http://bugs.winehq.org/show_bug.cgi?id=21122
Summary: Closing 16 bit application crashes
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.arcelectronicsinc.com/testinfo/kpnl1tester.
zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pgr(a)arcelectronicsinc.com
Created an attachment (id=25375)
--> (http://bugs.winehq.org/attachment.cgi?id=25375)
Crash log closing tester.exe
Using test application which two exe's and a common dll When closed when
messages are begin passed wine crashes and stops both programs.
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http://bugs.winehq.org/show_bug.cgi?id=20856
Summary: There's no avatar when using fbo in Civilization IV
Demo
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=24988)
--> (http://bugs.winehq.org/attachment.cgi?id=24988)
Screenshot with orm=backbuffer
When you're selecting which civilization you want to use, there should be an
animated avatar that represent the civilization, but when using orm = fbo it
does not appear but if you set orm = backbuffer the avatar appear.
This is Ubuntu 9.10, Intel GM45 and the latest version of xorg-edgers drivers.
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #26 from Jeff Zaroyko <jeffz(a)jeffz.name> 2010-01-09 04:40:25 ---
Closing bugs fixed in 1.1.36.
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http://bugs.winehq.org/show_bug.cgi?id=8867
Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #19 from Jeff Zaroyko <jeffz(a)jeffz.name> 2010-01-09 04:20:00 ---
Two people reported as fixed, marking as such.
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Xavier Vachon <xvachon(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xvachon(a)gmail.com
--- Comment #18 from Xavier Vachon <xvachon(a)gmail.com> 2010-01-09 00:41:40 ---
(In reply to comment #17)
> Can I get someone to confirm this so that it can hopefully be marked as
> complete?
With current git (1.1.36), I have the same results as you. I think that this is
fixed.
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Jaime Rave <jaimerave(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jaimerave(a)gmail.com
--- Comment #13 from Jaime Rave <jaimerave(a)gmail.com> 2010-01-09 00:28:05 ---
Still a problem in Wine 1.1.36.
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Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |win16
Version|unspecified |0.9.18.
Summary|Caesar 2 crashes during |Caesar 2: system test
|install |crashes during install
--- Comment #12 from Jeff Zaroyko <jeffz(a)jeffz.name> 2010-01-08 21:16:39 ---
can you attach a backtrace?
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http://bugs.winehq.org/show_bug.cgi?id=20829
Summary: Borderlands : Patcher fails
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
When I attempt to patch Borderlands to version 1.01, the patcher fails with the
following output. I use current git (1.1.33).
xavier@xavier-pc ~/jeux-addons/b-patch $ wine Setup.exe
fixme:advapi:SetEntriesInAclA 1 0x33f73c (nil) 0x33f774
fixme:advapi:SetSecurityInfo stub
fixme:advapi:LookupAccountNameW (null) L"xavier" (nil) 0x33f580 (nil) 0x33f584
0x33f578 - stub
fixme:advapi:LookupAccountNameW (null) L"xavier" 0x1493b8 0x33f580 0x149440
0x33f584 0x33f578 - stub
fixme:advapi:SetEntriesInAclA 1 0x33f728 (nil) 0x33f770
fixme:advapi:SetSecurityInfo stub
fixme:advapi:SetEntriesInAclA 1 0x33f748 (nil) 0x33f790
fixme:advapi:SetSecurityInfo stub
fixme:system:SetProcessDPIAware stub!
fixme:dwmapi:DwmIsCompositionEnabled 0x33f098
fixme:iphlpapi:NotifyAddrChange (Handle 0xe5e8d8, overlapped 0xe5e8e0): stub
fixme:iphlpapi:GetAdaptersAddresses no support for IPv6 addresses
err:msi:ITERATE_Actions Execution halted, action L"ExitNotInstalled" returned
1603
A backtrace test could only provide this :
Wine-dbg>cont
fixme:advapi:LookupAccountNameW (null) L"xavier" (nil) 0x33f580 (nil) 0x33f584
0x33f578 - stub
fixme:advapi:LookupAccountNameW (null) L"xavier" 0x1493b8 0x33f580 0x149440
0x33f584 0x33f578 - stub
err:msi:ITERATE_Actions Execution halted, action L"ExitNotInstalled" returned
1603
Process of pid=0030 has terminated
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http://bugs.winehq.org/show_bug.cgi?id=18512
Summary: Plants vs. Zombies misbehaves when fullscreen
Product: Wine
Version: 1.1.21
Platform: Other
URL: http://www.popcap.com/games/pvz
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://www.mydellmini.com/forum/dell-mini-9-discussion/8077-fun-things-do-y…
mentioned that this game "didn't work as well in linux", so I tried it.
The game installs fine, and starts fine if launched from the installer,
but thereafter it seems to misbehave when it puts up the
launcher fullscreen.
http://ubuntuforums.org/showthread.php?p=7288092
mentions that telling the game to not do fullscreen helps.
I couldn't figure out how to do that at the time (it
was quite unhappy), but running it in a wine virtual desktop
definitely worked for me.
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Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #1018|application/octet-stream |text/plain
mime type| |
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http://bugs.winehq.org/show_bug.cgi?id=3844
Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |WORKSFORME
--- Comment #2 from Detlef Riekenberg <wine.dev(a)web.de> 2010-01-08 12:16:28 ---
The test result Page was updated month ago.
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--- Comment #18 from Xavier Vachon <xvachon(a)gmail.com> 2010-01-07 17:38:57 ---
I experience the same behaviours that I reported earlier as of current git
(1.1.35). Focus works fine in windowed mode, in full screen alt+tab makes the
game crash without terminal output.
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Zhenya <Zenitur(a)yandex.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Zenitur(a)yandex.ru
--- Comment #50 from Zhenya <Zenitur(a)yandex.ru> 2010-01-07 17:10:58 ---
This error appears in Wine 1.1.35 too. I don't know name of native library, but
with this setup finish correctly.
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http://bugs.winehq.org/show_bug.cgi?id=7853
Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #12 from Detlef Riekenberg <wine.dev(a)web.de> 2010-01-07 16:38:39 ---
Pattch was accepted:
http://source.winehq.org/git/wine.git/?a=commitdiff;h=220af426b3f55fa2297fd…
The directory is now <windir>\SYSTEM
When the unchanged case for the Windows Directory is still a problem, please
reopen this bug.
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Albert Lee <trisk(a)forkgnu.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |trisk(a)forkgnu.org
--- Comment #49 from Albert Lee <trisk(a)forkgnu.org> 2010-01-07 15:10:53 ---
(In reply to comment #47)
> I included the required libxml2-devel i386 rpm on my system and then rebuilt my
> wine release from existing 1.1.30 source code I already had. Now the install of
> WMP9 using winetricks works and my game install is proceeding along further.
>
> So it appears that having support for xml2 in your build of wine is critical
> the WMP9 install.
Yes, libxml2 is necessary for the msxml* implementations in Wine. Those dlls
are in turn necessary for many programs to run, so don't build Wine without
libxml2 support unless you know what you're doing.
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--- Comment #48 from Jaime Rave <jaimerave(a)gmail.com> 2010-01-07 14:32:23 ---
You should test with a more recent version of wine. The latest is Wine 1.1.35.
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--- Comment #47 from Steven DuChene <linuxjagnut(a)cox.net> 2010-01-07 14:18:33 ---
(In reply to comment #46)
> (In reply to comment #45)
> > I am getting this same issue with wine-1.1.30
> >
> > I am using winetricks to attempt an install of WMP9 in order to facilitate an
> > install of a game. When I try the install of WMP9 I get a dialog window that
> > says:
> >
> > Setup is currently unable to detect available updates. Please try again later.
> >
> > This dialog window with the above text is appearing on top of a larger install
> > window for Windows Media Player 9.
> >
> > I tried installing IE6 as some of the comments here seemed to indicate this
> > might help but that made no difference.
>
> I do notice that there is some output in the terminal window I am runnign
> winetricks from that states:
>
> Executing wine /home/sad/.winetrickscache/wmp9/MPSetup.exe
> This program tried to use an XMLDocument object, but
> libxml2 support was not present at compile time.
>
> Is this critical or not?
I included the required libxml2-devel i386 rpm on my system and then rebuilt my
wine release from existing 1.1.30 source code I already had. Now the install of
WMP9 using winetricks works and my game install is proceeding along further.
So it appears that having support for xml2 in your build of wine is critical
the WMP9 install.
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--- Comment #46 from Steven DuChene <linuxjagnut(a)cox.net> 2010-01-07 13:26:14 ---
(In reply to comment #45)
> I am getting this same issue with wine-1.1.30
>
> I am using winetricks to attempt an install of WMP9 in order to facilitate an
> install of a game. When I try the install of WMP9 I get a dialog window that
> says:
>
> Setup is currently unable to detect available updates. Please try again later.
>
> This dialog window with the above text is appearing on top of a larger install
> window for Windows Media Player 9.
>
> I tried installing IE6 as some of the comments here seemed to indicate this
> might help but that made no difference.
