http://bugs.winehq.org/show_bug.cgi?id=29374
Bug #: 29374
Summary: Can't merge two Chromium tabs to a single window
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download chromium installer from:
http://commondatastorage.googleapis.com/chromium-browser-continuous/Win/109…
2. install chromium.
3. start chrome.exe
4. open two tabs, drag out one of them to create a new window, then try to drag
them together. On windows, the two tabs will merge to a single window again,
but on Wine it fails.
Same result if "Allow the window manager to decorate the windows." is set to
false.
Any suggestion for wine debug channel?
Reference:
Bug 15189 - Google Chrome can't dock tabs
Bug 29372 - Chrome auto exit while dragging tabs
I'll recheck Bug 15189 and report back.
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http://bugs.winehq.org/show_bug.cgi?id=22029
Summary: Star Wars 2: freezes in scene ~5 minutes within game.
Product: Wine
Version: 1.1.27
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
commit 3a63552fd1880c973f28baf8f9f7a29fd24d1412
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Jul 20 12:21:48 2009 +0200
wined3d: Skip some unnecessary FBO binds.
sounds innocent, but causes a curious effect: the screen freezes always at the
same position, in a scene one can reach roughly 5 minutes after starting the
first level. It happens when the camera starts zooming onto the tunnel whose
door Leia unlocked by moving 2 boxes.
Pressing Esc to enter the (OSD) menu does not unblock the screen.
However the app is not dead. Once one moves back (despite the frozen display),
away from the tunnel, everything works perfectly once again. One can return to
the rooms previously visited.
The app gets a garbage rating with that regression, because the frozen screen
prevents progression to the next level. OTOH, wine-1.1.24 deserves
silver-gold. The bug is still present in wine-1.1.40.
Using MacOS X 10.5.8 with NVidia 9400 graphics. IIRC, but perhaps I used an
older version, Ubuntu with Intel i915 graphics is not affected (it has no FBO
AFAIK?), but the Intel is too slow generally for this app.
I have attached no log because the console shows nothing distinguishing.
Unable to load NVCPL.dll [not seen on Intel]
fixme:d3d9:Direct3DShaderValidatorCreate9 stub [100x]
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http://bugs.winehq.org/show_bug.cgi?id=20952
Summary: call of duty:modern warfare 2 (infinity ward):freezes
uniformly (periodically) also crashes later giving
command overflow error
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anupam12389(a)hotmail.com
my pc configuration: acer branded pc
proc: AMD Sempron le 1500 2.0 ghz am2 socket
mem: 1.5 gb mem.
graphics: onboard geforce 6100, 512 mb shared
moboard: mcp61sm-am
chipset: nforce 405 geforce 6100
hdd: seagate barracuda 7200.12 500 gb
dvd drive: sony optiarc 24x writer
os: ubuntu Jaunty jackalope 9.04 (dvd install) i386
microsoft windows xp pro sp3
video driver: 190.42 32 bit
Ihave played codmw2 on xp & it works fine (except for lower fps which is due to
low end graphics).
On ubuntu before i actually play the game ie the splash
screen,intro,menu,loading all work fine (actually the game was not loading
giving a directx error but i fixed it by editing the registry and now the game
loads well); but while playing it it freezes after equal intervals forming a
uniform pattern, and is totally unplayable.
Also i get the input command overflow error if i hold a particular key even for
a small amount of time while the game is frozen, and it happens everytime.
i once got this error in xp when i repeatedly pressed the mouse key(for
shooting) while the game was fozen but only after a very long time. and that
had happened only once.
i have installed all the dlls provided by wine plus installed directx from the
game and other updates offered by the game.
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http://bugs.winehq.org/show_bug.cgi?id=9087
Wolter Hellmund <wolterh6(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wolterh6(a)gmail.com
--- Comment #33 from Wolter Hellmund <wolterh6(a)gmail.com> 2011-12-17 12:05:19 CST ---
I can confirm this bug, I am using wine 1.3.35
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http://bugs.winehq.org/show_bug.cgi?id=29361
Bug #: 29361
Summary: Ableton Export needs to be enabled so I can convert
DJs to Linux from OSX and Windows
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: h4root(a)gmail.com
Classification: Unclassified
Ableton for Linux even under Wine for now is required to further the usefulness
of Linux and Outreach to more of the masses in the professional music
community, I will build a working protoype with proper output, 48Khz atleast
pref 24/96 or 128
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http://bugs.winehq.org/show_bug.cgi?id=5142
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |Installer
Fixed by SHA1| |7c35db000b26852fc2bf4a7a7e3
| |49953f60d183f
CC| |focht(a)gmx.net
--- Comment #12 from Anastasius Focht <focht(a)gmx.net> 2011-12-16 15:21:25 CST ---
Hello,
filling fields ...
Regards
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http://bugs.winehq.org/show_bug.cgi?id=4770
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |6d7572c0e75227e51022f81b324
| |79421a46a6c9c
CC| |focht(a)gmx.net
--- Comment #12 from Anastasius Focht <focht(a)gmx.net> 2011-12-16 15:20:04 CST ---
Hello,
filling fields ...
Regards
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http://bugs.winehq.org/show_bug.cgi?id=29090
Bug #: 29090
Summary: unimplemented function msvcr90.dll.__vswprintf_l
Product: Wine
Version: 1.3.32
Platform: All
URL: http://www.winamp.com/media-player/download/en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
A visualization plugin in WinAMP Milkdrop doesn't starting whining about a
missing function in built-in msvcr90.dll:
wine: Call from 0x7b839752 to unimplemented function msvcr90.dll.__vswprintf_l,
aborting
fixme:msvcr90:__clean_type_info_names_internal (0x822b490) stub
Steps to reproduce:
1) Install WinAMP
2) Try to run/use Milkdrop plugin
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http://bugs.winehq.org/show_bug.cgi?id=29135
Bug #: 29135
Summary: Sound completely broken after
c59ecdcefb2b4e16182e9c2090db11fc00640ddd
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonas.bugzilla(a)gmail.com
Classification: Unclassified
Since c59ecdcefb2b4e16182e9c2090db11fc00640ddd, sound is completely broken in
wine on Mac OS X. The games that I tested (XIII, The Witcher) either had
stuttering sound, or no sound at all:
1) XIII: stuttering sound in the first intro movie, followed by no sound
anymore
2) The Witcher: no sound at all
Reverting the mentioned commit from git HEAD
(65cfa70e2f570852f2324d4f1c24e339849a38f8) fixes the problem.
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http://bugs.winehq.org/show_bug.cgi?id=28686
Bug #: 28686
Summary: Unimplemented function
msvcp90.dll.?rfind@?$basic_string@DU?
$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIDI@Z
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://downloads.popcap.com/www/popcap_downloads/Chuzz
leSetup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P4
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Unimplemented function
msvcp90.dll.?rfind@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIDI@Z
affects Chuzzle Deluxe.
Workaround is vcrun2008.
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http://bugs.winehq.org/show_bug.cgi?id=28785
Bug #: 28785
Summary: Unimplemented function
msvcp90.dll.?rfind@?$basic_string@_WU?
$char_traits@_W@std@@V?$allocator@_W@2@@std@@QBEI_WI@Z
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://download.ebay.com/turbo_lister2/setupUK.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P4
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Unimplemented function
msvcp90.dll.?rfind@?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@QBEI_WI@Z
causes eBay TL 9 to crash out immediately after install.
vcrun2008 to work around.
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http://bugs.winehq.org/show_bug.cgi?id=29285
Bug #: 29285
Summary: Arcanum: screen resolution stays at 800x600 after
exiting the game
Product: Wine
Version: 1.3.34
Platform: x86
URL: http://www.fileplanet.com/59649/50000/fileinfo/Arcanum
:-Of-Steamworks-&-Magick-Obscura-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: ecb2859d3c3beedb0af7de26e4f21d664513cca2
Now that bug #27730 has been fixed the game exits normally, but I noticed that
Wine doesn't restore the original desktop resolution after exiting the game.
The screen stays at 800x600 resolution after quitting the game. This is
reproducible with both the demo and the latest officially patched game version,
also sold by GOG.com (v1.0.7.4). The problem also occurs with the unofficial
high resolution (widescreen) mods.
Terminal output doesn't reveal anything interesting.
This is due to the following commit:
ecb2859d3c3beedb0af7de26e4f21d664513cca2 is the first bad commit
commit ecb2859d3c3beedb0af7de26e4f21d664513cca2
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Dec 6 22:57:45 2011 +0100
ddraw: Destroy the swapchain in the DllMain() cleanup handler.
This is mostly to make sure there aren't any resources still being
referenced
by wined3d.
:040000 040000 f870ca5647965563b890c460877daa08b978e754
b92e709b107dbb760d37fd4a3534b42d4d269cb9 M dlls
Reverting the patch on the current git version (wine-1.3.34-166-g71199ea) fixed
the problem.
Fedora 16 x86
X.Org X Server 1.11.2
Nvidia 250 / driver 290.10
Gnome 3 + Mutter (compositing) / Gnome 2 + Metacity (non-compositing)
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http://bugs.winehq.org/show_bug.cgi?id=29302
Bug #: 29302
Summary: AntiVir 9 shows some corrupted icons
Product: Wine
Version: 1.3.34
Platform: x86-64
URL: http://www.filehippo.com/download_antivir/tech/6588/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: huw(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 9b7ea6f417a68517745203123d9df0516ebc60b1
Created attachment 37894
--> http://bugs.winehq.org/attachment.cgi?id=37894
Screenshots
The main interface for AntiVir 9 has some icons showing up in the wrong colors.
They appeared as expected in 1.3.29, though. Regression testing indicated:
9b7ea6f417a68517745203123d9df0516ebc60b1 is the first bad commit
commit 9b7ea6f417a68517745203123d9df0516ebc60b1
Author: Huw Davies <huw(a)codeweavers.com>
Date: Tue Sep 27 16:13:39 2011 +0100
gdi32: Forward StretchBlt calls from the dib driver to the null driver.
:040000 040000 ce22d7943f0f7aecdda67e97b5812cb40b40cc96
c11b7ea6be9e5605ec4b3d2959af57b22ec7d54d M dlls
git checkout 9b7ea6f417a68517745203123d9df0516ebc60b1 - the bug is present
git checkout 9b7ea6f417a68517745203123d9df0516ebc60b1^ - not present
Although the patch was for gdi32, the icons appear correctly (except with
broken transparency) if native comctl32 is used, so I guess the problem could
be there too.
To reproduce: install the program - it isn't necessary to generate a serial
number or register as an Avira user. Eventually, it prompts to reboot. Choose
yes, and it should start up automatically afterward. Double-click the tray icon
to bring up the interface, and the regression should be apparent with the
configuration and online help icons on the initial screen.
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http://bugs.winehq.org/show_bug.cgi?id=21417
Summary: opening large files in excel 2000 takes very long,
cannot save
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)h-i-s.nl
opening large files in excel 2000 takes very long, cannot save these files.
Regression since 1.33; reverting to 1.33 solves the problem.
May be remnant of big bug introduced in 1.34. I was not able to use office
suite in 1.34 and 1.35 at all.
1.36 looks better, but has not everything solved.
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http://bugs.winehq.org/show_bug.cgi?id=29142
Bug #: 29142
Summary: Sins of a Solar Empire Trinity with wine >= 1.3.31
causes GLXBadDrawable
Product: Wine
Version: 1.3.33
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitor.dominor(a)gmail.com
Classification: Unclassified
Created attachment 37570
--> http://bugs.winehq.org/attachment.cgi?id=37570
GLXBadDrawable error log
When SoaSE Trinity is starting and from then on, if it does not crash
eventually, it is very slow. It causes a GLXBadDrawable X failed request:
X Error of failed request: GLXBadDrawable
Major opcode of failed request: 135 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 8030
Current serial number in output stream: 8030
It only happens with wine version >= 1.3.31.
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http://bugs.winehq.org/show_bug.cgi?id=29296
Bug #: 29296
Summary: Heroes 2 Gold demo crashes on startup
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Classification: Unclassified
Created attachment 37889
--> http://bugs.winehq.org/attachment.cgi?id=37889
Console log from wine-1.3.34-114-g3aa7cee
Heroes 2 Gold demo crashes on startup. This demo initially opens web browser
which connects to http://127.0.0.1:1024/ where time limited demo (1hour i
guess) can be run. Browser opens and immediately crashes.
1. I did a regression test between 1.3.34 and 1.3.34-202-gb0f704d:
3aa7cee00e69c6a912abd1f23e846f6af35d9f36 is the first bad commit
commit 3aa7cee00e69c6a912abd1f23e846f6af35d9f36
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Wed Dec 7 11:00:20 2011 +0100
jscript: Use bytecode for calls on identifier and member expressions.
:040000 040000 948d1dcb4f8815f8a696cd7d73b2bd6b62bac71e
481a94a01ca7ca476a16ad23a99e33b80488547d M dlls
2. No other bug report suffers from this commit.
3. Revert of this patch after git checkout makes that problem go away.
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http://bugs.winehq.org/show_bug.cgi?id=29127
Bug #: 29127
Summary: Typing of the Dead demo crashes on launch
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.fileplanet.com/54947/50000/fileinfo/The-Typ
ing-of-the-Dead-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 9d29d9f7665c0e75ed143052408c5fb02fd2afad
Created attachment 37526
--> http://bugs.winehq.org/attachment.cgi?id=37526
terminal output
Steps to reproduce the problem:
Install and launch the demo. A warning dialog will appear but most of the text
is gibberish (saying something about DirectDraw Hal and RGB). Click on
<Yes>...a crash happens here.
The problem is still present in Wine-1.3.33.
The demo starts correctly in 1.3.30 (apart from the error dialog on startup),
and the result of the regression test:
9d29d9f7665c0e75ed143052408c5fb02fd2afad is the first bad commit
commit 9d29d9f7665c0e75ed143052408c5fb02fd2afad
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Wed Oct 12 15:10:04 2011 -0500
dsound: Request a more exact buffer size from MMDevAPI.
:040000 040000 4b1f8f62633a9ce65a201591e90d4b457d805fbc
be433f589cc71ac634cf89865e632b8c54bb7c1b M dlls
git checkout 9d29d9f7665c0e75ed143052408c5fb02fd2afad >> the demo crashes
git reset --hard HEAD^ >> the demo starts normally
Fedora 16 x86
Alsa 1.0.24
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
PulseAudio is not running
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http://bugs.winehq.org/show_bug.cgi?id=14419
Summary: Icons outputted to textbox crashes program.
Product: Wine
Version: 1.1.1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris062689(a)gmail.com
\icon outputs controls both use COM/OLE. That'd be the place to look.
When an icon gets outputted to a textbox, the program crashes.
Look in test case scenario on BYOND App DB Entry.
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http://bugs.winehq.org/show_bug.cgi?id=28609
Bug #: 28609
Summary: msi/install.ok slightly flaky
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
This happens about 1 out of 1000 runs:
../../../tools/runtest -q -P wine -M msi.dll -T ../../.. -p msi_test.exe.so
install.c && touch install.ok
...
install.c:4677: Tests skipped: Run in interactive mode to run source path
tests.
...
install.c:5391: Test failed: Directory not created
install.c:5407: Test failed: Directory not created
I first saw it last month. It seemed to be happen a lot during the big rpcrt4
regression, but it's still happening, rarely, even though that's fixed now.
(Possibly related to bug 28257?)
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http://bugs.winehq.org/show_bug.cgi?id=27367
Summary: widl: gcc warns about pointer mismatch when calling
pfnFree
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cerebro.alexiel(a)gmail.com
Created an attachment (id=34992)
--> (http://bugs.winehq.org/attachment.cgi?id=34992)
Patch that fixes the warning by adding a cast to void * when calling pfnFree
When compiling latest wine, I have the following warning :
../../tools/widl/widl -I../../../git-wine/dlls/actxprxy -I.
-I../../../git-wine/include -I../../include -D__WINESRC__ -DWINE_REGISTER_DLL
-DPROXY_DELEGATION -p -o actxprxy_shobjidl_p.c
../../../git-wine/dlls/actxprxy/actxprxy_shobjidl.idl
../../tools/widl/widl -I../../../git-wine/dlls/actxprxy -I.
-I../../../git-wine/include -I../../include -D__WINESRC__ -DWINE_REGISTER_DLL
-DPROXY_DELEGATION -h -o actxprxy_shobjidl.h
../../../git-wine/dlls/actxprxy/actxprxy_shobjidl.idl
gcc -c -I../../../git-wine/dlls/actxprxy -I. -I../../../git-wine/include
-I../../include -D__WINESRC__ -DWINE_REGISTER_DLL -DPROXY_DELEGATION
-D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wempty-body -Wstrict-prototypes -Wtype-limits
-Wwrite-strings -Wpointer-arith -Wlogical-op -g -O2 -U_FORTIFY_SOURCE
-D_FORTIFY_SOURCE=0 -o actxprxy_shobjidl_p.o actxprxy_shobjidl_p.c
actxprxy_shobjidl_p.c: In function ‘__finally_IFileDialog_SetFileTypes_Stub’:
actxprxy_shobjidl_p.c:94496:9: warning: passing argument 1 of
‘__frame->_StubMsg.pfnFree’ discards qualifiers from pointer target type
actxprxy_shobjidl_p.c:94496:9: note: expected ‘void *’ but argument is of type
‘const struct COMDLG_FILTERSPEC *’
The actxprxy_shobjidl_p.c file is generated by widl from include/shobjidl.idl.
I found 3 references for pfnFree in tools/widl/typegen.c so I added a (void *)
cast 3 times with more or less spaces.
It appears the relevant pfnFree is at typegen.c:3778.
I'm attaching a patch that made the warning disappear.
Can someone tell me if this is the right approach ?
Ideally, wine would compile without any warning whatever your compiler or
architecture is.
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http://bugs.winehq.org/show_bug.cgi?id=19467
Summary: Icon text fields have incorrect placement and text
input field has garbage only while editing
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pcpavnz(a)gmail.com
Created an attachment (id=22625)
--> (http://bugs.winehq.org/attachment.cgi?id=22625)
2 text files and 3 png snapshots gzipped together.
Cashbook Complete (which uses the MS Access runtime) used to display and work
mostly just fine with wine version prior to 1.1.2x, but since I upgraded to any
wine version greater than 1.1.2x, icon text has been incorrectly displayed and
all text input fields are unreadable while editing or filling in. Mouse
positioning within text is not possible as the cursor will not go beyond the
first inch of the left margin of the text input field no matter where I click
within the viewable text field.
I have attached a .gz file with the following snapshots
wine-snapshot1.png - shows the program operating normally using wine 1.1.15
wine-snapshot2.png - shows the program during text edit using wine 1.1.24. Note
the input field is unreadable in the Description column.
wine-snapshot2.png - As above but have tabbed the cursor to the Quantity field,
the text I typed appears, but if I try to re-edit it by clicking my mouse
anywhere in the text, the mouse cursor sits in the middle if the word
"rendition" and the text input field is unreadable again.
I have edited snapshot3 to draw attention to the icon text as well, which you
will see is the same in snapshot2, but no problem in snapshot1.
I did save a terminal output file of the complete wine cshbk502d.exe install
process followed by winetricks dcom98 as is required to get this program
working but I copied the wrong text files to my LAN and am unable to recreate
them for time restraints. If you need them, I will repeat the process through
vbox and attach them.
You can get a copy of the cshbk502d.exe from
http://www.acclaim.co.nz/download.htm if required.
Thanks for your help
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http://bugs.winehq.org/show_bug.cgi?id=29180
Bug #: 29180
Summary: WS_CHILD dialog might want WM_CAPTION
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.spets(a)iki.fi
Classification: Unclassified
Created attachment 37645
--> http://bugs.winehq.org/attachment.cgi?id=37645
Missing title bar in editable dialog
A child dialog (WS_CHILD) window can request WM_CAPTION and WS_SYSMENU.
The very obscure case of this is a free resource editor like ResEdit. With
ResEdit the WM_CAPTION style is ignored when the window is first created
leaving the editable window without a title bar, this is incorrect and also
causes height calculation problems when the program expect the title bar to
exist.
The incorrect rendering is shown in the attachment. Toggling some style options
which triggers SetWindowLong() will make the title bar appear and everything
continue working correctly.
