http://bugs.winehq.org/show_bug.cgi?id=16527
Summary: Strange function
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.kapucini.cz/SetupFP.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bonaventura(a)kapucini.cz
Created an attachment (id=17982)
--> (http://bugs.winehq.org/attachment.cgi?id=17982)
Screen picture
This program is made by Zoner Context Designer - as many programs (electronic
books) in Czech Republic. All of them have a problem you can see on the
attached picture. The program work, but there are 2 windows - one above
another. I can take the first one by mouse and give aside - this is the
situation on the picture - but when I release it, I can see only the blank
window. This malfunctioning is from version 1. Before it worked well.
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http://bugs.winehq.org/show_bug.cgi?id=27082
Summary: Need for Speed World crashes with builtin msvcr90
(_vsnprintf related?) (purist)
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The game runs fine normally, but if you force builtin msvcr90,
it crashes in memset after doing a bunch of _vsnprintf's, memset's, and
memmove's:
0011:Call msvcrt._vsnprintf(1832b8e0,00000039,00b43fa0 "\"%s\" %s %s %s %s
-delay %d",0033f104) ret=0042f4dd
0011:Ret msvcrt._vsnprintf() retval=0000006d ret=0042f4dd
...
0011:Call ntdll.memset(18173f60,00000000,0000000e) ret=008f6634
0011:Ret ntdll.memset() retval=18173f60 ret=008f6634
0011:Call ntdll.memmove(18173f60,18173f70,0000000d) ret=005929e4
0011:Ret ntdll.memmove() retval=18173f60 ret=005929e4
0011:Call ntdll.memset(00452f77,00000000,00000025) ret=008f6634
trace:seh:raise_exception code=c0000005 flags=0 addr=0xb754d1ce ip=b754d1ce
tid=0011
...
Unhandled exception: page fault on write access to 0x00452f77 in 32-bit code
(0xb754d1ce).
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http://bugs.winehq.org/show_bug.cgi?id=25632
Summary: Keyboard in game Shank doesn't work
Product: Wine
Version: 1.3.10
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=21877
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arvenil(a)klecza.pl
Any input from keyboard doesn't work. Mouse input works fine so you can start
game also game pads works so you can play with them and finish game without
problems.
So in other words - if you don't have game pad then game is unplayable.
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http://bugs.winehq.org/show_bug.cgi?id=27435
Summary: Duke Nukem Forever Demo (Steam) crashes on start
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: obfuscation
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: focht(a)gmx.net
Created an attachment (id=35083)
--> (http://bugs.winehq.org/attachment.cgi?id=35083)
terminal output
Shows a steam/dnf crash dialog on start, without much info. Using -nobreakpad
gets it slightly further, showing a backtrace (attached).
I'll get a relay,seh,tid trace.
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http://bugs.winehq.org/show_bug.cgi?id=17011
Summary: The game James Bond 007 Quantum of Solace don't run.
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: manuel_jose_silva(a)hotmail.com
I have the original dvd, but apperar this message: "Please insert the correct
DVD-ROM, select OK and restart application". I also tried with a no dvd crack,
but the game don't run.
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http://bugs.winehq.org/show_bug.cgi?id=27183
Summary: Lord of the Rings Online fails to start with
"unimplemented call to function
3dx9_36.dll.D3DXGetShaderSamplers"
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
CC: wine-bugs(a)winehq.org
With the latest client of LOTRO, wine is unable to start with built-in
libraries, giving a blank screen and outputting the following:
Call from 0x7b839552 to unimplemented function
3dx9_36.dll.D3DXGetShaderSamplers, aborting
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http://bugs.winehq.org/show_bug.cgi?id=8486
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2011-06-16 13:20:46 CDT ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=19473
Summary: Simpelfact does not install in Wine
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.simpelfact.nl/index.php?menu_id=1&contentme
nu_id=1&plaats_top=1
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eljo.morpurgo(a)gmail.com
I have to use Simpelfact to bill my clients but wine does not extract and
install the Simpelfact.exe under wine. This program runs under a part of the
filemaker engine.
direct download http://www.simpelfact.nl/download/SimpelFact250.exe
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http://bugs.winehq.org/show_bug.cgi?id=5149
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #15 from Austin English <austinenglish(a)gmail.com> 2011-06-16 13:20:44 CDT ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=26626
Summary: The screen in Gothic turned out to be quite dark. It
wasn't like that with 1.3.14.
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t_break(a)web.de
Created an attachment (id=33894)
--> (http://bugs.winehq.org/attachment.cgi?id=33894)
A screenshot which shows how the bug becomes apparent.
Starting with 1.3.1.5 the contrast, brightness and gamma settings of Wine are
broken when I play Gothic 1 and 2. The screen turned out to be quite dark,
whereas everything worked out well in 1.3.14. 1.3.15 also suffers from this
bug.
I've attached a screenshot of how a Gothic 2 mod looks in 1.3.16. Everything is
almost so dark, that you can barely recognize anything there. In 1.3.14 is was
much brighter (both versions were compared with default gamma, contrast and
brightness settings).
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http://bugs.winehq.org/show_bug.cgi?id=22655
Summary: Dark Athena: Cursor stuck in top left corner
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saziel(a)gmail.com
Created an attachment (id=27877)
--> (http://bugs.winehq.org/attachment.cgi?id=27877)
+dinput,+x11settings trace
The mouse cursor is permanently stuck in the top left corner. Mouse wheel and
mouse clicks work properly, as does everything else in the game.
Tried all MouseWarpOverride settings including the force_edge patch to no
avail.
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http://bugs.winehq.org/show_bug.cgi?id=5713
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2011-06-16 13:20:40 CDT ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=23919
Summary: Twinity crashes on startup because of missing effects
implementation?
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.twinity.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Twinity installs ok, and starts the app for you, but at about 90%
of the app startup progress bar, it crashes and sends a fault report.
The console shows
...
fixme:d3dx:ID3DXEffectImpl_GetTechniqueByName (0x8a6d2e8)->(custom3): stub
fixme:d3dx:ID3DXEffectImpl_SetStateManager (0x8a6d2e8)->(0x4539d88): stub
fixme:d3dx:ID3DXEffectImpl_GetDesc (0x8a6d2e8)->(0x3aee31c): stub
fixme:d3dx:ID3DXEffectImpl_GetParameter (0x8a6d2e8)->((nil), 0): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterDesc (0x8a6d2e8)->((nil), 0x3aee32c):
stub
...
trace:seh:raise_exception code=c0000005 flags=0 addr=0x781444dc ip=781444dc
tid=001f
and winetricks d3dx9_36 works around it.
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http://bugs.winehq.org/show_bug.cgi?id=23170
Summary: Men of War Demo crashes on startup, needs
D3DXFilterTexture
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.bigdownload.com/games/men-of-war/pc/men-of-
war-demo/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Happened to try this game:
1f5071f09be6ca64ff7de0d7773710be4c398e1d Men-of-War-Demo.zip
With a clean .wine, it aborts quickly on startup with dialog
"No pixel shader 'PS' in effect 'shadow/sm' (erendershader.cpp, 339)"
and log
fixme:d3dx:D3DXCreateEffectEx (0x196ed0, 0x3f2be48, 4532, 0x1fbf330, 0xda8c30,
(nil), 0, (nil), 0x1fbf21c, 0x1fbf218): semi-stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x1d2c70)->((nil), PS): stub
winetricks d3dx9_36 seems to work around this and let me play the game.
Interestingly, this game seems to compile shaders on first startup
and cache them in ~/my games/men\ of\ war\ demo/shader_cache
so if you remove all DLL overrides and rerun, it fails later with
wine: Call from 0x7edd7053 to unimplemented function
d3dx9_36.dll.D3DXFilterTexture, aborting
It looks like Owen is working on that function,
http://www.winehq.org/pipermail/wine-patches/2010-May/088732.html
Not sure what the status is.
Let's make this bug about the latter problem, since that's probably solvable
first.
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http://bugs.winehq.org/show_bug.cgi?id=24883
Summary: Sonic Fan Remix Demo doesn't accept keyboard input
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: VincentBeers(a)gmail.com
Created an attachment (id=31510)
--> (http://bugs.winehq.org/attachment.cgi?id=31510)
Initial terminal output
Game demo available on
http://sonicresearch.org/sonicfanremix/SFRdemo.rar.torrent
(Note: I am not sure how legal this game in itself is; it is a fan project
based on licensed characters after all. Sega doesn't seem to be stopping them
though.)
I have tried this game and found that while the graphics look good and don't
cause any fixme's whatsoever, I cannot play the game because keyboard input is
not read or accepted. Because of this, pressing enter (the default key for
"start") at the title screen does absolutely nothing when it should be
continued.
Terminal output is attached.
Tested on a clean Wineprefix, Ubuntu 10.10 with Wine 1.3.5.
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http://bugs.winehq.org/show_bug.cgi?id=21458
Summary: Unable to start Anno 1503
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas.mertes(a)gmx.at
Created an attachment (id=25840)
--> (http://bugs.winehq.org/attachment.cgi?id=25840)
Messages logged when installing and starting Anno 1503
There are some messages when installing the program (see attachment), but
the install seem to work. Sarting the program doesn't work although the
original disc is inserted (see attachment).
Greetings Thomas
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http://bugs.winehq.org/show_bug.cgi?id=19934
Summary: City Life 2008 Edition don't work
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
Created an attachment (id=23423)
--> (http://bugs.winehq.org/attachment.cgi?id=23423)
wine debugger log
after I install CityLife 2008, i try to run the game. Because copy protection
didn't work i use a crack. then i start game. I`ve seen logo, and intro movie,
but it was wery slow.
My videocard is ATI Mobility X2300, i use opensource ati driver.
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http://bugs.winehq.org/show_bug.cgi?id=27300
Summary: counter strike 1.6: mouse go to right lower corner
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.okias(a)gmail.com
It started happend I guess one-two weeks ago. Everything is ok.
Game menu, ok
Cursor movement ingame (dead mode, specator) OK.
Just in game it every 1-15 seconds move mouse to right lower corner.
I tried use touchpad, unplug mouse, uninstall drivers (touchpad/mouse),
reinstall wine, delete settings (.wine)
Any idea what it could be problem? Can test patches.
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http://bugs.winehq.org/show_bug.cgi?id=6459
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #14 from Austin English <austinenglish(a)gmail.com> 2011-06-16 13:20:34 CDT ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=10682
Summary: English Grammar in Use: Wine doesn't recognize the
original CD
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linux(a)ikiru.ch
Created an attachment (id=9516)
--> (http://bugs.winehq.org/attachment.cgi?id=9516)
Wine log
The original CD is not recognized when launching EGU.
I switched the "windows version" (on Wine config) from windows xp to windows 98
(otherwise I get the error message "unimplemented function
ntoskrnl.exe.IoGetDeviceProperty"), but I cannot bypass this error :
"Wrong disk inserted. Please insert the original disk into your CD/DVD drive"
It is displayed by wine, on a message box.
Wine log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=4741
Juan Carlos Levrino <jclevrino(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jclevrino(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=5841
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Component|-unknown |msxml3
Version|unspecified |0.9.18.
Summary|ADO no worky |XML database manipulation
| |through ADO nonfunctional
| |(support for
| |MSXML2.XMLPARSER.3.0 ->
| |CLSID
| |{F5078F31-C551-11D3-89B9-00
| |00F81FE221} needed)
--- Comment #10 from Anastasius Focht <focht(a)gmx.net> 2011-06-16 11:39:21 CDT ---
Hello,
it seems Wine msxml3 needs to support MSXML2.XMLPARSER.3.0 ->
{F5078F31-C551-11D3-89B9-0000F81FE221}
To reproduce: "mdac28" "vb6run" in clean WINEPREFIX
--- snip ---
$ wine ./gmdAF.exe
--------------------------------------
gmd-get me drunk, the wine tester! zen
--------------------------------------
--------------------------------------
gmdAF->Testing creation Ado file(s)...
gmdAF->Creation of Ado File: OK
--------------------------------------
gmdAF->Testing creation of Ado file(s)
gmdAF->Insertion record: OK
--------------------------------------
gmdAF->Testing deleting record...
err:ole:CoGetClassObject class {f5078f31-c551-11d3-89b9-0000f81fe221} not
registered
err:ole:CoGetClassObject no class object {f5078f31-c551-11d3-89b9-0000f81fe221}
could be created for context 0x1
gmdAF->Failed on deleting record in the Ado File
gmdAF->Code: 3709
gmdAF->Description: The connection cannot be used to perform this operation. It
is either closed or invalid in this context.
--- snip ---
Tracing with +tid,+seh,+relay,+snoop,+ole,+variant reveals:
--- snip ---
0021:Call ole32.CoCreateInstance(1f5e5998,00000000,00000001,1f5e59a8,00b69954)
ret=1f5e5866
0021:trace:ole:CoCreateInstance (rclsid={f5078f31-c551-11d3-89b9-0000f81fe221},
pUnkOuter=(nil), dwClsContext=00000001,
riid={d242361e-51a0-11d2-9caf-0060b0ec3d39}, ppv=0xb69954)
0021:trace:ole:CoGetClassObject CLSID:
{f5078f31-c551-11d3-89b9-0000f81fe221},IID:
{00000001-0000-0000-c000-000000000046}
0021:Call advapi32.RegOpenKeyExW(80000000,0032f56e
L"CLSID\\{F5078F31-C551-11D3-89B9-0000F81FE221}",00000000,00020019,0032f5c8)
ret=685e402b
0021:Ret advapi32.RegOpenKeyExW() retval=00000002 ret=685e402b
0021:err:ole:CoGetClassObject class {f5078f31-c551-11d3-89b9-0000f81fe221} not
registered
0021:err:ole:CoGetClassObject no class object
{f5078f31-c551-11d3-89b9-0000f81fe221} could be created for context 0x1
0021:Ret ole32.CoCreateInstance() retval=80040154 ret=1f5e5866
0021:Call msvcrt._CxxThrowException(0032f790,1f6067f8) ret=1f602df5
0021:Call KERNEL32.RaiseException(e06d7363,00000001,00000003,0032f6e4)
ret=2002a341
...
