https://bugs.winehq.org/show_bug.cgi?id=57092
Bug ID: 57092
Summary: Battle.net Launcher has trouble with winbind and
malloc
Product: Wine
Version: 5.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: version
Assignee: wine-bugs(a)winehq.org
Reporter: jepetersen(a)utexas.edu
Distribution: ---
Created attachment 76970
--> https://bugs.winehq.org/attachment.cgi?id=76970
backtrace file
I thought I'd launch my battle.net version of d3 resurrected for the new
ladder, since Sony temp banned my PSN account for no reason whatsoever. These
companies don't understand that people actually want to use the products they
pay for. I own it on two different platforms, and I can't play it on either...
This country is outrageously frustrating. People just want to leave nowadays.
The problem is that when you launch the launcher, the login screen pops up, but
the button to submit your login information is bugged out. At first, it looked
like a winbind error, but then I installed winbind/samba, and now it's some
sort of malloc error. The backtrace is attached.
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https://bugs.winehq.org/show_bug.cgi?id=57074
Bug ID: 57074
Summary: GSI VB3-II 2023 : display doesn't refresh
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vergnaud(a)wanadoo.fr
Distribution: ---
GSI VB3-II 2023 v.2.2.0 for Windows starts fine after install but then display
is never refreshed when clicking any button or widget.
A way to refresh it is to minimize the window and restore it, which is not
really convenient :)
Except for that big problem everything seems to works.
Download link : https://www.genuinesoundware.com/?a=showproduct&b=44#dl
The previous version 1.1.1 works perfectly on the same machines.
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https://bugs.winehq.org/show_bug.cgi?id=57110
Bug ID: 57110
Summary: No button text on Google.com with CEF sample
application
Product: Wine
Version: 9.16
Hardware: x86-64
URL: https://cef-builds.spotifycdn.com/cef_binary_127.3.5%2
Bg114ea2a%2Bchromium-127.0.6533.120_windows64_client.t
ar.bz2
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 76998
--> https://bugs.winehq.org/attachment.cgi?id=76998
Screenshot
The Chromium Embedded Framework (CEF) project provides a sample application
which loads Google.com by default.
Under Wine there is no text on the buttons.
Works correctly under Windows 10.
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https://bugs.winehq.org/show_bug.cgi?id=57112
Bug ID: 57112
Summary: "Get text" test fails in CEF sample application
Product: Wine
Version: 9.16
Hardware: x86-64
URL: https://cef-builds.spotifycdn.com/cef_binary_127.3.5%2
Bg114ea2a%2Bchromium-127.0.6533.120_windows64_client.t
ar.bz2
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 77002
--> https://bugs.winehq.org/attachment.cgi?id=77002
Wine 9.16 console output
The Chromium Embedded Framework sample application provides a list of tests
from the Test menu. The "Get text" test doesn't appear to do anything. Nothing
is shown.
Under Windows 10 the page transforms into plain text of Google.com (the
default).
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https://bugs.winehq.org/show_bug.cgi?id=56468
Bug ID: 56468
Summary: The program jcef_helperexe encountered a serious
problem and needs to be closed. We apologize for any
inconvenience this may have caused
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yu.liao.davcai(a)gmail.com
Distribution: ---
Created attachment 76234
--> https://bugs.winehq.org/attachment.cgi?id=76234
Unhandled exception: illegal instruction in 64-bit code (0x006ffff4344d99).
The program jcef_helperexe encountered a serious problem and needs to be
closed. We apologize for any inconvenience this may have caused.
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https://bugs.winehq.org/show_bug.cgi?id=48068
Bug ID: 48068
Summary: Mostly black window in Epic Games Launcher
Product: Wine
Version: 4.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michelle(a)iheartmichelle.com
Distribution: ---
Created attachment 65617
--> https://bugs.winehq.org/attachment.cgi?id=65617
Output of % wine {Prefix}/drive_c/Program Files (x86)/Epic
Games/Launcher/Portal/Binaries/Win64/EpicGamesLauncher.exe
-SkipBuildPatchPrereq
I have installed the Epic Games Launcher. It opens up with a mostly black
window. However, the app draws its own window controls, such as minimize and
close, and those work. Also, there's a "Settings" icon in the corner. When I
click that, it takes me to a settings screen which appears to work. However,
the rest of the window is black and I cannot install the untitled goose game,
as I so desperately want to do.
I'm using wine 4.19-staging. The Epic Games Launcher version ... well, I have
a story about that: While I was gathering info for this bug report, I started
the launcher and this time, the "Settings" icon had a dot on it. So I clicked
the Settings icon, and it said there was a new version of the launcher and I
should click here to install the new version and restart the launcher, and I
did and it worked. So at least that much of the app is working.
Anyway, the version (which is visible from the Settings screen) is now
10.9.1-10088168+++Portal+Release-Live
I don't think this is related to the ancient #40376 since that was last updated
2 years ago and seems to be caused by a bug which was fixed in a prior version
of wine.
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https://bugs.winehq.org/show_bug.cgi?id=55824
Bug ID: 55824
Summary: Unable to enter text in Epic Game Launcher
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: guidoj2269(a)gmail.com
Distribution: ---
The most recent version of Epic Game Launcher 15.7.0 installs and starts up in
Wine 8.18 without any problems. On a clean install the Epic Game Launcher opens
a window and asks you to sign up or sign in. There is a textbox where you are
required to enter an email address. This textbox can be selected, but it is
impossible to enter any text. Nothing happens when hitting keys on the keyboard
when this textbox is active. This leaves the Epic Games not accessible.
Console output gives the following messaging, although maybe not every line is
related to this problem:
02f0:fixme:win:GetPointerDevices (00007FFFFEC7EE84 0000000000000000): partial
stub
02f0:fixme:system:NtUserQueryDisplayConfig flags 0x2, paths_count
0x7ffffec7ee50, paths 0x7998007bbb70, modes_count 0x7ffffec7ee84, modes
0x799800705580, topology_id (nil) semi-stub
02f0:fixme:system:NtUserDisplayConfigGetDeviceInfo Unimplemented packet type
11.
02f0:fixme:ui:uisettings2_get_TextScaleFactor iface 00007F655C7822E8, value
00007FFFFEC7ED60 stub!
02f0:fixme:msctf:TextStoreACPSink_OnLayoutChange STUB:(00007F655C95A930)
02f0:fixme:msctf:TextStoreACPSink_OnLayoutChange STUB:(00007F655C95A930)
The most recent version of the Epic Games Launcher can be freely downloaded
here:
https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/instal…
Note that previous versions of both the Epic Games Launcher and Wine worked
well together, but I do not know which versions, nor do I have them available.
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https://bugs.winehq.org/show_bug.cgi?id=57104
Bug ID: 57104
Summary: every game I try segfaults in the same way in
Experimental WOW64 mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: redwindwanderer(a)gmail.com
Distribution: ---
Created attachment 76986
--> https://bugs.winehq.org/attachment.cgi?id=76986
WINE Experimental WOW64 crash log
Hi,
I build WINE latest gitlab master branch code in a 64bit-only Debian Stable
system.
I build it like this:
./configure --enable-win64 --without-x --with-wayland
--enable-archs=x86_64,i386
However, any games using Directx crash before even starting (backtrace log
attached).
Is that expected at this point? Shouldn't many games work by now in
experimental WOW64 mode or is it still early days?
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=56927
Bug ID: 56927
Summary: msys2-64/cygwin64: rsync fails with 'Socket operation
on non-socket'
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 76749
--> https://bugs.winehq.org/attachment.cgi?id=76749
Notes to reproduce, a backtrace in cygwin/wine.
I tried to check if bug #19858 is still an issue.
Unfortunately I hit a rsync call which fails:
$ rsync -aq --delete-before dir-a dir-b
rsync: [Receiver] Failed to dup/close: Socket operation on non-socket (108)
rsync error: error in IPC code (code 14) at pipe.c(157) [Receiver=3.2.7]
rsync: connection unexpectedly closed (0 bytes received so far) [sender]
rsync error: error in rsync protocol data stream (code 12) at io.c(231)
It looks like rsync forks a child process, and the child tries then to close
the derived socket, which cannot be found in closesocket/socket_list_remove.
This seems kind of similar to bug #54995.
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https://bugs.winehq.org/show_bug.cgi?id=55970
Bug ID: 55970
Summary: Switching sound devices does not work correctly
Product: Wine
Version: unspecified
Hardware: aarch64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: preston(a)babypuncher.net
App tested: foobar2000
Behavior when switching sound devices is inconsistent.
Switching from headphone jack to internal speaker does work when "Primary Sound
Driver is selected" and output device is changed in macOS or by unplugging
headphones.
The inverse does not work, Wine will continue playing audio through the
internal speakers after macOS has switched back to the headphone jack.
Manually changing sound devices away from "Primary Sound Driver" in foobar2000
itself causes playback errors.
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https://bugs.winehq.org/show_bug.cgi?id=57114
Bug ID: 57114
Summary: Fading text still visible when "opacity:0" set
Product: Wine
Version: 9.16
Hardware: x86-64
URL: https://cef-builds.spotifycdn.com/cef_binary_127.3.5%2
Bg114ea2a%2Bchromium-127.0.6533.120_windows64_client.t
ar.bz2
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 77005
--> https://bugs.winehq.org/attachment.cgi?id=77005
Screencast
The drag and drop test at https://bestvpn.org/html5demos/drag/ does not behave
as expected with the Chrome Embedded Framework sample application.
In Windows 10 the text that appears fades away (opacity:0 is set). See attached
video. The same is true using Chrome on Windows and Linux.
With Wine 9.16 the text remains visible until another element is activated with
the pointer.
I don't know if the effect is down to CSS, Javascript or a combination of the
two.
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https://bugs.winehq.org/show_bug.cgi?id=54561
Bug ID: 54561
Summary: Google Chrome unable to load widevine_cdm.dll
4.10.2557.0 (and up)
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ionic(a)ionic.de
Distribution: ---
Created attachment 74101
--> https://bugs.winehq.org/attachment.cgi?id=74101
WINEDEBUG=warn+all /usr/bin/wine-vanilla-9999
GoogleChromePortable64/App/Chrome-bin/chrome.exe --no-sandbox
Google Chrome is currently unable to load widevine_cdm.dll as of version
4.10.2557.0.
Version 4.10.2449.0 of widevine_cdm.dll (for instance shipped/bundled with
Google Chrome 105.0.5195.127) will load just fine, but is now useless, since
most streaming services have blocked this old version by now.
I've tested with wine 8.2 (I'm currently using git master from about a week
ago, built 20.02.2023), but the behavior shows also up with older wine
versions, down to 7.0.
My main use case is to watch content on Amazon Prime in Full HD resolution -
which is now impossible.
I'm also attaching a warn+all log, but the relevant part, as far as I can tell,
is this one:
033c:warn:seh:dispatch_exception EXCEPTION_ACCESS_VIOLATION exception
(code=c0000005) raised
033c:warn:module:process_attach Initialization of L"widevinecdm.dll" failed
[824:828:0223/065058.326:ERROR:cdm_module.cc(114)] CDM at
C:\users\ionic\AppData\Local\Google\Chrome\User
Data\WidevineCdm\4.10.2557.0\_platform_specific\win_x64\widevinecdm.dll could
not be loaded.
[824:828:0223/065058.326:ERROR:cdm_module.cc(115)] Error: 998
Error 998, conveniently, is ERROR_NOACCESS, which doesn't seem surprising given
the previous access violation.
I honestly don't know if this issue is caused by wine itself, especially since
older versions of the widevine library still load just fine.
For testing this, I recommend installing the current version of Google Chrome,
either normally or using the (64 Bit testing) version of Google Chrome Portable
and starting video playback on https://www.nuevodevel.com/nuevo/showcase/drm ,
which embeds the free Big Buck Bunny video in a Widevine-based DRM setting.
Note, however, that downgrading to widevine 4.10.2449.0 will make it work - but
Amazon Prime will complain about an outdated browser version (which is a lie,
because it really [also] checks the widevine version) and refuse to play any
content.
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https://bugs.winehq.org/show_bug.cgi?id=48614
Bug ID: 48614
Summary: Windows 10 Opera browser hangs/freezes immediatly on
install using Wine 4.1 linux x86/64bit
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
trying to use windows 10 Opera browser because native linux browser nolonger
can run Amazon Prime Videos. Tried playing NEW Amazon Prime tv series called
"Hunter"
at https://www.amazon.com/gp/video/detail/B07ZPF4DVK/ref=atv_dl_rdr?autoplay=1
Gets Digital rights error. Win 10 version of Opera works OK.
Linux and Windows version of Opera have no option to enable DRM, also called
"Widevine".
The error msg text is"A later version of Opera is required for Prime Video. To
check for updates, click the Opera menu, click About Opera, and then click
Relaunch Now."
But I am using latest Oper ver 66. also tried the Developer and Beta versions
of Oper ver 67 and 68. Same error.
Oddly, the windows 10 version of Opera was even older,at ver 63 but it worked?
Something to do with HTML5 videos and DRM/Widevine ?
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https://bugs.winehq.org/show_bug.cgi?id=52539
Bug ID: 52539
Summary: foobar2000 undocking from system tray works randomly
Product: Wine
Version: 7.1
Hardware: x86-64
URL: https://www.foobar2000.org/getfile/foobar2000_v1.6.9.e
xe
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Distribution: Fedora
Created attachment 71844
--> https://bugs.winehq.org/attachment.cgi?id=71844
foobar2000 undocked after 5 LMB clicks
Steps to reproduce:
1) remove ~/.wine
2) install foobar2000
3) wine foobar2000.exe
4) in menubar select "Library->Configure"
5) in configuration tree select "Display->Default User Interface->Background
and Notifications"
6) Under "Window minimize and close" select "Minimize hides, close exits"
7) Under "Notification area icon" select "Show only when foobar2000 is hidden"
8) In the right top corner press minimize icon
9) foobar2000 minimizes to the system tray
10) LMB click on an icon of foobar2000 in the system tray
Behaviour:
foobar2000 icon in the system tray flashes but its main window is not restored.
After a couple of clicks it gets restored (see the attached movie).
Expected behaviour:
foobar2000 main window should be restored after first click on its system tray
icon every time.
Additional comment:
1) using KDE Plasma 5.23.5 X11 on Fedora 35
2) nothing shows in the terminal when docking/undocking foobar2000
3) "journalctl -f -g xembedsniproxy" gives
kde.xembedsniproxy: adding damage watch for 85983387
kde.xembedsniproxy: Received click 1 with passed x*y 1052 784
kde.xembedsniproxy: Click point: QPoint(4,4)
kde.xembedsniproxy: trying to undock window 85983387
kde.xembedsniproxy: trying to dock window 85983392
kde.xembedsniproxy: adding damage watch for 85983392
kde.xembedsniproxy: Received click 1 with passed x*y 1053 783
kde.xembedsniproxy: Click point: QPoint(4,4)
kde.xembedsniproxy: trying to undock window 85983392
Until foobar2000 window is finally restored.
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https://bugs.winehq.org/show_bug.cgi?id=57115
Bug ID: 57115
Summary: CEF sample application "Draggable" test fails
Product: Wine
Version: 9.16
Hardware: x86-64
URL: https://cef-builds.spotifycdn.com/cef_binary_127.3.5%2
Bg114ea2a%2Bchromium-127.0.6533.120_windows64_client.t
ar.bz2
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 77007
--> https://bugs.winehq.org/attachment.cgi?id=77007
Wine 9.16 console output
The Draggable test in the Chromium Embedded Framework sample application allows
the application itself to be moved when dragging inside a supplied red box.
Under Windows 10 this works as expected. Under Wine 9.16 this has no effect.
$ wine cefclient.exe --url=https://tests/draggable
Nothing new is printed in the console while testing this.
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https://bugs.winehq.org/show_bug.cgi?id=49390
Bug ID: 49390
Summary: ETaskbarException in CSS HTML Validator 2020 and Batch
Wizard
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: support(a)htmlvalidator.com
Distribution: ---
Created attachment 67458
--> https://bugs.winehq.org/attachment.cgi?id=67458
Screenshots of user email reporting the bug
Download and install CSS HTML Validator Pro Trial 2020:
https://www.htmlvalidator.com/css-html-validator-trial-setup.exe
Perform the following steps to reproduce the exception which causes program
malfunction:
1. Open CSS HTML Validator (version 20.03, under Wine 5.10 on Arch Linux, bare
metal)
2. Main Menu Bar > Tools > Batch Wizard
3. In the Batch Wizard dialog, do Options > Force Toolbar
4. If necessary, increase width of the Batch Wizard dialog, so that the entire
toolbar is visible.
5. Click the "Add Target" button.
6. Click the "Add file target(s)" option (or any other of the three options).
7. Select an HTML file, and click the "Open" button.
8. In the toolbar, click the "Start" button.
9. In the "HTML Validator: Confirm Job" dialog, click the "Start processing
now" option.
10. The "ETaskbarException: Could not register tab." error window appears.
11. Program ceases to function properly after exception (i.e. cannot be closed
properly).
Also see attachments which are screenshots provided by a user.
Sidenote: Toolbar (which contains the "New List" button) is still not
displaying properly as it displays fully justified when it should display left
justified. Can see this in the first screenshot (EmailPart1.png) in the
attachment.
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https://bugs.winehq.org/show_bug.cgi?id=56395
Bug ID: 56395
Summary: Open/save file dialog shows not drive:
err:commdlg:IShellBrowserImpl_BrowseObject could not
browse to folder
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: cubasuras(a)yahoo.fr
Distribution: ---
Created attachment 76148
--> https://bugs.winehq.org/attachment.cgi?id=76148
"Open File" dialog with no drive available, displayed from Notepad.exe (in
French)
Using a win32 profile that has works for years and still 2 weeks ago, the Open
File and Save File dialogs now does not show any disk drive, which usually
makes the application useless.
When the dialog is displayed, the following message is displayed on the
console:
0024:err:commdlg:IShellBrowserImpl_BrowseObject could not browse to folder
(first 4 digits are not constant)
The simplest way to get the error is:
wine notepad
Then File / Open
The problem is with the dialog, not with the drive itself, since using
wine cmd
and typing "DIR" commands, the drives are present and readable.
The bug can be "solved for me", since it does not happen with a new win32 or
win64 prefix, but according to web searches, it is quite common and unsolved
except by creating a new profile, so there might be something to be done.
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https://bugs.winehq.org/show_bug.cgi?id=57111
Bug ID: 57111
Summary: Transparent menu backgrounds appear black in CEF
sample application
Product: Wine
Version: 9.16
Hardware: x86-64
URL: https://cef-builds.spotifycdn.com/cef_binary_127.3.5%2
Bg114ea2a%2Bchromium-127.0.6533.120_windows64_client.t
ar.bz2
OS: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 77000
--> https://bugs.winehq.org/attachment.cgi?id=77000
Screencast
The menus on the Chromium Embedded Framework sample application have a black
background behind them. On Windows 10 these do not appear / are transparent.
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https://bugs.winehq.org/show_bug.cgi?id=57100
Bug ID: 57100
Summary: Command Post fails to load
Product: Wine
Version: 9.16
Hardware: x86-64
URL: https://cgf-uploads.net/production/public/files/Comman
dPostInstaller.zip
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 76978
--> https://bugs.winehq.org/attachment.cgi?id=76978
Wine 9.16 console output
Immediately following installation of Command Post, the application fails to
load. Subsequent attempt to run the application fails in the same way.
wine "c:\program files\command post\commandpost.exe"
> System.Runtime.Remoting.RemotingException: Channel CommandPost-KW-UniqueKeytest:SingeInstanceIPCChannel is not securable while ensureSecurity is specified as true
Workaround is dotnet45 (if using Winetricks you need to set the Windows version
to Windows 7 after installation: "winetricks dotnet45 win7").
https://cgf-uploads.net/production/public/files/CommandPostInstaller.ziphttps://web.archive.org/web/20240825002112/https://cgf-uploads.net/producti…
c7b571e5020866e068c8b780782be72cf5f8df3f CommandPostInstaller.exe
d29f3e8bceace7fc43113728555c2eae4f684d1b CommandPostInstaller.zip
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https://bugs.winehq.org/show_bug.cgi?id=57107
Bug ID: 57107
Summary: Yandex music does not work when uploading
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: activeds
Assignee: wine-bugs(a)winehq.org
Reporter: oooaokgiregister(a)rambler.ru
Distribution: ---
Created attachment 76991
--> https://bugs.winehq.org/attachment.cgi?id=76991
ERROR FILE
Yandex music does not work when uploading
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https://bugs.winehq.org/show_bug.cgi?id=57039
Bug ID: 57039
Summary: O
Product: vkd3d
Version: 1.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: salvadorxxx922(a)gmail.com
Distribution: ---
Cjvjv
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Bug ID: 57038
Summary: Vjvj
Product: vkd3d
Version: 1.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: salvadorxxx922(a)gmail.com
Distribution: ---
Created attachment 76893
--> https://bugs.winehq.org/attachment.cgi?id=76893
Bbbxx
Vjvjv
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https://bugs.winehq.org/show_bug.cgi?id=55249
Bug ID: 55249
Summary: tried to play borderlands 3. crashed on start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jchoneandonly(a)gmail.com
Distribution: ---
Created attachment 74854
--> https://bugs.winehq.org/attachment.cgi?id=74854
the program told me to send this your way to get oyu information on the bug.
went to start borderlands 3 (epic games version) and it crashed before anything
would start up.
