http://bugs.winehq.org/show_bug.cgi?id=25019
Summary: Osmos Demo: needs a few msvcr80/msvp80 functions
Product: Wine
Version: 1.3.6
Platform: x86
URL: http://www.bigdownload.com/games/osmos/pc/osmos-demo/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
./drive_c/Program Files/OsmosDemo/OsmosDemo.exe imports following stub symbols:
msvcp80:??4?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@ABV01@@Z
msvcp80:?swap@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEXAAV12@@Z
./drive_c/Program Files/OsmosDemo/OsmosDemo.exe imports following stub symbols:
msvcr80:_ctime64_s
msvcr80:_wfindfirst64i32
msvcr80:_wfindnext64i32
ctime64_s is bug 24416.
Workaround is winetricks vcrun2005.
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http://bugs.winehq.org/show_bug.cgi?id=24729
Summary: unimplemented msvcrt.dll.wprintf_s
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Internet Explorer 9.0 (32-bit) beta fails with Unhandled exception:
unimplemented function msvcrt.dll.wprintf_s called in 32-bit code (0x7bc4b480).
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http://bugs.winehq.org/show_bug.cgi?id=19669
Summary: Sonic Mega Collection Plus quits just after the
launcher
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://smcplus.sega-europe.com/uk/index.html
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kazade(a)gmail.com
Sonic Mega Collection Plus uses a launcher to start the game, the launcher
works perfectly but when you click "Play Game" a window opens then the game
exits with the following output:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x41c777
fixme:advapi:RegisterEventSourceA ((null)," "): stub
fixme:advapi:RegisterEventSourceW (L"",L" "): stub
fixme:advapi:ReportEventA
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x00000060,0x73e3f8,0x75977a):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x00000060,0x12d108,0x75977a):
stub
err:eventlog:ReportEventW L"6"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
fixme:advapi:RegisterEventSourceA ((null)," "): stub
fixme:advapi:RegisterEventSourceW (L"",L" "): stub
fixme:advapi:ReportEventA
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x000002cc,0x73e3f8,0x75b09a):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x000002cc,0x12d108,0x75b09a):
stub
err:eventlog:ReportEventW L"7"
I've attached a relay log
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http://bugs.winehq.org/show_bug.cgi?id=4098
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Alexandre Julliard <julliard(a)winehq.org> 2010-11-26 13:13:58 CST ---
Closing bugs fixed in 1.3.8.
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http://bugs.winehq.org/show_bug.cgi?id=20329
Summary: Free Realms crashes with Unimplemented
d3dx9_36.dll.D3DXCreateEffectFromFileA
Product: Wine
Version: 1.1.31
Platform: PC
URL: http://www.freerealms.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mike.kaplinskiy(a)gmail.com
Created an attachment (id=24042)
--> (http://bugs.winehq.org/attachment.cgi?id=24042)
crash log
Getting around bug 18549, this comes up. winetricks d3dx9 gets around it.
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http://bugs.winehq.org/show_bug.cgi?id=22905
Summary: MS Office 2007: Right-click on taskbar icon and
selecting close does not work
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=28333)
--> (http://bugs.winehq.org/attachment.cgi?id=28333)
wine-1.2-rc1-142-ga72f3f3 console output for Word 2007
Right-clicking on the taskbar icon of an MS Office 2007 program and selecting
close doesn't do anything. Nothing new is printed in the console, but console
log attached anyway. Tested in latest git.
The other menu options (minimise, move, etc.) work fine.
I'm currently running Ubuntu 8.10 Gnome/GDM.
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http://bugs.winehq.org/show_bug.cgi?id=25262
Summary: Fallout New Vegas: runs out of memory if
iShadowMapResolution=1024
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Works fine on Windows with the same hardware. Terminal shows:
err:d3d:resource_init Out of adapter memory
err:d3d9:device_parent_CreateSurface (0x159d4c) CreateSurface failed, returning
0x8876017c
fixme:d3d_texture:texture_init Failed to create surface 0x179be6e8, hr
0x8876017c
wine: Unhandled page fault on read access to 0x00000000 at address 0xb66acf
(thread 0030), starting debugger...
and an unhelpful backtrace (crashes in the program itself).
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http://bugs.winehq.org/show_bug.cgi?id=25186
Summary: Tom Clancy's Splinter Cell installer locks up
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pp(a)siedziba.pl
Splinter Cell installer enters infinite loop before it installs any files.
Regression test finds this commit as the culprit:
f324f3c31ef4b0a6b5273aca534c173d68932462 is the first bad commit
commit f324f3c31ef4b0a6b5273aca534c173d68932462
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Thu Nov 11 15:58:12 2010 -0600
shell32: Don't fail if the path doesn't exist in Unix in
IShellFolder::ParseDisplayName.
:040000 040000 319f1430fd21651467b6d173c38aa9b2ae2f25ca
97d7adfd2c2ad0c7b00aefed240ddf18a9899875 M dlls
Debugging the issue further, the patch introduces this loop:
1. while(!(pszUnixPath = wine_get_unix_file_name(dospath))){
2. if(has_failed)
3. *dospath_end = '/';
4. else
5. has_failed = 1;
6. while(*dospath_end != '\\' && *dospath_end != '/')
7. --dospath_end;
8. *dospath_end = '\0';
9. }
When I print the dospath variable between lines 1 and 2, the output is:
C:\Program Files\Ubi Soft Entertainment\Tom Clancy's Splinter Cell
Demo\Support\Readme.txt
C:\Program Files\Ubi Soft Entertainment\Tom Clancy's Splinter Cell Demo\Support
C:\Program Files\Ubi Soft Entertainment\Tom Clancy's Splinter Cell Demo\Support
C:\Program Files\Ubi Soft Entertainment\Tom Clancy's Splinter Cell Demo\Support
[...]
... and it repeats ad infinitum.
The problem is, the inner while loop at line 6 immediately finds the '/' char
written earlier at line 3, so dospath_end variable isn't decremented, and it
loops forever.
I don't know what this piece of code is supposed to do, so I have no idea what
is the correct way to fix it.
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http://bugs.winehq.org/show_bug.cgi?id=25074
Summary: dotnet30 install fails with status 87 in wine > 1.3.4?
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Doesn't happen in wine-1.3.4, but does in 1.3.5 and git.
First reported at http://code.google.com/p/winezeug/issues/detail?id=192
To see it in action, do 'winetricks dotnet30', then when the tray icon
is created, doubleclick it so the install window opens up again.
The failure happens in the first few seconds, the gui says there's
been an errror (but nothing suspicious happens in the console), and it
takes some time unwinding the install. The installer then exits with nonzero
status, which in winetricks shows up at
Note: command 'wine $HOME/.cache/winetricks/dotnet30/dotnetfx3.exe' returned
status 87. Aborting.
Bisecting is next.
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http://bugs.winehq.org/show_bug.cgi?id=24382
Summary: Call Of Duty 4: Modern Warfare crash because of too
low memory reported
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=30725)
--> (http://bugs.winehq.org/attachment.cgi?id=30725)
Console output
Setting the video memory to 256 with regedit workaround the problem.
I have an Intel GM45: Mesa DRI Mobile Intel® GM45 Express Chipset GEM 20100330
DEVELOPMENT x86/MMX/SSE2
And this is on Ubuntu Maverick
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http://bugs.winehq.org/show_bug.cgi?id=24595
Summary: Ninja Penguin crashes during the startup.
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://www.yoyogames.com/games/114789-ninja-penguin
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=31061)
--> (http://bugs.winehq.org/attachment.cgi?id=31061)
~/wine-git/wine Ninja_Penguin.exe &> log.txt
fixme:quartz:parse_header Not a valid header: 00:23
fixme:quartz:parse_header Not a valid header: 23:7f
fixme:quartz:parse_header Not a valid header: 7f:ff
fixme:quartz:parse_header Not a valid header: ff:00
"" ""
"" ""
fixme:quartz:parse_header Not a valid header: 71:1d
fixme:quartz:parse_header Not a valid header: 1d:ff
fixme:quartz:parse_header Not a valid header: 1d:ff
mpegsplit.c:178: FillBuffer: Assertion `parse_header(fbuf, &length,
&This->position) == ((HRESULT)0L)' failed.
wine: Assertion failed at address 0x68000832 (thread 001e), starting
debugger...
The above line is quite notable but the complete log is attached and using
native quartz works around the bug.
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http://bugs.winehq.org/show_bug.cgi?id=23408
Summary: Sid Meier's Civilization IV Beyond the Sword v3.19
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: janeczkomariuszrobert(a)gmail.com
Created an attachment (id=29174)
--> (http://bugs.winehq.org/attachment.cgi?id=29174)
This is what I see on console
The installation went without any problems but the application does not start
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http://bugs.winehq.org/show_bug.cgi?id=25210
Summary: unimplemented function msvcr90.dll - Puzzle Agent Demo
won't start
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Created an attachment (id=32013)
--> (http://bugs.winehq.org/attachment.cgi?id=32013)
terminal output from running main executable with wine
Puzzle Agent Demo game fails to start with terminal output like:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
Get the game from http://www.telltalegames.com/puzzleagent
Found winetricks vcrun2008 makes it work
Get winetricks from http://winezeug.googlecode.com/svn/trunk/winetricks
See attachment for Terminal output while launching the game.
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http://bugs.winehq.org/show_bug.cgi?id=25144
Summary: NFS Porsche and High Stakes crash at beginning
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
NFS Porsche used to work in wine-1.3.6-379-g1309731 but stooped in
wine-1.3.6-421-gc138970. There is no luck with Wine 1.3.7 either.
Regression test did give:
3bbe658ef1b2a992ad44cd9503ad65889a1c6896 is the first bad commit
commit 3bbe658ef1b2a992ad44cd9503ad65889a1c6896
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Nov 11 12:39:20 2010 +0100
wined3d: Remove some useless code.
:040000 040000 e99e2fb830912bc71b17c7d52c0ba47a91a0d90d
6652076793ba274d80db96cab11ab8aa3f58ecd8 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=17140
Summary: Brothers in arms:
fixme:d3d9:IDirect3DDevice9Impl_CreateVertexDeclaration
Allocation of memory failed, returning
D3DERR_OUTOFVIDEOMEMORY loop
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
After about 20-30 minutes of playing Brothers In Arms: Road to Hill 30, the
game crashes with the following loop.
fixme:d3d9:IDirect3DDevice9Impl_CreateVertexDeclaration Allocation of memory
failed, returning D3DERR_OUTOFVIDEOMEMORY
Occasionally lines like these are found within the log.
err:d3d9:IDirect3DDevice9Impl_CreateVertexDeclaration Memory allocation failed
err:d3d9:IDirect3DDevice9Impl_CreateVertexDeclaration Memory allocation failed
fixme:d3d9:convert_to_wined3d_declaration Memory allocation failed
Using v.1.11 of the game, with latest wine-git at the moment (1.1.13) on Gentoo
X64, Videomemorysize=512 as an added registry key.
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http://bugs.winehq.org/show_bug.cgi?id=22861
Summary: XML Copy Editor hangs when editing a file
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://sourceforge.net/projects/xml-copy-editor/files/
xmlcopyeditor-windows/1.2.0.6/xmlcopyeditor-1.2.0.6-in
stall.exe/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=28254)
--> (http://bugs.winehq.org/attachment.cgi?id=28254)
terminal log
Installed in a clean wine prefix.
Open an XML file.
Attempt to delete a word.
Editor hangs.
Terminal log attached.
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http://bugs.winehq.org/show_bug.cgi?id=21261
Summary: implement the IGameExplorer interface
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.eveonline.com/download/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
The following output is apparently fairly common:
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc}
could be created for context 0x1
This is the class id of a new vista interface, IGameExplorer, documented here:
http://msdn.microsoft.com/en-us/library/microsoft.directx_sdk.igameexplorer…
The class should be in gameux.dll
I believe the message is usually harmless. A program could only rely on the
class being present if it requires vista or greater.
According to a Google search, the interface is used by:
* Steam games (Half-Life 2, Team Fortress 2, ...)
* EVE Online
* Enemy Territory: QUAKE Wars
* Football Manager 2008
* Far Cry 2
* Company of Heroes
* and many others
I think we will need to add this, but in doing so we risk breaking games that
currently work (because they will rely on the class to work correctly if it
exists). I think stubs will mostly work fine.
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http://bugs.winehq.org/show_bug.cgi?id=24925
Summary: Fallout 3 needs msvcr80.dll.qsort_s
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
According to mscodescan.pl, may also need msvcr80:_itow_s.
Only two functions, should be easy.
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http://bugs.winehq.org/show_bug.cgi?id=17728
Summary: Check exception during first configuration creation
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Markus.Elfring(a)web.de
I have updated the software to the current version 1.1.17-1.1 on my openSUSE
11.1 system.
elfring@Sonne:~> winecfg
wine: created the configuration directory '/home/elfring/.wine'
fixme:system:SetProcessDPIAware stub!
fixme:dwmapi:DwmIsCompositionEnabled 0x33cf94
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
fixme:advapi:SetNamedSecurityInfoW
L"C:\\windows\\gecko\\0.9.1\\wine_gecko\\components\\xpti.dat" 1 536870916
(nil) (nil) 0x33c960 (nil)
...
wine: configuration in '/home/elfring/.wine' has been updated.
err:seh:setup_exception_record nested exception on signal stack in thread 0013
eip 7d828976 esp 7ffd7948 stack 0x1bc2000-0x1cc0000
The application window is displayed for the configuration tool as expected. -
Can this error message be avoided?
