https://bugs.winehq.org/show_bug.cgi?id=1429
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #15 from Bruno Jesus <00cpxxx(a)gmail.com> ---
Closing invalid bugs.
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http://bugs.winehq.org/show_bug.cgi?id=32985
Bug #: 32985
Summary: Need For Speed World Fatal error in gc
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 43576
--> http://bugs.winehq.org/attachment.cgi?id=43576
installation output
Installed the nfs world and when I tried to launche it it gave me and error
Fatal error in gc
http://i.imgur.com/OHF8GZN.jpg
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https://bugs.winehq.org/show_bug.cgi?id=38840
Bug ID: 38840
Summary: Mouselook doesn't "loop" properly in Unity game (Grow
Home) with CSMT patches enabled
Product: Wine
Version: 1.7.45
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: axfelix(a)gmail.com
Distribution: ---
Hi folks,
I'm not sure if I should be reporting Wine-CSMT issues here, so forgive me for
that, but I'm fairly sure I've isolated this issue to the CSMT patches being
enabled -- when playing Grow Home, a game that doesn't have an appDB entry but
which was written in Unity (so that it could theoretically be natively released
on Linux, but more importantly should have middleware in common with many other
titles;
http://steamcommunity.com/app/323320/discussions/0/604941528477623359/), it
seems impossible to rotate the camera using mouselook beyond a certain narrow
field of view. The mouse cursor is captured (and not visible) when the game has
focus, but it feels distinctly like the camera is only able to be rotated as
far as though I were actually moving the mouse cursor across the width of the
window (which in my case is 1680x1050 fullscreen).
This may be a known issue -- I know I saw some discussion around mouselook
issues in Guild Wars II when using the CSMT patches -- but it seems a bit
different in this context. I don't think I have any other Unity games that use
mouselook so I can't test further, but I wouldn't be surprised if this was more
widespread.
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https://bugs.winehq.org/show_bug.cgi?id=37650
Bug ID: 37650
Summary: visualTopo unexpetted crash
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fabrizio.toso63(a)gmail.com
Distribution: ---
Created attachment 50107
--> https://bugs.winehq.org/attachment.cgi?id=50107
backtrace
.
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http://bugs.winehq.org/show_bug.cgi?id=30756
Bug #: 30756
Summary: error, and white screens while playing Witcher:
Enhanced edition.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benboerma(a)yahoo.com
Classification: Unclassified
after going through loading screens my screen will turn white. I can still hear
music and gameplay, but the game itself is not visible. Also while playing
multiple times the game will come up with an Unknown error and make me have to
restart.
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https://bugs.winehq.org/show_bug.cgi?id=38246
Bug ID: 38246
Summary: Program won't run, cannot install some necessary files
it seems, trying to run skyrim on OS X
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qthomas27(a)hotmail.com
Created attachment 51056
--> https://bugs.winehq.org/attachment.cgi?id=51056
the text from the error message
Successfully downloaded skyrim on steam through wineskin, but it will not open,
also the specific wrapper is unable to run the winetricks "dlls" to provide the
necessary updates for running skyrim. This error message is what I receive when
trying to "play" skyrim through steam.
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https://bugs.winehq.org/show_bug.cgi?id=38860
Bug ID: 38860
Summary: nokia x manager,
NETFramework,Version=v4.0,Profile=Client" not
implemented
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grendal74.geo(a)yahoo.com
Distribution: ---
[Tool][Windows][v1.1.0.0] Nokia X Manager [Root Nokia X, XL 100% working]
http://forum.xda-developers.com/showthread.php?t=2746370
Although .net 4.0 is installed
(http://portableapps.com/apps/utilities/dotnetinspector-portable says I have
all .net except 1.0) http://ibin.co/27OUwuOHkvyZ
, the app does not load
~/.wine/drive_c/Program Files (x86)/Nokia X Manager$ wine "Nokia X Manager.exe"
fixme:mscoree:parse_supported_runtime
sku=L".NETFramework,Version=v4.0,Profile=Client" not implemented
fixme:exec:SHELL_execute flags ignored: 0x00004100
fixme:exec:SHELL_execute flags ignored: 0x00000100
Can't find process Please Wait...
System.ComponentModel.Win32Exception: ApplicationName='adb.exe',
CommandLine='devices', CurrentDirectory='', Native error= File not found.
at System.Diagnostics.Process.Start_noshell
(System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process
process) [0x00000] in <filename unknown>:0
at System.Diagnostics.Process.Start_common
(System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process
process) [0x00000] in <filename unknown>:0
at System.Diagnostics.Process.Start () [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.Diagnostics.Process:Start ()
at Nokia_X_Manager.Form1.Form1_Load (System.Object sender, System.EventArgs
e) [0x00000] in <filename unknown>:0
at System.Windows.Forms.Form.OnLoad (System.EventArgs e) [0x00000] in
<filename unknown>:0
at System.Windows.Forms.Form.OnLoadInternal (System.EventArgs e) [0x00000] in
<filename unknown>:0
fixme:exec:SHELL_execute flags ignored: 0x00004100
Shutting down finalizer thread timed out.
~/.wine/drive_c/Program Files (x86)/Nokia X Manager$
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https://bugs.winehq.org/show_bug.cgi?id=38545
Bug ID: 38545
Summary: Calculate surface size is wrong sometimes
Product: Wine
Version: 1.7.42
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Distribution: ---
Bug 38178 is closed resolved by prohibit DXTn texture.
The real reason for the game crash is wrong sizes calculation in case of
compressed textures.
Even if we are not supporting DXTn compress/decompress we should allow the
application do this by own libraries and we must correctly calculate sizes in
those cases.
First what I see is the procedure calculate_dds_surface_size(..)
It adopted to block based textures but not to compressed textures
According to MSDN
https://msdn.microsoft.com/en-us/library/windows/desktop/bb205578(v=vs.85).…
the formula should be
max(1, ( (width + 3) / 4 ) ) x max(1, ( (height + 3) / 4 ) ) x 8(DXT1) or
16(DXT2-5)
But I see there are more caveats...
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https://bugs.winehq.org/show_bug.cgi?id=37445
Bug ID: 37445
Summary: Gamestudio: Missing DLL's
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: irrlight(a)yahoo.com
Distribution: ---
Created attachment 49818
--> https://bugs.winehq.org/attachment.cgi?id=49818
The output of wine when running WED and med
On the installation I clicked cancel on the second window (because the next
button not works). But when I try to run WED.EXE, med.exe it says that DLL's
are missing.
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https://bugs.winehq.org/show_bug.cgi?id=38118
Bug ID: 38118
Summary: Fallen Enchantress: text not rendered properly with
built-in usp10
Product: Wine
Version: 1.7.36
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: usp10
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50803
--> https://bugs.winehq.org/attachment.cgi?id=50803
screenshot
The spacing between letters is broken, some letters are too close each other,
others are too far away.
Installing corefonts/allfonts doesn't help, but using native usp10.dll is a
workaround.
On the attached screenshot the images on the right are showing how text is
displayed with native usp10.
Fedora 21
Nvidia binary drivers 340.76
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http://bugs.winehq.org/show_bug.cgi?id=32616
Bug #: 32616
Summary: No restart of Skype Portable of RPC
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)bennyott.info
Classification: Unclassified
If I want to start skype, I get no error messages at the beginning, but the
design looks totally wrong. As soon as I would log in, I get ne error and the
program can not close without a kill.
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https://bugs.winehq.org/show_bug.cgi?id=39100
Bug ID: 39100
Summary: winemenubuilder fails to extract icon from
steamsetup.exe
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: super_man(a)post.com
Distribution: ---
err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 9
err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 9
err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
It has been like that for sometime already.
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https://bugs.winehq.org/show_bug.cgi?id=39131
Bug ID: 39131
Summary: Diablo II - Mouse wheel not working
Product: Wine
Version: 1.7.49
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acid(a)tuxin.dk
Distribution: ---
Mouse wheel not working in-game (usually used for scrolling through active
skills).
On Windows 7 (and later), you have to run the game in Windows XP SP3
compatibility mode, maybe something similar could fix the issue in WINE.
I've tried setting Windows version to Windows XP, but with no luck.
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http://bugs.winehq.org/show_bug.cgi?id=35216
Bug ID: 35216
Summary: Age of empires II HD Steam version: does not correctly
close
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Classification: Unclassified
Hello,
when I quit Age of empire II HD Steam version, Steam refuses to launch another
game because AOE Ii HD did not correctly close.
LGDN.
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http://bugs.winehq.org/show_bug.cgi?id=35457
Bug ID: 35457
Summary: Keyboard lag in Call of Duty 4 Modern Warfare 3
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wow.timur(a)yandex.ru
Classification: Unclassified
My keyboard doesn't working in this game (USB port, but simple keyboard with
ps2 port not working too).
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http://bugs.winehq.org/show_bug.cgi?id=37082
Bug ID: 37082
Summary: HOMMV will not start
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nickburns(a)gmx.us
Created attachment 49284
--> http://bugs.winehq.org/attachment.cgi?id=49284
Complete error report
Starting game through steam (POL), game resets graphics resolution and goes to
black screen like the intros about to start.
Then Program error:
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x00b218cc)
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https://bugs.winehq.org/show_bug.cgi?id=38854
Bug ID: 38854
Summary: Powerpoint 2007 crashes on save
Product: Wine
Version: 1.7.45
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: axfelix(a)gmail.com
Distribution: ---
Created attachment 51780
--> https://bugs.winehq.org/attachment.cgi?id=51780
stdout+stderr
Hi folks,
Possible regression here -- I notice this has only been reported as an issue
when setting Wine to Windows Vista or Windows 7 compatibility mode, and I have
it set to XP. Everything works OK otherwise but I get a crash on save and I
notice that wasn't happening a few Wine versions ago. Tested that I can still
use a File->Save dialog in other applications without trouble so I'm assuming
this is specific to Office 2007, if not to Powerpoint. stdout and stderr
attached.
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http://bugs.winehq.org/show_bug.cgi?id=36834
Bug ID: 36834
Summary: Multiple errors on launching GTA San Andreas on Linux
Debian on emulated desktop
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bugzillawinehq(a)gmail.com
Created attachment 48909
--> http://bugs.winehq.org/attachment.cgi?id=48909
Backrtrace
I tried to launch GTA San Andreas on my Debian 7.5 in emulated desktop
(800x600), it started, but graphics was horrible (there were only coloured
"stains") and when I tried to enter new game app got crashed. In attachment I
send a backtrace and wine output.
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http://bugs.winehq.org/show_bug.cgi?id=36836
Bug ID: 36836
Summary: Crash of Rome Total War Gold Edition upon opening of
file
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: olivermacpherson999(a)gmail.com
Created attachment 48920
--> http://bugs.winehq.org/attachment.cgi?id=48920
Program Error details
When using crossover, and having fully installed RTW Gold, the app says it has
encountered an error and needs o close. I have simulated reboot of the app and
re-tried, but it has still crashed. Attached is the error details.
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http://bugs.winehq.org/show_bug.cgi?id=30608
Bug #: 30608
Summary: MK Arcade Kollection: Cannot launch game. Mouse
inresponsive in Windowed Mode.
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
Classification: Unclassified
Created attachment 40060
--> http://bugs.winehq.org/attachment.cgi?id=40060
Error log with console output.
After finally fixed the DirectX error message issue by performing this:
sudo yum install xorg-x11-drv-catalyst-libs.i686
, I am not unable to launch game anyway ... the Wine window is shown, the mouse
is hidden and nothing happens ...
Attaching console log. Hopefully from that ton of fixme people could suggest
fix or try to debug ...
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https://bugs.winehq.org/show_bug.cgi?id=39059
Bug ID: 39059
Summary: NWN2ToolsetLauncher.exe dotnet20 Application crashes
with System.TypeLoadException
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: b.barwich(a)hotmail.com
Distribution: ---
Created attachment 52029
--> https://bugs.winehq.org/attachment.cgi?id=52029
NWN2ToolsetLauncher.exe Crash Report
The tool NWN2ToolsetLauncher.exe is recognized as dotnet20 Application.
I managed to install the .NET Framework successfully with "winetricks
dotnet20".
Now that I launched the application I see the first window and get right away
that exception.
When I try to run it with mono it gives me a mscvsm80.dll is missing exception.
My system is:
$ wine --version
wine-1.6.2
On a Debian 8.0 System
$ uname -a
Linux 3.16.0-4-amd64 #1 SMP Debian 3.16.7-ckt9-3~deb8u1 (2015-04-24) x86_64
GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=37330
Bug ID: 37330
Summary: FOR command doesn't work in CMD
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: vicmarcal(a)hotmail.com
The bug appears when testing:
wine cmd /C for /R %i in (*.exe) do %i
Seems there is a parsing error:
$ wine cmd /C for /R %i in (*.exe) do %i
syntax error near unexpected token `('
`wine cmd /C for /R %i in (*.exe) do %i'
The command "wine cmd /C for /R %i in (*.exe) do %i" exited with 1.
The problem seems with the parsing since if I create a batch file(script.bat)
with:
for /R %%i in (*.exe) do %%i
and afterwards issue a:
wine cmd script.bat
The script is correctly executed.
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http://bugs.winehq.org/show_bug.cgi?id=35743
Bug ID: 35743
Summary: Temple of Elemental Evil: does not start
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: notvuvko(a)gmail.com
Created attachment 47735
--> http://bugs.winehq.org/attachment.cgi?id=47735
console log
I have GoG version of Temple of Elemental Evil and wine 1.7.13 on Arch Linux.
Game just doesn not start using frame buffer object for offscreen rendering.
When changed to backbuffer game runs but with very low fps.
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https://bugs.winehq.org/show_bug.cgi?id=38984
Bug ID: 38984
Summary: VirtualDub/FFInputDriver: crash when opening mkv, mp4,
etc
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: j-p-t(a)gmx.net
Distribution: Ubuntu
Created attachment 51936
--> https://bugs.winehq.org/attachment.cgi?id=51936
VirtualDub backtrace when opening MKV
VirtualDub instantly crashes when I try to open mkv or mp4 files.
VirtualDub 1.10.4
FFInputDriver 0.7
https://code.google.com/p/ffinputdriver/
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https://bugs.winehq.org/show_bug.cgi?id=306
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Hardware|Other |x86
Version|unspecified |20011004
Summary|Activeskin.ocx Unhandled |The Realm by Codemasters
|exception: page fault on |crashes in Activeskin.ocx
|read access |
OS|other |Linux
--- Comment #11 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
refining summary to avoid people still subscribing to very old bugs due to
their generic summary.
Also fixing some fields.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=6416
Chamaine <chamaine(a)startwrite.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |chamaine(a)startwrite.com
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nscottbourland19 <nscottbourland19(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nscottbourland19(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=32363
Bug #: 32363
Summary: Fonts are smoothed
Product: Wine
Version: 1.5.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
After upgrading from Wine 1.5.17 to 1.5.18 the fonts are smoothed (even on a
new profile). I have already looked at "HKEY_CURRENT_USER\\Control
Panel\\Desktop\\FontSmoothing" but it is already set to 0.
If it is important: My system uses the ttf-mscorefonts-installer package with
some rules to look like the fonts of a Windows system.
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--- Comment #30 from Saulius K. <saulius2(a)gmail.com> ---
Created attachment 52197
--> https://bugs.winehq.org/attachment.cgi?id=52197
Startup window of "CorelDRAW Graphics Suite 12 Trial"
(In reply to super_man from comment #29)
> I cant. I used the download you gave here.
OK, I've just tested it on w7. It installed. I selected only "Corel DRAW"
from the options. Now startup window of "CorelDRAW Graphics Suite 12 Trial"
informs me about having 30 days left in my trial.
But in HTML part rendered below there is something wrong -- I see only half of
a single character at the very right side of the window.
So I need to click somewhere in the below white area and the press Enter. This
way CorelDRAW finally shows up.
I have IE8 on this w7 machine, FWIW.
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--- Comment #29 from super_man(a)post.com ---
I cant. I used the download you gave here.
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--- Comment #28 from Saulius K. <saulius2(a)gmail.com> ---
Maybe the server side has changed. Can you test the installer on Windows?
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super_man(a)post.com changed:
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----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #27 from super_man(a)post.com ---
I don't get the return code of 1603
instead the installer seem to hang at some point doing nothing.
Last few lines
fixme:jscript:JScriptProperty_SetProperty Unimplemented property 70000001
fixme:jscript:JScriptProperty_SetProperty Unimplemented property 70000002
2015-08-27 08:41:51: basic_code_modules.cc:88: INFO: No module at 0xf77c7cf3
wine 1.7.50
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https://bugs.winehq.org/show_bug.cgi?id=39158
Bug ID: 39158
Summary: strange behaviour of WinForms components using MS .net
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mayth(a)arcor.de
Distribution: ---
Created attachment 52192
--> https://bugs.winehq.org/attachment.cgi?id=52192
executable of the demo
The bug was detected on a system as follows:
* Linux Mint 17.2 64-bit
* Wine 1.7.50 with a 32-bit environment
* orginal Microsoft .net 4.0 framework installed in Wine (using winetricks)
Attached is a simple .net program which is written in C# and consists of
several small source files.
The main windows of this program contains a component of type
System.Windows.Forms.StatusStrip with property GripStyle=Visible.
Moreover, the main window contains a component of type
System.Windows.Forms.ToolTip which is connected with some other GUI component
(which is a simple button in this demo).
The compiled exe file is attached. If it is executed on a Windows system, the
status strip shows a grip which can be used for resizing the window
(additionally to the actual borders of the window). Moreover, the tooltip
attached to the button works as expected.
If the same exe file is executed on a Linux system as described above (i.e.
Wine using the original MS .net 4.0 framework), the behaviour is different.
The status strip does not show an additional grip. However, the position where
the grip should be diplayed is sensible to mouse actions. But it does not cause
resizing of the window but some strange resizing effect on the other GUI
elements of the window (in this demo on the button). Moreover, the tooltip
attached to the button steals the focus from the window (this is in particular
a problem for text edit boxes as clicking on the box leads to the tool tip
stealing the focus from the edit box, so you cannot really enter text...). By
the way, the tool tip which is attached to the status strip element works fine
(but this is not a connected element of type Forms.ToolTip but is implemented
by the StatusStrip itself...).
The same executable using the same .net framework behaves in different ways,
depending on whether this is run on windows or on linux using wine. Therefore,
the reason for the difference must be found within wine.
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https://bugs.winehq.org/show_bug.cgi?id=38982
Bug ID: 38982
Summary: cannot run any application anymore
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: weiliangcdt(a)gmail.com
Distribution: ---
Suddenly I can't open all windows application using wine under Ubuntu 14.04.
Below is some information that might needed. Feel free to ask me other
information you need to fix the bug. Thanks.
