https://bugs.winehq.org/show_bug.cgi?id=57332
Bug ID: 57332
Summary: ReadLink (FSCTL_GET_REPARSE_POINT) returns garbage on
Wine but works on actual Windows
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: joshudson(a)gmail.com
Distribution: ---
After hammering past the other error; I found this line returns garbage on Wine
but something sensible on actual Windows.
https://github.com/joshudson/Emet/blob/302fe61d0b8614e2a57930fc75cffa034ba3…
Whatever the garbage was, it rendered as ???? on the terminal; while it may
actually be ???? it's more likely to be four unprintable characters. This time,
the test harness stacktrace blew up on unwind resulting in getting a wine
exception handler coming up at top level, so it may have corrupted memory too.
Looks like it's a duplicate of https://bugs.winehq.org/show_bug.cgi?id=12401
but isn't. The symptoms are different, probably due to the other one trying to
use reparse points (which wouldn't amaze me if they simply didn't work) and
this one trying to use symbolic links (which does).
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https://bugs.winehq.org/show_bug.cgi?id=56919
Bug ID: 56919
Summary: Pokémon TCG Live hangs when clicking outside of the
game window
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luca.finizio(a)protonmail.com
Distribution: ---
I use LMDE 6 with open source drivers, I was playing this game on my external
monitor, then I clicked outside the game (in a window on the other monitor) and
noticed that the game became unreachable.
To reproduce:
1 - Download the Windows version of Pokémon TCG Live
(https://tcg.pokemon.com/en-us/tcgl/), install it and start it
2 - Log in (in order to log in, since the initial window is blank, you can use
the guide https://appdb.winehq.org/objectManager.php?sClass=version&iId=41157,
explaining how to manage to log in).
3 - Click anywhere outside of the main window game, then try to go back to the
game. You'll see that you can't click anything anymore.
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https://bugs.winehq.org/show_bug.cgi?id=48079
Bug ID: 48079
Summary: Corel Draw 12 - Not possible to create a new document
Product: Wine
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 65629
--> https://bugs.winehq.org/attachment.cgi?id=65629
Console output - wine 4.19 (staging)
Hello everyone,
I am testing "Corel Draw 12" (EDU Version) which installs and opens up fine but
it's not possible to create a new document from the splash/intro-screen.
Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=57327
Bug ID: 57327
Summary: Broken libav*56 dependencies on Ubuntu 22.04
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: mk939(a)ymail.com
CC: dimesio(a)earthlink.net
Distribution: ---
Created attachment 77276
--> https://bugs.winehq.org/attachment.cgi?id=77276
Error messages and incompatibilities listed by apt
Wine >= 9.18~jammy-1 from https://dl.winehq.org/wine-builds/ubuntu/dists/jammy/
depend on several libav* libraries which conflict with the dependencies of
Audacity, GIMP and VLC.
See attachment.
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https://bugs.winehq.org/show_bug.cgi?id=38309
Bug ID: 38309
Summary: Rufus theme broken, does not see files or USB devices
(or anything), crashes upon use - Fatal Error.
Product: Wine
Version: 1.7.38
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeff.mount420(a)gmail.com
Distribution: ---
Created attachment 51148
--> https://bugs.winehq.org/attachment.cgi?id=51148
WINE backtrace log
Linux Mint 17 64 Cinnamon
I tried both versions repeatedly.
WINE Version: 1:1.7.38-0ubuntu1
WINE Version: 1:1.6.2
These are fresh installs, with Rufus being my only use for WINE. Before these
installs, I tested WINE with a few other Apps and most seemed to work properly.
I then removed and purged WINE and Rufus before each install.
I tried the last three versions of Rufus. All would load, but with theme
glitches and lack of USB and directory/folder/file presence, the latter being
caused by the theme glitch or lack of connectivity. When an active button is
used to search for a file, a fatal error message comes up, then it closes.
I have attached the report.
I am only a low-intermediate Linux compiler, so I am not sure of the exact
problem, but I did notice sel=0067 (32-bit) ends at 0 (null).
I am not sure what to do with this...
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=15359
Summary: wcmd: msysgit does not work
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kirr(a)landau.phys.spbu.ru
I'm trying to use msysgit from here
http://msysgit.googlecode.com/files/Git-1.6.0.2-preview20080921.exe
it installs just fine, but git itself does not run:
Z:\home\kirr\tmp\trashme\msysgit>git
fixme:cmd:WCMD_for /F needs to handle options
Syntax error
File not found
it seems it wants that /F to be implemented.
Thanks beforehand.
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https://bugs.winehq.org/show_bug.cgi?id=57269
Bug ID: 57269
Summary: wine-9.19 build with ffmpeg fails in winedmo in Ubuntu
20.04
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
If built with ffmpeg, the build fails in Ubuntu 20.04 with:
dlls/winedmo/unix_private.h:30:10: fatal error: libavcodec/bsf.h: No such file
or directory
No problem with any of the other distros we package. I was able to build the
9.19 packages for 20.04 without ffmpeg.
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https://bugs.winehq.org/show_bug.cgi?id=57250
Bug ID: 57250
Summary: Rhinoceros installers crash with bad_alloc
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: santi(a)mola.io
Distribution: ---
Created attachment 77168
--> https://bugs.winehq.org/attachment.cgi?id=77168
wine9.18-rhino8-installer.log
I had this issue with wine 9.17, 9.18 and wine-staging. Tested in various
versions of Rhinoceros installer, most recently
rhino_en-us_8.11.24254.15001.exe.
You can download it at
https://files.mcneel.com/dujour/exe/20240910/rhino_en-us_8.11.24254.15001.e…
The installer crashes quite early with:
libc++abi: terminating due to uncaught exception of type std::bad_alloc:
std::bad_alloc
See bug 56703 and bug 57248 for related issues.
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https://bugs.winehq.org/show_bug.cgi?id=56645
Bug ID: 56645
Summary: unimplemented function
httpapi.dll.HttpSendResponseEntityBody
Product: Wine
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: httpapi
Assignee: wine-bugs(a)winehq.org
Reporter: ryuukk.dev(a)gmail.com
Distribution: ---
Hello,
A server program compiled with .net AOT 8 crashes
wine: Call from 000000007B013AD7 to unimplemented function
httpapi.dll.HttpSendResponseEntityBody, aborting
I can't provide more information unfortunately, the program is closed source
and is proprietary
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https://bugs.winehq.org/show_bug.cgi?id=57271
Bug ID: 57271
Summary: `winetricks -q art2kmin` shows several popups --
Unable to load dll
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: hans(a)meelstraat.net
Regression SHA1: 14b718b69bb8d62c3ae84c52d4210e81c1d21208
Distribution: Debian
Bisect points to:
14b718b69bb8d62c3ae84c52d4210e81c1d21208 is the first bad commit
commit 14b718b69bb8d62c3ae84c52d4210e81c1d21208
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Thu Aug 29 14:44:38 2024 +0200
msiexec: Don't remove quotes from properties passed on the command line.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=57024
programs/msiexec/msiexec.c | 43 +++++++++++++++++++++++++++++++++----------
1 file changed, 33 insertions(+), 10 deletions(-)
Seems to be distinct from bug 57163, as this is still present in 9.19.
Before 14b718b69bb8d62c3ae84c52d4210e81c1d21208, art2kmin installs fine.
After 14b718b69bb8d62c3ae84c52d4210e81c1d21208, there are crashes in msiexec
when installing. Those crashes are fixed by
8d923f557ae8c1023b8fd680cfb04e490a0b12a3, but after that, I get several popups:
0428:fixme:msi:MsiMessageBoxA 00000000, "Unable to load dll
L\"\\\"C:\\\\Program Files (x86)\\\\Common
Files\\\\System\\\\Msadc\\\\MSDAREM.DLL\\\"\"\n", "MsiExec", 0, 0x409, 0
0430:fixme:msi:MsiMessageBoxA 00000000, "Unable to load dll
L\"\\\"C:\\\\Program Files (x86)\\\\Common
Files\\\\System\\\\Msadc\\\\MSADDS.DLL\\\"\"\n", "MsiExec", 0, 0x409, 0
0438:fixme:msi:MsiMessageBoxA 00000000, "Unable to load dll
L\"\\\"C:\\\\Program Files (x86)\\\\Common
Files\\\\System\\\\Msadc\\\\MSADCO.DLL\\\"\"\n", "MsiExec", 0, 0x409, 0
0440:fixme:msi:MsiMessageBoxA 00000000, "Unable to load dll
L\"\\\"C:\\\\Program Files (x86)\\\\Common
Files\\\\System\\\\Msadc\\\\MSADCF.DLL\\\"\"\n", "MsiExec", 0, 0x409, 0
0448:fixme:msi:MsiMessageBoxA 00000000, "Unable to load dll
L\"\\\"C:\\\\Program Files (x86)\\\\Common
Files\\\\System\\\\Ado\\\\MSADO15.DLL\\\"\"\n", "MsiExec", 0, 0x409, 0
0450:fixme:msi:MsiMessageBoxA 00000000, "Unable to load dll
L\"\\\"C:\\\\Program Files (x86)\\\\Common
Files\\\\System\\\\Msadc\\\\MSADCE.DLL\\\"\"\n", "MsiExec", 0, 0x409, 0
0458:fixme:msi:MsiMessageBoxA 00000000, "Unable to load dll
L\"\\\"C:\\\\Program Files (x86)\\\\Common
Files\\\\System\\\\Msadc\\\\MSDAPRST.DLL\\\"\"\n", "MsiExec", 0, 0x409, 0
0460:fixme:msi:MsiMessageBoxA 00000000, "Unable to load dll
L\"\\\"C:\\\\Program Files (x86)\\\\Common
Files\\\\System\\\\Ado\\\\MSADOX.DLL\\\"\"\n", "MsiExec", 0, 0x409, 0
0468:fixme:msi:MsiMessageBoxA 00000000, "Unable to load dll
L\"\\\"C:\\\\Program Files (x86)\\\\Common
Files\\\\System\\\\Msadc\\\\MSDFMAP.DLL\\\"\"\n", "MsiExec", 0, 0x409, 0
Checking out 14b718b69bb8d62c3ae84c52d4210e81c1d21208 and then cherry-picking
8d923f557ae8c1023b8fd680cfb04e490a0b12a3 to avoid the crash shows the same
behavior.
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https://bugs.winehq.org/show_bug.cgi?id=57300
Bug ID: 57300
Summary: KnightOfKnights crashes once entering the game
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Since wine-9.12 the game crashes with an assert as soon as you enter the 3d
area:
0024:err:msvcrt:_wassert
(L"list_empty(&stateblock->changed.changed_lights)",L"../wine-git/dlls/wined3d/stateblock.c",3319)
Assertion failed: list_empty(&stateblock->changed.changed_lights), file
../wine-git/dlls/wined3d/stateblock.c, line 3319
To test you need to work around a few other issues:
winetricks -q directmusic d3drm d3dxof gmdls
When testing the game, it's advised to check "emulate a virtual desktop" in
winecfg, since it only supports low-resolution fullscreen mode.
Also, when you have a gamepad plugged in it might not accept keyboard input,
keep that in mind when testing.
How to test:
To select an option, press z. Just click through your way through.
When in "Stage Select", move left with the arrow keys, then press z.
Press z again to start the game.
Z might be Y for different keyboards, not sure.
Reverting on current HEAD is not possible due to various merge conflicts.
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https://bugs.winehq.org/show_bug.cgi?id=50850
Bug ID: 50850
Summary: Just Cause crashes due to unsupported texture format
Product: Wine
Version: 6.4
Hardware: x86-64
URL: https://store.steampowered.com/app/6880/Just_Cause
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 69666
--> https://bugs.winehq.org/attachment.cgi?id=69666
d3dx
02e4:trace:d3dx:D3DXGetImageInfoFromFileInMemory File type is DDS
02e4:trace:d3dx:dds_pixel_format_to_d3dformat pixel_format: size 32, flags
0x20, fourcc 0, bpp 8.
02e4:trace:d3dx:dds_pixel_format_to_d3dformat rmask 0, gmask 0, bmask 0, amask
0.
02e4:trace:d3dx:get_image_info_from_dds Pixel format is 0x29
02e4:trace:d3dx:D3DXCheckTextureRequirements device 00162598, width 0033F5CC,
height 0033F5D0, miplevels 0033F5D4, usage 0, format 0033F5DC, pool 1.
02e4:trace:d3dx:check_texture_requirements Requested format 29
02e4:trace:d3dx:check_texture_requirements Requested format is not supported,
looking for a fallback.
02e4:trace:d3dx:check_texture_requirements Format chosen: 15
02e4:trace:d3dx:D3DXCreateTexture device 00162598, width 256, height 64,
miplevels 1, usage 0, format 0x15, pool 0x1, texture 635EB2EC.
02e4:trace:d3dx:D3DXCheckTextureRequirements device 00162598, width 0033F3E4,
height 0033F3E8, miplevels 0033F3EC, usage 0, format 0033F3F4, pool 1.
02e4:trace:d3dx:check_texture_requirements Requested format 15
02e4:trace:d3dx:check_texture_requirements Format chosen: 15
02e4:trace:d3dx:D3DXCreateTextureFromFileInMemoryEx Texture created correctly.
Now loading the texture data into it.
02e4:trace:d3dx:D3DXLoadSurfaceFromMemory (0465F248, 00000000, (null),
62FB1580, 0x29, 256, 00000000, (0,0)-(256,64), 0xffffffff, 0x00000000)
02e4:fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
02e4:trace:d3dx:point_filter_argb_pixels src 62FB1580, src_row_pitch 256,
src_slice_pitch 0, src_size 0033F2D8, src_format 7CC44AE0, dst 0464F230,
dst_row_pitch 1024, dst_slice_pitch 0, dst_size 0033F2E4, dst_format 7CC44608,
color_key 0x00000000, palette 00000000.
wine-6.4-180-g41df83c50e1
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https://bugs.winehq.org/show_bug.cgi?id=57302
Bug ID: 57302
Summary: In notepad++, when using the find window, if it
becomes out of focus and then focus is returned, the
buttons in the window no longer do what they say they
do
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
In notepad++, when using the find window, if it becomes out of focus and then
focus is returned, the window becomes glitched.
to reproduce, using notepad++ version 8.7, if you press ctrl+f in notepad++ to
open the find window, and then click on the text document behind the find
window, and then click on the find window again, the buttons in the find window
no longer do what they say they do, instead they do the function of the button
that was below them, and the tabs in the ui become unusable until the mouse is
hovered above the tabs, in which case new tabs appear
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https://bugs.winehq.org/show_bug.cgi?id=57294
Bug ID: 57294
Summary: Wine 9.13+ freezes in some applications using WMA
Lossless audio
Product: Wine
Version: 9.19
Hardware: x86-64
URL: http://storage1.lathercraft.net/madosoft/wagamamahighs
pec/wagamamahighspec_trial_web.zip
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)print0.net
Regression SHA1: 9192b3b724d90788f7a1682b3f9eedb7bf363e22
Distribution: ArchLinux
Created attachment 77237
--> https://bugs.winehq.org/attachment.cgi?id=77237
winegstreamer/wg_media_type: Set wmaversion 4 for WMAudio_Lossless
Working version: 9.12
Not working version: regression introduced in 9.13, still broken in 9.19
It's related to commits
fbceb9e60b3fa4c3009abd4e639c5ab8cc0a75c3..9192b3b724d90788f7a1682b3f9eedb7bf363e22.
A fix is attached. winegstreamer/wg_media_type: Set wmaversion 4 for
WMAudio_Lossless
I found an example application for reproducing and put it in the URL field.
SHA1: 8296ee356c675a74f6f421b31bd7f5808266b4cd
libav will throw `broken frame: channel len > samples_per_frame` errors and the
application gets stuck. This libav error originates from wmaprodec.c in
libavcodec (wmaversion 3) but that's not supposed to be used. After applying my
patch on 9.19/master it works again.
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https://bugs.winehq.org/show_bug.cgi?id=56973
Bug ID: 56973
Summary: Building wine with mingw/gcc 14.1.1 fails with error
'-Wimplicit-function-declaration'
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: arusanu.bu(a)gmail.com
Distribution: ---
After updating mingw/gcc to 14.1.0 wine fails to build with error:
< i686-w64-mingw32-gcc -c -o dlls/msxml3/i386-windows/domdoc.o
dlls/msxml3/domdoc.c -Idlls/msxml3 -Iinclude -Iinclude/msvcrt \
-I/usr/i686-w64-mingw32/sys-root/mingw/include/libxml2 -D_UCRT -D__WINESRC__
-D__WINE_PE_BUILD \
-Wall -fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wignored-qualifiers \
-Winit-self -Wno-packed-not-aligned -Wshift-overflow=2 -Wstrict-prototypes
-Wtype-limits \
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-Wabsolute-value \
-Wenum-conversion -Wno-misleading-indentation -fno-omit-frame-pointer
-mpreferred-stack-boundary=2 \
-gdwarf-4 -g -O2
dlls/msxml3/domdoc.c: In function 'doparse':
dlls/msxml3/domdoc.c:546:9: error: initialization of 'void (*)(void *, const
xmlError *)' {aka 'void (*)(void *, const struct _xmlError *)'} from
incompatible pointer type 'void (*)(void *, xmlError *)' {aka 'void (*)(void *,
struct _xmlError *)'} [-Wincompatible-pointer-types]
546 | sax_serror /* serror */
| ^~~~~~~~~~
dlls/msxml3/domdoc.c:546:9: note: (near initialization for
'sax_handler.serror')
make: *** [Makefile:78873: dlls/msxml3/i386-windows/domdoc.o] Error 1 >
Adding "-Wno-error=incompatible-pointer-types" to CROSSCFLAGS seems to
circumvent this error but run into the following error:
<i686-w64-mingw32-gcc -c -o dlls/msxml3/i386-windows/main.o dlls/msxml3/main.c
-Idlls/msxml3 -Iinclude -Iinclude/msvcrt \
-I/usr/i686-w64-mingw32/sys-root/mingw/include/libxml2 -D_UCRT -D__WINESRC__
-D__WINE_PE_BUILD \
-Wall -fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wignored-qualifiers \
-Winit-self -Wno-packed-not-aligned -Wshift-overflow=2 -Wstrict-prototypes
-Wtype-limits \
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-Wabsolute-value \
-Wenum-conversion -Wno-misleading-indentation -fno-omit-frame-pointer
-mpreferred-stack-boundary=2 \
-Wno-error=incompatible-pointer-types
dlls/msxml3/main.c: In function 'DllMain':
dlls/msxml3/main.c:360:9: error: implicit declaration of function
'xmlThrDefTreeIndentString'; did you mean 'xmlTreeIndentString'?
[-Wimplicit-function-declaration]
360 | xmlThrDefTreeIndentString("\t");
| ^~~~~~~~~~~~~~~~~~~~~~~~~
| xmlTreeIndentString
make: *** [Makefile:79085: dlls/msxml3/i386-windows/main.o] Error 1 >
which have been mitigated by adding
"-Wno-error=-Wimplicit-function-declaration", and that allowed wine to build
successfully.
This doesn't happen using mingw/gcc 13.2 or 12.2
If any other details/tests requests are needed will gladly provide.
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https://bugs.winehq.org/show_bug.cgi?id=39848
Bug ID: 39848
Summary: Can't launch Victoria 2 from steam
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
1. winetricks steam
2. cd "~/.wine/drive_c/Program Files/Steam"
wine Steam
3. Log in, download Victoria 2
4. Run Victoria 2, it just crashed before meeting Bug 35163
If I type
cd "~/.wine/drive_c/Program Files/Steam/steamapps/common/Victoria 2"
Then run wine v2game.exe, the game will launch, then hit bug 35163
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https://bugs.winehq.org/show_bug.cgi?id=57322
Bug ID: 57322
Summary: VirtualDJ 2024: crashes when USB Midi controller is
connected
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: bghome(a)gmail.com
Distribution: ---
Created attachment 77273
--> https://bugs.winehq.org/attachment.cgi?id=77273
Terminal output
Application Name: VirtualDJ
Application version: v2024 b8308
Summary
Application crashes with unhandled page fault.