0021:CALL
MSDART._LoadVersionedResourceEx@16(1f5e0000,0032f498,00000001,00000000)
ret=1f5fb615
0021:Call KERNEL32.LoadLibraryExW(0032f498 L"C:\\Program Files\\Common
Files\\System\\MSADC\\msdaprsr.dll",00000000,00000000) ret=1f6796e7
0021:Ret KERNEL32.LoadLibraryExW() retval=1f5d0000 ret=1f6796e7
0021:RET MSDART._LoadVersionedResourceEx@16() retval=1f5d0000 ret=1f5fb615
0021:Call user32.LoadStringW(1f5d0000,0000008a,012d4d90,00000400) ret=1f5fb7df
0021:Ret user32.LoadStringW() retval=000000d6 ret=1f5fb7df
0021:trace:ole:ICreateErrorInfoImpl_SetDescription (0x152360): L"Persisted XML
files cannot be opened with the version of the Microsoft XML Parser currently
installed on this computer. Upgrade your system through a Windows 95/98 Service
Release or Internet Explorer 5.0 or later."
0021:Call ntdll.RtlAllocateHeap(00110000,00000000,000001b2) ret=685f76d7
0021:Ret ntdll.RtlAllocateHeap() retval=00152668 ret=685f76d7
0021:trace:ole:ICreateErrorInfoImpl_QueryInterface (0x152360)
0021:trace:ole:IErrorInfoImpl_QueryInterface
(0x152360)->({1cf2b120-547d-101b-8e65-08002b2bd119},0x32f714)
0021:trace:ole:IErrorInfoImpl_AddRef (0x152360)->(count=1)
0021:trace:ole:IErrorInfoImpl_QueryInterface -- Interface:
(0x32f714)->(0x152360)
0021:trace:ole:IErrorInfoImpl_QueryInterface
(0x152360)->({0c733a67-2a1c-11ce-ade5-00aa0044773d},0x32f6a4)
0021:trace:ole:IErrorInfoImpl_QueryInterface -- Interface: E_NOINTERFACE
...
--- snip ---
'winetricks msxml3' works around this:
--- snip ---
$ wine ./gmdAF.exe
--------------------------------------
gmd-get me drunk, the wine tester! zen
--------------------------------------
--------------------------------------
gmdAF->Testing creation Ado file(s)...
gmdAF->Creation of Ado File: OK
--------------------------------------
gmdAF->Testing creation of Ado file(s)
gmdAF->Insertion record: OK
--------------------------------------
gmdAF->Testing deleting record...
gmdAF->Deleting record: OK
--- snip ---
$ wine --version
wine-1.3.22-129-gdad3342
Regards
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--- Comment #16 from Jonas Maebe <jonas.bugzilla(a)gmail.com> 2011-06-16 07:36:25 CDT ---
And also replace jse.time with GetCurrentTime() in dlls/dinput/joystick_linux.c
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Jonas Maebe <jonas.bugzilla(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jonas.bugzilla(a)gmail.com
--- Comment #15 from Jonas Maebe <jonas.bugzilla(a)gmail.com> 2011-06-16 07:07:03 CDT ---
Replacing ie.time.tv_usec with GetCurrentTime() in
dlls/dinput/joystick_linuxinput.c should solve this problem (I only use Wine on
Mac OS X, but I went through the Linux code while looking into how to fix bug
18424 ).
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Version|unspecified |1.0-rc3
Resolution| |ABANDONED
Summary|Ulead PhotoImpact 4 fails |Ulead PhotoImpact 4 fails
|to start |to start (unable to read
| |version information from
| |file Iedit.exe)
--- Comment #7 from Anastasius Focht <focht(a)gmx.net> 2011-06-16 03:22:37 CDT ---
Hello,
long time no answer, no download.
Marking abandoned.
Reopen if problem is still present with recent Wine version.
Regards
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|the 4th coming refuses to |Multiple apps refuse to
|install, complain about |install, complain about
|incorrect registry |registry security (The 4th
|permissions |coming, Google Pack
| |Installer expect a non-null
| |DACL)
--- Comment #14 from Anastasius Focht <focht(a)gmx.net> 2011-06-16 02:13:56 CDT ---
Hello,
refining summary.
Regards
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
--- Comment #13 from Anastasius Focht <focht(a)gmx.net> 2011-06-16 02:09:49 CDT ---
*** Bug 5713 has been marked as a duplicate of this bug. ***
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |focht(a)gmx.net
Version|unspecified |0.9.12.
Resolution| |ABANDONED
--- Comment #14 from Anastasius Focht <focht(a)gmx.net> 2011-06-15 12:37:11 CDT ---
Hello,
long time no answer, marking abandoned.
Reopen if still a problem with recent Wine version.
Regards
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://hp.giesselink.com/em
| |u48.htm
CC| |focht(a)gmx.net
Platform|x86-64 |x86
Version|unspecified |0.9.12.
Summary|Emu48 with HP49 ROM |Emu48 with HP49 ROM: parts
| |of emulated screen stays
| |black
--- Comment #15 from Anastasius Focht <focht(a)gmx.net> 2011-06-15 12:34:12 CDT ---
Hello,
does this problem still exist?
Regards
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |focht(a)gmx.net
Version|unspecified |0.9.16.
Resolution| |ABANDONED
--- Comment #8 from Anastasius Focht <focht(a)gmx.net> 2011-06-15 12:25:59 CDT ---
Hello,
long time no answer, marking abandoned.
Regards
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |0.9
--- Comment #51 from Anastasius Focht <focht(a)gmx.net> 2011-06-15 12:24:17 CDT ---
Hello,
setting version field to earliest report date.
Regards
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |NEW
Version|unspecified |1.1.1
--- Comment #30 from Anastasius Focht <focht(a)gmx.net> 2011-06-15 12:18:04 CDT ---
Hello,
although the initial crash has been fixed a long time ago, the bug has been
recycled for a different issue starting with comment #15 (hang).
Setting Wine version starting from that date.
Regards
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|anti-cheat system |HackShield anti-cheat
|HackShield doesn't work |system doesn't work
| |(Themida software
| |protection used as wrapper
| |incompatible with Wine)
--- Comment #39 from Anastasius Focht <focht(a)gmx.net> 2011-06-14 16:40:31 CDT ---
Hello,
refining summary.
I wonder if they still ship hackshield with broken Themida versions...
Regards
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Corel Draw 12 demo install |Protexis nTitles V1.x:
|fails |Corel Draw 12 demo install
| |fails
--- Comment #24 from Anastasius Focht <focht(a)gmx.net> 2011-06-14 16:19:59 CDT ---
Hello,
adjusting summary to target protection scheme better.
Bug 16978 is about Protexis Licensing V2.
Extracted from temp folder:
--- snip ---
-=[ ProtectionID v0.6.4.0 JULY]=-
(c) 2003-2010 CDKiLLER & TippeX
Build 07/08/10-17:57:05
Ready...
Scanning -> H:\Downloads\bug4971\protexis\PSIKey.dll
File Type : 32-Bit Dll (Subsystem : Win GUI / 2), Size : 1343488 (0148000h)
Byte(s)
[File Heuristics] -> Flag : 00000000000000001000000100000000 (0x00008100)
[!] LiCENSE - nTitles Activator v1.3.7.18 detected !
[!] Possible CD/DVD-Key or Serial Check -> ActivationCode
[CompilerDetect] -> Visual C++ 6.0
- Scan Took : 0.408 Second(s)
--- snip ---
If I remember correctly from the last time I looked at this most of the
protection is actually working.
Only the part where the generated code is validated online is failing (online
activation scheme).
More likely shdocvw/jscript now (registers own URL scheme pcucmd://xxx).
Regards
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http://bugs.winehq.org/show_bug.cgi?id=27081
Summary: err:d3d_shader:shader_arb_generate_pshader ...
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Created an attachment (id=34516)
--> (http://bugs.winehq.org/attachment.cgi?id=34516)
Error message when the game crash
This bug concern Assassin's Creeds : Brotherhood.
With wine < 1.3.19, there were more graphical bug when i played at game. For
example, there was a shadow squarre below the character and there was a film
grain like in Mass Effect.
Since Wine 1.3.19, there isn't grain film, the shadow square has disapear and
the graphism arre better. BUT, the game crash when i played the story (only in
the game and not in the menu)
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--- Comment #13 from Austin English <austinenglish(a)gmail.com> 2011-06-13 22:18:21 CDT ---
Likely still present.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|austinenglish(a)gmail.com |
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|wine-bugs(a)winehq.org |
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|austinenglish(a)gmail.com |
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |austinenglish(a)gmail.com
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|austinenglish(a)gmail.com |
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--- Comment #76 from joaopa <jeremielapuree(a)yahoo.fr> 2011-06-13 14:15:44 CDT ---
The problem is well known and solution is known too. No need to add new
backtraces.
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--- Comment #56 from joaopa <jeremielapuree(a)yahoo.fr> 2011-06-13 01:34:06 CDT ---
still a bug with current git?
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--- Comment #221 from Luke Bratch <l_bratch(a)yahoo.co.uk> 2011-06-13 01:31:34 CDT ---
Yes, although it is easier to just set hl2.exe to run in win98 mode.
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--- Comment #220 from Evan Goers <megatog615(a)gmail.com> 2011-06-12 22:59:56 CDT ---
Is the "Hack to fix CSS" patch still required these days for anyone else?
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|www.pillulion.de.vu |
Severity|critical |trivial
--- Comment #8 from Jeff Zaroyko <jeffz(a)jeffz.name> 2011-06-12 21:08:09 CDT ---
http://bugs.winehq.org/page.cgi?id=fields.html#bug_severity not critical.
Paul: a fixme does not necessarily mean an error.
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Douglas Meyer <DouglasYMan(a)Yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|DouglasYMan(a)Yahoo.com |
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Paul The Tall <paulthetall(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |paulthetall(a)gmail.com
--- Comment #7 from Paul The Tall <paulthetall(a)gmail.com> 2011-06-12 13:19:28 CDT ---
Imperial Glory has the same error:
MMDRV_Exit Closing while ll-driver open
got it when ending a quick battle or historical battle.
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http://bugs.winehq.org/show_bug.cgi?id=27456
Summary: Sandlot Games launcher crashes in mshtml (unless cflag
-O0 used)
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.sandlotgames.com/w5/ballistik.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35106)
--> (http://bugs.winehq.org/attachment.cgi?id=35106)
crash log (cflag -O2)
The games available from Sandlot Games come with a launcher. The launcher
crashes on start with Gecko-1.2.0 installed.
I noticed that the crash happens if Wine was compiled with CFLAGS >=-O1. (-O2
as well as -O1 produce the same crash).
If I compile Wine with -O0 the launcher starts without crashing.
I always compile Wine from source but this time I gave a try to the Wine
package, available from the Fedora repository (currently 1.3.20 is in the
repos): the same crash happened on game launch.
If I install ie6 (via winetricks) no crash occurs on launch.
Fedora 15 (32-bit)
Gcc-4.6.0
Gcc specs:
COLLECT_GCC=/usr/bin/gcc
COLLECT_LTO_WRAPPER=/usr/libexec/gcc/i686-redhat-linux/4.6.0/lto-wrapper
Target: i686-redhat-linux
Configured with: ../configure --prefix=/usr --mandir=/usr/share/man
--infodir=/usr/share/info --with-bugurl=http://bugzilla.redhat.com/bugzilla
--enable-bootstrap --enable-shared --enable-threads=posix
--enable-checking=release --with-system-zlib --enable-__cxa_atexit
--disable-libunwind-exceptions --enable-gnu-unique-object
--enable-linker-build-id
--enable-languages=c,c++,objc,obj-c++,java,fortran,ada,go,lto --enable-plugin
--enable-java-awt=gtk --disable-dssi
--with-java-home=/usr/lib/jvm/java-1.5.0-gcj-1.5.0.0/jre
--enable-libgcj-multifile --enable-java-maintainer-mode
--with-ecj-jar=/usr/share/java/eclipse-ecj.jar --disable-libjava-multilib
--with-ppl --with-cloog --with-tune=generic --with-arch=i686
--build=i686-redhat-linux
Thread model: posix
gcc version 4.6.0 20110530 (Red Hat 4.6.0-9) (GCC)
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http://bugs.winehq.org/show_bug.cgi?id=25603
Summary: Spectromancer: mouse behaves strangely in the main
menu
Product: Wine
Version: 1.3.9
Platform: x86
URL: http://www.filefront.com/12131033/Spectromancer-Demo/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32601)
--> (http://bugs.winehq.org/attachment.cgi?id=32601)
terminal output
I cannot get past the main menu in Spectromancer: as if mouse clicks didn't
register when clicking on any of the menu items.
To reproduce the problem in the demo:
After launching the demo only the background is drawn: you have to click on the
lower left part of the screen and the menu appears. Here comes the trouble:
after clicking on any of the menu items nothing happens. Oddly enough if you
press the <ESC> button and the left mouse button in turn, while the mouse is
over one of the menu options, the corresponding window flashes for a brief
moment but it vanishes almost instantly.
The same problem happens back until Wine-1.2-rc2. Previous versions don't even
start the game correctly.
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--- Comment #15 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-06-11 15:26:47 CDT ---
(In reply to comment #14)
In case this needs a mac os implementation to commit; open -a ScreenSaverEngine
is what you'll want. I don't have an osx box around though.
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adys.wh(a)gmail.com
--- Comment #14 from Jerome Leclanche <adys.wh(a)gmail.com> 2011-06-11 15:13:38 CDT ---
Patch sent:
http://source.winehq.org/patches/data/75154
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http://bugs.winehq.org/show_bug.cgi?id=21594
Summary: Bottom of windows cut of with KDE4 Dual-Head Setup
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.duelli(a)web.de
I am running a KDE4 dual-head setup, i.e. two parallel monitors, on Gentoo.
I have the KDE control bar displayed only on the left screen.
When I start MS Word 2007 via wine 1.1.37 and place it on the right screen
(which does not have the control bar!) I can see a cut off bottom when I
maximize the window via the window manager.
I will attach two screenshots:
- The first shows a window which fits to the screen as if there was also a
control bar on the right screen.
- The second shows a maximized window on the right screen with the bottom cut
off
Note:
I also tried to manually resize the window to the maximum of the screen.
This basically works at first, but when you change between applications, the
bottom of the manually resized window is also cut off.
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Summary: Bioshock 2 cannot pass release date check
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Created an attachment (id=31257)
--> (http://bugs.winehq.org/attachment.cgi?id=31257)
Terminal output for Bioshock 2 launcher -- release date check
Upon first launch Bioshock 2 will connect to the internet and attempt to
validate the release date. This gets stuck at 30% and never completes.
Sometimes it times out with an error.
I should note that some web searching shows this occurs sometimes on Windows as
well, and that there is a manual workaround if needed:
http://www.digitalworksweb.com/securomsupport/bioshock2_unlock_rc/
Looking at the terminal output points to some unimplemented information classes
in ntdll as the most likely culprit.