I do notice that there is some output in the terminal window I am runnign
winetricks from that states:
Executing wine /home/sad/.winetrickscache/wmp9/MPSetup.exe
This program tried to use an XMLDocument object, but
libxml2 support was not present at compile time.
Is this critical or not?
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Steven DuChene <linuxjagnut(a)cox.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |linuxjagnut(a)cox.net
--- Comment #45 from Steven DuChene <linuxjagnut(a)cox.net> 2010-01-07 13:22:50 ---
I am getting this same issue with wine-1.1.30
I am using winetricks to attempt an install of WMP9 in order to facilitate an
install of a game. When I try the install of WMP9 I get a dialog window that
says:
Setup is currently unable to detect available updates. Please try again later.
This dialog window with the above text is appearing on top of a larger install
window for Windows Media Player 9.
I tried installing IE6 as some of the comments here seemed to indicate this
might help but that made no difference.
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--- Comment #28 from Vijay Kamuju <infyquest(a)gmail.com> 2010-01-07 12:51:38 ---
try with 1.1.36, when it gets released.
a stub has been added
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http://bugs.winehq.org/show_bug.cgi?id=18977
Summary: Can't install Max Payne
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: manuel_jose_silva(a)hotmail.com
Created an attachment (id=21843)
--> (http://bugs.winehq.org/attachment.cgi?id=21843)
Max Payne instalation error
In wine 1.1.23, when i try to install Max Payne, appears an error (see the
attachment). I've tested this game on some previous versions (1.0.1 I think) a
long time ago, and the game runs very well. I've thought that the problem is a
damaged CD, but I've also tested with another CD and the problem persists. My
distro is Linux Mint 7, but I've also tested in ubuntu 9.04 and the problem
persists. Sorry for my bad English...
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http://bugs.winehq.org/show_bug.cgi?id=7902
--- Comment #17 from Xavier Vachon <xvachon(a)gmail.com> 2010-01-07 07:31:47 ---
(In reply to comment #16)
> This is your friendly reminder that there has been no bug activity for 6
> months. Is this still an issue in current (1.1.35 or newer) wine?
Still present in current git (1.1.35)
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http://bugs.winehq.org/show_bug.cgi?id=13944
Summary: Regression: wine freezes with Secure NetTerm in Ubuntu
8.04, not in 7.10
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: taxi10000(a)planet.nl
Created an attachment (id=14094)
--> (http://bugs.winehq.org/attachment.cgi?id=14094)
Forum Ubuntu
Wine freezes during session for a few minutes. After a while the session
continues correctly where it left off. This repeats with different intervals.
In Gutsy this problem did not occur.
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http://bugs.winehq.org/show_bug.cgi?id=18712
Summary: cmd: "if defined ... " command crashes.
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sylvain.pasche(a)gmail.com
Created an attachment (id=21450)
--> (http://bugs.winehq.org/attachment.cgi?id=21450)
backtrace
Testcase:
wine cmd
> if defined PATH ( echo ok )
Then it crashes.
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Jason Edmeades <us(a)edmeades.me.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |us(a)edmeades.me.uk
--- Comment #22 from Jason Edmeades <us(a)edmeades.me.uk> 2010-01-06 18:26:34 ---
Adding myself to the cmd bugs
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--- Comment #14 from Jason Edmeades <us(a)edmeades.me.uk> 2010-01-06 18:26:33 ---
Adding myself to the cmd bugs
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http://bugs.winehq.org/show_bug.cgi?id=14579
Summary: Regression: Heavy Weapon locks up screen
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://www.popcap.com/games/heavyweapon
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Heavy Weapon deluxe works fine in 0.9.51, but locks up the screen in 1.0.0 and
1.1.1.
There are reports in the appdb that it works with 0.9.55 too, but it would take
a long time to find which version it stopped working in.
To make this even stranger, I've just tried it again under Wine 1.0.0 and it
now works! So something must have "completed" to get it working when it was
run in 0.9.55.
I don't have any bash readouts as it now works, and the readouts I did have
were lost when the screen went... strange.
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http://bugs.winehq.org/show_bug.cgi?id=18129
Summary: error in all versions before reinstall ubuntu
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: francogpellegrini(a)hotmail.com
i have this error with ALL wine versions after reinstalation of ubuntu 8.10.
wine works fine before the CLEAN instalation of ubuntu 8.10
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http://bugs.winehq.org/show_bug.cgi?id=13360
Summary: Vim eats up 100% of cpu
Product: Wine
Version: CVS/GIT
Platform: PC
URL: ftp://ftp.vim.org/pub/vim/pc/gvim71.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
While testing bug #13350, I found that running gvim on my an old box at work
(Dual cpu p3, xubuntu feisty, wine from today's git), eats up 100% of the cpu
(52% to wineserver, 46% to gvim). Running wine notepad, however, works
perfectly fine (0-2% of cpu).
Not sure what trace would help here...
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Benjamin Schallar <benjamin.dev(a)schallar.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|benjamin.dev(a)schallar.com |
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http://bugs.winehq.org/show_bug.cgi?id=17608
Summary: microKORG Sound Editor can't communicate with microKORG
via MIDI
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simongmzlj(a)gmail.com
Created an attachment (id=19774)
--> (http://bugs.winehq.org/attachment.cgi?id=19774)
Back trace of the program running
The microKORG Sound Editor is the official software patch editor/library for
the microKORG. The program runs perfectly except for the fact that it can't
actually find an attached microKORG. This line appears in the console just
before failure and is most likely the broken code:
fixme:midi:midRecThread Sysex data received but no buffer to store it!
Other programs under wine (Abletone Live and FL Studio) see and communicate
with my MIDI controllers and my microKORG just fine. The program in question
sees my controller just fine as well, both using alsa and oss. Attached is the
output when the program is run with WINEDEBUG=+midi with the microKORG plugged
in using alsa.
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Reco <recoverym4n(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |recoverym4n(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=17097
Summary: Wine and wincfg won't start, winmm.dll failed to
initialize
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thefirstkeet(a)gmail.com
Wine and winecfg worked fine for me a few days ago. I'm running Gentoo, and I
re-emerged my system (everything went well), but now I receive the following
error when I try to run a program in Wine, or start winecfg, and neither
program will start:
hcontrol.c:330: _snd_hctl_find_elem: Assertion `hctl->compare' failed.
err:module:attach_process_dlls "winmm.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\winecfg.exe" failed, status 80000101
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--- Comment #29 from Nikolay Sivov <bunglehead(a)gmail.com> 2010-01-06 08:48:59 ---
(In reply to comment #27)
> Actually it seems to be Nikolay Sivov who fixed [2] the issue:
>
> commit ff12594a155848ff2a12bb66e6d31ccdc16571b1
...
> But some edit control and all static controls are being drawn incorrectly now
> -- with a white background (instead of grey). I think this bug could be closed
> and new should be opened. What do you, folks, think ?
That's strange. I don't remember exactly but maybe FillRect16 was wrapped over
FillRect from user32, not sure. Now this is different code. Yes, open new
report for that please.
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Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |0.9.14.
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http://bugs.winehq.org/show_bug.cgi?id=21266
Summary: World of Warcraft installer crashes on FC12
Product: Wine
Version: 1.1.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kenneth.kaye(a)gmail.com
World of Warcraft installer crashes on FC12 using Wine 1.1.32. It has an issue
with wine-gecko (which yum search cannot find), and as soon as it cannot
install wine-gecko it starts showing the following error multiple times:
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
Followed by:
Could not load wine-gecko. HTML rendering will be disabled.
wine: Unhandled page fault on read access to 0x00000000 at address 0x6b8f8144
(thread 00d8), starting debugger...
Which goes on for quite a while before:
Maximum number of clients reachedMaximum number of clients reachedApplication
tried to create a window, but no driver could be loaded.
Make sure that your X server is running and that $DISPLAY is set correctly.
wine: Unhandled page fault on read access to 0x0000002a at address 0x78709134
(thread 00e4), starting debugger...
Before finally stopping at:
err:seh:start_debugger Couldn't start debugger ("winedbg --auto 303 60") (87)
Read the Wine Developers Guide on how to set up winedbg or another debugger
err:seh:setup_exception_record nested exception on signal stack in thread 00d8
eip 2a16fafe esp 7ffdac64 stack 0x242000-0x340000
I used the installation technique at the Fedora Forums
(http://forums.fedoraforum.org/showthread.php?t=204752) which was posted by a
Fedora Forums admin on how to install NVIDIA display drivers on FC12 using
rpmfusion.
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http://bugs.winehq.org/show_bug.cgi?id=19986
Summary: can't start imap gis of my town. it work under winxp.
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kruvalig(a)gmail.com
Created an attachment (id=23514)
--> (http://bugs.winehq.org/attachment.cgi?id=23514)
log of the command 'wine imap_september_2009.exe'
I install program imap_september_2009.exe. This is a GIS of my town. And this
is a programm on russian language. It hase wisard to install. And seems that
programm installed normal. But i can't start it.
When i start it with command wine iMap.exe i see error: 'Error initialisation
when call file jet VBAjET.dll for 16 bit version.... error 3447. Whould you
like to see hel?' i press no. Then i see window that i can see in windowsxp.