Steps to reproduce
1. Install the application to a new Wine prefix.
2. Run setup_dxvk install to have Vulkan based DirectX API.
3. Connect the DDJ-FLX 10 controller via USB to the computer (as the only
hardware midi device).
4. Start the application.
5. The main application window appears. Few seconds later it crashes with
unhandled page fault.
Application log is created with
+pid,+tid,+hid,+winmm,+setupapi,+alsa,+midi,+mcimidi,+driver debug channels.
From the address that the application tried to read from seems to be the dwUser
argument of the DriverCallback() function.
That comes from the dwClientInstance of WINE_MLD structure. It seems to
originate from the midiOutOpen() call, but I don't see how or where it did
change, because the error message shows a different address.
Download Link
https://download.virtualdj.com/b8308/818C5E9F/install_virtualdj_2024_b8308_…
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http://bugs.winehq.org/show_bug.cgi?id=16734
Summary: get_ptrace_tid defined but not used on OpenBSD
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: patch, source
Severity: trivial
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
ccache gcc -c -I. -I. -I../include -I../include -D__WINESRC__ -Wall -pipe
-fno-strict-aliasing -Wwrite-strings -Wpointer-arith -I/usr/local/include -g
-O2 -o ptrace.o ptrace.c
ptrace.c:174: warning: `get_ptrace_tid' defined but not used
There's an '#ifdef linux' on the same code a few lines earlier (in
get_ptrace_tid), which fixes compile here as well:
diff --git a/server/ptrace.c b/server/ptrace.c
index b446de9..92b7db5 100644
--- a/server/ptrace.c
+++ b/server/ptrace.c
@@ -172,7 +172,9 @@ static int get_ptrace_pid( struct thread *thread )
/* return the Unix tid to use in ptrace calls for a given thread */
static int get_ptrace_tid( struct thread *thread )
{
+#ifdef linux
if (thread->unix_tid != -1) return thread->unix_tid;
+#endif
return thread->unix_pid;
}
but I'm not sure if that's right or not. Comments welcome.
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http://bugs.winehq.org/show_bug.cgi?id=33408
Bug #: 33408
Summary: CAJViewer 7.2 needs MDAC while installing
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
0. download and type $wine 'CAJViewer 7.2.self.exe'
1. just click Next
2. Before the installation finished, the installer reportered that MDAC 2.8 is
needed, but I closed that dialog, and the installation finished successfully.
3. I don't know if it has more influnce than an annoying dialog.
winetricks mdac28 to workaround it.
By the way, this bug doesn't block bug 33404
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https://bugs.winehq.org/show_bug.cgi?id=57318
Bug ID: 57318
Summary: I think wine on android needs something that is
similar to PWA
Product: Wine
Version: 9.19
Hardware: Other
OS: Android
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
https://github.com/wine-mirror/wine/commits/master/dlls/wineandroid.drv/Win…https://developer.android.com/training/app-links/deep-linking
It looks like browsers such as chrome, edge on android use deep-linking to
create a link to activity in the browser.
I want to see wine to use similar technology that allows winui3 apps to run on
android. This is a dream for me to develop apps for android, probably even work
on ios too.
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http://bugs.winehq.org/show_bug.cgi?id=30222
Bug #: 30222
Summary: Symantec VIP Access can not be activated - take 2
Product: Wine
Version: 1.5.0
Platform: Other
URL: http://www.symantec.com/products/trialware.jsp?pcid=pc
at_info_risk_comp&pvid=vip_1
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
As a follow-up to bug #29891 , after installing Symantec VIP Access the user is
required to accept a license agreement and activate the program. The activation
is unsuccesful and therefore the program can not be used.
Please note that the 'activation' does not refer to copy protection mechanisms,
but rather to connecting to a server using HTTP and obtaining an initial unique
credential ID.
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http://bugs.winehq.org/show_bug.cgi?id=33190
Bug #: 33190
Summary: Font display problem using text and dc rotation
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralf.habacker(a)freenet.de
Classification: Unclassified
We recognized an gdi text display issue using the application Gausz
http://appdb.winehq.org/objectManager.php?sClass=application&iId=13649.
The problem appears when gdi text is drawn with font rotation *and* display
context rotation.
The problem do not appear when either font rotation or display context rotation
is zero.
The application uses CreateIndirectFont to set a fixed size font with optional
set rotation and draws the text with TextOut(). The display context rotation
has been set with SetWorldTransform().
We tried to find a test case application, but where not able to reproduce the
problem outside the application. We also tried to debug into wine's code based,
but got lost by the details.
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https://bugs.winehq.org/show_bug.cgi?id=55544
Bug ID: 55544
Summary: .NET Desktop Runtime 7 program doesn't work if .NET 7
is installed locally on the system
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tw0ali(a)tutanota.com
Distribution: ---
Created attachment 75104
--> https://bugs.winehq.org/attachment.cgi?id=75104
I've pasted two logs
I'm on Artix Linux and have installed locally on the system the dotnet-runtime
and dotnet-host packages on version 7. I also need to use a Windows program
(https://projectpokemon.org/home/files/file/1-pkhex/) that uses .NET Desktop
Runtime 7.0.10. I've downloaded the x64 setup from the Microsoft site
(https://dotnet.microsoft.com/en-us/download/dotnet/7.0) and installed it in my
Wine prefix.
If I start the program I get some errors. I've attached two logs:
- the first one happens when both dotnet-runtime and dotnet-host are installed
locally, and .NET Desktop Runtime 7.0.10 is installed in the Prefix;
- the second ones happens when I uninstall dotnet-runtime and dotnet-host from
the system and only .NET Desktop Runtime 7.0.10 is installed in the Prefix.
If I reboot the system and don't install dotnet-runtime and dotnet-host (so
only .NET Desktop Runtime 7.0.10 is installed in the Prefix) the program starts
fine.
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https://bugs.winehq.org/show_bug.cgi?id=57315
Bug ID: 57315
Summary: Program error
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zergling(a)poczta.onet.pl
Distribution: ---
Created attachment 77267
--> https://bugs.winehq.org/attachment.cgi?id=77267
WineDbg attached to pid xxxx
I try to run lasts (build 0.10.0i) (Windows 64-bit) IBKR Desktop from here:
https://www.interactivebrokers.com/en/trading/ibkr-desktop-download.php
After logging in, dozens of Wine debugger windows pop up with an error which I
added in the attachment.
When I try to click something in the app, the app closes.
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https://bugs.winehq.org/show_bug.cgi?id=57291
Bug ID: 57291
Summary: SILENT HILL 2 (2024) has rendering issues in DX11 mode
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 77231
--> https://bugs.winehq.org/attachment.cgi?id=77231
output
wine-9.19-30-g5b06663a59d
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https://bugs.winehq.org/show_bug.cgi?id=57272
Bug ID: 57272
Summary: Rhinoceros 8.11 hangs on startup with
"err:virtual:virtual_setup_exception stack overflow"
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: santi(a)mola.io
Distribution: ---
Created attachment 77205
--> https://bugs.winehq.org/attachment.cgi?id=77205
rhino8-seh.log from a run hanging with a stack overflow
Starting Rhino.exe from Rhinoceros 8.11 hands indefinitely. Last message is:
0154:err:virtual:virtual_setup_exception stack overflow 1984 bytes addr
0x6fffffc96bc4 stack 0x7ffffe100840
(0x7ffffe100000-0x7ffffe101000-0x7ffffe200000)
To reproduce it, you may clone https://github.com/smola/wine-rhino3d and run
1. ./install-rhino --version 8
2. ./run-rhino --version 8
The second one will hang indefinitely with the above error. Tested in Wine 9.18
and 9.19.
Attaching rhino8-seh.log with the output using WINEDEBUG=+seh.
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https://bugs.winehq.org/show_bug.cgi?id=45277
Bug ID: 45277
Summary: 006b:fixme:vulkan:X11DRV_vkCreateWin32SurfaceKHR
Application requires child window rendering, which is
not implemented yet!
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cootacarft(a)gmail.com
Distribution: ---
Created attachment 61537
--> https://bugs.winehq.org/attachment.cgi?id=61537
Image of Far Cry 5's Arcade Editor not displaying the game, just a white
screen.
When attempting to launch Far Cry 5 Arcade Editor, I am only able to load into
the editor itself, and no the game window - it only displays a white screen. I
use DXVK to load the game itself without any errors. DXVK isn't affecting the
results of the Arcade Editor as DXVK and the Arcade Editor work fine on
Windows.
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https://bugs.winehq.org/show_bug.cgi?id=57303
Bug ID: 57303
Summary: KnightOfKnights broken in "fullscreen" on wayland
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The game only supports fullscreen with 800x600.
On X11 the screen switches to fullscreen 800x600 and works normally.
On wayland (both winex11 and winewayland) the window has the size of the
monitor (in my case 4k), but the menu only renders in the very top left 800x600
pixels.
Once the 3d scene starts, it scales up to 4k, but looks very broken.
To test:
- Download the game
- winetricks -q directmusic d3drm d3dxof gmdls
- winecfg -> Enable virtual desktop
- Unplug gamepad
- Start game, press z/y depending on your keyboard to confirm
- In "Stage Select" move left, then confirm. After character select it enters
the 3d scene
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https://bugs.winehq.org/show_bug.cgi?id=41996
Bug ID: 41996
Summary: Hitman: Blood Money demo has color issues with
built-in d3dx9_27
Product: Wine
Version: 2.0-rc1
Hardware: x86-64
URL: http://www.gamewatcher.com/downloads/hitman-blood-mone
y-download/hitman-blood-money-demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 56417
--> https://bugs.winehq.org/attachment.cgi?id=56417
d3dx
fixme:d3dx:d3dx9_base_effect_get_desc partial stub!
fixme:d3dx:get_format_info Unknown format 0x3c (as FOURCC "<\x00\x00\x00").
wine-2.0-rc1-29-g3c6cbc2
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https://bugs.winehq.org/show_bug.cgi?id=57297
Bug ID: 57297
Summary: WineHQ-devel-9.19: Blurred Drop-Down Menu: Windows XP
FreeCell
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: garrettm4(a)protonmail.com
Distribution: ---
Setup: Fedora 40, WineHQ-devel-9.19, with stock winecfg settings (96dpi, etc.).
$ wine freecell.exe
Windows XP FreeCell drop-down menu now renders blurred out. This does not occur
in Fedora 39 with default Wine 9.1 package.
This happens with or with out using gamescope. I use gamescope to nearest
neighbor / integer scale the game to playable size on a 4k display.
Opening the game normally ($ wine freecell.exe) shows the exact same issue with
the drop-down menu. This happens with both the 64bit and 32bit versions of the
game.
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https://bugs.winehq.org/show_bug.cgi?id=57225
Bug ID: 57225
Summary: wine 9.18 breaks wine-nine compatibility
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: rjw1248(a)hotmail.com
Distribution: ---
I use Gallium Nine for my DirectX 9 apps on Arch Linux. After wine upgrade to
9.18, my DirectX 9 apps says no GPU devices found, and I run "wine ninewinecfg"
for checking Gallium Nine it gives "No compatible GPU found. On a hybrid
graphics setup, you might need to set DRI_PRIME=1 first". The apps run well
when I downgraded the wine to version 9.17.
I have bisected between the wine 9.17 & 9.18, which gives result:
git bisect bad
e8455e48d40597f0362792d71313717fe04b58a7 is the first bad commit
commit e8455e48d40597f0362792d71313717fe04b58a7 (HEAD)
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Sun Sep 8 20:35:39 2024 +0200
winex11: Implement offscreen window presents with NtGdiStretchBlt.
dlls/winex11.drv/init.c | 1 +
dlls/winex11.drv/opengl.c | 41 ++++++++++++++++++++++++++++++++++-------
dlls/winex11.drv/x11drv.h | 3 +--
3 files changed, 36 insertions(+), 9 deletions(-)
I am not sure the problem should attribute to wine or Gallium Nine, do you mind
to take a look for this problem?
BR,
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=52842
Bug ID: 52842
Summary: Oculus Runtime Installer Fails at
"CreateLibraryServiceStep"
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maksisk(a)gmail.com
Distribution: ---
Created attachment 72237
--> https://bugs.winehq.org/attachment.cgi?id=72237
Installation output right before and when error is thrown
After applying Louis Lenders' patch in this bug:
https://bugs.winehq.org/show_bug.cgi?id=52300 the Oculus installer successfully
proceeds to download ~5GB of content, extract it and begin installation.
Shortly thereafter, the installer throws two unhandled exception which cause
the installer to fail with the message "Install
'Dawn.Setup.CreateLibraryServiceStep' failed.", then rolling back the
installation and additionally throwing a "System.UnauthorizedAccessException:
Access to the path 'DaybreakNative.dll' is denied." message. The GUI shows the
message "Restart your computer". The full trace is attached.
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https://bugs.winehq.org/show_bug.cgi?id=4713
--- Comment #38 from Fabian Maurer <dark.shadow4(a)web.de> ---
Still freezing as of wine-9.19
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http://bugs.winehq.org/show_bug.cgi?id=30919
Bug #: 30919
Summary: [.net 2.0] ListBox items should not display any
newline characters
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danieleds0(a)gmail.com
Classification: Unclassified
Created attachment 40550
--> http://bugs.winehq.org/attachment.cgi?id=40550
Expected behavior vs actual behavior
In a .net application, if you add an item to a ListBox, newline characters are
shown (in windows, they're hidden). Look at the attached image to see the
differences.
This is the code used to reproduce the problem (VB.NET):
ListBox1.Items.Add("aaa" & "|" & vbNewLine & "bbb" & "|" & vbNewLine & "ccc")
I suspect this problem is not limited to .net, but maybe is at some lower
level.
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http://bugs.winehq.org/show_bug.cgi?id=35056
Bug #: 35056
Summary: Pro⁄Engineer Wildfire 5.0: Fails to start installation
Product: Wine
Version: 1.7.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 46746
--> http://bugs.winehq.org/attachment.cgi?id=46746
WINEDEBUG=+relay,+seh,+tid on wine-1.7.7-107-g61358d0
Steps to reproduce:
1) remove ~/.wine
2) wine setup.exe
Behaviour:
Nothing.
Expected behaviour:
Something.
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https://bugs.winehq.org/show_bug.cgi?id=46784
Bug ID: 46784
Summary: Broken wildcard expansion in FindFirstFile() and
FindNextFile()
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: vaporeon(a)vaporeon.io
Distribution: ---
On WINE, *.dll for example will be treated as *.dll* so any extension starting
with .dll will be found, this does not happen on Windows.
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https://bugs.winehq.org/show_bug.cgi?id=57289
Bug ID: 57289
Summary: Performance degradation after LFH
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: rikul(a)inbox.ru
Distribution: ---
In one of my applications, there is a performance degradation in a specific
scenario after LFH. I still can’t localize the problem to send you the block of
code where the tool experiences performance issues.
Are you aware of any known issues related to this?
The main part of the degradation occurs in the LFH group release section.
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https://bugs.winehq.org/show_bug.cgi?id=56608
Bug ID: 56608
Summary: Tablet pen pressure no longer working
Product: Wine-staging
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: krazykath(a)hotmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Pen pressure no longer works as of Wine Staging 9.7.
I have found that it works in Wine Staging 9.1. I will try to investigate
further on which specific version it breaks in
I am using a Wacom Intuos CTH-490K
I am using Paint Tool Sai v2 (Download link:
https://www.systemax.jp/en/sai/devdept.html )
It is working in non-staging Wine versions
Steps to reproduce:
- Install Wine Staging 9.7 from the official Wine repository
- Open Sai v2
- Create a new document
- Try to draw with a graphics tablet pen
Observed result:
No pressure on the pen stroke
Expected result:
Pen pressure to be working as intended
Software / OS:
Operating System: Fedora Linux 40
KDE Plasma Version: 6.0.4
KDE Frameworks Version: 6.1.0
Qt Version: 6.7.0
Kernel Version: 6.8.7-300.fc40.x86_64 (64-bit)
Graphics Platform: Wayland
Processors: 16 × Intel® Core™ i9-9900K CPU @ 3.60GHz
Memory: 31.1 GiB of RAM
Graphics Processor: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
Saiv2 64 bit 2024-04-10
Wacom Intuos CTH-490K
wine-9.7 (Staging)
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https://bugs.winehq.org/show_bug.cgi?id=57281
Bug ID: 57281
Summary: hiew32demo.exe rendering problems
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: unxed(a)mail.ru
Distribution: ---
1. Get hiew32demo.exe from here:
https://hiew.ru/files/hiew32demo.zip
2. Try to open hiew's binary in hiew itself:
wine hiew32demo.exe hiew32demo.exe
3. Compare to rendering on Windows
Please note that in wineconsole.exe everything is rendered ok, so it also can
be used as correct rendering reference.
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https://bugs.winehq.org/show_bug.cgi?id=55914
Bug ID: 55914
Summary: PNGGauntlet doesn't install it's support programs
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Use 64bit WINEPREFIX
Download from https://pnggauntlet.com/PNGGauntlet-3.1.2.exe
When you can enter the path, mark everything, enter C:\a and press ENTER. The
folder c:\a\support will be missing.
When you click the "Next button" with the mouse instead of pressing enter while
having the cursor in the edit box it seems to work.
Either it is that weird, or it's random.
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https://bugs.winehq.org/show_bug.cgi?id=57287
Bug ID: 57287
Summary: Wayland issues
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: mike(a)fireburn.co.uk
Distribution: ---
I'm not sure if these issues are in wine or kwin (tested with 6.1.5 & 6.2.0)
Apps don't use system toolbars, this can be seen with winecfg or regedit
Battle.net doesn't render anything to the screen
The systray isn't integrated
Launching WoW works, identifies that there are 3 screens but you can't control
which is primary correctly, the default screen doesn't have the correct
resolutions available, maxes out at 1920x1080
Switching to windowed mode stops any further mouse input to the game screen -
keyboard entries are fine
This is the first version that things have launched without crashing
Everything works fine under x11, is there anything I can do to pinpoint if
these are kwin bugs or not?
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http://bugs.winehq.org/show_bug.cgi?id=32791
Bug #: 32791
Summary: Fail to receive stdout from .NET application.
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
Created attachment 43302
--> http://bugs.winehq.org/attachment.cgi?id=43302
Source and exe of Sample application.
Unzip the attached Program.
Run the CreateProcess.exe in the Debug directory.
I am expecting to see the "passed" message, but instead see "failed".
CreateProcess.exe create a process of MyAssembly.exe and is expecting to
receive data via the stdin/out. However this fails when using mono.
If you run MyAssembly.exe by itself, the text appears on the console.
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https://bugs.winehq.org/show_bug.cgi?id=56874
Bug ID: 56874
Summary: WordSmith 9.0 doesn't button icons in installer
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 76678
--> https://bugs.winehq.org/attachment.cgi?id=76678
Screenshot Windows
See screenshots, the buttons in the accept/decline buttons are missing.
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http://bugs.winehq.org/show_bug.cgi?id=31905
Bug #: 31905
Summary: Windows from virtual desktop are able to steal focus
from external windows
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
Classification: Unclassified
I'm not sure if it is by design or not, but here's situation:
I launch dota 2 using following command:
WINEPREFIX=~/.wine_dota2/ ./wine explorer /desktop=dota2,1920x1080 "C:\Program
Files\Steam\Steam.exe" -applaunch 570
As steam app, it launches steam first, then launches dota within it. Process is
quite lengthy, so i switch focus to another window (e.g. browser) when virtual
desktop is initialized.
During steam load process, focus is stolen from browser. It remains as top-most
window, but 'inactive'. And, e.g. to continue typing something in the browser i
have to bring focus back. Few moments later (1-2), wine's window becomes
top-most, even if i click inactive browser window to restore focus.
During steam shutdown process, it steals focus again, but this time without
bringing virtual desktop to top.
Steam is just example: this occurs with numerous other apps, in some cases it
may happen even multiple times during launch process of some complex
application. For me as user, it is extremely annoying - i always thought that
virtual desktop is a way to avoid integration between wine and OS WM, with its
own tray and window management, and that virtual desktop should present itself
as normal OS window.
