http://bugs.winehq.org/show_bug.cgi?id=23222
Summary: DiE (Detect it Easy) crashes with unhandled exception
Product: Wine
Version: 1.2-rc3
Platform: x86-64
URL: https://www.woodmann.com/collaborative/tools/images/Bi
n_DiE_%28Detect_it_Easy%29_2008-1-6_2.6_die_0.64.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olerass(a)gmail.com
Created an attachment (id=28897)
--> (http://bugs.winehq.org/attachment.cgi?id=28897)
Output from wine1.2-rc3
There's no installer. Program crashes when run with an unhandled exception.
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Xavier Vachon <xvachon(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xvachon(a)gmail.com
--- Comment #8 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-18 09:01:23 ---
Is this still an issue in current git (1.3.0)?
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Xavier Vachon <xvachon(a)gmail.com> changed:
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----------------------------------------------------------------------------
CC| |xvachon(a)gmail.com
--- Comment #32 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-18 08:56:35 ---
Is this still an issue in current git (1.3.0)?
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Xavier Vachon <xvachon(a)gmail.com> changed:
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CC| |xvachon(a)gmail.com
--- Comment #12 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-18 07:37:28 ---
Could it be that JPsoft does not produce 4DOS anymore? I can't find it on their
product page : http://www.jpsoft.com/products.htm
Can someone provide a new download link so that we can test this in current
git?
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Xavier Vachon <xvachon(a)gmail.com> changed:
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----------------------------------------------------------------------------
CC| |xvachon(a)gmail.com
--- Comment #8 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-18 07:31:53 ---
Is this still an issue in 1.3.0 or newer wine?
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xamber <xamber(a)live.se> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xamber(a)live.se
--- Comment #24 from xamber <xamber(a)live.se> 2010-08-18 07:19:07 ---
MotherBoard: ASUS M2M-SLI
RAM 4gb ddr2
Graphic: ATI Radeon HD 4870
CPU: AMD AM2 athlon 3000+ Dualcore @ ~2.6ghz
Ive got this problem, i can start steam, i can start counter-strike 1.6 but
when i do anything at all, like open "find servers" or console. It freezes up
and crashes..
why ? =/
This is my output dosent make any sence to me
xamber@xamber:~/.wine/drive_c/Program Files/Steam$ wine Steam.exe -applaunch 10
-heapsize 200000 -opengl
CellID: Fetching server list from CSDS. . .
fixme:process:SetProcessShutdownParameters (00000100, 00000000): partial stub.
fixme:urlmon:CoInternetSetFeatureEnabled 5, 0x00000002, 1, stub
fixme:urlmon:CoInternetSetFeatureEnabled 10, 0x00000002, 1, stub
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
CellID: CSDS returned 157 servers.
CellID: Connecting to 79.141.160.3:27031. . .
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling
mixer
fixme:mixer:ALSA_MixerInit No master control found on PnP Audio Device ,
disabling mixer
CellID: Connect to 79.141.160.3:27031 took 52 MS
CellID: Nothing beat our old best time of 18 MS
err:ole:CoGetClassObject class {77f10cf0-3db5-4966-b520-b7c54fd35ed6} not
registered
err:ole:CoGetClassObject no class object {77f10cf0-3db5-4966-b520-b7c54fd35ed6}
could be created for context 0x1
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
fixme:wbemprox:wbem_locator_ConnectServer 0x21a2a8, L"ROOT\\CIMV2", (null),
(null), (null), 0x00000080, (null), (nil), 0x330d2c8)
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc}
could be created for context 0x1
fixme:win:EnumDisplayDevicesW ((null),0,0x32c3c0,0x00000000), stub!
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc}
could be created for context 0x1
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
err:ole:RevokeDragDrop invalid hwnd (nil)
err:ole:RevokeDragDrop invalid hwnd 0x1012a
fixme:win:EnumDisplayDevicesW ((null),0,0x33f168,0x00000000), stub!
fixme:shdocvw:ViewObject_SetAdvise (0x1eba30)->(1 00000002 0x3d54250)
fixme:shdocvw:PersistStreamInit_InitNew (0x1eba30)
fixme:shdocvw:WebBrowser_put_RegisterAsBrowser (0x1eba30)->(ffffffff)
fixme:shdocvw:WebBrowser_put_RegisterAsDropTarget (0x1eba30)->(ffffffff)
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling
mixer
fixme:mixer:ALSA_MixerInit No master control found on PnP Audio Device ,
disabling mixer
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1f2710,0x1f2698): stub
fixme:hnetcfg:fw_app_put_ProcessImageFileName 0x6658ba0, L"c:\\program
files\\steam\\steamapps\\steffo91(a)spray.se\\counter-strike\\hl.exe"
fixme:hnetcfg:fw_app_put_Name 0x6658ba0, L"Counter-Strike"
fixme:hnetcfg:fw_apps_Add 0x6658b58, 0x6658ba0
err:ntdll:RtlpWaitForCriticalSection section 0x14a6cb4 "?" wait timed out in
thread 001f, blocked by 0020, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x14a6cb4 "?" wait timed out in
thread 001f, blocked by 0020, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bca27e4 "loader.c:
loader_section" wait timed out in thread 0044, blocked by 003f, retrying (60
sec)
Corrupt JPEG data: 57 extraneous bytes before marker 0xdb
wine: Critical section 7bca27e4 wait failed at address 0x7bc34fdd (thread
0044), starting debugger...
Unhandled exception: wait failed on critical section 0x7bca27e4
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7bc34fdd
Process of pid=003e has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
process tid prio (all id:s are in hex)
00000008 Steam.exe
00000047 1
00000041 1
0000003d 0
0000003c 0
0000003a 0
00000039 1
00000038 1
00000037 1
00000036 1
00000033 0
00000030 0
0000002f 1
0000002d 1
0000002c 0
0000002b 0
0000002a 0
00000028 0
00000026 15
00000025 0
00000024 0
00000023 0
00000022 0
00000021 0
00000020 0
0000001f 0
0000001e 0
0000001d 0
0000001c 0
0000001b 0
00000009 0
0000000e services.exe
00000014 0
00000010 0
0000000f 0
00000011 winedevice.exe
00000018 0
00000017 0
00000013 0
00000012 0
00000019 explorer.exe
0000001a 0
You must be attached to a process to run this command.
No process loaded, cannot execute 'detach'
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
CellID: Connecting to 209.197.1.26:27031. . .
CellID: Connect to 209.197.1.26:27031 took 192 MS
CellID: Nothing beat our old best time of 18 MS
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Summary: Rosetta Stone regression
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pgalore666(a)yahoo.com
On Ubuntu 10.04, I installed Wine through the WineHQ repository. I then
installed Rosetta Stone v3.4.5 and used it for several days without issue.
After the repository updated Wine to 1.2-rc1, Rosetta Stone started crashing.
The program starts normally, and begins lessons normally; however, the program
eventually freezes during lessons and then crashes with Rosetta Stone putting
up an error just before exiting. This behavior was consistent.
I fixed the problem by removing the WineHQ repository from sources.list, by
running
sudo aptitude purge wine
and by running
sudo apt-get install wine
to install the standard Ubuntu version of Wine, which is 1.1.42-0ubuntu4.
Rosetta Stone now runs without issue as it did before the 1.2-rc1 update.
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--- Comment #134 from Pablo Castellano <pablog.ubuntu(a)gmail.com> 2010-08-17 15:45:49 ---
(In reply to comment #131)
> Created an attachment (id=29467)
--> (http://bugs.winehq.org/attachment.cgi?id=29467) [details]
> hack for battle.net menus
>
> The attached patch is a hack that fixes the problem (at least for me).
>
> As stated in comment #129 the controls in battle.net menus are painted directly
> to the screen by locking the primary ddraw surface. In wine's implementation
> the primary surface ends up hidden under battle.net windows (see comment #111).
>
> This hack blits from the primary surface to the foreground window every time
> the primary surface gets updated. This is obviously very slow but does the
> trick.
>
> Please note that this is not a fix, it's only an ugly workaround made
> specifically for this wonderful game. I've tested the patch on wine 1.0.1
> (debian testing) and wine 1.2rc6, is there anyone willing to test it further?
Patch applies to HEAD and works perfectly here :).
Tested under Debian testing and wine git (wine-1.3.0-266-g1a1ffe6).
Go ahead!
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freza <ondra_novak(a)seznam.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ondra_novak(a)seznam.cz
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Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution| |FIXED
Target Milestone|1.2.0 |1.2.x
--- Comment #10 from Detlef Riekenberg <wine.dev(a)web.de> 2010-08-17 12:54:15 ---
Patch commited:
http://source.winehq.org/git/wine.git?a=commit;h=bd1941c3c214208949cc116fab…
Nominating for Wine-1.2.1
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Summary: WonderKing: Cannot install the game
Product: Wine
Version: 1.3.0
Platform: x86-64
URL: http://wonderking.ndoorsgames.com/center/download/game
_download.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pcxunlimited(a)gmail.com
Created an attachment (id=30140)
--> (http://bugs.winehq.org/attachment.cgi?id=30140)
Output from terminal
I downloaded the installer from the listed URL.
Because I compiled Wine from source, I did not have wine-gecko, so I followed
the directions from here:
http://wiki.winehq.org/Gecko
After placing the .cab file in /usr/local/share/wine/gecko it no longer
presented the dialog saying that I do not have Gecko installed.
However, installing the game still does not work. The error messages are
attached.
This is with wine-1.3.0-166-g277040d
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2010-08-17 08:39:23 ---
The original download location doesn't have a trial anymore, but
there a beta on cnet. I filed bug 24031 for the first problem with that.
There is still a hang with that beta, but it's further on than this one
seems to have been.
The original problems seem to be fixed, so closing.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
--- Comment #22 from Dan Kegel <dank(a)kegel.com> 2010-08-17 07:57:07 ---
In case someone wants to implement this,
http://support.microsoft.com/kb/74298 says
"GDI-simulated bold and italic fonts both include overhangs. The overhang is
specified in a TEXTMETRIC structure obtained by calling the GetTextMetrics
function... GDI synthesizes bold fonts by outputting the text twice, offsetting
the second output by one pixel, effectively increasing the width of each
character by one pixel."
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Xavier Vachon <xvachon(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xvachon(a)gmail.com
--- Comment #7 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-17 07:34:41 ---
Is this still an issue in current git? (1.3.0)
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http://bugs.winehq.org/show_bug.cgi?id=23518
Summary: VMWare vSphere Client 4: Fails to install, won't
progress past folder selection screen.
Product: Wine
Version: 1.2-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christopher.hotchkiss(a)gmail.com
When attempting to install VMWare vSphere Client the installer loads and lets
you process to the point where you select where the program should install to.
At this point there is a next button to press but nothing happens. Looking at
the console output it looks like the installer is trying to load a dll and its
failing.
The installer is only accessible from a running VMWare ESXi server. (I can make
the link available if someone asks.)
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Pablo Castellano <pablog.ubuntu(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |pablog.ubuntu(a)gmail.com
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--- Comment #24 from François Gouget <fgouget(a)codeweavers.com> 2010-08-17 02:53:00 ---
Yes, the bug is still present in Wine 1.3.0 (1a1ffe60 to be precise).
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http://bugs.winehq.org/show_bug.cgi?id=23949
Summary: MPQEdit: Error messages appear under the active window
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://zezula.net/download/mpqediten32_beta.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=30066)
--> (http://bugs.winehq.org/attachment.cgi?id=30066)
Screenshot under windows
(afaik this affects a few other programs)
Download MPQEdit and run it with wine mpedit c:\\
See attachment. The error message that's supposed to appear in front appears in
the back, which is excessively confusing.
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http://bugs.winehq.org/show_bug.cgi?id=24029
Summary: It doesn't displays bold and italic text (delphi 5
app)
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick.n17(a)gmail.com
Created an attachment (id=30185)
--> (http://bugs.winehq.org/attachment.cgi?id=30185)
sample app sources
Application compiled in Delphi 5 doesn't display bold and italic font.
Undeline and strike out is ok. I created little application, attached exe, and
screen.png to compare
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nick.n17(a)gmail.com
--- Comment #21 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-08-17 01:17:20 ---
*** Bug 24029 has been marked as a duplicate of this bug. ***
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Summary: wmp10 setup failure
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: transom324(a)yahoo.com
Created an attachment (id=30172)
--> (http://bugs.winehq.org/attachment.cgi?id=30172)
debug output log
An internal application error has occurred.
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http://bugs.winehq.org/show_bug.cgi?id=13315
Summary: lotro shaddows of angmar video card problem
Product: Wine
Version: 0.9.59.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ictniekict(a)gmail.com
Connecting to world login queue for realm [EN] Eldar...
23:23:17 URL:http://195.33.152.250/login/login_queue.php [325] ->
".launcher/WorldQueue.config" [1]
Ready. Now starting the client...
preloader: Warning: failed to reserve range 00000000-60000000
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space,
please report
err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not
registered
err:ole:CoGetClassObject no class object {4590f811-1d3a-11d0-891f-00aa004b2e24}
could be created for context 0x1
err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not
registered
err:ole:CoGetClassObject no class object {4590f811-1d3a-11d0-891f-00aa004b2e24}
could be created for context 0x1
err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not
registered
err:ole:CoGetClassObject no class object {4590f811-1d3a-11d0-891f-00aa004b2e24}
could be created for context 0x1
I also get the error that he can't find the video card i know that I have to
add it in regedit somehow but i somehow i don't know exectly how
hope someone can help
greetzzz Niek
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Summary: Office 2007 Activation By Phone Broken
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanboxem.ruben(a)gmail.com
I succesfully installed Office 2007 from the Home&Student Trial package and
enter a full edition key (I own one).
I then installed SP2 from the MS download site, which completed "successfully",
ending in an error (known bug/limitation, see
http://bugs.winehq.org/show_bug.cgi?id=18376)
I start Word, get the first-time activation window and select activate by phone
(as internet activation will not work anymore for my key).