$ wineserver -v
wine-1.7.44
$ uname -a
Linux william 3.13.0-59-generic #98-Ubuntu SMP Fri Jul 24 21:05:26 UTC 2015
x86_64 x86_64 x86_64 GNU/Linux
$ cat /var/log/syslog | tail
Jul 28 14:51:45 william kernel: [ 89.810980] wineserver[3625]: segfault at
94bcd2d0 ip 0000000094bcd2d0 sp 0000000064d9afa0 error 14 in
ld-2.19.so[7f4294bcc000+23000]
Jul 28 14:52:47 william kernel: [ 151.889820] wineserver[3703]: segfault at
8c1492d0 ip 000000008c1492d0 sp 00000000097eb4a0 error 14 in
ld-2.19.so[7f3e8c148000+23000]
Jul 28 14:53:28 william kernel: [ 192.854880] wineserver[3721]: segfault at
720152d0 ip 00000000720152d0 sp 000000007eb591c0 error 14 in
ld-2.19.so[7f0272014000+23000]
Jul 28 14:57:11 william kernel: [ 416.298516] wineserver[4046]: segfault at
339792d0 ip 00000000339792d0 sp 00000000566be830 error 14 in
ld-2.19.so[7f4233978000+23000]
Jul 28 15:09:40 william kernel: [ 1165.678363] wine64-preloade[4237]: segfault
at 82d29210 ip 000000007c40000c sp 0000000082d29210 error 6 in
wine64-preloader[7c400000+3000]
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http://bugs.winehq.org/show_bug.cgi?id=27482
Summary: Tomb Raider III demo crashes in the launcher
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.tombraiderchronicles.com/cgi-bin/dl03/dl.pl
?dm_tombraider3complete
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35145)
--> (http://bugs.winehq.org/attachment.cgi?id=35145)
terminal output
To reproduce the problem:
1) Install the demo as usual.
2) The launcher requires ie6 (winetricks ie6). Start the demo by tomb3.exe.
Click on <Start Free Trial button> ...a crash happens here.
The launcher started correctly in 1.3.21:
f3ae1b99f637c7a22546a7528edb0f9df2d57678 is the first bad commit
commit f3ae1b99f637c7a22546a7528edb0f9df2d57678
Author: Ričardas Barkauskas <rbarkauskas(a)codeweavers.com>
Date: Thu Jun 9 18:29:36 2011 +0300
ddraw: Separate IDirectDrawSurface vtable.
:040000 040000 375fc8c1597978349b5e1f9f8b418c6d5fa0a539
839c77ec396a4be43237f36c110c257a0db09131 M dlls
The patch can be reverted cleanly on wine-1.3.22-78-g4b2bfb4 and that fixed the
crash.
I couldn't add the author to the CC list.
Fedora 15
Nvidia GeForce 250 / driver 270.41.19
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https://bugs.winehq.org/show_bug.cgi?id=6955
--- Comment #190 from Béla Gyebrószki <gyebro69(a)gmail.com> ---
*** Bug 38013 has been marked as a duplicate of this bug. ***
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #24 from super_man(a)post.com ---
"Installation succeful. Procedure not found." --> popup message
console output:
fixme:localspl:monitor_load L"redmon32.dll",InitializePrintMonitor2 not
implemented
wine 1.7.50
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super_man(a)post.com changed:
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----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #20 from super_man(a)post.com ---
still an issue 1.7.50
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The address dslb-178-002-130-049.178.002.pools.vodafone-ip.de (178.2.130.49) failed too many login attempts (5) for
the account af(a)muc.de.
The login attempts occurred at these times:
2015-08-23 15:08:53 CDT
2015-08-23 15:09:28 CDT
2015-08-23 15:09:56 CDT
2015-08-23 15:11:14 CDT
2015-08-23 15:18:49 CDT
This IP will be able to log in again using this account at
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https://bugs.winehq.org/show_bug.cgi?id=39141
Bug ID: 39141
Summary: Freezing completely when adjusting date/time
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aapmak(a)gmail.com
Distribution: ---
I had a script running an ntpdate hourly and meanwhile, I intermittently had
this machine completely seizing up. To the point where only a tap on the reboot
button and/or powering off would work (which is rare in a Linux configuration).
The one element I could point out regarding this seizing up phenomenon was that
it would only occur when running Wine (typically, a game of some sort but not
limited to one individual title; it has happened with Banished, Heroes of the
Storm, Diablo III).
Last night it occured to me to simply remove that ntpdate script to see if that
would aleviate the problem; at first I suspected it was linked to the recent
shift from ASM to C in the Linux kernel but multiple kernel versions have
exhibited this phenomenon so that is unlikely. Again, the only constant seems
to be Wine.
Since removing the ntpdate script, the problem has not shown itself again. I
suspect there may be some issue with changing system date/time while Wine is
running. In particular, I suspect that any minor time adjustment to the past
might cause irregularities that end up causing very tight infinite loops or
something to that effect; since not even the keyboard responded when the
seizing up phenomenon occured.
This happened with multiple versions of time, all of which in the 1.7.4x
series.
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super_man(a)post.com changed:
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----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #20 from super_man(a)post.com ---
still an issue 1.7.50
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--- Comment #15 from André H. <nerv(a)dawncrow.de> ---
Still in wine 1.7.50.
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http://bugs.winehq.org/show_bug.cgi?id=29468
Bug #: 29468
Summary: not able to click anything on Star Wars Republic
Commando launcher
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tommivs(a)gmail.com
Classification: Unclassified
When i am trying to click on anything on the launcher with a mouse or using tab
and enter the launcher doesn't register anything.
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Johan Gardhage <johan.gardhage(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |johan.gardhage(a)gmail.com
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super_man(a)post.com changed:
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--- Comment #14 from super_man(a)post.com ---
what's the status?
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http://bugs.winehq.org/show_bug.cgi?id=34094
Bug #: 34094
Summary: GRID 2 doesn't launch
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45335
--> http://bugs.winehq.org/attachment.cgi?id=45335
log
Installed as wishes d3dx11_43.dll but after launch have an error window such
"Failed to create D3D device. Check that the latest graphics drivers are
installed."
from a terminal
fixme:d3d11:D3D11CreateDevice stub: adapter (nil), driver_type
D3D_DRIVER_TYPE_HARDWARE, swrast (nil), flags 0, feature_levels 3398792, levels
0x3, sdk_version 7, device 0x33e12c, feature_level 0x33dc94, context 0x33dc9c
game supports DX10 and 11.
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https://bugs.winehq.org/show_bug.cgi?id=38698
Bug ID: 38698
Summary: wineconsole: Altering line InsertMode with the Insert
key should not be permanent
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: hugh.mcmaster(a)outlook.com
Distribution: ---
In wineconsole, pressing the Insert key changes the InsertMode setting for the
current line. When you press Return, the mode remains enabled.
On Windows, the mode reverts to the original mode.
The problem is in kernel32/editline.c. I've got a patch in progress to fix
this.
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https://bugs.winehq.org/show_bug.cgi?id=38988
Bug ID: 38988
Summary: when using MS .net there are wrong results (but no
errors)
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mayth(a)arcor.de
Distribution: ---
Created attachment 51943
--> https://bugs.winehq.org/attachment.cgi?id=51943
executable showing the results of the code quoted above
The bug was detected on a system as follows:
* Linux Mint 17 64-bit
* Wine 1.6.2 with a 32-bit environment
* orginal Microsoft .net framework installed in Wine (irrelevant if V2 or V3.5
or V4, irrelevant if installed directly or using winetricks)
If a .net program written in C# and running on a system as described above uses
an explicit conversion from "decimal" data type to "float" data type, this
conversion sometimes gives wrong results. There is no error message at all, but
the result is completely wrong i.e. it is not just a matter of rounding.
However, the result is not always wrong, but only for certain numbers (see
below).
The same program executed on a Windows system or on a Linux system with Mono
works fine. Therefore, the program seems to call some functions within the
original MS .net framework which are not correctly executed by Wine.
The C# code which demonstrates the bug is as follows:
// example #1
decimal d = -0.594059405941m;
float f = (float) d;
Console.WriteLine ( "Value as decimal: " + d );
Console.WriteLine ( "Value converted to float: " + f );
// example #2
d = 0.605321507761m;
f = (float) d;
Console.WriteLine ( "Value as decimal: " + d );
Console.WriteLine ( "Value converted to float: " + f );
A compiled file is attached. Run it on a Windows system or on a Linux system
with Mono, and it works fine. Run it using Wine with the original MS .net
framework, and the bug will occur.
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https://bugs.winehq.org/show_bug.cgi?id=39117
Bug ID: 39117
Summary: Cross-compilation: Error in zconf.h included from
zlib.h included from http.c
Product: Wine
Version: 1.7.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: yugiohjcj(a)1s.fr
Distribution: ---
Hello,
I try to cross-compile wine-1.7.24 on Slackware 14.1:
$ make
i686-pc-mingw32-gcc -c -o http.o http.c -I. -I../../include -D__WINESRC__
-D_WINX32_ -D_REENTRANT -Wall -pipe \
-fno-strength-reduce -fno-strict-aliasing -Wdeclaration-after-statement
-Wempty-body \
-Wignored-qualifiers -Wstrict-prototypes -Wtype-limits
-Wunused-but-set-parameter -Wvla \
-Wwrite-strings -Wpointer-arith -Wlogical-op -gdwarf-2 -gstrict-dwarf
-fno-omit-frame-pointer \
-g -O2 -D_WIN32
In file included from /usr/i686-pc-mingw32/include/zlib.h:34:0,
from http.c:53:
/usr/i686-pc-mingw32/include/zconf.h:377:22: error: expected '=', ',', ';',
'asm' or '__attribute__' before 'Bytef'
typedef Byte FAR Bytef;
^
/usr/i686-pc-mingw32/include/zconf.h:379:19: error: expected '=', ',', ';',
'asm' or '__attribute__' before 'charf'
typedef char FAR charf;
^
/usr/i686-pc-mingw32/include/zconf.h:380:19: error: expected '=', ',', ';',
'asm' or '__attribute__' before 'intf'
typedef int FAR intf;
^
/usr/i686-pc-mingw32/include/zconf.h:381:19: error: expected '=', ',', ';',
'asm' or '__attribute__' before 'uIntf'
typedef uInt FAR uIntf;
^
/usr/i686-pc-mingw32/include/zconf.h:382:19: error: expected '=', ',', ';',
'asm' or '__attribute__' before 'uLongf'
typedef uLong FAR uLongf;
^
/usr/i686-pc-mingw32/include/zconf.h:386:23: error: expected '=', ',', ';',
'asm' or '__attribute__' before '*' token
typedef void FAR *voidpf;
^
In file included from http.c:53:0:
/usr/i686-pc-mingw32/include/zlib.h:80:17: error: expected declaration
specifiers or '...' before '*' token
typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size));
^
In file included from /usr/i686-pc-mingw32/include/zlib.h:34:0,
from http.c:53:
/usr/i686-pc-mingw32/include/zlib.h:81:30: error: unknown type name 'voidpf'
typedef void (*free_func) OF((voidpf opaque, voidpf address));
^
/usr/i686-pc-mingw32/include/zlib.h:81:30: error: unknown type name 'voidpf'
typedef void (*free_func) OF((voidpf opaque, voidpf address));
^
In file included from http.c:53:0:
/usr/i686-pc-mingw32/include/zlib.h:86:13: error: unknown type name 'Bytef'
z_const Bytef *next_in; /* next input byte */
^
/usr/i686-pc-mingw32/include/zlib.h:90:5: error: unknown type name 'Bytef'
Bytef *next_out; /* next output byte should be put there */
^
/usr/i686-pc-mingw32/include/zlib.h:95:31: error: expected ':', ',', ';', '}'
or '__attribute__' before '*' token
struct internal_state FAR *state; /* not visible by applications */
^
/usr/i686-pc-mingw32/include/zlib.h:106:22: error: expected '=', ',', ';',
'asm' or '__attribute__' before '*' token
typedef z_stream FAR *z_streamp;
^
/usr/i686-pc-mingw32/include/zlib.h:117:5: error: unknown type name 'Bytef'
Bytef *extra; /* pointer to extra field or Z_NULL if none */
^
/usr/i686-pc-mingw32/include/zlib.h:120:5: error: unknown type name 'Bytef'
Bytef *name; /* pointer to zero-terminated file name or Z_NULL */
^
/usr/i686-pc-mingw32/include/zlib.h:122:5: error: unknown type name 'Bytef'
Bytef *comment; /* pointer to zero-terminated comment or Z_NULL */
^
/usr/i686-pc-mingw32/include/zlib.h:129:23: error: expected '=', ',', ';',
'asm' or '__attribute__' before '*' token
typedef gz_header FAR *gz_headerp;
^
In file included from /usr/i686-pc-mingw32/include/zlib.h:34:0,
from http.c:53:
/usr/i686-pc-mingw32/include/zlib.h:246:29: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush));
^
/usr/i686-pc-mingw32/include/zlib.h:353:32: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm));
^
/usr/i686-pc-mingw32/include/zlib.h:392:29: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush));
^
/usr/i686-pc-mingw32/include/zlib.h:508:32: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm));
^
/usr/i686-pc-mingw32/include/zlib.h:587:42: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm,
^
/usr/i686-pc-mingw32/include/zlib.h:587:42: error: unknown type name 'Bytef'
ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm,
^
/usr/i686-pc-mingw32/include/zlib.h:631:33: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest,
^
/usr/i686-pc-mingw32/include/zlib.h:631:33: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest,
^
/usr/i686-pc-mingw32/include/zlib.h:649:34: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm));
^
/usr/i686-pc-mingw32/include/zlib.h:660:35: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm,
^
/usr/i686-pc-mingw32/include/zlib.h:681:33: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT deflateTune OF((z_streamp strm,
^
/usr/i686-pc-mingw32/include/zlib.h:698:36: error: unknown type name
'z_streamp'
ZEXTERN uLong ZEXPORT deflateBound OF((z_streamp strm,
^
/usr/i686-pc-mingw32/include/zlib.h:713:36: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT deflatePending OF((z_streamp strm,
^
/usr/i686-pc-mingw32/include/zlib.h:728:34: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT deflatePrime OF((z_streamp strm,
^
/usr/i686-pc-mingw32/include/zlib.h:745:38: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm,
^
/usr/i686-pc-mingw32/include/zlib.h:745:38: error: unknown type name
'gz_headerp'
ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm,
^
/usr/i686-pc-mingw32/include/zlib.h:819:42: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm,
^
/usr/i686-pc-mingw32/include/zlib.h:819:42: error: unknown type name 'Bytef'
ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm,
^
/usr/i686-pc-mingw32/include/zlib.h:842:42: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT inflateGetDictionary OF((z_streamp strm,
^
/usr/i686-pc-mingw32/include/zlib.h:842:42: error: unknown type name 'Bytef'
ZEXTERN int ZEXPORT inflateGetDictionary OF((z_streamp strm,
^
/usr/i686-pc-mingw32/include/zlib.h:857:33: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm));
^
/usr/i686-pc-mingw32/include/zlib.h:876:33: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT inflateCopy OF((z_streamp dest,
^
/usr/i686-pc-mingw32/include/zlib.h:876:33: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT inflateCopy OF((z_streamp dest,
^
/usr/i686-pc-mingw32/include/zlib.h:892:34: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm));
^
/usr/i686-pc-mingw32/include/zlib.h:902:35: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT inflateReset2 OF((z_streamp strm,
^
/usr/i686-pc-mingw32/include/zlib.h:914:34: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT inflatePrime OF((z_streamp strm,
^
/usr/i686-pc-mingw32/include/zlib.h:935:34: error: unknown type name
'z_streamp'
ZEXTERN long ZEXPORT inflateMark OF((z_streamp strm));
^
/usr/i686-pc-mingw32/include/zlib.h:963:38: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT inflateGetHeader OF((z_streamp strm,
^
/usr/i686-pc-mingw32/include/zlib.h:963:38: error: unknown type name
'gz_headerp'
ZEXTERN int ZEXPORT inflateGetHeader OF((z_streamp strm,
^
/usr/i686-pc-mingw32/include/zlib.h:1025:29: error: expected ';', ',' or ')'
before '*' token
typedef unsigned (*in_func) OF((void FAR *,
^
/usr/i686-pc-mingw32/include/zlib.h:1027:25: error: expected ';', ',' or ')'
before '*' token
typedef int (*out_func) OF((void FAR *, unsigned char FAR *, unsigned));
^
/usr/i686-pc-mingw32/include/zlib.h:1029:33: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm,
^
/usr/i686-pc-mingw32/include/zlib.h:1029:33: error: unknown type name 'in_func'
ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm,
^
/usr/i686-pc-mingw32/include/zlib.h:1029:33: error: expected ';', ',' or ')'
before '*' token
ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm,
^
/usr/i686-pc-mingw32/include/zlib.h:1099:36: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT inflateBackEnd OF((z_streamp strm));
^
/usr/i686-pc-mingw32/include/zlib.h:1160:30: error: unknown type name 'Bytef'
ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen,
^
/usr/i686-pc-mingw32/include/zlib.h:1160:30: error: unknown type name 'uLongf'
ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen,
^
/usr/i686-pc-mingw32/include/zlib.h:1160:30: error: unknown type name 'Bytef'
ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen,
^
/usr/i686-pc-mingw32/include/zlib.h:1174:31: error: unknown type name 'Bytef'
ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen,
^
/usr/i686-pc-mingw32/include/zlib.h:1174:31: error: unknown type name 'uLongf'
ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen,
^
/usr/i686-pc-mingw32/include/zlib.h:1174:31: error: unknown type name 'Bytef'
ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen,
^
/usr/i686-pc-mingw32/include/zlib.h:1197:32: error: unknown type name 'Bytef'
ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen,
^
/usr/i686-pc-mingw32/include/zlib.h:1197:32: error: unknown type name 'uLongf'
ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen,
^
/usr/i686-pc-mingw32/include/zlib.h:1197:32: error: unknown type name 'Bytef'
ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen,
^
/usr/i686-pc-mingw32/include/zlib.h:1569:31: error: unknown type name 'Bytef'
ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len));
^
/usr/i686-pc-mingw32/include/zlib.h:1600:31: error: unknown type name 'Bytef'
ZEXTERN uLong ZEXPORT crc32 OF((uLong crc, const Bytef *buf, uInt len));
^
/usr/i686-pc-mingw32/include/zlib.h:1633:34: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level,
^
/usr/i686-pc-mingw32/include/zlib.h:1635:34: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm,
^
/usr/i686-pc-mingw32/include/zlib.h:1637:35: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int level, int method,
^
/usr/i686-pc-mingw32/include/zlib.h:1641:35: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int windowBits,
^
/usr/i686-pc-mingw32/include/zlib.h:1643:38: error: unknown type name
'z_streamp'
ZEXTERN int ZEXPORT inflateBackInit_ OF((z_streamp strm, int windowBits,
^
/usr/i686-pc-mingw32/include/zlib.h:1643:38: error: expected ';', ',' or ')'
before '*' token
ZEXTERN int ZEXPORT inflateBackInit_ OF((z_streamp strm, int windowBits,
^
In file included from http.c:53:0:
/usr/i686-pc-mingw32/include/zlib.h:1748:27: error: expected '=', ',', ';',
'asm' or '__attribute__' before '*' token
ZEXTERN const z_crc_t FAR * ZEXPORT get_crc_table OF((void));
^
In file included from /usr/i686-pc-mingw32/include/zlib.h:34:0,
from http.c:53:
/usr/i686-pc-mingw32/include/zlib.h:1749:49: error: expected ')' before 'int'
ZEXTERN int ZEXPORT inflateUndermine OF((z_streamp, int));
^
http.c: In function 'gzip_read':
http.c:471:26: warning: assignment from incompatible pointer type
zstream->next_in = gzip_stream->buf+gzip_stream->buf_pos;
^
http.c:473:27: warning: assignment from incompatible pointer type
zstream->next_out = buf+ret_read;
^
http.c:475:9: warning: implicit declaration of function 'inflate'
[-Wimplicit-function-declaration]
zres = inflate(&gzip_stream->zstream, 0);
^
http.c:479:51: error: invalid operands to binary - (have 'int *' and 'BYTE *')
gzip_stream->buf_size -= zstream->next_in -
(gzip_stream->buf+gzip_stream->buf_pos);
^
http.c:480:48: error: invalid operands to binary - (have 'int *' and 'BYTE *')
gzip_stream->buf_pos = zstream->next_in-gzip_stream->buf;
^
http.c:484:13: warning: implicit declaration of function 'inflateEnd'
[-Wimplicit-function-declaration]
inflateEnd(zstream);
^
http.c: At top level:
http.c:526:8: error: unknown type name 'voidpf'
static voidpf wininet_zalloc(voidpf opaque, uInt items, uInt size)
^
http.c:526:30: error: unknown type name 'voidpf'
static voidpf wininet_zalloc(voidpf opaque, uInt items, uInt size)
^
http.c:531:27: error: unknown type name 'voidpf'
static void wininet_zfree(voidpf opaque, voidpf address)
^
http.c:531:42: error: unknown type name 'voidpf'
static void wininet_zfree(voidpf opaque, voidpf address)
^
http.c: In function 'init_gzip_stream':
http.c:546:25: error: 'z_stream' has no member named 'zalloc'
gzip_stream->zstream.zalloc = wininet_zalloc;
^
http.c:546:35: error: 'wininet_zalloc' undeclared (first use in this function)
gzip_stream->zstream.zalloc = wininet_zalloc;
^
http.c:546:35: note: each undeclared identifier is reported only once for each
function it appears in
http.c:547:25: error: 'z_stream' has no member named 'zfree'
gzip_stream->zstream.zfree = wininet_zfree;
^
http.c:547:34: error: 'wininet_zfree' undeclared (first use in this function)
gzip_stream->zstream.zfree = wininet_zfree;
^
http.c:549:5: warning: implicit declaration of function 'inflateInit2_'
[-Wimplicit-function-declaration]
zres = inflateInit2(&gzip_stream->zstream, is_gzip ? 0x1f : -15);
^
make: *** [http.o] Error 1
Any idea how to fix that?