I'm using Debian Wheezy amd64, Gnome 3, NVIDIA binary driver, latest Wine from
git.
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https://bugs.winehq.org/show_bug.cgi?id=57280
Bug ID: 57280
Summary: Invalid state is propagated through to pulse leading
to no audio with pipewire-pulse
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winepulse.drv
Assignee: wine-bugs(a)winehq.org
Reporter: uselessthings(a)protonmail.com
Distribution: ---
Created attachment 77217
--> https://bugs.winehq.org/attachment.cgi?id=77217
journalctl log of pipewire, pipewire-pulse and wireplumber units from the time
the game is launched to the time it's closed down.
A sound stream is never created for some games using Wine's pulseaudio driver
and pipewire-pulse as the backend. Booting the games with another audio stream
playing, all audio cuts out for a few seconds before coming back, yet the sound
stream for the game is never created and doesn't appear in /dev/snd/*. Games I
noticed this in were Risk of Rain Returns (various versions of Proton) and
FINAL FANTASY XIV (various versions of wine and proton ranging from 7.x to 9.x)
I've attached an extremely verbose log below of journalctl from pipewire,
pipewire-pulse and wireplumber when the issue happens. The relevant piece of
output where I'd start investigating is
Line 34598: loka 07 14:11:14 hypernova pipewire-pulse[15490]:
mod.protocol-pulse: client 0x578d3de419c0 [FINAL FANTASY XIV]: ERROR command:-1
(invalid) tag:2 error:25 (Input/output error).
on the #pipewire IRC channel I was told this stems from winepulse.drv sending
an invalid state through to pulse and therefore through to pipewire-pulse.
I cross-checked with pulseaudio rather than pipewire-pulse, and the issue does
not appear.
Workaround:
In the meantime I have fixed this issue by setting wine to use winealsa.drv for
the affected games, which pipewire-alsa picks up as normal.
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https://bugs.winehq.org/show_bug.cgi?id=57243
Bug ID: 57243
Summary: taskbar is gone inside virtual desktop
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lilydjwg(a)gmail.com
Distribution: ---
When virtual desktop is enabled, there used to be a taskbar that could be used
to restore minimized windows. It's gone since 9.17 (commit
c31e65fd3bde71234668507a9e15780d567c0a51). Setting the EnableShell registry key
to 1 doesn't make it back.
I need it, or I can't find my game window after it gets minimized.
Tested with fb256d8b950b5498bc4b2252de7b0b7a714229f7 (which is the latest
commit I get from github mirror; the origin repo is returning 522).
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http://bugs.winehq.org/show_bug.cgi?id=13637
Summary: MechCommander Gold: Two keypresses simultaneously are
not recognized
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Under Windows it was possible to scroll diagonally using two arrow keys at the
same time. This is not possible under Wine. The second keypress overrides the
first one.
e.g. I want to scroll into the upper left corner. I press left, it scrolls
left. I keep left pressed and press up -> It only scolls upwards.
Modifier keys like Ctrl are handled properly.
I don't think the game is based on dinput. At least, I don't get anything when
I enable the dinput debug channel.
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http://bugs.winehq.org/show_bug.cgi?id=21599
Summary: ACDSee Pro Photo Manager 3 : Not running
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Created an attachment (id=26059)
--> (http://bugs.winehq.org/attachment.cgi?id=26059)
WINEDEBUG=+all
Application still exit.
Trial version http://downloads.acdsystems.com/en/acdseepro.exe
err:ole:CoUninitialize Mismatched CoUninitialize
Wine 1.1.37
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https://bugs.winehq.org/show_bug.cgi?id=57108
Bug ID: 57108
Summary: Bug is in Wine, wineHQ
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tomputer(a)freenet.de
Distribution: ---
Created attachment 76996
--> https://bugs.winehq.org/attachment.cgi?id=76996
the bug-message
Hello,
I have a problem starting a program with an authentication function from
another CD.
However, I don't know how to describe the bug exactly.
I can only describe how my error comes about and how it should work:
So it runs in windows:
When starting, a file is queried for existence and age. If the program
has not been used for a long time or if it is the first run, the program
deletes the check file and requests an authentication CD. Only then
will the check file be rewritten. From then on the program starts with
the standard function.
The problem in wine:
When starting, the file is also queried for existence and age. The
program has a mistake here because it always deletes the file,
regardless of whether it is new, 10 years older or 10 years newer. After
authentication, the file is restored, that also works, I found the
path, but it doesn't stay and so the program never starts.
The programm:
Artcut6 / Artcut 2009 for cutting plotter
My system:
WineHQ staging 9.16
Linux Mint 21.3 Cinnamon
Terminal:
tom@schlepptom ~ $ wine c:/artcut6/prog/Artcut6.exe
002c:fixme:winediag:loader_init wine-staging 9.16 is a testing version
containing experimental patches.
002c:fixme:winediag:loader_init Please mention your exact version when filing
bug reports on winehq.org.
MESA-INTEL: warning: Ivy Bridge Vulkan support is incomplete
MESA-INTEL: warning: Ivy Bridge Vulkan support is incomplete
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https://bugs.winehq.org/show_bug.cgi?id=57276
Bug ID: 57276
Summary: Fusion360: Crash when trying to run it natively on
wayland
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: miguelbenassal(a)gmail.com
Distribution: ---
Created attachment 77213
--> https://bugs.winehq.org/attachment.cgi?id=77213
Wine backtrace
Installed with the
script(https://github.com/cryinkfly/Autodesk-Fusion-360-for-Linux).
It works fine under xwayland. Other applications work well under native
wayland.
The application displays the loading page for a split second and then distords
and crashes immediately.
I attach the windows backtrace and the terminal log from wine.
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https://bugs.winehq.org/show_bug.cgi?id=54275
Bug ID: 54275
Summary: Obduction unable to render videos
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Created attachment 73841
--> https://bugs.winehq.org/attachment.cgi?id=73841
Initial log Obsidian startup
When playing Obduction the videos are not rendered, and the screen appears to
be black during the intro video sequence.
The game works as expected when I install <a
href="https://github.com/z0z0z/mf-install">mf-install</a> libraries, which
tells me that the problem is with the video rendering.
In the logs (attached) these lines are found:
winegstreamer error: decodebin0: Your GStreamer installation is missing a
plug-in.
winegstreamer error: decodebin0: ../gst/playback/gstdecodebin2.c(4701):
gst_decode_bin_expose (): /GstBin:bin0/GstDecodeBin:decodebin0:
no suitable plugins found:
Couldn't set bcmdec0 to READYElement vaapidecodebin0 does not accept caps
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https://bugs.winehq.org/show_bug.cgi?id=57257
Bug ID: 57257
Summary: Icecream PDF editor window collapses after its launch
not allowing to open it
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: EmilyGraceSeville7cfg(a)gmail.com
Distribution: ---
Download source: https://icecream-pdf-editor.en.softonic.com/
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https://bugs.winehq.org/show_bug.cgi?id=57273
Bug ID: 57273
Summary: error: 'posix_spawn' is unavailable: introduced in
Android 28 android
Product: Wine
Version: 9.19
Hardware: aarch64
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
/home/csrg/toolchains_build/wine/dlls/ntdll/unix/loader.c:351:11: error:
'posix_spawn' is unavailable: introduced in Android 28 android
351 | ret = posix_spawn( pid, argv[0], NULL, NULL, argv, environ );
| ^
/home/csrg/toolchains/llvm/aarch64-linux-android24/aarch64-linux-android24/usr/include/spawn.h:58:5:
note: 'posix_spawn' has been explicitly marked unavailable here
58 | int posix_spawn(pid_t* _Nullable __pid, const char* _Nonnull __path,
const posix_spawn_file_actions_t _Nullable * _Nullable __actions, const
posix_spawnattr_t _Nullable * _Nullable __attr, char* const _Nullable
__argv[_Nullable], char* const _Nullable __env[_Nullable]) __INTRODUCED_IN(28);
| ^
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https://bugs.winehq.org/show_bug.cgi?id=57256
Bug ID: 57256
Summary: Impossible to click any buttons for screenshot editing
in Icecream Screen Recorder
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: EmilyGraceSeville7cfg(a)gmail.com
Distribution: ---
Created attachment 77173
--> https://bugs.winehq.org/attachment.cgi?id=77173
Selected buttons are not responsive
Download source: https://icecream-screen-recorder.en.softonic.com/
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https://bugs.winehq.org/show_bug.cgi?id=57266
Bug ID: 57266
Summary: Unable to use remote debugger with wine
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tapika(a)yahoo.com
Distribution: ---
Created attachment 77191
--> https://bugs.winehq.org/attachment.cgi?id=77191
Logs from msvsmon
Wine as additional compatibility layer for linux is quite awesome, as it allows
to run windows application in linux out of box. (Without actually porting them
to linux).
This would save porting time and effort if debugging with wine would work out
of box.
I have placed .net 4.8 framework executable into Wine64. Please note that
running given executable does not work because of some error occurring in .net
framework.
I think it's irrelevant which error or exception occurs at that point of time,
but it should be possible to debug that exception using remote tools for that
purpose.
Remote Debugging - overview:
https://learn.microsoft.com/en-us/visualstudio/debugger/remote-debugging?vi…
From here:
https://learn.microsoft.com/en-us/visualstudio/debugger/remote-debugging-cp…
Download tools for remote debugging for Visual studio you're using.
In my case it was "Visual Studio 2022", 'AMD64' architecture.
Install it on wine64 (don't remember exact commands, but normal execution)
Run following commands:
wine64 cmd
c:
cd "C:\Program Files\Microsoft Visual Studio 17.0\Common7\IDE\Remote
Debugger\x64"
msvsmon.exe /installed /nofirewallwarn /noauth /anyuser /nosecuritywarn
This will start remote tools on port 4026.
From Visual studio, C++ project, Project properties > Debugging.
Debugger to launch: Remote Windows Debugger.
Remote Command: Z:\home\<path to executable>
Working directory: Z:\home\<path to directory of executable>
Remote server name: localhost:4026
(I have used windows 11, wsl installation, ubuntu distribution)
Connection: Remote with no authentication
Debugger type:
1. Native Only
2. Mixed (.NET Framework)
1 gives in Visual studio following error:
Unable to start program 'Z:\home\....exe'.
Catastrophic failure
2 gives in Visual studio following error:
Unable to start program 'Z:\home\....exe'.
Not implemented
During 1 & 2 I can see following messages - see logs.txt
Can this be fixed somehow ?
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https://bugs.winehq.org/show_bug.cgi?id=57255
Bug ID: 57255
Summary: Editor text in MSWLogo is not resized correctly
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: EmilyGraceSeville7cfg(a)gmail.com
Distribution: ---
Created attachment 77172
--> https://bugs.winehq.org/attachment.cgi?id=77172
Overlapping letters
Download source: https://mswlogo.en.softonic.com/
- Press "Edall" in "Commander" window to get "Editor" one be opened.
- Try to resize editor text with a scroll button.
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https://bugs.winehq.org/show_bug.cgi?id=37383
Bug ID: 37383
Summary: Office 2010 - Submenus invisible on GNOME 3.14
Product: Wine
Version: 1.7.28
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anmeldung(a)r-system.de
## summary
Submenus are invisible.
If I was running GNOME 3.12 everything was fine with OFFICE 2010.
Now I've upgraded to GNOME 3.14.0 with:
i | gnome-shell | Paket | 3.14.0-308.1 | x86_64 | GNOME
i | xorg-x11 | Paket | 7.6_1-16.1 | noarch | repo-oss
with Vendor NVIDIA Driver NVIDIA-Linux-x86_64-340.46
sidenote:
this issue is not related to playonlinux only. It also appears in crossover. So
the question is, if it is a wine or gnome problem?
I can reproduce this on T500 Lenovo with Intel Chipset and on Desktop Computer
with NVIDIA GraphicsCard. So it seems not to be a display driver problem.
## actual behaviour
If I want to see a submenu in any Office 2010 application with either "right
click" or from "ribbon menu" they do not appear in any case. But if you call a
menu with richt click and imagine it was there and use the keyboard to select
an item from that invisible menu -the actions itself are working.
If I switch to another desktop environment the menus do appear.
See videolinks:
xfe -> [https://vid.me/AaY]
gnome 3.14 [https://vid.me/GU7]
## expected behaviour
see the menu in any case.
## additional info
I'm not sure where to put this issue. If this is correct here on pol or if this
should be posted to GNOME Bugtracker or it should be posted to the wine
bugtracker.
As this is not quite clear, i'll post it cross and reference each.
Any hints are welcome.
## confirmation
it would be very good if anybody could confirm this
## crossreference
*
http://www.playonlinux.com/en/topic-12497-Office_2010__Submenus_invisible_o…
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https://bugs.winehq.org/show_bug.cgi?id=57270
Bug ID: 57270
Summary: Unhandled Exception in Celeste on Wine 9.0
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nah525252(a)gmail.com
Distribution: Mint
Created attachment 77201
--> https://bugs.winehq.org/attachment.cgi?id=77201
Its the full error log file
I'm trying to run Celeste on Wine 9.0, but I encountered an unhandled exception
error.
Here are the key details from the error log:
Unhandled exception: 0xe0434352 in 32-bit code (0x7b662597).
Backtrace:
=>0 0x7b662597 RaiseException+0x42
1 0x774270f1 in clr (+0x1b70f1)
...
System information:
Wine build: wine-9.0 (Ubuntu 9.0~repack-4build3)
Platform: i386
Version: Windows 7
Host system: Linux
Host version: 6.8.0-45-generic
I have tried several troubleshooting steps, including this
https://appdb.winehq.org/objectManager.php?sClass=version&iId=39979. and i
downloaded celeste from itch.io
Any assistance would be greatly appreciated!
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https://bugs.winehq.org/show_bug.cgi?id=57162
Bug ID: 57162
Summary: 3DXChat: Game does not start in Wine 8.4 to latest
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq-bugs(a)dnlr.org
Distribution: ---
Created attachment 77065
--> https://bugs.winehq.org/attachment.cgi?id=77065
Logfile showing the failed start of the games exe
The game 3DXChat does not start in current versions of Wine as of the game
version 450 and upwards. It does, however, still work in Wine up until version
8.3. On the current Wine version, the games launcher starts and updates the
game. Afterwards the games .exe starts and you can see it in the process list.
However, the game window does not show up.
The game developers have introduced a niche Unity store anti-cheat solution
with version 450, so this might be an issue. However, since the game still runs
in Wine 8.3, there seems to be a way to also have it run on current versions.
It is possible to download and install the game without having a game account.
The error occurs right after the games .exe starts up, before the login window
appears.
Game download link: https://3dxchat.com/download.php?id=launcher
Unity anti-cheat store link:
https://assetstore.unity.com/packages/tools/utilities/warden-il2cpp-anti-ch…
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https://bugs.winehq.org/show_bug.cgi?id=57268
Bug ID: 57268
Summary: Some nested submenus in Office 2007 are off the
position
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: bigfoothart(a)gmail.com
Distribution: ---
Created attachment 77200
--> https://bugs.winehq.org/attachment.cgi?id=77200
office 2007 menus illustration
I must say that since version 8.19 winewayland became very usable as it has
mostly solved the issues with drop-down, context menus and submenus.
However there's some places where the position of the menus is still off, like
in Office 2007 (though drop-down menus there are working well now).
The video attached illustrates the issue.
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https://bugs.winehq.org/show_bug.cgi?id=41268
Bug ID: 41268
Summary: Songr 1 installation fails
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 55568
--> https://bugs.winehq.org/attachment.cgi?id=55568
Console output during installation
Hello everyone,
I am having problems installing an application on wine 1.9.17 - Download URL is
at:
http://www.xamasoft.com/songr/
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https://bugs.winehq.org/show_bug.cgi?id=57205
Bug ID: 57205
Summary: FL Studio - ALL RECENT VERSIONS - Cannot import audio
files from file manager into the app, and then file
manager crashes
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 77102
--> https://bugs.winehq.org/attachment.cgi?id=77102
Video of the bug
Today I've updated to Wine 9.17, I'm using Manjaro GNOME, I'm also on Wayland
with the latest 560 NVIDIA drivers, and after updating to Wine 9.17 I'm not
able to drag and drop files into FL Studio anymore, and the file manager app
crashes when I'm trying to do so, this bug wasn't happening with Wine 9.16 and
before and it's of critical severity to me as it destroys my workflow.
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https://bugs.winehq.org/show_bug.cgi?id=57147
Bug ID: 57147
Summary: exit /B doesn't break for loop
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: huangqinjin(a)gmail.com
Distribution: ---
The test.bat script print all `dir` output. But on Windows only one line is
printed.
test.bat:
@echo off
for /F "delims=" %%G in ('dir') do (
echo "%%G"
exit /B 0
)
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https://bugs.winehq.org/show_bug.cgi?id=52208
Bug ID: 52208
Summary: WSCGetApplicationCategory does not exist
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
Distribution: ---
wine malus
wine: Call from 7BC2B310 to unimplemented function
WS2_32.dll.WSCGetApplicationCategory, aborting
This software could not run.
https://getmalus.com/
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https://bugs.winehq.org/show_bug.cgi?id=57242
Bug ID: 57242
Summary: Quicken WillMaker Plus 2007 requires unimplemented
msvcp70.dll.??0?$basic_ofstream@DU?$char_traits@D@std@
@@std@@QAE@PBDH@Z
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: arethusa26(a)gmail.com
Distribution: ---
Created attachment 77160
--> https://bugs.winehq.org/attachment.cgi?id=77160
Quicken WillMaker Plus 2007 winedbg backtrace
With the fix from bug 57079, launching Quicken WillMaker Plus 2007 now results
in a crash with:
wine: Call from 7B6326F8 to unimplemented function
msvcp70.dll.??0?$basic_ofstream@DU?$char_traits@D@std@@@std@@QAE@PBDH@Z,
aborting
Using the native msvcp70.dll that ships with the application avoids the crash.
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https://bugs.winehq.org/show_bug.cgi?id=56975
Bug ID: 56975
Summary: Death to Spies: black screen during video playback
Product: Wine
Version: 9.13
Hardware: x86-64
URL: http://files.aspyr.com/support/DTS_Demo_Installer.zip
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 9192b3b724d90788f7a1682b3f9eedb7bf363e22
Distribution: ---
Created attachment 76802
--> https://bugs.winehq.org/attachment.cgi?id=76802
brief terminal output
Similar to bug #56769, but this time the regression came from Wine-9.13:
commit 9192b3b724d90788f7a1682b3f9eedb7bf363e22
winegstreamer: Create transforms from MFVIDEOFORMAT / WAVEFORMATEX.
Instead of going through a custom intermediate format.
Description: The screen is black when the intro videos are playing (only audio
can be heard).
Can be reproduced with the demo version.
DTS_Demo_Installer.zip (590 M)
md5sum: 0a8112c4a4056428c47ea9619fff62cb
wine-9.13-26-g8070ed27bc4
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https://bugs.winehq.org/show_bug.cgi?id=56875
Bug ID: 56875
Summary: WordSmith 9.0 shows error message on start
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 76680
--> https://bugs.winehq.org/attachment.cgi?id=76680
Screenshot Error Message
As soon as the program starts you get the attached error message:
> 'le>' is not a valid integer value for Integer type.
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https://bugs.winehq.org/show_bug.cgi?id=57215
Bug ID: 57215
Summary: cnc-ddraw OpenGL renderer is broken again in 9.18
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: i.r.e.c.c.a.k.u.n+bugs.winehq.org(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 0a17c3b86fd4eb917367e36261fa276c6753d3b3
Distribution: ---
Hello again.
Rémi, sorry, quirky cnc-ddraw OpenGL has broken again in 9.18.
But in contrast with previous performance regression from Bug 57070, now it is
really broken: RA2 menu hangs and doesn't work completely.