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https://bugs.winehq.org/show_bug.cgi?id=9154
jacobbrett+winehqbugs(a)jacobbrett.id.au changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jacobbrett+winehqbugs@jacob
| |brett.id.au
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https://bugs.winehq.org/show_bug.cgi?id=55520
Bug ID: 55520
Summary: Witch's Heart and its two other games: Runs too
quickly in windowed mode
Product: Wine
Version: 8.15
Hardware: x86-64
URL: https://vgperson.com/games/witchheart.htm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blankie(a)nixnetmail.com
Distribution: ArchLinux
Created attachment 75082
--> https://bugs.winehq.org/attachment.cgi?id=75082
Logs and save files
When running Witch's Heart in Windowed mode, the game runs normally from
starting a new game to seeing a big red monster. However, the rest of the game
(as far as I can tell, I did not continue playing) runs at an unplayably quick
rate. The two other games (Witch's Heart -Bonus Stage- and Unknown Past,
Dorothy's Secret: Conclusion) seem to run quickly throughout the entire game.
Running the games in fullscreen makes the game run at a normal rate (or perhaps
a bit slower).
For convenience, two save files for Witch's Heart are provided, the first is
when you first get control of the player and the second is when the bug
manifests. It is to be placed inside the Data folder.
Running `winetricks dlls quartz` makes it stop displaying the
fixme:quartz:MediaSeeking_SetRate messages, but the games are still unbareably
quick. `winetricks dlls directshow` does not appear to do anything.
Here are the sha1 hashes for the executables (StartWindowed.exe and
StartFullscreen.exe are only wrappers for Data/RPG_RT.exe):
6aafea701997929954b57cb3df7c492198dcd96c witchs-heart/StartWindowed.exe
ed793071fd3c23ca2aed323ca3f80e2ffd4654ea witchs-heart/StartFullscreen.exe
6a12f54c1cd533c753d8ace33a8d1cf65180d10c witchs-heart/Data/RPG_RT.exe
ac00ec884efe848ba879242828173754696cb981
witchs-heart-bonus-stage/StartWindowed.exe
68aa9ab88c1e8b39c762e73fde93026702bdb1c0
witchs-heart-bonus-stage/StartFullscreen.exe
a09386880c3a65470bec482ab52e896fb6699640
witchs-heart-bonus-stage/Data/RPG_RT.exe
3c17dd2b49e4b21966eff0b26dbacc40994945b0
witchs-heart-unknown-past-dorothys-secret/StartWindowed.exe
fa75f052c1776505dd3b677cee9eec3ae7fce42f
witchs-heart-unknown-past-dorothys-secret/StartFullscreen.exe
96fe5cf21e66aebc44a87260db4faae9923b1aae
witchs-heart-unknown-past-dorothys-secret/Data/RPG_RT.exe
neofetch reports my GPU as Intel Alder Lake-UP3 GT2 [Iris Xe Graphics], and I
have mesa, lib32-mesa, vulkan-intel, and lib32-vulkan-intel installed. (I don't
know what info to grab)
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http://bugs.winehq.org/show_bug.cgi?id=20456
Summary: FEAR's installer will not let me enter the serial
number
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Hi, F.E.A.R. installer requires entering serial number. It has several fields
for entering 4 characters (clasic 1234-5678-9abc-def0-1234).
I can enter:
* 4 "narrow" chars like 1111, iiii, etc.
or
* only 3 "fat" chars like AAA, CCC, etc.
or
* only 2 "extra fat" like WW
There are other pepole affected in AppDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=5159&iTestingI…http://appdb.winehq.org/objectManager.php?sClass=version&iId=5159&iTestingI…
Based on other confirmations in AppDB consider UNCONFIRMED->NEW. Tested wine
versions: 0.9.50, 0.9.60, 1.0.1, 1.1.7, 1.1.10, 1.1.13, 1.1.22, 1.1.29, 1.1.31,
1.1.32 ...so it probably never worked correctly.
This is show stopper. I own two original and none is usable under wine because
of too wide chars in serial :-/
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https://bugs.winehq.org/show_bug.cgi?id=49623
Bug ID: 49623
Summary: winedevice high cpu load over all the time
Product: Wine
Version: 5.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dieter.ferdinand(a)gmx.de
Distribution: Other
hello,
i have a big problem with winedevice of different versions of wine.
after the last updates of my system, i see, that winedevice need over 90% (most
99%) of cpu-time over hours and days. so my system must run all the time with
highest possible cpu-clock and i can't like this.
so i try to find out why this happens and because udisksd need also much
cpu-time, i kill it and lock it for automatic restart, so i can start it, if i
need it.
after that, i see, that winedevice no more need over 90% cpu-time.
because i deaktivate udisks always in the past, i think, i don't have this
problem with winedevice. but every update of udisks will reaktivate it again
and after some days, i deaktivate it again.
udisks is a nice program, but i can't like it, if one program kill all
powersaving functions of my system which runs 24 hours a day.
since i deaktive udisks, i have no more problems with winedevice.
i will deactive usage of udisks for wine to solve this problem.
goodby
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https://bugs.winehq.org/show_bug.cgi?id=51162
Bug ID: 51162
Summary: Xfce systray icons have a background of a next icon
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: explorerframe
Assignee: wine-bugs(a)winehq.org
Reporter: fin4478(a)hotmail.com
Distribution: ---
Created attachment 70030
--> https://bugs.winehq.org/attachment.cgi?id=70030
Xfce4.16 systray bug
Systray icons have a background of a next icon when running Ubisoft Connect,
Steam and Epic Games launchers. Switching the desktop compositor on and off
changes the background between blank and the next icon. The network icon is
from connman-gtk. Version: xfce4-panel 4.16.2. OpenGL: renderer: Radeon RX 580
Series (POLARIS10 DRM 3.41.0 5.13.0-rc2 LLVM 12.0.0) v: 4.6 Mesa 21.2.0-devel
(git-0df249f 2021-05-19 focal-oibaf-ppa)
I inspected source code of the Xfce4 systray plugin and the problem is not
solvable there.
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https://bugs.winehq.org/show_bug.cgi?id=54915
Bug ID: 54915
Summary: Some applications refuse to open if "emulate virtual
desktop" and "NVIDIA PRIME render offload" is used
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alandms123(a)gmail.com
Distribution: ---
GPU: RTX 3050 (Mobile) (driver version: 530.41.03-1)
OS: archlinux
CPU: i5-11400H
I tested with league of legends client, and the epic games launcher (both won't
open with render offload and virtual desktop enabled). Both application works
without virtual desktop.
Environment variables used:
__NV_PRIME_RENDER_OFFLOAD=1
__VK_LAYER_NV_optimus=NVIDIA_only
__GLX_VENDOR_LIBRARY_NAME=nvidia
Virtual desktop set to 1920x1080.
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https://bugs.winehq.org/show_bug.cgi?id=49990
Bug ID: 49990
Summary: Gray window for Minecraft Dungeons Launcher & Riot
Client
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: iroalexis(a)outlook.fr
Distribution: ---
Created attachment 68393
--> https://bugs.winehq.org/attachment.cgi?id=68393
Wine log for Minecraft Dungeons Launcher
It is impossible to launch applications that ask to display a "Windows
interface" such as the login window Riot and/or Minecraft Dungeons Launcher. I
get an empty gray window.
The commit
https://source.winehq.org/git/wine.git/commit/bd27af974a21085cd0dc78b37b715…
provoc this problem.
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https://bugs.winehq.org/show_bug.cgi?id=48406
Bug ID: 48406
Summary: Epic Games Store fails to install prerequisites with
Wine Mono
Product: Wine
Version: 5.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 66178
--> https://bugs.winehq.org/attachment.cgi?id=66178
log
To reproduce the issue, you just need to install Epic Games Store with Wine
Staging. After you launch it and it downloads its own files, it will try to
install its "prerequisites", which will fail with Wine Mono. The issue
disappears if you install "dotnet48" using winetricks, or if you launch EGS
with -SkipBuildPatchPrereq flag, but neither are really good solutions as some
games don't seem to work with dotnet48 and -SkipBuildPatchPrereq sometimes
doesn't work.
Should be noted that on real Windows, it seems to install dotnet48 using
"Windows Features" component.
Attaching standard debug output. Let me know if you need a log with additional
debug channels.
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https://bugs.winehq.org/show_bug.cgi?id=43680
Bug ID: 43680
Summary: Epic Games Launcher crashes if tool-tip is shown in
D3D11 mode
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
Tested with Wine staging 2.16.
How to reproduce:
- run EpicGamesLauncher.exe (maybe you need the "-SkipBuildPatchPrereq"
parameter)
- wait until the login window is shown
- everything seems to be ok
- move the mouse over one of the fields where you can enter email/password
- the window starts to flicker and finally EpicGamesLauncher.exe crashes
If you launch EpicGamesLauncher.exe with "-OpenGL", you do not get the crash.
Therefore I assume that it is a problem with D3D11.
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https://bugs.winehq.org/show_bug.cgi?id=57094
Bug ID: 57094
Summary: Wayland surfaces are blank
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: doomsdayrs(a)gmail.com
Distribution: ---
Created attachment 76973
--> https://bugs.winehq.org/attachment.cgi?id=76973
Logfile of winecfg using the wayland backend, truncated.
As of 9.15, wine wayland renders a blank surface on Fedora 40.
A log file is attached below.
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https://bugs.winehq.org/show_bug.cgi?id=56622
Bug ID: 56622
Summary: Systray icons now have black background without
compositor, and on some panels can be misaligned or
don't redraw, becoming invisible
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: dark(a)darkok.xyz
Distribution: ---
Starting from 48e6bf3cf1aabdd2ac640f572416b9169e324f21, when using panels like
IceWM's, fbpanel or tint2, systray icons are now black.
Additionally, on IceWM, systray icons can become misaligned.
On fbpanel the icons seemingly don't redraw often enough either, as when a
tooltip icon is shown over it, it stays, and when a new systray icon is shown,
all previous icons become invisible until they get redrawn again, if ever.
I have tested this on numerous systems running Arch Linux, with consistent
results. I am running multiple instances of Wine's taskmgr.exe as a test
program, as that shows a tray icon that periodically redraws itself.
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https://bugs.winehq.org/show_bug.cgi?id=54587
Bug ID: 54587
Summary: GMG-Vision - ShellExecuteEx failed: Bad EXE format for
install.exe.
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 74120
--> https://bugs.winehq.org/attachment.cgi?id=74120
Console output (wine-8.2 on Slackware64/Multilib)
Hello everyone,
I am having problems starting an installation routine with the following
details.
Download URL: https://intern.gte.de/opendownload/GMG-Vision.zip
bash-5.1$ sha256sum GMG-Vision.zip
5502fe9e3fd79d67a8bea0a6dd0699b7c63ade2da9e99a5d026ba4bae059f58e
GMG-Vision.zip
bash-5.1$ sha256sum install.exe
645317d955e157fab7e4c5c3c905a9ce5477e7c46e1a146614e684d759cea928 install.exe
Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=57003
Bug ID: 57003
Summary: Naver Line tray icon is always gray since 9.13
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: pq2sx44teeigl7za(a)chyen.cc
CC: rbernon(a)codeweavers.com
Regression SHA1: 800bb91323af078a44e75c5ac341f63df7fbf812
Distribution: ArchLinux
Since Wine 9.13, Naver Line always shows a gray tray icon. In older wine, it
shows a gray icon if the user is not logged in yet, a green icon after logging
in, and an icon with a red "N" symbol if there are unread messages - probably
there are more different icons.
git bisect points to
https://gitlab.winehq.org/wine/wine/-/commit/800bb91323af078a44e75c5ac341f6….
I have no idea how the change is related to the tray icon, though. Also, I
cannot test if reverting that commit brings back correct tray icons, as
building fails with:
../wine/dlls/win32u/window.c:1868:25: error: ‘is_layered’ undeclared (first use
in this function); did you mean ‘ulw_layered’?
Steps to reproduce:
1. Download and install Naver Line following steps in
https://bugs.winehq.org/show_bug.cgi?id=56999
2. Create an account and log in
P.S. I tried to add the author of the the aforementioned commit. Sorry if I did
it wrong!
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https://bugs.winehq.org/show_bug.cgi?id=57059
Bug ID: 57059
Summary: Regression - UI broken with winewayalnd
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Since Wine 9.15 winewyaland driver stopped working for drawing UI elements in
tools like regedit and the rest.
Related errors:
0120:err:waylanddrv:wayland_window_surface_flush missing wayland surface=(nil)
or buffer_queue=(nil), returning
0120:err:waylanddrv:wayland_window_surface_flush missing wayland surface=(nil)
or buffer_queue=(nil), returning
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http://bugs.winehq.org/show_bug.cgi?id=30938
Bug #: 30938
Summary: Update a XIM candidate position when cursor location
changed
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felixonmars(a)gmail.com
Classification: Unclassified
How to reproduce:
1. $ wine notepad
2. Activate input method (SCIM/IBUS/FCITX, etc), input something
Result:
Candidate window is below the notepad window, and never moved.
Expected result:
Candidate window moves as it is in gedit.
Probably related to these patches I found:
http://markmail.org/message/haq2zykslfkhwdilhttp://markmail.org/thread/2bfrrce47cqzga4l
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https://bugs.winehq.org/show_bug.cgi?id=37732
Bug ID: 37732
Summary: Corel Paint Shop Pro X7 Installer fails
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 50235
--> https://bugs.winehq.org/attachment.cgi?id=50235
PSP X7 Backtrace on wine 1.7.32
Hello everyone,
I would like to share my experiences installing "Corel Paint Shop Pro X7" with
you. The installation starts up okay but a fatal error comes up when
initialising the trial installation.
I am assuming this is related to bug 27240 and 35057.
Some further info:
mwagner@linux-dnat:~/Downloads> shasum PSPX7_TBYB30.exe
7958bacb4ab198f7408066d269ca787c5b66042f PSPX7_TBYB30.exe
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https://bugs.winehq.org/show_bug.cgi?id=56884
Bug ID: 56884
Summary: foxit pdf reader can not run in linux after installing
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shapour8974(a)gmail.com
Distribution: ---
Created attachment 76703
--> https://bugs.winehq.org/attachment.cgi?id=76703
foxit pdf reader can not run on linux after installing
foxit pdf reader can not run on linux after installing
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https://bugs.winehq.org/show_bug.cgi?id=41607
Bug ID: 41607
Summary: Piggi 2 Demo version fails to start and throws runtime
and fatal error
Product: Wine
Version: 1.9.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 55951
--> https://bugs.winehq.org/attachment.cgi?id=55951
Backtrace wine 1.9.20
Dear wine-team,
I had a request from somebody working in agriculture to test an application in
wine and used wine 1.9.20 as 1.9.21 is not currently available on openSUSE.
A demo version is available at the following URL:
http://www.oask.de/Sauenplaner/piggi20_setup.exe
$ md5sum piggi20_setup.exe
bfd61acc354000a14e2974d383e7bd5f piggi20_setup.exe
The application throws a runtime error of 3633 (Laufzeitfehler) and then
crashes producing the debugging output shown in the attachment.
Is there anything I can do with winetricks to work aroud this issue?
Kind regards,
Maik
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https://bugs.winehq.org/show_bug.cgi?id=57071
Bug ID: 57071
Summary: Incorrect window drawing
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 7e5981730dd296c1f50181845027f26fb8764ecc
Distribution: ---
1. Run winecfg
2. Click Add application... (Applications default tab)
3. Double click on Program Files or any other folder
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https://bugs.winehq.org/show_bug.cgi?id=42997
Bug ID: 42997
Summary: Opera Neon Installation throws backtrace
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 58133
--> https://bugs.winehq.org/attachment.cgi?id=58133
Opera Neon Backtrace on wine 2.7
Hello everyone,
I tried installing Opera Neon in a fresh prefix but the installation wouldn't
even start and throws a backtrace on 2.7 which is attached.
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https://bugs.winehq.org/show_bug.cgi?id=57055
Bug ID: 57055
Summary: Window surfaces are empty
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: sutupud(a)yahoo.com
Distribution: ---
Created attachment 76917
--> https://bugs.winehq.org/attachment.cgi?id=76917
example: notepad
In wine 9.15 on wayland (using kwin_wayland with the proprietary NVIDIA
driver), window subsurfaces are rendered blank.
When opening there are al lot of errors shown:
016c:err:waylanddrv:wayland_window_surface_flush missing wayland surface=(nil)
or buffer_queue=(nil), returning
On a hunch I reverted
https://gitlab.winehq.org/wine/wine/-/commit/b9879d5adc1cd98a6ceb7d087c4533…
since that seemed as it might have caused it, and thad fixes the issue.
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https://bugs.winehq.org/show_bug.cgi?id=45106
Bug ID: 45106
Summary: OOB write in gdi32
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: robert.gawlik(a)rub.de
Distribution: ---
Created attachment 61285
--> https://bugs.winehq.org/attachment.cgi?id=61285
affected source code
Original submitted report can be found here:
https://bugs.launchpad.net/ubuntu/+source/wine/+bug/1764719
The attachment also contains more details.
If more info is needed, please let me know!
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https://bugs.winehq.org/show_bug.cgi?id=45105
Bug ID: 45105
Summary: heap-buffer overflow in gdi32
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: robert.gawlik(a)rub.de
Distribution: ---
Created attachment 61284
--> https://bugs.winehq.org/attachment.cgi?id=61284
affected source code
Original submitted report can be found here:
https://bugs.launchpad.net/ubuntu/+source/wine/+bug/1764719
The attachment also contains more details.
If more info is needed, please let me know!
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https://bugs.winehq.org/show_bug.cgi?id=55841
Bug ID: 55841
Summary: Lotus Approach: print "Properties" button ignored
Product: Wine-staging
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 75339
--> https://bugs.winehq.org/attachment.cgi?id=75339
WINEDEBUG=+winspool wine approach.exe > Wine.Print.Properties.WinspoolLog.txt
2>&1
Hi All,
# rpm -qa wine Note: this is Wine Staging
wine-8.18-1.fc38.i686
wine-8.18-1.fc38.x86_64
Lotus Approach N99.8.0208.0800 (Smart Suite)
This is impacting my ability to send out invoices as I can not configure my
envelope printing.
Wine blacks Lotus Approach’s ability to open any printer selected print
configuration dialog. This blocks me from being able to set the printer to
“Landscape” and “Manual Tray”.
This is only specific to Approach as it works fine in Lotus Word Pro and all my
other Wine Windows programs.
To reproduce:
→ start Lotus approach
→ click tab at the top “Create a New File …”
→ select “Blank Database” and “Okay”
→ in the “New” dialog that pops up, enter anything for the file name
(eraseme, etc.)
→in the “Create New database” dialog, enter anything in the “Field
Name” (“abc”) and “Okay
→ now go to “File”, “Print”
→ have fun clicking on the “Properties” button
Please fix as soon as possible.
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=48521
Bug ID: 48521
Summary: StaxRip throes errors: Win32Exception (2.0.6.0)
Invalid function System.ComponentModel.Win32Exception
(0x80004005): Invalid function
Product: Wine
Version: 5.0
Hardware: x86
URL: https://github.com/staxrip/staxrip/releases
OS: Linux
Status: NEW
Keywords: dotnet, download, source
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Steps to reproduce:
Use Staging (workaround https://bugs.winehq.org/show_bug.cgi?id=45868) and do
- winetricks -q dotnet40 dotnet48
- Invoke like ''wine start /unix /home/louis/StaxRip.exe'' otherwise you run
into
https://bugs.winehq.org/show_bug.cgi?id=48503
Try open an avi, it`ll tell you to install AviSynth, let it complete, then try
convert it; In the end an errormessage pops up:
Win32Exception (2.0.6.0)
Invalid function
System.ComponentModel.Win32Exception (0x80004005): Invalid function
at StaxRip.PowerRequest.SuppressStandby() in
D:\Projekte\VB\staxrip\General\General.vb:line 1532
at StaxRip.GlobalClass.ProcessJobs() in
D:\Projekte\VB\staxrip\General\GlobalClass.vb:line 36
The source is available from github:
Public Class PowerRequest
Private Shared CurrentPowerRequest As IntPtr
Shared Sub SuppressStandby()
If CurrentPowerRequest <> IntPtr.Zero Then
PowerClearRequest(CurrentPowerRequest,
PowerRequestType.PowerRequestSystemRequired)
CurrentPowerRequest = IntPtr.Zero
End If
Dim pContext As POWER_REQUEST_CONTEXT
pContext.Flags = &H1 'POWER_REQUEST_CONTEXT_SIMPLE_STRING
pContext.Version = 0 'POWER_REQUEST_CONTEXT_VERSION
pContext.SimpleReasonString = "Standby suppressed by StaxRip" 'shown
when the command "powercfg -requests" is executed
CurrentPowerRequest = PowerCreateRequest(pContext)
If CurrentPowerRequest = IntPtr.Zero Then
Dim err = Marshal.GetLastWin32Error()
If err <> 0 Then Throw New Win32Exception(err)
End If
Dim success = PowerSetRequest(CurrentPowerRequest,
PowerRequestType.PowerRequestSystemRequired)
If Not success Then
CurrentPowerRequest = IntPtr.Zero
Dim err = Marshal.GetLastWin32Error()
If err <> 0 Then Throw New Win32Exception(err)
End If
End Sub
Shared Sub EnableStandby()
If CurrentPowerRequest <> IntPtr.Zero Then
Dim success = PowerClearRequest(CurrentPowerRequest,
PowerRequestType.PowerRequestSystemRequired)
If Not success Then
CurrentPowerRequest = IntPtr.Zero
Dim err = Marshal.GetLastWin32Error()
If err <> 0 Then Throw New Win32Exception(err)
Else
CurrentPowerRequest = IntPtr.Zero
End If
End If
End Sub
Enum PowerRequestType
PowerRequestDisplayRequired
PowerRequestSystemRequired
PowerRequestAwayModeRequired
PowerRequestExecutionRequired
End Enum
<DllImport("kernel32.dll", SetLastError:=True)>
Shared Function PowerCreateRequest(ByRef Context As POWER_REQUEST_CONTEXT)
As IntPtr
End Function
<DllImport("kernel32.dll", SetLastError:=True)>
Shared Function PowerSetRequest(PowerRequestHandle As IntPtr, RequestType
As PowerRequestType) As Boolean
End Function
<DllImport("kernel32.dll", SetLastError:=True)>
Shared Function PowerClearRequest(PowerRequestHandle As IntPtr, RequestType
As PowerRequestType) As Boolean
End Function
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Structure POWER_REQUEST_CONTEXT
Public Version As UInt32
Public Flags As UInt32
<MarshalAs(UnmanagedType.LPWStr)>
Public SimpleReasonString As String
End Structure
End Class
Returning STATUS_SUCCESS for Nt{Create,Set,Clear}PowerRequest gets rid of the
errors. AFAICT it should be pretty safe to just return success from these three
functions, right?
