating bug 31201 without native dotnet35sp1.
When the installer's progress bar hits about 50%,
I get a dialog
Fatal error in gc
GetThreadContext failed
Using ps, I see it's coming from "C:\users\dank\Temp\msi1c95.tmp HandBooks"
This is a 24KB .net executable, and running it by hand while that dialog
is still up generates another instance of the fatal error.
One sees lots of this error message on the web, mostly from Unity3d
apps conflicting with antivirus programs. I also recall seeing this
before when using Mono in Wine, so it's not specific to this app.
See also bug 30914 for another GetThreadContext failure which may be
the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=25192
Summary: 'fatal error in gc: collecting from unknown thread'
with Mono
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sam(a)robots.org.uk
Created an attachment (id=31979)
--> (http://bugs.winehq.org/attachment.cgi?id=31979)
test case script
I'm trying to run Wix, a .NET application, on Wine. In order to do this I am
using the mono-gtksharp installer from
<http://ftp.novell.com/pub/mono/archive/2.8/windows-installer/9/mono-2.8-gtk…>.
When building an installer, I get the following error:
fatal error in gc
Collecting from unknown thread
Some digging around reveals that this message comes from Mono's use of the
Boehm garbage collector. There is a bug open in their tracker that talks about
the error <https://bugzilla.novell.com/show_bug.cgi?id=323578>; they seem to
consider it a bug in Wine.
I'll attach a shell script that reproduces this from scratch, almost
automatically. You just have to download Wix3.msi and drop it in the same
directory as test.sh.
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https://bugs.winehq.org/show_bug.cgi?id=5162
Jactry Zeng <jactry92(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Multiple applications need |Multiple applications need
|ITextServices::TxDraw and |ITextServices::TxDraw and
|ITextServices::TxGetNatural |ITextServices::TxGetNatural
|Size implementation (Google |Size implementation (Google
|Talk, WebLoad, XMPSetup, |Talk, WebLoad, XMPSetup,
|ICQ 6.x, Kugou Music, QQ, |ICQ 6.x, Kugou Music, QQ,
|Wechat) |Wechat, PVSYST)
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http://bugs.winehq.org/show_bug.cgi?id=34522
Bug #: 34522
Summary: Drakan: Order of the Flame demo crashes before
entering the main menu
Product: Wine
Version: 1.7.2
Platform: x86
URL: http://www.fileplanet.com/11604/10000/fileinfo/Drakan-
Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45962
--> http://bugs.winehq.org/attachment.cgi?id=45962
log+backtrace
Crashes after intro movies.
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http://bugs.winehq.org/show_bug.cgi?id=27288
Summary: Facade installation ends prematurely when installing
to a directory name with a space
Product: Wine
Version: 1.3.20
Platform: x86-64
URL: http://www.interactivestory.net/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asb(a)asbradbury.org
Created an attachment (id=34897)
--> (http://bugs.winehq.org/attachment.cgi?id=34897)
console log
Tested in self-built wine 1.3.20, git HEAD, and 1.2.3. When installing Facade
with the default destination directory (C:\Program Files\Facade) and a fresh
WINEPREFIX, the installation ends prematurely. Interestingly, choosing
'C:\Facade' as the destination directory works, as does 'C:\Test\This\Facade',
while 'C:\Faceade Space' also fails. (to reproduce, remember to delete the
WINEPREFIX in between, or the installer will erroneously report success).
See the attached console log.
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https://bugs.winehq.org/show_bug.cgi?id=44583
Bug ID: 44583
Summary: CryptBinaryToStringW returns the wrong size.
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
When calling CryptBinaryToStringW, the out parameter appears to be out by 2.
Testcase
https://source.winehq.org/patches/data/142185
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http://bugs.winehq.org/show_bug.cgi?id=34739
Bug #: 34739
Summary: manual install of wine gecko gets in the wrong
directory in Wow64 wine
Product: Wine-gecko
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-gecko-unknown
AssignedTo: jacek(a)codeweavers.com
ReportedBy: roland65(a)free.fr
Classification: Unclassified
When installing the gecko msi package with :
msiexec /i wine_gecko-2.21-x86_64.msi
on a wine 1.6 WoW64 architecture, then the gecko files are installed in
c:\windows\syswow64 directory instead of c:\windows\system32. Thus, 64 bits
iexplore doesn't work in this architecture.
Note that a manual install of wine_gecko-2.21-x86.msi goes correctly into
c:\windows\syswow64.
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http://bugs.winehq.org/show_bug.cgi?id=18271
Summary: MSI creates incompatible msi file in a specific case of
create table
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tijnema(a)gmail.com
Created an attachment (id=20797)
--> (http://bugs.winehq.org/attachment.cgi?id=20797)
Test application for this bug (source and binary)
I was doing some testing on MSI, and figured that when using only 1 column in a
table with only 1 character, wine's msi implementation fails to create a
correct msi file.
When opening the msi file with orca, orca crashes after selecting the table.
Using native dll override for msi.dll, a correct msi file is generated.
The query I am using is
CREATE TABLE testTable (b INT PRIMARY KEY b)
Test application built in VS2008 (source and binary) is attached, it needs
vcredist package from microsoft to run.
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http://bugs.winehq.org/show_bug.cgi?id=23487
Summary: Buccaneer: freezes when changing screen resolution
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.bigdownload.com/games/buccaneer-the-pursuit
-of-infamy/pc/buccaneer-the-pursuit-of-infamy-demo/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=29315)
--> (http://bugs.winehq.org/attachment.cgi?id=29315)
standard console log
The game Buccaneer: The Pursuit of Infamy (an arcadish Pirates! clone) becomes
unresponsive when changing in-game screen resolution. This occurs both in
Wine's virtual desktop mode and in fullscreen.
If you untick the 'Fullscreen' option in the game (so it runs in windowed
mode), the freezing doesn't happen and I can switch resolutions successfully.
The game uses the Torque engine, there are D3D9 and OpenGL rendering modes
available. However selecting OpenGL rendering from the options menu doesn't
have an effect: the game always resets itself to the default D3D9 renderer.
You can check out the issue using the demo (122 Mb download size), I added the
link to URL.
How to reproduce the issue in the demo:
1. Install the demo and start it by T3D.exe. The game will notify you about the
latest update, you can install it, the game will restart after updating.
2. Go to 'Help & Options' in the menu, then select 'Settings'. Change the
screen resolution (default is 1024x768) and press 'Apply graphic changes' >>
the game will hang, although music is playing on, and htop shows the game
executable still consumes 50-60 % CPU.
Workaround: playing the game in windowed mode.
I attached the console output when the game freezes. I added winedebug=-dsound
to the command line to suppress the tons of dsound related fixmes in the log.
Fedora 13 x86
Wine-1.2-rc6
Nvidia 7600 GT / driver 195.36.31
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https://bugs.winehq.org/show_bug.cgi?id=38742
Bug ID: 38742
Summary: Watch_Dogs fail to run after successful Uplay
installation
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tomasz.piotr.kowalczyk(a)gmail.com
Distribution: ---
I run Ubuntu 14.04 and tried to play Watch_Dogs. My steps:
* install PlayOnLinux
* create x64 container for WD (latest WINE 1.7.44)
* install Uplay from .exe from its website
* login and install WD
When I click "play" Uplay installs other related packages (don't remember exact
names but there were 9 of them) like DirectX, VC2008, VS2010 and .NET
Framework, on which it hangs for more than an hour, but after some fiddling
(closing and retrying) finally passes. I'm greeted with the error about
ntlm_auth which was fixed by installing winbind, but then I get the error:
error Disrupt_b64.dll, procedure entry point __crt_debugger_hook could not be
loaded in the dynamic link library MSVCR100.dll
I read somewhere that this error is caused by something other and it's just a
stub so I opened POL logs and found:
fixme:heap:RtlSetHeapInformation 0x690000 0 0x23fc90 4 stub
fixme:heap:RtlSetHeapInformation 0x7a0000 0 0x23fc90 4 stub
fixme:heap:RtlSetHeapInformation 0x8b0000 0 0x23fc90 4 stub
fixme:heap:RtlSetHeapInformation 0xad0000 0 0x23fca0 4 stub
fixme:heap:RtlSetHeapInformation 0xe00000 0 0x23fc90 4 stub
err:module:attach_process_dlls "Disrupt_b64.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files
(x86)\\Ubisoft\\Ubisoft Game Launcher\\games\\Watch_Dogs\\bin\\watch_dogs.exe"
failed, status c0000142
and a bunch of:
fixme:gdiplus:GdipCreateFontFamilyFromName No support for FontCollections yet!
I can provide any necessary information, please guide me what should I do in
this situation. I tried installing gdiplus package using winetricks but that
only created a bunch of other errors (haven't saved those and unfortunately
removed them) and I'd like to know the other way before downloading those
~20GiB again.
I found error #36713 which seems related (same error message) but as I wrote
above I use a "fixed" version 1.7.44 and there wasn't any mention of what went
wrong, just that "DLL failed to initialize".
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https://bugs.winehq.org/show_bug.cgi?id=45691
Bug ID: 45691
Summary: Installation of anno 1404 (GOG version Gold edition)
fails on architecture win64 with wine 3.14
Product: Wine
Version: 3.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ingo.kappler(a)web.de
Distribution: ---
Created attachment 62117
--> https://bugs.winehq.org/attachment.cgi?id=62117
Screenshot of the situation where it is stuck
Installation of Anno 1404 gets stuck shortly before finished if using
architecture win64 with wine 3.14.
No issue if using:
- wine 3.13, architecture win64
- wine 3.14, architecture win32
Shortly after CPU load gets down on the screenshot the final screen to start
the game should appear but doesn't.
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https://bugs.winehq.org/show_bug.cgi?id=39020
Bug ID: 39020
Summary: aSc TimeTables 2016 (trial): window scrollbar is slow
to respond
Product: Wine
Version: 1.7.40
Hardware: x86
URL: http://www.asctimetables.com/download/aScTimeTables.ex
e
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: madewokherd(a)gmail.com
Distribution: ---
There is a noticeable (1-1.5 sec) lag when scrolling the window content in 'aSc
Timetables 2016'.
To reproduce the problem in the trial version:
1.install & start the application, select language.
2.in the main menu press the 4th button from the left in the toolbar (<show
demo files> if you selected English language).
3. in the selection window on the left use the scrollbar to scroll through the
list. You should notice that scrolling is laggy, comes to a halt frequently.