I bisected to the offending commit:
0a17c3b86fd4eb917367e36261fa276c6753d3b3 is the first bad commit
commit 0a17c3b86fd4eb917367e36261fa276c6753d3b3
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Wed Sep 18 10:29:38 2024 +0200
winex11: Also resize or re-create the GL drawable with XComposite child
windows.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=57200
dlls/winex11.drv/opengl.c | 1 +
1 file changed, 1 insertion(+)
I see it fixes a bug for another game, that's unfortunate. I don't know what
else we can do here.
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https://bugs.winehq.org/show_bug.cgi?id=57079
Bug ID: 57079
Summary: Quicken WillMaker Plus 2007 requires unimplemented
msvcp70.dll.?getline@std@@YAAAV?$basic_istream@DU?$cha
r_traits@D@std@@@1@AAV21@AAV?$basic_string@DU?$char_tr
aits@D@std@@V?$allocator@D@2@@1@@Z
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: arethusa26(a)gmail.com
Distribution: ---
Created attachment 76952
--> https://bugs.winehq.org/attachment.cgi?id=76952
Quicken WillMaker Plus 2007 winedbg backtrace
When launching Quicken WillMaker Plus 2007, it crashes with:
wine: Call from 7B632718 to unimplemented function
msvcp70.dll.?getline@std@@YAAAV?$basic_istream@DU?$char_traits@D@std@@@1@AAV21@AAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z,
aborting
Using the native msvcp70.dll that ships with the application avoids the crash.
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https://bugs.winehq.org/show_bug.cgi?id=57139
Bug ID: 57139
Summary: SET changes errorlevel in .bat files
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: huangqinjin(a)gmail.com
Distribution: ---
errorlevel was changed to 0 after SET, while Windows CMD keep it unchanged.
Quote from https://stackoverflow.com/a/34968021 and
https://stackoverflow.com/a/148991:
The differences between .CMD and .BAT as far as CMD.EXE is concerned are: With
extensions enabled, PATH/APPEND/PROMPT/SET/ASSOC in .CMD files will set
ERRORLEVEL regardless of error. .BAT sets ERRORLEVEL only on errors.
test.bat:
@echo off
call :SetError
echo %errorlevel%
echo %errorlevel%
SET x=
echo %errorlevel%
exit /B 0
:SetError
exit /B 2
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https://bugs.winehq.org/show_bug.cgi?id=57240
Bug ID: 57240
Summary: Wine 9.18 - Regression - FL Studio (and probably other
apps) don't export correct file formats anymore
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Issue INTRODUCED with wine 9.18:
If I click "export as .wav" inside fl studio, instead of letting me export the
file as a .wav, it will automatically export it as "untitled.wav.flp", and if
it do it again it will export it as "untitled.wav.wav.flp" and it will keep
adding ".wav" to the name of the file, but it actually save it as an ".flp"
file even if I've selected ".wav" in the export section.
This bug was introduced with Wine 9.18, as I've tested it with wine 9.17 on
multiple machines and they don't have this issue, but after updating to 9.18
they all have the issue, it doesen't matter if you're using waylkand or x11, it
doesen't matter what DE you're using, the issue will persist, and I'm sure it's
a regression because of that.
I've tried to do a regression test but I wasn't able to, so I don't know what
specific patch caused the regression, but it is a regression.
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https://bugs.winehq.org/show_bug.cgi?id=57264
Bug ID: 57264
Summary: zsh: killed wineboot --init
Product: Wine
Version: unspecified
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: activeds
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
Cannot run wine on arm darwin why?
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https://bugs.winehq.org/show_bug.cgi?id=57261
Bug ID: 57261
Summary: MongoDB crashes when launched from command line in
Wine 9.0
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Avasmd(a)yandex.ru
Distribution: ---
When running MongoDB in Wine, the mongod.exe process terminates due to an
Access violation error (when calling the _ctime64_s function from ucrtbase.dll,
line 182 in the log).
The full text of the error is in the Mongo log:
\mongod_test\mongod_log_error.txt.
The mongod_test.tar.gz is attached to the task, which contains mongod.exe
(necessary for reproduction), as well as the MongoDB log.
OS configuration and software versions.
RED OS 7.3.4 (MUROM)
Linux kernel version = 6.1.94-1.e17.3.x86_64
Wine version = 9.0
Mate desktop environment version = 1.28.1
MongoDB version = 5.0.6
Reproduction steps.
1. Untar mongod_test.tar.gz and move the mongod_test folder to Wine (~/.wine …)
2. While in the Linux console, go to the mongod_test folder
cd /path/to/mongod_test/
3. Create database test folder
mkdir db_test
4. And run mongod.exe using the following command
wine mongod.exe --port 27020 --dbpath ./db_test
Comments.
A similar command (mongod.exe --port 27020 --dbpath ./db_test)
is successfully run in powershell on the native Windows OS.
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https://bugs.winehq.org/show_bug.cgi?id=57267
Bug ID: 57267
Summary: Samsung Smart Switch: crash during installation
(during device drivers installation)
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Created attachment 77194
--> https://bugs.winehq.org/attachment.cgi?id=77194
backtrace
https://www.samsung.com/ph/support/apps-services/how-to-backup-and-restore-…https://downloadcenter.samsung.com/content/SW/202406/20240626140001115/Smar…
austin@debian:~/Downloads$ du -sh Smart.Switch.PC_Setup.exe
45M Smart.Switch.PC_Setup.exe
austin@debian:~/Downloads$ sha1sum Smart.Switch.PC_Setup.exe
6b8c3e42a9cd1c85f9987cce1033e87c3c5636d3 Smart.Switch.PC_Setup.exe
Requires `winetricks vcrun2008` (or will install it itself, if not present).
During the device driver installation, the backtrace prompt appears.
Note: the crash is from a separate process (so using `winetricks nocrashdialog`
won't make the backtrace appear in the terminal).
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https://bugs.winehq.org/show_bug.cgi?id=54312
Bug ID: 54312
Summary: (FL Studio 21) ilbridge.exe doesn't work.
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: djtech.developer(a)gmail.com
Distribution: ---
Hi, I was trying to use FL Studio 21 with wine on Ubuntu 22.04.
Everything works, execpt ilbridge.exe (the internal component that lets the
user run 32-bit plugin on 64-bit machines, located at `C:\Program
Files\Image-Line\FL Studio 21\System\Tools\Bridge\(32bit/64bit)\ilbridge.exe`)
I tried using the DVS plugins and the Tonmann DeEsser plugin and they both
worked on my Windows 11 virtual machine, but when I tried using them with wine,
FL would stop responding and `ilbridge.exe` would start using 100% of my CPU
without actually loading the plugin (I tried waiting for about 10 minutes, but
nothing).
I wanted to ask if there was a solution to this.
Thanks in advance.
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https://bugs.winehq.org/show_bug.cgi?id=57265
Bug ID: 57265
Summary: Bug in PlayOnLinux
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rvonau(a)posteo.de
Distribution: ---
Created attachment 77190
--> https://bugs.winehq.org/attachment.cgi?id=77190
back trace
Dear Sirs,
I had installed ubuntu24.04. After installing the Windows program
MyPhoneExplorer in PlayIOnLinux this program crashes every time. Under
ubuntu22.04, the program ran normally with the help of PlayOnLinux. The
corresponding back trace is enclosed.
Please help.
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http://bugs.winehq.org/show_bug.cgi?id=25974
Summary: AutoCAD 2009 LT: acadlt.msi doesn't start installer
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33110)
--> (http://bugs.winehq.org/attachment.cgi?id=33110)
WINEDEBUG=+msi on wine-1.3.12-272-g2d6b748
Steps to reproduce:
1) remove ~/.wine
2) wine start /x86/acadlt.msi
Behaviour:
Fatal error
"Installation ended prematurely because of an error"
Expected behaviour:
Installer's window.
Terminal output:
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:msi:check_assembly_installed we should probably check the manifest file
here
err:msi:ITERATE_Actions Execution halted, action L"SetupWizard" returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=15346
Summary: Winamp disappears when you move it's location
Product: Wine
Version: 1.1.5
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: homerhomer(a)gmail.com
Created an attachment (id=16178)
--> (http://bugs.winehq.org/attachment.cgi?id=16178)
DwmSetWindowAttribute error
Sort of a silly bug, basically once winamp is up and running, if you click on
the title bar and move it around winamp disappears. To make sure that the bug
happens make sure to swirl it around a couple of times. ( A Swirly if you will
)
Attached
I also noticed this when running winamp manually at startup. This may be
related. but then I move winamp and it disappears I don't get any more error
messages. So I'm not sure. I appreciate the good work
Thank you
I'm running Ubuntu 8.04, Wine 1.1.5, AMD64
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https://bugs.winehq.org/show_bug.cgi?id=57041
Bug ID: 57041
Summary: SMath Solver 1.1 x64 crashes when hovering over
navigation bar buttons
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wing32
Assignee: wine-bugs(a)winehq.org
Reporter: sasha01945(a)gmail.com
Distribution: ---
Created attachment 76895
--> https://bugs.winehq.org/attachment.cgi?id=76895
Crash Window.
To reproduce:
1. Install MSI
2. Activate license (recommended)
3. Move mouse to item
4. See result
OS ALT Linux Kworkstantion 10.3 x64
Hardware: MSI PULSE GL76
CPU: 12th Gen Intel Core i7-12700H @ 20x 4.6GHz
GPU: NVIDIA GeForce RTX 3050 Ti Laptop GPU
File system: BTRFS
Wine packages: preinstalled, updated from package manager.
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https://bugs.winehq.org/show_bug.cgi?id=55029
Bug ID: 55029
Summary: Wishlist: do reflink on CopyFileW for WINEPREFIX size
reduction
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: arthur200126(a)gmail.com
Distribution: ---
The current implementation of CopyFileW consists of a simple read-write loop.
This of course is completely fine in terms of Windows emulation, but one of the
consequences is huge file size inflation when setting up things like a
WINEPREFIX: on a wine 7.7-staging 64-bit install, each fresh prefix takes up
1.2 GiB: 619M of that is System32, and Syswow64 520M.
Doing reflink on the CopyFileW interface (which is what rundll32 uses to get
wine.ini set up) would greatly reduce the disk space burden associated with
setting up a fresh prefix. Removal of real disk IO would also make the process
a lot faster. Back in GNU land, the `cp` utility has been doing reflink by
default since June 2020.
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https://bugs.winehq.org/show_bug.cgi?id=57254
Bug ID: 57254
Summary: Wings3D text is broken
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: EmilyGraceSeville7cfg(a)gmail.com
Distribution: ---
Created attachment 77171
--> https://bugs.winehq.org/attachment.cgi?id=77171
Not readable text
Download source: https://wings-3d.en.softonic.com/
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https://bugs.winehq.org/show_bug.cgi?id=57253
Bug ID: 57253
Summary: Icecream video editor falls back to silent mode by
default with an error
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: EmilyGraceSeville7cfg(a)gmail.com
Distribution: ---
Created attachment 77170
--> https://bugs.winehq.org/attachment.cgi?id=77170
Error shown by the editor
Downloaded from: https://icecream-video-editor.en.softonic.com/
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https://bugs.winehq.org/show_bug.cgi?id=57258
Bug ID: 57258
Summary: MailWasher renders dropdown as black
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 77174
--> https://bugs.winehq.org/attachment.cgi?id=77174
Screenshot
To Test:
- Install the program
- Start the program, ignore the crash with esent.dll.JetCreateInstance
- Click Next, enter a dummy "Account description", click next
- When clicking the dropdown for "Server Type" the contents are completely
black
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https://bugs.winehq.org/show_bug.cgi?id=57045
Bug ID: 57045
Summary: Attempting to use a file dialog in Micrografx Windows
Draw 4.0 causes crash
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jklaas(a)klaashome.org
Distribution: ---
Created attachment 76899
--> https://bugs.winehq.org/attachment.cgi?id=76899
Backtrace of an attempt to open the file dialog in Micrografx Windows Draw 4.0
When I attempt to open a file using the file dialog in Micrografx Windows Draw
4.0, I get a crash and backtrace.
I can open any file from the command line just fine (wine ./DRAW.EXE
filename.drw). I've even been able to export some of my drawings by printing
them and that dialog seems to work OK for saving files.
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http://bugs.winehq.org/show_bug.cgi?id=36447
Bug ID: 36447
Summary: Test for exe date fails - Avanti
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marawuti0(a)gmail.com
Avanti [http://www.avanti.arrozcru.org/] tests the ffmpeg.exe for a minimum
date. This fails under Wine but the identical downloaded files work fine under
Windoz.
I was using Avanti-078.7z (released 06-05-2014) [May 6] and
ffmpeg from http://ffmpeg.zeranoe.com/builds/ Version: git-4cdea92
(2014-05-07)
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https://bugs.winehq.org/show_bug.cgi?id=57220
Bug ID: 57220
Summary: FL Studio - ENTIRE SYSTEM CRASH WHEN SCROLLING
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 77133
--> https://bugs.winehq.org/attachment.cgi?id=77133
Video of the issue & system crash
In the video I've attached you can see 1 issue where the mouse pointer isn't
stuck on the parameter I'm scrolling, and the 2nd is that the video ends when
the system crashed, and of course it shouldn't crash, this happens on all
desktop envirorments and on all Wine versions.
How to reproduce the issue:
Install FL Studio free version https://www.image-line.com/fl-studio-download/
You'll encounter bug 57208 "https://bugs.winehq.org/show_bug.cgi?id=57208" that
I've reported, the program will eventually install but it will take 30 minutes
at least
After it's installed try to scroll the BPM value as I did in the video by
pressing the left click on it and moving the mouse up and down
Expected behaviour:
When scrolling the BPM parameter, the mouse pointer disappears and gets stuck
in the point where you left click, and reappears in the same point where you
stop holding the left click
And the system doesen't crash
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https://bugs.winehq.org/show_bug.cgi?id=57249
Bug ID: 57249
Summary: After minimizing, pressing on buttons unminimize,
maximize, close is ignored
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: bigfoothart(a)gmail.com
Distribution: ---
Created attachment 77163
--> https://bugs.winehq.org/attachment.cgi?id=77163
minimized state
After using minimize button, operations (unhide, close etc) on windows are
unavailable.
Tried on GNOME, KDE.
Steps to reproduce:
* minimize button on a window.
* the window folds into a small titlebar version
* pressing on buttons unminimize, maximize, close is ignored.
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https://bugs.winehq.org/show_bug.cgi?id=57187
Bug ID: 57187
Summary: System's audio device switches whenever an app
launches, then switches back again
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yaomtc(a)protonmail.com
Distribution: ---
This results in my PC's sound cutting out for a few seconds whenever I launch
something with Wine, and again if that thing is a launcher, launching something
else (e.g. Battle.net)
My primary audio output is via the onboard optical audio output (ALC1220
Digital). I also have HDMI output from my graphics card, and a USB audio
interface I only use for input. I have Pipewire installed on this Arch Linux
system with KDE Plasma.
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https://bugs.winehq.org/show_bug.cgi?id=57247
Bug ID: 57247
Summary: FL Studio is extremely sluggish
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dwmapi
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Download:
https://install.image-line.com/flstudio/flstudio_win64_24.1.1.4285.exe
Archived at
https://web.archive.org/web/20240821135437/https://install.image-line.com/f…
During installation you might encounter bug 57208 (doesn't happen for me
though).
After starting the program, open the "Keep it Simple" demo project.
The program uses a full core of CPU constantly. Trying to open the "FILE" menu
and moving the mouse over the entries, it hangs often for seconds at a time.
Same happens for most other actions.
As reported in bug 57240, the program seems to run smoothly for other users
though...
A performance measurement shows a thread constantly calling DwmFlush. I suspect
it might try to use DwmFlush as vsync-like operation. DwmFlush is currently a
stub, replacing it with a "Sleep(16)" makes the program work smoothly.
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https://bugs.winehq.org/show_bug.cgi?id=57098
Bug ID: 57098
Summary: Battle.net does not start after upgrade to 9.16
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: sfjuocekr(a)gmail.com
Distribution: ---
Created attachment 76977
--> https://bugs.winehq.org/attachment.cgi?id=76977
log
Battle.net does not work with the latest wine-staging = 9.16
I had just updated wine from apt, the launcher starts but during login it opens
a command prompt with error message that closes and opens repeatedly.
I suppose this has something to do with the latest cmd.exe changes?
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https://bugs.winehq.org/show_bug.cgi?id=57137
Bug ID: 57137
Summary: endlocal changes CWD if pushd/popd are called before
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: huangqinjin(a)gmail.com
Distribution: ---
Run test.bat, got output
Z:\home
Z:\home\huangqinjin
Z:\home
test.bat:
@echo off
pushd "%~dp0.."
cd
popd
setlocal
cd
endlocal
cd
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https://bugs.winehq.org/show_bug.cgi?id=57224
Bug ID: 57224
Summary: Strange Behavior with >64 Processing Cores
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: atericparker(a)gmail.com
Distribution: ---
Created attachment 77143
--> https://bugs.winehq.org/attachment.cgi?id=77143
Compiled Microsoft Sample code to test API
I've been spending the last few weeks trying to figre out why Photoshop crashes
with >64 threads, unless one disables multithreading outright by deleting
MultiProcessor Support.pbx (which is actually a dll).
After disassembling the pbx file, and debugging Photoshop with x64dbg (under
wine) I determine that the crash occurs briefly after calling
GetLogicalProcessorInformation from Kernel32.dll. The crash occurs after the
return of the number of logical processors, so it's not the actual function
crashing, just that it is returning a value that causes an issue.
I then proceeded to test the API with this sampel code (I attached a compiled
version)
https://learn.microsoft.com/en-us/windows/win32/api/sysinfoapi/nf-sysinfoap…
, and compare the output across systems. On Windows (& wine <64 CPUs), the
number of logical processors works as expected, as does cores.
When we cross the 64 CPU barrier, something strange happens (which I assume
causes the crash). We get 65 cores and 64 threads, which is impossible, from
stepping through the debugger, I confirm that Photoshop also gets a 65 count.
GetLogicalProcessorInformation results:
Number of NUMA nodes: 1
Number of physical processor packages: 1
Number of processor cores: 65
Number of logical processors: 64
Number of processor L1/L2/L3 caches: 130/65/9
Any ideas what's going wrong here? I understand that wine doesn't support >64
threads, but it seems like an off by 1 error.
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https://bugs.winehq.org/show_bug.cgi?id=57173
Bug ID: 57173
Summary: Wine-dev 9.17 does not allow drag-and-drop of files
into LTspice
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: drprimeevil.myopera(a)gmail.com
Distribution: ---
Cannot drag-and-drop schematics files (or any relevant files) into LTspice
24.0.12 using Wine 9.17 (development version).
Under Wine 9.16 it used to work - all be it after several tries. It used to
either work properly or come up with a message box saying, "no error" but no
file in the application. After another attempt it would succeed or sometimes a
few attempts - each unsuccessful attempt coming up with the message box. But
ultimately it would succeed.
Now, there would be no file, no message box. Just nothing.
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https://bugs.winehq.org/show_bug.cgi?id=57236
Bug ID: 57236
Summary: Gecko X86.msi install packages marked as
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: lena.montenot(a)commown.coop
Distribution: ---
This issue concerns the Gecko downloads of the 32-bits installs (x86), on the
wiki page and on the Download site :
-> https://gitlab.winehq.org/wine/wine/-/wikis/Gecko
-> https://dl.winehq.org/wine/wine-gecko/
Indeed, trying to download them from Firefox (version 130.0.1) flags the
download as unsafe, saying "The file contains a virus or malware"
The x86_64 (64 bits) is safe from this
Is there a specific reason for this flagging ?
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https://bugs.winehq.org/show_bug.cgi?id=55448
Bug ID: 55448
Summary: Motor4MX crashes due to HLSL syntax error 'unexpected
KW_DOUBLE'
Product: vkd3d
Version: 1.8
Hardware: x86-64
URL: http://www.gamepressure.com/download.asp?ID=21182
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 <anonymous>:114:1: E5000: syntax error,
unexpected KW_DOUBLE
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https://bugs.winehq.org/show_bug.cgi?id=56895
Bug ID: 56895
Summary: So Blonde (demo): font display bug (regression)
Product: Wine
Version: 9.12
Hardware: x86-64
URL: https://www.gamepressure.com/download.asp?ID=19123
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
Regression SHA1: 95999accf6c1ece887788bf6f827a34288744fba
Distribution: Ubuntu
Game: "So Blonde" demo (download link provided).