Thank you.
Best regards.
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https://bugs.winehq.org/show_bug.cgi?id=39096
Bug ID: 39096
Summary: Nvidia Physx uninstaller completely removes PATH
registry key from
'HKLM\System\CurrentControlSet\Control\Session
Manager\Environment'
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
When creating a new prefix, the registry key
'HKLM\System\CurrentControlSet\Control\Session Manager\Environment\PATH'
contains the paths
C:\windows\system32;C:\windows;C:\windows\system32\wbem
The Nvidia Physx installer adds
'C:\Program Files\NVIDIA Corporation\PhysX\Common'
to the already existing path.
When you remove Physx using 'wine uninstaller', the whole PATH registry key is
removed. The installer should only remove the 'C:\Program Files\NVIDIA
Corporation\PhysX\Common' path, which was added by the installer itself.
1. create a new wineprefix
2. winetricks physx (start regedit and see that the new path was added).
3. launch 'wine uninstaller' and select Physx to remove. After Physx was
removed open regedit and look for the PATH registry key under
'HKLM\System\CurrentControlSet\Control\Session Manager\Environment' ...it's
missing.
Plain terminal output doesn't show too much:
err:msi:msi_dialog_icon_control Failed to load bitmap L"Icon"
err:msi:msiobj_release Invalid handle!
err:msi:msi_dialog_create_controls no handler for element type L"Billboard"
err:msi:msiobj_release Invalid handle!
err:msi:msiobj_release Invalid handle!
wine-1.7.49-41-g36a39ce
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https://bugs.winehq.org/show_bug.cgi?id=37225
Bug ID: 37225
Summary: QQ 6.3: QQApp.exe Crashes after login
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
QQ is a popular IM client in China.
1.Download from http://dldir1.qq.com/qqfile/qq/QQ6.3/12369/QQ6.3.exe
2.use "winetrick wenquanyi fakechinese" to fix the problems on Chinese fonts.
3.Start QQ from C:/Program Files/Tencent/QQ/Bin/QQ.exe, and QQ.exe will start
QQApp.exe at background.
4. An error dialog complains the security component of QQ is broken. close the
dialog
5. login with the folloing testing account:
account: 1469264807
Password: winedebug
6. QQ.exe begin to login, then QQApp.exe will crash.
NOTICE:
QQApp.exe has some kind of communication(may be RPC) with QQ.exe, QQApp.exe
can't be started directly.
Winedbg pop info window may not get backtrace in some environment when
QQApp.exe crashes.
QQApp.exe load lua engine to run scripts.
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https://bugs.winehq.org/show_bug.cgi?id=39028
Bug ID: 39028
Summary: Built-in iexplore crashes when opening forum/blog
entries on hup.hu (crash in get_frame_by_name("yterr")
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51990
--> https://bugs.winehq.org/attachment.cgi?id=51990
terminal output
HUP (Hungarian Unix Portal) is a Hungarian IT portal (not exclusively for
Unix/Linux).
The main page loads properly but opening the forums "fórumok" or blog pages
"blogok" results in a crash shortly after the page was loaded.You can see the
most recent forum posts on the main page, clicking on any of those links also
triggers the crash.
wine iexplore http://hup.hu/
Native IE (whether it is IE6 or IE7) when installed with winetricks works
around the problem.
wine-1.7.48-100-ge3c6777
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https://bugs.winehq.org/show_bug.cgi?id=38153
Bug ID: 38153
Summary: Don't work Radmin viewer 3.5
Product: Wine
Version: 1.7.37
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 7309397(a)live.ru
Os X Yosemmite 10.10.2
wine-devel @1.7.37_0
the main window the application is started. Attempt will be connected outputs
the login/password and after input the appendix is closed
---Cut---
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
err:tooltips:TOOLTIPS_WindowProc unknown msg 08d1 wp=00000000 lp=00000000
macdrv: Can't store handle for event queue fd
---Cut---
using the version wine-devel @1.7.30_0 everything works!
--Cut---
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:iphlpapi:NotifyAddrChange (Handle 0xecf540, overlapped 0xecf54c): stub
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
err:tooltips:TOOLTIPS_WindowProc unknown msg 08d1 wp=00000000 lp=00000000
---Cut---
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https://bugs.winehq.org/show_bug.cgi?id=39099
Bug ID: 39099
Summary: Wine's msiexec crashes when invoking Nvidia Physx
maintenance tool via 'wine uninstaller -> Modify...'
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: dmitry(a)baikal.ru
Regression SHA1: 268cdbbfb627dd64e527bb8603d9f8d8d788f0ae
Distribution: Fedora
Created attachment 52093
--> https://bugs.winehq.org/attachment.cgi?id=52093
terminal output
Steps to reproduce the problem:
1. create a new prefix, install Nvidia Physx: 'winetricks physx'
2. start 'wine uninstaller', select Nvidia Physx entry and click on the
<Modify...> button below --> msiexec crashes
Expected result: the Nvidia maintenance tool should appear, offering to
repair(reinstall) or remove Physx.
The crash was introduced by
commit 268cdbbfb627dd64e527bb8603d9f8d8d788f0ae
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Fri Jul 17 17:23:24 2015 +0800
user32: SystemParametersInfo(SPI_GETNONCLIENTMETRICS) should return real
font names.
Reverting the commit on current git or installing Tahoma fonts via winetricks
makes the crash go away for me.
wine-1.7.49-41-g36a39ce
Fedora 22 32-bit
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https://bugs.winehq.org/show_bug.cgi?id=39104
Bug ID: 39104
Summary: [win16] installing application cause "Not Enough Disk
Space" MessageBox
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: staal1978(a)gmail.com
Distribution: ---
Created attachment 52101
--> https://bugs.winehq.org/attachment.cgi?id=52101
amipro install bug
Installing AmiPro 3.1 (16-bit application) fails with a message box claiming
"not enough disk space".
Two previously abandoned bugs describing the same thing:
https://bugs.winehq.org/show_bug.cgi?id=29156https://bugs.winehq.org/show_bug.cgi?id=19655
To test, I don't know where to get current legal copies of this program. I got
old legal floppies but do not have a floppy drive so I had to get a copy at the
following location:
http://monkey-hole.co.uk/esa/win16/
WINEDEBUG=+relay WINEARCH=win32 WINEPREFIX=/home/jens/.amipro wine
/home/jens/Devel/Wine/amipro31/INSTALL.EXE 2>&1 | cat >
/home/jens/Devel/Wine/amipro31_install_bug.txt
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http://bugs.winehq.org/show_bug.cgi?id=12454
Summary: iriver plus 3 doesn't start
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://www.iriver.com/plus/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hewus.owns(a)gmail.com
iriver plus 3 installs, but does not start. I added mfc42u.dll to get rid of
missing dll messages, but it now ends here (0.9.59):
err:module:attach_process_dlls "iDeviceM.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\iriver\\iriver plus 3\\iPlus3.exe" failed, status c0000142
I tried yesterday on 0.9.58 and got this:
err:module:LdrInitializeThunk "iDeviceM.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\iriver\\iriver plus 3\\iPlus3.exe" failed, status c0000142
The errors are slightly different, if that helps at all. I am able to provide
more debugging if required.
Free download:
http://www.iriver.com.au/iriver/uploads/software/iplus3_setup_full.zip
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http://bugs.winehq.org/show_bug.cgi?id=36457
Bug ID: 36457
Summary: Hearts of Iron III Demo crashes with unimplemented
function vcomp.dll._vcomp_enter_critsect
Product: Wine
Version: 1.7.18
Hardware: x86
URL: http://www.gamefront.com/files/14193739/HeartsofIron3_
Demo.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: vcomp
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Created attachment 48500
--> http://bugs.winehq.org/attachment.cgi?id=48500
log
Works with vcrun2005.
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https://bugs.winehq.org/show_bug.cgi?id=38977
Bug ID: 38977
Summary: gdi32: tabs are rendered as an rectangle in license
text of Quake III Arena demo installer
Product: Wine
Version: 1.7.47
Hardware: x86
URL: ftp://ftp.idsoftware.com/idstuff/quake3/win32/Q3ADemo.
exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)vr-web.de
CC: sagawa.aki+winebugs(a)gmail.com
Regression SHA1: 01280cff91896bf3cbd19fbc66d464162598768e
Distribution: Debian
Created attachment 51928
--> https://bugs.winehq.org/attachment.cgi?id=51928
Quake III Arena demo installer, license text with tabs as rectangle
While investigating for a different bug Quake III Arena demo installer I saw
that the tabulator characters in the license text are rendered as a black
rectangle.
Tests with older wine versions (<= 1.6) did not show this error.
A git bisect points to this commit:
01280cff91896bf3cbd19fbc66d464162598768e is the first bad commit
commit 01280cff91896bf3cbd19fbc66d464162598768e
Author: Akihiro Sagawa <sagawa.aki(a)gmail.com>
Date: Wed Jul 31 23:16:24 2013 +0900
Revert "gdi32: Use the default character when the glyph is missing.".
This reverts commit 15aa8daf6447b6f819dfc8de15db7db7645738ef.
It breaks the default character rendering in some bitmap fonts, e.g.
Fixedsys.
When adding the line removed by this commit to current head the glitch is not
visible anymore.
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https://bugs.winehq.org/show_bug.cgi?id=38435
Bug ID: 38435
Summary: Xfire 2.0 fails to start
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 51296
--> https://bugs.winehq.org/attachment.cgi?id=51296
Backtrace Slackware wine 1.7.41 - Command line output from launching from
installer (XP mode)
Hello everyone,
I just tried Xfire2 and had problems launching it. The first time I launched
it, I got an entry in the system tray but eventually got a Windows error
message in XML format. I have attached the output from the command line.
Next I tried starting it from the installation directory. This is the output I
got.
bash-4.2$ wine Xfire.exe
preloader: Warning: failed to reserve range 00010000-00110000
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
preloader: Warning: failed to reserve range 00010000-00110000
fixme:system:SetProcessDPIAware stub!
Cleaned up temp file: C:/Program Files/Xfire2/Qpaths.ini
fixme:msvcrt:__clean_type_info_names_internal (0x6624b644) stub
fixme:msvcrt:__clean_type_info_names_internal (0x61249e2c) stub
fixme:msvcrt:__clean_type_info_names_internal (0x6202f76c) stub
fixme:msvcrt:__clean_type_info_names_internal (0x1013a9c4) stub
fixme:msvcrt:__clean_type_info_names_internal (0x640f0d1c) stub
fixme:msvcrt:__clean_type_info_names_internal (0x657bfca4) stub
fixme:msvcrt:__clean_type_info_names_internal (0x6726b1fc) stub
bash-4.2$ fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:system:SetProcessDPIAware stub!
fixme:font:get_outline_text_metrics failed to read full_nameW for font L"Ani"!
fixme:msg:pack_message msg 80 (WM_SETICON) not supported yet
fixme:msg:pack_message msg 80 (WM_SETICON) not supported yet
fixme:msvcrt:__clean_type_info_names_internal (0x1000847c) stub
fixme:msvcrt:__clean_type_info_names_internal (0x640f0d1c) stub
fixme:msvcrt:__clean_type_info_names_internal (0x657bfca4) stub
fixme:msvcrt:__clean_type_info_names_internal (0x6726b1fc) stub
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http://bugs.winehq.org/show_bug.cgi?id=31895
Bug #: 31895
Summary: The main character is not rendered in Synaesthete
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viny_viny304(a)hotmail.com
Classification: Unclassified
Created attachment 41983
--> http://bugs.winehq.org/attachment.cgi?id=41983
SYnaesthete output log
When playing the synaesthete the main character is not rendered.
I am attaching the terminal output.
In this video (running on Windows) you can see the character that is not being
rendered on wine:
http://www.youtube.com/watch?v=5PfzgTkZndE
The game is free and can be downloaded here:
https://www.digipen.edu/?id=1170&download=383
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https://bugs.winehq.org/show_bug.cgi?id=38976
Bug ID: 38976
Summary: Hospital Tycoon crashes after the intro videos with
built-in d3dx9_36
Product: Wine
Version: 1.7.47
Hardware: x86
URL: http://store.steampowered.com/app/11590
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51926
--> https://bugs.winehq.org/attachment.cgi?id=51926
terminal output
The game plays the first two intro videos properly then it crashes before the
main menu.
Native d3dx9_36 works around the crash.
There is no demo version available.
wine-1.7.47-196-g4e6e9a1
Fedora 22
nouveau/mesa git
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https://bugs.winehq.org/show_bug.cgi?id=39118
Bug ID: 39118
Summary: Office 2013 installer fails to start
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: piotr.caban(a)gmail.com
Distribution: ---
Office 2013 installer fails to start showing message box with text:
"Installation language not supported"
This is a regression caused by:
e67a00b46694625e3c40386008affac42e7e3847 is the first bad commit
commit e67a00b46694625e3c40386008affac42e7e3847
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Tue Aug 18 15:25:40 2015 +0800
ntdll: Separate image relocation from NtMapViewOfSection.
:040000 040000 57d1c2330c02dd39d3ce5c8b2523c3d510fbc194
ca972ebe981cd75c1f88d4357637ad756bce66b9 M dlls
Reverting the patch in current wine lets the installer start.
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https://bugs.winehq.org/show_bug.cgi?id=38224
Bug ID: 38224
Summary: AcceptEx detaches the socket from its IO completion
port
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Created attachment 51024
--> https://bugs.winehq.org/attachment.cgi?id=51024
Source + binary for BugAcceptEx
Hello,
On a server I have a listening socket
lListeningSocket := socket (PF_INET, SOCK_STREAM, IPPROTO_TCP);
CreateIoCompletionPort (lListeningSocket, lIoCompletionPort, 0, 0);
bind (lListeningSocket, PSockAddr (@lAddress)^, SizeOf (TSockAddrIn));
listen (lListeningSocket, 1);
and I prepare a socket for a new connection
lSocket := socket (PF_INET, SOCK_STREAM, IPPROTO_TCP);
CreateIoCompletionPort (lSocket, lIoCompletionPort, 0, 0);
then call AcceptEx
lPtrAcceptEx (lListeningSocket, lSocket, ...);
GetQueuedCompletionStatus (lIoCompletionPort, ...) signals completion for
AcceptEx for an incoming connection (so CreateIoCompletionPort
(lListeningSocket, ...) works fine), but never signals completion for events on
lSocket, not even a disconnection.
If I call again
CreateIoCompletionPort (lSocket, lIoCompletionPort, 0, 0);
after the completion of AcceptEx, it works fine.
So AcceptEx as detached lSocket from the IO completion port.
To help reproducting it, I created a little command line server BugAcceptEx.exe
Here attached is the code (Delphi) and the executable.
In a command prompt run
BugAcceptEx 1234
and in another command prompt
telnet localhost 1234
and press a key
Under Windows it works fine, under Mac + Wine the server signals the incoming
connection but never signals data nor disconnection.
Now if you do
BugAcceptEx 1235 WithPatch
and
telnet localhost 1235
it works fine
Thank you for your help.
Regards,
Michel Terrisse
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https://bugs.winehq.org/show_bug.cgi?id=37478
Bug ID: 37478
Summary: cmd doesn't handle "else if" correctly in all cases
Product: Wine
Version: 1.7.28
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: jbb.rose(a)yahoo.com
Distribution: ---
cmd.exe doesn't seem to handle "else if" constructs correctly in all
cases. This is making it difficult for me to run some complex build
scripts under wine.
Using this batch file:
C:\Users\bjj\Documents>type try.bat
@REM bjj test hack
@echo off
echo Args: "%1" "%2" "%3" "%4"
if /I "%1" == "DEBUG" (
echo It is debug
) else if /I "%1" == "RELEASE" (
echo It is release
) else if /I "%1" == "TRY" (
echo It is try
) else (
echo it is neither: "%1"
)
On Windows 7, all the branches seem to be handled correctly:
C:\Users\bjj\Documents>try foo
Args: "foo" "" "" ""
it is neither: "foo"
C:\Users\bjj\Documents>try DEBUG
Args: "DEBUG" "" "" ""
It is debug
C:\Users\bjj\Documents>try RELEASE
Args: "RELEASE" "" "" ""
It is release
C:\Users\bjj\Documents>try TRY
Args: "TRY" "" "" ""
It is try
However, on wine 1.7.28 the "else" branch is sometimes executed when
it shouldn't be:
W:\>try foo
Args: "foo" "" "" ""
it is neither: "foo"
W:\>try DEBUG
Args: "DEBUG" "" "" ""
It is debug
it is neither: "DEBUG"
W:\>try RELEASE
Args: "RELEASE" "" "" ""
It is release
it is neither: "RELEASE"
W:\>try TRY
Args: "TRY" "" "" ""
It is try
Judging from this example, it appears that the "else" clause is only skipped
if the final "if .. else if ..." clause is true. If one of the earlier
clasues is true, the final "else" is unexpectedly executed.