I should normally be able to select a country and fill in the requested
numbers, but I can't, as the drop-down box with the country list isn't
displayed and the textedits for the confirmation code are greyed out.
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http://bugs.winehq.org/show_bug.cgi?id=16802
Summary: error on SQL browsers (odbc32.dll)
Product: Wine
Version: 1.1.11
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: odbc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: soh.voodoo(a)gmail.com
I try to use programs like SQLyog, navicat and mysql-front, but any one works,
and all return this message:
#wine SQLyogEnt.exe
err:module:attach_process_dlls "odbc32.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\media\\disk\\Program Files\\SQLyog Enterprise\\SQLyogEnt.exe" failed,
status c0000005
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http://bugs.winehq.org/show_bug.cgi?id=12068
Summary: First Wine instance always hangs, the second one works
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julius(a)zgod.cjb.net
Created an attachment (id=11436)
--> (http://bugs.winehq.org/attachment.cgi?id=11436)
Output of strace -p <wineserver pid>
When I run Wine for the first time on this computer (by running winefile f.e.),
it always hangs the first time and I can't kill this process.
The second time I run it then however, it works without any problems. I have
this even after starting over with a fresh .wine and on both Ubuntu Dapper &
Hardy with all recent Wine versions as far as I can remember.
I suspect it is related to my hardware in some way. I've attached the output of
strace -p on the wineserver pid. strace -p on the first wine-pthread pid
doesn't give anything.
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http://bugs.winehq.org/show_bug.cgi?id=15380
Summary: Games Only Showing Mouse
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stephen(a)waywardchild.net
Games loads up and will only show the mouse, the rest of the screen is either
black with occasional large blocky squares. Game does not crash.
I have tested this with 'Spore' and 'CNC3: Tiberium Wars'.
Previously CNC3 worked for me fine less mouse. I tested around wine 1.0
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http://bugs.winehq.org/show_bug.cgi?id=20455
Summary: Warcraft III fails to finish movie correctly.
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
I'm using Fedora 11 32 bit and Wine 1.1.32 compiled on gcc (GCC) 4.4.1 20090725
(Red Hat 4.4.1-2)
Steps to reproduce:
1) install Warcraft III
2) download quartz.dll and override it to native (otherwise movie will play
only once)
3) start Warcraft III
4) navigate to movie from campaign of orcs and watch that movie
5) return to main menu properly or return to main menu with black screen and
only sound or application crashes
This is an regression because this didn't happen on Wine 1.1.31
I did regression test but that won't gave anything useful, because Wine
randomly works good or bad.
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http://bugs.winehq.org/show_bug.cgi?id=9191
Bachsau <bachsau(a)nurfuerspam.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bachsau(a)nurfuerspam.de
--- Comment #10 from Bachsau <bachsau(a)nurfuerspam.de> 2010-08-16 18:03:45 ---
(In reply to comment #9)
> Closing.
Sorry, I also have this bug, also in the current version. Is there anything I
can do to help solving it?
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http://bugs.winehq.org/show_bug.cgi?id=2203
--- Comment #18 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-16 14:14:58 ---
(In reply to comment #17)
> (In reply to comment #16)
> > How can we test this in current git? I fetched the latest binary, there is no
> > .EXE file, there is a .PRG file. I get the following output when attempting to
> > run it.
> >
> >
> > xavier@environnement ~/winetest/dn151 $ wine DN.PRG
> > err:dosmem:DOSMEM_MapDosLayout Need full access to the first megabyte for DOS
> > mode
> > xavier@environnement ~/winetest/dn151 $ wineconsole DN.PRG
> > err:dosmem:DOSMEM_MapDosLayout Need full access to the first megabyte for DOS
> > mode
>
> I think http://wiki.winehq.org/PreloaderPageZeroProblem should help with the
> DOS memory access issue.
Sounds like I wont be able to test because I have a X64 system, unless you have
a workaround for me.
xavier@environnement ~/winetest/dn151 $ wine DN.PRG
wine: Cannot start DOS application "Z:\\home\\xavier\\winetest\\dn151\\DN.PRG"
because vm86 mode is not supported on this platform.
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--- Comment #17 from Andrew Nguyen <arethusa26(a)gmail.com> 2010-08-16 14:08:35 ---
(In reply to comment #16)
> How can we test this in current git? I fetched the latest binary, there is no
> .EXE file, there is a .PRG file. I get the following output when attempting to
> run it.
>
>
> xavier@environnement ~/winetest/dn151 $ wine DN.PRG
> err:dosmem:DOSMEM_MapDosLayout Need full access to the first megabyte for DOS
> mode
> xavier@environnement ~/winetest/dn151 $ wineconsole DN.PRG
> err:dosmem:DOSMEM_MapDosLayout Need full access to the first megabyte for DOS
> mode
I think http://wiki.winehq.org/PreloaderPageZeroProblem should help with the
DOS memory access issue.
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http://bugs.winehq.org/show_bug.cgi?id=6606
Xavier Vachon <xvachon(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xvachon(a)gmail.com
--- Comment #10 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-16 13:47:24 ---
This is still an issue in current git (wine-1.3.0-266-g1a1ffe6)
I can't even install the demo. This line seems to be quite clear about the
issue :
err:ddraw:ddraw_set_display_mode Width=0, Height=0, what to do?
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Xavier Vachon <xvachon(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xvachon(a)gmail.com
--- Comment #12 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-16 13:41:55 ---
(In reply to comment #11)
> There are no more problems with Mercury.dll. So the "original" problem seems to
> be solved,
>
> However you can't watch the movie.
If the original problem is solved, I think that this should be marked as FIXED
and that you file a new bug report with the crash information when you attempt
to watch a movie.
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http://bugs.winehq.org/show_bug.cgi?id=2700
--- Comment #18 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-16 13:25:10 ---
Created an attachment (id=30184)
--> (http://bugs.winehq.org/attachment.cgi?id=30184)
Screenshot 1.3.0
I tested the game in current git (wine-1.3.0-266-g1a1ffe6)
I tried to reproduce the issue by flipping and scrolling the map, and it does
not happen. I uploaded a screenshot as proof.
Unless someone can suggest another way to reproduce this bug, I think that this
is fixed.
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http://bugs.winehq.org/show_bug.cgi?id=2277
--- Comment #10 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-16 13:03:43 ---
Created an attachment (id=30183)
--> (http://bugs.winehq.org/attachment.cgi?id=30183)
log +d3d7,+relay,+seh,+tid
In current git (wine-1.3.0-266-g1a1ffe6), the redrawing issue in Remote Assault
demo does not happen like before. The mouse is correctly redrawn, but the
movement is very, very sluggish. I do not think that this is fixed properly
yet.
I uploaded a log with channels d3d7, relay, seh and tid enabled.
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Xavier Vachon <xvachon(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xvachon(a)gmail.com
--- Comment #16 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-16 12:33:23 ---
How can we test this in current git? I fetched the latest binary, there is no
.EXE file, there is a .PRG file. I get the following output when attempting to
run it.
xavier@environnement ~/winetest/dn151 $ wine DN.PRG
err:dosmem:DOSMEM_MapDosLayout Need full access to the first megabyte for DOS
mode
xavier@environnement ~/winetest/dn151 $ wineconsole DN.PRG
err:dosmem:DOSMEM_MapDosLayout Need full access to the first megabyte for DOS
mode
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http://bugs.winehq.org/show_bug.cgi?id=1201
--- Comment #22 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-16 12:24:39 ---
Created an attachment (id=30182)
--> (http://bugs.winehq.org/attachment.cgi?id=30182)
log +relay,+seh,+tid (1.3.0)
This is still an issue in current git (1.3.0)
Uploaded a new +relay,+seh,+tid log.
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Xavier Vachon <xvachon(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xvachon(a)gmail.com
--- Comment #23 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-16 12:12:15 ---
Is this still an issue in current git? (1.3.0)
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http://bugs.winehq.org/show_bug.cgi?id=23948
Summary: Adobe Acrobat 9.0.0 Pro Extended Crashes Mid-Install
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rusivi1(a)gmail.com
Created an attachment (id=30065)
--> (http://bugs.winehq.org/attachment.cgi?id=30065)
wine APEX9_Win_WEB_WWEFG.exe
With Fedora release 13 (Goddard), installed Wine, then Adobe Acrobat 9.0.0 Pro
Extended, and mid install the program has a crash with backtrace (please see
attached cli-output.txt). However, the install continues and finishes after I
click the button in the crash box.
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http://bugs.winehq.org/show_bug.cgi?id=6955
--- Comment #56 from Dan Kegel <dank(a)kegel.com> 2010-08-16 09:43:06 ---
Thanks for the explanation. Don't remember where I got the idea that it used
the fixed function pipeline.
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--- Comment #55 from Paul "TBBle" Hampson <Paul.Hampson(a)Pobox.com> 2010-08-16 09:25:55 ---
Warhammer Online wasn't using the Fixed-Function Pipeline. It was stumbling
over an issue in d3dx.
The d3dx dll queries the number of supported vertex blending matrices, and when
it gets 0, produces a vertex buffer which Wine doesn't understand, but when it
gets 2 or more, produces a vertex buffer which works fine.
See bug 8357 comment 8. If bug 8357 were solved then this bug could be taken
off Warhammer Online's AppDB page, and if this bug were solved, bug 8357 would
cease to be a problem, except on those platforms where 0 blend matrices is the
correct answer.
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gaming4jc2(a)yahoo.com
--- Comment #21 from Jeff Zaroyko <jeffz(a)jeffz.name> 2010-08-16 01:43:44 ---
*** Bug 24023 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=24023
Summary: HulScale: Need full access to the first megabyte for
DOS mode
Product: Wine
Version: unspecified
Platform: x86-64
URL: http://members.cox.net/srmalloy/Re-Volt/hulscale.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
This is a free application for editing the .hul files of the re-volt game. For
some reason when I run the program (even in wine cmd) I get:
err:dosmem:DOSMEM_MapDosLayout Need full access to the first megabyte for DOS
mode
And it dies.
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http://bugs.winehq.org/show_bug.cgi?id=24004
Summary: Microsoft's XNA's XACT component requires emulated
audio at 44100 Hz
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jkohen(a)users.sourceforge.net
I've found two games that have no sound unless I set DefaultSampleRate to 44100
(from my card's native 48000) and HardwareAcceleration to Emulation. (Note for
regular users: this can be done from winecfg.) Both games seem to have one
thing in common: they use Microsoft's XACT to play sounds and music.
The names are The Misadventures of P.B. Winterbottom and Space Giraffe, though
I presume it's not a game-specific issue. It seems the latter is available for
download at the developer's website (might be a demo):
http://www.llamasoft.co.uk/
I am not sure if there's anything Wine can do about this, but then I don't know
enough. In any case, I think this bug is useful for people wondering why these
games have no sound.
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rave002(a)o2.pl changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rave002(a)o2.pl
--- Comment #6 from rave002(a)o2.pl 2010-08-15 13:45:24 ---
Still on wine 1.3
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http://bugs.winehq.org/show_bug.cgi?id=24008
Summary: Starcraft 2: Graphic is scrambled on a part of the
screen
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mellon85(a)gmail.com
Created an attachment (id=30156)
--> (http://bugs.winehq.org/attachment.cgi?id=30156)
Wine Output
I am using vanilla git HEAD (at the moment of writing
277040d92454b7cc32d668b49a9bbf95df2796d6) on Ubuntu 10.04, ATI HD 4890
(Catalyst 10.7)
GCC Version
Target: x86_64-linux-gnu
gcc version 4.4.3 (Ubuntu 4.4.3-4ubuntu5)
The loading screen works correctly (Jim raynor face has no glitches) until the
very last moment after login screen.
>From login screen on there is the graphic glitch I have attached
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http://bugs.winehq.org/show_bug.cgi?id=24007
Summary: League of Legends downloader crashes instantly
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://l3cdn.riotgames.com/Installer/ProdSource.06_29_
2010/LeagueofLegends.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The tiny little downloader app,
sha1sum
89cb958c6430c7840c377b61cae7939a0d276249 LeagueofLegends.exe
crashes for me with a stack overflow:
0009:Call ntdll.memset(002b5908,00000000,0000004a) ret=006ae2be
0009:Ret ntdll.memset() retval=002b5908 ret=006ae2be
trace:seh:raise_exception code=c0000005 flags=0 addr=(nil) ip=00000000 tid=0009
trace:seh:raise_exception info[0]=00000000
trace:seh:raise_exception info[1]=00000000
trace:seh:raise_exception eax=00000000 ebx=0000000c ecx=002bbf18 edx=002bbf00
esi=002bdfc0 edi=00000001
trace:seh:raise_exception ebp=00c7fd6c esp=00c7fcf0 cs=0073 ds=007b es=007b
fs=0033 gs=003b flags=00010206
trace:seh:call_stack_handlers calling handler at (nil) code=c0000005 flags=0
trace:seh:raise_exception code=c0000005 flags=0 addr=(nil) ip=00000000 tid=0009
...
Some other folks seem to be reporting the same problem in comments in the
appdb.
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http://bugs.winehq.org/show_bug.cgi?id=13565
Summary: Shin Megami Tensei Online: Imagine errors out
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://www.megatenonline.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pat(a)snowfox.fur.com
Created an attachment (id=13508)
--> (http://bugs.winehq.org/attachment.cgi?id=13508)
screenshot
Shin Megami Tensei Online, as the name suggests, is an MMORPG, and a Japanese
one at that. It's one of those free-to-play types, with optional real-world
payment for certain items.
Many things work flawlessly -- installation, upgrading, and the like, but it's
when one actually tries to play that problems arise.
As you can see by the screenshot, a few moments after starting the game, a
message box pops up; clicking OK shuts down the program. Although the boxes
visible in the screenshot are rather less than enlightening, I was able to grab
the actual error message through an error log created by the program:
(1.163)例外エラーが発生しました(10009)[19,81,14]。真・女神転生Imagineを終了します。
...or, in English, "(1.163) An exception error has occurred (10009)[19,81,14] -
Imagine's Shin Megami Tensei Online will now close -"
Oddly, running the program on a computer that's under a heavy load (by, say,
using a 'noisy' WINEDEBUG setting) lets one actually get in-game... but the
error still eventually occurs, but with different numbers after the 10009.
