http://bugs.winehq.org/show_bug.cgi?id=2022
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #30 from joaopa <jeremielapuree(a)yahoo.fr> 2012-05-13 17:01:10 CDT ---
1year and half without answer. This bug can be closed as ABANDONED.
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http://bugs.winehq.org/show_bug.cgi?id=3467
--- Comment #45 from Jesse Allen <the3dfxdude(a)gmail.com> 2012-05-13 07:55:31 CDT ---
(In reply to comment #44)
> But the original bug is fixed, right?
Yes
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http://bugs.winehq.org/show_bug.cgi?id=12288
Summary: Need for Speed III - freezes on trying to configure
steering wheel
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnboyholmes(a)gmail.com
Hi,
When trying to enter the options -> controllers screen whilst having my
non-force feedback sidewinder steering wheel plugged in the game freezes.
Steering wheel is working according to jcalibrator.
Thanks
John
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http://bugs.winehq.org/show_bug.cgi?id=1908
--- Comment #46 from joaopa <jeremielapuree(a)yahoo.fr> 2012-05-13 03:57:56 CDT ---
duplicate of bug 15497.
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http://bugs.winehq.org/show_bug.cgi?id=3864
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #16 from joaopa <jeremielapuree(a)yahoo.fr> 2012-05-13 03:31:05 CDT ---
still a bug in current wine?
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http://bugs.winehq.org/show_bug.cgi?id=7115
--- Comment #16 from Wylda <wylda(a)volny.cz> 2012-05-13 03:08:18 CDT ---
Still present in wine-1.5.4. Comment #11 is still valid.
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http://bugs.winehq.org/show_bug.cgi?id=7106
--- Comment #19 from Wylda <wylda(a)volny.cz> 2012-05-13 02:49:42 CDT ---
Still present in wine-1.5.4.
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http://bugs.winehq.org/show_bug.cgi?id=3749
joaopa <jeremielapuree(a)yahoo.fr> changed:
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----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #27 from joaopa <jeremielapuree(a)yahoo.fr> 2012-05-13 02:47:26 CDT ---
Bug still there in current wine
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--- Comment #44 from joaopa <jeremielapuree(a)yahoo.fr> 2012-05-12 22:47:40 CDT ---
But the original bug is fixed, right?
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--- Comment #43 from Jesse Allen <the3dfxdude(a)gmail.com> 2012-05-12 22:13:55 CDT ---
(In reply to comment #41)
> Created attachment 40143 [details]
> Calls the right forward for AddAttachedSurface
>
> Can anyone check that this patch fixes the bug?
Yes, I get past the error message in cap2demo. 7K2 has a crashing problem,
although I was able to run my winelib version with USE_FLIP. I don't think the
flipping is actually working though. So while the error disappears, I think
most people will say that these games are still unplayable.
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #19207|0 |1
is obsolete| |
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http://bugs.winehq.org/show_bug.cgi?id=8013
--- Comment #10 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-05-12 20:24:07 CDT ---
Still not possible to click the Properties menu option in wine 1.5.4.
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Kai Huuhko <kai.huuhko(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |kai.huuhko(a)gmail.com
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--- Comment #42 from joaopa <jeremielapuree(a)yahoo.fr> 2012-05-12 16:37:04 CDT ---
With the new patch, the Wine test suite still passes.
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http://bugs.winehq.org/show_bug.cgi?id=24368
Summary: Incoming: game is uncontrollably fast
Product: Wine
Version: 1.1.8
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
This regression is about the freely downloadable game "Incoming" being
uncontrollably fast.
1. I did a regression test between 1.1.7 and 1.1.8:
commit 21453b4c2e163ec2fb5e630ef812b74e53c58083
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Oct 29 17:32:45 2008 +0100
ntdll: Allocate a new virtual region for large blocks, and ensure 16-byte
alignment.
:040000 040000 51c8db21bc03eedb7a6585a1155b26d105359117
4ccc1ed9690e3ab20aee39ad003bb47919c2c530 M dlls
2. There are another bug reports suffering from this commit, see bug 14822, bug
18975, bug 21409.
3. Revert of this patch after git checkout makes that problem go away.
4. Adding author of this patch to CC.
--private keyword: bisected
Note1: Graphical problems are described at bug 22744.
Note2: No difference between console output before and after the commit.
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http://bugs.winehq.org/show_bug.cgi?id=3930
--- Comment #51 from Wylda <wylda(a)volny.cz> 2012-05-12 09:54:03 CDT ---
Still present in wine-1.5.4. The workaround by turning sound off in winecfg by
unchecking alsa seems to be gone in recent wines.
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http://bugs.winehq.org/show_bug.cgi?id=8577
Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |adys.wh(a)gmail.com
Resolution| |FIXED
--- Comment #11 from Jerome Leclanche <adys.wh(a)gmail.com> 2012-05-12 06:21:25 CDT ---
Fixed
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joaopa <jeremielapuree(a)yahoo.fr> changed:
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----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #10 from joaopa <jeremielapuree(a)yahoo.fr> 2012-05-11 16:15:53 CDT ---
Reported FIXED.
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http://bugs.winehq.org/show_bug.cgi?id=5552
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #23 from joaopa <jeremielapuree(a)yahoo.fr> 2012-05-11 16:13:58 CDT ---
still a bug in current wine?
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http://bugs.winehq.org/show_bug.cgi?id=3488
joaopa <jeremielapuree(a)yahoo.fr> changed:
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CC| |jeremielapuree(a)yahoo.fr
--- Comment #9 from joaopa <jeremielapuree(a)yahoo.fr> 2012-05-11 16:12:44 CDT ---
Still a bug in current wine?
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--- Comment #40 from joaopa <jeremielapuree(a)yahoo.fr> 2012-05-11 16:10:35 CDT ---
still a bug in current wine
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http://bugs.winehq.org/show_bug.cgi?id=3456
joaopa <jeremielapuree(a)yahoo.fr> changed:
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----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #21 from joaopa <jeremielapuree(a)yahoo.fr> 2012-05-11 16:08:17 CDT ---
Still a bug in current wine?
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http://bugs.winehq.org/show_bug.cgi?id=24907
Summary: Can't write '<' character in firefox portable
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paloseco(a)gmail.com
Created an attachment (id=31542)
--> (http://bugs.winehq.org/attachment.cgi?id=31542)
symbol shown for character <
download firefox portable 3.6.11, go to google and try to write <.
Actually what is shown is the symbol in the attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=5703
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #31 from Alexandre Julliard <julliard(a)winehq.org> 2012-05-11 13:22:50 CDT ---
Closing bugs fixed in 1.5.4.
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http://bugs.winehq.org/show_bug.cgi?id=21128
Summary: Envisioneer 4.5 Express Setup fails to write various
data files under Application Data for the "Public"
user
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.jumpjet.info/Win2k/05/Envisioneer_Express/E
nvisioneer_4_5_Express_Setup.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=25381)
--> (http://bugs.winehq.org/attachment.cgi?id=25381)
Envisioneer 4.5 Express Setup output
On Windows, after the Envisioneer 4.5 Express installer completes, there should
be resource data files installed that belong to Envisioneer 4.5 Express located
under %ALLUSERSPROFILE%\Application Data\Cadsoft\Envisioneer 4.5 Express. With
wine-1.1.35-105-gd4a7a9d, however, only %ALLUSERSPROFILE%\Application
Data\Cadsoft\Envisioneer 4.5 Express\Cadsoft.lic appears to have been
installed. The missing data files result in the Envisioneer 4.5 Express
application failing with:
"No quick key definitions found"
and later
"Unable to load: C:\users\Public\Application Data\Cadsoft\Envisioneer 4.5
Express\Catalogs\Env4_5 Express Master Catalog.bdb"
which result in the application hanging.
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http://bugs.winehq.org/show_bug.cgi?id=17306
Summary: GTA2 Menu Discoloured and Unresponsive
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karlmarx22(a)gmail.com
When starting GTA2, the main menu display is discoloured (it displays only as
fixed white and yellow. The mouse cursor does not display and the menu system
is unresponsive using either the mouse or keyboard.
My system is an x86 Intel Atom N270 running Ubuntu Jaunty (9.40) Beta and Wine
1.1.14 .
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http://bugs.winehq.org/show_bug.cgi?id=23928
Summary: Missing clickable items in Monopoly Tycoon demo
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://longtail.archive2.clubic.com/files/523319d98ec1
6e9e02d5529b13b3501c/4c5b9768/longtail/0135/135138/Mon
opolyTycoon.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=30031)
--> (http://bugs.winehq.org/attachment.cgi?id=30031)
Screenshot of the first screen with missing items
When lauching the demo, a screen appears asking if we want to buy the retail
game. No item can be clicked. So, we are stuck at this screen and we can not
play the demo game.
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http://bugs.winehq.org/show_bug.cgi?id=24625
Summary: RSA SecurID Soft Token generator fails to start in 64
bit Ubuntu
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mrsqueezles(a)gmail.com
This was tested using Ubuntu 10.04 on two 32 bit machines and two 64 bit
machines.
Overview:
The application works in 32 bit Linux. After installing on a 64 bit computer,
the RSA SecurID software fails to start with a dialog window titled "RSA
SecurID" and message "Error loading desktop client." There isn't any output to
the command line.
Steps to reproduce:
1) Download the RSA SecurID Software Token Generator.
http://www.rsa.com/node.aspx?id=1162
2) msiexec /i [Downloaded file] and accept all defaults
3) Execute drive_c/Program\ Files/RSA\ SecurID\ Software\ Token/SecurID.exe
Actual results:
The RSA SecurID software failed to start with a dialog window titled "RSA
SecurID" and message "Error loading desktop client."
Expected results: The application should start and run the initial
configuration process (import token, etc).
Tested in Wine 1.2 and 1.3.4
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http://bugs.winehq.org/show_bug.cgi?id=30137
Bug #: 30137
Summary: Depth Hunter unable to take photos without native
d3dx9_36 (D3DXSaveSurfaceToFileA not implemented)
Product: Wine
Version: 1.4
Platform: x86
URL: http://www.biart7.com/dh_demo.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Depth Hunter is an underwater fishing game. The game starts and runs fine using
only built-in d3dx9* dlls, but taking photos in the game doesn't work without
native d3dx9_36.
There is no error message or crash, photos are simply not saved.
These messages are showing up in the console when I take a picture in the game:
>fixme:d3dx:D3DXSaveSurfaceToFileA (0x32fa58, 0, 0x29e9520, (nil), 0x32f848): stub
>fixme:d3dx:D3DXSaveSurfaceToFileA (0x32f858, 0, 0x2745b40, (nil), 0x32f838): stub
Steps to reproduce the problem with the demo version:
1. winetricks mfc42
2. install the demo. At the end of installation choose to *not* to install
DirectX.
3. start the demo with depthhunter.exe. Start a new game. While in the game
press 'r' to bring up the photo camera and press the left mouse button to take
a photo.
Although the demo version lacks the in-game photo gallery feature, you can find
the pictures in ~/DepthHunter/Photos directory. Pictures are in bmp format.
Native d3dx9_36.dll is a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=27603
Summary: Total Overdose: audio issues with 'Diesel Power 3D'
sound system
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.gamershell.com/download_10831.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
The full version of the game offers 3 choices of sound system: Auto, Diesel
Power 3D and Directsound.
On my system only Directsound works reliably (music, voices, sound effects).
When either 'Diesel Power 3D' or 'Auto' is selected audio is not playing
correctly:
- music is popping during the cutscenes
- voices are skipping a lot during cutscenes
- and most importantly sound effects and voices are missing from the game (only
ambient sounds are playing).
The demo version doesn't allow you to change in-game sound system, it always
uses Diesel Power 3D.
A plain terminal output doesn't reveal too much, the only relevant lines are:
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13a300,0x13a738): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13a600,0x13b1a8): stub
At least the audio issue during the cutscenes can be worked around by setting
ALSA to 'emulation' but sound effects and voices are still missing from the
game when Diesel Power 3D is used as in-game sound system.
Fedora 15 x86
Alsa 1.0.24
nVidia Corporation MCP61 High Definition Audio (rev a2)
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http://bugs.winehq.org/show_bug.cgi?id=29497
Bug #: 29497
Summary: Alonix only plays every other sound effect in menus
Product: Wine
Version: 1.3.36
Platform: x86-64
URL: http://www.axysoft.com/alonix/Alonix.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 8258a5188cc36563809ac7495e49bc43ae4326e4
Created attachment 38199
--> http://bugs.winehq.org/attachment.cgi?id=38199
+tid,+mmdevapi,+winmm,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio log
(1.3MB)
When moving the cursor over an item in the menus, Alonix normally plays a sound
effect. However, since 1.3.30, this only works for every other item in the
menu. Regression testing indicated:
8258a5188cc36563809ac7495e49bc43ae4326e4 is the first bad commit
commit 8258a5188cc36563809ac7495e49bc43ae4326e4
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Fri Sep 23 15:03:51 2011 -0500
winealsa.drv: Remove wave, mixer, and dsound driver code.
:040000 040000 e34e9dab6f585755d23f4cad91d4af6dc37b786b
bf2a47c73bcdd75db339177384a4d566c4fa41e6 M dlls
git checkout 8258a5188cc36563809ac7495e49bc43ae4326e4 -> only every other sound
is played
git checkout 8258a5188cc36563809ac7495e49bc43ae4326e4^ - every sound is played
I use ALSA only, Pulseaudio is not installed.
Other open bugs indicating this commit: bug 28706, bug 28856
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http://bugs.winehq.org/show_bug.cgi?id=30372
Bug #: 30372
Summary: UT3 audio echo w/ in-game sound (video sound works
normally)
Product: Wine
Version: 1.5.1
Platform: x86-64
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: naylor.b.david(a)gmail.com
Classification: Unclassified
When using Unreal Tournament 3 the sound echoes (of ~0.5 second) for music
played in the menu and for in-game sound.
There is no echo for pre-game video clips or campaign videos. winecfg also
does not echo, and at least one other program does not echo.
Last known good version of wine is 1.3.37 and first known bad version of wine
is 1.4.r2 (1.4.r1 was not tested).
The particulars of the system:
# uname -a
FreeBSD dragon.dg 9.0-STABLE FreeBSD 9.0-STABLE #0: Sun Feb 26 14:46:16 SAST
2012 root@dragon.dg:/tmp/home/freebsd9/src/sys/MODULAR amd6
# cat /dev/sndstat
FreeBSD Audio Driver (newpcm: 64bit 2009061500/amd64)
Installed devices:
pcm0: <HDA Realtek ALC892 PCM #0 Analog> (play/rec) default
pcm1: <HDA Realtek ALC892 PCM #1 Analog> (play/rec)
pcm2: <HDA Realtek ALC892 PCM #2 Digital> (play)
pcm3: <HDA Realtek ALC892 PCM #3 Digital> (play)
pcm4: <HDA NVidia (Unknown) PCM #0 DisplayPort> (play)
pcm5: <HDA NVidia (Unknown) PCM #0 DisplayPort> (play)
pcm6: <HDA NVidia (Unknown) PCM #0 DisplayPort> (play)
pcm7: <HDA NVidia (Unknown) PCM #0 DisplayPort> (play)
# wine --version
wine-1.5.1
Where wine was installed from packages off www.mediafire.com/wine_fbsd and are
suitable for running 32bit Windows programs.
