http://bugs.winehq.org/show_bug.cgi?id=7372
Ken Thomases <ken(a)codeweavers.com> changed:
What |Removed |Added
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CC| |ken(a)codeweavers.com
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--- Comment #55 from Ken Thomases <ken(a)codeweavers.com> ---
Just to be clear, the Windows CF_HTML format doesn't require _the_ complete
document (the whole original HTML document from which the fragment was copied),
but _a_ complete document (the fragment plus the start and end tags of the
nodes in which it is contained). The link you gave gives examples of fragments
copied from larger documents. By the way, this
<http://msdn.microsoft.com/en-us/library/windows/desktop/ms649015%28v=vs.85%…>
seems to be a more up-to-date article in terms of its descriptions of the
context, although the examples have busted HTML.
We should surround the fragment with "<!--StartFragment-->" and
"<!--EndFragment-->" since apps are also allowed to find it by searching for
those strings, rather than using the offsets.
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Ken Thomases <ken(a)codeweavers.com> changed:
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CC| |lameventanas(a)gmail.com
--- Comment #54 from Ken Thomases <ken(a)codeweavers.com> ---
*** Bug 30560 has been marked as a duplicate of this bug. ***
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--- Comment #53 from Vincent Povirk <madewokherd(a)gmail.com> ---
- { wszHTMLFormat, XATOM_HTML_Format }, /* prefer this to text/html */
I think the reasoning behind this still applies: we want a mechanism for
copy/paste of this format between Wine applications (at least within the same
prefix) that's not a lossy conversion. If we get to a point where conversions
in both directions (which seems difficult, mostly because we'd have to parse
the html to find the paths) are reliable, maybe we won't need this anymore.
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--- Comment #52 from Damjan Jovanovic <damjan.jov(a)gmail.com> ---
Created attachment 48499
--> http://bugs.winehq.org/attachment.cgi?id=48499
Preliminary patch, try 1
Here's a preliminary patch that should (partially) fix pasting text/html into
Wine:
* Data starting with the UTF-16LE (Firefox) is converted to UTF-8, all other
data is treated as UTF-8 (which is correct for Midori, Konqueror).
* The start/end offsets of the entire text is given as both the HTML and the
Fragment offsets. This is because using -1 as the HTML offsets, which should be
valid, breaks pasting in OpenOffice 1.1.3 running on Wine. This is not entirely
correct, as using offsets other than -1 requires a valid HTML document, but
fixing pasting in OpenOffice.
Instructions:
1. Apply http://source.winehq.org/patches/data/104455
2. Apply http://source.winehq.org/patches/data/104456
3. Apply this patch
4. Test your apps and report back here
Please test as much as you can.
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http://bugs.winehq.org/show_bug.cgi?id=36451
Bug ID: 36451
Summary: driver for edup N8508
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dil.shaik786(a)gmail.com
Hello sir,
I am new to ubuntu wine.I have wireless lan card edup 802.11n mini usb.Hard to
get latest driver for latest kernel.I request you to develop wine for windows
driver for edup in wine which comes with an installation disc.I instlled it in
wine but the program doesn't open.Help me out.Thanks.
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Vincent Povirk <madewokherd(a)gmail.com> changed:
What |Removed |Added
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CC| |madewokherd(a)gmail.com
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--- Comment #17 from Bruno Jesus <00cpxxx(a)gmail.com> ---
(In reply to Damjan Jovanovic from comment #16)
> Hi guys. If calling OpenClipboard() twice for the same window is the
> problem, can you please try the (very old) patch on:
>
> http://www.winehq.org/pipermail/wine-patches/2006-February/024114.html
>
> and see if it fixes it?
That is very similar to the patches me and Nikolay sent recently and they were
both rejected. I can't find their links right now.
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Damjan Jovanovic <damjan.jov(a)gmail.com> changed:
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CC| |damjan.jov(a)gmail.com
--- Comment #51 from Damjan Jovanovic <damjan.jov(a)gmail.com> ---
The first problem is that X11 apps seems have an extremely liberal
interpretation of what "text/html" means. Using the readclipboard.c tool from
bug 22987, and fetching TARGETS (which is the list of all possible data that
can be pasted) and then the text/html target gives the following:
===============
Firefox 27.0.1:
===============
$ ./readclipboard TARGETS
TIMESTAMP
TARGETS
MULTIPLE
SAVE_TARGETS
text/html
text/_moz_htmlcontext
text/_moz_htmlinfo
UTF8_STRING
COMPOUND_TEXT
TEXT
STRING
text/x-moz-url-priv
$ ./readclipboard text/html | hd
00000000 ff fe 3c 00 68 00 32 00 3e 00 43 00 61 00 6e 00 |..<.h.2.>.C.a.n.|
00000010 27 00 74 00 20 00 63 00 6f 00 70 00 79 00 20 00 |'.t. .c.o.p.y. .|
00000020 61 00 6e 00 64 00 20 00 70 00 61 00 73 00 74 00 |a.n.d. .p.a.s.t.|
00000030 65 00 3c 00 2f 00 68 00 32 00 3e 00 |e.<./.h.2.>.|
0000003c
which is an HTML fragment in UTF-16 LE with a leading byte order mark.
=================
Konqueror 4.12.4:
=================
$ ./readclipboard TARGETS
text/plain
UTF8_STRING
STRING
TEXT
COMPOUND_TEXT
text/html
TARGETS
MULTIPLE
TIMESTAMP
SAVE_TARGETS
$ ./readclipboard text/html | hd
00000000 3c 21 44 4f 43 54 59 50 45 20 68 74 6d 6c 20 50 |<!DOCTYPE html P|
00000010 55 42 4c 49 43 20 22 2d 2f 2f 57 33 43 2f 2f 44 |UBLIC "-//W3C//D|
00000020 54 44 20 58 48 54 4d 4c 20 31 2e 30 20 53 74 72 |TD XHTML 1.0 Str|
00000030 69 63 74 2f 2f 45 4e 22 20 22 44 54 44 2f 78 68 |ict//EN" "DTD/xh|
00000040 74 6d 6c 31 2d 73 74 72 69 63 74 2e 64 74 64 22 |tml1-strict.dtd"|
00000050 3e 0a 3c 62 6f 64 79 3e 3c 68 32 3e 43 61 6e 27 |>.<body><h2>Can'|
00000060 74 20 63 6f 70 79 20 61 6e 64 20 70 61 73 74 65 |t copy and paste|
00000070 3c 2f 68 32 3e 3c 2f 62 6f 64 79 3e |</h2></body>|
0000007c
which is a complete <body> to </body> HTML document containing the fragment, in
UTF-8, without a byte order mark.
=============
Midori 0.5.8:
=============
$ ./readclipboard TARGETS
TIMESTAMP
TARGETS
MULTIPLE
SAVE_TARGETS
UTF8_STRING
COMPOUND_TEXT
TEXT
STRING
text/plain;charset=utf-8
text/plain
text/html
$ ./readclipboard text/html | hd
00000000 3c 6d 65 74 61 20 68 74 74 70 2d 65 71 75 69 76 |<meta http-equiv|
00000010 3d 22 63 6f 6e 74 65 6e 74 2d 74 79 70 65 22 20 |="content-type" |
00000020 63 6f 6e 74 65 6e 74 3d 22 74 65 78 74 2f 68 74 |content="text/ht|
00000030 6d 6c 3b 20 63 68 61 72 73 65 74 3d 75 74 66 2d |ml; charset=utf-|
00000040 38 22 3e 3c 68 32 20 73 74 79 6c 65 3d 22 66 6f |8"><h2 style="fo|
00000050 6e 74 2d 73 69 7a 65 3a 20 31 38 70 74 3b 20 63 |nt-size: 18pt; c|
00000060 6f 6c 6f 72 3a 20 72 67 62 28 30 2c 20 30 2c 20 |olor: rgb(0, 0, |
00000070 30 29 3b 20 66 6f 6e 74 2d 66 61 6d 69 6c 79 3a |0); font-family:|
00000080 20 27 62 69 74 73 74 72 65 61 6d 20 76 65 72 61 | 'bitstream vera|
00000090 20 73 61 6e 73 27 2c 20 76 65 72 64 61 6e 61 2c | sans', verdana,|
000000a0 20 61 72 69 61 6c 2c 20 68 65 6c 76 65 74 69 63 | arial, helvetic|
000000b0 61 2c 20 73 61 6e 73 2d 73 65 72 69 66 3b 20 66 |a, sans-serif; f|
000000c0 6f 6e 74 2d 73 74 79 6c 65 3a 20 6e 6f 72 6d 61 |ont-style: norma|
000000d0 6c 3b 20 66 6f 6e 74 2d 76 61 72 69 61 6e 74 3a |l; font-variant:|
000000e0 20 6e 6f 72 6d 61 6c 3b 20 6c 65 74 74 65 72 2d | normal; letter-|
000000f0 73 70 61 63 69 6e 67 3a 20 6e 6f 72 6d 61 6c 3b |spacing: normal;|
00000100 20 6c 69 6e 65 2d 68 65 69 67 68 74 3a 20 6e 6f | line-height: no|
00000110 72 6d 61 6c 3b 20 6f 72 70 68 61 6e 73 3a 20 32 |rmal; orphans: 2|
00000120 3b 20 74 65 78 74 2d 61 6c 69 67 6e 3a 20 2d 77 |; text-align: -w|
00000130 65 62 6b 69 74 2d 61 75 74 6f 3b 20 74 65 78 74 |ebkit-auto; text|
00000140 2d 69 6e 64 65 6e 74 3a 20 30 70 78 3b 20 74 65 |-indent: 0px; te|
00000150 78 74 2d 74 72 61 6e 73 66 6f 72 6d 3a 20 6e 6f |xt-transform: no|
00000160 6e 65 3b 20 77 68 69 74 65 2d 73 70 61 63 65 3a |ne; white-space:|
00000170 20 6e 6f 72 6d 61 6c 3b 20 77 69 64 6f 77 73 3a | normal; widows:|
00000180 20 32 3b 20 77 6f 72 64 2d 73 70 61 63 69 6e 67 | 2; word-spacing|
00000190 3a 20 30 70 78 3b 20 2d 77 65 62 6b 69 74 2d 74 |: 0px; -webkit-t|
000001a0 65 78 74 2d 73 69 7a 65 2d 61 64 6a 75 73 74 3a |ext-size-adjust:|
000001b0 20 61 75 74 6f 3b 20 2d 77 65 62 6b 69 74 2d 74 | auto; -webkit-t|
000001c0 65 78 74 2d 73 74 72 6f 6b 65 2d 77 69 64 74 68 |ext-stroke-width|
000001d0 3a 20 30 70 78 3b 20 22 3e 43 61 6e 27 74 20 63 |: 0px; ">Can't c|
000001e0 6f 70 79 20 61 6e 64 20 70 61 73 74 65 3c 2f 68 |opy and paste</h|
000001f0 32 3e 00 |2>.|
000001f3
which is the HTML fragment (with CSS?) and a leading <meta> tag, in UTF-8, with
no byte order mark.
So X11 apps have made a real hash of the "text/html" target, and a clipboard
implementation wishing to paste text/html must autodetect the charset and byte
order, as well as be very liberal in parsing the HTML that comes out :-(.
Windows apps, by comparison, expect UTF-8 and a special format with the entire
HTML document and headers giving offsets to the start and end of the fragment
within the document
(http://msdn.microsoft.com/en-us/library/aa767917%28v=vs.85%29.aspx).
Wine will correctly export text/html to X11 apps, as of commit
1bd13dec61ae693637c6514b9d35e29597f6ed6a by Vincent Povirk on 22 November 2009,
which added X11DRV_CLIPBOARD_ExportTextHtml(), which convert's Windows's HTML
to X11's text/html by cutting out the specified HTML fragment and giving that
to the requesting X11 app.
But Wine doesn't fully/correctly support importing text/html from X11 apps, as
it uses the generic X11DRV_CLIPBOARD_ImportClipboardData() function, which
simply provides the data as given by the X11 app. This won't have the expected
headers that Windows apps want to see, so importing will usually fail. Even if
apps can deal with the absence of headers, Firefox uses UTF-16, while apps
expect UTF-8. Even if this weren't a problem, Windows apps expect the full HTML
document and a fragment within it, while Firefox only provides the fragment.
We could disable importing text/html in Wine, which would make Windows apps
request plain text types instead and succeed, or fix importing text/html. The
current behaviour is a bad mixture of unimplemented and broken behaviour.
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http://bugs.winehq.org/show_bug.cgi?id=14260
Summary: etax 2008 software cannot complete (has
err:ole:CoGetClassObject error)
Product: Wine
Version: 1.1.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nyall(a)zombiepigs.net
Trying to run the australian government etax 2008 software in wine 1.1.0,
install goes fine, and program runs very well up to the "pre-filling" screen.
No matter what choice is made on this page, the application won't continue with
the questions.
The message:
"err:ole:CoGetClassObject class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:create_server class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:CoGetClassObject no class object {88d969c0-f192-11d4-a65f-0040963251e5}
could be created for context 0x5
fixme:msxml:domelem_getAttributeNode "
is output to the console when trying to continue from this page.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |c0661fdb90816ff5b19c86bb807
| |09cec70896cad
CC| |focht(a)gmx.net
Hardware|Other |x86
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Jarkko K <jarkko_korpi(a)hotmail.com> changed:
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--- Comment #13 from Jarkko K <jarkko_korpi(a)hotmail.com> ---
Still an issue with 1.7.18
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Jarkko K <jarkko_korpi(a)hotmail.com> changed:
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--- Comment #7 from Jarkko K <jarkko_korpi(a)hotmail.com> ---
Still an issue with 1.7.18
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Damjan Jovanovic <damjan.jov(a)gmail.com> changed:
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----------------------------------------------------------------------------
CC| |damjan.jov(a)gmail.com
--- Comment #16 from Damjan Jovanovic <damjan.jov(a)gmail.com> ---
Hi guys. If calling OpenClipboard() twice for the same window is the problem,
can you please try the (very old) patch on:
http://www.winehq.org/pipermail/wine-patches/2006-February/024114.html
and see if it fixes it?
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http://bugs.winehq.org/show_bug.cgi?id=31918
Bug #: 31918
Summary: Saints Row the Third (Steam) Crashes on Launch
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Classification: Unclassified
Created attachment 42023
--> http://bugs.winehq.org/attachment.cgi?id=42023
Crash backtrace.
Even after checking the usual suspects (dll overrides, startup video conflicts,
etc) the game immediately crashes after clicking Play. I've attached the
backtrace from the Winedbg dialog.
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pozhilan6(a)gmail.com changed:
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----------------------------------------------------------------------------
CC| |pozhilan6(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=16398
Summary: Grand Theft Auto III not playable
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergio_andvar(a)yahoo.com
The game don't show anything, then i try to close it, i get a window notifying
me this:
Unhandled exception c0000005
At address: 00581aa4
I Must force Close the game, or the game close without my intervention.
Ubuntu 8.04 GNOME 2.22. I Used a portable version
GBU
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--- Comment #43 from Anastasius Focht <focht(a)gmx.net> ---
*** Bug 34590 has been marked as a duplicate of this bug. ***
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--- Comment #42 from Jactry Zeng <jactry92(a)gmail.com> ---
(In reply to Anastasius Focht from comment #39)
> Hello folks,
>
> still present, refining summary to target the missing infrastructure and
> collect all dupes here.
>
> Maybe someone can pick up Austin's work?
>
> $ wine --version
> wine-1.7.18-92-gb01fc1a
>
> Regards
Hi Anastasius,
Bug 34590 may also a duplicate of this bug? I am not sure.
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riccardo <ric.magini(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ric.magini(a)gmail.com
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Multiple applications need |Multiple applications need
|ITextServices::TxDraw and |ITextServices::TxDraw and
|ITextServices::TxGetNatural |ITextServices::TxGetNatural
|Size implementation (Google |Size implementation (Google
|Talk, WebLoad, XMPSetup) |Talk, WebLoad, XMPSetup,
| |ICQ 6.x)
--- Comment #41 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
ICQ 6.x also needs this (account and password input text invisible).