Also odd is that turning off Vertex Shader Support in winecfg stops the error
from happening altogether. However, this disables 3D graphics, which makes the
game a little hard to play. ;)
(A warning for those who want to duplicate the error: it requires the
downloading of a couple of gigs of data, first to install, and then to update;
you'll also need the ability to input Japanese text through an IME if you want
to get past the character creation screen. The error still happens in the
latter case, however.)
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--- Comment #67 from James McKenzie <jjmckenzie51(a)earthlink.net> 2010-08-14 19:55:19 ---
The above patches DO NOT work with Wine 1.3.0 or higher. Also, I have been
instructed by AJ to let this lie for a little while and come back to it. The
code is NOT correct to fix the problem. Mr. Smith has a .plan to implement a
lot of the functionality within Richedit.
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http://bugs.winehq.org/show_bug.cgi?id=24005
Summary: Mysterious shutdown installing certain programs.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Iceburgh69(a)cableone.net
When I attempt to install World of Warcraft, Dungeons and Dragons Online, or
update Neverwinter Nights 2, My computer simply shuts off. I am running a
Toshiba Sattelite with an AMD Turion 2.4 GHz processor, 2 gigs of RAM, over 250
gigs of hard drive space, and Ubuntu 10.4.
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--- Comment #53 from landeel <cleberdemattoscasali-wine(a)yahoo.com.br> 2010-08-14 10:30:29 ---
>> Most of the games that depend on this bug seem quite old.
>> Was Warhammer Online the last popular game to use the fixed function pipeline?
Phantasy Star Universe is from 2007, and Phantasy Star Universe A.I. from 2008.
Do you consider that too old?
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Loïc Hoguin <essen(a)dev-extend.eu> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |essen(a)dev-extend.eu
--- Comment #52 from Loïc Hoguin <essen(a)dev-extend.eu> 2010-08-14 08:34:02 ---
Bug 19832 is also a duplicate.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |pat(a)snowfox.fur.com
--- Comment #51 from Dan Kegel <dank(a)kegel.com> 2010-08-14 08:31:11 ---
*** Bug 13565 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=23992
Summary: All Points Bulletin Installer throws unhandled
Exception
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john_p_turner(a)yahoo.com
Created an attachment (id=30130)
--> (http://bugs.winehq.org/attachment.cgi?id=30130)
Dump from console
upon it running the initial installer, it starts a downloader which it also the
launcher. When the launcher/downloader starts it throws an unhandled exception
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http://bugs.winehq.org/show_bug.cgi?id=19365
Summary: [Monkey Island Special Edition] Screen is cropped to a
small part.
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=22438)
--> (http://bugs.winehq.org/attachment.cgi?id=22438)
output of wine-1.1.26
Hello,
I use Ubuntu 9.04 amd64 with wine-1.1.26 (the one from the wine repository).
I was able to make Monkey Island SE work in wine:
sh winetricks xact vcrun2005sp1
Put XAudio2_4.dll and d3dx9_36.dll into system32 and run:
regsvr32 "c:\windows\system32\XAudio2_4.dll"
Hoewever the screen is cropped to a small part.
I attach a screenshot.
Also the output of wine is attached.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
--- Comment #49 from Dan Kegel <dank(a)kegel.com> 2010-08-14 00:08:49 ---
Most of the games that depend on this bug seem quite old.
Was Warhammer Online the last popular game to use the fixed function pipeline?
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http://bugs.winehq.org/show_bug.cgi?id=23991
Summary: Save/Open File dialogs in KDE
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanboxem.ruben(a)gmail.com
The WINE file dialogs use GNome style, even with a theming engine installed
(qt-curve).
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vanboxem.ruben(a)gmail.com
--- Comment #26 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-08-13 22:30:51 ---
*** Bug 23991 has been marked as a duplicate of this bug. ***
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Saulius K. <saulius2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |saulius2(a)gmail.com
--- Comment #9 from Saulius K. <saulius2(a)gmail.com> 2010-08-13 15:01:36 ---
Present in Wine 1.3.
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Saulius K. <saulius2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |saulius2(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=13973
Summary: Can't move Steam window with alt + drag
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Using KDE 3.5.7, I can move the main Steam window by dragging the title bar.
However, if I try to do it by holding down the alt key and dragging the window,
it would snap back to its original location when I release the mouse.
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--- Comment #6 from Eric Pouech <eric.pouech(a)orange.fr> 2010-08-13 03:01:28 ---
patch has been committed to 1.3 branch
can someone retest?
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http://bugs.winehq.org/show_bug.cgi?id=23585
Summary: AvaFX Trader program stop with error "The ordinal 37
could not be located in the DLL kernel32.dll"
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.avafx.com/Download-Ava-Trader/
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yleny(a)laposte.net
I have downloaded the AvaFX Trader (Forex client) at
http://www.avafx.com/Download-Ava-Trader/.
I create demo account at :
https://www.avafx.com/Demo-Registration/
I use Wine 1.2-rc6 on Mandriva Linux 2010.0.
I clean the /home/user/.wine folder.
I do :
#sh winetricks winxp
#sh winetricks msxml3
During Installation, I have only this line for error :
$ wine AVA-Trader-setup.exe
fixme:shell:SHAutoComplete stub
and when I launch the AvaTrader sofware,
the program stop during the launch.
I can pass the login step
During launch I have only one error line :
$ pwd
/home/user/.wine/drive_c/Program Files/AVAFX
$ wine fx_loader.exe
fixme:shdocvw:OleObject_Close (0x126ca0)->(1)
and a wine window "Application error" with this message :
"The ordinal 37 could not be located in the DLL kernel32.dll".
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Lucas <canolucas(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |canolucas(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=23967
Summary: .NET Framework 4 Setup Crashes
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adman.com(a)gmail.com
Created an attachment (id=30097)
--> (http://bugs.winehq.org/attachment.cgi?id=30097)
Microsoft-generated Error Report
Attempting to install Visual Studio 2010 Pro, the installation fails when
installing .NET Framework 4.0
Isolating that component to run the .NET setup separately, I get the attached
log and crash (With Microsoft Error Reporting dialog asking me to send an error
report).
The console log when running is:
fixme:advapi:RegisterTraceGuidsW (0x6cd15f38, 0x6cd20180,
{e2821408-c59d-418f-ad3f-aa4e792aeb79}, 1, 0x32fc90, (null), (null),
0x6cd20188,)
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:advapi:LsaOpenPolicy ((null),0x32ea70,0x00000001,0x32ea98) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:heap:HeapSetInformation 0x110000 1 (nil) 0
fixme:imm:ImmDisableIME (-1): stub
fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of
other threads
fixme:thread:NtQueryInformationThread info class 9 not supported yet
fixme:advapi:RegisterEventSourceW ((null),L"VSSetup"): stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x00001388,(nil),0x000b,0x000000bc,0x300bcf54,0x7dc620):
stub
err:eventlog:ReportEventW L"vssetup"
err:eventlog:ReportEventW L"setup"
err:eventlog:ReportEventW L"unknown"
err:eventlog:ReportEventW L"10.0.30319.1"
err:eventlog:ReportEventW L"1"
err:eventlog:ReportEventW L" "
err:eventlog:ReportEventW L"none_ui_interactive_crash"
err:eventlog:ReportEventW L"0xe06d7363"
err:eventlog:ReportEventW L"0"
err:eventlog:ReportEventW L" "
err:eventlog:ReportEventW L"NIL"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:richedit:ME_HandleMessage EM_SETMARGINS: stub
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http://bugs.winehq.org/show_bug.cgi?id=23747
Summary: Real Lifes 2010: crash upon start
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benpicco(a)gmx.net
Created an attachment (id=29761)
--> (http://bugs.winehq.org/attachment.cgi?id=29761)
crash log
After installation of the program or when starting it manually (also tested
with clean ~/.wine), the application crashes immediately with the message:
Exception EExternalException in module ntdll.dll at 0002F0A8
External Exception C0000025.
A crash log is attached.
An evaluation copy (3 lives to live) can be downloaded at
http://www.educationalsimulations.com/eval.php
after registration.
Real Lifes is an educational simulator that lets you experience live if you
were born in another random country.
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Andrew Nguyen <arethusa26(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |leighmanthegreat(a)hotmail.co
| |m
--- Comment #62 from Andrew Nguyen <arethusa26(a)gmail.com> 2010-08-11 05:41:12 ---
*** Bug 23968 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=23961
Summary: .NET 2.0 (dotnet20) fails to install on x86_64
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpaechnatz(a)gmail.com
archlinux x86_64, wine 1.3.0
Installation of dotnet20 via winetricks or by-hand fails.
dotnet20 complains about installing on a 64bit system and exit.
I tried recent winetricks, a lib32 winetricks version from archlinux AUR (don't
know if it makes a difference), removing .winetrickscache and ofcourse a fresh
wineprefix.
Any hints?
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=22502
Summary: Manhole Masterpiece Edition (1994/1995) crashes on
startup
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This worked with wine-1.0, so this is a regression.
You have to click 'cancel' when it prompts you to install
Quicktime, as noted in the appdb.
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HennR <hennr(a)hennr.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |hennr(a)hennr.name
--- Comment #24 from HennR <hennr(a)hennr.name> 2010-08-10 16:08:38 ---
Still happens in wine-1.3.0-166-g277040d
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http://bugs.winehq.org/show_bug.cgi?id=8034
Yann EECKHOUDT <yann.eeckhoudt(a)laposte.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |yann.eeckhoudt(a)laposte.net
--- Comment #11 from Yann EECKHOUDT <yann.eeckhoudt(a)laposte.net> 2010-08-10 14:50:59 ---
Please suppress my last two post, wrong application.
I deeply apologize.
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--- Comment #10 from Yann EECKHOUDT <yann.eeckhoudt(a)laposte.net> 2010-08-10 14:49:01 ---
Created an attachment (id=30093)
--> (http://bugs.winehq.org/attachment.cgi?id=30093)
wine civilization4.exe error messages
I run Wine 1.2 on Ubuntu 10.04, I launch Civilization 4 DVD (the first game).
Game does not launch.
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Yann EECKHOUDT <yann.eeckhoudt(a)laposte.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |yann.eeckhoudt(a)laposte.net
--- Comment #30 from Yann EECKHOUDT <yann.eeckhoudt(a)laposte.net> 2010-08-10 14:42:34 ---
same issue
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http://bugs.winehq.org/show_bug.cgi?id=22875
Summary: Touhou Unreal Mahjong crashes
Product: Wine
Version: unspecified
Platform: x86
URL: http://mirror.studio-ramble.com/dna-s/thmj_trial_v0.40
.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leffeman(a)gmail.com
Created an attachment (id=28275)
--> (http://bugs.winehq.org/attachment.cgi?id=28275)
Regular Wine log.
The game crashes when characters have been selected.
The disassembly makes it look like this is font-related.
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Thierry Vignaud <thierry.vignaud(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |thierry.vignaud(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=22378
Summary: Random mmap(): Failed errors in Ubuntu 9.10
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorl17.8(a)gmail.com
This bug is opened in launchpad as
https://bugs.launchpad.net/ubuntu/+source/wine1.2/+bug/502375 . That bug report
pretty much sums up the issue. It may be something kernel/OS/Share
Library-specific, but it is only triggered by Wine (I've googled everywhere and
Wine is the only app reporting this error).
There was a previous bug report opened that was declared INVALID:
http://bugs.winehq.org/show_bug.cgi?id=22331
The reason, as you can see, is the user of the unsupported Pulseaudio patch.
Well, this error happens WITH or WITHOUT the said patch and it affects alsa.
Even with OSS selected, something inside aoss affects it and randomly causes it
to fail with the mmap() errors. Can it be Pulse? Can it be something else?
Since it's Wine-specific, I decided to open a bug report here as well.
This only happens in Ubuntu 9.10, AFAIK, and my biggest problem is that I do
not know what prints the "mmap()" message.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=23951
Summary: Sid Meier's Civilization IV Steam (Beyond the Sword)
will not launch
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keepitsimpleengineer(a)gmail.com
CC: keepitsimpleengineer(a)gmail.com
After starting the steam.exe, and launching Sid Meier's Civilization IV Steam
(Beyond the Sword), it stops without and message, and never appears on process
lists (atop, system monitor, &c.)
Sid Meier's Civilization IV Steam (Beyond the Sword) ran fine on 1.2
Wine 1.3.0 was upgraded using Synaptic package monitor.
Commit Log for Sat Aug 7 13:04:44 2010
Removed the following packages:
wine1.2
Commit Log for Sat Aug 7 13:08:55 2010
Removed the following packages:
ttf-tahoma-replacement
Installed the following packages:
gnome-exe-thumbnailer (0.4-0ubuntu1~lucidppa2)
wine1.3 (1.3.0-0ubuntu3)
wisotool (0.0+20100731)
Commit Log for Mon Aug 9 07:12:18 2010
Upgraded the following packages:
ttf-symbol-replacement (1.2-0ubuntu1~karmicppa1) to 1.2-0ubuntu1~lucidppa1
winetricks (0.0+20100618-0ubuntu1~karmicppa1) to 0.0+20100731-0ubuntu1
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http://bugs.winehq.org/show_bug.cgi?id=5559
Loïc Hoguin <essen(a)dev-extend.eu> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |essen(a)dev-extend.eu
--- Comment #16 from Loïc Hoguin <essen(a)dev-extend.eu> 2010-08-09 09:03:44 ---
I just tried Steam's version on the game on Xubuntu 10.04, wine 1.2 with
nvidia's proprietary drivers and this bugs doesn't happen to me. Resolution
1680x1050. Played until the first fight, killed a few enemies and then stopped
because Bug 13046 happened.