In the terminal I have
>fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
>fixme:shell:SetCurrentProcessExplicitAppUserModelID L"aSc.TimeTables.AppID": stub
>fixme:dwmapi:DwmIsCompositionEnabled 0x33ca30
>fixme:appbar:SHAppBarMessage unknown msg: 4
>fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETSTATE): stub
>...
>libpng warning: Incorrect sBIT chunk length
>fixme:richedit:ME_HandleMessage EM_SETMARGINS: stub
>libpng warning: Incorrect sBIT chunk length
Even if it's technically not a regression, should be noted that the slow
scrolling was introduced by
commit f2f5cd831bdda21deef1fca67febe78fb174d582
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Wed Mar 25 14:42:15 2015 -0500
windowscodecs: Implement PngDecoder_Block_GetReaderByIndex.
Reverting the commit on current git, or native gdiplus.dll (comes with the
installed application) fixes the problem and the scrollbar is moving smoothly.
wine-1.7.48-74-gb3fe96a
Fedora 22 / libpng-1.6.16-3.fc22.i686
XOrg 1.17.2
aScTimeTables.exe
sha1: 284c69284415b35634a109444ad0d1c08ece63a0
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https://bugs.winehq.org/show_bug.cgi?id=45485
Bug ID: 45485
Summary: Virtual Desktop "has no name"
Product: Wine
Version: 3.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cybermax(a)dexter.no
Distribution: ---
After wine-3.12, the "Virtual Desktop" when using "Emulate Virtual Desktop" has
no name. It used to have "Wine Desktop" as a window name listed when using
xwininfo, but is now listed as (has no name).
Also slightly discussed here:
https://www.winehq.org/pipermail/wine-devel/2018-July/129495.html
Same problem with wine-3.13 from what i gather.
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https://bugs.winehq.org/show_bug.cgi?id=45861
Bug ID: 45861
Summary: PhaseOne CaptureOne crashes
Product: Wine
Version: 3.16
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscms
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 62351
--> https://bugs.winehq.org/attachment.cgi?id=62351
stub for WcsSetUsePerUserProfiles
A user is struggling with this on forum:
https://forum.winehq.org/viewtopic.php?f=8&t=31181&sid=75fc7af4228dd9c0b205…
Installed in wineprefix with native dotnet (installed by WINEARCH=win64
winetricks -q dotnet472) but the app crashes-->a crashdialog appears.
Adding a stub for WcsSetUsePerUserProfiles makes the app start for me. See
attachment
There seem to be more bugs: clicking on items in the menu (menu half hidden,
but visible in virtual desktop), do nothing. For example I click Help-->About.
I expect window showing some info but nothing happens. That could/should be
tracked by new bugreport however
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https://bugs.winehq.org/show_bug.cgi?id=41325
Bug ID: 41325
Summary: Actions of MSI installer properties missing or wrong
Product: Wine
Version: 1.9.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
Distribution: ---
The MSI installer offers properties for uninstalling. The properties
ARPNOREPAIR
ARPNOMODIFY
APRNOREMOVE
are not considered. The above properties need to result in the following
Registry entries:
ARPNOREPAIR: NoRepair = 1
ARPNOMODIFY: NoModify = 1
APRNOREMOVE: NoRemove = 1
in
HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Uninstall\{product
key}
Those Registry entries are not taken from the installer msi file and are
missing.
Adding those Registry entries manually in the Registry result in some
actions/options of the uninstaller but those actions are not correct. E.g. when
NoRepair = 1 is set, the user can still repair the product, or for NoRemove = 1
the product can still be removed etc. A Remove/Repair windows should not show
up at all when the according actions is blocked. Please compare with Windows'
Control Panel.
When corecting this software area I recommend to also fix the System
Information of the uninstaller. The System Information should reflect what came
in by the msi installer (that from the above Registry key).
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http://bugs.winehq.org/show_bug.cgi?id=28000
Summary: World War One Gold hangs during the initial loading
stage
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35848)
--> (http://bugs.winehq.org/attachment.cgi?id=35848)
plain terminal output
World War One Gold Edition v1.08l never reaches the main menu after starting:
the game always stops at the same point while loading (the progress bar reaches
95-98% when the loading process halts).
The game is still using 100% CPU power, the mouse pointer is movable across the
screen and music is playing but nothing else happens (I've waited for about 15
minutes just to be sure).
The same problem when trying to start the game in Wine-1.0.1, 1.2.3 etc.
The game was installed in a clean wineprefix, no native dlls were used.
I found out that adding WINEDEBUG=warn+heap to the command line makes it
possible to reach the main menu. No additional lines in the terminal appeared
when warn+heap was used.
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https://bugs.winehq.org/show_bug.cgi?id=45848
Bug ID: 45848
Summary: Assassin's Creed Chronicles: China - player model
rendering issues in DX11 mode
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 62330
--> https://bugs.winehq.org/attachment.cgi?id=62330
+d3d_shader
Player is green textured and also randomly not animated while moving.
DX9 mode works fine.
err:d3d:wined3d_debug_callback 0x384adb0: "GL_INVALID_OPERATION error
generated. <program> has not been linked, or is not a program object.".
err:d3d:wined3d_debug_callback 0x384adb0: "GL_INVALID_OPERATION error
generated. <program> object is not successfully linked, or is not a program
object.".
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http://bugs.winehq.org/show_bug.cgi?id=22995
Summary: Adobe FrameMaker 8 installer displays complaint about
installation path drive type
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://www.adobe.com/support/downloads/detail.jsp?ftpI
D=4549
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28485)
--> (http://bugs.winehq.org/attachment.cgi?id=28485)
Adobe FrameMaker 8 installer +msi,+volume trace (lzma compressed)
With wine-1.2-rc2-51-gbbd93e5, after pressing Next at the "Setup Type" dialog
in the Adobe FrameMaker 8 installer, an "Invalid Installation Directory Type"
dialog is spawned, complaining about the destination drive type. Dismissing the
dialog, however, allows installation to continue. I suspect the problem is
msi-related, as a +volume trace shows that the GetDriveType invocation is
working correctly, and, within the ControlEvent msi table of the installer, a
SpawnDialog event for InvalidInstallDirType keyed to the Next button of the
SetupType dialog has condition:
_IsSetupTypeMin = "Typical" AND Drive_Fixed = "1"
which seems pretty strange, as a fixed drive is one that the installer is
supposed to accept. A +msi,+volume trace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=25617
Summary: Clones crashes after a period of time (occasionally
with an out of memory error)
Product: Wine
Version: 1.3.10
Platform: x86
URL: http://clonesgame.com/sites/clonesgame.com/modules/pubdlcnt/pubdlcnt.php?file=http://clones.s3.amazonaws.com
/ClonesGameDemo_1.26.exe&nid=220
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32618)
--> (http://bugs.winehq.org/attachment.cgi?id=32618)
terminal output
'Clones' is a nice Lemmings clone.
The game always crashes for me after 5-10 minutes of gameplay. Usually the
crash is preceded by some strange screen corruption (big red X-s appear on the
screen) but sometimes the crash happens out of the blue. It always happens
after you've been playing the game for 5-10 minutes.
No usable backtrace is generated. The issue is present in Wine-1.0.1,
Wine-1.2.2 and so on.
To reproduce the issue in the demo:
Because of bug #25606 you can only test the problem in the multiplayer mode of
the game.
1. After installation launch the game by ../Bin/ClonesGame.exe
2. Create a new profile then choose 'Tournaments' > 'Host Tournament'. Choose
the first available level (Beach). Uncheck the 'Public' option so other players
online won't disturb you in testing :)
3. <Start level>, <Start match>. You can play the game if you like it or simply
let it alone and wait for about 5-10 minutes. A crash is going to happen sooner
or later.
Sorry for the not so clear description but this is a problem that cannot be
reproduced easily (it doesn't happen right after starting the game or by doing
certain actions in the game).
Fedora 14 x86
Nvidia GeForce 250 GTS / driver 260.19.29
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http://bugs.winehq.org/show_bug.cgi?id=30785
Bug #: 30785
Summary: MS Office 2007 reports msmxl 5 as uninstalled
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpxsat(a)gmail.com
Classification: Unclassified
Installed just Word, Excel & Powerpoint.
It opens, runs and all.
At closing things get crazy: MS Office tells that msmxl 5 is not installed,
then crashes.
I've read that msmxl 5 is part of MS Office 2007, something went wrong during
the install?
Have not tried a full install though, I just want those components.
Tell me what test do I have to run, if during install or something else...
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https://bugs.winehq.org/show_bug.cgi?id=45813
Bug ID: 45813
Summary: Unimplemented DLL issues using Orbit Profiler
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jimbo1qaz(a)gmail.com
Distribution: ---
I tried using 64-bit ORBIT_PROFILER_1.0.2 in a 64-bit .wine to debug a 32-bit
EXE (https://github.com/jimbo1qaz/j0CC-FamiTracker/releases/tag/j0.6.0a).
When Orbit Profiler attaches to j0CC-Famitracker, j0CC (not Orbit) crashes with
some unimplemented .?_Winerror_message@std@@YAKKPADK@ (error only visible in
debug build, not in release)
Installing winetricks -q vcrun2017, that crash is fixed. But instead, when
attaching Orbit Debugger crashes with Unhandled exception: unimplemented
function ADVAPI32.dll.TraceSetInformation called in 64-bit code
(0x000000007bc5bf2c).
Enabling DLL override and copying a 64-bit advapi32.dll into the program
directory from Windows 10 x64 system32 results in orbit.exe eating one cpu core
without opening its GUI.
I've reproduced the first two in a clean WINEPROFILE.
wine-staging 3.15, I can't test wine-devel until I reboot to a live USB,
because I locked myself out of sudoers with usermod.
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http://bugs.winehq.org/show_bug.cgi?id=29603
Bug #: 29603
Summary: Ski Challenge 2010: extremely long loading times
(unless Win98 mode is set)
Product: Wine
Version: 1.3.37
Platform: x86
URL: http://www.jeuxvideopc.com/demo/43133-ski-challenge-20
10.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Starting a new game in Ski Challenge 2010 demo takes an unusually long time:
5-7 minutes.
Lowering the screen resolution/detail level, disabling audio don't make a
difference.
Besides the default Windows XP mode, I tried with Win2000, Vista as well as
Windows 7 mode: all the same.
What does seem to improve the loading time considerably is to set the Windows
version to Win98 in winecfg: loading a new game takes only 15-30 seconds
(depending on the detail level).
Steps to reproduce the problem with the demo:
1. Install the demo. Select 'Use custom installation' option and uncheck the
option 'Run Ski Challenge 2010 (FTV)'.