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http://bugs.winehq.org/show_bug.cgi?id=30573
Bug #: 30573
Summary: Give kernel32.GlobalMemoryStatus(Ex) own/separate
debug channel, different from +heap (ntdll)
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
just an enhancement request.
.NET runtime makes extensive use of this API (-Ex version) to check resource
usage while doing CPU/memory-intensive jobs.
The same mechanism can also be found in some installers: Windows SDK 8 etc.
To track down reported memory usage problems I had to give that API (lives in
kernel32 heap.c) an own debug channel to see what is actually reported to
applications at runtime.
Using the default +heap channel for kernel32 heap.c also triggers ntdll's
heap.c and enables all sorts of unintended heap checking which is not what I
want in this situation (generates huge logs and makes things very slow - even
if I use a pipe for filtering).
It would also trigger kernel32.GlobalAlloc() traces.
If own/separated debug channel is not feasible - ok - just another patch in my
private repo.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=28468
Summary: wine chromium browser should not display a Linux
native window bar
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=36506)
--> (http://bugs.winehq.org/attachment.cgi?id=36506)
Screenshot: window bar of wine chromium browser
1. Download chromium from
http://build.chromium.org/f/chromium/snapshots/Win/95816/chrome-win32.zip
unpack chrome-win32.zip, cd to the directory.
2. start chrome.exe with --no-sandbox, works around Bug 21232
$ wine chrome.exe --no-sandbox
The chrome window is decorated by the Linux native window manager.
There this two "Maximal" button, two "Minimal" button, two "close" button at
the same time.
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http://bugs.winehq.org/show_bug.cgi?id=14717
Summary: resampled sound is horrible
Product: Wine
Version: 1.0.0
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: patrakov(a)gmail.com
The problem is reported because the default sampling frequency in wine (as
configured by winecfg) is 48000 Hz, while apps generally want 44100 Hz.
However, the resampling code in dlls/dsound/mixer.c, function
DSOUND_MixToTemporary(), if I read it correctly, is simply a zero-order hold,
which is completely unacceptable. Even if I don't read it correctly, the
quality is horrible with 48000 Hz and OK with 44100 Hz (tested with MP3 files
in foobar 2000). Please change the resampling method to something more
scientific, e.g., by using libsamplerate.
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http://bugs.winehq.org/show_bug.cgi?id=30631
Bug #: 30631
Summary: Steam client crashes on exit
Product: Wine
Version: 1.5.3
Platform: x86
URL: http://cdn.steampowered.com/download/SteamInstall.msi
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, regression
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 31291cdc6ccc4c172ccf86f383c6a90f31a50ba1
Created attachment 40102
--> http://bugs.winehq.org/attachment.cgi?id=40102
terminal output
You don't need to have a Steam account to reproduce the problem.
1. Install Steam client.
2. When the login window appears click on the close (x) button in the upper
right corner.
The crash occurs fairly often (maybe 8 times out of 10 attempts) but not
always. On rare occasions Steam exits cleanly.
Fedora 16 x86
Alsa 1.0.25
Pulseaudio is not running
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
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http://bugs.winehq.org/show_bug.cgi?id=27958
Summary: Powerpoint 2010 freezes on
animations/transitions/slideshows
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=35776)
--> (http://bugs.winehq.org/attachment.cgi?id=35776)
Powerpoint freeze trying to add animation
To reproduce:
1. Install Office 2010 and set the override for riched20 (needed for Powerpoint
to start at all).
2. Start Powerpoint; it should open to a page with two empty textboxes.
3. Type something into the textboxes.
4. Go to either the Animations tab or the Transitions tab, and try to add an
animation or transition
5. Powerpoint freezes and has to be killed.
Powerpoint 2010 also freezes trying to view a slideshow, but first pops up a
message that says it has detected that my "graphics card may not be configured
properly for an optimal experience" then goes to a black screen with a rotating
hourglass cursor. It, too, has to be killed.
This is on a GeForce 8400GS, 270.41.06 driver, KDE 4.6 with desktop effects
disabled.
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http://bugs.winehq.org/show_bug.cgi?id=26985
Summary: 1by1 Player version 1.74 freezes under normal use
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
1by1 Player version 1.74 will freeze if you use almost any part of the program
ONLY WHEN A MUSIC TRACK IS PLAYING. If you are NOT playing a music track, you
can click on the toolbar buttons and close 1by1 Player without trouble.
Basically, 1by1 Player freezes only when playing a music track and trying to
use the program. If you are not playing a track, you can use the program
without it freezing. In Ubuntu, you have to "Force Quit" to get rid of 1by1
Player when it freezes.
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http://bugs.winehq.org/show_bug.cgi?id=21616
Summary: Winamp uses 100% of CPU
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssjgoku75x(a)aol.com
Created an attachment (id=26086)
--> (http://bugs.winehq.org/attachment.cgi?id=26086)
Winamp Logging
I wanted to try out Winamp since it is not for Linux. When I open it, my CPU
usage jumps to 100% and lags the hell out of my system. I attached a log of my
Winamp usage :)
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http://bugs.winehq.org/show_bug.cgi?id=30568
Bug #: 30568
Summary: numeric keypad's period (decimal point) does not work
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bob(a)igo.name
Classification: Unclassified
I've tested this in the latest Steam client as well as Quicken Deluxe 2003.
Other numeric keypad keys (numbers) work fine, but the decimal point (period)
does not. The main keyboard period works normally.
As a sanity check, I verified that it is not a problem with the keyboard by
testing it in an xterm.
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http://bugs.winehq.org/show_bug.cgi?id=17443
Summary: Launchpad Enhanced gets stuck in a loop trying to
download updates
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
Created an attachment (id=19522)
--> (http://bugs.winehq.org/attachment.cgi?id=19522)
WINEDEBUG="+all,-relay" near dialog-generating location
LPE gets stuck in a loop trying to download updated files and re-launch. A
dialog appears (.NET 2.0?) that says (at the beginning of the loop):
Main: Unable to read data from the transport connection: Unknown error
(0x271e).
Address: http://lpe.ocdsoft.com/installer/LaunchpadEnhanced.exe
File:C:\Program Files\Launchpad Enhanced\LaunchpadEnhanced.exe.temp
The error appears to be from passing an invalid memory location to WSARecvFrom
after the original buffer runs out (see abbreviated log attached). Note that
the messages:
0009:trace:winsock:WS2_recv recvmsg sta: (ptr) (ptr) (length)
are from adding a trace to output hdr.msg_iov, hdr.msg_iov->iov_base, and
hdr.msg_iov->iov_len. This message was added to explore why the errno was being
set to 14 (EFAULT), which the recvmsg man page indicates is due to a pointer
being outside the application address space.
The issue might be some form of regression (since LPE worked on Wine 1.0-rc2),
but since the application has an automatic updater it's possible that the
application code changed.
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http://bugs.winehq.org/show_bug.cgi?id=30563
Bug #: 30563
Summary: WinBuilder v082: Error "Invalid floating point
operation." occuring when running application.
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
Classification: Unclassified
Created attachment 39985
--> http://bugs.winehq.org/attachment.cgi?id=39985
Error log.
See attached Error log.
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http://bugs.winehq.org/show_bug.cgi?id=25672
Summary: Microsoft Office Word Viewer 2003 in WINE crashes
downloading compatibility pack
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cp9650(a)albany.edu
Downstream bug:
https://bugs.launchpad.net/ubuntu/+source/wine1.2/+bug/696531
Binary package hint: wine1.2
1) lsb_release -rd
Description: Ubuntu 10.10
Release: 10.10
2) apt-cache policy wine1.3
wine1.3:
Installed: 1.3.10-0ubuntu1~maverickppa1
Candidate: 1.3.10-0ubuntu1~maverickppa1
Version table:
*** 1.3.10-0ubuntu1~maverickppa1 0
500 http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu/ maverick/main i386
Packages
100 /var/lib/dpkg/status
3) What is expected to happen is when one downloads Microsoft Office Word
Viewer 2003 from:
http://www.microsoft.com/downloads/en/details.aspx?FamilyID=3657ce88-7cfa-4…
installs it in WINE, then opens MS .docx file downloaded from:
http://www.microsoft.com/downloads/details.aspx?FamilyID=a471da91-dcbb-4e9a…
it opens.
4) What happens instead is when one tries to open the file, MSOWV notes "This
file was created by a newer version of Microsoft Word. Do you want to download
a compatibility pack so that you can work with this file?" clicked Ok, then
window pops up "Program Error The program WORDVIEW.EXE has encountered a
serious problem and needs to close. We are sorry for the inconvenience."
clicked ok, got log file (please see attached wine1.3.10: wine
wordview.exe.txt).
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http://bugs.winehq.org/show_bug.cgi?id=19643
Summary: Mankind: Page fault on program start
Product: Wine
Version: 1.1.27
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=appli
cation&iId=2409
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: boeser.wolff(a)web.de
Created an attachment (id=22920)
--> (http://bugs.winehq.org/attachment.cgi?id=22920)
backtrace page fault on startup, wine 1.1.27
After installation Mankind crashes with a page fault when the application is
launched.
Mankind's own crash handler is not invoked.
This could be a problem with the program itself, not Wine. See bug 4409 for
details on a similar crash.
Also sent an email to bugs(a)mankind.net (where crash reports by Mankind's crash
handler are send) - not sure if that does anything.
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http://bugs.winehq.org/show_bug.cgi?id=22796
Summary: PopCap games installers crash in Win Vista+ mode.
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://downloads.popcap.com/www/popcap_downloads/Astro
PopSetup.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=28131)
--> (http://bugs.winehq.org/attachment.cgi?id=28131)
wine-1.1.44-380-g0d84ccb console output
Tested AstroPop, Zuma and Zuma's Revenge. PopCap use the same installer for
most their games so they're all likely to be affected.
In Windows Vista, 2008 and 7 mode, the installers immediately cause a page
fault.
In Windows XP mode they install fine.
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http://bugs.winehq.org/show_bug.cgi?id=27749
Summary: Still Life 2 runs without audio
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://www.fileplanet.com/198863/190000/fileinfo/Still
-Life-2-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35505)
--> (http://bugs.winehq.org/attachment.cgi?id=35505)
plain terminal output
Still Life 2 is missing audio (music, voices, sound effects); the game is
running totally silently.
Here what I tried so far but they didn't help:
1) Alsa with 'emulation'
2) winetricks dsoundbug9612
What I tried and they seem to have effect on the issue:
1) the resampler patchset in bug #14717 (applied on a former, 1.3.14 version)
-- audio is playing perfectly, no glitches
2) winetricks dsound -- audio is playing but severely distorted (echoing,
trembling).
Fedora 15 32-bit
nVidia Corporation MCP61 High Definition Audio (rev a2)
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http://bugs.winehq.org/show_bug.cgi?id=22611
Summary: WriteWay crashes at startup saying "ActiveX component
can't create object" and outputting OLE errors in
terminal
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Lhademmor(a)gmail.com
Created an attachment (id=27784)
--> (http://bugs.winehq.org/attachment.cgi?id=27784)
Terminal output of running 'wine WriteWay.exe' from installation dir
I've succesfully installed the current demo (downloadable from
http://www.writewaypro.com/aspfiles/download.asp ) of WriteWay. But when trying
to start it, it gives an error saying
"Unexpected program error occurred (9000)
429 - ActiveX component can't create object
Only option is to exit the application.
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=30294
Bug #: 30294
Summary: Crash in notepad when loading big text file
Product: Wine
Version: 1.5.0
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
Created attachment 39590
--> http://bugs.winehq.org/attachment.cgi?id=39590
crash backtrace in wine-1.5.0-204-ga179b50
Download attachment 28858 [details] from bug 23193 and uncompress it. Open it
in 'wine notepad'.
Full log:
wine: Unhandled page fault on write access to 0x00000018 at address 0x7e6fc4f8
(thread 0024), starting debugger...
wine client error:24: read: Bad address
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http://bugs.winehq.org/show_bug.cgi?id=27262
Summary: Google Chrome: videos show in all tabs (dogfood)
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.google.com/chrome?platform=win&hl=en
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34864)
--> (http://bugs.winehq.org/attachment.cgi?id=34864)
screenshot
Install chrome, then workaround bug 21232 by running with --no-sandbox. Load
youtube, pick a video, and play. Open a second tab, and notice that the video
'bleeds through' to the second tab.
Doesn't occur in native chrome, or with firefox under wine.
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http://bugs.winehq.org/show_bug.cgi?id=22181
Summary: 3D Maze screensaver doesn't work if fullscreen is
enabled
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: thunderbird2k(a)gmail.com
The 3D Maze screensaver from Windows 98 only works if the "fullscreen" option
is disabled. When the option is enabled, it just changes the screen resolution,
then reverts to the original resolution after a moment. Sometimes it produces a
black screen as well.
It works in 1.1.30, so I did a regression test:
6b8753185f30197047773af6a26eafd34d45367c is first bad commit
commit 6b8753185f30197047773af6a26eafd34d45367c
Author: Roderick Colenbrander <thunderbird2k(a)gmail.com>
Date: Sat Sep 26 14:52:46 2009 +0200
winex11: Add support for 16-bit/32-bit DIB sections.
:040000 040000 f2d2821909d152a1d37ae2932bf6017d7b622344
74221a3bdd0b8be716ed4c7900a58fddc93a2f08 M dlls
Reverting this patch (with one hunk needing to be applied manually) lets it
work with the fullscreen option again. There are some other known regressions
from this commit, but nothing that's obviously the same problem...
My video hardware Intel GMA 950, driver version 2.9.0. The screensaver doesn't
produce any terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=18130
Summary: VB APPS: Using edit controls context menu crashes
application.
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martinmnet(a)hotmail.com
Vb applications crash when I click on any selection from edit windows context
menu.
Reason:
menu control is sending WM_COMMAND msg to edit control and shouldnt be.
The VB runtime subclass' the edit control and dies when receiving WM_COMMAND
with the sent wParam.
Solution.
Change menu.c approx line 2561 to check if window is appropriate before sending
WM_COMMAND, i.e. not edit class windows.