Download: http://ftp.icq.com/pub/ICQ65/install_icq65.exe
$ sha1sum install_icq65.exe
dd04cc61ef2398feafa6d32fd0fe18bc648a082b install_icq65.exe
$ du -sh install_icq65.exe
17M install_icq65.exe
$ wine --version
wine-1.7.18-93-g6d613c3
Regards
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--- Comment #40 from Anastasius Focht <focht(a)gmx.net> ---
*** Bug 31366 has been marked as a duplicate of this bug. ***
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Summary|Google Talk requires |Multiple applications need
|several missing richedit |ITextServices::TxDraw and
|features |ITextServices::TxGetNatural
| |Size implementation (Google
| |Talk, WebLoad, XMPSetup)
--- Comment #39 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
still present, refining summary to target the missing infrastructure and
collect all dupes here.
Maybe someone can pick up Austin's work?
$ wine --version
wine-1.7.18-92-gb01fc1a
Regards
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http://bugs.winehq.org/show_bug.cgi?id=27755
Summary: Can't log in with yahoo! messenger 11
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mazzone.guido(a)yahoo.it
Wine from version 1.3.21 to version 1.3.24 has a regression which makes it
impossible to log in with yahoo! messenger (after I open the program, the first
time I try to log in wine says there was an problem with YahooMessenger.exe,
next times Yahoo! Messenger will simply refuse to log in saying probably there
isn't an internet connection), if I run the integrated diagnostic tool it says
it is impossible to connect with http protocol, and invites to check internet
settings and set proxy (it's impossible for me to do it because wine actually
doesn't have this function). I am sure that this problem is absent in wine
stable version 1.2.3 and wine unstable from 1.3.12 to 1.3.19 (I have to do
additional checks for version 1.3.20)
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https://bugs.winehq.org/show_bug.cgi?id=36295
Bug ID: 36295
Summary: valgrind shows a potential leak in
msvcp60/tests/string.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==4912== 3 bytes in 1 blocks are possibly lost in loss record 17 of 143
==4912== at 0x7BC4C735: notify_alloc (heap.c:255)
==4912== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4912== by 0x4D843CE: MSVCRT_operator_new (heap.c:63)
==4912== by 0x5290791: MSVCP_allocator_char_allocate (memory.c:41)
==4912== by 0x5291083: basic_string_char__Grow (string.c:197)
==4912== by 0x5291955: basic_string_char_assign_cstr_len (string.c:366)
==4912== by 0x5291A26: basic_string_char_assign_cstr (string.c:394)
==4912== by 0x5291DF8: basic_string_char_ctor_cstr_alloc (string.c:471)
==4912== by 0x5291E31: basic_string_char_ctor_cstr (string.c:478)
==4912== by 0x528F59B: locale__Init (locale.c:8162)
==4912== by 0x528FC0A: locale_ctor (locale.c:8272)
==4912== by 0x5255DC6: basic_streambuf_char_ctor (ios.c:952)
==4912== by 0x525A51B: basic_filebuf_char_ctor_file (ios.c:2364)
==4912== by 0x52768E0: init_io (ios.c:12310)
==4912== by 0x529071E: DllMain (main.c:92)
==4912== by 0x5299BBA: __wine_spec_dll_entry (dll_entry.c:40)
==4912== by 0x7BC52FC0: ??? (loader.c:138)
==4912== by 0x7BC555FE: MODULE_InitDLL (loader.c:1068)
==4912== by 0x7BC5597C: process_attach (loader.c:1157)
==4912== by 0x7BC585E2: LdrLoadDll (loader.c:2129)
==4912==
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http://bugs.winehq.org/show_bug.cgi?id=25663
Summary: Magic the Gathering: Duel of the planeswalker crashes
when launching a campaign
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zgold550(a)gmail.com
Vanilla wine 1.3.10 using steam to download and play the demo for Magic the
Gathering: duel of the planeswalkers. The main menu loads (but is darn slow
and choppy on my machine) and then crashes with the attached trace.
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http://bugs.winehq.org/show_bug.cgi?id=33472
Bug #: 33472
Summary: Audiosurf crashes on load
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rick.2889(a)gmail.com
Classification: Unclassified
Created attachment 44308
--> http://bugs.winehq.org/attachment.cgi?id=44308
Log file for crash
Since all issues on this seem to be closed/fixed/abandoned, here's a new
report.
Ever since the update to 1.5.28 Audiosurf seems to crash on startup, on my
Linux laptop.
Specs:
CPU: Intel Core i5 2450M
RAM: 8 GB
GPU: Intel HD Graphics 3000
SSD: Samsung 830 256 GB
O/S: Elementary OS 0.1 Luna Beta 1
Wine version: 1.5.29/1.5.28
Attached is a log which was generated.
On my iMac, however, with Wine 1.5.28, this does not appear to happen.
I am using PlayOnLinux/PlayOnMac on both machines, and Wine 1.5.28 and .29.
This happens in 1.5.28 also on the same laptop. I used POL/M to install Steam,
and in Steam I installed Audiosurf.
I reverted back to an older version of Wine I have installed, 1.2.3, and the
game loads flawlessly on that version. However the graphics are scrambled
(since 1.5.28 fixes the menu and all).
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https://bugs.winehq.org/show_bug.cgi?id=36342
Bug ID: 36342
Summary: valgrind shows some uninitialized memory use in
ddraw/tests/ddraw4.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==28085== Warning: client syscall munmap tried to modify addresses
0x81d03000-0x81d03fff
==28085== Conditional jump or move depends on uninitialised value(s)
==28085== at 0x5802378: GetRegionData (region.c:889)
==28085== by 0x4A7F6BE: ddraw_clipper_GetClipList (clipper.c:213)
==28085== by 0x4AAD5EE: ddraw_surface7_Blt (surface.c:1429)
==28085== by 0x4AAE5F6: ddraw_surface4_Blt (surface.c:1558)
==28085== by 0x4D7A31A: test_clipper_blt (ddraw4.c:868)
==28085== by 0x4D8B583: func_ddraw4 (ddraw4.c:7301)
==28085== by 0x4DDD6DC: run_test (test.h:584)
==28085== by 0x4DDDACB: main (test.h:654)
==28085== Uninitialised value was created by a stack allocation
==28085== at 0x4AAD411: ddraw_surface7_Blt (surface.c:1503)
==28085==
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http://bugs.winehq.org/show_bug.cgi?id=34652
Bug #: 34652
Summary: Crash with League of Legends
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: geomatcon(a)yahoo.gr
Classification: Unclassified
Created attachment 46190
--> http://bugs.winehq.org/attachment.cgi?id=46190
Critical error before starting League of Legends
Before starting league of legends at the screenshot i attach i got a critical
error.
I used wind and playonlinux.
The crash happened when i was at this screen :
http://s20.postimg.org/a8qkjck3h/Screenshot_from_2013_10_04_06_19_29.png
(screenshot)
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http://bugs.winehq.org/show_bug.cgi?id=11068
Summary: Mavis Beacon Teaches Typing 16 font metrics trouble
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://appdb.winehq.org/appview.php?appId=308
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
and the horizontal font metrics of what you
type are screwed up (they should match the
practice text, but don't; sometimes it's
too big, and sometimes it's so small letters
overlap significantly.
Installing times and arial didn't help,
though it made the displayed text look better.
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http://bugs.winehq.org/show_bug.cgi?id=34697
Bug #: 34697
Summary: the game just crash down
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leekholafai(a)hotmail.fr
Classification: Unclassified
Created attachment 46258
--> http://bugs.winehq.org/attachment.cgi?id=46258
informations about the crash
sometimes, the game "League of Legends " crashes, and a small window shows that
an error had occured and they show " more information about the error " and
another button says " Close ", and by clicking on close the programme "League
of Legends " it just shut down, it happens each time after playing a match (
it's annoying to login after each match ) I don't know what to do, especially
I'm a new user of Linux...
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http://bugs.winehq.org/show_bug.cgi?id=36038
Bug ID: 36038
Summary: League of Legends crashes after update to ubuntu 14.04
Product: Wine
Version: 1.7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Daftpunk_05(a)hotmail.com
i downloaded the update from 13.10 to 14.04 yesterday. It worked all fine but
after that update Lol still dont work. I tried many of Wine version, most of
them crashing, when i want to start Lol. On Wine 1.7.17 i can play but when i
click on the Ingame Shop it still freeze.
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http://bugs.winehq.org/show_bug.cgi?id=31509
Bug #: 31509
Summary: Modern Warfare 3 Single Player Mode Not Starting
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrzej.kardas(a)kardasa.pl
Classification: Unclassified
Created attachment 41423
--> http://bugs.winehq.org/attachment.cgi?id=41423
Console output
Modern Warfare 3 Single Player Mode is not starting while Multiplayer is
working quite all right.
Long time ago when I installed the game single player mode was working quite
all right, I tested almost all avaiable in Gentoo Portage wine versions and the
outcome is same dispate of wine version. I also checked my CrossOver Game and
the result is the same, Multiplayer is starting and working but single player
is not. My assumption is that the problem is cosed by some recent game update.
As Multiplayer is working I think the problem could be solved somehow.
I tested the steam instalation in clean prefix and also in the same prefix that
I have working ModernWorfare 2 - result still the same.
I'm attaching console output from game lunch and trace from crash, if needed I
can provide more information.
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http://bugs.winehq.org/show_bug.cgi?id=28051
Summary: Silent Hunter 5 (Steam version) hangs upon game
launching (Ubuntu 10.10, 64 bit).
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maximgb(a)yandex.ru
Created an attachment (id=35917)
--> (http://bugs.winehq.org/attachment.cgi?id=35917)
Screenshot+Wine console log+Winetricks log
When I click Play in Steam client it shows me Ubisoft's game launcher window
(which asks for credentials to login to UPlay service at first time) then after
clicking big Play button nothing happens (screenshot is attached alongside with
wine console output and winetricks log). The last 10 lines of console output
are related to Steam client shutting down, I guess. When one waits for the game
to launch wine outputs following lines one per minute or so:
err:ntdll:RtlpWaitForCriticalSection section 0x9729890 "?" wait timed out in
thread 0077, blocked by 0087, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x972f460 "?" wait timed out in
thread 0087, blocked by 0077, retrying (60 sec)
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http://bugs.winehq.org/show_bug.cgi?id=33005
Bug #: 33005
Summary: Colin McRae: DiRT Demo launch fails
Product: Wine
Version: 1.5.24
Platform: x86
URL: http://www.gamershell.com/download_19282.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43614
--> http://bugs.winehq.org/attachment.cgi?id=43614
backtrace
>From winetricks DX Jun 2010. Also OpenAL.
Terminal output:
wine: Unhandled page fault on read access to 0xd7732957 at address 0x2fa375d
(thread 0009), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=36344
Bug ID: 36344
Summary: valgrind shows some uninitialized memory use in
ddraw/tests/ddraw7.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==32416== Conditional jump or move depends on uninitialised value(s)
==32416== at 0x5802378: GetRegionData (region.c:889)
==32416== by 0x4A7F6BE: ddraw_clipper_GetClipList (clipper.c:213)
==32416== by 0x4AAD5EE: ddraw_surface7_Blt (surface.c:1429)
==32416== by 0x4D9E8CE: test_clipper_blt (ddraw7.c:792)
==32416== by 0x4DACD4E: func_ddraw7 (ddraw7.c:7030)
==32416== by 0x4DDD6DC: run_test (test.h:584)
==32416== by 0x4DDDACB: main (test.h:654)
==32416== Uninitialised value was created by a stack allocation
==32416== at 0x4AAD411: ddraw_surface7_Blt (surface.c:1503)
==32416==
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http://bugs.winehq.org/show_bug.cgi?id=27462
Summary: IMVU 461.0 having mountmgr.sys issues
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: mountmgr.sys
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: klownish(a)gmail.com
IMVU version 461.0 is hanging during run. Installs fine, and starts up
(requesting password and such) just fine, but the applications chat window will
not load. Getting the following errors: fixme:mountmgr:harddisk_ioctl
unsupported ioctl 41018 and fixme:mountmgr:harddisk_ioctl unsupported ioctl
74080. Run log posted below.
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http://bugs.winehq.org/show_bug.cgi?id=36391
Bug ID: 36391
Summary: I AM CREATED ONE APPLICATION WITH C#.NET SOME PROBLEM
Product: WineHQ Bugzilla
Version: 3.2.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aneesanp123(a)gmail.com
datagridview cell value change not working that time automatically closing the
apps. i cant maximize window.
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http://bugs.winehq.org/show_bug.cgi?id=29692
Bug #: 29692
Summary: Fallout 3: Fallout3.exe crashes during loading screen
after clicking "New game"
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jrtayloriv(a)gmail.com
Classification: Unclassified
Created attachment 38515
--> http://bugs.winehq.org/attachment.cgi?id=38515
winedbg output
Install and configuration seem to work fine, but when attempting to create a
new game, Fallout3.exe crashes during the loading screen.
Let me know if there is anything else I should submit to help debug this.
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http://bugs.winehq.org/show_bug.cgi?id=32996
Bug #: 32996
Summary: Fallout: New Vegas: Game refuses to close after
quitting
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raddyroro(a)gmail.com
Classification: Unclassified
It's not a big deal but whenever I exit the game, it will stick there with a
blank screen. I have to use crtl-alt-t to bring up the terminal to get control
of the mouse again. Then I have to open task manager to close the game, the
sound is still running, just the game freezes after quitting. Its very strange.
Any fixes? Thanks
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http://bugs.winehq.org/show_bug.cgi?id=28553
Bug #: 28553
Summary: FallOut 3 : crash when load a saved game
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yahcov(a)gmail.com
Classification: Unclassified
Created attachment 36670
--> http://bugs.winehq.org/attachment.cgi?id=36670
console output when Fallout 3 crash loading a saved game
FallOut 3 crashes always when load a saved game (autosave or manual).
I've the 1.7.0.3 version of FallOut 3 and wine 1.2.29.
My SO is latest Kubuntu-64bits (Kernel 2.6.38-11), an AMD Athlon II X3 440
processor and a GeForce GTS-450 grhaphic card.
Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=34706
Bug #: 34706
Summary: League of Legends crash
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chalkitisge(a)gmail.com
Classification: Unclassified
Created attachment 46267
--> http://bugs.winehq.org/attachment.cgi?id=46267
backtrace of crash
League of Legends crashes when trying to open shop
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http://bugs.winehq.org/show_bug.cgi?id=32401
Bug #: 32401
Summary: i what to play fallout new vegas normal
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: purple15mills(a)hotmail.com
Classification: Unclassified
my fallout game keeps saying the program falloutnv.exe has encountered a
serious problem and needs to close. we are sorry for the inconvnience in the
middle of my game what do i do.
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http://bugs.winehq.org/show_bug.cgi?id=36389
Bug ID: 36389
Summary: Dungeons & Dragons Online (DDO) doesn't detect 3D
compatible device. Regression for 1.7.15+
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: david(a)torangan.de
The game fails to load with the following error:
"No suitable graphics device was found. Are you running through a remote
session or a VM? If not, please check your video hardware capabilities.[122]"
Bisected the regression down to patch:
[938529e1f91d4b3dce1f4526f2a68e4243926f28] wined3d: Remove the version
parameter.
A trunk build with this patch reverted, game works fine. (Used 1.7.14 to 1.7.15
for bisect.)
Card is Radeon HD 5670 using latest catalyst. Not that this is likely to matter
considering the offending patch.
Now, which kind of trace do you need? :-)
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http://bugs.winehq.org/show_bug.cgi?id=28119
Summary: Games with UPlay won't start due to ReadFileEx
failture
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Created an attachment (id=36026)
--> (http://bugs.winehq.org/attachment.cgi?id=36026)
Ubisoft Launcher console output
Any game which is working via UPlay (From Dust, HoMM VI beta, probably any
other recent Ubisoft title) won't start on wine.
Laucher says, that there is "some problems" with game start and it's internal
logging system will output (among other things) this line:
[ERROR ] NamedPipeReceiveLoop.cpp (74) : ReadFileEx failed, error = 997.
Full log of From Dust internal debug attached.
This is kernel-2.6.39, gentoo linux, but should be irrelevant.