I haven't tried this batch file with earlier versions of wine.
Thanks,
Brian
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https://bugs.winehq.org/show_bug.cgi?id=39031
Bug ID: 39031
Summary: Schein demo needs vcomp110.dll._vcomp_master_begin
Product: Wine
Version: 1.7.48
Hardware: x86-64
URL: http://store.steampowered.com/app/321920/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: vcomp
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Ubuntu
Follow up to bug 38613.
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http://bugs.winehq.org/show_bug.cgi?id=28444
Summary: zenilib 0.4.1.0 applications: crash when attempting to
use d3dx9 for rendering
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bazald(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=36469)
--> (http://bugs.winehq.org/attachment.cgi?id=36469)
Output log
I'm responsible for the development of a "simple" game engine, zenilib. It
compiles and runs natively under Linux, so most code isn't doing anything too
platform specific. The Windows build runs magnificently in Linux when using
OpenGL for rendering, but something is preventing applications from starting at
all when attempting to use Direct3D9.
You can download the engine and supporting files here:
http://zenilib.com/download/#vs
To reproduce:
1. unzip zenilib_0.4.1.0.zip
2. unzip zenilib_0.4.1.0_support.zip
3. cd zenilib/config
4. cat zenilib.xml | sed 's/OpenGL/DX9/' > temp && mv temp zenilib.xml
3. cd ../bin
4. wine Application.exe
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http://bugs.winehq.org/show_bug.cgi?id=29081
Bug #: 29081
Summary: Drag and Drop: Duplicate entries in winamp playlist
window
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anwetli(a)hotmail.com
Classification: Unclassified
Created attachment 37475
--> http://bugs.winehq.org/attachment.cgi?id=37475
Wine log for xdnd
Operating System: Kubuntu 10.04 LTS with KDE 4.4.5 / i386 / nvidia grafics
driver
Bug is related to winamp, a windows music player (www.winamp.com). Other
applications may be affected by this bug.
Problem:
Every File drag and dropped to the playlist-window of winamp will duplicated.
It generates double entries for every file dropped to the playlist-window.
Version of wine:
This bug has been introduced since version 1.3x. In wine 1.2 everything is
fine.
Details:
If you drag drop a file to the main window of winamp, no duplicate entries will
be generated. But if you drop a file to the playlist-window (a window within
the winamp application), you will get two entries (duplicated). So it seems to
me that the bug is connected to how the drag drop code specifies the target
window.
Wine trace (WINEDEBUG=xdnd wine winamp.exe)
last lines in wine 1.2x:
----------------------------
trace:xdnd:X11DRV_XDND_DropEvent
trace:xdnd:X11DRV_XDND_SendDropFiles Sending WM_DROPFILES: hWnd(0x0x10056)
0x1356a4(L"E:\\x.mp3")
trace:xdnd:X11DRV_XDND_FreeDragDropOp
last lines in wine 1.3x:
----------------------------
trace:xdnd:X11DRV_XDND_DropEvent
trace:xdnd:X11DRV_XDND_SendDropFiles Sending WM_DROPFILES: hWnd(0x0x101e0)
0x1abe6c(L"Z:\\home\\angel\\Desktop\\x.mp3")
trace:xdnd:create_stream_from_map size 4096
trace:xdnd:XDNDDATAOBJECT_QueryGetData (0x68a29320, 0x7adbb4={.tymed=0x1,
.dwAspect=1, .cfFormat=49326}
trace:xdnd:XDNDDATAOBJECT_QueryGetData application didn't find
UniformResourceLocator
trace:xdnd:XDNDDATAOBJECT_QueryGetData (0x68a29320, 0x7adba0={.tymed=0x1,
.dwAspect=1, .cfFormat=15}
trace:xdnd:XDNDDATAOBJECT_QueryGetData application found CF_HDROP
trace:xdnd:XDNDDATAOBJECT_GetData (0x68a29320, 0x7adba0, 0x7adbd8)
trace:xdnd:XDNDDATAOBJECT_GetData application is looking for CF_HDROP
trace:xdnd:XDNDDATAOBJECT_QueryGetData (0x68a29320, 0x7adba0={.tymed=0x1,
.dwAspect=1, .cfFormat=15}
trace:xdnd:XDNDDATAOBJECT_QueryGetData application found CF_HDROP
trace:xdnd:X11DRV_XDND_DropEvent drop succeeded
trace:xdnd:X11DRV_XDND_FreeDragDropOp
It seems that with wine 1.3 new code for a better drag and drop functionality
has been introduced. But also leading to a bug with duplicate entries.
Maybe someone can fix this? Would be nice :-)
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http://bugs.winehq.org/show_bug.cgi?id=31856
Bug #: 31856
Summary: TextPad full screen view toggle broken
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zelotech(a)yahoo.de
Classification: Unclassified
When you shift within the Shareware Text Editor Textpad5 (which generally is
excellent supported by Wine) to full screen view that works pretty well,
however when you return from full screen view to the normal view the window
header gets lost. Messages are not printed out.
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http://bugs.winehq.org/show_bug.cgi?id=23650
Summary: PowerPoint 2007 insensitive to changes in screen
resolution
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.duelli(a)web.de
For presentations, you usually have to change your screen to the right
resolution such that the external monitor / projector can display your slides.
However, I found that when you start PowerPoint 2007 using wine 1.2rc7 or more
specifically the wine server before adopting the screen resolution, then
PowerPoint or at least parts of it will stick to the former screen resolution.
Steps to reproduce:
1. Start your computer with a certain screen resolution, say 1280x1024
2. Start up PowerPoint 2007 with wine.
(Everything is fine, presentation mode works as expected)
3. Change screen resolution
4. Activate presentation mode
-> The presentation will be rendered to fit in the old screen resolution and
there is no way to change this.
Possibly this also affects other applications.
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https://bugs.winehq.org/show_bug.cgi?id=39040
Bug ID: 39040
Summary: Excel 2010 enters installation configuration steps
then exits
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Linux
Status: NEW
Severity: critical
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: caron(a)codeweavers.com
Distribution: ---
Excel 2010 launches but then enters an incomplete installation process. It
performs two attempts to complete installation and then closes with the error:
Microsoft Office cannot verify the license for this application. A repair
attempt failed or was canceled by the user. The application will now shut down.
1. Install Office 2010 in a clean prefix
* riched20 set to native
2. Launch Excel 2010
3. Excel begins to configure, claiming the install was incomplete
Launching Excel 2010 from Wine 1.7.48 works as expected, launching from:
e3c6777edda76f319e5c465faf6c20bb91ed9f17
Shows the above behavior. This is a regression.
Bisect results:
2a904d3bb379282831035e76bf9d30d347511bab is the first bad commit
commit 2a904d3bb379282831035e76bf9d30d347511bab
Author: Martin Storsjo <martin(a)martin.st>
Date: Thu Jul 23 10:36:06 2015 +0300
ntdll: Handle partial image load config structs.
:040000 040000 74e5a8c36c2def8aaa89125e318086358a88dbfc
ca6bfb2640b7e2be00b87fb9ebbdedc53225a588 M dlls
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https://bugs.winehq.org/show_bug.cgi?id=36163
Bug ID: 36163
Summary: valgrind shows an unitialized variable in
programs/cmd/tests/batch.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==18147== Conditional jump or move depends on uninitialised value(s)
==18147== at 0x401B9C5: real_length (sortkey.c:329)
==18147== by 0x401B9E3: wine_compare_string (sortkey.c:338)
==18147== by 0x7B852F44: CompareStringEx (locale.c:3016)
==18147== by 0x7B852D0A: CompareStringW (locale.c:2979)
==18147== by 0x4B1D493: WCMD_setshow_default (builtins.c:3316)
==18147== by 0x4B281B6: WCMD_execute (wcmdmain.c:1487)
==18147== by 0x4B29F36: WCMD_process_commands (wcmdmain.c:2294)
==18147== by 0x4B130E0: WCMD_batch (batch.c:95)
==18147== by 0x4B27185: WCMD_run_program (wcmdmain.c:1187)
==18147== by 0x4B28467: WCMD_execute (wcmdmain.c:1618)
==18147== by 0x4B29F36: WCMD_process_commands (wcmdmain.c:2294)
==18147== by 0x4B2ADC4: wmain (wcmdmain.c:2590)
==18147== by 0x4B2B328: __wine_spec_exe_wentry (exe_wentry.c:36)
==18147== by 0x7B864247: ??? (process.c:1045)
==18147== by 0x7B864394: start_process (process.c:1097)
==18147== by 0x7BC87087: ??? (signal_i386.c:2571)
==18147== by 0x7BC870D0: call_thread_func (signal_i386.c:2630)
==18147== by 0x7BC87065: ??? (signal_i386.c:2571)
==18147== by 0x7BC5A1C0: start_process (loader.c:2840)
==18147== by 0x401B03C: ??? (port.c:60)
==18147== Uninitialised value was created by a client request
==18147== at 0x7BC4C52C: mark_block_uninitialized (heap.c:209)
==18147== by 0x7BC4C697: initialize_block (heap.c:240)
==18147== by 0x7BC50FA3: RtlAllocateHeap (heap.c:1717)
==18147== by 0x4B2544E: heap_alloc (wcmdmain.c:444)
==18147== by 0x4B27671: WCMD_execute (wcmdmain.c:1310)
==18147== by 0x4B29F36: WCMD_process_commands (wcmdmain.c:2294)
==18147== by 0x4B130E0: WCMD_batch (batch.c:95)
==18147== by 0x4B27185: WCMD_run_program (wcmdmain.c:1187)
==18147== by 0x4B28467: WCMD_execute (wcmdmain.c:1618)
==18147== by 0x4B29F36: WCMD_process_commands (wcmdmain.c:2294)
==18147== by 0x4B2ADC4: wmain (wcmdmain.c:2590)
==18147== by 0x4B2B328: __wine_spec_exe_wentry (exe_wentry.c:36)
==18147== by 0x7B864247: ??? (process.c:1045)
==18147== by 0x7B864394: start_process (process.c:1097)
==18147== by 0x7BC87087: ??? (signal_i386.c:2571)
==18147== by 0x7BC870D0: call_thread_func (signal_i386.c:2630)
==18147== by 0x7BC87065: ??? (signal_i386.c:2571)
==18147== by 0x7BC5A1C0: start_process (loader.c:2840)
==18147== by 0x401B03C: ??? (port.c:60)
==18147==
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https://bugs.winehq.org/show_bug.cgi?id=39058
Bug ID: 39058
Summary: Schein demo needs vcomp110.dll._vcomp_flush
Product: Wine
Version: 1.7.49
Hardware: x86-64
URL: http://store.steampowered.com/app/321920/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: vcomp
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: sebastian(a)fds-team.de
Distribution: Ubuntu
Follow up to bug 39031.
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http://bugs.winehq.org/show_bug.cgi?id=25225
Summary: MPLAB: toolbars getting reorganised every time when
the window minimized and restored in MPLAB
Product: Wine
Version: 1.0.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: theozo77(a)gmail.com
Created an attachment (id=32026)
--> (http://bugs.winehq.org/attachment.cgi?id=32026)
Screenshots before minimize and after restore the window
When the MPLAB minimized to the tray and restored, the toolbars organized into
one row, will change to one toolbar per one row. So 3 toolbars will use 3
lines, while the horizontal position of their stays unchanged.
The program is available here:
http://ww1.microchip.com/downloads/en/DeviceDoc/MPLAB_IDE_v8_60.zip
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https://bugs.winehq.org/show_bug.cgi?id=38752
Bug ID: 38752
Summary: Foobar2000 UPnP/DLNA media server hangs on exit
Product: Wine
Version: 1.7.40
Hardware: x86
URL: http://www.foobar2000.org/download
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
CC: 00cpxxx(a)gmail.com
Regression SHA1: 10f7265270f1ad4e4e1bfec6fb5f06e494d5f579
Distribution: SUSE
Reported by a user on the forum,
https://forum.winehq.org/viewtopic.php?f=8&t=24771&sid=5e3916fdef698de35fc4….
Setting version based on the regression test; this is still present in 1.7.45.
Regression test results:
10f7265270f1ad4e4e1bfec6fb5f06e494d5f579 is the first bad commit
commit 10f7265270f1ad4e4e1bfec6fb5f06e494d5f579
Author: Bruno Jesus <00cpxxx(a)gmail.com>
Date: Sun Mar 29 00:53:48 2015 -0300
ws2_32: Do not poll unbound descriptors.
:040000 040000 907503b73bae8c0caac8eb871aaa50fb92bbddde
d4296816b35282b354acb47587f79b792e299ae7 M dlls
The patch can't be reverted cleanly.
To reproduce:
Download and install Foobar2000 from
http://www.foobar2000.org/getfile/bd5fb1d8fd4d0b0d9d8510b394f8723a/foobar20….
Download the UPnP/DLNA component from
http://www.foobar2000.org/getcomponent/a770ee30b100186fc8e2fe243a383808/75d….
Install the plugin in Foobar2000 through File, Preferences, Components.
Restart Foobar2000, and check (under Library) that the UPnP media server is
started. If it isn't, start it.
Try to exit Foobar2000.
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https://bugs.winehq.org/show_bug.cgi?id=38441
Bug ID: 38441
Summary: valgrind shows a possible leak in comdlg32/itemdlg
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: minor
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==6055== 8 bytes in 1 blocks are possibly lost in loss record 67 of 1,238
==6055== at 0x7BC49E0E: notify_alloc (heap.c:254)
==6055== by 0x7BC4E044: RtlAllocateHeap (heap.c:1715)
==6055== by 0x7B842BF7: HeapAlloc (heap.c:271)
==6055== by 0x7B842E45: GlobalAlloc (heap.c:377)
==6055== by 0x4E70894: OLEClipbrd_Initialize (clipboard.c:1756)
==6055== by 0x4EA50F4: OleInitialize (ole2.c:214)
==6055== by 0x4883FA9: func_itemdlg (itemdlg.c:2264)
==6055== by 0x488711A: run_test (test.h:584)
==6055== by 0x4887554: main (test.h:666)
==6055==
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http://bugs.winehq.org/show_bug.cgi?id=24601
Summary: L4D2: Client.dll always fails validation when
verifying game cache.
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.org(a)eternaldusk.com
Using the Steam "Verify Integrity of Game Cache" option produces the following
in the GameValidation.log file:
Starting validation of Left 4 Dead 2
Validation failure: w:\games\steam\steamapps\common\left 4 dead
2\left4dead2\bin\client.dll
Validation complete: 24850 Total Files, 1 Failed Validation
The file is then re-downloaded.
Rerunning the check produces the same results.
Deleting the file has no effect: it will be re-downloaded, and will fail the
validation check the next time you run it.
I noted that the message in the log showed "client.dll" as all lowercase, while
the filename is actually "Client.dll". I tried creating a link, but it still
failed the check. I tried renaming the DLL, and it still failed the check.
The game is installed on a BtrFS partition. I'm using Kubuntu 10.10 (AMD64),
kernel 2.6.35-22.
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #14 from super_man(a)post.com ---
cannot QI from IXMLDOMDocument to IStream
wine 1.7.49
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Sebastian Lackner <sebastian(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |sebastian(a)fds-team.de
Component|user32 |wineserver
Resolution|--- |DUPLICATE
--- Comment #19 from Sebastian Lackner <sebastian(a)fds-team.de> ---
(In reply to super_man from comment #18)
> I did try with wine-staging too. And it works with their wine. So if someone
> is willing to dig that patch what fixes this issue, it could point to
> another bug making this duplicate of something.
Good catch, the following patch fixes the bug:
https://github.com/wine-compholio/wine-staging/tree/master/patches/server-P…
This means its a duplicate of bug 28884 ("keyboard input does not work properly
for Sculptris"). I'll mark this one as duplicate of the newer bug report
because it already contains my analysis of the problem:
https://bugs.winehq.org/show_bug.cgi?id=28884#c9
*** This bug has been marked as a duplicate of bug 28884 ***
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--- Comment #18 from super_man(a)post.com ---
I did try with wine-staging too. And it works with their wine. So if someone is
willing to dig that patch what fixes this issue, it could point to another bug
making this duplicate of something.
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #17 from super_man(a)post.com ---
Still an issue 1.7.49.
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http://bugs.winehq.org/show_bug.cgi?id=16722
Summary: Virtual RC Racing crashes on startup
Product: Wine
Version: 1.1.11
Platform: Other
URL: http://www.virtualrc.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
https://answers.launchpad.net/ubuntu/+source/wine/+question/54580
complained that this game crashes on startup with access violation errors.
Sure enough, it does. A log shows some urlmon calls right before
the crash. "winetricks ie6" gets past this crash and on to a later
crash/hang.
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https://bugs.winehq.org/show_bug.cgi?id=38262
Bug ID: 38262
Summary: Warframe Update Fails!
Product: Wine
Version: 1.7.38
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: levanchelidze(a)gmail.com
Distribution: ---
Created attachment 51091
--> https://bugs.winehq.org/attachment.cgi?id=51091
terminal output
I created a 32-bit wine prefix and installed warframe on
But the launcher keeps crashing and shows this massage "update failed"
http://i.imgur.com/hFD9t1k.png
I will attache terminal output as well
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http://bugs.winehq.org/show_bug.cgi?id=18320
Summary: Approach: need flywheel (scroll wheel) or similar
support
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Hi All,
Oh now this is truly a pain in the neck (why the P2 priority). Lotus Approach
does not have scroll wheel support. In XP, you can load a utility called
"Flywheel" that will give you back your scroll wheel. Problem: flywheel does
not work in Wine.
Would you please enhance the mouse drives in Wine to support a function similar
to Flywheel to allow Approach to use the scroll wheel? Or, fix Wine to use
Flywheel?
Many thanks,
-T
Flywheel is "Abandonware" and is free. The author had a page stating so
several
years ago but has taken it down since. Here is a reference to its status on PC
World:
http://www.pcworld.com/article/117821/windows_tips_get_on_a_roll_with_freew…
You can download it from:
http://www.pcworld.com/downloads/file/fid,23737-order,1-page,1-c,alldownloa…
Or, I can eMail you my copy.
To register it: Go to Control Panel, Mouse, "Fly Wheel" tab, click on
"Registration Info".
registration name: I Am Free (note spaces)
registration number: 13601409
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http://bugs.winehq.org/show_bug.cgi?id=31254
Bug #: 31254
Summary: Wine crashes with Fireworks CS5 & Mouse Drag Issue
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladaman(a)gmail.com
Classification: Unclassified
Created attachment 41049
--> http://bugs.winehq.org/attachment.cgi?id=41049
STDErr Output
I am trying to run Adobe Fireworks CS5. The software runs but Mouse Drag does
not work. I can paint points yet I cannot draw squares etc. Any Mouse Drag
Function does not work.
Then I go to any element which has Slider (Like Brush Size Slider) and when I
select it Fireworks crashes.