OS: Ubuntu 24.04 LTS 64bit.
NVIDIA Driver Version (proprietary): 535.183.01.
Description:
The fonts are displayed too brightly and without their black outlines (see
screenshots).
Here is the result of the regression test:
95999accf6c1ece887788bf6f827a34288744fba is the first bad commit
commit 95999accf6c1ece887788bf6f827a34288744fba
Author: Elizabeth Figura <zfigura(a)codeweavers.com>
Date: Sat May 4 13:35:04 2024 -0500
wined3d: Default diffuse to 1.0 in the vertex shader.
dlls/d3d9/tests/visual.c | 10 ++++------
dlls/wined3d/context_gl.c | 19 ++-----------------
dlls/wined3d/glsl_shader.c | 5 ++++-
dlls/wined3d/utils.c | 2 ++
dlls/wined3d/wined3d_gl.h | 3 +--
dlls/wined3d/wined3d_private.h | 3 ++-
6 files changed, 15 insertions(+), 27 deletions(-)
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http://bugs.winehq.org/show_bug.cgi?id=16367
Summary: multimedia keys not available for wine applications
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc.menghin(a)gmail.com
Some applications like Winamp use global hotkeys. Hotkeys work fine in Gnome
for me but do not work in Winamp (Can't set them in the Winamp config). Other
keys work fine there.
It looks like multimedia keys are not forwarded to a application running with
Wine.
Ubuntu 8.10, Wine 1.1.10 (Winamp 5.541)
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https://bugs.winehq.org/show_bug.cgi?id=57232
Bug ID: 57232
Summary: god of War Ragnarok relies on GameInput which relies
on "Kernel-ProductInfo"
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linuxgamer1(a)tutamail.com
Distribution: ---
Created attachment 77149
--> https://bugs.winehq.org/attachment.cgi?id=77149
GameInput error log
Hello
Recently released game god of War Ragnarok requires Microsot GameInput to
capture mouse movement, but it fails to start on Linux with always this error
accompanying it:
5646.116:0054:0058:fixme:reg:NtQueryLicenseValue License key
L"Kernel-ProductInfo" not found
Without this, mouse cannot move the camera in the game. Even on Windows some
people have this problem, but installing GameInput has solved this for many.
Yet on Linux, GameInput installs and game loads it, but it fails to start with
the only "error" being this Kernel-ProductInfo...
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https://bugs.winehq.org/show_bug.cgi?id=53242
Bug ID: 53242
Summary: Bizhawk emulator memory leak
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theoc284(a)gmail.com
Distribution: ---
When running Bizhawk, there is a very fast memory leak. It appears to happen
the most with RTC's modified variant found here: https://redscientist.com/rtc
To get the dependencies that are needed to run on WINE, follow this guide:
https://corrupt.wiki/rtcv/other-rtc-guides/running-rtcv-on-linux
The memory leak is very fast, at roughly 50-200MB/sec
If you want to test the bug, Steam has a collection of ROMs with an emulator
called the Sega Genesis and Mega Drive classics collection. If you own it, go
to your Steam directory, steamapps, common, Sega Classics, then you can find
the ROMs in "Uncompressed ROMs".
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https://bugs.winehq.org/show_bug.cgi?id=57231
Bug ID: 57231
Summary: F.E.A.R Combat installer window can't be focused via
taskbar
Product: Wine
Version: 9.18
Hardware: x86-64
URL: https://web.archive.org/web/20240924151800/https://www
.fear-community.eu/files/fear_combat_202_community_ful
l_multilang_beta3.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lingm+winebz(a)posteo.org
Distribution: ---
Start the installer, select a language and confirm.
The installer window shows up as a normal window in the task bar.
Click into a different window on the task bar to focus it. Now click the
installer window in the task bar to get back to the installer.
The archive link I've put into the URL field is a bit slow, so you might want
to download from https://www.fear-community.eu/#update_fear_combat_sec2
instead.
Expectation:
The installer window gets focused and pulled to the foreground again.
Actual behavior:
Nothing happens. The installer window stays unfocused and - depending on the
size and position of your other window - occluded.
There's some more weirdness with the window behavior of this installer, but it
might very well all be the same root cause.
E.g. Moving the window to a different monitor does not move the task bar entry
to the corresponding panel. It just stays put on the original monitor.
Using KDE Plasma 6.1.5 on X11.
> $ du -h fear_combat_202_community_full_multilang_beta3.exe
> 2,0G fear_combat_202_community_full_multilang_beta3.exe
> $ md5sum fear_combat_202_community_full_multilang_beta3.exe
> dd38096e5bf31641a757c233718803f8 fear_combat_202_community_full_multilang_beta3.exe
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https://bugs.winehq.org/show_bug.cgi?id=57228
Bug ID: 57228
Summary: run command modern operations v1.05 will random
freezen
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asmodeusk(a)163.com
Distribution: ---
I try install wine9.0~9.18 and some component like: dotnet48, corefonts.
When I run a game name command modern operations v1.05,some looks normal, but
sometimes it will freezen, nothing can control and mayby 1 minutes recover or
long long time can not recover.
If I use recording playback function of command modern operations, click play,
in 1 minutes it 100% will freeze, maybe 1 seconds or 10 seconds.
Same game files run in windows7 or windows10 is no problem.
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https://bugs.winehq.org/show_bug.cgi?id=57226
Bug ID: 57226
Summary: FL Studio - When minimizing it and opening it again
the app has a different size
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 77144
--> https://bugs.winehq.org/attachment.cgi?id=77144
Video of the issue
As the title says, the attached video also shows the problem.
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https://bugs.winehq.org/show_bug.cgi?id=52839
Bug ID: 52839
Summary: Possible regression: Application menu bar entries
disappear when opening the corresponding menu
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scallegari(a)arces.unibo.it
Distribution: ---
Created attachment 72235
--> https://bugs.winehq.org/attachment.cgi?id=72235
Screenshot showing the issue
With recent updates to wine, I have noticed that in the LTSpice application the
menu bar entries disappear when opening the corresponding menu.
The problem is illustrated in the attached screenshot where the "Edit" menu is
opened and the "Edit" menu bar entry becomes invisible in the process.
I do not know if the problem is specific to LTSpice or if it happens in other
applications as well. Nonetheless, I think that correcting the issue in LTSpice
would be both useful and important. In education LTSpice is probably (one of)
the most used circuit simulator with an integrated schematic capture and
waveform viewer that happens to be both unrestricted and free (although as in
beer only). Furthermore, its documentation actively advertises wine as the way
to use it under Linux.
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https://bugs.winehq.org/show_bug.cgi?id=53559
Bug ID: 53559
Summary: Cult of the Lamb leaks memory due to mfplat
unsupported service
Product: Wine
Version: 7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
Distribution: ---
Created attachment 72923
--> https://bugs.winehq.org/attachment.cgi?id=72923
Log output
After the developer opening, the game tries to reproduce another video. You can
hear the sound playing, but the video fails to load. The game seems to try to
load the video again and finds itself in a failing loop, leaking memory.
While trying to reproduce the intro video, the game spams to the log:
>fixme:mfplat:media_source_get_service_GetService Unsupported service {dd0ac3d8-40e3-4128-ac48-c0add067b714}.
This issue (memory leak) doesn't occurs on Proton, but the intro video still
can't be reproduced.
Procedure:
1 - Open up the game
2 - Wait until the first intro (Massive Monster opening) ends
3 - Watch for the system monitor that RAM is leaking. Kill the application or
else it'll freeze your system
Game is paid and can be downloaded from Steam or GOG. Their official page:
https://www.cultofthelamb.com/
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https://bugs.winehq.org/show_bug.cgi?id=57219
Bug ID: 57219
Summary: Capitalism Lab crashed in main manu
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ming6842(a)hotmail.com
Distribution: ---
Created attachment 77132
--> https://bugs.winehq.org/attachment.cgi?id=77132
The backtrace file
Capitalism lab crashed after able to enter main menu for few seconds
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https://bugs.winehq.org/show_bug.cgi?id=57206
Bug ID: 57206
Summary: Sven Bømwøllen series: Several games crash after
loading screen
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
This is a followup to bug #55936.
The game (Setup_Sven004-XS_BTO_v104.exe) crashes after showing the
intro screen less than a second.
Attached is a +SEH log inside a Arch VM with Arch Wine 9.17 multilib packages.
The access violation shown there cannot be observed within
a Debian Bookworm VM with WineHQ 9.17 packages.
Therefore I assume this to be specific to Arch.
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https://bugs.winehq.org/show_bug.cgi?id=57218
Bug ID: 57218
Summary: RtlReAllocateHeap slow compared to RtlHeapFree +
RtlAllocateHeap combos on wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
Distribution: ---
this breaks realloc
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https://bugs.winehq.org/show_bug.cgi?id=53419
Bug ID: 53419
Summary: HeapReAlloc is slower than HeapFree, HeapAlloc +
memcpy combos
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
Distribution: ---
This shouldn't happen.
HeapReAlloc
cqwrteur@HOME-SERVER:~/Libraries/fast_io/benchmark/0011.containers/vector/0002.multi_push_back$
wine ./vector.exe
fast_io::vectors:5.3254482s
HeapAlloc combos
cqwrteur@HOME-SERVER:~/Libraries/fast_io/benchmark/0011.containers/vector/0002.multi_push_back$
wine ./vector.exe
fast_io::vectors:3.2410441s
On Windows:
HeapReAlloc
D:\hg\fast_io\benchmark\0011.containers\vector\0002.multi_push_back>vector
fast_io::vectors:2.1215775s
HeapAlloc combos
D:\hg\fast_io\benchmark\0011.containers\vector\0002.multi_push_back>vector
fast_io::vectors:2.1650619s
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https://bugs.winehq.org/show_bug.cgi?id=57217
Bug ID: 57217
Summary: Program error window for WfConverter when trying to
convert a file
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: olav.magi(a)hotmail.com
Distribution: ---
Created attachment 77129
--> https://bugs.winehq.org/attachment.cgi?id=77129
Screenshot of error
Hi!
I am trying to convert .sdlxliff to .tmx with WfConverter 14.118 but it failes
after clicking "Start".
The error window includes "Not yet implemented".
Please help me to convert via Wine.
WfConverter can be downloaded here: http://www.wordfast.net/zip/WfConverter.zip
"To use WfConverter, unzip all the downloaded files, and put them all in the
same folder. Then, double-click on the file WfConverter.exe. The tool is very
simple: you just need to select the file you want to convert, and then clicking
on Start. The output file will be placed in the same folder where the input
file is located."
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https://bugs.winehq.org/show_bug.cgi?id=57160
Bug ID: 57160
Summary: 16-bit color no longer works when using Xephyr,
regression caused by 05d727a93 Jul 11, 2024
Product: Wine
Version: 9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: boxedwine(a)danoon.net
Distribution: ---
commit 05d727a935b9009f188cc74ca77e14afc44aef30 on July 11 for 9.13 caused a
regression where 16-bit color no longer displays correctly. On the lastest git
master, notepad will just display black. That checkin has 3 chunks of code, if
I comment out the larger chunk as seen below, git master will display notepad
correctly when using 16-bit color
// this is the new code that caused the regression
if (new_surface && !is_layered)
{
DWORD lwa_flags = 0;
COLORREF key;
BYTE alpha;
if (!NtUserGetLayeredWindowAttributes( hwnd, &key, &alpha, &lwa_flags
)) lwa_flags = 0;
if (!(lwa_flags & LWA_ALPHA)) alpha = 255;
if (!(lwa_flags & LWA_COLORKEY)) key = CLR_INVALID;
window_surface_set_layered( new_surface, key, alpha << 24, 0 );
}
command line used when testing:
Xephyr :1 -ac -screen 640x480x16 & DISPLAY=:1 wine-git/wine notepad
Tested On:
1) Debian 11 32-bit inside VMWare
2) Ubuntu 24 64-bit on Intel(R) Core(TM) i7-6700K
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https://bugs.winehq.org/show_bug.cgi?id=57214
Bug ID: 57214
Summary: VL2000 video is not able to play cause it always show
insert disk even it found
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
Created attachment 77126
--> https://bugs.winehq.org/attachment.cgi?id=77126
Detail log from virtual life 2000
VirtualLife 2 will play an avi video in opening.
but in wine video usually unable to play cause game wont enter properly.
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https://bugs.winehq.org/show_bug.cgi?id=57158
Bug ID: 57158
Summary: HID devices not detected after removal until Wine
processes restart
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: chiitoo(a)gentoo.org
Regression SHA1: 13a44865586f7697bb47bb48664ac0a90590a643
Distribution: Gentoo
After 13a44865586 [1], at least dinput/xinput HID devices are not being
re-detected until everything running in the specific Wine prefix has been
terminated (winedevice?). Have not tested if Wine preocesses running on other
prefixes have an effect as well.
First observed with Final Fantasy XI Online, using a Sony DualShock 2 and 4
gamepads, bisected using a default clean prefix with 'wine control/joy.cpl'
(for DualShock 4 hidraw is disabled due to 173ed7e61b5 [2]).
Steps used to re-produce:
- Run 'wine control' and 'Game Controllers' therein.
- Select the 'XInput' tab for convenience.
- Re-plug the gamepad.
- At this point due to no automation for it being used in my set-up, adjust
permissions on '/dev/input/event*' which corresponds to the device.
- Observe the gamepad not re-appearing in the 'XInput' tab until every process
from that prefix is terminated.
It may take a few re-plugs for the issue to show itself; sometimes the devices
will appear again, but once they don't, the Wine processes need to be
restarted.
Thank you!
1.
https://gitlab.winehq.org/wine/wine/-/commit/13a44865586f7697bb47bb48664ac0…
2.
https://gitlab.winehq.org/wine/wine/-/commit/173ed7e61b5b80ccd4d268e80c5c15…
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https://bugs.winehq.org/show_bug.cgi?id=53727
Bug ID: 53727
Summary: TreeView doesn't check the return value of
TREEVIEW_SendExpanding
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: katayama.hirofumi.mz(a)gmail.com
Distribution: ---
comctl32!TREEVIEW_Collapse function has a bug.
That function didn't check the return value of TREEVIEW_SendExpanding.
So, I can't forbid collapsing on a treeview control.
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https://bugs.winehq.org/show_bug.cgi?id=57190
Bug ID: 57190
Summary: Configure ends with: Do '' to compile Wine.
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression, source
Severity: trivial
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 63d2019b85f4603e48bfcb1c1668fcd6932656d0
Distribution: ---
This is only a cosmetic issue, the source is compiling properly.
When running the configure script in the Wine source dir, the output ends with
configure: Finished. Do '' to compile Wine.
Instead of
configure: Finished. Do 'make' to compile Wine.
This is after
commit 63d2019b85f4603e48bfcb1c1668fcd6932656d0
configure: Remove some no longer used defines.
wine-9.17-142-g8bf8754d68a
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https://bugs.winehq.org/show_bug.cgi?id=57200
Bug ID: 57200
Summary: Warlords III: Darklords Rising shows distorted image
Product: Wine
Version: 9.17
Hardware: x86-64
URL: https://store.steampowered.com/app/2916220/Warlords_II
I_Darklords_Rising/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 4c15acf234a575b7b054016e2a0099202885d87f
Distribution: ---
Created attachment 77095
--> https://bugs.winehq.org/attachment.cgi?id=77095
screenshot from the main menu
The bug is similar in appearance to bug #57189 but it is caused by a different
commit and is not fixed unlike 57189.
The game screen is distorted and doesn't fill the screen properly.
Occurs both in fullscreen and virtual desktop mode.
The commit causing the problem:
commit 4c15acf234a575b7b054016e2a0099202885d87f
winex11: Detach offscreen OpenGL windows after creation.
Plain terminal output doesn't show anything relevant.
You can reproduce the bug in the Steam version or with the original demo
version released in 1997:
https://archive.org/download/WarlordsIIIReignofHeroes_1020/war3demo.zip
Still present in wine-9.17-160-g03d985369dc
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https://bugs.winehq.org/show_bug.cgi?id=57155
Bug ID: 57155
Summary: Gigapixel ai crashes on startup
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: levanchelidze(a)gmail.com
Distribution: ---
Created attachment 77062
--> https://bugs.winehq.org/attachment.cgi?id=77062
crash report
Trying to start gigapixel ai 7.2.2 and it crashes on startup
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https://bugs.winehq.org/show_bug.cgi?id=55347
Bug ID: 55347
Summary: widl generated winrt headers fails to compile with C++
code
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: nathbappai(a)gmail.com
Distribution: ---
Created attachment 74933
--> https://bugs.winehq.org/attachment.cgi?id=74933
minimal sample code
If winrt headers are used with C++ code, it fails to compile with both g++ and
clang++. In this case, the error comes from data types of virtual function
parameters. Replacing the data types with fully qualified name fixes the
compiler errors.
In the attachment section, a minimal sample code is added. That code does not
do anything, it's just for compilation testing purpose. It compiles fine with
MSVC/Visual Studio. Firefox is one of the project which is affected by this
issue. Currently, a patch is used with mingw-w64
https://hg.mozilla.org/mozilla-central/file/tip/taskcluster/scripts/misc/mi…
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https://bugs.winehq.org/show_bug.cgi?id=57163
Bug ID: 57163
Summary: Wine Mono support msi no longer installs
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
Running "make dev-setup" in a wine-mono build tree now fails in the msiexec
step:
wine msiexec /i 'Z:\home\meh\wine-mono\image\support\winemono-support.msi'
015c:fixme:file:NtLockFile I/O completion on lock not implemented yet
make: *** [GNUmakefile:81: dev-setup] Error 123
Bisecting pointed to this commit:
14b718b69bb8d62c3ae84c52d4210e81c1d21208 is the first bad commit
commit 14b718b69bb8d62c3ae84c52d4210e81c1d21208
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Thu Aug 29 14:44:38 2024 +0200
msiexec: Don't remove quotes from properties passed on the command line.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=57024
programs/msiexec/msiexec.c | 43 +++++++++++++++++++++++++++++++++----------
1 file changed, 33 insertions(+), 10 deletions(-)
But I think the bisect is wrong. When running with a +msiexec,+msi log, it
shows the correct filename passed to MsiInstallProductW:
015c:trace:msi:MsiInstallProductW
L"Z:\\home\\meh\\wine-mono\\image\\support\\winemono-support.msi" (null)
But later the filename is wrong:
015c:warn:msi:MSI_OpenPackageW unable to copy package
L"Z:\\home\\meh\\wine-mono\\image\\support\\winemono-support.msi\0010\0006\0001uZ:\\home\\meh\\wine-mono\\image\\support\\winemono-support.msi"
to L"C:\\windows\\Installer\\989.msi" (123)
Adding warn+heap to the channels causes it to succeed.
So I think what we really have is some sort of memory error in msi that the
change to msiexec happened to trigger with a different allocation pattern.
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https://bugs.winehq.org/show_bug.cgi?id=57189
Bug ID: 57189
Summary: Caesar 3, Neighbours from Hell 1-2: screen cropped
Product: Wine
Version: 9.17
Hardware: x86-64
URL: https://archive.org/download/CaesarIiiDemo/caesar3.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 278ca7f68d727639b3389b78c363134fa2bd32a8
Distribution: ---
The problem occurs in certain old games that switch to lower resolutions
(800X600, 1024X768) when launched. The screen changes to the resolution the
game uses, but the game screen is only partially displayed because the lower
half of the screen is cut off.
This happens both in fullscreen and virtual desktop mode.
Reverting commit 278ca7f68d727639b3389b78c363134fa2bd32a8
(winex11: Only update the client window position in sync_client_position.)
fixes the problem for me.