(It is also mentioned in open reports for the bug #12334, bug #15195 and bug
#17347.)
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http://bugs.winehq.org/show_bug.cgi?id=20064
Summary: Divine Divinity II - Floor is transparent
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcflow-forum(a)gmx.net
The floor/ground in Divine Divinity II is completely transparent, you can view
through it. Just objects like stones and wood are shown. I attached a
screenshot and an error log.
ORM seems not to change anything, I tried backbuffer, pbuffer and fbo.
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http://bugs.winehq.org/show_bug.cgi?id=23460
Summary: Universal USB installer 'Cancel' button does not work
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://www.pendrivelinux.com/downloads/Universal-USB-I
nstaller/Universal-USB-Installer-v1.6.6.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
The cancel button on the installer is not clickable.
Possible regression, will check.
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http://bugs.winehq.org/show_bug.cgi?id=16548
Summary: qedit:mediadet.c test is skipped due to renaming a file
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
Created an attachment (id=18023)
--> (http://bugs.winehq.org/attachment.cgi?id=18023)
hacky mediadet.c test debug patch
GetTempFileNameW() returns sometimes the same name in both calls in mediadet.c.
As said in MSDN the name has to be unique. It is unique, but the test deletes
the unique file and generates a new one with a new extension. In the next call
the GetTempFileNameW() returns another or the same name (the unique file was
deleted before).
But the test assumes that renaming the file extension gets a new unique one
(which seems to fit on windows XP/2000 - see http://test.winehq.org/data - but
not for wine). This works mostly - not all times - in the first run with a
clean temp folder. The chance is really small to hit two times the same name.
I haven't checked this on windows but it is affected, too, I think (probably
GetTempFileNameW() has an internal static variable which generates every time a
new name from the one before, or so ...).
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http://bugs.winehq.org/show_bug.cgi?id=17630
Summary: Unreal Tournament 3: d3dx10_35.dll not found
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Fresh install of Wine, Steam, UT3, attempting to launch the game fails because
it thinks that DX10 is present.
err:module:import_dll Library d3dx10_35.dll (which is needed by L"C:\\Program
Files\\Steam\\steamapps\\common\\unreal tournament 3\\Binaries\\UT3.exe") not
found
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http://bugs.winehq.org/show_bug.cgi?id=25121
Summary: Jigsaw (Mile Drummond) does not start
Product: Wine
Version: 1.3.6
Platform: x86
URL: http://www.freegamearchive.com/game.php?id=10313
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=31866)
--> (http://bugs.winehq.org/attachment.cgi?id=31866)
~/wine-git/wine jigsaw.exe &> log.txt
Notable from the log
err:module:import_dll Library XAPOFX1_1.dll (which is needed by
L"C:\\users\\andrew\\Temp\\cap23f.tmp\\2.csx") not found
With XAPOFX1_1.dll it starts
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http://bugs.winehq.org/show_bug.cgi?id=22380
Summary: Big Fish Games: requires Administrator access
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t_poppenhusen(a)hotmail.com
Wine runs fine, but when trying to install a game from Big Fish Games
(specifically, Margrave Manor 2: Lost Ship), I keep getting an error saying
that, in order to install a game from Big Fish Games, I must have administrator
access.
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http://bugs.winehq.org/show_bug.cgi?id=24366
Summary: Crystal Cubes: unimplemented function
d3dx9_36.dll.D3DXFillTexture
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://www.nzlab.dk/files/cc101.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=30715)
--> (http://bugs.winehq.org/attachment.cgi?id=30715)
terminal output
Crystal Cubes is a freeware tetris clone in 3D.
When starting, the game complains about the following unimplemented function in
Wine's d3dx9_36.dll: D3DXFillTexture.
A native d3dx9_36.dll (or winetricks d3dx9) makes the game happy and it works
flawlessly.
For testing: the game also needs native msxml3 libraries to start correctly
(that's bug #23656).
Fedora 13
Nvidia 7600 / driver 256.53
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http://bugs.winehq.org/show_bug.cgi?id=23840
Summary: Starcraft II: white planet on login screen on GeForce
6/7
Product: Wine
Version: 1.2
Platform: x86
URL: http://us.battle.net/sc2/en/
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=29923)
--> (http://bugs.winehq.org/attachment.cgi?id=29923)
bad screenshot
Regression introduced by
austin@laptop:~/wine-git$ git bisect good
4936e71828669ef084f9cf243f924a11a2cdce50 is the first bad commit
commit 4936e71828669ef084f9cf243f924a11a2cdce50
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Jul 29 12:56:54 2010 +0200
wined3d: Clamp vertex shader outputs.
To avoid having to interpolate infinities over fragments.
:040000 040000 422077d6e509af3cf5503e92e126a424ba65c3d7
94c0887d2cb23239444ee137879b57b45a37ac28 M dlls
I'll attach screenshots/terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=25295
Summary: Hello Kitty Online Not Registering Error When Login is
Incorrect
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
When logging on to Hello Kitty Online with the incorrect information, e.g.,
using only part of your hellokitty.com email address, the form does not show an
error, or any other feedback. Simply shows "Connecting to Server" until the
user cancels the connection.
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http://bugs.winehq.org/show_bug.cgi?id=25288
Summary: can't create new key in regedit
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: acik-47(a)web.de
Created an attachment (id=32131)
--> (http://bugs.winehq.org/attachment.cgi?id=32131)
regedit crashlog
whenever i create a new key in regedit, i get an error message saying "invalid
handle"
if i try to add a new key via the menues, regedit crashes.
log attached
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http://bugs.winehq.org/show_bug.cgi?id=12092
Summary: Graphical glitches in System Shock 2
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.download.com/System-Shock-2-demo/3000-7539_4-
10031250.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oponek(a)gmail.com
There are some graphical glitches in System Shock 2 with Wine 0.9.57 (see
screenshot).
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http://bugs.winehq.org/show_bug.cgi?id=18434
Summary: Unhandled page fault whiling using gecko to browser a
URL
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marsliu2000(a)hotmail.com
Created an attachment (id=21037)
--> (http://bugs.winehq.org/attachment.cgi?id=21037)
partical output with WINEDEBUG=+all option
I am using Gentoo Distro, 32bit configuration. I tested 1.1.15, 1.1.17 to
1.1.21. All of them have this bug.
Everytime I do the test I remove my .wine folder and /usr/share/wine folder.
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http://bugs.winehq.org/show_bug.cgi?id=421
--- Comment #395 from SQLek <sql7(a)wp.pl> 2010-11-25 12:41:56 CST ---
Created an attachment (id=32129)
--> (http://bugs.winehq.org/attachment.cgi?id=32129)
fallout 1.2 - statistic from WINEDEBUG=+dibdrv
In game/battle i have one frame per 5 sec.
In interface i have one frame per 2-3 sec.
Also i forgot say that i have curent 1.3.7.
11045 trace:dibdrv:DIBDRV_SetDeviceClipping physDev:0xXXXX, vis_rgn:0xXXXX,
clip_rgn:(nil)
- potentialy can be ignored - intro is displayed with black frame.
1288 trace:dibdrv:DIBDRV_SetDIBits physDev:0xXXXX, hbitmap:0xXXXX, startscan:0,
lines:480, bits:0xXXXX, bmi:0xXXXX, coloruse:0
1288 trace:dibdrv:DIBDRV_BitBlt physDevDst:0xXXXX(DDB), xDst:0, yDst:0,
width:640, height:480, physDevSrc:0xXXXX(DIB-DIBFMT_DIB8), xSrc:0, ySrc:0,
rop:00cc0020
- allways in that seqence (one after another) and starts when cursor display.
Also tested 15 and 16 bpp and got:
err:xrender:get_xrender_format_from_color_shifts No XRender format found! x 100
and mysterious x-error that end application.
Also starting x-server in 8bpp slows down fallout and many pallete glithes
ocurs.
Don't tested starting fake xserver with xinit with 8bit. With 16bpp crash like
normal 16bpp.
I get out of ideas.
Thx for reading :D
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--- Comment #394 from SQLek <sql7(a)wp.pl> 2010-11-25 11:29:21 CST ---
Created an attachment (id=32127)
--> (http://bugs.winehq.org/attachment.cgi?id=32127)
fallout 1.2 - bitblt + uniq
Fallout works exelent in time where no cursor displayed (intro etc).
I think this can be drawing cursor itself, but i don't have idea how prove
this.
- tested on debian sqeze K6-II-500 + TNT2.
I'm also have c/c++ sklils but void skils about gdi/ddraw.
How can i help you ?
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http://bugs.winehq.org/show_bug.cgi?id=8107
Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #82 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-11-25 02:15:17 CST ---
Reported fixed.
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http://bugs.winehq.org/show_bug.cgi?id=21255
Summary: XMLSpy text editor crashes
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: soprano(a)chello.at
With Wine 1.1.34 and 1.1.35 opening XMLSpy's text (xml) editor crashes the
whole application. This was tested with both XMLSpy 2005 and 2010 versions,
therefore I guess it happens in all XMLSpy.
Reinstalling Wine 1.1.32 makes XMLSpy work correctly again.
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http://bugs.winehq.org/show_bug.cgi?id=25276
Summary: wine has a virus
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kritivasrocks(a)gmail.com
i encountered a virus while debugging Internet download manager, this virus
just creates useless .exe and .pif files in all the mounted drives.
The virus is only activated during debugging.
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http://bugs.winehq.org/show_bug.cgi?id=24825
Summary: Dawn of War: graphics configuration fails to start
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pzs(a)dcs.gla.ac.uk
I have installed Dawn of War and patched to 1.51. When I start I get a Windows
dialog saying "System Initialization Failed! Errors: Could not find required
data. Make sure you are running this utility from your Dawn of War directory."
I then get a Graphics Configuration dialog where only the Cancel button is
available.
This happens whether I run it from the installed directory
($HOME/.wine/drive_c/Program Files/THQ/Dawn Of War) or the CD directory
(/media/DoW/). I've also tried using the --workdir switch, which seems to make
no difference.
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http://bugs.winehq.org/show_bug.cgi?id=24781
Summary: Dawn of War Demo does not start, no console output
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hennr(a)hennr.name
When trying to start the Demo of Dawn of War 1, it does not start and fails
silently.
There is no console output as well, no matter which debug flags/channels I set.
The Dawn of War Soulstrom Demo start flawless.
Tags: Regression, Download
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http://bugs.winehq.org/show_bug.cgi?id=17696
Summary: Skype 4: Crash on installation
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: osamak.wfm(a)gmail.com
I'm trying to install Skype 4 on my Ubuntu GNU/Linux, something wrong is
happening. The installation tries to get some files form the Internet, but it
failed, it shows a dialog contains a 'Download' button. The following error was
shown when I clicked this button: <http://paste.ubuntu.com/125103/>.
I'm using almost the default settings of Wine, the official wine-1.1.16 build
and the recent version of Skype.
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http://bugs.winehq.org/show_bug.cgi?id=8107
--- Comment #81 from Francisco Pina Martins <f.pinamartins(a)gmail.com> 2010-11-24 17:28:37 CST ---
Confirming fixed in current git.
I will update the AppDB entry once 1.3.8 is released!
It was a pleasure helping to solve this issue.
Congratulations for finishing such an enormous task!
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http://bugs.winehq.org/show_bug.cgi?id=25070
Summary: show_bug.cgi?id=XXXXX page looks not correct
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newgarry(a)mail.ru
Web page http://bugs.winehq.org/show_bug.cgi?id=XXXXX looks not correct, if
page being viewed by bug author. 'See also' field and red line before
attachment section goes beyond the white background.
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http://bugs.winehq.org/show_bug.cgi?id=52
Frederik <f.dam(a)live.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |f.dam(a)live.de
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http://bugs.winehq.org/show_bug.cgi?id=12812
Summary: wine crashes when attempting to play Sid Meier's
Civilization 4 version 1.74
Product: Wine
Version: 0.9.59.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jps.sgtrock(a)gmail.com
Created an attachment (id=12493)
--> (http://bugs.winehq.org/attachment.cgi?id=12493)
Full console output
The crash looks like it occurs because for some reason the app is unable to
build a menu. The initial splash screen that says "Loading..." in several
languages shows up fine. Then I get the following dialog boxes:
"Error locating tag node in SetGlobalClassInfo function
Current XML file is: GameInfo/CIV4PlayerOptionInfos.xml"
Clicking "OK" gets the same dialog box repeated. After that, the game crashes.
The attached file shows the output to the console.
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http://bugs.winehq.org/show_bug.cgi?id=6856
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jps.sgtrock(a)gmail.com
--- Comment #43 from Austin English <austinenglish(a)gmail.com> 2010-11-24 13:43:40 CST ---
*** Bug 12812 has been marked as a duplicate of this bug. ***
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jps.sgtrock(a)gmail.com
--- Comment #80 from Austin English <austinenglish(a)gmail.com> 2010-11-24 13:43:14 CST ---
*** Bug 12812 has been marked as a duplicate of this bug. ***
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #42 from Austin English <austinenglish(a)gmail.com> 2010-11-24 13:43:00 CST ---
(In reply to comment #41)
> Should be fixed in current git, see:
> c19fa9b04b03b78778d48e88f80d9253168c7edc
> f090ddfe13eefe3e271e2ab6ca41f6640f114010
> 643cbafabc0535fece63ef0a9f51de164df8e5d3
> 6f537c4df11b70d2cb8338035557e694ac8f8cb8
> f3678ec193edec1911c0dfecc1e0cd44339368ff
> 6ee2231d2bd74623791b578de000fd8182b054b2
> 92bfadef7f27960c4e45a902f04f51e02e33b1b7
> Can someone please verify?