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http://bugs.winehq.org/show_bug.cgi?id=3260
--- Comment #59 from Andrey Gusev <andrey.goosev(a)gmail.com> ---
*** Bug 33005 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=5807
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |d58666123a9c298ca18931718d6
| |4144606507db3
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https://bugs.winehq.org/show_bug.cgi?id=8097
--- Comment #15 from Austin English <austinenglish(a)gmail.com> ---
(In reply to Bruno Jesus from comment #10)
> (In reply to Bruno Jesus from comment #9)
> > The flickering is gonna but the animation is no longer being played, not
> > sure it should resolve this as fixed or create another bug and link.
>
> Let me write in a better way: the animation is no longer being played so
> it's not possible to check if the flickering exists.
File a new bug, mark this bug as depending on it.
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John Watson <john(a)watson-net.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|john(a)watson-net.com |
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--- Comment #14 from Jarkko K <jarkko_korpi(a)hotmail.com> ---
We aren't. Another game had flicker issue (which I didnt have, but some other
had). I have never tested this one, the download link expired and I noted that
so I got cc listed and I couldnt test this one because I never had a chance.
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--- Comment #13 from Bruno Jesus <00cpxxx(a)gmail.com> ---
Created attachment 48431
--> http://bugs.winehq.org/attachment.cgi?id=48431
Application screenshot
To ensure we are talking about the same application I added a screenshot.
The flash cards displayed in the screen are supposed to be drawn with an
animation, in wine 1.7.18 the animation is skipped and the card appears
completely drawn in the screen.
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Jarkko K <jarkko_korpi(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jarkko_korpi(a)hotmail.com
--- Comment #55 from Jarkko K <jarkko_korpi(a)hotmail.com> ---
Still an issue with wine 1.7.18.
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http://bugs.winehq.org/show_bug.cgi?id=8097
--- Comment #12 from Jarkko K <jarkko_korpi(a)hotmail.com> ---
Wrong thread. Sorry. I haven't tested this one.
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--- Comment #11 from Jarkko K <jarkko_korpi(a)hotmail.com> ---
No animation? What you mean? I could move the pacman, but his movement was very
slow.
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--- Comment #10 from Bruno Jesus <00cpxxx(a)gmail.com> ---
(In reply to Bruno Jesus from comment #9)
> The flickering is gonna but the animation is no longer being played, not
> sure it should resolve this as fixed or create another bug and link.
Let me write in a better way: the animation is no longer being played so it's
not possible to check if the flickering exists.
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|download |
URL|http://www.freewebs.com/hor |
|azio/Freeware.htm |
--- Comment #9 from Bruno Jesus <00cpxxx(a)gmail.com> ---
The flickering is gonna but the animation is no longer being played, not sure
it should resolve this as fixed or create another bug and link.
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Henri Verbeet <hverbeet(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.xs4all.nl/~sails |http://web.archive.org/web/
|up/wine-vb.tar.gz |20060307103404/http://www.x
| |s4all.nl/~sailsup/wine-vb.t
| |ar.gz
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Jarkko K <jarkko_korpi(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jarkko_korpi(a)hotmail.com
--- Comment #32 from Jarkko K <jarkko_korpi(a)hotmail.com> ---
The link provided doesn't contain the file anymore!!
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--- Comment #24 from Jarkko K <jarkko_korpi(a)hotmail.com> ---
I installed the demo into clean prefix. And launched, it totally froze my pc,
couldnt start another session, couldnt restore session, couldnt alt+tab into
dekstop.
I am not 100% but I think I have seen similar error line with some program
which had some protection.
Wine 1.7.18
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Jarkko K <jarkko_korpi(a)hotmail.com> changed:
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CC| |jarkko_korpi(a)hotmail.com
--- Comment #8 from Jarkko K <jarkko_korpi(a)hotmail.com> ---
Download link expired.
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Jarkko K <jarkko_korpi(a)hotmail.com> changed:
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----------------------------------------------------------------------------
CC| |jarkko_korpi(a)hotmail.com
--- Comment #27 from Jarkko K <jarkko_korpi(a)hotmail.com> ---
Created attachment 48429
--> http://bugs.winehq.org/attachment.cgi?id=48429
wine 1.7.18
I downladed winamp via winamp.comhttp://forums.winamp.com/showthread.php?t=374929#download
which directed me into http://www.filehippo.com/download_winamp/
winamp version is 5.666.
I noticed that setting media library via menu using mouse doesnt work, but
using keyboard shortcut alt+l works, setting it on and off.
wine 1.7.18
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Summary: Heroes of Might & Magic II : Succession wars not
working anymore
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anigel(a)gmx.fr
Created an attachment (id=30312)
--> (http://bugs.winehq.org/attachment.cgi?id=30312)
Here is the output of wine
Hi,
I have been playing for a long time with this game through wine, without
meeting any major problem. But since I upgraded to wine-1.3.0 the game refuses
to launch : wine starts up, resolution of the screen is changed, and an error
message occurs, saying to report the problem here ;-).
Attachment with details follows.
Thanks,
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http://bugs.winehq.org/show_bug.cgi?id=25459
Summary: Deathspank TOV: crash on startup
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leo.studer(a)gmail.com
Created an attachment (id=32408)
--> (http://bugs.winehq.org/attachment.cgi?id=32408)
debugging information as shown when running Steam from command line
Since the recent update of TOV via Steam, Deathspank TOV won't launch anymore
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http://bugs.winehq.org/show_bug.cgi?id=21824
Summary: Goldwave: page fault on read access to 0x00000000
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tethys(a)gmail.com
Created an attachment (id=26417)
--> (http://bugs.winehq.org/attachment.cgi?id=26417)
Backtrace
Running Goldwave 5.55, the loading window appears, I get the message "Creating
tool bars", followed by "Creating control window and visuals" followed by a
crash.
leto:~% cat /etc/fedora-release
Fedora release 12 (Constantine)
leto:~% uname -m
i686
leto:~% rpm -q wine
wine-1.1.38-1.fc12.i686
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Summary: Fire Fight: Unhandled page fault crash upon startup
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://files.filefront.com/ffsw10exe/;6981503;/fileinfo.
html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drakh(a)spamcop.net
Fire Fight shareware version 1.0 crashes with an unhandled page fault upon
running the game's setup/launcher application "LOADER.EXE". The application's
runtime log ends with the error "unable to hook keyboard [Kbd::init]".
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Summary: Kontakt 3 fails at startup
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.native-instruments.com/index.php?id=kontakt3
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skore(a)skore.de
Created an attachment (id=14566)
--> (http://bugs.winehq.org/attachment.cgi?id=14566)
An error trace from a Kontakt 3 startup
I will attach an error trace which should be of most help, but have to add
here, that I actually tested the demo version of Kontakt 3 before buying it.
Back then, there were some quirks, but it was starting. I think the wine
version might have been something like 0.9.59. However, when I try to start the
demo version with 1.0 or 1.1, it fails.
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http://bugs.winehq.org/show_bug.cgi?id=30887
Bug #: 30887
Summary: Last Starfighter fails to install
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dav75uk(a)yahoo.co.uk
Classification: Unclassified
App at http://www.roguesynapse.com/games/last_starfighter.php
Install shield fails to complete installation - see attached log
Various issues in the log so hard to say which one is causing the failure.
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http://bugs.winehq.org/show_bug.cgi?id=36335
Bug ID: 36335
Summary: DiscRipper crashes on startup
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Created attachment 48410
--> http://bugs.winehq.org/attachment.cgi?id=48410
Terminal output on Wine 1.7.18
Steps to reproduce:
1) remove ~/.wine
2) install DiscRipper
3) wine DiscRipper.exe
Behaviour:
Wine error window.
Expected behaviour:
No Wine error window.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #41 from Austin English <austinenglish(a)gmail.com> ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=30390
Bug #: 30390
Summary: DCS A-10C immediately crashes on trying to run it.
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monty19(a)hotmail.com
Classification: Unclassified
Digital Combat Simulator A-10C Warthog install without issue, however it
crashes on launch with the following error:
fixme:msvcr90:MSVCRT_type_info_name_internal_method type_info_node parameter
ignored
fixme:msvcr90:__clean_type_info_names_internal (0x4f4588) stub
fixme:msvcr90:__clean_type_info_names_internal (0x559670) stub
fixme:msvcr90:__clean_type_info_names_internal (0x5969d8) stub
fixme:msvcr90:__clean_type_info_names_internal (0x373410) stub
fixme:msvcr90:__clean_type_info_names_internal (0x4d9e88) stub
fixme:msvcr90:__clean_type_info_names_internal (0x4c25c8) stub
fixme:msvcr90:__clean_type_info_names_internal (0x3d3620) stub
fixme:msvcr90:__clean_type_info_names_internal (0x3ab7f8) stub
fixme:msvcr90:__clean_type_info_names_internal (0x257608) stub
fixme:msvcr90:__clean_type_info_names_internal (0x1800275b8) stub
The game can be downloaded here by anyone:
http://www.digitalcombatsimulator.com/index.php?scr=product&ProductId=8&end…
It never makes it so far as to even try to register, etc.
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http://bugs.winehq.org/show_bug.cgi?id=19644
Summary: Grim Fandango 1.01:crash at startup
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Created an attachment (id=22926)
--> (http://bugs.winehq.org/attachment.cgi?id=22926)
wine log for the crash of GF 1.01
The subject explains the issue, i'm still unable to install the game due to bug
18223 but i'm running a working copy of an old successful install.
Wine log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=36317
Bug ID: 36317
Summary: Nokia PC Suite 7.1.180.94 install fails
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: todventtu(a)suomi24.fi
Created attachment 48403
--> http://bugs.winehq.org/attachment.cgi?id=48403
Backtrace
PC Suite downloaded from here:
http://www.oldapps.com/nokia_suite.php?old_nokia_pc_suite=11837
System information:
Wine build: wine-1.7.16
Platform: x86_64
Host system: Linux
Host version: 3.10.37-1-MANJARO
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Bug #: 33599
Summary: Metatrader doesn't respect charts sorting when
restarted
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djoal(a)mailcatch.com
Classification: Unclassified
After restart, chart order is messed up.
Regression of bug 18083
This was supposed to be fixed in 1.5.16 or 1.5.17 (Alexandre Julliard: Closing
bugs fixed in 1.5.17.), however it is present in 1.5.29.
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http://bugs.winehq.org/show_bug.cgi?id=34981
Bug #: 34981
Summary: F.E.A.R. Demo crashes without native d3dx9_36
Product: Wine
Version: 1.7.7
Platform: x86
URL: http://www.gamershell.com/download_10167.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 46616
--> http://bugs.winehq.org/attachment.cgi?id=46616
log
Guess affected by fixme:d3dx:ID3DXEffectImpl_ValidateTechnique
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http://bugs.winehq.org/show_bug.cgi?id=36157
Bug ID: 36157
Summary: No Time to Explain crashes on start
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://store.steampowered.com/app/227280/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Terminal output doesn't look relevant to me, and the crash is in application
code.
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Bug #: 34546
Summary: high performance hit for wine 1.6
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ashishsinghkohli(a)rediffmail.com
Classification: Unclassified
We have an win32 GUI application which
1) Iterates the mounted windows drive (some selected folder) and store it in a
list.
2) Scans the files for viruses/malware etc.
3) Show status on GUI.
Since step 1 is done initially:
So this is the loop which takes 95+% of time
while( there are files )
{
DisplayStatus(file); -- in a separate thread not a blocking call
ScanFile(file);
}
The performance hit is huge between wine 1.4 and wine 1.6 say atleast 5+ times
more for the same sample set.
ScanFile(file) -- It is a blocking call to a win32 dll which takes a file path
and looks for virus/malware etc and deletes/repairs a file if infected and
report the infection.
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http://bugs.winehq.org/show_bug.cgi?id=33970
Bug #: 33970
Summary: GetSecurityInfo success, but DACL pointer is NULL
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elhana(a)sigil-guild.org
Classification: Unclassified
GetSecurityInfo(GetCurrentProcess(), SE_KERNEL_OBJECT,
DACL_SECURITY_INFORMATION, 0, 0, &ppDacl, 0, &ppSecurityDescriptor) returns
ERROR_SUCCESS, but ppDacl is NULL, causing ppDacl->AclSize after that to crash.
Real world example is in closed beta, but I can provide a test case if needed.
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http://bugs.winehq.org/show_bug.cgi?id=36333
Bug ID: 36333
Summary: Dear Esther: Freezing when pressing a key
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: post+wine(a)ralfj.de
I am trying to run "Dear Esther" via Steam on Linux. According to AppDB
<https://appdb.winehq.org/objectManager.php?sClass=version&iId=25369>, that's
supposed to work all-right.
The game comes up properly, I can go through the configuration to change the
video resolution, and I can go in-game and move the mouse to watch around.
However, as soon as I press a key on the keybaord (be it in the menu or in the
actual game), the game freezes for ~10sec and then exits.
This is with the current wine version 1.7.18. I also tried version 1.7.4 (which
is the most recent one reported on AppDB), with the same result.
I am using Debian testing amd64 and compiled wine myself. The system has both
an Intel GPU and an NVidia GeForce 630M. I am using bumblebee+primus to access
the NVidia GPU, but the problem in Dear Esther also happens when I run it on
the Intel GPU (unsurprisingly - it doesn't look GPU-related, after all). Other
games (TrackMania United, StarCraft II) work fine.
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Summary: Requiem: Avenging Angel requires DirectX 6 to play
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Setting Windows version to Windows 2000 or below doesn't allow me to play the
game.
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Jarkko K <jarkko_korpi(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jarkko_korpi(a)hotmail.com
--- Comment #58 from Jarkko K <jarkko_korpi(a)hotmail.com> ---
Also infected
http://bugs.winehq.org/show_bug.cgi?id=33005
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http://bugs.winehq.org/show_bug.cgi?id=36269
Bug ID: 36269
Summary: Dameware Mini Remote Control Stack Overflow
Product: Wine
Version: 1.7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: skiironmask(a)aol.com
Dameware Mini Remote Control encounters a stack overflow when attempting to
connect to remote machine on clean wine prefix
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Henri Verbeet <hverbeet(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |directx-d3d
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--- Comment #19 from Samuel Sieb <samuel(a)sieb.net> ---
Unfortunately, wine still segfaults immediately after trying to start the game.
The screen resolution changes and that's it. I could make the iso available
if it would be helpful to someone.
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http://bugs.winehq.org/show_bug.cgi?id=17229
Summary: TGB Dual crashes when opening files
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=6468
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
TGB Dual crashes when attempting to open any file. To reproduce, select the
first item in the left-most menu and choose a file (it does not have to be a
rom).
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http://bugs.winehq.org/show_bug.cgi?id=23543
Summary: Restoring uTorrent from tray sometimes doesn't make it
top window
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ashalimov(a)gmail.com
After updating to rc6 I've noticed that clicking on uT button in a tray doesn't
always restores uT window as topmost. Regression test shows that it has been
broken after f2f508856ba9f3e5439f7123efd70ccc7599fc3f commit (I'm new to the
git and not sure, is it correct way to specify git revision? Anyway, its title
is "winex11: Set the user time property on top-level windows", which sounds
promising :-).
Steps to reproduce:
1. Launch uTorrent. Make sure it minimizes to the tray.
2. (Important!) Click on any tab in the Detail Info pane (Files or Speed, for
example)
3. Minimize to tray
4. (Also important!) Click on any window besides topmost to bring it on top.
5. Click on uTorrent tray icon. It restores window, but places it below topmost
window.
Now you can repeat steps 3-5 - it always behaves the same.
I've tried this with clean .wine folder.
Thanks!
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |ABANDONED
--- Comment #40 from Jerome Leclanche <adys.wh(a)gmail.com> ---
abandoned then
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--- Comment #26 from Jerome Leclanche <adys.wh(a)gmail.com> ---
Easy to reproduce issue in wine-1.7.18. Added the direct download link for it.
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://appdb.winehq.org/app |http://download.adobe.com/p
|view.php?appId=188 |ub/adobe/magic/photodeluxe/
| |win/1.x/pdlxbetry.exe
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http://bugs.winehq.org/show_bug.cgi?id=6233
--- Comment #10 from Rosanne DiMesio <dimesio(a)earthlink.net> ---
Perhaps it wasn't there when this bug was filed, but the Applications tab
currently states at the top "This tab is linked to the Libraries and Graphics
tabs to allow you to change system-wide or per-application settings in those
tabs as well." In the six years I've been on the forum, no one has ever
expressed confusion about it.