Is it just me or is it fixed for you too?
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http://bugs.winehq.org/show_bug.cgi?id=18169
Summary: 'Create a New Folder' button does not work
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://downloads.guru3d.com/download.php?det=1708
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
A lot of self-extracting archives let you specify where to extract the files.
This is the case for the CineBench R10 installer which is in fact a 7-zip
self-extracting archive. If you click on the [...] button you get a dialog
where you get to select the destination directory.
In this dialog you also have a 'Create New Folder' button (most likely
IDS_NEWFOLDER from dlls/comdlg/cdlg_En.rc). However this button has no effect.
You can get the CineBench R10 installer from the URL below to reproduce this:
http://downloads.guru3d.com/download.php?det=1708
The bug is probably somewhere in dlls/comdlg/filedlg.c.
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http://bugs.winehq.org/show_bug.cgi?id=23943
Summary: WoW Cataclysm installer: Cannot create new folder
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://worldofwarcraft.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
This one should be pretty obvious:
fixme:shell:BrsFolder_OnCommand make new folder not implemented
shell32/brsfolder.c:
case IDD_MAKENEWFOLDER:
FIXME("make new folder not implemented\n");
return TRUE;
It affects lots of apps though, especially installers.
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http://bugs.winehq.org/show_bug.cgi?id=4286
Mike Ellery <mellery(a)gmail.com> changed:
What |Removed |Added
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CC| |mellery(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=7991
Łukasz <lukp12(a)gmail.com> changed:
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CC| |lukp12(a)gmail.com
--- Comment #27 from Łukasz <lukp12(a)gmail.com> 2010-08-08 15:49:16 ---
http://bugs.winehq.org/buglist.cgi?quicksearch=glUseProgramObjectARB
I believe all those bugs are related. In my opinion it should be considered to
set those as duplicates.
"err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 4604"
Shows also in game "Chrome" with trees rendering problem.
I consider is this a wine-related bug or driver-related bug? Because I use
GeForce 7050PV. Maybe I've missed something, but I can see only NV users to
suffer from this bug.
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http://bugs.winehq.org/show_bug.cgi?id=9158
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |dotnet
Version|unspecified |0.9.42.
--- Comment #31 from Anastasius Focht <focht(a)gmx.net> 2010-08-08 13:36:16 ---
Hello,
setting 'dotnet' keyword and earliest known version tag based on initial report
date.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=23496
Summary: Gothic 3 - water is missing
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: http://www.gothic3.com/index.php?do=097099116105111110
061109101100105097
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
CC: hverbeet(a)gmail.com
Created an attachment (id=29330)
--> (http://bugs.winehq.org/attachment.cgi?id=29330)
dirty workaround to let the water show again
The water is completely transparent after this commit, which is a regression:
4651dd86bfa0ada56dbff2aecbd90bba1c0b4f5f is the first bad commit
commit 4651dd86bfa0ada56dbff2aecbd90bba1c0b4f5f
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Mar 25 22:51:24 2010 +0100
wined3d: Implement independent color write masks.
:040000 040000 15cac9b5921acbacca205b5661b1dfbe1eebc7c7
5332a8367e523d0f62f53850eef510b44a88c647 M dlls
This could be a driver bug or we have to set the glColorMask for index 0 or
the mixing of glColorMask and glColorMaskIndexedEXT calls is a bit tricky. I
haven't found the spec for glColorMaskIndexedEXT to have a look.
This happens with a geforce 8800gts, 195.36.24.
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http://bugs.winehq.org/show_bug.cgi?id=13603
Summary: Rome Total War 1.5: Mouse movement at screen borders
does not cause desired behavior
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tjlyon(a)gmail.com
This happens with Rome Total War ver. 1.5 as installed from the Gold Edition
pack. It also happens in the Barbarian Invasion expansion.
On the campaign map, moving the mouse to the borders of the screen is supposed
to move the campaign map around. However, it only works when moving the mouse
to the top or to the left sides of the screen. It does nothing at the right or
bottom sides.
Similar behavior is experienced in the battle screens. Nothing happens when
moving the mouse to the right or bottom sides, when it is supposed to move or
rotate the view.
This might sound like not such a big deal, but for me it makes the battles
practically unplayable.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tjlyon(a)gmail.com
--- Comment #393 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-08-08 04:45:52 ---
*** Bug 13603 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=23778
Summary: [Testing dependencies for Gramps fails at [step 4b]
import gtk] Unhandled exception: unimplemented
function libgio-2.0-0.dll.g_emblem_get_type called in
32-bit code (0x7bc4b0b0)
Product: Wine
Version: 1.2
Platform: x86
URL: http://sourceforge.net/projects/gramps/files/Stable/3.
2.3/gramps-3.2.3-1.exe/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Created an attachment (id=29808)
--> (http://bugs.winehq.org/attachment.cgi?id=29808)
gramps.unhandled exception
tl:dr: Testing dependencies for Gramps fails at [step 4b] import gtk
########################################################################
Installing the dependencies for gramps in the order listed on the "Windows
installer"[
http://gramps-project.org/wiki/index.php?title=Windows_installer#Installati… ]
wiki page:
(1)Python 2.6.5 (installs ok & works) (used wine msiexec /i python-2.6.5.msi)
(2)GTK+ 2.12.9 (gtk-dev-2.12.9-win32-2.exe) (installs ok & running "gtk demo"
from the wine menu works ok / the Glade desktop icon gives "Error: File not
found / "Theme Selector" starts ok and changing themes works)
(3)pygtk-2.16.0.win32-py2.6 (installs ok)
(4)pygobject-2.20.0.win32-py2.6.exe (installs ok)
(5)pycairo-1.4.12-2.win32-py2.6.exe (installs ok)
(6)Validating the dependencies (before trying to install gramps) have installed
correctly,
[step 1] wine cmd (works)
[step 2] gtk-demo (works ok)
[step 3a] python (works ok)
[step 3b&c] skipped as (3a) worked
[step 4a] import pygtk (works ok)
[step 4b] import gtk (fails with a wine "Program Error" box and the following
in the terminal)
wine: Call from 0x7bc4b0b0 to unimplemented function
libgio-2.0-0.dll.g_emblem_get_type, aborting
wine: Unimplemented function libgio-2.0-0.dll.g_emblem_get_type called at
address 0x7bc4b0b0 (thread 001e), starting debugger...
Unhandled exception: unimplemented function libgio-2.0-0.dll.g_emblem_get_type
called in 32-bit code (0x7bc4b0b0)
(and kicks you out of python)
-------------------------
(continuing just for kicks (wine cmd > python))
[step 4c] import gobject (works ok)
-------------------------
(Optional-Graphviz)
Graphviz ( wine msiexec /i graphviz-2.26.msi ) fails with the install program
showing ["Installation Incomplete: The installer was interupted before Graphviz
could be installed. You need to restart the installer to try again. Click
"close" to exit"] and the terminal showing:
fixme:advapi:LookupAccountNameW (null) L"me" (nil) 0x32f160 (nil) 0x32f164
0x32f158 - stub
fixme:advapi:LookupAccountNameW (null) L"me" 0x157138 0x32f160 0x131df8
0x32f164 0x32f158 - stub
err:msi:ITERATE_Actions Execution halted, action L"SxsInstallCA" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
-------------------------
(Optional-Ghostscript)
Ghostscript ( gs864w32.exe ) (installs ok & the program starts its command line
(gswin32c.exe) and display window (gswin32.exe))
-------------------------
[Additional plugins] results are:
(Spell Checking)
pyenchant-1.5.3.win32.exe (installs ok)
PyGTKSpell-2.25.3.win32-py2.6.exe (installs ok)
----
Attempting to install Gramps (fails with a wine "Program Error" box and the
following identical message in the terminal from [step 4b])
wine: Call from 0x7bc4b0b0 to unimplemented function
libgio-2.0-0.dll.g_emblem_get_type, aborting
wine: Unimplemented function libgio-2.0-0.dll.g_emblem_get_type called at
address 0x7bc4b0b0 (thread 0020), starting debugger...
wine: Call from 0x7bc4b0b0 to unimplemented function
libgio-2.0-0.dll.g_emblem_get_type, aborting
(you have to force quit the program which in the attachment shows "unhandled
exception" for all the dependencies)
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http://bugs.winehq.org/show_bug.cgi?id=18948
Summary: Spore, Sims 3: Only sound and cursor, no graphics,
with intel cards
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pamarca(a)gmail.com
Spore and the sims 3 can be installed and loaded on computers with intel
graphic cards, however, they only show a black screen with the cursor, and
sounds. Playing around with the cursor and clicking shows that one can interact
with the menus, but there is no graphical output besides the cursor. I know,
though I havent tested it myself, that these games can be played in windows
with the same hardware.
I know Intel drivers haven't worked very good for some time now, but the latest
versions can handle native linux games like nexuiz and openarena very well.
What is it then, that doesnt allow this games to be properly displayed with
wine? Is it a wine problem, or is it the intel drivers that dont support
certain technologies that are needed?
My testing computer is an hp pavilion dv2000 with ~2500 mb RAM, an intel dual
core proccessor, and the video card appears listed as Mobile GM965/GL960
Integrated Graphics Controller. Though, I think this problem should be common
to many more games and intel cards.
I selected the wine version as 1.1.23, but I have used every version since
1.1.10 with the same result.
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Adam <adam.capriola(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adam.capriola(a)gmail.com
--- Comment #11 from Adam <adam.capriola(a)gmail.com> 2010-08-07 22:02:33 ---
I am a new Mac user and just installed Apprentice with the help of Wine, and I
am also having the chat box issue.
It hides behind the play area window and doesn't anchor...it's rather annoying.
Everything else looks like it works though!
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--- Comment #119 from Saulius K. <saulius2(a)gmail.com> 2010-08-07 05:44:34 ---
Oh, my bad. The minus befure last two mentioned lines means they appear only
in crashing case. That's strange.
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--- Comment #118 from Saulius K. <saulius2(a)gmail.com> 2010-08-07 05:38:53 ---
I am unable to identify substitution of the font of interest.
If I only put Impact.TTF into "drive_c/windows/fonts", Diablo still crashes.
Replacing the file with Arial.TTF in this dir gives me quite different +font
log.
In the case of crash I see WineEngInit() is clearly being called a bit earlier
in the process of wineboot.exe.
In this case "services.exe" is also started earlier than ReadFontDir() from the
"winemenubuilder.exe" finds the font being tested (Impact.TTF). If I replace
the font and things don't crash, then ReadFontDir() finds Arial.TTF way before
"services.exe" is started.
Then there are differences in the AddFontToList() action:
0009:warn:font:AddFontToList Ignoring font ".../wine/fonts//vgasysg.fon"/(nil)
0009:trace:font:ReadFontDir Found "vgasysr.fon" in ".../wine/fonts/"
0009:trace:font:AddFontToList Loading font file ".../wine/fonts//vgasysr.fon"
index 0
-0009:warn:font:AddFontToList Ignoring font ".../wine/fonts//vgasysr.fon"/(nil)
+0019:trace:font:WineEngCreateFontInstance L"System", h=16, it=0, weight=400,
PandF=22, charset=0 orient 0 escapement 0
0009:trace:font:ReadFontDir Found "vgasyst.fon" in ".../wine/fonts/"
-0009:trace:font:AddFontToList Loading font file ".../wine/fonts//vgasyst.fon"
index 0
+0019:trace:font:WineEngCreateFontInstance DC transform 1.000000 0.000000
0.000000 1.000000
+0019:trace:font:WineEngCreateFontInstance returning cached gdiFont(0x11ae28)
for hFont 0x7c
+0019:trace:font:X11DRV_SelectFont hdc=0x250, hfont=0x7c
+0019:trace:font:X11DRV_SelectFont gdiFont = 0x11ae28
+0019:trace:font:update_font_code_page charset 0 => cp 1252
0009:warn:font:AddFontToList Ignoring font ".../wine/fonts//vgasyst.fon"/(nil)
0009:trace:font:ReadFontDir Found "vgas1255.fon" in ".../wine/fonts/"
0009:trace:font:AddFontToList Loading font file ".../wine/fonts//vgas1255.fon"
index 0
0009 thread is the main thread of Diablo.
0019 thread is the main thread of explorer.exe
If 0019 are filtered out, in the case of crash we see two lines disappearing:
-0009:warn:font:AddFontToList Ignoring font ".../wine/fonts//vgasysr.fon"/(nil)
-0009:trace:font:AddFontToList Loading font file ".../wine/fonts//vgasyst.fon"
index 0
Seems like some interprocess race.
Or probably logging engine has eaten them up. I see quite a few broken lines
in my +font logs.
load_fontconfig_fonts() was called 668 times in the case of crash. In the case
of success the number is reduced to 446. This is surprising as non-crashing
case generates 2x bigger log.
Could race condition be a cause of this bug?
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http://bugs.winehq.org/show_bug.cgi?id=23388
Summary: Money 2003 - "Del" key produce a dot in place of the
char deleted
Product: Wine
Version: 1.2-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debrabantphilippe(a)neuf.fr
In edit of a field, the "Del" key produce a "." in place of the char deleted
NO output is produced in the terminal console.
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--- Comment #117 from Saulius K. <saulius2(a)gmail.com> 2010-08-07 02:03:31 ---
Folks, lets stop reporting workardounds. There are plenty of them here
already. Thanks:)
(In reply to comment #110 from Benjamin Horstman 2009-05-03)
>
> Presumably this bug is caused by incomplete fonts in wine; if free alternatives
> can't be found perhaps it could at least be modified in a way that doesn't
> cause crashes?
Benjamin, the first your statement needs confirmation. In negative case the
second statement would mean workaround for the bug. We need to replicate
Windows behaviour instead.
Lets follow to the summary of Jesse Allen's investigation.
(In reply to comment #64 from Jesse Allen 2006-09-15)
> Aha! I know why I need 26 more lines! For whatever reason, the font chosen
> makes *all* the geometry of the bitmaps scale to fit it and with the sserife.fon
> 26 of the screen's lines ends up off the screen, which would be a problem if not
> all of it fits on the buffer of the surface.