See attached dump. Same issue was there with wine 1.4
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #10 from super_man(a)post.com ---
Instant crash
wine 1.7.49
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #31 from super_man(a)post.com ---
isnt this dupe of https://bugs.winehq.org/show_bug.cgi?id=4066
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http://bugs.winehq.org/show_bug.cgi?id=13759
Summary: Cannot create a new account with Titan Poker
Product: Wine
Version: 1.0-rc3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JohannesBauer(a)gmx.de
When using Wine and Titan Poker, no new account can be created. Instead Wine
hangs at the "New Account Registration" screen - screenshot attached.
I bet this is some tivial thing... but Titan Poker becomes unusable for new
users when you're unable to register.
I've also tried 0.9.48 before (upgraded to 1.0-rc3 because I thought maybe
there the bug was fixed) - same thing.
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https://bugs.winehq.org/show_bug.cgi?id=39065
Bug ID: 39065
Summary: thread.c, line 403: Crash when attaching debugger
(EXC_BAD_ACCESS, EXC_i386_GPFLT)
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: philippe.groarke(a)gmail.com
Created attachment 52035
--> https://bugs.winehq.org/attachment.cgi?id=52035
Variables
pthread_join crashes when attaching debugger. This makes it impossible to debug
anything. I am using lldb and/or xcode directly. Winedbg also crashes, but I
cannot retrieve anything with it.
I attached the state of local variables when it crashes (in exit_thread). I've
also attached the variables of call_thread_func and start_thread.
libsystem_pthread.dylib`pthread_join$UNIX2003:
0x9776dedc <+0>: pushl %ebp
0x9776dedd <+1>: movl %esp, %ebp
0x9776dedf <+3>: pushl %ebx
0x9776dee0 <+4>: pushl %edi
0x9776dee1 <+5>: pushl %esi
0x9776dee2 <+6>: subl $0x3c, %esp
0x9776dee5 <+9>: calll 0x9776deea ; <+14>
0x9776deea <+14>: popl %esi
0x9776deeb <+15>: movl 0x8(%ebp), %edi
-> 0x9776deee <+18>: movl %gs:0x0, %ebx
Small backtrace:
#0 0x9776deee in pthread_join$UNIX2003 ()
#1 0x7bcb0358 in exit_thread at wine/dlls/ntdll/thread.c:403
#2 0x7bca0b65 in call_thread_func_wrapper ()
#3 0x7bca3f6b in call_thread_func at wine/dlls/ntdll/signal_i386.c:2732
#4 0x7bca0b22 in call_thread_entry_point ()
#5 0x7bcb0f6f in start_thread at wine/dlls/ntdll/thread.c:443
#6 0x97769e13 in _pthread_body ()
#7 0x97769d89 in _pthread_start ()
#8 0x97767e52 in thread_start ()
Could be many things, open for suggestions.
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Andrew Pam <xanni(a)glasswings.com.au> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xanni(a)glasswings.com.au
--- Comment #58 from Andrew Pam <xanni(a)glasswings.com.au> ---
Still an issue for Recettear on Wine 1.7.44
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https://bugs.winehq.org/show_bug.cgi?id=39025
Bug ID: 39025
Summary: winecfg : no more available letters while scanning
/etc/fstab
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: manualinux(a)gmail.com
Distribution: ---
Created attachment 51984
--> https://bugs.winehq.org/attachment.cgi?id=51984
Output of the command line
winecfg not create symbolic links of the mounting points of the devices when
the command 'winecfg -d' in the command line is executed.
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http://bugs.winehq.org/show_bug.cgi?id=36776
Bug ID: 36776
Summary: game wont start. small child game
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gartner_fun(a)hotmail.com
Created attachment 48840
--> http://bugs.winehq.org/attachment.cgi?id=48840
Game wont start
It's a child game. I right clickked on it and open in wine. And a waring came,
and I had to close.
Lastest lubuntu
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http://bugs.winehq.org/show_bug.cgi?id=31171
Bug #: 31171
Summary: Performance in Ragnarok Online drops to unplayable
levels
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levonnlaw(a)gmail.com
Classification: Unclassified
My system updated to Wine 1.5.7 this morning and since the game Ragnarok Online
has been unplayable due to performance issues.
This bug is also apparent in 1.5.8 but does not appear in 1.4.1
The game becomes horribly choppy and lags at insane levels. Through some
initial testing, it seems this is related the amount of objects drawn to the
screen and not sound issues that have been previously mentioned.
This is running on a quad core i5 with 16gb ram. Using Wine 1.5.8 I have tested
that Counter Strike Source can run with all settings maxed at a steady frame
rate of 80fps, while Ragnarok Online with all settings at minimum jumps between
1-5 and the 60 fps cap depending on how many sprites are on the screen.
Please email me if additional testing/support is needed. Always willing to
help.
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http://bugs.winehq.org/show_bug.cgi?id=32883
Bug #: 32883
Summary: FIFA Manager 13 can't start
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thanoulas(a)gmail.com
Classification: Unclassified
Created attachment 43429
--> http://bugs.winehq.org/attachment.cgi?id=43429
err+all,fixme+all
FIFA Manager 13 fails to start. There are a lot of stub messages in the log,
the first one is the following which might be the one triggering the rest:
fixme:d3d:wined3d_device_set_software_vertex_processing device 0x1893f8,
software 0 stub!
Full err+all,fixme+all log attached
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=36879
Bug ID: 36879
Summary: do not start aplication shlauncher.exe
Product: Wine
Version: 1.6.2
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: abuse98(a)gmail.com
Created attachment 48973
--> http://bugs.winehq.org/attachment.cgi?id=48973
bug problem datails
when open shaiya's shlauncher.exe (multiclient app). sends an error message
"programm error" the program shlauncher.exe have a critical problen and need to
be closed.
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http://bugs.winehq.org/show_bug.cgi?id=23819
Summary: Red Alert 3 doesn't shown ground on some maps
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pabloflv(a)yahoo.com
Created an attachment (id=29886)
--> (http://bugs.winehq.org/attachment.cgi?id=29886)
Red Alert 3 1.0 English Backtrace
When I try to start a game with a fan created map the ground is just black,
nothing, only buildings and something more but no ground, I think it's a
problem with textures, but I tested it in windows, and even with earlier
versions of wine and ubuntu worked without problems, even other maps, bonus and
default work, the maps which shows the same problems are: Moscow Madness and
Hostile DAWN Beta
I'll attach the backtrace, hope it helps
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http://bugs.winehq.org/show_bug.cgi?id=35737
Bug ID: 35737
Summary: WIne displays small window
Product: Wine
Version: 1.7.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrewboltachev(a)gmail.com
Created attachment 47727
--> http://bugs.winehq.org/attachment.cgi?id=47727
Small wine window
Wine opens and instead of main program window I see that very small thing and
nothing else.
System in Scientific Linux 6.4 32 bit
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http://bugs.winehq.org/show_bug.cgi?id=34796
Bug #: 34796
Summary: Flickery mouse cursor in Age of Empires II
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nicolas.alvarez+wbz(a)gmail.com
Classification: Unclassified
I was using Age of Empires II in Wine 1.4.1 from Debian packages, and it worked
fine in general. I upgraded to Wine 1.7.4, and the mouse cursor is now
flickery, choppy, and sometimes jumps around randomly, making the game quite
annoying to play. Other aspects of the game seem to have lower framerate too,
but this is more subtle and I may be imagining things; the mouse cursor issue
is definitely the most noticeable.
I also got some crashes, but they are rare, random, and hard to reproduce.
I ran a full git bisect between 1.4.1 and 1.7.4 (which took me quite a while),
and identified 3c023a5db5538a7622d4518e8ce24d36e1c459b1 as the commit
introducing this regression ("wined3d: Just set the first render target to NULL
in wined3d_device_reset()"). The mouse cursor movement is absolutely smooth
right before that change.
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http://bugs.winehq.org/show_bug.cgi?id=36779
Bug ID: 36779
Summary: FIFA World Does not start
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: levanchelidze(a)gmail.com
Created attachment 48846
--> http://bugs.winehq.org/attachment.cgi?id=48846
Trying to start the game
I created 32 bit wine prefix on my ubuntu 14.04
Downloaded origin full setup(3db5cf0281c282d33dce939d0934c5ba) 95,6 MB
File and installed it.
Then I had to patch origin: Qt5Network
http://bugs.winehq.org/show_bug.cgi?id=31438#attach_47911
Download started after some time (around half hour)
After the download was completed the installer got stuck and was not doing
anything.
Finally I quieted origin and started the game and the game did not start.
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http://bugs.winehq.org/show_bug.cgi?id=37009
Bug ID: 37009
Summary: Error message after closing WORD (Office 2007, student
edition)
Product: Wine
Version: 1.6.2
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: my.intermailbox(a)gmail.com
Created attachment 49173
--> http://bugs.winehq.org/attachment.cgi?id=49173
Error message details after closing WORD (Office 2007, student edition)
Error message appears after closing WORD (Office 2007 + sp3, student edition).
Clean installation, no tweaks (old tweaks wintricks and playonlinux removed
before installation).
Installation according to HOWTO
https://appdb.winehq.org/objectManager.php?sClass=version&iId=4992 (Updated
2014-2-12)
Installation followed by setting setting riched20 to native, builtin in and by
installing wingdings.ttf.
No error messages after opening and closing EXCEL and POWERPOINT.
Clean installation several times repeated, same result. Before each
re-installation, all wine folders and files removed/deleted.
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http://bugs.winehq.org/show_bug.cgi?id=23212
Summary: REDCINE v3.1.8 interface has no text
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.red.com/support/download/107
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28888)
--> (http://bugs.winehq.org/attachment.cgi?id=28888)
REDCINE v3.1.8 incorrect interface rendering
With wine-1.2-rc3-57-gb3f0425, launching REDCINE succeeds, but the resulting
interface renders no text for the various UI elements. The only observed output
is:
fixme:win:EnumDisplayDevicesW ((null),0,0xfbe40c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0xfbe40c,0x00000000), stub!
fixme:keyboard:RegisterHotKey (0x10052,4097,0x00000001,70): stub
fixme:win:GetMouseMovePointsEx (16 0xfbe528 0xfbe538 1 2) stub
fixme:win:GetMouseMovePointsEx (16 0xfbe528 0xfbe538 1 2) stub
fixme:wgl:X11DRV_wglGetSwapIntervalEXT (),stub!
fixme:win:GetMouseMovePointsEx (16 0xfbe528 0xfbe538 1 2) stub
with repetitions of the last line.
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https://bugs.winehq.org/show_bug.cgi?id=38700
Bug ID: 38700
Summary: Need For Speed World: GameLauncher.exe fails
Product: Wine
Version: 1.7.43
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bobomb(a)bombo.jpe.gs
Distribution: ---
Created attachment 51625
--> https://bugs.winehq.org/attachment.cgi?id=51625
wine log
NFSW Install works
GameLauncher.exe fails (No login window appears, but an error 'The servers are
currently down. Thanks for your patience.')
(The servers are UP, on a real WinXP it does work)
It used to work for years now...
Tested on UBUNTU 14.04 64bit, UBUNTU 14.04 32bit (VirtualBox), Debian Wheezy
64bit
I compiled wine from git (1.7.43-40-gf479071)
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http://bugs.winehq.org/show_bug.cgi?id=31614
Bug #: 31614
Summary: terraria.exe crashes on start
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: azure.providence(a)gmail.com
Classification: Unclassified
Created attachment 41574
--> http://bugs.winehq.org/attachment.cgi?id=41574
Debug output after crash
Running Mageia 2 with kernel 3.3.8. Trying to run Terraria with wine version
1.4.1. However, upon launch it crashes and gives the attached debug output.
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http://bugs.winehq.org/show_bug.cgi?id=17615
Summary: In quick3D, the menu icons appear and disappear.
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://3d2f.com/download/7-888-quick3d-viewer-free-
download.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 231036448(a)freemail.gr
To see the menu icons,
in the main window, in quick3D,
you need to move the mouse over them.
If you click the mouse away from them,
they will disappear.
If you move the application window,
they will disappear, again.
If minimize, and then bring up the window,
the icons will appear, but the 3D object will disappear.
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http://bugs.winehq.org/show_bug.cgi?id=36700
Bug ID: 36700
Summary: Goravani 2.6 stopped working after wine 1.4.x
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nettlynx(a)gmail.com
hi,
I'd been using an astrology software called goravani 2.6. For a decade it has
been running without problem on wine on mandriva/mageia. This software doesnt
need any registry or installation thats why I'd been moving the same software
for a decade without installing. Now as I shifted to mageia 3 (wine 1.5.x). It
had stopped working till 1.4.x it was working fine. Now installed mageia 4
(wine 1.6.xx) It had gone worse. Explanation below :
wine 1.5.x
Software was working but wrong calculations done of planets.
wine 1.6.x
Software is working but hangs when calculating planets (making horoscope).
There is no error to report.Screenshots attached
https://forums.mageia.org/en/viewtopic.php?f=7&t=6484&p=43354&hilit=wine#p4…
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http://bugs.winehq.org/show_bug.cgi?id=34300
Bug #: 34300
Summary: LA Noire fails to install from dvd?
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
The installer for the retail dvd version of LA Noire
fails in wine-1.7.0-73 plus the tiny patch for bug 29448
right after installing Social Club with a dialog saying
"An error (-5009 : 0x8000ffff) has occurred while running the setup."
Clicking Details shows
Error Code: -5009 : 0x8000ffff
Error Information:
>Kernel\TextSubstitution.cpp (920)
>Kernel\ObjectWrapper.cpp (162)
>Kernel\ObjectWrapper.cpp (557)
>Kernel\Component.cpp (1277)
>Kernel\CABFile.cpp (436)
>SetupNew\setup.cpp (837)
PAPP:L.A. Noire
PVENDOR:Rockstar Games (http://www.RockstarGames.com)
PGUID:915726DF-7891-444A-AA03-0DF1D64F561A
$
@Windows XP Service Pack 3 (2600)
IE Version: 8.0.6001.18702
The log shows
err:ole:TLB_ReadTypeLib Loading of typelib
L"Z:\\media\\dank\\Disk1\\ISSetup.dll" failed with error 2
Running the installer with wine-1.6-rc4-52-g9a0b434 gives same results.
This seems to happen regardless of whether .net 3.5 sp1 is installed.
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https://bugs.winehq.org/show_bug.cgi?id=37441
Bug ID: 37441
Summary: WatchTowerLibrary2013: Getting back (as with a
browser)
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: guido.robello(a)gmail.com
Distribution: ---
Created attachment 49812
--> https://bugs.winehq.org/attachment.cgi?id=49812
back trace of the crash using WathTowerLibrary 2013
Getting back (as with a browser) sometimes Wine crashes with no informations. I
can only attach the back trace given me by Wine itself.
Using WatchTowre Library 2013 with Windows XP-SP3 or Windows 8, IN THE SAME
WAY, Inever encoutered any trouble like this, but I want keep on using LINUX
(Ubuntu 14.04 LST recently CLEAN-installed)
I hope it can be solved, because I prefer Ubuntu instead of Win.
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http://bugs.winehq.org/show_bug.cgi?id=36804
Bug ID: 36804
Summary: http_proxy variable ignored by 1.7.20
Product: Wine
Version: 1.7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Rainmaker52(a)gmail.com
When configuring a proxy server by using the http_proxy environment variable,
1.7.19 allows the application to connect via the proxy.
When using wine 1.7.20, the environment variable does not seem to be honored
any more.
Tested using Outlook 2010. With http_proxy set, 1.7.19 says "Connected to
Microsoft Exchange". When running 1.7.20, Outlook is unable to connect
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http://bugs.winehq.org/show_bug.cgi?id=33033
Bug #: 33033
Summary: LMMS: graphics glitches with VST plugin GUI windows on
wine-1.5.24, LMMS 0.4.13+ 64bit Linux, VirtualBox
Product: Wine
Version: 1.5.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rdavidian71(a)gmail.com
Classification: Unclassified
Created attachment 43662
--> http://bugs.winehq.org/attachment.cgi?id=43662
Screenshots taken from LMMS 0.4.13, Crystal VST 32bit, Linux Mint 14 (nadia)
MATE 64-bit, VirtualBox
It seems with wine-1.5.24, there is problem with LMMS 0.4.13 and never lmms
windows builds(32/64bit) running on 64bit linux and wine.
How to reproduce:
If you load VST plugin via VeSTige, VST GUI is sometime transparent, see
attached screens, if you reload VST plugin GUI window (via on-screen VeSTige
button), GUI shows, but whenever VST GUI loses focus, for example you click on
some other lmms window, VST GUI window goes transparent again.
There is no error console output in while this happen. So no crash or debug
output.
It seems to concern wine-1.5.24
(http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu/), with with wine-1.4.1 there
are no problems.
---------------------
Tested on
Linux Mint 14 (nadia) MATE 64-bit, VirtualBox
Linux mike-VirtualBox 3.5.0-17-generic #28-Ubuntu SMP Tue Oct 9 19:31:23 UTC
2012 x86_64 x86_64 x86_64 GNU/Linux
00:02.0 VGA compatible controller: InnoTek Systemberatung GmbH VirtualBox
Graphics Adapter (prog-if 00 [VGA controller])
Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr-
Stepping- SERR- FastB2B- DisINTx-
Status: Cap- 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort-
<MAbort- >SERR- <PERR- INTx-
Latency: 0
Interrupt: pin A routed to IRQ 11
Region 0: Memory at e0000000 (32-bit, prefetchable) [size=128M]
Expansion ROM at <unassigned> [disabled]
Tested with LMMS 0.4.13 32bit / 64bit or never releases
http://sourceforge.net/projects/lmms/files/lmms/0.4.13/lmms-0.4.13-win32.ex…http://sourceforge.net/projects/lmms/files/lmms/0.4.13/lmms-0.4.13-win64.ex…
Tested with Crystal VST, both 32bit and 64bit versions from
http://www.greenoak.com/crystal/dwnld.html
Screens taken from LMMS 0.4.13, Crystal VST 32bit, Linux Mint 14 (nadia) MATE
64-bit, VirtualBox, or in attachments.
http://imageshack.us/photo/my-images/441/lmmswine64bitvst1.png/http://imageshack.us/photo/my-images/835/lmmswine64bitvst2.png/
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http://bugs.winehq.org/show_bug.cgi?id=28053
Summary: Multiple graphical glitches in Psychonauts
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runetmember(a)gmail.com
Created an attachment (id=35918)
--> (http://bugs.winehq.org/attachment.cgi?id=35918)
Demo runlog
After video playback and first level loading screen is flickering. First time
game start in 640x480 or 800x600 (I don't remember) screen resolution. User is
able to press Esc and set native screen resolution. Game runs fine without any
graphical glitches until next start. In next start game run in native
resolution, but screen again is flickering and user doesn't able to get rid of
this problem (particularly because upper part of game video settings screen is
invisible when screen is flickering and use workaround "change resolution" is
not available anymore). When screen is flickering there is some 3D graphical
glitches - example screenshots attached. Log also attached.
Problem is perfectly reproducable with demo:
http://www.psychonauts.com/psychic.htm
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http://bugs.winehq.org/show_bug.cgi?id=31661
Bug #: 31661
Summary: Mouse don't work (correctly) in Lithtech Jupiter EX
Engine Games
Product: Wine
Version: 1.5.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Der-Gabi(a)gmx.net
Classification: Unclassified
In Lithtech Jupiter EX engine based games (F.E.A.R / F.E.A.R 2 / Gotham City
Impostors ...) the mouse don't work or don't work correctly.