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http://bugs.winehq.org/show_bug.cgi?id=27079
Summary: Painkiller Black: black screen and crash at start
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pp(a)siedziba.pl
CC: hverbeet(a)gmail.com
Created an attachment (id=34513)
--> (http://bugs.winehq.org/attachment.cgi?id=34513)
terminal output with d3d trace (from git at commit f555c2d8572b8359)
When I try to start the game the screen goes black and it does not proceed any
further. The screen is black due to gamma set to 0, when I restore gamma I find
the game crashed. Bisecting points to this patch:
fadfdf21c055caf833a137ffc269c2073dc87fd6 is the first bad commit
commit fadfdf21c055caf833a137ffc269c2073dc87fd6
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Apr 15 18:33:37 2011 +0200
wined3d: Forward surface refcounts to the container.
This will prevent textures from being released if one of its surfaces is
still
in use by the stateblock. We have similar constructions in d3d8 and d3d9,
but
those won't prevent the wined3d texture from being released.
:040000 040000 9524a301f942c04b1bd19f6ee763a8662a5afccd
a0888eab4fd4a02d6d488071e7b4e84d62f671e0 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=24683
Summary: Upper left corner of Epicenter setup heading is
corrupted.
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=31195)
--> (http://bugs.winehq.org/attachment.cgi?id=31195)
Epicenter setup in wine
Epicenter setup heading in the top left. You can see it renders the text twice,
is not in italic and has some white underneath the text.
Terminal Output:
fixme:win:DisableProcessWindowsGhosting : stub
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http://bugs.winehq.org/show_bug.cgi?id=17094
Summary: Mr. Robot graphics fail to render
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
Mr. Robot's main graphics fail to render in horrendous ways - some things
render without textures (e.g. white blocky things), others render completely
transparently without textures.
Wine keeps spitting the following:
fixme:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1457
Ubuntu 8.10 amd64, wine-1.1.12-884-g666b994
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http://bugs.winehq.org/show_bug.cgi?id=27270
Summary: Unimplemented function
ntoskrnl.exe.ObReferenceObjectByName called by Activex
control of cebchina online bank
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1. Download the control
$ wget https://site.cmbchina.com/download/CMBEdit.cab#version=1,2,0,1
2. extract the cab file:
$ cabextract CMBEdit.cab
3. intall mfc42
$ winetricks -q mfc42
4. register the control
$ regsvr32 PowerEnter.ocx fixme:msvcrt:_setmbcp trail bytes data not available
for DBCS codepage 0 - assuming all bytes
fixme:msvcrt:_setmbcp trail bytes data not available for DBCS codepage 0 -
assuming all bytes
wine: Call from 0x7b839bb2 to unimplemented function
ntoskrnl.exe.ObReferenceObjectByName, aborting
wine: Unimplemented function ntoskrnl.exe.ObReferenceObjectByName called at
address 0x7b839bb2 (thread 002b), starting debugger...
wine: Call from 0x7b839bb2 to unimplemented function
ntoskrnl.exe.ObReferenceObjectByName, aborting
Successfully registered DLL PowerEnter.ocx
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http://bugs.winehq.org/show_bug.cgi?id=27167
Summary: Eve: can't move windows in game, mouse sticks
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: barret(a)markmcb.com
Hi -
Starting with 1.3.18, and persisting through 1.3.19, when I click on a window
in Eve (the game has windows that you can move around, like a window manager),
the mouse does not "let go", and acts like I'm holding down the button.
Normally, you can click-and-drag to adjust window sizes and placement in the
game. However, when I let go of the mouse button, the game does not notice.
1.3.17 is not affected.
Amd64, Gentoo 2.6.37-r1, Ati fglrx driver 11.4.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=24694
Summary: Agamemnon's Curse crashes with
d3dx9_36.dll.D3DXLoadMeshHierarchyFromXW
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://games.softpedia.com/progDownload/Agamemnon-s-Cu
rse-Download-50183.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
CC: wine-bugs(a)winehq.org
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13da18,0x13d918): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32f230,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f81c,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:d3dx:D3DXCreateFontIndirectW (0xa44800, 0x32f9c8, 0x6eceb8): stub
fixme:d3dx:D3DXCreateFontIndirectW (0xa44800, 0x32f9c8, 0x6ee4b0): stub
fixme:d3dx:D3DXCreateFontIndirectW (0xa44800, 0x32f9c8, 0x6ee6d0): stub
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x1190000, 262272, 0x32f73c):
partially implemented
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
fixme:d3dx:D3DXCreateEffectEx (0xa44800, 0x3c0000, 11955, 0x590a30, (nil),
(nil), 0x800, (nil), 0x32fa10, 0x32fa14): semi-stub
wine: Call from 0x7b836992 to unimplemented function
d3dx9_36.dll.D3DXLoadMeshHierarchyFromXW, aborting
wine: Unimplemented function d3dx9_36.dll.D3DXLoadMeshHierarchyFromXW called at
address 0x7b836992 (thread 0009), starting debugger...
wine: Call from 0x7b836992 to unimplemented function
d3dx9_36.dll.D3DXLoadMeshHierarchyFromXW, aborting
wine: Call from 0x7b836992 to unimplemented function
d3dx9_36.dll.D3DXLoadMeshHierarchyFromXW, aborting
err:mmtime:TIME_MMTimeStop Timer still active?!
Using d3dx9_36 doesn't start and even the supplied d3dx9d_27.
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http://bugs.winehq.org/show_bug.cgi?id=21552
Summary: Pathologic hangs on starting up
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
The game Pathologic (from Buka) hangs on starting up. Tried with the digital
distribution version of the game from Gamersgate which contains no
copy-protection.
A demo version can be downloaded here:
http://www.gamershell.com/download_13148.shtml
Symptom: the game changing the gamma of the screen when starting, then hangs
(no error messages). I have to kill the process and restore the gamma through
Nvidia control panel. I've tried both fullscreen and virtual desktop mode, the
same hanging occurs.
Wine-1.1.37 compiled from source, clean wine install without any winetricks
Fedora 12 x86
AMD Athlon 64 x2 4200+
3 GB Ram
Nvidia Geforce 7600 GT with driver 190.53
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http://bugs.winehq.org/show_bug.cgi?id=24642
Summary: Tag: The Power of Paint crashes with unimplemented
function d3dx9_36.dll.D3DXLoadMeshHierarchyFromXA
Product: Wine
Version: 1.3.4
Platform: x86
URL: https://www.digipen.edu/studentprojects/tag/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
CC: wine-bugs(a)winehq.org
Without d3dx9_36.dll Tag crashes with unimplemented function
d3dx9_36.dll.D3DXLoadMeshHierarchyFromXA but with the game starts.
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http://bugs.winehq.org/show_bug.cgi?id=27093
Summary: CadStd: Toolbar buttons are shifted to the left
Product: Wine
Version: 1.3.3
Platform: x86
URL: http://www.cadstd.com/0C21F0/CadStd_Lite_V3_Install.ex
e
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
CC: dmitry(a)baikal.ru
Created an attachment (id=34535)
--> (http://bugs.winehq.org/attachment.cgi?id=34535)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install CadStd Lite
4) wine cadstd.exe
Behaviour:
See attachment (Left image)
Expected behaviour:
See attachment (Right image)
Workaround:
minimize->maximize
Regression test:
7864ade5a8306c0078e16ae6d7e40bdece29395b is the first bad commit
commit 7864ade5a8306c0078e16ae6d7e40bdece29395b
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Tue Sep 14 14:24:11 2010 +0900
winex11.drv: Avoid copying invalid window bits.
:040000 040000 095ed4273818c8096ed3ff1ca095f535c984ac4a
9ff019bebb41eaf474ea7449b9a38c46916802c5 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=219
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #97 from Alexandre Julliard <julliard(a)winehq.org> 2011-06-10 13:17:40 CDT ---
Closing bugs fixed in 1.3.22.
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http://bugs.winehq.org/show_bug.cgi?id=27143
Summary: metatrader 4 doesnt show news and emails
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: birmanova(a)mail.ru
case:
1. install wine 1.3.* or 1.2.*
2. install mfc42.dll msvcp60.dll by winetricks
3. download and install http://www.alpari.ru/download/mt/mt4setup.exe
4. Launch the application
5. skip the registration and try to open any emails in Mailbox tab
terminal open empty window. It create file in "http://C:/Program Files
(x86)/Alpari MT4/browser_temp.htm" (link from log), that can be viewed by
browser, but doesn't show it.
logs attached
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http://bugs.winehq.org/show_bug.cgi?id=27317
Summary: Finereader not showing dialogs
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gymka(a)mail.ru
Application: abby finereader 10
https://store.abbyyeu.com/cgi-bin/dlreg/ml=EN?ID=FR10PETB
finereader not showing dialogs(only in terminal shows dialog message text).
example: open pdf->read few pages->right click on page and choose "delete page"
it should show confirmation dialog and you could delete page, but finereader
not showing that dialog.
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http://bugs.winehq.org/show_bug.cgi?id=12949
Summary: assassin's creed to slow to play
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deresh(a)gmail.com
Created an attachment (id=12690)
--> (http://bugs.winehq.org/attachment.cgi?id=12690)
wine console output while running the game
Running this game is to slow to play. I have decent graphics card and i can
play this game on my win xp instalation wthouth issues.
But in wine everything works ok, but when i enter the game its too slow to do
anything ( around 0.5 - 1 fps), and i need couple of minutes to exit game
because game slows down UI. When i'm in the main game menu, speed is ok
i will attach errors that wine spits out.
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http://bugs.winehq.org/show_bug.cgi?id=12500
Summary: jedi knight window is unmanaged, no title or borders
Product: Wine
Version: 0.9.58.
Platform: Other
URL: http://files.filefront.com/jedidemoexe/;845549;/fileinfo
.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.59, Ubuntu 7.10
To reproduce, install Jedi Knight: Dark Forces II demo (21MB)
cd ".wine/drive_c/Program Files/LucasArts/Jedi Knight Demo"
wine jkdemo.exe -windowgui
The program then is displayed in the top left hand corner of the screen,
without a title or borders.
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http://bugs.winehq.org/show_bug.cgi?id=21998
Summary: FIFA 2010 crashes on start
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://fifa.easports.com/home.action
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pzinin(a)gmail.com
Created an attachment (id=26725)
--> (http://bugs.winehq.org/attachment.cgi?id=26725)
crashlog (default WINEDEBUG)
FIFA 2010 crashes on start (see log below)
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http://bugs.winehq.org/show_bug.cgi?id=23145
Summary: Opera 10.53 crashes on startup
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.opera.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NowIWillDestroyAbydos(a)gmail.com
Created an attachment (id=28785)
--> (http://bugs.winehq.org/attachment.cgi?id=28785)
Opera 10.53 Crash logs (all 4 of them in a .tar.gz package)
Opera 10.53 crashes when attempt to run it. It installs fine. I've attached
crash logs.
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http://bugs.winehq.org/show_bug.cgi?id=23240
Summary: "Ambient Lighting" sample D3D program crashes
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.applicachia.com/HLSLAmbientLighting.zip
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I ran into http://www.applicachia.com
while looking for direct3d sample code. The simplest HLSL demo crashes with:
Unhandled exception: page fault on write access to 0x00002c10 in 32-bit code
(0x00121b13).
Backtrace:
=>0 0x00121b13
1 IDirect3DDevice9Impl_GetDirect3D+0x90(iface=0x122308, ppD3D9=0x69be14)
[dlls/d3d9/device.c:340]
2 IDirect3DDevice9Impl_GetDirect3D+0x90(iface=0x123ef8, ppD3D9=(nil))
[dlls/d3d9/device.c:340]
3 0x00498a84 in d3dx9_26 (+0x58a83)
'winetricks d3dx9' does not work around the problem.
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http://bugs.winehq.org/show_bug.cgi?id=27339
Summary: improper last error code set by GetUserNameW
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevin.hendricks(a)sympatico.ca
There is a small bug in the wine implementation of GetUserNameW (and the same
fix is needed in GetUserNameA to make it compatible with the needed change).
>From wine:
dlls/advapi32/advapi.c starting at line 92
if (len > *lpSize)
{
SetLastError(ERROR_MORE_DATA);
*lpSize = len;
return FALSE;
}
It seems the actual Window's implementation of GetUserNameW sets the last error
to 122 not 234 which maps to ERROR_INSUFFICIENT_BUFFER and not ERROR_MORE_DATA
when the buffer size to write the username to is too small.
This bug prevents the username from being properly read in all version of of
Kindle for PC when run under wine. The Kindle for PC code allocates a buffer
of 1 wchar and then calls GetUserNameW and upon error checks for the 122 error
code (insufficient buffer) and if needed doubles the buffer size in question
and tries again. It does not understand the 234 error code at all and so will
error out unable to read the user's username.
The K4PC code luckily ignores the improper last error code value and simply
replaces the username with the string "AlternateUserName" so the
KindleForPC.exe will actually still work under wine even though this bug
exists. The problem is that this bug actually changes how the DRM is created
on the ebook as the Kindle DRM is tied to both the user's username and the
volume serial number, making it impossible to post-process any ebook under
wine.
Please fix this routine (and GetUserNameA which uses it) to use the last error
code set to ERROR_INSUFFICIENT_BUFFER when the buffer size is too small to
match what the Window's code does in this case.
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http://bugs.winehq.org/show_bug.cgi?id=14129
Summary: Wacraft III Cannot find CD/DVD Drive
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JBCK99(a)optonline.net
After installing Warcraft III: Reign of Chaos, I came across an error that does
not allow me to play the game. When I try to start the game, I get an error
that says: "No CD/DVD-ROM drive found." I have the CD in my drive and OpenSUSE
recognizes and has mounted the CD. I'm using OpenSUSE 11.0 with Wine-1.0
(binary). Thank you for your help.
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http://bugs.winehq.org/show_bug.cgi?id=27348
Summary: _snprintf overflows specified bounds
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ak.miller(a)auckland.ac.nz
Created an attachment (id=34972)
--> (http://bugs.winehq.org/attachment.cgi?id=34972)
A simple program which crashes Wine but works on Windows.
The Wine MSVCRT _snprintf implementation is wrong; the simple test program to
be attached shortly is correct according to the docs from Microsoft, and works
fine on Windows, but under Wine (checked out recently from git), it crashes due
to heap corruption.