>
> Observable using the opengl backend which won't crash btw.
Nice. So to behave like Windows we need (1) to know what font the game
requested + what font was chosen by (various) Windows font substitution
engines.
(2) The next step is to investigate whether Wine returns the same result
(testcase is probably still absent from the test suite).
(3) If the results are same, then Wine font being chosen or font rendering code
should be modified so the things don't scale up too much (additional testcases
required).
(4) If the results differ, then Wine font substitution engine should be
modified to choose the required fonts.
(5) Then if games still suffers the crash, we should return to step 3.
PS: code for test cases would be very nice regardless any yes-no switches here.
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--- Comment #116 from Saulius K. <saulius2(a)gmail.com> 2010-08-07 00:53:26 ---
Present in Wine 1.3 also.
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http://bugs.winehq.org/show_bug.cgi?id=5454
--- Comment #19 from Saulius K. <saulius2(a)gmail.com> 2010-08-07 00:38:38 ---
Present in Wine 1.3 also.
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Benjamin Debski <benjamin.debski(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |benjamin.debski(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=17928
Summary: Diablo crashes after splash screen.
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: masterstilgar(a)yahoo.com
Created an attachment (id=20261)
--> (http://bugs.winehq.org/attachment.cgi?id=20261)
Crash log
Diablo crashes after the Blizzard splash screens, rendering it unusable.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |masterstilgar(a)yahoo.com
--- Comment #115 from Austin English <austinenglish(a)gmail.com> 2010-08-06 18:25:34 ---
*** Bug 17928 has been marked as a duplicate of this bug. ***
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--- Comment #18 from Saulius K. <saulius2(a)gmail.com> 2010-08-06 13:55:48 ---
Present in Wine 1.2.
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--- Comment #114 from Saulius K. <saulius2(a)gmail.com> 2010-08-06 13:55:06 ---
Diablo 1 demo still crashed on my box with Wine 1.2.
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peter.j.cheng(a)googlemail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |peter.j.cheng(a)googlemail.co
| |m
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http://bugs.winehq.org/show_bug.cgi?id=9068
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2010-08-06 00:21:02 ---
2008 version fails to install for me in wine-1.3.0-167-g65d1c99. Please retest.
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http://bugs.winehq.org/show_bug.cgi?id=23922
Summary: Sven Co-op no ingame Sounds
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kuch3n(a)gmail.com
Half-Life 1 works well with Sounds.
Sven Co-op plays only menu sounds.
I copied all Files from a Windows System too.
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Summary: test bug - please ignore
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
testing 123
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http://bugs.winehq.org/show_bug.cgi?id=23920
Summary: StarCraft II: can't install with Windows 2000
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
If Windows version set as 2000 StarCraft II can't install. Installer says "You
have not minimal System Requirements to install StarCraft 2". With Windows XP
all works fine.
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raskarcapac(a)yahoo.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|raskarcapac(a)yahoo.fr |
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |Installer
Status|REOPENED |RESOLVED
CC| |focht(a)gmx.net
Resolution| |FIXED
--- Comment #23 from Anastasius Focht <focht(a)gmx.net> 2010-08-05 14:51:37 ---
Hello,
can't reproduce this with wine-1.3.0-166-g277040d and clean WINEPREFIX.
This problem was most likely a fusion API related insufficiency which has been
fixed a long time ago.
Probably failure to enumerate DirectX assemblies in system GAC due to stubs.
Resolving fixed. Reopen if this still happens on recent Wine.
There is no 'winetricks dotnet20' needed as Wine's fusion is mature enough for
this.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=23891
Summary: Running games in windowed mode causes secondary
monitor to shutdown in TwinView mode.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben.r.xiao(a)gmail.com
Running Perfect World International and Source-engine based games in windowed
mode will cause the secondary monitor in Nvidia TwinView to shutoff. It seems
like these games are switching to the native resolution of the primary display
rather than keeping the combined TwinView resolution.
For example, I have a 1680x1050 primary monitor and a 1440x900 secondary
monitor. This gives me a TwinView resolution of 3120x1050. When I launch
Perfect World or a Source-engine based game in windowed mode, the resolution is
changed to 1680x1050, which shuts off my secondary monitor. Games running in
windowed mode should NOT change desktop resolution.
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http://bugs.winehq.org/show_bug.cgi?id=23909
Summary: Installation of Resident Evil 5 failed
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
I try to install Resident Evil 5 from disk, but it's failed.
Here is an error from console:
err:msi:ITERATE_Actions Execution halted, action L"MsiPublishAssemblies"
returned 1627
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1627
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FErki <erkiferenc(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #18 from FErki <erkiferenc(a)gmail.com> 2010-08-05 09:05:45 ---
*** This bug has been confirmed by popular vote. ***
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FErki <erkiferenc(a)gmail.com> changed:
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CC| |erkiferenc(a)gmail.com
--- Comment #17 from FErki <erkiferenc(a)gmail.com> 2010-08-05 09:04:44 ---
I was able to use PartyPoker's client with wine-1.1.44 on gentoo. It had two
needs:
1. winetricks ie6
2. start with wine /path/to/PartyGaming.exe -P=PartyPoker
The 'err:ole:CoUninitialize Mismatched CoUninitialize' error mentioned before
in this issue is only emerged when I tried to start without the '-P=PartyPoker'
flag. This caused me a lot of headache too to figure it out:)
However as of today PartyPoker is updated the client which cannot run anymore
after an otherwise clean update procedure (apart that it couldn't update itself
so I needed to download the new installer .exe manually).
I'll attach the log recorded during the failing startup.
After diffing the old and new PartyGaming directories, I think PartyGaming has
been migrated internally to use Visual C++ 2008. So I ran winetricks vcrun2008,
but it didn't helped.
Oh, I tried this all with wine-1.2 on Ubuntu 10.4, but I think it will be the
same on my home machine which runs gentoo..:(
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http://bugs.winehq.org/show_bug.cgi?id=23903
Summary: Maxima: crash at startup
Product: Wine
Version: 1.1.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clement.lagrange(a)gmail.com
CC: julliard(a)winehq.org
Hello,
in a project i'm trying to use Maxima through wine.
I've discovered that it works with an old version (of wine) but not a recent
one !
So I did a regression test and ended on commit :
09712593c8496be5e952b7316099f9eed5043203
Logs attached show the expected output, and the trace of a failing version.
I've used Maxima Windows installer from there :
http://sourceforge.net/projects/maxima/files/
version 5.17.1 for some reason, but I've tried with few others versions without
any differences !
Somewhere in the installation directory, you can find a maxima.exe binary, just
call it.
Please ask if you need more details...
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--- Comment #392 from J.Nicolaisen <J.Nicolaisen(a)gmx.net> 2010-08-04 11:24:36 ---
madscientist, that patch did not fix those problems. The behaviour is
practically identical to unpatched wine.
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--- Comment #391 from madscientist <madscie(a)gmail.com> 2010-08-04 10:34:08 ---
(In reply to comment #390)
> Do I have to remove the other patch before applying this one?
yes, would be better if you tested it on a clean source. it should fix most of
the bugs you described.
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--- Comment #390 from J.Nicolaisen <J.Nicolaisen(a)gmx.net> 2010-08-04 10:20:26 ---
(In reply to comment #387)
> (In reply to comment #386)
> > ...
> > jitter quickly on top of that. Without this patch, the game works fine, just
> > the mouse leaves the window sometimes on really fast moves.
> > ...
> > Baldur's Gate II (wine desktop) still can't scroll - the X cursor leaves the
> > window.
> > ...
> can you confirm that these aren't fix under this patch?
> http://bugs.winehq.org/attachment.cgi?id=29687
Do I have to remove the other patch before applying this one?
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--- Comment #389 from J.Nicolaisen <J.Nicolaisen(a)gmx.net> 2010-08-04 10:18:50 ---
(In reply to comment #388)
> (In reply to comment #386)
> > I applied the Xi2 patch with xorg bug workaround by Vitaliy Margolen to wine
> > 1.3.0 source (via edited gentoo ebuild). It applied OK.
>
> Which version of X are you running?
X.Org X Server 1.8.1.902 (1.8.2 RC 2)
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Jens Pranaitis <jens(a)jenux.homelinux.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jens(a)jenux.homelinux.org
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--- Comment #388 from Dan Kegel <dank(a)kegel.com> 2010-08-04 09:39:54 ---
(In reply to comment #386)
> I applied the Xi2 patch with xorg bug workaround by Vitaliy Margolen to wine
> 1.3.0 source (via edited gentoo ebuild). It applied OK.
Which version of X are you running?
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--- Comment #387 from madscientist <madscie(a)gmail.com> 2010-08-04 09:21:38 ---
(In reply to comment #386)
> ...
> jitter quickly on top of that. Without this patch, the game works fine, just
> the mouse leaves the window sometimes on really fast moves.
> ...
> Baldur's Gate II (wine desktop) still can't scroll - the X cursor leaves the
> window.
> ...
can you confirm that these aren't fix under this patch?
http://bugs.winehq.org/attachment.cgi?id=29687
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http://bugs.winehq.org/show_bug.cgi?id=18793
Summary: Garena main window is shown before login window
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://www.garena.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matej.spindler(a)auspuh.com
Created an attachment (id=21564)
--> (http://bugs.winehq.org/attachment.cgi?id=21564)
Garena login window in wine.
Garena can be downloaded from : http://www.garena.com/
Main window of Garena should not be visible until you login. In wine both main
window and login window come up at the same time.
I'm attaching screen shots of login window from wine and windows.
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http://bugs.winehq.org/show_bug.cgi?id=18792
Summary: Garena game selection menu isnt drawn correctly
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.garena.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matej.spindler(a)auspuh.com
Created an attachment (id=21563)
--> (http://bugs.winehq.org/attachment.cgi?id=21563)
Screenshots of garena in wine and in windows
Garena can be downloaded from : http://www.garena.com/
Account is needed to login, but registration is free so no problem there.
The problem is Garena has some custom game selection menu, witch isn't drawn
correctly in wine. See screen shots for details.
Games can be selected by scrolling with mouse wheel, so its not that big of a
problem. Strangely mouse wheel doesn't scroll game menu in windows like it does
in wine.
How to reproduce: Easy!
1. Start Garena
2. Login
3. Game menu is wrong.
Matej
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J.Nicolaisen <J.Nicolaisen(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |J.Nicolaisen(a)gmx.net
--- Comment #386 from J.Nicolaisen <J.Nicolaisen(a)gmx.net> 2010-08-04 09:06:10 ---
I applied the Xi2 patch with xorg bug workaround by Vitaliy Margolen to wine
1.3.0 source (via edited gentoo ebuild). It applied OK.
In Tomb Raider: Anniversary (wine desktop), the mouse can still leave the
window and in addition, the mouse movement is totally crazy - as if the
sensitivity was super high, but I couldn't look up or down properly anymore,
and the view would just spin like crazy (always in the same direction) and
jitter quickly on top of that. Without this patch, the game works fine, just
the mouse leaves the window sometimes on really fast moves.
TRA without winedesktop, in fullscreen (I didn't find out how to run this game
windowed, so I basically NEED wine desktop to keep the resolution to something
my graphics card is happy with), still has the weird mouse issue. Lara keeps
spinning counterclockwise, no matter in which direction I move the mouse.
Same problem with TR: Legend (same engine).
In Far Cry (wine desktop), the X cursor is outside the window during the menu;
most of the menu doesn't work because of this. I was unable to load a saved
game or even start a new game using the menu, so could not test ingame. I get a
lot of:
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (240,217)-(1046,842)
Far Cry without wine desktop, in windowed mode, only allows me to use the menu
when I make sure the X cursor is *also* in the window... during the game, when
I turn, of course the x cursor leaves the window, and pressing Fire (mouse1)
focuses the underlying window and the FarCry window goes to the back. Not
really playable like this; movement in game is normal though.
A GL Quake derivative (no wine desktop) worked OK with the patched wine.
Baldur's Gate II (wine desktop) still can't scroll - the X cursor leaves the
window.
BG II run without wine desktop, in windowed mode, does scroll - x cursor still
leaves the window, but wine cursor doesn't, and the game scrolls properly.
Looks like "we're getting there". Problems with games that are run in wine
desktop though; Far Cry should ignore the X cursor for its menu input and for
actions in game; TR:A / TR:L have continuous spinning view problem.
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http://bugs.winehq.org/show_bug.cgi?id=22094
Summary: 'be a maintainer for this version' does not accept
NULL input
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I'm an AppDB admin, so, e.g., when I submit a new bug link, it appears
instantly, not needing confirmation by maintainer/admin. If I apply to be a
maintainer of an application and choose submit (with no explanation), it
returns to the main page without making me a maintainer. If I put anything in
it (even just 'a'), I am made a maintainer.
Minor, but slightly annoying. May only want to enable NULL inputs for admin's
only, or alternatively, return an error saying it must not be empty.
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http://bugs.winehq.org/show_bug.cgi?id=19029
Summary: ICMP ping requires application to run as root
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: inconsiderateclod(a)gmail.com
"WARNING: Trying to use ICMP (network ping) will fail unless running as root"
This message was raised by a legitimate application trying to reach a network
license server.
I'm guessing this was a design decision to limit windows DoS malware to use
wine as a platform.
Since users are told to never ever ever run wine as root, this message is quite
confusing.
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http://bugs.winehq.org/show_bug.cgi?id=421
Mike A. Harris <mharris(a)mharris.ca> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|mharris(a)mharris.ca |
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http://bugs.winehq.org/show_bug.cgi?id=23878
Summary: IBExpert shows localized text in Confirmation dialogs
in wrong encoding.
Product: Wine
Version: 1.1.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sarbash.s(a)gmail.com
Created an attachment (id=29981)
--> (http://bugs.winehq.org/attachment.cgi?id=29981)
Screenshot (localized text in russian)
IBExpert shows localized text in wrong encoding. This bug appears only in
Confirmation dialogs and in the statusbar.