This window is a window of loading this program. On this window i press NEXT,
and then i see dialog of error.
i use wine under Fedora 11.
http://imap58.ru/download/ - this is link on page with this program.
http://imap58.ru/dl/0 - this is link on file with this program.
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Summary: Ankh: no more mouse movement
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=25436)
--> (http://bugs.winehq.org/attachment.cgi?id=25436)
Attached +d3d,+d3d_caps log, 200KB lzma, 126MB uncompressed
Sadly, fixing bug #20960 in one app causes a new bug in another app:
commit 0e270bbd226c34bd2831673c1c546f8db76b0487
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Dec 14 20:49:52 2009 +0100
wined3d: Send window messages through the swapchain before sending them to
the application.
causes the mouse in Ankh (the first from the trilogy) to remain frozen.
It is not the subsequent commit
wined3d: Filter window messages generated by switching to fullscreen and
back.
that causes the regression.
Same behaviour in both desktop window and fullscreen modes.
Curiously, Ankh2 (Herz des Osiris) is not affected.
Using Ubuntu Intrepid with Intel i915 graphics.
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Summary: Wine 1.1.30 - Mission 7 on Warcraft III crashes with
blank screen.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tigerfishdaisy(a)gmail.com
Mission 7 on the Human Campaign of Warcraft III crashes with a blank screen,
for no apparent reason.
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--- Comment #7 from hondasid(a)gmail.com 2010-01-05 17:50:01 ---
Created an attachment (id=25562)
--> (http://bugs.winehq.org/attachment.cgi?id=25562)
colsole output
This is the console output after running the program. I started with a fresh
Puppy and Wine install, with the same xdialog errors as previously stated.
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Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |win16
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http://bugs.winehq.org/show_bug.cgi?id=21242
Summary: Warcraft 3: Freeze on entering Battle.net
Product: Wine
Version: 1.1.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Simon80(a)gmail.com
This happens every time I try to log into Battle.net using Warcraft 3: TFT
1.24.2.6378. The game freezes as the menu system transitions into Battle.net,
and the following is printed shortly before the freeze:
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL"
priority
fixme:crypt:CRYPT_CriticalExtensionsSupported unsupported critical extension
"2.5.29.32"
fixme:crypt:CRYPT_CriticalExtensionsSupported unsupported critical extension
"2.5.29.32"
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
When this happens, I have to kill the game. If it is fullscreen, I have to log
into a VT to do it, but it still dies happily.
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Summary: Hard Truck Apocalypse fails to initialize 3D
Product: Wine
Version: 0.9.61.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.palmqvist(a)home.se
Created an attachment (id=12858)
--> (http://bugs.winehq.org/attachment.cgi?id=12858)
D3D error message screenshot
With default Wine settings Hard Truck Apocalypse fails to initialize 3D.
There's a "FindTextureFormat failed for 1" message in the game engine log
followed by "ERROR! Application::init -- cannot initialize 3d".
If OffscreenRenderingMode is set to fbo the game still fails to run but
complains about not being able to load a keyboard layout instead (dinput
related).
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #23 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-01-05 08:36:58 ---
Closing invalid.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #18 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-01-05 08:35:53 ---
Closing invalid.
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Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|--- |1.2.0
--- Comment #12 from Detlef Riekenberg <wine.dev(a)web.de> 2010-01-05 06:18:55 ---
Next Step is:
Move AddPrinterW to localspl
Then update [OpenPrinter|ClosePrinter] to use the Monitor
(OpenPort and ClosePort)
Remaining Steps:
[StartDocPrinter / EndDocPrinter] by using the Monitor
[StartPagePrinter / EndPagePrinter] by using the Monitor
[ReadPrinter|WritePrinter] by using the Monitor
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http://bugs.winehq.org/show_bug.cgi?id=17809
Summary: Warcraft III crashes when logging into battlenet
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xzarr(a)lavabit.com
Created an attachment (id=20041)
--> (http://bugs.winehq.org/attachment.cgi?id=20041)
+relay when it crashed (tail -n100)
Warcraft III battlenet crashes after entering user/password
wine-1.1.16
gcc version 4.3.3 (Gentoo 4.3.3-r1 p1.1, pie-10.1.5)
kernel 2.6.28-gentoo-r4
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--- Comment #19 from Julian Rüger <jr98(a)gmx.net> 2010-01-05 05:34:00 ---
Still the same in current git...
Regards,
Julian
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--- Comment #22 from Alexandre Julliard <julliard(a)winehq.org> 2010-01-05 04:44:54 ---
Stack corruption is going to manifest itself differently in different versions,
that's expected, it's depend on the stack layout. There's really nothing we can
do about it.
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--- Comment #21 from Michal Seliga <selmi(a)centrum.sk> 2010-01-05 03:58:29 ---
well, i just tried it with windows xp sp3 with all latest updates (including
graphic drivers from ati) and application works again
it didn't worked half a year ago, so it seems to be very dependant on what is
in windows itself installed (and it seems that some change accidentally fixed
it again)
so i think bug can be reopened
also, even in case when it was not working in real windows (half of year ago)
it was crashing only after 'ok' button was pressed. in wine crash happens
immediately after application is launched. and also, it wasn't typical wine
crash but segfault which is not very nice....
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
--- Comment #20 from Alexandre Julliard <julliard(a)winehq.org> 2010-01-05 03:47:02 ---
Since the app is broken and crashes on Windows too, that's not a Wine bug.
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Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|--- |1.2.0
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--- Comment #19 from Michal Seliga <selmi(a)centrum.sk> 2010-01-04 17:27:11 ---
patch doesn't work because file it is patching doesn't exist anymore
and if i try to apply patch on dlls/user32/winproc.c instead of
dlls/user/winproc.c then patch doesn't apply because this part of sources
already changed too much.
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--- Comment #18 from Jeff Zaroyko <jeffz(a)jeffz.name> 2010-01-04 16:47:41 ---
(In reply to comment #17)
> yes, its still an issue in wine 1.1.35 (tested with completely fresh .wine
> folder)
does the patch still work?
Rein, did you get any feedback on the patch? I don't see a reply to it in the
archives.
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http://bugs.winehq.org/show_bug.cgi?id=17504
Summary: GTA San Andreas still crashes cause to Page Fault
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pabloignacio00(a)gmail.com
Created an attachment (id=19606)
--> (http://bugs.winehq.org/attachment.cgi?id=19606)
Page fault when running GTA SA.
Possibly GTA San Andreas can run on old Wine versions, but in version 1.1.14,
GTA San Andreas crashes when reading to address 0x34, and don't show nothing,
just dump the state and the stack on the terminal.
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Summary: GTA San Andreas: Unhandled exception: page fault on
read access to 0x00000000 in 32-bit code
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guildenstern1980-sourceforge(a)yahoo.de
Created an attachment (id=25544)
--> (http://bugs.winehq.org/attachment.cgi?id=25544)
console output
I could install GTA San Andreas (Version 2) without problems but I cannot run
it at all. Don't even get a splash screen. All I get is a nice (localized)
error dialog. Please check console output attached to this.
I'm using 64bit Ubuntu 9.10
PS: did not manage to link this bug report to AppDB
http://appdb.winehq.org/objectManager.php?bShowAll=true&bIsQueue=false&bIsR…
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bartgenuit(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #25542|0 |1
is obsolete| |
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bartgenuit(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #25541|0 |1
is obsolete| |
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--- Comment #31 from bartgenuit(a)gmail.com 2010-01-04 15:43:17 ---
(In reply to comment #30)
> Oh, it's my turn to apologize if my comment was harsh - it wasn't intended to
> be negative towards you posting this here, although it was negative against
> unclear collection bugs like this one.
>
> The best place to post info is in a new bug report, or even better: search if
> there are any bugs related to PoP:SoT, check if they describe the same issue,
> or one that seems similar, and post them there. If non exist, open a new bug.
:-) That's about the procedure I followed, leading to this thread as the most
fitting (from my naive point of view). So I'll best open a new one then.
Thanks!
Oh, and your comment did not strike me as harsh, I just expected people might
be getting quite tired of postings in the wrong threads (which is a common
problem around the nets), so I tried my diplomatic tone..
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--- Comment #30 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2010-01-04 15:31:23 ---
Oh, it's my turn to apologize if my comment was harsh - it wasn't intended to
be negative towards you posting this here, although it was negative against
unclear collection bugs like this one.
The best place to post info is in a new bug report, or even better: search if
there are any bugs related to PoP:SoT, check if they describe the same issue,
or one that seems similar, and post them there. If non exist, open a new bug.
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--- Comment #29 from bartgenuit(a)gmail.com 2010-01-04 15:22:38 ---
(In reply to comment #28)
> err:d3d_shader:pixelshader_update_samplers No texture bound to sampler 3, using
> 2D isn't fglrx related. Furthermore such "hey, this, this, this and this app
> are failing on this driver" type of bugs are hard to keep track of. Since there
> is most likely not one specific thing we can change to fix all problems on
> fglrx at once I think it is better to open separate bugs reports for any other
> remaining issue.