Relevant console-output:
009c:fixme:ntdll:NtCreatePowerRequest (0x22d5e8, 0x22d5f0): stub
009c:fixme:ntdll:NtSetPowerRequest (0x110ea80, 1): stub
.
.
009c:fixme:ntdll:NtClearPowerRequest (0x110ea80, 1): stub
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https://bugs.winehq.org/show_bug.cgi?id=45455
Bug ID: 45455
Summary: Installation of Cetus3D-Software crashes
Product: Wine
Version: 3.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pellwestphal(a)googlemail.com
Distribution: ---
Hello forum,
I wanted to install this software: https://www.tiertime.com/downloads/software/
its a 3D-printer software to load print jobs and control the printer.
https://pastebin.com/ThMrEcAh <- terminal output during installation
The installation starts up fine and I can go through the first few steps
without any issues except those repeating first lines you see in the terminal
paste. When I come to the actual installation it starts but then crashes after
the installation bar filled after a few seconds. The errors and fixme lines
appear instantly in the terminal.
Please help finding the underlying issue
My system is an x220 running Ubuntu 16.04 LTS with an i3wm as ui.
Thank you,
Per
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https://bugs.winehq.org/show_bug.cgi?id=43251
Bug ID: 43251
Summary: Anarchy Online Login Window Play and Settings button
disapper after minimising and maximising window
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Hello everyone,
I noticed some strange behaviour in Anarchy Online.
Steps to reproduce:
- Start up AnarchyOnline.exe
- Patch the game (if necessary)
- Click the minimise button of the window
- Maximise the window again
-> Settings and play button disappear.
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https://bugs.winehq.org/show_bug.cgi?id=57083
Bug ID: 57083
Summary: ClickStamper: stamp circle is missing.
Product: Wine
Version: 9.15
Hardware: x86-64
URL: https://web.archive.org/web/20240819141031/https://ftp
.vector.co.jp/75/95/3364/ClickStamper_300.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 76960
--> https://bugs.winehq.org/attachment.cgi?id=76960
image comparision (edited)
Click Stamper(クリックスタンパー)[1] is an electronic seal software that creates stamp
images with automatic layouts. On wine, stamp circle is missing.
Steps to Reproduce:
1. Download ClickStamper_300.zip from [2].
2. % unzip ClickStamper_300.zip
3. % cd ClickStamper_300
4. % LANG=ja_JP.UTF-8 wine ClickStamper.exe
Actual results:
Red circle is not shown in the main window.
See left side of attached image captured on Wine.
Expected results:
Red circle is shown in the main window.
See right side of attached image captured on native (Windows 10).
[1] http://hp.vector.co.jp/authors/VA041064/soft/click_stamper.html
[2] https://ftp.vector.co.jp/75/95/3364/ClickStamper_300.zip
SHA1(ClickStamper_300.zip) = 5da66171ee3d77debf93a20cfbfde5a7654cc6dc
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https://bugs.winehq.org/show_bug.cgi?id=57070
Bug ID: 57070
Summary: OpenGL performance regression in Wine 9.15
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: i.r.e.c.c.a.k.u.n+bugs.winehq.org(a)gmail.com
Distribution: ---
In Wine 9.15, I observe a serious performance regression, presumably in OpenGL
apps. DirectX stuff is fine.
Extended renderer info (GLX_MESA_query_renderer):
Vendor: AMD (0x1002)
Device: AMD Radeon RX 580 Series (radeonsi, polaris10, ACO, DRM 3.58,
6.11.0-rc3) (0x67df)
Version: 24.1.5
Accelerated: yes
Video memory: 8192MB
Unified memory: no
Preferred profile: core (0x1)
Max core profile version: 4.6
Max compat profile version: 4.6
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
Can't say much more, nothing interesting in logs.
However, I have done a bisection.
849d7aa3c72df7fee0372a7fcc9e058a4b3795bf is the first bad commit
commit 849d7aa3c72df7fee0372a7fcc9e058a4b3795bf
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Mon Jul 1 11:03:57 2024 +0200
winex11: Rely on win32u previous surface reuse.
dlls/winex11.drv/bitblt.c | 16 +++-------------
1 file changed, 3 insertions(+), 13 deletions(-)
Unfortunately, I don't understand what's going on with this code.
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https://bugs.winehq.org/show_bug.cgi?id=56825
Bug ID: 56825
Summary: Unable to see screen for Harmony Assistant version
9.9.8d (64 bit)
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dheorchestra(a)gmail.com
Distribution: ---
Created attachment 76632
--> https://bugs.winehq.org/attachment.cgi?id=76632
screen shot of installed Harmony Assistant 9.9.8d (64 bit). Cannot see
installed program screen.
I am using Linux Lite 7.0
Download Link for Harmony Assistant version 9.9.8d (64 bit)
https://www.myriad-online.com/en/products/harmony.htm
When running a new installation of the Windows version of Harmony Assistant
v9.9.8d (64-bit) all I receive is a black screen with little white dots on it
when the program is installed.
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https://bugs.winehq.org/show_bug.cgi?id=57036
Bug ID: 57036
Summary: Splashtop RMM client crashes on Wine 9.14
Product: Wine
Version: 9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: patm(a)ait.cx
Distribution: ---
Created attachment 76887
--> https://bugs.winehq.org/attachment.cgi?id=76887
terminal output
The Splashtop RMM client works on Wine 9.0 but crashes with a gdiplus error on
9.14 when Options / Advanced is clicked. Terminal output attached.
The app can be downloaded from here:
https://my.splashtop.com/rmm/win
To run the new (3.6.6.0) version of the app on any version of Wine, the
following patch is required:
https://gitlab.winehq.org/wine/wine/-/commit/a4f111a4953e2f01479cb152676965…
To reproduce the problem, install the app, run strwinclt.exe, and then click
Options / Advanced.
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https://bugs.winehq.org/show_bug.cgi?id=53839
Bug ID: 53839
Summary: Anarchy Online (Old Engine) Installer hangs after
downloading game files
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
sha256sum AnarchyOnline_EP1.exe
ed5ff785e38cbee788f30c5c6305b441c3c1c8590f852b53199c9d8c15607c9e
AnarchyOnline_EP1.exe downloaded from
https://ctrack.funcom.com/ad/?ref=AODOWNLOAD
Tested in a clean prefix on Slackware 15.0 with wine 7.19
It downloades the necessary game files but hangs at the end. (execute
'install.exe')
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https://bugs.winehq.org/show_bug.cgi?id=44516
Bug ID: 44516
Summary: Anarchy Online doesn't startup anymore
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 60469
--> https://bugs.winehq.org/attachment.cgi?id=60469
Console Output wine 3.1 (Non-staging)
Hello everyone,
I would like to report that I did some testing on "Anarchy Online" but it
doesn't seem to start up anymore and wants to launch a debugger but also fails
there.
Please see the console output for further information.
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https://bugs.winehq.org/show_bug.cgi?id=46375
Bug ID: 46375
Summary: Vietcong: game save thumbnails (screenshots) have
corrupted colors
Product: Wine
Version: 4.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: havran.jan(a)email.cz
Distribution: Other
Created attachment 63117
--> https://bugs.winehq.org/attachment.cgi?id=63117
Game-save screenshots - left = created on windows, right = Wine
Every time Vietcong game creates new game save (psg file), it also creates
in-game screenshot of what scene game currently render on screen. This
screenshot is part of the psg file. In main menu, game shows screenshot of
selected game save (as a thumbnail). On native Windows, these screenshots are
created relative nice (but they are low quality/compressed pictures), while on
Wine they have always corrupted colors.
It is not problem of showing these screenshots (since I tried in Wine to load
game save created on Windows, which had nice thumbnail), but they are being
created corrupted. I have not looked into this bug deeply yet, so I do not know
which API game uses to create these screens.
This bug is in Wine probably for very long time, maybe since beginning. There
is nothing special in the Wine log.
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https://bugs.winehq.org/show_bug.cgi?id=57082
Bug ID: 57082
Summary: InstallShield 5 installer stuck loading/preparing at
99% only on Fedora KDE 40 (Same Wine works on Kubuntu
24.04)
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: liz.minix(a)gmail.com
Distribution: ---
The game I'm trying to install is Pizza Syndicate from a German coverdisc that
can be found here: https://archive.org/details/computer-bild-spiele-2001-09
It's a 16bit InstsallShield 5 installer. My Wine version is 9.0 multilib self
compiled from the .tar.xz without any patches on both Fedora KDE 40 and Kubuntu
24.04. On Kubuntu the installer loads, the wizard starts and the installation
can be finished.
On Fedora 40 the installer starts up and loads/begins preparing the wizard but
gets stuck at 99% indefinitely.
The only notable/unusual log output I get are the following line:
0114:err:sync:RtlpWaitForCriticalSection section 009A0078
"../source/dlls/ntdll/heap.c: heap.cs" wait timed out in thread 0114, blocked
by 0118, retrying (60 sec)
that continues to be printed every 60 seconds.
After a bit of googling I found a very old thread about a other case of
RtlpWaitForCriticalSection which talked about it probably being a problem with
a syscall (glibc or something?) and that seems to fit as it works on one distro
but not the other.
That's sadly as far as I could get diagnosing this with my limited knowledge.
Let me know if I can be of use.
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https://bugs.winehq.org/show_bug.cgi?id=57088
Bug ID: 57088
Summary: offline cannot open the application
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 18067966060(a)163.com
Distribution: ---
my ubuntu is offline, so i cannot open the application with wine
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https://bugs.winehq.org/show_bug.cgi?id=57089
Bug ID: 57089
Summary: GUI Elements not showing up in Cloanto C64 Forever and
Amiga Forever
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcok(a)web.de
Distribution: ---
GUI Elements not showing up in Cloanto C64 Forever and Amiga Forever
There should be elements beneath the clickable icons on the button. In Windows
they flip open so you can choose options. This is not working at all.
Windows Works fine
Wine stable and wine staging show this issue
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https://bugs.winehq.org/show_bug.cgi?id=57087
Bug ID: 57087
Summary: wont work on mac os monterey
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: cpeter1326(a)gmail.com
CC: dimesio(a)earthlink.net
Distribution: ---
tried downloading the stable, dev, and staging packages. was able to
successfully install all 3, but then the icons were all greyed out and came up
with an error message of "Wine Stable" needs to be updated. the developer of
this app needs to update it to work with this version of macos. please help
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http://bugs.winehq.org/show_bug.cgi?id=25689
Summary: Combat Mission: Barbarossa to Berlin - failing to
initialize graphics
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mat69(a)gmx.net
Created an attachment (id=32722)
--> (http://bugs.winehq.org/attachment.cgi?id=32722)
terminal output when starting cmbb
I installed CMBB and updated to 1.03, using a crack made it possible to avoid
BUG:219.
Trying to start I get a message complaining that Direct3D graphics could not be
recognised.
Attached is the terminal output.
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https://bugs.winehq.org/show_bug.cgi?id=56912
Bug ID: 56912
Summary: GR2Analyst 3 Weather Radar Software
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stormtrackertony(a)gmail.com
Distribution: ---
Created attachment 76733
--> https://bugs.winehq.org/attachment.cgi?id=76733
backtrace of error
Latest version of this software loads but errors when trying to import radar
data.
Shared the attached backtrace with the software developer and he responded:
The problem is here:
0x0043a534 gr2analyst+0x3a534: ldsl %eax,%esi
Which is trying to load a full 48-bit pointer into segment:register from a
memory location. Win32 programs aren't allowed to mess with their segment
registers.
I don't see that code anywhere in my asm listing files, so there are two
possibilities:
1. The stack is getting corrupted and the return address from a function call
is trashed, so the program tries to execute junk (which happens to be the LDS
instruction). Of course, the question is "why doesn't this happen on real
Windows"?
2. WINE has a bug that trashes the stack.
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https://bugs.winehq.org/show_bug.cgi?id=56999
Bug ID: 56999
Summary: LineMediaPlayer.exe from NAVER Line needs
msvcp140_2.dll.__std_smf_cyl_bessel_i
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: pq2sx44teeigl7za(a)chyen.cc
Distribution: ---
Created attachment 76838
--> https://bugs.winehq.org/attachment.cgi?id=76838
Logs for LineMediaPlayer.exe
LineMediaPlayer.exe is used to display images and videos in LINE. After a
recent upgrade, the player no longer works, showing an error about missing
msvcp140_2.dll.__std_smf_cyl_bessel_i (see logs)
Steps to reproduce:
1. Download and install https://desktop.line-scdn.net/win/new/LineInst.exe -
it's linked from https://line.me/ when using a Windows User-Agent header.
2. Try to run LineMediaPlayer.exe (ex: wine
/home/user/.local/share/wine/drive_c/users/user/AppData/Local/LINE/Data/plugin/LineMediaPlayer/1.2.0.545/LineMediaPlayer.exe)
Here 1.2.0.545 is the currently installed version of LineMediaPlayer. You may
need to change the version to the latest one if there are updates.
Investigation:
In Microsoft STL, __std_smf_cyl_bessel_i calls boost::math::cyl_bessel_i [1].
C++17 provides std::cyl_bessel_i. I'm not sure if it's feasible to use that in
a C project like Wine. Even if C++ is allowed, I assume a version requirement
like C++17 is still an issue.
[1]
https://github.com/microsoft/STL/blob/vs-2022-17.10/stl/src/special_math.cp…
[2] https://en.cppreference.com/w/cpp/numeric/special_functions/cyl_bessel_i
[3]
https://github.com/kcat/openal-soft/commit/d6d572df66eb2b5beeb3da7f3b11a328…
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https://bugs.winehq.org/show_bug.cgi?id=56652
Bug ID: 56652
Summary: 3ds max setup error
Product: Wine-staging
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: finenkofedor(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
3DS Max 2024 wasn't launching without pasting bs.odis dlls to system32 folder,
all libs was in setup folder. After setting dll override setup launched but
could not finish installation. Figured out there's problem in main package,
3dsmax.msi, it wasn't launched either. I attached torrent file linked to my
package
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https://bugs.winehq.org/show_bug.cgi?id=57085
Bug ID: 57085
Summary: winebus SDL backend seems to always report force
feedback effects as playing on linux, confuses
BeamNG.drive 0.32.5.0
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: katharine.chui(a)gmail.com
Distribution: ---
Wine/Proton users have not been able to use "Fast" update type on BeamNG.drive.
https://www.beamng.com/threads/workaround-to-get-ffb-to-work-on-linux-proto…
After reporting the lack of IDirectInputEffect::Start calls on Wine to
BeamNG.drive, it seems that they will be force issuing ::Start once after
::CreateEffect in a future update, regardless of the output of
::GetEffectStatus, if the change does not break other wheels on windows.
Discussing the issue further with BeamNG.drive developer stenyak on discord,
with "Fast" update type for force feedback, current release of BeamNG.drive
seems to always query effect status using ::GetEffectStatus, and would only
issue ::Start if the effect is not playing.
If my tracing is correct,
https://gitlab.winehq.org/wine/wine/-/blob/6e15604c48acd63dd8095a4ce2fd011c…
always emits effect playing report on hid because on Linux, SDL does not
support SDL_HAPTIC_STATUS.
Due to ::GetEffectStatus flagging effect playing falsely, ::Start is never
issued on Wine, causing effects to never play on the SDL hid backend.
While BeamNG.drive seems to be quite open to doing small fixes to help players
on Wine/Proton as long as it does not break on windows, is there anything that
could be change on this end to make it less confusing for applications that
relies on ::GetEffectStatus going forward?
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https://bugs.winehq.org/show_bug.cgi?id=43146
Bug ID: 43146
Summary: gtkmm hello world program can't show window
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bing(a)nym.hush.com
Distribution: ---
Created attachment 58373
--> https://bugs.winehq.org/attachment.cgi?id=58373
gtkmm hello world tarball
So I tried the gtkmm hello world program:
https://developer.gnome.org/gtkmm-tutorial/stable/sec-helloworld.html.en
and I put it in a tarball (Attached.)
Anyway, I cross-compiled it with mingw and it runs fine in a windows VM.
When I run it with wine though, it crashes -- which is surprising because the
program does so little!
I ran it with GDK_DEBUG=all and I can see that it's crashing on the showing of
a window.
I guess I should mention that I'm running this in an Xorg session, and not
Wayland.
Anyway, I'm running wine 2.8 as provided by Fedora 25.
Here is the backtrace:
https://pastebin.com/yWZkHkDZ
I don't know if it's customary to upload executables here, so I won't do that
unless asked.
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https://bugs.winehq.org/show_bug.cgi?id=56633
Bug ID: 56633
Summary: Version 9.8 source code triggers a virus alert on
MacOS Sonoma on M3
Product: Wine
Version: unspecified
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: erisi(a)comcast.net
When attempting to download source for 9.8, a virus alert is triggered on my
MBP. This does not happen with 9.7 source.
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https://bugs.winehq.org/show_bug.cgi?id=49381
Bug ID: 49381
Summary: Building wine from source on 32 bit Slackware Linux
fails since 5.10.
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: studiosg(a)giustetti.net
Distribution: ---
Created attachment 67441
--> https://bugs.winehq.org/attachment.cgi?id=67441
Archive containing the configure, make dep and make output in 2 files
The issue arises while building Wine 5.10 on 32 bit Slackware. Both Slackware
14.2 stable and current (15.0 beta) are affected while The 64 bit version
builds just fine.
The build procedure exits badly while linking ntdll.so, returning errors like:
/usr/bin/ld: unix/server.o: in function `remove_fd_from_cache':
server.c:(.text+0x29d): undefined reference to
`InterlockedCompareExchange64'
/usr/bin/ld: unix/server.o: in function `add_fd_to_cache':
server.c:(.text+0x60f): undefined reference to
`InterlockedCompareExchange64'
The output of the configure, make dep and make command is included into the
attached archive. They refer to the 14.2 current environment.
Thanks
Simone
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https://bugs.winehq.org/show_bug.cgi?id=47396
Bug ID: 47396
Summary: Lord of the Rings Mouse Pointer falls back to
System-Pointer since wine 4.9
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wasti2k(a)gmail.com
Distribution: ---
Mouse Pointer falls back to System-Pointer since wine 4.9
Mouse Pointer changes to System Pointer, by moving the pointer over an enemy.
Last working Version was Wine 4.6
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https://bugs.winehq.org/show_bug.cgi?id=56842
Bug ID: 56842
Summary: Run the absolute path exe file and use the current
process to retrieve the working directory as Linux
working directory, not Windows working directory. (
GetCurrentDirectoryW -->NtCurrentTeb() -->Peb
-->ProcessParameters -->CurrentDirectory DosPath)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: zmtong1988(a)gmail.com
Distribution: ---
1. Running the desktop lnk file will use SetCurrentDirectoryW() to set the
current entry working directory, while GetCurrentDirectoryW() obtains the
normal Windows working directory.
1) While processing the lnk file, parse the shell: IPersistStream_fnLoad
Working Dir ->L "C: \ \ Program Files (x86) \ \ test \\"
2) SHELL_execute -->dir=L "C: \ \ Program Files (x86) \ \ test \\"
3) Set working directory: SetCurrentDirectoryW() -->L "C: \ \ Program Files
(x86) \ \ test \\"
4) Get working directory GetCurrentDirectoryW() ->us=&NtCurrentTeb() ->Peb
->ProcessParameters ->CurrentDirectory DosPath
The working directory obtained is L "C: \ \ Program Files (x86) \ \ test \
\".
At this point, the application obtains the working directory of the current
process through GetCurrentDirectoryW(), which is the normal windwos working
directory.
2. Run the absolute path exe and use GetCurrentDirectoryW() to obtain the
current process directory, which is the working directory for running Linux.
1) SHELL_execute -->dir=(null)
2) GetCurrentDirectoryW() -->L "Z: \ \ home \ \ work \ \ desktop\\
Retrieve the working directory of a running command process (for example,
when I open a terminal on the desktop to run a command, the working directory
obtained is: L "Z: \ \ home \ \ work \ \ desktop \ \).
At this point, the application obtains the working directory of the current
process as the Linux working directory through GetCurrentDirectoryW().
The file we need to load is in the Windows working directory, not in the
current process's working directory, which prevents us from finding the
corresponding file in the working directory.
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https://bugs.winehq.org/show_bug.cgi?id=56773
Bug ID: 56773
Summary: PES 2014 lags a lot during gameplay, sound gets choppy
Product: Wine
Version: 9.0
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Tanvirmahtab1(a)outlook.com
The in-game menu works great but whenever launching a match, game starts to lag
and sound gets broken. I use crossover 24.