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http://bugs.winehq.org/show_bug.cgi?id=20286
Summary: minimap problem
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mischenko.mm(a)gmail.com
CC: mischenko.mm(a)gmail.com
when minimap is activeted in the game, main window of game becomes black. Looks
like all game render takes only minimap window. There is no possibility to look
at minimap and gameplay at the same time.
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http://bugs.winehq.org/show_bug.cgi?id=7065
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #112 from Alexandre Julliard <julliard(a)winehq.org> 2011-06-10 13:17:00 CDT ---
Closing bugs fixed in 1.3.22.
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http://bugs.winehq.org/show_bug.cgi?id=24433
Summary: MS-Word complains "Do you want to revert to the saved
'<filename>' ?" at opening files
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)h-i-s.nl
Around wine-1.1, MS-Word started to yield an annoying pop-up at opening files.
It reads "Do you want to revert to the saved '<filename>' ?"
Apparently either flags, or time/dates in the file system convince word that
immediately after opening a file the file in the directory is NEWER than the
just opened one.
My current wine is:
wine-1.3.1-368-g2c08a3f
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http://bugs.winehq.org/show_bug.cgi?id=15713
Summary: widl generates incorrect format string for top level
conformance
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: huw(a)codeweavers.com
CC: robertshearman(a)gmail.com, dsh(a)linux.ucla.edu
See, for example, the type format string for ept_insert()'s 'entries' parameter
in dlls/rpcrt4/epm_c.c . The size of this array is the 'num_ents' parameter,
so the offset in the conformace discription should be 4 not 0 (which is
currently hardcoded). Also the lower nibble of the type byte should be
FC_ULONG rather than 0.
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http://bugs.winehq.org/show_bug.cgi?id=16332
Summary: crash in file dialog if the previous selected folder is
deleted
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
To reproduce:
1. mkdir /tmp/foo; touch /tmp/foo/bar.txt
2. run notepad
3. file -> open, navigate to z:\tmp\foo, open bar.txt
4. rm -Rf /tmp/foo
5. file -> open causes a stack overflow due to infinite recursion in
FILEDLG95_LOOKIN_InsertItemAfterParent(), with pidl = NULL.
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http://bugs.winehq.org/show_bug.cgi?id=18326
Summary: Pharaoh/Cleopatra doesn't recognize CD-ROM drive
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monolitonegro(a)gmail.com
Pharaoh plus Cleopatra expansion pack doesn't recognize the /media/cdrom as the
D: drive, thus it keep asking for the game cd. Maybe it could be a copy
protection problem. The only way to work around is to download a No-CD patch
for it. The following patch works fine for me with the english copy of the
game:
http://m0001.gamecopyworld.com/games/pc_pharaoh.shtml#Kleopatra%20v1.0%20[G…
How to reproduce: Install the Pharaoh, install the Cleopatra expansion, mount
or put the game cd in the CD-Rom drive and try to run the game.
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http://bugs.winehq.org/show_bug.cgi?id=26885
Summary: del /s crashes if it encounters a directory containing
a space
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The following little batch file crashes cmd:
mkdir "foo bar"
cd "foo bar"
echo hi > hi.dat
cd ..
del /s hi.dat
cd "foo bar"
if exist hi.dat echo Del /s failed
if exist hi.dat del hi.dat
cd ..
rmdir "foo bar"
It's hard to fix because WCMD_delete() is complex, and when
it recurses, it smashes stuff into a new commandline without
quoting.
(dir /s doesn't seem to have the same problem?)
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http://bugs.winehq.org/show_bug.cgi?id=22964
Summary: Launching Deus-Ex game from Steam no longer works
Product: Wine
Version: 1.2-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drewpvogel(a)gmail.com
Created an attachment (id=28441)
--> (http://bugs.winehq.org/attachment.cgi?id=28441)
Paste of errors in terminal window
I used to be able to run the game Deus-Ex from Steam. That was on 1.0.1 (Debian
testing distribution). I upgraded to 1.2-rc2 and now when I launch the game
from Steam I get a series of errors in the terminal window from which I started
Steam (see attached).
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http://bugs.winehq.org/show_bug.cgi?id=24686
Summary: Kleptocracy crashes without d3dx9_28.dll
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://www.sheeparcade.com/resources/free/download/kle
ptocracy.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
CC: wine-bugs(a)winehq.org
I've tried without d3dx9_28.dll, with d3dx9_36.dll and with d3dx9_28.dll but
only with d3dx9_28.dll did it not crash.
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http://bugs.winehq.org/show_bug.cgi?id=27342
Summary: Iexplore can't open url regression
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Example:
wine iexplore http://huuto.net
Nothing..
Regression test says:
dd61ebe6cf93f6d6ea270f64793a1348b3ce44d0 is the first bad commit
commit dd61ebe6cf93f6d6ea270f64793a1348b3ce44d0
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Thu May 26 13:34:11 2011 +0200
urlmon: Avoid multiple InternetQueryDataAvailable calls in pending state.
:040000 040000 d394ab2dfa82cd67aae4e412fba4a6ad62084517
b657ae52fdbef8763e6ee1013b8be99cca1110fa M dlls
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http://bugs.winehq.org/show_bug.cgi?id=27016
Summary: Fallout 3: fails to start
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.com(a)tjbp.net
Under 1.3.19 Fallout 3 immediately hangs. Switching to another TTY works, and
when I switch back to the GUI all I see is black (from the application being in
fullscreen mode). I can Alt+Tab away from Fallout 3, though once Alt is
released the black screen returns (however keyboard input will affect the
window selected using Alt+Tab, you just can't see it). Killing the process
fixes everything again.
Wine also doesn't return anything to the terminal, when usually it returns a
load of fixmes. When I terminate Fallout3.exe I just get 'Segmentation fault'.
If I downgrade to 1.3.18 it works fine.
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http://bugs.winehq.org/show_bug.cgi?id=25942
Summary: Wine's implementation of d3dtypes.h does not work with
ISO C++.
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dscharrer(a)gmail.com
The implementation of d3dtypes.h shipped with wine defines operator() in
D3MATRIX as follows:
/* This is different from MS, but avoids anonymous structs. */
D3DVALUE &operator () (int r, int c)
{ return ((D3DVALUE [4][4])&_11)[r][c]; }
const D3DVALUE &operator() (int r, int c) const
{ return ((const D3DVALUE [4][4])&_11)[r][c]; }
Compiling a C++ winelib program which includes d3d.h using wineg++, without
-fpermissive and with D3D_OVERLOADS defined, results in a compile error, as
"/nemyax/apps/wine/1.3.12/include/wine/windows/d3dtypes.h:339: error: ISO C++
forbids casting to an array type ‘D3DVALUE [4][4]’".
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http://bugs.winehq.org/show_bug.cgi?id=3254
--- Comment #94 from Dylan Smith <dylan.ah.smith(a)gmail.com> 2011-06-10 10:54:56 CDT ---
(In reply to comment #91)
> This is still a bug for me in git (wine-1.3.12-100-g09e2948) and Gentoo Linux
> X64
Did you make sure not to confuse this bug with Bug 23510. Disable mshtml using
WINEDLLOVERRIDES='mshtml=' or if using native riched20.dll use
WINEDLLOVERRIDES='riched20=n;mshtml='
Please retest because I am not experiencing the bug, and think the bug should
be marked fixed if others aren't having the problem anymore.
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Dylan Smith <dylan.ah.smith(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #23392|0 |1
is obsolete| |
--- Comment #93 from Dylan Smith <dylan.ah.smith(a)gmail.com> 2011-06-10 10:48:23 CDT ---
(From update of attachment 23392)
Mikko Rasa has gotten patches accepted that addressed the same issues. Just
use a minimum of wine-1.3.3.
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http://bugs.winehq.org/show_bug.cgi?id=26392
Summary: Builtin IE won't display some jpeg images
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Open
https://mybank.icbc.com.cn/servlet/com.icbc.inbs.person.servlet.Verifyimage…
with builtin IE,
the verify image won't display ,just display "Refresh verification code".
Here is the source code of above url:
<img
src="/servlet/com.icbc.inbs.person.servlet.Verifyimage2?disFlag=2&randomKey=1299899662433135571"
border="0" onclick="parent.refreshVerifyimage();return false;" style="CURSOR:
hand" alt="Refresh verification code"/></div></html>
It seems ugly ... there is no </img> ,no <div> ,no <html> ...
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http://bugs.winehq.org/show_bug.cgi?id=27310
Summary: Graphics regression for WINE version 1.3.20 and up on
Intel GMA 4500
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imamdxl8805(a)gmail.com
Ubuntu 10.10
Linux 2.6.38-02063807-generic
xf86-video-intel 2.14.0
Mesa3D 7.11-devel
Intel Dual Core 2.20 GHz
RAM 3 GB
Intel GMA 4500 256 MB
---------------------------------------------------------------------------------
games like NFS underground 1 & 2, NFS Most Wanted, NFS Carbon, Flatout 1 & 2
and many others have darker graphics than usual.
All games were running fine with WINE versions 1.3.14 - 1.3.19.
I choose WINE version 1.3.14 because up versions have mouse input problems
which is fixed in WINE 1.3.21.
no matter whether GLSL enabled or disabled in WINE, games graphics are dark.
This is not a driver bug, since native games and previous WINE versions were
working fine.
Thank you
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http://bugs.winehq.org/show_bug.cgi?id=7382
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
--- Comment #15 from Dan Kegel <dank(a)kegel.com> 2011-06-09 19:24:39 CDT ---
d3dx9_36.dll.D3DXCreateEffect* is now bug 11675.
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http://bugs.winehq.org/show_bug.cgi?id=3260
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Summary|Get Starforce copy |StarForce 3.x: games crash
|protection working |or fail to start due to
|perfectly [metabug]. |missing kernel driver
| |infrastructure [metabug]
--- Comment #50 from Anastasius Focht <focht(a)gmx.net> 2011-06-09 15:14:58 CDT ---
Hello,
many of the games mentioned here are StarForce 3.x hence targeting v3 of the
protection scheme - even if it's a bit too late now as the bug kept growing and
growing.
The chances are slim to get this working in foreseeable future but version
splitting might be useful (consistent with other copy protection schemes where
different major versions work with Wine).
I copied a list of SF v3 games for convenience:
--- snip ---
7 sins 1.0 StarForce 3.4.71.19
Adrenalin Extreme Show Starforce 3.4.77.3
Age of Pirates Starforce 3.7.16.04
Area 51 Starforce 3.4.76.00
Bandits: Phoenix Rising StarForce 3.03.036.001
Bet on Soldier 1.0 StarForce 3.5.10.01
Beyond Divinity 1.45 StarForce 3.3.36.01
Blitzkrieg 2 StarForce 3.4.77.02
Blitzkrieg: Rolling Thunder StarForce 3.4.50.01
Brain Lara International Cricket 2005 StarForce 3.06.10.6
Breed StarForce 3.3.33.08
Breed 1.0 StarForce 3.3.33.06
Broken Sword 3: The Sleeping Dragon US - Version StarForce
Brothers In Arms Earned in Blood Starforce 3.6.10.03
Chaos League StarForce 3.3.37.02
City Life Starforce 3.7.13.01
Codename Panzers: Phase 2 1.05 StarForce 3.5.10.01
Codename: Panzers - Phase One StarForce 3.3.38.01
Codename: Panzers - Phase One 1.09 StarForce 3.3.38.02
Codename: Panzers - Phase Two Starforce 3.4.77.00
Cold War n/a StarForce 3.6.10.03
Colin McRae Rally 2005 1.0 DVD StarForce 3.04.049.001
Cossacks II 1.0 StarForce 3.4.65.11
Crashday 1.0 (Ita) StarForce 3.7.13.01
Cross Racing Championship 2005 1.2 StarForce 3.4.76.00
Cross Racing Championship 2005 StarForce 3.4.76.00
Curse: The Eye of Isis StarForce 3
Cycling Manager 3 StarForce 3
D-Day StarForce 3.04.040.003
Dead to Rights StarForce 3
Demonic Speedway StarForce 3
Dreamfall - The Longest Journey Starforce 3.7.16.04
DTM Race Driver 2 StarForce 3.3.35.02
DTM Race Driver 3 StarForce 3.7.13
Emergency Fire Response StarForce 3
Enigma: Rising Tide StarForce 3
Etherlords II StarForce 3.03.031.021
Fire Department StarForce 3
Gangland StarForce 3.03.031.021
Garfield Starforce 3.4.53.0
Gene Troopers StarForce 3.5.10.06
Gooka - The Mystery of Janatris StarForce 3.4.37.01
GT Legends 1.0 StarForce 3.6.10.03
GTR StarForce 3.04.050.001
Heroes of Might & Magic IV: The Gathering Storm StarForce 1
Horse Race Manager StarForce 3
Icewind Dale: Heart of Winter StarForce 3
Kicker Manager 2004 StarForce 3.03.036.001
Kill Switch 1.0 StarForce 3.3.33.08
King Kong StarForce 3.6.10.06
Korea: Forgotten Conflict StarForce 3
LMA Manager 2005 1.0 DVD StarForce 3.4.50.01
Lock On: Modern Air Combat - Gold (Flaming Cliff expansion) 1.1 US StarForce
3.4.77
Medievil Lords StarForce 3.04.043.001
Micro Machines V4 Starforce 3.7.16.04
Namco Museum 50th Anniversary Starforce 3.5
Neuro Hunter StarForce 3.6.10.06
Obscure StarForce 3.3.36.01
Obscure DVD StarForce 3.3.36.01
Parkan II Starforce 3.5.10.06
Pax Romana StarForce 3
Postal 2 Apocalypse Weekend StarForce 3.4.72.03
Prince of Persia: The Two Thrones 1.0 StarForce 3.6.10.06
Pro Cycling Manager - Saison 2006 Starforce V3.7.16.04
Pro Rugby Manager StarForce 3.3.33.08
Psi-Ops: The Mindgate Conspiracy StarForce 3.4.70.2
Radsport Manager Pro 2006 Starforce 3.7.16.4
Rainbow Six IV: Lockdown 1.0 StarForce 3.6.10.07
Rhem 2 n/a StarForce 3.4.76
Rise and Fall: Civilizations at War 1.0 EU StarForce 3.7.16.04
Runaway: A Road Adventure StarForce 3
Rush for Berlin Starforce 3.7.16.04
Scrapland US StarForce 3.4.50.01
Second Sight Starforce 3.4.62.00
Silent Hunter III 1.4 US DVD StarForce 3.4.76.00
Silent Storm StarForce 3
Silkolene Honda Motocross GP StarForce 3
Singles StarForce 3.3.33.06
Singles 2: Triple Trouble 1.0 StarForce 3.4.76.00
Sniper Eilte Starforce v3.5.10.01
Soldiers - Heroes of World War II Starforce 3.3
Spellforce 2: Shadow Wars Starforce 3.7.13.00
Splinter Cell Chaos Theory 1.0 StarForce 3.4.71.19
Splinter Cell Chaos Theory 1.04 StarForce 3.4.76.00
Splinter Cell Chaos Theory 1.05 StarForce 3.4.77.02
Star Wolves Starforce 3.4.76.00
Steel Saviour StarForce 3.03.06.001
Street Racing Syndicate Starforce 3.4.63.2
Syberia II StarForce 3.03.033.008
The Black Mirror StarForce 3.3.27.35
The Fall - Last Days of Gaia Starforce 3.50.01
The Fall: Last Days of Gaia 1.0 StarForce 3.04.062.000
The Suffering Ties That Bind n/a StarForce 3.5.10.01
The Westerner StarForce 3.3.31.21
TOCA Race Driver 2 1.0 StarForce 3.3.35.02
TOCA Race Driver 2 1.1 StarForce 3.3.36.01
TOCA Race Driver 2 1.2 StarForce 3.3.36.01
TOCA Race Driver 3 1.0 StarForce 3.7.13.00
Trackmania StarForce 3.03.035.004
Trackmania Sunrise StarForce 3.4.71.19
Ubersoldier StarForce 3.7.12.50
UFO: Aftershock 1.0 StarForce 3.6.10.06
UFO: Aftershock 1.1-1.2 StarForce 3.6.10.07
V8 Supercars 2 StarForce 3.3.35.02
Vivisector: Beast Within Starforce 3.5.10.06
War on Terror Starforce 3.7.14.2
Wildlife Park 2 Starforce 3.7.16.01
Wintersport Pro 2006 1.0 StarForce 3.7.13.00
World Racing 2 Starforce 3.6.10.3
World War II: Frontline Command StarForce 3
Worms 4 Mayhem 1.0 StarForce 3.5.05.03
X2: The Threat 1.0 StarForce 3.3.31.19
X3: Reunion 1.0 StarForce 3.5.10.6
Xpand Rally 1.0 StarForce 3.04.049.001
--- snip ---
If you find new duplicates in other bugs, please try to find out exact major
version of the copy protection and merge it with corresponding major ver bug.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=27062
Summary: Simcity 3000: irrecoverable black screen, even with
virtual desktop
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spoon0042(a)hotmail.com
Simcity 3000 causes an irrecoverable black screen, even when started with a
virtual desktop the entire screen goes black and I haven't found a way to fix
it short of killing the X server. The cursor still works however. It worked in
1.3.16; regression testing found the following:
fadfdf21c055caf833a137ffc269c2073dc87fd6 is the first bad commit
commit fadfdf21c055caf833a137ffc269c2073dc87fd6
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Apr 15 18:33:37 2011 +0200
wined3d: Forward surface refcounts to the container.
