http://bugs.winehq.org/show_bug.cgi?id=21810
Summary: Star Trek Armada 2 randomly crashes X
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dandart(a)googlemail.com
Created an attachment (id=26393)
--> (http://bugs.winehq.org/attachment.cgi?id=26393)
Backtrace
On launching Star Trek Armada 2 from the desktop icon I can get it to load and
run quite smoothly (with loss of drawing of front menu). At some point after
(after loading savefile, a few seconds after, a few minute after, not
predictable) it would crash X.
But on loading it from command line, the program does not start at all (and
thus does not start X), and a bug box pops up and the backtrace attached is
dumped.
I'm surprised how far into Linux this has got - to crash X is odd.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21867
Summary: Homeworld 2 unexpected application error on startup
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
Created an attachment (id=26486)
--> (http://bugs.winehq.org/attachment.cgi?id=26486)
seFDAudio.dll error at game launch.
Homeworld 2 v1.1 with Complex Mod 7.4.4 Sound error after launching game.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21866
Summary: Homeworld 2 unexpected - fatal - application crash
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
Created an attachment (id=26484)
--> (http://bugs.winehq.org/attachment.cgi?id=26484)
Unknown module crash.
Homeworld 2 v1.1 with Complex Mod 7.4.4 crash after entering Game Menu.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21863
Summary: Finddupe fails to create hard links
Product: Wine
Version: 1.1.39
Platform: x86-64
URL: http://www.sentex.net/~mwandel/finddupe/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
When running Finddupe with the -hardlink option, it fails to create hard links
between duplicate files. Instead, the first duplicate file found is deleted.
(The deletion is a known issue with the program when hard link creation fails
for whatever reason.) The only terminal output from Wine is this:
fixme:file:CreateHardLinkA ("test\\bgm02_1.mid", "test\\bgm02.mid", (nil)):
stub
Looks like a probable culprit to me, but I'm not a programmer, so I could be
wrong.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=3952
kevin <anime.hq(a)free.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |anime.hq(a)free.fr
--- Comment #59 from kevin <anime.hq(a)free.fr> 2010-02-25 13:34:31 ---
Any news?
I want to leave windows, but FLYFF don't work on wine because of gameguard...
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21858
Summary: Age of Empires II - The Conquerors: Launching of
age2_x1.icd catches pagefault
Product: Wine
Version: 1.1.39
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26465)
--> (http://bugs.winehq.org/attachment.cgi?id=26465)
Unhandled page fault on read access to 0xf4d9c9e5 at address 0x617811 (thread
003c), starting debugger...
This is the standard .icd file from AoE2 Conquerers. I'm not entirely sure what
it's used for other than in launching the voobly client. Hence, this bug makes
it impossible to play online in a lobby. Attached is log. The game plays fine
with the a nocd exe, but once again that means no lobby support. :/
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9008
--- Comment #19 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2010-02-25 09:15:36 ---
*** Bug 21860 has been marked as a duplicate of this bug. ***
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=4919
--- Comment #15 from Edward <vbgraphix2003(a)hotmail.com> 2010-02-24 21:36:46 ---
Ok, it seems the KMS problem is actually related to this:
http://bugs.winehq.org/show_bug.cgi?id=21515
It can be fixed by following those steps and/or patching wine according to the
discussion in bug 21515, but the drivers and kernel kms isn't quite to the
point of being ready.
Though the error that I am currently running into at least has a kernel patch
already. Perhaps kernel 2.6.34 will fix morrowind on open drivers!
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=3569
--- Comment #28 from James Huk <Huk256(a)wp.pl> 2010-02-24 15:44:46 ---
Confirming in wine-1.1.39
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21851
Summary: Acunetix Web Vulnerability Scanner 6.5 output in
Console Scanner without newlines
Product: Wine
Version: 1.1.39
Platform: x86-64
URL: http://www.acunetix.com/vulnerability-scanner/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eluminex(a)gmail.com
Created an attachment (id=26455)
--> (http://bugs.winehq.org/attachment.cgi?id=26455)
Screenshot of output without newlines
The program has a console scanner (wvs_console.exe) which when run without
arguments displays some help in the console, but in Wine the output is missing
newlines which makes it nearly impossible to overview and use. The output is
nicely set-up (newlined) on Windows.
Note: program does not run without native msxml3 possibly due to bug
http://bugs.winehq.org/show_bug.cgi?id=21651 - therefore I'm currently using
msxml3.
Running Arch Linux x86_64 with Wine 1.1.39 openSUSE x86_64 build.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=7065
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |taurolyon(a)gmail.com
--- Comment #95 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2010-02-24 08:47:18 ---
*** Bug 21828 has been marked as a duplicate of this bug. ***
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21841
Summary: crash in CreatePrimaryTransceiverAndConnectToSecondary
(unicode)
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.microapp.com/logiciel_3d_architecte_expert_
cad_2010_2674.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeanluc.malet(a)gmail.com
following http://bugs.winehq.org/show_bug.cgi?id=21820
may be related to
http://bugs.winehq.org/show_bug.cgi?id=21840
wine build with git 240afab36275d72c10f6dc4bcc52419562ef240f
see the attached snapshot for the error message
3d architecte from micro application (see url, use the evaluation version) show
this error message when starting and then exit
step to reproduce :
1) download and install the evaluation version
2) launch it
the console says me :
$ ()$wine microapp.exe
err:process:__wine_kernel_init boot event wait timed out
fixme:reg:GetNativeSystemInfo (0x32f9f8) using GetSystemInfo()
fixme:system:SetProcessDPIAware stub!
fixme:dwmapi:DwmIsCompositionEnabled 0x33cf24
fixme:iphlpapi:NotifyAddrChange (Handle 0xa5be8d8, overlapped 0xa5be8e0): stub
fixme:iphlpapi:GetAdaptersAddresses no support for IPv6 addresses
fixme:reg:GetNativeSystemInfo (0x33f9f8) using GetSystemInfo()
I don't know how to increase trace verbosity
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21835
Summary: mmdevapi: Add todo_wine in dependency test.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: artxch(a)msn.com
CC: m.b.lankhorst(a)gmail.com
Created an attachment (id=26433)
--> (http://bugs.winehq.org/attachment.cgi?id=26433)
Output from git bisect
This is my first time in trying to do this. I downloaded the source code
yesterday and started to compile today. I went to the "RegressionTesting" page
on the wiki and followed the steps including going on to reading about "git
bisect" (external) before continuing. I decided to give it a go. Output is in
attachment. (Sorry if this is a duplicate of a bug report already. However, I
did search.)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17029
Summary: Application does not start
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: realszopen(a)gmail.com
I'm trying to run this app: Matrix The Path of Neo, EU version, however the
game keeps complaining about DVD missing from drive. I can patch it though, but
then the error remains.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21818
Summary: free Unity3D editor can't register
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.unity3d.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Unity3d won't install on Wine for the moment, so
install Unity3d under Windows, then boot to linux and
transfer the Unity directory over. Run Unity and
let it do an online registration. This takes a minute
on Windows, but seems to take forever on Linux; I haven't
seen it finish.
Here's partial console output:
fixme:mountmgr:harddisk_ioctl unsupported ioctl 2d1400
...
fixme:wininet:HTTP_GetResponseHeaders Non status line at head of response
(L"<!DOCTYPE HTML PUBLIC \"-//IETF//DTD HTML 2.0//EN\">")
...
err:winebrowser:get_url_from_dde Unable to retrieve URL from string L"\""
err:winebrowser:wmain Usage: winebrowser URL
...
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20038
Summary: GTA San Andreas Second Edition will not run
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlton.hobbs(a)gmail.com
I'm not sure of the difference between the original San Andreas (which I lost)
and the Second Edition (which I just bought), but the original worked well
under wine, the Second won't run at all.
My guess is related to the fixme also included in the attachment:
fixme:ntdll:server_ioctl_file Unsupported ioctl 2d0c04 (device=2d access=0
func=301 method=0)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=421
--- Comment #318 from Darryl Pogue <dvpdiner2(a)gmail.com> 2010-02-22 19:13:50 ---
Created an attachment (id=26418)
--> (http://bugs.winehq.org/attachment.cgi?id=26418)
Correct patches for wine 1.1.39
heh, it really helps when you attach the right zipfile :)
This should be the correct patch for wine 1.1.39.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=421
Darryl Pogue <dvpdiner2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #26359|0 |1
is obsolete| |
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=421
Gabriel PREDA <gabriel(a)e-radical.ro> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #26410|0 |1
is obsolete| |
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=421
Gabriel PREDA <gabriel(a)e-radical.ro> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gabriel(a)e-radical.ro
--- Comment #317 from Gabriel PREDA <gabriel(a)e-radical.ro> 2010-02-22 13:46:37 ---
I believe I incorectly attached the image to this bug.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=201
Gabriel PREDA <gabriel(a)e-radical.ro> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gabriel(a)e-radical.ro
--- Comment #65 from Gabriel PREDA <gabriel(a)e-radical.ro> 2010-02-22 13:38:45 ---
Also http://www.heidisql.com/ suffers from this for some releases.
I have attached a screenshot.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21769
Summary: SlingPlayer does not connect to Slingbox on network
Product: Wine
Version: 1.1.39
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: currter(a)gmail.com
CC: currter(a)gmail.com
Created an attachment (id=26318)
--> (http://bugs.winehq.org/attachment.cgi?id=26318)
Log from running SlingPlayer from under the .wine directory. I will attach
screen shots as well
I am just having issues with SlingPlayer, when run via Wine, does not connect
for viewing media to the slingbox on the internal network even though I can see
the slingbox and its data on the network. The port 5001 is open on the router
and firestarter does indicate there is a connection, but it is not successful
or it does not last long.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21716
Summary: 3d Rad Games StuntPlane v100 crashes,
D3DXAssembleShader too stubby?
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.3drad.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I tried installing the first demo from http://www.3drad.com/free-pc-games.php ,
18db8fed6a34e1fe9a04aea567837d9c8c1c10f4 StuntPlane v100.exe
Installed fine; starting the game failed with a missing part of
the vc2005 runtime (sxs bug? Installer bug?); winetricks vcrun2005
worked around that, but then the game crashes with
fixme:d3dx:D3DXAssembleShader stub
wine: Unhandled page fault on read access to 0x00032f04 at address 0x1000a32d
(thread 0009), starting debugger...
+relay,+seh showed (heap calls omitted):
fixme:d3dx:D3DXAssembleShader stub
001b:Ret d3dx9_36.D3DXAssembleShaderFromResourceW() retval=8876086c
ret=1000a2f3
001b:Call wined3d.wined3d_mutex_lock() ret=61bc7e7c
001b:Ret wined3d.wined3d_mutex_lock() retval=00000000 ret=61bc7e7c
001b:Call wined3d.wined3d_mutex_unlock() ret=61bc7ebc
001b:Ret wined3d.wined3d_mutex_unlock() retval=00000000 ret=61bc7ebc
trace:seh:raise_exception code=c0000005 flags=0 addr=0x1000a32d ip=1000a32d
tid=001b
('sh winetricks d3d9' worked around that, and let the game start,
but the window stayed black, and the console showed unhappy messages like
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElements @ drawprim.c / 47
fixme:d3d_shader:shader_arb_generate_vshader >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glProgramStringARB() @ arb_program_shader.c /
4015
fixme:d3d_shader:shader_arb_generate_vshader HW VertexShader Error at position
172: "line 7, char 27: error: invalid operand variable\n"
but I suppose that's a different bug?)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8754
--- Comment #39 from AL3X <alex_vip_1(a)hotmail.com> 2010-02-21 19:25:03 ---
Still present on 1.1.39
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21788
Summary: Anno1404 Online-Profile doesn't work at all
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Manuel.Bihl(a)gmx.de
The Online-Profile in Anno1404 doesn't work at all.
You can neither click on the "Create" Link nor on the Login-Button.
If you click on Create, Anno minimizes and the wine-console outputs the errors
in log (attachment).
If you click on Login (no matter if you fill in any data or not) Anno crashs
and the console contains the warnings in log (attachment).
AnnoCrash.log doesn't contain any informations about the crashs.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=5977
Lukas Middendorf <lukas.middendorf(a)freenet.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lukas.middendorf(a)freenet.de
--- Comment #15 from Lukas Middendorf <lukas.middendorf(a)freenet.de> 2010-02-21 16:56:25 ---
Bug is still present with wine 1.1.38
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21720
Summary: Age of Empires II: All versions (and demo) page fault
on read access
Product: Wine
Version: 1.1.38
Platform: x86-64
URL: http://download.microsoft.com/download/aoeaok/Trial/1.