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--- Comment #156 from J <kalaka(a)gmail.com> ---
I can confirm that using Wine 1.7.12 with ChaosLauncher and the WMode plugin,
the battle.net menus are drawn correctly.
Great workaround!
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--- Comment #155 from Wai Ling Tsang <simotsa(a)gmail.com> ---
(In reply to Nicholas O'Connor from comment #154)
> I've noticed no problems with the battle.net menus.
>
> Now it's quite possible that it's because I'm using W-MODE with
> Chaoslauncher[1] to put StarCraft in a window (since my xrandr is all messed
> up), and it's doing some black magic voodoo to the process so it can render
> all 256 colors in a 32-bit color mode. Or it could be because of a Wine
> update from some time after the last comment that fixed it (I'm currently on
> 1.7.17). Either way, I noticed no drawing error in the Battle.net menu
> system, from connect to channels to lobby and so forth.
>
> Someone else may wish to confirm.
>
> [1] http://www.teamliquid.net/forum/brood-war/65196-chaoslauncher-for-1161
Nope, I just tried again on wine 1.7.17, it still have the same problem. Black
background, menu text getting overlay on top of each other in battle.net.
Maybe it would be nice if we can get whatever chaolauncher is doing into wine?
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http://bugs.winehq.org/show_bug.cgi?id=36022
Bug ID: 36022
Summary: Civilization 5 freezing when pressing any keys
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kimamb(a)hotmail.com
Created attachment 48163
--> http://bugs.winehq.org/attachment.cgi?id=48163
I got an error log tough
In Civ 5 (Sid Meiers: Civilization 5) if i press any buttons/keys, the game
freezes. the music keeps on playing tough. this has happend to me on 2
computers (laptop and desktop/gaming)
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http://bugs.winehq.org/show_bug.cgi?id=36054
Bug ID: 36054
Summary: Microsoft Excel 2010: Cannot paste richtext from any
other program into a cell
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: webassistant5.tft(a)gmail.com
Created attachment 48217
--> http://bugs.winehq.org/attachment.cgi?id=48217
Excel 2010 richtext paste crash
Hello,
When you open a new spreadsheet, and attempt to copy from any program
containing rich text it will not paste into Excel. It shows the error
"Microsoft Excel cannot paste the data". Tested programs that fail pasting to
Excel: FireFox & OpenOffice. Error log attached.
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http://bugs.winehq.org/show_bug.cgi?id=31007
Bug #: 31007
Summary: Shogun Total War 2 (Steam) thinks it's pirated
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: panayk(a)gmail.com
Classification: Unclassified
Shogun Total War 2 purchased and installed through Steam plays fine, albeit a
little slowly.
However during battles, it shows a message at the bottom, saying something to
the effect that the installation has been tampered with, which can be due to
pirating or a virus, and then prompting to purchase the game or repair the
installation.
I have tried repairing through Steam and reinstalling but the message is still
there.
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http://bugs.winehq.org/show_bug.cgi?id=36072
Bug ID: 36072
Summary: World of Tanks Launcher Crashes (regression in
wine-1.7.17, issue does not exist in wine-1.7.16)
Product: Wine
Version: 1.7.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: electrodexsnet(a)gmail.com
Created attachment 48257
--> http://bugs.winehq.org/attachment.cgi?id=48257
Terminal Output
WINEARCH: win32
Winetricks: d3dx9 d3dx9_43 vcrun2008 msxml3 wininet ie7
OS: Linux Mint 16 64bit
Additional packages installed: libtxc-dxtn-s2tc0:i386, winbind
After clicking the "Play" button on the launcher, the game window opens briefly
and then disappears. Game play is not possible.
This issue was first encountered after updating the WINE installation from
1.7.16 to wine-1.7.17.
Issue persisted after:
-Re-installing WINE and the game
-Re-installing OS, WINE, and the game
The output at the point at which the Play button is pressed is attached.
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http://bugs.winehq.org/show_bug.cgi?id=33116
Bug #: 33116
Summary: This bug prevents the game Zafehouse Diaries from
running
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greenalien.greenalien(a)gmail.com
Classification: Unclassified
Created attachment 43790
--> http://bugs.winehq.org/attachment.cgi?id=43790
Herein lies backtrace of the error that crashed the game before it could run
While trying to run Zafehouse Diaries 1.1.13, I have been informed that "Audio
subsystem has not been initialised, make sure you have the latest DirectX 9.0c
runtimes installed. Sound and Music disabled". Then the crash comes.
My wine installation, 1.5.24, has DirectX installed completely.
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http://bugs.winehq.org/show_bug.cgi?id=32559
Bug #: 32559
Summary: Warlock - Master of the Arcane 1.4 crashes on startup
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: beshwa(a)gmail.com
Classification: Unclassified
Created attachment 42965
--> http://bugs.winehq.org/attachment.cgi?id=42965
Crash output
Warlock - Master of the Arcane 1.4 from Steam crashes on startup with an
exception.
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http://bugs.winehq.org/show_bug.cgi?id=28940
Bug #: 28940
Summary: Football manager 2012 crashes on launch (through
steam)
Product: Wine
Version: 1.3.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i.mehssani(a)gmail.com
Classification: Unclassified
Created attachment 37200
--> http://bugs.winehq.org/attachment.cgi?id=37200
wine output
When launching fm12 through steam, I get a crash on a "Berkelium" library,
though the Berkelium.exe provided with the game works fine.
Wine version is 1.3.23 compiled from source with gcc 4.6.2 on Debian Sid. The
desktop used is Gnome 3 Fallback, with the same problem happening on
gnome-shell.
I didn't manage to get the complete winedbg output for some reason, I'm still
trying to get it working.
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http://bugs.winehq.org/show_bug.cgi?id=35874
Bug ID: 35874
Summary: Warlock II - the Exiled (Steam Pre Release) will not
Run
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: flbiggs(a)kbbplc.com
Created attachment 47898
--> http://bugs.winehq.org/attachment.cgi?id=47898
Crash Dump using native msvcr110.dll and msvcp110.dll
Warlock II - the Exiled (Steam Pre Release) will not run. This program was
built using VCRun2012, which appears to be only partially implemented as a
builtin dll.
Using builtin msvcr110.dll and msvcp110.dll produces the following exception --
"msvcr110.dll.?name@type_info@@QBEPBDPAU__type_info_node@@@Z called in 32-bit
code (0x7b83aed2)." I assume this arises because the function is currently a
stub.
Using native msvcr110.dll and msvcp110.dll produces the following page fault --
"page fault on write access to 0x1c1fa000 in 32-bit code (0x0600e4a8)." I made
many attempts to diagnose this page fault error, but it exceeds my skill level.
The +relay channel produces several GB of call info, and I cannot figure out
how to find the needle in that haystack. The +snoop channel crashes (or slows
my computer down to a crawl), and I cannot get meaningful results from it.
I have attached the crash dump for the page fault using native msvcr110.dll and
msvcp110.dll. I would be happy to produce other backtraces or provide
additional information upon request (to the extent I can figure it out).
I would be very grateful for assistance. Thanks!
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Bug ID: 36154
Summary: FallouNV playonlinux steam crashes on keyboard press
1/10 times
Product: Wine
Version: 1.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bober_182(a)hotmail.com
Created attachment 48305
--> http://bugs.winehq.org/attachment.cgi?id=48305
backtrace that showed up
I can start the game fine and the mouse will let me move and attack when i
press a key to move the game will either grash 9/10 times and once in a while i
will move normally and then be able to play and enjoy my game.
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http://bugs.winehq.org/show_bug.cgi?id=36102
Bug ID: 36102
Summary: Mentor Graphics ExpeditionPCB: crash after try to make
any action from main menu
Product: Wine
Version: 1.4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: eugene_knyshev(a)mail.ru
Created attachment 48287
--> http://bugs.winehq.org/attachment.cgi?id=48287
backtrace
bug relative to all versions older 7.9.4
after star we can see the main program menu and can select for execution any
Menu Item. After try execute of any action we have a crash
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http://bugs.winehq.org/show_bug.cgi?id=31638
Bug #: 31638
Summary: Black Ops setup.exe file crashing.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cameronsproull(a)hotmail.co.nz
Classification: Unclassified
When using Wineskin to install Black Ops from the DVD drive, the setup.exe file
continuously crashes, saying that "The program install.exe has encountered a
serious problem and needs to close."
Im not sure whats is wrong, i am following the tutorial to the step and he
seems to have no issues.
Hope you can help, Cheers.
Cameron
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http://bugs.winehq.org/show_bug.cgi?id=28433
Summary: STEAM.EXE bug #1 (Recieved message not visible)
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hanzal.michal(a)gmail.com
Good morning,
I am usingGood afternoon,
I am using OpenSuse 11.4.
I installed steam.exe and everytime if I recieve message, than message is
oppened or minimized to GNOME panel 2.32.1, but I cant open it, or maximize or
something else.
I see only one icon in top left corner. when I click on it.
I think the window is opened, because uf I richt click to message which is
opened and I choose resize, I can resizing this message windows.
I tried New version 1.3.28, and this stable version (1.3.12) and
problem was same.
Please try to find this BUG if it is possible, but I believe you :)
With best regards
Michal Hanzal
Paint Engineer
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http://bugs.winehq.org/show_bug.cgi?id=25697
Summary: mssetup.dll not implemented
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pablo_severini(a)yahoo.com.ar
I have the next problem when I try install an Software developed on VFP9 . when
I put "wine setup.exe" I Get this.
fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the
registry for bias 180, std (d/m/y): 0/00/0000, dlt (d/m/y): 0/00/0000
err:module:import_dll Loading library MSSETUP.dll (which is needed by
L"W:\\~MSSETUP.T\\~msstfqf.t\\acmsetup.exe") failed (error c000007b).
err:module:LdrInitializeThunk Main exe initialization for
L"W:\\~MSSETUP.T\\~msstfqf.t\\acmsetup.exe" failed, status c0000135
and then wine close the installation window.
when I try to register the mssetup.dll have the next error message:
pablo@ServerProxy:~/.wine/drive_c/windows/system32$ regsvr32 mssetup.dll
DllRegisterServer not implemented in DLL mssetup.dll
there's a thread with a same problem buy the link into the thread with the
"solution" was broken.
like dice http://bugs.winehq.org/show_bug.cgi?id=724.
this is my first time here, and my native language isn't english. sorry.
Tks 4 all.
Pablo
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http://bugs.winehq.org/show_bug.cgi?id=35936
Bug ID: 35936
Summary: Spintires Crashes
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wadsered(a)gmail.com
Created attachment 47994
--> http://bugs.winehq.org/attachment.cgi?id=47994
Bug Report that was handed to me
SpinTires crashes whenever I try and open it.
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http://bugs.winehq.org/show_bug.cgi?id=36252
Bug ID: 36252
Summary: Star Wars: The Force Unleashed (Steam version)
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
...
fixme:winsock:WSALookupServiceBeginW (0x505e360 0x00000ff0 0x505e3a8) Stub!
[0503/132940:ERROR:network_change_notifier_win.cc(126)] WSALookupServiceBegin
failed with: 8
err:ole:RevokeDragDrop invalid hwnd 0x300ac
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
Install script executed.err:module:import_dll Library X3DAudio1_6.dll (which is
needed by L"C:\\Program Files\\Steam\\SteamApps\\common\\Star Wars The Force
Unleashed\\SWTFU.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Steam\\SteamApps\\common\\Star Wars The Force Unleashed\\SWTFU.exe"
failed, status c0000135
Hello,
I installed Steam version of Star Wars: The Force Unleashed on a fresh wine
prefix. The aim executable, SWTFU.exe, doesn't start because it doesn't find
X3DAudio1_6.dll
LGDN.
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http://bugs.winehq.org/show_bug.cgi?id=32322
Bug #: 32322
Summary: Crash in Hitman 5 Absolution (Steam)
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moser.jonas(a)gmail.com
Classification: Unclassified
Created attachment 42662
--> http://bugs.winehq.org/attachment.cgi?id=42662
Crashlog of Hitman 5 when launched through Steam (no crack)
Crashes on start, Steam is set up and running in the same bottle.
(see attachment for crashlog when launched through Steam without crack)
When launched after Skidrow's crack is applied, only these to lines appear:
wine: Unhandled page fault on write access to 0x04364e8d at address 0x164618
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000096 flags 0 addr 0x3d1981
As you can probably tell from the crashlog I'm running Wine 1.5.16 on Mountain
Lion 10.8.2 on an MacBook Pro Early 2011 15" with a Radeon HD 6750M and 8GB
RAM.
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http://bugs.winehq.org/show_bug.cgi?id=21840
Summary: crash in
CreateSecondaryTransceiverAndWaitForConnection
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.microapp.com/logiciel_3d_architecte_expert_
cad_2010_2674.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeanluc.malet(a)gmail.com
following http://bugs.winehq.org/show_bug.cgi?id=21820
wine build with git 240afab36275d72c10f6dc4bcc52419562ef240f
see the attached snapshot for the error message
3d architecte from micro application (see url, use the evaluation version) show
this error message when starting and then exit
step to reproduce :
1) download and install the evaluation version
2) launch it
the console says me :
$ ()$wine microapp.exe
err:process:__wine_kernel_init boot event wait timed out
fixme:reg:GetNativeSystemInfo (0x32f9f8) using GetSystemInfo()
fixme:system:SetProcessDPIAware stub!
fixme:dwmapi:DwmIsCompositionEnabled 0x33cf24
fixme:iphlpapi:NotifyAddrChange (Handle 0xa5be8d8, overlapped 0xa5be8e0): stub
fixme:iphlpapi:GetAdaptersAddresses no support for IPv6 addresses
fixme:reg:GetNativeSystemInfo (0x33f9f8) using GetSystemInfo()
I don't know how to increase trace verbosity
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http://bugs.winehq.org/show_bug.cgi?id=24975
Summary: FIFA Manager 11 won't start
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: derantichrist(a)gmx.at
At first, sorry for my English.
I installed FIFA Manager 11 in Windows and would like to open it in Ubuntu
10.4. In Windows it works very fine.
When I open it, there comes "not enough swap" so I click ignore (like I have
read in FIFA Manager 10). There comes a black window with the mouse from the
game, but it is frozen and I must close the game.
I tried that 3 times, but it will not run. I am using Wine 1.2.
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http://bugs.winehq.org/show_bug.cgi?id=34992
Bug #: 34992
Summary: Star Wars - Jedi Knight II: Jedi Outcast steam version
crash at start
Product: Wine
Version: 1.7.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
Jedi Knight steam version crash at start (look at the wine debug log).
Ubuntu 13.10
wine 1.7.7 32 bits
NFS hot pursuit 2010 steam version
AMD radeon 7850 and Xorg mesa (crash with proprietary AMD radeon drivers too).
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http://bugs.winehq.org/show_bug.cgi?id=35314
Bug ID: 35314
Summary: Quicktime 2.01 crash before to install
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Classification: Unclassified
Hello,
a game (jewels of the Oracle) needs Quicktime 2.01 version (16 bits). This one
crash during the search of a previous Quicktime version:
err:ntdll:RtlpWaitForCriticalSection section 0x7eac2560 "syslevel.c:
Win16Mutex" wait timed out in thread 0024, blocked by 0028, retrying (60 sec)
wine: Critical section 7eac2560 wait failed at address 0x7bc3b498 (thread
0024), starting debugger...
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7bc3b498
that's all I have in the terminal and I can not obtain a backtrace.
LGDN
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https://bugs.winehq.org/show_bug.cgi?id=36256
Bug ID: 36256
Summary: Game Definition File not yet supported
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://www.gamestar.de/spiele/fussball-manager-11/down
loads/46203.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gameux
Assignee: wine-bugs(a)winehq.org
Reporter: jarkko_korpi(a)hotmail.com
I installed the
Fussball Manager 11
and noticed in console the following messages:
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ReleaseDate" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Genres" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Ratings" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Version" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"SavedGames" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry
L"WindowsSystemPerformanceRating" in Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Developers" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"Publishers" in Game
Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"GameExecutables" in
Game Definition File not yet supported
fixme:gameux:GAMEUX_ProcessGameDefinitionElement entry L"ExtendedProperties" in
Game Definition File not yet supported
which lead me to here
http://source.winehq.org/git/wine.git/blob/e8cfb0e5b049e68da9df34ec4e6c6a32…
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http://bugs.winehq.org/show_bug.cgi?id=36056
Bug ID: 36056
Summary: ZSNES crashes on opening
Product: Wine
Version: 1.4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: melarish(a)gmail.com
Created attachment 48219
--> http://bugs.winehq.org/attachment.cgi?id=48219
This is the log file it suggested me to save
I try to open zsnesw.exe with the wine command but it crashes immediately.