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https://bugs.winehq.org/show_bug.cgi?id=45244
Bug ID: 45244
Summary: MapleStory: screen freezes with certain audio files
Product: Wine
Version: 3.8
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alpha.s3r(a)gmail.com
Created attachment 61485
--> https://bugs.winehq.org/attachment.cgi?id=61485
Trimmed bug report. Frame Sync failed repeated indefinitely (but file size was
125 MB), so I erased most of those lines.
Wine screen freezes when playing certain audio files. It seems to be either
non-MPEG2 files or audio files that don't conform to 24k bps or 22050 Hz (any
audio under this classification seems to be fine).
The specific audio file that was used to replicate the crash was: MPEG 2.5 / 8k
bps / 8000 Hz. I've tested out other Wine versions, and Wine Stable 3.0 has the
same error, along Wine Staging 3.6, 3.7, 3.8.
However, if you use Wine 2.22 or Wine 1.4.1, the app runs fine and doesn't
freeze at these sound effects.
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https://bugs.winehq.org/show_bug.cgi?id=39276
Bug ID: 39276
Summary: Resizing window in TellTale games does not resize
active area
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: robertc(a)gmail.com
Distribution: ---
In recent Telltale games (Walking Dead Season 2, Tales from the Borderlands)
resizing the display leads to some areas of the screen becoming hidden.
The games start in 1024x768 resolution by default, if you change that in the
game settings to, for instance, match your desktop resolution then you end up
with a 1024x768 panel showing the top left of game in the middle of a
blank/broken area. It is possible to interact with things outside the 1024x768
panel but you have to guess where they are.
I've attached a screenshot of the issue on my 1366x768 laptop.
This doesn't happen with The Walking Dead Season 1 so I assume this is some
update that Telltale have made to their game engine which is now broken in
WINE.
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https://bugs.winehq.org/show_bug.cgi?id=56629
Bug ID: 56629
Summary: PCK-Studio: Freezes computer when run.
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: TIMenderslime(a)gmail.com
Distribution: ---
Error when running PCK-Studio.exe from
https://github.com/PhoenixARC/-PCK-Studio .
Steps to reproduce
1. Download any release or Beta (I tried
https://github.com/PhoenixARC/-PCK-Studio/releases/tag/Release_v5.8)
2. Extract the archive
3. Run "PCK-Studio.exe"
Results
After 10-60 seconds the system freezes and inputs from the mouse and keyboard
do nothing (the mouse cursor will still move around, but it does not interact
with anything). If I have a video or music playing in the background, they will
continue to play normally untill either I press and hold power button to turn
off my computer or my computer restarts from "something unexpected" occurring.
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https://bugs.winehq.org/show_bug.cgi?id=43284
Bug ID: 43284
Summary: I have tried to install Altium Designer in Ubuntu
12.04 through wine version 1.4 and aloso tried ubuntu
14.04 through wine version 1.6.It's successfully
installed the altium Designer.But when i tried to open
the application it hang on the machine.
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kalidass.s(a)ahana.co.in
Distribution: ---
Hey Guys,
This is kalidoss.I have been using altium designer software in my
windows 7 machine ( x64 ) with out any fails.I want to use this application in
my ubuntu linux machine.
I have tried to install Altium Designer in Ubuntu 12.04 through
wine version 1.4 and also ubuntu 14.04 through wine version 1.6.It's
successfully installed the altium Designer software .But when i tried to open
the application it hang on the machine, particularly it was stopped when
loading some view modules in both machines.Please help me to resolve this
issue.
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https://bugs.winehq.org/show_bug.cgi?id=56490
Bug ID: 56490
Summary: .NET 4.0 (dotnet40) fails to install (only with
Wine-Staging)
Product: Wine-staging
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When running `winetricks dotnet40` on Wine Staging, the installation fails with
the following error:
0130:err:msi:execute_script Execution of script 0 halted; action
L"[C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\;C:\\windows\\Microsoft.NET\\Framework64\\v4.0.30319\\Microsoft.CSharp.dll;505184<=>S-1-5-21-0-0-0-1000<=>{F5B09CFD-F0B2-36AF-8DF4-1DF6B63FC7B4}]CA_InstallAssemblyDef.3643236F_FC70_11D3_A536_0090278A1BB8"
returned 1603
0130:err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize"
returned 1603
It installs fine with Wine Devel.
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https://bugs.winehq.org/show_bug.cgi?id=56631
Bug ID: 56631
Summary: Wine killed by SIGABRT
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: giovannicorriga(a)tiscali.it
Distribution: ---
Created attachment 76405
--> https://bugs.winehq.org/attachment.cgi?id=76405
The Abrt messages
Under Fedora Linux 40, using KDE Plasma 6 as the graphical environment, Wine
seems to work apparently well but in certain conditions the application crashes
and a SIGABRT signal is generated with the consequence that sometimes the
entire system crashes forcing the system to be rebooted with CTRL ALT DEL. This
bug appeared when Battlezone 98 was set to run on software, not hardware. This
bug is already listed as #956024 on Bugzilla and is reported here for the
record. In the attached file the information obtained from Abrt.
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https://bugs.winehq.org/show_bug.cgi?id=56455
Bug ID: 56455
Summary: When "split"is used with vertical scroll : garbage
displayed on split move
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 76214
--> https://bugs.winehq.org/attachment.cgi?id=76214
screenshot (regedit in Ubuntu / Wine 8.0.1)
When "split"is used with vertical scroll : garbage displayed on split move
See screenshot
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https://bugs.winehq.org/show_bug.cgi?id=53621
Bug ID: 53621
Summary: When i tried to run ssf2 on my Chromebook it said page
fault on execute access to the error then it said this
program register dump
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dedethejake(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Unhandled exception page fault
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https://bugs.winehq.org/show_bug.cgi?id=43823
Bug ID: 43823
Summary: FL Studio: Cannot play wav files
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tichit.bryce(a)gmail.com
Distribution: ---
Hello,
I have an issue with wine when I use it on FL Studio (x64), I can't play any of
the wav files with the program. I tried many things in order to get it working
but I'm no wine expert.
Launching FL Studio in a terminal doesn't give me a lot more information, but
it seems like it is a system-wide issue since I tried to play a wav directly
with wine (and a windows soft called Gspot) and it doesn't work indeed I've got
a "unable to render the audio" issue.
Also if I try to open a media file (mp3 or wav, I did not test other formats)
with foobar2000 it doesn't work. Error "Unrecoverable playback error: Audio
data format not supported by this device (0x88780064)" while playing a wav
file.
Anyone has any clues on how to troubleshoot this issue? I file this as a bug
but maybe there is a codec issue or something.
Regards.
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http://bugs.winehq.org/show_bug.cgi?id=31563
Bug #: 31563
Summary: Problem with an usb-serial card reader
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthieu.nue(a)gmail.com
Classification: Unclassified
I would like to use a cards reader (twin30
http://medprice.fr/lecteur-carte-vitale-fixe/lecteur-sesam-vitale-twin30-us…)
on linux with a windows programm.
The cards reader is a native serial device but it solds with a USB-serial
converter.
For testing the cards reader, i use a little programme named cpgesw32.exe.
On windows, it works.
On linux, it works with the equivalent program for linux.
So my card reader works on linux.
Now i want testing my cards reader with cpgesw32.exe on linux with wine.
The cards reader freeze after several seconds.
So i look the source code of wine.
The freeze of the device happens with the command
KERNEL32.WriteFile(0000004c,0033f2a4,00000009,0033f13c,00000000).
To continue, i used an usb sniffer. Before the freeze, the cpgesw32's program
call several command :
KERNEL32.GetCommState(0000004c,003552c0)
KERNEL32.SetCommState(0000004c,003552c0)
KERNEL32.GetCommTimeouts(0000004c,0033f8f8)
and others.
When KERNEL32.GetCommState(0000004c,003552c0) is called, the wine programm
launch :
- get_baud_rate
- get_line_control
- get_hand_flow
- get_special_chars
With the sniffer, i noticed that only the first command (get_baud_rate)
transmit a packet on the usb. After that, nothing on the usb port before the
WriteFile.
I noticed that if i open a connexion with my serial-usb device, only one
command works. If i want a second command, i need to close the conexion and
reopen it.
I suppose this is the object of the "server_get_unix_fd" function for wine.
So,
- is everyserial device works like that (one command by connexion) or is it
only my device ?
- is someone can help me on the "server_get_unix_fd" function ?
Thank you and sorry for my english (french speaker).
Matteli
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https://bugs.winehq.org/show_bug.cgi?id=52521
Bug ID: 52521
Summary: RMS Express: Intermittent TCP connections between
program components
Product: Wine
Version: 7.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eric.wheez(a)gmail.com
Distribution: ---
Context: RMS Express is a "Email over Radio" email-like client that interfaces
with sound modems (sound is then sent over radio to listening stations), much
like the old dial-up modems of the 1990's. Its modems are separate programs
that connect to it over local TCP.
Problem: I would technically call this a minor bug, but since many users of
this program don't like using computers and might not try closing and
re-running RMS Express, I would consider it basically a 'crash' for this
program. RMS Express's code can be peeked at with ILspy and ARDOP (one of the
modem programs) is open-source (available by joining
https://ardop.groups.io/g/main - and then later joining
ardop.groups.io/g/developers )
System:
- Happens on Debain 10/x86 (VMWare) & on RPi4/armv7l (see
https://github.com/WheezyE/Winelink/)
- Using wine-devel-7.1 (has been present since at least wine-devel-5.19 -
haven't tried earlier than that)
- Happens whether using wine-mono or .NET 4.6 (so we can rule out a wine-mono
bug)
Installation: If you're interested, here are some quick install commands &
notes.
```
# Set up wine
# NOTE: wine-mono is also required for RMS Express!
winetricks -q win7 sound=alsa # for RMS Express
winetricks -q vb6run pdh_nt4 win7 sound=alsa # for VARA
# Install RMS Express & VARA HF/FM (no matter what their version numbers are)
# NOTE: ARDOP, VARA HF, & VARA FM need the user to configure soundcards after
installation.
mkdir rmsdownloads 2>/dev/null; cd rmsdownloads
sudo apt-get install curl megatools p7zip-full -y
# Download / extract RMS Express
echo -e "\nDownloading and installing RMS Express . . .\n"
wget -q -r -l1 -np -nd -A "Winlink_Express_install_*.zip"
https://downloads.winlink.org/User%20Programs
7z x Winlink_Express_install_*.zip -o"WinlinkExpressInstaller"
wine WinlinkExpressInstaller/Winlink_Express_install.exe /SILENT
# Download / extract VARA HF
echo -e "\nDownloading VARA HF . . .\n"
VARAHFLINK=$(curl -s https://rosmodem.wordpress.com/ | grep -oP
'(?=https://mega.nz).*?(?=" target="_blank" rel="noopener noreferrer">VARA HF
v)') # Find the mega.nz link from the rosmodem website no matter its version,
then store it as a variable
megadl ${VARAHFLINK}
7z x VARA\ HF*.zip -o"VARAHFInstaller"
wine VARAHFInstaller/VARA\ setup*.exe /SILENT
# Download / extract VARA FM
echo -e "\nDownloading VARA FM . . .\n"
VARAFMLINK=$(curl -s https://rosmodem.wordpress.com/ | grep -oP
'(?=https://mega.nz).*?(?=" target="_blank" rel="noopener noreferrer">VARA FM
v)') # Find the mega.nz link from the rosmodem website no matter its version,
then store it as a variable
megadl ${VARAFMLINK}
7z x VARA\ FM*.zip -o"VARAFMInstaller"
wine VARAFMInstaller/VARA\ FM\ setup*.exe /SILENT
cd ..
rm -rf rmsdownloads
# NOTE: RMS Express requires a free user account, which you can sign up for on
first run of the program.
```
Terminal output: The terminal output segments when ARDOP connects to RMS
Express (vs when ARDOP fails to connect to RMS Express) look basically
identical
(process numbers -and also the address in ImmReleaseContext- change every run)
Connects:
---snip---
0238:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0238:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0238:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0238:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0238:fixme:imm:ImeSetActiveContext (0x2596c8, 1): stub
0238:fixme:imm:ImmReleaseContext (000200E4, 002596C8): stub
---snip---
Doesn't connect:
---snip---
0288:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0288:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0288:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0288:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0288:fixme:imm:ImeSetActiveContext (0x2596c8, 1): stub
0288:fixme:imm:ImmReleaseContext (000300EC, 002596C8): stub
---snip---
I'm excited to say I got this program working on Android (without root)
recently thanks to box86/Termux/PRoot https://youtu.be/FkeP_IW3GGQ?t=23 . Lots
of ham radio operators are using really old Windows PC's to run this software
on their message servers. Many people want to take this software with them in a
backpack too (without getting an expensive Windows tablet) or strapped to their
radio on a Raspberry Pi, and I think solving this weird intermittent TCP
connection issue in Wine could help make using wine with RMS Express pretty
popular.
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https://bugs.winehq.org/show_bug.cgi?id=42460
Bug ID: 42460
Summary: League of Legends performance degradation over time
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: krzysztofmachura1(a)gmail.com
Distribution: ---
After 30-40 min in game any spell casted causes stutter and fps becomes a lot
lower.
I get ~25fps at 30 min as well as stutter, after restarting game its back at
~80fps without any sttuter
Checked with
Windows xp, winetricks d3dx9_39+old LoL launcher
Windows 10, winetricks d3dx9, d3dcompiler_47 set to native+old Launcher
It happens on wine-staging with CSMT on and CSMT off, as well as normal wine.
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https://bugs.winehq.org/show_bug.cgi?id=39689
Bug ID: 39689
Summary: I was trying to open sims 4 then it said there was a
erroe but i was like whatever but now whenever i try
to open the game it is just blank. It seems to have a
error with origin
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: yungeun123(a)yahoo.com
Created attachment 52923
--> https://bugs.winehq.org/attachment.cgi?id=52923
I was trying to load the game sims 4 but there seems to be a problem
I was trying to open sims 4 then it said there was a erroe but i was like
whatever but now whenever i try to open the game it is just blank
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http://bugs.winehq.org/show_bug.cgi?id=29071
Bug #: 29071
Summary: Falcon BMS 4: Low FPS on Wine 1.3.32
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: victhor.foster(a)gmail.com
Classification: Unclassified
Created attachment 37463
--> http://bugs.winehq.org/attachment.cgi?id=37463
In-game graphics settings window
Falcon 4 BMS runs with a very low framerate(5-7 FPS as reported by the in-game
FPS indicator) in Wine 1.3.32. However, in Wine 1.2.3, the game runs at 20-23
FPS.
The scene used for the tests was the same(default "Korea" theater, game was
started using "instant action" > "commit" button). Attached is a screenshot of
the settings window, the settings used were exactly the same for both Wine
versions.
I would just use 1.2.3 for the time being if it wasn't for a annoying bug,
where switching to another window while the game is being played(Alt+Tab)
causes the gameplay window to turn black(on menu windows, this doesn't happen).
This does not happen on 1.3.32.
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http://bugs.winehq.org/show_bug.cgi?id=21267
Summary: Fallout 3 GOTY: Crashes Randomly
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hibbsncc1701(a)yahoo.com
Created an attachment (id=25570)
--> (http://bugs.winehq.org/attachment.cgi?id=25570)
The Console log after a crash during the black screen after the opening video.
Fallout 3 Game of the Year Edition will crash in semi-random places when
starting a New game. Some of these places include the black screen right after
the opening video, after inputting the player's name, after customizing the
character, During the Birthday scene when you are shooting the radroach with
your BB Gun, etc. It seams to be a script executing error as the game is
usually supposed to be doing something (ie. controlling the radroach so it
doesn't attack the player, moving an NPC somewhere, setting game values(player
name, how the player looks) when it stops. The Game has two different crashes
for these events, but only one shows at anytime. The first one is obvious and
the rarest a Message box pops up saying the Program encountered an error an
needs to close. A stacktrace is able to be retrieved in this case. The second
one is a freeze, ie the game is no longer controllable by the user, and the
render has stopped. Music and sound effects (such as talking) still work until
the program is killed, but the player cannot make any sound effects such as
walking or shooting a gun. The game's menus are also disabled.
I've followed the hq's guides on getting the program to run, with the small
exception of manually installing the Games for Windows Live client and .Net
Framework. As the game's installer hangs when the installer for those
components have crashed, and thus must be killed to allow the installer to
continue.
It must be noted that a save game made after Vault 101 will work normally. It's
unknown if it's the result of the save being from another computer with the
game running normally or just after Vault 101 because i can't get the game past
Vault 101 when starting a new game.
System Specs:
Mandriva Linux 2010.0 X86_64
Intel Core 2 Quadcore
Latest Nvidia Drivers as of 1/5/2010
Wine 1.1.35 Mandriva Linux Repo
(If anyone needs more just ask.)
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https://bugs.winehq.org/show_bug.cgi?id=47819
Bug ID: 47819
Summary: Gramps does not display text labels, displays boxes
instead
Product: Wine
Version: 4.16
Hardware: x86-64
URL: https://www.gramps-project.org/wiki/index.php?title=Do
wnload#MS_Windows
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
Created attachment 65316
--> https://bugs.winehq.org/attachment.cgi?id=65316
screenshot
$ wine --version
wine-4.16
$ openssl sha256 GrampsAIO-5.1.1-1_win32.exe
SHA256(GrampsAIO-5.1.1-1_win32.exe)=
fa32bb3914508844420fe602f6746ba8f77709775c584481b979a024e3e2a69a
Gramps does not display labels properly, it shows boxes instead.
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http://bugs.winehq.org/show_bug.cgi?id=26706
Summary: SolidWorks: Some tools cannot be activated
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maarten.bezemer(a)gmail.com
When clicking on the toolbar button or the menu item to activate a tool,
nothing happens.
Known tools which do not work:
- Plane (menu Insert -> Reference Geometry -> Plane)
- Convert Entities (menu Tools -> Sketch Tools -> Convert Entities)
But there are probably more occurences...?
Steps to reproduce:
- Start designing a new part
- Click the new plane button
Actual results:
Nothing happens
Expected results:
After clicking the button a new plane pane should show to fill in the
properties of the new plane and to actually create it.
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http://bugs.winehq.org/show_bug.cgi?id=26873
Summary: Dekaron: crashes when starting the game from the
launcher
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simondani91(a)gmail.com
Created an attachment (id=34257)
--> (http://bugs.winehq.org/attachment.cgi?id=34257)
This is the backtrace from the console
Dekaron launcher works fine, but the game itself crashes just when I try to
start.
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https://bugs.winehq.org/show_bug.cgi?id=56656
Bug ID: 56656
Summary: Arc Browser on Wine 9.8
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: finenkofedor(a)gmail.com
Distribution: ---
Created attachment 76430
--> https://bugs.winehq.org/attachment.cgi?id=76430
pic describing bug
Could not run setup due to missing mscoree.dll but required lib was in system32
folder and wine-mono installed
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https://bugs.winehq.org/show_bug.cgi?id=52800
Bug ID: 52800
Summary: FL Studio Knob Cursor Capture
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: variouscrap+wine(a)protonmail.com
Distribution: ---
Volume, pitch and other knobs in FL Studio work in a way that while you are
holding left click on them, it captures the cursor and you can move your mouse
up and down to adjust the knob.
With Wine after a certain amount of mouse movement, the cursor will appear
outside of the FL Studio window.
The cursor is invisible while in the FL Studio window, but is visible,
functional and stopped by the screen borders when it goes outside.
After going outside, you can use the cursor normally, but when going back to
the FL Studio window, it is still captured and will adjust the knob and you
have to click once to release the knob.
I'm using the latest version of FL Studio 20, KDE/Kwin and Arch btw.
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https://bugs.winehq.org/show_bug.cgi?id=47172
Bug ID: 47172
Summary: Win64 prefix installs 64-bit libraries to system32
instead of syswow64
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joakimpokemeg(a)hotmail.no
Distribution: ---
Created attachment 64423
--> https://bugs.winehq.org/attachment.cgi?id=64423
WINEDEBUG=+wineboot,+setupapi wineboot
When I was about to install DXVK through the install script it told me that it
could not find the d3d10.dll int the syswow64 directory. So I investigated and
found that syswow64 was in fact an empty directory. I made a clean new
wineprefix with win64 architechture and the syswow64 was still completely empty
but the system32 folder was filled with alot of dlls.
When I debugged the prefix creation with "WINEDEBUG=+wineboot,+setupapi
wineboot" I saw that it put dlls from a lib64 folder into the system32 folder
(log as attachment).
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https://bugs.winehq.org/show_bug.cgi?id=56362
Bug ID: 56362
Summary: Using CreateRemoteThread on x86 child from an x86_64
parent fails if a lpParameter is specified.
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: admin(a)sewer56.dev
Distribution: ---
Created attachment 76098
--> https://bugs.winehq.org/attachment.cgi?id=76098
Reproduction source code.
[ testcase source download ]
Using CreateRemoteThread on x86 child from an x86_64 parent fails if a
lpParameter is specified.
Full code reproduction in attachment.
-----------
Attachment Info:
test-AMD64.sh : Build & test 64-bit host and 64-bit client
test-x86.sh : Build & test 32-bit host and 32-bit client
test-AMD64-to-x86-target.sh : Build & test 64-bit host and 32-bit client
test_target.c : Dummy program, does nothing except sleep.
call-into-suspended-process.c : Test program that simulates calling
CreateRemoteThread into suspended processes.
-----------
Truth table:
| x86 to x86 | AMD64 | AMD64 w/ x86 test_target |
Windows 11 | OK | OK | OK |
Wine (git) | OK | OK | FAIL |
The test program fails with:
`[FAIL] CreateRemoteThread(process = 0000000000000048, start_address =
0000000000350000, parameter = &dummy) = 0000000000000000`.