0/WIN98/EN-US/AoE2demo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26249)
--> (http://bugs.winehq.org/attachment.cgi?id=26249)
page fault on read access to 0x00000030 at address 0x7d5b14a2 (thread 0009),
starting debugger...
This seems to be a regression in wined3d, but due to my internet connection
(Dial-Up) I cannot do the regression testing. (Sorry for this inconvenience.
:'( )
Wine 1.1.38 now reports a pagefault on read access when launching the game,
attached is the log. Previous versions of wine, e.g. 1.1.35/37, did not have
this issue.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21803
Summary: Multisim Installation/Starting problems
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
Created an attachment (id=26375)
--> (http://bugs.winehq.org/attachment.cgi?id=26375)
Installation output in terminal
I installed Multisim 10.1 with Wine 1.1.38 and it took about an hour to
install, I thought it was going to hang. Finally it finished installing and
then crashed. It won't allow me to run the program and the output in the
terminal is attached.
This is a very important program for school, I hope this gets fixed soon. :)
Thank you,
Ronak
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8871
GyB <gyebro69(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gyebro69(a)gmail.com
--- Comment #21 from GyB <gyebro69(a)gmail.com> 2010-02-21 09:16:13 ---
Issue still exists (at least in Bloodrayne 2), wine-1.1.39, Fedora 12 x86,
Nvidia gfx card , driver 190.53.
However, let me say that I have no such problem with Bloodrayne 1 (the game
shows menu text correctly).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=421
--- Comment #315 from Darryl Pogue <dvpdiner2(a)gmail.com> 2010-02-21 00:39:53 ---
Created an attachment (id=26359)
--> (http://bugs.winehq.org/attachment.cgi?id=26359)
Max's DIB Patches updated to apply nicely on wine 1.1.39
Given the configure.ac changes from 1.1.38, and the scanline fix above, I made
two edits to the patches so that they will apply without errors on wine 1.1.39.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6254
--- Comment #45 from James McKenzie <jjmckenzie51(a)earthlink.net> 2010-02-20 20:15:19 ---
Submitted patches against Wine-1.1.39.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21786
Summary: Sound regression in Oblivion
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: unexpectedapocalypse(a)gmail.com
After upgrading to 1.1.38, all sound except background music in TES IV:
Oblivion has stopped. Changing the sound volume does nothing, the sound just is
not there. Other people have said that all sound has stopped entirely.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21778
Summary: Would like WINEDLLPATH for user DLLs
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sam(a)robots.org.uk
I'm cross compiling some software on a Linux build environment for a Windows
host. As part of that process I'd like to be able to run the test suite via
Wine.
As part of the build process, I populate a DLL directory with symlinks to all
the various DLLs required by the compiled executables. I thought that adding
this to the PATH environmant variable would cause Wine to find the DLLs, but
this is does not appear to be the case.
Here's an example:
$ ls -l dlls
-rwxr-xr-x 1 sam sam 266749 2010-02-20 14:20 libgcc_s_sjlj-1.dll
$ PATH=$PATH:dlls wine a.exe
err:module:import_dll Library libgcc_s_sjlj-1.dll (which is needed by
L"Z:\\tmp\\a.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"Z:\\tmp\\a.exe"
failed, status c0000135
So I'd like to request that an environment variable be added that contains
additional directories that will be added to the DLL search path.
Coping the DLLs into the build tree to run the tests is inconvenient because
there are test executables all over the build tree, and hacking the various
build systems to perform the copying, then removing the DLLs again would be
quite tricky.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21775
Summary: Medieval 2 fails to run and generates constant d3dx
errors
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
When running Medieval II: Total War from the command line, the following
message is generated over and over again:
fixme:d3dx:D3DXAssembleShader (0x3599780, 1135, (nil), (nil), 0, 0x32a954,
0x32a958): stub
This continues until killed with Ctrl+C
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6719
Sebastian Thürrschmidt <thuerrschmidt(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |thuerrschmidt(a)gmail.com
--- Comment #22 from Sebastian Thürrschmidt <thuerrschmidt(a)gmail.com> 2010-02-20 07:24:54 ---
I just tried installing only Word from MS Office Pro 2003 in Wine 1.1.39 on
Linux and got the same result: My selection was ignored, and all the Office
applications were installed instead.
What's worse, the workaround of running the installer again didn't work for me.
When I ran setup.exe directly for a second time, once again de-selecting all
Office apps except Word, the installer deleted a bunch of files and then
restored them, with the result being the same as before, i.e. a full Office
installation. Launching the installer via "Uninstall Wine Software", "Modify"
or "Remove" resulted in an error message from the installer ("aborted before
completion" or something like this, no further details given) and Excel (but
none of the other unwanted Office apps) having disappeared from Wine/Programs.
Well, that's a first step.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8938
Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #13 from Jeff Zaroyko <jeffz(a)jeffz.name> 2010-02-20 00:50:52 ---
Reported fixed.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8938
Kusanagi Kouichi <slash(a)ac.auone-net.jp> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |slash(a)ac.auone-net.jp
--- Comment #12 from Kusanagi Kouichi <slash(a)ac.auone-net.jp> 2010-02-19 23:57:17 ---
Seems to be fixed.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21763
Summary: Jedi Knight: Dark Forces II causes host OS to reboot
if launched full-screen
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benshadwick(a)gmail.com
Running Wine 1.1.38 under Ubuntu 9.10 x64. As reported in the app database,
Star Wars: Jedi Knight Dark Forces II is only playable in a virtual desktop.
What is not mentioned at the time of this writing, however, is that attempting
to launch JK as a full-screen app causes Ubuntu to completely reboot. This
strikes me as a pretty serious issue.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21731
Summary: Regression: the return key has no effect in an input
dialog on a win16 application
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cosoleto(a)gmail.com
Using git bisect looks as the commit 178ebae4c01c6aed896138d4a0c174c489814f1b
is last working version, problems begin with commit
aabe5f150f834fbf230787c7e228f4b68c39ee32 titled: "user32: Move 16-bit instance
normalization to CreateWindowEx16", after there are a lot of others similar
changes.
How to reproduce:
* Download this application (already used in a previous bug report, copyrighted
text is deleted): http://cosoleto.free.fr/wine_sample.zip
* Unpack to drive C:
* wine Devwin.exe (current directory must be: "C:\Devoto-Oli\")
* click on menu "_Ricerca"
* type "test" inside input dialog box, then RETURN
This is the problem: no effect.
* click on "Ricerca" button for getting the expected effect for "test" string:
the dialog box will closed and a new different window appear.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21728
Summary: Mass Effect regression
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jkyro(a)korjaussarja.net
Mass Effect crashes reliably when exiting Chora's Den.
1.1.37 works fine. Please let me know which debug options to enable for this.
Message is:
"Rendering thread exception:
General protection fault!
History: Address = 0x10f9aa20 (filename not found) [in
C:\Ohjelmatiedostot\Steam\steamapps\common\mass effect\Binaries\MassEffect.exe]
Address = 0x7b836552 (filename not found) [in C:\windows\system32\KERNEL32.dll]
Address = 0x78158e69 (filename not found) [in
C:\windows\winsxs\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.762_x-ww_6b128700\MSVCR80.dll]
Address = 0x10da7b63 (filename not found) [in
C:\Ohjelmatiedostot\Steam\steamapps\common\mass effect\Binaries\MassEffect.exe]
Address = 0xe8781b4c (filename not found)"
I'm in the process of doing a bisect.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21678
Summary: Age of Empires III Trial install fails
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.microsoft.com/games/pc/age3.aspx
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3467
says Age of Empires III demo is platinum, so I tried installing
the trial downloaded from
http://www.microsoft.com/games/pc/age3.aspx, sha1sum
2b0a123243092d79f910db5691d99d469f7c17c3 aoe3trial.exe
It failed with a little dialog saying "function failed", and
the following log messages:
fixme:storage:StgCreateDocfile Storage share mode not implemented.
fixme:reg:GetNativeSystemInfo (0x331428) using GetSystemInfo()
fixme:ole:CoInitializeSecurity (0x411318,-1,(nil),(nil),4,3,(nil),0,(nil)) -
stub!
err:msi:remove_tracked_tempfiles failed to delete
L"C:\\users\\dank\\Temp\\msice69.tmp"
fixme:rpc:RpcMgmtWaitServerListen not waiting for server calls to finish
fixme:msi:msi_unimplemented_action_stub SetODBCFolders -> 1309 ignored
L"Directory" table values
fixme:msi:msi_unimplemented_action_stub MsiUnpublishAssemblies -> 2 ignored
L"MsiAssembly" table values
Successfully unregistered DLL C:\windows\system32\msxml4.dll
fixme:ntdll:NtFsControlFile FSCTL_PIPE_IMPERSONATE: impersonating self
err:msi:msi_load_media_info Failed to extract cabinet stream
err:msi:ready_media Unable to load media info
err:msi:ACTION_InstallFiles Failed to ready media
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned
1627
I tried, but couldn't get any interesting logs, but I'll attach the closest I
got.
winetricks vcrun6 and msxml4 didn't help.
The darn thing is a huge self-extracting installshield wrapper
around an .msi installer, which makes it harder.
And you can't just install the unpacked .msi, as it checks with a
VerifyScriptingRuntime custom action (?) to make sure you're not trying to
do that.
For what it's worth, an unattended install can probably be done with something
like
wine aoe3trial.exe /S /v /qn
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21687
Summary: make install error with today (11.Feb.10) commits
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matej.spindler(a)auspuh.com
Created an attachment (id=26207)
--> (http://bugs.winehq.org/attachment.cgi?id=26207)
log from make install
wine compiles and is running fine!
Make install fail with todays commits.
wine version: wine-1.1.38-131-g6805045
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21671
Summary: NuSphere PhpED 5.9 build 5921 crash whenever try to
browse file
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://www.nusphere.com/download.php.ide.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: foongws(a)ecsmy.com
NuSphere PhpED 5.9 build 5921 crash whenever try to click file , then follow by
open option . If I click on any folder that contain a file in it , it will
crash the program.
I received this error message:
Unrecoverable Error:
Access violation at address 005B335B in module 'phped.exe'. Read of address
00000024. IDE will be closed.
What can I do in order to help debug this issue further ?
If I run the same program in wine 1.0.1, it will be fine.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21648
Summary: GDIplus related crash for Garmin training center.
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://www8.garmin.com/support/download_details.jsp?id
=835
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rene(a)castberg.org
Created an attachment (id=26135)
--> (http://bugs.winehq.org/attachment.cgi?id=26135)
Standard wine outpu
Crash on zooming in the history tab of garmin training center. Possibly related
to bug #15270.
Installing gdiplus solves this problem.
Console Log files generated after having tested with gdiplus, which resulting
in haveing to zoom twice before it crashes, possibly due to having map data for
the default zoom level?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21667
Summary: The Lost Crown - Regression: game crashes shortly
after beginning
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alberto.marchesini(a)gmail.com
CC: stefan(a)codeweavers.com
Created an attachment (id=26166)
--> (http://bugs.winehq.org/attachment.cgi?id=26166)
Console output
I used to play The Lost Crown without any problem on Wine 1.1.37 (and previous
versions). Only trick required was pasting d3dx9_36.dll in the game directory.
Since 1.1.38 I am experiencing a crash anytime I move the cursor over the man
who's watching birds, just after leaving the train station.
I ran a regression test (first time I do this, hope I got it right)
here's the result:
224043d6cf8b56e9ff2537358646700211d54d1f is first bad commit
commit 224043d6cf8b56e9ff2537358646700211d54d1f
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Jan 28 20:51:06 2010 +0100
wined3d: Implement dynamic buffers with GL_ARB_map_buffer_range.
:040000 040000 1f55d5e837f1d9a7d2b4611f2de3e02dbcd8fafe
c189de355870e1812adce96432f42a16967e2b2c M dlls
I'm attaching the console output right after the crash.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21632
Summary: CactusGest crash when selecting any option
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.cactusgest.com/soft/prog/taller.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=26115)
--> (http://bugs.winehq.org/attachment.cgi?id=26115)
Console output
I'm trying to get a program call Cactus Taller working but is crashing on
mshtml. I can workaround the crash using winetricks ie6.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21618
Summary: EVE Online: Crashes when generating certain images
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.eveonline.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
Created an attachment (id=26088)
--> (http://bugs.winehq.org/attachment.cgi?id=26088)
Profile of the system which experienced crash
Wine 1.1.38 introduced a regression: it crashes when images are generated from
models. This includes:
1) Icons which are shown when you locked anything (i crashed when locked Hawk
Assault Frigate multiple times, then moved to test server and locked there
station in Ned solar system): repro rate for listed objects was 100%
2) When clicking objects, eve also generates image and shows it in selected
object pane (by default above overview pane). Although it crashed several
times, repro rate was far from 100%
Character image generation on login screen was smooth, no crashes at all.