Yep. Fails for me later saying:
Error loading shader libraries
but that's a separate bug.
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--- Comment #41 from Adam Martinson <amartinson(a)codeweavers.com> 2010-11-24 12:31:55 CST ---
Should be fixed in current git, see:
c19fa9b04b03b78778d48e88f80d9253168c7edc
f090ddfe13eefe3e271e2ab6ca41f6640f114010
643cbafabc0535fece63ef0a9f51de164df8e5d3
6f537c4df11b70d2cb8338035557e694ac8f8cb8
f3678ec193edec1911c0dfecc1e0cd44339368ff
6ee2231d2bd74623791b578de000fd8182b054b2
92bfadef7f27960c4e45a902f04f51e02e33b1b7
Can someone please verify?
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Adam Martinson <amartinson(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #32099|0 |1
is obsolete| |
--- Comment #79 from Adam Martinson <amartinson(a)codeweavers.com> 2010-11-24 12:26:17 CST ---
(From update of attachment 32099)
These are in the current git, see:
c19fa9b04b03b78778d48e88f80d9253168c7edc
f090ddfe13eefe3e271e2ab6ca41f6640f114010
643cbafabc0535fece63ef0a9f51de164df8e5d3
6f537c4df11b70d2cb8338035557e694ac8f8cb8
f3678ec193edec1911c0dfecc1e0cd44339368ff
6ee2231d2bd74623791b578de000fd8182b054b2
92bfadef7f27960c4e45a902f04f51e02e33b1b7
Thanks to Francisco & Xavier for the testing help =)
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--- Comment #78 from Francisco Pina Martins <f.pinamartins(a)gmail.com> 2010-11-24 08:12:24 CST ---
I have just installed, patched and run the game in a clean wine prefix using
git and your patches.
The game runs starts up and runs fine, just as expected. No overrides were
required, neither on msxml3 nor on dx9.
The only regression is some missing textures in the leaders' animated
portraits'. The most notable one being the black eyes on Spain's leader. But
this could simply be due to Dx9.
Anyway, great job.
@Adam:
You did not sound cranky at all. I was just afraid I could be testing the whole
thing wrong and compromising your work. But I guess I didn't. =-)
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pyro_1v1aniac(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |pyro_1v1aniac(a)yahoo.com
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|minor |trivial
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2010-11-23 21:14:43 CST ---
Still present in wine-1.3.7-207-gb6a1951
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |integration
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--- Comment #18 from Austin English <austinenglish(a)gmail.com> 2010-11-23 21:13:09 CST ---
Still blocked.
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--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2010-11-23 20:49:38 CST ---
Still blocked.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
--- Comment #14 from Austin English <austinenglish(a)gmail.com> 2010-11-23 20:34:41 CST ---
ftp://mirror.cs.wisc.edu/pub/mirrors/ghost/ghostgum/redmon17.zip
Install reports success, but not sure how to test this. I assume if it works
properly that I should see a printer port in wine applications, e.g., notepad,
but I don't, so I assume it's still present.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2010-11-23 20:29:19 CST ---
http://download.microsoft.com/download/5/a/d/5ad868a0-8ecd-4bb0-a882-fe53eb…
Using find/sha1sum/diff, seems only:
2537c1650ef3a23e27271693a85a6690582fb4df ./system.reg
3d7a5a7fa43730b407bfa10b7ab57a91f6dfbfe6 ./user.reg
70db1fac822974bc9b636a984bcc1da2e67f8de5
./drive_c/windows/system32/MSVBVM60.DLL
72fb4f088c6ac02097b55fb267c76fbf5e0fa1f7
./drive_c/windows/system32/ASYCFILT.DLL
change before/after install.
Terminal shows:
err:setupapi:SetupDefaultQueueCallbackW copy error 0
L"C:\\users\\austin\\Temp\\IXP000.TMP\\OLEAUT32.DLL" ->
L"C:\\windows\\system32\\OLEAUT32.DLL"
err:setupapi:SetupDefaultQueueCallbackW copy error 0
L"C:\\users\\austin\\Temp\\IXP000.TMP\\OLEPRO32.DLL" ->
L"C:\\windows\\system32\\OLEPRO32.DLL"
err:setupapi:SetupDefaultQueueCallbackW copy error 0
L"C:\\users\\austin\\Temp\\IXP000.TMP\\STDOLE2.TLB" ->
L"C:\\windows\\system32\\STDOLE2.TLB"
err:setupapi:SetupDefaultQueueCallbackW copy error 0
L"C:\\users\\austin\\Temp\\IXP000.TMP\\COMCAT.DLL" ->
L"C:\\windows\\system32\\COMCAT.DLL"
e.g., the installer didn't overwrite the dlls wine already has (which probably
have a newer version, anyway).
The progress bard displays, albeit briefly. Based on previous comments, sounds
like this bug is fixed.
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--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2010-11-23 17:51:34 CST ---
Still in wine-1.3.7-207-gb6a1951
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--- Comment #32 from Dan Kegel <dank(a)kegel.com> 2010-11-23 17:33:41 CST ---
Also affects Point Blank (in my case, the one at http://pb.kaybo.com )
At least, it claims to be starting hackshield, then it silently quits.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
--- Comment #70 from Dan Kegel <dank(a)kegel.com> 2010-11-23 17:29:00 CST ---
Also affects LoveBeat.
(When I started the game, GameGuard downloaded 53 files, then crashed.
Restarting showed a "starting gameguard antihacking system" window,
and then a crash.)
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http://bugs.winehq.org/show_bug.cgi?id=24985
Summary: Mass effect 2 demo: intro video too dark on nvidia 300
cards
Product: Wine
Version: 1.3.5
Platform: x86
URL: http://masseffect.bioware.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
It may only affect 300 series cards. On a gt 330, in the intro video, the scene
that has the 'Illusive man' saying "and it's up to us to stop them" is way too
dark, to the point that his face can't be seen. On a machine with a 480, it
looks okay.
On windows with a 330, works fine.
Terminal shows:
fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 1111774798 (as fourcc: NVDB)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1111774798) in the
format lookup table
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:imm:ImmReleaseContext (0x70066, 0x130938): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x18fdcf4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x18fdc28,0x00000000), stub!
err:d3d:context_create Failed to retrieve a device context.
err:d3d:swapchain_create_context_for_thread Failed to create a new context for
the swapchain
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Adam Martinson <amartinson(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #32020|0 |1
is obsolete| |
--- Comment #77 from Adam Martinson <amartinson(a)codeweavers.com> 2010-11-23 17:11:59 CST ---
Created an attachment (id=32099)
--> (http://bugs.winehq.org/attachment.cgi?id=32099)
pending patch stack
(In reply to comment #76)
> To make sure everything is working:
> I will install the game from the DVD, and try to run it without setting any
> overrides, using wine from git with your patches. However, it will probably
> require 2 dx9 native dll's, but that is another story.
>
> I _think_ this is the correct way to do things, but please, if there is
> something incorrect in this procedure, let me know! I want to help wine move
> forward, not hamper it with my newbishness.
Yep, that's the correct way to proceed. I didn't mean to sound cranky earlier,
I was just very confused xD
I tested Civ4 on current git with my current patch stack briefly with Steam and
it worked fine =) I didn't need the dx9 overrides; that might just be the card
I'm using, and I didn't play very long. I didn't see any msxml errors though,
which was the point of the patches =) This is my pending stack, some of them
probably aren't needed for it to run but I don't feel like picking the
non-essential ones out xD If this doesn't fix the msxml issues for someone
please let me know.
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--- Comment #76 from Francisco Pina Martins <f.pinamartins(a)gmail.com> 2010-11-23 15:35:52 CST ---
I'm sorry, I did not make myself clear the first time. Let me try to explain
further.
I installed Civ4 a long time ago still using wine 1.1.xx.
I used overrides in this wineprefix (located in ~/.wine) to play the game.
When testing for the bug report I always used a clean prefix (located in
~/wine-tmp) which I deleted after every test.
Today:
Running Civ4 with wine from git with your patches in the clean prefix, caused
the mentioned shaders error.
Running Civ4 with wine 1.3.7 in the clean prefix, caused the game to crash with
the hundreds of dilogue boxes that I had before the patching.
Running Civ4 with wine 1.3.7 in the install prefix (with the overrides) worked
fine.
Then I ran Civ4 with wine form git with your patches in the install prefix
(disabling the overrides) and it ran. Every time I do this, the game runs fine,
but it caused:
Running Civ4 with wine 1.3.7 in the install prefix, with the overrides set to
native, and the game no longer runs.
To make sure everything is working:
I will install the game from the DVD, and try to run it without setting any
overrides, using wine from git with your patches. However, it will probably
require 2 dx9 native dll's, but that is another story.
I _think_ this is the correct way to do things, but please, if there is
something incorrect in this procedure, let me know! I want to help wine move
forward, not hamper it with my newbishness.
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--- Comment #75 from Adam Martinson <amartinson(a)codeweavers.com> 2010-11-23 14:14:58 CST ---
(In reply to comment #73)
> I did not use a clean wine prefix. I have instead used my "normal" wine prefix,
> resetting all the libs to native in winecfg.
> I can now run the game using wine from git with your patches. Using wine 1.3.7
> and using only builtin libs crashes the game with the error messages from some
> time ago (the hundreds of error dialogue boxes).
For bug testing you should always be using:
1. latest wine git (with any requested patches)
2. a clean prefix (aside from installing the app you're testing)
3. no overrides (unless specifically requested)
> After trying to use native msxlm3 again, the game just crashed immediately. So
> now it only starts with the git version. I guess that's not a wine problem
> anymore.
... I'm confused. I was under the impression that the game has worked with
native (Windows') msxml3 for some time now. The point of my patches is to fix
the built-in (Wine's) msxml.
> If you think it's useful, I can find the game DVD, install it again in a clean
> prefix and see how well it turns out. But it might take a while since I'm not
> 100% sure where the DVD could be.
Yes, please do that. No msxml overrides, if you need others list them. I
think we have a copy of Civ4, gonna try to test it myself as well.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
--- Comment #74 from Dan Kegel <dank(a)kegel.com> 2010-11-23 13:50:41 CST ---
Yes, if you can find the disc, it would be nice to know the minimal set
of native libraries (if any) needed to run with wine from git.
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--- Comment #73 from Francisco Pina Martins <f.pinamartins(a)gmail.com> 2010-11-23 13:02:54 CST ---
I have managed to load the game!
I did not use a clean wine prefix. I have instead used my "normal" wine prefix,
resetting all the libs to native in winecfg.
I can now run the game using wine from git with your patches. Using wine 1.3.7
and using only builtin libs crashes the game with the error messages from some
time ago (the hundreds of error dialogue boxes).
After trying to use native msxlm3 again, the game just crashed immediately. So
now it only starts with the git version. I guess that's not a wine problem
anymore.
If you think it's useful, I can find the game DVD, install it again in a clean
prefix and see how well it turns out. But it might take a while since I'm not
100% sure where the DVD could be.
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http://bugs.winehq.org/show_bug.cgi?id=20869
Summary: $ LANG=ja_JP wine iexplore pagefaults
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://winehq.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
wine iexplore in japanese pagefaults. Requires japanese language support
installed.
Untested in any other language than english and japanese. Other wine programs
work fine.
Log attached
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--- Comment #72 from Francisco Pina Martins <f.pinamartins(a)gmail.com> 2010-11-23 12:21:22 CST ---
Created an attachment (id=32093)
--> (http://bugs.winehq.org/attachment.cgi?id=32093)
"Shaders" dir
Also, there is a directory named "Shaders" in the game directory. I have
compressed that directory and attached it, so you can look at it's structure.
Maybe the error message refers to no being able to find one of these files?
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--- Comment #71 from Francisco Pina Martins <f.pinamartins(a)gmail.com> 2010-11-23 12:17:37 CST ---
The game dir does have a msxml3.dll in it's directory. Moving it away somewhere
else and starting the game gives the same result.
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--- Comment #70 from Francisco Pina Martins <f.pinamartins(a)gmail.com> 2010-11-23 12:00:55 CST ---
My package information:
Package: libxml2
Version: 2.7.7-2
It's the latest in arch linux. Last updated in the repository:
Wed 18 Aug 2010 03:04:19 WEST
I also have:
Package: lib32-libxml2
Version: 2.7.7-3
The number after the dash is just the release on arch. The numbers before the
dash are the upstream version numbers.
I'll check if there is also any relevant dll inside the game dir.
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Saulius K. <saulius2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |saulius2(a)gmail.com
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--- Comment #69 from Adam Martinson <amartinson(a)codeweavers.com> 2010-11-23 11:14:34 CST ---
(In reply to comment #68)
> Created an attachment (id=32087)
--> (http://bugs.winehq.org/attachment.cgi?id=32087) [details]
> Civ4BTS+dump_domdoc + 32020
>
> Here you are!
I tested all of those schemas, and they seem to validate just fine for me...
What libxml version are you using?