This will prevent textures from being released if one of its surfaces is
still
in use by the stateblock. We have similar constructions in d3d8 and d3d9,
but
those won't prevent the wined3d texture from being released.
:040000 040000 9524a301f942c04b1bd19f6ee763a8662a5afccd
a0888eab4fd4a02d6d488071e7b4e84d62f671e0 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=16634
Summary: make test fails in IDirect3DQuery9_GetData call on
latest git
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
fixme:d3d9:IDirect3DDevice9Impl_CreateQuery (0x125970) call to
IWineD3DDevice_CreateQuery failed
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
query.c:220: Test failed: IDirect3DQuery9_GetData a 2nd time on a ended query
returned 00000001
make[2]: *** [query.ok] Error 1
T60P
ATI FireGL 5200 with 8.12 Drivers
3 Gigs of memory
Dual Core 2.3 CPU intel
RHEL 5.2
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #26 from joaopa <jeremielapuree(a)yahoo.fr> 2011-06-09 13:10:10 CDT ---
still a bug in current git?
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Octavian Voicu <octavian.voicu(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
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Don Pobanz <dpobanz(a)gmail.com> changed:
What |Removed |Added
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CC| |dpobanz(a)gmail.com
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |focht(a)gmx.net
Resolution| |DUPLICATE
--- Comment #13 from Anastasius Focht <focht(a)gmx.net> 2011-06-08 15:05:05 CDT ---
Hello,
the SecuROM v5.x issue is tracked here: bug 21448
Marking this bug a dupe.
Regards
*** This bug has been marked as a duplicate of bug 21448 ***
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http://bugs.winehq.org/show_bug.cgi?id=27422
Summary: Additional bugs
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandre.boude(a)laposte.net
Bugs encountered so far:
- sudden strange camera behavior. May appear anywhere, unlike mentionned in the
test report. The point of view may jump or drop; dashbord may disappear; I even
had a reverse view at a time. All these camera bugs may happen successively on
a few moments, then disappear. Commonly, it begins on exiting a station,
continues until the next one, and then view is back to normal.
- sound malfunction: on a single ride, I had no sound at all.
- keys may have to be pressed twice for the function to be actived. This bug
have I encountered very rarely. It also may interrupt a continue pressure of a
key (which is necessary in the game to keep the train going forward).
- when the game is launched (i.e. when the loading screen fades and the driving
cab appears), no key works. I need to Alt+Tab out of Wine, and then go back,
for the keys to work (excepted while above bug appear) Since it happens also
under Windows on my configuration, this should probably not considered as a
bug.
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http://bugs.winehq.org/show_bug.cgi?id=12945
Summary: Conquer Online with latest patch stops loading after
antivirus starts.
Product: Wine
Version: 0.9.61.
Platform: PC
URL: http://conqueronline.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: logistikdesign(a)gmail.com
Created an attachment (id=12683)
--> (http://bugs.winehq.org/attachment.cgi?id=12683)
The errors given in the console.
Conquer Online patch 5022 simply refuses to start. When I am starting it, he
launches an antivirus. I don't know what but someting stops wine from loading
the game. I want to play co on linux because it's not a resource eating game
but wine can't run it. I want this bug solved if it's possible. Thanks!
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #12 from joaopa <jeremielapuree(a)yahoo.fr> 2011-06-08 06:38:28 CDT ---
still a bug in current git?
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Luke Bratch <l_bratch(a)yahoo.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |l_bratch(a)yahoo.co.uk
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http://bugs.winehq.org/show_bug.cgi?id=8191
Bug 8191 depends on bug 219, which changed state.
Bug 219 Summary: Programs refuse to run because of safedisc copy-protection
http://bugs.winehq.org/show_bug.cgi?id=219
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #96 from Austin English <austinenglish(a)gmail.com> 2011-06-08 02:30:49 CDT ---
Fixed, per Anastasius.
Any other Safedisc bugs that are still present in current wine -> new bug,
unless a bug already exist for that (major) version of Safedisc.
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http://bugs.winehq.org/show_bug.cgi?id=9527
Summary: Silent Hill 4 Does not start
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxmusterm(a)gmail.com
When I try to start Silent Hill 4 this messageappears
Warning: the specified System directory L"c:\\windows\\system32" is not
accessible.
ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0
ALSA lib control.c:909:(snd_ctl_open_noupdate) Invalid CTL default:0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 0\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 1\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 2\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 3\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 4\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 5\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 6\Logical Unit Id 0
fixme:cdrom:CDROM_DeviceIoControl Unsupported IOCTL 2d1400 (type=2d access=0
func=500 meth=0)
fixme:process:IsWow64Process (0xffffffff 0x34c504) stub!
fixme:setupapi:SetupDiGetClassDevsW returning empty list
fixme:setupapi:SetupDiEnumDeviceInfo 0x12e0c0 0 0x34c350
Warning: the specified System directory L"c:\\windows\\system32" is not
accessible.
wine: Call from 0x7ee586c0 to unimplemented function
ntoskrnl.exe.IoGetDeviceObjectPointer, aborting
wine: Unimplemented function ntoskrnl.exe.IoGetDeviceObjectPointer called at
address 0x7ee586c0 (thread 000d), starting debugger...
Warning: the specified System directory L"c:\\windows\\system32" is not
accessible.
Unhandled exception: unimplemented function
ntoskrnl.exe.IoGetDeviceObjectPointer called in 32-bit code (0x7ee58749).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7ee58749 ESP:7ec43418 EBP:7ec4347c EFLAGS:00000212( - 00 - -IA1)
EAX:7ee43e9d EBX:7eec3888 ECX:00000000 EDX:00000004
ESI:7ec434a8 EDI:7ec4343c
Stack dump:
0x7ec43418: 00000000 00000000 80000100 00000001
0x7ec43428: 00000000 7ee586c0 00000002 7ed72780
0x7ec43438: 7ed7483c 00000000 00468220 7ec434c4
0x7ec43448: 7ec43468 7efc3f3b 7ec434dc 7ec434a8
0x7ec43458: 0000001c 7ec4351c 7ec4351c 7ede5110
0x7ec43468: 7ec4348c 004634a6 7ed7c5e4 00461b45
Backtrace:
=>1 0x7ee58749 RaiseException+0x89() in kernel32 (0x7ec4347c)
2 0x7ed72703 in ntoskrnl (+0x12703) (0x7ec434ac)
3 0x7ed6c797 in ntoskrnl (+0xc797) (0x7ec43514)
4 0x00461ab8 in pfsvgae.sys (+0x1ab8) (0x7ec4351c)
5 0x00461c93 in pfsvgae.sys (+0x1c93) (0x7ec43948)
6 0x7ede4819 in winedevice (+0x4819) (0x7ec439c8)
7 0x7edbff33 in advapi32 (+0x1ff33) (0x7ec43a18)
8 0x7efc6cae call_thread_entry_point+0xe() in ntdll (0x7ec43a28)
9 0x7efc7972 in ntdll (+0x57972) (0x7ec43ac8)
10 0x7efc7c21 in ntdll (+0x57c21) (0x7ec443c8)
11 0xb7ea9283 start_thread+0xb3() in libpthread.so.0 (0x7ec444c8)
12 0xb7e38d1e __clone+0x5e() in libc.so.6 (0x00000000)
0x7ee58749 RaiseException+0x89 in kernel32: movl 0xfffffff4(%ebp),%ebx
Modules:
Module Address Debug info Name (26 modules)
PE 460000- 46c000 Export pfsvgae.sys
ELF 7bf00000-7bf03000 Deferred <wine-loader>
ELF 7eabb000-7ead0000 Deferred hal<elf>
\-PE 7eac0000-7ead0000 \ hal
ELF 7ead0000-7eb35000 Deferred msvcrt<elf>
\-PE 7eae0000-7eb35000 \ msvcrt
ELF 7ed55000-7ed8b000 Export ntoskrnl<elf>
\-PE 7ed60000-7ed8b000 \ ntoskrnl
ELF 7ed8b000-7edd2000 Export advapi32<elf>
\-PE 7eda0000-7edd2000 \ advapi32
ELF 7edd2000-7ede6000 Export winedevice<elf>
\-PE 7ede0000-7ede6000 \ winedevice
ELF 7ede6000-7edf0000 Deferred libnss_files.so.2
ELF 7edf0000-7edfa000 Deferred libnss_nis.so.2
ELF 7edfa000-7ee10000 Deferred libnsl.so.1
ELF 7ee10000-7ee18000 Deferred libnss_compat.so.2
ELF 7ee18000-7ef3c000 Export kernel32<elf>
\-PE 7ee30000-7ef3c000 \ kernel32
ELF 7ef3c000-7ef61000 Deferred libm.so.6
ELF 7ef61000-7f000000 Export ntdll<elf>
\-PE 7ef70000-7f000000 \ ntdll
ELF b7d77000-b7d7b000 Deferred libdl.so.2
ELF b7d7b000-b7ea4000 Export libc.so.6
ELF b7ea4000-b7eba000 Export libpthread.so.0
ELF b7ecb000-b7fdf000 Deferred libwine.so.1
ELF b7fe0000-b7ffc000 Deferred ld-linux.so.2
Threads:
process tid prio (all id:s are in hex)
0000000a (D) c:\windows\system32\winedevice.exe
0000000d 0 <==
0000000c 0
0000000b 0
00000008
00000009 0
err:advapi:service_get_status service protocol error - failed to read pipe r =
0 count = 0!
It's a copy protection and with a cracked exe it works but i thought i should
post it
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http://bugs.winehq.org/show_bug.cgi?id=6953
Bug 6953 depends on bug 7065, which changed state.
Bug 7065 Summary: Get SecuROM copy-protection working
http://bugs.winehq.org/show_bug.cgi?id=7065
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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Bug 5653 depends on bug 7065, which changed state.
Bug 7065 Summary: Get SecuROM copy-protection working
http://bugs.winehq.org/show_bug.cgi?id=7065
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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Bug 6459 depends on bug 7065, which changed state.
Bug 7065 Summary: Get SecuROM copy-protection working
http://bugs.winehq.org/show_bug.cgi?id=7065
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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http://bugs.winehq.org/show_bug.cgi?id=2986
Bug 2986 depends on bug 7065, which changed state.
Bug 7065 Summary: Get SecuROM copy-protection working
http://bugs.winehq.org/show_bug.cgi?id=7065
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #111 from Austin English <austinenglish(a)gmail.com> 2011-06-08 02:29:10 CDT ---
Fixed, per Anastasius.
Any other Securom bugs that are still present in current wine -> new bug,
unless a bug already exist for that (major) version of Securom.
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--- Comment #110 from Anastasius Focht <focht(a)gmx.net> 2011-06-08 01:40:53 CDT ---
Hello,
--- quote ---
Problem relevant to specific SecuROM versions??
I have:
[Game] [SecuROM version]
Homeworld 2 1.0 - 4.84... Works
Homeworld 2 1.1 - 5.00... detects "CD Emulation"
Star Wars: KotOR2 - 5.03... Works
F.E.A.R. - 7.11... Works
Bioshock 1.0 - 7.34... Works
--- quote ---
Of course, yes!
I've already told several times for SafeDisc and friends: these meta-bugs are
too generic and only confuse people -> need to die.
Many appdb entries are badly maintained regarding these meta-bugs, giving false
impression or even misinformation.
It's better to track individual issues for each major version if present.
There are lots of games that just work of the box if users would follow simple
rules like making sure that the media is properly registered within Wine.
Another example: "Fallout 3" (only the launcher)
--- snip ---
-=[ ProtectionID v0.6.4.0 JULY]=-
(c) 2003-2010 CDKiLLER & TippeX
Build 07/08/10-17:57:05
Ready...