You can reproduce the problem with Caesar 3 demo or the Neighbours from Hell
Compilation on Steam:
https://store.steampowered.com/app/260750/Neighbours_from_Hell_Compilation/
wine-9.17-142-g8bf8754d68a
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https://bugs.winehq.org/show_bug.cgi?id=57181
Bug ID: 57181
Summary: PathGradientBrushTest:Clone fails with
InvalidParameter
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
The Wine Mono tests had a new failure introduced in the past few days:
x86_64.MonoTests.System.Drawing.Drawing2D.PathGradientBrushTest:Clone failed:
System.ArgumentException : A null reference or invalid value was found [GDI+
status: InvalidParameter]
at System.Drawing.GDIPlus.CheckStatus (System.Drawing.Status status)
[0x00098] in <21d9782ed8204b41be15f7e362fe6601>:0
at System.Drawing.Drawing2D.PathGradientBrush.get_Blend () [0x0000d] in
<21d9782ed8204b41be15f7e362fe6601>:0
at (wrapper remoting-invoke-with-check)
System.Drawing.Drawing2D.PathGradientBrush.get_Blend()
at MonoTests.System.Drawing.Drawing2D.PathGradientBrushTest.CheckDefaults
(System.Drawing.Drawing2D.PathGradientBrush pgb) [0x00000] in
<9ac254c8d9794d84946754376c20a309>:0
at MonoTests.System.Drawing.Drawing2D.PathGradientBrushTest.CheckPathDefaults
(System.Drawing.Drawing2D.PathGradientBrush pgb) [0x00000] in
<9ac254c8d9794d84946754376c20a309>:0
at MonoTests.System.Drawing.Drawing2D.PathGradientBrushTest.Clone ()
[0x00025] in <9ac254c8d9794d84946754376c20a309>:0
at (wrapper managed-to-native)
System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj,
System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder,
System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a]
in <5f03272033464958ad114b2853ddec98>:0
Tried reverting b31251650d713b7aa3d266bc6dedeab5fc93ce19, and it passed again.
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https://bugs.winehq.org/show_bug.cgi?id=57199
Bug ID: 57199
Summary: window_surface not always destroyed
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: alexandros.frantzis(a)collabora.com
Distribution: ---
Created attachment 77093
--> https://bugs.winehq.org/attachment.cgi?id=77093
DPI unaware app with winex11 not destroying window surfaces
With the latest Wine master (tested 03d985369dc9afe943ee3072478a2567b3fe4077,
but haven't run a bisection, so can't say when this was introduced), there are
scenarios where the previous window_surface for a HWND is not destroyed when a
new one is created for that same HWND (e.g., resizing). This creates memory
leaks which have different effects depending on the driver (e.g., winewayland
eventually runs out of SHM memory).
I am seeing this issue with applications that are not DPI aware when the system
dpi != 96. I am attaching two logs, one for winex11 (under xwayland) and one
for winewayland, from the same application (Crayon Physics Deluxe) while
interactively resizing the window, in a prefix with dpi=192 configured
(matching the 2x monitor scale). Note the absence of any window surface
destruction calls in the logs, whereas multiple new window surfaces (for the
same window) are being created during the resize.
I have slightly changed the {WAYLAND,X11DRV}_CreateWindowSurface TRACE() so
that it prints `*surface` (instead of `surface`) in the logs.
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https://bugs.winehq.org/show_bug.cgi?id=57136
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #4 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 9.18.
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https://bugs.winehq.org/show_bug.cgi?id=57195
Bug ID: 57195
Summary: wineconsole is broken Wine 9.17 after moving its
window (Far File Manager is broken as well, as a
result)
Product: Wine
Version: 9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Steps to reproduce (under X11):
1. wine wineconsole
2. Move the window.
Results:
CPU use 100%, wineconsole starts repainting itself indefinitely.
Expected results:
This shouldn't be happening.
P.S.
1. This does not always happen but after running Far File Manager 2/3 (doesn't
matter) and exiting it, wineconsole starts misbehaving 100%.
2. My DPI is set to 110.
3. I'm using "Lucida Console" (from MS Core Fonts) as my
HKEY_CURRENT_USER\Console\FaceName
Could be a result of HighDPI support in Wine 9.17.
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https://bugs.winehq.org/show_bug.cgi?id=57141
Bug ID: 57141
Summary: tablette rapeper
Product: Framework Mono
Version: main
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mono-basic
Assignee: wine-bugs(a)winehq.org
Reporter: patrickventresque(a)gmail.com
CC: madewokherd(a)gmail.com
Created attachment 77046
--> https://bugs.winehq.org/attachment.cgi?id=77046
impossibilité de lancer rapeper
impossibilité d'ouvrir Rapaper studio avec Wine.
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http://bugs.winehq.org/show_bug.cgi?id=10648
Summary: Async WSASend does not send all bytes.
Product: Wine
Version: 0.9.5.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marius(a)scimore.com
On Server sending 1500 bytes with non-blocked WSASend and 2 WSABUFFERS will
transfer only 1452 bytes. On client WSARecv called again will be blocked and
does not receive the the remaining bytes.
The completion port receives event on transfered 1452 bytes, and there is no
more followed events on transfered the last 8 bytes.
OS: Ubuntu 7.10
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https://bugs.winehq.org/show_bug.cgi?id=56873
Bug ID: 56873
Summary: WordSmith 9.0 doesn't show text in installer
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 76676
--> https://bugs.winehq.org/attachment.cgi?id=76676
Screenshot Windows
See screenshots
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https://bugs.winehq.org/show_bug.cgi?id=57168
Bug ID: 57168
Summary: Silent Hill 2 (Konami, 2002): page fault in WOW64 mode
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: redwindwanderer(a)gmail.com
Distribution: ---
Created attachment 77068
--> https://bugs.winehq.org/attachment.cgi?id=77068
Silent Hill 2 in WOW64 mode pagefault backtrace
Silent Hill 2 (Konami, 2002) causes a page fault error (log attached).
On latest stable Wine 9.17, using WOW64 mode.
No 32bit libs on the system.
Other 32bit games seem to run fine.
The game used to run fine on Wine (32bit) back in 2009.
Wine pagefault log is attached.
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https://bugs.winehq.org/show_bug.cgi?id=57186
Bug ID: 57186
Summary: app randomly crashes when opening
https://playlabs.altera.al/discover
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thekidarcplays(a)gmail.com
Distribution: ---
Created attachment 77081
--> https://bugs.winehq.org/attachment.cgi?id=77081
error logs
trying to open atera lanucher and it crashes
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https://bugs.winehq.org/show_bug.cgi?id=57194
Bug ID: 57194
Summary: WLM `09 not launching
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thecodersofscratch67(a)gmail.com
Distribution: ---
Created attachment 77085
--> https://bugs.winehq.org/attachment.cgi?id=77085
Yes I ran WLM through the terminal.log
I decided in my Windows Me VM to use Escargot.
It didn't work in Windows Me or Windows XP.
I decided to use Wine on my host pc to run Windows Live Messenger 2009
The setup ran perfectly, the Escargot patcher needed a DLL, and WLM `09
crashed. The log is attached below.
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https://bugs.winehq.org/show_bug.cgi?id=57212
Bug ID: 57212
Summary: Spider-Man: Shattered Dimensions - Unable to get
display aspect ratio
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: tinozzo123(a)gmail.com
Distribution: ---
### About the game
Spider-Man: Shattered Dimensions is a weird D3D9 game: in its settings, not
only there is the resolution option, but there is also the "AspectRatio"
option.
This setting is saved in the registry:
`HKEY_CURRENT_USER\SOFTWARE\Activision\Spider-Man (TM)
SD\Settings\Display\AspectRatio`
1 for 4:3, 2 for 16:10, 3 for 16:9.
### What the game is supposed to do (first launch)
On Windows and on Wine Wayland, when launching the game for the first time
(that is, when the registry key doesn't exist), that key is `NtSetValueKey`ed
to 4 (a value that seems intentionally invalid), then it is `NtSetValueKey`ed
to the appropriate value.
### What happens instead on Wine X11 (first launch)
On Wine X11 (or XWayland), `NtSetValueKey` for "AspectRatio" is only called
once to set it to 4, and it stays as such. (Which makes the game 4:3.)
That probably means that whatever the game needs to do before the second
`NtSetValueKey` fails.
#### Symptoms of the issue
You may wonder: "Since the Aspect Ratio option is exposed in the in-game
settings, can't you adjust them there?".
However, due to the game being poorly coded, this issue may make the game stuck
in an unsupported resolution, causing a chain reaction of issues that makes the
game unable to change all graphics settings, and sometimes it even makes the
game unable to render the title screen, crashing when starting a level.
Manually editing the "AspectRatio" key after the first launch doesn't solve all
issues: it may still be impossible to change all graphics settings.
This probably means that the game depends on "getting" the display's aspect
ratio even if the registry key is set.
### Logs
I don't know what channels should the logs contain. Tell me, and I'll send
them.
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https://bugs.winehq.org/show_bug.cgi?id=57211
Bug ID: 57211
Summary: FL STUDIO 20/21/24 - Custom cursor becomes normal
cursor after hovering over certain files
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 77114
--> https://bugs.winehq.org/attachment.cgi?id=77114
Video of the issue
Basically when you are hovering over the files of the library in FL Studio your
curor will become a white handi with a white rectangle underneath, but when you
hover over certain files that have a name that exceeds the width of the drawer
and go over it the cursor becomes the default mouse cursor from my os, and this
is not normal behavior
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--- Comment #177 from Saulius K. <saulius2(a)gmail.com> ---
Created attachment 77104
--> https://bugs.winehq.org/attachment.cgi?id=77104
StarCraft original & EuropeBattle.net screenshot 01
I just installed the original SC, patched to v1.16.1, and connected to
EuropeBattle.net server on my W10 21H2.
My client connects fine, and the menus/dialog boxes are rendered (although with
glitches).
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--- Comment #176 from Saulius K. <saulius2(a)gmail.com> ---
(In reply to Igor Polyakov from comment #175)
> Impossible to test because neither iccup nor blizzard support this version
Looks like the 3rd party server is needed, like [5].
––– Quote –––
Version: 1.16.1
Server Status: ONLINE
Most Players Online: 654
––– Quote –––
Its' installer just adds the following:
––– Quote –––
REGEDIT4
[HKEY_CURRENT_USER\Software\Battle.net\Configuration]
"Battle.net Gateways"=hex:31,30,30,30,00,30,31,00,73,65,72,76,65,72,2E,65,\
75,72,6F,70,65,62,61,74,74,6C,65,2E,6E,65,74,00,\
30,00,45,75,72,6F,70,65,42,61,74,74,6C,65,2E,4E,\
65,74,00,00
––– Quote –––
After importing "EuropeBattleNet.reg" I tried to extract the readable
characters from that binary value:
––– Quote –––
$ reg query 'HKCU\Software\Battle.net\Configuration' | awk 'BEGIN {print ""}
/Battle.net Gateways/ {$0 = gensub(/(..)/, "0x\\1 ", "g", $NF); for(i=1; i<=NF;
i++) if ($i!="0x00") printf("%c", strtonum($i)); else print ""}'
1000
01
server.europebattle.net
0
EuropeBattle.Net
––– Quote –––
So, the server name to be checked is "server.europebattle.net"
[5] https://europebattle.net/sc/
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Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|imwellcushtymelike(a)gmail.co |
|m |
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https://bugs.winehq.org/show_bug.cgi?id=55936
Bug ID: 55936
Summary: Sven Bømwøllen series: Several games crash after
loading screen
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nikolas.gur(a)stud.uni-due.de
Distribution: ArchLinux
Created attachment 75501
--> https://bugs.winehq.org/attachment.cgi?id=75501
wine output for starting the games
At least the second, third and forth entry from the Sven Bømwøllen series
(https://www.mobygames.com/group/3577/sven-b%C3%B8mw%C3%B8llen-games/) called
Sven Zwø, Sven XXX and Sven 004 crash after showing briefly the loading screen
(the main menu is not entered, and no GUI error messages are shown). The wine
log messages appear to be similar in all three cases and are uploaded in the
attachments. The first game in the series does not have any problems and is
perfectly playable in wine.
The issue occurs both with demo and full CD versions of the games. The demo for
Sven 4 can be downloaded from here, for the maintainers to confirm the bug:
https://www.pcwelt.de/article/1143476/sven-004-xs.html (direct link:
https://download.pcwelt.de/area_release/files/BB/C1/BBC1C93E4C2BA5EC30CBEBA…)
sha1sum Setup_Sven004-XS_BTO_v104.exe
99105e743bbd60889bf476d357e2dd047ed0b0dd
Since the error mentions something about DirectDraw, I tried using
https://github.com/FunkyFr3sh/cnc-ddraw. I also tried setting WinXP
compatibilty, emulating a virtual desktop and tried both Wine 32 and 64
prefixes, but none of this worked in any way.
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--- Comment #175 from Igor Polyakov <iop_jr(a)yahoo.com> ---
Impossible to test because neither iccup nor blizzard support this version
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--- Comment #173 from Igor Polyakov <iop_jr(a)yahoo.com> ---
Seeing as you can no longer connect to battle.net with the original disk
version before downloading the new version, this bug is outdated. The current
third party server is using the remastered version.
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https://bugs.winehq.org/show_bug.cgi?id=57198
Bug ID: 57198
Summary: Chessbase 11: Incorrect vertical window size if moved
to external monitor and restarted
Product: Wine
Version: 9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Starting chessbase 11 on my laptop screen. I move the window to my external
monitor. I close it there. I restart and it's moved back to the laptop monitor.
The vertical size of the window has changed to less than 100 pixels. I have to
resize it from the menu bar as resize by dragging the edge stops being
available.
I'd expect the size to be the same (both screens are 4K). I don't know if I
should be expecting it to reopen on the same screen.
Happy to jump on a zoom call to demonstrate / debug.
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https://bugs.winehq.org/show_bug.cgi?id=51202
Bug ID: 51202
Summary: Chessbase 11 Incorrect window brought to front on
search termination
Product: Wine
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
In Chessbase 11, when search is terminated (manually or by completion) a
different ChessBase window (main one?) is brought to the front rather than
refreshing the current one.
This has always been an issue in wine.
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https://bugs.winehq.org/show_bug.cgi?id=657
jacobbrett+winehqbugs(a)jacobbrett.id.au changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jacobbrett+winehqbugs@jacob
| |brett.id.au
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http://bugs.winehq.org/show_bug.cgi?id=12532
Summary: Autodesk TrueView fails to install
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://usa.autodesk.com/adsk/servlet/index?id=6703438&si
teID=123112
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, a user submitted this new app into appdb with garbage test results, so i
gave it a try as well. That user reported a problem that the disk was full, but
i can't reproduce that, it fails differently here.
To run into this bug you need Alex Villacis' patch here:
http://article.gmane.org/gmane.comp.emulators.wine.patches/49916
hopefully that patch will make it into git monday.
after applying that patch the intaller failed with a message 'Call not
implemented'
The problem seems to be:
fixme:MsiDatabaseGenerateTransformW
By just returning ERROR_SUCCESS, it ran into two other unimplemnted functions:
MsiQueryFeatureStateFromDescriptorA and MsiCreateTransformSummaryInfoW
By stubbing these out with ERROR_SUCCESS the installer claimed to be
successfull (but i guess that's doubtful).
Anyway , this all shows that these three functions need to be implemented to
get this installer finish, and that's where I created this bug for.
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https://bugs.winehq.org/show_bug.cgi?id=57157
Bug ID: 57157
Summary: winedbg: can't attach to windows process
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)jmbreuer.net
Distribution: ---
I'm trying to debug a hang/freeze concerning Fallout 1 (it's still available on
Epic for free for a couple of hours, if someone should want to replicate
specifically).
Got myself to a point to run winedbg against the game, provoke the hang (in my
case, I just need to press Escape to open the in-game save/options/... menu).
Now, I want to have a look where all threads of the game are.
Wine-dbg>info process
pid threads executable (all id:s are in hex)
00000168 6 'falloutwHR.exe'
0000008c 3 'explorer.exe'
00000038 8 'services.exe'
000000e0 6 \_ 'rpcss.exe'
000000c0 3 \_ 'svchost.exe'
000000a8 4 \_ 'plugplay.exe'
00000068 8 \_ 'winedevice.exe'
00000044 8 \_ 'winedevice.exe'
00000020 1 'start.exe'
0000010c 1 \_ 'winedbg.exe'
=0000011c 1 \_ 'winedbg.exe'
>00000124 9 \_ 'Launcher.exe'
00000114 1 \_ 'Launcher.exe'
00000104 2 \_ 'conhost.exe'
OK, so, switch to falloutwHR.exe first, I guess:
Wine-dbg>attach 00000168
syntax error
Wine-dbg>attach 168
syntax error
Um. What am I doing wrong? Or is there something really weird broken? - I see
that there's a testing package of wine 9.16 for my distro (gentoo), I'll try
that next.
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https://bugs.winehq.org/show_bug.cgi?id=57185
Bug ID: 57185
Summary: Virtual DJ 2024: Unable to show drives on explorer
panel
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rizalmart98(a)gmail.com
Distribution: ---
When expanding the DRIVES folder on explorer panel (panel at the lower left
corner) when clicking the "+" button, it does not show the drives detected
instead of showing C: and Z: drives after expanding the DRIVES folder
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https://bugs.winehq.org/show_bug.cgi?id=51732
Bug ID: 51732
Summary: TradeStation Installer: Unable to register servers.
Setup will now abort.
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christopher.m.penalver(a)gmail.com
Distribution: Ubuntu
Created attachment 70617
--> https://bugs.winehq.org/attachment.cgi?id=70617
WINEDEBUG=+relay wine 'TradeStation Setup.exe' 2>&1
Hello, attempting to install TradeStation from
https://update.tradestation.com/Installs/TradeStation/10.00.02.925/TradeSta…
with wine 6.0.1 causes a window to pop up noting precisely:
Unable to register servers. Setup will now abort.
In other words, the install fails and the user is left scratching their head
about why it doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=57121
Bug ID: 57121
Summary: wine make keys sticky
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: axet(a)me.com
Distribution: ---
Hello!
Playing wine games I notices key become sticky sometimes. Pressing keys makes
no effect in the game for some delay and then all keys get burst into game
making character cast / jump like you pressed it at once.
This is only affecting keyboard input, mouse input is not affected. When keys
are sticky you still can use mouse do move, left / right clicks and character
responds to it.
I found out that it is easy to reproduce by using slow USB flash drive (4MB/s
write 20MB/s read) when you put all data into it: wine binaries, cache folder
(with mesa_shader_cache using XDG_CACHE_HOME variable), game it self. When you
start a game using this setup allays keys get sticky, but mouse is never
affected.
It is happening also when game and wine and cache on the HDD but much more
rarely. I guess when USB flash got accessed by linux kernel.
I'm using:
debian trixie
wine 9.16
i3-12100F // RX 6600 (amdgpu)
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https://bugs.winehq.org/show_bug.cgi?id=56030
Bug ID: 56030
Summary: Left 4 Dead 2 Version 2.2.0.0 Keyboard / Mouse inputs
not properly recognized.
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
With Wine-9.0-rc1 Left 4 Dead 2 Version 2.2.0.0 does not properly recognize
keyboard / mouse inputs.
It seems that in some cases key state changes are ignored. I.e. The key "gets
stuck" in the last read state. Causing behaviors like the player not moving
despite any of the WSAD keys being held down, continuing to move in a single
direction, or the player constantly firing / reloading / switching a weapon
(similar to a turbo controller) despite the mouse having only been clicked /
scrolled once (and the mouse not having a turbo mode). This seems to happen
about once every ~15-20 seconds. Making the game unplayable.
It also seems that the only way for the key to be "unstuck" is to change it's
state while the game is getting input. For example, If the player is stuck
firing a weapon, the player needs to manually fire the weapon again (Mouse1 by
default) and release the key before the game ignores input again to make the
weapon stop firing. Simply doing nothing will *not* fix the key state as far as
the game is concerned.
It should be noted that mouse movement does not seem to be affected by this. As
the player can still use mouse look normally despite the above behaviors.
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https://bugs.winehq.org/show_bug.cgi?id=37263
Bug ID: 37263
Summary: World Of Warcraft: stuck keys
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brian(a)infinityplusb.com
I'm running WoW 5.4.8.