>
> The logic here changed a bit in the last year or two. A while ago it was like
> "oh, this guy is running fglrx, we should essentially close the bug as WONTFIX
> or INVALID", so they were burried in "this driver sucks" bugs like this one
> here. Nowadays fglrx is decently solid that it is worth looking at bugs in
> detail rather than reflexively blaming any issues on the driver.
Well, okay, I'm sorry to have posted it here then, I'm a newbie and don't now
where to post it elsewhere. But I would like to supply any information that
might help solve the issue. Could you give me any pointers where to post this
information so it can be useful to people?
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--- Comment #28 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2010-01-04 15:18:02 ---
err:d3d_shader:pixelshader_update_samplers No texture bound to sampler 3, using
2D isn't fglrx related. Furthermore such "hey, this, this, this and this app
are failing on this driver" type of bugs are hard to keep track of. Since there
is most likely not one specific thing we can change to fix all problems on
fglrx at once I think it is better to open separate bugs reports for any other
remaining issue.
The logic here changed a bit in the last year or two. A while ago it was like
"oh, this guy is running fglrx, we should essentially close the bug as WONTFIX
or INVALID", so they were burried in "this driver sucks" bugs like this one
here. Nowadays fglrx is decently solid that it is worth looking at bugs in
detail rather than reflexively blaming any issues on the driver.
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--- Comment #27 from bartgenuit(a)gmail.com 2010-01-04 15:10:33 ---
(From update of attachment 25542)
It seems indeed there is an error with d3d_shader. Might this explain the
artifacts?
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--- Comment #25 from bartgenuit(a)gmail.com 2010-01-04 15:05:23 ---
Created an attachment (id=25541)
--> (http://bugs.winehq.org/attachment.cgi?id=25541)
Artifacts in PoP:SoT on ATi+FGLRX
This is an example of glitches I encounter when playing PoP:SoT. Setup:
ATi Mobility Radeon HD 3470 + FGLRX driver + Ubuntu 9.04 + Wine 1.1.35.
I suspect it might be because of shading problems and FGLRX.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2010-01-04 13:39:22 ---
(In reply to comment #16)
> Hello,
>
> it seems they fixed their crappy installer/redistributables so this bug wasn't
> valid at all - as already told.
> Verified with wine-1.1.35 and ancient wine-0.9.41, both installs went fine.
>
> Regards
Invalid then.
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--- Comment #17 from Michal Seliga <selmi(a)centrum.sk> 2010-01-04 13:14:33 ---
yes, its still an issue in wine 1.1.35 (tested with completely fresh .wine
folder)
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--- Comment #16 from Anastasius Focht <focht(a)gmx.net> 2010-01-04 13:10:44 ---
Hello,
it seems they fixed their crappy installer/redistributables so this bug wasn't
valid at all - as already told.
Verified with wine-1.1.35 and ancient wine-0.9.41, both installs went fine.
Regards
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--- Comment #25 from Georg Hennig <georg298(a)gmx.de> 2010-01-04 12:24:29 ---
Still the same issue with 1.1.35. Starts only without blade and without videos:
wine MW4.exe /gosnoblade /gosusehw /gosnodialogs /gosnovideo
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--- Comment #18 from Austin English <austinenglish(a)gmail.com> 2010-01-04 12:16:43 ---
This is your friendly reminder that there has been no bug activity for 6
months. Is this still an issue in current (1.1.35 or newer) wine?
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--- Comment #24 from Austin English <austinenglish(a)gmail.com> 2010-01-04 12:16:42 ---
This is your friendly reminder that there has been no bug activity for 6
months. Is this still an issue in current (1.1.35 or newer) wine?
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--- Comment #25 from Austin English <austinenglish(a)gmail.com> 2010-01-04 12:16:39 ---
This is your friendly reminder that there has been no bug activity for 6
months. Is this still an issue in current (1.1.35 or newer) wine?
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--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2010-01-04 12:16:38 ---
This is your friendly reminder that there has been no bug activity for 6
months. Is this still an issue in current (1.1.35 or newer) wine?
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--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2010-01-04 12:16:36 ---
This is your friendly reminder that there has been no bug activity for 6
months. Is this still an issue in current (1.1.35 or newer) wine?
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--- Comment #16 from Austin English <austinenglish(a)gmail.com> 2010-01-04 12:16:35 ---
This is your friendly reminder that there has been no bug activity for 6
months. Is this still an issue in current (1.1.35 or newer) wine?
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--- Comment #20 from Austin English <austinenglish(a)gmail.com> 2010-01-04 12:16:33 ---
This is your friendly reminder that there has been no bug activity for 6
months. Is this still an issue in current (1.1.35 or newer) wine?
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--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2010-01-04 12:16:34 ---
This is your friendly reminder that there has been no bug activity for 6
months. Is this still an issue in current (1.1.35 or newer) wine?
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--- Comment #16 from Austin English <austinenglish(a)gmail.com> 2010-01-04 12:16:32 ---
This is your friendly reminder that there has been no bug activity for 6
months. Is this still an issue in current (1.1.35 or newer) wine?
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--- Comment #24 from Austin English <austinenglish(a)gmail.com> 2010-01-04 12:16:31 ---
This is your friendly reminder that there has been no bug activity for 6
months. Is this still an issue in current (1.1.35 or newer) wine?
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--- Comment #24 from Austin English <austinenglish(a)gmail.com> 2010-01-04 11:06:28 ---
(In reply to comment #23)
> I'm having some glitches as well in PoP:SoT (in-game characters other than the
> prince render messy throughout the game) and would like to submit any logs you
> need and/or run tests. I'm quite new to Linux OS, so please state clearly what
> commands I need to run. And how can I submit screenshots? Currently using:
>
> ATi Mobility Radeon HD 3470
> Driver: FGLRX 2:8:600-0ubuntu2
> OS: Ubuntu 9.04
> Wine 1.1.35
Terminal output would help:
http://wiki.winehq.org/FAQ#get_log
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http://bugs.winehq.org/show_bug.cgi?id=21246
Summary: Call of Duty 4 mouse problem
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
Created an attachment (id=25537)
--> (http://bugs.winehq.org/attachment.cgi?id=25537)
standart console output
When I run Call of Duty 4, i see that mouse don`t work in menu. I see only
mouse cursor, can move it, but i can't to choose any menu entry. When I start
game with keyboard, I still can't do anything with mouse
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Summary: Page fault on shutdown when using SetPixelFormat()
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mah(a)jump-ing.de
Created an attachment (id=14881)
--> (http://bugs.winehq.org/attachment.cgi?id=14881)
Buggy app.
This is Ubuntu 8.04 AMD64 on a Dell Vostro 200 with Intel G31 graphics.
Even trivial applications generate a page fault on shutdown if the app used
SetPixelFormat() and/or ChoosePixelFormat() before.
Steps to reproduce:
Launch the attached app from a terminal and close the window after it popped
up. This should produce something like this:
mah@piccard:~/.wine/drive_c$ wine Testcase\ OpenGL\ Shutdown.exe
Shutdown
wine: Unhandled page fault on read access to 0x00000200 at address 0xf7f0809d
(thread 0009), starting debugger...
mah@piccard:~/.wine/drive_c$
I'm not sure wether OpenGL is involved here. The app was built using
Code::Blocks (=MinGW) on Windows XP. Full source code (single file) is attached
as well, don't forget to link against libopengl32. The source contains a switch
to turn the offender off and on.
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Summary: Installation of wine does not copy all font files
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=25527)
--> (http://bugs.winehq.org/attachment.cgi?id=25527)
Difference between directly run wine (git tree) and installed wine (git tree)
Hi, in this report i rarely describe two problems (i know, that 2nd would be
immediate INVALID).
1. When i install wine package (created by dh_make -s -n; debuild binary) it
will not include following font files from compiled git tree:
courier.sfd
courier.ttf
genttf.ff
marlett.sfd
ms_sans_serif.sfd
ms_sans_serif.ttf
small_fonts_jp.sfd
small_fonts_jp.ttf
small_fonts.sfd
small_fonts.ttf
symbol.sfd
system.sfd
system.ttf
tahomabd.sfd
tahoma.sfd
Maybe *.ttf are the only font files, but they are only in git tree and not in
installed path.
2. I noticed previous point during the test of game "perfectworld
international". Please see attached picture. The first is run from compiled git
tree and the second is from the .deb package of the same git tree :-( Thus the
binaries are the same, but it shows this difference. Manually coping of missing
font files (above mentioned point) does not help. Any idea :-/ or what should i
check?
PS: Answer "Report to your distro" will not help me. Debianized wine package
from git was prepared by me ;)
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Summary: Race Driver: GRID - doesn't successfully finish setup
Product: Wine
Version: 1.1.19
Platform: PC
URL: ftp://downloads.codemasters.com/demo/grid_demo.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20543)
--> (http://bugs.winehq.org/attachment.cgi?id=20543)
Unhandled Exception
I'm using wine-git (1.1.19) downloaded in 18.04.2009 (compiled using gcc
version 4.3.2 20081105 (Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that Race Driver: GRID (demo or full version) doesn't
successfully finish setup. It hangs on the end with message "Updating
DirectX..." after trying to terminate the setup the error in attachment is
shown. However the game can be run after that but no shortcut for it is
created.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-01-04 00:01:55 ---
Closing abandoned.