Scanning -> H:\.wine\drive_c\Program Files\Bethesda Softworks\Fallout
3\FalloutLauncher.exe
File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 7038392 (06B65B8h)
Byte(s)
-> File Appears to be Digitally Signed @ Offset 06B5000h, size : 015B8h / 05560
byte(s)
[File Heuristics] -> Flag : 00000000000000000000000000000101 (0x00000005)
[!] SecuROM Detected - Version 07.38.0006
[!] Possible CD/DVD-Key or Serial Check -> Invalid serial
[CompilerDetect] -> Visual C++ 8.0 (Visual Studio 2005)
- Scan Took : 0.315 Second(s)
--- snip ---
Media is correctly validated, works fine.
Regards
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--- Comment #95 from Anastasius Focht <focht(a)gmx.net> 2011-06-07 16:03:54 CDT ---
Hello,
--- quote ---
Would you prefer one bug per game, or one bug per major version of safedisc, or
...?
--- quote ---
Per major version e.g.:
SafeDisc v1, v2, v3, v4
SecuROM v3, v4, v5, v7
(some versions like SafeDisc v4 and SecuROM v7 might be worth to be split
further due to different feature sets)
...
Don't just create them as placeholder, only on demand.
People should test games using recent Wine versions, figuring out _exact_ copy
protection version (gathered using various signature/CD Protection scanners or
info from forums).
If the issue is related to copy protection, add the game to that specific major
version bug, stating exact Wine version and if possible compiler version used
to create Wine.
Some bugs/crash reports are not related to copy protection at all and get
lost/overlooked due to this metabug noise.
Regards
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--- Comment #94 from Dan Kegel <dank(a)kegel.com> 2011-06-07 15:18:10 CDT ---
Would you prefer one bug per game, or one bug per major version of safedisc, or
...?
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
--- Comment #93 from Anastasius Focht <focht(a)gmx.net> 2011-06-07 15:11:53 CDT ---
Hello,
--- quote ---
> Hi, i just tested two games with safedisc in wine-1.1.13 and none of these
> complained "put the original CD into CD-ROM!" I tested:
>
>
> * Need for Speed Underground 1 ~ safedisk 2.90.040
>
> * Need for Speed Underground 2 ~ safedisk 3.20.030
>
>
> So it looks like safedisc support is implemented very well. Damn well, because
> my backup CD copies of these two game which works flawlessly under windows
> don't run under wine (under windows these backup CDs even don't need SW support
> like hide CD-R). I have to use originals in wine :( Any comment how is it
> possible?
>
I have installed Need for speed underground 2 on wine 1.2 RC 3.
I am running Kubuntu 10.04 on a 64-bit dual core AMD system.
I still get the "Please insert the correct DVD-ROM, select OK and restart
application" message when I start the game. I presume its the copy protection
talking there, right? Wine is pointing to the correct cdrom path and the CD is
mounted when I run the game.
--- quote ---
No problems either.
$ wine --version
wine-1.3.21-254-g5bf7622
--- snip ---
-=[ ProtectionID v0.6.4.0 JULY]=-
(c) 2003-2010 CDKiLLER & TippeX
Build 07/08/10-17:57:05
Ready...
Scanning -> H:\.wine\drive_c\Program Files\EA GAMES\Need for Speed Underground
2\speed2.exe
File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 5987982 (05B5E8Eh)
Byte(s)
-> File has 1166990 (011CE8Eh) bytes of appended data starting at offset
0499000h
[File Heuristics] -> Flag : 00000000000000000100000000000111 (0x00004007)
[!] Safedisc v3.20 - v4.xx or newer [removed version] detected !
[i] removed version is Safedisc v4.00.000 - v4.00.003
[i] Appended data contents....
[.] o: 0x00499028 / t: <0xA8726B03> <0xEF01996C> <0x00000001> / s: 00207961
byte(s) -> ~decdf3.tmp
[.] o: 0x004CBCA8 / t: <0xA8726B03> <0xEF01996C> <0x0000044C> / s: 00011923
byte(s) -> clcd32.dll
[.] o: 0x004CEB62 / t: <0xA8726B03> <0xEF01996C> <0x0000044C> / s: 00004122
byte(s) -> clcd16.dll
[.] o: 0x004CFBA0 / t: <0xA8726B03> <0xEF01996C> <0x0000044D> / s: 00037971
byte(s) -> mcp.dll
[.] o: 0x004D901C / t: <0xA8726B03> <0xEF01996C> <0x0000000B> / s: 00005446
byte(s) -> SecDrv04.VxD
[.] o: 0x004DA587 / t: <0xA8726B03> <0xEF01996C> <0x00000000> / s: 00059964
byte(s) -> ~e5.0001
[.] o: 0x004E8FEA / t: <0xA8726B03> <0xEF01996C> <0x00000000> / s: 00045056
byte(s) -> PfdRun.pfd
[.] o: 0x004F4012 / t: <0xA8726B03> <0xEF01996C> <0x00000000> / s: 00794152
byte(s) -> ~df394b.tmp
[CompilerDetect] -> Visual C++ 7.0 (Visual Studio 2002)
- Scan Took : 0.275 Second(s)
--- snip ---
Media validation works fine.
The installer is a bit picky about working folder (only run directly from CD1
mount point).
You can copy AutoRun.exe and AutoRunGUI.dll off CD1 to another (temp) folder
and run "AutoRun.exe" from there (do 'wine eject' and (auto)mount when it asks
for CD2).
--- quote ---
> Could someone remove "Need for Speed Underground 2" from list of "Show Apps
> affected by this bug"? I don't know how to do it...
--- quote ---
I'd rather close these stupid metabugs ... everyone keeps adding "dupes" and
the list gets longer and longer without actually targeting specific
versions/issues.
Many appdb entries are not properly maintained/tested due to this metabug,
giving false impression.
Regards
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--- Comment #26 from Vincent Povirk <madewokherd(a)gmail.com> 2011-06-07 13:42:49 CDT ---
Patches sent:
http://www.winehq.org/pipermail/wine-patches/2011-June/102875.html
This modifies both the server and user driver, so it's unlikely to get in on
the first try.
There are still some limitations, mainly that Wine programs will only be able
to see keyboard input when a Wine program has the focus or a registered hotkey
is pressed, and that simulated keystrokes from Wine programs will only work
within Wine. This means that synergy will probably still not work, and it
limits what AHK scripts can do. Neither of those limitations can be fixed.
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http://bugs.winehq.org/show_bug.cgi?id=8922
gbrowne(a)cix.co.uk <gbrowne(a)cix.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gbrowne(a)cix.co.uk
--- Comment #11 from gbrowne(a)cix.co.uk <gbrowne(a)cix.co.uk> 2011-06-07 08:15:48 CDT ---
Hi,
I would just like to confirm that as of today 7th June 2011, this is still an
issue. Just tested it with Dreamweaver 8.0 and Wine V1.3.15.
DW installs fine and seems to work well with pretty much everything you ask of
it until you resize or move the outer containing window, whereupon various
components of the window are not repainted and you are left with a very broken
looking screen. DW has not crashed and you can use Alt-F to get the File menu
and close down gracefully. F5 does not redraw the whole window, just the
preview area.
Workaround seems to be to just maximise DW as soon as it opens. As far as I
have been able to test so far, this seems to prevent the problem - including
Dan's reported 'New Site' bug of 2007-07-11.
Happy to perform any specific tests if it would help pin the bug down. This is
so near being perfect.
Geoff.
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http://bugs.winehq.org/show_bug.cgi?id=27407
Summary: Wine complains WINED3DFMT_R16_FLOAT is not supported
with r600g driver.
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rankincj(a)yahoo.com
Specifically:
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16_FLOAT with rendertarget flag
is not supported as FBO color attachment, and no fallback specified.
I'd be happy to raise a corresponding bug in Mesa (if necessary), if someone
could tell me exactly what Wine thinks is missing from Mesa's r600g driver.
The graphics card is HD4890, the game in question is World of Warcraft, and I
don't see this error with r300g / RV350.
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http://bugs.winehq.org/show_bug.cgi?id=21516
Summary: Diablo 2 hangs if becomes inactive
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thesource(a)mail.ru
Diablo 2 in windowed mode (-w command line parameter) stops responding to input
or updating window contents if the window becomes inactive or minimized. Wine
gives no additional output to stdout. If some logs are required, please tell me
how to get them.
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sgklink(a)gmail.com changed:
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CC|sgklink(a)gmail.com |
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http://bugs.winehq.org/show_bug.cgi?id=26932
Summary: Poor performance with Sim City 3000 Unlimited
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: performance
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=34353)
--> (http://bugs.winehq.org/attachment.cgi?id=34353)
Wine 1.3.18 console output
Compared to running under Windows 7, Sim City 3000 Unlimited performs poorly
under Wine. Loading scenarios takes much longer, and there is a 1-2 second
delay when clicking on buttons.
The console repeats this message:
fixme:d3d_surface:surface_init Trying to create a render target that isn't in
the default pool.
Full log attached.
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Darryl Pogue <dvpdiner2(a)gmail.com> changed:
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Ken Sharp <kennybobs(a)o2.co.uk> changed:
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--- Comment #424 from Ken Sharp <kennybobs(a)o2.co.uk> 2011-06-06 20:08:31 CDT ---
*** Bug 26932 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=26879
Summary: No music in Sim City 3000 Unlimited
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=34271)
--> (http://bugs.winehq.org/attachment.cgi?id=34271)
Wine 1.3.18 console output
Music does not play in Sim City 3000 Unlimited.
Nothing of relevance in the console.
Tried "winetricks directmusic dsound dmsynth" but it makes no difference.
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http://bugs.winehq.org/show_bug.cgi?id=27346
Summary: Guitar Hero World Tour: new messages
"fixme:d3d:resource_check_usage Unhandled usage flags
0x8."
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mistere2002(a)zonnet.nl
Created an attachment (id=34969)
--> (http://bugs.winehq.org/attachment.cgi?id=34969)
log
With the new version i get a lot of new messages in the logs. I don't have
tried all releases of Wine, but in the older version they don't show.
[quote]
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
1024x768x32 @60! (XRandR)
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
[/quote]
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Michael Duelli <m.duelli(a)web.de> changed:
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CC| |m.duelli(a)web.de
--- Comment #12 from Michael Duelli <m.duelli(a)web.de> 2011-06-06 08:46:52 CDT ---
I just tested with 1.3.21 and PowerPoint shows me the presentation on monitor 2
while I can see the usual editing view for slides on monitor 1.
However, this is not fully working as PowerPoint/wine does not detect two
monitors but only one.
So I can neither choose on which monitor to show the presentation nor can I use
the Presenter's View (presentation mode).
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--- Comment #23 from Bruni <earns.61(a)gmail.com> 2011-06-06 01:55:31 CDT ---
@ Stefan
In installed XP in VirtualBox from my old CD, then this game, and yes, it
worked correctly.
In my view, the value of the old version of the game is that this allows to
find out how good/exact Wine's DIB implementation is and the old version is
thus important. But you know best as an experienced developer.
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http://bugs.winehq.org/show_bug.cgi?id=27399
Summary: WoW full game client installer crashes
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ufchrisg(a)gmail.com
Created an attachment (id=35037)
--> (http://bugs.winehq.org/attachment.cgi?id=35037)
backtrace from wine, including the last error message before crash
Running Fedora 15; have encountered this on both x86 and x86_64
Gecko 1.2.0 installed
Nothing else is running or installed otherwise.
This occurs after the client retrieved from battle.net downloads the
Launcher.patch.exe and launches it. It seems to be related to the news being
loaded in the patch window.
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--- Comment #22 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2011-06-05 13:52:01 CDT ---
If a newer version of the game fixes the bug then this makes it a fairly low
priority. It may still be a valid bug, but not an important one. It could also
have been a game bug in the old game - does the game run correctly on Windows 7
or Windows XP?
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Mike Ellery <mellery(a)gmail.com> changed:
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CC|mellery(a)gmail.com |
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Bruni <earns.61(a)gmail.com> changed:
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--- Comment #21 from Bruni <earns.61(a)gmail.com> 2011-06-05 09:15:34 CDT ---
wine 1.3.21, Ubuntu 11.04 natty narwal
I compiled wine with "--without-xinput" to get around mouse issue.
Bug still present.
Please note that this bug can be properly tested only with some old version,
for example, 1.08, so dinksmallwood108.exe is fit.
DinkSmallwoodHDInstaller.exe uses a new game engine and does not deal with
Wine's DIB in needed way for testing this bug, so do not use this version.
Download and install it. When frontend has been shown up, run the game with
default tick values. The rest of testing is described in comment #16.
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Jarek <jarekczek(a)poczta.onet.pl> changed:
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CC| |jarekczek(a)poczta.onet.pl
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http://bugs.winehq.org/show_bug.cgi?id=8613
joaopa <jeremielapuree(a)yahoo.fr> changed:
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CC| |jeremielapuree(a)yahoo.fr
--- Comment #9 from joaopa <jeremielapuree(a)yahoo.fr> 2011-06-04 23:52:23 CDT ---
Works fine here (mouse is hard to use, but that's another problem)
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http://bugs.winehq.org/show_bug.cgi?id=26421
Summary: Regression: Monkey Island 2 SE glitches after wined3d
related commit on Intel GM45
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julius(a)zgod.cjb.net
This commit:
commit 75c8e9f7b42173eb3c08e4ae87d485caca431a9b
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Mar 3 09:24:10 2011 +0100
wined3d: Use EXT_texture_sRGB_decode to avoid sRGB texture duplication.
:040000 040000 da254da672c70effd7ac7c81cb95e593c98515e7
64c02fc18137ec10ec03e664ce62fec7c4d2a02c M dlls
Causes a regression in Monkey Island 2 Special Edition with an Intel GM45. This
is especially noticeable when activating the audio commentary. The text will
fail to disappear properly and new text will overlap. Also the zooming out
animation is glitchy and parts stay flashing in the screen.