At random intervals keys appear "stuck", even though they are not physically
stuck. I can really only notice the ones where the "stuck key" is for moving
(e,d,s,f) cause the character keeps strafing or running. Sometimes repressing
these keys causes the key to unstick, but that's maybe a 20-25% success rate.
Maybe less.
I'm new to this bug-filing thing so I'll try replicate the issue.
I'm not sure this issue is specific to Warcraft, but it's the only game I play.
There are other google tracks related to this, but they seem quite old
(pre-2008).
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https://bugs.winehq.org/show_bug.cgi?id=55849
Bug ID: 55849
Summary: Wine sends WM_(SYS)KEYUP event twice for Alt (and
such) key if Fcitx/iBus daemon is running
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: emuser20140816(a)gmail.com
Distribution: ---
Created attachment 75355
--> https://bugs.winehq.org/attachment.cgi?id=75355
A test application
I've attached an example application that reproduces this issue
(win32-syskey-test.exe).
The expected behavior of this application is to toggle background color
(red/green) by pressing Alt (VK_MENU) key.
This application behaves correctly on Windows, and behaves correctly on Wine
too but only when the Fcitx/iBus daemon (with XIM integration enabled) is *not*
running:
WM_SYSKEYDOWN: wParam: 18, lParam: 0x20380001
WM_SYSKEYUP: wParam: 18, lParam: 0xc0380001
However, the application behaves differently on Wine if Fcitx/iBus daemon is
running:
WM_SYSKEYDOWN: wParam: 18, lParam: 0x20380001
WM_SYSKEYUP: wParam: 18, lParam: 0xc0380001
WM_KEYUP: wParam: 18, lParam: 0xc0380001
and the toggle switch no longer works.
(This affects every application that takes a similar approach, i.e. an
application that uses Alt, Ctrl or Shift key to toggle something on
WM_(SYS)KEYUP event.)
The workaround for this issue is either quit the Fcitx/iBus daemon (which makes
IME unusable for this application) or revert the commit
https://gitlab.winehq.org/wine/wine/-/commit/a4a5a2ec121eeb2a7cd4ffbb5ba7b2…
(which requires complete rebuild from wine source tree).
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https://bugs.winehq.org/show_bug.cgi?id=53994
Bug ID: 53994
Summary: Internet Explorer 11: Install fails due to lack of
DISM.exe implementation
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: masterbuilder102(a)gmail.com
Distribution: ---
Created attachment 73579
--> https://bugs.winehq.org/attachment.cgi?id=73579
Log of IE11. (Contains two duplicate install attempts).
Info:
Debian 11, 32 bit wine prefix.
Workarounds: Need to use native version of inseng.dll
Download Link for IE11 32 bit:
https://web.archive.org/web/20210701100535/http://download.microsoft.com/do…
When installing IE11, it checks for a few files
d3d11.dll
api-ms-win-downlevel-user32-l1-1-0.dll
Ntoskrnl.exe
api-ms-win-security-base-l1-1-0.dll
conhost.exe
segoeui.ttf
taskhost.exe
tcpip.sys
tdh.dll
Wine lacks taskhost.exe, tcpip.sys, tdh.dll and segoeui.ttf, manually copying
these files over will cause the installer to not manually install it, except
for segoeui.ttf which fails regardless if the file is present.
In my log I have all these files copied over already which is why they all say
(True).
Based on Bug 43509 I believe the issue is that the wine implementation of
dism.exe is incomplete, but I also think it is possible to get IE11 working if
the segoeui.ttf check can be done.
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http://bugs.winehq.org/show_bug.cgi?id=24684
Summary: SMP problems with Source games
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitlicek(a)gmail.com
Some games with latest Source engine (Alien Swarm, Left for Dead 2) has
sometimes grayed out "Enable multicore rendering" in options menu. But when
It's not grayed out, and I enable it, it works like it's supposed to, giving me
notable fps boost and using both my CPU cores.
But I'm using virtual desktop, to still be able to communicate with my friend
using IM. But sometimes, when I leave virtual desktop and want to return back,
the VD is not redrawing. I can still hear music, game sounds, even blindly open
in-game console nad write quit to exit the game properly. This is not happening
if multicore is disabled in game.
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https://bugs.winehq.org/show_bug.cgi?id=54249
Bug ID: 54249
Summary: Temple of Elemental Evil Demo Backtrace
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 73802
--> https://bugs.winehq.org/attachment.cgi?id=73802
Backtrace 8.0-rc2 (Slackware 15.0)
Hello everyone,
I was revisiting bug 9304 and did a fresh install from:
https://www.fileplanet.com/archive/p-12410/The-Temple-of-Elemental-Evil-Demo
sha256sum ToEE_Demo.exe
827a280487c3615ae4be0185daefbb63098a93c71f6a21409446040969e8c6a9 ToEE_Demo.exe
I ran into the problem that now a backtrace is thrown in 8.0-rc2
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https://bugs.winehq.org/show_bug.cgi?id=43461
Bug ID: 43461
Summary: NoLimits2 crashes on startup
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: alt.stephan(a)web.de
Distribution: ---
Created attachment 58835
--> https://bugs.winehq.org/attachment.cgi?id=58835
Wine console messages
While initializing, the program quits with a fatal error: The application
failed with: D3DXAssembleShader return with an unexpected error. (see
crash.png)
Wine console log (crash.log) attached below, as well as the wine "crash
detected" log (err_report.log).
I tried with both UseGLSL enabled and disabled.
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http://bugs.winehq.org/show_bug.cgi?id=23150
Summary: Mass Effect 2: No audio in menus/videos/game
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=28791)
--> (http://bugs.winehq.org/attachment.cgi?id=28791)
terminal output
The only place you can get sound is in the launcher. Everything else is silent.
I have OpenAL installed, and ~/.alsoftrc contains:
austin@midna:~$ cat .alsoftrc
drivers = alsa
I've tried disabling mmdevapi in winecfg, changing windows version to vista/7,
using hardware emulation, using OSS instead of ALSA, etc., but have yet to get
any sound out.
The AppDB suggests installing foobar2000, then:
"Use foobar2000 to set the playback device and then select the Direct Analog
version in MassEffect2Config.exe."
though in the configuration tool's audio tab, the sound devices list is empty,
for me (with/without foobar2000).
Terminal output attached, though there's nothing obvious there.
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https://bugs.winehq.org/show_bug.cgi?id=57172
Bug ID: 57172
Summary: Installing winehq-stable 9.0 in Ubuntu 24.04 LTS does
not offer to install Mono or Gecko
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: david.l.bridges(a)gmail.com
CC: dimesio(a)earthlink.net
Distribution: ---
When installing winehq-stable in Ubuntu 24.04 LTS, neither Wine Mono nor Wine
Gecko are offered (as they should be according to
https://gitlab.winehq.org/wine/wine/-/wikis/Wine-Mono and
https://gitlab.winehq.org/wine/wine/-/wikis/Wine-Mono. Installation of
winehq-stable completes without error, but executing $ wine uninstaller shows
that Wine Mono is not present, and executing $ wine iexplore fails for lack of
Wine Gecko.
Both winehq-devel and winehq-staging offer Mono and Gecko, and those are
installed and functional.
The winehq-stable installation has been a problem for a few days, at least.
I rated Severity as Major on the grounds that the absence of Mono and Gecko
will cause many Windows apps to fail if installed with Wine Stable. In
addition, the problem affects all Ubuntu flavors and other distros based on
Ubuntu 24.04.
Many thanks for your attention to this issue.
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http://bugs.winehq.org/show_bug.cgi?id=29947
Bug #: 29947
Summary: Option to set virtual desktops to the current
resolution
Product: Wine
Version: 1.4-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
At default the option "Emulate a virtual desktop" is set to 800x600 in winecfg.
What about an option that sets the desktop size for virtual desktops
automatically to the resolution of the system?
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https://bugs.winehq.org/show_bug.cgi?id=57161
Bug ID: 57161
Summary: when starting captvty, it stops saying it has
encontered a problem
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: patrick.pochard(a)free.fr
Distribution: ---
Created attachment 77064
--> https://bugs.winehq.org/attachment.cgi?id=77064
backtrace available when the pb occurs
captvty stops saying the is a problem
captvty 2.10.8.2
wine 9.0
os linux mint 22
I tried to install 9.15 & 9.16 but the is a dependency issue libx11-dev:i386
and could not find a solution
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https://bugs.winehq.org/show_bug.cgi?id=57170
Bug ID: 57170
Summary: Apex Legends game crash without IPv6 kernel module
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: h0tc0d3(a)gmail.com
Distribution: ---
Apex Legends game crash without IPv6 kernel module.
0054:trace:iphlpapi:GetIfTable2 table 00007FFFFEA1F830
0054:trace:iphlpapi:GetIfTable2Ex level 0, table 00007FFFFEA1F830
0054:trace:iphlpapi:FreeMibTable (00007FFFFF4455C0)
01b8:trace:iphlpapi:GetAdaptersInfo info 00007FFFFE8AF350, size
00007FFFFE8AF658
01b8:trace:iphlpapi:GetAdaptersInfo info 00007F524ACD0010, size
00007FFFFE8AF658
01b8:err:seh:NtRaiseException Unhandled exception code c0000409 flags 1 addr
0x1412a9ab1
Loading a kernel module to support IPv6 solves the problem: sudo modprobe ipv6
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https://bugs.winehq.org/show_bug.cgi?id=57061
Bug ID: 57061
Summary: SRWLock is slower than CriticalSection on wine. Why?
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
Distribution: ---
https://github.com/cppfastio/fast_io/blob/next/benchmark/0002.file_io_tsc/t…
[cqwrteur@DESKTOP-9B705LH time]$ wine
./iobuf_file_lockable_critical_section.exe
output:0.3784567s
input:0.1407622s
[cqwrteur@DESKTOP-9B705LH time]$ rm *.txt
[cqwrteur@DESKTOP-9B705LH time]$ wine ./iobuf_file_lockable_srwlock.exe
output:0.5857926s
input:0.3284965s
[cqwrteur@DESKTOP-9B705LH time]$ rm *.txt
This is very strange tbh. Because on windows SRWLock is faster than
CriticalSection. I have checked wine's implementation and I don't see why
SRWLock is slower than CriticalSection on wine either since the implementation
is very simple.
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https://bugs.winehq.org/show_bug.cgi?id=57167
Bug ID: 57167
Summary: Virtual DJ 4.2: combobox on sound card setup in
settings window does not render correctly
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: rizalmart98(a)gmail.com
Distribution: ---
Created attachment 77067
--> https://bugs.winehq.org/attachment.cgi?id=77067
Virtual DJ 4.2 settings window
On the virtual dj 4.2 settings window right on the sound setup tab. The combo
box on Inputs, Outputs, and Sound Card does not show the drop down list
properly. The drop down list consist of an image and text per item.
See the attached screenshot
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https://bugs.winehq.org/show_bug.cgi?id=57136
--- Comment #3 from Werner Lemberg <wl(a)gnu.org> ---
Minor correction to my last comment: binaries → binary, just to avoid
confusion.
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Werner Lemberg <wl(a)gnu.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution|--- |FIXED
--- Comment #2 from Werner Lemberg <wl(a)gnu.org> ---
Using version 9.17 (to be more precise, wine 9.17-lp155.1770.1 from
obs://build.opensuse.org/Emulators) I could successfully execute the binaries.
There are still some hiccups; for example, the program complains that it
doesn't have the right to create the directory
`c:\users\<home>\Downloads\Steinberg`, but it could continue and download
Dorico after I created the directory manually.
However, I think the current behaviour is good enough, so I'm tagging this
issue as resolved.
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https://bugs.winehq.org/show_bug.cgi?id=57166
Bug ID: 57166
Summary: Disable Android apk generation please!
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
i don't need that apk and there is no toggle to disable it. Gradle does not
work. I run wine in termux
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https://bugs.winehq.org/show_bug.cgi?id=57095
Bug ID: 57095
Summary: Latest Wine Install - Installed windows App -
LovenseConnect.exe Launched / displayed error
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: chad(a)devrizon.com
Distribution: ---
Created attachment 76975
--> https://bugs.winehq.org/attachment.cgi?id=76975
Ubuntu 24.04 running wine 9.0 launched LovenseConnect.exe / cricital error
displayed
i installed the latest WINE package on Linux Ubuntu 24.04. Installed the
application LovenseConnect.exe and recieved the error during the launch of the
application.
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http://bugs.winehq.org/show_bug.cgi?id=18846
Summary: Anti-Grain Geometry GDI Demo does not render
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.antigrain.com/demo/GDI_graph_test.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
This is a follow up to bug 10981. The Anti-Grain Geometry GDI Demo runs now,
but GdipDrawImagePointRectI is a stub so Wine users don't see the pretty
pictures.
http://www.antigrain.com/demo/graph_test.gif
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https://bugs.winehq.org/show_bug.cgi?id=56103
Bug ID: 56103
Summary: PropertySheet - CTRL+TAB and CTRL+SHIFT+TAB not
processed
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
PropertySheet - CTRL+TAB and CTRL+SHIFT+TAB not processed
They should allow to change active tab but they don't.
Cause : in do_loop function, if(!IsDialogMessageW(hwnd, &msg)) should be
replaced by if (!PROPSHEET_IsDialogMessage(hwnd, &msg)) as
PROPSHEET_IsDialogMessage correctly implement TAB management for
propertysheets.
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http://bugs.winehq.org/show_bug.cgi?id=26813
Summary: Problems extracting python-3.1.3.amd64.msi under
wine's msiexec (works on WinXP)
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: conathan(a)gmail.com
I was attempting to extract the contents of python-3.1.3.amd64.msi
under wine 1.3.17 32bit, using the following command:
wget http://python.org/ftp/python/3.1.3/python-3.1.3.amd64.msi
msiexec /a python-3.1.3.amd64.msi /qb TARGETDIR=out #tried c:\\out as well
and it exits immediately with the following (which I believe is a red
herring, 32bit also says this)
fixme:storage:create_storagefile Storage share mode not implemented.
I tried this out on windows XP 32bit, and it extracted the files just fine.
the 32bit python extracted just fine
(http://python.org/ftp/python/3.1.3/python-3.1.3.msi)
(Note: Not trying to install it, just extract the files within for use
within a bash script)
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https://bugs.winehq.org/show_bug.cgi?id=55322
Bug ID: 55322
Summary: SBCL 2.3.4: unattended msiexec in administrator mode
fails
Product: Wine
Version: 8.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: awkravchuk(a)gmail.com
Distribution: ---
Created attachment 74916
--> https://bugs.winehq.org/attachment.cgi?id=74916
wine output
I'm trying to use SBCL installer from here
https://github.com/roswell/sbcl_bin/releases/download/2.3.4/sbcl-2.3.4-x86-…
in untattended mode:
```
$ wine msiexec /a sbcl-2.3.4-x86-64-windows-binary.msi /qn /lv log.txt &>
wine.log; echo $?
90
```
When using `/i` switch, installation seems to succeed.
Log files are attached below.
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https://bugs.winehq.org/show_bug.cgi?id=57102
Bug ID: 57102
Summary: Textbox-border is missing if textbox is on topmost
layer of e. g. a TabControl.
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andreas.franz(a)arcor.de
Distribution: ---
Created attachment 76984
--> https://bugs.winehq.org/attachment.cgi?id=76984
First tabpage of an .NET-application
Since 9.16 some textboxes have no rendered border. It happens only on topmost
layer of an .NET-Control.
See .NET-example as attachment.
Stable 9.0 works fine. And with 9.15 I didn´t notice this effect, too.
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https://bugs.winehq.org/show_bug.cgi?id=42601
Bug ID: 42601
Summary: Foxit Reader Crashes after running for an extended
period of time
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seanaubin(a)gmail.com
Distribution: ---
Created attachment 57546
--> https://bugs.winehq.org/attachment.cgi?id=57546
Backtrace of the crash
After running Foxit Reader for an extended period of time (30 minutes) the
reader crashes. Before crashing, the graphics fail to render and are only
updated if the mouse click on them. However, the PDF itself is never updated.
Foxit Reader Version: 8.2.1.6871
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https://bugs.winehq.org/show_bug.cgi?id=57140
Bug ID: 57140
Summary: ADOM no longer launches under wine 9.16
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pmargeti34(a)gmail.com
Distribution: ---
I'm running wine-staging-wow64 from aur which enables experimental wow64 mode
in wine.
With version 9.16 ADOM (https://www.gog.com/en/game/adom) no longer runs.
Kindly see the attached logs created.
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https://bugs.winehq.org/show_bug.cgi?id=57127
Bug ID: 57127
Summary: Dutch button labels are cut off in Wine Internet
Explorer
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 77023
--> https://bugs.winehq.org/attachment.cgi?id=77023
Dutch Wine Internet Explorer
When running Wine Internet Explorer in the nl_NL locale, "Vernieuwen",
"Startpagina", and "Afdrukken" are all truncated and the last 1-2 letters of
each are replaced with an ellipsis. See attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=18154
Summary: cmd.exe: failure to handle file extension association
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: swelef(a)post.sk
cmd.exe doesn't handle extension association.
Test case:
Install ActivePerl, create a dummy perl script test.pl and run
wine cmd /c test.pl
cmd.exe will try to run test.pl as Unix binary
trace:process:CreateProcessW starting L"C:\\\\test.pl" as Unix binary
and (probably) fail instead of running Perl.exe as the Windows XP command
cmd /c perl.pl
Source code analysis:
The function programs/cmd/wcmdmain.c:WCMD_run_program calls FindExecutable
but mostly ignores the result. This looks like an unfinished work.
Remark:
Theoretically, some program could rely on the association. As long as such
program is not known, this is a low priority issue. Users should prefer
the explicit command
wine perl test.pl
(or "wine start /W test.pl" if they want a new console).
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https://bugs.winehq.org/show_bug.cgi?id=49244
Bug ID: 49244
Summary: GdipDeleteFontFamily is declared, but does nothing
Product: Wine
Version: 5.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal54(a)gmail.com
Distribution: ---
Function just check if FontFamily is null and return value without doing
anything.
https://github.com/wine-mirror/wine/blame/056c9df854817670dc4fb9c095cba29c9…
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https://bugs.winehq.org/show_bug.cgi?id=55964
Bug ID: 55964
Summary: wine-mono: Dlls include reference to filenames
different to the files in
wine-mono-8.1.0-dbgsym.tar.xz
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
I was trying get a backtrace from #55736 with debug symbols.
Therefore I tried using a windows build of LLDB.
Unfortunately it took me some time to figure out that the PDB file name
embedded in the dll files did not match the filename
in the archive wine-mono-8.1.0-dbgsym.tar.xz.
After renaming to the name libmonosgen-2.0.pdb it got found by LLDB.
Maybe either the build can be modified to build with the expected file names
in the first place, or add a short readme to the archive file describing
this issue?
$ strings windows/mono/mono-2.0/bin/libmono-2.0-x86*.dll | grep -i
"mono.*\.pdb"
/vagrant/build/mono-x86_64/mono/mini/.libs/libmonosgen-2.0.pdb
/vagrant/build/mono-x86/mono/mini/.libs/libmonosgen-2.0.pdb
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https://bugs.winehq.org/show_bug.cgi?id=54212
Bug ID: 54212
Summary: Nexus ECU Tuning Software for HALTECH ECU
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: nbehnken(a)gmail.com
Distribution: ---
Created attachment 73755
--> https://bugs.winehq.org/attachment.cgi?id=73755
Startup Trace before error message is Displayed about Windows Installer
The Nexus software is a DOTNET application that controls the Haltech ECU for
automotive tuning.
ERROR from APP
"Nexus Software cannot be installed on systems with Windows Installer version
lower than 5.0."
Download Location
https://www.haltech.com/wp-admin/admin-ajax.php?action=ht_latest_software
wine NexusInstallPackageWeb_v1.40.2.exe
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https://bugs.winehq.org/show_bug.cgi?id=55343
Bug ID: 55343
Summary: Game Constantine Doesn't Work
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jon9097(a)gmail.com
Distribution: ---
Constantine's game doesn't work.