Debian GNU/Linux x86_64 (testing)
(Linux heaven 2.6.32-5-amd64 #1 SMP Tue Jun 1 04:34:03 UTC 2010 x86_64
GNU/Linux)
wine-unstable 1.1.32-1
IBExpert 2010.07.28
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http://bugs.winehq.org/show_bug.cgi?id=23798
Summary: 3ds Max and After Effects error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vasant3d(a)gmail.com
Hello,
I have been trying to install 3ds Max and After Effects through Wine in Ubuntu
8.10.
For 3ds Max I am getting this error...
Archive: /home/vasant/Desktop/3DSMAX 2008 SETUP/Setup.exe
[/home/vasant/Desktop/3DSMAX 2008 SETUP/Setup.exe]
End-of-central-directory signature not found. Either this file is not
a zipfile, or it constitutes one disk of a multi-part archive. In the
latter case the central directory and zipfile comment will be found on
the last disk(s) of this archive.
zipinfo: cannot find zipfile directory in one of /home/vasant/Desktop/3DSMAX
2008 SETUP/Setup.exe or
/home/vasant/Desktop/3DSMAX 2008 SETUP/Setup.exe.zip, and cannot find
/home/vasant/Desktop/3DSMAX 2008 SETUP/Setup.exe.ZIP, period.
--------------------
For After Effects I am getting this error..
rchive: /media/3Ds Max 2008/Adobe CS3/Setup.exe
[/media/3Ds Max 2008/Adobe CS3/Setup.exe]
End-of-central-directory signature not found. Either this file is not
a zipfile, or it constitutes one disk of a multi-part archive. In the
latter case the central directory and zipfile comment will be found on
the last disk(s) of this archive.
zipinfo: cannot find zipfile directory in one of /media/3Ds Max 2008/Adobe
CS3/Setup.exe or
/media/3Ds Max 2008/Adobe CS3/Setup.exe.zip, and cannot find
/media/3Ds Max 2008/Adobe CS3/Setup.exe.ZIP, period.
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http://bugs.winehq.org/show_bug.cgi?id=23860
Summary: Desktop freez after run King's Bounty: the Legend
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runetmember(a)gmail.com
I install 1C digital version of King's Bounty: the Legend, run autoupdate (it's
install patch 1.7), install vcrun6. Before all this I rename my ".wine"
directory for get new clear wine environment.
When I launch game I get desktop freeze. Cursor still work, but all other - no.
I don't know how to get bugtrace in this situation.
Hardware: Pentium T4300, 4 Gb RAM, nVidia GT240M.
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Adam Bolte <boltronics(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |boltronics(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=1347
Adam Bolte <boltronics(a)gmail.com> changed:
What |Removed |Added
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CC| |boltronics(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=17936
Summary: Wine chooses Arial Black instead of Arial font
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: q.winehq(a)rsn-tech.co.uk
Created an attachment (id=20271)
--> (http://bugs.winehq.org/attachment.cgi?id=20271)
Excerpt from output with WINEDEBUG=font
I just updated Qimage (http://www.ddisoftware.com/qimage) to version 2009.209
and the UI displays with the wrong font. For some reason the Wine font engine
thinks that Arial Black is a better match for the requested font than Arial,
which is what the app asks for and what it gets with Windows.
If I physically delete the ariblk.ttf file, it will use Arial as desired.
It did this with the 1.1.14 version in my distro (Fedora 9 64-bit) and also
with 1.1.18 freshly compiled from source.
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http://bugs.winehq.org/show_bug.cgi?id=18683
Summary: d3d9/visual: tests fail with pbuffer enabled
Product: Wine
Version: 1.1.22
Platform: PC-x86-64
URL: http://test.winehq.org/data/22a277cc2ea99285c4be50633e
db3db1a526dc1c/wine_ae-ub904-pbuffer/d3d9:visual.html
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=21392)
--> (http://bugs.winehq.org/attachment.cgi?id=21392)
+d3d9, from a different test run
visual.c:183: Driver string: "Display"
visual.c:184: Description string: "NVIDIA GeForce 9800 GT"
visual.c:185: Device name string: "\\.\DISPLAY"
visual.c:186: Driver version 7.15.11.8044
The tests pass fine with backbuffer.
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http://bugs.winehq.org/show_bug.cgi?id=421
max(a)veneto.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #28187|0 |1
is obsolete| |
--- Comment #378 from max(a)veneto.com 2010-08-03 16:48:29 ---
Created an attachment (id=29994)
--> (http://bugs.winehq.org/attachment.cgi?id=29994)
DIB Engine - Fixed a dumb Alphablend bug
This one fixes (should ?) an Alphablend bug when using a source bitmap not
mapped to origin.
BTW, it has still a bug that I can't locate which makes some icons with black
background (visible in AutoCad 2008 layer manager, on top).
If somebody can locate the fault, I'd appreciate it very much :-)
Ciao
Max
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http://bugs.winehq.org/show_bug.cgi?id=23733
Summary: Make install fails
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fojtik(a)penguin.cz
Created an attachment (id=29729)
--> (http://bugs.winehq.org/attachment.cgi?id=29729)
Output from "make install"
Make install fails. See attachment.
make
works without any problem.
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http://bugs.winehq.org/show_bug.cgi?id=8178
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |dotnet
CC| |focht(a)gmx.net
--- Comment #23 from Anastasius Focht <focht(a)gmx.net> 2010-08-03 05:39:37 ---
Hello,
can you retest with current Wine version?
Which Microsoft Dynamics GP Standard demo version is affected?
If it still fails could you zip all the stuff from the dvd and put it up
somewhere (if it bothers you, choose a private server and email me the link) so
I can have a look at it.
Regards
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Francisco Pina Martins <f.pinamartins(a)gmail.com> changed:
What |Removed |Added
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CC| |f.pinamartins(a)gmail.com
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http://zclrp.fellmile.ru?name=wine-bugs@winehq.org
on Anhangern der neuen Lehre ergibt sich
allmahlich die Unmoglichkeit fur den Trager der Idee, personlich auf die zahllosen Anhanger weiter
direkt einzuwirken, sie zu fuhren und zu leiten. In eben dem Ma.e, in dem infolge des Wachstums der
Gemeinde der direkte und kurzeste Verkehr ausgeschaltet wird, tritt die Notwendigkeit einer
verbindenden Gliederung ein: der ideale Zustand wird damit beendet, und an seine Stelle tritt das
notwendige Ubel der Organisation. Es bilden sich kleine Untergruppen, die in der politis
http://bugs.winehq.org/show_bug.cgi?id=6095
YuGiOhJCJ <yugiohjcj(a)1s.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |yugiohjcj(a)1s.fr
--- Comment #67 from YuGiOhJCJ <yugiohjcj(a)1s.fr> 2010-08-03 01:17:58 ---
(In reply to comment #0)
> If you have counter-strike 1.6 or source, then join a server and attempt to read
> its' MOTD (it's the first box that pops up after you precached your data).
>
> Instead of it displaying the MOTD, it displays a large, blank black box that has
> a huge scrolling area.
>
> The MOTD is made up of html, so somethins' broken with the html rendering here.
> I'll attach the console output that I get.
I confirm this bug. On counter-strike 1.6, with wine 1.2 release, instead of it
displaying the MOTD or the top 15 ranking, it displays a blank black box. I
can't see the MOTD or the top 15 ranking.
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http://bugs.winehq.org/show_bug.cgi?id=23883
Summary: .Net 2.0 application crashed when it used MenuStrip.
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tirrex(a)gmail.com
Created an attachment (id=29983)
--> (http://bugs.winehq.org/attachment.cgi?id=29983)
application backtrace
.Net 2.0 application crashed when it used MenuStrip.
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http://bugs.winehq.org/show_bug.cgi?id=23877
Summary: CouponPrinter.exe will not install into firefox under
wine or lucid
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: supernova2008(a)earthlink.net
I am using Wine 1.2 and am trying to get couponprinter.exe to run from
www.coupon.com. The installer fails with no indication why.
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--- Comment #73 from Ben Klein <shacklein(a)gmail.com> 2010-08-02 08:27:51 ---
(In reply to comment #72)
> Applied this http://bugs.winehq.org/attachment.cgi?id=17739 patch to wine 1.2 -
> everything works fine, Worms Armageddon runs awesome! Please include this patch
> in the wine sources.
> http://rghost.ru/2249287
> Here is compiled wined3d.dll.so for wine 1.2 with this patch. Enjoy!
For reference, this patch will not be accepted to Wine sources. It is a hack
that is known to cause more problems than it solves (only a handful of apps
benefit from the hack, but many more would be adversely affected).
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szabolcs.tamasi(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |szabolcs.tamasi(a)gmail.com
--- Comment #8 from szabolcs.tamasi(a)gmail.com 2010-08-02 08:03:36 ---
(In reply to comment #4)
> Ok, found an interesting thing. The "only appears in the top quarter" is only
> present if using virtual desktop mode and the "screen is entirely blank on the
> menu" only happens if you have OffscreenRenderingMode set to fbo.
Hello!
I am a newby.Please explain how I can adjust OffscreenRenderingMode.
Thank You!
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2010-08-02 06:13:47 ---
Reported fixed.
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iam(a)valdikss.org.ru changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |iam(a)valdikss.org.ru
--- Comment #72 from iam(a)valdikss.org.ru 2010-08-02 02:39:04 ---
Applied this http://bugs.winehq.org/attachment.cgi?id=17739 patch to wine 1.2 -
everything works fine, Worms Armageddon runs awesome! Please include this patch
in the wine sources.
http://rghost.ru/2249287
Here is compiled wined3d.dll.so for wine 1.2 with this patch. Enjoy!
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http://bugs.winehq.org/show_bug.cgi?id=22770
Summary: FlatOut 2 loading screen is corrupted with fglrx
Product: Wine
Version: 1.1.44
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zdenek.koprivik(a)post.cz
The loading screen in FlatOut 2 is corrupted with random textures from another
running applications on ATI cards. Very often the game crashes with unhandled
page fault during the loading.
Tested with Catalyst 9.8, 9.9, ... to 10.4 on Mobility Radeon HD 4650 and
Mobility Radeon HD 3200.
Console is full of these:
err:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glGetCompressedTexImageARB @ surface.c / 597
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glCompressedTexSubImage2DARB @ surface.c / 762
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glCompressedTexSubImage2DARB @ surface.c / 762
wine: Unhandled page fault on write access to 0x24532327 at address 0x7bc49298
(thread 0009), starting debugger...
This does not happen on nVidia but didn't happened on ATI before too.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|winex11.drv |-unknown
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|1.2 |0.9.20.
--- Comment #14 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-08-01 22:13:19 ---
Adding a comment is enough.
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http://bugs.winehq.org/show_bug.cgi?id=22051
Summary: Supreme Commander patch 1.1.3280 crashes immediately
Product: Wine
Version: 1.1.40
Platform: x86-64
URL: http://games.softpedia.com/progDownload/Supreme-Comman
der-103269-to-113280-Patch-Download-23484.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)xnode.org
Created an attachment (id=26844)
--> (http://bugs.winehq.org/attachment.cgi?id=26844)
Patch Crash Log
Trying to run the patch first results in a Windows error message and then a
Wine crash dialogue, the patch doesn't appear or open at any point.
.NET 2 (dotnet20) is installed.
Patch linked in the download box because it may be possible to run it (and see
the crash) without the game being installed) as it crashes before it appears to
have even checked for the game.
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Samuel Sieb <samuel(a)sieb.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|0.9.20. |1.2
--- Comment #13 from Samuel Sieb <samuel(a)sieb.net> 2010-08-01 19:28:38 ---
I just tested it with 1.2.0 on Fedora 13 and it still has the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=8054
Raymond <superquad.vortex2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |superquad.vortex2(a)gmail.com
--- Comment #5 from Raymond <superquad.vortex2(a)gmail.com> 2010-08-01 06:35:31 ---
For winealsa.drv , Timidity ports are assigned midiout device 0 to 3
But for wineoss.drv , Timidity ports may not be the first 4 midiout devices
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |normal
--- Comment #48 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-08-01 01:29:47 ---
"Graphical glitches" does not qualify as "Major loss of functionality".
This is already "normal" instead of "minor".
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vsed777(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vsed777(a)gmail.com
--- Comment #26 from vsed777(a)gmail.com 2010-08-01 00:59:34 ---
(In reply to comment #25)
> Go ahead and create a wiki page if you like, describing the problem briefly
> and listing affected games. If that will decrease discussion in Bugzilla,
> it'd be worth it.
>
> If we can reliably detect this condition,
> it might be worth adding a oneshot warning like
> WARN_(winediag)("This app may require a newer graphics card to run well on
> Wine.");
I have 9800GT and see this bug.
Proof - http://img831.imageshack.us/img831/8241/bugj.png
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http://bugs.winehq.org/show_bug.cgi?id=23845
Summary: [Thief3+cpuset] Running wine with mixed privileges or
game don't remember saves
Product: Wine
Version: 1.2
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: al-fresco(a)yandex.ru
Created an attachment (id=29933)
--> (http://bugs.winehq.org/attachment.cgi?id=29933)
[WINEDEBUG=+file] Fully working game log (with saving capability)
Thief 3: Deadly Shadows, FreeBSD cpuset (manually set suid bit), Wine 1.2
NOTE: the command from issue 2 solves the problem with issue 1, but produces
its own issue
Issue 1:
running wine with:
cd ~/.wine/drive_c/Program\ Files/Thief\ 3/System/ && cpuset -c -l 0 wine
T3Main.exe
results in:
wineserver: /tmp/.wine-7628 is not owned by you
if I chown by root, everything's fine, but:
Issue 2:
running wine with:
wineserver && cd ~/.wine/drive_c/Program\ Files/Thief\ 3/System/ && cpuset -c
-l 0 wine T3Main.exe
make the game to *not write saves*, i.e. if you push quick-save key, no "game
saved" message, and after exiting or loading, the "slow"-save list reverts to
its initial state as it was before running the game
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #7 from Dan Kegel <dank(a)kegel.com> 2010-08-01 00:16:01 ---
Seems to work in 1.3.0, yay.