I'm not 100% sure about WM_SYSMENU showing up on Windows, I'd expect it to be
shown if requested altough not working as the dialog is in disabled state to
prevent using them.
Patch attached to show the incorrect handling of WM_CAPTION. Fixing this should
be trivial by loosening the restrictions posed on WM_CHILD windows.
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http://bugs.winehq.org/show_bug.cgi?id=29260
Bug #: 29260
Summary: Wrong scrollbar background in iexplore
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: 37b56554a6b8777465d30d3175ff5683194ce604
Created attachment 37845
--> http://bugs.winehq.org/attachment.cgi?id=37845
Screenshot
The scrollbars in iexplore's window have a misrendered background (dithered
white/black instead of white/grey). Scrollbars shown within web pages aren't
affected, unless it's an iframe. Regression testing indicated:
37b56554a6b8777465d30d3175ff5683194ce604 is the first bad commit
commit 37b56554a6b8777465d30d3175ff5683194ce604
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Nov 3 11:24:07 2011 +0100
gdi32: Add support for pattern brushes in the DIB driver.
:040000 040000 b1e898a01f765cfc57c44ae54d453aa4edeaaa44
82e7948255b45e434a7543523465b34259cf49e5 M dlls
Reverting the patch failed, but:
git checkout 37b56554a6b8777465d30d3175ff5683194ce604 shows the bug.
git checkout 37b56554a6b8777465d30d3175ff5683194ce604^ does not.
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http://bugs.winehq.org/show_bug.cgi?id=29300
Bug #: 29300
Summary: PlayOnline viewer crashes on startup (seems
functional)
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Classification: Unclassified
PlayOnline viewer crashes on startup. Even though seems further functional.
One interesting thing, when i redirect console output into the file (to capture
and attach here), it will not crash.
1. I did a regression test between 1.3.31 and 1.3.32:
61550ff1decf346692deb6ae7c908926015789ca is the first bad commit
commit 61550ff1decf346692deb6ae7c908926015789ca
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Oct 27 17:06:23 2011 +0200
wined3d: Use the correct pitch in surface_upload_data().
This fixes a regression introduced by commit
2da4f87a7e7551f17cd650ef6d8596f595efc13b.
:040000 040000 f7d10d554d8eb7adc8b1525a76ac8c104a0bcfc0
9022ecfa19a4fa946e32a61233295cd04f2cfecc M dlls
2. No other bug report suffers from this commit.
3. Revert of this patch on top of wine-1.3.34-202-gb0f704d makes that problem
go away.
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http://bugs.winehq.org/show_bug.cgi?id=28047
Summary: IAudioClock_GetPosition must not depend on buffering
(ALSA/Pulse)
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
GetPosition is critical because the new "winmm on mmdevapi" layer relies on it
for its buffer management. Currently, neither winealsa nor winecoreaudio
entirely fulfill GetPosition's contract.
GetPosition yields "the stream position of the sample that is currently playing
through the speakers". My tests show that it ignores underruns and is therefore
not identical to a clock. One can derive at least 2 tests from that:
1. GetPosition <= elapsed time * samples/sec (cannot hear the future).
2. GetPosition <= sum of samples fed to the device.
3. GetPosition == sum of samples once all have been played.
4. Getposition is monotically increasing (except when Reset).
Actually GetPosition does not yield samples (rather than time, which will be
important the day Wine implements the SetSampleRate API), replace the above
with GetPosition / GetFrequency * samples per sec to be correct.
My tests attached to bug #27937 show that:
- winecoreaudio fails test 3 (then 2).
- winealsa with dmix fails test 1 during the first seconds of play.
- winealsa with pulse fails test 1 much worse because it buffers more.
See bug #27937 comment #1 and 2 for log snippets.
snd_pcm_delay must be used to get the speaker position, as I noted in
http://www.winehq.org/pipermail/wine-devel/2011-August/091371.html
Unfortunately, GetPosition in winealsa.drv/mmdevdrv.c instead uses
snd_pcm_avail_update, returning not the position of the sample currently
playing rather than some number related to how much data was buffered, i.e. it
is ahead of time. Hence the name of the present issue.
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http://bugs.winehq.org/show_bug.cgi?id=28204
Summary: Starfleet Command 3: Fails to load main menu
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Created an attachment (id=36122)
--> (http://bugs.winehq.org/attachment.cgi?id=36122)
sfc3 output
When loading Starfleet Command 3 you will see the usual cutscenes and then when
at main menu it's a blank screen with only the games cursor visible.
Attached is the regular debug information. Will gladly provide more if asked.
This game has never worked in wine, so this isn't a new bug
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http://bugs.winehq.org/show_bug.cgi?id=16669
Summary: Service does not start second time.
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amorozov(a)etersoft.ru
Created an attachment (id=18294)
--> (http://bugs.winehq.org/attachment.cgi?id=18294)
Service with .reg file
To reproduce this problem should copy test_service.exe from attach to
windows/system32 and import test_service.reg to registry.
C:\>net start test_service
The test_service service is starting.
The test_service service was started successfully.
C:\>winedbg
Wine-dbg>info process
pid threads parent executable (all id:s are in hex)
00000008 1 00000000 'cmd.exe'
0000000c 6 0000000a 'services.exe'
0000000f 4 0000000c 'winedevice.exe'
0000001a 3 0000000c 'test_service.exe'
Wine-dbg>
pid threads parent executable (all id:s are in hex)
00000008 1 00000000 'cmd.exe'
0000000c 5 0000000a 'services.exe'
0000000f 4 0000000c 'winedevice.exe'
Wine-dbg>q
C:\>net start test_service
The test_service service is starting.
Service already running
There is not this problem on Windows 2000 (Windows should be rebooted after
importing .reg file).
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http://bugs.winehq.org/show_bug.cgi?id=29280
Bug #: 29280
Summary: todolist crashes after using LVM_GETHEADER
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
http://forum.winehq.org/viewtopic.php?t=14277 asked for help running
todolist ( http://www.abstractspoon.com/ ).
To run at all, it needs 'winetricks mfc42'.
Using wine-1.3.34-166-g71199ea, it then crashes with a null pointer access
unless you do 'winetricks comctl32'.
Here's the last bit of a +relay log of the crash:
002b:Call window proc 0x68aa7480
(hwnd=0x101f4,msg=LVM_GETHEADER,wp=00000000,lp=00000000)
002b:Call user32.GetWindowLongW(000101f4,00000000) ret=68aa74a5
002b:Ret user32.GetWindowLongW() retval=0020e898 ret=68aa74a5
002b:Ret window proc 0x68aa7480
(hwnd=0x101f4,msg=LVM_GETHEADER,wp=00000000,lp=00000000) retval=00000000
002b:Ret user32.CallWindowProcW() retval=00000000 ret=5f801d93
002b:Ret window proc 0x5f801868
(hwnd=0x101f4,msg=LVM_GETHEADER,wp=00000000,lp=00000000) retval=00000000
002b:Ret user32.SendMessageW() retval=00000000 ret=5f856753
trace:seh:raise_exception code=c0000005 flags=0 addr=0x417294 ip=00417294
tid=002b
...
Unhandled exception: page fault on read access to 0x00000020 in 32-bit code
(0x00417294).
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http://bugs.winehq.org/show_bug.cgi?id=12829
Summary: The game crashes with an EXCEPTION_ACCESS_VIOLATION
error.
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=11736
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Salz85(a)gmail.com
Viper Racing crashes alomst immediately , opening a notepad instance with some
informations regarding the triple buffer status.
Contents of the notepad instance:
--
======================================================================
v1.0
======================================================================
No mapfile present
Config Dir: C:\SIERRA\Viper Racing\Config\
vid: 16 meg card (reported:256.585938)
vid: using AGP textures
try triple buffer
vid: triple buffer on
NON-DEBUG
( 00415680 , none , my_handler )
( 00451E8B , EXCEPTION_ACCESS_VIOLATION , ? )
--
It crashes wine too, with the message saved on the following attachment.
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http://bugs.winehq.org/show_bug.cgi?id=15128
Summary: JSmooth not running with default Windows version
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Ronny.Standtke(a)gmx.net
JSmooth (http://jsmooth.sourceforge.net) is not running when using the default
Windows version (XP).
It exits with the following last messages on the console:
-------------
Running JSmooth...
fixme:win:EnumDisplayDevicesW ((null),0,0x69abcc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x69abcc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x6abb7c,0x00000000), stub!
fixme:system:SystemParametersInfoW Unimplemented action: 8202
(SPI_GETFONTSMOOTHINGTYPE)
fixme:system:SystemParametersInfoW Unimplemented action: 8204
(SPI_GETFONTSMOOTHINGCONTRAST)
fixme:font:WineEngCreateFontInstance Untranslated charset 255
NORMAL EXIT
err:ole:CoUninitialize Mismatched CoUninitialize
-------------
On a native XP system JSmooth runs without any problem.
To be able to run JSmooth with wine, the default Windows version has to be
changed to Windows 2000.
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http://bugs.winehq.org/show_bug.cgi?id=29297
Bug #: 29297
Summary: Cold Fear: graphical glitches when shadows enabled
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: matteo.mystral(a)gmail.com
Classification: Unclassified
Regression SHA1: 20010235ad07b7be1f68da4c9b36e3ed00d0ca14
Created attachment 37890
--> http://bugs.winehq.org/attachment.cgi?id=37890
terminal output
Strange black artefacts are covering the screen in Cold Fear when shadow
quality is set to medium, high or very high in the game options. Those black
polygons are covering most of the screen, making the game unplayable.
Game speed slows down to a crawl because this message is literally flooding the
console:
err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 4625
Workaround: disable GLSL
No demo available.
Still present as of wine-1.3.34-202-gb0f704d
The problem appeared in Wine-1.3.5, and the result of the regression test:
20010235ad07b7be1f68da4c9b36e3ed00d0ca14 is the first bad commit
commit 20010235ad07b7be1f68da4c9b36e3ed00d0ca14
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Thu Sep 30 12:16:16 2010 +0200
wined3d: Keep track of texture transformation states in compiled pixel
shaders.
:040000 040000 6d00f7c0dce4001797cf91527d4b5724296b6197
68a4f0e0309c39c9a970b828055235aa1ef9fb01 M dlls
git checkout 20010235ad07b7be1f68da4c9b36e3ed00d0ca14 >>screen shows artefacts
git reset --hard HEAD^ >>no artefacts
Please let me know if you need a log with debug channels enabled.
Fedora 16 x86
Nvidia 250 / driver 290.10
X.Org X Server 1.11.2
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http://bugs.winehq.org/show_bug.cgi?id=27281
Summary: crash while install ICBC_FT_UShield2_Install.exe (
unimplemented function
msvcp60.dll.??0?$basic_ostringstream@GU?$char_traits@G
@std@@V?$allocator@G@2@@std@@QAE@H@Z )
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34889)
--> (http://bugs.winehq.org/attachment.cgi?id=34889)
Log: install ICBC_FT_UShield2_Install.exe
1 Download ICBC_FT_UShield2_Install.exe
http://www.icbc.com.cn/ICBC/html/download/dkq/ICBC_FT_UShield2_Install.exe
2. install mfc42
$ winetricks -q mfc42
3. install with wine
$ wine ICBC_FT_UShield2_Install.exe &> icbc-ft-ushield2.log
The installer crashes
wine: Call from 0x7b839bb2 to unimplemented function
msvcp60.dll.??0?$basic_ostringstream@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAE@H@Z,
aborting
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http://bugs.winehq.org/show_bug.cgi?id=29333
Bug #: 29333
Summary: Raidcall doesn't connect
Product: Wine
Version: 1.3.34
Platform: x86
URL: http://www.raidcall.com/download/raidcall_6.0.8.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Install -> run -> login -> doesn't connect.
You need winetricks flash to create account (Creating account is very quick /
simple)
I suspect problem is:
fixme:msxml:httprequest_get_responseStream stub 0x138cd8 0x33ee54
Workaround winetricks msxml3
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http://bugs.winehq.org/show_bug.cgi?id=25534
Summary: Bimoid submenu's shows over menu.
Product: Wine
Version: 1.3.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sor.alexei(a)gmail.com
Created an attachment (id=32513)
--> (http://bugs.winehq.org/attachment.cgi?id=32513)
Screenshot
This bug appears in Wine 1.3.5 and stay for 1.3.9.
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http://bugs.winehq.org/show_bug.cgi?id=21313
Summary: Sony Acid Xpress 7.0: Fails to install the required
files
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://dspcdn.sonymediasoftware.com/acidplanet/acidxpr
ess70_enu.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25651)
--> (http://bugs.winehq.org/attachment.cgi?id=25651)
err:module:import_dll Library acidxpress70k.dll... and more...
Sony Acid Xpress 7.0 goes through with the installation but fails to install
all the needed dlls for itself. The only way to get it working is to copy the
directory of sony acid from a windows machine into wine. Attached is the log
demonstrating this predicament including the install log and my attempt at
running the exe.
It is also a free download from sony.
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http://bugs.winehq.org/show_bug.cgi?id=22848
Summary: Notepad++: Ctrl+tab doesn't work properly
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://notepad-plus.sourceforge.net/uk/download.php
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=28217)
--> (http://bugs.winehq.org/attachment.cgi?id=28217)
screenshot
Run notepad++ and make two documents. Now press ctrl+tab to switch documents.
On windows, if you press CTRL+tab, then release CTRL, it automatically
dismisses the list of open documents and leaves you on the document you
switched to. On wine, the menu remains open, and the only way to dismiss it is
to click on the document in the list that you want.
There's no terminal output. I've attached a screenshot of the menu.
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http://bugs.winehq.org/show_bug.cgi?id=29271
Bug #: 29271
Summary: Battle For Middle Earth hangs on lunch since
wine-1.1.41
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrzej.kardas(a)kardasa.pl
Classification: Unclassified
Recently I found out that an old game I have Battle For The Middle Earth is no
longer working in current wine version, this is confirmed in game wine hq
report current status Garbage. The Game hangs on first loading screen.
The Game previously was running flawlesly. I did some testing by checking old
wine versions and found out that problem was introduced in wine-1.1.41, in
wine-1.1.40 the game is running just fine.
I did full regresion testing between those 2 versions of wine, here are the
results:
c7bed19c0b71188799eff67f562e9072de4e0dd0 is the first bad commit
commit c7bed19c0b71188799eff67f562e9072de4e0dd0
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Mar 18 13:02:42 2010 +0100
kernel32: Don't try to open builtin exe files during CreateProcess, only
check the path syntax.
:040000 040000 7c3a42c2f659614a78e31944aa027dab3b0d4922
043cbd80f52838034e61268d64f01f65152e1ed2 M dlls
I'm running Gentoo Linux if any additional info is needed let me know and I
will provide the info, I'm keeping the game installed.
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http://bugs.winehq.org/show_bug.cgi?id=29353
Bug #: 29353
Summary: pwsafe (3.xx) crashes
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ewb(a)brager.de
Classification: Unclassified
Created attachment 37979
--> http://bugs.winehq.org/attachment.cgi?id=37979
Error-/Message-box in german
Programm pwsafe (http://passwordsafe.sourceforge.net/) crashes.
PGM 'pwafe.exe' was running fine with OpenSuSE 11.4 with wine 1.3.12 .
After upgrade to OpenSuSE 12.1 with wine 1.3.30 it crashes with a message box
telling 'program error' (see attachment) but no detailed informations.
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http://bugs.winehq.org/show_bug.cgi?id=15047
Summary: Tex Murphy Overseer Error, "GL_INVALID_OPERATION
(0x502)"
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: randage(a)gmail.com
Created an attachment (id=15702)
--> (http://bugs.winehq.org/attachment.cgi?id=15702)
Output from running wine and wineconsole.
Tex Murphy Overseer installs fine, but will not run. The error,
"fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from Loading the PBO test texture
@ directx.c / 3735" is initially seen with others following (see attachment).
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http://bugs.winehq.org/show_bug.cgi?id=29213
Bug #: 29213
Summary: DDR=gdi crashes WINE for games using the new DIB
engine
Product: Wine
Version: unspecified
Platform: x86-64
URL: http://www.microsoft.com/games/empires/downloads.htm
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lapommegolden(a)gmail.com
CC: hevanen(a)googlemail.com
Classification: Unclassified
Regression SHA1: 0f10ac93580d5a055f0b3f6e7c3d77738135f031
Created attachment 37719
--> http://bugs.winehq.org/attachment.cgi?id=37719
wine log
When DirectDrawRenderer is set to gdi, Wine will crash immediately when trying
to launch old games such as Age of Empires II, Age of Empires I Trial, which
utilize the new DIB engine.
Wine 1.3.33 & before does not have this crash.
Wine will not crash when DDR is set to opengl (though will have the same old
acid trip bug. opengl renderer has never ever work for AOE1 & AOE2 anyway which
is another bug i'm figuring out how top reopen it:
http://bugs.winehq.org/show_bug.cgi?id=28348)
URL for downloading AOE 1 Trial:
http://www.microsoft.com/games/empires/downloads.htm
GIT bisect shows:
0f10ac93580d5a055f0b3f6e7c3d77738135f031 is the first bad commit
commit 0f10ac93580d5a055f0b3f6e7c3d77738135f031
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Nov 28 21:30:57 2011 +0100
ddraw: Create the wined3d swapchain when setting the cooperative level.
:040000 040000 f8a8ea10d91985680fe1e29e2fb64aaf8bc59e2d
ab3f595c09537f3f18bd03bbe708c584f62e3952 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=14535
Summary: Network connection fails for www.iplabs.de/ Fujiprint
based photo print ordering software
Product: Wine
Version: 1.1.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kaltduscher_99(a)yahoo.de
Created an attachment (id=14869)
--> (http://bugs.winehq.org/attachment.cgi?id=14869)
Log of session, inlcuding initiation of Update
The service of various german photo print suppliers is originally offered by
Fujiprint. Fujiprint offers them some kind of customizable ordering software,
available for free eg. at:
http://photoservice.fujicolor.de/downloads/SG-EC-20/Rossmann_Fotoservice.exehttp://downloads.poi.de/lidl/LIDL_Fotoservice_Setup.exehttp://www.aldifotos.de/sued/index_leinwand.html
This software works flawlessly under wine 1.1.1, except for the vital network
connection (easy test: start the software and hint "Update" from the main menu
bar).
Putting the IP and hostname of the local computer as only entry into /etc/hosts
does not help. Other networking software such as firefox 3.0.1 work without any
problem under the same installation.
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http://bugs.winehq.org/show_bug.cgi?id=29162
Bug #: 29162
Summary: Gens 11b rerecording: fails to initialize drawing
surface
Product: Wine
Version: 1.3.33
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marzojr(a)yahoo.com
Classification: Unclassified
Created attachment 37617
--> http://bugs.winehq.org/attachment.cgi?id=37617
Log with WINEDEBUG=all+relay,+seh,+tid,+ddraw,+d3d_surface
Starting with Wine 1.3.33, when I start Gens-11b rerecording (available for
free at http://code.google.com/p/gens-rerecording), I get the following error
message:
Ooups...
Error with lpDD_Back->SetSurfaceDesc !
The error message appears on a message box, twice on a row -- once trying to
create a 2x surface, another time trying to fallback to 1x. Following that, the
emulator window is transparent and won't draw anything; everything else seems
to work fine. This is for the emulator in windowed mode, by the way.
If I try it full screen instead, the emulator fails to initialize fullscreen
and tries to fallback to windowed mode, in which case the error chain proceeds
as above.
The error happens whether directdraw drawing mode is GDI or OpenGL, and whether
or not a virtual desktop is enabled in winecfg.
Up until the previous version of Wine, the emulator worked perfectly fine. I am
working on Ubuntu Oneiric, and using the Wine version from the official Wine
PPA. I have tried with a clean Wine directory, as well as one with the D3D
libraries overridden using Winetricks. Other Windows games work normally.
I am unsure which component exactly is affecting this, so I am marking it as
'unknown'.