-----------
Extra Notes:
Tested on x86_64 Archlinux using latest git version of Wine (reports as
'wine-9.3').
When running on Windows, this succeeds `WriteProcessMemory succeeded, but 0
bytes were written`.
I encountered this bug while writing a DLL Injection library. I validate my
code against Wine when I publish my libraries.
Please note, that I don't normally program in C (I don't even have an IDE set
up for this). I just write minimal reproductions in C when filing bugs to try
make life easier for Wine developers.
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https://bugs.winehq.org/show_bug.cgi?id=48721
Bug ID: 48721
Summary: SSL errors and "fixme" when launching a wow .bat
application
Product: Wine
Version: 5.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: py_lrr(a)hotmail.fr
Distribution: ---
Created attachment 66595
--> https://bugs.winehq.org/attachment.cgi?id=66595
Console backtrace
Hi,
Running a wow (BfA) .bat launcher with Wine cmd, I get a warning saying TLS
library was not found and, then, some errors about windows functions (lines
beginning with "fixme").
I looked for a solution and didn't find one for this precise case, with the
fixme I guessed it could be something unimplemented ?
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=49827
Bug ID: 49827
Summary: sDate stopped working after Wine 3.x
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michaelwitten82(a)gmail.com
Distribution: ---
I am on Ubuntu and have recently moved up to 20.04.1, and after the re-install
I installed MYOB in PlayOnLinux (as I always have) and the date format was
wrong.
After a LOT of testing (you can see further in a Ubuntu bug I submitted -
https://bugs.launchpad.net/ubuntu/+source/playonlinux/+bug/1892859) I have
found what the issue is. After seeing that between Ubuntu 18.04 and 20.04 they
moved from wine 3.0 to 5.0, I have tested various versions in PlayOnLinux (all
32-bit, 64-bit seemed to have other issues):
5.0 (default) - NOT working
5.16 (latest in PlayOnLinux) - NOT working
4.21 - NOT working
3.21 - WORKS
There is an easy way to test this (in PlayOnLinux)
1. Open the General tab in the Config for the VM
2. Change the Wine version to whichever you want to test
3. Go to the Wine tab and Windows reboot (I do this to be safe)
4. Open the Command prompt (under the same tab)
5. Type "date"
It will show the current date in the format being used in wine on that vm. For
me, even though everything is set to en_AU and registry settings etc are to
dd/MM/yyyy (also tried d/MM/yyyy) my date format shows as en_US format
(MM/dd/yyyy -not sure if its dd or d as its the 13th today), until I drop back
to version 3.x.
This won't be an issue to people playing games etc I guess, but to anyone doing
anything with dates important (for example I am doing accounting, so my
invoices show wrong dates) this is a show stopper.
I have seen other people online ask about it but none of the answers worked for
me. I would think this is something pretty urgent to look at and get correct.
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http://bugs.winehq.org/show_bug.cgi?id=26839
Summary: 888 Poker Crashes after login and password entered
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nmorozov(a)atlas-print.ru
Created an attachment (id=34200)
--> (http://bugs.winehq.org/attachment.cgi?id=34200)
Crash screenshot
888 Poker Crashes after login and password entered, If just wait 888 poker
reports "server unreacheble" but show player on tables and some more info. Ater
I login i see my Name my status and that got crash (see screenshor) and 888
poker client hangs
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https://bugs.winehq.org/show_bug.cgi?id=57040
Bug ID: 57040
Summary: Cjvjv
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: salvadorxxx922(a)gmail.com
CC: dimesio(a)earthlink.net
Distribution: ---
Created attachment 76894
--> https://bugs.winehq.org/attachment.cgi?id=76894
Xnx
Hfuvuv
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https://bugs.winehq.org/show_bug.cgi?id=56392
Bug ID: 56392
Summary: i have a problem without drivers
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mangiamichael409(a)gmail.com
Distribution: ---
the program crashed when I created the setup64 driver shortcut for the epson
ET-2714 printer
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https://bugs.winehq.org/show_bug.cgi?id=38437
Bug ID: 38437
Summary: Does not load game
Product: Wine
Version: 0.9
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alika0009(a)mail.ru
Created attachment 51298
--> https://bugs.winehq.org/attachment.cgi?id=51298
I do not know what to do, and want to play(((
Good day, I have a problem with the game The Sims 4. Turn on the game and
seeing the following((
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https://bugs.winehq.org/show_bug.cgi?id=56428
Bug ID: 56428
Summary: wine crashes with page fault running MMBasic for
Windows
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leonicolas(a)gmail.com
Distribution: ---
Created attachment 76192
--> https://bugs.winehq.org/attachment.cgi?id=76192
Unhandled exception: page fault on read access to 0x00000014 in wow64 32-bit
code (0x0044bac4)
Wine crashes with page fault error just after running MMBasic for Windows
Steps to reproduce:
Download the MMBasic for Windows from this link:
https://www.thebackshed.com/forum/uploads/matherp/2024-03-01_205501_MMBasic…
Execute the command: wine MMBasic.exe &> /dev/null
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https://bugs.winehq.org/show_bug.cgi?id=55334
Bug ID: 55334
Summary: Steam fails to load if compiled --with-wine64
Product: Wine
Version: 8.13
Hardware: x86-64
URL: https://cdn.cloudflare.steamstatic.com/client/installe
r/SteamSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 74927
--> https://bugs.winehq.org/attachment.cgi?id=74927
wine-8.13 console output (eventually killed with SIGHUP)
Steam fails to load if compiled with --with-wine64.
Sometimes it'll let you know something has crashed and give you options to
restart various components (including the whole thing) but it makes no
difference.
A. This does not occur if Wine is compiled with --enable-archs=x86_64,i386.
B. It also does not occur using the official Wine binaries (for Ubuntu).
I have tried finding a library and/or kernel issue, but I cannot find it. The
openSUSE logs don't seem to build with --with-wine64. I don't know how those
binaries actually work. Something to do with multiarch setup?
I've tried building with a number of Ubuntu versions, Debian Stable and
Testing, and openSUSE Tumbleweed but the result is always the same.
My build process:
CFLAGS="-g -O0 -pipe"
64 bit: configure --enable-win64 => wine64
32 bit (schroot): configure => wine32
Combine (schroot): configure --with-wine64=wine64 --with-wine-tools=wine32
i386 chroots are need to build 32-bit Wine parts.
$ gcc --version
gcc (Ubuntu 11.3.0-1ubuntu1~22.04.1) 11.3.0
Also tried GCC 12 but no change.
Tried compiling a few older Wines but it made no difference, and eventually hit
other bugs. Doesn't look like a regression.
From what I can see in htop it looks like one of the steamwebhelper processes
is the problem, but I don't know what the problem is exactly.
My guess is there's a problem with the i386 part (or some sort of chroot
madness?). (A) and (B) don't seem to touch 32-bit libraries, at least not in
the same way.
I'm at a loss.
Waffle:
https://forum.winehq.org/viewtopic.php?t=37852
Note: On first run Steam will self-update. This seems to work fine.
No log-in needed to get this far.
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https://bugs.winehq.org/show_bug.cgi?id=51800
Bug ID: 51800
Summary: UserBenchmark Crash
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lolothepro29(a)gmail.com
Distribution: ---
Created attachment 70686
--> https://bugs.winehq.org/attachment.cgi?id=70686
Logs
UserBenchmark crash in full benchmark
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https://bugs.winehq.org/show_bug.cgi?id=37740
Bug ID: 37740
Summary: Photoshop CS2 - Scanner IO problems
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 50251
--> https://bugs.winehq.org/attachment.cgi?id=50251
Console output - Wine 1.7.32
Hello everyone,
Photoshop CS2 seems to be unable to contact the TWAIN source of my USB scanner
a Hewlett Packard 2544 AIO device. I will create two attachments, one for the
plain console output and one with WINEDEBUG=+twain
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https://bugs.winehq.org/show_bug.cgi?id=56310
Bug ID: 56310
Summary: Isolate Filesystem from Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: doomsdayrs(a)gmail.com
Distribution: ---
## Background
Currently, Wine by default allows Windows programs full access to the Linux
file system.
This, is of course inherently insecure and exposes the system to being
vulnerable to malware.
This is also not ideal for Atomic Systems such as Fedora GNOME Atomic, in which
Wine is installed via Flatpak.
## Solution
Isolate Wine from the filesystem by not mounting all drives to Wine.
## Side effects
The User can no longer access drives and storage outside of wine by default.
## Side effect solution
There are a few methods to solving this issue.
- Provide an option in the Wine File Picker to open the XDG File Chooser
instead. Documentation here:
https://flatpak.github.io/xdg-desktop-portal/docs/doc-org.freedesktop.porta…
- Provide an option to select directories in Wine Config. (Possible blocker is
that there does not seem to be a way currently to have persistent access to a
directory)
- File Manager integration, providing a "Wine" or "Windows" section similar to
how NextCloud does with it's nautilus integration.
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https://bugs.winehq.org/show_bug.cgi?id=56276
Bug ID: 56276
Summary: 001aedccb59ec9e9067d0703ba0ba9f8e1454159dd7aa4fa9f82c0
f9b9a57428 WeChatSetup.exe
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: rayklaus(a)163.com
Distribution: ---
Created attachment 75995
--> https://bugs.winehq.org/attachment.cgi?id=75995
when i install wechatsetup.exe and login,the wine show this
my os info:
cat /etc/os-release
PRETTY_NAME="Ubuntu 22.04.1 LTS"
NAME="Ubuntu Kylin"
VERSION_ID="22.04"
VERSION="22.04.1 LTS (Jammy Jellyfish)"
VERSION_CODENAME=jammy
ID=ubuntu
ID_LIKE=debian
HOME_URL="https://www.ubuntu.com/"
SUPPORT_URL="https://help.ubuntu.com/"
BUG_REPORT_URL="https://bugs.launchpad.net/ubuntu/"
PRIVACY_POLICY_URL="https://www.ubuntu.com/legal/terms-and-policies/privacy-policy"
UBUNTU_CODENAME=jammy
I install wine from source wine-8.0.2.tar.xz
./configure --enable-win64 && make -j14 && sudo make install
then exec /usr/local/bin/wine64 WechatSetup.exe
It show the "程序错误详情" when i login wechat
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https://bugs.winehq.org/show_bug.cgi?id=56254
Bug ID: 56254
Summary: winewayland.drv: Window title bug Roblox is spelled as
Roblex
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jdjjddrisn(a)outlook.com
Distribution: ---
Created attachment 75963
--> https://bugs.winehq.org/attachment.cgi?id=75963
Image demonstrating the bug
The issue involves a bug in the window title of winewayland.drv. where the name
Roblox is misspelled as Roblex
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https://bugs.winehq.org/show_bug.cgi?id=56868
Bug ID: 56868
Summary: OpenVR: could not open registry key, status 2
Product: Mono
Version: main
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mono
Assignee: wine-bugs(a)winehq.org
Reporter: elias_0000_0000(a)yahoo.com
CC: madewokherd(a)gmail.com
Distribution: ---
wine-9.0 (Debian 9.0~repack-4+b1)
wine OutOfCtrl.exe (itch io game free to download by miknugget)
info: Game: OutOfCtrl.exe
info: DXVK: v2.3.1
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x752f37e0
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Required Vulkan extension VK_KHR_surface not supported
err: DxvkInstance: Required instance extensions not supported
Stacktrace:
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https://bugs.winehq.org/show_bug.cgi?id=56657
Bug ID: 56657
Summary: wine-mono is not listed with "reg query"
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: ---
Running
$ wine reg query "HKLM\Software\Microsoft\Windows\CurrentVersion\Uninstall"
doesn't show any entries for Wine Mono, but "wine uninstaller" lists it, and
regedit shows the entries.
Is there something preventing this on purpose or is there something magic
missing from the installation process?
Cannot compare to Windows for obvious reasons.
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https://bugs.winehq.org/show_bug.cgi?id=56543
Bug ID: 56543
Summary: IsWindows10OrGreater is not return correct value even
I has embed the manifest
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
Created attachment 76298
--> https://bugs.winehq.org/attachment.cgi?id=76298
Test file with compatibility embed
I am trying to find out that why the steam always detect os as win8
find out when I embed the compatibility in exe manifest. Windows will return
correctly, but not in wine. it still shown not win10 even with manifest.
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https://bugs.winehq.org/show_bug.cgi?id=56375
Bug ID: 56375
Summary: execl does not work like in windows.
Product: Wine-gecko
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: sergiotarxz(a)posteo.net
Distribution: ---
Something that bothers me since many time ago is that when you develop Windows
applications in Linux testing in Wine a common pitfall is that execl won't work
equal so a perfectly working program in wine won't work at all in windows.
I do not know why in wine execl will search path and it is more permissive with
the contents of the second argument while in windows it only allows relative or
absolute paths and the second argument must have a correct content.
Is there something that can be done?
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https://bugs.winehq.org/show_bug.cgi?id=46049
Bug ID: 46049
Summary: Regression?: Unable to draw green annotations in
Chessbase 11
Product: Wine
Version: 3.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
It no longer seems to be possible to draw green annotations in Chessbase 11. To
do this hold down alt and click (and move the mouse for an arrow). Alt + shift
and alt + ctrl (red and yellow) appear to work still. This could be an effect
of the window manager (KDE) as alt and mouse moves the window and that appears
to be happening, but surely the Windows behaviour should be the default if
actioned on a windows application?
This used to be possible.
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https://bugs.winehq.org/show_bug.cgi?id=56867
Bug ID: 56867
Summary: dynamic_cast too slow on wine compared to windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
Distribution: ---
Herb Sutter said dynamic cast was using string comparison and now it is not. So
the performance of dynamic cast becomes MUCH faster.
Same program with static link with microsoft's own library.
$ wine ./cout.exe
coutfd:0.1162809s
u=10000000
wine DLL implementation:
$ wine ./cout.exe
coutfd:0.4995548s
u=10000000
The overhead is 5x at least
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https://bugs.winehq.org/show_bug.cgi?id=52347
Bug ID: 52347
Summary: Can't copy text from Notepad++ running in Wine and
paste to Google Chrome (natively installed)
Product: Wine
Version: 6.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: EmilySeville7cf(a)gmail.com
Distribution: ---
Notepad++: 8.2
Google Chrome: 96.0.4664.110
I have Notepad++ launched in Wine and Google Chrome on the host OS. When I try
copy-paste from Wine app to natively running browser nothing is pasted.
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https://bugs.winehq.org/show_bug.cgi?id=57015
Bug ID: 57015
Summary: Crashes when i attempt to install the python lib
Pyautogui
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: cooperwilliams2008(a)icloud.com
Distribution: ---
Created attachment 76858
--> https://bugs.winehq.org/attachment.cgi?id=76858
Log From wine
this is the log from when i attempted to install a python lib called pyautogui
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https://bugs.winehq.org/show_bug.cgi?id=56898
Bug ID: 56898
Summary: Project8Staging aka Valve DEADLOCK closes after the
splash screen
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: h0tc0d3(a)gmail.com
Distribution: ---
Project8Staging aka Valve DEADLOCK closes after the splash screen. The game is
in alpha test, it works through Proton, but does not work in vanilla wine +
steamclient loader patches. Need help because, I play under Wayland and vanilla
wine has better performance than Proton. If you need access to the game, then I
could send an invite to the alpha test on Steam.
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https://bugs.winehq.org/show_bug.cgi?id=56408
Bug ID: 56408
Summary: Wine not running on an Asus Prime
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: edward.leuf(a)gmail.com
Distribution: ---
It would seem Wine is not a fan of an Asus Prime H610M-A motherboard. I tried
to run it under Ubuntu 22.04 but no windows would show up. I was in the forums
asking for help but did not get anything fixed. I was noticing other things I
was not comfortable with under Ubuntu so after a long while I decided to go for
a simpler dist of Debian 12. I have reinstalled the nvidia drivers and many
other programs, then installed wine staging from the official WineHQ
instructions, and I had the same problems.
What was concluded is that Wine somehow finds two types of monitors and tries
to draw a window on the wrong one. First it add_monitor 0 (0,0)-(1024,768)
(0,0)-(1024,768), then it add_monitor 0 (0,0)-(1920,1080) (0,24)-(1920,1056),
then deduces the dimensions for a window of (0,0) - (0,0), finally saying no
driver could be loaded to create a window.
Any and all logs and discussion can be found in this forum post:
https://forum.winehq.org/viewtopic.php?t=38168
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https://bugs.winehq.org/show_bug.cgi?id=47742
Bug ID: 47742
Summary: Nexus mod manager doesn't work on 4.15 [REGRESSION]
Product: Wine
Version: 4.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timofeevsv1989(a)gmail.com
Distribution: ---
It works on 4.10, but on 4.15 subprocess crashing and it doesn't function.
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https://bugs.winehq.org/show_bug.cgi?id=56809
Bug ID: 56809
Summary: "D11CreateDeviceAndSwapChain" not found in d3d11.dll
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mywine(a)schiermeier-it.de
Distribution: ---
Created attachment 76610
--> https://bugs.winehq.org/attachment.cgi?id=76610
Part of a log file while running "The Bat!": d3d11.dll
While running and tracing "The Bat!" mailer under wine I got a hint about a
missing procedure call to the procedure "D11CreateDeviceAndSwapChain".
Please see attachment named: thebat-trace-3.log
More info about this procedure see here:
https://learn.microsoft.com/de-de/windows/win32/api/d3d11/nf-d3d11-d3d11cre…
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https://bugs.winehq.org/show_bug.cgi?id=37739
Bug ID: 37739
Summary: Web page with ActiveX component crashes IE8
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: steko(a)iosa.it
Distribution: ---
Created attachment 50249
--> https://bugs.winehq.org/attachment.cgi?id=50249
backtrace
We are trying to use IE8 in Wine for accessing an Intranet application that is
also based on ActiveX components. I was positively surprised to see that
everything works smoothly, except for this crash that seems to happen
consistently.
Obviously I have no way to make this application available for testing, as I am
only a user and I've got no control over the deployment.
The crash occurs when I load a specific type of page in the app, with forms
that display file attachments and normally would let me upload attachments -
not with normal HTML forms but through the ActiveX controls, AFAICT. This stuff
works normally under Windows.
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http://bugs.winehq.org/show_bug.cgi?id=35741
Bug ID: 35741
Summary: Native Mumble push-to-talk issues when in steam under
wine games
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mysticknight487(a)aim.com
Once in a steam game the push to talk gets the initial push, but not the
releasing of the push-to-talk button, when using a mouse key for push to talk.
When using keyboard push to talk the behavior is as expected.
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http://bugs.winehq.org/show_bug.cgi?id=36770
Bug ID: 36770
Summary: Pinball Arcade refuses to start
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmn2004404(a)gmail.com
Created attachment 48831
--> http://bugs.winehq.org/attachment.cgi?id=48831
backtrace.txt generated by error report for PinballArcade.exe
On starting Pinball Arcade from the Windows version of Steam installed via
Winetricks, Wine reports: "The program PinballArcade.exe has encountered a
serious problem and needs to close. We are sorry for the inconvenience."
Clicking "Error Details" returns the following backtrace, attached to this bug
report.
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http://bugs.winehq.org/show_bug.cgi?id=27909
Summary: EVE Online: Installer is missing left half of text
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://www.eveonline.com/download/
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=35705)
--> (http://bugs.winehq.org/attachment.cgi?id=35705)
bad screenshot
See screenshot. No terminal output.
tried winetricks ie7 allfonts riched20 riched30 gdiplus, but none made a
difference (though allfonts gave better fonts, obviously :p).
481a33ca000fcc136cbecd666cd181688882d836 EVE_Premium_Setup_273475.exe
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https://bugs.winehq.org/show_bug.cgi?id=56816
Bug ID: 56816
Summary: Submitting a new app on appdb on linux in chrome is
not possible as the page scrolls very slowly
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
Submitting a new app on appdb on linux in chrome is not possible as the page
scrolls very slowly, this problem does not occur if firefox is used instead
Steps to reproduce: using kubuntu 24.04 and chrome 125, log into chrome and
then log into appdb, then try to submit an app, when it asks you to search for
an app search for one, then when it gets to the submission form, the form can't
be scrolled or can only be scrolled very slowly, shortly afterwards chrome may
say the page is not responding
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https://bugs.winehq.org/show_bug.cgi?id=56489
Bug ID: 56489
Summary: Cannot submit the form because of error " If Runs?
is set to ‘No‘ you must answer Yes to the question
about problems and provide details in the What does
not work text area."
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zdanevich.vitaly(a)ya.ru
Distribution: ---
Created attachment 76258
--> https://bugs.winehq.org/attachment.cgi?id=76258
screenshot
Or error description should be improved? I do not understand what is wrong with
my submission :(
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https://bugs.winehq.org/show_bug.cgi?id=45895
Bug ID: 45895
Summary: World of Tanks 1.1 not able to start "Wine C++
Library, R, Program: C, a"
Product: Wine
Version: 3.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m(a)maltris.org
Distribution: ---
Created attachment 62410
--> https://bugs.winehq.org/attachment.cgi?id=62410
back trace
0.9 worked perfectly, I used it for a while some time ago. When trying 1.1 no
matter if its wine-staging or -stable, it crashes with this problem. Cleared
the winepath multiple times and reinstalled fully. No success.