2. Start the demo by Updater.exe. The updater will fail, dismiss the error
message. The launcher should appear.
3. In the launcher go to <Options> --> <Manual> then click on <Accept>. Click
on <Play>.
4. When the main menu appears click on <Play> --> <Training>, select a course
and click on <Play>.
5. The game is loading but it seems to take forever to get into the game.
Terminal output doesn't reveal anything suspicious, just lots of
fixme:d3d:resource_check_usage Unhandled usage flags 0x8
Fedora 16
Nvidia 250 / driver 290.10
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https://bugs.winehq.org/show_bug.cgi?id=7902
--- Comment #32 from Hans Leidekker <hans(a)meelstraat.net> ---
Is this still an issue in current Wine?
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https://bugs.winehq.org/show_bug.cgi?id=45683
Bug ID: 45683
Summary: Gothic 2: Returning 2.0 Alternative Balance frozen
when focused
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: supercoolemail(a)seznam.cz
Distribution: ---
Created attachment 62104
--> https://bugs.winehq.org/attachment.cgi?id=62104
WINEDEBUG="+dinput,+ddraw"
Gothic 2 Alternative Balance only runs, when NOT focused. When game gets focus,
everything freezes. When focus is taken away by alt+tab, game starts running
again in background - this is clearly visible with virtual desktop. Menu works
corretly even when focused.
Tested with compatibility mode of Windows XP, 7 and 10.
Timeline in log is:
1) Started the game and loaded a save -> game got stuck at loading screen
2) Pressed Alt+Tab (taken focus away from game) -> Game started running
3) Pressed Alt+Tab (game focused) -> Game froze
4) Pressed Alt+Tab (taken focus away from game) -> Game started running
5) Pressed Ctr+C in terminal to kill the game
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https://bugs.winehq.org/show_bug.cgi?id=45640
Bug ID: 45640
Summary: World of Tanks : Crash with gcc 8
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: antoine.lebeault(a)numericable.fr
Distribution: ---
Created attachment 62070
--> https://bugs.winehq.org/attachment.cgi?id=62070
The log after clicking play on the launcher
World of Tanks 1.0 crash at start (after clicking play in the launcher) when
wine (or wine-staging) is compiled with gcc 8.0 or above.
I've tested this bug on ArchLinux and on Fedora 28 and it is present in both
distros.
I've also tested wine compiled with gcc 4.6 on ArchLinux and with gcc 7 on
Linux Mint, and everything works fine.
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https://bugs.winehq.org/show_bug.cgi?id=40232
Bug ID: 40232
Summary: uninstaller leaves files behind.
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 53772
--> https://bugs.winehq.org/attachment.cgi?id=53772
Sample Installer file.
Install files using the attached msi.
Then runn
msiexec /x TestConditions.msi
The following file is left behind.
C:/Program Files (x86)/TestConditions/any-64.txt
This would appear that Conditions aren't being evaluated when an uninstall is
being preformed.
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https://bugs.winehq.org/show_bug.cgi?id=44247
Bug ID: 44247
Summary: Remove a program does not work
Product: Wine
Version: 3.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Some programs can not be uninstalled.
For instance, you can try the demo
https://www.generation-nt.com/demo-call-of-duty-4-telechargement-46162.html
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https://bugs.winehq.org/show_bug.cgi?id=44312
Bug ID: 44312
Summary: Divinity: Original Sin 2 (Steam) Does Not Launch
Product: Wine
Version: 3.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: xaphir(a)milspeclinux.com
Distribution: ---
Created attachment 60159
--> https://bugs.winehq.org/attachment.cgi?id=60159
Direct DoS2 start with Wine 3.0 rc-5, channels +d3d,+dxgi,+d3d11
Under Wine 3.0-rc5, after DoS2 is successfully installed, and is launched,
Steam reinstalls .net 4.0 every time, as if the previous .net install is not
seen or recognized. No matter how many times you launch the game, Steam
attempts to install .net 4.0. After that there is no startup (at all) under
Steam, the game just dies.
If however you start DoS2 directly under Wine 3.0-rc5 using:
/home/test/.local/share/wineprefixes/Testing/drive_c/Program Files
(x86)/Steam/steamapps/common/Divinity Original Sin 2/bin/EoCApp.exe
Then the game attempts to start but has a black screen. The cursor changes to
the game cursor and then that is all. This seems to happen to AMD (amdgpu)
users only; Nvidia users do not seem to have this problem and they are able to
run the game with the Nvidia factory drivers. Please find attached a
+d3d,+dxgi,+d3d11 log (by Józef Kucia's request).
I am submitting this in the hopes this will be fixed before the production
version of 3.0 is released.
System Report Summary
Wine Build: 3.0 rc5
Distribution: Tumbleweed openSUSE-release-20180102-1.2.x86_64
Kernel: 4.15.rc4-1.1.gff8819c.x86_64
Xorg: xorg-x11-server 1.19.3
Report Type: Beta Cycle
Graphics Platform: AMD A10-9600P (Carizzo)
Graphics Driver: Amdgpu
Game Graphics: N/A
Game Patch Level: Latest as of: 1-6-18
Game DRM Check: N/A
Desktop UI: Enlightenment E21
Desktop Effects: OpenGL On, Compositing Off
DE Libraries: No Gnome, minimal GTK and QT
Additional Repos: Emulators
Display Manager: LightDM
Sound Driver: Alsa 1.1.5-3.1
Pulseaudio: Not Installed
Bug Type: Regression
Consistently Reproduceable: Yes
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https://bugs.winehq.org/show_bug.cgi?id=45789
Bug ID: 45789
Summary: download link leads to "404 Not Found"
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xgao304(a)mit.edu
Distribution: ---
I am browsing the webpage http://www.tonyohagan.co.uk/academic/GEM/ and follow
the link for source form for various Linux distributions from
http://www.winehq.com/site/download to download the required package. However,
the link brings me to "404 Not found". Could you let me know how to obtain the
source form?
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=45865
Bug ID: 45865
Summary: installing winoffice pro 2026 Unhandled exception:
assertion failed in 64-bit code (0x00007f426d39f428).
Product: Wine-staging
Version: 3.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62359
--> https://bugs.winehq.org/attachment.cgi?id=62359
Trace log dump
installing win office pro 2016 error hapenn on all configs of windows. I tried
XP,win7 win 10 wine config
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https://bugs.winehq.org/show_bug.cgi?id=37196
Bug ID: 37196
Summary: office
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dj_d424(a)hotmail.com
Created attachment 49445
--> https://bugs.winehq.org/attachment.cgi?id=49445
bugreport
office2007enterprise
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http://bugs.winehq.org/show_bug.cgi?id=29788
Bug #: 29788
Summary: Microsoft Word 2007: Crash at saving a file.
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: EagleScreen(a)gmail.com
Classification: Unclassified
Created attachment 38697
--> http://bugs.winehq.org/attachment.cgi?id=38697
The terminal output.
Word crashes at saving a file, always, the save file dialog does not appears,
it crashes before. And word restarts.
This also produces an abnormal behavior on the KDE task manager, I only can
switch between application by Alt + Tab keys, this stops when I completely
close Word and wine.
This seems to be similar to http://bugs.winehq.org/show_bug.cgi?id=17464
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https://bugs.winehq.org/show_bug.cgi?id=45885
Bug ID: 45885
Summary: Jamadata application is not showing content
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: s.devrieze(a)gmail.com
Distribution: ---
Created attachment 62391
--> https://bugs.winehq.org/attachment.cgi?id=62391
error log
Jamdata[*] can connect to the server but shows no content on the screens.
Because of this bug, this business app is useless when running on Wine.
PS: I also tried with the stable version provided with Ubuntu 18.04 and that
did not work either.
[*] https://www.optimizegroup.be/en/our-expertise/erp/beverages
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https://bugs.winehq.org/show_bug.cgi?id=41618
Bug ID: 41618
Summary: TESV: Skyrim Special Edition - black screen on launch
Product: Wine
Version: 1.9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Created attachment 55971
--> https://bugs.winehq.org/attachment.cgi?id=55971
64 bit prefix launching from Steam
All I ever got was black screen, no music no nothing.
I'm guessing it needs some D3D11 parts implemented.
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http://bugs.winehq.org/show_bug.cgi?id=36952
Bug ID: 36952
Summary: Might and Magic VII + unofficial patch 1.6x crashes
when switching to windowed mode
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49063
--> http://bugs.winehq.org/attachment.cgi?id=49063
terminal output
Tested with the GOG.com version of the game + Grayface unofficial MM7 patch
v1.6.2 was applied.
When I press <F4> to switch to windowed mode from fullscreen the game crashes.
The same crash with Wine 1.2.3/1.4.1/1.6.2/1.7.22
Both fullscreen and virtual desktop modes are affected.
Fedora 20
Nvidia binary drivers 340.24
X.Org X Server 1.14.4
XFCE 4.10
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https://bugs.winehq.org/show_bug.cgi?id=45761
Bug ID: 45761
Summary: High CPU usage in some games
Product: Wine
Version: 3.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Hello everyone,
I'm getting high cpu usage in some games. For exsample
Need For Speed Hot Pursuit 2 i usually get around 58% cpu usage but
with wine-3.14 i got around 70% + cpu usage.
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http://bugs.winehq.org/show_bug.cgi?id=33464
Bug #: 33464
Summary: Firefox debug builds are not working
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gk(a)jondos.de
Classification: Unclassified
Created attachment 44296
--> http://bugs.winehq.org/attachment.cgi?id=44296
Log of Firefox Nightly startup
Trying to run a Firefox debug build (you may take the latest Nightly for
testing purposes found on:
https://ftp.mozilla.org/pub/mozilla.org/firefox/nightly/) under wine (1.5.28
and 1.4) leads to an infinite loop containing
### ERROR: WalkStack64: Invalid handle.
(see attachment for a bit more output).
This happens both on 32bit and 64bit systems (I used an Ubuntu 12.04) with the
32bit Firefox version (64bit Windows versions are not supposed to work).
Non-debug versions of Firefox are working fine with Wine. And nightlies are
working fine on Windows.
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http://bugs.winehq.org/show_bug.cgi?id=30920
Bug #: 30920
Summary: Diablo 3: Random freezes
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)uukgoblin.net
Classification: Unclassified
Latest diablo 3 running on wine-1.5.6-105-gb5511bd randomly freezes. I've
experienced freezes: before clicking login; after clicking login and when
loading hero list; when clicking around in auction house; or during gameplay.
Freeze doesn't seem related to anything in particular, sometimes takes a few
minutes after I start the game, sometime it's pretty fast.