Attached is the backtrace with
WINEDEBUG=all+relay,+seh,+tid,+ddraw,+d3d_surface
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http://bugs.winehq.org/show_bug.cgi?id=29263
Bug #: 29263
Summary: 'Reinstall' Dialog in Java Runtime Environment
Installer Thinks You Always Say "No"
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brilanon(a)gmail.com
Classification: Unclassified
I am running Wine 1.3.34. This also happens in Wine 1.2.3. The error
is with the Java RE installer. In a nutshell, it won't let me
reinstall once it detects it's already (partly!) installed...
This is just a problem with how a button in a dialogue is handled. It
does ask twice if I want to reinstall if I say yes but then fails.
This is Slackware 13. I'm using the binary Slackware package linked on
winehq.org. The java installer I'm using is
jre-6u29-windows-i586-s.exe from java.com I think. Um
So I am saying wine jre-6u29-windows-i586-s.exe. It goes,
err:msi:ITERATE_Actions Execution halted, action L"reinstalldialog"
returned 1602
fixme:storage:create_storagefile Storage share mode not implemented.
err:msi:msi_load_all_components can't initialize assembly caches
err:msi:ITERATE_Actions Execution halted, action L"reinstalldialog"
returned 1602
That's just from me hitting "yes" twice. Then it exits. Any ideas?
Thanks,
flamoot
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http://bugs.winehq.org/show_bug.cgi?id=29343
Bug #: 29343
Summary: Bloxx It's launcher is missing some background visuals
Product: Wine
Version: 1.3.34
Platform: x86-64
URL: http://us3.mirror.alawar.com/Bloxxit_1660.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: 4612d61b5e915190ffdd51ba2431b6aa0604a5d6
Created attachment 37967
--> http://bugs.winehq.org/attachment.cgi?id=37967
Terminal output
The launcher for Bloxx It is missing some background visuals, showing plain
white instead. The same thing happened before in bug 28306: it looks the same
as in attachment 36270. Regression testing indicated:
4612d61b5e915190ffdd51ba2431b6aa0604a5d6 is the first bad commit
commit 4612d61b5e915190ffdd51ba2431b6aa0604a5d6
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Nov 17 17:33:50 2011 +0100
winex11: Fix selecting a pattern brush into a DIB section device.
:040000 040000 1480cdf4af300ca690a53cc7e3765bd8ee6b8891
11644db66c7de04449d11eb74b064d27944b0b68 M dlls
Reverting the patch restored the correct display.
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http://bugs.winehq.org/show_bug.cgi?id=29306
Bug #: 29306
Summary: Telltale's games launcher unusable (can't click on
buttons)
Product: Wine
Version: 1.3.34
Platform: x86
URL: http://www.telltalegames.com/demo/homestarruiner
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: jacek(a)codeweavers.com
Classification: Unclassified
Regression SHA1: a289b8e0a40a29a0e2aa0fdc959766a189b0135d
Created attachment 37898
--> http://bugs.winehq.org/attachment.cgi?id=37898
terminal output
The launcher used by several games from Telltale Games used to work reasonably
well in Wine with only Gecko installed (at least those games could be started).
Now the launcher is unusable mainly because none of the buttons in the launcher
can be activated thus the games cannot be started. Additionally the launch
button appears off-screen, only the left part of the button can be seen.
Workaround: winetricks ie8
Steps to reproduce the problem with the demo:
1. Install the demo for Strong Bad Episode 1.
2. Launch the demo by Homestar101.exe and wait for a couple of seconds until
the launcher is fully loaded. You can notice that the green <Click here for a
free demo> button is off screen. The biggest problem is that that button is
unclickable (as well as other buttons in the launcher).
This is due to
a289b8e0a40a29a0e2aa0fdc959766a189b0135d is the first bad commit
commit a289b8e0a40a29a0e2aa0fdc959766a189b0135d
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Dec 6 10:42:09 2011 +0100
jscript: Added bytecode version of member expression.
:040000 040000 5f8a80fef79e714ade1b65dd6fafc914b19c7b1a
d5ca7a6c5e306c05540d2014ea3451410cc0c4c3 M dlls
The patch cannot be reverted on wine-1.3.34-202-gb0f704d but
git checkout a289b8e0a40a29a0e2aa0fdc959766a189b0135d >>the launcher is
unusable
git reset --hard HEAD^ >>buttons work in the launcher
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http://bugs.winehq.org/show_bug.cgi?id=29179
Bug #: 29179
Summary: SAMO-Touragent application, does not launch due to
exception stack overflow
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: savelov(a)gmail.com
Classification: Unclassified
To launch application need to apply patch from
http://www.winehq.org/pipermail/wine-patches/2011-November/108548.html (to
workaround bug 29169)
but still it displays an error and aborts
wine: Unhandled exception 0x0eedfade at address 0x0000:0x7ed2bf72 (thread
0009), starting debugger...
err:seh:setup_exception_record stack overflow 880 bytes in thread 0009 eip
7efa1c70 esp 00230fc0 stack 0x230000-0x231000-0x330000
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http://bugs.winehq.org/show_bug.cgi?id=21816
Summary: H&R Block At Home 2009 Deluxe updater is broken
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=26400)
--> (http://bugs.winehq.org/attachment.cgi?id=26400)
H&R Block At Home 2009 updater run
After working around bug 21794 by installing ie6 from winetricks and installing
vcrun6sp6 and vcrun2008 from winetricks to allow the H&R Block At Home 2009
Deluxe updater to run, I notice that the updater seems to clobber the vcrun2008
winsxs manifests and libraries, making H&R Block At Home 2009 Deluxe unusable.
If I avoid installing vcrun2008 until after the updater finishes, then I do
manage to start the program, but the updater tool still wants to install
updates, suggesting that the tool didn't run correctly. Initiating an update at
this point causes the same winsxs destruction issue. The log when running the
program and updater is attached.
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http://bugs.winehq.org/show_bug.cgi?id=11490
Summary: Can't Initialize Scripting Environment
Product: Wine
Version: 0.9.54.
Platform: PC-x86-64
URL: http://www.speedproject.de/enu/speedcommander/index.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tn(a)chambers.no-ip.info
Created an attachment (id=10641)
--> (http://bugs.winehq.org/attachment.cgi?id=10641)
Terminal output
Installing Speed Commander 12.01 never finished, but I was able to copy over
the install directory from a windows machine. When I run Speed Commander the
gui and everything work perfectly! However, I don't see any of my directories
and I get the error 'Can't Initialize Scripting Environment' I have attached
the terminal output. Hopefully it's an easy fix?
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http://bugs.winehq.org/show_bug.cgi?id=28986
Bug #: 28986
Summary: Quicken: crashes when opening investment account
register
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)myusproxy.com
Classification: Unclassified
Only one small function broke, I think with the latest update in late October
2011, but it could be unrelated. I am on Ubuntu 10.04.
Quicken gracefully crashes when clicking on an investment account in order to
open its register. The message is: Quicken has encountered a problem and needs
to close. Quicken reports error 7027, 7028 and such.
This happens with ALL investment accounts. Also, data seems to be all there
because Quicken still shows correct amounts in sidebar. You just can't go in
the register and record more transactions, however ONLY for investment account
registers. All other accounts/registers work fine.
Thinking data file corruption, tried recovering an old file from backup, still
same behavior. Also tried adding a new blank investment account, also refuses
to open its register.
Terminal error directly following crash (repeatable):
fixme:dbghelp:elf_search_auxv can't find symbol in module
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http://bugs.winehq.org/show_bug.cgi?id=29216
Bug #: 29216
Summary: Sacred Gold v2.28 hangs on exit (ddr=opengl)
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 0f10ac93580d5a055f0b3f6e7c3d77738135f031
Created attachment 37726
--> http://bugs.winehq.org/attachment.cgi?id=37726
plain terminal output
Sacred Gold contains the original game plus the Underworld expansion. The
latest version of the game is 2.28.
Demo exists only for the original game (v1.00), and I can't reproduce the
problem with that.
The problem: the game becomes unresponsive after choosing quit in the main
menu. Sacred.exe is still running and consuming 100% CPU power after exiting
and I have to terminate the process forcibly.
The problem exists with the default Opengl renderer.
With ddr=gdi the game hits bug #29213 and it crashes right after starting.
The result of the regression test:
0f10ac93580d5a055f0b3f6e7c3d77738135f031 is the first bad commit
commit 0f10ac93580d5a055f0b3f6e7c3d77738135f031
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Nov 28 21:30:57 2011 +0100
ddraw: Create the wined3d swapchain when setting the cooperative level.
:040000 040000 f8a8ea10d91985680fe1e29e2fb64aaf8bc59e2d
ab3f595c09537f3f18bd03bbe708c584f62e3952 M dlls
The reverted patch fixed the problem (wine-1.3.33-310-gbf644e0).
Please let me know if you need a log with debug channels enabled.
Fedora 16 x86
X.Org X Server 1.11.2
Nvidia 250 / driver 290.10
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http://bugs.winehq.org/show_bug.cgi?id=23923
Summary: pygame: game pieces aren't connected as they should be
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugzilla.kyoo(a)xoxy.net
Created an attachment (id=30026)
--> (http://bugs.winehq.org/attachment.cgi?id=30026)
Polychromatic Funk Monkey running under Windows
In the game Polychromatic Funk Monkey (
http://appdb.winehq.org/objectManager.php?sClass=version&iId=20057 ), game
pieces aren't connected under wine as they are when the game is run under
Windows.
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http://bugs.winehq.org/show_bug.cgi?id=29239
Bug #: 29239
Summary: Age of Empires 1 & 2 rendering broken with OpenGL
renderer (DDR=opengl)
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://www.microsoft.com/games/age2/downloads.htm
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lapommegolden(a)gmail.com
CC: hevanen(a)googlemail.com, hverbeet(a)gmail.com
Classification: Unclassified
"The colors appear messed up and the screen flickers, changing colors every
frame. Occasionally there is a frame with the correct colors."
1.3.30 did not fix http://bugs.winehq.org/show_bug.cgi?id=28348, only helped to
alleviate the acid trip problem by a tiny bit by having that "occasional frame
with the correct colors" every couple seconds.
In 1.3.31 & onwards, all the frames are completely messed up & the screen
flickers constantly, especially in fullscreen mode. No occasional frame with
the correct colors.
Still present in 1.3.34
URL for downloading AOE2 Trial:
http://www.microsoft.com/games/age2/downloads.htm
URL for downloading AOE1 Trial:
http://www.microsoft.com/games/empires/downloads.htm
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http://bugs.winehq.org/show_bug.cgi?id=20924
Summary: program icons either missing completely or having
black background
Product: Wine
Version: 1.1.34
Platform: PC
URL: http://pmd85.djb-studios.com/wiki/Emulator
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jose1711(a)gmail.com
Created an attachment (id=25083)
--> (http://bugs.winehq.org/attachment.cgi?id=25083)
a screenshot illustrating the problem
the latest version of pmd85 emulator available here
http://pmd85.djb-studios.com/?module=download&did=47 does not display icons
correctly. icons are either having black instead of transparent background or
are completely missing (tape browser).
steps to reproduce:
1. download http://pmd85.djb-studios.com/?module=download&did=47 and unpack
2. get msxml4.dll and msxml4r.dll (see below) and register with regsvr32 if the
program terminates with error
-rw-r--r-- 1 jose users 1233920 apr 18 2003 msxml4.dll
-rw-r--r-- 1 jose users 82432 apr 18 2003 msxml4r.dll
3. run the program, browse menus where you can see that icons have black
background while transparency is intended
4. press alt-t and a new window will pop-up - the icons are missing
tested on arch linux (current version). console output is really short so i'm
adding it here:
$ wine PMD85Emu2.exe
err:listview:LISTVIEW_WindowProc unknown msg 109d wp=00000000 lp=00000000
err:listview:LISTVIEW_WindowProc unknown msg 109d wp=00000000 lp=00000000
err:listview:LISTVIEW_WindowProc unknown msg 109d wp=00000000 lp=00000000
err:listview:LISTVIEW_WindowProc unknown msg 109d wp=00000000 lp=00000000
err:listview:LISTVIEW_WindowProc unknown msg 109d wp=00000000 lp=00000000
err:listview:LISTVIEW_WindowProc unknown msg 109d wp=00000000 lp=00000000
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x19246c0,0x1924b30): stub
fixme:win:WINNLSEnableIME hUnknown1 0x200d4 bUnknown2 0: stub!
fixme:win:WINNLSEnableIME hUnknown1 0x200d4 bUnknown2 -1: stub!
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http://bugs.winehq.org/show_bug.cgi?id=29283
Bug #: 29283
Summary: AntiVir 9 configuration wizard shows text in a
separate dialog
Product: Wine
Version: 1.3.34
Platform: x86-64
URL: http://www.filehippo.com/download_antivir/tech/6588/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: dmitry(a)baikal.ru
Classification: Unclassified
Regression SHA1: 18576b36e4f5759cef7fe04474d9e968748251fe
Created attachment 37874
--> http://bugs.winehq.org/attachment.cgi?id=37874
Screenshot in Windows and Wine
AntiVir 9's configuration wizard shows its text on a separate dialog which can
be moved or closed independently of the main dialog, whereas it should appear
as part of the main dialog. Regression testing indicated this commit as the
cause:
18576b36e4f5759cef7fe04474d9e968748251fe is the first bad commit
commit 18576b36e4f5759cef7fe04474d9e968748251fe
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Wed Dec 7 16:07:38 2011 +0800
user32: Add the tests for dialog window styles, make them pass under Wine.
:040000 040000 733fca96fc5e4e4049a8c99505906d0e604c30a2
948d1dcb4f8815f8a696cd7d73b2bd6b62bac71e M dlls
Reverting the patch restored the correct display.
To reproduce, just run the installer, and the configuration wizard should start
automatically afterward. You don't need to register with Avira or generate a
serial number.
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http://bugs.winehq.org/show_bug.cgi?id=6767
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #14 from Alexandre Julliard <julliard(a)winehq.org> 2011-12-16 13:29:27 CST ---
Closing bugs fixed in 1.3.35.
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http://bugs.winehq.org/show_bug.cgi?id=29356
Bug #: 29356
Summary: Internet Explorer 8's content advisor shows small
icons with a black background
Product: Wine
Version: 1.3.34
Platform: x86-64
URL: http://download.microsoft.com/download/C/C/0/CC0BD555-
33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-ENU.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Created attachment 37986
--> http://bugs.winehq.org/attachment.cgi?id=37986
Screenshot
The small icons on IE8's content advisor dialog show a black background instead
of transparent as expected. winetricks comctl32 works around it. The same
problem exists in 1.2.2 and 1.1.25.
Steps to reproduce:
1. Install either manually or with winetricks
2. wine control inetcpl.cpl
3. Go to the content tab and click the enable button in the content advisor
section
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http://bugs.winehq.org/show_bug.cgi?id=27371
Summary: crash while install 360chrome browser
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34996)
--> (http://bugs.winehq.org/attachment.cgi?id=34996)
Log : crash while install 360cse.exe
360chrome is a fork of google chrome.
1 download 360chrome
$ wget http://down.360safe.com/cse/360cse_4.0.4.321.exe
2. start the installer
$ $ wine Wine/360cse_4.0.4.321.exe &> 360cse.log
full log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=26844
Summary: Neon Wars: jerky animations and mouse movement
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.blitwise.com/neonwars.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=34217)
--> (http://bugs.winehq.org/attachment.cgi?id=34217)
plain terminal output
Neon Wars is a simple arcade game similar to Asteroids.
Mouse movement and animations are extremely slow, jerky in the game. Can be
observed in the menus and during gameplay, too.
The game offers DirectX and OpenGL rendering modes; the problem is present in
both modes.
Fullscreen as well as virtual desktop mode produce the same behaviour.
The game was running fine in Wine-1.3.14:
a7da164949ecade05842f89e9255c94ba8b3572a is the first bad commit
commit a7da164949ecade05842f89e9255c94ba8b3572a
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Feb 28 21:55:01 2011 +0100
user32: Retrieve the key state for GetAsyncKeyState from the server.
:040000 040000 323c38cbe68d8c41bfdf8878d4a53bcfb0a76950
ac674bec70c91b1ffcf9caf670168357c5b8110d M dlls
The problem is still present in wine-1.3.18-85-g99f6894.
Link to the shareware version added to URL (only 3 MB).
Fedora 14
Nvidia GeForce 250 / driver 270.30
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http://bugs.winehq.org/show_bug.cgi?id=29161
Bug #: 29161
Summary: Attempting to run ZMud
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grey_wolf_03(a)hotmail.com
Classification: Unclassified
I'm trying to run ZMud using WINE 1.3. However whenever I try to run it using
the EXE I get General extraction error location ES1. When I run it through the
terminal however, I get the attached log. If it's possible to fix this, I would
like to know how so that I can get ZMud up and running.
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http://bugs.winehq.org/show_bug.cgi?id=27695
Summary: Need for speed underground 1 DEMO: Keys Num_Lock and
Pause are swapped
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Now, when bug 8754 is fixed (wine-1.3.23-192-g39684c7) following problem occurs
in NFSU 1 Demo (Options -> Controller -> Controller Setup):
* When i press PAUSE KEY, then NFS says "Num_Lock"
* When i press NUMLOCK KEY, then NFS says "Pause"
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http://bugs.winehq.org/show_bug.cgi?id=17512
Summary: Microsoft Virtual PC 2007 SP1 won't install
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
URL: http://www.microsoft.com/downloads/details.aspx?FamilyId
=28C97D22-6EB8-4A09-A7F7-F6C7A1F000B5&displaylang=en
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=19625)
--> (http://bugs.winehq.org/attachment.cgi?id=19625)
terminal output
austin@midna:~$ wine: Unhandled page fault on write access to 0x00670000 at
address 0x7ef960c1 (thread 0044), starting debugger...
Unhandled exception: page fault on write access to 0x00670000 in 32-bit code
(0x7ef960c1).
...
Backtrace:
=>0 0x7ef960c1 LdrProcessRelocationBlock+0xc1(page=0x66f000, count=0,
relocs=0x68a08e, delta=6553600)
[/home/austin/wine-git/dlls/ntdll/loader.c:2119] in ntdll (0x0064e658)
1 0x7ecbba21 load_driver_module+0x1d1(name=<is not available>)
[/home/austin/wine-git/programs/winedevice/device.c:97] in winedevice
(0x0064e6f8)
2 0x7ecbbd77 load_driver+0x277()
[/home/austin/wine-git/programs/winedevice/device.c:229] in winedevice
(0x0064e978)
3 0x7ecbc396 ServiceMain+0xc6(argc=0, argv=0x113d58)
[/home/austin/wine-git/programs/winedevice/device.c:287] in winedevice
(0x0064e9c8)
4 0x7ec639ac service_thread+0x11c(arg=0x113878)
[/home/austin/wine-git/dlls/advapi32/service.c:294] in advapi32 (0x0064ea18)
5 0x7efc372e call_thread_entry_point+0xe() in ntdll (0x0064ea28)
6 0x7efc5192 call_thread_func+0x42(rtl_func=<register EDI not in topmost
frame>, arg=<register ESI not in topmost frame>)
[/usr/include/bits/string3.h:85] in ntdll (0x0064eac8)
7 0x7efc5360 start_thread+0x130(info=0x7ffd0fb8)
[/home/austin/wine-git/dlls/ntdll/thread.c:493] in ntdll (0x0064f3b8)
8 0xf7e314ff start_thread+0xbf() in libpthread.so.0 (0x0064f4b8)
0x7ef960c1 LdrProcessRelocationBlock+0xc1
[/home/austin/wine-git/dlls/ntdll/loader.c:2119] in ntdll: addl
%edi,0x0(%edx,%eax,1)
2119 *(int *)((char *)page + offset) += delta;
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http://bugs.winehq.org/show_bug.cgi?id=21455
Summary: Installation Path in SteamInstall.msi cannot be
changed
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sebi(a)berlin.com
Created an attachment (id=25835)
--> (http://bugs.winehq.org/attachment.cgi?id=25835)
Screenshot of the Dialog
For some mysterious reason one cannot change the Installation Path in
SteamInstall.msi.
It's not due to a spoiled wineprefix, as i tested and reproduced this behaviour
with a clean prefix.
The Icons in the Filedialog are missing as well.