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Benjamin Debski <benjamin.debski(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |benjamin.debski(a)gmail.com
--- Comment #15 from Benjamin Debski <benjamin.debski(a)gmail.com> 2010-01-03 21:48:15 ---
Still an issue in Wine 1.1.35
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |UNCONFIRMED
Resolution|ABANDONED |
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2010-01-03 18:43:05 ---
Installing 'all of winetricks' probably won't help. Please attach terminal
output, after starting with a clean ~/.wine.
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Summary: cmd doesn't handle 'else' in if statements
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
On windows:
if 0==1 (echo a) else echo b
prints
b
On wine, it's blank.
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Summary: cmd.exe does not treat tabs as parameter delimiters
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c0l1n_fl3tch3r(a)yahoo.co.uk
The version of cmd.exe installed with Wine does not treat TAB characters as
parameter delimiters, unlike the Windows CMD.EXE.
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Summary: cmd.exe: set command seems broken
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sven.koehler(a)gmail.com
The command
SET "test=bla"
should have the same results as
SET test=bla
Yet, in wine, the first command seems to set the variable "test to the value
bla"
while the second command correctly sets the variable test to the value bla.
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Summary: Segfault running cmd.exe
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michel.gutierrez(a)gmail.com
Created an attachment (id=22504)
--> (http://bugs.winehq.org/attachment.cgi?id=22504)
Crash log
Tracking down a wine crash in running a .bat file from cmd, i narrowed down the
issue to a simple command line:
Z:\home\mig>IF DEFINED FOO ()
works (of course it does nothing)
Z:\home\mig>IF NOT DEFINED FOO ()
crashes:
wine: Unhandled page fault on read access to 0x00000000 at address 0x7ed18893
(thread 0028), starting debugger...
...
... Traces attached as separate file ...
The problem appears using wine-1.0.1 but it was also there in win-1.0
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Summary: cmd fails when passing environment variables in a
batfile
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick(a)vyalceva.net
This is a BDE installaation file:
set SysDir=%windir%\system
if %OS%==Windows_NT (set SysDir=%SysDir%32)
%sysdir%\regsvr32.exe /S bdeinst.dll
While processing the line with "set SysDir=%SysDir%32" cmd fails with the
following error:
Z:\home\vyaltseva3\MDPROJECT>set SysDir=C:\windows\system
Z:\home\vyaltseva3\MDPROJECT>if Windows_NT==Windows_NT
Z:\home\vyaltseva3\MDPROJECT>set SysDir=C:\windows\system32
wine: Unhandled page fault on read access to 0x00000000 at address 0x7ee214cb
(thread 001c), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x7ee214cb).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7ee214cb ESP:00331820 EBP:00331cd8 EFLAGS:00210202( - 00 - -RI1)
EAX:00154bf8 EBX:7ee26ff4 ECX:00000000 EDX:00000000
ESI:00000000 EDI:0000000c
Stack dump:
0x00331820: 00110000 00000000 00004000 00000003
0x00331830: 7ee24e30 ffffffff 00000000 00000000
0x00331840: 00000000 00000000 7ee253f3 7ee66704
0x00331850: 7ee251d0 7ee25410 00331cb0 00331ca4
0x00331860: 00154bf8 00000000 00000006 00000014
0x00331870: 00230c2e 0000001c 00000003 00154bf8
Backtrace:
=>0 0x7ee214cb WCMD_execute+0xcb() in cmd (0x00331cd8)
1 0x7ee1627b in cmd (+0x1627b) (0x00331d38)
2 0x7ee16616 WCMD_if+0x186() in cmd (0x00331f78)
3 0x7ee221ec WCMD_execute+0xdec() in cmd (0x00332438)
4 0x7ee225ab WCMD_process_commands+0x9b() in cmd (0x00332478)
5 0x7ee12173 WCMD_batch+0x123() in cmd (0x003364c8)
6 0x7ee21349 WCMD_run_program+0xba9() in cmd (0x0033f0d8)
7 0x7ee21777 WCMD_execute+0x377() in cmd (0x0033f598)
8 0x7ee225ab WCMD_process_commands+0x9b() in cmd (0x0033f5d8)
9 0x7ee22f6e wmain+0x8de() in cmd (0x0033fee8)
10 0x7ee23692 in cmd (+0x23692) (0x0033ff08)
11 0x7b877dc0 in kernel32 (+0x57dc0) (0x0033ffe8)
12 0xb7f53da7 wine_switch_to_stack+0x17() in libwine.so.1 (0x00000000)
0x7ee214cb WCMD_execute+0xcb in cmd: movzwl 0x0(%ecx,%edx,1),%eax
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http://bugs.winehq.org/show_bug.cgi?id=13469
Summary: Python long sys calls
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simonetregnago(a)grivaonline.com
Python doesn't work correctly when it have to make system calls with long
strings.
For example:
> wine python.exe
> import os
> os.system("asdpoasid"*1000)
The same trouble happens when calling very long urls with the webbrowser module
(with the open function)
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http://bugs.winehq.org/show_bug.cgi?id=9530
Summary: cmd's for command can't handle /f option
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I ran into the follow cmd construct today in a real world script:
for /f %%X in ('foo.exe') do set %%X
The /f ... ('command') option is described here
http://www.microsoft.com/resources/documentation/windows/xp/all/proddocs/en…
and it means "run the command in single quotes, then loop over
each word of the output".
(The real script was trying to set environment variables
whose name and value were from stdout of foo.exe.)
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Summary: cmd's for command can't handle /L option
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I ran into the following construct in a real-world cmd file today:
:: Short delay so this script can [xxxx]
:: Without this delay the script will return too quickly...
for /L %%i in (1,1,999) do set>NUL
Wine's cmd thinks this is a syntax error.
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http://bugs.winehq.org/show_bug.cgi?id=10192
Summary: wcmd: command piping broken
Product: Wine
Version: 0.9.48.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-console
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mpartap(a)gmx.net
Hi there,
still trying to get KDE4/win32 compiled under WINE... the python glitches went
away by creating a fresh .wine directory, however another problem came up:
piping is broken in wineconsole. F.e., dir | more results in this:
C:\kderoot\emerge\bin>dir | more
trace:cmd:WCMD_DumpCommands Parsed line:
trace:cmd:WCMD_DumpCommands L"0012F6E8 N 00 00000000 dir more Redir:"
trace:cmd:WCMD_process_commands Executing command: 'L"dir more"'
trace:cmd:WCMD_execute command on entry:L"dir more" (0x33f5d0), with
'(null)'='(null)'
trace:cmd:WCMD_execute Command: 'L"dir more"'
trace:cmd:WCMD_execute param1: L"more", param2: L""
trace:cmd:WCMD_directory Found parm 'L"more"'
trace:cmd:WCMD_directory Using location 'L"C:\\kderoot\\emerge\\bin\\more"'
trace:cmd:WCMD_directory Using path 'L"C:\\kderoot\\emerge\\bin\\more"'
trace:cmd:WCMD_directory Path Parts: drive: 'L"C:"' dir:
'L"\\kderoot\\emerge\\bin\\"' name: 'L"more"' ext:'L""'
trace:cmd:WCMD_directory Writing volume for 'C:'
Volume in drive C is
Volume Serial Number is 0000-0000
trace:cmd:WCMD_list_directory Looking for matches to
'L"C:\\kderoot\\emerge\\bin\\more"'
Directory of C:\kderoot\emerge\bin
File not found
trace:cmd:WCMD_dir_trailer Writing trailer for 'L"C:\\"' gave 1(87)
C:\kderoot\emerge\bin>
so obviously, the '|' is lost somewhere and 'dir more' is what gets executed...
output redirection into a file with '>' works as expected. I had a look at
wcmdmain.c but I could only narrow down the problem to be somewhere within
WCMD_ReadAndParseLine and WCMD_pipe so any further investigation would be
appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=11100
Summary: %RANDOM% in CMD is anything but
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karl(a)qdh.org.uk
It seems that every time I run the following command;
wine cmd.exe /c echo "%RANDOM%"
the returned value is 30836 every time.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|programs |cmd
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Dan Kegel <dank(a)kegel.com> changed:
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----------------------------------------------------------------------------
Component|programs |cmd
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|programs |cmd
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Dan Kegel <dank(a)kegel.com> changed:
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----------------------------------------------------------------------------
Component|programs |cmd
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Dan Kegel <dank(a)kegel.com> changed:
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----------------------------------------------------------------------------
Component|programs |cmd
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Dan Kegel <dank(a)kegel.com> changed:
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----------------------------------------------------------------------------
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Dan Kegel <dank(a)kegel.com> changed:
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Dan Kegel <dank(a)kegel.com> changed:
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Dan Kegel <dank(a)kegel.com> changed:
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Dan Kegel <dank(a)kegel.com> changed:
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Dan Kegel <dank(a)kegel.com> changed:
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Dan Kegel <dank(a)kegel.com> changed:
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Dan Kegel <dank(a)kegel.com> changed:
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Dan Kegel <dank(a)kegel.com> changed:
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Dan Kegel <dank(a)kegel.com> changed:
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Dan Kegel <dank(a)kegel.com> changed:
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hondasid(a)gmail.com changed:
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CC| |hondasid(a)gmail.com
--- Comment #5 from hondasid(a)gmail.com 2010-01-03 18:35:18 ---
I am having this problem also. I am using Puppy Linux 4.31 with wine 1.1.28.