Following commit was tracked down using bisect:
224043d6cf8b56e9ff2537358646700211d54d1f is the first bad commit
commit 224043d6cf8b56e9ff2537358646700211d54d1f
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Jan 28 20:51:06 2010 +0100
wined3d: Implement dynamic buffers with GL_ARB_map_buffer_range.
:040000 040000 1f55d5e837f1d9a7d2b4611f2de3e02dbcd8fafe
c189de355870e1812adce96432f42a16967e2b2c M dlls
System specs are attached.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21607
Summary: Aztlam Dreams - regresion 1.1.38
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jskartman(a)gmail.com
Created an attachment (id=26077)
--> (http://bugs.winehq.org/attachment.cgi?id=26077)
aztlan-wine 1.1.38 console output
Hi,
This gorgeous puzzle game (demo
http://www.ixchels.net/download/AztlanDemoSetup.exee) was working fine in wine
1.1.37 but not in 1.1.38, there are no graphics and a black screen appears.
I attach console outputs from 1.1.37 and from 1.1.38
Looking at output form 1.1.38 there are a lot of
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from
glDrawElements @ drawprim.c / 47
not present on 1.1.37, so i guess the affected component is directx-d3d
selected the component
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21603
Summary: PAF 5 help viewer triggers unhandled page fault at
address zero (nullpointer)
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rm.riches(a)verizon.net
Created an attachment (id=26071)
--> (http://bugs.winehq.org/attachment.cgi?id=26071)
This is stdout/stderr from a crash run.
This is a regression, but I don't see where to mark it as such.
With Wine 1.1.38, in PAF (Personal Ancestral File) 5, bringing up the help
viewer causes a crash with an unhandled page fault at address zero (appears to
be a nullpointer access). Wine 1.1.37 and earlier did not have this problem.
Application installation was done by following the HOWTO on the AppDB page for
PAF 5. I used PAF5AllLangs.exe. During installation, I checked the box to
install the International Unicode Font. I also checked the box to _not_ view
the 'Getting Started' document during installation. Installation finishes,
apparently successfully.
The application did fine through all my usual short-version checks with a new
Wine version. It was only when I clicked on the yellow question mark to bring
up the help viewer (which uses Wine Gecko) that there was a problem. The crash
appears to happen the same whether I do 'New' to create a new empty file or use
an existing file. I have tried two different existing files with no change to
crash behavior. I tried bring up the help viewer before vs. after doing some
other things in the application with no change to crash behavior.
I will try to attach stdout/stderr from a crash. I'd love to be able to do a
regression run, but I just cannot afford the time.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21580
Summary: Background music doesn't loop in Pikachu Volleyball
1.0
Product: Wine
Version: 1.1.37
Platform: x86-64
URL: http://andrew.jaww.net/blog/article/54/pikachu-volleyb
all
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26025)
--> (http://bugs.winehq.org/attachment.cgi?id=26025)
Full terminal output
In Pikachu Volleyball (version 1.0 only), the background music doesn't loop
like it does in Windows. The MIDI track plays once per match, then quits. The
following line of terminal output appears when the music should loop (but ends
instead):
fixme:winmm:MMSYSTEM_MidiStream_Player Unknown MEVT (0x05)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21357
Summary: Missing toolbar icons in HTML-Kit
Product: Wine
Version: 1.1.36
Platform: x86-64
URL: http://www.chami.com/html-kit/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=25715)
--> (http://bugs.winehq.org/attachment.cgi?id=25715)
Terminal output
In HTML-Kit build 292, some of the icons in the upper toolbar are missing.
(only when they can't be used?) They may reappear if switching to a different
view, selecting text, etc. Though they seem similar, I'm guessing this is
different from bug 21356 since native comctl32 helps that issue, but not this
one.
Terminal output is from opening the program and choosing "create a new file".
(It's the same as the terminal output as for the aforementioned bug.) If it's
of any use, I've also attached an image comparing how Wine and Windows XP
render the toolbar to that bug.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19388
Summary: Portal/Half life ep2 regression
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukp1(a)op.pl
some kind of regression. In 1.1.25 works just fine
I tried without any options and with suggested: -silent -window -novid -dxlevel
80 -width 1024 -height 768
both won't work.
The screen gets black. After some time music appears, but screen is all the
time black.
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 669
Affected for certain Portal and Half Life 2: Episode Two
Due the compilation problems I had to change a line in dlls/ntdll/cdrom.c
http://forum.winehq.org/viewtopic.php?p=28184
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20295
Summary: AutoCAD 2004: Crash after closing Layer Management
Window
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=23990)
--> (http://bugs.winehq.org/attachment.cgi?id=23990)
Unhandeled exception window
Steps to reproduce:
1) start AutoCAD
2) start Layer Manager Window
3) click OK or Cancel
4) get Unhandeled exception window
5) click OK and application closes
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f5b0,0x00000000), stub!
fixme:shell:IQueryAssociations_fnInit unsupported flags: 2
fixme:font:WineEngCreateFontInstance Untranslated charset 255
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x33f72c,0x33f730): stub
fixme:imm:ImmReleaseContext (0x400a2, 0x135170): stub
fixme:heap:RtlCompactHeap (0x2790000, 0x1) stub
fixme:dciman:DCICreatePrimary 0x3b0 0x14f12a4
fixme:win:RegisterRawInputDevices (pRawInputDevices=0x33fab8, uiNumDevices=1,
cbSize=12) stub!
fixme:ole:CoResumeClassObjects stub
fixme:msxml:DllCanUnloadNow
fixme:edit:EDIT_EM_FmtLines soft break enabled, not implemented
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19217
Summary: EVE Online glitches graphically, then crashes under
1.1.25.
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denali(a)shadowforge.net
Created an attachment (id=22216)
--> (http://bugs.winehq.org/attachment.cgi?id=22216)
Graphic Glitch Crash Terminal Output
See the attached document for the terminal output. It does not complete the
debug trace, even after letting it sit for over an hour.
My distribution is Kubuntu 9.04.
System specs:
AMD Athlon XP 2000+
1gb RAM
nVidia 6200 w/256mb RAM
Registry has been edited to tell wine that I have 256mb ram on video card. EVE
is installed in a clean prefix and native DirectX 9 is installed.
I'm working on doing screen caps to attach. Problem is, it crashes before I
can do this.
Dialing back to 1.1.24 fixes the problem. I will attempt to do regression
testing when/if I have time.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19256
Summary: Turbo Lister's installer put folders in the wrong
place
Product: Wine
Version: 0.9.5.
Platform: PC
URL: http://download.ebay.com/turbo_lister2/setupUK.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Turbo Lister's installer incorrectly drops a folder ("eBay") into c:\ which
should be in c:\users\Public
Anastasius describes the problem here:
http://bugs.winehq.org/show_bug.cgi?id=4286#c23
Same in latest git.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16812
Summary: MyRoots Install fails err:msi:msi_cabextract FDICopy
failed
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://www.tapperware.com/MyRoots/download/MRConvert_4_0
6.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remocmail-1shot(a)yahoo.com
Created an attachment (id=18508)
--> (http://bugs.winehq.org/attachment.cgi?id=18508)
Console output of myroots msi install failure
msi install fails in msi_cabextract FDICopy
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17632
Summary: Anno 1701 crashes at startup
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mein.sonder.muell(a)googlemail.com
Anno 1701 crashes at startup with following error message:
err:ntdll:RtlpWaitForCriticalSection section 0x7bc9d624 "loader.c:
loader_section" wait timed out in thread 0025, blocked by 0028, retrying (60
sec)
UseGLSL is enabled
dgbhelp is set to native (Windows)
OffscreenRenderingMode is set to fbo
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16675
Summary: Europa Universalis 2: crashes after a few moments upon
starting
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rayofash(a)gmail.com
Created an attachment (id=18310)
--> (http://bugs.winehq.org/attachment.cgi?id=18310)
A log of Wine's output after the crash occurs.
I'm running Ubuntu 8.04 and Wine 1.1.10.
I installed the game from the CD, updated to the latest version (1.09), and the
game launches just fine. When it gets into the main menu I notice that it's
running a lot slower than it should be. I can start a single player game and it
still runs slow, and then crashes. It doesn't matter what I do in the game,
after about a minute it crashes. I can leave it at the main menu, or start a
game, or a tutorial or whatever, it crashes. It crashes strait to the desktop
without returning to the normal resolution (I run at 1024x768).
After it crashes, Wine starts acting very funny. None of the Wine applications
running will show up in the system tray like they're supposed to (I run
uTorrent). When I maximize uTorrent it only draws at a 800x600 resolution (the
resolution EU2 was running at), anything outside of that is squiggles. The only
way I know to fix this is to log out of Ubuntu and log back in.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16566
Summary: dooble browser's new tab button makes the browser window
close
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://heanet.dl.sourceforge.net/sourceforge/dooble/Doob
le-Installer-0.01.exe
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Clicking on the New Tab button in Dooble causes the browser window to close. It
doesn't crash or print anything suspicious to the terminal. If multiple browser
windows are open, it only closes the one that was clicked. I have tested this
on Windows XP, and on Windows the button creates a new tab.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14128
Summary: Oblivion crashes during certain quests when using
backbuffer for OffScreenRenderingMode
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smackdat1(a)gmail.com
Created an attachment (id=14368)
--> (http://bugs.winehq.org/attachment.cgi?id=14368)
Crash Log for Oblivion Bug
I've noticed during the dark brotherhood quests when using backbuffer for
OffScreenRenderingMode that the game may crash when certain things are done.
Entering certain doors will always cause a crash, jumping into the water during
certain points of certain quests will also cause a crash. It's seems that
numerous things trigger this crash, but they all produce an almost identical
back trace. If anyone has trouble reproducing this bug, then I'll post
additional info / my hardware.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10329
Summary: Sonic & Knuckles Collection freezes when starting a game
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=8995)
--> (http://bugs.winehq.org/attachment.cgi?id=8995)
Picture of the symptoms
When starting any of the games bundled in Sonic and Knuckles Collection, each
freeze while displaying the Sega logo. This logo is in black and white (Should
be in color), and is smooshed into a portion of the screen.
Execution of the game halts, and one (serious looking) fixme is displayed:
fixme:win:EnumDisplayDevicesW ((null),0,0x34f734,0x00000000), stub!
A downloadable demo is available at:
http://www.sega.com/support/support.php?item=support_games#pc
The bug occurs in the demo too.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8754
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Games doesn't receive |Games doesn't receive
|keyboard Input |keyboard Input
|(EnumDevicesBySemantics) |(BuildActionMap,
| |SetActionMap,
| |EnumDevicesBySemantics)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21753
Summary: Juiced has no keyboard input
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: coder.tux(a)gmail.com
The game starts up fine, I can press enter to skip the intro videos, but when I
have to create a profile no keyboard input is recognized. I tried running it in
another X session with no window manager to make sure nothing else is capturing
the keystrokes, but it's the same.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8754
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |coder.tux(a)gmail.com
--- Comment #38 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2010-02-18 19:01:04 ---
*** Bug 21753 has been marked as a duplicate of this bug. ***
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9127
--- Comment #19 from Karl H. Grube <karlthepaladin(a)yahoo.com> 2010-02-18 17:26:52 ---
(In reply to comment #18)
> with wine 1.1.37 the movie work
Just tested in wine 1.1.38. Vidoes STILL do not work for me. Perhaps you had a
different video, but MPEG 1 videos still don't seem to work with directshow.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9127
Elia Devito <eliadevito(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |eliadevito(a)gmail.com
--- Comment #18 from Elia Devito <eliadevito(a)gmail.com> 2010-02-18 13:39:09 ---
with wine 1.1.37 the movie work
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=1490
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #37 from Austin English <austinenglish(a)gmail.com> 2010-02-18 13:24:46 ---
Closing.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=1490
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |WONTFIX
--- Comment #36 from Austin English <austinenglish(a)gmail.com> 2010-02-18 13:24:31 ---
Talking with AJ on IRC, this is a WONTFIX. The application will crash the same
way on Windows, and it's easily worked around (use env -i, or override the
environmental variable in the registry to a different/smaller/null value).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19970
Summary: Spotify error when try to share one song in twitter
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simonbcn(a)gmail.com
Ubuntu 9.04 32b
Spotify 0.3.19 (revisión 52352)
I try to use the function of Spotify "share in twitter" but it doesn't work,
the error is:
"err:winebrowser:get_url_from_dde Unable to retrieve URL from string L"\""
err:winebrowser:wmain Usage: winebrowser URL"
I attach the complete log.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21757
Summary: StarCraft 2 Beta client can't open account settings
URL
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lubosz(a)gmail.com
The url is not opened in a browser window. This is the output:
err:winebrowser:get_url_from_dde Unable to retrieve URL from string L"\""
err:winebrowser:wmain Usage: winebrowser URL
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=3930
--- Comment #35 from Jörg Höhle <hoehle(a)users.sourceforge.net> 2010-02-18 04:28:30 ---
Knowing what to look for, I found a trace where
A) midiOutUnprepare + HeapFree() is called from within the MOM_DONE function
callback.