My specs:
Ubuntu 10.04 Lucid
X.Org X Server 1.8.2
Intel driver version 2:2.14.0+git20110214.23f9b14d-0ubuntu0sarvatt~lucid
Kernel version 2.6.38-4-generic
Intel Core 2 Duo 2.53GHz
4GB RAM
Intel GM45 Graphics, 256MB
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http://bugs.winehq.org/show_bug.cgi?id=27044
Summary: Typo in App Fotostation Pro
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Hello,
I am pleased to notice that you also have entries for "Fotostation" in the
AppDB. There seems to be a Typo at the following address though:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=5991
The application's name should be Fotostation, not Fotosta
Regards,
Maik
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http://bugs.winehq.org/show_bug.cgi?id=27351
Summary: seems looping and avoids the app to start
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahso47(a)yahoo.com
fixme:d3d_surface:surface_load_location Downloading RGB surface 0x7c025218 to
reload it as sRGB
---------
seems looping and avoids the app to start
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João Mario <joaomariopancheri(a)live.com> changed:
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CC| |joaomariopancheri(a)live.com
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nowres <nss.zpeedzter(a)gmail.com> changed:
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--- Comment #20 from nowres <nss.zpeedzter(a)gmail.com> 2011-06-03 04:59:01 CDT ---
Bug fixed in wine 1.3.21
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maikwagner(a)yahoo.com changed:
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CC| |maikwagner(a)yahoo.com
--- Comment #36 from maikwagner(a)yahoo.com 2011-06-03 00:53:23 CDT ---
I tried running the gog.com version of Capitalism II and I am getting the same
error message as in comment #25. My system is a Mandriva 2011 (Beta 3) with
Intel 4500M graphics.
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http://bugs.winehq.org/show_bug.cgi?id=27328
Summary: Band In A box 2011 Error installation
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rubebop(a)gmail.com
Created an attachment (id=34951)
--> (http://bugs.winehq.org/attachment.cgi?id=34951)
first error
While installing Band In A Box 2011 with Wine 1.3.21, there is an issue:
"The program regsvr32.exe has found an a serious problemand has to shut down."
Then I see an other error window:
"Unable to register the DLL/OCX:RegSvr32 failed with exit code 0x80000100."
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http://bugs.winehq.org/show_bug.cgi?id=27366
Summary: zeckensack's Glide Wrapper is not able to create
window.
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: isukin.intelliware(a)gmail.com
Created an attachment (id=34990)
--> (http://bugs.winehq.org/attachment.cgi?id=34990)
error log
zeckensack's Glide Wrapper is not able to create window due to Xrandr that
cannot find matching mode.
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http://bugs.winehq.org/show_bug.cgi?id=27247
Summary: Please add support for ioctl 74080
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wubbbi(a)gmx.de
Hey guys :)
As I have seen in serveral forums and in the bugzilla here, there are many
programms which do not run without "ioctl 74080" support.
So I ask you if may someone could implement it. That would realy help me!
Its not a bug!!!!
I just ask to implement it to make my programms run:
E.g.:
Footballmanager 2009
Atlantica Online
...
Thanks for your attention :)
Greetings
P.s. For the reson, that the programms are going to crash without this
function, I will put the Severity to "Mayor" ... I hope thats ok! :)
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http://bugs.winehq.org/show_bug.cgi?id=27354
Summary: winediag:X11DRV_WineGL_InitOpenglInfo The Mesa OpenGL
driver is using software rendering, most likely your
OpenGL drivers haven't been installed correctly
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lcid-fire(a)gmx.net
I'm using Gnome Shell so I'm pretty sure that OpenGL is NOT using software
rendering (wouldn't work).
How does wine detect this?
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Summary: d3d_caps:wined3d_guess_card No card selector available
for GL vendor 4 and card vendor 0000.
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lcid-fire(a)gmx.net
When trying to play anything in 3D I get this message. Other bug reports claim
this was fixed - for me using Nouveau driver it is not.
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http://bugs.winehq.org/show_bug.cgi?id=27080
Summary: The Chronicles of Riddick: Assault on Dark Athena -
Mouse movement is not recognized.
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mgavl69(a)juno.com
Mouse movement in COR:Dark Athena and Butcher Bay(it's a 2 for 1 game) is not
recognized. Mouse pointer sits in top left corner at main menu. No option under
MouseWarpOverride(force,disabled,etc) solves the issue.The mouse buttons
although are recognized and working and so is the keyboard. If you need more
debug info as far as more channels to look at please let me know.
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http://bugs.winehq.org/show_bug.cgi?id=27297
Summary: Wine launcher redirect to DOSBox fails
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emulava(a)gmail.com
Hello.
I noticed that Wine now attempts to launch DOSBox for specific (.exe)
executable files if they aren't supported internally.
The problem? Well the Dosbox window will flash on screen for a moment, but then
just close out.
The following message is the one recieved if I use wine to launch the DOS exe
through a cli. ie - 'wineconsole *.exe'.
MIXER:Got different values from SDL: freq 44100, blocksize 940
ALSA:Can't subscribe to MIDI port (65:0) nor (17:0)
MIDI:Opened device:none
Simply launching the exact same executable though DOSBox yields no issues, but
it necessitates launching through the cli instead of double-clicking.
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http://bugs.winehq.org/show_bug.cgi?id=421
--- Comment #422 from James McKenzie <jjmckenzie51(a)gmail.com> 2011-05-29 18:39:48 CDT ---
(In reply to comment #421)
> (In reply to comment #420)
> > Won't patch to source for Wine 1.3.21
>
> Please see http://www.winehq.org/pipermail/wine-patches/2011-April/100557.html
> . An engine written by Huw Davies has been under development in the main WINE
> tree since April.
Huw has been quite busy and Max's patch, as noble as it is, should no longer
apply nor be used. There may be portions that may work, still, but that is
much work. I applaud Huw for staying with this effort and his continuous
'grinding' at building a functional DIB engine. I also applaud Max for staying
with this as well.
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Jeff Cook <jeff(a)deserettechnology.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeff(a)deserettechnology.com
--- Comment #421 from Jeff Cook <jeff(a)deserettechnology.com> 2011-05-29 17:50:45 CDT ---
(In reply to comment #420)
> Won't patch to source for Wine 1.3.21
Please see http://www.winehq.org/pipermail/wine-patches/2011-April/100557.html
. An engine written by Huw Davies has been under development in the main WINE
tree since April. I don't know if Max's engine is still necessary; you may want
to test with the latest WINE and roll back to the last known good version of
this patch, since I don't know if the conflicting engines would cause problems
or not.
I was quite surprised to see so little information divulged about such a major
step for WINE. As we know from this bug, a DIB engine has been one of the most
requested and longest-standing bugs in WINE, so for it to be merged essentially
without commentary is a bit funny. I'd like to get perspectives from Max and
others on the subject and on the engine that's being merged now if they have a
minute.
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--- Comment #420 from pyro_1v1aniac(a)yahoo.com 2011-05-29 17:45:17 CDT ---
Won't patch to source for Wine 1.3.21
Fails at
dib-engine-0003-fork-ddb-dib-behavi.patch
With loads of errors.
I'm not fantastic at this, and I'd really appreciate it if somebody that could
get this compiled could upload a deb or update the instructions for how to
patch and compile it.
Though only if it's not a bother, I'm not demanding anything. Winedib enabled
in registry no longer works.
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http://bugs.winehq.org/show_bug.cgi?id=27255
Summary: Mouse Jumps Around
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luisalvaradox(a)gmail.com
This is a general problem with the mouse. In several games and apps the mouse
is jumping around when moved. Does not matter how much you move it, it will
jump to the left and up.
It is not so bad with 2D apps, but with 3D apps like games that use the mouse
to point & click, point & navigate, point & drag, or just to move the mouse to
mark where you want to see or head to, it is a very bad problem.
The following tested games have this issue:
Shadowgrounds
Shadowgrounds Survivors
Revenge of the Titans
Counter Strike Source
Half Life 2 + Expansions
Left4Dead + Expansions
Left4Dead2 + Expansions
Quake 3
Hitman 3
Hitman Blood money
Penumbra + Expansions
Amnesia
Call of Duty 2
Call of Duty 3
Call of Duty 4
I have to add that the jumpy problem does not happen in the menu of the game.
It happens when you go inside the world of the game. When the 3D world for it
appears. An example is Hitman, in the menu the mouse works perfect. When i go
inside a world the problem starts. Same for Call of Duty, Penumbra, L4D, etc..
This are the games i tested since this are the ones i have access to.
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Bruni <earns.61(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |earns.61(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=21973
Summary: Fallout 3: err:d3d:resource_init Out of memory!
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mgavl69(a)juno.com
err:d3d:resource_init Out of memory!
This results in hangs/lockups usually when changing areas and/or loading new
maps. Attached is the normal debug output/glxinfo/fo3rendererinfo.txt.
Let me know if you need more info.
System Information
Linux 2.6.33/Ubuntu 9.10
Phenom II X3 720 / 2 Gig Ram / 2 Gig Swap
Geforce GT220 1024 MB DDR3
Fallout 3 Game of the Year Edition Ultra/High Settings
[Software\\Wine\\Direct3D]
"DirectDrawRenderer"="opengl"
"Multisampling"="disabled"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"RenderTargetLockMode"="auto"
"UseGLSL"="enabled"
"VertexShaderMode"="hardware"
"VideoMemorySize"="1024"
"VideoPciDeviceID"=dword:00000a20
"VideoPciVendorID"=dword:000010de
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|1.3.21 |0.9.20.
--- Comment #78 from Jeff Zaroyko <jeffz(a)jeffz.name> 2011-05-28 19:42:17 CDT ---
Please don't change the original reported version.
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Aaron Slunt <tonglebeak(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|0.9.20. |1.3.21
Summary|MOTD in counter-strike 1.6 |MOTD in counter-strike 1.6
|and counter-strike source |does not render
|does not render |
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--- Comment #77 from NSLW <lukasz.wojnilowicz(a)gmail.com> 2011-05-28 13:58:55 CDT ---
Please read comment #62 and #63 #64 #65 and change title of this bug
accordingly.
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--- Comment #76 from Ilya Chernykh <neptunia(a)mail.ru> 2011-05-28 10:29:46 CDT ---
I also have black MOTD. Wine 1.3.21
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--- Comment #75 from Jan Kalab <pitlicek(a)gmail.com> 2011-05-28 10:02:34 CDT ---
Created an attachment (id=34939)
--> (http://bugs.winehq.org/attachment.cgi?id=34939)
Black MOTD in Wine 1.3.20
No MOTD for me either!
Wine 1.3.20, Ubuntu 10.10 64bit, nVidia GF9600GT (drivers 270)
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |
--- Comment #74 from Dan Kegel <dank(a)kegel.com> 2011-05-28 09:56:09 CDT ---
Two people report not fixed.
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--- Comment #73 from Jordan Smith <jordm.s(a)gmail.com> 2011-05-28 09:54:56 CDT ---
Hmmm, I haven't tested it with 1.3.21, I'll try that when I get home from work.
I'll also try and see if I can get a screenshot of it working. I played CS:S
on Windows for years and Wine was definitely showing the correct behavior.
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--- Comment #72 from YuGiOhJCJ <yugiohjcj(a)1s.fr> 2011-05-28 09:37:53 CDT ---
I have just installed wine-1.3.21, and I again got a black screen at the place
of the MOTD.
So, the bug should be reopen.
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--- Comment #71 from Jordan Smith <jordm.s(a)gmail.com> 2011-05-28 09:13:51 CDT ---
(In reply to comment #70)
> No it's not fixed. Please reopen the bug.
I don't know what would cause this bug to be fixed on one computer and not
another, but it sure seems fixed to me. The last time I had checked for this
bug was a few months ago and at that time all the MOTD screen would show was a
black screen. I joined a Counter-Strike: Source server yesterday and was
greeted with a full HTML MOTD, and then again at the end of the game (Gun Game)
the MOTD was shown again correctly.
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--- Comment #70 from NSLW <lukasz.wojnilowicz(a)gmail.com> 2011-05-28 07:14:51 CDT ---
No it's not fixed. Please reopen the bug.
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http://bugs.winehq.org/show_bug.cgi?id=27316
Summary: patching wine: error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tectp(a)telefonica.net
Created an attachment (id=34937)
--> (http://bugs.winehq.org/attachment.cgi?id=34937)
terminal output of patching error
I attempted to build wine from source applying the patch abletonexport.diff
which is a patch that supposedly makes it possible for Ableton Live to record
audio.
This patch is posted on Bug 15695 as a possible solution.
I created a git clone of the latest wine source on my machine, I copy the patch
abletonexport.diff to the wine directory and then from within that directory
type:
patch -p1 <abletonexport.diff
At which point it fails.
resulting error attached.
Since this is my first ever attempt to patch the source and build it I'm very
ignorant as to how to go about it. Will a patch only work with a specific
version of wine?
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http://bugs.winehq.org/show_bug.cgi?id=8354
--- Comment #40 from Luke Benstead <kazade(a)gmail.com> 2011-05-28 04:32:38 CDT ---
Still happens in Zoo Empire with 1.3.20
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #69 from Austin English <austinenglish(a)gmail.com> 2011-05-27 18:01:19 CDT ---
Reported fixed.
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Jordan Smith <jordm.s(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jordm.s(a)gmail.com
--- Comment #68 from Jordan Smith <jordm.s(a)gmail.com> 2011-05-27 15:58:08 CDT ---
This bug appears to be fixed in Wine 1.3.20.
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http://bugs.winehq.org/show_bug.cgi?id=25106
Summary: mingw make/rm problems on shedskin test set
Product: Wine
Version: 1.2.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.dufour(a)gmail.com
attachment shows some problems with make.exe/rm.exe under mingw. I can't
reproduce it for a single test, but the following typically results in some
hits:
(install python 2.6.6 msi from python.org)
wineconsole cmd
cd shedskin-0.3
init
cd tests
python run.py -f
this will run a bunch of tests, and it will stop at the first one that fails
(-f). usually with a message like the following:
0 [main] us 0 init_cheap: VirtualAlloc pointer is null, Win32 error 487
AllocationBase 0x7110E000, BaseAddress 0x71110000, RegionSize 0xA700000, State
0
x2000
Z:\home\srepmub\Desktop\shedskin-0.3\msys\bin\make.exe: *** Couldn't reserve
spa
ce for cygwin's heap, Win32 error 487
0 [main] us 0 init_cheap: VirtualAlloc pointer is null, Win32 error 487
AllocationBase 0x7110E000, BaseAddress 0x71110000, RegionSize 0xA700000, State
0
x2000
Z:\home\srepmub\Desktop\shedskin-0.3\msys\bin\make.exe: *** Couldn't reserve
spa
ce for cygwin's heap, Win32 error 487
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http://bugs.winehq.org/show_bug.cgi?id=15527
Summary: Lineage2: only black screenshots.
IWineD3DSurfaceImpl_LoadTexture: Operation not supported
for scratch textures
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=16483)
--> (http://bugs.winehq.org/attachment.cgi?id=16483)
Lineage2 log
Hello,
the screenshots made by Lineage2 are only black.