For example in Gotham City Impostors the mouse works in menus, but not in the
game itself and makes it unplayable, also F.E.A.R 1/2 is reported not working
or not as expected.
This bug was, as comments at F.E.A.R say, fixed for Wine 1.3.19 but broken
again with 1.3.20.
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http://bugs.winehq.org/show_bug.cgi?id=33540
Bug #: 33540
Summary: "Petit Robert 1.2" crash immediately after launched in
terminal.
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: colip(a)bluewin.ch
Classification: Unclassified
Created attachment 44387
--> http://bugs.winehq.org/attachment.cgi?id=44387
copy (log) of terminal messages
Launched in terminal, "wine pr1.exe" lead immediately to "wine: Unhandled page
fault on read access to 0xffffffff at address 0x1a8f:0x0000024f (thread 0024),
starting debugger...".
Possible clue could be copy protection, but
1) crash also with CD in drive instead of mounted pr1.iso and
2) pr1.exe is perfectly working under XP SP2 on VirtualBox.
"Petit Robert 1.2" was issued before version 2 rated gold in AppDB entry #8729.
Unfortunately I do not have that CD version 2 but only CD version 1.2.
ISO could be downloaded at
http://ubuntuone.com/4tUcmHgPJDttsyoVNuyiKP
I used to copy the pr1.iso DLL under .Wine as suggested somewhere but without
success : always same bug.
Same bug on at least 2 computers and 2 os : debian (squeeze) and ubuntu
(precise). Idem with previous Wine 1.4 or Wine 1.5.14 versions.
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http://bugs.winehq.org/show_bug.cgi?id=34113
Bug #: 34113
Summary: Fate/Stay Night returns a black screen, although all
functions/sound/etc. work
Product: Wine
Version: 1.6-rc1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewsuicune(a)gmail.com
Classification: Unclassified
Between Wine 1.5.27 and 1.6-rc1, a regression occurred where Fate/Stay Night
(English Translation) by Type Moon began returning a black screen.
All functions (sound, etc) of the visual novel work. However, due to the black
screen, nothing can be read and none of the images can be seen. Also, although
save data can be saved and loaded, it is impossible to see what you are loading
or saving due to the black screen.
I would have submitted test data for v1.5.27, but I was unable to due to the
function for adding test data of wine versions before 1.6-rc1 being removed.
Wine 1.4.1 did not have the problem
Wine 1.5.27 did not have the problem
Wine 1.6-rc1 had the black screen
Wine 1.6-rc5 continues to have the black screen
Crossover 12.2.2 has the black screen
All five of the above were tested today, on July 22, 2013. No winetricks. I do
not know about the state of the bug in Wine 1.6 due to Macports not having
released a package for it.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=29638
Bug #: 29638
Summary: QQ International crash after login (iexplore)
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download and install qq:
http://dl_dir.qq.com/qqfile/qq/QQ2010/QQIntl1.0.exe
sha1sum:
10f67ede6b52f260257d2217800dd2a700332f9d QQIntl1.0.exe
2. winetricks riched20, workaround Bug 29636
3. Start QQ and login to QQ
$ cd ".wine/drive_c/Program Files/Tencent/QQIntl/Bin"
$ wine QQ.exe
The crash seems happen after QQ popup the "QQ International today" news dialog.
The last log before crashing:
--- snip ---
###!!! ASSERTION: invalid default font returned by GetDefaultFont:
'defaultFont', file /build/wine-mozilla-1.4/gfx/thebes/gfxFont.cpp, line 2004
fixme:dbghelp:elf_search_auxv can't find symbol in module
--- snip ---
Backtrace:
=>0 0x7b835f73 DbgBreakPoint+0x3()
[/home/fracting/wine-git/dlls/kernel32/../../include/winternl.h:1996] in
kernel32 (0x0032cd28)
1 0x3acd92f9 RealBreak+0xc()
[/build/wine-mozilla-1.4/xpcom/base/nsDebugImpl.cpp:395] in xul (0x0032cd38)
2 0x3acd95b9 Break+0x2bd(aMsg="###!!! ASSERTION: invalid default font
returned by GetDefaultFont: 'defaultFont', file
/build/wine-mozilla-1.4/gfx/thebes/gfxFont.cpp, line 2004")
[/build/wine-mozilla-1.4/xpcom/base/nsDebugImpl.cpp:483] in xul (0x0032d1b8)
3 0x3acd92d0 NS_DebugBreak_P+0x26e(aSeverity=0x1, aStr=*** invalid address
0x3bc63f98 ***, aExpr=*** invalid address 0x3bc63f8a ***, aFile=*** invalid
address 0x3bc63a8c ***, aLine=0x7d4)
[/build/wine-mozilla-1.4/xpcom/base/nsDebugImpl.cpp:380] in xul (0x0032d5d8)
4 0x3ad3aa97 gfxFontGroup::BuildFontList+0x9e(this=0x47b1ab8)
[/build/wine-mozilla-1.4/gfx/thebes/gfxFont.cpp:2004] in xul (0x0032d9c8)
winetricks ie7 works around for it.
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http://bugs.winehq.org/show_bug.cgi?id=35502
Bug ID: 35502
Summary: Photoshop CS4: "Merge to HDR" crashes
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47395
--> http://bugs.winehq.org/attachment.cgi?id=47395
wine-1.7.11-206-g82b3813 console output
Photoshop CS4 crashes when attempting to "Merge to HDR" a selection of images.
File --> Automate --> Merge to HDR --> Select images --> Hit OK --> Crash
Unhandled exception: 0xc06d007e in 32-bit code (0x7b83bb1f).
[...]
Backtrace:
=>0 0x7b83bb1f in kernel32 (+0x2bb1f) (0x0033c988)
1 0x1a56ee86 in cooltype (+0x1aee85) (0x0033c9f8)
2 0x1a53d47f in cooltype (+0x17d47e) (0x0033ca44)
3 0x1a41855d in cooltype (+0x5855c) (0x0033ca9c)
4 0x286113b8 (0x0033ca9c)
5 0x286113b8 (0x0033ca9c)
[ad infinitum]
This was initially blocked by Bug 18579 so there's no reason to assume that
this is a regression (unless someone can suggest a Wine version in which it
worked - the AppDB test results are no help).
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http://bugs.winehq.org/show_bug.cgi?id=14935
Summary: Final Fantasy 7 exits on start with no error messages
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryan.reich(a)gmail.com
Created an attachment (id=15519)
--> (http://bugs.winehq.org/attachment.cgi?id=15519)
Console and debug output
Final Fantasy 7 (original CD, unpatched) installs fine, but when run, exits
before even displaying a start screen: the Wine desktop opens and then, a
second later, closes. No message boxes, no error messages on the console aside
from a few fixme's. Attached is a portion of the WINEDEBUG=+relay log leading
up to a call of ExitProcess(); the only error I can detect is that ShowCursor
failed. My question is WHY, and what improvement in wine it requires to
succeed.
Seems similar to bug #13388, except that nowhere can I find mention of
KeInitializeMutex.
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http://bugs.winehq.org/show_bug.cgi?id=29593
Bug #: 29593
Summary: Civilization IV crashes when loading mod and clicking
on the menu
Product: Wine
Version: 1.3.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabrielbyrnei(a)gmail.com
Classification: Unclassified
Created attachment 38333
--> http://bugs.winehq.org/attachment.cgi?id=38333
extract of the full log.
After loading a mod into Civilization IV, and clicking on any of the buttons of
the menu, the game freezes and crashes.
This is with the latest available patch, 3.19 BTS.
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http://bugs.winehq.org/show_bug.cgi?id=32131
Bug #: 32131
Summary: RMS Express: Does not run
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: garywb2002(a)yahoo.com
Classification: Unclassified
Created attachment 42383
--> http://bugs.winehq.org/attachment.cgi?id=42383
This is the terminal output after executing the program via the command line
First error is:err:ole:CoGetContextToken apartment not initialised
Download link:
/ftp://autoupdate.winlink.org/User%20Programs/RMS_Express_Setup_1-2-6-0.zip
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http://bugs.winehq.org/show_bug.cgi?id=34065
Bug #: 34065
Summary: Adobe CS4 installer does not render correctly / cannot
select components
Product: Wine
Version: 1.6-rc5
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45284
--> http://bugs.winehq.org/attachment.cgi?id=45284
Screenshot
The Adobe CS4 installer does not render properly and as a result the install
components cannot be chosen. See screenshot.
Same logs as Bug 34063 and Bug 34064.
Work around Bug 18070 to get this far.
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https://bugs.winehq.org/show_bug.cgi?id=37631
Bug ID: 37631
Summary: Performance drop assassins creed brotherhood
multiplayer - harry potter 7 part 2 videogame
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
performance drop on assassins creed brotherhood multiplayer, harry potter 7
part 2 videogame
on wine 1.7.21 runs with better performance
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http://bugs.winehq.org/show_bug.cgi?id=13466
Summary: Samsung PC Studio: cannot connect to /dev/ttyACM0
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edwin.smulders(a)gmail.com
Created an attachment (id=13383)
--> (http://bugs.winehq.org/attachment.cgi?id=13383)
log "wine Launcher.exe"
/dev/ttyACM0 is the device that appears when i connect my mobile phone with the
USB cable.
Note that gammu/wammu detects my phone on this port but can't connect either.
Samsung PC Studio doesn't give any messages as to why it can't connect, it
doesn't even say it can't.
This bug might be a duplicate of some other usb/serial port device bug, but i
leave that to the judgement of somebody with more experience.
Attached is the log from running "wine Launcher.exe"
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http://bugs.winehq.org/show_bug.cgi?id=32351
Bug #: 32351
Summary: Imperium GBR : audio is totally missing
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otrebla-p(a)hotmail.it
Classification: Unclassified
it is not something like a random bug,because everytime i play the game it
doesn't play the audio (video sequences are excluded from this bug , because i
don't think they are "ingame").
i have tested a lot of wine versions from 1.3.x to 1.5.16 ,but the problem is
still there.
the tests were ran with the default wine settings , no hacks.
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http://bugs.winehq.org/show_bug.cgi?id=30882
Bug #: 30882
Summary: Errors during make in Slackware-current.
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tomi.turku(a)pp.inet.fi
Classification: Unclassified
Created attachment 40466
--> http://bugs.winehq.org/attachment.cgi?id=40466
The error messages from make.
The Slackware .txz package works fine, but as I'm trying to apply a patch to
the software I need to compile it from source and there I run into this
problem. According to configure I have all the necessary dependencies
installed. As it gives the error at the v4l part of make I also tried
configuring with --without-v4l first with no effect on the outcome. I've also
tried with a few of the previous older versions of wine but all seem to give
the same errors. Attached are the error messages I get from running make.
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http://bugs.winehq.org/show_bug.cgi?id=13633
Summary: dogfood: vlc with other default skin disappears while
dragging
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pascal.duersteler(a)gmail.com
If you open vlc and switch to the second delivered skin ( Settings » Switch
interface » Skin 2 ) and dragging it around it disappears after a while.
Sometimes you have to drag it around a bit longer, sometimes it disappears if
you move it a few pixels and release the mouseclick.
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http://bugs.winehq.org/show_bug.cgi?id=34347
Bug #: 34347
Summary: BBO fatal error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djhbrown(a)gmail.com
Classification: Unclassified
Created attachment 45721
--> http://bugs.winehq.org/attachment.cgi?id=45721
backtrace
BBO fatal error
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http://bugs.winehq.org/show_bug.cgi?id=33120
Bug #: 33120
Summary: Perfect World: Patcher works too slow
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
Patcher of Perfect World (from mail.ru, v.149) spends at least 2 seconds per
every file it checks and also 3 (or more) secs per every file it updates.
Patcher utilizes one entire core of my CPU when checking/updating.
Seems like it is a graphical problem because of window with alpha channel?...
Xubuntu 12.10 32-bit, Geforce GT 630, AMD Athlon x64 2x2600Hz if it matters
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http://bugs.winehq.org/show_bug.cgi?id=24375
Summary: Final Fantasy XIV beta: login screen blank
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
After working around bug 24358 by adding port forwards to the
local router and running parts of the bootstrapper with +relay
or +winsock, the next problem is that the login window
is blank. 'winetricks ie6' works around that.
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https://bugs.winehq.org/show_bug.cgi?id=37434
Bug ID: 37434
Summary: fallout3 on wine for ubuntu
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssadev(a)gmail.com
Distribution: ---
Created attachment 49797
--> https://bugs.winehq.org/attachment.cgi?id=49797
backtrace
Crashed game of random time
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http://bugs.winehq.org/show_bug.cgi?id=30470
Bug #: 30470
Summary: Certain programs (rFactor, GTR 2 (and maybe VSTHost))
now running slowly
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dbmmbr(a)gmail.com
Classification: Unclassified
With Wine (on Mac OS X), starting with version 1.5.1, the games rFactor and GTR
2 run slowly / run with laggy jerky video (which they didn't do so with Wine
versions 1.5.0 and earlier).
(And, also, I think that, with Wine (on Mac OS X), starting with Wine version
1.5.1, the program VSTHost maybe runs using more CPU power? / runs less
efficiently? (than it did with Wine versions 1.5.0 and earlier.))
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http://bugs.winehq.org/show_bug.cgi?id=33028
Bug #: 33028
Summary: crash wen play the witcher
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alessandro.renna85(a)gmail.com
Classification: Unclassified
Created attachment 43657
--> http://bugs.winehq.org/attachment.cgi?id=43657
error
the problems appears when load a new scene like house, cavern, tavern etc.
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http://bugs.winehq.org/show_bug.cgi?id=27048
Summary: need for speed world launcher has trouble downloading
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Using the recipe
winetricks dotnet20 ie7
one can then install need for speed world's launcher,
but the launcher has trouble downloading the game.
There seem to be more than one failure mode;
sometimes you get a dialog and can press "download"
to retry, other times it locks up.
It does eventually succeed after something like
2-3 kills+restarts and 2-3 clicks on the download error dialog + download
button.
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http://bugs.winehq.org/show_bug.cgi?id=35210
Bug ID: 35210
Summary: Can't log in to monkeyquest.com with built-in iexplore
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dank(a)kegel.com
Classification: Unclassified
Created attachment 46964
--> http://bugs.winehq.org/attachment.cgi?id=46964
Log trying to log in with good username/password
To reproduce: on a Windows or mac, go to monkeyquest.com and create an
account. Verify you can log into it there. Then on Linux, do
wine iexplore http://monkeyquest.com
Then try to log in. It will silently take you back to the login screen.
There is no significant difference in the log between using a good
and a bad password there. I'll attach a log using a good password.
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http://bugs.winehq.org/show_bug.cgi?id=35242
Bug ID: 35242
Summary: problem running "pink panther: passport to peril"
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hazem_kamel(a)hotmail.com
Classification: Unclassified
Created attachment 47001
--> http://bugs.winehq.org/attachment.cgi?id=47001
My terminal output
I tried running an application. It starts for a second than it freezes and
crashes.
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https://bugs.winehq.org/show_bug.cgi?id=38355
Bug ID: 38355
Summary: Need for Speed World freezes starting the game
Product: Wine
Version: 1.7.40
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: correo.cuervo(a)gmail.com
Distribution: ---
Created attachment 51199
--> https://bugs.winehq.org/attachment.cgi?id=51199
WINE log file
I upgraded my wine's version from 1.7.39 to 1.7.40.
I launched Need for Speed World and everything ran fine.
I logged in the game, I chosen my car and when my car got out in the street ...
the game was frozen.
I downgraded my wine's version from 1.7.40 to 1.7.39 and the game ran fine
again.
I'm attaching the log file.
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http://bugs.winehq.org/show_bug.cgi?id=27212
Summary: Kugou starts once, gives a gdiplus violation, then
fails to start again
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://softdl1.tech.qq.com/soft/63/kugou_6.2.24.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: fracting(a)gmail.com
Created an attachment (id=34772)
--> (http://bugs.winehq.org/attachment.cgi?id=34772)
gdiplus,relay,seh,tid
Installs fine, and runs once, then gives me two access violations in gdiplus.
After that, refuses to start.
winetricks gdiplus lets it start.
gdiplus,relay,seh,tid trace attached.
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http://bugs.winehq.org/show_bug.cgi?id=18957
Summary: FIFA World Cup 2006: invisible fonts with Intel Xorg
driver
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Sadly, FIFA WC/WM 2006 is barely useable with the Intel Xorg graphics driver
for the i915 device because all text is invisible in all menus.
These (partly animated) menus have a Shockware/Flash look&feel and are probably
drawn by the windows\system32\Macromed\Flash\Flash.ocx component that is
registered during installation.
This "invisible font" issue is quite different from ones I faced before in that
a +font,+xrender trace shows nothing. Also, Massimo's DIB engine doesn't help
here.
On my NVidia Mac with OSX 10.5.7, the game works flawlessly (I'll have to test
installation there before submitting a gold rating). Curiously, it doesn't even
need the three fonts EA05_Bod.ttf, EA05_Tit.ttf, EASSanCB.ttf that
CreateScalableFontResource() leaves in windows\temp\ during installation.
It's too bad that the fonts are invisible on the Intel HW. Sound, Speech,
Animation, game play etc. are all working: The Intel's 3D is (almost) good and
fast enough for this game.
The default log produces the following noteworthy output:
fixme:d3d:IWineD3DDeviceImpl_Release (0x1404c0) Device released with resources
still bound, acceptable but unexpected
fixme:d3d:dumpResources Leftover resource 0x13cc18 with type
1,WINED3DRTYPE_SURFACE
fixme:d3d8:wined3dformat_from_d3dformat Unhandled D3DFORMAT 0x41
Using (K)Ubuntu 8.04 and 8.10 with similar results.
[Since wine-1.1.23, you need HKCU\Software\Wine\Direct3D
"OffscreenRenderingMode"="backbuffer" in order to start fifawc, see bug
#18956.]
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http://bugs.winehq.org/show_bug.cgi?id=32665
Bug #: 32665
Summary: Napoleon Total War naval battle crash on load up.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mackmaster91(a)aol.com
Classification: Unclassified
Near the end of the naval battle load up, in any of the various campaigns or in
multiplayer, the game crashes and a error message appears. As a result all
naval battles must be conducted through the auto-resolve function or the whole
game will crash and need to be restarted. Please help. Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=30388
Bug #: 30388
Summary: Ace Online not starting after logging in
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luisalvaradox(a)gmail.com
Classification: Unclassified
Created attachment 39730
--> http://bugs.winehq.org/attachment.cgi?id=39730
Backtrace of Crash
When trying to start Ace Online after typing my user and password the app
crashes.
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http://bugs.winehq.org/show_bug.cgi?id=30215
Bug #: 30215
Summary: Counter strike source: some texts/images are not
displayed correctly
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: supimbao(a)gmail.com
Classification: Unclassified
Created attachment 39448
--> http://bugs.winehq.org/attachment.cgi?id=39448
Message with missing letters
Counter-strike: source will run fine on wine, but sometimes some texts/images
are not displayed correctly, with missing letters...