Terminal output is not attached, as the only thing i get are two fixme's at the
very start of "msiexec /i SteamInstall.msi", and i highly doubt it's related to
the bug:
fixme:advapi:LookupAccountNameW (null) L"nil" (nil) 0x32f390 (nil) 0x32f394
0x32f388 - stub
fixme:advapi:LookupAccountNameW (null) L"nil" 0x156928 0x32f390 0x155ea0
0x32f394 0x32f388 - stub
A Screenshot of the actual Dialog is attached
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http://bugs.winehq.org/show_bug.cgi?id=23561
Summary: When using custom mouse pointer, previous pointer
remains frozen on screen
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.egames.com/game/download/power+puzzle+pack+
3+in+1.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to Paradise Quest and Treasures of the Serengeti, two games
developed by I-play.
These games have an option to use a custom mouse pointer instead of the
default. When that option is enabled, enabling or disabling full-screen mode
causes the previous (default) mouse pointer to remain on the screen. I tested
with Wine 1.2rc6, Xubuntu 9.10, Nvidia driver 256.35.
To reproduce, download and install the game. After installing you'll need to do
"winetricks ie6" in order for the trial front-end to work. Run the game, enable
custom cursor in the game options and switch between full-screen and windowed
modes.
The games can be downloaded from
http://www.egames.com/game/download/paradise+quest.html and
http://www.egames.com/game/download/treasures+of+the+serengeti.html
Alternatively, a bundle with both games plus one other can be downloaded from
http://www.egames.com/game/download/power+puzzle+pack+3+in+1.html
(Note: the bundle executable is ~205MB.)
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http://bugs.winehq.org/show_bug.cgi?id=15113
Summary: WinUAE DirectDraw graphics overwrite windows which are
in front of it
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
WinUAE is an open source emulator of Amiga computers, downloadable from
http://www.winuae.net/
WinUAE uses DirectDraw for its display, which shows up several bugs in Wine's
DirectDraw implementation.
Run WinUAE and start the emulation. If you move or resize another window in
front of the main WinUAE window, the WinUAE contents "shine through",
overwriting the window you are moving. If another window is opened (partly)
overlapping the WinUAE window, its contents appear correctly, until either the
new window is moved or resized, or until WinUAE renders into its window, when
the inside part of the WinUAE window overwrites the frontmost window.
Also, minimising the WinUAE window causes the whole desktop to turn black.
(That issue is bug 1347, but I believe the "shining through" issue is different
to that.)
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http://bugs.winehq.org/show_bug.cgi?id=24921
Summary: X Error of failed request: BadAlloc
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scorpion87-2003(a)list.ru
Created an attachment (id=31555)
--> (http://bugs.winehq.org/attachment.cgi?id=31555)
WINEDEBUG=+win,+event,+x11drv
run mail.ru agent version 5.7 error BadAlloc
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http://bugs.winehq.org/show_bug.cgi?id=27730
Summary: Arcanum hangs on exit
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.fileplanet.com/59649/50000/fileinfo/Arcanum
:-Of-Steamworks-&-Magick-Obscura-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: miegalius(a)gmail.com
Arcanum: Of Steamworks & Magick Obscura becomes unresponsive when you click on
<Exit> in the main menu.
The game exits cleanly in Wine-1.3.22:
f0634f7a4bf125f1c7221fe675765a7b157d0b92 is the first bad commit
commit f0634f7a4bf125f1c7221fe675765a7b157d0b92
Author: Ričardas Barkauskas <rbarkauskas(a)codeweavers.com>
Date: Mon Jun 20 23:51:01 2011 +0300
ddraw: Separate IDirectDrawSurface3 reference count.
:040000 040000 49593168ebe85fbd4b5ff242bc14ac3a840b1b18
bfdde9659663dc5c7a564a936c3b5cfbfa2904b7 M dlls
The patch can be reverted cleanly on 1.3.23 and that fixed the problem. The
same problem in Wine-1.3.24, too.
Only a few fixmes in the console:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f66c,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1dbe68,0x21ec58): stub
Author of the patch added to CC.
Fedora 15 32-bit
Nvidia GeForce 250 / driver 275.09.07
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http://bugs.winehq.org/show_bug.cgi?id=29308
Bug #: 29308
Summary: Word 2010 complains about Normal.dotm on start with
builtin msxml6
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Depends on: 25494
Classification: Unclassified
Opening per http://bugs.winehq.org/show_bug.cgi?id=25494#c16. I'm setting the
Wine version to 1.3.9 and component to msxml3 based on that bug.
On starting, Word 2010 throws up a couple of error messages complaining about
Normal.dotm; the app does run if you just click through them. Native msxml6
gets rid of the error messages.
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http://bugs.winehq.org/show_bug.cgi?id=16710
Summary: aTube Catcher in not showing the icons
Product: Wine
Version: 1.1.11
Platform: PC
URL: http://atube-catcher.dsnetwb.com/get-video-software-
windows-home/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=18381)
--> (http://bugs.winehq.org/attachment.cgi?id=18381)
Console output
When you start the program it should show two icons, but it's showing just 2
black boxes where the icons should be.
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http://bugs.winehq.org/show_bug.cgi?id=24615
Summary: Can't open or save assembly files in SolidWorks
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
Assembly files can't be opened (invalid file format) or saved in SolidWorks
Regression tests shows that problem comes from gdiplus :
denis@bureau:~/wine-git$ git bisect badc8a48f237e43174673fa3686ebe99e42f6a0d8a4
is the first bad commit
commit c8a48f237e43174673fa3686ebe99e42f6a0d8a4
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Thu Sep 30 16:07:53 2010 -0500
gdiplus: Don't create a DIB section for non-alpha or reference bitmaps.
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http://bugs.winehq.org/show_bug.cgi?id=27153
Summary: msiexec exits with a critical error in the
installation of Steam
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zeroz(a)users.mns.ru
Created an attachment (id=34685)
--> (http://bugs.winehq.org/attachment.cgi?id=34685)
msiexec log
When installing Steam I get a message box with critical error, after the first
keystroke Next. I was trying with other flags(like /a /x), but always get a
same error.
Log in attachment
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GyB <gyebro69(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
URL| |http://www.fileplanet.com/1
| |47598/140000/fileinfo/Blood
| |Rayne-2-Demo
--- Comment #26 from GyB <gyebro69(a)gmail.com> 2011-12-16 09:46:36 CST ---
Text is still missing in Bloodrayne 2 as of wine-1.3.34-353-g6fe14a0.
Nvidia 250 / driver 290.10
Download link to the demo added to url.
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http://bugs.winehq.org/show_bug.cgi?id=23965
Summary: Steam exits when querying system information
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://cdn.steampowered.com/download/SteamInstall.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
In the new steam UI, Help->System information shows a "Querying system
information..." dialog and then exits the client. No debug whatsoever.
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http://bugs.winehq.org/show_bug.cgi?id=26591
Summary: Slingplayer 2 crashes when clicking on "Log in" when
compiled with gcc -O0
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer-2
.0.4-Setup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=33852)
--> (http://bugs.winehq.org/attachment.cgi?id=33852)
wine-1.3.16-74-g7ee63f0 and gcc -O0 console output
Slingplayer 2 crashes when clicking on "Log in" in the main window. It
attempts to open a HTML page to log in to your account via the website.
=>0 0x7d52ce3f BindStatusCallback_create+0x2ba(This=0x74b3418, obj=0x32de18,
body=0x32ddf0) [/home/test/wine-git/dlls/msxml3/httprequest.c:503] in msxml3
(0x0032ddc8)
This only occurs when compiling Wine with gcc -O0. It works fine with gcc -O1
and the precompiled .deb (which I believe to be -O2).
Workaround is to use native msxml3 OR compile with gcc -Ox where x>0.
Bug also does not exist with Wine-1.3.0 or Wine-1.2 with gcc -O3, but I cannot
recall this bug occurring before so could be a regression (perhaps even in
gcc).
Console output attached.
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http://bugs.winehq.org/show_bug.cgi?id=21982
Summary: DPC Latency Checker barfs loading its driver
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://www.thesycon.de/deu/latency_check.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This tool loads a driver that just measures "delayed procedure call"
latency, seems like that ought to be supportable. Currently crashes
on startup:
$ wine dpclat.exe
wine: Unhandled page fault on write access to 0x00540180 at address 0x78c32af7
...
Backtrace:
=>0
load_driver_module+0x1f1(name="C:\windows\system32\drivers\dpclat_driver.sys")
[programs/winedevice/device.c:103] in winedevi
ce (0x0053e718)
1 load_driver+0x3f7() [programs/winedevice/device.c:229] in winedevice
(0x0053e988)
2 ServiceMain+0x11f(argc=0, argv=0x110df0) [programs/winedevice/device.c:287]
in winedevice (0x0053e9f8)
3 service_thread+0x157(arg=0x1107a0) [dlls/advapi32/service.c:294] in
advapi32 (0x0053ea58)
...
load_driver_module+0x1f1 [programs/winedevice/device.c:103] in winedevice: movl
$0x0,0xa0(%eax)
103
nt->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC].VirtualAddress
= 0;
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |focht(a)gmx.net
Component|directx-d3d |-unknown
Version|unspecified |0.9.34.
Resolution| |ABANDONED
--- Comment #13 from Anastasius Focht <focht(a)gmx.net> 2011-12-14 16:07:07 CST ---
Hello,
--- quote ---
Dan, download link no longer works. I can't find this old version for download.
Over 1 year without posts.
--- quote ---
yep, the Adobe website is a mess (as their products) ... many broken download
links.
Marking this one abandoned...
Reopen if you manage to find FlexBuilder version 2.0.1 and demonstrate the
problem with _recent_ Wine version.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=23468
Summary: Age of Empires 2 and 3 fail to run
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jameslinton(a)hotmail.com
Both games install fine, but will not run at all.
I am new at all this and apologize for not doing a regression test. I will
however eventually figure it out.
I have run both age of empires 2 and 3 on previous versions of wine (probably
around 1.1.23) without this problem so i am guessing a regression. I'm use
Nvidia drivers version 195.36.24 also have tried reinstalling and upgrading
drivers to the latest version. no luck, same error.
terminal spits out
james@james-desktop /media/Tera_/Programs/Games/Age Of Empires II/Age of
Empires II $ wine EMPIRES2.EXE
fixme:system:SystemParametersInfoW Unimplemented action: 110 (SPI_GETSHOWIMEUI)
fixme:win:EnumDisplayDevicesW ((null),0,0x32d730,0x00000000), stub!
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
1280x1024x32 @0! (XRandR)
my display is set at 1280x1024 60hz
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http://bugs.winehq.org/show_bug.cgi?id=29346
Bug #: 29346
Summary: Gens 11b rerecording: unacceptable performance in Wine
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marzojr(a)yahoo.com
Classification: Unclassified
Created attachment 37969
--> http://bugs.winehq.org/attachment.cgi?id=37969
The end result of regression testing with git bisect.
Gens rerecording (possibly also the original Gens, I haven't tried it) has been
having unacceptably bad performance under Wine -- to the tune that, in my
computer, it runs faster in a XP virtual machine than it does on Wine. I knew
that at the start of the year the performance was fine, so I performed
regression testing to find out what was causing the problem; the results of the
bisection are attached.
I have chosen as the component what I think is the culprit; strictly speaking,
the user32 component was also changed in the patch, so maybe both are to blame.
I also have marked the current release of Wine because the problem persists
since then.
For reference, Gens rerecording is open source, and can be obtained here:
http://code.google.com/p/gens-rerecording
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http://bugs.winehq.org/show_bug.cgi?id=29341
Bug #: 29341
Summary: Wine fails to populate its prefix if ~/.wine points to
a non-existent directory
Product: Wine
Version: 1.3.34
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
I have several wine prefixes but I want to keep the default ~/.wine temporary
thus I created a symbolic link from ~/.wine to /tmp/wine. I do it because I
don't want to have temporary software kept (and survive reboots) at all.
The problem is that my /tmp folder is a tmpfs mount point thus after every
(re)boot /tmp is empty and /tmp/wine doesn't exist any longer. In this case
wine fails to run with this message:
wine: chdir to /home/username/.wine
: No such file or directory
Please, allow such a usage scenario (e.g. try to create ~/.wine regardless).
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K1773R <K1773R(a)darkgamex.ch> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |K1773R(a)darkgamex.ch
--- Comment #88 from K1773R <K1773R(a)darkgamex.ch> 2011-12-13 17:54:49 CST ---
Are there some new patches for worms world party?
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--- Comment #26 from Austin English <austinenglish(a)gmail.com> 2011-12-13 14:28:57 CST ---
(In reply to comment #25)
> (In reply to comment #24)
> > (In reply to comment #23)
> > > If we follow the same conclusion from bug 7387 this bug is still valid.
> >
> > Yes, until wine removes vm86 support and only uses dosbox (which would need to
> > make a release with this fix).
> >
> > At this point, no decision has been made on removing vm86 support (to my
> > knowledge).
>
>
> Austin, are you saying there's talk (but no decision) about removing vm86?
>
> I think dosbox would need to be turned into a library that Wine links with,
> instead of just being called started and left to run standalone, or maybe vm86
> could run with QEMU on systems that don't support vm86.
It has come up at WineConf / on #winehackers, though not discussed in (great)
detail.
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--- Comment #25 from Jeremiah Flerchinger <flerchjj(a)ieee.org> 2011-12-13 14:11:36 CST ---
(In reply to comment #24)
> (In reply to comment #23)
> > If we follow the same conclusion from bug 7387 this bug is still valid.
>
> Yes, until wine removes vm86 support and only uses dosbox (which would need to
> make a release with this fix).
>
> At this point, no decision has been made on removing vm86 support (to my
> knowledge).
Austin, are you saying there's talk (but no decision) about removing vm86?
I think dosbox would need to be turned into a library that Wine links with,
instead of just being called started and left to run standalone, or maybe vm86
could run with QEMU on systems that don't support vm86.
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Luke Bratch <l_bratch(a)yahoo.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |l_bratch(a)yahoo.co.uk
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--- Comment #24 from Austin English <austinenglish(a)gmail.com> 2011-12-12 13:35:14 CST ---
(In reply to comment #23)
> If we follow the same conclusion from bug 7387 this bug is still valid.
Yes, until wine removes vm86 support and only uses dosbox (which would need to
make a release with this fix).
At this point, no decision has been made on removing vm86 support (to my
knowledge).
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |focht(a)gmx.net
Resolution| |DUPLICATE
Summary|Inform7 page fault on read |Inform7 crashes due to
|access to 0x00000000 crash |RichEdit
| |ITextDocument_fnRange stub
--- Comment #15 from Anastasius Focht <focht(a)gmx.net> 2011-12-12 13:31:56 CST ---
Hello,
comment #12, comment #14
--- snip ---
fixme:richedit:fnTextSrv_QueryInterface Unknown interface:
{8cc497c0-a1df-11ce-8098-00aa0047be5d}
fixme:richedit:ITextDocument_fnRange stub 0x4d6d88
wine: Unhandled page fault on read access to 0x00000000 at address 0x428550
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x00428550).
--- snip ---
Bug 12458 covers this issue (Multiple apps fail due to RichEdit
ITextDocument_fnRange stub), marking dupe.
Regards
*** This bug has been marked as a duplicate of bug 12458 ***
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--- Comment #60 from Rosanne DiMesio <dimesio(a)earthlink.net> 2011-12-12 09:00:11 CST ---
Still present in 1.3.34; tested MYOB v18 Trial.
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--- Comment #12 from Rosanne DiMesio <dimesio(a)earthlink.net> 2011-12-12 07:59:15 CST ---
Still present in 1.3.34.
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--- Comment #41 from Krzysztof Dębski <fantom15(a)poczta.onet.pl> 2011-12-11 16:05:24 CST ---
I tried it in 1.3.34 and it looks fine.
The bug from comment #16 is now fixed.
It was fixed somewhere between 1.3.31 and 1.3.34.
My specs:
Ubuntu 10.04, Nvidia gfx card + proprietary drivers
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http://bugs.winehq.org/show_bug.cgi?id=29303
Bug #: 29303
Summary: Zynaps remix does not start, says cannot set graphics
mode
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Classification: Unclassified
Zynaps remix game does not start, says cannot set graphics mode.
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--- Comment #23 from Bruno Jesus <00cpxxx(a)gmail.com> 2011-12-11 10:23:13 CST ---
If we follow the same conclusion from bug 7387 this bug is still valid.
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--- Comment #12 from Luca Bennati <lucak3(a)gmail.com> 2011-12-11 10:17:53 CST ---
Works fine here in wine-1.3.34-202-gb0f704d, probably because of recent DIB
engine work.
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http://bugs.winehq.org/show_bug.cgi?id=18798
Summary: Neuro-Programmer v2.5 unable to start
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.transparentcorp.com/downloads/NP2_Installer
.exe
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Created an attachment (id=21577)
--> (http://bugs.winehq.org/attachment.cgi?id=21577)
Console output
Installation goes fine, without errors.
But trying to start application pops up a messagebox with:
Caption:
---
Xenocode Postbuild 2008
---
Text:
---
The application was unable to load a required virtual machine component.
Please contact the publisher of this application for more information.
---
After closing message box application exits. A console output from start to
exit provided.
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winehq(a)pmc.com.pt changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |winehq(a)pmc.com.pt
--- Comment #53 from winehq(a)pmc.com.pt 2011-12-11 06:42:54 CST ---
"Warhammer 40,000: Dawn of War Dark Crusade" is another game (at least the
version I have) that seems to suffer from this bug.
Some lines taken from the setup.ini file to identify this version:
"AppName=Dawn of War - Dark Crusade
ProductGUID=FF39FC01-819B-42E4-AE49-1968AF12DDD4
CompanyName=THQ"
This is the output when I try to run setup.exe:
$ wine ./setup.exe
fixme:service:scmdatabase_autostart_services Auto-start service L"FPAV_RTP"
failed to start: 2
fixme:service:scmdatabase_autostart_services Auto-start service L"FPAVServer"
failed to start: 2
wine: Unhandled page fault on write access to 0x00549000 at address 0x7ef7d45f
(thread 002b), starting debugger...
fixme:service:scmdatabase_autostart_services Auto-start service L"sfdrv01"
failed to start: 1053
wine: Call from 0x7ed5c302 to unimplemented function
ntoskrnl.exe.IoCreateSynchronizationEvent, aborting
wine: Unimplemented function ntoskrnl.exe.IoCreateSynchronizationEvent called
at address 0x7ed5c302 (thread 0033), starting debugger...
fixme:service:scmdatabase_autostart_services Auto-start service L"sfhlp02"
failed to start: 1053
fixme:ntoskrnl:IoAllocateErrorLogEntry stub: 0x7ef314c0, 48
wineserver: file_set_error() can't map error: Function not implemented
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--- Comment #22 from Fernando Martins <fernando(a)cmartins.nl> 2011-12-11 05:23:36 CST ---
With dosbox 0.7.4 it dies but it works with current dosbox svn.
These messages appear in both cases:
CONFIG:Loading primary settings from config file
/home/xxx/.wine/dosdevices/c:/users/xxx/Temp/cfg21b.tmp
MIXER:Got different values from SDL: freq 44100, blocksize 512
ALSA:Can't subscribe to MIDI port (65:0) nor (17:0)
MIDI:Opened device:oss
And it works fine both with wineconsole and wine.
So I guess this bug is fixed (due to dosbox integration?).
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com
--- Comment #21 from Bruno Jesus <00cpxxx(a)gmail.com> 2011-12-10 21:10:03 CST ---
Works fine in dosbox svn. Retest in 0.7.4 and if it does not work retest in
dosbox svn.
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--- Comment #16 from Mark K <markk(a)clara.co.uk> 2011-12-10 13:18:39 CST ---
The installers for several CD-ROM titles published by GSP have a similar PIF
file issue, but it's slightly different. Titles I checked so far are 20000
Pictures volumes 1 and 2, Business Cards and Discovering Endangered Wildlife.
[Failing to run the batch files for these is not serious; they would just
delete temporary files created by the installer.]
Based on the PIF file contents, the installers seem to be created using a
program called PC-Install. The PIF file invokes COMMAND.COM instead of
specifying a batch file directly.