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http://bugs.winehq.org/show_bug.cgi?id=25072
Summary: Games for Windows overlay does not work in Batman:
Arkham Asylum GOTY Edition; prevents profile creation
for savegames
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=31793)
--> (http://bugs.winehq.org/attachment.cgi?id=31793)
Batman: Arkham Asylum GOTY Edition output
When Batman: Arkham Asylum is launched, the user is supposed to be able to open
the Games for Windows overlay window with the Home key in order to be able to
create a local profile for saving game progress. However, this doesn't seem to
be possible in wine-1.3.6-240-g791b22a, where pressing the Home key does
nothing and the game warns the user about not being logged into a profile.
Note that xlive.dll requires msasn1.dll, which winetricks obtains from the
Windows 2000 SP4 redist. Application output is attached, for what it's worth.
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http://bugs.winehq.org/show_bug.cgi?id=25408
Summary: Windows Live Essentials for XP fails on accepting EULA
Product: Wine
Version: 1.3.8
Platform: x86-64
URL: http://g.live.com/1rewlive3/en/wlsetup-all.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=32335)
--> (http://bugs.winehq.org/attachment.cgi?id=32335)
Standard output
The older Windows Live Essentials installer (now called Windows Live Essentials
for Windows XP, apparently) pops up an error message when clicking "accept" on
the EULA screen:
Couldn't set up the installer
Check to be sure you are connected to the internet
Error: TermsOfUsePanel::OnButtonClicked:0x80004005
Next Steps: You cannot download Windows Live programs unless you are connected
to the internet.
After clicking "close," it crashes.
Workaround: native urlmon (from winetricks ie7 with other overrides removed...
the one installed by winetricks urlmon isn't good enough for it)
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http://bugs.winehq.org/show_bug.cgi?id=18064
Summary: Lotus Notes 8.5 Installer aborts
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Created an attachment (id=20464)
--> (http://bugs.winehq.org/attachment.cgi?id=20464)
winedebug +msi trace
Lotus Notes 8.5 doesn't install, the installer aborts with following MSI error:
err:msi:ITERATE_Actions Execution halted, action
L"SetDefaultProps.5F3129E8_3AD4_4346_AEE6_A314E2DE64D9" returned 1603
I've added a backtrace with debug channel 'msi' enabled.
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http://bugs.winehq.org/show_bug.cgi?id=36180
Bug ID: 36180
Summary: Dragon naturally speaking 12 premium was working
perfectly on wine 1.7.16, it is now broken on wine
1.7.17.
Product: Wine
Version: 1.7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thenewwes123999(a)yahoo.com
Created attachment 48316
--> http://bugs.winehq.org/attachment.cgi?id=48316
This is the back-trace file for this problem
Dragon naturally speaking 12 premium was working perfectly on wine 1.7.16, it
is now broken on wine 1.7.17
I can confirm that wine 1.7.14-1.7.16 all work perfectly without crashing ever
on my system, as of wine 1.7.17 the program will not even start and goes
straight to the crash handler. This is a regression that starts in wine 1.7.17.
my system info is as follows:
Linux version 3.14.0-default (root(a)linux-m04v.site) (gcc version 4.8.1 20130909
[gcc-4_8-branch revision 202388] (SUSE Linux) ) #2 SMP PREEMPT Sat Apr 26
18:19:31 EDT 2014
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http://bugs.winehq.org/show_bug.cgi?id=36055
Bug ID: 36055
Summary: Microsoft Excel 2010: Data >> Sort (Sort Menu is
non-functional)
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: webassistant5.tft(a)gmail.com
Created attachment 48218
--> http://bugs.winehq.org/attachment.cgi?id=48218
Microsoft Excel 2010 Sort menu bug
Hello,
This bug is the result of a bug in richedit.
fixme:richedit:REExtendedRegisterClass semi stub
fixme:richedit:ME_HandleMessage EM_SETEDITSTYLE: stub
fixme:richedit:ME_HandleMessage EM_SETBIDIOPTIONS: stub
It is possible to use riched20(native) override to fix this issue. However,
this should be done natively.
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http://bugs.winehq.org/show_bug.cgi?id=35885
Bug ID: 35885
Summary: Error running Papersapp from Mekentosj
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dzungng89(a)gmail.com
Created attachment 47914
--> http://bugs.winehq.org/attachment.cgi?id=47914
Error log
Used latest wine, and .Net framework 4.0 from winetricks but Papersapp can't
start.
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http://bugs.winehq.org/show_bug.cgi?id=31755
Bug #: 31755
Summary: Torchlight 2 Demo crashes with Unhandled page fault on
read access to 0x81fa545d at address 0x81fa545d
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)drakier.com
Classification: Unclassified
Created attachment 41764
--> http://bugs.winehq.org/attachment.cgi?id=41764
Backtrace from crash
Trying to run Torchlight2.exe I get the error listed in the description.
I have attached the backtrace as well as the console output from my attempts to
run.
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http://bugs.winehq.org/show_bug.cgi?id=31122
Bug #: 31122
Summary: Far Cry 2: Assertion `iface->lpVtbl ==
&d3d9_indexbuffer_vtbl' failed.
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sa(a)whiz.se
Classification: Unclassified
Created attachment 40854
--> http://bugs.winehq.org/attachment.cgi?id=40854
backtrace
Hi,
I'm trying to get Far Cry 2 running, the game starts and runs for about a
minute (I haven't gotten past the riding in the jeep intro) until it hits an
assert and dies:
reen: buffer.c:607: unsafe_impl_from_IDirect3DIndexBuffer9: Assertion
`iface->lpVtbl == &d3d9_indexbuffer_vtbl' failed.
Not sure if this is a regression or not as I haven't tried this game before,
but the problem is the same with both 1.5.8 and 1.5.7.
I have vcrun2008, vcrun2005 and d3dx9_36 installed via winetricks.
I'm using the r600g driver so this could very well be a Mesa problem and not
something to do with Wine.
Thanks in advance,
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http://bugs.winehq.org/show_bug.cgi?id=33596
Bug #: 33596
Summary: Rome total war crash at start up
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jco10(a)outlook.com
Classification: Unclassified
Created attachment 44473
--> http://bugs.winehq.org/attachment.cgi?id=44473
log of crash
I installed rome total war without a problem, however when I try and run the
program, I get an instant error message.
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http://bugs.winehq.org/show_bug.cgi?id=35273
Bug ID: 35273
Summary: PotPlayer Crashes When Loading Video File
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnz92(a)gmail.com
Classification: Unclassified
Created attachment 47046
--> http://bugs.winehq.org/attachment.cgi?id=47046
attached is the error log
PotPlayer is a koren made video player! Works great in my windows installation!
When I go to open a video file an error message appears with a option to
view/save the error log. which i have attached.
Thanks in advance!
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http://bugs.winehq.org/show_bug.cgi?id=20568
Summary: Exception EExternalException...
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P5
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hormold(a)gmail.com
Created an attachment (id=24535)
--> (http://bugs.winehq.org/attachment.cgi?id=24535)
log
I can't start Natura Sound Therapy 3.0 (Ubuntu 8.04 Hardy).
Error message box:
"Exception EExternalException in module ntdll.dll at 0002CC48.
External extension in C0000025.
"
Please HELP!
Sorry for my bad english...
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http://bugs.winehq.org/show_bug.cgi?id=22781
Summary: ExpressPCB crashes when you try to upload a board
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: naviasky(a)comcast.net
When the program attempts to connect to the company it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=2467
Nicholas O'Connor <nrfoconnor+wine(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nrfoconnor+wine(a)gmail.com
--- Comment #154 from Nicholas O'Connor <nrfoconnor+wine(a)gmail.com> ---
I've noticed no problems with the battle.net menus.
Now it's quite possible that it's because I'm using W-MODE with
Chaoslauncher[1] to put StarCraft in a window (since my xrandr is all messed
up), and it's doing some black magic voodoo to the process so it can render all
256 colors in a 32-bit color mode. Or it could be because of a Wine update from
some time after the last comment that fixed it (I'm currently on 1.7.17).
Either way, I noticed no drawing error in the Battle.net menu system, from
connect to channels to lobby and so forth.
Someone else may wish to confirm.
[1] http://www.teamliquid.net/forum/brood-war/65196-chaoslauncher-for-1161
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https://bugs.winehq.org/show_bug.cgi?id=36050
Bug ID: 36050
Summary: Dragon NaturallySpeaking 12.x crashes on unimplemented
function msvcr100.dll._wcsupr_l
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
split off from bug 36001
--- snip ---
Unhandled exception: unimplemented function msvcr100.dll._wcsupr_l called in
32-bit code (0x7b83acfe).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7b83acfe ESP:0032e914 EBP:0032e988 EFLAGS:00200283( - -- I S - - -C)
EAX:7b826bf9 EBX:7b8b6000 ECX:f6a8b6bf EDX:0032e93c
ESI:80000100 EDI:001b0c20
...
Backtrace:
=>0 0x7b83acfe in kernel32 (+0x2acfe) (0x0032e988)
1 0xf6a878e8 in msvcr100 (+0x678e7) (0x0032e9c8)
2 0xf6a2d77d in msvcr100 (+0xd77c) (0x0032eaf0)
3 0x220847de in dd10shrd (+0x847dd) (0x0032eaf0)
4 0x00010052 (0x00010052)
0x7b83acfe: subl $4,%esp
Modules:
Module Address Debug info Name (175 modules)
PE 370000- 380000 Deferred lhsp01
PE 380000- 3af000 Deferred lhcom02w
PE 400000- c40000 Deferred natspeak
PE 1000000- 10d7000 Deferred ipworksssl8
PE 10000000-100e1000 Deferred ipworks8
PE 20000000-20012000 Deferred dd10scrp
PE 21000000-21020000 Deferred dd10trob
PE 22000000-222de000 Export dd10shrd
PE 24000000-24690000 Deferred dd10renx
PE 2b000000-2b04c000 Deferred dd10hook
...
ELF f6a06000-f6ac5000 Dwarf msvcr100<elf>
\-PE f6a20000-f6ac5000 \ msvcr100
...
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Program Files
(x86)\Nuance\NaturallySpeaking12\Program\natspeak.exe
00000028 0
00000024 0
00000009 0 <==
...
--- snip ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=20336
Summary: GetDriveTypeW exposes partially uninitialized out
parameter iosb in NtDeviceIoControlFile ?
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, patch
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Building the chromium unit test suite and then running
valgrind --trace-children=all --track-origins=yes wine base_unittests.exe
--gtest_filter=FileUtilTest.CreateShortcutTest
sometimes yields the error
Syscall param writev(vector[...]) points to uninitialised byte(s)
at writev (writev.c:46)
by wine_server_call (server.c:214)
by NTDLL_wait_for_multiple_objects (sync.c:1122)
by NtWaitForMultipleObjects (sync.c:1166)
by NtWaitForSingleObject (sync.c:1175)
by server_ioctl_file (file.c:1252)
by NtDeviceIoControlFile (file.c:1318)
by DeviceIoControl (file.c:2379)
by get_mountmgr_drive_type (volume.c:203)
by GetDriveTypeW (volume.c:1381)
by IShellLinkW_fnSetPath (shelllink.c:2155)
...
Address 0x7f21f248 is on thread 1's stack
Uninitialised value was created by a stack allocation
at DeviceIoControl (file.c:2335)
and sometimes the error
Syscall param writev(vector[...]) points to uninitialised byte(s)
at writev (writev.c:46)
by wine_server_call (server.c:214)
by NTDLL_wait_for_multiple_objects (sync.c:1122)
by wait_suspend (exception.c:85)
by usr1_handler (signal_i386.c:1993)
by ??? (in /lib32/libpthread-2.9.so)
Address 0x7ffdae08 is on thread 1's stack
Uninitialised value was created by a stack allocation
at DeviceIoControl (file.c:2335)
The stack allocation in question is
IO_STATUS_BLOCK iosb;
in kernel32/file.c in DeviceIoControl(). Setting its fields
to known values before the call to NtDeviceIoControlFile()
shows that the undefined field is iosb.Information.
Setting that field before the call gets rid of the valgrind error.
I can't quite follow how ioctl's work, but:
the IOCTL_MOUNTMGR_QUERY_UNIX_DRIVE ioctl seems
to follow the call-once-to-get-buffer-size paradigm.
Its reply is a struct mountmgr_unix_drive plus
(if there is room) two nul-terminated strings.
The first field of that struct is the total size needed
to hold the entire reply. If you call without a
big enough buffer, it fills in the size and returns
STATUS_MORE_ENTRIES. It puts 0 in the Information field
of the iosb in this case.
GetDriveTypeW happens to not care about the two strings,
so it only calls once with a small buffer.
Now, server_ioctl_file only copies the Information field
of the iosb if it gets STATUS_SUCCESS. So it leaves
Information undefined in the STATUS_MORE_ENTRIES case.
MSDN says that Information is set to zero on failure,
so if server_ioctl_file isn't going to copy that field,
maybe it should set it to zero. And in fact, setting
it to zero in the non-STATUS_SUCCESS case also gets
rid of the valgrind error.
I have no idea what Information is used for, or what's
really going on here, so I'll just attach the patch
to clear Information in the non-SUCCESS case and
hope somebody who knows what's going on can comment.
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https://bugs.winehq.org/show_bug.cgi?id=36233
Bug ID: 36233
Summary: gdi32/tests/font.c test fails with libertine font
installed
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48373
--> https://bugs.winehq.org/attachment.cgi?id=48373
WINEDEBUG=font
font.c:3527: Test failed: Linux Libertine Display Capital: ntmCellHeight 2335
!= 2288, os2.usWinAscent/os2.usWinDescent 1854/434
media-fonts/libertine-ttf-5.1.3.20110615
wine-1.7.18
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http://bugs.winehq.org/show_bug.cgi?id=29882
Bug #: 29882
Summary: Authorware Web Player 2004 Plugin - mouseClicks and
keystroke are not recognized
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.kellermann(a)bfe.de
Classification: Unclassified
Content, running in the Authorware Web Player 2004 Browser-Plugin accepts no
mouseclicks and keystrokes, mouseover is OK.
Example-link:
http://www.bfe.de/bfe/lernprogramme/v41/demo/et1_a1l6/load.htm
Try clicking the bottom-placed arrow-buttons or hit teh arrow-keys (left,
right) on the keyboard. Please note that mouseover is working.
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http://bugs.winehq.org/show_bug.cgi?id=32108
Bug #: 32108
Summary: Steam - Borderlands 2
Product: Wine-gecko
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
AssignedTo: jacek(a)codeweavers.com
ReportedBy: nille1990(a)gmx.de
Classification: Unclassified
After installation, when i press "play" i just get an error so i can´t start
the game. the dialog said i shoult report it.
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http://bugs.winehq.org/show_bug.cgi?id=33745
Bug #: 33745
Summary: SimCity Societies segfaults
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
Classification: Unclassified
Created attachment 44683
--> http://bugs.winehq.org/attachment.cgi?id=44683
Backtrace
I have installed SCS from DVD in a separate WINEPREFIX and got a segfault.
Please see attached backtrace for details.
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http://bugs.winehq.org/show_bug.cgi?id=36106
Bug ID: 36106
Summary: Installshield Wizard: scrollbar appears where it
shouldn't be
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://www.crayonphysics.com/download_demo.php?f=crayo
n_release55demo.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: trivial
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Regression SHA1: c4a28490f304167d2257d2de6315f09d577742f2
This is only a cosmetic issue. At certain points during installation a
scrollbar is placed at the bottom of the screen. The scrollbar has no function
(does nothing).
To reproduce the problem download and install Crayon Physics demo version. You
can see the scrollbar on the 5th page of the installer (where you have the
option to install a desktop shortcut) as well as on the final screen when
installation is finished.
A regression due to
c4a28490f304167d2257d2de6315f09d577742f2 is the first bad commit
commit c4a28490f304167d2257d2de6315f09d577742f2
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Wed Apr 23 14:58:29 2014 -0500
user32: Allow setting horizontal extent even without WS_HSCROLL.