On the console, the last message (often repeated) is usually:
Handle Event: "auth validation event"
Game is running in virtual desktop at 1600x1000 resolution. I have AMD Phenom
X6 1090T (hexa-core) processor and AMD Radeon HD 6990 graphics card.
Symptoms of the freeze include locking the cursor to whatever it was during the
freeze (most often the diablo cursor) - when moving cursor around the screen's
existing windows it doesn't change. If the cursor was at a text editor during
the freeze, it'll remain to be the editing cursor wherever I move the mouse. No
windows respond to clicks. No windows update (including gkrellm on another
monitor).
The only solution is to killall "Diablo III.exe" from another shell, which
unlocks everything and brings the system back to operation.
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https://bugs.winehq.org/show_bug.cgi?id=45628
Bug ID: 45628
Summary: Star Trek Armada 1 unable to find CD
Product: Wine
Version: 3.0.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hkerkstra14(a)gmail.com
Created attachment 62055
--> https://bugs.winehq.org/attachment.cgi?id=62055
all terminal outputs mentioned pasted into here, as well as screenshot
mentioned
I have both an actual CD and an .iso image on my computer. I've tried mapping
both of these options to the d: drive, so that the game will be able to find
it, but no matter what I try, the game still will come back with "Please insert
CD". It will do this even if I start the game from the CD itself! Grrr
I've attached the terminal output produced when running the game, then closing
when unable to 'insert the cd' as it requests. Also attached is a terminal
readout of the dosdevices d: drive mapped to my external CD drive (which mounts
automatically as the r: drive, which is shown in the attached screenshot)
I've tried everything I can think of, and followed every suggestion I've been
able to find online on winehq and from other people who have run into similar
issues. Nothing I do works. What am I missing?
As a side note, the sound also does not work within the game, but I haven't
even tried troubleshooting that yet. One issue at a time is all a novice like
me can handle. But if you happen to see anything in the terminal readouts that
might offer a clue to this issue, also, please let me know :-)
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https://bugs.winehq.org/show_bug.cgi?id=43788
Bug ID: 43788
Summary: POD Gold: Can't interact with main menu
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.hadar.uberspace.de
Distribution: Other
Created attachment 59314
--> https://bugs.winehq.org/attachment.cgi?id=59314
Console output
After launching the GOG version of POD Gold I am unable to interact with the
menu. It looks like the mouse should be captured, but isn't.
I am attaching the console output.
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https://bugs.winehq.org/show_bug.cgi?id=45834
Bug ID: 45834
Summary: Wrong fonts in uTorrent dialogs
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 62298
--> https://bugs.winehq.org/attachment.cgi?id=62298
uTorrent: Wine 3.0 vs Wine 3.15 vs Windows XP
I'm sorry for being unable to carry out regression testing but somewhere
between Wine 3.0 and Wine 3.14 fonts in uTorrent 2.2.1 dialogs broke: now they
are larger and probably bold as well.
uTorrent 2.2.1 25302 is being used.
$ md5sum uTorrent.exe
bb2fcfa2415d0f08653157d8e998d342 uTorrent.exe
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https://bugs.winehq.org/show_bug.cgi?id=45822
Bug ID: 45822
Summary: Guild wars 2 freezes when pressing PLAY in launcher
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)thschuetz.de
Distribution: ---
Created attachment 62281
--> https://bugs.winehq.org/attachment.cgi?id=62281
complete console output during start until freeze
Well, the summary descripes nearly the complete problem: Since wine 3.15 I
start the launcher, log in, press the PLAY button and the game freezes.
Reverting to wine 3.14 resolves the problem immediatly. I am using archlinux 64
bit and WINEARCH win32. I attached the console output.
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https://bugs.winehq.org/show_bug.cgi?id=45803
Bug ID: 45803
Summary: poject 7854156
Product: WineHQ Bugzilla
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marthasimons8888(a)gmail.com
CC: austinenglish(a)gmail.com
Created attachment 62261
--> https://bugs.winehq.org/attachment.cgi?id=62261
7854156
Sertification poject 7854156
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https://bugs.winehq.org/show_bug.cgi?id=39698
Bug ID: 39698
Summary: winde don't install from CD/DVD
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gipfelsturm111(a)gmx.net
Distribution: ---
wine don't install programs from CD or DVD. I have testet it with the game
Risen and Risen 3. I have copy the DVD on my HDD and have startet from the HDD
and it work.
I have mounted the dvd on kde 5 and start with wine "D:\\setup.exe". The
installe start and show an undefined error on kde.
Example:
>SetupNew\setup.cpp (143)
PAPP:
PVENDOR:
PGUID:
$
@Windows XP Service Pack 3 (2600)
IE Version: 9.0.8112.16421
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https://bugs.winehq.org/show_bug.cgi?id=44567
Bug ID: 44567
Summary: Deus Ex: Human Revolution doesn't exit, hangs
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emailofchris(a)gmail.com
Distribution: Other
Created attachment 60535
--> https://bugs.winehq.org/attachment.cgi?id=60535
The output of launching Steam, then DX:HR; clicking Exit in the game menu, then
ending the process (sigterm).
The game freezes up when I click Exit, so I have to send SIGTERM to the
process. Using Wine on Solus (Gallium Nine enabled).
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http://bugs.winehq.org/show_bug.cgi?id=21520
Summary: Monty Python's Complete Waste Of Time by 7th Level
does not go beyond opening scene.
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaybird25(a)gmail.com
Monty Python's Complete Waste Of Time game does not go beyond the opening scene
when started, the program just freezes. It did install correctly and seems to
start up properly under Wine. There are no errors reported when opening the
game.
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https://bugs.winehq.org/show_bug.cgi?id=45618
Bug ID: 45618
Summary: The wine crashed when I've tried to connect with an
online partner to play on ygopro percy
Product: Wine
Version: 3.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rodrigo.zorian(a)hotmail.com
Distribution: ---
Created attachment 62045
--> https://bugs.winehq.org/attachment.cgi?id=62045
backtrace of the error
The wine crashed when I've tried to connect with an online partner to play on
ygopro percy
I've tried using the Wine with Windows 7 and 8, and both happened the same
problem.
My wine version is 3.0.2
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https://bugs.winehq.org/show_bug.cgi?id=45595
Bug ID: 45595
Summary: PARTYPOKER stopped working
Product: Wine
Version: 3.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mirror_nick(a)hotmail.com
Distribution: ---
Everything was well for two months, the PARTYPOKER APP was running well. Now
all of a sudden it doesn't open anymore. Please help
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https://bugs.winehq.org/show_bug.cgi?id=45590
Bug ID: 45590
Summary: Possible access to unintended variable in
"wine/dlls/wined3d/texture.c" line 2819
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: petrum(a)gmail.com
While experimenting with a CodeSonar plugin we develop, we noticed a potential
bug in file "wine/dlls/wined3d/texture.c" line 2819 function
wined3d_texture_update_overlay.
The version of the file is the one in the "stable" branch from github.
dst_surface = dst_sub_resource->u.surface;
if (dst_rect)
surface->overlay_destrect = *dst_rect; //HERE
else
SetRect(&surface->overlay_destrect, 0, 0,
wined3d_texture_get_level_width(dst_texture,
dst_surface->texture_level),
wined3d_texture_get_level_height(dst_texture,
dst_surface->texture_level));
Shouldn't dst_surface be accessed in that line instead of surface?
Thanks,
Petru Florin Mihancea
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https://bugs.winehq.org/show_bug.cgi?id=44457
Bug ID: 44457
Summary: Error window when leaving hearstone.
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Created attachment 60397
--> https://bugs.winehq.org/attachment.cgi?id=60397
crashDump wine-3.0
When you leave the game wine display an error window and print this in the
terminal:
03f1:fixme:win:UnregisterDeviceNotification (handle=0xcafeaffe), STUB!
wine: Unhandled page fault on read access to 0x0197a850 at address 0x68b371
(thread 03f1), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=45581
Bug ID: 45581
Summary: Russian Fishing 4: Models not loading
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aramus92(a)gmail.com
Distribution: ---
I play via lutris on esync-3.13-x86_64 wine. DXVK is on version 0.64. Some 3D
models are not loading. These are the player character, the fishingrods (you
still can see the line and lure, just the rod is invisible) and the fish.
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https://bugs.winehq.org/show_bug.cgi?id=45487
Bug ID: 45487
Summary: vulkan's test cube app fails, reporting "failed to
load textures"
Product: Wine
Version: 3.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucianposton(a)pm.me
Distribution: ---
Created attachment 61842
--> https://bugs.winehq.org/attachment.cgi?id=61842
WINEDEBUG=+vulkan
The cube.exe vulkan test app included in vulkan's SDK fails with the error
message popup, "failed to load textures".
wine --version
wine-3.12
attached WINEDEBUG=+vulkan and cube.exe
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https://bugs.winehq.org/show_bug.cgi?id=45459
Bug ID: 45459
Summary: Furi: Xbox 360 gamepad doesn't work
Product: Wine
Version: 3.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.hadar.uberspace.de
Distribution: ---
Created attachment 61798
--> https://bugs.winehq.org/attachment.cgi?id=61798
Console output
When running Furi v1.4.95 from gog.com a connected xbox360 gamepad is entirely
ignored.
I am attaching the console output. Relevant lines are probably 72, 77 and 80.
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Kernel: 4.4.0-130-lowlatency
Graphics: Proprietary NVIDIA 396.24.02
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https://bugs.winehq.org/show_bug.cgi?id=44132
Bug ID: 44132
Summary: Luajit’s os.execute() does not work well with quoted
arguments
Product: Wine
Version: 2.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: kp-pav(a)yandex.ru
Distribution: ---
Created attachment 59873
--> https://bugs.winehq.org/attachment.cgi?id=59873
Compiled luajit. That was unpacked to C:\luajit.
With luajit installed to C:\luajit (cross-compiled with mingw as they do not
provide downloadable binaries)
luajit -e "print(os.execute(\"\\\"C:\\luajit\\luajit\\\" -e
\\\"print(1)\\\"\"))"
yields
Can't recognize 'C:\luajit\luajit" -e "print(1)' as an internal or external
command, or batch script.
9009
. This is bad because this is actually how luarocks is creating directories: it
runs `C: & cd … & "path\to\mkdir" -p "path\to\dir\to\create"` (note the spaces
around `&` which do not work, but this is a separate issue).
Note that problem is additional pair of quotes:
luajit -e "print(os.execute(\"\\\"C:\\luajit\\luajit\\\" -e print(1)\"))"
works just fine.