Everytime the PRINT key is pressed to make a screenshot
wine produces this output:
fixme:d3d_surface:fb_copy_to_texture_direct >>>>>>>>>>>>>>>>> GL_INVALID_VALUE
(0x501) from glCopyTexSubImage2D @ surface.c / 2858
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture (0xb3c9af8) Operation not
supported for scratch textures
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http://bugs.winehq.org/show_bug.cgi?id=25969
Summary: Lords of the Realm 2 crash after intro video
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nisselarsson(a)home.se
Created an attachment (id=33106)
--> (http://bugs.winehq.org/attachment.cgi?id=33106)
stdout
After running Lords2 ( the GoG version ) I hit a crash right after the intro
video.
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http://bugs.winehq.org/show_bug.cgi?id=25864
Summary: Crashes while editing tags in Foobar2000
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonas.nyren(a)gmail.com
Created an attachment (id=32963)
--> (http://bugs.winehq.org/attachment.cgi?id=32963)
foobar2000 log
Bring up properties of a track (right click->properties or alt+enter), navigate
to some field and press F2 to edit. Now the field is completely blue and it's
not possible to enter anything. Press escape, and press F2 again. Application
freezes and after a while it simply crashes.
Editing tags works just fine in wine 1.3.11. Makes no difference if i use a 64
or 32 bit prefix it seems.
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http://bugs.winehq.org/show_bug.cgi?id=20221
Summary: Pressing "Details..." button causes nothing in
Nullsoft Install System
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b0ntrict0r(a)yandex.ru
When installer starts copying files, "Details..." button appears. Pressing this
button shows a read-only edit box that displays current progress on processing
files. It works on Windows, but not on Wine. I've tested it with VLC's and Qt's
installers.
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #15 from Alexandre Julliard <julliard(a)winehq.org> 2011-05-27 13:38:25 CDT ---
Closing bugs fixed in 1.3.21.
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http://bugs.winehq.org/show_bug.cgi?id=23852
Summary: Gothic 3: Intro plays only with native quartz
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=29941)
--> (http://bugs.winehq.org/attachment.cgi?id=29941)
Terminal output on Wine-1.3.0
Steps to reproduce:
1) remove ~/.wine
2) install Gothic3.exe (default installation with DirectX)
3) wine Gothic3.exe
4) New Game
5) Wait until loading screen finishes
Behaviour:
Loading screen stays on display and mouse pointer appears. No intro film is
displayed.
Expected behaviour:
After loading screen an intro should be played.
Workaround:
Set quartz.dll to native,built-in
Additional informations:
WINEDEBUG=+quartz doesn't give any line with quartz in terminal.
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http://bugs.winehq.org/show_bug.cgi?id=16453
Summary: Chrome outer installer can't download inner installer
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://chrome.google.com
OS/Version: other
Status: NEW
Keywords: download, Installer, patch
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Tried Chrome today by going to chrome.google.com in firefox under wine and
downloading what they offered.
The small (750KB) outer installer starts, but fails because
WinHttpCrackUrl is too picky about its arguments. I
removed the extra checks (see attached patch) and it got
a fair bit further; the failure seems to be associated with the log message
err:winhttp:netconn_secure_connect SSL_connect failed: error:140770FC:SSL
routines:SSL23_GET_SERVER_HELLO:unknown protocol
(which might mean all sorts of things, including we tried
to connect to an http server with https...)
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http://bugs.winehq.org/show_bug.cgi?id=20671
Summary: google chrome can't log in to gmail
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Google Chrome works pretty well -- heck, I'm using it under Wine to
post this bug report -- but it can't log in to gmail.
Ditto for chromium built from sources.
See also bug 20340 and bug 20622.
(Installing Chrome requires "winetricks msxml3",
and running it requires --no-sandbox;
running debug builds also requires a stub for GdiInitializeLanguagePack, see
http://src.chromium.org/viewvc/chrome/trunk/src/chrome/renderer/render_proc…)
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http://bugs.winehq.org/show_bug.cgi?id=26048
Summary: cmd tests show some uninitialized value errors under
valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33220)
--> (http://bugs.winehq.org/attachment.cgi?id=33220)
valgrind log
Conditional jump or move depends on uninitialised value(s)
at real_length (sortkey.c:329)
by wine_compare_string (sortkey.c:338)
by CompareStringW (locale.c:2824)
by WCMD_expand_envvar (wcmdmain.c:548)
by handleExpansion (wcmdmain.c:823)
by WCMD_ReadAndParseLine (wcmdmain.c:1783)
by WCMD_batch (batch.c:93)
by WCMD_run_program (wcmdmain.c:1131)
by WCMD_execute (wcmdmain.c:1554)
by WCMD_process_commands (wcmdmain.c:2170)
by wmain (wcmdmain.c:2431)
by __wine_spec_exe_wentry (exe_wentry.c:36)
by ??? (process.c:1034)
by start_process (process.c:1086)
by ??? (signal_i386.c:2473)
by call_thread_entry_point (signal_i386.c:2499)
by start_process (loader.c:2606)
by ??? (port.c:60)
Uninitialised value was created by a stack allocation
at WCMD_expand_envvar (wcmdmain.c:483)
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http://bugs.winehq.org/show_bug.cgi?id=18868
Summary: Volvo - The Game: extremely slow install
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=16710
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: selmi(a)centrum.sk
Created an attachment (id=21688)
--> (http://bugs.winehq.org/attachment.cgi?id=21688)
log with 1.23 version of wine
i used clean installation of wine 1.1.23. all what was changed in default .wine
was, that i set with winecfg audiodriver to alsa and virtual screen to 1024x768
when game installation is launched it starts normally for first ~25%, then it
takes several minutes to reach about half of the installation, only then it
continues in normal speed again. installation itself works, its only very
sluggish
attached log is ordinary because i didn't knew what exactly will be needed. if
you want some additional information let me know (or try application yourself,
its free to download and try)
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http://bugs.winehq.org/show_bug.cgi?id=15190
Summary: Google Chrome status bar renders improperly
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://chrome.google.com
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: royshea(a)gmail.com
Created an attachment (id=15939)
--> (http://bugs.winehq.org/attachment.cgi?id=15939)
Status bar improperly rendered in lower left
Chrome uses a status bar that to display when actions, such as loading a site,
are taking place. When an action begins the status bar should appear light
blue in the lower left corner of the screen with text describing the action,
and when the action is complete the status bar should disappear.
When running Chrome in Wine the status bar does does not correctly appear and
disappear. Problems include: the status bar is present without any status text
when chrome starts, loading pages almost never triggers updating the status bar
with a status message, the status bar occasionally shows through windows placed
in front of the chrome window, rarely the status bar does change but it then
returns to being stuck in the new state.
The stuck status bar is blue, but attempts to capture the status bar with a
screen shot result in the status bar simply being incorrectly rendered. A
screen shot is attached.
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http://bugs.winehq.org/show_bug.cgi?id=18588
Summary: VRTool works too slow in Wine
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a_s_y(a)sama.ru
Hello.
VRTool ( http://www.tecepe.com.br/nav/vrtool/ ) works too slow in Wine. And
VRTool works normally on the same computer in VirtualBox/Windows XP.
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http://bugs.winehq.org/show_bug.cgi?id=17319
Summary: ImageList_DrawIndirect ILS_ALPHA needed
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luis.busquets(a)ilidium.com
Dibanet.exe (application to desing bathrooms) does not show the bathroom type
selected because of unimplemented ImageList_DrawIndirect ILS_ALPHA.
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http://bugs.winehq.org/show_bug.cgi?id=14758
Summary: drakensang can not create render surface
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frick(a)sc-networks.de
game crashes after intro movie when entering 3d mode.
there is a demo for the game - but note, that i have not tried the demo and the
error occurs with the full version:
http://www.drakensang.de/oe_uploads/downloads/drakensang_demo.zip
installed game, applied no-cd-patch, installed dx9 from cd. winecfg is: winxp
with the following overrides:
"d3d8"="builtin"
"d3d9"="builtin"
"d3dim"="native"
"d3drm"="native"
"d3dx8"="native"
"d3dx9_24"="native"
"d3dx9_25"="native"
"d3dx9_26"="native"
"d3dx9_27"="native"
"d3dx9_28"="native"
"d3dx9_29"="native"
"d3dx9_30"="native"
"d3dx9_31"="native"
"d3dx9_32"="native"
"d3dx9_33"="native"
"d3dx9_34"="native"
"d3dx9_35"="native"
"d3dx9_36"="native"
"d3dx9_37"="native"
"d3dx9_38"="native"
"d3dxof"="native"
"dciman32"="native"
"ddrawex"="native"
"devenum"="native"
"dinput"="builtin"
"dinput8"="builtin"
"dmband"="native"
"dmcompos"="native"
"dmime"="native"
"dmloader"="native"
"dmscript"="native"
"dmstyle"="native"
"dmsynth"="native"
"dmusic"="native"
"dmusic32"="native"
"dnsapi"="native"
"dplay"="native"
"dplayx"="native"
"dpnaddr"="native"
"dpnet"="native"
"dpnhpast"="native"
"dpnlobby"="native"
"dsound"="builtin"
"dswave"="native"
"dxdiagn"="native"
"mscoree"="native"
"msdmo"="native"
"qcap"="native"
"quartz"="native"
"streamci"="native"
machine is ubuntu hardy 64; wine is from winehq by apt-get; gfx-card is nivida
with 169.12 drivers
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http://bugs.winehq.org/show_bug.cgi?id=15178
Summary: Google Chrome shows some youtube videos rotated
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander.vodomerov(a)gmail.com
Created an attachment (id=15923)
--> (http://bugs.winehq.org/attachment.cgi?id=15923)
Screenshot of Google Chrome with flipped YouTube video
Google Chrome renders some (not all) YouTube videos as rotated.
A good example to reproduce is http://www.youtube.com/projectreport - it is
always rendered rotated.
Usual YouTube videos (when someone send you link like
www.youtube.com/watch?v=...) works fine.
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http://bugs.winehq.org/show_bug.cgi?id=6971
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #513 from Alexandre Julliard <julliard(a)winehq.org> 2011-05-27 13:36:55 CDT ---
Closing bugs fixed in 1.3.21.
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http://bugs.winehq.org/show_bug.cgi?id=5158
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Alexandre Julliard <julliard(a)winehq.org> 2011-05-27 13:36:50 CDT ---
Closing bugs fixed in 1.3.21.
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http://bugs.winehq.org/show_bug.cgi?id=23061
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Alexandre Julliard <julliard(a)winehq.org> 2011-05-27 13:36:49 CDT ---
Closing bugs fixed in 1.3.21.
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http://bugs.winehq.org/show_bug.cgi?id=17489
Summary: JigsawADay.com puzzle applications do not display a
window
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://jigsawaday.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With today's Git (wine-1.1.15-221-g79cc416), launching any puzzle application
download from the JigsawADay.com site yields no window and the following
output:
fixme:shdocvw:navigate_url Unsupported args (Flags 0x153bf0:12; TargetFrameName
0x153c00:12)
fixme:msvideo:DrawDibBegin wFlags == 0x00001004 not handled
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http://bugs.winehq.org/show_bug.cgi?id=26933
Summary: Iexplore relative links not work ok
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
wine iexplore http://netikka.net/dev/rel.html
Click link -> Fail!
<html>
<body>
<a href="./rel.php?s=1">Click</a>
</body>
</html>
<?php
$tst=$_GET["s"];
if ($tst=="1")
{ echo("Ok!"); }
else
{ echo("Fail!"); }
?>
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http://bugs.winehq.org/show_bug.cgi?id=12084
Summary: Project Nomads: game can't grab mouse
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitriy.geels(a)gmail.com
Allow mouse grab for directx apps is enabled, but game can't grab cursor - so
mouselook is completely unusable.
No clues appear in log, at least with default debug level.
Same problem encountered in another small game: Dead Boys -- but that one uses
DX5, hope it will help you to find problem.
This game can be found here: http://loyso.m6.net/deadboys/download.html
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http://bugs.winehq.org/show_bug.cgi?id=27114
Summary: LTspice IV installer freezes after installation
completes
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Installing 4.11v, installer freezes after license acceptance and "Install Now"
click.
"Install now" installs correctly the program (with "Extracting foo...")
messages-, but when installation is complete, the installer doesn't return.
No error message on console.
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http://bugs.winehq.org/show_bug.cgi?id=27008
Summary: Lucent Heart: crashes on start
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.joystiq.com/game/lucent-heart/download/luce
nt-heart-install-client
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34439)
--> (http://bugs.winehq.org/attachment.cgi?id=34439)
bt all
Free mmorpg, installs fine under wine. After install, it attempts to run it's
updater, and hangs:
wine: Unhandled page fault on read access to 0x00000000 at address (nil)
(thread 002d), starting debugger...
never giving a good backtrace. If I ctrl+c it, I get:
Backtrace:
=>0 0x00000000 (0x0033fe60)
1 0x00591e23 in bfupdate (+0x191e22) (0x0033fe88)
2 0x00000000 (0x0033fea8)
3 0x7b85af7b start_process+0x5a(peb=0x1e)
[/home/austin/wine-git/dlls/kernel32/process.c:1086] in kernel32 (0x0033fee8)
4 0x7bc708a8 call_thread_func+0xb() in ntdll (0x0033fef8)
5 0x7bc70a7e call_thread_entry_point+0x6d(entry=0x7b85af20, arg=0x7ffdf000)
[/home/austin/wine-git/dlls/ntdll/signal_i386.c:2499] in ntdll (0x0033ffc8)
6 0x7bc4c19e start_process+0x1d(kernel_start=0x7b85af20)
[/home/austin/wine-git/dlls/ntdll/loader.c:2612] in ntdll (0x0033ffe8)
7 0xb772bb9d wine_call_on_stack+0x1c() in libwine.so.1 (0x00000000)
I'll attach a winedbg 'bt all' and relay/seh/tid traces.
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http://bugs.winehq.org/show_bug.cgi?id=27107
Summary: Corel Ventura 10 - the impossiblility to install
software
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sarbash.s(a)gmail.com
Created an attachment (id=34551)
--> (http://bugs.winehq.org/attachment.cgi?id=34551)
Setup32.exe error message
Arch Linux.
wine-1.3.19
Setup32.exe requires administrative privileges.
Trying passing by Setup32.exe with help of direct use "wine msiexec /i
Ventura.msi" interrupts the installation immediately after Wizard's Welcome
Screen [Next] button pressing.
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