I have installed all the wine tricks. The sound actually works in the program
on the volume control, but when loading any exercises, I get the following
error:
MCI Error: There is an undetectable problem in loading the specified device
driver.
If I ignore the problem, the program continues, but gives the following error
anytime a sound is to be played:
Error: Media not open
The program is TalkNow 2002, by eurotalkinteractive. It is the Learn Navajo
edition. This disc is flawless, as it is new despite its age, so i can rule
out a disc error. Please reopen this bug, I will contribute as much as
possible to help fix this.
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http://bugs.winehq.org/show_bug.cgi?id=11968
Summary: Babaschess installer does not show free disk space
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.babaschess.net/
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
With the Babaschess 4.0 XP/Vista installer, during the install, there is a
"disk cost" button. Pressing that button brings up a blank dialog box.
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--- Comment #5 from Lei Zhang <thestig(a)google.com> 2010-01-03 17:47:46 ---
The formatting is a lot better, but the range in base 16 is still wrong.
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--- Comment #8 from Andrew Nguyen <arethusa26(a)gmail.com> 2010-01-03 16:48:06 ---
Using wine-1.1.35-364-g9dc584d, I noticed that during installation, the
controls the installer tries to register depends on mfc40.dll and mfc42.dll,
which I satisfied using winetricks. After going through what looks like a
wizard in FactuSol, I'm asked to change my short date format, which I can't
seem to satisfy by editing win.ini.
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--- Comment #16 from denis bonnenfant <denis.bonnenfant(a)diderot.org> 2010-01-03 16:41:16 ---
Sorry, I created bug 21245 for this issue.
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Summary: .net framework 2.0 cannot be installed
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.google.pl/url?sa=t&source=web&ct=res&cd=2&v
ed=0CBMQFjAB&url=http%3A%2F%2Fwww.microsoft.com%2Fdown
loads%2Fdetails.aspx%3Fdisplaylang%3Dpl%26FamilyID%3D0
856eacb-4362-4b0d-8edd-aab15c5e04f5&ei=qBJBS_akPIeM_Aa
48PyMCQ&usg=AFQjCNG0Kyd_eHMuV3YnNyiMY07-U-3PJw&sig2=_Y
UYuPHaoHMcklCUPj05Qg
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: magicjakub(a)gmail.com
Created an attachment (id=25534)
--> (http://bugs.winehq.org/attachment.cgi?id=25534)
wine console output
The installation stops with alert: "1: 25007 2: 0x80070006 3: 4: 5: 6: 7: 8: 9:
10:".
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--- Comment #22 from NSLW <lukasz.wojnilowicz(a)gmail.com> 2010-01-03 16:12:16 ---
Have anyone tried to install .NET Framework 2.0 before installing NFS Carbon?
It helps finishing installation of GRID which has the same terminal output.
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--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2010-01-03 16:10:14 ---
Color works fine in git, but black and white images have the top half of the
image as black.
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NSLW <lukasz.wojnilowicz(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lukasz.wojnilowicz(a)gmail.co
| |m
--- Comment #21 from NSLW <lukasz.wojnilowicz(a)gmail.com> 2010-01-03 16:09:49 ---
*** Bug 18108 has been marked as a duplicate of this bug. ***
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--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2010-01-03 16:01:53 ---
I get the same errors in git that I get with native ole. Not sure if it's
gotten further or if a new bug is blocking this one...
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--- Comment #15 from Vincent Povirk <madewokherd(a)gmail.com> 2010-01-03 16:01:15 ---
(A new bug would be nice, as I'd rather stop polluting this one.)
It means that, rather than creating a snapshot file that is a copy of whatever
is being opened here, the implementation should only keep track of the changes
as they are written. That's not implemented, and it could explain why things
are slow.
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--- Comment #14 from denis bonnenfant <denis.bonnenfant(a)diderot.org> 2010-01-03 15:57:35 ---
just another point :
I have this one too :
fixme:storage:Storage_ConstructTransacted Unimplemented flags 210040
looking at the code, 0x00210040 flags are
STGM_SHARE_DENY_NONE 0x00000040
STGM_TRANSACTED 0x00010000
STGM_NOSNAPSHOT 0x00200000
if (parentStorage->openFlags & (STGM_NOSCRATCH|STGM_NOSNAPSHOT) && !fixme++)
{
FIXME("Unimplemented flags %x\n", parentStorage->openFlags);
I don't understand this fixme : does it means that NOSNAPSHOT mode is not
implemented, and therefore calling TransactedSnapshotImpl_Construct is not
correct ?
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Michael Kaufmann <hallo(a)michael-kaufmann.ch> changed:
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----------------------------------------------------------------------------
CC|hallo(a)michael-kaufmann.ch |
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Michael Kaufmann <hallo(a)michael-kaufmann.ch> changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|hallo(a)michael-kaufmann.ch |wine-bugs(a)winehq.org
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Michael Kaufmann <hallo(a)michael-kaufmann.ch> changed:
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CC|hallo(a)michael-kaufmann.ch |
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Michael Kaufmann <hallo(a)michael-kaufmann.ch> changed:
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CC|hallo(a)michael-kaufmann.ch |
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--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2010-01-03 15:51:35 ---
Still present.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|download |
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2010-01-03 15:36:40 ---
No download available, and no response. Marking abandoned.
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--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2010-01-03 15:31:45 ---
Still a stub, so still present.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #3 from Austin English <austinenglish(a)gmail.com> 2010-01-03 15:30:17 ---
Confirming. No terminal output is associated with it.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2010-01-03 15:23:55 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
--- Comment #3 from Austin English <austinenglish(a)gmail.com> 2010-01-03 15:23:45 ---
Duplicate then.
*** This bug has been marked as a duplicate of bug 14419 ***
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--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2010-01-03 15:19:50 ---
Probably still present.
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--- Comment #2 from Austin English <austinenglish(a)gmail.com> 2010-01-03 15:18:59 ---
Still blocked.
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--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2010-01-03 15:15:06 ---
Ping.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2010-01-03 15:00:05 ---
No response, marking fixed.
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--- Comment #13 from denis bonnenfant <denis.bonnenfant(a)diderot.org> 2010-01-03 14:43:42 ---
Ok, thanks, I will wait for 1.1.36 to be sure, but it looks like the SolidWorks
file issue is not related with this bug, and maybe not with storage at all !
Just for information, I have lots of lines like this when opening files in
sw2009 with 1.1.35 :
fixme:storage:StgCreateDocfile Storage share mode not implemented.
fixme:storage:StorageInternalImpl_Commit (0x3c0d320,2): stub
Is the second one related to your work ?
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Summary: I can't install any windows xp application with
wine-1.1.32-1.fc12(x86-64)
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fanisatt(a)yahoo.gr
I have installed to my PC the Fedora 12 64bit OS (new and clean installation -
no update) . I also have installed NVIDIA drivers and they are working fine
with most Linux applications (3d or not). I installed wine (version 1.1.32-1)
with the fedora 12 package manager, but it seems like there is a big problem to
me . I say it because last year, on the same computer, I used wine with fedora
11 (64 bit) and it was very good. I could install a lot of windows
applications-games and they was working good. I don't understand what is the
problem now. I can't install any windows xp application with wine !!! Very
simply wine doesn't work at all for me. Please help.
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Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
CC| |xerox_xerox2000(a)yahoo.co.uk
Resolution| |FIXED
--- Comment #28 from Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> 2010-01-03 12:34:41 ---
(In reply to comment #27)
> (In reply to comment #26)
> > Alexandre's done quite a bit of work on separating 16-bit from 32-bit, and
> > fixed several regressions in the process. Perhaps this one was fixed as well?
> > Please retest in current (git or 1.1.36) wine.
>
> Actually it seems to be Nikolay Sivov who fixed [2] the issue:
>
> commit ff12594a155848ff2a12bb66e6d31ccdc16571b1
> Author: Nikolay Sivov <bunglehead(a)gmail.com>
> Date: Wed Dec 30 17:33:05 2009 +0300
>
> user32/uitools: Fix FillRect behaviour for invalid brush passed.
>
> Thank you, Nikolay.
>
> But some edit control and all static controls are being drawn incorrectly now
> -- with a white background (instead of grey). I think this bug could be closed
> and new should be opened. What do you, folks, think ?
>
>
> [2] http://source.winehq.org/git/wine.git/?a=commit;h=ff12594a155848ff
Yes, please open new bug for remaining issues
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Vincent Povirk <madewokherd(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|StgCreateDocfile Transacted |ConceptDraw cannot load
|mode not implemented |project files
--- Comment #12 from Vincent Povirk <madewokherd(a)gmail.com> 2010-01-03 11:46:35 ---
Transacted mode IS implemented, so I'm changing the summary to reflect the
original description. If you still have problems in programs other than
conceptdraw, they are likely different problems, and you should file new bugs
for them (CC me on those, please).