Wine version used is 32-bit wine-any-2.19 from Gentoo portage on a 64-bit
multilib system, USE="X alsa cups fontconfig gecko gstreamer jpeg lcms mono
ncurses nls opengl perl png realtime run-exes scanner ssl threads truetype
udisks xml".
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https://bugs.winehq.org/show_bug.cgi?id=45419
Bug ID: 45419
Summary: Read-only file system
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tolikk91(a)yandex.ru
Distribution: ---
Created attachment 61737
--> https://bugs.winehq.org/attachment.cgi?id=61737
for example in UI
Can one make a read-only option for virtual hard disks for better security?
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https://bugs.winehq.org/show_bug.cgi?id=45409
Bug ID: 45409
Summary: RankedGaming Launcher RGC doesn't start
Product: Wine
Version: 3.11
Hardware: x86
URL: http://www.rankedgaming.com/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The program simply outputs
> 0009:fixme:file:FindFirstFileExW flags not implemented 0x00000002
> 0009:fixme:msvcrt:__clean_type_info_names_internal (0x3a85c0) stub
> 0009:fixme:msvcrt:__clean_type_info_names_internal (0x100385c0) stub
> 0009:fixme:msvcrt:__clean_type_info_names_internal (0x11371b8) stub
and doesn't do anything else. It starts fine on my Win7 VM.
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http://bugs.winehq.org/show_bug.cgi?id=26410
Summary: Wine sets gamma incorrectly - probably uses the
obsolete xgamma interface instead of xrandr interface
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)centrum.cz
When I start a d3d game the gamma on the other monitor changes.
- this is probably an action taken by the program that triggers the gamma
change, it only happens on entering certain scenes
- there is a 'xgamma' utility that sets gamma on the other monitor as wine
does and is unable to set gamma on any other monitor
- I tried to set the "Use XRandr" registry from N to Y but Wine would still
only set gamma on the wrong monitor as xgamma does
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http://bugs.winehq.org/show_bug.cgi?id=30888
Bug #: 30888
Summary: Europa Universalis 3 Chronicles crashes on startup
after setting master_volume=-1 in settings.txt
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liesdiedatei(a)gmail.com
Classification: Unclassified
Europa Universalis 3 Chronicles crashes on startup. Installation was done
according to gold status in winehq.com. Additionally, in settings.txt
master_volume=-1 was set.
See attached console output from wine eu3game.exe
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http://bugs.winehq.org/show_bug.cgi?id=30843
Bug #: 30843
Summary: Adobe Flash 10 (only 10.0.x.x) fails to redraw
properly in fullscreen mode when hardware acceleration
is enabled (affects NP plugin when playing Youtube
movies and standalone flash-based apps like
Machinarium)
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://helpx.adobe.com/flash-player/kb/archived-flash-
player-versions.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
CC: hverbeet(a)gmail.com, stefan(a)codeweavers.com
Classification: Unclassified
This bug affects only Adobe Flash Player versions from 10.0 family (i.e. having
version numbers in 10.0.x.x range). I had tested it to affect almost each 10.0
release that had been released to public, namely: 10.0.12.36, 10.0.15.3,
10.0.22.87, 10.0.32.18, 10.0.42.34 and 10.0.45.2
Full screen hardware accelerated mode of Adobe Flash 10 had been failing hard
(hanging, crashing, e.t.c., check bug #25533 for example) on systems up until
the commit bd97589d. Starting with that commit and up to Wine 1.5.5 hangs no
longer happen but there's an issue with Flash player not being able to redraw
its window contents when in in fullscreen mode.
This problem only happen in case "Hardware acceleration" is enabled (relevant
checkbox is checked in "Properties->Display" of the dialog box that is
accessible by right clicking on flash player window contents and selecting
"Properties..." menu item). Inspecting CPU usage and wine trace logs makes me
believe that hardware-accelerated fullscreen mode differ from other operating
modes of Flash Player (non-fullscreen or fullscreen without hardware
acceleration) in that it uses direct3d to do rendering.
Easiest way to reproduce problem is by installing fresh version of Firefox into
the prefix, applying workaround for bug #17273 (check comment #11 in that bug),
installing any release of Adobe Flash 10 Player NP plugin and trying to
playback any clip from Youtube in fullscreen mode. In case prefix is configured
to run in non-virtual-desktop mode (i.e. Wine creates a separate X visual for
every window windows apps tries to create) - Flash Player fullscreen window
won't be redrawed properly (i.e. would display statically a frame that had been
playing at the moment of switching into fullscreen mode). In virtual desktop
mode active for prefix "fullscreen" Flash Player window would be redrawn but
there would be some rendering artifacts noticeable looking like "periodical
quick jumps backwards in time and than back".
Trying to apply fixes like activating "AlwaysOffscreen" wined3d mode doesn't
help (at least on the workstations I used to test/reproduce this bug).
With standalone Adobe Flash 10 based appls like Machinarium which don't
auto-quit fullscreen mode upon focus loss another interesting observation could
be made: Flash Player fullscreen window contents seem to redraw properly as
soon as there's some other window overlapping player's window which moves back
and forth. Simply having some other window sitting still in front of Flash
Player fullscreen window doesn't helps, one would have to move it in order to
force Flash Player into redrawing its window contents.
I'm not attaching logs to this bug as it seems that it is pretty easily and
quickly reproducible by anyone wishing to debug it. As far as I can tell from
inspecting logs (and comparing then with ones captured with Flash Player 10.1 -
which doesn't experience this bug) there are no obviously suspicious lines
there for relevant debug channels (ones acquired by grepping for "DEBUG_CHA"
inside wined3d and winex11.drv source tree folders).
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http://bugs.winehq.org/show_bug.cgi?id=30494
Bug #: 30494
Summary: Microsoft SQL Server Management Studio Express 2005:
"Open table" fails
Product: Wine
Version: 1.5.2
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 39878
--> http://bugs.winehq.org/attachment.cgi?id=39878
log of ssmsee.exe - steps as described.
To reproduce:
Connect to a server
Select Databases
Select a database (create one if necessary)
Select Tables
Right-click on a table (create one if necessary), select "Open table" from the
context menu
May be a duplicate of bug 12659 - log contains:
err:ole:CoGetClassObject class {b5f8350b-0548-48b1-a6ee-88bd00b4a5e7} not
registered
err:ole:create_server class {b5f8350b-0548-48b1-a6ee-88bd00b4a5e7} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {b5f8350b-0548-48b1-a6ee-88bd00b4a5e7}
could be created for context 0x15
winetricks dotnet20 is needed to run the application. A running instance of SQL
Server is needed to reproduce this bug.
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http://bugs.winehq.org/show_bug.cgi?id=30490
Bug #: 30490
Summary: Unreal 2 installation fails
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prueboblog(a)gmail.com
Classification: Unclassified
When it ask for a path, if you change it and press next, it fails and shows the
same dialog and ask again for a path and don't continue installing
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http://bugs.winehq.org/show_bug.cgi?id=29536
Bug #: 29536
Summary: Popup window shadows sometimes rendered all-black with
Microsoft winhlp32
Product: Wine
Version: 1.3.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 38269
--> http://bugs.winehq.org/attachment.cgi?id=38269
FACTS.HLP compressed with bzip2
This bug shows up when running Microsoft winhlp32.exe under Wine. I tested the
versions from Windows 98 and XP.
Some help files contain links which when clicked open a pop-up box. The box has
a semi-transparent shadow effect to the right and below, achieved by rendering
alternate pixels of the shadow area black.
In Wine, sometimes the shadow is rendered entirely in black. Whether it's
rendered correctly or in black doesn't seem to be consistent; you can click a
popup link many times and sometimes the shadow is rendered correctly, other
times in black. Or on a page with multiple popup links, clicking on different
links gives a different result.
Try viewing the attached FACTS.HLP in Microsoft winhlp32 under Wine. Various
pages of that help file have popup links.
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http://bugs.winehq.org/show_bug.cgi?id=28891
Bug #: 28891
Summary: MathType add-on doesn't work in MS Word
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yesint3(a)ukr.net
Classification: Unclassified
MathType add-on doesn't work in MS Word under wine. This makes MathType almost
useless.
In Windows on the first launch of Word after installing MathType Word asks if
you trust the macros and then MathType toolbar appears and works. Under wine
add-on is not recognized, extension "MathType Commands 6 For Word.dot" is not
active. If I re-enable it by hand it shows "Loading MathType commands..." and
then Word crashes.
Tested on Xubuntu 11.10 x86_64, wine-1.3.28, MS Word 2003 Pro, MathType 6.
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http://bugs.winehq.org/show_bug.cgi?id=29312
Bug #: 29312
Summary: FirstClass Client 11.017 freeze
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorgenqv(a)yahoo.com
Classification: Unclassified
Created attachment 37904
--> http://bugs.winehq.org/attachment.cgi?id=37904
Log running FCC 11.017
Trying to get latest FirstClass client (FCC) to work in Wine 1.3.33/34
(ubuntu-wine-ppa-oneiric) with the following problems in Ubuntu 11.10 with
Unity. The same behavior in Ubuntu 10.04 LTS with Wine 1.3.31
(ubuntu-wine-ppa-lucid).
If you got your settings file and the login screen finaly shows - and you
write your correct login and password and hit the enter key - FCC freezes. The
workaround is to click on the green login arrow button next to the password
field instead of hitting enter - not obvious for most users.
This bug is separated from
http://bugs.winehq.org/show_bug.cgi?id=29150
as suggested in forum here:
http://forum.winehq.org/viewtopic.php?t=14283
/Jorgen
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http://bugs.winehq.org/show_bug.cgi?id=28074
Summary: Audiosurf: mouse too sensitive during gameplay
compared to running in Windows
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
When playing Audiosurf using Wine, the mouse is too sensitive and it's easy to
make mistakes as a result, such as hitting greys.
This does not happen when running Audiosurf in Windows.
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http://bugs.winehq.org/show_bug.cgi?id=27953
Summary: PartyPoker doesn't start
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: niklas0911(a)gmail.com
Hi,
I hope this is the right area to post my problem.
If I start the PartyPoker-client, I don't get any feedback from the PartyPoker
Server. It just appears a splash screen with "Preparing connection". But all in
all I can't gamble.
It has to be a wine error, because the web client of PartyPoker works quite
well.
But I need some features of the normal client, so it would be nice, if you
could try to solve this...
Thanks in advance!!