:040000 040000 71297e9008c45c291c498229af420567da47b48b
4c609793568ba85da56dd3dc28a5b7bf867375e0 M dlls
crayon_release55demo.exe
md5sum: af0182bb3fab33b61a1b0a5e5d854252
Tested with wine-1.7.17-92-ge2bf516
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http://bugs.winehq.org/show_bug.cgi?id=33958
Bug #: 33958
Summary: Wine vulnerability with (USB) devices
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f.platte(a)platte-web.de
Classification: Unclassified
I have a original XBOX controller and use a third-party driver (which is
officially discontinued since OS X Tiger, but was updated some time ago to be
64bit compatible. It is the only driver out there for XBOX 1 controller for OS
X so I have to use it.
This driver seems to mess up the UNIX device manager (or similar, as I don't
have any consolidated knowledge), resulting in crashing any wine process
accessing the controller as a input device.
I get the following error message (repetitive) from the console whenever the
controller is connected:
sudo[4755]: [CURRENT_USER] : TTY=unknown ; PWD=/ ; USER=root ;
COMMAND=/usr/bin/renice [#] -p [#]
Although this issue does not seem to be related to wine itself it reveals some
vulnerability (I think).
It may be worth fixing, as this might occur this other devices, too.
Best,
Rastafabi
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http://bugs.winehq.org/show_bug.cgi?id=24064
Summary: Half-Life no longer starts after latest Steam update
(20 Aug 2010)
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elton(a)schiert.net
Created an attachment (id=30248)
--> (http://bugs.winehq.org/attachment.cgi?id=30248)
+tid log
Since the latest Steam update (http://store.steampowered.com/news/4228/) trying
to run Half-Life results only in displaying the title screen, nothing more.
I am fairly certain that this is a bug which was exposed by the above update. I
was playing Half-Life, then Steam prompted for a restart to complete the update
and since then I can no longer run Half-Life, not even from a clean
installation. I did not change my wine version inbetween.
This issue affects goldsource games (HL), but not source games (HL2).
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http://bugs.winehq.org/show_bug.cgi?id=28621
Bug #: 28621
Summary: MTGO updater hangs
Product: Wine
Version: 1.3.29
Platform: x86
URL: http://mtgoinstaller1.onlinegaming.wizards.com/mtgov3/
helper/MTGOIII_Helper.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ricardo_barbano(a)hotmail.com
Classification: Unclassified
after installing the latest version of MTGO (linked above), when running the
updater (Kicker.exe) it hangs.
I successfully ran the updater with an older installer, and the only difference
in the log from the console is:
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
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http://bugs.winehq.org/show_bug.cgi?id=28921
Bug #: 28921
Summary: Battlefield 3 crashes on installation
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: timo.schmid(a)gmail.com
Classification: Unclassified
Created attachment 37177
--> http://bugs.winehq.org/attachment.cgi?id=37177
Wine's output
Reproduce:
- Download Origin (EA's game distribution platform) and install it
- Create an account, log in
- Download Battlefield 3 or install it from CD
(When an error shows up, that you should be Admin, create the Folder
"Battlefield 3" in the Folder "Origin Games" and an empty file called
".manifest" inside. That fixed it for me)
- Try to install the game
See the attached log for wine's output during the crash.
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http://bugs.winehq.org/show_bug.cgi?id=30352
Bug #: 30352
Summary: builtin iexplore + selenium hangs on startup
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download and install python26 from
http://www.python.org/ftp/python/2.6/python-2.6.msi
2. Download and install easyinstall from
http://pypi.python.org/packages/2.6/s/setuptools/setuptools-0.6c11.win32-py…
3. start wine cmd, install Selenium with easyinstall :
easyinstall selenium
4. start the sample python-selenium script as attachment selenium-Ie.py :
$ wine 'c:\python26\python.exe' selenium-Ie.py
$ ./selenium-Ie.sh
Expect result:
Iexplore will open google, search for "cheese" as a keyword automatic, then
quit. All these are control by selenium
Actual result:
Iexplore hangs on start up, with following messages:
fixme:ieframe:ClassFactory_QueryInterface
(0x7eb7cb04)->({00000003-0000-0000-c000-000000000046} 0x33fb50)
fixme:ole:CoResumeClassObjects stub
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:ieframe:handle_navigation_error Navigate to error page
winetricks wininet will workaround for it, but there will be a crash in
IEDriver of selenium then.
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http://bugs.winehq.org/show_bug.cgi?id=35788
Bug ID: 35788
Summary: Planetside 2 crashes on launch
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kevinperson(a)topicbox.com
Created attachment 47781
--> http://bugs.winehq.org/attachment.cgi?id=47781
terminal output when running planetside 2's LaunchPad
Planetside 2's installer/updater appears to work, downloading and installing
updates, but when I click Play Game, I get a wine crash message. The game's
window is never visible, although the launcher program remains active.
When I ask for more details on the crash, I don't get a traceback. The attached
log is as far as I've been able to get.
Using WINEARCH=win32 for the prefix.
OS is Ubuntu 14.04 (beta).
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http://bugs.winehq.org/show_bug.cgi?id=34698
Bug #: 34698
Summary: QQGame 2011 can't load
Product: Wine
Version: 1.7.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
0. download QQGame 2011
sha1sum a23fb83eb2fa94d5b04d0020df5b4df64f1dac74
1. winetricks cjkfonts && export LC_ALL=zh_CN.utf8
2. wine QQGame2011ReleaseP7_setup_web.EXE to install it
3. go to the dictionary of QQGAME, type
wine QQGame.exe
4. terminal output:
err:module:attach_process_dlls "TenSLX.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\QQGAME\\QQGame.exe" failed, status c0000005
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http://bugs.winehq.org/show_bug.cgi?id=36024
Bug ID: 36024
Summary: Adobe Reader 8.1.1 fails to install
Product: Wine
Version: 1.7.14
Hardware: x86-64
URL: http://ardownload.adobe.com/pub/adobe/reader/win/8.x/8
.1.1/enu/AdbeRdr811_en_US.exe
OS: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: hans(a)meelstraat.net
Regression SHA1: 28ecbec88d7378be0f98439ba988bcbc252b0b4b
Created attachment 48171
--> http://bugs.winehq.org/attachment.cgi?id=48171
Wine 1.7.17 console output
Adobe Reader 8.1.1 fails to install and crashes when attempting to "unregister
MIME types". This is a regression.
28ecbec88d7378be0f98439ba988bcbc252b0b4b is the first bad commit
commit 28ecbec88d7378be0f98439ba988bcbc252b0b4b
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Thu Feb 27 11:02:30 2014 +0100
msi: Get rid of the InstallMe field in MSIMIME.
This commit cannot be automatically reverted in latest git.
Workaround unknown.
$ sha1sum AdbeRdr811_en_US.exe
2b825b629215327d97255cf846dea14d8f50614e AdbeRdr811_en_US.exe
http://ardownload.adobe.com/pub/adobe/reader/win/8.x/8.1.1/enu/AdbeRdr811_e…
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http://bugs.winehq.org/show_bug.cgi?id=26066
Summary: use after free in X11DRV_GetKeyboardLayout?
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33245)
--> (http://bugs.winehq.org/attachment.cgi?id=33245)
valgrind log
Several of the valgrind tests show something like:
Invalid read of size 4
at X11DRV_GetKeyboardLayout (keyboard.c:1992)
by GetKeyboardLayout (input.c:693)
by IMM_DestroyContext (imm.c:679)
by IMM_FreeThreadData (imm.c:239)
by DllMain (imm.c:389)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (loader.c:139)
by MODULE_InitDLL (loader.c:978)
by LdrShutdownThread (loader.c:2342)
by exit_thread (thread.c:345)
by ??? (signal_i386.c:2473)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:404)
by start_thread (in /lib/libpthread-2.11.2.so)
by clone (in /lib/libc-2.11.2.so)
Address 0x7f017e08 is 192 bytes inside a block of size 200 free'd
at notify_free (heap.c:262)
by RtlFreeHeap (heap.c:1747)
by HeapFree (heap.c:272)
by GetPrivateProfileStringA (profile.c:1189)
by GetProfileStringA (profile.c:1199)
by SYSPARAMS_Init (sysparams.c:941)
by process_attach (user_main.c:276)
by DllMain (user_main.c:332)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (loader.c:139)
by MODULE_InitDLL (loader.c:978)
by process_attach (loader.c:1067)
by process_attach (loader.c:1059)
by attach_process_dlls (loader.c:2535)
by ??? (port.c:60)
appears in the user32 menu, msg, and win tests.
I'll attach the log from the win test.
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http://bugs.winehq.org/show_bug.cgi?id=9667
Summary: Grim Fandango hangs if X in 24bpp mode
Product: Wine
Version: 0.9.45.
Platform: PC
URL: http://www.grimfandango.net/?page=demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.hurst(a)shef.ac.uk
Grim Fandango works well if X is started with 16-bit colour depth.
If started with 24-bit colour, it hangs before the intro video (disc 1) or the
game engine start (disc 2).
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http://bugs.winehq.org/show_bug.cgi?id=36046
Bug ID: 36046
Summary: Absolute Blue demo launcher refuses to run
Product: Wine
Version: 1.7.14
Hardware: x86
URL: http://www.intermediaware.com/downloads/AbsoluteBlue_D
emo1.5.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Blocks: 23635
Regression SHA1: 9c138d772c692d44103a6641c32f3b74dc83303e
I found this regression when checking if bug #23635 still exists or not (it
does).
The launcher of the demo fails to start, an error message is displayed instead:
"Error! gfx/demo/button.png not found!"
Reverting the following commit fixes the problem and the launcher starts fine:
9c138d772c692d44103a6641c32f3b74dc83303e is the first bad commit
commit 9c138d772c692d44103a6641c32f3b74dc83303e
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Mar 4 10:21:37 2014 +0100
ddraw: Validate the surface pitch for user memory surfaces in
ddraw_surface_init().
:040000 040000 465677b83d624f681f423537fdf0947d54c7d5c2
e39e8b495bbbed17db77b145cefe87859b256764 M dlls
Wine 1.7.17 on Fedora 20
Nvidia binary drivers 337.12
X.Org X Server 1.14.4
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http://bugs.winehq.org/show_bug.cgi?id=19151
Summary: Spotify crashes in the mittle of a song and give me a
pop-up fault message
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tobias.bjork(a)gmail.com
Created an attachment (id=22140)
--> (http://bugs.winehq.org/attachment.cgi?id=22140)
Screen shot, pop-up message
I use:
Ubuntu 9.04 - the Jaunty Jackalope
Spotify 0.9.17
Spotify crash with different time interwalls (sometimes I can listen for hours
and sometimes just a couple of songs). No matter if I start wine & spotify
using the Applications"-menu or if I start it in a console. A pop-up message
appears that suggest to visit your site and learn how to use the application or
to create a bug report
I attach a screen shot and the fault message from the console
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https://bugs.winehq.org/show_bug.cgi?id=36069
Bug ID: 36069
Summary: invalid free in oleaut32/tests/vartype test
Product: Wine
Version: 1.3.30
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Blocks: 28820
==10340== Invalid free() / delete / delete[] / realloc()
==10340== at 0x7BC4C704: notify_free (heap.c:263)
==10340== by 0x7BC51049: RtlFreeHeap (heap.c:1762)
==10340== by 0x51D7EC2: IRecordInfoImpl_Release (recinfo.c:183)
==10340== by 0x4F6B859: test_recinfo (oaidl.h:4143)
==10340== by 0x4F6BEC8: func_vartype (vartype.c:6741)
==10340== by 0x4F6CCC0: run_test (test.h:584)
==10340== by 0x4F6D0AF: main (test.h:654)
==10340== Address 0x4a8cf94 is 4 bytes inside a block of size 64 alloc'd
==10340== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==10340== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==10340== by 0x51C80B4: alloc_bstr (oleaut.c:162)
==10340== by 0x51C844A: SysAllocStringLen (oleaut.c:324)
==10340== by 0x4F6AA26: test_bstr_cache (vartype.c:6298)
==10340== by 0x4F6B987: func_vartype (vartype.c:6449)
==10340== by 0x4F6CCC0: run_test (test.h:584)
==10340== by 0x4F6D0AF: main (test.h:654)
==10340==
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http://bugs.winehq.org/show_bug.cgi?id=26895
Summary: Rendering is red mesh/black text on black background
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fritzophrenic(a)gmail.com
Application is Microsoft 3D Movie Maker
Installation completes without noticing any issues, but game is unusable.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=11767
Ubuntu Lucid with Wine 1.2.2.
Colors are all messed up on most screens. Screen is covered in red mesh making
text unreadable, menus unusable, and many of the animations look really bad.
Possibly related to the game wanting to run in 256 color mode, did not
investigate.
This issue makes the game pretty much unusable. I'm very much a novice so I
don't want to submit a test result, but I'd give this a "garbage" rating.
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http://bugs.winehq.org/show_bug.cgi?id=20853
Summary: Write buffer overflow in msi/tests/automation.c?
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/valgrind/logs/2009-11-27-12.53/vg-msi_automation.txt
has the warning
Invalid write of size 1
at memcpy (mc_replace_strmem.c:482)
by RtlExpandEnvironmentStrings_U (env.c:338)
by ExpandEnvironmentStringsW (environ.c:375)
by variant_from_registry_value (automation.c:1503)
by InstallerImpl_Invoke (automation.c:1753)
by AutomationObject_Invoke (automation.c:398)
by invoke (automation.c:691)
by Installer_RegistryValue (automation.c:745)
by Installer_RegistryValueW (automation.c:772)
by test_Installer_RegistryValue (automation.c:1923)
Address 0x7f3ca4ff is 2 bytes after a block of size 5 alloc'd
at notify_alloc (heap.c:247)
by RtlAllocateHeap (heap.c:1697)
by msi_alloc (msipriv.h:1078)
by variant_from_registry_value (automation.c:1501)
by InstallerImpl_Invoke (automation.c:1753)
by AutomationObject_Invoke (automation.c:398)
by invoke (automation.c:691)
by Installer_RegistryValue (automation.c:745)
by Installer_RegistryValueW (automation.c:772)
by test_Installer_RegistryValue (automation.c:1923)
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http://bugs.winehq.org/show_bug.cgi?id=27441
Summary: El matador crashes when starting the game(ASSERTION
failed)
Product: Wine
Version: 1.3.21
Platform: x86
URL: http://games.on.net/file/3017/El_Matador_Playable_demo
_Chapter_6_mission
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=35092)
--> (http://bugs.winehq.org/attachment.cgi?id=35092)
Crash message when loading a level
Requires d3dx9_36 for it to run and that is bug #23673
Complains about unsupported GPU.
It crashes when loading a level with attached picture of the message.
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https://bugs.winehq.org/show_bug.cgi?id=36161
Bug ID: 36161
Summary: valgrind shows a leak in wmiutils/tests/path.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==18224== 10 bytes in 1 blocks are definitely lost in loss record 39 of 614
==18224== at 0x7BC4C735: notify_alloc (heap.c:255)
==18224== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==18224== by 0x5F9A29F: heap_alloc (wmiutils_private.h:27)
==18224== by 0x5F9B65D: parse_text (path.c:448)
==18224== by 0x5F9BAAD: path_SetText (path.c:526)
==18224== by 0x495503B: test_IWbemPath_SetText (wmiutils.h:716)
==18224== by 0x495B054: func_path (path.c:869)
==18224== by 0x495BE84: run_test (test.h:584)
==18224== by 0x495C272: main (test.h:654)
==18224==
and one possible loss:
==18857== 28 bytes in 1 blocks are possibly lost in loss record 188 of 614
==18857== at 0x7BC4C735: notify_alloc (heap.c:255)
==18857== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==18857== by 0x4D448B6: COMPOBJ_DllList_Add (compobj.c:526)
==18857== by 0x4D46BF2: apartment_getclassobject (compobj.c:1335)
==18857== by 0x4D4A33C: get_inproc_class_object (compobj.c:2894)
==18857== by 0x4D4A7FB: CoGetClassObject (compobj.c:3032)
==18857== by 0x4D4ADBD: CoCreateInstance (compobj.c:3197)
==18857== by 0x4954E94: create_path (path.c:81)
==18857== by 0x4954EEE: test_IWbemPath_SetText (path.c:132)
==18857== by 0x495B054: func_path (path.c:869)
==18857== by 0x495BE84: run_test (test.h:584)
==18857== by 0x495C272: main (test.h:654)
==18857==
{
<insert_a_suppression_name_here>
Memcheck:Leak
match-leak-kinds: possible
fun:notify_alloc
fun:RtlAllocateHeap
fun:COMPOBJ_DllList_Add
fun:apartment_getclassobject
fun:get_inproc_class_object
fun:CoGetClassObject
fun:CoCreateInstance
fun:create_path
fun:test_IWbemPath_SetText
fun:func_path
fun:run_test
fun:main
}
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http://bugs.winehq.org/show_bug.cgi?id=19896
Summary: GPSU can not connect to GPS device with serial USB
connector
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: j-clark(a)lineone.net
Running GPS Utility 5.02 under wine 1.0.1 (provided by Ubuntu). Most functions
seem to work, but I get a timeout when trying to connect to my GPS device. GPS
is Garmin Geko 201 with serial port, connecting via USB serial adaptor.