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https://bugs.winehq.org/show_bug.cgi?id=56689
Bug ID: 56689
Summary: Dead By Day light crashes on start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sollieus(a)gmail.com
Distribution: ---
Created attachment 76470
--> https://bugs.winehq.org/attachment.cgi?id=76470
Logs form game crash
when Starting the game dead by daylight from epic games using the Heroic games
launcher Flatpak the game will start easy anti cheat and once that finishes the
game will crash.
logs provided by game are attached below
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https://bugs.winehq.org/show_bug.cgi?id=56574
Bug ID: 56574
Summary: Wine devel for MacOS stopped updating at 9.3
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: erisi(a)comcast.net
Distribution: ---
Wine-devel is no longer tracking recent development versions (on MacOS). Most
current devel version is 9.3
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https://bugs.winehq.org/show_bug.cgi?id=56500
Bug ID: 56500
Summary: Ntdll: Jump buffers definitions: Mafia Definite
Edition fails to start on Wine 9.4
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: tuxway+wine(a)posteo.de
Distribution: ---
I've encountered crashes of "Mafia Definite Edition" right after the start of
the game before the main menu without a clear error.
The crashed seemed to begin with Wine 9.4. Wine 9.3 works fine for me.
After bisecting the following commit seems to be the first not working one:
https://gitlab.winehq.org/wine/wine/-/commit/7a156cbd7fbbf1ce10f805bcfb43ff…
But I'm not sure how this is related.
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https://bugs.winehq.org/show_bug.cgi?id=51165
Bug ID: 51165
Summary: All programs fail to find libraries
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ilkka.prusi(a)gmail.com
Distribution: ---
Wine versions from 6.6 to newest 6.9 all programs fail to find system
libraries.
Failing programs include wine-programs like winecfg.
Returning to 6.5 all works well again.
System is Debian 11 (testing), gcc (Debian 10.2.1-6) 10.2.1 20210110, kernel
version 5.11.22
For example, running winecfg gives:
0024:err:module:import_dll Library sechost.dll (which is needed by
L"C:\\windows\\syswow64\\advapi32.dll") not found
0024:err:module:import_dll Library advapi32.dll (which is needed by
L"C:\\windows\\syswow64\\shlwapi.dll") not found
0024:err:module:import_dll Library sechost.dll (which is needed by
L"C:\\windows\\syswow64\\advapi32.dll") not found
0024:err:module:import_dll Library advapi32.dll (which is needed by
L"C:\\windows\\syswow64\\gdi32.dll") not found
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http://bugs.winehq.org/show_bug.cgi?id=24028
Summary: WaitForInputIdle doesn't return for specific
application (infinite loop?)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zajec5(a)gmail.com
There is application called Injection Launcher that launches Ultima Online
(game) client and then hacks it. When using Wine, Injection Launcher doesn't
notice that client started.
Is uses something like:
if (WaitForInputIdle(pi.hProcess, INFINITE) != 0)
{
api_error("Failed waiting for client window to open");
error_stage(STAGE_STARTCLIENT);
return 0;
}
This bug is present in Wine since "ever" and exists in git.
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https://bugs.winehq.org/show_bug.cgi?id=53184
Bug ID: 53184
Summary: It said no Direct3D
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alloyedbrick(a)outlook.com
Distribution: ---
Created attachment 72624
--> https://bugs.winehq.org/attachment.cgi?id=72624
Unity web player
First I can't run Red Alert2 Mental Omega now,but I can run it before
Then Unity web player said no DX9
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https://bugs.winehq.org/show_bug.cgi?id=47743
Bug ID: 47743
Summary: Witcher Script Merger doesn't work on 4.15
Product: Wine
Version: 4.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timofeevsv1989(a)gmail.com
Distribution: ---
It works on 4.10, but on 4.15 it cant find its config, and always loosing
dependencies.
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https://bugs.winehq.org/show_bug.cgi?id=41075
Bug ID: 41075
Summary: Into The Stars requires libcef.dll
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55258
--> https://bugs.winehq.org/attachment.cgi?id=55258
Terminal output Wine 1.9.15-272-g0b49495
While testing the latest git version of Wine with this game, I noticed that
there is the following terminal output when starting the game:
err:module:import_dll Library libcef.dll (which is needed by L"C:\\GOG
Games\\Into the
Stars\\Nebraska\\CefRuntime\\Binaries\\Win64\\CefFramework.dll") not found
Some basic googling shows that this might be a .DLL related to Chrome but I am
not 100% sure.
If this bug is invalid, please let me know. Terminal output attached
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https://bugs.winehq.org/show_bug.cgi?id=37711
Bug ID: 37711
Summary: payday 2 broken lighting
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: davyaxel(a)free.fr
Distribution: ---
On wine/radeonsi, payday 2 has broken lighting, and objects have no shadows.
This doesn't make the game unplayable. It's just objects have no shadows.
Gallium Nine has light working.
While trying to fix a bug with Gallium Nine textures of some parts of the road,
I tested different configuration of input channels / default values for empty
channels for the textures used by the game.
In particular for depth stencil formats, like D3DFMT_D24S8 used by the game, we
have the depth on r, the stencil on g, and b=0 a=1
I don't remember what different combinations I tried for this format, but
basically when different from that, I got broken lights exactly like wine.
Which makes me think wine probably doesn't handle this format correctly.
If you want to reproduce we have a server with the trace (too big to put here -
taken with apitrace), come on our channel (#d3d9) to ask for access.
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https://bugs.winehq.org/show_bug.cgi?id=43819
Bug ID: 43819
Summary: steam overlay - unusable on ultrawide screen
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
Have an issue with steam overlay. It reners semi-transparent but nothing can be
used in it. This issue only occurs on my machine with an ultrawide screen. On
my other identical machine with identical OS, it works flawless.
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https://bugs.winehq.org/show_bug.cgi?id=57037
Bug ID: 57037
Summary: Hi
Product: Mono
Version: main
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mono
Assignee: wine-bugs(a)winehq.org
Reporter: salvadorxxx922(a)gmail.com
CC: madewokherd(a)gmail.com
Distribution: ---
Created attachment 76892
--> https://bugs.winehq.org/attachment.cgi?id=76892
P
Pp
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https://bugs.winehq.org/show_bug.cgi?id=56288
Bug ID: 56288
Summary: Patch provided but needs to be added to official
Sources
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: SMA.TFG(a)gmx.de
Distribution: ---
Here a User had provided a Patch that would fix the Crash of Solid Edge but we
need a Person who can add this to the offical Repos
https://bugs.winehq.org/show_bug.cgi?id=55736
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https://bugs.winehq.org/show_bug.cgi?id=56467
Bug ID: 56467
Summary: Calling the GetPrivateProfileString interface failed
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: csumushu(a)gmail.com
Distribution: ---
I have written a C program to read an INI file, and I found that when a key
name contains spaces, it can be read successfully on Windows, but fails to read
when the executable program is run using Wine.
//------------------------Here is the code of the
program-----------------------
#include <Windows.h>
#include <stdio.h>
#define MAX_BUFFER_SIZE 260
int main(int argc, char* argv[])
{
char iniFile[MAX_BUFFER_SIZE];
GetPrivateProfileString("SYS_PARA_AREA", "VFSRootPath Item", "", iniFile,
MAX_BUFFER_SIZE, "CONFIG.INI");
if (iniFile[0] != '\0')
{
printf("VFSRootPath Item: %s\n", iniFile);
}
else
{
printf("Failed to read VFSRootPath Item from ini file.\n");
}
return 0;
}
//-----------------------------------------------------------------------------
//--------------------Here is the content of the INI file---------------------
[SYS_PARA_AREA]
VFSRootPath Item=C:\ProgramData\ne1\
//-----------------------------------------------------------------------------
On Windows, I compile an executable program using `gcc -o test test.c` and can
read content normally. However, when I copy the program to Ubuntu and attempt
to run it with Wine, it fails to read content.
Here is my environment information:
Operating System: Ubuntu 23.10
Wine: wine-8.0.1 (Ubuntu 8.0.1~repack-3ubuntu2)
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https://bugs.winehq.org/show_bug.cgi?id=39768
Bug ID: 39768
Summary: scaling window for games with low resolution
Product: Wine
Version: 1.8-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Hello,
some old games do not have a resolution bigger than 640x480.
For example:
Shivers
The longest journey
Motoracer
..
and the modern displays does not have a 4:3 ratio, so it is not possible to put
this games in fullscreen or the games will be stretch. Some modern screens do
not even support this resolution.
Do you plan to add a scaling feature to wine?
LGDN
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https://bugs.winehq.org/show_bug.cgi?id=57025
Bug ID: 57025
Summary: error with %ERRORLEVEL% when running command in
sequence
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: nemos200408(a)gmail.com
Distribution: ---
When running several commands in sequence (by &) next command not see error
code (%ERRORLEVEL%) from previous
Problem absent in wine 9.11 and present in 9.12-9.14.
To reproduce
in fresh cmd session (wine64 cmd) run from command line
test.bat & echo %ERRORLEVEL%
in test.bat only one command
exit /b 1
in wine 9.11 it output
1
in wine 9.12-9.14 it output
0
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https://bugs.winehq.org/show_bug.cgi?id=57011
Bug ID: 57011
Summary: GameStudio 3D program freezes on fflush since wine-9.5
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 76855
--> https://bugs.winehq.org/attachment.cgi?id=76855
Test script for 3D Gamestudio
Originally reported at https://forum.winehq.org/viewtopic.php?p=144395
This is a regression between wine-9.4 and wine-9.5.
The program can be downloaded from
http://www.opserver.de/down/gstudio8_setup.exe
Install the free version in a 32bit WINEPREFIX. Run SED.exe.
Click Project->New Project. Enter a name, save it somewhere and press no to the
next question.
Click File->New, enter the test code from the attachment and save it somewhere.
Press the run button in the script editor.
The newly opened game freezes and the terminal spams lines like
> 0284:err:sync:RtlpWaitForCriticalSection section 0031FE30 #0001 wait timed out in thread 0284, blocked by 2620054, retrying (60 sec)
For further tests you can just open the save script.
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https://bugs.winehq.org/show_bug.cgi?id=56982
Bug ID: 56982
Summary: wincuple crashes on Mac m1
Product: Wine
Version: 9.0
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vcifello(a)hotmail.com
Created attachment 76811
--> https://bugs.winehq.org/attachment.cgi?id=76811
backtrace and terminal output
link to program
https://www.microchip.com/en-us/products/fpgas-and-plds/spld-cplds/pld-desi…
wine runs executable without 1 required argument specifying library location it
shows the help output
when required library specified, it crashes
backtrace and terminal output attached
hope you can help!
thanks
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https://bugs.winehq.org/show_bug.cgi?id=56649
Bug ID: 56649
Summary: Tony Hawk's Pro Skater 3 crashes on startup
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: japareaggae(a)gmail.com
Distribution: ---
Created attachment 76425
--> https://bugs.winehq.org/attachment.cgi?id=76425
Console output of Wine while running the game
## How to reproduce
* Install the game as usual
* Run the "Skate3.exe" binary in the game installation folder
* Click on the "OK" or "Play Tony Hawk's Pro Skater 3" buttons
## Expected results
The game starts
## Actual results
The game crashes
## Build date and operating system
Tested on wine-9.8-6-g79fb59e21ed9, built on 2024-05-07, on an Arch Linux
system.
## Additional builds
This might be a regression since there is a Gold-rated AppDB test result for
Wine version 7.19-staging:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=3823
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https://bugs.winehq.org/show_bug.cgi?id=56918
Bug ID: 56918
Summary: RFE: please add wine staging to the $PATH
Product: Wine-staging
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Fedora 40
wine-staging-9.12-1.1.x86_64
Request for Enhancement: please consider adding to the post install scripts,
pathmunge /opt/wine-staging/bin after
to /etc/profile under the "# Path manipulation" section
And remove it with the remove script.
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=56955
Bug ID: 56955
Summary: Pro evolution soccer 2017 lags and stutters, sound
gets all jerky and choppy
Product: Wine
Version: 9.6
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: tanvir.maht(a)outlook.com
Pro Evolution Soccer 2017 runs at a pretty low frame-rate despite being
supported on the powerful Apple Silicon Mac. Lags, stutters all over and the
cracky sound.
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https://bugs.winehq.org/show_bug.cgi?id=55636
Bug ID: 55636
Summary: cannot get rid of prefix status messages
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ---
I would like to be able to get rid of the 2 messages on creation of prefixes,
but even with WINEDEBUG=-all they never go away, as seen below:
$ echo "int main() {return 0;}" > main.c
$ i686-w64-mingw32-gcc main.c
$ rm -rf ~/.wine
$ WINEDEBUG=-all wine a.exe
wine: created the configuration directory '/home/devel/.wine'
wine: configuration in L"/home/devel/.wine" has been updated.
I see from the code that they end up in wine_dbg_printf which is always printed
wouldnt it make sense for these to be part of one of the debug class/channel so
that it could be filtered by WINEDEBUG ?
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https://bugs.winehq.org/show_bug.cgi?id=52131
Bug ID: 52131
Summary: wine-mono + RMS Express: HF Channel Selection Browser
crashes
Product: Wine
Version: 6.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: eric.wheez(a)gmail.com
Distribution: ---
wine-mono + RMS Express: HF Channel Selection Browser crashes when updating
from the internet (crashes soon after the "Update from Internet" button is
pushed - after downloading data, during "STANDBY - Updating RMS channels
propagation indices for" [callsignhere]). Crash happens with wine-mono, but
does not happen with dotnet46.
A very similar-looking crash also happens when pushing the "SFI" (solar flux
index) button in the HF Channel Selection Browser (which also crashes during
"STANDBY - Updating RMS channels propagation indices for" [callsignhere]). This
crash could be the same crash as the "Update from Internet" crash.
Notes:
Madewokherd (Esme) has been incredibly gracious (already fixing three other
errors in wine-mono + RMS Express) that I didn't want to be annoying by posting
another RMS Express error on their github page, so I thought maybe this would
be the best place to post. The other bugs that Esme fixed (thank you!!) and
their terminal logs (for comparison) can be found here:
https://github.com/madewokherd/wine-mono/issues/116 &
https://github.com/madewokherd/wine-mono/issues/122
System specs:
- Program: RMS Express.exe (Winlink Express) v1.5.42.0 (latest as of
11/28/2021 - downloaded from https://downloads.winlink.org/User%20Programs/ ).
Note: This program requires a free user account to use. User accounts can be
created for free using the in-program prompts on first-run.
- Winetricks packages: winetricks -q dotnet46 win7 sound=alsa
- Wine version: wine-devel 6.22
- wine-mono version: Nov 26, 2021 nightly (PR #126 / commit 6831b18 - msi
downloaded from
https://github.com/madewokherd/wine-mono/actions/runs/1496716432 )
- OS: x86 Debian 10 Linux (on VMWare Workstation 16 on a Windows laptop)
Logs:
I've logged quite a bit of behavior and attached those below.
- For larger logs, I've included truncated versions and 'interesting' parts.
- The crash 'backtrace' from the wine/wine-mono "Program Error" window is
included.
- Logs also include both the program running idly in wine-mono (without
pushing the "Update from Internet" button) and the program crash in wine-mono.
- Different logs were made using by running wine-mono's built-in functions:
WINE_MONO_TRACE=x, WINE_MONO_TRACE=program, and WINE_MONO_TRACE=wrapper. (No
suspicious WINE_MONO_TRACE=x exceptions pop up during the crash though).
- I've also logged normal behavior on Windows using "Improved dotNET Tracer"
(by Kao / Kurapica), which shows which program VB.NET methods are supposed to
be being used when the crash happens (it also doesn't expose any .NET
Windows/Winlink code internals, just program method names near the crash).
- Some pictures are also included for reference.
Let me know what you think or if I can submit any other logs. And thank you
for reading/considering it!
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https://bugs.winehq.org/show_bug.cgi?id=37725
Bug ID: 37725
Summary: Tera Online seems to Freeze
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eli(a)orbsky.homelinux.org
Distribution: ---
Tera online seems to freeze after clicking on the Play on the Launcher.
Debug info is coming soon.
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https://bugs.winehq.org/show_bug.cgi?id=56323
Bug ID: 56323
Summary: Paintdotnet requires Windows 11 or newer
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hildogjr(a)gmail.com
Distribution: ---
Paintdotnet 5..0.12 requires Windows 11 or newer
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https://bugs.winehq.org/show_bug.cgi?id=51607
Bug ID: 51607
Summary: Microsoft Edge Installer: Unsupported query properties
issue when prefix version is set to Win10
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
Assignee: wine-bugs(a)winehq.org
Reporter: madbyte(a)tuta.io
Distribution: ---
Created attachment 70462
--> https://bugs.winehq.org/attachment.cgi?id=70462
Error message after downloading files
I tried the same thing because for me Edge fails to install if Win10 is set
before the installer is run, stating that there was an error when temporarily
saving the downloaded setup files.
Backtrace (win10 prefix - fails):
https://gist.github.com/MadByteDE/d0ebe8056aa95ef160c17166f58bff57
Backtrace (win7 prefix - succeeds):
https://gist.github.com/MadByteDE/a965e3ebb3b784f85369effa2ba64aae
Issue seems to be this part (after comparing the backlogs):
0058:fixme:mountmgr:query_property Unsupported property 0x7
0058:fixme:mountmgr:query_property Unsupported property 0x8
0058:fixme:mountmgr:query_property Unsupported property 0x7
0058:fixme:mountmgr:query_property Unsupported property 0x8
0058:fixme:mountmgr:query_property Unsupported property 0x7
0058:fixme:mountmgr:query_property Unsupported property 0x8
There is another (seemingly unrelated) issue with Microsoft Edge that lead me
to this bug because I tried to set win10 first and then run the installer.
https://bugs.winehq.org//show_bug.cgi?id=51437
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https://bugs.winehq.org/show_bug.cgi?id=42822
Bug ID: 42822
Summary: Steam slow with multi-monitor setup
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
I'm running KDE/ubuntu, and have noticed that when I run steam if I have two
monitors plugged in it runs at an unusable speed. If i unplug my second monitor
wine runs steam perfectly fine.
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https://bugs.winehq.org/show_bug.cgi?id=45767
Bug ID: 45767
Summary: tracert: Can't recognize 'tracert' as an internal or
external command, or batch script.
Product: Wine
Version: 3.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
The "tracert" utility does not seem to exist in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=18950
Summary: eBay unable to authorise Turbo Lister
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://download.ebay.com/turbo_lister2/setupUK.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21800)
--> (http://bugs.winehq.org/attachment.cgi?id=21800)
Screenshot
Turbo Lister connects to eBay to authorise itself to access your account.
Under Wine, the eBay site reports success, but Turbo Lister doesn't do anything
about it. Nothing new is printed in the console, but there are lots of these:
fixme:shdocvw:ClOleCommandTarget_Exec
Not sure what traces would help here...
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https://bugs.winehq.org/show_bug.cgi?id=56416
Bug ID: 56416
Summary: After the Wine version 9.3 PPSSPP stopped working.
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: manoelricado(a)outlook.com
Distribution: ---
The PPSSPP emulator is now displaying an error message It was functioning
correctly under Wine version 9.2.
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https://bugs.winehq.org/show_bug.cgi?id=56930
Bug ID: 56930
Summary: RPGMaker2003 shows certain components as black squares
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucasgenerates(a)gmail.com
Distribution: ---
Created attachment 76753
--> https://bugs.winehq.org/attachment.cgi?id=76753
Bug Showcase
Due to the old and hard to get by nature of this program, i post the
archive.org link for debugging. https://archive.org/details/rm-2k-3-rpg-1
I was modding the free (as in beer) game Yume Nikki (i used the portable build
at https://uboachan.net/ ) and very recently RPGMaker2003 started showing the
main part of the editor as a giant black square.
This square is strange as i can see some components inside the black square
blocking the view (like E buttons or the highlighted tile), but neither that or
the tileset load graphically correct.
There were no logs on the terminal that was running RPGMaker2003
I originally found the bug using the Bottles program and the custom fork they
ship called Soda 8.0.2, but once it appeared i tried multiple versions and to
make this report i used Arch Linux's 9.12 wine.
I can't provide an exact date this started happening as i wasn't paying
attention, but it started around a week and a half ago. And today i noticed an
update to Flatpak Wine that didn't fix anything.
System Info:
Arch Linux, 6.9.7 Zen, KDE Plasma 6.1.2
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https://bugs.winehq.org/show_bug.cgi?id=55083
Bug ID: 55083
Summary: Sacred 2 needs support for instruction type
HLSL_IR_LOOP
Product: vkd3d
Version: 1.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 <anonymous>:130:1: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_LOOP.
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https://bugs.winehq.org/show_bug.cgi?id=38923
Bug ID: 38923
Summary: Unity editor eror [32x with 32x wine]
Product: Wine
Version: 20050930
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: free9988771(a)gmail.com
Distribution: ---
Created attachment 51853
--> https://bugs.winehq.org/attachment.cgi?id=51853
unity editor eror
[07/15/15 13:06:45] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart.
[07/15/15 13:07:31] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
[07/15/15 13:08:01] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart.
[07/15/15 13:52:29] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
[07/15/15 13:59:00] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
[07/15/15 13:59:01] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart.
[07/15/15 13:59:19] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart.
[07/15/15 14:07:12] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart.