I've been trying to run it for years and it's all to no avail. Either it starts
but doesn't respond to any key, or it doesn't start at all.
Here is the link to the game: https://archive.org/details/constantine_202007
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https://bugs.winehq.org/show_bug.cgi?id=57103
Bug ID: 57103
Summary: "opengl32.dll" failed to initialize with WOW64 on
Wayland
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: redwindwanderer(a)gmail.com
Distribution: ---
I know both WOW64 and pure Wayland are experimental, but I think this is very
basic stuff that I believe should work even on early days.
I build latest WINE gitlab code master branch with:
./configure --enable-win64 --without-x --with-wayland
--enable-archs=x86_64,i386
..which results on Wayland-only WOW64 Wine.
Basic 32bit programs work, but programs requiring OpenGL produce this error:
0024:err:environ:init_peb starting L"Z:\\root\\sh2\\sh2pc.exe" in experimental
wow64 mode
0024:err:opengl:DllMain Failed to load unixlib, status 0xc0000005
0024:err:module:loader_init "opengl32.dll" failed to initialize, aborting
0024:err:module:loader_init Initializing dlls for L"Z:\\root\\sh2\\sh2pc.exe"
failed, status c0000142
The opengl32.dll was built and is installed in
/usr/local/lib/wine/x86_64-windows/opengl32.dll, and EGL was correctly detected
during configuration:
checking for X... disabled
checking for wayland-client.h... yes
checking for wl_display_connect in -lwayland-client... yes
checking for wayland-scanner... /usr/local/bin/wayland-scanner
checking for xkbcommon/xkbcommon.h... yes
checking for xkb_context_new in -lxkbcommon... yes
checking for xkbcommon/xkbregistry.h... yes
checking for rxkb_context_new in -lxkbregistry... yes
checking for EGL/egl.h... (cached) yes
checking for -lEGL... libEGL.so.1
checking for wayland-egl.h... yes
checking for wl_egl_window_create in -lwayland-egl... yes
So all in all, things should work and opengl32.dll should work correctly on
WOW64+Wayland, I believe.
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https://bugs.winehq.org/show_bug.cgi?id=55410
Bug ID: 55410
Summary: msi:package fails on w8adm
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
msi:package fails on w8adm:
package.c:8054: Test failed: Expected ERROR_SUCCESS, got 1605
package.c:8055: Test failed: Expected a valid product handle
package.c:8099: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8100: Test failed: Expected "", got "apple"
package.c:8101: Test failed: Expected 0, got 260
package.c:8106: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8107: Test failed: Expected "", got L"apple"
package.c:8108: Test failed: Expected 0, got 260
package.c:8114: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8115: Test failed: Expected "{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}",
got "apple"
package.c:8117: Test failed: Expected 38, got 260
package.c:8123: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8124: Test failed: Expected
L"{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}", got L"apple"
package.c:8126: Test failed: Expected 38, got 260
package.c:8132: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8133: Test failed: Expected 38, got 260
package.c:8138: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8139: Test failed: Expected 38, got 260
package.c:8149: Test failed: Expected 38, got 260
package.c:8158: Test failed: Expected 38, got 260
package.c:8165: Test failed: Expected ERROR_MORE_DATA, got 6
package.c:8166: Test failed: Expected first 3 chars of
"{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}", got "apple"
package.c:8168: Test failed: Expected 38, got 4
package.c:8174: Test failed: Expected ERROR_MORE_DATA, got 6
package.c:8175: Test failed: Expected first 3 chars of
L"{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}", got L"apple"
package.c:8177: Test failed: Expected 38, got 4
package.c:8184: Test failed: Expected ERROR_MORE_DATA, got 6
package.c:8185: Test failed: Expected first 37 chars of
"{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}", got "apple"
package.c:8193: Test failed: Expected ERROR_MORE_DATA, got 6
package.c:8194: Test failed: Expected first 37 chars of
L"{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}", got L"apple"
package.c:8203: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8204: Test failed: Expected "{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}",
got "apple"
package.c:8206: Test failed: Expected 38, got 39
package.c:8212: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8213: Test failed: Expected
L"{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}", got L"apple"
package.c:8215: Test failed: Expected 38, got 39
package.c:8222: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8223: Test failed: Expected "", got "apple"
package.c:8224: Test failed: Expected 0, got 260
package.c:8229: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8230: Test failed: Expected "", got L"apple"
package.c:8231: Test failed: Expected 0, got 260
package.c:8234: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8240: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8241: Test failed: Expected "", got "apple"
package.c:8242: Test failed: Expected 0, got 260
package.c:8247: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8248: Test failed: Expected "", got L"apple"
package.c:8249: Test failed: Expected 0, got 260
package.c:8252: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8258: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8259: Test failed: Expected "{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}",
got "apple"
package.c:8261: Test failed: Expected 38, got 260
package.c:8267: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8268: Test failed: Expected
L"{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}", got L"apple"
package.c:8270: Test failed: Expected 38, got 260
See https://test.winehq.org/data/patterns.html#msi:package
These failures started on 2023-07-27 which is when the w8 VM's memory was
increased to 4GB, and older WineTest builds still produce the failures. So the
2023-07-27 VM change is the cause of these failures but it's not clear why.
Also note that, unlike msi:msi and msi:source, msi:package fails even if run on
its own (see bug 55396).
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https://bugs.winehq.org/show_bug.cgi?id=57096
Bug ID: 57096
Summary: regression: Hogia Hemekonomi wont start anymore
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)jonass.user.lysator.liu.se
Distribution: ---
After updating from 9.15 to 9.16 Hogia Hemekonomi wont start anymore. The
console shows only a single line:
01dc:err:sync:RtlpWaitForCriticalSection section 757739E0
"dlls/krnl386.exe16/syslevel.c: Win16Mutex" wait timed out in thread 01dc,
blocked by 01fc, retrying (60 sec)
That line is repeated every 60 secs until I kill it.
This is very similar to bug 52511, but at start of application and not at
shutdown of application.
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https://bugs.winehq.org/show_bug.cgi?id=53154
Bug ID: 53154
Summary: Crash of EpicOnlineServicesUserHelper.exe" --setup
Product: Wine
Version: 7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: me(a)janryll.de
Distribution: ---
Created attachment 72586
--> https://bugs.winehq.org/attachment.cgi?id=72586
Unhandled exception: page fault on read access.
1. Start "Epic Games Lauchner"
2. Goto Settings
3. Click on Install Epic Online Services
4. Crash after some seconds
Epic Games Launcher displays Error EOS-ERR-1603.
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https://bugs.winehq.org/show_bug.cgi?id=55804
Bug ID: 55804
Summary: DICOM Viewer (eFilm Workstation 2.x/3.x) aborts
because libxml2 doesn't like "ISO8859-1" (builtin
msxml6).
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 75294
--> https://bugs.winehq.org/attachment.cgi?id=75294
xml2: Allow encoding="ISO8859-1".
Bug #13340 is for the same application but with native msxml6.
This bug is about the nearly same error message when using builtin msxml6:
> XML Parser Error
> LoadXMLFile 'C:\efilmlite_dvd\eFilmLite\Profiles
> \Default\ToolBarMiniCfg.xml':
> Error:
> Code = 0x80004005
> Source = Line: 0; Char: 0
> Error Description = error
But this seems to be caused by the bundled libxml2 not accepting
as encoding "ISO8859-1", just "ISO-8859-1".
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https://bugs.winehq.org/show_bug.cgi?id=43472
Bug ID: 43472
Summary: R-Link 2 Toolbox crashes on startup
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sb(a)monkey-mind.net
Distribution: ---
Created attachment 58852
--> https://bugs.winehq.org/attachment.cgi?id=58852
R-Link 2 Toolbox Backtrace
The Renault R-Link 2 Toolbox application crashes upon launch.
The installer manages to install just fine, but when trying to launch the
actual application, the crash dialog pops up. See attached backtrace.
The shell window from which the application was started says:
wine: Unhandled page fault on execute access to 0x00000000 at address
(nil) (thread 0009), starting debugger...
Tried with emulation set to Windows 10, Windows 7, Windows Server 2003; all
failed with the same error. SELinux is in permissive mode.
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https://bugs.winehq.org/show_bug.cgi?id=56102
Bug ID: 56102
Summary: Comdlg32/Color - Out of bound value is used
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
- Set HSV to max value by typing 999
- Automatically sets to 239, 240, 240
Scenario 1 :
- Click on the 2D spectrum
- Lum gets to 999 => should stay to 240
Scenario 2 :
- Click on right ribbon
- H & S gets to 999 and ribbon gets crazy
> Faulty code is CC_CheckDigitsInEdit where the raw value is returned even when exceeding max value
if (value > maxval) /* build a new string */
{
sprintf(buffer, "%d", maxval);
result = 2;
}
should be replaced by
if (value > maxval) /* build a new string */
{
value = maxval;
sprintf(buffer, "%d", maxval);
result = 2;
}
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https://bugs.winehq.org/show_bug.cgi?id=57117
Bug ID: 57117
Summary: BsgLauncher cannot launch due to unhandled exception
in System.Security.Cryptography (.NET48)
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madbyte(a)tuta.io
Distribution: ---
Created attachment 77009
--> https://bugs.winehq.org/attachment.cgi?id=77009
error log, used WINEDEBUG=+seh+debugstr
Upon launch, the BsgLauncher used to play Escape from Tarkov / Escape from
Tarkov: Arena, crashes early on (no window actually appears), stating an error
that might be related to the following err line:
System.Security.Cryptography.Utils._DecryptData(System.Security.Cryptography.SafeKeyHandle,
Byte[], Int32, Int32, Byte[] ByRef, Int32,
System.Security.Cryptography.PaddingMode, Boolean)\n"
See attached log file for more details.
- This issue has been introduced with Wine 9.15.
- Earlier versions using the same dependencies won't fail with that error
(working state)
- Switching between different wine version (win81, win10, win11) had no effect
for me
BsgLauncher: https://prod.escapefromtarkov.com/launcher/download
Prefix dependencies: arial times vcrun2019 dotnet48
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https://bugs.winehq.org/show_bug.cgi?id=56352
Bug ID: 56352
Summary: comctl32: Handle progress bar state messages
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: rikul(a)inbox.ru
Distribution: ---
PBM_SETSTATE, PBM_GETSTATE messages are not handled for Progress Bar control.
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https://bugs.winehq.org/show_bug.cgi?id=50365
Bug ID: 50365
Summary: Starcraft Remastered black screen on launch or window
only mode
Product: Wine-staging
Version: 6.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darinsmiller(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
2 display issues appeared a few releases prior to the 6.0 rc's and are still
present:
1st issue: Starcraft Remaster fails to set proper video mode by launching with
black screen. Starcraft cursor is visible and underlying menu items react with
hover sound, but screen remains black even after clicking on invisible menu
items. Alt-tabbing from/to the game refreshes the screen to normal display
mode.
2nd issue: Running dual monitors: primary 4K, secondary 2K scaled to 4K.
Starcraft Rem. launches in window mode on the 4K screen even though settings
specify full-screen mode. Alt-enter fails to scale to full screen. If the
secondary 2K monitor is set to native (non-scaled resolution) before the game
is launched, the game launches to the black fullscreen mode on the primary
display as described above.
Lutris with wine version 5.7.10-x86_64 correctly runs Starcraft Remastered on
the primarly 4K display.
Operating System: Kubuntu 20.10
KDE Plasma Version: 5.19.5
KDE Frameworks Version: 5.74.0
Qt Version: 5.14.2
Kernel Version: 5.8.0-33-generic
OS Type: 64-bit
Processors: 8 × Intel® Core™ i7-4771 CPU @ 3.50GHz
Memory: 15.6 GiB of RAM
Graphics Processor: GeForce GTX 1080/PCIe/SSE2
NVidia Driver: 455.45.01
wine version: wine-6.0-rc3 (Staging)
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https://bugs.winehq.org/show_bug.cgi?id=57119
Bug ID: 57119
Summary: WPF app (VOCALOID) fails to initialize Markup
Product: Wine
Version: 9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gauvain(a)govanify.com
Distribution: ---
Created attachment 77011
--> https://bugs.winehq.org/attachment.cgi?id=77011
Crash log of VOCALOID 6
When trying to start VOCALOID 6, an exception is thrown on startup:
Exception Info: System.Windows.Markup.XamlParseException: Set property
'System.Windows.Controls.Primitives.ButtonBase.Command' threw an exception.
Trying to disable hardware acceleration through registry does not change the
behaviour of the application, and trying to prevent library loading to prevent
HW acceleration only leads to different kinds of crashes.
This exact bug was already present in VOCALOID 5 (so at least since 2018), and
probably affects other WPF apps as well.
It is required to install dotnet48, dotnet60 and d3dcompiler_47 to get this
far, otherwise the application crashes much earlier on within a
clrcore->kernelbase call stack.
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https://bugs.winehq.org/show_bug.cgi?id=52687
Bug ID: 52687
Summary: OpenKiosk installer not working
Product: Wine
Version: 7.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Running "wine msiexec /i OpenKiosk91.7.0-2022-02-22-x86_64.msi" I only get:
> 00d4:fixme:file:NtLockFile I/O completion on lock not implemented yet
> 00d4:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
> 00d4:err:msi:read_properties_from_data propid 10 has unknown type
> 00d4:err:msi:read_properties_from_data propid 10 has unknown type
It seems to install for another user though, see bug 52685.
It also works on windows, so probably not a corrupted file.
MD5Sum
bd5c917f09bdc35f79a2156a00459531 OpenKiosk91.7.0-2022-02-22-x86_64.msi
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https://bugs.winehq.org/show_bug.cgi?id=48404
Bug ID: 48404
Summary: Can't close free game notifications from Epic Games
Store
Product: Wine
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
How to reproduce:
1) Install Epic Games Store (which can be done easily by using a version of
Lutris installer that doesn't install any native components
https://lutris.net/games/epic-games-store-untainted/installer/edit)
2) Launch it with -opengl -SkipBuildPatchPrereq flags
2) Get a notification about current free game giveaway
3) Click on [X] (close) button
Instead of being closed, the notification instead gets recreated, and after
that, it can't be closed without use of tools like xkill.
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http://bugs.winehq.org/show_bug.cgi?id=11770
Summary: mapi32.dll.so does not support attachments for sending
mail
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Mark_Neyhart(a)legis.state.ak.us
Applications like Microsoft Excel 2002 and Word 2002 have a File...Send To
function which should bring up an email client with the current file attached.
The DLL override mapi32.dll.so does not support attachments. The sendmail.c
source for this dll has a FIXME which outputs "Ignoring attachments".
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https://bugs.winehq.org/show_bug.cgi?id=57145
Bug ID: 57145
Summary: Quicktime 3.02 (16-bit) setup hangs
Product: Wine
Version: 9.16
Hardware: x86-64
URL: http://www.oldversion.com/download/quicktime302.exe
OS: Linux
Status: NEW
Keywords: download, Installer, regression, win16
Severity: normal
Priority: P2
Component: user16
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: rbernon(a)codeweavers.com
Blocks: 18288
Regression SHA1: 52865b330777481aa7e3581a6a11c7bda75e291e
Distribution: Ubuntu
Created attachment 77054
--> https://bugs.winehq.org/attachment.cgi?id=77054
Wine 9.16 console output
Since 52865b330777481aa7e3581a6a11c7bda75e291e the Quicktime 3.02 16-bit
installer hangs and never continues.
52865b330777481aa7e3581a6a11c7bda75e291e is the first bad commit
commit 52865b330777481aa7e3581a6a11c7bda75e291e
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Fri Aug 23 09:42:42 2024 +0200
user16: Use NtUserDispatchCallback instead of User16ThunkLock.
011c:err:sync:RtlpWaitForCriticalSection section 790239E0
"dlls/krnl386.exe16/syslevel.c: Win16Mutex" wait timed out in thread 011c,
blocked by 0120, retrying (60 sec)
Checking out the commit before this stops the hang, though the error above
prints once, before setup continues.
90dcd2eaa6b6a2afaf298f1e457938350b0becfc seems to be the start of the message
appearing at all.
commit 90dcd2eaa6b6a2afaf298f1e457938350b0becfc
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Wed Jun 26 12:18:17 2024 +0200
win32u: Use the thread message queue shared memory in peek_message.
Neither commit can be reverted cleanly in current git.
139a3fe735e4a3fa6f37f4452d43f73c8ca0ef31 quicktime302.exe
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https://bugs.winehq.org/show_bug.cgi?id=45289
Bug ID: 45289
Summary: Wine Crashes Some Programs If Compiled with AVX
Support
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ben(a)xnode.org
Distribution: ---
This is a really specific bug and I'm not sure what other programs/games it
affects. I assume there are more, but this is the only example that I've
reliably run into at the moment:
== To Recreate
Run Cemu under a 64bit Prefix. Start Mario Kart 8. After Mario announces the
game, it will crash.
== Workaround
Compiling Wine without AVX support (i.e. adding the -mno-avx C/XXFLAG) negates
the issue.
People won't see this when using distro packages because they'll be compiled
using something like -march=x86-64 which doesn't enable any of the AVX options
(as they aren't available in all processors). If you compile it yourself using
something like -march=native then GCC will enable the AVX functions which in
turn triggers this issue.
I saw this behaviour on both my old i7-5775C and the i7-8700K which has since
replaced it.
In case it's relevant, it looks like this problem may have not existed before
Wine 3.0 because I've tracked down an old post of my own wherein I stated
(regarding the Mario Kart 8 crash on Cemu):
=======================
Tried on a brand new Wine 3.2 prefix, same issue (Segmentation fault after the
splash screen). Works fine with Staging 2.21.
More specifically:
002c:fixme:seh:RtlCaptureStackBackTrace (0, 40, 0x25152ba0, (nil)) stub!
002c:err:seh:call_stack_handlers invalid frame 25153728 (0x116a0000-0x117a0000)
002c:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception
EDIT: The issue was vcrun2015. Wine-staging didn't need it. Standard wine does,
for some reason.
=======================
Not sure if the vcrun2015 issue was a red-herring as that's installed now but
no-longer fixes the issue.
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https://bugs.winehq.org/show_bug.cgi?id=57154
Bug ID: 57154
Summary: THQ Up demo crashes on start
Product: Wine
Version: 9.16
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 77061
--> https://bugs.winehq.org/attachment.cgi?id=77061
Terminal output
I'm attaching the terminal output, but I haven't tried to dig into it.
$ sha256sum UP_Demo.exe
c70c1f412bc6fa80d8eb113c8b48b4f36596187a17ab60d2a86e432527a775db
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https://bugs.winehq.org/show_bug.cgi?id=49407
Bug ID: 49407
Summary: Display device initialization fails due to
vkGetRandROutputDisplayEXT() causing X exception on
dual Nvidia / Intel GPU configuration (regression).
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: pgofman(a)codeweavers.com
Distribution: ---
Wine can't create any window on the mentioned configuration after
145cfce1135a7e59cc4c89cd05b572403f188161:
> winex11.drv: Add a Vulkan UUID property for GPUs.
> A Vulkan UUID property is used to find the corresponding GPU in SetupAPI.
> Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com>
> Signed-off-by: Liam Middlebrook <lmiddlebrook(a)nvidia.com>
> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
$ xrandr --listproviders
Providers: number : 2
Provider 0: id: 0x1b8 cap: 0x1, Source Output crtcs: 4 outputs: 4 associated
providers: 1 name:NVIDIA-0
Provider 1: id: 0x1e9 cap: 0xf, Source Output, Sink Output, Source Offload,
Sink Offload crtcs: 3 outputs: 4 associated providers: 1 name:modesetting
The exception happens when vkGetRandROutputDisplayEXT is called with Nvidia
device for Provider 1 (modesetting):
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 155 (NV-GLX)
Minor opcode of failed request: 31 ()
Serial number of failed request: 147
Current serial number in output stream: 147
This looks like a bug between between vulkan implementation and xrandr, as
vulkan spec for vkGetRandROutputDisplayEXT clearly says that it should return
VK_NULL_HANDLE for missing output.
Still I guess we might need a temporary solution as it looks like Wine is going
to be totally broken on such configurations until this is fixed elsewhere.
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