I'll attach a +winevdm trace but the most significant lines are these:
trace:winevdm:main GetCommandLine = 'winevdm.exe --app-name
"C:\users\mark\Temp\dosshell.pif" C:\users\mark\Temp\dosshell.pif /C
C:\users\mark\Temp\~0000.bat'
...
trace:winevdm:read_pif_file header: program "COMMAND.COM" title "PC-Install DOS
shell " startdir "" params ""
...
winevdm: can't exec 'C:\users\mark\Temp\dosshell.pif': file not found
In this case C:\users\mark\Temp\dosshell.pif does exist, so the message Wine
prints is slightly misleading. It should be a simple patch to check if
COMMAND.COM is specified in a PIF file and print a similar message to the .bat
file case.
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GyB <gyebro69(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gyebro69(a)gmail.com
--- Comment #9 from GyB <gyebro69(a)gmail.com> 2011-12-10 12:04:10 CST ---
Still an issue as of wine-1.3.34-202-gb0f704d, tested with the trial version of
ZMUD 7.21.
I had to either disable spell checking in the application, or use native
riched20.dll to work around the problem with the invisible text while typing.
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http://bugs.winehq.org/show_bug.cgi?id=29278
Bug #: 29278
Summary: Cannot read books with Amazon Kindle for PC
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jamundso(a)gmail.com
Classification: Unclassified
+++ This bug was initially created as a clone of Bug #29045 +++
Kindle starts after deleting
~/.wine/drive_c/windows/winsxs/manifests/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4148_none_deadbeef.manifest
as per the comments. However, now trying to read any book causes another crash.
This worked with Fedora 15 and Wine 1.3.24.
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http://bugs.winehq.org/show_bug.cgi?id=22434
Summary: Hype - The Time Quest crashes when the game should
come up (looks like null pointer dereference to me)
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cvoeten(a)gmail.com
Created an attachment (id=27475)
--> (http://bugs.winehq.org/attachment.cgi?id=27475)
terminal output + backtrace
Hi,
This is a really ancient game (1998 I believe) and it uses DirectX 6 for
rendering. Unfortunately, the game crashes at the point at which the "Ubisoft"
screen should come up. I'm no C expert (scratch that, I know nothing of it at
all), but judging from the backtrace it looks like a null pointer dereference
error in dlls/wined3d/context.c, which is caused by these two errors:
fixme:ddraw:device_parent_CreateSwapChain (0x134324) CreateSwapChain failed,
returning 0x8876086a
err:ddraw:IDirectDrawImpl_CreateSurface IDirectDrawImpl_AttachD3DDevice failed,
hr = 8876086a
$ wine --version
wine-1.1.43-78-ga551dfe (latest git, to my knowledge)
$ uname -a
Linux pc-van-cesko 2.6.33.2-41.fc13.i686 #1 SMP Mon Apr 12 14:45:33 UTC 2010
i686 i686 i386 GNU/Linux
$ gcc -v
Ingebouwde specs worden gebruikt. (translation: using built-in specs)
Target: i686-redhat-linux
Configured with: ../configure --prefix=/usr --mandir=/usr/share/man
--infodir=/usr/share/info --with-bugurl=http://bugzilla.redhat.com/bugzilla
--enable-bootstrap --enable-shared --enable-threads=posix
--enable-checking=release --with-system-zlib --enable-__cxa_atexit
--disable-libunwind-exceptions --enable-gnu-unique-object
--enable-languages=c,c++,objc,obj-c++,java,fortran,ada --enable-java-awt=gtk
--disable-dssi --with-java-home=/usr/lib/jvm/java-1.5.0-gcj-1.5.0.0/jre
--enable-libgcj-multifile --enable-java-maintainer-mode
--with-ecj-jar=/usr/share/java/eclipse-ecj.jar --disable-libjava-multilib
--with-ppl --with-cloog --with-tune=generic --with-arch=i686
--build=i686-redhat-linux
Thread model: posix
gcc versie 4.4.3 20100409 (Red Hat 4.4.3-16) (GCC)
CFLAGS are set to "-O3 -gdwarf-2"
I'd appreciate any help.
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http://bugs.winehq.org/show_bug.cgi?id=24365
Summary: Adobe Photoshop CS4 installer: completely white / ie6
workaround doesn't work
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edwintorok(a)gmail.com
I built wine 1.3.2 from git like this:
$ cd ~/wine-git
$ git checkout wine-1.3.2
$ cd ../wine32
$ ../wine-git/configure
$ rm -rf /home/edwin/.wine-cs4/ && mkdir ~/.wine-cs4 &&
WINEPREFIX=$HOME/.wine-cs4 sh ~/winetricks msxml6 gdiplus gecko vcrun2005
So far so good, but the installer is all a white dialog (except for the
'checking your system profile part' which is shown):
I filed this as an shdocvw bug due to these messages, please change component
if this is not the cause:
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented cmdid 26
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:shdocvw:ClientSite_GetContainer (0x154270)->(0x32e6b0)
I tried using winetricks ie6, but that only leeds to the setup telling me it
encountered an error.
Tried with winetricks ie7, I got a white dialog there too.
I'll attach the logs now.
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http://bugs.winehq.org/show_bug.cgi?id=24323
Summary: Need for speed 3 crashes on startup
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=30651)
--> (http://bugs.winehq.org/attachment.cgi?id=30651)
console from wine-1.2-478-g69c8f0b ~ crashes
Need for speed 3 crashes on start-up.
1. I did a regression test between 1.2-rc6 and 1.3.0:
69c8f0b67d445493a83dc932aaacefc26bb42c09 is the first bad commit
commit 69c8f0b67d445493a83dc932aaacefc26bb42c09
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Jul 26 15:30:26 2010 +0200
gdi32: Store the total visible rectangle in the DC.
:040000 040000 cb299898df840e878b607534fa811f1645e15dfe
ce21a9d4e09625cd3c8951233389b8312932d22d M dlls
2. No other bug report suffers from this commit.
3. Revert of this patch after git checkout makes that problem go away.
4. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=24188
Summary: The Last Remnant demo: can't resize window to show
menu
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=30452)
--> (http://bugs.winehq.org/attachment.cgi?id=30452)
screen shot showing the problem
Bug 24078 is about incorrectly settings of resolution, which probably never
worked correctly in wine.
This one is about regression... When the game starts up, it doesn't show game
menu on right side, because it's cut off. Because the game by default runs in
windowed mode, i can stretch out the window. And this is broken since 1.1.41.
1. I did a regression test between 1.1.40 and 1.1.41:
commit 7c930589bc40097eb0ebb84310a3ea0ae6999edb
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Mar 17 21:59:54 2010 +0100
wined3d: Avoid some common invalid context accesses.
Unfortunately there are plenty of other places left. Perhaps we should
consider creating our own window when the context becomes invalid and
making
the context current on that instead.
:040000 040000 7a027acb69350838d93a7015bb759306d2c5b4f0
a06ad38974e0ca1a187451c3c423086c33c9ad87 M dlls
2. This commit was probably intended to fix bug 21384.
3. Revert of this patch after git checkout makes that problem go away.
4. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=24094
Summary: Baldur's Gate II doesn't like nVidia GT240
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=30318)
--> (http://bugs.winehq.org/attachment.cgi?id=30318)
console output from wine-1.3.1
Running BGMain.exe leads to crash after resolution change. This probably
happens only on GT240 (i'm not aware of having such problem with 8600GT).
1. I did a regression test between 1.1.35 and 1.1.36:
commit 0c582dca3adccc83a34727c0d8979989bd25fbb7
Author: William Waghorn <willw(a)litany.me.uk>
Date: Wed Dec 30 18:54:30 2009 -0800
wined3d: Added NVidia GT240 detection.
:040000 040000 39a49e6094b166eeb37e8a2d22645c64d64906ec
77332f2111e82c509cb3e55f8192033944cc54ab M dlls
2. No other bug report suffers from this commit.
3. Revert of this patch after git checkout makes that problem go away.
4. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=24082
Summary: Plants vs Zombies Demo crashes during the start up
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.popcap.com/games/pvz#
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
CC: hverbeet(a)gmail.com
Plants vs zombies demo crashes during the start up.
1. I did a regression test between 1.3.0 and 1.3.1:
commit 368e5eb87ae983e4ea2f66b3ca2f4154b36bbcda
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Aug 16 20:00:27 2010 +0200
wined3d: Avoid IWineD3DSurface_GetContainer().
:040000 040000 e3d5cb441067b2b4f259acdbdeb62d7ab2803fae
ebebfe741f963495edabc7c2c29d5e1ed46bc82b M dlls
2. No other bug report suffers from this commit.
3. Revert of this patch after git checkout makes that problem go away.
4. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=3569
--- Comment #34 from Fernando Martins <fernando(a)cmartins.nl> 2011-12-09 16:23:55 CST ---
The log with MDKDEM95.EXE under wine 1.3.34 is
fixme:win:EnumDisplayDevicesW ((null),0,0x32f6b8,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
fixme:d3d_surface:wined3d_surface_flip Ignoring flags 0x1.
err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for
Di
rectDraw!, expect problems
with the last repeating endlessly.
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Fernando Martins <fernando(a)cmartins.nl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fernando(a)cmartins.nl
--- Comment #32 from Fernando Martins <fernando(a)cmartins.nl> 2011-12-09 16:18:42 CST ---
MDKDEM3D.EXE behaves the same as reported before "the first level loads, the
sky/background is drawn and the playermodel, but not the ground or walls."
MDKDEM95.EXE has improved. It goes from black to, uh, psychedelic. See
attachment mdkdem95.png
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http://bugs.winehq.org/show_bug.cgi?id=2203
Fernando Martins <fernando(a)cmartins.nl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fernando(a)cmartins.nl
--- Comment #20 from Fernando Martins <fernando(a)cmartins.nl> 2011-12-09 15:31:11 CST ---
I tried it with 1.3.34, using wineconsole
wineconsole DN.COM
and I get:
DOSBox version 0.73
Copyright 2002-2009 DOSBox Team, published under GNU GPL.
---
CONFIG:Loading primary settings from config file
/home/xxx/.wine/dosdevices/c:/users/xxx/Temp/cfg287.tmp
ALSA:Can't subscribe to MIDI port (65:0) nor (17:0)
MIDI:Opened device:oss
and then it dies silently.
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http://bugs.winehq.org/show_bug.cgi?id=26964
Summary: Pixelation/corruption in some graphics
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: doh123(a)gmail.com
Created an attachment (id=34394)
--> (http://bugs.winehq.org/attachment.cgi?id=34394)
screenshot showing corruption
Problem added in 1.3.19, did not happen in 1.3.18.
In some places in graphics where there is transparency, and blending going on
(I think) there will be blocks of corruption that quickly flash and change and
look really bad.
Noticing this first in Champions Online... its the only program I've found the
problem in so far.
adding a picture for an example... around some feet with rocket boots that kind
of have a glow aura and lighting affects the the boots... this problem doesn't
happen with 1.3.18
I will run a regression test when I get time and post it here.
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http://bugs.winehq.org/show_bug.cgi?id=5534
PommeGolden <lapommegolden(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lapommegolden(a)gmail.com
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Fernando Martins <fernando(a)cmartins.nl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fernando(a)cmartins.nl
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http://bugs.winehq.org/show_bug.cgi?id=29270
Bug #: 29270
Summary: wineboot fails to start for 64-bit install, 32-bit
prefix is fine, other errors about range reservation
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lorenzen.robert(a)gmail.com
Classification: Unclassified
I am running Gentoo Linux with Gentoo-Sources 3.1.1-hardened for a kernel, and
wine-1.3.34 compiled from source. USE flags for wine are:
X alsa cups dbus fontconfig gecko gnutls hardened jpeg mp3 ncurses openal
opengl oss perl png samba scanner ssl threads truetype win32 win64 xcomposite
xinerama xml
USE flags NOT enable:
capi custom-cflags gphoto2 gsm gstreamer lcms ldap opencl test v4l
So I have a working install of Microsoft Office 2007 installed in its own
32-bit prefix in /home/bobby/.win32, if I run:
WINEPREFIX="/home/bobby/.win32" winecfg
I get no errors at all and also the drive tab will work in winecfg, however if
I then remove my 64-bit prefix with
rm -rf ~/.wine
and then
WINEPREFIX="/home/bobby/.wine" winecfg
I get the following errors in terminal:
preloader: Warning: failed to reserve range 00007ffffe000000-00007fffffff0000
err:process:start_wineboot failed to start wineboot, err 1359
preloader: Warning: failed to reserve range 00007ffffe000000-00007fffffff0000
err:winecfg:WinMain failed to restart 64-bit
L"C:\\windows\\system32\\winecfg.exe", err 1359
preloader: Warning: failed to reserve range 00007ffffe000000-00007fffffff0000
and if i then go to the drive tab in the winecfg window that opened another
error shows in terminal:
err:winecfg:open_mountmgr failed to open mount manager err 2
however all of this works just fine if i specify
WINEPREFIX="/home/bobby/.win32"
Note that I do run a hardened kernel but it does not have grsecurity or SELinux
enabled, only PaX and all PaX markings are disabled for /usr/bin/wine, in fact
I ran:
paxctl -zpemrxs /usr/bin/wine
just to make sure
Also I have this problem in wine-1.3.29, im not sure of the builds in between,
i had masked upgrading past 1.3.29 because 1.3.30 broke my Office 2007 install,
but that regression is gone in 1.3.34 but not I have this problem...
I have searched every where for some answers but have found little. If this is
the wrong place to post about this then my apologies, I just didn't know who
else to ask and thought the people that made the software might be a good place
to start. :)
I am not attaching anything at this point because I believe I have posted
everything relevant here but I do have the build log for 1.3.34 if it would
somehow help or if you need anything else just let me know and I will post it
with haste ;)
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http://bugs.winehq.org/show_bug.cgi?id=29264
Bug #: 29264
Summary: Noisy fixme, d3d_surface:wined3d_surface_blt Blit
clipping not implemented.
Product: Wine
Version: 1.3.34
Platform: x86-64
URL: http://www.winuae.net/files/InstallWinUAE2330.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Hi,
Some programs cause the following text to be printed over and over to the
console:
fixme:d3d_surface:wined3d_surface_blt Blit clipping not implemented.
It would be good if that message could be shown only once (or suppressed after
a certain number of times).
One program which shows this is WinUAE 2.3.3. I tested in Lubuntu 11.10 64-bit.
To demonstrate:
- Download the WinUAE 2.3.3 installer
- Run the installer, check the box to run WinUAE at the end.
- When the WinUAE Properties window opens, depending on the graphics driver,
you might need to change filter type from Null filter to None for this issue to
show up.
- Click the Start button.
- Drag the emulation window until it is partly off-screen.
- Wine prints the same fixme over and over:
fixme:d3d_surface:wined3d_surface_blt Blit clipping not implemented.
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http://bugs.winehq.org/show_bug.cgi?id=15435
Summary: Wine logs too verbose
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Running any application generates repetitive log information
that makes uploading and analyzing logs difficult, and confuses users.
For instance, here's a tally of the log messages generated by
just launching Firefox and loading one little web site:
239 fixme:font:ExtTextOutW flags ETO_NUMERICSLOCAL | ETO_NUMERICSLATIN |
ETO_PDY unimplemented
105 fixme:resource:GetGuiResources (0xffffffff,0): stub
60 fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
2 fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
...
It would be good to reduce this verbosity, without hiding
useful fixmes. Because it's difficult to know which ones
are useful, let's focus on just the few highly repetitive
messages.
One thing we've done in the past is added a check to only print
the fixme the first time it's hit. This is probably the way to go.
Another thing that is a little easier to do is to change
the fixme to a trace; if we do that, we might want to put 'fixme:'
as the first thing in the trace message, to remember that it
needs fixing.
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http://bugs.winehq.org/show_bug.cgi?id=29251
Bug #: 29251
Summary: Thousands of identical fixme lines in console output
Product: Wine
Version: 1.3.34
Platform: x86
URL: http://www.winuae.net/files/InstallWinUAE2200.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Hi,
This issue is shown with WinUAE, an Amiga emulator. It does happen with the
latest WinUAE release (2.3.3), but is easier to reproduce with earlier
versions.
With certain settings, thousands of identical fixme messages are "spammed" to
the console output:
fixme:d3d_surface:surface_cpu_blt Filter WINED3DTEXF_LINEAR not supported in
software blit.
It would be nice if the fixme could be printed once only. I tested Wine 1.3.34.
To reproduce:
- If using Wine 1.3.28 or later, first do "winetricks ddr=gdi" for there to be
any emulator output at all (see bug 29245).
- Download an example disk image, e.g.
http://www.amigaemulator.org/files/rsi1.adf.gz
- Download and run the WinUAE 2.2.0 installer from
http://www.winuae.net/files/InstallWinUAE2200.exe
- Run winuae.exe
- Click OK at the dialog box about system ROMs. The WinUAE Properties window
opens.
- Click Floppy drives in the tree view at the left of the window.
- Click the ... button to the right of the DF0: entry (at top right of
window), and select the rsi1.adf.gz file.
- Click Start. The emulation begins.
- After a while, press F12 to bring up the WinUAE Properties window. Click
Filter in the tree view. Change Filter Settings from none to Null filter.
- To work around Wine bug 10643, click in the emulation window and press F12.
- Click OK to continue emulation.
- Notice how the fixme is printed over and over.
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http://bugs.winehq.org/show_bug.cgi?id=25492
Summary: Office Pro 2010 Trial: Word, Excel, and Powerpoint
cannot open files
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=32456)
--> (http://bugs.winehq.org/attachment.cgi?id=32456)
Trying to open an xls file with Excel 2010
To reproduce:
1. Deselect Outlook when installing to get around bug 25476.
2. Start Excel. When the activation wizard comes up, click cancel (bug 25478)
3. Try to open an xls or xlsx file. Excel will throw up an error message that
says "Cannot open or save any more documents because there is not enough
available memory or disk space."
Winetricks urlmon partially fixes the problem; it enables Excel to open xls
files, but not xlsx files. (I'll file another bug for the latter issue.)
Word and Powerpoint behave similarly, though the wording of their error
messages is somewhat different. Powerpoint says it found an error it can't
correct, while Word just says it has experienced an error. Both are also
partially fixed (for doc and ppt files) by native urlmon.
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http://bugs.winehq.org/show_bug.cgi?id=25586
Summary: MS Office 2010 Pro Trial: Word, Excel, and Powerpoint
crash trying to print
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Depends on: 25476
Created an attachment (id=32581)
--> (http://bugs.winehq.org/attachment.cgi?id=32581)
Excel 2010 crash from trying to print
To reproduce, start Excel, type a few numbers into the spreadsheet, go to the
File tab, click Print. Excel crashes immediately. Word and Powerpoint behave
the same.
Log is from Excel without any native dlls. Overrides used to get around other
bugs (riched20, usp10, urlmon, msxml6) do not prevent the crash.
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http://bugs.winehq.org/show_bug.cgi?id=25477
Summary: Word 2010 crashes on start with builtin usp10.dll
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Depends on: 25476
Tested with Office Pro 2010 Trial. To reproduce, do a custom install without
Outlook (to work around bug 25476), then start Word. The splash screen will
come up, then it will crash.
Setting usp10.dll to native, builtin prevents the crash and enables Word to
load. Note that it is not necessary to install it with winetricks, as Office
installs its own usp10.dll.
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http://bugs.winehq.org/show_bug.cgi?id=3638
Mark K <markk(a)clara.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |markk(a)clara.co.uk
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http://bugs.winehq.org/show_bug.cgi?id=27181
Summary: Very slow performance in Word 2007
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yoann.laissus(a)gmail.com
Since Wine 1.3.18, Word 2007 has became very slow in case of scrolling or
tipping text for example.
I have an Nvidia card (9800M GS) with the Nvidia driver 270.41.06.
After a regression test, the commit which introduces this regression is :
commit 91ff1440184eb57fa7cdfc9b1ed998eeb32685d0
Author: Huw Davies <huw(a)codeweavers.com>
Date: Mon Apr 11 10:07:12 2011 +0100
gdi32: Implement PatBlt.
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http://bugs.winehq.org/show_bug.cgi?id=29247
Bug #: 29247
Summary: 5.1 sound compatibility
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick(a)look.ca
Classification: Unclassified
Please implement 5.1 sound compatibilty in the wine code, TIA.