Replace edit.c function EDIT_WM_Command
static void EDIT_WM_MenuSelect(EDITSTATE *es, INT code, INT id, HWND control)
{
static INT SelectedItem;
if (id != 0) {
/* Save the currently selected item and return */
SelectedItem = id;
return;
}
switch (SelectedItem) {
case EM_UNDO:
SendMessageW(es->hwndSelf, WM_UNDO, 0, 0);
break;
case WM_CUT:
SendMessageW(es->hwndSelf, WM_CUT, 0, 0);
break;
case WM_COPY:
SendMessageW(es->hwndSelf, WM_COPY, 0, 0);
break;
case WM_PASTE:
SendMessageW(es->hwndSelf, WM_PASTE, 0, 0);
break;
case WM_CLEAR:
SendMessageW(es->hwndSelf, WM_CLEAR, 0, 0);
break;
case EM_SETSEL:
EDIT_EM_SetSel(es, 0, (UINT)-1, FALSE);
EDIT_EM_ScrollCaret(es);
break;
default:
ERR("unknown menu item, please report\n");
break;
}
}
and change edit.c line 5195
case WM_COMMAND:
EDIT_WM_Command(es, HIWORD(wParam),
LOWORD(wParam),(HWND)lParam);
to
case WM_MENUSELECT:
EDIT_WM_MenuSelect(es, HIWORD(wParam),
LOWORD(wParam),(HWND)lParam);
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http://bugs.winehq.org/show_bug.cgi?id=25980
Summary: Duty Calls: needs msvcm90.dll
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://www.thedutycalls.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
A free download, it's a spoof game of Call of Duty. Interestingly, though, it
wants msvcm90.dll...
austin@aw21 ~/.wine/drive_c/Program Files/Duty Calls/binaries/Win32 $ wine
DutyCalls.exe
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.762)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.762)
err:module:import_dll Library msvcm90.dll (which is needed by L"C:\\Program
Files\\Duty Calls\\binaries\\Win32\\DutyCalls.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Duty Calls\\binaries\\Win32\\DutyCalls.exe" failed, status c0000135
http://download.thedutycalls.com/DutyCallsUS.zip
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http://bugs.winehq.org/show_bug.cgi?id=5253
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #123 from Alexandre Julliard <julliard(a)winehq.org> 2012-05-11 13:21:46 CDT ---
Closing bugs fixed in 1.5.4.
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http://bugs.winehq.org/show_bug.cgi?id=28061
Summary: Can't connect to Bancho osu! online services
(multiplayer,scores,chat...)
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: theapplehalo(a)gmail.com
When try login, appears the error "A server-side error occured",The login
window stays on connecting...and below is written "Connection Failed. Retrying
in 30s...
The Bancho server workings perfectly (i tried connect to Bancho on VirtualBox
and works)
Auto-update works it means that the internet works in wine.
I have no idea what is the problem.
Any help are appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=18620
Summary: Braid puzzle problem
Product: Wine
Version: 1.1.22
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabriel.gandul22(a)gmail.com
This is a minor bug but it bothers a lot. First of all let me say that this
game runs really good on wine. But the only problem is when you try to complete
the puzzle. In this part the mouse becomes unresponsive and it goes to the
bottom of the screen to the right.
It's just impossible to beat that part. It happens in every puzzle.
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #18 from Alexandre Julliard <julliard(a)winehq.org> 2012-05-11 13:21:34 CDT ---
Closing bugs fixed in 1.5.4.
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http://bugs.winehq.org/show_bug.cgi?id=25000
Summary: D-Link EMS requires missed libraries and functions.
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newgarry(a)mail.ru
Created an attachment (id=31670)
--> (http://bugs.winehq.org/attachment.cgi?id=31670)
Crush log
D-Link EMS 4.32 requires following libraries and utility:
1. wsnmp32.dll
2. mgmtapi.dll
3. snmptrap.exe
After copying this files from installed Windows XP, software launched, but
crushed. On the terminal wine issued error about "Unimplemented function
snmpapi.dll.SnmpSvcAddrToSocket"
After copying file snmpapi.dll from installed Windows XP, software launched
without crushing.
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http://bugs.winehq.org/show_bug.cgi?id=26311
Summary: Sid Meier's Railroads needs
d3dx9_36.dll.D3DXOptimizeFaces
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamershell.com/download_16158.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=33538)
--> (http://bugs.winehq.org/attachment.cgi?id=33538)
terminal output
With only built-in d3dx9* dlls used I can get past the intro videos but the
game crashes when I try to start a new game or the tutorial from the menu:
...
wine: Call from 0x7b838163 to unimplemented function
d3dx9_36.dll.D3DXOptimizeFaces, aborting
...
Native d3dx9_36.dll is a workaround.
The demo installs a bunch of native d3dx9* dlls; make sure you're using the
built-in ones.
To prevent the game from crashing early, you might need to modify the following
line in ~/My Games/Sid Meier's Railroads Demo/Settings.ini:
VBlankSynch = 1 ; set it to 0 to avoid the crash/hang.
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http://bugs.winehq.org/show_bug.cgi?id=12623
Summary: yBook: doesn't display page textures
Product: Wine
Version: 0.9.59.
Platform: PC
URL: http://www.spacejock.com/yBook.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laur.olb1(a)gmail.com
Created an attachment (id=12253)
--> (http://bugs.winehq.org/attachment.cgi?id=12253)
Output from running Wine v0.9.59 with yBook v1.5.26
when the latest version of yBook, version 1.5.26, is run, the page textures are
not displayed. Instead, just a black background is shown. Also, if the "hide
desktop" feature is used, the texture is displayed across the whole screen,
however the program is not shown on top of the texture as it is in Windows.
Based on the output, may be a problem in ole32.dll? Attempting to use a native
version of ole32.dll failed, Wine would not even launch the application.
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http://bugs.winehq.org/show_bug.cgi?id=30571
Bug #: 30571
Summary: Office 2000 installation error at ODBC-driver
installation
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ubrammer(a)t-online.de
Classification: Unclassified
Created attachment 39996
--> http://bugs.winehq.org/attachment.cgi?id=39996
msi-trace 10000 lines
The installation of Office 2000 Small Business Edition SR1 fail.
I had to copy dlls from the SYSTEM folder from the installation CD into the
Windows/System32-folder and install mfc42.
The installation fails at installing the ODBC-drivers.
The last 10000 lines of the WINEDEBUG=+msi trace are attached.
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http://bugs.winehq.org/show_bug.cgi?id=30646
Bug #: 30646
Summary: rr:rpc:RpcAssoc_BindConnection rejected bind for
reason 0
Product: WineHQ.org
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Miroslav.Ilias(a)umb.sk
Classification: Unclassified
While installing MS Office 2010 on my "Linux 3.2.0-24-generic #37-Ubuntu SMP
Wed Apr 25 08:43:22 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux", I am getting
error
mentioned first here, http://bugs.winehq.org/show_bug.cgi?id=30574#c14.
If tails on both Win XP and Win 7 setting, see the msi log attachement.
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http://bugs.winehq.org/show_bug.cgi?id=30593
Bug #: 30593
Summary: Riched slow at appending text
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Wine on Linux takes about 3 times as long as Windows to run
the attached test app, which just appends 5000 short lines to
a richedit window.
Unlike bug 13355, native riched20 does not work around this problem.
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http://bugs.winehq.org/show_bug.cgi?id=25140
Summary: 1.3.7 fails to compile with an error in atl
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roman(a)rm.pp.ru
make[1]: Entering directory `/r/hdd/i/tmp/src/wine/git/dlls/atl'
gcc -m32 -c -I. -I. -I../../include -I../../include -D__WINESRC__
-D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wstrict-prototypes -Wtype-limits -Wwrite-strings
-Wpointer-arith -g -O2 -o registrar.o registrar.c
registrar.c: In function ‘DllGetClassObject’:
registrar.c:747: error: ‘CLSID_Registrar’ undeclared (first use in this
function)
registrar.c:747: error: (Each undeclared identifier is reported only once
registrar.c:747: error: for each function it appears in.)
registrar.c: In function ‘do_register_server’:
registrar.c:796: error: ‘CLSID_Registrar’ undeclared (first use in this
function)
make[1]: *** [registrar.o] Error 1
make[1]: Leaving directory `/r/hdd/i/tmp/src/wine/git/dlls/atl'
make: *** [dlls/atl] Error 2
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http://bugs.winehq.org/show_bug.cgi?id=4372
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |d769368f66ae648dce519264c74
| |8fe670e79aab5
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http://bugs.winehq.org/show_bug.cgi?id=4304
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |8f334205f921737de3b71c58f37
| |081442c262a8d
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http://bugs.winehq.org/show_bug.cgi?id=4175
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |59148d0bb549ff8690f15f14571
| |a715e3fdd43a5
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http://bugs.winehq.org/show_bug.cgi?id=3500
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |53654c6938cc1193301ba1ae9f0
| |d5d5781a8162d
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http://bugs.winehq.org/show_bug.cgi?id=3235
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |c46a5141da0de48cb52c61a952d
| |596a8736020b3
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http://bugs.winehq.org/show_bug.cgi?id=3048
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |eaee84f4dbf086fe185532a59f8
| |79690fec5a5a9
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http://bugs.winehq.org/show_bug.cgi?id=3047
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |64102f5f71ec8e5d7d591b952d4
| |50f8698dd5839
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http://bugs.winehq.org/show_bug.cgi?id=3044
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |26ab381ffabfbf8db39a2ab697b
| |8381a780ad03d
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http://bugs.winehq.org/show_bug.cgi?id=8854
Dorian Faust <Wintershade(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Wintershade(a)gmail.com
--- Comment #79 from Dorian Faust <Wintershade(a)gmail.com> 2012-05-09 12:28:29 CDT ---
WINE 1.5.3, the problem is still present in The Elder Scrolls III: Morrowind.
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http://bugs.winehq.org/show_bug.cgi?id=6351
AJSB <ajsb(a)vfemail.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ajsb(a)vfemail.net
--- Comment #93 from AJSB <ajsb(a)vfemail.net> 2012-05-09 08:53:19 CDT ---
"Black holes" in the ground is clearly a game bug that just happens to show up
more in WINE...but in some circumstances also happens in Windows XP and more
easily, in Windows 7...i know this for a fract because i tested in all those OS
also.
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http://bugs.winehq.org/show_bug.cgi?id=30542
Bug #: 30542
Summary: OSPPSVC.EXE error
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cgillyard(a)gmail.com
Classification: Unclassified
When installing Microsoft Office 2010 Plus I get this error message. Program
OSPPSVC.EXE has encountered a serious problem and needs to close.
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http://bugs.winehq.org/show_bug.cgi?id=22965
Summary: Battlefield Bad Company 2 can run from cd-rom, but not
from iso
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(This reminds me of bug 22428.)
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19520
says you need -o uid=XXX,unhide. You can install from an .iso
mounted with that (and ro,loop), but you can't start the game, it says
please insert disc. Pointing d: and d:: at a real mounted disc works past it.
A +relay,+file log says
0009:Call KERNEL32.GetVolumeInformationA(02f9d290
"I:\\",02f9cce0,00000400,02f9d22c,02f9d230,02f9d228,02f9cae0,00000200)
ret=023aaed3
...
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
...
0009:Ret KERNEL32.GetVolumeInformationA() retval=00000001 ret=023aaed3
It then does
0009:Call KERNEL32.QueryDosDeviceA(02f9cce0 "I:",02f9cae0,00000200)
ret=023ab4b1
0009:Ret KERNEL32.QueryDosDeviceA() retval=00000019 ret=023ab4b1
0009:Call KERNEL32.CreateFileA(02f9cce0
"\\\\.\\HarddiskVolume2",c0000000,00000003,00000000,00000003,00000000,00000000)
ret=0236c2b2
trace:file:CreateFileW L"\\\\.\\HarddiskVolume2" GENERIC_READ GENERIC_WRITE
FILE_SHARE_READ FILE_SHARE_WRITE creation 3 attributes 0x0
trace:file:RtlDosPathNameToNtPathName_U
(L"\\\\.\\HarddiskVolume2",0x2f9c5c0,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"\\\\.\\HarddiskVolume2" 520 0x2f9c354 (nil))
warn:file:CreateFileW Unable to create file L"\\\\.\\HarddiskVolume2" (status
c0000034)
trace:file:CreateFileW returning 0xffffffff
0009:Ret KERNEL32.CreateFileA() retval=ffffffff ret=0236c2b2
a bunch of times. Looks like it's trying to access the
iso but failing (do we not support \\\\.\\HarddiskVolume2 for
mounted isos?).
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http://bugs.winehq.org/show_bug.cgi?id=28748
Bug #: 28748
Summary: Two Worlds: missing audio
Product: Wine
Version: 1.3.30
Platform: x86
URL: http://www.fileplanet.com/180119/180000/fileinfo/Two-W
orlds-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 8258a5188cc36563809ac7495e49bc43ae4326e4
Created attachment 36932
--> http://bugs.winehq.org/attachment.cgi?id=36932
+tid,+mmdevapi,+alsa,+winmm,+dsound debug log (uncompressed 4.7 MB)
Two Worlds (released in 2007 by Topware Interactive) is missing audio (sound
effects, speech, music).
Audio worked reliably in the game up until this commit:
8258a5188cc36563809ac7495e49bc43ae4326e4 is the first bad commit
commit 8258a5188cc36563809ac7495e49bc43ae4326e4
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Fri Sep 23 15:03:51 2011 -0500
winealsa.drv: Remove wave, mixer, and dsound driver code.
:040000 040000 e34e9dab6f585755d23f4cad91d4af6dc37b786b
bf2a47c73bcdd75db339177384a4d566c4fa41e6 M dlls
Still present as of wine-1.3.30-145-g7a4349b.
This might be a dupe of bug #28706.
Other bug reports related to this commit: bug #28617, bug #28618, bug #28619.
Can be reproduced in the demo as well. The game requires: physx, d3dx9_36, xact
Fedora 15 x86
Kernel 2.6.40.6-0.fc15.i686.PAE
Alsa 1.0.24
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
Pulseaudio is not running
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Bug 6775 depends on bug 21939, which changed state.
Bug 21939 Summary: Several apps/games need "WMVCore.dll"
http://bugs.winehq.org/show_bug.cgi?id=21939
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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--- Comment #16 from Nikolay Sivov <bunglehead(a)gmail.com> 2012-05-07 14:41:40 CDT ---
Should be fixed with b80c71abe6de1a76a7a7d869ed11d06b6953755a. Please retest.
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http://bugs.winehq.org/show_bug.cgi?id=9121
Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #12 from Jerome Leclanche <adys.wh(a)gmail.com> 2012-05-07 13:30:09 CDT ---
*** Bug 9297 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=6775
Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |patch
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http://bugs.winehq.org/show_bug.cgi?id=6775
--- Comment #14 from Nikolay Sivov <bunglehead(a)gmail.com> 2012-05-06 15:49:45 CDT ---
(In reply to comment #13)
>
> domdoc_createTextNode -> domtext_put_data ...