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Andrew Trapani <andrewtrapani(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |andrewtrapani(a)gmail.com
--- Comment #64 from Andrew Trapani <andrewtrapani(a)gmail.com> 2010-11-22 22:46:59 CST ---
Hi,
I am definitely experiencing these in game slow downs causing FO2 to be
unplayable. I have tried many suggestions from the comment history in attempts
to get it to work, but no success.
I have a Mac Book Pro OS X 10.6.5, xquarter 2.5.3, Crossover games 9.2.0, 2.16
GHz C2D, 4 GB Ram, and an ATI X1600 128 MB Vram. I applied the killap
unofficial patch which allows the game to get past the "Please Wait..." screen.
I've found no answers still :(.
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http://bugs.winehq.org/show_bug.cgi?id=21247
Summary: CoD4: Modern Warfare cannot be installed
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: magicjakub(a)gmail.com
Created an attachment (id=25538)
--> (http://bugs.winehq.org/attachment.cgi?id=25538)
wine console output
The installation stops nearly at its end with alert "1603 critical error".
Attached the
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http://bugs.winehq.org/show_bug.cgi?id=25205
Summary: WoW Launcher does not start
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nagybal(a)gmx.net
this bug exist for longer now. But since 1.2 for sure.
The error is about some Mismatched architecture '#arch=win64' and a not a valid
registry file.
Please find shot log attached.
I am unable to run the updates without the Launcher. The only way I can patch
the game is grabbing the patched version from a friend.
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--- Comment #67 from Adam Martinson <amartinson(a)codeweavers.com> 2010-11-22 16:53:08 CST ---
Created an attachment (id=32085)
--> (http://bugs.winehq.org/attachment.cgi?id=32085)
debug - dump domdoc_loadXML() patch
(In reply to comment #66)
> 0009:trace:msxml:domdoc_loadXML (0x15eae0)->(L"<?xml version=\"1.0\"?>\r\n<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by
Dean Ray Johnson (Firaxis Games) -->\r\n<!-- Sid Meier's Civilization 4
-->\r\n<!-- Copyright Firaxis Games 2005 -->\r\n<!-- -->\r\n<!-- A
udioDefines -->\r\n<AudioDefines xmlns=\"x-schema:AudioDefinesSchema.x"...
0x32f8ec)
> 0009:trace:msxml:domdoc_loadXML parsed document 0xf7018550
> ...
> 0009:trace:msxml:SchemaCache_validate_tree (0x15fb20, 0xf7018550)
> 0009:trace:msxml:domdoc_validateNode schema validation failed
That happens several times, looks like my XDR => XSD converter needs some work.
Use this patch with the other one so I can see the XML source. You don't need
any debug flags this time, it will just dump it to stdout.
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--- Comment #47 from François Gouget <fgouget(a)codeweavers.com> 2010-11-22 03:27:56 CST ---
Some more data:
* I ran the DirectX Caps Viewer
(http://msdn.microsoft.com/en-us/library/ee417852%28VS.85%29.aspx) on Windows
and in 'Mobile Intel(R) 945 Express Chipset Family\D3D Device Types' I got the
following information:
HAL\Caps: MaxPointSize = 256
Reference\Caps: MaxPointSize = 64
* I also ran the OpenGL Extensions Viewer
(http://www.realtech-vr.com/glview/download.html) on Windows which showed:
Point size range: 0.5 to 1.0
Smoothed point size range: 1 to 256
So the DirectX capability matches the OpenGL one, but the Windows max point
size is a bit different from what it is on Linux.
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http://bugs.winehq.org/show_bug.cgi?id=9210
--- Comment #46 from François Gouget <fgouget(a)codeweavers.com> 2010-11-22 02:07:36 CST ---
> Note that the error also happens with the Intel driver which means this
> may be a general issue where OpenGL's and Direct3D's idea of where a
> pixel starts and stops differs.
One more note about the issue on Intel: I tested this during WineConf on my
EeePC 1000H which has a GMA 950 integrated graphics card. 3DMark06 works fine
on windows XP getting a fantastic score of 57 ;-). In Wine/Linux I get the
missing PS 2.0 error. By adding a trace I noticed that MaxPointSize was 255.0!
So that may be part of the issue. 'glxinfo -l' gives me:
GL_ALIASED_POINT_SIZE_RANGE = 1, 255
GL_SMOOTH_POINT_SIZE_RANGE = 1, 3
If told how to do so, I can check what value I get on Windows XP (3DMark itself
does not provide this information).
I then applied the hack that hardcodes MaxPointSize to 64.0. However 3DMark06
still complained about the lack of pixel shader 2.0 support. So there's
probably another issue.
The uptake is that we now have a second group we can ask to figure out what's
up with the point sizes.
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--- Comment #66 from Francisco Pina Martins <f.pinamartins(a)gmail.com> 2010-11-21 15:48:53 CST ---
I have uploaded the entire log into here:
http://dl.dropbox.com/u/929646/Civ4BTS%2Btid%2C%2Bmsxml%2C%2Bvariant.log.ta…
It's a 590 Mb long file, compressed with lzma, into 4,3 Mb.
I can't get my 9Gb log again. Also, this time it reached the error a lots
sooner then when I generated the 9Gb log.
Yes, I know this is no the correct way to do things as this log should be
uploaded into somewhere truly public like the bugzilla.
I hope you can find whatever the error refers to in this file.
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--- Comment #65 from Adam Martinson <amartinson(a)codeweavers.com> 2010-11-21 11:38:36 CST ---
Wow, this thing loads a lot of XML files xD I'm still not seeing the one with
the shader info tho. Lets try 10M lines xD You can break it up if needed by
piping head & tail together, eg:
$ cat full.log | tail -n 10000000 | head -n 1000000
would give you the first 1M lines of the last 10M lines. Or if you prefer you
can just email the whole chunk (compressed) to me directly. Generally it's
good to do as much thru bugzilla as possible, but with logs this big we're
approaching the limit of its usefulness.
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--- Comment #64 from Francisco Pina Martins <f.pinamartins(a)gmail.com> 2010-11-21 09:41:05 CST ---
The game still runs fine using the latest git and reverting to native MSXML.
The python error is also displayed even if running with native MSXML, so it's
not related.
Givem this, you are correct and there must still be something with wine's
native MSXML implementation, that is somehow failing (silently?).
Is there any further information I could send you that would be helpful?
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--- Comment #63 from Adam Martinson <amartinson(a)codeweavers.com> 2010-11-21 07:59:38 CST ---
(In reply to comment #62)
> ... However, in the second to last logfile line there is a python error,
> about a file not found. I noticed that my username in that path is not spelled
> correctly. The letter "f" is replaced with "x0c". Is this normal or could it be
> the reason for the error?
>
> Or is it something else that is causing python to fail? It seems to be unable
> to import the module "site". Could it be because I am running python3? I
> thought Civ IV shipped it's own python.
If it works with the msxml3 override, and not with built-in msxml3, then
there's a problem in our msxml. That python error is probably because of
python 3, but if it works fine with native msxml3 then there is still a msxml
bug somewhere. If there is some doubt please retest with native msxml3 and
make sure that still works.
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pobedria <tyt.sidit.zlaya(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tyt.sidit.zlaya(a)gmail.com
--- Comment #68 from pobedria <tyt.sidit.zlaya(a)gmail.com> 2010-11-21 06:02:11 CST ---
The system doesn't lock up completely. I can ssh from other computer, kill
hl.exe and system works normally.
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Francisco Pina Martins <f.pinamartins(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #32023|0 |1
is obsolete| |
--- Comment #62 from Francisco Pina Martins <f.pinamartins(a)gmail.com> 2010-11-21 05:26:28 CST ---
Created an attachment (id=32055)
--> (http://bugs.winehq.org/attachment.cgi?id=32055)
+tid,+msxml+variant logfile with patch (id=32023)
Here it is, the last 1M lines. However, I did make a:
cat logfile.log |grep -i shade
And got no results, there doesn't seem to be any reference to shaders in the
logfile. However, in the second to last logfile line there is a python error,
about a file not found. I noticed that my username in that path is not spelled
correctly. The letter "f" is replaced with "x0c". Is this normal or could it be
the reason for the error?
Or is it something else that is causing python to fail? It seems to be unable
to import the module "site". Could it be because I am running python3? I
thought Civ IV shipped it's own python.
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http://bugs.winehq.org/show_bug.cgi?id=25227
Summary: LSLEditor doensn't run on wine
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergio.e.abraham(a)gmail.com
Created an attachment (id=32028)
--> (http://bugs.winehq.org/attachment.cgi?id=32028)
..
LSLEditor doensn't run on wine
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--- Comment #61 from Adam Martinson <amartinson(a)codeweavers.com> 2010-11-21 04:56:48 CST ---
(In reply to comment #60)
> It loads a lot further now, passes the "Init XML (uncached)" phase, but crashes
> right after starting the "Init Engine" with the dialogue box in attachment.
The dialogue box says it's an error loading shader libraries, but I don't see
anything about that in the log. Is 1 million lines too big to upload?
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http://bugs.winehq.org/show_bug.cgi?id=25230
Summary: aignes website-watcher 10.5 console output
Product: Wine
Version: 1.2.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julien.t43+winehq(a)gmail.com
http://www.aignes.com/download.htm
lot of fixme
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http://bugs.winehq.org/show_bug.cgi?id=24818
Summary: EVE Online Testserver character creation has some
rendering issues
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelfe(a)gmx.de
Created an attachment (id=31388)
--> (http://bugs.winehq.org/attachment.cgi?id=31388)
feet/shoes are rendered somewhere else, upside down and in blue
The character creation does not work as expected as the clothing is not
correctly rendered.
Come things are rendered upside down and in blue.
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http://bugs.winehq.org/show_bug.cgi?id=19397
Summary: Polar ProTrainer 5: IRDA connection to heart rate
monitor does not work
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikko.ronkko(a)iki.fi
I have installed Polar ProTrainer 5 software version 5.20.130 and attached a
USB IrDA dongle from Polar to use with my Polar RS800 heart rate monitor. After
installing the dongle and verifying that it can see my heart rate monitor using
irdadump, I tried to connect the software and the heart rate monitor. I
configured the softaware to use IrDA connection from
Options->Preferences->Hardware. (Other options are USB and COM1-COM9) Then I
try to transfer data from the heart rate monitor using Tools->Transfer Data. A
popup window appears saying "Reading Settings..." and disappears after a while.
No data is transferred and no error message is given by the software. The next
time I try to connect to the heart rate monitor from the software, I get an
error message saying "Communication port couldn't be opened." The next time I
try the transfer, I get the right dialog but no data transfer and after that
again the error message.
When I used irdadump to test the USB dongle, the red led inside flashed when it
was transmitting data. When I try to connect from the software, I do not see
this light.
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http://bugs.winehq.org/show_bug.cgi?id=24738
Summary: pdfedit crashes (dogfood)
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://www.cadkas.com/pdfedit!.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
The program crashes on start with:
err:seh:setup_exception_record stack overflow 880 bytes in thread 0009 eip
685caf82 esp 00230fc0 stack 0x230000-0x231000-0x330000
A relay log shows a million of calls to NtQuerySystemInformation just before
this happens.
A stupid hack like below makes the application start fine. So something must be
unexpectedly be delivered by NtQuerySystemInformation which makes pdfedit
unhappy
diff --git a/dlls/ntdll/nt.c b/dlls/ntdll/nt.c
index b323c23..e89df02 100644
--- a/dlls/ntdll/nt.c
+++ b/dlls/ntdll/nt.c
@@ -1321,7 +1321,7 @@ NTSTATUS WINAPI NtQuerySystemInformation(
OUT PVOID SystemInformation,
IN ULONG Length,
OUT PULONG ResultLength)
-{
+{return E_NOTIMPL;
NTSTATUS ret = STATUS_SUCCESS;
ULONG len = 0;
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http://bugs.winehq.org/show_bug.cgi?id=25198
Summary: ExifToolGUI: main window not shown
Product: Wine
Version: 1.2.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pa78(a)gmx.net
When starting the program the main window isn't shown.
Download link: http://u88.n24.queensu.ca/~bogdan/
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http://bugs.winehq.org/show_bug.cgi?id=18352
Summary: Overgrowth (Lugaru2): Segfault while starting
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: infernux(a)web.de
Overgrowth¹ is an upcoming game by indie developer Wolfire. Preordering
(there's even a way to get it for free² right now!) the game gets you access
to weekly alpha releases.
Alpha releases up to A16 worked flawlessly in wine but starting with A17 the
game crashes while starting:
$ wine Lugaru2.exe
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000407", 0001: stub!
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
wine: Unhandled exception 0xc000000d at address 0xe960073:0x7814e769 (thread
0009), starting debugger...
A blog post describing changes in A17 can be found here³.
It would be nice if someone could help me debugging this crash further.
[1] http://www.wolfire.com/overgrowth
[2] http://blog.wolfire.com/2008/11/preorder-overgrowth-for-free/
[3] http://blog.wolfire.com/2009/03/overgrowth-alpha-17/
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Francisco Pina Martins <f.pinamartins(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #32015|0 |1
is obsolete| |
--- Comment #60 from Francisco Pina Martins <f.pinamartins(a)gmail.com> 2010-11-19 03:24:12 CST ---
Created an attachment (id=32023)
--> (http://bugs.winehq.org/attachment.cgi?id=32023)
+tid,+msxml+variant logfile with patch (id=32020)
It loads a lot further now, passes the "Init XML (uncached)" phase, but crashes
right after starting the "Init Engine" with the dialogue box in attachment. The
resulting logfile is 9.3 Gb long, so I have attached the last 300k lines. At
this rate the game will be fully loaded very soon!