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http://bugs.winehq.org/show_bug.cgi?id=27677
Summary: Trillian (5.0.0.34) setup file crashes upon start.
Product: Wine
Version: 1.3.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: j.russell.moore(a)gmail.com
Created an attachment (id=35408)
--> (http://bugs.winehq.org/attachment.cgi?id=35408)
Backtrace outputed when running the setup program via terminal.
I'm trying to install Trillian 5 but it crashes upon launching the installer.
There were reports of it working with Wine 1.3.22 but I tried that version in
my system and it didn't (which makes me think it may not be a fault in Wine but
in its interaction with another thing).
Wine GIT as of 3th of July 2011 produces the same output. You may find as an
attachment the backtrace it produces when running Wine from the console.
Please don't mind the winemenubuilder.exe error, it's displayed because I
disabled it in the Wine configuration program.
The system I'm running is a 64-bit Arch Linux, with OpenSSL 1.0.0.d (relevant I
think as the offending library is libcrypto).
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http://bugs.winehq.org/show_bug.cgi?id=29211
Bug #: 29211
Summary: PES2012: fails to launch
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mmdiego(a)mr.com.ar
CC: dmitry(a)baikal.ru
Classification: Unclassified
Regression SHA1: 33255ee6ecf48725e8e061313da8f387a5714e44
When trying to run the PES2012 game, it just opens a MessageBox with the text
"The dynamic library rld.dll failed to initialize (E300)" and closes, without
any error message on the terminal window.
I've run a regression test, and the result was:
33255ee6ecf48725e8e061313da8f387a5714e44 is the first bad commit
commit 33255ee6ecf48725e8e061313da8f387a5714e44
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Mon Oct 31 13:48:54 2011 +0800
ntdll: Make the VirtualProtect tests pass under Wine.
:040000 040000 f684388c68581a4f5c170e484460c9ca9f18d3a0
a65bf5667b57649e183252c7e2315fd791d93e70 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=29237
Bug #: 29237
Summary: DirectX error popup in MW3
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rockorequin(a)hotmail.com
Classification: Unclassified
In wine-1.3.34, I get a popup message box saying "DirectX error" when I try to
load a mission on CoD MW3. Bisecting indicates that this might be the problem
in wine-1.3.33-1-gb40c5f2:
b40c5f2d2c20a9037a002e1a404e278b56df67f7 is the first bad commit
commit b40c5f2d2c20a9037a002e1a404e278b56df67f7
Author: André Hentschel <nerv(a)dawncrow.de>
Date: Sat Nov 19 19:41:38 2011 +0100
winemaker: Respect more spaces when splitting the options.
:040000 040000 d7605e4773e86de83519df8784c2af5671e79b47
237b3393ba365c59e51c3438f76ef6c68f9d5415 M tools
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http://bugs.winehq.org/show_bug.cgi?id=3901
--- Comment #35 from Jussi Pakkanen <jpakkane(a)gmail.com> 2011-12-05 12:57:17 CST ---
Created attachment 37812
--> http://bugs.winehq.org/attachment.cgi?id=37812
Zip file with two traces
Wine's behaviour is nondeterministic with this patch. I attach two different
traces. This first one behaves just like without the patch.
The second trace stops with an error message when file copying should start.
I could not reproduce the stale process.
.wine was nuked before every run.
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http://bugs.winehq.org/show_bug.cgi?id=21071
Summary: Word 2003 cannot open or save normal.dot in 1.1.35
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=25269)
--> (http://bugs.winehq.org/attachment.cgi?id=25269)
Console log from opening and then trying to close Word 2003
The file normal.dot is where Word stores the default document settings; it is
normally loaded on startup, and updated on closing.
In 1.1.35, on opening, Word throws up the error message "Word cannot open the
existing (Normal)." Clicking okay, the dialog closes and the program seems to
operate normally. However, on closing, Word throws up the error message: "There
is a serious disk error on file ~WRD0000" and after clicking okay, "The network
path where you are trying to save the document is unavailable." (The path is in
~/.wine, on my local disk--there is no network.) After closing that dialog by
clicking cancel, and trying to close the program again, Word this time throws
up the message "Changes have been made that affect the global template. Do you
want to save those changes?" If you answer no, the app will finally close. (If
you answer yes, it repeats the message about a serious disk error.)
A regression test identified the following:
8518323e070377c07a3d421573dc3348e28008a4 is first bad commit
commit 8518323e070377c07a3d421573dc3348e28008a4
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Mon Nov 30 15:40:53 2009 -0600
ole32: Don't track the stream size in storage stream objects.
We can't do this safely when there are multiple objects for a single
stream.
:040000 040000 03f7f71bd69c56252c1191b7140570179b2a3bab
5e48fe78948361dcbcb5be2941a10eb8030ce4a6 M dlls
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--- Comment #34 from Hans Leidekker <hans(a)meelstraat.net> 2011-12-05 11:47:39 CST ---
Can you attach a +msi trace with the patch applied?
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--- Comment #33 from Jussi Pakkanen <jpakkane(a)gmail.com> 2011-12-05 11:37:50 CST ---
It does not fix the bug. The behaviour is different, though. Instead of
reporting the failure the installer window disappears but the process stays
around. You have to kill it with ctrl+c.
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http://bugs.winehq.org/show_bug.cgi?id=29097
Bug #: 29097
Summary: Worms Armageddon produces a black screen on boot when
used with OpenGL DDraw renderer (GDI works fine)
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: muzerakascooby(a)gmail.com
Classification: Unclassified
Created attachment 37501
--> http://bugs.winehq.org/attachment.cgi?id=37501
terminal output logs for WA with OpenGL and GDI.
When Worms Armageddon is started with the OpenGL renderer (the default,
remember), a black screen is produced. The frontend appears to work despite it
(you can hear the menu sound effects when you mouseover/click buttons), but
obviously you can't see anything, aside from a few white marks on a few screens
that could be the borders to certain controls (which can also be seen when
similar bugs occurred for different reasons on Windows). I have not confirmed
whether or not ingame works, but I can if it is deemed relevant to the bug - I
have a feeling it probably will, because ingame stuff is in general a lot
better-coded than the frontend of WA ;).
I've attached the terminal output from running Worms Armageddon with OpenGL
first and GDI second so you can compare and contrast - note especially line 7
of the OpenGL output.
As usual, the same bug almost definitely applies to Worms World Party, but due
to the difficulty in getting it running with wine (bug 2082), I do not wish to
test for sure. (For the record, Worms Armageddon's latest updates have a
workaround for bug 2082 that is enabled when wine is detected, but at the cost
of being able to minimise once ingame - not usually a problem when you are
running in a virtual desktop).
There are no demos of these games that can be run under wine (again, bug 2082),
unfortunately, so you'll have to buy Worms Armageddon if you want to test
yourself.
Initial discussions of this bug took place in bug 28217.
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--- Comment #32 from Hans Leidekker <hans(a)meelstraat.net> 2011-12-05 03:32:44 CST ---
Does the patch from bug 25963 help here?
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http://bugs.winehq.org/show_bug.cgi?id=18908
Summary: Editing name in File Open dialog causes Powerpoint to
hang
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)hoogenraad.net
In the File Open dialog, in Powerpoint, one enters into file rename mode by
double-clicking on the file name.
At that point, Powerpoint 2000 hangs, with no way to escape.
As the dialog is active, even Closing the application does not work.
I have to kill powerpoint from a command-line shell.
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http://bugs.winehq.org/show_bug.cgi?id=19050
Summary: PE explorer shows access violations when started
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
URL: http://www.heaventools.com/download/pexsetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Paul.Vriens.Wine(a)gmail.com
CC: bunglehead(a)gmail.com
Installation went fine but running doesn't. Regression testing shows:
34b802caf088e526eadc23d785582e81ea5374cd is first bad commit
commit 34b802caf088e526eadc23d785582e81ea5374cd
Author: Nikolay Sivov <bunglehead(a)gmail.com>
Date: Tue Jun 16 01:46:11 2009 +0400
comctl32/listview: Convert forwarded header notifications to ANSI if
NFR_ANSI is current format.
:040000 040000 7f9c298690cfa7c63010737878cb6da45dd570b4
a6e1736d290092b6d8c8862160775fd9237cd520 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=19338
Summary: Regression in ResHacker
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.angusj.com/resourcehacker/
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mstefani(a)redhat.com
CC: dmitry(a)codeweavers.com
Created an attachment (id=22393)
--> (http://bugs.winehq.org/attachment.cgi?id=22393)
ResHacker bad
ee7ca802f4839fab9efd1759a762a9839d931a9b is first bad commit
commit ee7ca802f4839fab9efd1759a762a9839d931a9b
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Wed Jul 15 21:21:26 2009 +0900
comctl32: Do not redraw treeview in TVM_INSERTITEM handler if bRedraw is
not set, trigger the redraw on WM_SETREDRAW/TRUE.
:040000 040000 6581adc5a4c37b359b4bdd1f35e35ebb5dc70a9d
0bcde40d001433b39cdc73cf2a69e2a0677ea5d3 M dlls
This patch introduced a regression in ResHacker.exe:
When opening a file a treeview shows up on the left hand side with the
resources available in that file. With the above patch only very little of the
treeview is shown at the top. The bad.png and good.png demonstrate the problem.
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http://bugs.winehq.org/show_bug.cgi?id=19380
Summary: SysDateTimePick32 - wDayOfWeek not generated
automatically after DTM_SETSYSTEMTIME
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martinez.pr0team(a)gmail.com
Format of the date in SysDateTimePick32 set with:
SendMessage(hDate,DTM_SETFORMAT,0,(LPARAM)"dddd' 'd' 'MMMM' 'yyy");
To change actual time of the control, DTM_SETFORMAT message must be sent with
wYear, wMonth and wDay fields of the SYSTEMTIME structure set.
Microsoft Windows automatically calculates proper day of week, ignoring the
wDayOfWeek field.
Wine does not, and the day of week displayed in control might be wrong (always
Sunday if not set).
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http://bugs.winehq.org/show_bug.cgi?id=19837
Summary: ListView 'Range Check Error' in ImgBurn v2.5.0.0's
Disc Layout Editor window.
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://www.imgburn.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightning_uk(a)imgburn.com
v2.5.0.0 of ImgBurn has a new Advanced build mode interface known as the 'Disc
Layout Editor'.
Any 'rename' of an item you add/create within the listview on the right side of
that window will result in a range check error.
I'm unable to reproduce this issues on any real installation of Windows
(from Windows 95 -> Windows 7) so I can only assume it's something in Wine
(sorry!).
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http://bugs.winehq.org/show_bug.cgi?id=19839
Summary: Access violation when closing ImgBurn 2.5.0.0 if its
'Disc Layout Editor' window has ever been opened.
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://www.imgburn.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightning_uk(a)imgburn.com
v2.5.0.0 of ImgBurn has a new Advanced build mode interface known as the 'Disc
Layout Editor'.
If you open the window at all (as in, 'full stop' and not even doing anything
with it) and then close the program, it'll crash with an access violation.
Open the program and set the 'Mode' to 'Build', set the 'Input' to 'Advanced'
and then click the big 'Show Disc Layout Editor' button. Once you've done that
and you attempt to close the program, it'll crash.
I'm unable to reproduce this issue on any real installation of Windows
(from Windows 95 -> Windows 7) so I can only assume it's something in Wine
(sorry!).
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http://bugs.winehq.org/show_bug.cgi?id=19977
Summary: runasdate: buggy comctl32 behavior
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.nirsoft.net/utils/run_as_date.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
$ wine Runasdate.exe
Click in the date box, on the year (2009). On windows, one click on it
highlights the entire year. Begin typing a new year (2001). On windows, 2009 is
immediately cleared, and 2001 put in its place. On wine, typing the last
character remains, so you get '92001'.
Additionally, the calendar selection tool is really buggy, but there are other
bugs for that, I think.
Of course, winetricks cc580 works around this.
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http://bugs.winehq.org/show_bug.cgi?id=20027
Summary: Registax 5 fails
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arpad.szentandrassy(a)gmail.com
Created an attachment (id=23569)
--> (http://bugs.winehq.org/attachment.cgi?id=23569)
Error message
Hi
Registax 5 fails to start with wine 1.1.29. It was working with previous
versions.
I am attaching a text ile with te error message.
Thank you for your help in advance !
Árpád
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http://bugs.winehq.org/show_bug.cgi?id=20282
Summary: ControlSpy doesn't show any message passed to control
procedure
Product: Wine
Version: 1.1.30
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?displa
ylang=en&FamilyID=19d4294d-0531-4ec2-8b27-2e463b315f16
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Testing tool MS ControlSpy allows to learn common control (and some from user32
too) behaviour. It has two message listboxes - one for parent WM_NOTIFY
notifications and one for messages passed to control procedure.
Running in Wine parent notifications list works as it should while control
messages list is always empty.
This causes a loss of functionality - this is list is useful to check redrawing
messages for example.
I could help with any needed debug output to solve this.
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http://bugs.winehq.org/show_bug.cgi?id=6767
Juan Lang <juan.lang(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|ABANDONED |FIXED
--- Comment #13 from Juan Lang <juan.lang(a)gmail.com> 2011-12-04 21:00:41 CST ---
Actually, fixed is probably better, since it works at least on NetBSD 5, and
possibly earlier. Thanks for checking that.
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Juan Lang <juan.lang(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #12 from Juan Lang <juan.lang(a)gmail.com> 2011-12-04 20:59:30 CST ---
Right, abandoned then.
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http://bugs.winehq.org/show_bug.cgi?id=4066
Timoteo <timoteo(a)pop.com.br> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |timoteo(a)pop.com.br
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http://bugs.winehq.org/show_bug.cgi?id=6847
Timoteo <timoteo(a)pop.com.br> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |timoteo(a)pop.com.br
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http://bugs.winehq.org/show_bug.cgi?id=23201
Summary: Motocross Madness 2 crashes at start (d3d)
Product: Wine
Version: 1.1.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
CC: hverbeet(a)gmail.com
I wanted to retest bug 17836, but my effort failed shortly. When mcm2 is run,
it should test graphics capabilities and display classical window "Please
choose a 3d card: 1. Software Rasterization / 2. DirectDraw HAL". But instead
the game crashes.
1. I did a regression test between 1.1.29 and 1.1.30:
commit a5214c306fd82982ed10fd8221ac00230186c9a6
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Sep 16 08:37:15 2009 +0200
wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
This prevents for example a d3d9 depth stencil from being destroyed when it
has no external references but is still in use by the device/stateblock. A
nice side effect is that it simplifies handling of "implicit" surfaces like
the frontbuffer and backbuffers, as well as the forwarding of reference counts
for surfaces that are part of a texture.
:040000 040000 24e610b0502bc1b177c2cdec22035c38a2581cc1
3e211f4bc9744d63bb0676c3b94c70a92126d152 M dlls
:040000 040000 77d1ddb78de3dd7f4a0a4c507bb1aa8eb1c5485e
a1eb37aef7e2858a84da6ef9ac043f97d0d85108 M include
2. No other bug report suffers from this commit.
3. Revert of this patch after git checkout makes that problem go away.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=23116
Summary: No sound inDawn Of War - Soulstorm Demo
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: discodestroyer(a)gmx.net
CC: wine-bugs(a)winehq.org
Created an attachment (id=28731)
--> (http://bugs.winehq.org/attachment.cgi?id=28731)
regression test result identifying the bad commit
I and 2 other guys don't have sound while playing DoW. Other games work fine.
I made a regression test and found the bad commit, see attachment.
Removing the commit from yesterdays trunk I can play the game with sound.
All tests are done on a Sidux x64 Box, running a Debian unstable 32bit chroot
environment in which I compile and use wine.
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http://bugs.winehq.org/show_bug.cgi?id=22948
Summary: Caesar3: there is only black screen and playing
sounds.
Product: Wine
Version: 1.2-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
Created an attachment (id=28406)
--> (http://bugs.winehq.org/attachment.cgi?id=28406)
wine output from caesar 3
When I starts the game, I can hear sounds from intro video an main theme. But
no graphics here.
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http://bugs.winehq.org/show_bug.cgi?id=22931
Summary: Hearts of Iron III - loader doesn't show HTML content
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=28378)
--> (http://bugs.winehq.org/attachment.cgi?id=28378)
Screen shot
1. Picture shows that better.
2. I did a regression test between 1.1.40 and 1.1.41:
commit 172f82e1a5841fcff93f7299c791625c3ffa2190
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Sat Mar 13 16:44:43 2010 +0100
shdocvw: Use IHTMLPrivateWindow for navigation in navigate_url if
available.
:040000 040000 53f15a84b789d86d962f993d6fb53820eb7f07f7
da67d7fc3aa1d1134b549f6576429fe0b87b908f M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch on top of wine-1.2-rc2 makes that problem go away.
5. Adding author of this patch to CC.
--private keyword: bisected
PS: Demo of Hoi 3 doesn't have this loader, thus can't be reproduced in demo
version.
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http://bugs.winehq.org/show_bug.cgi?id=22811
Summary: graphical rendering regressions on cad programs (most
likely since 1.1.44)
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scallegari(a)arces.unibo.it
Created an attachment (id=28168)
--> (http://bugs.winehq.org/attachment.cgi?id=28168)
screenshot illustrating the rendering problem.
Please do not ship 1.2 before this regression is fixed.
Attached screenshot illustrates the issue. In cad program, text labels appear
in the wrong place (note the "vss") label that overlaps other stuff, when it
should be going downwards, symmetrically to the "vdd" one.
Historically, this bug has come out every now and then, apparently being
re-inserted and re-fixed multiple times.
Unfortunately, it makes impossible to use CAD applications for anything
serious, since you cannot deliver mangled drawings.
A way to test is to use the LTspice scad3.exe program (that can be downloaded
for free). A link for the download is
http://www.linear.com/designtools/software/switchercad.jsp.
Please test by opening the attached schematics.
In case a non-wine ddl can temporarily fix the issue, please be so kind to
report it.
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http://bugs.winehq.org/show_bug.cgi?id=22735
Summary: Resize of PlayOnline viewer's window makes it's
content upside down
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://dl.square-enix.co.jp/polus/setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
In windowed mode, resize of PlayOnline viewer's window makes it's content
upside down.
1. This is not 100% regression as everybody imagine under this term, but i
didn't want to make more mess with this bit different behavior in bug 22290 and
because this patch may not be correct i filled up new bug. Actually there is a
"nearly perfect" patch for this resize issue in bug 22290, see comment #9.
2. I did a regression test between 1.1.43 and 1.1.44:
commit be43c867a5fd06dc6b9f5b686abb22a1e17a712e
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon May 3 22:03:27 2010 +0200
wined3d: Split context_apply_state() into separate functions for each
usage.
:040000 040000 d82b202d5a2928a54657cdb72c22bae5f324cacb
f7c2e8dfdb1fdadad39807822c75d5ed62efaca0 M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch after git checkout makes that problem go away.
5. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=22725
Summary: Entering two columns of numerical data in Excel 2003
leads to crash
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r.swanwick(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=28017)
--> (http://bugs.winehq.org/attachment.cgi?id=28017)
result of git bisect
In a new empty spread sheet in (Excel 2003) entering two columns of numerical
but not alphabetical data leads to crash. Excel 2003 then closes with generic
error report.
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http://bugs.winehq.org/show_bug.cgi?id=22702
Summary: Cyberboard maps, markers and units display as all
black.
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gimbal(a)optonline.net
Cyberboard maps, markers and units display as all black. All display correctly
in Wine 1.1.30. Test files attached. To reproduce, run CBPlay.exe, open
AC2-Crete.gam. Examples can be seen on all of the playing boards listed on the
left side.
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http://bugs.winehq.org/show_bug.cgi?id=22699
Summary: Swapchain_blit enhancement introduces x-axis inversion
Product: Wine
Version: 1.1.36
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kempe.marcus(a)gmail.com
Created an attachment (id=27970)
--> (http://bugs.winehq.org/attachment.cgi?id=27970)
1.1.36 with the problem plainly visible. Notice that there are no y-axis
displacements.
Wine release 1.1.36 includes the following changes:
wined3d: Add support for source and destination rectangles to swapchain_blit().
wined3d: Handle source and destination rectangles in
IWineD3DSwapChainImpl_Present().