>
> This problem might apply to more methods that carry BSTR parameters but I think
> getting domdoc_createTextNode -> domtext_put_data to work with pure WCHAR* data
> should be ok.
Yes, some similar cases were fixed some time ago.
> To not change much code down the call tree maybe a temporary "real" BSTR could
> be created as soon as possible from input "wide character" string.
>
Sure, but I'll better add some put_data() tests for all node types and nothing
crashes on native I will fix all of them.
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http://bugs.winehq.org/show_bug.cgi?id=21833
Summary: Don't know
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://download.opensuse.org/repositories/Emulators:/W
ine/openSUSE_11.2/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chatovik(a)gmail.com
When I started Steam Counter-Strike 1.6 48 protocol , Counter-Strike 1.6
crashed. If I started Non-Stean Counter-Strike 1.6 47 protocol , it's work and
I can play on many servers, but If I update Non-Steam Counter-Strike 1.6 with
47 protocol on 48 protocol it crashed too. And If I used 47 protocol , I can
use OpenGL grapics mode , but if I use Steam Counter-Strike 1.6 48 protocol it
write was it don't use OpenGL and it use D3D graphics mode
My graphics card: Nvidia 6100 256 Mb
My OS: openSUSE 11.2 and graphics driver version 190.53
My Wine version: 1.1.39 + gecko
I add in attachment , what I see in console when I started Counter Strike 1.6
steam.
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http://bugs.winehq.org/show_bug.cgi?id=30339
Bug #: 30339
Summary: FINAL FANTASY XI: crashes when displaying battle
effects in high-traffic areas
Product: Wine
Version: 1.5.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emegas(a)vecanti.org
Classification: Unclassified
Created attachment 39652
--> http://bugs.winehq.org/attachment.cgi?id=39652
Crash Log #1, recorded with WINEDEBUG=+relay at Qufim Island Planar Rift prior
to Kaggen spawn
As of the 03/27/2012 Version Update, FINAL FANTASY XI uses a new method of
handling combat effects (particularly Job Abilities and Weapon Skills) to
prevent crashes from occurring in Voidwatch on X-Box 360. These fixes also
apply to the PC version, however, and they've been causing crashes in WINE.
Reproduction:
Crashes seem to occur at random whenever a Weapon Skill or Job Ability is used
in an area with high player and enemy traffic. The crash always happens mid-way
into the effect with up to nine server events buffered after it. (Rough
location of the crash in the game's logfiles can be discovered in Program
Files\PlayOnline\Square Enix\FINAL FANTASY XI\TEMP\0.log after the crash.) More
players in the area will increase the probability of the crash occurring. More
enemies being fought in the area at the same time (particularly larger
enemies/Notorious Monsters with larger ability effects) will also increase
probability.
To Reproduce:
Go to any Planar Rift in which players are currently fighting or are about to
fight a VWNM (guaranteed 10-18 people) for a high chance of seeing this bug in
Free Trial (see below) circumstances.
Tested On:
Gentoo Linux AMD64, using an Nvidia graphics card and nvidia-drivers. However,
reports from the AppDB page lead me to assume this crash is currently happening
across most distros and video cards. (I intend to test this crash on 1.5.1 as
soon as Gentoo gives me an ebuild for it.) Testing for non-subscribers can
probably be carried out using the 30-day free trial at
http://www.finalfantasyxi.com/freetrial/ .
Notes About Attachments:
The first two logs attached to this bug were recorded using only
WINEDEBUG=+relay ; the second two were recorded using only WINEDEBUG=+seh,+tid
. This is due to the fact that +relay reduces the speed of the game to 0.5-1FPS
on my machine and +relay,+seh,+tid all set at once will generate enough lag to
time the game's connection out a few minutes after login.
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http://bugs.winehq.org/show_bug.cgi?id=30589
Bug #: 30589
Summary: PDF transformer: Crash after calculating available
space
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 40024
--> http://bugs.winehq.org/attachment.cgi?id=40024
Error message
Steps to reproduce:
1) remove ~/.wine
2) wine PDFT30_ESD.exe
Behaviour:
Error message. (See attachment)
Expected behaviour:
No error message.
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http://bugs.winehq.org/show_bug.cgi?id=30584
Bug #: 30584
Summary: Epsitec games which need DirectX 3+ give black screen
after winetricks ddr=gdi
Product: Wine
Version: 1.5.3
Platform: x86
URL: http://www.ceebot.com/blupi/load-e.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 40018
--> http://bugs.winehq.org/attachment.cgi?id=40018
Crash log for Speedy Blupi demo near Wine 1.3.34
Several games by Epsitec which feature their Blupi character don't render
correctly if run after "winetricks ddr=gdi". This is a regression.
The games with this problem are Blupi at Home, Speedy Blupi and Planet
Blupi. Demos can be downloaded from http://www.ceebot.com/blupi/load-e.php
I tested Speedy Blupi, http://www.ceebot.com/download/blupi/speedy-e.exe
With the default opengl renderer the game works correctly. However after
"winetricks ddr=gdi", with or without virtual desktop mode the game just shows
a blank/black screen. The program is running, it just doesn't display anything.
(You can click to quit if you know where to click.)
I did a regression test, but unfortunately the result wasn't conclusive.
1.3.33 GOOD
1.3.34 get a crash on running the program
1.3.35 BAD, black screen
I bisected between 1.3.33 and 1.3.34 to find which commit caused the crash:
0f10ac93580d5a055f0b3f6e7c3d77738135f031 is the first bad commit
commit 0f10ac93580d5a055f0b3f6e7c3d77738135f031
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Nov 28 21:30:57 2011 +0100
ddraw: Create the wined3d swapchain when setting the cooperative level.
:040000 040000 f8a8ea10d91985680fe1e29e2fb64aaf8bc59e2d
ab3f595c09537f3f18bd03bbe708c584f62e3952 M dlls
I then bisected again between there and 1.3.35 (doing git bisect bad on black
screen/no crash), which gave this result:
c43aa1ada82e30168a373d584ad7ef62a5e04677 is the first bad commit
commit c43aa1ada82e30168a373d584ad7ef62a5e04677
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Sun Dec 4 15:50:14 2011 +0100
wined3d: Only unload the surface when we're using GL for rendering in
updateSurfaceDesc().
:040000 040000 2710baa1ce9dd8e207956e7802056a06ef874831
f2e62de0ba87f19f2705e53352affce2c88fd001 M dlls
(Presumably commit c43aa1ada82e30168a373d584ad7ef62a5e04677 *isn't* bad, git
just said that because I had to reverse conditions for the second bisecting.)
I've attached console output when the program crashed, but that probably isn't
too relevant since it doesn't crash any more.
I guess the next step would be bisecting between commits
0f10ac93580d5a055f0b3f6e7c3d77738135f031 and
c43aa1ada82e30168a373d584ad7ef62a5e04677, but at each step reverting commit
0f10ac93580d5a055f0b3f6e7c3d77738135f031???
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http://bugs.winehq.org/show_bug.cgi?id=20506
Summary: Diablo 2 Slow down
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hibbsncc1701(a)yahoo.com
When running Diablo 2 1.12, Opening the map overlay causes a fps drop down to
about 1 fps. This occurs with or without moving your character, Doing an
attack, etc. This affect is enhanced when enemies are being put onto the
screen. Lowering settings doesn't help. This effect is in place until the map
is closed.
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http://bugs.winehq.org/show_bug.cgi?id=25075
Summary: ESL Wire AntiCheat crashes at startup
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: out.there(a)gmx.net
Created an attachment (id=31795)
--> (http://bugs.winehq.org/attachment.cgi?id=31795)
ConsoleDump_Backtrace
ESL Wire AntiCheat crashes at startup on my Ubuntu Maverick x64.
Logs enclosed.
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http://bugs.winehq.org/show_bug.cgi?id=26648
Summary: Teach2000: invalid floating point operation error
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeroen.de.meerleer(a)telenet.be
In teach2000 you get an "invalid floating operation" error when do some
actions:
- opening the program
- Hear an empty T2K-file.
There are also some other errors like "access violation" and "program error".
they do not affect the functionality of the program but they are just annoying.
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http://bugs.winehq.org/show_bug.cgi?id=21178
Summary: FTD.COM Living Virtual Flower: Text scrambled and
transparency not working
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.gazup.com/n70bJ-install_lvf.15.exe-download
-mirrors
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25428)
--> (http://bugs.winehq.org/attachment.cgi?id=25428)
Wine buggies, Notice the LWA_COLORKEY not supported
In Windows XP mode FTD.com's Living Virtual Flower (a spyware free screen
mate), fails to show transparency and has light blue colored blocks around all
animations. Also the text is unreadable and contains random ASCII instead othe
what it should be saying.
In Windows 98 mode the transparency is not an issue but the text still is.
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http://bugs.winehq.org/show_bug.cgi?id=30539
Bug #: 30539
Summary: MTA:SA 1.3 will not start
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: evel_masta(a)hotmail.com
Classification: Unclassified
Created attachment 39947
--> http://bugs.winehq.org/attachment.cgi?id=39947
An error seen in Terminal when trying to run MTA 1.3 through Wine 1.4
Multi Theft Auto: San Andreas 1.3 will install, but not start under Wine 1.4. I
have submitted details to the AppDB, but will copy them here for the time
being.
The game will install, but when starting, a grey box appears, then it
disappears and the game does not start. The following solutions have been
tried:
-Installing DirectX files through Winetricks (No d3d9.dll in the SA folder
however)
-Installing allfonts through Winetricks
-Running MTADiag (Through Wine, it updated MTA)
-Deleting the gta_sa.set
-Installing C++ 2010, 2008, and 2005 through Winetricks (However, I got an
error at the end of one of their installations saying that a .dll file was not
found)
-Running Wine in Windows XP, Vista and 7 mode, as well as Virtual Desktop mode
If it helps, these are my specs:
CPU: Intel i7 2600K (Overclocked @ 4.2GHz)
GFX: NVIDIA GTX 560 Ti 1GB
Motherboard: MSI Z68A-GD55 (B3)
RAM: 8GB DDR3
I have attached an error that I see in Terminal when trying to run "wine
MultiTheftAuto.exe" in the MTA folder.
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http://bugs.winehq.org/show_bug.cgi?id=24041
Summary: 3ds max 2010 32bit fails at startup
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: EvilTwin1(a)gmx.de
i installed VCRedist 2005 & 2008 plus dotnet via winetricks and got max to show
its spashscreen
but then it does nothing more
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http://bugs.winehq.org/show_bug.cgi?id=27423
Summary: sln2mak.exe can not start
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1. download sln2mak.exe
http://www.codeproject.com/KB/cross-platform/sln2mak.aspx
2. start with wine
$ wine sln2mak.exe
A message shows:
wine: Install Mono for Windows to run .NET 2.0 applications.
3. install mono
$ winetricks -q mono210
4. start sln2mak.exe again:
fixme:msvcrt:_setmbcp trail bytes data not available for DBCS codepage 0 -
assuming all bytes
Unhandled Exception: System.TypeLoadException: A type load exception has
occurred.
sln2mak.exe cannot start.
Should I report a bug to mono?
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http://bugs.winehq.org/show_bug.cgi?id=22481
Summary: Error when I try to play a saved game in Half life
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ellisllk(a)ellisllk.lautre.net
Created an attachment (id=27538)
--> (http://bugs.winehq.org/attachment.cgi?id=27538)
shell error output
Half life used to run, I even finished it.
I can launch it, but with glitches, I see the menus, they work.
But I can't run a saved game, HL crashes and leaves me with its own screen
definition.
Debian Squeeze
Kernel 2.6.30-2-686
nVidia 6600 GT with the 195.36.15 driver
HL v45/1.1.0.8
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http://bugs.winehq.org/show_bug.cgi?id=30322
Bug #: 30322
Summary: Securom 7.27 unhappy with some compilers? (affects Sid
Meier's Railroads Demo)
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
On Ubuntu 12.04 beta 2, the app from bug 11059,
9cf82945770bc4b959964ae28f8966759e9d5cda RailroadsDemo.zip
aborts on startup, complaining
"A required security module cannot be activated."
"This program cannot be executed (3000)."
A scan of the demo shows that it's protected with securom 7.27.
The problem persists even if you build wine with gcc-4.5.
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http://bugs.winehq.org/show_bug.cgi?id=13091
Summary: Input error compiling c++ sources with mingw
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: onido89(a)gmail.com
Hi,
i've searched for this bug but i don't know if it just exist, anyway i wanted
to tell you that i've found a bug while i was compiling a source code in c++
language, that was made like this:
--------------------------------------
#include <stdio.h>
int main()
{
int i=1;
char s[40],c;
while(i!=0)
{
printf("Number-->");
scanf("%d%c",&i,&c);
printf("String->");
gets(s);
}
}
--------------------------------------
When i try to use it in winecmd it doesn't get exactly the inputs method (it
overlay the string method, it seems to ignore it...). Anyway try it for
yourself if you want and i hope it will be fixed for 1.0.
Great work anyway, this is the best emulator that i've ever used ;)
Have a nice day, and keep rollin!
GTOnizuka
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http://bugs.winehq.org/show_bug.cgi?id=24756
Summary: Form do not have transparent region -
SetLayeredWindowAttributes do not work
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alejandro.lavarello(a)gmail.com
Forms with transparent regions works OK in Windows XP but the
transparency not work in Wine 1.3.2.
Transparency is obtained using the Windows API call to
SetLayeredWindowAttributes.