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http://bugs.winehq.org/show_bug.cgi?id=25658
Summary: Need for Speed World
Product: Wine
Version: 1.3.10
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: root(a)hmbg.eu
Need for Speed World GameLauncher won't start
Console Input
fixme:sync:CreateMemoryResourceNotification (0) stub
err:ole:CoGetContextToken apartment not initialised
trace.log (File belong to Game)
2010-12-31 12:54:53,241 [1] ERROR GameLauncher.ProdUI.Program Main Exception:
System.Security.Cryptography.CryptographicException: m_safeCertContext is an
invalid handle.
at
System.Security.Cryptography.X509Certificates.X509Certificate2.get_SubjectName()
at GameLauncher.ProdUI.Program.Main(String[] args)
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http://bugs.winehq.org/show_bug.cgi?id=16358
Summary: Repainting problems in Swing applications
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Ronny.Standtke(a)gmx.net
Created an attachment (id=17674)
--> (http://bugs.winehq.org/attachment.cgi?id=17674)
Screenshot showing the repaiting problem in Swing applications
Swing applications have a redrawing problem when running under Wine.
I tested running Kubunut-8.04.1 with wine 1.1.10 and installed Java 1.5.0_17 in
wine. I tested both with JSmoothGen (http://jsmooth.sourceforge.net) and Pauker
(http://pauker.sourceforge.net). I both cases moving the appliation window
produced heavy artefacts (see attached screenshot). Please note that kwin is
configured to show the window size when moving windows.
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http://bugs.winehq.org/show_bug.cgi?id=35714
Bug ID: 35714
Summary: bug with vst plugins
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: didier.tudela(a)gmail.com
Created attachment 47694
--> http://bugs.winehq.org/attachment.cgi?id=47694
bug with vst plugins
In Reaper Audio, open vst is ok with wine version 1.4 but don't work with wine
version 1.6
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http://bugs.winehq.org/show_bug.cgi?id=34638
Bug #: 34638
Summary: Bad quality font rendering for Microsoft core fonts
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shumkar(a)shumkar.ru
Classification: Unclassified
Created attachment 46167
--> http://bugs.winehq.org/attachment.cgi?id=46167
1.4.1 vs 1.6
Wine 1.4.1 with Microsoft core fonts was working on few my machines well.
After upgrading wine 1.4.1 to 1.6 the font in wine (cfg, regedit...) and in
some applications launching via wine has become bad. It looks like anti-aliased
with bad quality (screenshot 1).
Disabling anti-alias in fontconfig doesn't affect this font (nothing changes at
all) (screenshot 2).
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http://bugs.winehq.org/show_bug.cgi?id=23335
Summary: Tribunal and bloodmoon: autorun do nothing
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
Hi, the autorun for these games shows, and I click install, then the autorun
windows closes as expected, but nothing happens. I had to run setup.exe
directly.
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https://bugs.winehq.org/show_bug.cgi?id=37657
Bug ID: 37657
Summary: IATA DGR 55th Regression
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hans011(a)ib-lederer.de
Distribution: ---
Created attachment 50115
--> https://bugs.winehq.org/attachment.cgi?id=50115
Backtrace
IATA Dangerous Goods Regulations 55th Edition 2014 ran fine in Wine 1.6.2 (see
https://appdb.winehq.org/objectManager.php?sClass=version&iId=29704&iTestin…
).
It also ran fine after updating Wine to 1.7.11, but crashes now after updating
Wine to 1.7.15 (both using the unchanged WINEPREFIX from installation with
1.6.2).
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http://bugs.winehq.org/show_bug.cgi?id=14974
Summary: Nike+ (plus) Running Utility fails to launch
Product: Wine
Version: 1.1.3
Platform: PC
URL: http://nikeplus.nike.com/nikeplus/?locale=en_us
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iliketoast(a)gmail.com
Created an attachment (id=15580)
--> (http://bugs.winehq.org/attachment.cgi?id=15580)
Nike Plus Output
When attempting to run the Nike+ running tracker, the error attached is output.
Nothing occurs afterwards.
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http://bugs.winehq.org/show_bug.cgi?id=35090
Bug #: 35090
Summary: Audio stutters (since wine 1.7.8)
Product: Wine
Version: 1.7.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dentaku(a)web.de
Classification: Unclassified
When Steam client didn't start anymore, Wine 1.7.8 fixed this bug and Steam got
back working again. :-) But since this version 1.7.8 audio in all games
stutter!
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http://bugs.winehq.org/show_bug.cgi?id=24383
Summary: Close Combat III Russian Front installs but fails to
run
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vince.barwinski(a)gmail.com
Created an attachment (id=30727)
--> (http://bugs.winehq.org/attachment.cgi?id=30727)
Shows backtrace of failed execution of Close Combat III Russian Front
Close Combat III Russian Front installs but fails to run. The error message
just says something serious has happened and to view your applications database
and then perhaps use your bugzilla
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http://bugs.winehq.org/show_bug.cgi?id=29799
Bug #: 29799
Summary: Ground Vehicle Is Totally Stuck At Beginning of 1st
Level - Battle for Naboo
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jthomas97411(a)yahoo.com
Classification: Unclassified
At the beginning of the first level when in Wine, the flash speeder doesn't go
forward. In Windows, it starts going forward unless you put the brake on.
To get the vehicle to go forward in Wine, if you can, you have to "wiggle" it.
You put the thrusters on, point it all the way off to one side (left or right),
then all the way to the other and wiggle it back and forth until it snaps out
of it and goes forward.
In later versions of Wine, however, you cannot get it to go forward no matter
how much you wiggle it.
Even back in Wine 1.3.16 and 1.3.20, you had to wiggle the flash speeder "out
of it" to get it to move forward at the first level.
After some bisecting, I found out that in Wine 1.3.28, you can wiggle your way
out, but in 1.3.29 you can't wiggle your way out. So a patch from ~.28 to ~.29
broke it.
Jake
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http://bugs.winehq.org/show_bug.cgi?id=34972
Bug #: 34972
Summary: [1.7.6 specific] Fullscreen applications are only
partially visible
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mr.exuberant(a)gmail.com
Classification: Unclassified
After updating from Wine 1.7.4 to 1.7.6, I am no longer able to play fullscreen
games properly.
Previously, everything worked fine both with and without using a virtual
desktop.
Now, when I do not use a virtual desktop, and I allow my window manager
(compiz) to control windows, only a small part of the game is visible (tested
on Mass Effect 2 and 3, both of which were working fine in wine 1.7.4), making
it impossible to play. The rest of the screen just shows the dekstop, but the
game still has mouse and keyboard focus. I also don't think the game is being
undirected as it should be, which is a performance issue.
If I check the box to enable virtual desktop, the games now use the full
screen, but the taskbar shows overtop of the game, obscuring the bottom of the
screen.
If I disable virtual desktop again and disable to option to let the window
manager control the windows, it works fine, except now if I switch workspaces,
the game follows me, making it impossible to do anything else without closing
the game (previously, this worked fine).
I am using 64-bit Ubuntu 12.04
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http://bugs.winehq.org/show_bug.cgi?id=17526
Summary: Live For Speed: hot keys in message window don't work
propertly
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lvlopkl3a(a)gmail.com
Created an attachment (id=19641)
--> (http://bugs.winehq.org/attachment.cgi?id=19641)
System Info
According this page: http://en.lfsmanual.net/wiki/Keys#Chat_Input I can
copy/past/cut text in LFS message window. But works only paste function. When I
press ctrl+C game just close itself.
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http://bugs.winehq.org/show_bug.cgi?id=35606
Bug ID: 35606
Summary: Nexus TK: Application opens and works but window
remains black
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: milagrosabarots(a)gmail.com
Classification: Unclassified
NexusTK used to work perfectly fine, but as soon as I updated my operating
system to OS X Mavericks 10.9.1, when I try to open Nexustk, the game window
shows up totally black. I know that it is stilll working, because the music for
the menu page is on in the background. If someone could please help me figure
this out, I would really appreciate it! Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=36965
Bug ID: 36965
Summary: Encarta 2009 does not work
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: lwala4(a)gmail.com
Created attachment 49083
--> http://bugs.winehq.org/attachment.cgi?id=49083
Error Log
Enacarta Premium DVD 2009
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http://bugs.winehq.org/show_bug.cgi?id=29272
Bug #: 29272
Summary: Portal 2 steam version: Black screen after load game
Product: Wine
Version: 1.3.33
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: midnighterdev(a)gmail.com
Classification: Unclassified
Created attachment 37856
--> http://bugs.winehq.org/attachment.cgi?id=37856
Portal 2 with black screen log
I start steam client, start game "Portal 2" and after load game I hear the
voice but see only black screen. When I press the "escape" button I can see the
menu of game. I have Fedora 16 with last updates.
[midnighter@localhost ~]$ lspci | grep Graphics
00:02.0 VGA compatible controller: Intel Corporation Mobile GME965/GLE960
Integrated Graphics Controller (rev 0c)
00:02.1 Display controller: Intel Corporation Mobile GME965/GLE960 Integrated
Graphics Controller (rev 0c)
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http://bugs.winehq.org/show_bug.cgi?id=18105
Summary: WindSlayer dies immediately
Product: Wine
Version: 1.1.19
Platform: Other
URL: http://windslayer.outspark.com/
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JNowka(a)gmail.com
Created an attachment (id=20539)
--> (http://bugs.winehq.org/attachment.cgi?id=20539)
WINEDEBUG=warn+all
Install went fine. When I try to start the game up, it quits without
displaying anything. This game is free to download and play.
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http://bugs.winehq.org/show_bug.cgi?id=12918
Summary: Skip intro video, not work, when mouse is over Wine
desktop
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: plamen_h_x(a)yahoo.com
This is related with Star Wars: Episode I - Racer game.
When virtual desktop is enabled and mouse is away from borders, it is possible
to skip video intros with Esc or Enter. Otherwise keys not work.
The demo version does not include this videos, so is unusable in this case.
I make logs with WINEDEBUG=+dinput,-d3d_surface.
In smartskip.log I skip videos, while in smartrun.log I press keys and move
mouse, but escape event is not triggered. I can make large logs with WINEDEBUG,
but got to know which channels to activate. Hope this will help.
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http://bugs.winehq.org/show_bug.cgi?id=11988
Summary: The Journeyman Project 2: Buried in Time installer hangs
in user32 call
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
After configuring the Wine prefix Windows version to Windows 95, the 16-bit
installer application was launched. Dialog boxes worked normally, but after the
dialog that requests installation location, the installer hangs. Relay logs
show the hang to be in:
0012:Call KERNEL.7: LOCALFREE(3ca4) ret=11ef:84b9 ds=11f7
0012:Ret KERNEL.7: LOCALFREE() retval=00000000 ret=11ef:84b9 ds=11f7
0012:Call KERNEL.10: LOCALSIZE(4b98) ret=11ef:853b ds=11f7
0012:Ret KERNEL.10: LOCALSIZE() retval=00000200 ret=11ef:853b ds=11f7
0012:Call USER.108: GETMESSAGE(11f7:0f2e,0000,0000,0000) ret=11ef:2d91 ds=11f7
No normal terminal output was emitted, and the relay logs span about 6 MB of
space.
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https://bugs.winehq.org/show_bug.cgi?id=37648
Bug ID: 37648
Summary: Diablo III regression: Changing workspaces/desktops in
i3-wm
Product: Wine
Version: 1.7.32
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chrisbpinkus(a)gmail.com
Distribution: ---
As of wine 1.7.32, Diablo III becomes unusable after switching to different
workspace in i3-wm. Upon switching back to the Diablo III workspace, the game
cursor appears, but no sound or video behind the cursor (just shows whatever
was on previoue workspace with the Diablo III cursor, which can be moved
around). Reinstalling wine 1.7.31 fixes the issue for now.
Game is in fullscreen mode, 1920x1080, and no vsync.
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http://bugs.winehq.org/show_bug.cgi?id=32721
Bug #: 32721
Summary: Tried loading Assassin's Creed Director's Cut Edition
but won't load.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chartley95(a)yahoo.com
Classification: Unclassified
Created attachment 43176
--> http://bugs.winehq.org/attachment.cgi?id=43176
These are the program error details
When loading the application, it says the sound won't work and a window also
pops up saying there is a serious problem detected and that the application
needs to be closed. There are no problems installing the application but it
won't load up the game once it's done installing.
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http://bugs.winehq.org/show_bug.cgi?id=33650
Bug #: 33650
Summary: XML file structure syntax error
Product: Wine
Version: 1.5.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: der_billyboy(a)hotmail.com
Classification: Unclassified
Created attachment 44535
--> http://bugs.winehq.org/attachment.cgi?id=44535
Sam XML config damaged
System: Ubuntu
Sam Broadcaster Version: 4.9.2 (Had it running and working for several months)
If the xml File gets saved (i.e. on sam exit) i get an parser error on
restarting the application through wine, that it canno't find the start tag of
an DSP plugin.
Never had that error on older wine Versions.
gedit doesn't markup the xml...
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http://bugs.winehq.org/show_bug.cgi?id=31290
Bug #: 31290
Summary: MS Office 2010: Installation fails
Product: Wine
Version: 1.5.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chritallic(a)gmail.com
Classification: Unclassified
Created attachment 41119
--> http://bugs.winehq.org/attachment.cgi?id=41119
Setup Error Backtrace
After ~55% of the installation process, the installer crashes and reports
„Microsoft Office Professional 2010 encountered a problem during setup“. The
same thing happened on old wine versions too (I think I tried 1.3.x, 1.4, and
another 1.5 version in the past).
I attached the backtrace, wine generates when this error occurs. I tried
various feature setups already, including one that should have only installed
Word. But I always get the same error. I also tried my DVD as well as the
downloadable trail version.
I am using Fedora 17 x64 (I also tried installing office in Fedora 16 and under
many kernel versions – currently 3.4.6). Moreover, use the x86 version of wine
(wine.i686).
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http://bugs.winehq.org/show_bug.cgi?id=27624
Summary: Wine crashes running Dawn of War II Setup.exe
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=35313)
--> (http://bugs.winehq.org/attachment.cgi?id=35313)
Crash log
Using the CD version of Dawn of War II.
On running Setup.exe wine crashes.
Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=25286
Summary: Cassio Classpad 330 not connecting to it program.
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpxsat(a)gmail.com
The Calc Cassio Classpad 330 comes with a CD with programs to connect it to the
PC.
The program installs and works perfectly BUT the program can't "see" the calc.
My guess is that because the calc itself is not a drive wine doesn't 'see' it
neither - is there a way to connect anyway the usb port to the program??
Ask me anything, please.
But tell how to generate the information needed :)
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http://bugs.winehq.org/show_bug.cgi?id=32939
Bug #: 32939
Summary: Cannot run SETUP.exe from Sim city 2000 (page fault on
write access, in winevdm)
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brad(a)langhorst.com
Classification: Unclassified
Created attachment 43493
--> http://bugs.winehq.org/attachment.cgi?id=43493
backtrace
I could not find another copy of this by searching with these terms
"page fault on write access" winevdm...
I've attached a backtrace
This is compiled from homebrew like this
brew install wine --use-gcc
i also tried
brew install wine --HEAD --use-gcc (which grab the head of your git repo), same
problem at same address
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http://bugs.winehq.org/show_bug.cgi?id=28592
Bug #: 28592
Summary: From Dust installer can't find an audio device
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Before starting install, it runs a quick diagnostic, to make sure your
cpu/gpu/etc. are up to par. In wine, however, it fails to find an audio device.
Appears to be a devenum problem.
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http://bugs.winehq.org/show_bug.cgi?id=16313
Summary: SAPGUI show black and incorrect buttons and windows
title
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clebersantz(a)gmail.com
CC: clebersantz(a)gmail.com
When run SAPGUI after instalation the application show black windows title,
hide some texts, don`t show buttons borders and sometimes text too, black
images. A similar error occur on Windows(r) when the system have no more memory
to allocate.
$ env WINEPREFIX="/home/cleber/.wine" wine "C:\windows\command\start.exe"
"C:\Program Files\SAP\SAPsetup\setup\SAL\SapLogon.s8l"
By the way, when run SAPGUI with WINEDEBUG=+relay addition the application
appear without problems, but is loaded very slowed because several logs.
For more info see bug http://bugs.winehq.org/show_bug.cgi?id=12452
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https://bugs.winehq.org/show_bug.cgi?id=38494
Bug ID: 38494
Summary: Installation of Age of Empires crashed
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michael.moroni(a)openmailbox.org
Distribution: ---
Created attachment 51341
--> https://bugs.winehq.org/attachment.cgi?id=51341
Backtrace
Installation of Age of Empires crashed.
I used PlayOnLinux script but I think is not related to it.
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https://bugs.winehq.org/show_bug.cgi?id=39044
Bug ID: 39044
Summary: Skyforge: In-game browser crash (possibly
crypt/ntdll.FILE_CreateFile related).
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: philippe.groarke(a)gmail.com
Created attachment 52009
--> https://bugs.winehq.org/attachment.cgi?id=52009
Good backtrace
Bug: In-game browser (called Aelinent) crashes on load.
Repro: Go to community tab, click Aelinet, crash. (You may need to exit tab and
repeat a few times).
Attached is a backtrace. I would definitely appreciate some tips/ideas to
further pin-point the crash, ty :)
After spending a LONG time analyzing logs and trying different combinations of
debugs, I believe it might be file creation, or crypt (file creation). These
are wild guesses.
Of interest:
+tid,seh,relay
--> 0088:Call KERNEL32.WriteFile(000014c8,d4e6e8a0,00000055,d5f2f310,00000000)
ret=0489a01e
0088:Ret KERNEL32.WriteFile() retval=00000001 ret=0489a01e
0088:Call KERNEL32.ReleaseMutex(000014bc) ret=0489a033
0088:Ret KERNEL32.ReleaseMutex() retval=00000001 ret=0489a033
0088:Call KERNEL32.IsDebuggerPresent() ret=048c35c6
0088:Ret KERNEL32.IsDebuggerPresent() retval=00000000 ret=048c35c6
0088:trace:seh:raise_exception code=80000003 flags=0 addr=0x48c35e0 ip=048c35e1
tid=0088
0088:trace:seh:raise_exception eax=00000000 ebx=00000010 ecx=00000055
edx=00000000 esi=d5f2f480 edi=d5f2f478
0088:trace:seh:raise_exception ebp=d5f2f488 esp=d5f2f2fc cs=001b ds=0023
es=0023 fs=113f gs=000f flags=00000246
0088:trace:seh:call_stack_handlers calling handler at 0x7bc913a0 code=80000003
flags=0
More file creation, though it reports success...
+tid,+seh,+ntdll,+mshtml,+wininet,+crypt,+cryptasn,+cryptdlg,+cryptdll,+cryptnet,+cryptui
008c:trace:ntdll:NtQueryInformationFile
(0x14c8,0xc6fff270,0xc6fff260,0x00000008,0x00000014)
008c:trace:ntdll:NtSetInformationFile
(0x14c8,0xc6fff270,0xc6fff268,0x00000008,0x0000000e)
--> 008c:trace:ntdll:NtWriteFile
(0x14c8,0x0,0x0,0x0,0xc6fff2b8,0xc77d3ae0,0x00000055,0x0,0x0)!