I have a patch in my queue that supports this kind of useage.
B) midiStreamClose is called from the MOM_DONE callback.
This causes Wine to hang because it calls midiStreamRestart; ResumeThread;
midiStreamStop and waits for the STOP message to be returned. Alas, it's
already operating on the player thread, so it's waiting for itself...
This one looks like it's only going to ever work with a separate thread.
MSDN says "... as doing so can cause a deadlock"
Indeed, yet apps do this (or did this at least in Win9X times).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21754
Summary: Unimplemented function
d3dx9_36.dll.D3DXCreateTextureFromFileInMemoryEx
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pb(a)linuxtv.org
Created an attachment (id=26288)
--> (http://bugs.winehq.org/attachment.cgi?id=26288)
Trace when starting the game without windows' d3dx9_36.dll in place
While playing Runaway 3
http://appdb.winehq.org/objectManager.php?sClass=application&iId=10638
it crashes when opening the Option - window where you can save the game-state
etc.
This happens with a plain installation wine and when installing the game the
directx-part is skipped.
A workaround for me was to put the windows d3dx9_36.dll into the game-directory
(by that overriding the wine native) and everything is fine.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21750
Summary: Bioshock v1.1: GL_FRAMEBUFFER_UNSUPPORTED after
program crash or timeout
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mgavl69(a)juno.com
Created an attachment (id=26281)
--> (http://bugs.winehq.org/attachment.cgi?id=26281)
Bioshock Debug Logs and glxinfo
Revisiting Bioshock I came across an odd behavior if you have to Ctrl-C or
'killall Bioshock.exe' to exit when and if it hangs on exiting to the desktop
and then trying to restart.
If I try to restart thereafter without changing anything I'll get this
output(GL_FRAMEBUFFER_UNSUPPORTED/GL_INVALID_FRAMEBUFFER_OPERATION) and a
frozen opening menu screen.
See attachment with debug logs and glxinfo.
If I change the ORM to 'backbuffer' everything loads and displays OK. If I
switch ORM back to 'fbo' I still get the error and frozen menu screen.
The only cure I've found for this is to delete the ~/.wine/update-timestamp and
reupdate by doing a simple 'winecfg' or 'regedit'. After that FBO detection is
OK and it loads and displays normally again.
:Info:
kernel 2.6.33-rc8
Xserver 1.7.99.901 git master
wine git master from commit 5c4d3fb5a21210f48dfb7d9c0af8a91b23dc7ac4 (2/17)
nvidia 195.36.03 beta binary (also affects 190.53 the same way)
geforce 6100 nforce 405
Ubuntu 9.10 x86_64
env WINEPREFIX="/home/foo/.wine" wine
"D:\FOO\Bioshock\Builds\Release\Bioshock.exe" -dx9 -nointro
Direct3d registry settings
[Software\\Wine\\Direct3D]
"DirectDrawRenderer"="opengl"
"Multisampling"="disabled"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"RenderTargetLockMode"="auto"
"UseGLSL"="enabled"
"VertexShaderMode"="hardware"
"VideoMemorySize"="256"
"VideoPciDeviceID"=dword:000003d1
"VideoPciVendorID"=dword:000010de
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8563
Justin Chevrier <jchevrier(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jchevrier(a)gmail.com
--- Comment #26 from Justin Chevrier <jchevrier(a)gmail.com> 2010-02-17 16:57:05 ---
Although not specific to this bug, the msctf functionality called by
Mercenaries has been implemented as a stub as of commit:
4e1c8767f914ba30a91c44ca00b2e4a67f8c89f0 (at least what I ran into when
attempting to run it).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=1830
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|austinenglish(a)gmail.com |
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=1425
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Blocks| |13092
CC|austinenglish(a)gmail.com |
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=833
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |enhancement
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=625
--- Comment #15 from Austin English <austinenglish(a)gmail.com> 2010-02-17 11:11:10 ---
What does the shortcut for this program look like on windows? Specifically,
what are the 'target' and 'start in' values?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21726
Summary: Explicit access to and creation of front/back buffers
for DirectDraw interfaces prior to version 7 needed
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikademus(a)gmail.com
In DirectDraw, the interfaces prior to version 7 allow the explicit creation of
front and back buffers. In DirectDraw7, which is the last and latest ddraw
implementation, this was changed.
Currently, the WINE implementation of ddraw seems to use the same functions for
front/back buffer handling, function that seem to be based in the ddraw7
interface and prohibits explicit front and back buffers. This breaks a fair
amount of older games which rely on earlier ddraw interfaces.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=219
NSLW <lukasz.wojnilowicz(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|lukasz.wojnilowicz(a)gmail.co |
|m |
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17556
Summary: Assassin's Creed disk copy protection fails
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewfenn(a)gmail.com
The disk copy protection which initiates when attempting to run the game is
failing, preventing me from running the game.
When attempting to run the game the same error keeps repeating continuously
until a dialog box pops up telling me to insert the game disk.
fixme:mountmgr:harddisk_ioctl unsupported ioctl 70020
I tested using a clean copy of wine with today's version of GIT.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21730
Summary: Can't install Format Factory under wine
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dusty(a)luogocomune.net
I need to use Format Factory to convert a video on my box.
FF is a free tool you can download here: http://format-factory.en.softonic.com/
This is the error I get as soon as I start the installer:
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 18 (X_ChangeProperty)
Resource id in failed request: 0x5000005
Serial number of failed request: 1035
Current serial number in output stream: 1113
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=219
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |andrewfenn(a)gmail.com
--- Comment #90 from Dan Kegel <dank(a)kegel.com> 2010-02-16 19:02:03 ---
*** Bug 17556 has been marked as a duplicate of this bug. ***
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=5776
--- Comment #19 from James Huk <Huk256(a)wp.pl> 2010-02-16 14:13:40 ---
Confirming in wine-1.1.38
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=2784
Patrick Rudolph <patrick1804(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |patrick1804(a)web.de
--- Comment #21 from Patrick Rudolph <patrick1804(a)web.de> 2010-02-16 12:17:05 ---
still present with wine-1.1.38 and free version of C&C Tiberian Sun from
http://www.commandandconquer.com/classic
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20231
Summary: Add windowscodecs component
Product: WineHQ Bugzilla
Version: 3.2.3
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P3
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
There is currently no "windowscodecs" component in Bugzilla. It is likely
there will be a number of bugs opened for this DLL, so it should be worth
adding one.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21074
Summary: 404 webpage
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: steve.quirin(a)laposte.net
CC: steve.quirin(a)laposte.net
http://www.winehq.org/wine_features
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21372
Summary: Bug number missing from AppDB bug link acceptance
e-mails
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
I've noticed that when I get an e-mail informing me of the acceptance of a bug
link in the AppDB, it looks like the bug number is supposed to be provided, but
it's not there. The first sentence of one such e-mail reads:
"The bug link you submitted between Bug and HTML-Kit Build 292 has been
accepted."
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21704
Summary: iTunes 9.0.3 installs correctly but crashes on use
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: warnockm(a)comcast.net
Created an attachment (id=26237)
--> (http://bugs.winehq.org/attachment.cgi?id=26237)
STDERR output
I installed iTunes 9.0.3. it seems to have installed correctly, but when you
try to run it, it loads the screen, and even shows my music library. It must
have found it from my Windows partition. (note, i tried this on a second Linux
user's account that did not point to the Windows partition and a music library
did not load.) Once the iTunes screen comes up the program crashes. Attached
is the STDERR output.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13189
Summary: Localized cmd output corrupt
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maci(a)satgnu.net
The output of localized cmd is corrupted.
Special chars are either not displayed at all or displayed faulty
[maci@notebob ~]$ echo $LANG
de_DE.utf8
[maci@notebob ~]$ wine cmd
CMD Version 1.0-rc1
Z:\home\maci>help
CMD eingebauten Befehle sind:
ATTRIB Zeigt an oder �ndert die DOS Dateieigenschaften
CALL Ruft eine Batch-Datei innerhalb einer anderen auf
CD (CHDIR) Wechselt in das Verzeichnis
CLS L�scht den Inhalt der Konsole
COPY Kopiert eine Datei
CTTY dert das Eingabe/Ausgabe - Ger�t
DATE Zeigt an oder �ndert das Systemdatum
DEL (ERASE) L�scht eine oder mehrere Dateien
DIR Listet den Inhalt eines Verzeichnisses
ECHO Kopiert den Text direkt zur Konsolenausgabe
HELP Zeigt detalierte Informationen zu einen Thema
MD (MKDIR) Erzeugt ein Unterverzeichnis
MORE Display output in pages
MOVE Bewegt eine oder mehrere Dateien oder einen Verzeichnisbaum
PATH Setzt oder zeigt den Suchpfad an
PROMPT dert den Befehlszeilenprompt
REN (RENAME) Benennt eine Datei um
RD (RMDIR) L�scht ein Unterverzeichnis
SET Setzt oder zeigt die Umgebungsvariablen an
TIME Setzt oder zeigt die aktuelle Systemzeit an
TITLE Setzt den Fenstertitel f�r die CMD - Sitzung
TYPE Gibt den Inhalt einer Textdatei aus
VER Zeigt die aktuelle Version von CMD an
VOL Zeigt die Bezeichnung eines Laufwerkes an
EXIT Beendet den CMD
Geben Sie HELP <Befehl> ein, damit Sie weitere Informationen f�r einen der
obigen Befehle erhalten.
Z:\home\maci>
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21700
Summary: DVD Profiler 3.5.1 fails to run on Ubuntu Lucid 64bit
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: klaus.doblmann(a)gmail.com
Created an attachment (id=26234)
--> (http://bugs.winehq.org/attachment.cgi?id=26234)
Console output when running DVDprofiler
I have preciously run DVD Profiler perfectly on 32bit versions. A few weeks ago
I switched to the development version of Ubuntu 10.04 and also switched to
64bit. Since then DVDProfiler refuses to load at all due to an access
violation. See attached console-output for details.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21722
Summary: FreeType blocks Wine compilation
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johndoe32102002(a)gmail.com
Even after downloading, compiling, making, and make installing the Feb. 12,
2010 FreeType to /home/user/freetype, I am unable to compile wine into
/home/user/wine with ./configure --verbose --prefix=/home/user/wine
--with-freetype=/home/user/freetype && make && make install
This is the exact error below.
configure: error: FreeType development files not found. Fonts will not be
built.
Use the --without-freetype option if you really want this.
Please note I do not have root or sudo access. A fix would be to include the
command statement *TO* include FreeType, not to *IGNORE* it. Thanks.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=3930
Jörg Höhle <hoehle(a)users.sourceforge.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |hoehle(a)users.sourceforge.ne
| |t
--- Comment #34 from Jörg Höhle <hoehle(a)users.sourceforge.net> 2010-02-15 11:44:39 ---
Hi,
it would be useful if the many folks interested in this issue could investigate
a little more and figure out the nature of the thread that calls the
CALLBACK_FUNCTION.
A) is one thread created per call to DriverMessage? (ouch, what Damjan's patch
does)
B) is there a unique "WINMM callback thread" that receives one notification per
CALLBACK_FUNCTION event and invokes the function? (i.e. redirecting
DriverCallback FUNCTION to the message queue of one THREAD which then
sequentially calls the functions).
C) is one such thread created per xyzOpen with CALLBACK_FUNCTION?
D) the callback in invoked on the callers thread (some sort of
ExecuteInContext), because winmm processing occurs in another thread already?
E) is that serviced by some other entity altogether?
Then I believe there's a good change to get a patch accepted in Wine.
My observation is that winmm/midi* functions are affected as well as wave*.
MSDN says about MIDI in+out:
http://msdn.microsoft.com/en-us/library/dd798478%28VS.85%29.aspx
"Applications should not call any multimedia functions from inside the
callback function, as doing so can cause a deadlock..."
People warn against calling winmm functions in various forum posts I googled
up, indeed reporting (sometimes random) hangs on native.
"... Other system functions can safely be called from the callback."
This is different from what Damjan says in comment #18.
I've seen logs of apps calling midiStreamOut from within the MOM_DONE callback
(without hanging). This is clearly not allowed, but apps do so, so Wine must
support it.