[07/15/15 14:08:12] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:wbemprox:client_security_SetBlanket 0xf71feabc, 0x158ff0, 10, 0, (null),
3, 3, (nil), 0x00000000
fixme:wbemprox:client_security_Release 0xf71feabc
fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
fixme:win:DisableProcessWindowsGhosting : stub
fixme:process:SetProcessDEPPolicy (3): stub
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:imm:ImmDisableTextFrameService Stub
fixme:thread:GetThreadPreferredUILanguages 56, 0xe7fe508, (nil) 0xe7fe50c
fixme:winsock:WSALookupServiceBeginW (0xe7fe3dc 0x00000ff0 0xe7fe418) Stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0xe7fe544, overlapped 0x67a1e48): stub
fixme:win:RegisterDeviceNotificationW (hwnd=0x10062,
filter=0xe7fe550,flags=0x00000000) returns a fake device notification handle!
fixme:win:RegisterDeviceNotificationW (hwnd=0x10062,
filter=0xe7fe550,flags=0x00000000) returns a fake device notification handle!
fixme:ver:GetCurrentPackageId (0xd02ea08 (nil)): stub
fixme:win:EnumDisplayDevicesW ((null),0,0xe7fdeb0,0x00000000), stub!
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x2004e 0x00000000
fixme:msctf:InputProcessorProfileMgr_GetActiveProfile
(0x15a4d8)->({34745c63-b2f0-4784-8b67-5e12c8701a31} 0xe7fe290)
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:advapi:RegisterTraceGuidsW (0x352a270, 0x57eea98,
{3dada31d-19ef-4dc1-b345-037927193422}, 1, 0x57b6354, (null), (null),
0x57eeab0): stub
fixme:advapi:RegisterTraceGuidsW register trace class
{00000000-0000-0000-0000-000000000000}
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:process:SetProcessDEPPolicy (3): stub
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:advapi:RegisterTraceGuidsW (0x1013a270, 0x123fea98,
{3dada31d-19ef-4dc1-b345-037927193422}, 1, 0x123c6354, (null), (null),
0x123feab0): stub
fixme:advapi:RegisterTraceGuidsW register trace class
{00000000-0000-0000-0000-000000000000}
fixme:gdi:GdiInitializeLanguagePack stub
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:ver:GetCurrentPackageId (0x292ea08 (nil)): stub
fixme:wtsapi:WTSUnRegisterSessionNotification Stub 0x2004e
fixme:win:EnumDisplayDevicesW ((null),0,0x2dae078,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x2dadf58,0x00000000), stub!
fixme:dxgi:dxgi_output_GetDesc iface 0x1c00f0, desc 0x2dae41c stub!
fixme:wbemprox:client_security_SetBlanket 0xf71feabc, 0x1c0118, 10, 0, (null),
3, 3, (nil), 0x00000000
fixme:wbemprox:client_security_Release 0xf71feabc
fixme:win:EnumDisplayDevicesW ((null),0,0x2dade58,0x00000000), stub!
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
fixme:imm:ImmReleaseContext (0x100e2, 0x1e0a08): stub
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
fixme:win:RegisterDeviceNotificationW (hwnd=0x100ee,
filter=0x2dae9a4,flags=0x00000004) returns a fake device notification handle!
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
fixme:dbghelp:validate_addr64 Unsupported address fffffffff71d0000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff71b0000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff7060000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff75b0000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff7310000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff72f0000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff72b0000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff6470000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff30b0000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff2520000
fixme:dbghelp:validate_addr64 Unsupported address ffffffffeb4e0000
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x105a097
wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart.
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https://bugs.winehq.org/show_bug.cgi?id=56960
Bug ID: 56960
Summary: Incorrect Wine download showing up on Discover Store
on Steam Deck.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: usamaizm(a)gmail.com
Distribution: ---
The official wine version does not show up when searched for. Only the winehq
link works but when used to install, it says Wine is not installed even though
it is (it says remove in the top right of Discover Store) and says to delete
user data because Wine could not be found. The link that did show up is
outdated and unverified.
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https://bugs.winehq.org/show_bug.cgi?id=41275
Bug ID: 41275
Summary: Don't set Notepad as the default application handler
for .txt
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ddascalescu+wine(a)gmail.com
Distribution: ---
After installing Wine, Notepad became the default handler for .txt files.
Double-clicking on a .txt file from Nautilus or Unity Dash launches Notepad,
which is definitely not what I want. Notepad is one of the worst editors out
there, and I had Kate and Geany installed.
In Ubuntu, Default Applications doesn't show an entry for Text files, so it's
not easy to undo this change.
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https://bugs.winehq.org/show_bug.cgi?id=43213
Bug ID: 43213
Summary: Far Cry 4 Texture bugs
Product: Wine-staging
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Far Cry 4 Texture bugs at high settings, wherein sound and music there is
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https://bugs.winehq.org/show_bug.cgi?id=57078
Bug ID: 57078
Summary: add kitty keyboard protocol support for console apps
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: unxed(a)mail.ru
Distribution: ---
Several Windows console apps use key combinations that are not available in
common linux terminals, such as Ctrl+Enter (Far Manager uses it, for example).
But there is *nix terminal emulator app capable to send any key combination to
app using special escape sequences:
https://sw.kovidgoyal.net/kitty/keyboard-protocol/
It would be great is Wine supported this protocol for the best UX of Windows
console apps at least in one terminal emulator widely available across
distributions.
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https://bugs.winehq.org/show_bug.cgi?id=7955
Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |oledb32
--- Comment #14 from Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> ---
I believe the following msado15 function will need to be implemented.
_Command::Execute (command_Execute)
This needs to support a IDispatch passed in as a source.
_Recordset::Open (recordset_Open)
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https://bugs.winehq.org/show_bug.cgi?id=56961
Bug ID: 56961
Summary: Axe-Edit: Crashes while trying to load parameters
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jamiedrinkell(a)gmail.com
Distribution: ---
Created attachment 76779
--> https://bugs.winehq.org/attachment.cgi?id=76779
Terminal Output and Backtrace
Running Axe-Edit 3.14.6 for Axe-FX II. Upon first run the program updates it's
internal database with the parameters inside the Axe-FX II. It crashes part way
through trying to load.
It seems to be a timeout error for the MIDI commands?
If it helps at all, the Wine 6 works pretty well with this application, but no
version of Wine since.
The program can be found here:
https://www.fractalaudio.com/downloads/axe-edit/Axe-Edit-Win-v3p14p6.exe
sha1sum: 2f073844149113589593c805b56378dcaf023ad2 Axe-Edit-Win-v3p14p6.exe
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https://bugs.winehq.org/show_bug.cgi?id=57050
Bug ID: 57050
Summary: BLUR (racing game) crashes
Product: Wine
Version: 9.14
Hardware: x86-64
URL: https://abandonwaregames.net/file/247521/blur
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ArchLinux
Created attachment 76905
--> https://bugs.winehq.org/attachment.cgi?id=76905
the backtrace after the crash
BLUR (racing game) crashes
To reproduce:
Download BLUR from here. This results in the file blur.zip
https://abandonwaregames.net/file/247521/blur
$ rm -rf ~/wine-tmp/
$ mkdir ~/wine-tmp
$ export WINEPREFIX=~/wine-tmp
Make a temp dir and copy blur to it
$ mkdir ~/wine-blur-tmp
$ cd ~/wine-blur-tmp
$ cp ~/Downloads/blur.zip .
$ unzip blur.zip
$ mkdir loop
# mount -o loop Blur.iso loop/
$ cd loop
$ wine setup.exe Now the installer start. Accept the defaults.
$ cd ..
$ unzip Patch-1.2.zip
$ wine BizUpdaterPack.exe
$ unzip NoCD_1.2.zip
$ cd ~/wine-tmp/drive_c/Program\ Files\ \(x86\)/Activision/Blur\(TM\)/
$ $ cp ~/wine-blur-tmp/Blur.exe .
$ wine Blur.exe
Set Blur to run in aa window instead of fullscreen. Windowed is needed to be
able to obtain the backtrace from the debugger.
Play the game. After a while the game crashes.
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https://bugs.winehq.org/show_bug.cgi?id=52442
Bug ID: 52442
Summary: WM_SIZING not handled correctly
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: hjkl(a)quantentunnel.de
Distribution: ---
Created attachment 71714
--> https://bugs.winehq.org/attachment.cgi?id=71714
Example to reproduce the issue
In case of using the WM_SIZING message to create a "raster" when resizing a
window, resizing is completely prevented.
I attached an example to reproduce the issue. The .zip file contains a Visual
C++ 2019 solution. When running the EXE (x64\Release\Example.exe), it creates a
parent and a child window. The child window has the WS_THICKFRAME style to be
resizable.
Furthermore, it overwrites the WM_SIZING message and manipulates the right
border of the passed RECT to have a raster for the resizing (window width can
only be a multiple of 16 pixels). The example only does this when dragging the
bottom right corner of the child window with the mouse.
In Windows it works fine. In Wine resizing the window doesn't work correctly.
This is the critical code part:
case WM_SIZING:
if(wParam==WMSZ_BOTTOMRIGHT) //dragging bottom right corner?
{
//create a raster of 16 pixels in X direction by manipulating
RECT::right
RECT* pRect=(RECT*)lParam;
pRect->right=pRect->left + ((pRect->right - pRect->left) &
0xfffffff0);
return TRUE;
}
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https://bugs.winehq.org/show_bug.cgi?id=57023
Bug ID: 57023
Summary: Sony Dualshock not present in HID devices in wine 9.14
but works in 9.0
Product: Wine
Version: 9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: anode.dev(a)gmail.com
Distribution: ---
The gamepad works fine in clean wine-9.0.
OS - Arch linux with latest updates
The wine version 9.14 doesn't list gamepad under registry
9.0 version creates 3 keys
HKEY_LOCAL_MACHINE\System\CurrentControlSet\Enum\HID\VID_054C&PID_09CC&XI_00
HKEY_LOCAL_MACHINE\System\CurrentControlSet\Enum\HID\VID_054C&PID_09CC&MI_03
HKEY_LOCAL_MACHINE\System\CurrentControlSet\Enum\HID\VID_054C&PID_09CC&XI_00
9.14 - none of above neither controller connected via USB nor Bluetooth
lsusb:
Bus 003 Device 009: ID 054c:09cc Sony Corp. DualShock 4 [CUH-ZCT2x]
ls -l /dev/hid*
crw------- 1 root root 240, 0 Aug 1 09:45 /dev/hidraw0
crw------- 1 root root 240, 1 Aug 1 14:05 /dev/hidraw1 <-- gamepad
cat /sys/class/hidraw/hidraw1/device/uevent
DRIVER=playstation
HID_ID=0003:0000054C:000009CC
HID_NAME=Sony Interactive Entertainment Wireless Controller
HID_PHYS=usb-0000:00:14.0-1/input3
HID_UNIQ=84:30:95:1b:af:a6
MODALIAS=hid:b0003g0000v0000054Cp000009CC
as result "wine control joy.cpl" show nothing in "xinput devices" because it
reads HID devices from registry
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https://bugs.winehq.org/show_bug.cgi?id=48496
Bug ID: 48496
Summary: TimeShift demo crashes on startup with builtin
d3dcompiler_47 or d3dx9_34
Product: Wine
Version: 5.0
Hardware: x86-64
URL: https://www.fileplanet.com/archive/p-56060/TimeShift-D
emo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 66291
--> https://bugs.winehq.org/attachment.cgi?id=66291
d3dcompiler+d3dx
Demo launches when libraries set to 'native,builtin'. Anyway when shaders
building done it hangs pointing to bug 46301.
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http://bugs.winehq.org/show_bug.cgi?id=30237
Bug #: 30237
Summary: Nuclear Strike fails to start
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Classification: Unclassified
Game fails to start. Will post console output and +all log. Game is an old 98
application and I can see a VXD in the game directory it must be trying to load
(been a while since Ive seen one of those).
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https://bugs.winehq.org/show_bug.cgi?id=45868
Bug ID: 45868
Summary: Windower 5 beta (FF XI tool) crash:
System.ArgumentNullException: Value cannot be null.
Parameter name: icon at
System.Windows.Interop.Imaging.CreateBitmapSourceFromH
Icon() at Windower.UI.StockIcons.GetStockIcon()
Product: Wine
Version: 3.16
Hardware: x86
URL: http://files.windower.net/5/core/test/windower.portabl
e.zip
OS: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Ubuntu
Created attachment 62366
--> https://bugs.winehq.org/attachment.cgi?id=62366
crashlog
Steps:
- winetricks -q dotnet45
- winetricks win7
unzip ~/Downloads/windower.portable.zip
WINEDLLOVERRIDES=dwmapi,dbghelp=d wine windower.exe
(disable dwmapi to workaround 45832, disable dbghelp to get clear crash,
otherwise crashhandler is invoked that hides the real problem)
sha1sum windower.portable.zip
96e8492fd229175557b376e030a96f9d50641ded windower.portable.zip
Hack to get around this bug (showing the problem is in SHGetStockIconInfo most
likely):
diff --git a/dlls/shell32/shell32.spec b/dlls/shell32/shell32.spec
index 837abd3fec..dc7ed03d7c 100644
--- a/dlls/shell32/shell32.spec
+++ b/dlls/shell32/shell32.spec
@@ -400,7 +400,7 @@
@ stdcall SHGetSpecialFolderLocation(long long ptr)
@ stdcall SHGetSpecialFolderPathA(long ptr long long)
@ stdcall SHGetSpecialFolderPathW(long ptr long long)
-@ stdcall SHGetStockIconInfo(long long ptr)
+#@ stdcall SHGetStockIconInfo(long long ptr)
@ stdcall SHHelpShortcuts_RunDLL(long long long long) SHHelpShortcuts_RunDLLA
@ stdcall SHHelpShortcuts_RunDLLA(long long long long)
@ stdcall SHHelpShortcuts_RunDLLW(long long long long)
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https://bugs.winehq.org/show_bug.cgi?id=56508
Bug ID: 56508
Summary: Wine 9.1-9.5 - vkd3d component fails to compile.
Product: vkd3d
Version: 1.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: jonfarr87(a)gmail.com
Distribution: ---
Attempting to compile Wine 9.1 up to 9.5 fails during vkd3d component. The
error is present regardless if staging patches are applied or not.
The issue wasn't up to Wine 9.0
I've tried GCC compilers 8.x up to 11.x but issue persists.
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https://bugs.winehq.org/show_bug.cgi?id=57069
Bug ID: 57069
Summary: Command & Conquer 3: Tiberium Wars (Retail 1.9) - font
regression since Wine 9.14
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: i.r.e.c.c.a.k.u.n+bugs.winehq.org(a)gmail.com
Distribution: ---
Since Wine 9.14, the game uses system fonts instead of ingame fonts.
If I remove one used font from the system, it simply fallbacks to another
random font.
Tested Wine versions:
9.10 - ok.
9.11 - ok.
9.12 - ok.
9.13 - ok.
9.14 - affected.
9.15 - affected.
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https://bugs.winehq.org/show_bug.cgi?id=57035
Bug ID: 57035
Summary: syscalls taking absolute timeouts may resume
prematurely
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: lh_mouse(a)126.com
Distribution: ---
testcase:
```c
// x86_64-w64-mingw32-gcc test.c -Wall -Wextra -O2 -lntdll
#include <windows.h>
#include <winternl.h>
#include <stdio.h>
int
main(void)
{
LARGE_INTEGER t1, t2;
// Get current time and round up to a one-second boundary.
GetSystemTimeAsFileTime((FILETIME*) &t1);
t1.QuadPart /= 10000000;
t1.QuadPart *= 10000000;
t1.QuadPart += 20000000;
// Wait for the current process itself (effectively sleep).
printf("sleep until %lld\n", t1.QuadPart);
NtWaitForSingleObject((HANDLE) -1, FALSE, &t1);
// Check current time.
GetSystemTimeAsFileTime((FILETIME*) &t2);
printf("current time %lld\n", t2.QuadPart);
}
```
On Wine 9.0 the `NtWaitForSingleObject` syscall may resume before the timeout:
```
$ wine ./a.exe
sleep until 133673207280000000
current time 133673207279998808
$ wine --version
wine-9.0 (Ubuntu 9.0~repack-4build3)
```
This behavior was not observed on Wine 6.0 (Ubuntu "Jammy" 22.04 LTS), and is
not observed on any physical installation of Windows 10 on x86-64, nor on
Windows 11 on x86-64 or ARM64.
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https://bugs.winehq.org/show_bug.cgi?id=57054
Bug ID: 57054
Summary: Colin McRae : DiRT crashes on startup
Product: Wine
Version: 9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: utilisateur01gunner(a)gmail.com
Distribution: ---
Created attachment 76910
--> https://bugs.winehq.org/attachment.cgi?id=76910
backtrace when running with a 64 bit wineprefix
when launching DiRT trough wine (64 or 32 bit, no change) the game crashes
imediately.
CPU : Intel Core 2 Duo E7400
RAM : 4GB DDR2-1066
GPU : Nvidia GTX 750 Ti (official driver version 550.107.02)
Distribution : Linux mint 21.3 (kernel 5.15.0-91)
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https://bugs.winehq.org/show_bug.cgi?id=57060
Bug ID: 57060
Summary: Crashes when trying to access options in World of
Warships
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jose_ernesto_ruiz(a)live.com.ar
Distribution: ---
Created attachment 76925
--> https://bugs.winehq.org/attachment.cgi?id=76925
This is what it shows when the error occurs
The program crashes when trying to access options such as "armory" or "news"
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https://bugs.winehq.org/show_bug.cgi?id=39900
Bug ID: 39900
Summary: Flash Player 20 control panel applet does not load
Product: Wine
Version: 1.8
Hardware: x86
URL: https://get.adobe.com/flashplayer/otherversions/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Xubuntu 14.04 x86_64
Adobe Flash (NPAPI) 20.0.0.235
Mozilla/5.0 (Windows NT 6.1; Win64; x64; rv:43.0) Gecko/20100101 Firefox/43.0
Steps to reproduce:
1. Install Adobe Flash Player 20 NPAPI
(https://get.adobe.com/flashplayer/otherversions/)
2. Attempt to load the control panel applet via "wine control" or directly
with:
wine rundll32 shell32.dll,Control_RunDLL
…/drive_c/windows/system32/FlashPlayerCPLApp.cpl
3. Result: Exits silently. No Wine messages.
There is a "Settings Manager" (…/drive_c/windows/system32/FlashPlayerApp.exe)
that works normally. I don't know how its feature set compares to the applet.
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https://bugs.winehq.org/show_bug.cgi?id=57063
Bug ID: 57063
Summary: Programs in Wine do not trust self-signed Root CA in
system trust store
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asicosilomu(a)protonmail.com
Distribution: ---
Created attachment 76926
--> https://bugs.winehq.org/attachment.cgi?id=76926
Output of curl https://rfdext.net under Linux and Wine.
I will keep this introduction short as it does not serve much of a purpose.
I am trying to get some old Roblox clients to work on my local server, and they
insist on using HTTPS for the web APIs. I had modified them to use rfdext.net
as the domain name, it and all relevant subdomains redirected to 127.0.0.1 in
/etc/hosts.
I had issued a Root CA (with 274 years validity) to serve this purpose. Then, I
used this Root CA to sign the webserver certificate (valid for just as long).
The web certificate has rfdext.net, *.rfdext.net, localhost, *.localhost,
127.0.0.1 as the alternate names.
My setup consists of a PHP server on localhost:80, and socat listening on
localhost:443 (using the web cert) redirecting all requests to localhost:80. I
have also tried openssl s_server for testing the connection.
The actual issue is with getting the client to trust my CA.
I add the Root CA (rootca.crt, DER format) to the system trust store as you
would on Fedora. Drop into /etc/pki/ca-trust/source/anchors and run
update-ca-trust as root.
After a reboot, I can confirm it is trusted by the system. I can visit
https://rfdext.net (as well as localhost) in Firefox without any security
warnings. cURL on the command line does not complain either.
Trying the clients and... nothing. It appears as they are all unable to access
the required endpoints. Downloading curl for Windows from curl.se and doing the
same, and it complains about the Root CA being self-signed (see attachment 1).
It appears as if programs running under Wine do not trust my CA. No amount of
reboots fixed that.
The Root CA is listed in Control Panel > Internet Settings > Content >
Certificates... > Trusted Root Certification Authorities (under Wine).
Re-importing the certificate from that menu appears to succeed but is
completely useless. Under Linux, the certificate exists in the standard
location /etc/ssl/certs, as well as in /etc/ssl/certs/ca-certificates.crt and
/etc/ssl/certs/ca-bundle.crt.
I am using Fedora 40 and Wine 9.5 (staging), which might be worth mentioning.
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https://bugs.winehq.org/show_bug.cgi?id=57068
Bug ID: 57068
Summary: Application in wine only sees loopback interface
Product: Wine
Version: 9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)vongaisberg.de
Distribution: ---
Created attachment 76935
--> https://bugs.winehq.org/attachment.cgi?id=76935
trace of DMX-Workshop with +winsock
When running DMX-Workshop by Singularity, only the loopback device is
discovered.
ipconfig and other programs see all devices.
Attached is a trace with +winsock
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https://bugs.winehq.org/show_bug.cgi?id=57066
Bug ID: 57066
Summary: wine fail to find symlink correctly for termux android
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
https://github.com/trcrsired/wine-release/releaseshttps://github.com/trcrsired/llvm-releases/releases/tag/llvm20-20240811
if the llvm being put not in the .wine/drive_c but a normal path, it won't find
such file. The symlink handling is wrong for android
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https://bugs.winehq.org/show_bug.cgi?id=57065
Bug ID: 57065
Summary: Windows Live Messenger - Shell32 MenuBand
Product: Wine
Version: 9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: walter.verkerk(a)gmail.com
Distribution: ---
When I attempt to start Escargot Windows Live Messenger 14
https://escargot.chat/services/messenger/forums/110002000195640/installing-…
Following this guide, the application installs succesfully, it even goes to the
system tray, but will not open in Wine throwing out the following errors:
supayoshi@hostname:~$ env WINEPREFIX="/home/supayoshi/.wine-wlm" WINEARCH=win32
wine msnmsgr
002c:fixme:winediag:loader_init wine-staging 9.14 is a testing version
containing experimental patches.