This function used to work, using GPSU 4.95 and GPSU 4.99 under a 0.9?
(whatever version of wine was shipped with Ubunutu Hardy Heron) version of
wine. Since moving to Jaunty Jackalaope I haven't had it working.
I have recreated the problem using wine 1.1.27 with both GPSU 4.99 and GPSU
5.02.
I have done the usual things to ensure the com port under wine is linked to
/dev/ttyUSB0, and permissions are OK.
Working scenarios include:
- with Windows Vista i.e. running GPSU under Windows
- using gpsman under Linux - I can connect to the GPS on the serial port using
a native Linux app.
It is just using the windows app (GPSU) under wine that fails.
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http://bugs.winehq.org/show_bug.cgi?id=22515
Summary: For gothic 2 1.3 installshield crashes.
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
Created an attachment (id=27597)
--> (http://bugs.winehq.org/attachment.cgi?id=27597)
Gothic2-Setup.exe std err
When starting to copy the files, a window appears saying there was a program
error. Removed .wine dir.
The demo, haven't tried to see if it has the problem.
http://www.fileplanet.com/151400/download/Gothic-II-Demo-
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http://bugs.winehq.org/show_bug.cgi?id=32138
Bug #: 32138
Summary: Crash
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Monoboy4ik(a)gmail.com
Classification: Unclassified
After 1 hour in game i have this 6g6.eu/sih0-d0a1d0bdd0b8d0bcd0bed0ba100.png
(screenshot). I have intel proc...
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http://bugs.winehq.org/show_bug.cgi?id=33606
Bug #: 33606
Summary: Spin Tires rendering issue
Product: Wine
Version: 1.5.30
Platform: x86
URL: http://www.oovee.co.uk/spintire-download-mirrors/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 44486
--> http://bugs.winehq.org/attachment.cgi?id=44486
screenshot
Demo has a dirt rendering issue like on the screenshot. This string repeats in
a terminal while playing: err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 5818
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http://bugs.winehq.org/show_bug.cgi?id=26043
Summary: advapi32/security tests shows some leaks in valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
28 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by GetNamedSecurityInfoW (security.c:5491)
by GetNamedSecurityInfoA (security.c:5428)
by test_GetNamedSecurityInfoA (security.c:2809)
by func_security (security.c:3526)
by run_test (test.h:556)
by main (test.h:624)
...
116 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by HeapAlloc (heap.c:267)
by GlobalAlloc (heap.c:360)
by LocalAlloc (heap.c:960)
by GetSecurityInfo (security.c:3102)
by test_GetSecurityInfo (security.c:3331)
by func_security (security.c:3531)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=28628
Bug #: 28628
Summary: advapi32/security.ok: GetTokenInformation(Token,
TokenGroups,...) returns partial garbage leading to
uninitialized memory accesses?
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
"wine advapi32_test.exe.so security.c" says in part
security.c:1475: TokenGroups:
security.c:1489: S-1-1-0, \Everyone use: 5 attr: 0x00000007
security.c:1489: S-1-2-0, \LOCAL use: 5 attr: 0x00000007
security.c:1489: S-1-5-4, NT AUTHORITY\INTERACTIVE use: 5 attr: 0x00000007
security.c:1489: S-1-5-11, NT AUTHORITY\Authenticated Users use: 5 attr:
0x00000007
security.c:1489: S-1-5-32-544, BUILTIN\Administrators use: 4 attr: 0x0000000f
security.c:1492: attr: 0x00000007 LookupAccountSid failed with error 1332
security.c:1492: attr: 0xc0000007 LookupAccountSid failed with error 1332
Those two LookupAccountSid() errors appear to be because the last two SIDs
from GetTokenInformation() are garbage.
This causes the valgrind warning
Conditional jump or move depends on uninitialised value(s)
at RtlEqualSid (sec.c:210)
by EqualSid (security.c:1027)
by IsWellKnownSid (security.c:961)
by LookupAccountSidW (security.c:2098)
by LookupAccountSidA (security.c:2024)
by test_token_attr (security.c:1485)
by func_security (security.c:4000)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at RtlAllocateHeap (heap.c:208)
by test_token_attr (security.c:1468)
by func_security (security.c:4000)
by run_test (test.h:556)
by main (test.h:624)
I dumped the SIDs that are being compared in test_token_attr, and
it looks like the first six are ok, but the last two aren't:
...
security.c:1487: Dumping SIDs
security.c:1489: i = 4, j = 0, val = 1
security.c:1489: i = 4, j = 1, val = 2
security.c:1489: i = 4, j = 2, val = 0
security.c:1489: i = 4, j = 3, val = 0
security.c:1489: i = 4, j = 4, val = 0
security.c:1489: i = 4, j = 5, val = 0
security.c:1489: i = 4, j = 6, val = 0
security.c:1489: i = 4, j = 7, val = 5
security.c:1489: i = 4, j = 8, val = 20
security.c:1489: i = 4, j = 9, val = 0
security.c:1489: i = 4, j = 10, val = 0
security.c:1489: i = 4, j = 11, val = 0
security.c:1496: S-1-5-32-544, BUILTIN\Administrators use: 4 attr: 0x0000000f
security.c:1487: Dumping SIDs
security.c:1489: i = 5, j = 0, val = 1
security.c:1489: i = 5, j = 1, val = 2
security.c:1489: i = 5, j = 2, val = 0
security.c:1489: i = 5, j = 3, val = 0
security.c:1489: i = 5, j = 4, val = cc
security.c:1489: i = 5, j = 5, val = cc
security.c:1489: i = 5, j = 6, val = cc
security.c:1489: i = 5, j = 7, val = cc
security.c:1489: i = 5, j = 8, val = cc
security.c:1489: i = 5, j = 9, val = cc
security.c:1489: i = 5, j = 10, val = cc
security.c:1489: i = 5, j = 11, val = cc
security.c:1499: attr: 0x00000007 LookupAccountSid failed with error 1332
security.c:1487: Dumping SIDs
security.c:1489: i = 6, j = 0, val = cc
security.c:1489: i = 6, j = 1, val = cc
security.c:1489: i = 6, j = 2, val = cc
security.c:1489: i = 6, j = 3, val = cc
security.c:1489: i = 6, j = 4, val = cc
security.c:1489: i = 6, j = 5, val = cc
security.c:1489: i = 6, j = 6, val = cc
security.c:1489: i = 6, j = 7, val = cc
security.c:1489: i = 6, j = 8, val = cc
security.c:1489: i = 6, j = 9, val = cc
security.c:1489: i = 6, j = 10, val = cc
security.c:1489: i = 6, j = 11, val = cc
security.c:1499: attr: 0xc0000007 LookupAccountSid failed with error 1332
Is some buffer length wrong somewhere?
The responsible code seems to be from:
commit 573db9ef639f65385f1efab5593b52c72b4b4108
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Tue Aug 23 11:16:27 2011 +0400
ntdll: While requesting TokenGroups calculate required user buffer size in
server.
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http://bugs.winehq.org/show_bug.cgi?id=28695
Bug #: 28695
Summary: Uninitialized variables in create_rebar
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Valgrind complains:
Conditional jump or move depends on uninitialised value(s)
at REBAR_CommonSetupBand (rebar.c:1772)
by REBAR_WindowProc (rebar.c:2549)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by create_rebar (iexplore.c:481)
by ie_window_proc (iexplore.c:506)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by WIN_CreateWindowEx (win.c:1446)
by CreateWindowExW (win.c:1582)
by create_ie (iexplore.c:694)
by InternetExplorer_Create (iexplore.c:811)
Uninitialised value was created by a stack allocation
at create_rebar (iexplore.c:434)
Conditional jump or move depends on uninitialised value(s)
at REBAR_ValidateBand (rebar.c:1630)
by REBAR_WindowProc (rebar.c:2565)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by create_rebar (iexplore.c:481)
by ie_window_proc (iexplore.c:506)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by WIN_CreateWindowEx (win.c:1446)
by CreateWindowExW (win.c:1582)
by create_ie (iexplore.c:694)
by InternetExplorer_Create (iexplore.c:811)
Uninitialised value was created by a stack allocation
at create_rebar (iexplore.c:434)
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http://bugs.winehq.org/show_bug.cgi?id=17105
Summary: Magic: The Gathering Online 3.0 fails to log in with
L0014
Product: Wine
Version: 1.1.13
Platform: HP
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: kai.blin(a)gmail.com
ReportedBy: robfjohnson(a)gmail.com
Created an attachment (id=18941)
--> (http://bugs.winehq.org/attachment.cgi?id=18941)
Console Output
When running Magic Online Version 3 with Wine, when I try to log in I receive
L0014: The Magic Online Server is down for maintenance. If you continue to
receive this error, check your date and time settings.
Note that this is different than bug 14060, as 14060 gives you L0001: You have
lost your connection to the server. Bug 14060 is supposedly (and from what I
see actually) fixed as of git from 1-20-09. I encountered this bug when I
tested with git from 1-22-09, and continues into 1-23-09.
Having spoken to other Magic Online players, I found that L0014 has been caused
(on Windows machines) by firewall issues, and also by incorrectly set Date and
Time. I do not know any such issues on my computer that would cause this bug,
but I am not certain that the problem is not my computer.
It seems to me that the bug is in schan - which was the cause of but 14060.
14060 was schan being not implemented, whereas this bug, unless the problem is
with my computer, may be that schan is half-implemented. (See, in the Console
Output, the "Using hardcoded "NORMAL" priority" messages.) However, this
paragraph is just speculation in case it gives someone an idea.
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http://bugs.winehq.org/show_bug.cgi?id=28767
Bug #: 28767
Summary: shell32: uninitialized memory used during
TRASH_EnumItems, triggered by "make recyclebin.ok"
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make recyclebin.ok" in shell32/tests, valgrind complains
Conditional jump or move depends on uninitialised value(s)
at __mktime_internal (mktime.c:428)
by mktime (mktime.c:518)
by TRASH_EnumItems (trash.c:444)
by SHQueryRecycleBinW (recyclebin.c:859)
by SHQueryRecycleBinA (recyclebin.c:848)
by test_query_recyclebin (recyclebin.c:74)
by func_recyclebin (recyclebin.c:106)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at TRASH_EnumItems (trash.c:506)
Looks like not all the fields of del_time got initialized?
47b40c58 (Mikołaj Zalewski 2006-08-17 18:29:58 +0200 444) del_secs =
mktime(&del_time);
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https://bugs.winehq.org/show_bug.cgi?id=36132
Bug ID: 36132
Summary: valgrind shows some leaks in gdiplus/tests/graphics.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
../../../tools/runtest -q -P wine -T ../../.. -M gdiplus.dll -p
gdiplus_test.exe.so graphics && touch graphics.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
fixme:gdiplus:GdipCreateBitmapFromGdiDib (0x4e2fbe4, 0x4e2fa54, 0x4e2fc0c) -
partially implemented
fixme:gdiplus:SOFTWARE_GdipDrawDriverString Ignoring flags 10
fixme:gdiplus:GdipGetNearestColor (0x4713ec0, (nil)): Passing color unmodified
fixme:gdiplus:GdipGetNearestColor ((nil), 0x4e2fc2c): Passing color unmodified
fixme:gdiplus:GdipGetNearestColor (0x46f5d30, 0x4e2fc2c): Passing color
unmodified
fixme:gdiplus:GdipGetNearestColor (0x472cfe0, 0x4e2fc2c): Passing color
unmodified
fixme:gdiplus:GdipGetNearestColor (0x473efe0, 0x4e2fc2c): Passing color
unmodified
fixme:gdiplus:GdipGetNearestColor (0x47361d0, 0x4e2fc2c): Passing color
unmodified
fixme:gdiplus:GdipGetNearestColor (0x476bef8, 0x4e2fc2c): Passing color
unmodified
fixme:gdiplus:GdipGetNearestColor (0x4766fe8, 0x4e2fc2c): Passing color
unmodified
fixme:gdiplus:GdipGetNearestColor (0x4734530, 0x4e2fc2c): Passing color
unmodified
fixme:gdiplus:GdipGetNearestColor (0x4712e90, 0x4e2fc2c): Passing color
unmodified
fixme:gdiplus:GdipGetNearestColor (0x472fb48, 0x4e2fc2c): Passing color
unmodified
fixme:gdiplus:GdipGetNearestColor (0x472eec8, 0x4e2fc2c): Passing color
unmodified
fixme:gdiplus:GdipGetNearestColor (0x47333c8, 0x4e2fc2c): Passing color
unmodified
fixme:gdiplus:GdipGetNearestColor (0x46f5d30, 0x4e2fb48): Passing color
unmodified
fixme:gdiplus:GdipMeasureDriverString Ignoring flags 100
==28082== 928 bytes in 8 blocks are definitely lost in loss record 862 of 988
==28082== at 0x7BC4C735: notify_alloc (heap.c:255)
==28082== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==28082== by 0x4E5A551: GdipAlloc (gdiplus.c:142)
==28082== by 0x4E84835: GdipCreateBitmapFromScan0 (image.c:1828)
==28082== by 0x496B0D7: create_graphics (graphics.c:106)
==28082== by 0x4984109: test_transform (graphics.c:3709)
==28082== by 0x4994E78: func_graphics (graphics.c:5573)
==28082== by 0x49D96B0: run_test (test.h:584)
==28082== by 0x49D9A9F: main (test.h:654)
==28082==
==28082== 1,856 bytes in 16 blocks are definitely lost in loss record 902 of
988
==28082== at 0x7BC4C735: notify_alloc (heap.c:255)
==28082== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==28082== by 0x4E5A551: GdipAlloc (gdiplus.c:142)
==28082== by 0x4E84835: GdipCreateBitmapFromScan0 (image.c:1828)
==28082== by 0x496B0D7: create_graphics (graphics.c:106)
==28082== by 0x4982CAD: test_GdipMeasureString (graphics.c:3522)
==28082== by 0x4994E7D: func_graphics (graphics.c:5574)
==28082== by 0x49D96B0: run_test (test.h:584)
==28082== by 0x49D9A9F: main (test.h:654)
==28082==
==28082== 7,424 bytes in 64 blocks are definitely lost in loss record 970 of
988
==28082== at 0x7BC4C735: notify_alloc (heap.c:255)
==28082== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==28082== by 0x4E5A551: GdipAlloc (gdiplus.c:142)
==28082== by 0x4E84835: GdipCreateBitmapFromScan0 (image.c:1828)
==28082== by 0x496B0D7: create_graphics (graphics.c:106)
==28082== by 0x49836B7: test_GdipMeasureString (graphics.c:3597)
==28082== by 0x4994E7D: func_graphics (graphics.c:5574)
==28082== by 0x49D96B0: run_test (test.h:584)
==28082== by 0x49D9A9F: main (test.h:654)
==28082==
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http://bugs.winehq.org/show_bug.cgi?id=36207
Bug ID: 36207
Summary: Steel Beasts v1.19 demo installer crashes on exit
Product: Wine
Version: 1.7.5
Hardware: x86
URL: http://www.fileplanet.com/45253/40000/fileinfo/Steel-B
easts-Demo-v1.19
OS: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 116e33d50a3435a539bcf7e9b93ab4adbfbecef9
Created attachment 48328
--> http://bugs.winehq.org/attachment.cgi?id=48328
terminal output
At the end of the installation when you close the Wine Explorer window showing
the installed shortcuts there is a crash, preceded by an
>err:heap:validate_block_pointer Heap 0x110000: bad flags 00000001 for in-use arena 0x13b400
error.