There's a particularly interesting note about MEVT_F_CALLBACK:
http://msdn.microsoft.com/en-us/library/dd743561%28VS.85%29.aspx
"Any events after the MEVT_F_CALLBACK event in the buffer will be scheduled and
sent on time regardless of how much time is spent in the callback function."
This suggests that indeed there's a decoupled entity that invokes the callback
functions and does not disturb the time-critical playing of MIDI notes. Wine
currently would freeze MIDI output while busy in the callback.
Perhaps this decoupling only applies to MEVT_F_CALLBACK and not to other
messages like MOM|WOM_OPEN|DONE, but perhaps the mechanism applies to all of
winmm?
Regards,
Jörg Höhle
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=3493
bl00d_rav3n(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bl00d_rav3n(a)gmx.net
--- Comment #40 from bl00d_rav3n(a)gmx.net 2010-02-15 08:56:23 ---
(In reply to comment #39)
> for the record, problem seems to be still there with 1.1.36
I tried out with wine 1.1.38 on Arch and the problem seems fixed. (configured
as WinXP, windowed mode, X has 32 bit depth)
But now the game crashes after some seconds, even in the main menu.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20616
Summary: Warcraft 3 crash when login to BNet
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elvanor2007(a)gmail.com
This is a fully reproducible crash, I think it's different from bug 9787 as the
patches there were only needed to be able to host a game on BNet (I did not
patch War3 with those but using older versions of Wine like 0.9.59 I was able
to play on BNet without problems).
The bug happens when you login to Battle.Net. The login seems to proceed OK but
when the bronze doors open there is a systematic crash:
FATAL ERROR!
ACCES_VIOLATION
The memory could not be 'written'.
It tries to access memory at 0x00000078.
I reproduced this using 1.1.27, 1.1.28, 1.1,31, 1.1.32. Gentoo Linux, kernel
2.6.30.9, nvidia-drivers-185.18.36 on x86.
Until this bug is fixed, I can unfortunately no longer play War3 under Wine :(
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9008
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on|21726 |
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9190
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on|21726 |
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21641
Summary: Black water in Age Of Empires III
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.microsoft.com/games/pc/age3.aspx#downloads
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
There is a regression from Wine 1.1.37 that makes the water appear black in age
of empires III. Regression Test result:
ef82681d59ec264b981bb3653ea774044f02fa9c is first bad commit
commit ef82681d59ec264b981bb3653ea774044f02fa9c
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Feb 1 13:52:57 2010 +0100
wined3d: Handle a zero source value for WINED3DSIH_RCP.
:040000 040000 631cf1be997a0ae11b2feaca92a987fdff47c935
ab263cdcbc9159b5748ba4ec13bdb50172816ef3 M dlls
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9008
Michael <mikademus(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on| |21726
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9190
Michael <mikademus(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on| |21726
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9190
--- Comment #16 from Michael <mikademus(a)gmail.com> 2010-02-15 06:25:04 ---
This bug may partially depend on http://bugs.winehq.org/show_bug.cgi?id=21726
(lack of explicit access and creation of front and back buffers in WINE for
ddraw interfaces prior to version 7).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9008
Michael <mikademus(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mikademus(a)gmail.com
--- Comment #18 from Michael <mikademus(a)gmail.com> 2010-02-15 06:21:59 ---
Created a bug report for WINE 1.2 about front and back buffers in ddraw
interfaces prior to version 7 (http://bugs.winehq.org/show_bug.cgi?id=21726) on
which this bug seems to depend.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=421
byteframe <byteframe(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |byteframe(a)yahoo.com
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=1347
--- Comment #61 from Ben Klein <shacklein(a)gmail.com> 2010-02-14 17:01:24 ---
(In reply to comment #50)
> Minor - For minor loss of functionality, or other problem where an *easy
> workaround is present* (virtual desktop).
> Trivial - For a UI glitch that doesn't affect running of a program
> Does "blanking the screen" affect running the actual program? - No.
I'd like to put in my vote for returning this bug to "Major". Reasons:
1) Affected applications (which is quite a few apps for widely different
purposes) may still run, but lose substantial functionality. What good is a
video player that doesn't show videos? If this is the same bug that affects
Diablo, it makes it impossible to create a new character without memorising the
menu structure on a non-Wine solution. (Loading an existing save game is
easier.) Does that count as "an easy workaround"? I say no, because it depends
on something completely external to Wine, or a hacked version of Wine that is
known to break in other circumstances.
2) Virtual Desktop is not a workaround. From what I gather, what *is* a
workaround is getting the application to run in windowed mode, in which case
the blitting mode has to be switch by the app so that it only locks to the
window, and doesn't try to lock the whole screen. I probably don't understand
the problem correctly, but "Virtual Desktop" and "run the app in windowed mode"
are very different things, and games that exhibit this bug do not tend to have
windowed mode.
3) The only proper solutions to the bug are nearly impossible.
I wouldn't mind seeing Stefan's GL ddraw solution become an opt-in registry
option for upstream Wine.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=1347
Ben Klein <shacklein(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |shacklein(a)gmail.com
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=1348
--- Comment #23 from Vincent Povirk <madewokherd(a)gmail.com> 2010-02-14 14:27:35 ---
Nope, this is still not implemented. Photoshop CS2 either had an unrelated
problem or has always worked.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=1348
David Lichterman <laviddichterman(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |laviddichterman(a)gmail.com
--- Comment #22 from David Lichterman <laviddichterman(a)gmail.com> 2010-02-14 14:17:36 ---
it looks like (In reply to comment #21)
> The error is not present in Photoshop CS2 after update to Wine 1.1.30, it takes
> all the hotkeys, Ctrl-z, Ctrl-o, Ctrl-a, Ctrl-d....
so... we should be able to close this, right?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8025
Ilyas LANDIKOV <phx_ern(a)mail.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |phx_ern(a)mail.ru
--- Comment #38 from Ilyas LANDIKOV <phx_ern(a)mail.ru> 2010-02-14 05:37:13 ---
I have the same problem, but I'm runnning radeon open-source drivers
(wine 1.1.37, amd64, ati x1950)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
Ed Clarke <webmobster(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |webmobster(a)gmail.com
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8176
Łukasz <lukp12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lukp12(a)gmail.com
--- Comment #12 from Łukasz <lukp12(a)gmail.com> 2010-02-13 12:14:47 ---
Texture wrapping is still not yet supported (wine 1.1.38)
It affects games like Thief: Deadly shadows and Deus Ex 2: invisible war.
For Deus Ex 2 I can say that textures are present, but game runs VERY slow
(making game nearly unplayable. It can be played on modern PC's with strong
processor and "no output" option - but it is still slow).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21705
Summary: crash when clicking audio tab in winecfg
Product: Wine
Version: 1.1.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jprokopowich(a)gmail.com
winecfg crashes when clicking on Audio tab.
trace:winecfg:initAudioDlg
trace:winecfg:get_reg_key path=Drivers, name=Audio, def=(null)
trace:winecfg:get_reg_keyW path=L"Drivers", name=L"Audio", def=(null)
trace:winecfg:get_config_key subkey=L"Drivers", name=L"Audio", def=(null)
trace:winecfg:get_config_key Section key not present - using default
trace:winecfg:get_reg_keyW returning (null)
trace:winecfg:set_reg_key_ex path=L"Drivers", name=L"Audio", value=L"pulse"
trace:winecfg:initAudioDlg curAudioDriver = pulse
trace:winecfg:isDriverSet driver = pulse, curAudioDriver = pulse
wine: Unhandled page fault on write access to 0xfa5dd510 at address
0x3298282ab3 (thread 0009), starting debugger...
wine: Unhandled page fault on read access to 0x00000028 at address
0x7fd657271057 (thread 001c), starting debugger...
system:
ATI integrated HD4200 video card
kmod-catalyst.x86_64
kmod-catalyst-2.6.30.10-105.2.23.fc11.x86_64.x86_64
Audio device: 00:14.2 Audio device: ATI Technologies Inc SBx00 Azalia (Intel
HDA)
Linux kernel 2.6.30.10-105.2.23.fc11.x86_64
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21693
Summary: Oblivion sound effects mutted
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernandocarvalho1987(a)hotmail.com
I have tested wine-1.1.38 with Oblivion on Gentoo and I found that the sound
effects are no more being played.
It seems that it was a regression on wine, since this problem didn't appeared
on the earlier releases.
Even in wine-1.1.37 the game was nearly perfection with feel major bugs.
I don't think that this is a problem with my Gentoo installing, because I was
playing Oblivion without this bug since the last installation and I haven't
made any changes on the system, only updating wine.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8938
--- Comment #11 from Kusanagi Kouichi <slash(a)ac.auone-net.jp> 2010-02-12 10:34:24 ---
Created an attachment (id=26230)
--> (http://bugs.winehq.org/attachment.cgi?id=26230)
Don't destroy hCompStr when composition finished.
I confirmed this bug. Attached patch should fix it.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21691
Summary: XTrap/Themida recognised wine as an Virtual Machine
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://fiesta.outspark.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wk-privat(a)peppiswelt.de
Created an attachment (id=26214)
--> (http://bugs.winehq.org/attachment.cgi?id=26214)
trace+reg
After login when the game will be loaded, you'll get the this message:
"Sorry, this application cannot run under a Virtual Machine".
Maybe the error is caused by:
fixme:reg:GetNativeSystemInfo (0x404b61ee) using GetSystemInfo()
I think XTrap recognised the return of GetSystemInfo() as a Virtual Machine
reply. I already compares the output of Windows GetSystemInfo() and Wines
GetSystemInfo(), there was no difference between them.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8712
Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|jeffz(a)jeffz.name |
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8712
--- Comment #29 from Jeff Zaroyko <jeffz(a)jeffz.name> 2010-02-12 01:53:44 ---
The app that I was having issues with, I no longer have access to. I
downloaded a newer version of Kings Quest that one plays the intro video fine.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=4103
Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #26 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-02-11 22:28:24 ---
Closing invalid.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21682
Summary: EndResourceUpdate fails if .rsrc is not last section
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tark(a)online.ua
EndResourceUpdateW fails if .rsrc is not last section.
it fails on write_raw_resources() with
".rsrc isn't at the end of the image ..."
This happends when you try to update resources in Dll linked with relocs by MS
LINK.exe because after .rsrc there will be .reloc section.
That works fine on WinXP and later, but fails on wine.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8712
Bernd Buschinski <b.buschinski(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|amstream: QueryInterface |amstream: crash in amstream
|IID_IDirectDrawMediaStream |demo after
|fails |IDirectDrawMediaStreamImpl_
| |CreateSample
--- Comment #28 from Bernd Buschinski <b.buschinski(a)web.de> 2010-02-11 19:55:08 ---
As suggested in comment #25 keeping this bug open until demo works.
Doesn't work with wine-1.1.38
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=4103
Bernd Buschinski <b.buschinski(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
--- Comment #25 from Bernd Buschinski <b.buschinski(a)web.de> 2010-02-11 19:46:22 ---
Confirmed, works with patch, closing as invalid
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21681
Summary: Unity 3D: Dialogs don't work
Product: Wine
Version: 1.1.38
Platform: x86-64
URL: http://unity3d.com/unity/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: congelli501(a)gmail.com
Created an attachment (id=26201)
--> (http://bugs.winehq.org/attachment.cgi?id=26201)
Wine output
First, because of bug #21680, you must use "Manual activation" to install Unity
3D with page "https://store.unity3d.com/manual/".
The Bug:
Dialogs on Unity3D editor are empty : content is not drown and you just can
close them. Splash screen doesn't work too.
Because of this, you can't use the editor (you can't edit settings, build
projects...).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21382
Summary: %~dp0 does not expand to right value
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Create 'foo.bat' containing
echo This batch file lives in %~dp0
When you run it, it should output the absolute
drive and directory of the directory containing
the batch file. This seems to work ok in casual
use... but if you put the batch file into, say,
C:\foobar\foo.bat
and do
$ wine cmd
c:> PATH %PATH%;c:\foobar
c:> foo
you will see the name of the current directory, not the expected c:\foobar.
This breaks lots of batch files, including
http://src.chromium.org/svn/trunk/tools/depot_tools/gclient.bat
which normally are run via PATH by developers who work from the
commandline.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
Manuel Soukup <linuxuser-sky(a)gmx.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |linuxuser-sky(a)gmx.de
--- Comment #330 from Manuel Soukup <linuxuser-sky(a)gmx.de> 2010-02-11 12:04:01 ---
I created a wiki page.
Please test the patches here and include it with a description into the wiki.
I made a sample and it should be clear how it should be done
If another patch from here works with a special game or so please upload the
patch again at the wiki and link it to the upload and create a new table with
the patch link and so on.