In more detail, this is the Lazarus code:
------begin of code -------------------------------------------------
unit Unit1;
{$mode objfpc}{$H+}
interface
uses
Classes, SysUtils, FileUtil, LResources, Forms,
Controls, StdCtrls, Graphics, Dialogs, ExtCtrls, Windows;
const
LWA_COLORKEY = 1;
LWA_ALPHA = 2;
LWA_BOTH = 3;
WS_EX_LAYERED = $80000;
GWL_EXSTYLE = -20;
{Function SetLayeredWindowAttributes Lib "user32" (ByVal hWnd As Long, ByVal
Color As Long, ByVal X As Byte, ByVal alpha As Long) As Boolean }
function SetLayeredWindowAttributes (hWnd:Longint; Color:Longint;
X:Byte; alpha:Longint):bool stdcall; external 'USER32';
{not sure how to alias these functions here ???? alias setwindowlonga!!}
{Function SetWindowLong Lib "user32" Alias "SetWindowLongA" (ByVal hWnd As
Long, ByVal nIndex As Long, ByVal dwNewLong As Long) As Long }
Function SetWindowLongA (hWnd:Longint; nIndex:longint;
dwNewLong:longint):longint stdcall; external 'USER32';
{Function GetWindowLong Lib "user32" Alias "GetWindowLongA" (ByVal hWnd As
Long, ByVal nIndex As Long) As Long }
Function GetWindowLongA ( hWnd:Longint; nIndex:longint):longint stdcall;
external 'user32';
type
{ TForm1 }
TForm1 = class(TForm)
Button1: TButton;
Image1: TImage;
procedure FormCreate(Sender: TObject);
procedure Image1Click(Sender: TObject);
private
{ private declarations }
public
{ public declarations }
end;
var
Form1: TForm1;
implementation
{$R *.lfm}
{ TForm1 }
procedure SetTranslucent(ThehWnd: Longint; Color: Longint; nTrans: Integer);
var
attrib:longint;
begin
{SetWindowLong and SetLayeredWindowAttributes are API functions, see MSDN
for details }
attrib := GetWindowLongA(ThehWnd, GWL_EXSTYLE);
SetWindowLongA (ThehWnd, GWL_EXSTYLE, attrib Or WS_EX_LAYERED);
{anything with color value color will completely disappear if flag = 1 or
flag = 3 }
SetLayeredWindowAttributes (ThehWnd, Color, nTrans,LWA_COLORKEY);
end;
procedure TForm1.FormCreate(Sender: TObject);
var
transparency:longint;
begin
{the color were going to make transparent the red that the form background
is set to}
transparency:= clLime;
{call the function to do it}
SetTranslucent (form1.Handle, transparency, 0);
end;
------end of code -------------------------------------------------
Tested in Wine 1.3.2 under Puppy Linux 4.3.1 and in
WineXO under Fedora Remix + Sugar in a XO-1.
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http://bugs.winehq.org/show_bug.cgi?id=20266
Summary: Email alert function fails in StrategyDesk, read
timeout in winsock
Product: Wine
Version: 1.1.30
Platform: PC
URL: http://www.tdameritrade.com/StrategyDesk/SetupStrategy
Desk.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deefster(a)cheerful.com
Created an attachment (id=23920)
--> (http://bugs.winehq.org/attachment.cgi?id=23920)
WINEDEBUG=+all,-relay,-syslevel,-gdi,-heap wine StrategyDesk.exe
Overview:
The program is StrategyDesk, part of the TD Ameritrade brokerage trading
platform software.
The email alerts fail to send in wine, but send ok from native Win2k.
Steps to reproduce:
1. Login to program
2. Select Edit->Preferences
3. Fill in smtp server settings and press 'Test' to send a test email.
Actual results:
Email never sent, but no harmful impact to program.
My interpretation of the debug output is a timeout trying to interpret a
response from the SMTP server, or perhaps it just does not receive one after
the 'EHLO'.
This is not a regression, since it has not worked in past releases going back
to at least 1.0.
Platform:
Linux maestro 2.6.28-gentoo-r5 #1 SMP Fri May 29 00:23:31 CDT 2009 x86_64
Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz GenuineIntel GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=19653
Summary: Purchasing games in steam does not work
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tonglebeak(a)gmail.com
I have no idea when this issue started, as I haven't purchased a steam game for
quite a long time (since last October I believe).
After entering credit card information and clicking on the submit button, the
button's text changes to "working" and animates with dots. However, steam does
not go anywhere else. I have tried this several times. In the end I used
store.steampowered.com in firefox and was able to purchase games just fine.
tldr; buying games in the Steam client does not work, but buying games off of
Steam's website does work.
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http://bugs.winehq.org/show_bug.cgi?id=28802
Bug #: 28802
Summary: Tunatic interface freezes on startup, the application
is unusable.
Product: Wine
Version: 1.3.30
Platform: x86
URL: http://www.wildbits.com/files/TunaticSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
Created attachment 37000
--> http://bugs.winehq.org/attachment.cgi?id=37000
Main window
I've nothing to add to the subject.
There are no messages logged in console beside
"fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels".
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http://bugs.winehq.org/show_bug.cgi?id=8332
--- Comment #20 from Hans Leidekker <hans(a)meelstraat.net> 2012-05-06 04:16:30 CDT ---
(In reply to comment #19)
> Hans, any update on this? Should we leave this bug opened till this is
> implemented or maybe mark it as wontfix?
The privilege issue is certainly outside of Wine but I think it's better to
leave this open. Otherwise equivalent bugs will be opened over and over again.
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Martin Roth <captain_rage(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|captain_rage(a)hotmail.com |
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com
--- Comment #19 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-05-05 16:50:33 CDT ---
(In reply to comment #18)
> Is it better to make the err message like below ?
> """
> err:winediag:IcmpCreateFile Failed to use ICMP (network ping), this requires
> special permissions.
> To allow Wine opening raw sockets run this command:
> sudo setcap cap_net_raw+epi /usr/bin/wine-preloader
> """
I'm not sure if that command is available in all systems wine is supported. IMO
it's better to leave it as is currently =)
(In reply to comment #11)
> Last I looked the ping command didn't provide all of the information needed
> to implement IcmpSendEcho(), but it's still usefull as a fallback I guess.
>
> It may be worth spending effort to handle privilege issues like this
> (binding ports below 1024 and the page zero problem come to mind as well)
> with fine-grained permissions, as provided by selinux for example.
Hans, any update on this? Should we leave this bug opened till this is
implemented or maybe mark it as wontfix?
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Wylda <wylda(a)volny.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #1147|dktrace.tar.bz |dktrace.tar.bz2
filename| |
Attachment #1147|0 |1
is obsolete| |
Attachment #1147|text/plain |application/x-bzip2
mime type| |
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Wylda <wylda(a)volny.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #3145|0 |1
is obsolete| |
Attachment #9191|0 |1
is obsolete| |
Attachment #9193|0 |1
is obsolete| |
Attachment #9194|0 |1
is obsolete| |
Attachment #9202|0 |1
is obsolete| |
Attachment #11527|0 |1
is obsolete| |
Attachment #11528|0 |1
is obsolete| |
Attachment #23643|0 |1
is obsolete| |
Attachment #24727|0 |1
is obsolete| |
Attachment #30315|0 |1
is obsolete| |
--- Comment #54 from Wylda <wylda(a)volny.cz> 2012-05-05 05:12:56 CDT ---
Created attachment 40040
--> http://bugs.winehq.org/attachment.cgi?id=40040
Crash from wine-1.5.3-164-gdec3d50
Still present in wine-1.5.3-164-gdec3d50. Console output differs, so attaching
fresh output.
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |adys.wh(a)gmail.com
Resolution| |FIXED
--- Comment #122 from Jerome Leclanche <adys.wh(a)gmail.com> 2012-05-05 04:28:16 CDT ---
Reported fixed
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Wylda <wylda(a)volny.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wylda(a)volny.cz
--- Comment #121 from Wylda <wylda(a)volny.cz> 2012-05-05 03:20:49 CDT ---
> Any difference in 1.3.29?
Tested under wine-1.5.3-164-gdec3d50 and Diablo 1 does not crash for me under
clean wine prefix. Although after initial screen i do not see menu screen
(whole black), but few times Enter key ;) and i'm playing...
I did not read the whole report here (as i came from duplicate bug 17928), but
maybe this bug is ready to close ;)
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http://bugs.winehq.org/show_bug.cgi?id=7698
Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |patch
CC| |adys.wh(a)gmail.com
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--- Comment #50 from Wylda <wylda(a)volny.cz> 2012-05-04 23:14:52 CDT ---
Still present in wine-1.5.3-164-gdec3d50.
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--- Comment #230 from Sam Edwards <CFSworks(a)gmail.com> 2012-05-04 17:03:58 CDT ---
Created attachment 40034
--> http://bugs.winehq.org/attachment.cgi?id=40034
Proposed patch
All,
If I understand the problem correctly, the bug happens because Freetype is
rasterizing glyphs with a higher origin-y than the tmAscent inside the font
itself. Source uses tmAscent as a "maximum value" for allocating its internal
buffers, so when the origin-y exceeds this maximum ascent, it writes the font
glyphs outside of the buffer, corrupting memory and eventually causing a crash
sometime down the line.
I'm not sure if this is a Freetype bug or what, but here's a sanity-check patch
that caps the origin-y at tmAscent. After light testing, it completely fixes
the presumably-related bug 12044 and it seems to fix my Counter-Strike: Source
crashes. Please try it and let me know.
I'll leave it up to the Wine developers to decide whether to include this patch
as-is or fix the underlying problem instead, as I'm afraid I don't know enough
about font handling to deal with this myself.
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http://bugs.winehq.org/show_bug.cgi?id=2905
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on|30586 |
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http://bugs.winehq.org/show_bug.cgi?id=23196
Summary: wine notepad: Resizing reloads the file, making it
excessively slow on long files
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://winehq.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Download attachment 28858 from bug 23193 and uncompress it. Open it in wine
notepad.
Resize the window. Everything freezes.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|directx-d3d |-unknown
--- Comment #24 from Anastasius Focht <focht(a)gmx.net> 2012-05-03 17:58:43 CDT ---
Hello,
I created bug 30586 for the crash on startup and added dependency.
Resetting component.
Regards
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on| |30586
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--- Comment #23 from Anastasius Focht <focht(a)gmx.net> 2012-05-03 17:49:46 CDT ---
Hello,
--- quote ---
I did, it was related to the Direct3D crash. I'm was talking about the original
bug with restoring game saves.
--- quote ---
Sorry I missed that.
Maybe that bug should be split into two bugs because the IDirect3D3 issue is
actually blocking the first one.
The backtrace from initial bug reporter indeed shows a crash in a module named
"mask"
=>1 0x004fb9e0 in mask (+0xfb9e0) (0x77abc790)
So your finding of "KingsQuestMask" as application compatibility item indicates
the game might be really broken or relying on undocumented behaviour.
Regards
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--- Comment #22 from Andrew Anderson <arablizzard2413(a)gmail.com> 2012-05-03 17:31:09 CDT ---
(In reply to comment #21)
> --- quote ---
>
> I'm not sure but did you read my comment #19 ?
> I already did an analysis some time ago and gave a possible hint.
>
> Regards
I did, it was related to the Direct3D crash. I'm was talking about the original
bug with restoring game saves.
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--- Comment #21 from Anastasius Focht <focht(a)gmx.net> 2012-05-03 17:02:59 CDT ---
Hello,
--- quote ---
C:\Windows\AppPatch\AcSpecfc.dll in XP and above has a function named
"KingsQuestMask" that patches the game somehow, has anyone taken a look to see
what it does and use that as a starting point? I have very little experience
with disassembly but I think it was related to file handles.
--- quote ---
"Ac" is probably "application compatibility".
Windows has so called "application shims" that allow gazillion of broken/bad
behaving apps to run on newer Windows versions.
At runtime application signatures are matched in a database and application
specific shims (dlls) are loaded that hook APIs and redirect it to alternate
implementation.
These implementations carry specific workarounds/hacks.
And no, reverse engineering of Windows dlls is not acceptable, it's standard
Wine policy.
Wine has a black box/clean room engineering approach.
The presence of this "KingsQuestMask" shim might indicate that this game is
somehow broken and/or relies on old or undocumented API behaviour which
requires a specific workaround in newer Windows versions.
I'm not sure but did you read my comment #19 ?
I already did an analysis some time ago and gave a possible hint.
Regards
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Andrew Anderson <arablizzard2413(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |arablizzard2413(a)gmail.com
--- Comment #20 from Andrew Anderson <arablizzard2413(a)gmail.com> 2012-05-03 16:35:25 CDT ---
C:\Windows\AppPatch\AcSpecfc.dll in XP and above has a function named
"KingsQuestMask" that patches the game somehow, has anyone taken a look to see
what it does and use that as a starting point? I have very little experience
with disassembly but I think it was related to file handles.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on|30543 |21939
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http://bugs.winehq.org/show_bug.cgi?id=30003
Bug #: 30003
Summary: wine crash report error 216 on 0000009A
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shahmeer_IT(a)yahoo.com
Classification: Unclassified
Created attachment 39066
--> http://bugs.winehq.org/attachment.cgi?id=39066
can not load the file
one of the .exe is working, but two others give me the error, please review
screen shot.
please help
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http://bugs.winehq.org/show_bug.cgi?id=30582
Bug #: 30582
Summary: SW Knights of the old Republic: Securom kicks in,
recognizes Wine as Emulator
Product: Wine
Version: 1.5.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
Classification: Unclassified
SW KotOR – patched to 1.03 – fails to start with a SecuROM error ("Conflict
with Disc Emulator Software detected. See www.securom.com/emulation for more
details").
This seems to be a known problem on SecuROMs end ([0]), as they provide people
who complain about this with a link to [1], when the instructions of [0]
failed/you provided them with a diagnosis. Hence I'm not entirely sure, whether
this is Wine's fault or a overzealous SecuROM.
Anyway, if you need something else, please let me know.
[0] <https://support.securom.com/pop_swkotor.html>
[1] <http://download.securom.com/support/000056/swkotor.zip>
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http://bugs.winehq.org/show_bug.cgi?id=5703
--- Comment #28 from joaopa <jeremielapuree(a)yahoo.fr> 2012-05-03 01:41:46 CDT ---
Sound bug is fixed.
One should open a new bug report for the display problem.
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http://bugs.winehq.org/show_bug.cgi?id=17907
Summary: build broken in dlls/ws2_32/tests/sock.c on OpenBSD 4.5
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: download, source, testcase
Severity: blocker
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../../../include -I../../../include -D_REENTRANT -fPIC -Wall
-pipe -fno-strict-aliasing -Wwrite-strings -Wpointer-arith -I/usr/local/include
-I/usr/local/include -I/usr/local/include/libpng -o sock.o sock.c
In file included from sock.c:28:
../../../include/ws2tcpip.h:60: error: conflicting types for `socklen_t'
/usr/include/sys/types.h:163: error: previous declaration of `socklen_t'
*** Error code 1
Going for the easy way out and using #define USE_WS_PREFIX just breaks things
worse (see attached).
Looks a bit similar to 16661, so some more includes may help, but filing a bug
for now.
Kai, perhaps you could take a look? If you need SSH access, let me know.
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http://bugs.winehq.org/show_bug.cgi?id=23918
Summary: ImgBurn finds no devices
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lyrik(a)live.dk
When starting "Imgburn" it cannot find any devices.
The error message is:
"The Program thdudf.sys has encountered a serious problem and has to close
With respect
Jens Erik Bech
lyrik(a)live.dk
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http://bugs.winehq.org/show_bug.cgi?id=30265
Bug #: 30265
Summary: Guild Wars hang after download screen
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: francois.melchior(a)belgacom.net
Classification: Unclassified
This occurs with a Mesa Radeon Gallium R300g (and also with OpenChrome and Mesa
Rasterizer, but these maybe aren't sufficient at all for playing a game, while
R300g should; one day (1 year ago?) the game worked with the same computer with
the Radeon card - it was probably the old legacy mesa 'driver').