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--- Comment #11 from Vincent Povirk <madewokherd(a)gmail.com> 2010-01-03 11:24:27 ---
I missed removing the FIXME, but it's there.
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--- Comment #10 from NSLW <lukasz.wojnilowicz(a)gmail.com> 2010-01-03 10:51:12 ---
Created an attachment (id=25523)
--> (http://bugs.winehq.org/attachment.cgi?id=25523)
terminal output on wine-1.1.35-364-g9dc584d
(In reply to comment #8)
> Transacted mode is implemented now.
I'm using wine-1.1.35-364-g9dc584d and running SolidWorks 2007 returns
following lines in terminal.
fixme:storage:StgCreateDocfile Storage share mode not implemented.
fixme:storage:StgCreateDocfile Transacted mode not implemented.
I'm attaching full log. I did winetricks mfc42 dotnet20 before installing
SW2007
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denis bonnenfant <denis.bonnenfant(a)diderot.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |denis.bonnenfant(a)diderot.or
| |g
--- Comment #9 from denis bonnenfant <denis.bonnenfant(a)diderot.org> 2010-01-03 08:34:01 ---
This bug affects Solidworks 2009 too. Version 1.1.35 is in regression, as there
are now many fixmes related to storage transacted mode, and file opening is
really slow and occasionaly blocks the application. Saving new files works, but
very slowly, but saving already existing files hangs most of the time Control-C
in the terminal aborts saving process, and Solidworks display a message that
saving was unsuccessful.
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http://bugs.winehq.org/show_bug.cgi?id=9497
Summary: Fonts missing in visio 2003, present in Word, Excel 2003
Product: Wine
Version: 0.9.36.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-resources
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jokester01au(a)yahoo.com.au
When running visio, only arial narrow, marlett, lucida and wingdings fonts
appear in the font dialog and combo box.
Other applications have the same fonts that are available to kde applications.
Have tried numerous combinations of symlinking and/or duplicating the
windows/fonts directory but nothing seems to change. Have also tried removing
/usr/share/wine/fonts but this also makes no difference.
Unable to test on newer wine version because visio doesn't run on anything
newer (see bug 9422).
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |NEW
Component|oleaut32 |tools
Summary|Microsoft Office 97 fails |Microsoft Office 97
|to install: "accwiz.dll |installer depends on
|failed to register itself" |stdole32.tlb be in v1
| |(SLTG) format
--- Comment #41 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-01-03 06:53:48 ---
Confirming.
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--- Comment #10 from Anastasius Focht <focht(a)gmx.net> 2010-01-03 06:11:32 ---
Hello,
revisiting, bug still present with wine-1.1.35
Regards
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Summary: Team Fortress 2 causes X to leak memory
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: signup+winehq(a)cshadowrun.com
While i have team fortress 2 running, even if it's just sitting idle at the
menu, X continually leaks memory. Here's some examples from top
Just after restarting X, and starting TF2:
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
18952 cshadowr 20 0 3440m 696m 45m R 16 8.7 0:33.55 hl2.exe
16685 root 20 0 694m 85m 22m S 0 1.1 0:37.16 Xorg
After leaving it overnight:
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
18952 cshadowr 20 0 3367m 696m 45m S 15 8.7 97:40.81 hl2.exe
16685 root 20 0 1907m 1.3g 23m S 0 16.2 12:16.79 Xorg
I have 8GB of RAM, so 16.2% is about 1.3GB of RAM for Xorg. On occasions i've
seen it go up to 80, 90%, making the computer eventually just freeze.
Closing team fortress 2 does not free the memory and X still leaks regardless
of if compiz is running.
I've filed a bug against xorg on launchpad for this issue too. I used apport to
collect data so there's alot of interesting reading material if anyone wants
it. https://bugs.launchpad.net/ubuntu/+source/xorg-server/+bug/494064
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Summary: failed to crosscompile iphlpapi.dll (dogfood)
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
For ifr, ifc:
storage size of ‘*****’ isn’t known
For IFNAMSIZ, SIOCGIFFLAGS, IFF_LOOPBACK, PF_INET, SOCK_DGRAM,
INADDR_ANY, IFNAMSIZ, SIOCGIFBRDADDR, SIOCGIFNETMASK, SIOCGIFMTU, IFF_UP,
caddr_t, ifPtr, INADDR_ANY, _res, RTF_UP, RTF_GATEWAY:
‘*****’ undeclared
For ioctl, if_indextoname, if_nametoindex, socket, if_freenameindex,
inet_ntoa, res_init, ntohl, ntohs, inet_addr:
implicit declaration of function ‘****’
More errors, due to the problems above
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--- Comment #27 from Saulius K. <saulius2(a)gmail.com> 2010-01-02 19:22:34 ---
(In reply to comment #26)
> Alexandre's done quite a bit of work on separating 16-bit from 32-bit, and
> fixed several regressions in the process. Perhaps this one was fixed as well?
> Please retest in current (git or 1.1.36) wine.
Actually it seems to be Nikolay Sivov who fixed [2] the issue:
commit ff12594a155848ff2a12bb66e6d31ccdc16571b1
Author: Nikolay Sivov <bunglehead(a)gmail.com>
Date: Wed Dec 30 17:33:05 2009 +0300
user32/uitools: Fix FillRect behaviour for invalid brush passed.
Thank you, Nikolay.
But some edit control and all static controls are being drawn incorrectly now
-- with a white background (instead of grey). I think this bug could be closed
and new should be opened. What do you, folks, think ?
[2] http://source.winehq.org/git/wine.git/?a=commit;h=ff12594a155848ff
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Summary: Diablo II LOD Fails to Run in OpenSUSE 11.2 using Wine
1.1.35
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julborre(a)gmail.com
Created an attachment (id=25499)
--> (http://bugs.winehq.org/attachment.cgi?id=25499)
text file with the backtrace printed in the konsole
Trying to run Diablo II LOD fails completely in OpenSUSE 11.2 using Wine
1.1.35, a dialog error appears, then some back trace is printed in the command
line(i'm trying to run the game by means of Konsole, i'm using KDE) and the
game doesn't run as i was expecting.
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Summary: Problem
Product: Wine
Version: 1.1.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krepan1.2(a)gmail.com
CC: krepan1.2(a)gmail.com
Settlers 4 doesn't start. It crashes after "Settler IV" picture screen.
I'm using Fedora 11.
System specs:
Graphics card: Nvidia GeForce 8500 GT [512 mb]
Processor: AMD Atlhon 2,2 GHz 2700+
RAM: 1,5 Gb
Sound card: Realtek AC97
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Summary: Catia 3D view works in real Windows but not in Wine
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mah(a)jump-ing.de
CC: mah(a)jump-ing.de
Created an attachment (id=9231)
--> (http://bugs.winehq.org/attachment.cgi?id=9231)
Run log, attempting to run the already installed app.
Catia V5R17 installs fine but fails to work in Wine since 3D hardware (OpenGL)
isn't recognized. The same app works on the same hardware with real Windows XP
Professional as well as in Windows 2000 on VirtualPC (no OpenGL at all).
Graphics hardware is Intel GMA X3000, supporting OpenGL 1.4. Catia starts in
Wine, but pops up a dialog reading "No certified OpenGL library has been found.
Check your system installation."
This bug is about to track the behaviour mismatch between Wine and real
Windows. Once this OpenGL issue is fixed, things look promising since Menus and
dialogs appear to work fine already. I'm unsure how to attack this bug,
however.
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--- Comment #35 from Anastasius Focht <focht(a)gmx.net> 2010-01-02 13:13:25 ---
Hello,
--- quote ---
Please retest in current git. If still present, update version field to
earliest known version of wine that had this bug. Thanks!
--- quote ---
Yes, HKEY_PERFORMANCE_DATA is still not implemented.
Judging from initial bug reporter date, the version field should be wine-0.9.14
(last GIT tag before report date).
For VC6/eVC installers either use DCOM98 or my gdb proxy script from appdb
(allows to install without DCOM98).
Regards
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bartgenuit(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bartgenuit(a)gmail.com
--- Comment #23 from bartgenuit(a)gmail.com 2010-01-02 13:11:16 ---
I'm having some glitches as well in PoP:SoT (in-game characters other than the
prince render messy throughout the game) and would like to submit any logs you
need and/or run tests. I'm quite new to Linux OS, so please state clearly what
commands I need to run. And how can I submit screenshots? Currently using:
ATi Mobility Radeon HD 3470
Driver: FGLRX 2:8:600-0ubuntu2
OS: Ubuntu 9.04
Wine 1.1.35
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http://bugs.winehq.org/show_bug.cgi?id=20965
Summary: Steam: Half-Life 2: Episode 2
CFileSystem_Steam::Init() failed: failed to find steam
interface
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rincewind23(a)gmail.com
Clean .wine, installed Steam, logged in and downloaded Half-Life 2: Episode 2
When HL2 is ready, double-click to launch. A dialog box appears with:
Error!