If this is done the admins can delete some of the hacks here so it gets more
clear and at the end only one attachment is in here. That for the FIX
Wikipage:
http://wiki.winehq.org/Bug6971
Manuel
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
NSLW <lukasz.wojnilowicz(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|lukasz.wojnilowicz(a)gmail.co |
|m |
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
Stefano Guidoni <s.guidoni(a)tin.it> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |s.guidoni(a)tin.it
--- Comment #329 from Stefano Guidoni <s.guidoni(a)tin.it> 2010-02-11 09:43:09 ---
This bug affects Lost Planet too. At least the demo. In windowed mode or
virtual desktop, the mouse escapes the window, in fullscreen mode the mouse
works only in menus and not in game (after a while you can't turn around). When
using MouseWarpOverride=force, the mouse is stuck at the center of the screen
in menus (you have to use the keyboard), but it works correctly in game.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
Jörg Höhle <hoehle(a)users.sourceforge.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|hoehle(a)users.sourceforge.ne |
|t |
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
NSLW <lukasz.wojnilowicz(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lukasz.wojnilowicz(a)gmail.co
| |m
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #328 from haarp <liquitsnake(a)gmx.net> 2010-02-11 02:37:25 ---
Sorry for yet another mail...But I have to draw a line here. Stop it!
Bugzilla is not a forum. It's not here for discussing the relevance of hacks,
other discussions and especially NOT for HELP questions! This page is for
_fixing_ bug 6971, and only that.
And Wine is not a democracy. If Vitaliy doesn't want hacks in here, there
better won't be any. While I agree that hacks are needed until Xinput 2 is
available, it still doesn't justify spamming this bug with useless chatter
For all I care, make a Wiki page for your hacks and maybe link it here.
The next time someone asks how to compile Wine or why his hack won't work with
game xy, I'll go crazy.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #327 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-02-11 02:18:28 ---
(In reply to comment #325)
> By the way, why is this bug still unassigned? It seems that the status should
> be anything but "New" given that nearly 4 years have passed since the initial
> bug report...
http://wiki.winehq.org/Bugs:
Don't ask when the bug will be fixed. If a fix is in progress, it'll likely be
posted in the bug.
Wine is an open source and volunteer driven project, feel free to work on
this bug on your own, hire or sponsor someone else to do the job for you.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21672
Summary: Picasa 3.6 i can't take a picture with my webcam
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epistemepromeneur(a)free.fr
in the import windows
i select /dev/videO
then
xcsanimage opens
then
i click on scan
then
the acquiring windows opens and stays without ending or i see it briefly
and that's all
with Linux Picasa 3.0.0 no pb i can take a snapshot from my webcam
then import it to my album
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21658
Summary: wine v4l2 webcam
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epistemepromeneur(a)free.fr
i have a v4l2 webcam
i use windows picasa
picasa can take a snapshot from a webcam
wine uses xscanimage
but
xscanimage is not compliant with v4l2 driver
then
how to say to wine to use another scanneur software or others as cheek for
example ?
is there a workaround ?
it's time for wine to be compliant with v4l2 cam
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8854
--- Comment #56 from Valeriy Malov <jazzvoid(a)gmail.com> 2010-02-11 01:27:12 ---
(In reply to comment #54)
> That's unfeasible, especially for systems without xi2.
Systems without xi2 don't use recent versions of wine and xi2 should be
avaliable now even for debian testing
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8854
--- Comment #55 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-02-11 01:24:56 ---
(In reply to comment #53)
> > A fix which would solve the problem for both native and built-in dinput would
> > seem ideal.
> This won't happen - Wine uses hooks to deliver mouse and keyboard messages to
> dinput. Hooks won't work without message loop. Not without complete rewrite at
> least. And making it work another way means implementing fake drivers which
> will be complete waste of time.
That confirms what I've said in the comment #48: Wine due to its architecture
should implement this differently.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8854
--- Comment #54 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-02-11 01:23:00 ---
(In reply to comment #51)
> > I suspect that won't work on Windows either.
> Yes it will - dinput talks directly to kbd/mouse/joystick drivers. In fact this
> whole bug is exactly about these cases - when window is created in the
> different thread then the one asking and/or the thread that created window has
> no message loop at all or during the game play.
Is there a test case for that to confirm this behaviour?
> The only proper way to fix this is the same as fixing dinput mouse - use xi2 to
> get raw keyboard events from X.
That's unfeasible, especially for systems without xi2.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
Jared Sutton <jpsutton(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|jpsutton(a)gmail.com |
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #326 from Jouni Järvinen <jounijarvis(a)gmail.com> 2010-02-11 01:12:55 ---
(In reply to comment #325)
> He said that it covers three Unreal Engine generations, and that's basically
> what's being affected by this bug. Of course, if it doesn't work in windowed
> mode, it is a hack, but it's still better than nothing.
>
> If you believe that it's better to post all of the patches/hacks in a Wiki,
> then you could create a page for it and give the link here, otherwise there's
> not much use of patches scattered all over the Internet.
>
> By the way, why is this bug still unassigned? It seems that the status should
> be anything but "New" given that nearly 4 years have passed since the initial
> bug report...
I agree with you totally.
I predict a specific response from Vitaliy ...
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #325 from GreatEmerald <pastas4(a)gmail.com> 2010-02-10 14:25:32 ---
He said that it covers three Unreal Engine generations, and that's basically
what's being affected by this bug. Of course, if it doesn't work in windowed
mode, it is a hack, but it's still better than nothing.
If you believe that it's better to post all of the patches/hacks in a Wiki,
then you could create a page for it and give the link here, otherwise there's
not much use of patches scattered all over the Internet.
By the way, why is this bug still unassigned? It seems that the status should
be anything but "New" given that nearly 4 years have passed since the initial
bug report...
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
Dennis Schridde <devurandom(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|devurandom(a)gmx.net |
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8854
--- Comment #53 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2010-02-10 08:50:15 ---
(In reply to comment #52)
> A fix which would solve the problem for both native and built-in dinput would
> seem ideal.
This won't happen - Wine uses hooks to deliver mouse and keyboard messages to
dinput. Hooks won't work without message loop. Not without complete rewrite at
least. And making it work another way means implementing fake drivers which
will be complete waste of time.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
Clarence Risher <sparr0(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|sparr0(a)gmail.com |
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21674
Summary: IWD2: mounted ISO is not recognized
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=26180)
--> (http://bugs.winehq.org/attachment.cgi?id=26180)
Trying to starting the game on Wine 1.1.38
I'm using Fedora 12 32 bit with Wine 1.1.38.
The problem is that Icewind Dale 2 (Polish 2 CD version) doesn't recognize
second CD mounted with fuseiso when I want to play that game.
Steps to reproduce:
1) Mount CD1 and CD2
fuseiso -p "ICEWIND2_1.iso" ~/ICEWIND2_1/
fuseiso -p "ICEWIND2_2.iso" ~/ICEWIND2_2/
2) start winecfg and set ICEWIND2_1 and ICEWIND2_2 to CD-ROMS
3) Install the game (full option)
4) Try to start the game from root directory of the game by
wine IWD2.exe
5) Get and error with please insert second CD
ISO images are good because they allow me to play on MS Windows XP. According
to ISOMaster first ISO image has
"Volume Name=ICEWIND2_1"
"Filename types: RockRidge, Joliet"
The game hasn't got any special protection apart from CD-check. The game works
when I use NO-CD workaround. I'm attaching terminal output when game doesn't
recognize second CD.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #324 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2010-02-10 08:36:06 ---
(In reply to comment #323)
> I personally do not think that some 100hrs of code are a Hack.
> The Patch i submitted is for use with FULL SCREEN i could not manage to
> get it work in windowed mode.
You said it yourself - if it doesn't cover all cases/fixes only one game - it's
a hack.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=3037
--- Comment #44 from Andrew Gaydenko <a(a)gaydenko.com> 2010-02-10 08:28:57 ---
Warren,
Now I use wine 1.0.1-0ubuntu8, and the problem with internal windows resizing
still exists. To try (as decribed earlier) just use MDI mode with not-maximized
internal windows, and resize an internal window along with main (outer, parent)
window border - you will get arised scrollbars.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=3037
Warren Dumortier <nwarrenfl(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nwarrenfl(a)gmail.com
--- Comment #43 from Warren Dumortier <nwarrenfl(a)gmail.com> 2010-02-10 08:15:47 ---
I never used this program but i just tested it with Wine 1.1.38...
I'm not able to reproduce the glitches that were mentionned.
Can someone which had the problem re-try to? Maybe this can be set as fixed
then as it works perfectly here.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8854
Julius Schwartzenberg <julius(a)zgod.cjb.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |julius(a)zgod.cjb.net
--- Comment #52 from Julius Schwartzenberg <julius(a)zgod.cjb.net> 2010-02-10 08:14:50 ---
I think I should note that with native dinput, the bug occurs too (as the
component for this bug also suggests).
A fix which would solve the problem for both native and built-in dinput would
seem ideal.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9051
--- Comment #19 from Alexander Nicolaysen Sørnes <alex(a)thehandofagony.com> 2010-02-10 08:06:20 ---
Created an attachment (id=26182)
--> (http://bugs.winehq.org/attachment.cgi?id=26182)
Simple test case
Here is a very simple test case to show that Windows (at least XP) acceptes an
IksPropertySet in DirectSound3DListener_QueryInterface.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=219
NSLW <lukasz.wojnilowicz(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lukasz.wojnilowicz(a)gmail.co
| |m
--- Comment #89 from NSLW <lukasz.wojnilowicz(a)gmail.com> 2010-02-10 07:32:19 ---
*** Bug 21674 has been marked as a duplicate of this bug. ***
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #323 from giovanni.nicola(a)ticino.com 2010-02-10 05:38:20 ---
I want to clarify some point
The Patch i submitted is for use with FULL SCREEN i could not manage to
get it work in windowed mode
In Full Scrren it breaks some games but till now the mosat important i
found was spellforce.
I suggest you keep an original copy ow wine and use the pathed version
for what it is done for
I developed it for Unreal 3 Engine Games, Unreal 2 Engine Games and
Unreal Engine Games
I personally do not think that some 100hrs of code are a Hack
But if you do not want it i simply will no more publish my patches
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8555
--- Comment #20 from Jaime Rave <jaimerave(a)gmail.com> 2010-02-09 20:11:42 ---
Still a problem in Wine 1.1.38
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=421
--- Comment #314 from el <elton(a)schiert.net> 2010-02-09 19:34:56 ---
Created an attachment (id=26167)
--> (http://bugs.winehq.org/attachment.cgi?id=26167)
Fix missing lines in polygons
After investing way too much time into this I have found a possible solution to
the issue of missing horizontal lines. It seems to me that the current
algorithm may miscount the intersections if a polygon vertex is directly on the
current scanline. I propose the attached patch on top of your current engine to
fix this.
However this does not fix polygons completely. If you look very closely on the
following screenshot you can see that some of the polygons are missing a few
single pixels on their right hand side. I currently have no idea why this
happens.
http://img17.imageshack.us/img17/8979/ijifixedlines.png
Btw:
Looks like the first patch in the series is broken (again). If you ever resume
your work on the DIB engine it would be nice if you had a git repository that
we could track.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8854
--- Comment #51 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2010-02-09 19:33:34 ---
(In reply to comment #50)
> I suspect that won't work on Windows either.
Yes it will - dinput talks directly to kbd/mouse/joystick drivers. In fact this
whole bug is exactly about these cases - when window is created in the
different thread then the one asking and/or the thread that created window has
no message loop at all or during the game play.
The only proper way to fix this is the same as fixing dinput mouse - use xi2 to
get raw keyboard events from X.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
Reco <recoverym4n(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |recoverym4n(a)gmail.com
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8854
--- Comment #50 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-02-09 09:08:08 ---
(In reply to comment #49)
> (In reply to comment #48)
> > The test Julius attached clearly shows the deficiency of such a stance. It
> > doesn't really matter what native does or does not: due to its architecture
> > Wine needs to update the thread queue key state directly or indirectly, and
> > user32 already takes care of this in most of its API implementations.
> Except this won't work if main window was created from another thread which
> does not poll events.
I suspect that won't work on Windows either.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8854
--- Comment #49 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2010-02-09 08:49:57 ---
(In reply to comment #48)
> The test Julius attached clearly shows the deficiency of such a stance. It
> doesn't really matter what native does or does not: due to its architecture
> Wine needs to update the thread queue key state directly or indirectly, and
> user32 already takes care of this in most of its API implementations.
Except this won't work if main window was created from another thread which
does not poll events.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21657
Summary: Cannot open files with file names containing white
spaces within KDE4
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.duelli(a)web.de
Not sure if this is a general problem or a KDE4-related problem.