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Adam Martinson <amartinson(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #32009|0 |1
is obsolete| |
--- Comment #59 from Adam Martinson <amartinson(a)codeweavers.com> 2010-11-18 23:13:29 CST ---
Created an attachment (id=32020)
--> (http://bugs.winehq.org/attachment.cgi?id=32020)
domelem_get_dataType()+domdoc_getElementsByTagName() patch
Next part looks pretty straightforward. Try this one, +tid,+msxml,+variant log
if it doesn't fix everything. Gotta be getting close now xD
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--- Comment #7 from Nikolay Sivov <bunglehead(a)gmail.com> 2010-11-18 13:25:53 CST ---
Almost sure it's still broken. If you try arrows you will see a difference.
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zeratoun <zeratoun(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |zeratoun(a)gmail.com
--- Comment #6 from zeratoun <zeratoun(a)gmail.com> 2010-11-18 13:14:34 CST ---
(In reply to comment #5)
> The formatting is a lot better, but the range in base 16 is still wrong.
Hi, Are you sure the range is still wrong with last wine (1.3.7) ?
you have [-10,10] in base 10
witch correspond to [0xFFFFFFF6, 0x0000000A] in Base 16
witch is totaly normal behaviour ... I think.
And I'm getting this with ControlSpyV5 from the msi in the link provided in
this page.
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http://bugs.winehq.org/show_bug.cgi?id=23466
Summary: IMVU chat client has overlapping text
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://imvu.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Install the IMVU client and enter a busy chat room.
Chat works, and you can even hear music played by
others, but the big scrolling text window has some
overdraw problems. Scrolling it to the bottom manually
clears it until it happens again.
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Francisco Pina Martins <f.pinamartins(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #32005|0 |1
is obsolete| |
--- Comment #58 from Francisco Pina Martins <f.pinamartins(a)gmail.com> 2010-11-18 03:26:19 CST ---
Created an attachment (id=32015)
--> (http://bugs.winehq.org/attachment.cgi?id=32015)
+tid,+msxml+variant logfile with patch (id=32009) + screenshots + Logfile2
It0s not quite working yet. After starting the game, I get hundreds of dialogue
boxes like the ones attached. Just pressing "Enter" will advance the "loading".
The loading screen is getting farther than it used to, tough.
also the resulting log is 3Gb long, so I have attached the last 200k lines,
instead of the usual 100k.
The second logfile contains the last 100k lines until the first error window
pops up.
Keep up the great work. It feels great to see it load further and further each
time.
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http://bugs.winehq.org/show_bug.cgi?id=2632
--- Comment #7 from Jean-Daniel Dodin <jdd(a)dodin.org> 2010-11-18 01:51:15 CST ---
ok
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ssjgokux3(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ssjgokux3(a)gmail.com
--- Comment #10 from ssjgokux3(a)gmail.com 2010-11-18 01:45:32 CST ---
I can't get it to connect either Austin. I tried version 2.0.8 which I got from
Filehippo. Still trying to connect.
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--- Comment #6 from Jeff Zaroyko <jeffz(a)jeffz.name> 2010-11-18 01:08:52 CST ---
Please file a new bug report, this one has been closed a long time ago.
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--- Comment #5 from Jean-Daniel Dodin <jdd(a)dodin.org> 2010-11-18 00:56:09 CST ---
there is an offline option, and under this options the program works perfectly,
so only the connect problem seems to forgive it's use
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Jean-Daniel Dodin <jdd(a)dodin.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jdd(a)dodin.org
--- Comment #4 from Jean-Daniel Dodin <jdd(a)dodin.org> 2010-11-18 00:54:30 CST ---
Hello,
I try to make an application to work in wine.
It's "ploader", an utility coming with the "Piwigo" photo gallery.
It seems to work, but have to connect to the web to upload photos and this
don't works.
This windows program is available here:
http://fr.piwigo.org/ext/extension_view.php?eid=270
when launched from wine it first shows locales loading:
wine pLoader.exe
fixme:msvcrt:MSVCRT__wsetlocale 0 L"Chinese_People's Republic of China.936"
fixme:msvcrt:MSVCRT__wsetlocale 0 L"English_United States.1252"
(....)
then:
fixme:msvcrt:MSVCRT__wsetlocale 0 L"English_United States.1252"
fixme:msvcrt:msvcrt_fdtoh wtf
(several times)
fixme:msvcrt:MSVCRT__sopen : pmode 0x01b6 ignored
fixme:msvcrt:msvcrt_fdtoh wtf
it asks for the gallery URL then is issues an error message: can't connect to
xxxx:80 (unknown error). I can connect from windows or some variant of Linux
(there is a linux debian only version, not working on my openSUSE).
Adding :80 after the URL gives the same result (http://dodin.org:80/piwigo)
the programm is a perl application.
thanks
jdd
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Adam Martinson <amartinson(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #32002|0 |1
is obsolete| |
--- Comment #57 from Adam Martinson <amartinson(a)codeweavers.com> 2010-11-17 18:04:56 CST ---
Created an attachment (id=32009)
--> (http://bugs.winehq.org/attachment.cgi?id=32009)
domelem_get_dataType() patch
Awesome, looks like I was right. The program is reading the variant set by
domelem_get_dataType() through V_BSTR() without checking its type first, and
getting garbage data as a pointer. This one should solve that issue. If it
doesn't resolve all of the msxml issues, please attach a +tid,+msxml,+variant
log.
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http://bugs.winehq.org/show_bug.cgi?id=8107
Francisco Pina Martins <f.pinamartins(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #31989|0 |1
is obsolete| |
--- Comment #56 from Francisco Pina Martins <f.pinamartins(a)gmail.com> 2010-11-17 15:44:43 CST ---
Created an attachment (id=32005)
--> (http://bugs.winehq.org/attachment.cgi?id=32005)
+tid,+msxml+variant logfile with patch (id=32002)
Here you are again. As usual, last 100k lines, let me know what else you
require.
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Adam Martinson <amartinson(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #31987|0 |1
is obsolete| |
--- Comment #55 from Adam Martinson <amartinson(a)codeweavers.com> 2010-11-17 14:12:41 CST ---
Created an attachment (id=32002)
--> (http://bugs.winehq.org/attachment.cgi?id=32002)
domelem_get_dataType() + bad pointer test patch
For that element domelem_get_dataType() should legitimately return a VT_NULL
variant... I need to figure out where this bad pointer is coming from if
possible. Try this one with today's git and attach a +tid,+msxml,+variant log
please.
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http://bugs.winehq.org/show_bug.cgi?id=8826
Mika Vaisanen <mvaisane(a)mbnet.fi> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mvaisane(a)mbnet.fi
--- Comment #22 from Mika Vaisanen <mvaisane(a)mbnet.fi> 2010-11-17 13:40:45 CST ---
Yes, issue still exists in Wine 1.3.7 (actually, I am using latest git as today
17 Nov 2010).
Patch from comment #17 still works for me, and gives nice smoke.
~/src/wine-git$ patch -p1 <../wine-shaders.patch
patching file dlls/wined3d/glsl_shader.c
Hunk #1 succeeded at 4592 with fuzz 1 (offset 981 lines).
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http://bugs.winehq.org/show_bug.cgi?id=21929
Summary: Civilization IV complete edition can't start due to
directx
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Jean.Emploi(a)free.fr
Created an attachment (id=26616)
--> (http://bugs.winehq.org/attachment.cgi?id=26616)
Error message in a window says "Error:Creation failed: Could not match desired
fullscreen mode"
When trying to start the game, a splash screen gets displayed and goes through
several init steps. It crashed at the "Init Engine" step with an error message
"Error:Creation failed: Could not match desired fullscreen mode" (see 1st
attachment). The console window displays many error messages like this one
"err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_R32G32B32A32_FLOAT" (see 2nd attachment).
In the end, I can't play civilization IV using wine. :(
My setup :
Civilization IV Complete edition (DVD from retail, includes WARLORDS and BEYOND
THE SWORD expansion packs)
Ubuntu 9.10
wine 1.39
nvidia geforce 7300 LE, using proprietary driver v. 185.18.36
I also tried installing d3d9 using winetricks. It did not help.
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http://bugs.winehq.org/show_bug.cgi?id=6033
Kera Fardd <dark_fread(a)laposte.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dark_fread(a)laposte.net
--- Comment #63 from Kera Fardd <dark_fread(a)laposte.net> 2010-11-17 04:51:54 CST ---
Hello everyone... I don't know if you will see my post, but I was wondering if
this bug has been solved ?
I am using Wine 1.2.1, with Xubuntu 10.10, on an Acer 1360, and... What a
surprise, Fallout is extremely slow and cursor is terribly lagging ;D
Do you think I am one more victim of this #6033 bug, or such an old computer
won't be able to run Fallout through Wine ?
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Francisco Pina Martins <f.pinamartins(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #31986|0 |1
is obsolete| |
--- Comment #54 from Francisco Pina Martins <f.pinamartins(a)gmail.com> 2010-11-17 04:11:52 CST ---
Created an attachment (id=31989)
--> (http://bugs.winehq.org/attachment.cgi?id=31989)
+tid,+msxml+variant logfile with patch (id=31987)
Here you are.
Once again, last 100k lines. Let me know if you need more.
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Adam Martinson <amartinson(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #31980|0 |1
is obsolete| |
--- Comment #53 from Adam Martinson <amartinson(a)codeweavers.com> 2010-11-17 02:28:45 CST ---
Created an attachment (id=31987)
--> (http://bugs.winehq.org/attachment.cgi?id=31987)
domelem_get_dataType()/xmlnode_get_nodeTypedValue() + element dump patch
Clearly it's expecting a real dt:dt there... try this one with a
+tid,+msxml,+variant log please. Don't expect it to fix anything, just gives
more debugging output.
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http://bugs.winehq.org/show_bug.cgi?id=22395
Summary: Propellerheads Reason 4.0 fails to start on 1.1.30 and
above
Product: Wine
Version: 1.1.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vahki.ttc(a)gmail.com
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9327
This a regression issue - the only visible error is through the program. The
error "this application cannot run because of an unknown error" pops up.
This appeared to work fine before 1.1.30, so this is probably a regression.
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http://bugs.winehq.org/show_bug.cgi?id=25003
Summary: .net 1.1 install error "failed to delay load library
wincorelib.dll (win32 error: 0). The program can no
longer run and will now terminate."
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rll31(a)humboldt.edu
Created an attachment (id=31672)
--> (http://bugs.winehq.org/attachment.cgi?id=31672)
screenshot
When trying to install dotnet 1.1 from winetricks I get a "failed to delay load
library wincorelib.dll (win32 error: 0). The program can no longer run and
will now terminate."
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--- Comment #52 from Francisco Pina Martins <f.pinamartins(a)gmail.com> 2010-11-16 16:02:37 CST ---
Created an attachment (id=31986)
--> (http://bugs.winehq.org/attachment.cgi?id=31986)
+tid,+msxml+variant logfile with patch (id=31980)
Here you are! Last 100k lines. I hope it's enough.
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http://bugs.winehq.org/show_bug.cgi?id=3200
--- Comment #17 from Artem S. Tashkinov <t.artem(a)mailcity.com> 2010-11-16 15:07:08 CST ---
Created an attachment (id=31985)
--> (http://bugs.winehq.org/attachment.cgi?id=31985)
Far2 incorrectly downsized using mouse
** The previous two comments related to maximizing/restoring Far window using
Alt+F9. **
And the last problem with the current implementation.
Using mouse you can upsize Far window successfully (it will resize itself to
fit a new space), but you cannot downsize it - Far client window will stay the
same and scrollbars will appear.
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--- Comment #16 from Artem S. Tashkinov <t.artem(a)mailcity.com> 2010-11-16 15:00:10 CST ---
Created an attachment (id=31984)
--> (http://bugs.winehq.org/attachment.cgi?id=31984)
Far 2 with two unnecessary scroll bars after trying to make it full screen
Randomly both scroll bars appear ;)
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--- Comment #15 from Artem S. Tashkinov <t.artem(a)mailcity.com> 2010-11-16 14:58:06 CST ---
Created an attachment (id=31983)
--> (http://bugs.winehq.org/attachment.cgi?id=31983)
Far2 with horizontal scroll bar, instead of being resized to the full screen
The fix is incomplete.
You can *successfully* toggle fullscreen mode only once (that's indeed an
improvement), then Far returns back to its initial size and *then* it won't
resize itself ever again, until you restart it. Instead something strange will
happen - horizontal and vertical scroll bars appear taking turns.
I'm running Far2 with Wine b8d0c0dcc70dc06674c9b0f42230357c736359f9.
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--- Comment #14 from Eric Pouech <eric.pouech(a)orange.fr> 2010-11-16 14:39:49 CST ---
please retest with current git (fix has been applied to git tree)
A+
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Adam Martinson <amartinson(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #31966|0 |1
is obsolete| |
--- Comment #51 from Adam Martinson <amartinson(a)codeweavers.com> 2010-11-16 12:59:21 CST ---
Created an attachment (id=31980)
--> (http://bugs.winehq.org/attachment.cgi?id=31980)
domelem_get_dataType()/xmlnode_get_nodeTypedValue() patch
OK, try this one with today's git. I don't expect it to be substantially
different, but it does give me more debugging output ;-) Please attach a
+tid,+msxml,+variant log.