008c:trace:ntdll:NtWriteFile = SUCCESS (85)
008c:trace:seh:raise_exception code=80000003 flags=0 addr=0x48c35e0 ip=048c35e1
tid=008c
008c:trace:seh:raise_exception eax=00000000 ebx=00000010 ecx=00000001
edx=95e376d2 esi=c6fff480 edi=c6fff478
008c:trace:seh:raise_exception ebp=c6fff488 esp=c6fff2fc cs=001b ds=0023
es=0023 fs=1117 gs=000f flags=00000246
008c:trace:seh:call_stack_handlers calling handler at 0x7bc923c0 code=80000003
flags=0
...
wine: Unhandled exception 0x80000003 in thread 8c at address 0x48c35e0 (thread
008c), starting debugger...
So If I go back a long time before these errors, looking at the crashed thread
mainly, some interesting things show up.
The last file created:
008c:trace:ntdll:FILE_CreateFile handle=0xc6ffebfc access=80000000
name=L"\\??\\C:\\users\\pgroarke\\Local Settings\\Temporary Internet
Files\\Content.IE5\\CDJK03WH\\DigiCertHighAssuranceEVRootCA[0]"
objattr=00000040 root=0x0 sec=0x0 io=0xc6ffec00 alloc_size=0x0 attr=00000080
sharing=00000001 disp=1 options=00000060 ea=0x0.0x00000000
Cause? There are special chars in there (STX ESC SOH ETX ENQ ACK):
008c:trace:crypt:Base64WithHeaderAndTrailerToBinaryA Can't find -----BEGIN in
0‚0‚0
*†H†÷
.
Hope this helps narrow it down. I will continue digging.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |maiktapwagner(a)aol.com
--- Comment #113 from Austin English <austinenglish(a)gmail.com> ---
*** Bug 38373 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=33165
Bug #: 33165
Summary: Star Conflict crash at startup
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Kyle0117(a)hotmail.it
Classification: Unclassified
Created attachment 43879
--> http://bugs.winehq.org/attachment.cgi?id=43879
backtrace
Star conflit crashes immediately after launch, previous version of the game
worked perfectly.
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https://bugs.winehq.org/show_bug.cgi?id=38949
Bug ID: 38949
Summary: Free Falcon 5.x/6.x configuration editor segfaults on
start
Product: Wine
Version: 1.7.47
Hardware: x86
URL: http://www.g4g.it/2013/11/24/free-falcon-v6-0/
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: nerv(a)dawncrow.de
Regression SHA1: 7e1c886fbfd362376b6aebe5381ab7d4433c3371
Distribution: ---
Created attachment 51896
--> https://bugs.winehq.org/attachment.cgi?id=51896
gdb backtrace from coredump
I'm getting only a 'Segmentation fault (core dumped)' message when trying to
start the configuration tool for Free Falcon.
Dmesg shows something like this:
FFViper Config [1191]: segfault at e18d24fa ip 7bc9882a sp bfe70f30 error 5 in
ntdll.dll.so[7bc11000+c4000]
The problem is present since
commit 7e1c886fbfd362376b6aebe5381ab7d4433c3371
Author: André Hentschel <nerv(a)dawncrow.de>
Date: Tue Jul 7 19:50:25 2015 +0200
ntdll: Randomize security cookie when available.
To reproduce the problem download and unpack FF6d.7z, launch the
installer.Start 'FFViper Config Editor.exe'. The configuration tool requires
mfc42.dll, but the segfault occurs earlier.
Still present in wine-1.7.47-118-ga90592c
FF6d.7z (935M)
sha1: a9b589245b9d5b1afafc0ba5857b8bbcbf7a5b27
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https://bugs.winehq.org/show_bug.cgi?id=38935
Bug ID: 38935
Summary: CocosStudio1.6 crashes when starting application
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mamankuat(a)yandex.com
Distribution: ---
Created attachment 51870
--> https://bugs.winehq.org/attachment.cgi?id=51870
backtrace from crash when starting cocostudio.exe
Cocostudio 1.6 properly installed on WINEARCH=win32, With winetricks dotnet40
Can't start cocos studio 1.6 using
wine CocosStudio.exe
Download link:
http://www.y999.com/e/DownSys/GetDown/?classid=66&id=114149&pathid=0
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http://bugs.winehq.org/show_bug.cgi?id=23407
Summary: Graphic issues on Death to Spies Moment of Truth.
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bezana(a)sapo.pt
CC: wine-bugs(a)winehq.org
In the game Death to Spies Moment of Truth, characters, including main
character and NPC, don't render as they should, as only the weapons and
additional material carried by the individual is shown.
Here's some screenshots alluding this bug:
http://img807.imageshack.us/i/deathtospies.jpg/http://img101.imageshack.us/i/deathtospies1.jpg/http://img534.imageshack.us/i/deathtospies2.jpg/
I tested with Ubuntu Lucid, and a hd2600xt agp, using the latest fglrx
(catalyst 10.6) and native d3dx9_*.dll (installed with winetricks). Can't
really state whether is a Wine bug or a driver related problem, as i don't own
any nvidia card.
Adding to the aforemented situation, the game crashes when defining texture
size to high.
Excluding these bugs, it actually runs very well, i could even use Depth of
Field, when selecting it on Windows corrupts textures and the overall colours.
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http://bugs.winehq.org/show_bug.cgi?id=17044
Summary: Microsoft OneNote 2007 "Insert Audio Recording" doesn't
work
Product: Wine
Version: 1.1.13
Platform: Other
URL: http://office.microsoft.com/en-us/onenote
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Choosing "Insert / Audio Recording" (or video recording) causes the dialog
"At least Microsoft DirectX 8.1 and Microsoft Windows Media Player 8 are
required to record sound."
So I installed WMP10. The dialog is still there.
The remaining log messages included:
fixme:quartz:FilterGraphInner_QueryInterface unknown interface
{e19c7100-9709-4db7-9373-e7b518b47086}
fixme:quartz:FilterGraphInner_QueryInterface unknown interface
{fc4801a3-2ba9-11cf-a229-00aa003d7352}
That second uuid is IObjectWithSite, fwiw.
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https://bugs.winehq.org/show_bug.cgi?id=38508
Bug ID: 38508
Summary: Provides implementation for MachineGuid
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: mathieu.malaterre(a)gmail.com
Distribution: ---
Created attachment 51371
--> https://bugs.winehq.org/attachment.cgi?id=51371
demo code
On windows it is pretty much required since WindowsXP to provide a value for:
reg_path="SOFTWARE\\Microsoft\\Cryptography";
rvalue="MachineGuid";
The attached code compile and runs nicely from a windows 7 32bits, but fails
when run from wine 1.6.2 (debian stable: jessie).
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http://bugs.winehq.org/show_bug.cgi?id=31051
Bug #: 31051
Summary: HttpQueryInfo() erroneously ignores lpdwIndex argument
for some info levels
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)tarma.com
Classification: Unclassified
The HttpQueryInfo() function should return data based on both the dwInfoLevel
and the *lpdwIndex arguments (if the latter is specified). In particular,
*lpdwIndex may be used by the caller to enumerate multiple headers with the
same name, like this idiom:
/* ...various irrelevant details and other error handling omitted...*/
DWORD dwIndex = 0;
while (HttpQueryInfo(hRequest, dwInfoLevel, pBuffer, dwBufSize, &dwIndex)) {
/* ...process the returned data... */
}
This enumerates potentially multiple like-named headers for the given
dwInfoLevel. It relies on HttpQueryInfo() to do the following (see Microsoft
Win32 API docs for HttpQueryInfo()):
(1) Check if the dwIndex-th header is available for dwInfoLevel; if not, return
FALSE and SetLastError(ERROR_HTTP_HEADER_NOT_FOUND).
(2) If the dwIndex-th header is available, then return its data (subject to
buffer space etc.) and increment *(&dwIndex).
For several of the possible dwInfoLevels, Wine's HttpQueryInfoW()
implementation has the following problems:
(P1) It does not check its *lpdwIndex value, but returns the same data and an
ERROR_SUCCESS result regardless of that value; and
(P2) It does not always increment *lpdwIndex if the current function call is
successful.
It keeps returning the same data regardless of the value of *lpdwIndex, and
keeps returning TRUE. This leads to infinite loops in the caller when used with
(variations of) the above enumeration idiom.
In particular, this erroneous behavior occurs with the following dwInfoLevels
(see implementation of HTTP_HttpQueryInfoW() in dlls\wininet\http.c):
HTTP_QUERY_RAW_HEADERS_CRLF:
EXPECTED: Should return data and increment *lpdwIndex for *lpdwIndex==0 only,
and return ERROR_HTTP_HEADER_NOT_FOUND for all other values of *lpdwIndex.
ACTUAL: Instead, always returns ERROR_SUCCESS except if the destination buffer
is too small. It also does not increment *lpdwIndex if it returns
ERROR_SUCCESS.
HTTP_QUERY_RAW_HEADERS: (ditto)
HTTP_QUERY_STATUS_TEXT: (ditto)
HTTP_QUERY_VERSION: (ditto)
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http://bugs.winehq.org/show_bug.cgi?id=32637
Bug #: 32637
Summary: Some VST plugins that used to work with dssi-vst now
fail
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.tarenskeen(a)zonnet.nl
Classification: Unclassified
Created attachment 43067
--> http://bugs.winehq.org/attachment.cgi?id=43067
running VSTi plugin TAL-U-NO-LX-V2.dll using dssi-vst on Fedora 17: error
backtrace
I use dssi-vst to run VST synth/effect/audio plugins.
For example TAL-U-NO-LX-V2 from Togu Audio Line used to run and sound
prefectly.
But now it fails. I am attaching a backtrace file.
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http://bugs.winehq.org/show_bug.cgi?id=36087
Bug ID: 36087
Summary: SpinTires crashes when applying settings in windowed
mode
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://oovee.chicsystems.net/SpinTiresInstall_060613.z
ip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Created attachment 48273
--> http://bugs.winehq.org/attachment.cgi?id=48273
backtrace
Crashes when a windowed mode is enabled (800x600 by default), but demo detects
not lower than 1024x768 and my native 1366x768. Works fine, if a set one of
these resolutions instead of 800x600.
wine-1.7.17-65-gfba08e3
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http://bugs.winehq.org/show_bug.cgi?id=31640
Bug #: 31640
Summary: hugin's enfuse.exe crashes without native vcomp100.dll
(purist)
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vcomp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Andre Hentschel suggested this test case.
Download and run the installer from
http://sourceforge.net/projects/hugin/files/hugin/hugin-2011.2/HuginSetup_2…
Then:
cd ~/".wine/drive_c/Program Files/Hugin/bin"
rm vcomp100.dll
wget http://www.realworldimagery.com/Samples/peopl911.tif
mv peopl911.tif a.tif
wget http://www.realworldimagery.com/Samples/VEHIC200.tif
mv VEHIC200.tif b.tif
wine enfuse.exe --output=c.tif a.tif b.tif
Result:
unimplemented function vcomp100.dll._vcomp_fork
FWIW, winedump -j import says it needs the following symbols from vcomp100:
omp_get_dynamic
omp_get_max_threads
omp_get_nested
omp_get_num_procs
omp_get_num_threads
omp_get_thread_num
omp_set_dynamic
omp_set_nested
_vcomp_fork
_vcomp_for_static_end
_vcomp_for_static_simple_init
Let's make this bug about the 32 bit version of enfuse.exe.
Once that's working, let's do another bug for the 64 bit version
and/or similar bugs for enblend.exe.
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https://bugs.winehq.org/show_bug.cgi?id=39017
Bug ID: 39017
Summary: lexmark x2670 printer driver crash
Product: Wine
Version: unspecified
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: petersmith927(a)yahoo.com
Distribution: ---
Created attachment 51973
--> https://bugs.winehq.org/attachment.cgi?id=51973
backtrace
After installing the printer there is a problem with the uninstall file as it
cannot be saved to the computer
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http://bugs.winehq.org/show_bug.cgi?id=36915
Bug ID: 36915
Summary: Among the Sleep crashes when starting a new game
(Oculusplugin.dll needs to be disabled)
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49022
--> http://bugs.winehq.org/attachment.cgi?id=49022
terminal output
The game uses Unity3d and supports Oculus Rift/Virtual Reality (disabled by
default in the options menu).
When you start a new game from the menu the game crashes once the level is
loaded.
The same crash with Wine 1.2.3/1.4.1/1.6.2/1.7.22.
Setting up virtual desktop mode doesn't help.
Workaround: disable 'Oculusplugin.dll' in winecfg. The dll can be found under
../Among the Sleep_data/Plugins directory.
Demo exists on Steam:
http://store.steampowered.com/app/250620/
Fedora 20
X.Org X Server 1.14.4
Nvidia binary drivers 340.24
XFCE 4.10
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https://bugs.winehq.org/show_bug.cgi?id=38613
Bug ID: 38613
Summary: Witcher3 Wild Hunt (GoG)
Product: Wine
Version: 1.7.38
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: vcomp
Assignee: wine-bugs(a)winehq.org
Reporter: f00dl3a(a)gmail.com
Distribution: Ubuntu
Created attachment 51510
--> https://bugs.winehq.org/attachment.cgi?id=51510
Shell log when attempting to run Witcher 3
When running the Witcher 3 Good Old Games installer under Ubuntu 15.04, the
installer crashes when attempting to install vcredist_x64.exe with a "Runtime
Error (at 69:445)" message.
Witcher 3 from Good Old Games does not launch due to VCOMP110.DLL not being
found.
Selecting "Native" vs "Wine" in winecfg has no impact on this error message.
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https://bugs.winehq.org/show_bug.cgi?id=38197
Bug ID: 38197
Summary: Singles 2 crash at start
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Singles 2 dont run on clean prefix
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http://bugs.winehq.org/show_bug.cgi?id=28916
Bug #: 28916
Summary: Spellforce 2 Gold - wrong drawing order of surfaces
(regression)
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kirillkh(a)gmail.com
Classification: Unclassified
As far as I can tell, the issue is with various surfaces having wrong z-index,
i.e. when an object is supposed to be obscured by a surface, the object is
still drawn over the surface. This results in objects visually "floating" above
the surface and generally makes various maps messy.
The issue is present since 1.3.20 or 1.3.19 (and still not fixed in 1.3.31).
Verified to work correctly in 1.3.18. One has to install winetricks
d3dx9_36/d3dx9/directx9 in order to play the game at all. The issue has been
verified to occur with any and all of them installed, and with a lot of
combinations of graphical settings in game.
I don't have a log ATM, but can provide one if needed.
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https://bugs.winehq.org/show_bug.cgi?id=38861
Bug ID: 38861
Summary: Carbon Poker crashes at startup
Product: Wine
Version: 1.7.46
Hardware: x86
URL: http://www.carbonpoker.ag/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gohabsgo60(a)yahoo.ca
Distribution: ---
Carbon Poker crashes at startup when it tries to connect to the server, just
before showing the login/password input boxes.
technically, the program doesn't crash (it returns 0) but the main window
dissapears and no feedback is given by the program to the user.
in the log, there's some exception handling going on. the first exception is
raised shortly after some iphlpapi calls, so maybe that's worth investigating.
i remember old versions of the software used to work a few years ago, but i
have been testing recent versions in wine 1.6.2 and 1.7.40+ and it "crashes" in
both.
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https://bugs.winehq.org/show_bug.cgi?id=8277
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #20 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.49.
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https://bugs.winehq.org/show_bug.cgi?id=38989
Bug ID: 38989
Summary: ShowShifter (obsoleted A/V application) fails to start
with built-in msvcp60
Product: Wine
Version: 1.7.48
Hardware: x86
URL: https://archive.org/download/tucows_313086_Showshifter
/ShowShifter-Setup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51944
--> https://bugs.winehq.org/attachment.cgi?id=51944
+relay,+msvcp,+msgbox log
ShowShifter used to be a commercial audio/video application which is no longer
maintained. I bumped into this bug with the trial version still available in
Archive.org.
After a successful installation the application refuses to start, it shows an
error message:
'Error initialising default UI pages. You'll need to re-install the
application'
Afterwards ShowShifter quits.
In the terminal I have only:
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33f4a0 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33f14c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33ef9c 1 C) semi-stub
With native msvcp60 (winetricks vcrun6) the application starts and displays a
product registration form (I didn't test it further, though).
ShowShifter-Setup.exe
sha1: 2ef28b6cad40f75acca8ce34d76b7930d7ae3507
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https://bugs.winehq.org/show_bug.cgi?id=39015
Bug ID: 39015
Summary: Steam crashes shortly after login when DirectWrite is
enabled
Product: Wine
Version: 1.7.48
Hardware: x86
URL: https://steamcdn-a.akamaihd.net/client/installer/Steam
Setup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51968
--> https://bugs.winehq.org/attachment.cgi?id=51968
terminal output + backtrace
I don't know exactly what triggers the crash, it happens shortly (<1 min) after
logging into my Steam account. Disabling dwrite.dll or starting Steam with
'-no-dwrite' command line parameter makes the crash go away.
The crash happens whether or not corefonts is installed.
I have gameoverlayrenderer disabled otherwise this is in a clean prefix.
The minidump written by Steam always shows the same backtrace (see attached
log).
wine-1.7.48-74-gb3fe96a
Fedora 22
XOrg 1.17.2
XFCE 4.10
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http://bugs.winehq.org/show_bug.cgi?id=33724
Bug #: 33724
Summary: Aliwangwang needs unimplemented function
atl100.dll.AtlAxCreateControlLicEx
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
0. download and install it:
1. cd to where you installed it and run it:
~/.wine/drive_c/Program Files/TradeManager$ wine AliIM.exe
---snip---
wine: Call from 0x7b83bbd5 to unimplemented function
atl100.dll.AtlAxCreateControlLicEx, aborting
---snip---
sha1sum AliIM2013_ATM\(7.00.06E\).exe
b11d0f0293219bd228827edabe675acc8d7348a5 AliIM2013_ATM(7.00.06E).exe
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swswine(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Blocks| |39057
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http://bugs.winehq.org/show_bug.cgi?id=33076
Bug #: 33076
Summary: QQ 2012 hangs after login
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 43728
--> http://bugs.winehq.org/attachment.cgi?id=43728
The Log
reproduce
1. compile a wine with "CFLAGS="-O0" to word around Bug 27468
2. download it from: http://dl_dir.qq.com/qqfile/qq/QQ2012/QQ2012.exe
3. 'winetricks -q vcrun2005 riched20'
4. 'wine QQ2012.exe' to install then cd to the path where you installed it
5. ~/.wine/drive_c/Program Files/Tencent/QQ/Bin$ Wine QQ.exe
6. login and it will hangs (you can regist a account in http://reg.imqq.com/)
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--- Comment #189 from Béla Gyebrószki <gyebro69(a)gmail.com> ---
*** Bug 30881 has been marked as a duplicate of this bug. ***
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https://bugs.winehq.org/show_bug.cgi?id=6893
super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #15 from super_man(a)post.com ---
The same 1.7.48
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https://bugs.winehq.org/show_bug.cgi?id=5851
Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
--- Comment #10 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
Abandoned
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