I use MS Office 2007 with wine 1.1.37 on a gentoo system.
When I try to open a MS Office document (.doc, .ppt, .xls, ...) whose file name
contains white spaces, like "somedir/Open this document.doc", the Office
application starts but shows me the following error message dialogs:
"Could not find file (\somedir\Open.doc)"
"Could not find file (\somedir\this.doc)"
"Could not find file (\somedir\document.doc)"
Is this a wine problem at all?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13783
Summary: mmap fail on GVFS
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fnjordy(a)gmail.com
Microsoft Excel '97 fails to open GVFS mounted files with the following errors:
err:virtual:map_file_into_view shared writable mmap not supported, broken
filesystem?
err:virtual:NtMapViewOfSection map_file_into_view 0x8f0000 6000 000000000
failed
The document works fine when copied to the local file system. Also, Microsoft
Word '97 can open files whilst reporting the same two error messages:
err:virtual:map_file_into_view shared writable mmap not supported, broken
filesystem?
err:virtual:NtMapViewOfSection map_file_into_view 0x8b0000 c000 000000000
failed
Mount point is created via Nautilus, then file is openedby navigating to
~/.gvfs/....
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21136
Summary: Wine .Net application crashes
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kovariadam(a)gmail.com
Please see the log file.
arch linux x86
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8854
--- Comment #48 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-02-09 02:42:28 ---
Created an attachment (id=26153)
--> (http://bugs.winehq.org/attachment.cgi?id=26153)
Make sure that key/mouse state is up to date
(In reply to comment #5)
> This hack is invalid. Native does not do that. And there are no need to poll
> input.
The test Julius attached clearly shows the deficiency of such a stance. It
doesn't really matter what native does or does not: due to its architecture
Wine needs to update the thread queue key state directly or indirectly, and
user32 already takes care of this in most of its API implementations.
Attached patch should fix this bug, another solution is to call
GetAsyncKeyState() for each key, but that would be less efficient.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
Berillions <berillions(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |berillions(a)gmail.com
--- Comment #322 from Berillions <berillions(a)gmail.com> 2010-02-09 02:19:36 ---
In fact, if i play with Wine 1.1.38 not patched, i can move my mouse but i
can't use it in the menu.
But during a game, it's different. Left and Right clic don't work and move the
mouse doesn't work too. Mainly when i want choose a conversation's option when
Sheppard must to speak.
You managed to resolve this problem with which patch?
There are more patch and i don't find a good patch to play correctly at this
game.
I add that i play in windowed mode with wine 1.1.38.
Thanks for your help.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20023
Summary: Elder Scrolls III: Morrowind failing at install
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssjgoku75x(a)aol.com
I have been trying to install Elder Scrolls III: Morrowind and I can't even
make it past the install. I added an attachment of what the error message says.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21633
Summary: Regression - Psychonauts
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: webmobster(a)gmail.com
Between 1.1.27 and 1.1.28 Psychonauts regresses, to crash at certain areas in
the game when a new object possibly a texture appears, this has occurred twice
for me, once when killing the telekinetic bear and once in the first tank
battle when the tanks aiming arrow turns red.
The program crashes with "err:seh:raise_exception Exception frame is not in
stack limits => unable to dispatch exception." and creates a .dmp file
(attached)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|berillions(a)gmail.com, |
|linuxuser-sky(a)gmx.de |
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
Jon Rosen <holy.smoking.floorboards.batman(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|holy.smoking.floorboards.ba |
|tman(a)gmail.com |
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21583
Summary: Memeo autobackup launcher doesn't work
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: komaksab(a)fastmail.fm
MemeoLauncher2.exe gives a program error when trying to launch. Works fine
under Windows.
I'm running Wine on Ubuntu 9.10. I know there are native Linux backup progs
available, but none of them work with my Bufallo NAS, and the NAS ships with
Memeo autobackup so wanted to give that a try under Wine.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9220
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Final Fantasy 7 hangs in |Final Fantasy 7 crashes
|winmm |
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9220
--- Comment #20 from Jörg Höhle <hoehle(a)users.sourceforge.net> 2010-02-08 11:37:31 ---
Somebody with admin rights or Stefan, please either change the subject line --
ff7demo hangs no more, it crashes -- or perhaps close this issue.
I've done some more testing, on MacOS as well as on Linux. Timing seems
involved in the crash, perhaps dsound, and graphics as well. Alas I can't rule
out a winmm/MIDI issue.
There seem to be 3 crash points:
1. knight swings the sword
2. a little later in the intro, facing 3 monsters
3. unresponsive menus appear, zooming into one of the 3 monsters.
I never got past 1. on MacOS. On Linux, using "DirectDrawRenderer"="gdi" in
the registry seems to reliably get past point 1. and crash in 2. or 3.
Sometimes I reached point 3. with the default settings.
Using "gdi" works despite the message
err:d3d7:IDirect3DImpl_7_CreateDevice The application wants to create a
Direct3D device, but non-opengl surfaces are set in the registry. Please set
the surface implementation to opengl or autodetection to allow 3D rendering
Other issues:
On MacOS, unless using "gdi", the content of the configuration window is never
rendered until you move another window over it. That's a bug on its own. Even
after it's rendered, it's not refreshed e.g. when you click the second tab.
On both Linux and MacOS, sometimes a yellow icon is drawn in the top left of
the configuration window. It looks like the window should normally have a title
bar, and that would be the title bar icon; all window content should perhaps
appear 1cm lower (there's void space at the bottom).
Using Ubuntu Intrepid with Intel i915 graphics or MacOS 10.5.8 with nVidia
9400GM.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #321 from Sven <septim.dt(a)gmail.com> 2010-02-08 09:30:56 ---
(In reply to comment #320)
> My 2 cents to the hack vs fix flamewar.
>
> I know as a dev (I develop in python) it is important to have clean code
> without hacks and workarounds but this bug affects many applications and most
> of them are games.
>
> And gamers want to play their games.
>
> When this means to patch wine source so we can play our game than lets do it!
The problem is that it's a hack and that it also breaks things. People
reporting bugs with this thing switched on waste a lot of valuable time. Then
every week, or at the moment every day someone posting that the hack does, or
doesn't work doesn't help. This is just some additional useless information in
this bug and it's also useless for the devs entering their mailbox. About 90%
of the last part of this page is spam and this bug is really hard to read like
it is. This is bugzilla, not a forum.
> I would say:
>
> Lets patch us __our__ wine version with hacks/patches wahtever so we can play
> or FIX it in the svn and stop moaning.
This is not something you do in a few days. It requires a lot of work.
> This is actually the idea behind open source everyone can submit a patch to
> make the application work again for him.
It also BREAKS things, which means it doesn't belong here. Some people will
just apply the patch, see things are broken, and report bugs with their broken
wine versions. Or they'll just post information about the hacks, which isn't
what the bug report is about.
> I know that there was a discussion that this bug is fixed in a new Xorg release
> or something but till this is here and the Distros are using it we can patch
> our versions.
>
> I dont see the point as long as the patches are not pasted into svn there is no
> problem in the svn code with hacks and stuff and this is actually only a place
> where ppl submit their solution to a problem. If devs read this thread and
> think omg another hack they have 2 choices:
>
> 1. Get angry because of a patch that is not in svn and is not seen in the
> actual code
>
> 2. See that others try to help other people with a problem in __their__ wine
> version and be glad to see the open source spirit around. Then close this
> thread and continue to work on clean wine code
>
> just my thoughts
What someone SHOULD do is create a wiki page, post their hack there and write a
clear disclaimer at the top of the wiki page and everywhere near a download
link, because some people really do their best to miss every warning. Now if
the patch is broken for a certain version of wine, one could edit the wiki
page, and tell it's broken, so everyone who's interested knows it's broken.
Then they can wait for someone to fix the hack for the newer version.
This would mean no more spam here, no more useless hacks here, and a clear
disclaimer that this hack will break things. Then everyone who wants a hack can
get their hack, and everyone who only cares about the actual bug and about
REALLY fixing it can come here.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #320 from Manuel Soukup <linuxuser-sky(a)gmx.de> 2010-02-08 08:46:34 ---
My 2 cents to the hack vs fix flamewar.
I know as a dev (I develop in python) it is important to have clean code
without hacks and workarounds but this bug affects many applications and most
of them are games.
And gamers want to play their games.
When this means to patch wine source so we can play our game than lets do it!
I would say:
Lets patch us __our__ wine version with hacks/patches wahtever so we can play
or FIX it in the svn and stop moaning.
This is actually the idea behind open source everyone can submit a patch to
make the application work again for him.
I know that there was a discussion that this bug is fixed in a new Xorg release
or something but till this is here and the Distros are using it we can patch
our versions.
I dont see the point as long as the patches are not pasted into svn there is no
problem in the svn code with hacks and stuff and this is actually only a place
where ppl submit their solution to a problem. If devs read this thread and
think omg another hack they have 2 choices:
1. Get angry because of a patch that is not in svn and is not seen in the
actual code
2. See that others try to help other people with a problem in __their__ wine
version and be glad to see the open source spirit around. Then close this
thread and continue to work on clean wine code
just my thoughts
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=201
Carsten Clasohm <info(a)clasohm.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |info(a)clasohm.com
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #319 from Gilboa Davara <gilboad(a)gmail.com> 2010-02-07 23:25:11 ---
(In reply to comment #318)
> (From update of attachment 26091 [details])
> What part of NO HACKS don't you Bontas Marcel understand?
Vitally,
Not trying to get into the hack vs. patch solution - but you do understand that
as long as there is not official solution and/or officially sanctioned hack to
solve this issue this bugzilla entry (or anyone that follows it) will continue
to get flooded by hacks and semi-working patches, right?
Trying to fight it will not help, it'll simply increase the noise to signal
ratio...
- Gilboa
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21621
Summary: Anno 1701 crashes at startup due to d3d errors
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://anno.uk.ubi.com/pc/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: refic(a)psimerion.org
Created an attachment (id=26098)
--> (http://bugs.winehq.org/attachment.cgi?id=26098)
console output
Anno 1701 crashes at startup and gives lots of
fixme:d3d:IWineD3DSwapChainImpl_Present Render-to-fbo with
WINED3DSWAPEFFECT_FLIP
fixme:d3d:context_set_draw_buffer >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glDrawBuffer() @ context.c / 2130
so I guess it's d3d related (full log attached).
Native gdiplus.dll is used, otherwise it won't get even that far. Gfx card is
Nvidia 8800 with 190.53 drivers.
The game used to work fine (with native gdiplus) a few months ago when I played
it last time. I can provide more logs/testing/etc if needed.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21612
Summary: I can not hear all the sounds in the game, only
background music (mp3).
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hanty2000(a)gmail.com
After update to wine 1.1.38 lost the sound of footsteps in Fallout 3 (1.7.0.3).
In 1.1.37 all works very well.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21611
Summary: Yahoo Messenger 10 - Crashes when trying to IM someone
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssjgoku75x(a)aol.com
I installed Yahoo Messenger and logged in fine. When I went to send a message,
Wine prompted me and said that it needed to close YIM (Yahoo Instant
Messenger). When it closed it, Wine stayed open for some bizarre reason so I
did a "top" in terminal and Wine wasn't even on the list. So I opened System
Monitor and found that YIM's status had become a Zombie. I killed it and
nothing severe happened. Once I DID kill it, Wine finally closed o_O
Linux Katormix 2.6.31-19-generic #56-Ubuntu SMP Thu Jan 28 01:26:53 UTC 2010
i686 GNU/Linux
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21625
Summary: unable to launch picasa36-setup.exe with wine
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epistemepromeneur(a)free.fr
launch picasa installer in a text console
[@localhost Documents]$ wine picasa36-setup.exe
err:dosmem:DOSMEM_MapDosLayout Need full access to the first megabyte for DOS
mode
[@localhost Documents]$
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21585
Summary: Alsa: wine stops other alsa output
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: barret(a)markmcb.com
When starting an application that uses sound, other Alsa clients stop
outputting.
Specifically, if I run mplayer in one terminal, and then try to run either Eve,
Ventrilo, or winecfg from another terminal, mplayer keeps progressing but stops
outputting sound.
I can run multiple mplayers concurrently and the sounds overlap. I can also
run aplay of a random wav file at the same time, so it seems like Alsa is
properly dmixing. mplayer is using alsa (AO: [alsa])
When I start the wine app, sound doesn't work for it either, until I close the
original application (mplayer) and restart the wine application.
For example, mplayer, then winecfg = total silence, the Test Sound button does
nothing. If I run only winecfg, I can use the Test Sound button (and it
works). The alsa detection seems to work fine all the time, and detects the
wave out device as dmix:0.