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http://bugs.winehq.org/show_bug.cgi?id=25024
Summary: Floppy diskette label and serial number not reported
by WINE
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cparke(a)parkerfamily.name
For floppy diskettes, GetVolumeInformation() returns blank for the diskette
label and 0000-0000 for the serial number. For key floppy diskettes needed to
allow an installer to run, this causes key validation to fail!
WINE should either read the volume label and serial number correctly from the
boot record and FAT file system on the diskette, or should allow us to hardcode
the values needed in WINECFG (currently this is allowed for hard disks but not
floppies!)
Still broken in 1.3.6 despite fix attempted in Bug 24871.
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Graham Inggs <graham(a)nerve.org.za> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |graham(a)nerve.org.za
--- Comment #13 from Graham Inggs <graham(a)nerve.org.za> 2010-11-16 10:10:01 CST ---
In Wine 1.3.7, the following lines still need to be manually added to
.wine/system.reg :
[Hardware\\Devicemap\\SerialComm]
"Serial0"="COM1"
As per Royce Souther's comment in Bug 4282:
http://bugs.winehq.org/show_bug.cgi?id=4282#c4
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http://bugs.winehq.org/show_bug.cgi?id=8854
Lukas Jirkovsky <l.jirkovsky(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |l.jirkovsky(a)gmail.com
--- Comment #66 from Lukas Jirkovsky <l.jirkovsky(a)gmail.com> 2010-11-16 07:59:02 CST ---
I can confirm that the patch from comment #48 fixes the problem in GeneRally
with wine 1.3.7.
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http://bugs.winehq.org/show_bug.cgi?id=8978
--- Comment #18 from Raymond <superquad.vortex2(a)gmail.com> 2010-11-16 07:47:17 CST ---
(In reply to comment #17)
> Created an attachment (id=31947)
--> (http://bugs.winehq.org/attachment.cgi?id=31947) [details]
> +quartz,+tid
>
> Hm, yeah, only quartz was enough. Usually quartz fails without devenum, but
> works on my gentoo machine with just quartz.
>
> On my Ubuntu machine, I get no sound, even with quartz and devenum. Terminal
> output shows a lot of gibberish, not sure where it comes from.
>
> This is from my gentoo machine, with builtin quartz. Native quartz with
> winetricks is enough to get the sound working.
Are those default waveout , wavein devices ?
How did quartz get "dmix:0" and "dsnoop:0" ?
dmix:0 / dsnoop:0 does not support any format conversion
001c:trace:quartz:FilterMapper2_RegisterFilter
({e30629d1-27e5-11ce-875d-00608cb78066}, L"dmix:0", 0x32f48c,
{e0f158e1-cb04-11d0-bd4e-00a0c911ce86}, L"dmix:0", 0x32f478)
001c:trace:quartz:FilterMapper2_RegisterFilter -- returning 0
001c:trace:quartz:FilterMapper2_RegisterFilter
({79376820-07d0-11cf-a24d-0020afd79767}, L"DirectSound: dmix:0", 0x32f48c,
{e0f158e1-cb04-11d0-bd4e-00a0c911ce86}, L"DirectSound: dmix:0", 0x32f478)
001c:trace:quartz:FilterMapper2_RegisterFilter -- returning 0
001c:trace:quartz:FilterMapper2_RegisterFilter
({e30629d2-27e5-11ce-875d-00608cb78066}, L"dsnoop:0", 0x32f48c,
{33d9a762-90c8-11d0-bd43-00a0c911ce86}, L"dsnoop:0", 0x32f478)
001c:trace:quartz:FilterMapper2_RegisterFilter -- returning 0
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http://bugs.winehq.org/show_bug.cgi?id=25178
Summary: Animas insulin pump
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmurphy787(a)gmail.com
Hello,
The "Ezmanager Desktop" for Animas Insulin pump gives the following error when
launching. The program does not run, I am new and I am happy to assist you to
fix this, please let me know if I can be of any assistance.
Regards Darren
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http://bugs.winehq.org/show_bug.cgi?id=25177
Summary: Puzzle Agent - z order problem in second puzzle
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://www.telltalegames.com/puzzleagent installs fine.
If you're lucky, it starts fine, too (see bug 25176).
The next problem is a z-order one; there's a puzzle screen
with a map of a field with some trees and a snowmobile,
and over it is a menu with five logs.
On Windows, it looks fine, but on Wine, the log menu is *behind*
the map so you can only see the top, and you can't see the
snowmobile at all.
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http://bugs.winehq.org/show_bug.cgi?id=7411
Evan Goers <megatog615(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |megatog615(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=7698
Joachim Rousseau <syrion.com(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |syrion.com(a)gmail.com
--- Comment #197 from Joachim Rousseau <syrion.com(a)gmail.com> 2010-11-15 18:08:35 CST ---
The above patch "Hack to fix CSS (710 bytes, patch) 2007-06-23 22:43 CDT, Luke
Bratch" is still working for CS:S.
The HUD modification alone isn't enough, I had to patch gdi32.dll
I suppose a lot of crashes reported here aren't linked to this bug, especially
card-related ones and all of crashes not fixed by the above patch...
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--- Comment #50 from Xavier Vachon <xvachon(a)gmail.com> 2010-11-15 17:03:52 CST ---
Created an attachment (id=31967)
--> (http://bugs.winehq.org/attachment.cgi?id=31967)
log +msxml,+tid with attachment 31966
(In reply to comment #49)
> Created an attachment (id=31966)
--> (http://bugs.winehq.org/attachment.cgi?id=31966) [details]
> domelem_get_dataType() patch
>
> This *should* fix the problems from domelem_get_dataType(). If this doesn't
> fix the startup please attach a +msxml,+tid log.
It does not. Attaching the log you wanted.
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Adam Martinson <amartinson(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #31713|0 |1
is obsolete| |
--- Comment #49 from Adam Martinson <amartinson(a)codeweavers.com> 2010-11-15 16:36:20 CST ---
Created an attachment (id=31966)
--> (http://bugs.winehq.org/attachment.cgi?id=31966)
domelem_get_dataType() patch
This *should* fix the problems from domelem_get_dataType(). If this doesn't
fix the startup please attach a +msxml,+tid log.
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--- Comment #48 from Adam Martinson <amartinson(a)codeweavers.com> 2010-11-15 16:33:13 CST ---
(In reply to comment #47)
> Thanks, can you check farther up the log to make sure the calls to
> schema_cache_add() and domdoc_validate() succeeded?
Err, nvm, I'm dumb. It wouldn't have gotten there if those had failed xD
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--- Comment #47 from Adam Martinson <amartinson(a)codeweavers.com> 2010-11-15 14:47:39 CST ---
(In reply to comment #46)
> Created an attachment (id=31965)
--> (http://bugs.winehq.org/attachment.cgi?id=31965) [details]
> log +msxml,+relay
>
> Uploading a log from today's git with XDR support.
Thanks, can you check farther up the log to make sure the calls to
schema_cache_add() and domdoc_validate() succeeded? This stack of patches
wasn't supposed to fix this bug yet, FYI, just necessary precursors.
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Xavier Vachon <xvachon(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #31714|0 |1
is obsolete| |
--- Comment #46 from Xavier Vachon <xvachon(a)gmail.com> 2010-11-15 14:39:22 CST ---
Created an attachment (id=31965)
--> (http://bugs.winehq.org/attachment.cgi?id=31965)
log +msxml,+relay
Uploading a log from today's git with XDR support.
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http://bugs.winehq.org/show_bug.cgi?id=24771
Summary: WoW 4.0.1 Cannot Login
Product: Wine
Version: 1.2.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wldap32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)placesthroughtime.com
Created an attachment (id=31305)
--> (http://bugs.winehq.org/attachment.cgi?id=31305)
executing World of Warcraft with WINEDEBUG=+wldap32
After a complete installation of the latest World of Warcraft patch 4.0.1, when
entering information to login it will kick back with an error message saying it
is unable to connect. When the wldap32.dll from a windows installation is
placed in the folder for WoW and the dll is set to native, builtin, the login
works properly. Attempted to run on a install from windows at first and had
this issue, so I downloaded and did a fresh installation. The strange thing
about the fresh installation was that it did work up until the point where the
World of Warcraft Launcher had successfully downloaded and installed everything
up to date and then it stopped letting me log in at that point. I also did a
fresh install and running the launcher to load wow that worked and I will post
the trace from it as a reply for comparison.
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None <junk(a)mailcatch.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |junk(a)mailcatch.com
--- Comment #54 from None <junk(a)mailcatch.com> 2010-11-15 09:12:18 CST ---
I am afraid that the laggy mouse pointer makes playing some games far too
taxing, to the point that the games are abandoned. Examples are Neocron.com
and Anarchy Online: Both playable on WINE, but left out to dry because of the
mouse latency.
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http://bugs.winehq.org/show_bug.cgi?id=25130
Summary: GWBASIC 3.23.EXE fails to open.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roger_norton(a)inorbit.com
After clicking on GWBASIC.EXE, a window appears saying that this programme
cannot be opened as it is not marked as executable. It will not open from a
terminal either, giving the error message "err:dosmem:DOSMEM_MapDosLayout Need
full access to the first megabyte for dos mode". This program worked in
Windows XP when I last tested it.
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--- Comment #15 from nathan.n <saturn_systems(a)yahoo.com> 2010-11-14 22:53:23 CST ---
present in wine 1.3.7
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |austinenglish(a)gmail.com
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--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2010-11-14 18:10:49 CST ---
Created an attachment (id=31947)
--> (http://bugs.winehq.org/attachment.cgi?id=31947)
+quartz,+tid
Hm, yeah, only quartz was enough. Usually quartz fails without devenum, but
works on my gentoo machine with just quartz.
On my Ubuntu machine, I get no sound, even with quartz and devenum. Terminal
output shows a lot of gibberish, not sure where it comes from.
This is from my gentoo machine, with builtin quartz. Native quartz with
winetricks is enough to get the sound working.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Post provider setup of WMI |Post provider setup of WMI
|core 1.5 fails due to wmi |core 1.5 shows crash due to
|advapi32 exports missing |wmi advapi32 exports
| |missing
--- Comment #9 from Dan Kegel <dank(a)kegel.com> 2010-11-14 11:40:30 CST ---
Changing title to reflect fact that installer completes
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http://bugs.winehq.org/show_bug.cgi?id=24922
Summary: Wineconsole doesn't properly handle Alt+F9 sent from
Far File Manager
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=31559)
--> (http://bugs.winehq.org/attachment.cgi?id=31559)
After pressing Alt+F9 in Far
In Windows when you press Alt+F9 in Far File Manager it resizes itself to the
whole screen.
In Linux it also resizes the console window, but Far then resizes itself to
80x25, instead of the whole window space.
Screenshot is attached.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
CC| |dank(a)kegel.com
Resolution|FIXED |
Severity|normal |minor
--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2010-11-14 11:29:27 CST ---
Some subprocess of the installer still crashes at end on wine-1.3.6.
To repeat, do
wget
http://download.microsoft.com/download/platformsdk/wmi9x/1.5/W9X/EN-US/wmi9…
winetricks win98
WINEDLLOVERRIDES=wbemprox,wmiutils=n,b wine wmi9x.exe
(You can run unattended with /S, doesn't affect the crash.)
Log shows
wine: Call from 0x7b838b62 to unimplemented function advapi32.dll.WmiOpenBlock,
aborting
The installer still says it finishes ok.
It's not a showstopper, but it still seems like a bug.
Marking 'minor'.
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Eric Pouech <eric.pouech(a)orange.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |t.artem(a)mailcity.com
--- Comment #13 from Eric Pouech <eric.pouech(a)orange.fr> 2010-11-14 10:16:56 CST ---
*** Bug 24922 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=20236
Summary: The game Sacred crashes
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.skorka(a)stud.uni-karlsruhe.de
Created an attachment (id=23876)
--> (http://bugs.winehq.org/attachment.cgi?id=23876)
Console output from invocation to crash
The game proceeds normally, until the in game menu is used to a) start a new
game or b) load an already saved game. The loading screen also displays the
usual, but at the very moment loading is done, Sacred crashes, and wine
displays an info message. Wine version 1.0.1 is known to work.
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Maarten Lankhorst <m.b.lankhorst(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |m.b.lankhorst(a)gmail.com
--- Comment #16 from Maarten Lankhorst <m.b.lankhorst(a)gmail.com> 2010-11-14 04:32:05 CST ---
Is it just native quartz that's enough to work around this issue? If yes can
you paste a +tid,+quartz log?
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http://bugs.winehq.org/show_bug.cgi?id=22878
Summary: Power Point 2007 chashes when is opened
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remasterload(a)hotmail.com
CC: remasterload(a)hotmail.com
When I open PowerPoint 2007 after the upgrade of wine yo 1.42 rc this
application fail. And never is opened.
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http://bugs.winehq.org/show_bug.cgi?id=19267
Summary: Using a Depth + Stencil format is causing a memory
leak
Product: Wine
Version: 1.1.25
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hpestilence(a)gmail.com
I was having a memory leak with eve-online and found the patch that caused the
memory leak was the added support of depth stencil formats with
commit f8c4832276fb740e527fed87aa27975f91546d26
wined3d: Use GL_DEPTH24_STENCIL8_EXT for depth stencil formats.