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http://bugs.winehq.org/show_bug.cgi?id=27471
Summary: Memory Access Violation message when trying to start
WARSHIP COMBAT : NAVIES AT WAR
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xaron77(a)fastmail.fm
Created an attachment (id=35125)
--> (http://bugs.winehq.org/attachment.cgi?id=35125)
Messages in terminal when I try to start the game.
It's impossible to run it.
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http://bugs.winehq.org/show_bug.cgi?id=26821
Summary: Micrografx Designer does not show files when trying to
open a file in the file dialog though they are there
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dieter.jurzitza(a)t-online.de
Working with Micrografx Designer 3.1 is ok now. However, there is one bug that
is very boring. When trying to open a file from within Designer, it is not
shown though the directory contains many files. I will provide an attachement
to depict this behaviour more in detail.
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http://bugs.winehq.org/show_bug.cgi?id=29378
Bug #: 29378
Summary: Non-aligned pointer being freed (MacOS) seconds after
an app exits
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Classification: Unclassified
On MacOS, I observe random occurrences of
malloc: *** error for object 0x402086a0: Non-aligned pointer being freed (2)
*** set a breakpoint in malloc_error_break to debug
after an app exits.
A message like that has been mentioned in bug #28291, bug #22722 or bug #21655,
comment #4 and bug #28039, comment #6. I don't know if the cause is always the
same.
I once thought it may be caused by audio but it's not. It currently presents
itself as follows: the message appears a few seconds after an app (e.g.
winecfg) exits, thus I believe it's in the server (it might be one of the
services). Not every call to winecfg terminates with that message.
Using WINEDEBUG=+coreaudio I observed that it can appear after winecfg even
when not clicking the audio tab, thus audio is loaded and not the cause.
Setting a breakpoint doesn't help:
macmini$ wine winedbg winecfg
WineDbg starting on pid 0024
0x7b852d7b _start_process+0x5b in kernel32: movl %edi,0x4(%esp)
Wine-dbg>break malloc_error_break
Breakpoint 1 at 0x90d4e4ae malloc_error_break in libsystem.b.dylib
Wine-dbg>cont
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
#... app exits normally
Invalid address (0x90d4e4ae malloc_error_break) for breakpoint 1, disabling it
Process of pid=0024 has terminated
#... app exited normally. Waiting a few seconds before typing:
Wine-dbg>cont
No process loaded, cannot execute 'cont'
#... still no message
Wine-dbg>quit
macmini$
#... a few seconds later:
wine(26283,0x4080c200) malloc: *** error for object 0x402086a0: Non-aligned
pointer being freed (2)
*** set a breakpoint in malloc_error_break to debug
wine(26283,0x4080c200) malloc: *** error for object 0x402085a0: Non-aligned
pointer being freed (2)
*** set a breakpoint in malloc_error_break to debug
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http://bugs.winehq.org/show_bug.cgi?id=28413
Summary: Sound play in games and programs causes brief "pauses"
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
When playing games such as 3D Pinball Space Cadet, Lemmix etc., every time a
sound plays, the game briefly "pauses" at the same time. I'm sure this has
occurred since Wine version 1.3.25 was installed and it has been a problem ever
since.
This is also discussed with technical info from Raymond, in comment #46:
http://bugs.winehq.org/show_bug.cgi?id=22880#c46. Also explained here in
comment #6 onwards: http://bugs.winehq.org/show_bug.cgi?id=28060#c6
I'm not sure if this bug report has been filed already (I did search) or if
this bug report contains enough information?
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http://bugs.winehq.org/show_bug.cgi?id=26703
Summary: No sound in Opendisc
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testing.tigerwolf(a)mail.com
Created an attachment (id=34007)
--> (http://bugs.winehq.org/attachment.cgi?id=34007)
Opendisc execution backtrace
There was no sound when playing an opendisc CD.
* fixme:bitblt
* fixme:font
* fixme:mixer
* err:alsa
* fixme:dsalsa
* err:mcicda
cf. attached backtrace
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http://bugs.winehq.org/show_bug.cgi?id=30661
Bug #: 30661
Summary: Rosetta stone 3.4.7 can't detect microphone
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r_rozx(a)yahoo.com
Classification: Unclassified
Created attachment 40135
--> http://bugs.winehq.org/attachment.cgi?id=40135
Image from rosetta stone
I have ubuntu 11.10 , I installed Rosetta stone 3.4.7 via wine . The
installation was perfect with no errors but the problem is
Rosetta stone 3.4.7 can't detect microphone .
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http://bugs.winehq.org/show_bug.cgi?id=27911
Summary: Baldurs Gate II can't save a game if installed on ext4
partition due to a capital letter in folder name
Product: Wine
Version: 1.3.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: riklaunim(a)gmail.com
I've checked this on:
Wine 1.3.24 - Gentoo x86_64 on laptop 1
Wine 1.3.15 and 1.2.2 - LinuMint 64 on laptop 2
If I install the game (BG 2 with TOB and patches in one) and start new game I
won't be able to save it - the game will show a message box stating that it
couldn't save the game (it creates the folder for saved game and few files but
not all). Wine doesn't print any debug. Autosave on new game usually succeeds.
The game has a "Save" folder for saved games. I've created also "save" (and
"SAVE"). It solved the problem as everything got saved in "save" folder. If
installed on ext3 - no problem (also BG1 works without problems on ext4).
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http://bugs.winehq.org/show_bug.cgi?id=26883
Summary: Sibelius 6 crash on startup after clean install
Product: Wine
Version: 1.3.18
Platform: All
URL: http://www.sibelius.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mabecabu(a)frontier.com
Created an attachment (id=34277)
--> (http://bugs.winehq.org/attachment.cgi?id=34277)
Terminal output
After installing Sibelius 6 from the retail CD, it refuses to start, displaying
the message:
<quote>
Error: 150021 (ERR_AUTH_REGTOOL_CANT_ACCESS_PIPE)
</quote>
And then states:
<quote>
There was a problem with file permissions. Are you logged in as an
administrator?
</quote>
It then exits. Running Sibelius as root makes no difference.
Dsound and Visual C++ 2008 runtimes are installed and required for Sibelius 6
to run at all.
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http://bugs.winehq.org/show_bug.cgi?id=26623
Summary: Tahoma glyphs have non-uniform size/look
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)gmail.com
Created an attachment (id=33891)
--> (http://bugs.winehq.org/attachment.cgi?id=33891)
screenshot of Tahoma used in gedit
I installed the Tahoma font in my fontconfig path in an attempt to fix an
application that insisted on using a Tahoma font.
When gedit is set to use font Tahoma 12 it renders some glyphs (eg rcaron) in
different size, weight, etc.
I can't enter these characters in Notepad so I can't tell if this happens in
Wine as well.
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http://bugs.winehq.org/show_bug.cgi?id=30792
Bug #: 30792
Summary: Solidworks2011: Crash when opening/starting a new
drawing
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maarten.bezemer(a)gmail.com
Classification: Unclassified
I have installed wine (1.5.5) from the Ubuntu PPA.
$ lsb_release -a
Distributor ID: Ubuntu
Description: Ubuntu 12.04 LTS
Release: 12.04
Codename: precise
$ uname -a
Linux lenovo-t400 3.2.0-24-generic #39-Ubuntu SMP Mon May 21 16:52:17 UTC 2012
x86_64 x86_64 x86_64 GNU/Linux
Steps to reproduce from a clean (non-existing) .wine directory:
- $ WINEARCH=win32 winetrics vcrun2008
- $ WINEARCH=win32 wine /path/to/solidworks2011/swwi/data/setup.exe
- Finish installation
- $ WINEARCH=win32 wine ~/.wine/drive_c/Program\ Files/SolidWorks/SLDWORKS.exe
- Click on 'New File' (when solidworks is started for the first time, you have
to specify some details about measurements)
- After a while SolidWorks crashes (before you can choose what type of drawing
you want to create). It shows the SolidWorks crash handler, asking whether to
send the crash report to their HQ.
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http://bugs.winehq.org/show_bug.cgi?id=30502
Bug #: 30502
Summary: Echo: Secrets of the Lost Cavern Missing GUI graphics
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 4plague(a)gmail.com
Classification: Unclassified
When running this game in FBO, PBO or PBUFFER modes (with or without
multisampling), parts of the GUI are invisible.
Namely menu button backgrounds, dialog backgrounds (texts are visible) or
tooltips.
When using backbuffer, everything works, but it is upside down, will file a
separate bug for this.
Demo:
http://www.gamershell.com/news_22111.html
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http://bugs.winehq.org/show_bug.cgi?id=29210
Bug #: 29210
Summary: SPTD is not supported (affects Alcohol 120%)
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
Followup of bug 12910. Install fails with "This platform is not supported".
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http://bugs.winehq.org/show_bug.cgi?id=28993
Bug #: 28993
Summary: Wrong equation rendering in MS Word 2007
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aleksey_r(a)list.ru
Classification: Unclassified
Created attachment 37309
--> http://bugs.winehq.org/attachment.cgi?id=37309
The doc-file where first two formulas are created in wine-Word, and the rest in
Windows-Word
When I open a doc-file with some formulas (the file was created on windows
machine), sometimes they are rendered a bit wrong.
After opening them in equation editor they are rendered OK. After saving the
doc-file anything is OK. But when the changed file is opened on MS Word 2007 on
Windows machine, the formulas which were opened in Equation Editor on wine
Word, are rendered wrong. And I have to open them in Equation Editor and save
document to see them in right way.
The MS Equation 3.0 is used (the old version).
In the attachment there's a file where first 2 formulas are created in MS Word
2007 installed on Wine, and the rest is created in MS Word 2007 installed in
Windows.
Override of gdiplus (installed via winetricks) didn't help.
OS: OpenSuse 11.4 64 bit
Wine: 1.3.31, win32 wine prefix
MS Office: 2007 Enterprise SP2
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http://bugs.winehq.org/show_bug.cgi?id=28599
Bug #: 28599
Summary: Team Fortress Arcade sound issues with directmusic
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sagman.staredsi(a)gmail.com
Classification: Unclassified
By default with wine 1.3.29 Team Fortress Arcade have no sound but installing
directmusic from winetricks the sound gets working. The problem comes when the
game try to play more than a sound file at the same time. Then the previous
sound stops playing and the game freeze while wine is loading the next sound
file. I attach the output of wine using:
- WINEDEBUG=+tid,+mmdevapi,+winmm,+midi,+dsound,+oss,+alsa,+coreaudio
- directmusic installed via winetricks
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http://bugs.winehq.org/show_bug.cgi?id=18304
Summary: OU Graph Plotter unhandled exception
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20835)
--> (http://bugs.winehq.org/attachment.cgi?id=20835)
wine-1.1.20-108-g445567e Graph Plotter
I get two very similar unhandled exceptions in two Open University
applications, Graph Plotter and elconfig.exe
To recreate:
1. Enter data in Graph Plotter.
2. Plot Graph.
OR
1. Launch S103 Block 8 Section 2
2. Skip twice (to skip voice introduction).
3. Enter an incorrect answer (correct answer doesn't cause the error).
Both cause an unhandled exception:
Unhandled exception: denormal float operand in 16-bit code
Logs for both attached.