I tested with Wine 1.2.3 and 1.4
Note that the bug doesn't show with an NVidia proprietary driver (I have not
managed to test Nouveau on that computer because it is an x86-64 installation)
The game installs without problem;
when launching, it does hang after having terminated to download from the
server: the 'download' window remains, and the mouse pointer disappears when
over that window.
Wine 1.4, the only difference in console messages between the non-working
installations and the working NVidia installation is one message, that appears
multiple times:
fixme:d3d:check_fbo_compat Format WINED3DFMT_R10G10B10A2_UNORM with
rendertarget flag is not supported as FBO color attachment, and no fallback
specified.
For R300g and Wine 1.2.3, the additional messages are:
err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
Framebuffer format check @ utils.c / 968
fixme:d3d:check_fbo_compat Format WINED3DFMT_R32_FLOAT with rendertarget flag
is not supported as FBO color attachment, and no fallback specified.
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http://bugs.winehq.org/show_bug.cgi?id=22340
Summary: msvcrt.dll._setjmp unimplemented, needed for ioquake3
64-bit
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: http://www.ioquake3.org/files/angst/ioquake3-1.36_SVN1
778-21.3.x64.exe
OS/Version: Linux
Status: NEW
Keywords: download, source, win64
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
wine: Call from 0x7f27af25f2da to unimplemented function msvcrt.dll._setjmp,
aborting
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http://bugs.winehq.org/show_bug.cgi?id=25206
Summary: Anarchy Online v18.4, Ingame browser crashes
(Awesomium.dll)
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ao_main(a)gmx.net
Created an attachment (id=32006)
--> (http://bugs.winehq.org/attachment.cgi?id=32006)
output of the wine command
As of patch 18.4 funcom integrated an ingame browser based on the Awesomium.dll
(which itself bases on the chromium framework).
Starting the game (which worked flawless until the patch), the game client
crashes with the following in game error:
----------------------------
Exception code: 80000003 BREAKPOINT
Fault address: 00F8AFF0 01:008A9FF0 C:\Program Files\Anarchy Online - Clean
18.2.2\Awesomium.dll
Registers:
EAX:00000000
EBX:00000010
ECX:079DF434
EDX:00000001
ESI:079DF49C
EDI:079DF4A4
CS:EIP:0017:00F8AFF0
SS:ESP:001F:079DF434 EBP:079DF6B8
DS:001F ES:001F FS:103F GS:0037
Flags:00000246
Fpu control: 0x9001f
Stack: From adr 079DF434
009FAA9C 00000000 02E6A700 02E6B000 02E6A6E0 006F8E41 079DF4A0 079DF49C
079DF6B8 00000000
00000000 0000005F 009FB080 02E49600 02E6A6A0 02E6A700 02E6B000 0000005F
0000005F 9F4B3D04
013446B3 02E6B000 000003E5 00000000 02E6A6A0 00000032 00000004 019FBE58
019FBE1C 02E6A6E0
Call stack:
Address Frame Logical addr Module
00F8AFF0 079DF6B8 0001:008A9FF0 C:\Program Files\Anarchy Online - Clean
18.2.2\Awesomium.dll
7BC64FEA 079DF738 0001:00053FEA C:\windows\system32\ntdll.dll
7BC6BF07 079DFF88 0001:0005AF07 C:\windows\system32\ntdll.dll
GetLogicalAddress failed for 951DF85D
GetLogicalAddress failed for 951DF6E2
<end>
----------------------------
Anarchy Online has been started with a set $WINEPREFIX and "wine Anarchy.exe".
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http://bugs.winehq.org/show_bug.cgi?id=30549
Bug #: 30549
Summary: unimplemented KERNEL32.dll.SetConsoleCursorMode error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: garimaahujaishere(a)gmail.com
Classification: Unclassified
Following error is being displayed when I am trying to run the attached file. I
have installed wine1.5.3 and OS I am using is ubuntu.
Error:
wine: Unhandled page fault on read access to 0xffffffff at address 0x427079
(thread 0009), starting debugger...
wine: Call from 0x6829eab2 to unimplemented function
KERNEL32.dll.SetConsoleCursorMode, aborting
wine: Unimplemented function KERNEL32.dll.SetConsoleCursorMode called at
address 0x6829eab2 (thread 0024), starting debugger...
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=30561
Bug #: 30561
Summary: Intercept Alt-F1/Alt-F2 combinations in wineconsole
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: techtonik(a)gmail.com
Classification: Unclassified
Orthodox file managers, such as Far Manager, DN and etc. use hardwired
Alt-F1/Alt-F2 shortcuts for calling disk menu. These are the most frequently
used ones and there should be a way to processes them in wineconsole
application instead of giving up the control to system.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Component|-unknown |msxml3
Summary|blank menus in cdarchitect |Sony CD Architect 5.2
|5.2 |crashes on startup (msxml
| |domdoc_createTextNode
| |should access/treat input
| |BSTR data as wide-character
| |string)
Ever Confirmed|0 |1
--- Comment #13 from Anastasius Focht <focht(a)gmx.net> 2012-05-01 16:17:56 CDT ---
Hello,
confirming the crash on startup.
If you use 'winetricks msxml3' the application works fine, explanation follows.
Prerequisite: 'winetricks -q mfc42'
--- snip ---
Unhandled exception: page fault on read access to 0x008da000 in 32-bit code
(0xf7597533).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:f7597533 ESP:028bd2c8 EBP:028bd2f8 EFLAGS:00010202( R- -- I - - - )
EAX:008d9ffc EBX:f75fcff4 ECX:0044c6b9 EDX:028c8c40
ESI:028bd630 EDI:00000000
...
Backtrace:
=>0 0xf7597533 __memcpy_ssse3_rep+0xd63() in libc.so.6 (0x028bd2f8)
1 0x7e6a545a SysAllocStringByteLen+0x6f(str="{", len=0x455355)
[/home/focht/projects/wine/wine-git/dlls/oleaut32/oleaut.c:369] in oleaut32
(0x028bd2f8)
2 0x7e6f1527 VariantCopy+0x290(pvargDest=0x28bd468, pvargSrc=0x28bd560)
[/home/focht/projects/wine/wine-git/dlls/oleaut32/variant.c:781] in oleaut32
(0x028bd368)
3 0x7e6f19b4 VariantCopyInd+0x1b9(pvargDest=0x28bd468, pvargSrc=0x28bd560)
[/home/focht/projects/wine/wine-git/dlls/oleaut32/variant.c:871] in oleaut32
(0x028bd3f8)
4 0x7e6f20a5 VariantChangeTypeEx+0x2d8(pvargDest=0x28bd510,
pvargSrc=0x28bd560, lcid=0x400, wFlags=0, vt=0x8)
[/home/focht/projects/wine/wine-git/dlls/oleaut32/variant.c:1041] in oleaut32
(0x028bd4b8)
5 0x7e6f1dc2 VariantChangeType+0x49(pvargDest=0x28bd510, pvargSrc=0x28bd560,
wFlags=0, vt=0x8)
[/home/focht/projects/wine/wine-git/dlls/oleaut32/variant.c:982] in oleaut32
(0x028bd4f8)
6 0x7d084216 node_put_value+0x41(This=0x1d1048, value=0x28bd560)
[/home/focht/projects/wine/wine-git/dlls/msxml3/node.c:289] in msxml3
(0x028bd538)
7 0x7d09e2dd domtext_put_data+0x9c(iface=0x1d1064,
data="{CCAC7B28-CA5C-4520-ABBB-184524C01A51}")
[/home/focht/projects/wine/wine-git/dlls/msxml3/text.c:617] in msxml3
(0x028bd588)
8 0x7d06961b domdoc_createTextNode+0x14e(iface=0x13fd3a4,
data="{CCAC7B28-CA5C-4520-ABBB-184524C01A51}", text=0x28bd610)
[/home/focht/projects/wine/wine-git/dlls/msxml3/domdoc.c:1614] in msxml3
(0x028bd5e8)
9 0x35c8ac6c in sfconfigmgr (+0x2ac6b) (0x013fc200)
10 0x00000001 (0x35c9e950)
11 0x35c628a0 in sfconfigmgr (+0x289f) (0x35c62940)
12 0x08244c8b (0x0c24448b)
0xf7597533 __memcpy_ssse3_rep+0xd63 in libc.so.6: repe movq 0x0(%eax),%mm0
--- snip ---
There is a GUID-like string passed to domdoc_createTextNode().
The string is created as _wide_ character string within the application(!)
Dump of string data:
$+0 = (start) address of string passed through API
--- snip ---
$-4 00455355
$ ==> 0043007B {C
$+4 00410043 CA
$+8 00370043 C7
$+C 00320042 B2
$+10 002D0038 8-
$+14 00410043 CA
$+18 00430035 5C
$+1C 0034002D -4
$+20 00320035 52
$+24 002D0030 0-
$+28 00420041 AB
$+2C 00420042 BB
$+30 0031002D -1
$+34 00340038 84
$+38 00320035 52
$+3C 00430034 4C
$+40 00310030 01
$+44 00350041 A5
$+48 007D0031 1}
$+4C F7790000
$+50 006F0053 So
$+54 0079006E ny
--- snip ---
At $-4 you see the heap magic "USE".
This is a clear indication that this string is _not_ a BSTR.
MSXML interface defines the string type to be BSTR.
Wine code accesses it as such:
SysStringByteLen -> return str ? *((DWORD*)str-1) : 0;
You can imagine that 0x00455355 is not really suitable as length ;-)
The real bug is in the application code.
I debugged it and found no code path that actually makes use of BSTR allocation
API (SysAllocXXX) for this parameter.
Interestingly with native msxml3 override (winetricks) the application call to
msxml to create a text node succeeds.
An educated guess: for whatever reason the input string is not accessed as BSTR
but as wide-character string, which avoids relying on garbage length ($-4).
Source:
http://source.winehq.org/git/wine.git/blob/e983db851888b900873153ce42921aee…
domdoc_createTextNode -> domtext_put_data ...
This problem might apply to more methods that carry BSTR parameters but I think
getting domdoc_createTextNode -> domtext_put_data to work with pure WCHAR* data
should be ok.
To not change much code down the call tree maybe a temporary "real" BSTR could
be created as soon as possible from input "wide character" string.
$ du -sh cdarchitect52d-trial_enu.exe
30M cdarchitect52d-trial_enu.exe
$ sha1sum cdarchitect52d-trial_enu.exe
045cfb932746810b2bfb52594f31926be11ebb73 cdarchitect52d-trial_enu.exe
$ wine --version
wine-1.5.3-73-g93a0ca7
Regards
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http://bugs.winehq.org/show_bug.cgi?id=5928
Bug 5928 depends on bug 30558, which changed state.
Bug 30558 Summary: Multiple app installers fail on missing Session.FeatureRequestState property
http://bugs.winehq.org/show_bug.cgi?id=30558
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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http://bugs.winehq.org/show_bug.cgi?id=6775
Bug 6775 depends on bug 30543, which changed state.
Bug 30543 Summary: Multiple apps crash/terminate because K32GetModuleFileNameExW overflows supplied buffer
http://bugs.winehq.org/show_bug.cgi?id=30543
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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http://bugs.winehq.org/show_bug.cgi?id=24107
Summary: MPQEdit: Ctrl-F4 doesn't work
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://zezula.net/download/mpqediten32_beta.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
1. Download MPQEdit and run it.
2. Hit Ctrl-N to create a new MPQ. Name it whatever and hit next using default
options for the next few screens.
3. You should have an empty folder on the left screen. Hit Ctrl-F4.
Ctrl-F4 doesn't do anything. Ctrl-W will work. Both keybinds are bound to the
same action on windows.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Component|ole32 |-unknown
Depends on| |30471
--- Comment #14 from Anastasius Focht <focht(a)gmx.net> 2012-05-01 07:48:12 CDT ---
Hello,
the crash from the console log:
--- snip ---
fixme:ole:GetRunningObjectTable16 (0,0xd60cc6),stub!
wine: Call from 0x7b83aaa2 to unimplemented function ole2.dll16.WRITECLASSSTG,
aborting
wine: Unimplemented function ole2.dll16.WRITECLASSSTG called at address
0x7b83aaa2 (thread 0024), starting debugger...
--- snip ---
This is tracked by bug 30471
Regards
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Version|unspecified |0.9.26.
Depends on| |30543
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http://bugs.winehq.org/show_bug.cgi?id=18290
Summary: Curse Client crashes since Curse.com enabled their
premium service
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.curse.com/client/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eiffel56(a)gmail.com
Created an attachment (id=20820)
--> (http://bugs.winehq.org/attachment.cgi?id=20820)
Output of wine with crashing Curse Client right after logging in
The Curse Client crashes since Curse.com enabled their premium
service(http://www.curse.com/articles/curse-en-news/462154.aspx). This is not a
regression in wine since it worked with exactly the same version(1.1.20) a few
hours ago. I also tested 1.1.14 and current git -> exactly the same.
Steps to reproduce:
1. Create a Curse.com account
2. Download and install the Curse Client
3. Create a new folder(e.g "WoW"). Create a folder called "Interface" in it,
and another folder called "Addons" in the Interface folder. Create a new file,
write something in it, and copy it as "Wow.exe" and "Launcher.exe". This is
needed to make the Curse Client think you have World of Warcraft installed. The
Client does also crash if you have a real World of Warcraft installation.
4. Open the Curse Client, click Manage Games->Add Game. Set Label to something,
Type to "World of Warcraft" and Install Path to the fake Wow folder you just
created.
5. Watch it crashing. If you start it up again, you will notice that it'll
crash again right after logging in.
I guess this is caused by that new ad that is shown in the client itself since
the premium service was enabled. It is not shown if you haven't registered at
least one game in Curse Client. It will not crash if you haven't added a game.
I will also attach the output of wine, which strengthens this theory.
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http://bugs.winehq.org/show_bug.cgi?id=9012
Dodo <boissomag(a)free.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |boissomag(a)free.fr
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http://bugs.winehq.org/show_bug.cgi?id=30476
Bug #: 30476
Summary: MacOSX: does fallback for disabled XInput2 work
correctly?
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zoroaster(a)inode.at
Classification: Unclassified
The following minimal change of dlls/dinput/mouse.c seems to fix mouse input
problem with the game Skyrim with Xinput2 disabled (because it does not work
under OSX).
Question: Should warping be done if cursor is clipped or if it is not clipped?
static void warp_check( SysMouseImpl* This, BOOL force )
{
...
- if (!This->clipped)
+ if (This->clipped)
{
mapped_center.x = (rect.left + rect.right) / 2;
mapped_center.y = (rect.top + rect.bottom) / 2;
TRACE("Warping mouse to %d - %d\n", mapped_center.x,
mapped_center.y);
SetCursorPos( mapped_center.x, mapped_center.y );
}
...