I disabled the stencil format in the eve-online options by choosing 24-bit
depth only and the memory stayed stable.
I wasn't sure if this was an ATI driver bug so I'm reporting it here first.
I also tested using a HDR demo from here
http://www.daionet.gr.jp/~masa/rthdribl/
The demo starts with a 16-bit depth first which can be changed to a depth +
stencil format by going to File->Config Display.
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http://bugs.winehq.org/show_bug.cgi?id=25136
Summary: Crash in winegstreamer when --without-gstreamer option
is used
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
I've compiled wine 1.3.7 using --without-gstreamer compilation option. But when
i start GTAVC or GTASA, it still crashes with the following backtrace:
Backtrace:
=>0 0x7c101b41 BasePinImpl_EnumMediaTypes+0x7f() in winegstreamer (0x0032f6c8)
1 0x7cdc97a2 BaseOutputPinImpl_Connect+0x369() in quartz (0x0032f758)
2 0x7cd55c54 FilterGraph2_Render+0xdb5() in quartz (0x0032fa28)
3 0x7cd56176 FilterGraph2_RenderFile+0x172() in quartz (0x0032fab8)
4 0x00600871 in gta-vc (+0x200870) (0x006de5ac)
Notice winegstreamer appearing here for some reason, though it has been
disabled by configure script. Crash looks almost like in bug 24932 (comment 1),
but with crash in winegstreamer instead of quartz.
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Summary: FireFox 3.6.6: Firefox crashes on flash pages
Product: Wine
Version: 1.2-rc5
Platform: x86-64
URL: http://www.filehippo.com/download_firefox/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=29244)
--> (http://bugs.winehq.org/attachment.cgi?id=29244)
Firefox log
This is something to do with the flash implementation on FireFox 3.6.6, this
does not occur in FireFox 3.6.3. I've downgraded my firefox due to the new wine
bug.
The crash happens right around:
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
Attached is the log. I'm using flash 10.1.53.64. Tested site was
Transformice.com.
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #21 from joaopa <jeremielapuree(a)yahoo.fr> 2010-11-13 23:28:38 CST ---
Is still a bug in current wine ? (wine 1.3.7)
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http://bugs.winehq.org/show_bug.cgi?id=23286
Summary: Disconnected: Server unable to authenticate Steam ID
Product: Wine
Version: 1.0-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.org(a)eternaldusk.com
Playing Left4Dead and Left4Dead 2, I get consistently dropped from online games
with the message "Disconnected: Server unable to authenticate Steam ID". This
may happen anywhere from 10 seconds to 20 minutes into an online game.
At first, I thought this was a game bug, as some Windows users had reported the
same problem. Unfortunately, most of those users were having the problem due
to corrupt cache files, which I've ruled out. Copying the game files from my
Linux partition to my Windows partition and vice-versa, the game only fails
when run under Wine.
What I've tried:
- Deleting the ClientRegistry.blob,
- Deleting all of the Steam files and re-downloading.
- Validating/defragging the games' cache files
- Forcing steam to use TCP instead of UDP (-tcp option)
- Turning down all in-game settings to ridiculous levels (though they run fine
at 'high' levels)
- Renaming and re-copying my entire steam directory from my Windows NTFS
partition, where it works fine, to my Linux EXT3 partition.
- Creating a fresh Wine prefix.
I do not see anything in the console log that indicates an error when the
disconnection occurs. :(
Any suggestions for further troubleshooting are welcome.
Specs:
OS: Kubuntu 10.04 & 10.10 alpha (AMD64 - fully patched 10--6-20)
Processor: Intel Core i7 980X
Memory: 6 GB DDR3-1600 Triple Channel
Video Card: Asus EN9800GTX+ (tested with nvidia 195.36 & 256.35 drivers)
Motherboard: Intel X58
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http://bugs.winehq.org/show_bug.cgi?id=25151
Summary: wine: failed to initialize:
/usr/local/lib/wine/ntdll.dll.so
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toralf.foerster(a)gmx.de
Something between 1309731..b1b485e breaks wine if called from the build
directory :
tfoerste@n22 ~/devel/wine-git $ ./wine /home/tfoerste/.wine/drive_c/Program\
Files/lotus/notes/notes.exe
wine: failed to initialize: /usr/local/lib/wine/ntdll.dll.so: cannot open
shared object file: No such file or directory
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--- Comment #89 from leighman <leighmanthegreat(a)hotmail.com> 2010-11-13 13:40:27 CST ---
Got a few more fixmes on the end
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
but still no joy!
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http://bugs.winehq.org/show_bug.cgi?id=24215
Summary: Notepad++ Enter does not work for some Preferences
pop-up setting windows (that have no window
decorations or buttons).
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skyalmian(a)gmail.com
In Notepad++ v5.7 Unicode standard install:
Settings -> Preferences -> Editing -> *click the number for "Number of
columns:".
An undecorated window will pop up that is only closeable with Escape and which
does not save any changes made.
In Windows, hitting "Enter" will set the setting.
This occurs with also other pop-up windows such as "Recent Files History", "Tab
size:", etc.
This was previously mentioned by someone else:
[]
Close X
by Gojko Kukobat on Tuesday July 20th 2010, 9:04
There in no "x" mark on tabs, for closing tabs!
[/]
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Summary: babaschess 3.6 very slow start up
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jskartman(a)gmail.com
Babaschess 3.6 was running fine on wine 1.1.40, but somewhere between 1.1.40 -
1.2 this application begins to start up really slow (once started it works
fine). Regression test blames at:
f02adf3e2b3efc23f62c38b9c8f43f169888434f is the first bad commit
commit f02adf3e2b3efc23f62c38b9c8f43f169888434f
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri May 14 13:38:54 2010 +0200
comctl32: Generate an alpha channel if necessary when adding images to a
32-bit imagelist.
:040000 040000 5c1aa4b7a9f1b58ed31884baa948b5358a208680
b1776ce23963f7b44c81c494cd54b3bc9302e3c2 M dlls
Note: I made around 10 "git bisect skip" because application fails to starts on
some cases.
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Summary: Canon DPP 3.8.1.0 crashes when viewing image info box
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: theholyettlz(a)googlemail.com
Created an attachment (id=30221)
--> (http://bugs.winehq.org/attachment.cgi?id=30221)
Output of WINEDEBUG=warn+all WINEPREFIX=$(pwd)/CanonDPP-3.8.1.0 wine
"C:\\Program Files\\Canon\\Digital Photo Professional\\DPPViewer.exe"
Attempting to view the metadata of a (Canon RAW) image using Canon Digital
Photo Professional 3.8.1.0 results in the application crashing (and hanging).
Log, including backtrace, attached below.
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--- Comment #24 from GyB <gyebro69(a)gmail.com> 2010-11-13 04:31:01 CST ---
(In reply to comment #23)
> If it's directx fonts, does the patch in bug 24754 comment 2 (built on gcc-4.5)
> help?
Hello,
I applied all 4 patches on 1.3.5 and compiled the source with gcc-4.5.1: text
is still not visible, neither in Br1 nor in Br2.
The games never complained about the built-in d3dx9 libraries. Just to be sure
I installed them with 'winetricks d3dx9' but still no luck: text is missing.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
--- Comment #23 from Dan Kegel <dank(a)kegel.com> 2010-11-13 03:33:22 CST ---
If it's directx fonts, does the patch in bug 24754 comment 2 (built on gcc-4.5)
help?
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--- Comment #22 from GyB <gyebro69(a)gmail.com> 2010-11-13 02:33:45 CST ---
Created an attachment (id=31892)
--> (http://bugs.winehq.org/attachment.cgi?id=31892)
terminal output Wine-1.3.7
Wine-1.3.7: text is still missing both in the menus and throughout the main
game. Unlike Bloodrayne 1 this game doesn't allow me to choose between the
OpenGL and Direct3D renderer. The OpenGL renderer displayed the text correctly
in Br1.
On a side note, the videos are playing fine now, thanks to the quartz/gstreamer
improvements in Wine.
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--- Comment #87 from floobit(a)gmail.com 2010-11-12 22:09:59 CST ---
Created an attachment (id=31887)
--> (http://bugs.winehq.org/attachment.cgi?id=31887)
wine terminal output
Office XP installation is still not working as of wine 1.2.1 on ubuntu 10.10.
Everything in the installer works except no space used/available is calculated.
I deselected installing Access, outlook, and frontpage. When it starts to
copy files, the installer crashes (see attached, the error log starts on line
1). I have also attached the terminal output from running the setup using wine
(14 lines, starting on line 78).
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floobit(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |floobit(a)gmail.com
--- Comment #86 from floobit(a)gmail.com 2010-11-12 22:02:24 CST ---
Still not working as of wine 1.2.1 on ubuntu 10.10. Everything in the
installer works except no space used/available is calculated. I deselected
installing Access, outlook, and frontpage. When it starts to copy files, the
installer crashes (error log attached). I have also attached the terminal
output from running the setup using wine
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http://bugs.winehq.org/show_bug.cgi?id=24933
Summary: Morrowind freezes on startup
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aric(a)codeweavers.com
Created an attachment (id=31572)
--> (http://bugs.winehq.org/attachment.cgi?id=31572)
terminal output
The Elder Scrolls III: Morrowind GOTY (Steam version here) freezes on startup,
before reaching the main menu. The logo is shown then the game is loading its
data files but never reaches the menu. I have to kill the process by pressing
Ctrl+C. (no backtrace or crash dialogue is generated)
This regression appeared in wine-1.3.5-345-g9b1839a.
Bisecting resulted the following commit:
2916f3a0bfe7e4d2157c5a7413358391d00ba71 is the first bad commit
commit a2916f3a0bfe7e4d2157c5a7413358391d00ba71
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Tue Oct 26 11:39:15 2010 -0500
winegstreamer: Add gstreamer splitter filter.
:040000 040000 6f0a216bf1b5db1616fcb17a8e8fe6ebda52fce4
15fb3900462a6a278d709c3c47bbc5f0c07fb6bf M dlls
The issue is still present with wine-1.3.5-388-gf216dba.
Author of the patch added to CC.
I attached the terminal output but it doesn't contain any relevant information
(compared to the working condition).
Fedora 13
Gstreamer-0.10.30-1.fc13 (from Fedora's repo)
Nvidia 7600 / driver 256.53
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http://bugs.winehq.org/show_bug.cgi?id=25137
Summary: error with app in /profiles/foo/Application
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: francesco(a)promotux.it
My app run good on wine but if i install on profiles/foo/Application and try to
run python crash with the error in the file attached
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http://bugs.winehq.org/show_bug.cgi?id=421
max(a)veneto.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #29994|0 |1
is obsolete| |
--- Comment #393 from max(a)veneto.com 2010-11-12 17:07:26 CST ---
Created an attachment (id=31885)
--> (http://bugs.winehq.org/attachment.cgi?id=31885)
DIB Engine - Rebased on wine-1.3.7
The engine rebased due to some changes in configure.ac.
Ciao
Max
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http://bugs.winehq.org/show_bug.cgi?id=8978
--- Comment #15 from Austin English <austinenglish(a)gmail.com> 2010-11-12 15:28:38 CST ---
Still in 1.3.7. Native quartz+devenum works around it.
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http://bugs.winehq.org/show_bug.cgi?id=6606
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #27 from Alexandre Julliard <julliard(a)winehq.org> 2010-11-12 13:35:02 CST ---
Closing bugs fixed in 1.3.7.
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http://bugs.winehq.org/show_bug.cgi?id=21758
Summary: another CommandLineToArgvW bug with empty lpCmdLine
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pleasenospam325(a)mail.ru
CommandLineToArgvW() with empty lpCmdLine truncates result to 6 characters.
http://source.winehq.org/git/wine.git/?a=blob;f=dlls/shell32/shell32_main.c…
Looks like some bug in GetModuleFileName() was fixed and this broke
CommandLineToArgvW
Test: (builds with mingw)
*************************************
#include <windows.h>
#include <stdio.h>
int main()
{
int i, numargs;
for (i = 0; i < numargs; i++)
{
printf("argv[%d]: %S\n", i, CommandLineToArgvW(L"", &numargs)[i]);
}
return 0;
}
*************************************
result:
*************************************
[il@archvm ~]$ pwd
/home/il
[il@archvm ~]$ wine commandlinetoargv.exe
argv[0]: Z:\hom
[il@archvm ~]$
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http://bugs.winehq.org/show_bug.cgi?id=24978
Summary: Assertion error in winegstreamer
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jkohen(a)users.sourceforge.net
When using Wine 1.3.6 to play Oblivion I get consistent crashes after a couple
minutes of playing. This works fine with Wine 1.3.5. The error is always the
following:
amapps\common\oblivion\Oblivion.exe: filesource.c:1181:
FileAsyncReader_WaitForNext: La declaración `rtStop == rtSampleStop' no se
cumple (that's an assertion error).
I've done a bisection, and it leads to the patchset by Aric Stewart. I can't
pinpoint it to a single change because the first four patches cause Oblivion to
freeze when it tries to play its intro video, I assume because the feature is
incomplete without the fifth patch. Git's bisect output:
There are only 'skip'ped commits left to test.