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http://bugs.winehq.org/show_bug.cgi?id=11902
Summary: Miranda IM window improperly rendered totally
transparent
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://files.miranda-im.org/builds/miranda-v080a10w.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=11194)
--> (http://bugs.winehq.org/attachment.cgi?id=11194)
Output of Miranda IM from startup to shutdown
Reproducing this issue is simple. Simply obtain and extract the ZIP file from
the bug URL, and run miranda32.exe from the extraction folder. A made up
profile name can be used, and then any login windows should be canceled. An
import wizard will be shown, but by this time the Miranda IM window is supposed
to be drawn. In actuality, the Miranda IM window is rendered totally
transparent, and from the terminal, the messages:
fixme:xrender:X11DRV_AlphaBlend Ignoring SourceConstantAlpha 150 for
AC_SRC_ALPHA
fixme:xrender:X11DRV_AlphaBlend Ignoring SourceConstantAlpha 180 for
AC_SRC_ALPHA
which would seem to point at an issue in winex11.drv. Output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=11536
Summary: Worms World Party doesn't respond after match
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rpgraca(a)gmail.com
After most matches, like missions and deathmatch and in multiplayer games in
the 3rd game, the game doesn't respond to mouse input and I only get beeps when
I click on the window. This does't happen in multiplayer games whenever the
final result 2-0 or 1-0.
I get no stange message in the terminal.
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http://bugs.winehq.org/show_bug.cgi?id=24101
Summary: [Urgent] CreateProcess failed (1359) with process
tree.
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guillaume.ortega(a)OpenPlug.com
Hi,
I working on porting an IDE on MacOSX with the help of Wine, And I discover a
random bug on wine.
Please use the sample code in attachement (BugProject visual studio project) to
reproduce it (to be compiled on Windows)
On Mac with Wine I get this type of message (Log in attachement
TestMacOSX10.6.4.log):
CreateProcess failed (1359).
On Windows everything work (Log in attachement WindowsXPSP3.log).
I used wine 1.2, 1.3.0 and 1.1.39 on MacOSX 10.6.4 SnowLeopard (Intel hardware)
and Windows XP SP3.
Could you help me?
Best Regards,
Syphius.
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http://bugs.winehq.org/show_bug.cgi?id=24353
Summary: MS-Word. export LANG=he_IL.UTF8. Broken word order
while writing.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dotan.g(a)gmail.com
Hi,
I am an Hebrew speaker and writer. Hebrew is written, unlike English from
right-to-left. That means that when I write a document, I use both languages.
MS-Word has a long history of bug concerning this language switch inside the
document. But, I never had this problem before:
When I run MS-Word on wine, I use this: "export LANG=he_IL.UTF8". This enables
Hebrew. When I write in Hebrew it's fine and it works great. but, if I switch
to English... then the sentence "The car was damaged pretty badly" looks like
this: "car was damaged pretty badly the". if I use capital letter in the
beginning, then it looks like this: "he car was damaged pretty badlyT" if I use
a comman: "damaged pretty badly was .the car" and so on...
It seems that it can't handle ",./'\][!@#$%^&*()" as well as Capital letters
along side with the fact that it does a mix of a regular sentence.
If I hadn't run it with: "export LANG=he_IL.UTF8", then the same as above would
apply for Hebrew as well.
It is basic and very common for duel language writers to use both languages in
one document. the solution I found so far was just to use one of them... but I
can't really work like that.
Please check this out, MS-Word is an important tool as you may know.
Thank you for the attention,
Dotan.
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http://bugs.winehq.org/show_bug.cgi?id=10210
Summary: skybox is draw incorrectly
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.microsoft.com/games/combatfs2/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=8824)
--> (http://bugs.winehq.org/attachment.cgi?id=8824)
picture of error
When i launch the game it opens and the skybox outside of the cockpit is all
black, then when I press the escape key it brings up a box to confirm exit and
the sky is drawn, if I press cancel it goes back to being all black
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http://bugs.winehq.org/show_bug.cgi?id=20427
Summary: Lemmings Paintball: Crash when switching to
fullscreen.
Product: Wine
Version: 1.1.31
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
When you choose to switch to fullscreen mode the game crashes (see attached
terminal output).
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http://bugs.winehq.org/show_bug.cgi?id=24980
Summary: windows size not saving
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emoxam(a)gmail.com
openned client connection do not save it's size after it was full screened
once.
it became always "fit to screen" size.
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http://bugs.winehq.org/show_bug.cgi?id=24197
Summary: Borderlands : installer skips many steps before
installing
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=30465)
--> (http://bugs.winehq.org/attachment.cgi?id=30465)
log +msi
When I attempt to install Borderlands, the setup program installs the game
right away. It skips many pages and questions (eg. which users are allowed to
access the game, the game directory, etc.). When testing the game in Windows,
the installer asks all the required questions before installing the game. In
both cases the Launcher.exe program was used.
I uploaded a +msi log. If you need anything else, please ask.
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http://bugs.winehq.org/show_bug.cgi?id=25011
Summary: whispers don't suggest the files while typing names
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emoxam(a)gmail.com
"whisper" is a program! where you can store your password in a crypted
password.
So in the field "file name" i cannot find the file,
while i am typing the name of file system ignores me.. for sure i can use this
"type'n'select" function in a list of files.. but it's not what i want to.
how it always and everywhere working (even so whisper working in windows)
in the field "filename" you can type the fisrt letter of the file and the press
"enter" to open it if system suggest you a right file, or use scroll with a
"up" and "down" keys to select the other files system suggest you with letters
you typed.
Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=11665
Summary: acdsee pro2 raw files
Product: Wine
Version: 0.9.55.
Platform: HP
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 0632087736(a)orange.fr
CC: 0632087736(a)orange.fr
Installation of ACDSEE pro2 to manipulate raw picture files is from CD seems to
be ok
Try to start ok nothing special, clock in mouse icone in place of arrow and
nothing append no crash no error message, no run acdsee
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http://bugs.winehq.org/show_bug.cgi?id=17548
Summary: wine startup scans all fonts, takes ages
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felix-wine(a)fefe.de
wine startup takes ages for me, particularly the first time. I have about 3500
fonts installed on my system, and wine opens all the files at startup. This
takes 15-20 seconds on my moderately fast PC. I find this completely
unacceptable. We already have TWO font databases to avoid exactly this
unnecessary work: fontconfig and the "Software\\Wine\\Fonts\\External Fonts"
key in user.reg.
Please give me a way to stop this.
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http://bugs.winehq.org/show_bug.cgi?id=24997
Summary: HeavyMetal Pro crashes on closing when a Mech design
was loaded
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
CC: bunglehead(a)gmail.com
Created an attachment (id=31669)
--> (http://bugs.winehq.org/attachment.cgi?id=31669)
Crash on close with Wine 1.3.6
Nikolay Sivov fixed bug 21665 with commit
6ec621e835e03f715d5fee27c5de5b0d361814de in Git, since then it is possible to
easily load any Mech design in HeavyMetal Pro 5.10 R3. But unfortunately this
commit revealed another bug: if you've loaded any Mech design (I think I've
tried over twenty by now) and then close the program (any other action like
attempting to print (see bug 21666) doesn't change this behaviour), you get the
crash you can see in the attached log.
I'm currently using Wine 1.3.6 + 2 patches (see
<http://dev.carbon-project.org/debian/wine-unstable/> for details).
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https://bugs.winehq.org/show_bug.cgi?id=40357
Bug ID: 40357
Summary: Borderlands freeze/crash on 1st start
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: vblanton(a)gmail.com
Distribution: ---
Created attachment 54044
--> https://bugs.winehq.org/attachment.cgi?id=54044
terminal output
Hello, Been noticing Borderlands crash consistently on first start. If I try
again, it usually will run.
on the first start, black screen, freeze and then gnome asks if I'd like to
close the non responsive window. terminal output is the same each time,
attached.
Steam 1.9.5 64bit winetricks many directx dlls.
very appreciative, thank you :)
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http://bugs.winehq.org/show_bug.cgi?id=14772
Summary: The Hobbit (Game) can´t install
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pro.rammstein(a)googlemail.com
Created an attachment (id=15296)
--> (http://bugs.winehq.org/attachment.cgi?id=15296)
it´s the report of the terminal
The game instalation stops at the half with the errror -1603 (msi)
I coppied the two cd on my harddrive3 and started the insatlation.
sorry for my bad english
hope you can help or fix, marcel
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http://bugs.winehq.org/show_bug.cgi?id=30013
Bug #: 30013
Summary: MS Project 2010: Task inspector is not available
Product: Wine
Version: 1.4-rc5
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
When trying to open a task with allocation problems in the Task Inspector a
dialog pops up stating that an error occured when loading the web pane.
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https://bugs.winehq.org/show_bug.cgi?id=45850
Bug ID: 45850
Summary: .NET Framework 4.0 fails to install
Product: Wine
Version: 3.15
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: Installer, regression
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: baea371c3d4153bc4a718c07f46971d4d39aa9f3
Distribution: ---
Error message says: 'Installation Did Not Succeed'.
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https://bugs.winehq.org/show_bug.cgi?id=45381
Bug ID: 45381
Summary: Melodyne Studio crashes on importing audio
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: evie.catherine.bird(a)gmail.com
Distribution: ---
when trying to import an audio file for editing in Melodyne Studio, the
software crashes. this happens every time
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https://bugs.winehq.org/show_bug.cgi?id=43656
Bug ID: 43656
Summary: World of Warcraft crash on startup with stack overflow
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 59089
--> https://bugs.winehq.org/attachment.cgi?id=59089
wine 2.16 default console log
A few days ago it did start fine with wine 2.15.
Today I upgraded to wine 2.16 and there was also a game update in the Blizzard
App.
Now I cannot start the game anymore, even with wine 2.15 and 2.14 that used to
work.
There is no error window, the program just close when starting.
There is an err:seh stack overflow at the end of the log.