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http://bugs.winehq.org/show_bug.cgi?id=6548
--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2010-08-01 00:03:18 ---
Same problem with wine-1.3.0, it blanks the screen and then exits.
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http://bugs.winehq.org/show_bug.cgi?id=18383
Summary: fr-065_euphotic page fault
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
URL: http://www.pouet.net/prod.php?which=53000
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
Created an attachment (id=20964)
--> (http://bugs.winehq.org/attachment.cgi?id=20964)
Log of fault
The demo page faults when it's about 66% done loading. Log attached.
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adys.wh(a)gmail.com
--- Comment #10 from Jerome Leclanche <adys.wh(a)gmail.com> 2010-07-31 22:51:59 ---
Is this still an issue in wine-1.3.0?
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adys.wh(a)gmail.com
--- Comment #5 from Jerome Leclanche <adys.wh(a)gmail.com> 2010-07-31 22:50:59 ---
Is this still an issue in wine-1.3.0?
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Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adys.wh(a)gmail.com
--- Comment #10 from Jerome Leclanche <adys.wh(a)gmail.com> 2010-07-31 22:49:50 ---
The app has changed. Please retest in wine-1.3.0 with the original version if
you have it and see if it still crashes with the new version.
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http://bugs.winehq.org/show_bug.cgi?id=5779
--- Comment #11 from Cùran <debian(a)carbon-project.org> 2010-07-31 15:40:10 ---
If the initial reporter can't reproduce this anymore, I'd suggest closing the
bug (seems to be gone since 1.1.29 and hasn't resurfaced for me with 1.3.0).
Only difference to the software mode is, that Tropico seems to use more CPU
resources in hardware mode.
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http://bugs.winehq.org/show_bug.cgi?id=23853
Summary: Excel: Advanced sorting doesn't have dropdown menus.
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: church.jacob(a)gmail.com
Advanced sorting should have dropdown menus so you can specify which column to
sort and in what order. Without the dropdown menus, it is impossible to sort by
more than 1 column at a time. Sorting by a single column with the A-Z or Z-A
buttons still works.
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http://bugs.winehq.org/show_bug.cgi?id=18584
Summary: canon DPP: updater crashes
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel1r(a)gmail.com
Created an attachment (id=21256)
--> (http://bugs.winehq.org/attachment.cgi?id=21256)
crash dump for version 3.4.1
Updater for Canon DPP crashes. Updater can be found at
http://software.canon-europe.com/products/0010371.asp . (Original software from
the disk coming with a camera must be installed :( ) Both versions 3.4.1 and
3.6.1 crash.
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http://bugs.winehq.org/show_bug.cgi?id=7991
--- Comment #25 from Dan Kegel <dank(a)kegel.com> 2010-07-31 10:33:05 ---
Go ahead and create a wiki page if you like, describing the problem briefly
and listing affected games. If that will decrease discussion in Bugzilla,
it'd be worth it.
If we can reliably detect this condition,
it might be worth adding a oneshot warning like
WARN_(winediag)("This app may require a newer graphics card to run well on
Wine.");
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http://bugs.winehq.org/show_bug.cgi?id=7991
--- Comment #24 from Athrun <samurai_no_densetsu(a)yahoo.es> 2010-07-31 09:04:00 ---
In fact a much better bug rename should be:
"Rendering is defective when a program need to use the maximun number of
constants of a graphic card" or "Rendering is garbled when a program need to
use the maximun number of constants of a graphic card"
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http://bugs.winehq.org/show_bug.cgi?id=6955
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |major
--- Comment #47 from joaopa <jeremielapuree(a)yahoo.fr> 2010-07-31 07:26:36 ---
Tons of applications suffer of this bug. And this bug makes the games
unplayable. I think it is justified to increase the severity of this bug.
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--- Comment #23 from Athrun <samurai_no_densetsu(a)yahoo.es> 2010-07-31 07:19:29 ---
Yes, did it on February and a few minutes ago. But you must agree that Steam is
a gamers platform, and gamers upgrade their gaming rigs every two years, so
those numbers aren't a surprise. For non gamers usually a PC longs for five
years or even more. In fact I have my main PC with an 7600GT and a notebook
with an a 9300M. The first suffers the problem, the second don't.
WONTFIX will be fine, if:
This bug appear on http://wiki.winehq.org/KnownIssues and has a wiki page like
http://wiki.winehq.org/DIBEngine explaining thoroughfully the issue (something
like wine uses constants for recreating d3d effects and internal
functionality), states that it will not be fixed as is a limitation of wine
with games that uses all constants and cards that have that fixed number of
constants.
And maybe renaming this bug to something more descriptive like "Programs using
all constants of a vertex shader version fails to render correctly in cards of
the same class.
Do you agree?
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--- Comment #22 from Dan Kegel <dank(a)kegel.com> 2010-07-30 22:13:47 ---
Did you look at the link? 80% of Steam users already have DirectX10 capable
hardware.
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http://bugs.winehq.org/show_bug.cgi?id=23844
Summary: Apple Safari needs MSVCR80.dll._except_handler4_common
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://apple.com/safari
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
It installs its own version, but if you install it in quiet mode (/qn) the
install is broken in wine (bug 23493). A few dlls are missing. Install
winetricks vcrun6 to get msvcrt, but then it fails on msvcr80. Winetricks
vcrun2005 works around it, of course.
But if/when wine prefers its builtin version, safari will fail without this...
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http://bugs.winehq.org/show_bug.cgi?id=23788
Summary: Samsung Kies installer stops early
Product: Wine
Version: 1.2
Platform: x86-64
URL: http://www.samsung.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Paul.Vriens.Wine(a)gmail.com
Created an attachment (id=29829)
--> (http://bugs.winehq.org/attachment.cgi?id=29829)
Simple patch to get the installer a bit further
Didn't find a direct link (yet) for the executable. You can however look for
the Samsung Galaxy S and under support you will find the Kies installer
(Kies_1.5.1.10071_32.exe).
Starting the installer gives a few screens and than stops right after I get in
the console:
fixme:msxml:domdoc_setProperty Unknown property L"ProhibitDTD"
Running current Git and on a clean .wine
'winetricks msxml3' gets passed this but then the installer crashes while
trying to install WMFDist11-WindowsXP-ENU.cab (some Windows Media stuff
apparantly) but that should be for another bug.
The attached (obviously not correct) patch also gets me further and of course
crashes at the same point.
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http://bugs.winehq.org/show_bug.cgi?id=23744
Summary: double click does not work in cell like window
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: webster_jack(a)hotmail.com
I have a windows application installed via wine on gnome.
Almost everything works correctly except 1 window. Usually on this window you
can souble click a cell and edit it.
Under wine in linux, it will not acceot the double click - is this a bug or a
missing DLL somewhere?
See attached screenshot:
http://img257.imageshack.us/img257/2343/sp3220100721180551.gif
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http://bugs.winehq.org/show_bug.cgi?id=23617
Summary: d3d:context_apply_draw_buffer >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glDrawBuffers() @
context.c / 1890
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peterpp_bg(a)yahoo.com
Created an attachment (id=29543)
--> (http://bugs.winehq.org/attachment.cgi?id=29543)
terminal window output with the errors
When trying to start "Drakan: Order of the flame" I get an error box saying
"The program Drakan.exe has encountered a serious error and needs to close. We
are sorry for the inconvenience."
I tried all kind of combinations for running the program - windowed,
fullscreen, with and without "Vertex shader support" and "Allow pixel shader",
virtual desktop, etc. I have also disabled the sound from the setup window at
the start of the game in order to eliminate the possibility for sound
compatibility issues.
I have tried the fixes to the game described at the very bottom of
http://appdb.winehq.org/objectManager.php?bShowAll=true&bIsQueue=false&bIsR…
by Christian Romane on Monday July 20th 2009, 7:02
The problem still persists. I checked some other bug reports related to Pol.exe
without success.
The problem seems to be in:
fixme:d3d_surface:surface_load_ds_location No up to date depth stencil location
wine: Unhandled page fault on read access to 0x00000014 at address 0x20ba7a4e
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000014 in 32-bit code
(0x20ba7a4e).
The full output of the terminal window is attached.
I am running Ubuntu 10.04 LTS - the Lucid Lynx, with kernel 2.6.32-22-generic
i686, Gnome 2.30.2, on an AMD Phenom II, with graphics from ASUS with ATI
HD4850 chipset with the latest ATI/AMD proprietary drivers. From forums and
info on the internet I know that Drakan uses obsolete directX calls which don't
work on newer graphics cards. However it works fine on the same PC under
Windows XP SP2. As an extra, the game fixes/patches described here
http://www.arokhslair.net/forum/topic.asp?TOPIC_ID=2692
are supposed to fix the problem. I have tried them in wine too, but again no
success.
Many thanks to everyone willing to help on the issue.
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http://bugs.winehq.org/show_bug.cgi?id=23613
Summary: Learning Software "lino" crashes at installation
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felix.kiechle(a)hotmail.de
The installation of this [1] learning software fails with a fatal error. Please
find attached the log file. The software must be executed with Windows 2000.
Best,
Felix
[1] http://www.or.wi.tu-darmstadt.de/media/bwl3/tenor/linoexe.exe
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http://bugs.winehq.org/show_bug.cgi?id=23556
Summary: Sc2 crashes after Patch 16
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Lukeprenger1(a)yahoo.com
I do not know what is causing this bug but I have ran the sc2 beta on windows
to make sure my install wasn't currupted and it seems to fail at the
intializing maps screen and never will go farther then that I do have a log
from when I ran in my terminal and I can let sc2 run as long as I want and
nothing will happen but for me to close it I do have to force quit. Also this
bug has just accord since I upgraded to patch 16 not sure what version it is
though. That is also the version I have tested
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http://bugs.winehq.org/show_bug.cgi?id=23538
Summary: incredimail no longer installs
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joenewbob(a)live.co.uk
After fixing Bug 20223 . The program no longer installs .
In the program folder are :
ssce5432.dll
sqlite3.dll
SftTree_IX86_U_60.dll
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http://bugs.winehq.org/show_bug.cgi?id=23535
Summary: Fallout 3: no sound in childbirth scene if alsa driver
is used
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
While testing for bug 18120, I found there's no sound in the scene. winetricks
sound=oss fixes it.
Only terminal output at that point is:
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly
yet
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http://bugs.winehq.org/show_bug.cgi?id=23392
Summary: Magic the Gathering: Duel of the Planeswalker crashes
on startup
Product: Wine
Version: 1.2-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mellery(a)gmail.com
Created an attachment (id=29152)
--> (http://bugs.winehq.org/attachment.cgi?id=29152)
crash log
The steam version of Magic the Gathering: Duel of the Planeswalker crashes on
startup, with this error, full log is attached
Unhandled exception: unimplemented function
KERNEL32.dll.GetLogicalProcessorInformation called in 32-bit code (0x7bc4bb80).
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http://bugs.winehq.org/show_bug.cgi?id=23348
Summary: Need for Speed: Shift Demo has white fog during
gameplay
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
Created an attachment (id=29090)
--> (http://bugs.winehq.org/attachment.cgi?id=29090)
Terminal output
The game is unplayable due to a white fog or haze making the scene
indistingushable. Attached a terminal log.
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http://bugs.winehq.org/show_bug.cgi?id=23181
Summary: Absolute Poker won't start anymore
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: truenicoco(a)gmail.com
Using absolutepoker.com client worked fine before latest update, which is why
this bug is kind of sad.
Now it only opens a black window that's too high to fit the screen.
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http://bugs.winehq.org/show_bug.cgi?id=23115
Summary: IStorage Created with StgOpenStorageOnILockBytes
doesn't use 'Stat' method of the IlockBytes Object
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rawlik(a)list.ru
IStorage objects created with StgOpenStorageOnILockBytes function doesn't use
the 'Stat' method of the 'IlockBytes' Object for detect real path of the
Compound file.
Some programs that use this path can't open internal streams of the compund
files.
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http://bugs.winehq.org/show_bug.cgi?id=23095
Summary: The win_skip()s in msvcrt/tests/printf.c are broken on
Win95/98 and NT4
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://source.winehq.org/git/wine.git/?a=blob;f=dlls/m
svcrt/tests/printf.c;hb=HEAD
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander.scott.johns+winebug(a)googlemail.com
In commit b205fd8108eca2fd29705875e53ed852f56a6b6d, I added some win_skips to
the tests in msvcrt/tests/printf.c. The really strange thing is that on
Win95/98 and NT4, the win_skips fail, as though they are not running on
Windows:
printf.c:926: Test failed: _vscprintf not available
printf.c:931: Test failed: _vscwprintf not available
printf.c:936: Test failed: _vsnwprintf_s not available
printf: 357 tests executed (0 marked as todo, 3 failures), 0 skipped.
This bug only affects printf.c. It doesn't affect any of the other files in
msvcrt/tests which use win_skip.
It didn't occur when I submitted the patch as a WineTestBot job, only when run
as part of winetest.exe.
I don't know what is causing it, so I'm filing a bug.
Random notes:
* The only machines affected all use version 6.0.8797.0 of msvcrt.dll.
* printf.c is the only msvcrt test which uses _CRT_NON_CONFORMING_SWPRINTFS
(but the tests are compiled with mingw and Wine headers (I think) so this
shouldn't have any effect).
* printf.c is the only msvcrt test which uses __ms_va_list and co. (but this
should have any affect either)
* wine-devel message:
http://www.winehq.org/pipermail/wine-devel/2010-June/084142.html
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http://bugs.winehq.org/show_bug.cgi?id=22202
Summary: Dragon Age: Origins - gameplay is very glitchy (mostly
black screen)
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=27088)
--> (http://bugs.winehq.org/attachment.cgi?id=27088)
screenshot - wine
Attached screenshots illustrate the problem better.