These changes do however introduce a new problem, when using
D3DSWAPEFFECT_COPY.
It looks very much as rectangles are blitted on screen at position (x, h - y)
instead of at (x, y).
The attached screen shots illustrate the problem. The 1.1.35 screen shot shows
what the application looks like in windows, and in wine version <= 1.1.35.
Second screenshot shows artefacts from all wine versions >= 1.1.36.
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http://bugs.winehq.org/show_bug.cgi?id=22694
Summary: Spiceworks will not install due to missing netstat.exe
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hytek3000(a)yahoo.com
Created an attachment (id=27961)
--> (http://bugs.winehq.org/attachment.cgi?id=27961)
Trace for Spiceworks Installation Failure
The newer versions of Spiceworks checks for netstat.exe during installation.
This causes the installer to abort.
Attached is the trace using latest git wine: wine-1.1.44-143-g2ba53f4
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http://bugs.winehq.org/show_bug.cgi?id=22684
Summary: Jedi Knight: Dark Forces II screen flips when picking
up an item
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://www.filefront.com/845549/jedidemo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
1. When an item is picked up in Jedi Knight: Dark Forces II, screen should blue
flicker for a short time. Instead it looks like, that normal picture is
interleaved with blue and upside down picture of the screen.
2. I did a regression test between 1.1.40 and 1.1.41:
commit fb8812db8945c23eeb6655cc94f6c36d7d15d05f
Author: Roderick Colenbrander <thunderbird2k(a)gmail.com>
Date: Thu Mar 18 23:59:02 2010 +0100
wined3d: Get rid of d3dfmt_get_conv in RealizePalette.
:040000 040000 a6e92a0eb31fd2ef3327b5fdbe3c8f52e2df64be
985592ba3a21105d8f56fd9899eef0215ee84250 M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch after git checkout makes that problem go away.
5. Adding author of this patch to CC.
--private keyword: bisected
Other bug reports in this saga: bug 22683, bug 22356.
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http://bugs.winehq.org/show_bug.cgi?id=22657
Summary: 3DMark 2001se - Car Chase - High Detail shows black
screen
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
3Dmark 2001se doesn't render the 1. game on high details, the screen is only
black. The output while the benchmark is running is:
fixme:d3d:context_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (0x8cd7)
fixme:d3d:context_check_fbo_status Color attachment 0: (0x1a72e0)
WINED3DFMT_B8G8R8X8_UNORM 1024x768
fixme:d3d:context_check_fbo_status Depth attachment: (0x1a1ab0)
WINED3DFMT_D32_UNORM 1024x768
err:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @
../../../git/dlls/wined3d/device.c / 4560
This is with NVIDIA 8800GTS, driver 195.36.15.
This is a regression caused by commit
7a2debe113198fab0756dab5a3d1ecf7550c5a9f is the first bad commit
commit 7a2debe113198fab0756dab5a3d1ecf7550c5a9f
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed May 5 18:22:36 2010 +0200
wined3d: Use the FBO cache in swapchain_blit().
:040000 040000 cbaa467bd3f4dc194671a7ac352fb9910c3281da
66c0e64fc10b58df2e4533112cd2d3a32efda825 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=22632
Summary: Blitzkrieg game crashes when using 'Save' option
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pawel.stolowski(a)wp.pl
Created an attachment (id=27816)
--> (http://bugs.winehq.org/attachment.cgi?id=27816)
Debug message when Blitzkrieg crashed on 'Save'
Blitzkrieg game crashes when attempting to save the game. When 'Save' option is
selected, the game crashes after clicking in the filename input box or after
clicking 'Save' button with default file name.
Automatic game saving on mission start works fine.
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http://bugs.winehq.org/show_bug.cgi?id=22532
Summary: Lemmix (Lemmings Clones) can't be played because of
black screen
Product: Wine
Version: 1.1.28
Platform: x86
URL: http://ericenzwaan.nl/eric/lemmings/LemmixPlayer_1_3.z
ip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
1. When trying to help with bug 22143, i found there is a regression which
causes black screen instead of entering new game.
2. I did a regression test between 1.1.27 and 1.1.28:
commit e3720c2810dda3895d6734c55117b0a355223b1a
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Aug 13 18:18:22 2009 +0200
winex11: Use the Globally Active focus model with take focus.
:040000 040000 d1fb1709094e60472024b78cf46f7e4c8a451b47
d7b2f829e9cd01101173cc4e65c4e6ff0bb7c6c0 M dlls
3. There is a lot of bug reports suffering from this commit, see bug 20939, bug
20744, bug 20301, bug 19947, bug 19818.
4. Revert of this patch on top of wine-1.1.43-408-g3317fc3 makes that problem
go away.
5. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=22457
Summary: Release 1.1.43 broke some toolbar icons
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://www.securenetterm.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)securenetterm.com
The current 1.1.43 version displays disabled icons on a toolbar incorrect. The
icon is completely black instead of being grayed out. Looks terrible.
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http://bugs.winehq.org/show_bug.cgi?id=22455
Summary: Star Wars: Knights of the Old Republic does not start
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=27505)
--> (http://bugs.winehq.org/attachment.cgi?id=27505)
console log from wine-1.1.43-135-g776527f
1. Since bug 22162, there was missing cursor, but now the status is even worse,
because game won't start. Log attached.
2. I did a regression test between 1.1.43 and 1.1.43-191-g7614656:
commit 776527f38f2ff89f354e49aa8df795440677376a
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Apr 20 21:23:00 2010 +0200
winex11: Move creation of an empty cursor to a separate helper function.
:040000 040000 fdea68ef055bcd049a0865d0a3d77a177ad08162
3694c600bca7911d3713cfe9913c04cf421a279f M dlls
3. This commit apparently help in bug 12248, but ruined this game. Other
related commit 22162.
4. Revert of this patch after git checkout makes that problem go away.
5. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=22453
Summary: Office 2007 text-mark-bug in Wine 1.1.43
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomasstather(a)aol.com
I just updated from 1.1.39 to 1.1.43 (using the Ubuntu PPA, the system is
running on 9.10/karmic x86). After this i recognized, that if you mark a text
in Word, the marked text is not highlighted as it usually would be. The text is
however marked because if i move it or copy/paste, it works. But i don't see
how many of the text i have marked.
This only affects Word, i have tested this on Excel and Powepoint as well and
there isn't this issue.
Then i tried a fresh installation but this doesn't solve the Problem.
Greets Thomas
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http://bugs.winehq.org/show_bug.cgi?id=22252
Summary: Rhiannon installer hangs: possibly caused by a
regression
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.gamershell.com/download_33704.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: m.b.lankhorst(a)gmail.com
Created an attachment (id=27174)
--> (http://bugs.winehq.org/attachment.cgi?id=27174)
terminal output
Using Wine-1.1.42, Rhiannon: The Curse of the Four Branches installer hangs
after starting up. Both the demo and the retail version is affected.
Howto reproduce the bug:
Start the installer: the company logo is shown for a couple of seconds, then
Wine hangs. Eventually an exception is generated by Wine and winedbg starts.
Bisecting between 1.1.41 and 1.1.42 resulted the following commit:
4f4dd855c47cca17d4b750ca118826614afdc20c is the first bad commit
commit 4f4dd855c47cca17d4b750ca118826614afdc20c
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Wed Mar 31 20:19:35 2010 +0200
winmm: Defer loading drivers until they are requested.
:040000 040000 f3db7429aa6c8f870e6abd1f6328c5412731dbe1
3bd406034df5d9e5ddd9b2cdf8b8a51af36926ea M dlls
However, I couldn't cleanly revert the patch on top of 1.1.42:
patching file dlls/winmm/lolvldrv.c
Hunk #1 succeeded at 58 with fuzz 2 (offset 11 lines).
Hunk #2 succeeded at 63 with fuzz 2 (offset -3 lines).
Hunk #3 succeeded at 70 (offset -3 lines).
Hunk #4 FAILED at 109.
Hunk #5 succeeded at 243 (offset -21 lines).
Hunk #6 succeeded at 500 (offset -27 lines).
Hunk #7 FAILED at 563.
Hunk #8 succeeded at 560 (offset -33 lines).
2 out of 8 hunks FAILED -- saving rejects to file dlls/winmm/lolvldrv.c.rej
patching file dlls/winmm/winemm.h
Hunk #1 succeeded at 133 (offset -4 lines).
patching file dlls/winmm/winmm.c
Despite the rejected lines, the source re-compiled cleanly, and the installer
worked again.
Fedora 12 x86
Wine-1.1.42 compiled from source, using CFLAGS="-gdwarf-2"
Link to the demo added to url.
Author of the patch added to CC.
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http://bugs.winehq.org/show_bug.cgi?id=22368
Summary: BYOND installer 465.1067 fails to load
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: willemmaster(a)hotmail.com
Created an attachment (id=27377)
--> (http://bugs.winehq.org/attachment.cgi?id=27377)
wine 465.1067_byond.exe output
When I launch the installer, it comes up with the splash screen and crashes
after about a minute, with the message "wait for critical section ... timed
out".
output attached.
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http://bugs.winehq.org/show_bug.cgi?id=22356
Summary: Jedi Knight: Dark Forces II - weapons flicker
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.filefront.com/845549/jedidemo.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
nvidia geforce 8 - driver version 195.36.15, latest git.
Install the demo, wine jkdemo, create a new player profile, start a new game,
notice the blaster rifle flickers very quickly. wine-1.1.37 doesn't have this
issue.
I'll be able to post the regression test results in a few days.
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http://bugs.winehq.org/show_bug.cgi?id=22334
Summary: Hearts of Iron III - missing texture on initial window
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=27324)
--> (http://bugs.winehq.org/attachment.cgi?id=27324)
Missing texture in wine-1.1.39
There is a missing texture on initial window of Hearts of Iron 3.
1. Attached picture explains that better.
2. I did a regression test between 1.1.38 and 1.1.39:
commit 53e326a77c8eaba69917dfe0a3e257d5f3231289
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Thu Feb 11 16:30:56 2010 -0600
gdiplus: Use GdipCloneBitmapArea to get bitmap areas for texture brushes.
:040000 040000 658db9f50b2beddfe8a8334d020bc7f06aa61e36
ae049af9ba427bed58c2d9a58a58670d3ab887a6 M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch after git checkout makes that problem go away.
5. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=22294
Summary: PlayOnline viewer has missing icon in title bar
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://dl.square-enix.co.jp/polus/setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
CC: joel(a)airwebreathe.org.uk
Created an attachment (id=27251)
--> (http://bugs.winehq.org/attachment.cgi?id=27251)
Missing icon in title bar
When running in windowed mode, PlayOnline viewer has missing icon in title bar.
1. Best described by attached picture.
2. I did a regression test between 1.1.35 and 1.1.36:
commit 95ac10e526f9949802c8b76a969a942a9a4c2727
Author: Joel Holdsworth <joel(a)airwebreathe.org.uk>
Date: Wed Dec 30 20:00:08 2009 +0000
user32: Fixed icons to select correct image in high colour depth.
:040000 040000 47638ca8d78615b841c81f40465d054d07c44656
900ff753acf9fbf634e474a96be5459afbe25575 M dlls
3. There is another bug report suffering from this commit, see bug 21287 about
subtle graphical glitches in Miranda IM, but here is missing bitmap.
4. Revert of this patch on top of wine-1.1.42-79-g770c9bc makes that problem go
away.
5. Adding author of this patch to CC.
--private keyword: bisected
When the icon is missing, console has extra one line:
fixme:bitmap:CreateBitmapIndirect planes = 0
PS: There is one thing, which makes this bug bit mysterious. Reverted .42 shows
the bitmap in 100%. Non-reverted .42 showed that icon in 1 of 20 tries (5%).
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http://bugs.winehq.org/show_bug.cgi?id=22290
Summary: PlayOnline viewer can't be resized in windowed mode
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://dl.square-enix.co.jp/polus/setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Continuing "PlayOnline viewer" saga (previous bug 22197, bug 22145) i found
out, that when running this app in windowed mode, it's window (not wine's)
can't be resized. In other words if resized, than the window becomes black.
1. You need to apply not-yet-merged-patch for current git
(wine-1.1.42-30-ga7d000e): http://bugs2.winehq.org/attachment.cgi?id=27235
(from bug 22197).
2. I did a regression test between 1.1.40-151-g78166b0 and 1.1.42-30-ga7d000e:
commit dc918d43946462ad4c04ed373cda72d1ebe9b6d3
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Sun Mar 28 16:42:32 2010 +0200
wined3d: Use FBOs when the onscreen depth stencil format isn't suitable.
This allows proper support of float depth buffers when rendering to
onscreen surfaces.
:040000 040000 44d70c59cce2f82aa3f2d8b6e19679588f81e1b8
15635de2c11dfbeb36cc3542bbaa6bc3f840468f M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch on top of wine-1.1.42-30-ga7d000e makes that problem go
away (again needs patch http://bugs2.winehq.org/attachment.cgi?id=27235)
5. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=22142
Summary: Black face in SWGemu (Free Star Wars Galaxies)
Product: Wine
Version: 1.1.41
Platform: x86-64
URL: http://www.swgemu.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: contact(a)gzahab.fr
Created an attachment (id=27003)
--> (http://bugs.winehq.org/attachment.cgi?id=27003)
Messages terminal
Hi,
I'm playing on SWGemu and since few weeks, my avatar have a "black face".
Before that, all is OK.
I'm on debian testing x64.
I've put some screenshots here :
http://www.aurora.fr.cr/forum/viewtopic.php?f=83&t=2400
If you have questions...
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http://bugs.winehq.org/show_bug.cgi?id=22070
Summary: Motocross madness shows wrong textures
Product: Wine
Version: 1.1.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=26887)
--> (http://bugs.winehq.org/attachment.cgi?id=26887)
Difference between wine 1.1.27(bad) and reverted wine-1.1.40-263-g93b3ba7
1. After fixing bug 21310, Motocross madness 1 starts again, but with wrong
textures. See attached screen shot.
2. I did a regression test between 1.1.26 and 1.1.27:
commit 7165bd19c1cbf852fce3eb30dee708b040afbfb1
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Aug 5 09:01:03 2009 +0200
wined3d: WINED3DTEXF_NONE only makes sense as a mip filter.
:040000 040000 498aecc88dad3f9a90e0289438b2dd6ba45d7edb
21ee5834c5ec1885adc33ac173ea85b3df64b2b6 M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch on top of wine-1.1.40-263-g93b3ba7 makes that problem
go away.
5. Adding author of this patch to CC.
--private keyword: bisected
PS: If this get fixed, then it looks like, that last thing to fix here is the
black raider.
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http://bugs.winehq.org/show_bug.cgi?id=21887
Summary: Tomb raider 3 demo crashes when run
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.gamershell.com/download_4462.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Tomb raider 3 crashes when run. This happens on full game (TR3 Adventures of
Lara Croft) and also on TR3 Demo1(india demo).
1. To reproduce you need to set winecfg to Win98 (WinXP not "supported")
2. I did a regression test between 1.1.38 and 1.1.39:
a53ca1abdc284490861734eb3f2a8dacad896ef1 is first bad commit
commit a53ca1abdc284490861734eb3f2a8dacad896ef1
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Feb 8 17:44:43 2010 +0100
kernel32: Do not load 16-bit krnl386.exe by default.
:040000 040000 be2cae0a5deb2ad99cf69b7d02fda544fc4bb27c
c79db7675875f2e178884bca22c1f1b864515880 M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch on top of wine-1.1.39 makes that problem go away.
5. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=21784
Summary: Pandaland does not work
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.pandaland.nu/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Eldmannen+wine(a)gmail.com
Pandaland does not work in Wine.
It worked some before in earlier version, not flawless but playable.
It worked in 1.1.31 but does not work with 1.1.39. :(
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http://bugs.winehq.org/show_bug.cgi?id=21295
Summary: Painkiller and Painkiller Black Edition cannot accept
CD Key submission preventing installation
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aka.motub(a)gmail.com
CC: aka.motub(a)gmail.com
My experience is with the Black Edition and Wine versions 1.1.35 and 1.1.36;
this was also "reported" for the regular 1.00 version and Wine 1.1.33 in a
comment here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3824 .
The installer starts fine, and indeed the CD Key validation box appears
correctly and allows the input of the key. Even pasting of the key from the
Clipboard to the input box works correctly (it didn't in 1.1.35).
However, no "OK" or "Accept" or "Contunue" button appears at the bottom of the
dialog (even with window decorations turned off, and while emulating a virtual
desktop), once you have input the key, there is no way to continue the
installation.
All previous dialogs (meaning the main VISE installer window and the previous
EULA and install chooser dialogs) appeared correctly and with whatever buttons
were appropriate in proper working order).
The only error reported in a console install attempt is
fixme:win:LockWindowUpdate (0x70036), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
The main installer window can be exited with the Cancel button, however the CD
Key Validation window itself must be killed from the System Monitor (I use
GNOME), because it does not close when the main installer exits.
OS: Linux Mint 8 (Helena) (based on Ubunto 9.10
Wine 1.1.36
Overrides listed in global: gdiplus, mscrvt
I'm attempting to keep my "native" libraries to a minimal "install as/if
needed" basis, so I've only installed (via Winetricks) DOTNet 2.0, vcrun2003,
2005, and 2008, vbrun 6, quicktime, corefonts, tahoma and the fontfix, which
are needed for other games/apps I run under Wine. The games/apps that need
these subsystems are all working fine, and the other games I have installed
that don't use these functions are also working fine, so I don't feel that
there has been a general 'disturbance in the Force' due to their installation.
If there is a subsystem available via winetricks that would (help) resolve this
which I don't have installed, please advise. I'm happy to test.
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http://bugs.winehq.org/show_bug.cgi?id=21287
Summary: [1.1.36 regression] Miranda appearance is broken in
many ways
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://miranda.googlecode.com/files/miranda-im-v0.8.12
-unicode.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=25613)
--> (http://bugs.winehq.org/attachment.cgi?id=25613)
Miranda's broken appearance in Wine 1.1.36
outlined areas on the screenshot are painted incorrectly.
Groups should not have smilyes on them.
Miranda logo on the top has a kind of inking which shouldn't be there.
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http://bugs.winehq.org/show_bug.cgi?id=21196
Summary: Sound in Max Payne not working
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.spets(a)iki.fi
CC: m.b.lankhorst(a)gmail.com
Created an attachment (id=25455)
--> (http://bugs.winehq.org/attachment.cgi?id=25455)
dsound debug output when broken
Reverting the following patch fixes the problem:
commit b474649e0e9491f938f1daec74cdca01343dd97e
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Wed Dec 9 15:49:12 2009 +0100
dsound: Only initialize one guid for capture and renderer.
CC'd to Maarten.
Attached WINEDEBUG=-all,dsound before revert.
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http://bugs.winehq.org/show_bug.cgi?id=21179
Summary: Acclaim Re-Volt: Unhandled page fault on read access
during Battle Tags and Nhood1
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.abandonia.com/en/games/908/Re-Volt.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25429)
--> (http://bugs.winehq.org/attachment.cgi?id=25429)
Unhandled page fault on read access to 0x772f3a83 at address 0x40ba52 (thread
0009), starting debugger...
The first track in the game (nhood1/Toys in the Hood) is totally unplayable on
all versions of the game on wine 1.1.35. RV versions 1.0, 1.10 (1207), and 1.10
(0916) are borked, also the Battle Tags in multiplayer races get this error.
I have attached a log showing all three tests I ran.
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http://bugs.winehq.org/show_bug.cgi?id=21163
Summary: NFS4: Fails to start
Product: Wine
Version: 1.1.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
CC: hverbeet(a)gmail.com
Created an attachment (id=25402)
--> (http://bugs.winehq.org/attachment.cgi?id=25402)
terminal output on Wine 1.1.35
Need For Speed 4 High Stakes started fine in Wine 1.1.26 and doesn't start on
Wine 1.1.27. Regression test did give:
377cda97e75588afd8bc4af0a126ae9f8ea2a6a8 is the first bad commit
commit 377cda97e75588afd8bc4af0a126ae9f8ea2a6a8
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Jul 22 10:41:06 2009 +0200
wined3d: Avoid destroying contexts that are current in another thread.