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https://bugs.winehq.org/show_bug.cgi?id=45169
Bug ID: 45169
Summary: Commit "shell32: Handle writing an iconresource entry
in SHGetSetFolderCustomSettings" changes return value
to E_FAIL
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
Hello,
we have a regression with new crashes of a proprietary application. A bisect
shows as _one_ problematic patch:
>From 730264609f468d7aa0973edc9a435bd20373c1cd Mon Sep 17 00:00:00 2001
From: Louis Lenders <xerox.xerox2000x(a)gmail.com>
Date: Mon, 30 Apr 2018 09:22:42 +0200
Subject: [PATCH] shell32: Handle writing an iconresource entry in
SHGetSetFolderCustomSettings.
Signed-off-by: Louis Lenders <xerox.xerox2000x(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
---
dlls/shell32/shlfolder.c | 38 ++++++++++++++++++++++++++++++++++----
dlls/shell32/tests/shlfolder.c | 4 ++--
2 files changed, 36 insertions(+), 6 deletions(-)
Prior to this patch the function returned always E_NOTIMPL.
This patch changes the return value from E_NOTIMPL to E_FAIL even when flags is
not FCS_FORCEWRITE and when fcs->dwMask is not FCSM_ICONFILE.
At least the first case is also with the patch not implemented and should
return E_NOTIMPL.
Changing this return values changes the behavior of our application (which
shows the next crash :-).
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https://bugs.winehq.org/show_bug.cgi?id=45528
Bug ID: 45528
Summary: Bad URL precludes updates
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agoodanswer(a)gmail.com
Distribution: ---
Hi,
I am running Linux Mint 19 if that matters....
I recently installed Wine 3 via terminal.
The install went fine, but afterwards I started getting the following error
when Update Manager would run:
>> Failed to fetch https://dl/winehq.org/wine-builds/ubuntu/dists/bionic/InRelease Could not resolve 'dl'Some index files failed to download. They have been ignored, or old ones used instead. <<
I tracked the problem down to a bad URL in a file named
"additional-repositories.list", which is stored in "etc/apt/sources.list.d"
You can see the error documented at the bottom of this page:
https://askubuntu.com/questions/1017679/unable-to-download-wine-due-to-upda…
Changing this URL --
https://dl/winehq.org/wine-builds/ubuntu xenial
-- to this URL --
https://dl.winehq.org/wine-builds/ubuntu xenial
-- solved the problem, and Update Manager immediately set about fetching the
latest updates for Wine.
Thanks for all U do....
Hawkeye
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https://bugs.winehq.org/show_bug.cgi?id=42833
Bug ID: 42833
Summary: Gothic 2 night of the raven: Application is working
(sound, keyboard etc) but graphics is freezing
Product: Wine
Version: 2.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kacper-paczos(a)linux.pl
Distribution: ---
Created attachment 57927
--> https://bugs.winehq.org/attachment.cgi?id=57927
Hardware info, wine log
I use ubuntu 17.04.
My notebook model is HP 15-d015sw.
(hardware info in attach)
I install wine:
sudo apt-get install --install-recommends winehq-devel
https://wiki.winehq.org/Ubuntu
I use playonlinux with 'system wine' of devel (no addons)
(debug info in attach)
I run the application, all work good. (game menu)
While i play the game graphics is freezing.
Application work (i can switch dialogs option - I can to hold talks with Xardas
:) )
Sound, application and game are working but graphics is not working.
I use Radeon graphics mayby it is problem?
Gothic 2 worked on ubuntu 15.10 with amd property driver.
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https://bugs.winehq.org/show_bug.cgi?id=40070
Bug ID: 40070
Summary: Change location of Download place doesn't work in
Secure Download Manager
Product: Wine
Version: 1.2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ale.schenberg(a)gmail.com
Distribution: ---
When secure download manager is called by wine with a specified sdx file to
start download it is impossible to change the download location through the
"Change Location" link. No output is showed in a terminal when clicking on that
link
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https://bugs.winehq.org/show_bug.cgi?id=39781
Bug ID: 39781
Summary: QQ: no permission to write the location
Product: Wine
Version: unspecified
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zhuhaoqing(a)live.cn
Distribution: ---
Created attachment 53073
--> https://bugs.winehq.org/attachment.cgi?id=53073
The log of the running of the program
QQ 7.9.16: When I try to run and install the package, choosing "C:\Program
Files\"("~/.wine/drive_c/Program Files/)as the install directory, it tells me
that it has no permission to write in the directory.
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https://bugs.winehq.org/show_bug.cgi?id=38958
Bug ID: 38958
Summary: Right mouse click exits fullscreen mode (GTA IV on
Steam)
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b.adamski(a)mac.com
I am quite happy with my GTA IV on Steam port so far but I am struggling with
one issue that I am unable to solve.

I noticed the issue later in game when the player has to throw a brick through
a window. A right mouse click (RMB) is required to perform this action.
However, to reproduce this issue you can perform a right moue click also during
normal game play. The first right click performs as expected. Doing it again
exits the fullscreen mode, scales the fullscreen game window, shows the Steam
interface on top of the OS X desktop in the remaining screen area and then
switches back to game fullscreen mode. However after switching back to the game
no more mouse clicks are possible - only key commands and mouse movement work.
It can also happen that the Steam interface partly 
overlaps the game screen.
There is not much the user can do in this situation other than quitting the
game and Steam.
I tried everything to solve this:
- Virtual Desktop
- mwo=force
- grabfullscreen=y
The behavior doesn't change at all, no matter what settings and combination of
seetings.
You can download the port here:
http://portingteam.com/files/file/8218-gta-iv-on-steam/ (Steam and GTA IV
installation required, see: https://www.youtube.com/watch?v=xLeE89sVSxo)
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https://bugs.winehq.org/show_bug.cgi?id=37613
Bug ID: 37613
Summary: perfect world international new horizons question
marks where boxes should be and black figures on
assasin class (assasin may not be only class)
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: typicaltosome22(a)gmail.com
Distribution: ---
perfect world international new horizons question marks where boxes should be
and black figures on assasin class (assasin may not be only class)
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https://bugs.winehq.org/show_bug.cgi?id=45859
Bug ID: 45859
Summary: Essential phone missing start menu, program is
unuseable.
Product: Wine
Version: 3.16
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austingamemaster(a)gmail.com
Created attachment 62347
--> https://bugs.winehq.org/attachment.cgi?id=62347
Screen shot of the program running on my phone.
My Google essential phone while running the wine 3.16 arm version is unable to
display the start menu, I am left with a gray screen and I am completely unable
to use the program.
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https://bugs.winehq.org/show_bug.cgi?id=39418
Bug ID: 39418
Summary: Infinity Engine games (Baldur's Gate 1-2, Icewind Dale
1-2, Planescape:Torment) hang frequently when realtime
priority enabled
Product: Wine-staging
Version: 1.7.52
Hardware: x86
URL: http://www.fileplanet.com/164134/160000/fileinfo/Baldu
r's-Gate-II-Demo-%5BFull-Install%5D
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
When changing the priority of running applications is enabled in staging, those
games built on Bioware's Infinity Engine lock up at various stages (but always
in the first 1-2 minutes after the game was started).
There's nothing written in the terminal, the game executable consumes 100% CPU
after freezing.
The games are running stable if I unset the STAGING_RT_PRIORITY_BASE variable
(or set it to 0).
In etc/security/limits.conf I have
gyebro - rtprio 90
gyebro - nice -10
I changed the value of 'STAGING_PRIORITY_BASE=' in ~/.bashrc between 1 and 85,
but this didn't change the bahaviour.
The problem seemingly occurs randomly thus I can't give you the exact steps to
reproduce the problem. Sometimes the games hang while I'm navigating in the
menus, during character generation or when loading a saved game.
Occasionally I can get in the game but it always freezes in 1-2 minutes.
It seems to me that the I need to interact with the game to trigger the bug:
the game runs stable if I let it idle either in the menus or in mid-game. The
hang occurs when I click on a button in the menus or when issuing a move
command.
I have those games from GOG.com, but the problem is reproducible with the
original Baldur's Gate 2 demo too (released in 1998).
Install BG2 demo, start the game with BGMain.exe. Sometimes it freezes when I
click on the options button in the main menu. If not, start a new game, follow
the steps to generate a character and get in the game.Select your character and
move him/her across the screen, interact with the buttons in the UI
etc...there's no rule when the bug happens.
wine-1.7.52-190-gd548639 (Staging)
Fedora 22 32-bit
bg2_fullinstall.zip (618M)
sha1: 0dbdd3164c452235c25ed65c6050584a7ee93122
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http://bugs.winehq.org/show_bug.cgi?id=33896
Bug #: 33896
Summary: Can't install CryptoPro CSP with Rutoken support
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikhail.v.gavrilov(a)gmail.com
Classification: Unclassified
Can't install CryptoPro CSP with Rutoken support
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http://bugs.winehq.org/show_bug.cgi?id=21112
Summary: fixme:ntdll:NtLockFile I/O completion on lock not
implemented yet (with Newsbin 32 Bit Client)
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johannes.black(a)gmail.com
newest 32 bit newsbin beta under wine (debian unstable)
After starting and using newsbin (usenet client)
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
wine: Unhandled page fault on execute access to 0x7d88d9f0 at address
0x7d88d9f0 (thread 0024), starting debugger...
err:ntdll:RtlpWaitForCriticalSection section 0xa91498 "?" wait timed out in
thread 003b, blocked by 003c, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0xa91498 "?" wait timed out in
thread 0039, blocked by 003c, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0xa91498 "?" wait timed out in
thread 003a, blocked by 003c, retrying (60 sec)
In the meantime is there any workaround available?
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https://bugs.winehq.org/show_bug.cgi?id=2082
zzzzzyzz(a)hacari.org changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |zzzzzyzz(a)hacari.org
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Saulius K. <saulius2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://appdb.winehq.org/app |https://appdb.winehq.org/ob
|view.php?versionId=3498 |jectManager.php?sClass=vers
| |ion&iId=3498
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https://bugs.winehq.org/show_bug.cgi?id=45860
Bug ID: 45860
Summary: Installing Facebook Gameroom on Zorin OS 12.4 w/ Wine
v2.0.1
Product: Wine
Version: 2.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jjong2k16(a)gmail.com
Distribution: ---
Created attachment 62349
--> https://bugs.winehq.org/attachment.cgi?id=62349
Facebook Gameroom
Attached File Included
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https://bugs.winehq.org/show_bug.cgi?id=7822
deth meow <austingamemaster(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |austingamemaster(a)gmail.com
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