002c:fixme:winediag:loader_init Please mention your exact version when filing
bug reports on winehq.org.
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{56cf9745-8639-4fe0-96b2-5a913ee8b3c7}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{56cf9745-8639-4fe0-96b2-5a913ee8b3c7}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{56cf9745-8639-4fe0-96b2-5a913ee8b3c7}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{5b89be75-200f-4f51-8cfe-30b7c816f54b}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{5b89be75-200f-4f51-8cfe-30b7c816f54b}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{5b89be75-200f-4f51-8cfe-30b7c816f54b}
0120:fixme:ole:CoInitializeSecurity 009BFE54, -1, 00000000, 00000000, 6, 3,
00000000, 0, 00000000 stub
0120:fixme:heap:RtlSetHeapInformation HEAP_INFORMATION_CLASS 1 not implemented!
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{5b89be75-200f-4f51-8cfe-30b7c816f54b}
0120:fixme:msvcrt:_set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{e2821408-c59d-418f-ad3f-aa4e792aeb79}
0120:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0128:fixme:iphlpapi:NotifyRouteChange (Handle 01EEFEF8, overlapped 01EEFED4):
stub
0120:fixme:wtsapi:WTSQuerySessionInformationW returning 0 protocol type
0120:fixme:wtsapi:WTSRegisterSessionNotification Stub 00010082 0x00000000
0090:fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETTASKBARPOS,
hwnd=00000000): stub
0120:err:ole:com_get_class_object class {4e14fba2-2e22-11d1-9964-00c04fbbb345}
not registered
0120:err:ole:com_get_class_object class {4e14fba2-2e22-11d1-9964-00c04fbbb345}
not registered
0120:err:ole:create_server class {4e14fba2-2e22-11d1-9964-00c04fbbb345} not
registered
0120:fixme:ole:com_get_class_object CLSCTX_REMOTE_SERVER not supported
0120:err:ole:com_get_class_object no class object
{4e14fba2-2e22-11d1-9964-00c04fbbb345} could be created for context 0x17
0120:fixme:cryptasn:CryptDecodeObjectEx Unsupported decoder for lpszStructType
1.3.6.1.4.1.311.2.1.4
0120:fixme:cryptasn:CryptDecodeObjectEx Unsupported decoder for lpszStructType
1.3.6.1.4.1.311.2.1.4
0120:fixme:cryptasn:CryptDecodeObjectEx Unsupported decoder for lpszStructType
1.3.6.1.4.1.311.2.1.4
0120:fixme:cryptasn:CryptDecodeObjectEx Unsupported decoder for lpszStructType
1.3.6.1.4.1.311.2.1.4
0120:fixme:advapi:SetNamedSecurityInfoW Object type 6 is not currently
supported.
0120:fixme:advapi:SetNamedSecurityInfoW Object type 6 is not currently
supported.
0058:fixme:mountmgr:enumerate_credentials not supported
0120:fixme:wininet:InternetSetOptionW Option 28 STUB
0120:fixme:wininet:InternetSetOptionW Option 29 STUB
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{5b89be75-200f-4f51-8cfe-30b7c816f54b}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{c91abddb-a15e-4c67-b7c8-7cc416c5e623}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{f6a53b97-7372-4297-8609-6b74d4811585}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{6208136c-bd35-47b0-923f-3c5b88199877}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{7d107a23-2cc2-4c61-b845-cb9b91035fa0}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{0b82e670-d75c-4f80-b673-5c9ccf161a8b}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{98a01ded-68a4-436d-9118-e55ee227e83b}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{56aaa547-c2cc-4eef-9186-53399995ca15}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{ea2427e4-f413-4363-befc-f5ba666530f8}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{ae7d1ef7-d882-4f44-8435-c6335ac2f6cf}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{5f6ec26b-93fb-4691-a71a-e7e0792b1d26}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{beef92b0-c562-4dcd-a6a1-338d8704ff28}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{ec404aec-1435-41c9-9fa1-3ac9209bffa9}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{d6e54d2e-8869-45df-bae8-6aeb31369574}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{72749788-3603-4b28-88b9-c556c15cce35}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{31b304c3-bdaf-4154-ad2b-495236b67b83}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{a862040a-893b-48dc-be26-518547d9b951}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{1a900155-8f69-4961-ab43-30aecb8eeab5}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{de4ccc69-8c26-491f-b7e4-d71c1c7418ec}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{8e820782-d7e8-40b9-a73d-2006c7762a9f}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{6bb42248-83c7-415e-999e-f442f4f607a6}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{e765dd4a-2c95-4467-9fb3-ff3352371ad6}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{d8cd678c-47ca-4ff2-a448-87c47fadff8c}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{e5f76777-af8b-41af-8f02-9f5d1c3c8d26}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{c94c080c-04e0-438a-b41f-eaaaa8960b3f}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{fefcda53-3a1c-4a63-8c73-e5f70b5d974a}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{29278a8a-c4b8-49b0-b160-a90e4fb00706}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{2bcf658d-91b4-4794-8a96-3603d1e4597f}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{e4975c9f-6b71-46d1-88b1-46e696e871b0}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{8077c604-4957-4345-aa33-61fbabf5cb63}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{dc40325d-1916-48c1-8488-856aac950384}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{e4975c9f-6b71-46d1-88b1-46e696e871b1}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{4d0ab3c5-9412-45e0-af0d-6741c4cf58b9}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{1fed1b7d-8df3-4a5b-bb5a-139c4a1856d1}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{1f947c47-4b05-4cfa-bbff-6aa47562343c}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{96d9f6c5-1793-4338-92ba-0d576f68febd}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{282989a0-298f-429e-a32f-54dd7c11c54c}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{eada29c6-9c4f-4fc9-bebc-355810898a85}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{f61f5b05-2853-4540-bd89-3dde7385fc54}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{3e90bd0e-68e1-4a81-a255-312aecdc4254}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{e4975c9f-6b71-46d1-88b1-46e696e871b2}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{816422cc-217d-4481-bed4-8da423c06bc9}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{816422cd-217d-4481-bed4-8da423c06bc9}
0120:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{913483fb-23a2-41d4-aa91-c8f1fe5974ff}
0120:fixme:msvcrt:type_info_name_internal_method type_info_node parameter
ignored
0120:fixme:heap:RtlSetHeapInformation HEAP_INFORMATION_CLASS 1 not implemented!
014c:fixme:wtsapi:WTSRegisterSessionNotification Stub 0001009E 0x00000001
014c:fixme:d3d:wined3d_guess_card No card selector available for card vendor
0000 (using GL_RENDERER "llvmpipe (LLVM 15.0.6, 256 bits)").
014c:fixme:quartz:filter_config_SetRenderingPrefs iface 001C3E40, flags 0x1,
stub!
014c:fixme:quartz:filter_config_SetRenderingPrefs iface 001C3E40, flags 0x1,
stub!
014c:fixme:quartz:filter_config_SetRenderingPrefs iface 001C3E40, flags 0x1,
stub!
014c:fixme:quartz:filter_config_SetRenderingPrefs iface 001C3E40, flags 0x1,
stub!
014c:fixme:quartz:filter_config_SetRenderingPrefs iface 001C3E40, flags 0x1,
stub!
014c:fixme:d3d:debug_d3dformat Unrecognized 0x55595659 (as fourcc: YVYU)
WINED3DFORMAT!
014c:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x55595659)
in the format lookup table.
014c:fixme:d3d:debug_d3dformat Unrecognized 0x55595659 (as fourcc: YVYU)
WINED3DFORMAT!
014c:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x55595659)
in the format lookup table.
014c:fixme:d3d:debug_d3dformat Unrecognized 0x55595659 (as fourcc: YVYU)
WINED3DFORMAT!
014c:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x55595659)
in the format lookup table.
014c:fixme:d3d:debug_d3dformat Unrecognized 0x55595659 (as fourcc: YVYU)
WINED3DFORMAT!
014c:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x55595659)
in the format lookup table.
014c:fixme:quartz:filter_config_SetRenderingPrefs iface 001C3E40, flags 0x1,
stub!
014c:fixme:quartz:filter_config_SetRenderingPrefs iface 001C3E40, flags 0x1,
stub!
014c:fixme:quartz:filter_config_SetRenderingPrefs iface 001C3E40, flags 0x1,
stub!
014c:fixme:quartz:surface_allocator_AllocateSurface Unhandled bit depth 24.
014c:fixme:quartz:filter_config_SetRenderingPrefs iface 001C3E40, flags 0x1,
stub!
014c:fixme:quartz:filter_config_SetRenderingPrefs iface 001C3E40, flags 0x1,
stub!
014c:fixme:d3d:wined3d_guess_card No card selector available for card vendor
0000 (using GL_RENDERER "llvmpipe (LLVM 15.0.6, 256 bits)").
014c:fixme:d3d:debug_d3dformat Unrecognized 0x55595659 (as fourcc: YVYU)
WINED3DFORMAT!
014c:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x55595659)
in the format lookup table.
014c:fixme:d3d:debug_d3dformat Unrecognized 0x55595659 (as fourcc: YVYU)
WINED3DFORMAT!
014c:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x55595659)
in the format lookup table.
014c:fixme:d3d:debug_d3dformat Unrecognized 0x55595659 (as fourcc: YVYU)
WINED3DFORMAT!
014c:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x55595659)
in the format lookup table.
014c:fixme:d3d:debug_d3dformat Unrecognized 0x55595659 (as fourcc: YVYU)
WINED3DFORMAT!
014c:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x55595659)
in the format lookup table.
014c:fixme:quartz:surface_allocator_AllocateSurface Unhandled bit depth 24.
0120:fixme:advapi:RegisterEventSourceW ((null),L"WindowsLiveMessenger"): stub
0120:fixme:ras:RasEnumConnectionsA (009BF4AC,009BF498,009BF4A0),stub!
0120:fixme:ras:RasEnumConnectionsA RAS support is not implemented! Configure
program to use LAN connection/winsock instead!
0120:err:ole:com_get_class_object class {5b4dae26-b807-11d0-9815-00c04fd91972}
not registered
0120:err:ole:com_get_class_object no class object
{5b4dae26-b807-11d0-9815-00c04fd91972} could be created for context 0x1
0120:fixme:ras:RasEnumConnectionsA (009BF074,009BF060,009BF068),stub!
0120:fixme:ras:RasEnumConnectionsA RAS support is not implemented! Configure
program to use LAN connection/winsock instead!
This happens when attempting to open msnmsgr (wlm14) Setting compatibility to
Windows7 or Higher or lower does not help.
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https://bugs.winehq.org/show_bug.cgi?id=49031
Bug ID: 49031
Summary: Photoshop Elements 2020 - Installer hangs with blank
screen
Product: Wine
Version: 5.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 67008
--> https://bugs.winehq.org/attachment.cgi?id=67008
Console Output (gzipped - wine 5.6)
Hello everyone,
I tried "Photoshop Elements 2020" (German installer) with wine 5.6:
The installer window opens up, presents a blank white window and that's pretty
much it.
Console output is attached in gzip-Format as it got quite huge.
sha256sum PhotoshopElements_2020_LS30_win64.exe
a1a0fe081daa133547f9db5cd4a69a942e72efef0dc798cac75b044990855c5c
PhotoshopElements_2020_LS30_win64.exe
Download URL I got the package from is at:
https://helpx.adobe.com/de/download-install/using/download-install-photosho…
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https://bugs.winehq.org/show_bug.cgi?id=45858
Bug ID: 45858
Summary: Setup program for leaked Winamp 5.8 beta crashes after
first screen.
Product: Wine
Version: 3.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ryan.farmer.android(a)gmail.com
Distribution: ---
Created attachment 62346
--> https://bugs.winehq.org/attachment.cgi?id=62346
Backtrace of setup program crash
Setup program for leaked Winamp 5.8 beta crashes after first screen.
1. Download leaked Winamp 5.8 beta.
https://anonfile.com/c4Wf2eh3b4/winamp58_3653_beta_full_en-us_exe
2. Open with Wine.
3. Click Next on the setup program.
4. Setup program crashes.
Tested on Wine 3.16 as provided by Fedora 29.
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https://bugs.winehq.org/show_bug.cgi?id=48537
Bug ID: 48537
Summary: Prezzie Hunt fails to launch
Product: Wine
Version: 5.0
Hardware: x86
URL: http://www.skylinesoftware.co.uk/PHDL/PH8.zip
OS: Linux
Status: NEW
Keywords: download, patch
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
When clicking "Game" -> "Start New Game" from the menu, a message box is
displayed saying "Go failed, seterrorcode oldest: 71 newest: 87, DDERR:
D3DERR_TEXTURE_LOAD_FAILED". The linked Staging patch fixes it.
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https://bugs.winehq.org/show_bug.cgi?id=57053
Bug ID: 57053
Summary: Photoshop CS6: Toggling Fullscreen breaks the UI
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: monovar(a)protonmail.com
Distribution: ---
Starting from wine-staging 9.12 onwards, toggling fullscreen in Photoshop CS6
causes the UI to break and become invisible and unresponsive. It works fine in
9.9, 9.10, 9.11.
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https://bugs.winehq.org/show_bug.cgi?id=53900
Bug ID: 53900
Summary: MLM Easy Money halted at Step 29 (MSGHOO32.OCX
Component or dependency missing) MFC40
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfc
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 73444
--> https://bugs.winehq.org/attachment.cgi?id=73444
Console output (wine-7.20 on Slackware64/Multilib)
I am trying a very old program demo which is no longer being offered for sale
but archive.org has a copy of the demo:
https://web.archive.org/web/20060528111217/http://www.mlmeasymoney.com/down…
bash-5.1$ sha1sum emv9demo.exe
a202b1304452cde6f78bfbaba3a7bc02b8f28f52 emv9demo.exe
At first glance this might be the relevant part of console output. I have
attached the full log.
0024:err:module:import_dll Library MFC40.DLL (which is needed by
L"C:\\windows\\system32\\MSGHOO32.OCX") not found
bash-5.1$ wine --version
wine-7.20
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https://bugs.winehq.org/show_bug.cgi?id=57043
Bug ID: 57043
Summary: support for Control Panel applets CPL in NE 16bits
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: guillere(a)adinet.com.uy
Distribution: ---
Windows 3.1x support CPL in NE format (16bits)
Windows 98 support CPL in NE format (16bits) [also support CPL in PE32]
Support for NE CPL is drop in Windows XP
Some old old software (win3.1) include Control Panel items in CPL NE format
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https://bugs.winehq.org/show_bug.cgi?id=43218
Bug ID: 43218
Summary: Paint Shop Pro X9 Installer doesn't download anything
Product: Wine
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 58505
--> https://bugs.winehq.org/attachment.cgi?id=58505
Console output wine 2.10 (non-staging)
Hello everyone,
in the past I already submitted some bug reports for the Corel installation
routine of Paint Shop Pro and there has been some progress.
It is now possible to accept the EULA and the installation window also shows up
but the downloader doesn't download anything.
I am attaching my console output for further information.
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https://bugs.winehq.org/show_bug.cgi?id=57052
Bug ID: 57052
Summary: Corel Paint Shop Pro X7 installer shows up strange
error message with PAPP PVENDOR and PGUID
Product: Wine
Version: 9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 76908
--> https://bugs.winehq.org/attachment.cgi?id=76908
wine 9.14 (non staging) console output
Hello everyone,
when revisiting one of my previously reported bugs with a later wine version I
tried reinstalling the "Paint Shop Pro X7" installation routine.
I had a copy of the installer on my Network Drive with the following specs:
bash-5.1$ sha256sum PSPX7_TBYB30.exe
507b11367b9d6e1393f182b0d7af87e9eb0c0e8c143042e2c20addea2a032ba3
PSPX7_TBYB30.exe
This time a different Windows message:
>SetupNew/setup.cpp (143)
PAPP:
PVENDOR:
PGUID:
$
@Windows Vista Service Pack 0 (9600)
IE Version: 9.11.9600.18746
Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=57051
Bug ID: 57051
Summary: Opera Neon installs fine but installer itself doesn't
show up
Product: Wine
Version: 9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 76907
--> https://bugs.winehq.org/attachment.cgi?id=76907
wine 9.14 (non staging) console output
Hello everyone,
I am not sure if this is a bug or not but the application "Opera Neon" installs
fine but doesn't display anything.
The installed can be downloaded from the following site:
https://www.opera.com/computer/thanks?ni=stable_neon&os=windows
The neon.exe file gets installed in:
/home/mwagner/WineApps/OperaNeon/drive_c/users/mwagner/AppData/Local/Opera
Software/Opera Neon/Application
bash-5.1$ sha256sum OperaNeonSetup.exe
76d998a47c34e89447eb6ca177ea3d563abbf3c1153184f7c47923d0249abd00
OperaNeonSetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=57033
Bug ID: 57033
Summary: ChessBase 17 crashes after splash screen again
Product: Wine
Version: 9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)brobston.com
CC: rbernon(a)codeweavers.com
Regression SHA1: c2d46eaa1ef07a2921e5711212e9c5c354f58112
Distribution: Ubuntu
Created attachment 76881
--> https://bugs.winehq.org/attachment.cgi?id=76881
Log from launching ChessBase 17 at the first bad commit
ChessBase 17 once again crashes after its splash screen.
https://bugs.winehq.org/show_bug.cgi?id=56958 was fixed, but the problem has
returned. Log (with WINEDEBUG=warn+all) from the first bad revision is
attached.
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https://bugs.winehq.org/show_bug.cgi?id=56811
Bug ID: 56811
Summary: Jade Empire configuration tool fails to show up
(either in fullscreen or virtual desktop mode)
Product: Wine
Version: 9.6
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 4573910acc2783a3f678a428aa313377b09a04e8
Distribution: ArchLinux
Created attachment 76614
--> https://bugs.winehq.org/attachment.cgi?id=76614
WINEDEBUG=+vulkan,+system,+driver,+explorer
The configuration tool for Jade Empire: Special Edition doesn't show up, I can
only see the empty background of the virtual desktop.
JadeEmpireConfig.exe and wineserver are both using 50-50% CPU, but nothing
happens.
First this occurred after
commit 4573910acc2783a3f678a428aa313377b09a04e8
win32u: Move D3DKMT vulkan implementation out of winex11.
Beginning with that commit only virtual desktop mode was affected, the
application still worked in Wine's full screen mode.
Then came commit 6b8cdda502a5fd726529af0cdb14c57467cde14b (which fixed bug
#56764). Since then the application doesn't work either in full screen or
virtual desktop mode.
AFAIK no demo version exists. I tested with the GOG.com version of the game.
wine-9.10-164-g7eb72b7bb3d
X.Org X Server 1.21.1.13
Nvidia binary drivers 550.40.63.
XFCE 4.18
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https://bugs.winehq.org/show_bug.cgi?id=56989
Bug ID: 56989
Summary: Doom 3: BFG Edition fails to start in virtual desktop
Product: Wine
Version: 9.8
Hardware: x86-64
URL: https://store.steampowered.com/app/208200/DOOM_3/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 17c6ac1f7be3f546d1c3aa274fc31b1f8062fa62
Distribution: ArchLinux
Created attachment 76822
--> https://bugs.winehq.org/attachment.cgi?id=76822
terminal output
Doom 3: BFG Edition doesn't start in virtual desktop mode.
The Steam version crashes and generates a backtrace, the GOG version shows the
game startup console with flashing 'Unable to initialize OpenGL' message.
This is a regression introduced by
commit 17c6ac1f7be3f546d1c3aa274fc31b1f8062fa62
winex11: Report all sources as detached in virtual desktop mode.
wine-9.13-116-g6d6451fd6ce
X.Org X Server 1.21.1.13
XFCE 4.18
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 550.40.65
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https://bugs.winehq.org/show_bug.cgi?id=56140
Bug ID: 56140
Summary: ListView with a custom column sorter produces wrong
resuls
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
Distribution: ---
Steps to reproduce:
1. Run 'wine rundll32.exe inetcpl.cpl,LaunchSiteCertDialog'
2. Go to the "Trusted Root Certification Authorities" tab
3. Click several times on "Issued to" or "Issued by" columns, observe that
sorting takes multimple attemps to actually settle down and stop changing the
items order
This probably indicates a problem with DPA_Sort().
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https://bugs.winehq.org/show_bug.cgi?id=56984
Bug ID: 56984
Summary: Star Wars: Knights of the Old Republic (Steam, GOG):
broken rendering when soft shadows enabled
Product: Wine
Version: 9.13
Hardware: x86-64
URL: https://store.steampowered.com/app/32370/STAR_WARS_Kni
ghts_of_the_Old_Republic/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: alexandros.frantzis(a)collabora.com
Regression SHA1: 272c55ac257315ef8393df357a79aac4e0d6cd76
Distribution: ArchLinux
Created attachment 76814
--> https://bugs.winehq.org/attachment.cgi?id=76814
plain terminal output
The game used to work fine with all graphical options enabled/maxed out.
Since Wine-9.13 most of the textures are missing in-game when soft shadows
option is enabled. The menus and the intro/in-game videos are not affected.
The problem is present since
commit 272c55ac257315ef8393df357a79aac4e0d6cd76
opengl32: Add default implementation for wglChoosePixelFormatARB.
The default implementation will be used automatically if the driver
populates the wgl_pixel_format ARB fields.
Reproduced with both the Steam and GOG versions. No mods or unofficial patches
were installed.
wine-9.13-90-gca938c795c0
X.Org X Server 1.21.1.13
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 550.40.65
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