}
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http://bugs.winehq.org/show_bug.cgi?id=16923
Summary: sscanf function missing hh modifier
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pcjc2(a)cam.ac.uk
The sscanf function in the Wine msvcrt runtime doesn't support the "hh"
modifier, as described here:
http://www.opengroup.org/onlinepubs/009695399/functions/sscanf.html
I've not tested or read the source thoroughly enough to see if any other of the
standard modifiers are missing from the Wine implementation.
Since I'm not sure whether Micosoft's msvcrt.dll supports this modifier (and
have no Windows box working to test at the moment), I appreciate this might be
closed "not a bug" if the behaviour is infact compatible with Microsoft's.
I'm developing applications on linux, cross-compiling and using wine to test.
The lack of an hh modifier caused memory corruption and some strange behaviours
in the app. We've changed our code to avoid the problem, but I thought I'd do
due diligence and mention it here in case it turned out to be a problem for you
guys.
Best regards
Peter Clifton
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http://bugs.winehq.org/show_bug.cgi?id=30556
Bug #: 30556
Summary: user32 does not export Get/SetWindowLongPtr
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jUrner(a)arcor.de
Classification: Unclassified
Created attachment 39968
--> http://bugs.winehq.org/attachment.cgi?id=39968
python script that fails to access the functions
user32 does not export Get/SetWindowLongPtr on wine 32 bit
the following functions are not exported by user32.dll
GetWindowLongPtrA
SetWindowLongPtrA
GetWindowLongPtrW
SetWindowLongPtrW
just took a peek into dlls/user32/user32.spec where these functions are tagged
with "-arch=win64". guessing that this is the reason. if so, no idea if this is
by intention or not.
wine-1.4
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http://bugs.winehq.org/show_bug.cgi?id=30443
Bug #: 30443
Summary: Error message box: CheckPixelFormat failed
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcgraw5058(a)bellsouth.net
Classification: Unclassified
Applicatiion: Apogee Rockets RockSim 9
At startup, a small message box appears with "CheckPixelFormat failed". Program
shuts down when "OK" button clicked.
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http://bugs.winehq.org/show_bug.cgi?id=30387
Bug #: 30387
Summary: TrySim Demo v4.0: Crash on startup (failed to load .so
lib for builtin L"opengl32.dll")
Product: Wine
Version: 1.4
Platform: x86-64
URL: http://www.trysim.de/de/downloads/tsdemogl.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Classification: Unclassified
Created attachment 39728
--> http://bugs.winehq.org/attachment.cgi?id=39728
TrySim Demo v4.0 Log
Hi
TrySim Demo v4.0 crashes on startup with several error messages regarding
opengl32.dll and glu32.dll.
Atalanttore
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http://bugs.winehq.org/show_bug.cgi?id=30428
Bug #: 30428
Summary: Boson NetSim8 - Unable to run application
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brasshat.69(a)gmail.com
Classification: Unclassified
Created attachment 39789
--> http://bugs.winehq.org/attachment.cgi?id=39789
Output from cli on Opensuse11.4 trying to start Boson NetSim8
On OpenSuse11.4:
Linux 2.6.37.6-0.11-desktop #1 SMP PREEMPT 2011-12-19 23:39:38 +0100 x86_64
x86_64 x86_64 GNU/Linux
I am able to install Netsim 8, however the program will not start.
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http://bugs.winehq.org/show_bug.cgi?id=30458
Bug #: 30458
Summary: revolt crash
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daduck10(a)gmail.com
Classification: Unclassified
Created attachment 39825
--> http://bugs.winehq.org/attachment.cgi?id=39825
log file of the bug
In the game revolt, when I want to enter to the ghost town 2 race, it's
crashing.
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http://bugs.winehq.org/show_bug.cgi?id=30077
Bug #: 30077
Summary: BGM doesn't play in Gruntz
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Admc(a)ufurmix.org
Classification: Unclassified
When you play Gruntz there's no background music. SE and Voices works.
Gruntz demo can be downloaded here:
http://download.cnet.com/Gruntz-demo/3000-2119_4-10026065.html
Running Gruntz from console doesn't give any output related to sound.
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http://bugs.winehq.org/show_bug.cgi?id=30515
Bug #: 30515
Summary: EVE Online crashes when viewing certain ship models
(T3 ships)
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: MattFinn(a)gmail.com
Classification: Unclassified
Created attachment 39912
--> http://bugs.winehq.org/attachment.cgi?id=39912
A log of the crash.
As of today's patch for EVE, it crashes when viewing the ship model of any T3
ship such as the "Tengu".
To Reproduce, just do a "show info" action on a Tengu and then click the ship
icon to bring up the preview window.
I'm using the latest nvidia drivers (295.40), though on the EVE forums I saw
reports from ATI users as well.
I have these overrides set, as have been required by EVE for a while:
msvcr100(builtin, native)
msvcr90(builtin, native)
msvcr80(native, builtin)
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http://bugs.winehq.org/show_bug.cgi?id=28881
Bug #: 28881
Summary: CommandLineToArgvW last argument is not equal to NULL
Product: Wine
Version: 1.3.31
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martijn.jstn(a)gmail.com
Classification: Unclassified
Created attachment 37108
--> http://bugs.winehq.org/attachment.cgi?id=37108
Test application
The last argument given by CommandLineToArgvW should be equal to NULL which it
is not. This causes application which use a pointer to increment and check for
NULL to crash.
Should be an easy fix, allocate argv to hold one more pointer and set it to
NULL.
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http://bugs.winehq.org/show_bug.cgi?id=18284
Summary: Crash durring Microsoft Money 2006 startup
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew(a)mleczko.net
Here you can find full traceback: http://pastebin.com/f5cab2ae1
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http://bugs.winehq.org/show_bug.cgi?id=22784
Summary: InstallShield: Fails with ole errors
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanoudt(a)gmail.com
Created an attachment (id=28112)
--> (http://bugs.winehq.org/attachment.cgi?id=28112)
ole debug log
When trying to run the Pradis (
http://appdb.winehq.org/objectManager.php?sClass=version&iId=11417 )
InstallSHield installer, it fails with a whole swag of ole errors, popping up a
dialog box saying "1608: Unable to create InstallDriver instance, Return code:
-2147467262"
Manually running regsvr32 ole32 removes some of the err: log entries, but with
no real effect.
A WINEDEBUG=+ole log is attached.
Running on the latest git (wine-1.1.44-143-g2ba53f4) with wine32
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http://bugs.winehq.org/show_bug.cgi?id=28163
Summary: Runes of Magic cannot update Client!
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dr.strange.0815(a)gmail.com
Created an attachment (id=36082)
--> (http://bugs.winehq.org/attachment.cgi?id=36082)
Error!!!
siehe Photo...
Ich habe keine Ahnung, was da los ist, ich habe RoM installiert, mit Winetricks
und wenn ich den Client starte, lädt dieser die aktuellen patches runter, kann
sie aber nicht installieren, aber es gibt keinen konkreten Hinweis auf den
Fehler!!
(Leute, ich bin hier voll der Noob, also spart euch die Kommentare zu meiner
Unwissenheit. Ich bräuchte lediglich etwas Hilfe!)
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http://bugs.winehq.org/show_bug.cgi?id=22640
Summary: Microsoft Streets and Trips 2007 hangs at splash
screen
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: davem(a)mich.com
Created an attachment (id=27848)
--> (http://bugs.winehq.org/attachment.cgi?id=27848)
Wine terminal output when running MS Streets & Trips
Microsoft Streets and Trips 2007 hangs at the splash screen. Installs OK but
will not run. Must end the streets.exe process to terminate the application.
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http://bugs.winehq.org/show_bug.cgi?id=22566
Summary: fixme:ole:OLEPictureImpl_get_hPal unimplemented for
type 3. Returning 0 palette. causes out of memory
error
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fabio.a.miranda(a)gmail.com
VB 6 applications causing:
trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winmm.dll" at
0x7dd40000: builtin
trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\MFC42.DLL" at
0x5f400000: native
trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\FXTLS532.dll" at
0x3d0000: native
trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\fxlbl50g.ocx" at
0x3a0000: native
trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\olepro32.dll" at
0x7ddf0000: builtin
trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\PICN13.dll" at
0x340000: native
trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\fximg50g.ocx" at
0x8460000: native
fixme:ole:OleLoadPictureEx
(0xb4fca4,12662,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f28c),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xb51ccc,129654,1,{00020400-0000-0000-c000-000000000046},x=0,y=0,f=0,0x32f088),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xb51cdc,15544,1,{00020400-0000-0000-c000-000000000046},x=0,y=0,f=0,0x32f088),
partially implemented.
fixme:font:SetMapperFlags (0x5eb0, 0x00000001): stub - harmless
trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\FM20.DLL" at
0x60000000: native
trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\riched20.dll" at
0x7dcf0000: builtin
fixme:ole:OleLoadPictureEx
(0xb5257c,1086,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32e874),
partially implemented.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0
palette.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0
palette.
fixme:ole:OleLoadPictureEx
(0xb533d4,2238,1,{00020400-0000-0000-c000-000000000046},x=0,y=0,f=0,0x32e710),
partially implemented.
fixme:ole:OLEPictureImpl_SaveAsFile (0xfad1a88)->(0xfad1b28, 0, (nil)), hacked
stub.
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
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http://bugs.winehq.org/show_bug.cgi?id=22586
Summary: X3 Terran Conflict (v 2.5) crashes when entering a
jump point
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chrisneilbrown(a)gmail.com
X3TC always crashes when I get to a jump gate with this error
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x525c23
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http://bugs.winehq.org/show_bug.cgi?id=22485
Summary: Opening save dialog in Powerpoint 2000 fails on I/O
error 0.
Product: Wine
Version: 1.1.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)h-i-s.nl
Created an attachment (id=27549)
--> (http://bugs.winehq.org/attachment.cgi?id=27549)
logging output
Opening the save as dialog responds with:
An unexpected error occurred: I/O error 0.
The +file log is attached
This occurs both on a newly created file, as on saving existing presentations.
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http://bugs.winehq.org/show_bug.cgi?id=17640
Summary: opening account file crashes quicken
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: idontlikespam(a)free.fr
Created an attachment (id=19824)
--> (http://bugs.winehq.org/attachment.cgi?id=19824)
output of winedbg
wine version 1.1.16 and older versions
quicken version: Home & Business 2007 edition
Can open an empty verion of Quicken, will translate an older data file to new
version. Crashes on opening data file
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http://bugs.winehq.org/show_bug.cgi?id=22243
Summary: MapSource does not recognise MassStorage (Garmin)
devices any more), regression against v1.0.1
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ortylp(a)3miasto.net.pl
MapSource (version 6.15.7, the latest that launches without errors) does not
recognise MassStorage devices for data (map) transfer (menu: Transfer/Send to
Device). Drive is recognised in file/open dialog but is not available for map
upload.
Ubuntu lucid (updated on 02.04.2010)
Linux top 2.6.32-19-generic #28-Ubuntu SMP Thu Apr 1 10:39:41 UTC 2010 x86_64
GNU/Linux
hald started manually
Wine 1.1.41 (ubuntu ditribution): does not work
Wine 1.1.41 (vanilla build from source): does not work
Wine 1.0.1 (vanilla build from source): WORKS!
So it is a Bug, not configuration mismatch.
This feature got broken in 1.1.x a few months ago, but I am not sure when
exactly. The first problem which covers the issue I am reporting is missing
(not running) hald. It would be nice to get this feature working independent
of hald.
Please let me know if you need more data or testing
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http://bugs.winehq.org/show_bug.cgi?id=22288
Summary: AVRStudio stops during program load phase
Product: WineHQ Bugzilla
Version: 2.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jdoutt(a)whoi.edu
CC: jdoutt(a)whoi.edu
Created an attachment (id=27237)
--> (http://bugs.winehq.org/attachment.cgi?id=27237)
console log from install and run
AVRStudio installed fine on wine wine-1.1.42 compiled srom source.
But it fails when trying to run it.
Incidentally, it does seem to run (with some quirks) when msxml8 is installed
using winetricks (per suggestion from Vitaliy :-) )
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http://bugs.winehq.org/show_bug.cgi?id=22345
Summary: AGTerminalV2 fails to connect remote server.
Product: Wine
Version: 1.1.42
Platform: x86
URL: https://rosnorb.ru/Web/win32/setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: czarkoff(a)gmail.com
Created an attachment (id=27339)
--> (http://bugs.winehq.org/attachment.cgi?id=27339)
wine log (since step 3)
To reproduce:
1. Install MDAC.
2. Download and install the application.
3. Run LC_ALL="ru_RU.utf8" wine "C:\ROSNO\T2\AGTERMINALV2.EXE"
4. Wait for logon window to appear.
5. Type in any username and password, hit Enter.
Expected result - the program window lauched. May be some dialog boxes along
the way.
Actual result - the dialog box stating (in Russian) that no server connection
is active, user not activated; then logon dialog again.
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http://bugs.winehq.org/show_bug.cgi?id=17089
Summary: SolidWorks 2009 Installation Manager doesn't work
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)science.su
Created an attachment (id=18923)
--> (http://bugs.winehq.org/attachment.cgi?id=18923)
wine sldim.exe &> /tmp/log.txt
When I run SolidWorks 2009 Installation Manager (sldim.exe, in Windows it runs
automatically by AutoRun) I get an error saying:
"The Installation Manager encountered a problem with the Microsoft Web Browser
control and must be shut down.
Notifiy your local support representative.
If you are running XP, check that you have the latest Service Pack installed.
The latest version Internet Explorer is also recommended."
Only available button is "OK"; after pressing it installation manager exits.
This is with Wine 1.1.13 (from current git) in clean Wine prefix with gecko
installed.
I have attached terminal output. In the log there is messages like this one:
...
0[19ebd0]:
nsNativeModuleLoader::LoadModule("c:\\windows\\gecko\\0.9.0\\wine_gecko\smime3.dll")
- Symbol NSGetModule not found
...
Are they harmless or something really missing?
If you need additional information please tell me.
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http://bugs.winehq.org/show_bug.cgi?id=22830
Summary: Trading solutions 4 freezes
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://www.tradingsolutions.com/downloads/eval.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chrisneilbrown(a)gmail.com
Trading solutions 4 freezes at various places
It does not seem to be random
There standard output log doesn't display any new information after it starts
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http://bugs.winehq.org/show_bug.cgi?id=12630
Summary: Xilinx 4.2i: Registration is impossible
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joris_huizer(a)yahoo.com
For a school project around VHDL, I decided I wanted to try this program,
Xilinx student edition 4.2i (it actually didn't get used before now)
Anyway, a required step is registration.
The program shows three input fields, and it expects four digits per field.
However, the program won't allow to fill in more than three digits.
So I'm stuck, it wants four digits, but it can't get more than three.
(Copy/Pasting doesn't help either)
I'm not too really familiar with Wine code, wouldn't really know how to find
where the problem is really.