Despite of the crash the game is installed correctly.
This is the commit that introduced the crash:
116e33d50a3435a539bcf7e9b93ab4adbfbecef9 is the first bad commit
commit 116e33d50a3435a539bcf7e9b93ab4adbfbecef9
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Oct 17 18:01:04 2013 +0200
shell32: Delay initialization of the icon cache until needed.
:040000 040000 ef0d7553dec7d91788b2ea39482f823f3a1975aa
522d7157e3be8944bb65d8768e2d2883d8f242de M dlls
The previous commit (4c6e039aa153aaf3576d52a4106e97bd4d0b1159) results a
different backtrace at the end of installation so I couldn't decide which one
is the real culprit.
Still present in wine-1.7.17-148-g2e5cb7a
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http://bugs.winehq.org/show_bug.cgi?id=36015
Bug ID: 36015
Summary: FIFA 2002 demo crashes because gethostbyaddr with
magic loopback address return NULL
Product: Wine
Version: 1.7.16
Hardware: x86
URL: http://www.fileplanet.com/80868/80000/fileinfo/FIFA-20
02-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Spotted while retesting bug 33246. If gethostbyaddr is hacked to use 127.0.0.1
instead of the value passed the demo will go further and show some screens (and
then hang).
Maybe the right thing to do is to change back the magic address like done in
some different places in the code, like the do_connect or bind function.
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http://bugs.winehq.org/show_bug.cgi?id=26639
Summary: Steam: crashes randomly while downloading L4D2
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mewrei(a)mewrei.com
Created an attachment (id=33912)
--> (http://bugs.winehq.org/attachment.cgi?id=33912)
Backtrace file
While downloading/installing Left 4 Dead 2 via Steam, the app will randomly
crash in random intervals, sometimes on startup, othertimes several minutes
after launch. There are no user interactions that cause this.
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http://bugs.winehq.org/show_bug.cgi?id=18614
Summary: Problem with starting of wine or winecfg
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kh-pol(a)yandex.ru
When I start winecfg (even when there is no .wine in my home directory) error
message emerges.
ktdr@jigsaw:~$ winecfg
wine: created the configuration directory '/home/ktdr/.wine'
Could not load Mozilla. HTML rendering will be disabled.
wine: Unhandled page fault on write access to 0xeee52e96 at address 0x7d87dc36
(thread 000b), starting debugger...
err:process:__wine_kernel_init boot event wait timed out
err:winecfg:open_mountmgr failed to open mount manager err 2
ktdr@jigsaw:~$
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https://bugs.winehq.org/show_bug.cgi?id=36114
Bug ID: 36114
Summary: msi/action definite leak in is_process_limited
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==19872== 16 bytes in 1 blocks are definitely lost in loss record 238 of 1,049
==19872== at 0x7BC4C735: notify_alloc (heap.c:255)
==19872== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==19872== by 0x7BC78ADD: RtlAllocateAndInitializeSid (sec.c:156)
==19872== by 0x5A3DEA7: AllocateAndInitializeSid (security.c:916)
==19872== by 0x4C17006: is_process_limited (action.c:2264)
==19872== by 0x4C1B28A: test_publish_product (action.c:3136)
==19872== by 0x4C31D1F: func_action (action.c:6813)
==19872== by 0x4D5DEB8: run_test (test.h:584)
==19872== by 0x4D5E2A7: main (test.h:654)
==19872==
shows up several times in the tests.
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http://bugs.winehq.org/show_bug.cgi?id=27413
Summary: Segmentation fault in Kudos 2 Demo
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ktowns(a)live.com.au
Created an attachment (id=35059)
--> (http://bugs.winehq.org/attachment.cgi?id=35059)
Terminal output
Downloaded demo here: http://www.positech.co.uk/kudos2/Kudos2DemoInstaller.exe
On attempting to start a new game, the application exits. Terminal reads
'Segmentation fault.' Full terminal output attached.
On an aside, this game, along with others by Positech show nothing for me,
graphically, unless I edit the CONFIG.MUF file in the game's data directory,
and set IsWindowed to 1 - that might be useful for anyone looking into this, as
well.
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https://bugs.winehq.org/show_bug.cgi?id=5944
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #37 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.18.
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http://bugs.winehq.org/show_bug.cgi?id=15784
Summary: Grim Fandango: altered colors
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Created an attachment (id=16896)
--> (http://bugs.winehq.org/attachment.cgi?id=16896)
In 16 bpp the background fades to dark green
The game runs very slow and Manny doesn't move smooth, both when i set 3D accel
and when i set software rendering.
Furthermore, background colors get altered in a few seconds: when X is at 16
bpp the background fades to dark green, when X is in 24 bpp mode the background
gets saturated. Note that there is a rectangle around Manny which is at normal
colors (maybe is it redrawn more often than the other parts of the window?).
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http://bugs.winehq.org/show_bug.cgi?id=25241
Summary: Steam: Source based games will not start
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arho.iivari(a)elisanet.fi
Source based games will not start in steam after recent updates to Source
engine.
A popup window will appear with text "Preparing to launch Counter Strike:
Source...". Then the pop-up disappears and the game will not start.
Same happens with all Source based games.
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http://bugs.winehq.org/show_bug.cgi?id=18119
Summary: SmartDraw aborts after displaying trial window
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://www.smartdraw.com/downloads/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=20566)
--> (http://bugs.winehq.org/attachment.cgi?id=20566)
SmartDraw output
After applying the patch from bug 18076 onto today's Git
(wine-1.1.19-90-g781b087) or installing native gdiplus, after choosing to
continue using the trial version of SmartDraw 2009, SmartDraw displays a dialog
box with the message:
"Unable to load SmartDraw. Perhaps too many instances are open."
>From the relay log, I noticed that this occurs prior to the message box being
displayed:
0009:Call user32.AppendMenuA(00000f00,00000110,000075cd,03c97a78) ret=0150caa8
0009:Ret user32.AppendMenuA() retval=00000000 ret=0150caa8
I've attached a +menu trace and the normal trace output.
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http://bugs.winehq.org/show_bug.cgi?id=36078
Bug ID: 36078
Summary: .NET 3.0 installer encounters an error and rolls back
the installation
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
CC: piotr(a)codeweavers.com
Regression SHA1: 09721acaea4bf6b95b72c49540aa6cdc667c684d
Created attachment 48261
--> http://bugs.winehq.org/attachment.cgi?id=48261
Log from dotnetfx3.exe
In 1.7.17 the .NET 3.0 installer starts to install, encounters an error, and
rolls back the installation.
Disclaimer: I ran the regression test using winetricks dotnet30 for
convenience, but I also tested manually running dotnetfx3.exe, and the same
problem occurs.
Regression test results:
09721acaea4bf6b95b72c49540aa6cdc667c684d is the first bad commit
commit 09721acaea4bf6b95b72c49540aa6cdc667c684d
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Fri Apr 18 12:47:52 2014 +0200
msvcr80: Share the source code with msvcrt.
:040000 040000 1ca1448b37c50ac443662ea9f28d00f68c94fdf7
050af6666b0aa156988bd91b29e010b2111b25d7 M dlls
The patch does not revert cleanly.
The attached log is from running dotnetfx3.exe manually (.NET 2.0 already
installed to the wineprefix).
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http://bugs.winehq.org/show_bug.cgi?id=28797
Bug #: 28797
Summary: comctl32/tests/listview.ok triggers uninitialized
memory read of local variable in NC_DrawCaption()
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Here's the valgrind log (with -O0, on ubuntu 11.10):
Conditional jump or move depends on uninitialised value(s)
strlenW (unicode.h:200)
DrawTextExW (text.c:886)
DrawTextW (text.c:1132)
NC_DrawCaption (nonclient.c:978)
NC_DoNCPaint (nonclient.c:1062)
NC_HandleNCActivate (nonclient.c:1153)
DEFWND_DefWinProc (defwnd.c:404)
DefWindowProcA (defwnd.c:918)
parent_wnd_proc (listview.c:436)
??? (winproc.c:172)
call_window_proc (winproc.c:242)
WINPROC_call_window (winproc.c:899)
call_window_proc (message.c:2211)
send_message (message.c:3084)
SendMessageW (message.c:3264)
set_active_window (focus.c:152)
set_foreground_window (focus.c:207)
SetForegroundWindow (focus.c:306)
USER_SetWindowPos (winpos.c:2103)
SetWindowPos (winpos.c:2151)
show_window (winpos.c:1088)
ShowWindow (winpos.c:1186)
WIN_CreateWindowEx (win.c:1498)
CreateWindowExW (win.c:1582)
create_parent_window (listview.c:489)
test_notifyformat (listview.c:3943)
func_listview (listview.c:4831)
run_test (test.h:556)
main (test.h:624)
Uninitialised value was created by a stack allocation
at NC_DrawCaption (nonclient.c:913)
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http://bugs.winehq.org/show_bug.cgi?id=28761
Bug #: 28761
Summary: ddraw/tests/visual.c: invalid write in
ddraw_surface_delete_attached_surface
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While running "make visual.ok" in ddraw/tests, valgrind complained
inside ddraw's reference counting code. Log:
fixme:d3d:wined3d_device_set_render_target Surface 0x7fb4d7a0 doesn't have
render target usage.
err:d3d:wined3d_device_uninit_3d Something is still holding a reference to
depth/stencil buffer 0x7f0b24b8.
Invalid write of size 4
at ddraw_surface_delete_attached_surface (surface.c:1628)
by ddraw_surface_wined3d_object_destroyed (surface.c:5098)
by wined3d_surface_decref (surface.c:2867)
by wined3d_device_uninit_3d (device.c:1535)
by ddraw_surface_cleanup (surface.c:446)
by ddraw_surface_release_iface (surface.c:495)
by ddraw_surface7_Release (surface.c:540)
by func_d3d (d3d.c:203)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f0b23f0 is 88 bytes inside a block of size 268 free'd
at RtlFreeHeap (heap.c:262)
by ddraw_surface_wined3d_object_destroyed (surface.c:5112)
by wined3d_surface_decref (surface.c:2867)
by ddraw_surface_destroy (surface.c:383)
by ddraw_surface_cleanup (surface.c:428)
by ddraw_surface_release_iface (surface.c:495)
by ddraw_surface7_Release (surface.c:540)
by ddraw_surface_delete_attached_surface (surface.c:1627)
by ddraw_surface_wined3d_object_destroyed (surface.c:5098)
by wined3d_surface_decref (surface.c:2867)
by wined3d_device_uninit_3d (device.c:1535)
by ddraw_surface_cleanup (surface.c:446)
by ddraw_surface_release_iface (surface.c:495)
by ddraw_surface7_Release (surface.c:540)
by func_d3d (d3d.c:203)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=36036
Bug ID: 36036
Summary: Does not run WorldOfTanks 0.9 in 1.7.17
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gans.otto(a)gmail.com
After upgrade wine 1.7.16->1.7.17 World of Tanks does not run with error:
wine: Call from 0x7b83da9e to unimplemented function
msvcr110.dll.?name@type_info@@QBEPBDPAU__type_info_node@@@Z, aborting
Downgrade wine to 1.7.16 solve problem
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http://bugs.winehq.org/show_bug.cgi?id=23857
Summary: Steam's Half-Life doesn't run
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wiltave(a)zipmail.com.br
Created an attachment (id=29955)
--> (http://bugs.winehq.org/attachment.cgi?id=29955)
Output
I'm trying to run Half-Life from Steam in Debian Sid. When I click in the play
button, the popup window saying "prepare to launch Half-Life..." appears and
then hides.
My video card is SIS671/761 wich I run Steam and Half-Life pretty well in
Windows XP.
Wine 1.2-rc6 started the game but this new version cannot do that.
Please, see the attachment.
Thank you and sorry about my english.
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http://bugs.winehq.org/show_bug.cgi?id=28697
Bug #: 28697
Summary: ieframe/tests/ie.ok: Use-after-free (after
ImageList_ReplaceIcon)
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In ieframe/tests, while doing 'make ie.ok', valgrind complained:
Invalid read of size 4
at memcpy (mc_replace_strmem.c:635)
by xbuf_add (tmarshal.c:107)
by serialize_param (tmarshal.c:688)
by serialize_param (tmarshal.c:793)
by TMStubImpl_Invoke (tmarshal.c:2112)
by RPC_ExecuteCall (rpc.c:1417)
by apartment_wndproc (compobj.c:1007)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by DispatchMessageW (message.c:3809)
by IEWinMain (iexplore.c:1051)
by WinMain (main.c:81)
by main (exe_main.c:48)
Address 0x7f041418 is 64 bytes inside a block of size 168 free'd
at RtlFreeHeap (heap.c:262)
by X11DRV_DeleteDC (init.c:200)
by free_dc_ptr (dc.c:186)
by DeleteDC (dc.c:801)
by nulldrv_StretchDIBits (dib.c:446)
by StretchDIBits (dib.c:474)
by add_with_alpha (imagelist.c:225)
by ImageList_ReplaceIcon (imagelist.c:2508)
by SIC_IconAppend (iconcache.c:284)
by SIC_Initialize (iconcache.c:428)
by DllMain (shell32_main.c:1200)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (in dlls/ntdll/ntdll.dll.so)
by MODULE_InitDLL (loader.c:978)
by process_attach (loader.c:1067)
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http://bugs.winehq.org/show_bug.cgi?id=14060
Summary: magic the gathering online 3.0 does not connect
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: kai.blin(a)gmail.com
ReportedBy: ricardo_barbano(a)hotmail.com
CC: ricardo_barbano(a)hotmail.com
fixme:secur32:schan_InitializeSecurityContextW stub
another application that needs SChannel implemented.
right now login doesn't work because of this.
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http://bugs.winehq.org/show_bug.cgi?id=18433
Summary: Rosetta Stone Online Spanish (version 0.87594D 221)
hangs at "5" during startup
Product: Wine
Version: 1.1.21
Platform: Other
URL: http://download.cnet.com/Rosetta-Stone-Spanish-Level-
I/3000-2279_4-10074773.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The downloadable app installs fine and starts, but
the nice countdown that starts at "6" hangs at "5".
+relay shows it's probably a windows message problem?
Yeah, this version is six years old, but it's the only
freely downloadable trial I can find at the moment.
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http://bugs.winehq.org/show_bug.cgi?id=33146
Bug #: 33146
Summary: Path of Exile "Allocating Space" very slow, due to
NtFlushVirtualMemory being synchronous
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: default_357-line(a)yahoo.de
Classification: Unclassified
The "Allocating Space" step of the Path of Exile installer/updater can take
upwards of ten hours to complete (compared to a few minutes under Windows).
Path of Exile calls FlushViewOfFile, which calls NtFlushVirtualMemory, which
calls msync with MS_SYNC. The MSDN documentation for FlushViewOfFile
http://msdn.microsoft.com/en-us/library/windows/desktop/aa366563%28v=vs.85%…
says, quote, "The FlushViewOfFile function does not flush the file metadata,
and it does not wait to return until the changes are flushed from the
underlying hardware disk cache and physically written to disk." This strongly
indicates that NtFlushVirtualMemory is meant to be asynchronous. I'll submit a
patch that corrects this, and fixes the Allocating Space slowdown.
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http://bugs.winehq.org/show_bug.cgi?id=28815
Bug #: 28815
Summary: kernel32/tests/fiber.ok shows longjmp-related
uninitialised memory references
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In "make fiber.ok", valgrind complains (a lot), e.g.:
Use of uninitialised value of size 4
at run_test (test.h:566)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at __longjmp (__longjmp.S:54)
longjmp is trickier than it sounds; see also
http://patrakov.blogspot.com/2009/07/dangers-of-setjmplongjmp.html
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http://bugs.winehq.org/show_bug.cgi?id=13581
Summary: mouse corruption in lionheart
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iborco(a)gmail.com
Created an attachment (id=13538)
--> (http://bugs.winehq.org/attachment.cgi?id=13538)
Mouse corruption
When I try to play Lionheart, I get mouse corruption (see attached imaged).
This has happened since I've installed the game.
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