The first bad commit could be any of:
30c1fe5836482d3a57f0f69cba4bac6ffba7ce9a
d53cdf7325c0faa90cc2312606bb7ab0b66417db
85c2ebc563a8098b9002e5a2330a2e692851fe87
a2916f3a0bfe7e4d2157c5a7413358391d00ba71
af927de18bcd6a11a3d6c156cea5da2fe29c95bf
We cannot bisect more!
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http://bugs.winehq.org/show_bug.cgi?id=24243
Summary: urlmon's HttpProtocol_open_request fails in small test
app
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Continuing with the sample app http://netikka.net/dev/ole.zip :
to get around bug 24242, do 'winetricks msxml3'. The app then
fails when you click on the button with
001c:Call wininet.InternetConnectW(00000001,001973c0
L"www.winehq.org",00000050,00000000,00000000,00000003,00000000,001972b8) ret=7
e27f890
trace:urlmon:internet_status_callback 0x1972b8 INTERNET_STATUS_HANDLE_CREATED
trace:urlmon:HttpProtocol_AddRef (0x1972b8) ref=3
001c:Ret wininet.InternetConnectW() retval=00000002 ret=7e27f890
trace:urlmon:BindInfo_GetBindString (0x193408)->(2 0x32d8d4 256 0x32df18)
warn:urlmon:HttpProtocol_open_request GetBindString BINDSTRING_ACCEPT_MIMES
failed: 800c0012
...
trace:ole:ICreateErrorInfoImpl_SetDescription (0x1933c8): L"System error:
-2146697206.\r\n"
'winetricks ie6' works around this.
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http://bugs.winehq.org/show_bug.cgi?id=6912
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #12 from Alexandre Julliard <julliard(a)winehq.org> 2010-11-12 13:34:55 CST ---
Closing bugs fixed in 1.3.7.
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http://bugs.winehq.org/show_bug.cgi?id=22963
Summary: Tooltip for the system tray icon appears for the wrong
application
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://www.foobar2000.org/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
- Make sure you have a Notification Area applet in the panel.
- Start uTorrent; wait a bit; start Foobar2000.
- Move the mouse cursor on the uTorrent system tray icon, wait a bit, notice no
tooltip appears.
- Move the mouse cursor directly on the Foobar2000 system tray icon, notice a
tooltip appears for uTorrent (see attached screenshot). Normally it should show
the Foobar2000 tooltip, which sais "foobar2000".
You can get these applications from the following URLs:
http://www.foobar2000.org/downloadhttp://www.utorrent.com/downloads/complete?os=win
I'm using Ubuntu 10.04 64, Metacity.
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http://bugs.winehq.org/show_bug.cgi?id=10836
Summary: Skijump fails to start:Could not find the selected
Direct3D adapter.
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.mediamond.fi/dsj3/downloads/dsj3v161.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
A user submitted this version with garbage test results into appDb. It pops up
a message with "Could not find the selected Direct3D adapter."
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http://bugs.winehq.org/show_bug.cgi?id=6319
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Alexandre Julliard <julliard(a)winehq.org> 2010-11-12 13:34:51 CST ---
Closing bugs fixed in 1.3.7.
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http://bugs.winehq.org/show_bug.cgi?id=15486
Summary: Impulse: Cannot connect to server
Product: Wine
Version: 20050930
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)dbzer0.com
Created an attachment (id=16384)
--> (http://bugs.winehq.org/attachment.cgi?id=16384)
The wine console output
When trying to use Impulse (http://www.impulsedriven.com/), the first thing one
must do is login or create an account. Both of these actions do not work as you
will get an error that you cannot connect to the server ("Server not
responding, please check your internet connection")
Impulse needs DotNet2 so that only change I have done to .wine is install that
which requires that I copy the native l_intl.nls into the
~/.wine/drive_c/windows/system32 directory
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http://bugs.winehq.org/show_bug.cgi?id=21593
Summary: Grand Prix World v1.01: crash on startup
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: teemu.j.paakkonen(a)gmail.com
Created an attachment (id=26045)
--> (http://bugs.winehq.org/attachment.cgi?id=26045)
Log of Grand Prix World v1.01 crashing.
Wine crashes when attempting to start Grand Prix World v1.01. Same thing
happens with the winXP patched version too.
I am running the game in 16 bit color depth mode, as the game requires.
Something unimplemented in the ddraw component perhaps?
Wine output log attached.
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http://bugs.winehq.org/show_bug.cgi?id=24458
Summary: Final Fantasy XIV Benchmark: Crashes after clicking
start.
Product: Wine
Version: 1.3.3
Platform: x86-64
URL: http://uk.download.nvidia.com/nzone/international/benc
hmarks/ffxiv/FFXIVBenchmark.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cinco_flare(a)hotmail.com
Created an attachment (id=30856)
--> (http://bugs.winehq.org/attachment.cgi?id=30856)
Console and snips of winedebug+all before exception
After selecting options and clicking start, a black window appears and
immediately crashes. Native d3dx9_36.dll or 41 can be used for a workaround,
but even then, the framerate is very slow and there's some flickering. Even
when running on a brand new install of windows 7, the DirectX End-User Runtime
Web Installer needs to be run to update 9.0c files. Probably most of these
updates are awaiting implementation in wine.
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http://bugs.winehq.org/show_bug.cgi?id=23101
Summary: Simutrans 102.2.2: unimplemented function
msvcr80.dll._findfirst64i32
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://www.simutrans.com/download.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Created an attachment (id=28701)
--> (http://bugs.winehq.org/attachment.cgi?id=28701)
crash log
Simutrans 102.2.2 fails because of: unimplemented function
msvcr80.dll._findfirst64i32 called in 32-bit code.
Possibly related to bug 22044.
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http://bugs.winehq.org/show_bug.cgi?id=13921
Summary: Installation of Quest Toad 9.6.1 fails with file access
error message
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: splatadder(a)gmail.com
When installing Quest Toad 9.6.1 the following message is issued:
"While attempting to access the installation files an error ocured."
Full message may be seen in screenshot attached. native components installed
OS: ubuntu 8.0.4
WINE: 1.0-rc5
No native components installed.
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http://bugs.winehq.org/show_bug.cgi?id=25026
Summary: Crysis Warhead requires d3dx9_36.dll
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
The game was originally tagged to http://bugs.winehq.org/show_bug.cgi?id=22555
, but the game requires additional d3dx9_36 functions, hence the creation of
it's own bug report.
In current git this is the blocker :
wine: Call from 0x7ed78992 to unimplemented function
d3dx9_36.dll.D3DXCreateVolumeTexture, aborting
winetricks d3dx9_36 works around the dll requirement, but the game is unable to
load yet.
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http://bugs.winehq.org/show_bug.cgi?id=24777
Summary: Warlords III: Darklords Rising demo installer fails to
start
Product: Wine
Version: 1.3.5
Platform: x86
URL: http://download.cnet.com/Warlords-III-Darklords-Rising
-demo/3000-7562_4-10020482.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=31326)
--> (http://bugs.winehq.org/attachment.cgi?id=31326)
screenshot showing the error message
The installer of Warlords III: Darklords Rising (demo) shows an error dialogue
on startup (see attached screenshot). Pressing on <OK> terminates the
installer.
There is no terminal output at all.
The installer ceased to work since Wine-1.1.31. The result of regression
testing:
86c6021c71a563af88c1a8cc23ea489e92c8ca70 is the first bad commit
commit 86c6021c71a563af88c1a8cc23ea489e92c8ca70
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Oct 8 19:11:58 2009 +0200
kernel32: Reimplement GetPrivateProfileString16 on top of 32-bit functions
and move it to file16.c.
:040000 040000 8c8e93e5bab3d7db358a745922f4ee27f99797e6
cd4b25e37089d23c1fbe1df0e5ee1a481d2a9a8f M dlls
git checkout 86c6021c71a563af88c1a8cc23ea489e92c8ca70 the installer is broken
git revert 86c6021c71a563af88c1a8cc23ea489e92c8ca70 the installer works as
intended.
Link to the demo added to URL (18 MB)
Author of the patch added to CC.
Fedora 13 x86
Wine was compiled from source
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http://bugs.winehq.org/show_bug.cgi?id=20129
Summary: FaleWEB doesn't run on Wine (crashes on startup)
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabspeck(a)gmail.com
Created an attachment (id=23709)
--> (http://bugs.winehq.org/attachment.cgi?id=23709)
Wine output and back trace
Hello,
We use a VoIP/SIP application called FaleWEB in our company, and unfortunately
it's Windows-only and the corporate SIP server rejects any other SIP client
based on the User-Agent.
However, when we try to run it on Wine, it crashes with the output/back trace
attached.
I can supply you with the installer, if needed.
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http://bugs.winehq.org/show_bug.cgi?id=18856
Summary: using selectSingleNode method : "xmlXPathEval:
evaluation failed"
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://home.scarlet.be/linux/compteco/testxml2.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincent.hardy.be(a)gmail.com
Created an attachment (id=21672)
--> (http://bugs.winehq.org/attachment.cgi?id=21672)
msxml trace
see test program at url above.
(content.xml is extracted from an empty ods file)
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http://bugs.winehq.org/show_bug.cgi?id=24984
Summary: Nestle Nesquick FIRERESCUE application won't start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: earnol(a)mail.ru
version of wine:1.2.1-0ubuntu1
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http://bugs.winehq.org/show_bug.cgi?id=13539
Summary: Equalizer in foolbar2000 does not work
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pzinin(a)gmail.com
When I am run foolbar2000 and open equalizer, player doesn`t work. I`m kill it
only.
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http://bugs.winehq.org/show_bug.cgi?id=5760
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #12 from Alexandre Julliard <julliard(a)winehq.org> 2010-11-12 13:34:17 CST ---
Closing bugs fixed in 1.3.7.
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http://bugs.winehq.org/show_bug.cgi?id=22555
Summary: Metro 2033: needs d3dx9_36.dll.D3DXCreateCubeTexture
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Without it, crashes on start. Workaround is winetricks d3dx9.
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http://bugs.winehq.org/show_bug.cgi?id=24736
Summary: Fifa11: config utility needs GdipMeasureString
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://www.bigdownload.com/games/fifa-11/pc/fifa-11-de
mo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=31249)
--> (http://bugs.winehq.org/attachment.cgi?id=31249)
terminal output
To reproduce:
$ wisotool fifa11_demo
$ winetricks -q mono26
$ cd "$HOME/.wine/drive_c/Program Files/EA Sports/FIFA 11 Demo/Game/fifasetup"
$ wine fifaconfig.exe
click 'Game Settings'
crash.
Mono backtrace attached. Workaround in winetricks gdiplus
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http://bugs.winehq.org/show_bug.cgi?id=14786
Summary: mkv2vob halts with the message "error getting mkv info"
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://forum.doom9.org/showthread.php?t=131782
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugs.winehq.org(a)cannonfodder.nl
Created an attachment (id=15331)
--> (http://bugs.winehq.org/attachment.cgi?id=15331)
mkv2vob wine output
When using mkv2vob, using defaults (and adjusted settings), selecting a .mkv
and adding it to the list, the application halts with the error "error getting
mkv info"
Since this is one of the more useful mkv applications out there, it might be
nice to get this working with wine.
There was some output, see attachment.
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http://bugs.winehq.org/show_bug.cgi?id=17518
Summary: winmm/mci tests fail with +heap enabled
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://test.winehq.org/data/86f79e3a558ca1fb5d596e9f6240
3ca89178d3cf/wine_xp_ae-ub-904-heap/winmm:mci.html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Unhandled exception: page fault on read access to 0x00140000 in 32-bit code
(0x7ee4a0e3).
Backtrace:
=>0 0x7ee4a0e3 WideCharToMultiByte+0x203(page=0, flags=0, src=0x140000,
srclen=1, dst="", dstlen=1024, defchar=0x0, used=(nil))
[/home/austin/wine-git/dlls/kernel32/../../include/wine/unicode.h:216] in
kernel32 (0x0061f8a8)
1 0x7e9d46d8 mciSendStringA+0x138(lpstrCommand="close all notify", lpstrRet="",
uRetLen=1024, hwndCallback=0x1ad005c)
[/home/austin/wine-git/dlls/winmm/mci.c:1510] in winmm (0x0061f8e8)
2 0x00403a4a in winmm_test (+0x3a4a) (0x0061fde8)
3 0x0040f31d in winmm_test (+0xf31d) (0x0061fe08)
4 0x0040f507 in winmm_test (+0xf507) (0x0061feb8)
5 0x004011d9 in winmm_test (+0x11d9) (0x0061fee8)
6 0x00401223 in winmm_test (+0x1223) (0x0061ff08)
7 0x7ee614e8 start_process+0x98(arg=(nil))
[/home/austin/wine-git/dlls/kernel32/process.c:907] in kernel32 (0x0061ffe8)
0x7ee4a0e3 WideCharToMultiByte+0x203
[/home/austin/wine-git/dlls/kernel32/../../include/wine/unicode.h:216] in
kernel32: cmpw $0,0x0(%eax)
216 while (*s) s++;
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http://bugs.winehq.org/show_bug.cgi?id=8796
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #47 from Alexandre Julliard <julliard(a)winehq.org> 2010-11-12 13:33:55 CST ---
Closing bugs fixed in 1.3.7.
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http://bugs.winehq.org/show_bug.cgi?id=20964
Summary: Not re-registering icons in tray
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
If an aplication that holds system tray is restarted, or started after wine -
icons from windows apps running under wine are not visible.
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