This isn't a free program - I got it combined with a book - (and it's a bit
dated too), so I can't give a download URL
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http://bugs.winehq.org/show_bug.cgi?id=19850
Summary: Anarchy Online crash
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ebruyere(a)videotron.ca
Anarchy Online will freeze at starting with a black screen and in window mode
it will crash creating a severe crashing warning.
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http://bugs.winehq.org/show_bug.cgi?id=22232
Summary: Crash on "Service Area" menu selection
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
Created an attachment (id=27139)
--> (http://bugs.winehq.org/attachment.cgi?id=27139)
Error log
Every time I focus / click on "Service Area" tab in Game ( after finishing race
or after loading Carrer from saved Game Slot ), I get crash.
I will try to add wine debugging symbols, but cannot promise - I am too busy in
work for detailed testing and trace debugging session(s).
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http://bugs.winehq.org/show_bug.cgi?id=21831
Summary: FM2010 patch 10.2 on Squeeze i386 + NVidia 190.53-1
gives empty screen
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ruvn33(a)yandex.ru
Created an attachment (id=26428)
--> (http://bugs.winehq.org/attachment.cgi?id=26428)
output of glxinfo
All information in attachments
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http://bugs.winehq.org/show_bug.cgi?id=14807
Summary: Painter X menues freeze while starting
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madheadcrash(a)gmx.de
Created an attachment (id=15359)
--> (http://bugs.winehq.org/attachment.cgi?id=15359)
logfile from console while starting Corel Painter X
After trying to start the application, wine breaks before any window appears.
After I've installed gdiplus via 'winetricks' the Painter X window appears, but
freezes before all menus are loaded.
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http://bugs.winehq.org/show_bug.cgi?id=19205
Summary: Install to harddisk fails
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msilva(a)portolinux.net
Created an attachment (id=22207)
--> (http://bugs.winehq.org/attachment.cgi?id=22207)
Debug log from execution until error
Hello.
Professional Dictionaries from Porto Editora (a Portuguese publisher) fully
work under Wine 1.1.x when using "Minimum Install" (it requires the original CD
to run) but if I try Full Install it fails.
I've tried different versions of Windows using winecfg but it always fails. The
attached files were using Windows 2000 but the process is similar when using
Windows XP configuration.
Once I've a netbook PC which I want to use for working while I'm travelling,
I'd like to create a Wine configuration with my dictionaries working to store
on a USB device and use it on my computers.
Regards,
Manuel Silva
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http://bugs.winehq.org/show_bug.cgi?id=21444
Summary: The game Lands of Lore 3 crashes in direct3D mode
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chessza(a)gmx.de
Created an attachment (id=25824)
--> (http://bugs.winehq.org/attachment.cgi?id=25824)
lands of lore 3 crash debug text file
I could install the game "Lands of Lore 3" and play the intro video, and play
in software mode, but when i tried to change the game setting into direct3D
mode the game stopped and crashed.
i send a text file with the wine debug.
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http://bugs.winehq.org/show_bug.cgi?id=22844
Summary: bloodbowl
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dok(a)murmure.be
hi,
i have a problem with Blood Bowl. When i want to play, to create a game in
blitz or classic, or at the end of the first tutorial, an error message appears
:
"The program BB.exe has encountered a serious problem and needs to close. We
are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in Wine. You may
want to check http:/appdb.winehq.org for tips about running this application "
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http://bugs.winehq.org/show_bug.cgi?id=21792
Summary: Acclaim Re-Volt: Online Battle Tags Crash w/ page
fault
Product: Wine
Version: 1.1.39
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26353)
--> (http://bugs.winehq.org/attachment.cgi?id=26353)
wine: Unhandled page fault on read access to 0x69766584 at address 0x40bae2
(thread 0009), starting debugger...
This bug occurs when loading, unlike the nhood1 crash previously fixed this one
has a bit of a different readout and only affects battle tags.
Also if it matters... I've been using the older method
(http://www.thehandofagony.com/alex/dll/dplaydlls-win98se.tar.bz2) of
DirectPlay installation. e.g. manually add files w/o using winetricks install
of Directx9... so far these work perfectly for all other modes and all other
games I've tried. :)
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http://bugs.winehq.org/show_bug.cgi?id=19206
Summary: Intermittent silent crashing of Dungeons & Dragons
Online: Stormreach
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattee(a)spin.net.au
Created an attachment (id=22209)
--> (http://bugs.winehq.org/attachment.cgi?id=22209)
Wine Output Window. This information displays as the game is loading.
Game will crash without warning of any kind.
Rolled back to 1.1.24 and problem persisted.
Ubuntu 8.04
I really don't know what to tell you.
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http://bugs.winehq.org/show_bug.cgi?id=22495
Summary: FAILE OPEN CCTV APLICATION
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: javieradrianr(a)gmail.com
Created an attachment (id=27560)
--> (http://bugs.winehq.org/attachment.cgi?id=27560)
Bug Backtrace
I have CCTV aplication, it name is SNS, and when I open it, the cams doesnt
see.
I have install in /windows/system32 next library:
MFC42.DLL
MFC40.DLL
MFC42U.DLL
MSVCP60.DLL
MSVCRT.DLL
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http://bugs.winehq.org/show_bug.cgi?id=21251
Summary: Prince of Persia Sands of Time: Artifacts at in-game
characters
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bartgenuit(a)gmail.com
Created an attachment (id=25545)
--> (http://bugs.winehq.org/attachment.cgi?id=25545)
Artifacts in PoP:SoT; Wine logfile
Glitches in PoP:SoT, where in-game characters other than the
prince or monsters (such as princess and vizier) render messy throughout the
game. Vectors radiate from these characters when you turn to them, not when
they are out of sight (see attachment). The (attached) logfile shows an error
"err:d3d_shader", which might be related. My setup:
ATi Mobility Radeon HD 3470
Driver: FGLRX 2:8:600-0ubuntu2
OS: Ubuntu 9.04
Wine 1.1.35
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http://bugs.winehq.org/show_bug.cgi?id=10082
Summary: City of Heroes chat window loses keystrokes, does not
snap back out
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthew.b.gerber(a)gmail.com
In City of Heroes' chat window, the first character of each typed line is
always lost, and focus does not snap back away from the window after sending a
message.
1. If I enter the window by typing a slash, the slash itself is lost (whereas
it would normally be the first character to appear).
2. If I enter the window by hitting Enter, the first character *after* I hit
Enter is lost (whereas it would normally be the first character to appear).
3. After I send a message in the chat window, the focus remains in the chat
window rather than snapping back out to the game controls (which is the normal
behavior).
4. After I send a message in the chat window, the next character is also lost -
so to get back out after sending a message, you have to hit escape.
5. When I use the mouse to enter or exit the chat window, 1, 2 and 4 don't
happen; it focuses and defocuses properly. 3 still happens, however.
OS: Ubuntu 7.0.4
CPU: Intel Core 2 Duo
GPU: nVidia GeForce 6800 Ultra
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http://bugs.winehq.org/show_bug.cgi?id=22804
Summary: Games refuse to start: Fatal error in ins1a[n].tmp
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: privatfriedhof(a)nurfuerspam.de
Created an attachment (id=28146)
--> (http://bugs.winehq.org/attachment.cgi?id=28146)
console dump
Tested on: Dungeon Siege 2 (retail & v2.2), Vampire the Masquerade: Bloodlines
(retail, v1.2, unofficial v6.5)
Installers work flawlessly. Trying to start the games' main .exe or Dungeon
Siege's video config executable leads to a GUI-error which roughly translates
to:
Program error
Fatal errors appeared in the program ins1a[n].tmp so it had to quit.
(with [n] being an incremental number and the prefix ins1a changing sometimes,
example above from Dungeon Siege 2 v2.2, there are no further explanations
given)
Tried with Wine (open -a Wine ....EXE and
/Applications/Wine.app/Ressorces/bin/wine ...EXE), with WineBottler, with
Crossover Games Demo; each using both X-servers available (Apple's X11 and
XQuartz)
Under Bootcamp both games install and play normally.
System: MacBook Pro i7 15"
2.66 GHz Intel Core i7
4 GB RAM
Graphics: Intel HD Graphics (integrated), NVIDIA GeForce GT 330M
Mac OSX 10.6.3 Snow Leopard
(a guess: on demand SnowLeopard silently switches to discrete graphics card and
back, thus leading to misbehaviour of X11?)
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http://bugs.winehq.org/show_bug.cgi?id=19364
Summary: Program terminated by Wine after exiting it about 2
minutes before
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)juengling-edv.de
About 2 minutes after exiting IMatch via [X] window button or File --> Exit,
the program is supposed to be terminated by Wine again. The message box reports
a grave error (in german "schwerwiegender Fehler") and tells me that
IMatch4.exe had to be terminated.
Running IMatch in Windows 2000 (natively or in a VirtualBox) I have never seen
something like this.
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http://bugs.winehq.org/show_bug.cgi?id=18242
Summary: Cannot copy/paste from OneNote 2007 to gnome apps
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bala(a)alumni.utexas.net
I am no sure if this is covered by any existing bug. I did a search for
copy/paste bugs.
Whenever, I try to copy or paste into OneNote 2007 it crashes.
Using wine version: 1.1.16
Let me know what other information is needed. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=18173
Summary: Wrong font size in an application forms
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yhorror(a)mail.ru
Created an attachment (id=20640)
--> (http://bugs.winehq.org/attachment.cgi?id=20640)
Wine screenshot
The font size in some forms of the "DCI Reporter" application is too small in
Wine (6 instead of 8 in Windows). That makes the forms unreadable. The
screenshot (partially sloshed to hide confidential data).
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http://bugs.winehq.org/show_bug.cgi?id=13847
Summary: field content not visible
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://realfast.com/associations/nc/ncnca/ncnca.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pfortin(a)pfortin.com
Created an attachment (id=13905)
--> (http://bugs.winehq.org/attachment.cgi?id=13905)
example of non-displaying text
[bug 5070 contains some of the original comments for this bug -- creating a
separate bug to track it properly]
Real Estate forms package (commercial) from RealFa$t (realfast.com) originally
available on Win95 (earlier?) uses its own "desktop" to manage its windows.
For each form which is opened, the app opens two windows: one with the full
text and another with a summary. If the problem was reversed (text visible on
full text version), this bug would be less aggravating :)
Data can be entered into fields on either representation of a form and appears
on both. In Wine, the full text version of the form will never display field
text unless that field is the currently selected one. One exception is a
checkbox field. (see attached screenshot)
In the screenshot, with both form representations visible, only the selected
field displays the field content (identified with green arrows) while the main
form does not display the field text (identified with red dots).
If there is a way to change text colors, I haven't located it yet... Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=19766
Summary: Bricscad lose Focus on main windows
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ricardoperry(a)gmail.com
Created an attachment (id=23143)
--> (http://bugs.winehq.org/attachment.cgi?id=23143)
The characters in command line are from F3 (R) and F8 (Å›)
When in a command for instance LINE Bricscad lose focus on main windows, and
get focus on command windows.
The consequences is that while in the midle of a command is necessary to press
F3 for turning snap on/off or F8 for ortho on/off. This is the normal behaviour
of software in windows.
It is possible to work if one click in main windows, then the F3 and F8 work.
However the program get's the character and prints it in the command line, see
attached images.
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http://bugs.winehq.org/show_bug.cgi?id=22783
Summary: Vantive crashes | Duplicate Menu items
Product: Wine
Version: 1.1.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)moser.net
Created an attachment (id=28111)
--> (http://bugs.winehq.org/attachment.cgi?id=28111)
Backtrace after crash
I installed Vantive in wine on OpenSuse 11.2. I can open multiple cases and
perform any action with no problem other than duplicate menu items (Ref:
http://bugs.winehq.org/show_bug.cgi?id=4197). However once I close a case and
subsequently attempt to open another, the program crashes citing the following:
Backtrace:
0x7bc463f3 RtlAllocateHeap+0x93 in ntdll: movl %eax,0x4(%edx)
System information:
michael.moser@G6WQ2D1 ~ $ uname -a
Linux G6WQ2D1 2.6.31.12-0.2-desktop #1 SMP PREEMPT 2010-03-16 21:25:39 +0100
i686 athlon i386 GNU/Linux
Full backtrace included as attachment, debug attachment to follow.
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http://bugs.winehq.org/show_bug.cgi?id=18471
Summary: Corel Painter IX.5: application freezes after starting
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aandred(a)gmail.com
Created an attachment (id=21087)
--> (http://bugs.winehq.org/attachment.cgi?id=21087)
Terminal log.
Corel Painter IX.5 freezes immediately after launch. There are just blank
windows where palettes and tools should be.
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http://bugs.winehq.org/show_bug.cgi?id=18770
Summary: Last Chaos 2.0 is not running
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: haluk_durmus(a)yahoo.de
Created an attachment (id=21538)
--> (http://bugs.winehq.org/attachment.cgi?id=21538)
comandline output
The Game "Last Chaos 2.0" installed just fine,
but doesn't runs on my notebook.
Hardware:
hp nc6120
System:
ubuntu 8.04 32bit
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http://bugs.winehq.org/show_bug.cgi?id=20428
Summary: X3 Terran Conflict (v 2.5) - intermittent crashes
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: DavidWalley(a)googlemail.com
Created an attachment (id=24246)
--> (http://bugs.winehq.org/attachment.cgi?id=24246)
Debug output
Crash with no obvious cause.
Described as "Unhandled page fault".
Debug output attached.
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http://bugs.winehq.org/show_bug.cgi?id=21309
Summary: Richard Burns Rally: problem with Force Feedback
(Wingman GP)
Product: Wine
Version: 1.1.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spam(a)vsevjednom.cz
Created an attachment (id=25647)
--> (http://bugs.winehq.org/attachment.cgi?id=25647)
Richard Burns Rally control settings
Hello, I got a problem with my Logitech WingMan Formula GP (046d:c20e) in the
Richard Burns Rally. In control settings, there is a option "Force Feedback"
for whell settings, but i can't select it (in attachment is a screen).
By the way: I play F1 challenge, in this game is everything ok.
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http://bugs.winehq.org/show_bug.cgi?id=20667
Summary: Flash CS4 crashes on the splash-screen, after the
licensing-window is closed.
Product: Wine
Version: 1.0.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alicesagt(a)yahoo.de
I have installed Adobe Photoshop and Flash CS4. PS works fine, but Flash
chrashes on the splash-screen, after the licensing-window is closed.
msxml6 gecko gdiplus vcrun2005sp1 ie6 winxp is installed in winetricks.
log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=19954
Summary: DVD Firmware app fails complaining about missing ioctl
2d0944
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lcid-fire(a)gmx.net
Not really sure whether this is really the problem - but it complains about:
fixme:ntdll:server_ioctl_file Unsupported ioctl 2d0944 (device=2d access=0
func=251 method=0)
and fails.
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