:040000 040000 6612945f894e7a5dcc5f0db2b081b2c3c0de7a3f
360c318ecb8d91a982de317c6d3800c729fb47ee M dlls
Additional info:
-32 bit Fedora 12
-NVIDIA 9xxx with 195.30 drivers
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http://bugs.winehq.org/show_bug.cgi?id=21154
Summary: Overlord 2 Demo crashes during the start up
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.filefront.com/13887123/Overlord-2-Playable-
Demo/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=25396)
--> (http://bugs.winehq.org/attachment.cgi?id=25396)
console log from wine-1.1.35-180-g20a50f3
Overlord 2 Demo crashes during the start up. After starting up, it looks
frozen, but when you press enter, you get attached crash.
1. On nvidia cards, Overlord 2 requires PhysiX (which is installed together
with
the game), but when trying to run the game, it complains about missing nvidia's
nvcuda.dll. I took that file from WinXP and put it into windows/system32. Then
the demo runs fine on wine-1.1.34.
2. Did a regression test between 1.1.34 and 1.1.35:
commit 817714912b59be49ea06251f2b91b959f07c1133
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Sun Dec 6 17:39:47 2009 +0100
wined3d: Infrastructure to render swapchains to a FBO.
3. No other bug report suffers from this commit.
4. Revert of this patch after git checkout makes that problem go away.
5. Adding author of this patch to CC.
--private keyword: bisected
PS: This is my 2nd time, when i'm not able to find such regression by git
bisect. My first suspect on wrong build process was closed as invalid (bug
20792). Bisecting most of the time ends up in non-working 1.1.34 (aka ALL BAD
bisect).
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http://bugs.winehq.org/show_bug.cgi?id=21087
Summary: Civilization 2 crashes during installation
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=25292)
--> (http://bugs.winehq.org/attachment.cgi?id=25292)
console log
I wanted to retest bug 20806, but discovered that Civilization 2 is not
installable due to bug 21069. Check-out one commit before bug 21069 shows, that
all files are installed, but then unfinished installation crashes.
1. This bug report is about crash instead asking about "Creating set of icons
in Program Manager group".
2. Did a regression test between 1.1.34 and commit before bug 21069:
51770cdbbc7cc8efa59aa62f8d5f503616540e4f is first bad commit
commit 51770cdbbc7cc8efa59aa62f8d5f503616540e4f
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Dec 11 20:25:18 2009 +0100
user32: Split the handling of the 16-bit messages out of the combo winproc.
:040000 040000 8242fc1217286389685f95476a1b7a0326b963f4
f4df1ed5924aa9fee6b3351d09497e6ac983d98f M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch after git checkout makes that problem goes away.
5. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=21069
Summary: 16 bit apps crashes on exit
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.arcelectronicsinc.com/testinfo/kpnl1tester.
zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=25267)
--> (http://bugs.winehq.org/attachment.cgi?id=25267)
console log
During testing & helping with bug 21063 i discovered another regression.
1. Easily reproducible - when you run KPNL1.EXE it will crash on exit.
2. Did a regression test between 1.1.34 and 1.1.35:
fc0244cb32b5db1b075fd008a23e3c35324b9a96 is first bad commit
commit fc0244cb32b5db1b075fd008a23e3c35324b9a96
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Dec 15 20:11:16 2009 +0100
user32: Store the 16-bit winproc in a different array from the 32-bit A/W
ones.
:040000 040000 1425d416c9ac20628c63e33a3a37e3d746fa9ffc
a5454e27aa45eea0ad05a7502218ec13e1378baa M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch after git checkout makes that problem goes away.
5. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=21063
Summary: 16 bit apps won't start
Product: Wine
Version: 1.1.34
Platform: x86
URL: http://www.arcelectronicsinc.com/testinfo/kpnl1tester.
zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pgr(a)arcelectronicsinc.com
Created an attachment (id=25261)
--> (http://bugs.winehq.org/attachment.cgi?id=25261)
Console log of crash
I saw a lot of 16 bit changes and did a fresh pull. I tested a few and some
seem not to run. BC++4.5 ide is one and one of my test applications used for
several other bugs.
www.arcelectronicsinc.com/testinfo/kpnl1tester.zip It contains instruction on
installing and running. It does messaging between a C win16 program and Delphi
1 program and delphi 1 Dll using the DLL to share data.
I will run a regression test but it will be a few days until I have the time.
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http://bugs.winehq.org/show_bug.cgi?id=21025
Summary: Game seikus (Game Maker) does not receive keybord
input
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Hi, i wanted to help with bug 21022 and during that, i discovered a regrension
in today's git (wine-1.1.34-469-g33a1934).
1. The problem here is, that keyboard is not working. Game asks for pressing S
(start), Q (quit) etc. but there is no reaction.
2. Did a regression test between 1.1.34 and 1.1.34-469-g33a1934:
c24e48d937cfd0000a22af555a920ea7fab71d7b is first bad commit
commit c24e48d937cfd0000a22af555a920ea7fab71d7b
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Dec 14 20:49:53 2009 +0100
wined3d: Filter window messages generated by switching to fullscreen and
back.
:040000 040000 4cd0938c1bf4a1e0f3bb09ba258447f0fe5a98ed
0b78d24d9ff77e030eac2e39d3822ba28da2e6ff M dlls
3. No other bug report suffers from this commit, but this commit help a lot in
bug 20960.
4. Revert of this patch on top of wine-1.1.34-469-g33a1934 makes that problem
goes away.
5. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=20933
Summary: Emperor Rise Of the Middele Kingdom fails to start on
Wine 1.1.33 used to work ok on 1.0.1
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keskinvib(a)gmail.com
Emperor - Rise Of the Middele Kingdom fails to start on Wine 1.1.33.
After starting the game images showing that the game is loading appear. Then an
error message
Program Error
The program Emperor.exe has encountered a serious problem ...
Used to work normally on Wine 1.0.1
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http://bugs.winehq.org/show_bug.cgi?id=20744
Summary: Mordor - the depths of Dejenol installer puts window
into background
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
CC: julliard(a)winehq.org
Installer of Mordor (game) asks for installation path. When you click
"continue" it should offer you window with "Install options", but this window
is put behind background wallpaper...
1. Please consider UNCONFIRMED->NEW and KEYWORDS: +REGRESSION, +DOWNLOAD,
+INSTALLER
2. Did a regression test between 1.1.27 and 1.1.28:
e3720c2810dda3895d6734c55117b0a355223b1a is first bad commit
commit e3720c2810dda3895d6734c55117b0a355223b1a
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Aug 13 18:18:22 2009 +0200
winex11: Use the Globally Active focus model with take focus.
:040000 040000 d1fb1709094e60472024b78cf46f7e4c8a451b47
d7b2f829e9cd01101173cc4e65c4e6ff0bb7c6c0 M dlls
3. There are another bug report suffering from this commit, see bug 19818 and
bug 20301.
4. Revert of this patch on top of wine-1.1.28 makes that problem goes away.
5. Adding author of this patch to CC.
--private keyword: bisected
Download and unzip into one directory, then run SETUP.EXE:
http://decklinsdomain.net/DemDev/archives/Mordor1/MORDOR1A.ZIPhttp://decklinsdomain.net/DemDev/archives/Mordor1/MORDOR1B.ZIP
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http://bugs.winehq.org/show_bug.cgi?id=20733
Summary: installation of yahoo messenger fails
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikescony1(a)ameritech.net
Created an attachment (id=24792)
--> (http://bugs.winehq.org/attachment.cgi?id=24792)
terminal output of installation.
yahoo messenger does not install an run properly. I have performed a new
install of messenger on a fresh prefix per the instructions of one of your
tech's named louis.
Installation appears to finish and gives a false message that it was successful
but in the middle of the installation wine gives an error and after
installation the application does not work.
I have enclosed a copy of the terminal output of this install per instructions
of vitallity.
Please let me know if further information is needed.
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http://bugs.winehq.org/show_bug.cgi?id=20731
Summary: Crash for Winterm (regression)
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://www.delectron.it/pub/Winterm_6.90.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
The application in the latest wine crash on the splash screen
...
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0
palette.
fixme:ole:OleLoadPictureEx
(0x16d58e4,3134,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32d8b4),
partially implemented.
X Error of failed request: RenderBadGlyphSet (invalid GlyphSet parameter)
Major opcode of failed request: 155 (RENDER)
Minor opcode of failed request: 24 (RenderCompositeGlyphs16)
GlyphSet id in failed request: 0x0
Serial number of failed request: 19021
Current serial number in output stream: 19067
wine 1.1.33 -> broken
wine 1.1.32 -> broken
wine 1.1.31 -> ok
An error on the latest changes on winex11.drv?
NOTE: Acrobat reader it's not requested
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http://bugs.winehq.org/show_bug.cgi?id=20711
Summary: Flatout2 demo crashes on exit
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.gamershell.com/download_16702.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=24746)
--> (http://bugs.winehq.org/attachment.cgi?id=24746)
Console diff between crashing and non-crashing (reverted) wine-1.1.33
Flatout2 demo crashes on exit and this is caused by Markus Stockhausen's
commit...
1. Please consider KEYWORDS: +REGRESSION, +DOWNLOAD
2. Did a regression test between 1.1.31 and 1.1.32:
70ae1ba4b552be732a5f627f62ec3521c4234988 is first bad commit
commit 70ae1ba4b552be732a5f627f62ec3521c4234988
Author: Markus Stockhausen <markus.stockhausen(a)collogia.de>
Date: Wed Oct 14 19:47:45 2009 +0200
dinput8: Ensure balance of CoInitialize/CoUninitialize.
:040000 040000 dc187bed5354bf26855c8698f49f66b8c93aa5ce
3ff8bf3680dd13dde00639352dbd026f94db1861 M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch on top of wine-1.1.33 makes that problem goes away.
5. I'm not able to add author (markus.stockhausen(a)collogia.de) to CC!
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=20709
Summary: [Regression] 16-bit application page faults on startup
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: perchrh-wine(a)pvv.org
Created an attachment (id=24739)
--> (http://bugs.winehq.org/attachment.cgi?id=24739)
The console output when executing 'wine ./setup.exe'
This application works in Windows and worked in Wine 1.1.29.
The logs from the crash are attached. They start like this:
wine: Unhandled page fault on read access to 0xffffffff at address
0x1727:0x00000dbb (thread 001e), starting debugger...
Unhandled exception: page fault on read access to 0xffffffff in 16-bit code
(1727:0dbb).
In 16 bit mode.
The application in question is the game "Mordor - the depths of Dejenol",
http://appdb.winehq.org/objectManager.php?sClass=version&iId=8673&iTestingI…
Although it did not fully work with previous Wine versions, it was more
functional than now (wine 1.1.33).
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http://bugs.winehq.org/show_bug.cgi?id=20703
Summary: ACDSee crashing after creating new folder
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://www.oldversion.com/download_ACDSee_3.10.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lahmbi5675(a)gmx.de
Created an attachment (id=24734)
--> (http://bugs.winehq.org/attachment.cgi?id=24734)
Console output ACDSee crasing after creating new folder
I'm using quite old versions of ACDSee, 2.45 and 3.1, German version. Wine
version is 1.1.33, mode is win98.
Steps to reproduce:
Start ACDSee, left-click on the listview control, a context menu will appear,
click on "New folder". You will see a "New folder" item in the listview, which
is editable and has text cursor on it. Press Enter, ACDSee crashes.
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http://bugs.winehq.org/show_bug.cgi?id=20653
Summary: Warcraft 3 freezes after successful login into
Battle.net
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=24658)
--> (http://bugs.winehq.org/attachment.cgi?id=24658)
Working version has two extra line of console output.
Hi, when trying to help with recent bug 20616, i found out, that there is
recent regression. So because it does not happen in wine-1.1.32 and wine-1.1.33
is still not released, i left version as unspecified. Please correct if
wrong...
So when you enter Battle.net's user name and password it should show you next
screen with battle net news, ladder, creating games etc. In this point the
whole game freeze and cpu is 100%. After 3 minutes of waiting patience gone...
1. Please consider KEYWORDS: +REGRESSION
2. Did a regression test between 1.1.32 and wine-1.1.32-499-gffb2cfc
9059892ec1da79567279aaeb96f46791718bc7a1 is first bad commit
commit 9059892ec1da79567279aaeb96f46791718bc7a1
Author: Juan Lang <juan.lang(a)gmail.com>
Date: Wed Oct 28 09:17:30 2009 -0700
crypt32: Implement CertVerifyCertificateChainPolicy for
CERT_CHAIN_POLICY_SSL.
:040000 040000 08257a2cfdbe7eac90f8a0f1304a31e9938f1836
6579870626e4e52d16109f75404e9f0fdb67f2e7 M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch on top of wine-1.1.32-499-gffb2cfc fails due to other
code changes.
5. Adding author of this patch to CC and normally i vote at this point, but if
memory serves me well, i think i read in other bug report: "don't vote for own
bug report". Although i did not noticed/read any prohibition of this behavior.
Adding console diff between working and freezing Warcraft 3 Region of Chaos.
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http://bugs.winehq.org/show_bug.cgi?id=20607
Summary: Machines Demo: loading screen has is too dark
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyorokpeter(a)freemail.hu
When starting Machines Demo, the loading screen image is almost invisible
except for the progress bar and a dark blue silhouette of the image.
The demo can be downloaded here:
http://sloik.ezwebtogo.com/downloads/Machines/machinesdemo.exe
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http://bugs.winehq.org/show_bug.cgi?id=20522
Summary: Graphic Glitcheson Game Maker games with 1.1.31 and
1.1.32
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zombie(a)terralab.com
Graphic Glitches for transparent objects appear in Wine 1.1.31 and 32. (1.1.30
is unaffected and runs perfectly.)
Particularly affected is RockMan: Mega Man in Paradise, where transparent
objects appear as being bright green, rendering the game unplayable.
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1f5bae8,0x1f5ba70): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33f528,0x00000000), stub!
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Can't handle WINEDDBLT_ASYNC flag
right now.
fixme:mcimidi:MIDI_mciPlay NIY: MIDI port=0, track=0
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x16a618)->(1,(nil)): Stub
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http://bugs.winehq.org/show_bug.cgi?id=20233
Summary: [regression] NFS Underground's installer choke/looks
like frozen
Product: Wine
Version: 0.9.23.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
CC: truiken(a)gmail.com
Created an attachment (id=23870)
--> (http://bugs.winehq.org/attachment.cgi?id=23870)
Diff between console output: 1.1.15 and 1.1.16
Hi,
when running setup.exe of Need for Speed Undercover under wine-1.1.30, i
noticed that installer looks like frozen, but after a long time (more than cca
15min) the game was installed.
Quick bisection between wine-1.1.15 and wine-1.1.16 gives following commit:
34eccc80b93fab59aec8ee1cf3c47bf31ce7c1b6 is first bad commit
commit 34eccc80b93fab59aec8ee1cf3c47bf31ce7c1b6
Author: James Hawkins <truiken(a)gmail.com>
Date: Thu Feb 19 12:04:09 2009 +0100
fusion: Implement the IAssemblyEnum interface.
:040000 040000 9fd55a0bfcf54132c529be0a839bcfe917d8178f
a49a95e545084b869c0c407666ae8e440f82030f M dlls
There is also attached console diff between wine-1.1.15 and wine-1.1.16.
_Maybe_ because of this behavior people report it as progress bar issue - like
a link between NFS Undercover and bug 12116 (it's not a dupe because wine 1.1.7
works for NFS Undercover unlike bug 12116 has still a problem with this
version). I think this is bugzilla's lack, that people don't have to leave a
comment under a bug report when creating a link between application and bug
report. At least i could see who made such link and ask him closer whether it's
the same issue, what app/game version etc...
PS: Hope, that marking wine's version like 1.1.16 is correct (or 1.1.30?)
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http://bugs.winehq.org/show_bug.cgi?id=19762
Summary: RollerCoaster Tycoon: Rename dialog for attractions
not shown (but usable).
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
In RollerCoaster Tycoon (here with installed Loopy Landscapes add-on) you can
rename attractions. When clicking the rename button a standard Windows text-box
dialog should pop up (a label telling you to enter the new name, an input line
and two buttons (ok and cancel)). The dialog is only visible for the briefest
moment and disappears then. If you start typing the new name, each key stroke
makes the text line visible for a very short time frame. Pressing enter then
applies the name. So the box seems to be generated and usable, but isn't shown.
Important note: the dialog is really a standard Windows dialog and not themed
for the game. It's a rectangular grey box with the above mentioned properties
(label, input field and buttons) and the blue window caption line at the top.
Testsystem:
- AMD Athlon XP (1.2 GHz)
- 1.5 GB RAM
- ATI Radeon R300 (with the radeon driver, v.6.12.2)
As nothing is logged to the console and I don't know which part of WINEDEBUG
would show something meaningful, I don't attach a log (WINEDEBUG=+all generates
a 800MB log). But if you tell me with what options I should try, I'll provide
the log ASAP.
Kind regards,
Kai Wasserbäch
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http://bugs.winehq.org/show_bug.cgi?id=17503
Summary: Diablo 2 refuses to detect D3D device
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Created an attachment (id=19604)
--> (http://bugs.winehq.org/attachment.cgi?id=19604)
Diablo's Videotest own log
A regression: Since July '08 (according to last comment stating that he uses
D3d), Diablo 2 seems to have become unable to properly detect D3d in its Video
Test. Only DDraw is offered. D3d however has the advantage that perspective
Rendering can be used. I'm sure this mode would work just fine if it actually
let me select it aswell.
See attachments for further info. Yes, I tried setting
VideoPci[Vendor|Device]ID in the registry to no avail.
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http://bugs.winehq.org/show_bug.cgi?id=23202
Summary: Cyberboard Player has missing disabled icons on
menubar
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://cyberboard.brainiac.com/cyberboardv310.exe
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
CC: julliard(a)winehq.org
Created an attachment (id=28870)
--> (http://bugs.winehq.org/attachment.cgi?id=28870)
Screenshot showing the problem
During retest of fixed things, i discover this new regression. Cyberbord player
has missing icons in the menu. To reproduce: just download, install to some dir
and run "wine CBPlay.exe".
1. I did a regression test between 1.1.44 and 1.2-rc1:
commit f02adf3e2b3efc23f62c38b9c8f43f169888434f
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri May 14 13:38:54 2010 +0200
comctl32: Generate an alpha channel if necessary when adding images to a
32-bit imagelist.
:040000 040000 5c1aa4b7a9f1b58ed31884baa948b5358a208680
b1776ce23963f7b44c81c494cd54b3bc9302e3c2 M dlls
2. No other bug report suffers from this commit.
3. Revert of this patch after git checkout makes that problem go away. (can't
revert even on 1.2-rc1)
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=24468
Summary: GTA2 crashing at startup
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: incarus6(a)googlemail.com
Created an attachment (id=30872)
--> (http://bugs.winehq.org/attachment.cgi?id=30872)
GTA2 backtrace log
GTA2 and GTA2 manager is crashing (/closing) after trying to start it.
See attachment
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http://bugs.winehq.org/show_bug.cgi?id=6767
--- Comment #11 from jmmikkel(a)mit.edu 2011-12-04 16:22:17 CST ---
I suppose this change helps.
The original code is still the same and will still be broken on NetBSD 4.
In the last three years the machine I was using has died and I have updated all
my installs to NetBSD 5.
NetBSD 5's SIOCGIFCONF now behaves like Linux regarding the ifc_len. So the
original code works in NetBSD 5.
The new code using getifaddrs seems to work as well on NetBSD 5.
I must assume that it would also work on NetBSD 4 since the man page claims
getifaddrs is ancient history. I cannot confirm it without installing NetBSD 4
and running this new code.
I am not willing to install NetBSD 4 to test this for you. I have long since
given up on Wine because over time, it kept working *worse* and worse for the
few things I was trying to use it for. To even test this change I had to hack
up another test program, and it was a lot more complicated this time. To this
day I am still baffled why changing == to >= was apparently unworkable, and it
doesn't make me feel at all inclined to rebuild/reinstall wine, and the
software that had been working and gradually quit working (plus the server to
run it against) to test future changes.
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