Terminal output (slightly trimmed some more d3d_surface calls where the ...
is):
austin@midna:~/.wine/drive_c/Program Files/Dragon Age/bin_ship$ wine
daorigins.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x526e2c8,0x00000000), stub!
fixme:keyboard:RegisterHotKey (0x1021e,0,0x00000000,2C): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x526df88,0x00000000), stub!
fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic
buffer, stopping converting
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xbfe0ca8) : pBox=0x546e820 stub
...
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x153ce668) : pBox=0x546e820 stub
fixme:d3d_surface:surface_load_ds_location No up to date depth stencil location
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly
yet
fixme:keyboard:UnregisterHotKey (0x1021e,0): stub
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http://bugs.winehq.org/show_bug.cgi?id=21920
Summary: Regression! Houaiss Portuguese Dictionary won't
install in wine 1.1.38.
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mrx(a)riseup.net
Created an attachment (id=26595)
--> (http://bugs.winehq.org/attachment.cgi?id=26595)
Houaiss fails to run in wine 1.1.38 (log)
Hello friends...
I posted a bug some time ago, but the problem couldn't be solved:
http://bugs.winehq.org/show_bug.cgi?id=20866
I was told it's a regression, and that I should perform a regression test
myself. Well, I'd be really interested in helping you guys solve this problem,
but I didn't find it so easy to do those regression tests. But I'm willing to
learn, if someone could give me a hand. I tried to follow the instructions at
http://wiki.winehq.org/RegressionTesting but got stuck when I got to "Compiling
Wine". I guess this is very typical. I've never done such a job in my life, and
I don't even think I know what exactly compiling a software is although I tried
to read a bit about it...)
Ok, In the 1.0.1. version, the software runs quite well, although I
occasionally have the bug described in my other thread (see above). In the
1.1.38, I cannot run the software at all, it crashes immediately after you
start it. (log attached)
If I try to reinstall the software, it also crashes! (installation log
attached).
I wish I could give up using this programm, since it is proprietary, but I
don't think there is any other alternative. We don't even have comprehensive
ENGLISH electronic dictionaries that are free software, let alone Portuguese
ones! I'm sorry to disturb you... the thing is: I need it for my work, so I'd
be really thankful if we could solve this thing together.
I found a place where you could download the software so that you could work on
the problem, if you think it's worth it:
http://thepiratebay.org/torrent/3371730/Dicionario_Houaiss___serialhttp://thepiratebay.org/torrent/3708050/Dic._Eletronico_Houaiss_da_Lingua_P…
But I suppose you guys aren't allowed...
Anyway, thank you very much for your attention and help!
Zac
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http://bugs.winehq.org/show_bug.cgi?id=21832
Summary: using threading model Both instead of Apartment let my
application render correclty
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prahal(a)yahoo.com
Using the application from :
http://www.codeproject.com/KB/winsdk/messagespy.aspx
(either builded from source via monodevelop or using the binary) leads to a 1
pixel line behing rendered.
Switching the threading model from the PNG WIC decoder to "Both" from
"Apartment" fixes this.
This applications requires dlls shipped in the exe from
http://www.nektra.com/products/deviare-api-hook-windows/download
Vanilla wine-1.1.39-61-g520a283 with mono 2.6 from upstream installed without
futher ado:
wine ./DeviareMsgSpy.exe
Warning: may be not all fields of the class 'TypeEntryInner' were described
Warning: may be not all fields of the class 'ModuleEntryInner' were described
Warning: may be not all fields of the class 'FunctionEntryInner' were described
Warning: may be not all fields of the class 'ParamEntriesInner' were described
Warning: may be not all fields of the class 'ParamEntryInner' were described
Warning: may be not all fields of the class 'FunctionEntriesInner' were
described
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf}, 80040155
fixme:ole:CoCreateInstance no instance created for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf} of class
{389ea17b-5078-4cde-b6ef-25c15175c751}, hres is 0x80040155
Unhandled Exception: System.Exception: Generic Error [GDI+ status:
GenericError]
at System.Drawing.GDIPlus.CheckStatus (Status status) [0x00000] in <filename
unknown>:0
at System.Drawing.Image.InitFromStream (System.IO.Stream stream) [0x00000] in
<filename unknown>:0
at System.Drawing.Bitmap..ctor (System.IO.Stream stream, Boolean useIcm)
[0x00000] in <filename unknown>:0
at System.Drawing.Bitmap..ctor (System.IO.Stream stream) [0x00000] in
<filename unknown>:0
at (wrapper remoting-invoke-with-check) System.Drawing.Bitmap:.ctor
(System.IO.Stream)
at System.Windows.Forms.ResourceImageLoader.Get (System.String name)
[0x00000] in <filename unknown>:0
at System.Windows.Forms.PictureBox..ctor () [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.Windows.Forms.PictureBox:.ctor
()
at DeviareMsgSpy.Window.InitializeComponent () [0x00000] in <filename
unknown>:0
at DeviareMsgSpy.Window..ctor () [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) DeviareMsgSpy.Window:.ctor ()
at EntryPoint.Main (System.String[] args) [0x00000] in <filename unknown>:0
With the swith from Apartment to Both in the threading model of
389ea17b-5078-4cde-b6ef-25c15175c751 ie png wic.
wine ./DeviareMsgSpy.exe
Warning: may be not all fields of the class 'TypeEntryInner' were described
Warning: may be not all fields of the class 'ModuleEntryInner' were described
Warning: may be not all fields of the class 'FunctionEntryInner' were described
Warning: may be not all fields of the class 'ParamEntriesInner' were described
Warning: may be not all fields of the class 'ParamEntryInner' were described
Warning: may be not all fields of the class 'FunctionEntriesInner' were
described
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf}, 80040155
fixme:ole:CoCreateInstance no instance created for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf} of class
{6b462062-7cbf-400d-9fdb-813dd10f2778}, hres is 0x80040155
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf}, 80040155
fixme:ole:CoCreateInstance no instance created for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf} of class
{6b462062-7cbf-400d-9fdb-813dd10f2778}, hres is 0x80040155
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
-> works somewhat fine.
If you try to use the application to capture a window properties (the whole
point of the application), you ll end up with this error coming frmo
unimplemented function in mono.
wine ./DeviareMsgSpy.exe
Warning: may be not all fields of the class 'TypeEntryInner' were described
Warning: may be not all fields of the class 'ModuleEntryInner' were described
Warning: may be not all fields of the class 'FunctionEntryInner' were described
Warning: may be not all fields of the class 'ParamEntriesInner' were described
Warning: may be not all fields of the class 'ParamEntryInner' were described
Warning: may be not all fields of the class 'FunctionEntriesInner' were
described
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf}, 80040155
fixme:ole:CoCreateInstance no instance created for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf} of class
{6b462062-7cbf-400d-9fdb-813dd10f2778}, hres is 0x80040155
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf}, 80040155
fixme:ole:CoCreateInstance no instance created for interface
{9edde9e7-8dee-47ea-99df-e6faf2ed44bf} of class
{6b462062-7cbf-400d-9fdb-813dd10f2778}, hres is 0x80040155
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
System.NotSupportedException: non imported interfaces on imported
classes is not yet implemented.
at (wrapper cominterop-invoke) Deviare.DHookEvents_Event:add_OnFunctionCalled
(Deviare.DHookEvents_OnFunctionCalledEventHandler)
at DeviareMsgSpy.Window.button1_Click (System.Object sender, System.EventArgs
e) [0x00000] in <filename unknown>:0
at System.Windows.Forms.Control.OnClick (System.EventArgs e) [0x00000] in
<filename unknown>:0
at System.Windows.Forms.Button.OnClick (System.EventArgs e) [0x00000] in
<filename unknown>:0
at System.Windows.Forms.ButtonBase.OnMouseUp
(System.Windows.Forms.MouseEventArgs mevent) [0x00000] in <filename unknown>:0
at System.Windows.Forms.Button.OnMouseUp (System.Windows.Forms.MouseEventArgs
mevent) [0x00000] in <filename unknown>:0
at System.Windows.Forms.Control.WmLButtonUp (System.Windows.Forms.Message& m)
[0x00000] in <filename unknown>:0
at System.Windows.Forms.Control.WndProc (System.Windows.Forms.Message& m)
[0x00000] in <filename unknown>:0
at System.Windows.Forms.ButtonBase.WndProc (System.Windows.Forms.Message& m)
[0x00000] in <filename unknown>:0
at System.Windows.Forms.Button.WndProc (System.Windows.Forms.Message& m)
[0x00000] in <filename unknown>:0
at System.Windows.Forms.Control+ControlWindowTarget.OnMessage
(System.Windows.Forms.Message& m) [0x00000] in <filename unknown>:0
at System.Windows.Forms.Control+ControlNativeWindow.WndProc
(System.Windows.Forms.Message& m) [0x00000] in <filename unknown>:0
at System.Windows.Forms.NativeWindow.WndProc (IntPtr hWnd, Msg msg, IntPtr
wParam, IntPtr lParam) [0x00000] in <filename unknown>:0
err:seh:setup_exception_record stack overflow 1272 bytes in thread 003f eip
7ef9e4a6 esp 00410e38 stack 0x410000-0x411000-0x610000
http://www.ureader.com/msg/1491614.aspx tells :
"Note that threading model for a given decoder is a choice of the decoder’s
developer and “Both” is only used as an example."
Though I tried "Both" and it leaded to better rendering.
I do not know much about threading model and cannot tell if the issue is in the
choice of the model, the dll or otherwise.
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http://bugs.winehq.org/show_bug.cgi?id=21604
Summary: Office 2003: can no longer insert picture from file
without manually setting override for gdiplus
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Trying to insert a jpeg in Word, Excel, or Powerpoint 2003 now causes a crash
in gdiplus. Inserting a png or gif doesn't crash, but it inserts a solid black
box.
The regression test identified the following:
db3d756c1e4b03b0fb33f2863ab3d2275dcf00c2 is first bad commit
commit db3d756c1e4b03b0fb33f2863ab3d2275dcf00c2
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Sun Jan 24 15:18:46 2010 -0600
gdiplus: Prefer the builtin version.
:040000 040000 f697af8a8f1f28485cb41662835069206b23cf58
dc52b6e519488f4fec677577cb113cf08e1da028 M dlls
Manually setting an override for gdiplus obviously solves the problem.
Possibly a WONTFIX, but if so, bug 14980 should also be one.
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http://bugs.winehq.org/show_bug.cgi?id=21546
Summary: Microsoft Flight Simulator 9 "remove debugger"
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahso47(a)yahoo.com
I've installed it using winetricks some months ago. Previously I could launch a
flight now while starting I get a message alike: "Debugger found, remove
debugger"
See the attached log.
Would be great to get FS9 working...
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http://bugs.winehq.org/show_bug.cgi?id=21435
Summary: MessageBoxEx() fails with wLanguageId=0x019. Can't
find dialog resource for that lang
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pleasenospam325(a)mail.ru
Created an attachment (id=25811)
--> (http://bugs.winehq.org/attachment.cgi?id=25811)
fix MessageBoxEx failure
"The Bat! Voyager" 3.99 can't show confirmation dialogs: the call to
MessageBoxEx() with wLanguageId==0x019 fails.
Looks like it can be fixed here:
http://source.winehq.org/source/dlls/user32/msgbox.c#L513
in MessageBoxIndirectW() if FindResourceExW() fails with given dwLanguageId,
try system default lang.
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http://bugs.winehq.org/show_bug.cgi?id=20894
Summary: Unimplemented function
d3dx9_36.dll.D3DXCreateEffectPool
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Tropico 3 complains about a missing function:
"wine: Call from 0x7edac037 to unimplemented function
d3dx9_36.dll.D3DXCreateEffectPool, aborting"
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http://bugs.winehq.org/show_bug.cgi?id=20885
Summary: WINE 1.0.1 + Adobe Acrobat 9 Pro Extended scanning not
integrated for OCR Scanning with HP Officejet 5610v,
Ubuntu 9.10
Product: Wine
Version: 1.0.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rusivi1(a)gmail.com
Please see following launchpad bug for details:
https://bugs.launchpad.net/ubuntu/+source/wine/+bug/490685
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http://bugs.winehq.org/show_bug.cgi?id=20408
Summary: EVE Online freezes with DSOUND overflow after login
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n.andrew.walsh(a)gmail.com
Created an attachment (id=24216)
--> (http://bugs.winehq.org/attachment.cgi?id=24216)
console output from crash
I haven't updated wine recently, but I have updated the kernel, and some other
programs. However, EVE now crashes during the transition to the login screen
(which is when the client initializes the multi-channel mixer control).
I'm running gentoo Linux on an AMD64 processor, with fairly current software
(though wine-1.1.31 hasn't made it into gentoo yet).
Sound device is a realtex AC888, using the snd_hda_codec_realtek module.
Console output is attached.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=20376
Summary: Albumplayer craches with dotnet20 function
Product: Wine
Version: 1.1.31
Platform: PC
URL: http://www.albumplayer.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hello.adri(a)gmail.com
Created an attachment (id=24146)
--> (http://bugs.winehq.org/attachment.cgi?id=24146)
albumplayer with dotnet20 installed
Hi, Albumplayer 5.1B needs the Microsoft .NET Framework Version 2.0 for cover
lookup on Amazon.
I tried running this function with winetricks dotnet20 installed.
The program hangs and becomes unresponsive.
I attached a console output,
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=20047
Summary: Champions Online crashes due to d3d failure
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brianbourke75(a)gmail.com
When attempting to launch the program there is a failure to during load time.
It should be noted that the "Champions Online.exe" binary patches and then
launches the main application "Champions Online\Live\GameClient.exe" with a
bunch of arguments.
The issue *probably* is centered around the error
err:d3d_surface:IWineD3DVolumeImpl_UnlockBox trying to lock unlocked
volume@0x42e14b8
which was found in the log attached.
Champions Online app entry can be found here
http://appdb.winehq.org/objectManager.php?sClass=version&iId=17712
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