When the Test Sound button plays, this is in the console:
ALSA lib pcm.c:7234:(snd_pcm_recover) underrun occured
This problem also occurs if I run two wine applications (Eve and Ventrilo at
the same time).
I see this in the console too, all the time:
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling
mixer
2.6.32-gentoo-r2, x86_64
ATI, fglrx 10.1
wine 1.1.37
On-board audio (snd_hda_intel module)
No pulseaudio, esd, or anything like that.
Happens on a new .wine folder too (moved the old one to .wine-bak, etc).
Thanks.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #26091|0 |1
is obsolete| |
--- Comment #318 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2010-02-07 20:22:21 ---
(From update of attachment 26091)
What part of NO HACKS don't you Bontas Marcel understand?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21297
Summary: Game Maker 6 does not install
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cvoeten(a)gmail.com
Created an attachment (id=25626)
--> (http://bugs.winehq.org/attachment.cgi?id=25626)
crash log
Can be downloaded here: http://wiki.yoyogames.com/images/9/9f/Gmaker61.zip
Installer gets to 100%, then crashes. I've attached the terminal output.
Any help would be very much appreciated :-)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8783
--- Comment #55 from annacegu(a)yahoo.com.au 2010-02-07 16:48:33 ---
Hi,
Thanks for your response. I checked the 4DGL.ini file and it already contains
COM1 as the port.
Also yes, I have confirmed that /dev/ttyUSB0 is the correct name for the
device. I have tested it using minicom and I can see messages being received
from the device.
Regards,
Anna.
(In reply to comment #54)
> Hi,
>
> I use a program (LG Contents Bank) to get pics from my Cell Phone. It uses a
> virtual serial port (those USB -> Serial converters). So, I create a link named
> "com1" pointing to ttyUSB0 in dosdevices.
>
> Just like you said, I'm not able to list the serial ports on the app running
> over wine (An old issue, I guess). But, if edit the app's .ini file, and set
> manually the desired COM port, it works properly.
>
> This program you're trying to use (4DGL-WorkShop2) has also a config file
> (4DGL.ini, in Dep directory) and a parameter with the COM port to use ( Section
> [plataform], parameter port ). Maybe if you set it manually, maybe it works.
>
> Other thing: I know this may look obvious, but your create device is really
> ttyUSB0 right? You can confirm this pluging it and typing "dmesg" in terminal
>
> Best regards,
> pstglia
>
> (In reply to comment #51)
> > Hi,
> >
> > I have tried the following program in wine 1.1.37 (which works in Windows Vista
> > natively) and it is not showing the list of com ports as expected:
> > http://www.4dsystems.com.au/downloads/Software/4DGL-Workshop2-IDE/4DGL_Work…
> >
> > I tried making the symbolic link in ~/.wine/dosdevices/com1 -> /dev/ttyUSB0
> >
> > I also tried changing ~/.wine/system.reg to have the following lines (as per
> > http://wiki.jswindle.com/index.php/Wine_Registry#The_Registry_Settings):
> > [Hardware\\Devicemap\\Serialcomm] 1231984861 @=""
> > "Serial0"="COM1"
> >
> > The last thing allowed me to see the COM port, but when I try to download from
> > 4DGL workshop to my display module, it gives the following error:
> > Port: COM1
> > No hardware detected.
> >
> > What am I doing wrong, or is this a wine bug?
> >
> > Thanks,
> > Anna.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #317 from Berillions <berillions(a)gmail.com> 2010-02-07 15:43:05 ---
(In reply to comment #316)
> Uploaded patch for mouse fix.
>
> It was originally made (not by me) for Mass Effect 1, but it works just as well
> with Mass Effect 2.
>
> No need to set mouse warping to "forced" in the registry.
Patch doesn't work for me. When i launch the game (Mass Effect 2 or
Borderlands) i have an error message.
For Borderlands :
Error told me that i have a problem with Directx9 who is not installed. But i
installed it with winetricks before to install the game.
For Mass Effect 2 :
Error told me that i have a problem with my hardware who are bad.
Without your patch, i can launch and play at this game.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9190
Andrey Kolov <aakolov(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |aakolov(a)gmail.com
--- Comment #15 from Andrey Kolov <aakolov(a)gmail.com> 2010-02-07 14:35:38 ---
http://bugs.winehq.org/show_bug.cgi?id=8232 was closed in one of recent
releases. I would recommend to check once again.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6719
--- Comment #21 from Danila Sentiabov <dsent.zen(a)gmail.com> 2010-02-07 13:58:30 ---
Bug is still present in 1.1.38.
However, one can really customize the installation running Office setup the
second time and selecting "Add/Remove components".
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=421
--- Comment #313 from max(a)veneto.com 2010-02-07 13:30:43 ---
(In reply to comment #312)
> Game: Iji
> http://remar.se/daniel/iji.php
> (it's free and awesome)
>
> Normal Wine:
> Perfect graphics, but sloooow
>
> Using DIB engine from comment #296:
> Runs even faster than on Windows, but a few graphics errors:
>
> -When the game draws polygons there are some missing horizontal lines
> http://img163.imageshack.us/img163/2131/ijimissinglines.png
>
> -Some objects are missing completely. It seems to me that all missing objects
> are circles. Most noticeable in the game-in-the-game Hero 3D. Compare:
> http://img52.imageshack.us/img52/9738/hero3dwine.png
> http://img716.imageshack.us/img716/8341/hero3dwinedib.png
Hi,
Missing objects are foreseen, the graphic part of my engine is far from
complete, as many primitives (seldom used ones, indeed) are missing.
IIRC (it's a long time I don't look at my code :-) ) circles are one of missing
primitives. It would be almost trivial to add them... but I've got no time now.
If somebody wants to do it, he's wellcome !
About missing lines in polygons... it may be an error in my polygon/clipping
routine. Again, no time to look at it now, maybe on next monthes.
Ciao
Max
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8854
--- Comment #47 from Julius Schwartzenberg <julius(a)zgod.cjb.net> 2010-02-07 13:21:01 ---
Created an attachment (id=26113)
--> (http://bugs.winehq.org/attachment.cgi?id=26113)
small test program which shows the bug
It appears that the configuration program from Virtua Tennis (VTCONFIG.exe)
suffers from the same bug.
Together with Roderick & Maarten I was able to create a test program which
shows the problem.
It needs to be compiled against Wine's headers, because mingw32 does not
include dinput.h.
The program will print the number of the pressed key and exit on Windows XP. On
Wine it will hang with the same loop that occurs in VTCONFIG.exe.
I hope this will help finding the cause of the problem!
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=7372
Alexander V. Chernikov <melifaro(a)ipfw.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |melifaro(a)ipfw.ru
--- Comment #26 from Alexander V. Chernikov <melifaro(a)ipfw.ru> 2010-02-07 12:24:10 ---
Same problem on wine-1.1.36 (ubuntu)
Pasting plain text from firefox to M$ word 2007 works (however, URLs
disappears)
Copying text with some special unicode chars causes word to crash (for example,
word МОРА́ЛЬ (МОРА́ЛЬ in html sources))
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8783
--- Comment #54 from Paulo Sergio Travaglia <pstglia(a)gmail.com> 2010-02-07 08:12:29 ---
Hi,
I use a program (LG Contents Bank) to get pics from my Cell Phone. It uses a
virtual serial port (those USB -> Serial converters). So, I create a link named
"com1" pointing to ttyUSB0 in dosdevices.
Just like you said, I'm not able to list the serial ports on the app running
over wine (An old issue, I guess). But, if edit the app's .ini file, and set
manually the desired COM port, it works properly.
This program you're trying to use (4DGL-WorkShop2) has also a config file
(4DGL.ini, in Dep directory) and a parameter with the COM port to use ( Section
[plataform], parameter port ). Maybe if you set it manually, maybe it works.
Other thing: I know this may look obvious, but your create device is really
ttyUSB0 right? You can confirm this pluging it and typing "dmesg" in terminal
Best regards,
pstglia
(In reply to comment #51)
> Hi,
>
> I have tried the following program in wine 1.1.37 (which works in Windows Vista
> natively) and it is not showing the list of com ports as expected:
> http://www.4dsystems.com.au/downloads/Software/4DGL-Workshop2-IDE/4DGL_Work…
>
> I tried making the symbolic link in ~/.wine/dosdevices/com1 -> /dev/ttyUSB0
>
> I also tried changing ~/.wine/system.reg to have the following lines (as per
> http://wiki.jswindle.com/index.php/Wine_Registry#The_Registry_Settings):
> [Hardware\\Devicemap\\Serialcomm] 1231984861 @=""
> "Serial0"="COM1"
>
> The last thing allowed me to see the COM port, but when I try to download from
> 4DGL workshop to my display module, it gives the following error:
> Port: COM1
> No hardware detected.
>
> What am I doing wrong, or is this a wine bug?
>
> Thanks,
> Anna.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=4309
Aurimas <aurimas(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |aurimas(a)gmail.com
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8783
--- Comment #53 from annacegu(a)yahoo.com.au 2010-02-07 06:16:14 ---
(In reply to comment #52)
> Windows has some more registry key for com ports. Maybe the program look for
> them too e.g.:
> HKLM\Hardware\Description\System\*\*\SerialController\*
> HKLM\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Port
> HKLM\SYSTEM\CurrentControlSet\Enum\ACPI\PNP0501\1\Device Parameters
Hi,
Thanks, I tried those but they didn't work. FYI after I ran the program, it
changed the entries to the following:
[HKLMHardwareDescriptionSystem**SerialController*] 1240428288
[HKLMSOFTWAREMicrosoftWindows NTCurrentVersionPort] 1240428288
[HKLMSYSTEMCurrentControlSetEnumACPIPNP0501\1Device Parameters] 1240428288
What other lines do I need to try?
Regards,
Anna.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8783
--- Comment #52 from Stefan Leichter <Stefan.Leichter(a)camLine.com> 2010-02-07 04:33:13 ---
Windows has some more registry key for com ports. Maybe the program look for
them too e.g.:
HKLM\Hardware\Description\System\*\*\SerialController\*
HKLM\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Port
HKLM\SYSTEM\CurrentControlSet\Enum\ACPI\PNP0501\1\Device Parameters
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8783
annacegu(a)yahoo.com.au changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |annacegu(a)yahoo.com.au
--- Comment #51 from annacegu(a)yahoo.com.au 2010-02-07 03:27:33 ---
Hi,
I have tried the following program in wine 1.1.37 (which works in Windows Vista
natively) and it is not showing the list of com ports as expected:
http://www.4dsystems.com.au/downloads/Software/4DGL-Workshop2-IDE/4DGL_Work…
I tried making the symbolic link in ~/.wine/dosdevices/com1 -> /dev/ttyUSB0
I also tried changing ~/.wine/system.reg to have the following lines (as per
http://wiki.jswindle.com/index.php/Wine_Registry#The_Registry_Settings):
[Hardware\\Devicemap\\Serialcomm] 1231984861 @=""
"Serial0"="COM1"
The last thing allowed me to see the COM port, but when I try to download from
4DGL workshop to my display module, it gives the following error:
Port: COM1
No hardware detected.
What am I doing wrong, or is this a wine bug?
Thanks,
Anna.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15593
Summary: Unclear how to link a bug report to a still queued
application / version
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)hoogenraad.net
I completely agree with the mail sent to me below.
I did not consider filing a bug report while the application was not yet in the
application db.
Neither did I see a link to add the reference to a bug report to a version
which is still in the queue.
Can ot be explained in the text while submitting a new app/version how to do
this (change in screen texts) and/or should there be an enhancement to the
AppDB and/or bugzilla to allow linking to bugs to queued items ?
AppDB wrote:
> Test Results added to version 2007 of Tiny op de boerderij by JeffZ
> -------------------------------------------------------
> http://appdb.winehq.org/objectManager.php?sClass=version&iId=14045&iTesting…
> This Test data has been submitted by Jan Hoogenraad.
> Appdb admin reply text:
> please don't paste debug info into your test reports - if your application does not work, file a bug report and attach the debug output in addition to filing a test report here
>
> Best regards.
> The AppDB team
> http://appdb.winehq.org/
>
>
> If you don't want to receive any other e-mail, please change your preferences:
> http://appdb.winehq.org/preferences.php
>
>
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8981
Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on| |15776
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16429
Summary: qtw 2.0 16bits can't be installed as win95 aplication
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: manuelsspace-listas(a)yahoo.com
Created an attachment (id=17764)
--> (http://bugs.winehq.org/attachment.cgi?id=17764)
qtw 2,0 setup.exe log
I've an old application designed to 16bit win95 which require and came
w/quicktime for windows 2.0. It failed to install
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.