CFileSystem_Steamn::Init() failed: failed to find steam interface
Steam version:
Steam windows client
Built: Nov 24 2009, at 14:46:21
Steam API: v008
Steam package versions: 55 / 1045
Wine Version:
wine-1.1.34-1.1.i586 from
http://download.opensuse.org/repositories/Emulators:/Wine/openSUSE_11.2
Operating System: openSuSE 11.2 (64-bit)
uname -a: Linux kj-desktop 2.6.31.5-0.1-desktop #1 SMP PREEMPT 2009-10-26
15:49:03 +0100 x86_64 x86_64 x86_64 GNU/Linux
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|--- |1.2.0
--- Comment #12 from Dan Kegel <dank(a)kegel.com> 2010-01-02 10:32:59 ---
patch with test, affects core component, two apps -> nominating for 1.2 just so
it doesn't fall through the cracks.
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--- Comment #18 from Anastasius Focht <focht(a)gmx.net> 2010-01-02 08:33:35 ---
Hello,
it seems ATMEL fixed COM BSTR double free bugs in newer AVR Studio 4 Versions.
Site with direct download links:
http://www.mikrocontroller.net/articles/AVR-Studio
Wine 1.1.35
AVR Studio 4.18 (build 684) starts (winetricks gecko vcrun6)
AVR Studio 4.10 still crashes (http://www.atmel.ru/Software/files/aStudio4.exe)
Though it might be still worthwhile to implement proper BSTR caching in Wine
(with OANOCACHE=1 environment variable override).
Regards
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--- Comment #40 from Anastasius Focht <focht(a)gmx.net> 2010-01-02 07:30:47 ---
Hello,
bug still present with wine 1.1.35, Wine's "stdole32.tlb" is still v2 typelib.
Regards
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--- Comment #11 from Anastasius Focht <focht(a)gmx.net> 2010-01-02 07:21:26 ---
Hello,
bug still present with wine 1.1.35
Tested with: Advanced Archive Password Recovery 4.53
Rebased EDIT_EM_Scroll patch fixes the problem and lets the app successfully
start.
Regards
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AJ <richardgiza(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |richardgiza(a)yahoo.com
Miguel Lopez <graptorx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |graptorx(a)gmail.com
Saulius K. <saulius2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |saulius2(a)gmail.com
--- Comment #111 from AJ <richardgiza(a)yahoo.com> 2009-05-22 23:24:02 ---
I have managed to get battle net to work for starcraft. I did this by
installing window fonts on Linux. Battle net works now even though the
background is black and text can be a hard to read when the text over laps.
This is not a perfect fix but you can do battle net.
The link for installing the fonts is
http://ubuntu.wordpress.com/2005/09/09/installing-microsoft-fonts/
--- Comment #112 from Miguel Lopez <graptorx(a)gmail.com> 2009-07-25 13:40:42 ---
same as #111
I installed the fonts in a different way though:
go to a windows machine and copy the folder c:/windows/fonts.
paste it in your linux folder and simply use the font installer that comes with
your distro.
for Slackware 12.2 -> go to Control Center > System Administration > Font
Installer... click in administrator mode and enter your root password.
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http://bugs.winehq.org/show_bug.cgi?id=19007
Summary: Pixel shader 2 or highter
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alpha.super-one(a)laposte.net
Hello, now installation of 3dmark work. But at run I have:
http://privatepaste.com/921Kfpbi9O (You need pixel shader 2+)
Thanks to fix it.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |alpha.super-one(a)laposte.net
--- Comment #28 from Austin English <austinenglish(a)gmail.com> 2010-01-01 12:30:21 ---
*** Bug 19007 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=3493
--- Comment #38 from Austin English <austinenglish(a)gmail.com> 2010-01-01 12:25:37 ---
(In reply to comment #37)
> Verified that this bug still exists with 1.1.35, and that changing the X
> default depth to 16 bpp does fix the problem.
How does it behave under windows in 24/32bit depth?
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Wylda <wylda(a)volny.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wylda(a)volny.cz
--- Comment #27 from Wylda <wylda(a)volny.cz> 2010-01-01 10:25:00 ---
Still does not work. Retested under wine-1.1.35-364-g9dc584d, but does not run.
Just says "...Pixel Shader 2.0 (or higher)..."
Graphics: nVidia 8600GT, driver v190.53
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Wylda <wylda(a)volny.cz> changed:
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CC| |wylda(a)volny.cz
--- Comment #33 from Wylda <wylda(a)volny.cz> 2010-01-01 09:50:55 ---
Still not fixed in wine-1.1.35-364-g9dc584d. Only way to work around the black
screen on startup, is to disable audio in winecfg.
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--- Comment #37 from Arun Raghavan <ford_prefect(a)gentoo.org> 2010-01-01 05:29:55 ---
Verified that this bug still exists with 1.1.35, and that changing the X
default depth to 16 bpp does fix the problem.
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http://bugs.winehq.org/show_bug.cgi?id=20280
Summary: Sparkle effect scaled incorrectly to be huge (World of
Warcraft)
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joshorjeff(a)gmail.com
Created an attachment (id=23955)
--> (http://bugs.winehq.org/attachment.cgi?id=23955)
Large Sparkles
The 'sparkle' effect for lootable objects is often scaled wrongly so that it is
far too big for the object it is highlighting- eg. small plant with sparkle
effect the size of a tree.
This affects both -d3d and -opengl modes. Many objects have the sparkles
correctly scaled, but specific things are consistently wrong. For example
certain herbs. The objects affected seem to be completely consistent: if an
object has correct sparkles it always will have correct sparkles, and if it has
a massive cloud of sparkles, it always will have that (very annoying!).
The screenshot shows some small plants in the Night Elf starting area that do
this so you can see what I mean. It is very much more obvious when actually
playing the game (its hard to screenshot something that is constantly flashing
and changing), but you can at least see in the screenshot the height of the
sparkles, and the size they get to.
The same thing happens on certain gathering quests, making them ridiculously
easy because the sparkles are visible over the top of rocks, hills etc. due to
being so massive.
This happens using 1.1.30 and all previous versions for some months (over a
year maybe of previous versions).
nVidia binary driver
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http://bugs.winehq.org/show_bug.cgi?id=10265
Summary: Traktor DJ Studio runs only when Installation don't
close.
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smax(a)itl.ua
Traktor DJ Studio runs only when Installation don't close.When clickin finish
Traktor Dj Studio don't run with this error.
fixme:reg:GetNativeSystemInfo (0x2e0959a) using GetSystemInfo()
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
Backuping files befor clicking and changing chmod root:root -R ./wine and then
changing back chown -R smax:smax didn't help. Only new installation.
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http://bugs.winehq.org/show_bug.cgi?id=13416
Summary: Civilizatuion I does not install
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=13327)
--> (http://bugs.winehq.org/attachment.cgi?id=13327)
error screenshot
When running installer, it displays an error window and exits, see screenshot
in attachment. No output in console, however.
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http://bugs.winehq.org/show_bug.cgi?id=13188
Summary: command-line kernel debugger kd display problem
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fengyuning1984(a)gmail.com
No matter how many lines have been output by kd, the input starts at column 1,
at the line immediately following the last input line. e.g.
kd> some_command<enter>
_
^ new input starts from here, even if this line already has some output in it.
The results are:
1. if last command has no output, then the "kd>" prompt will be erased by the
new input.
2. if there are lines of output, then the new input command and the new output
will mix with previous input and output, which makes the screen unreadable.
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http://bugs.winehq.org/show_bug.cgi?id=10683
Summary: Dreamweaver 8: internal tree navigation issue
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matt.cockayne(a)hotmail.co.uk
When attempting to use the navigation tree under the file tab in dreamweaver 8
it will not allow expansion of drives/folders other than the desktop to enable
speedy browsing.
It will however navigate fine after defineing a site and the appropriately
mapped folders. it is just the initial view causing the problems.
I am using openSuSE 10.3 & wine 0.9.50
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #12 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-12-31 23:44:59 ---
Closing abandoned.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #23 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-12-31 23:43:50 ---
Closing abandoned.
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Schimpanse1604(a)web.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Schimpanse1604(a)web.de
--- Comment #24 from Schimpanse1604(a)web.de 2009-12-31 15:29:56 ---
(In reply to comment #23)
> This is your friendly reminder that there has been no bug activity for 6
> months. Is this still an issue in current (1.1.33 or newer) wine?
My NFS Carbon is still crashing at the start. I have 1.1.35.
So it's still an issue.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2009-12-31 15:05:34 ---
Marking fixed then. Reopen if that's not the case.
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Isaac <isaac(a)twopinesstudio.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|isaac(a)twopinesstudio.com |
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--- Comment #16 from Nexus <hozzan(a)gmail.com> 2009-12-31 12:33:12 ---
(In reply to comment #15)
> Is this still a problem in current (1.1.35 or newer) wine?
This problem is nothing on Wine 1.1.35 with LineageII Gracia Final.
I am not able test lower chronicles.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
--- Comment #14 from Austin English <austinenglish(a)gmail.com> 2009-12-31 11:48:50 ---
Still blocked.
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--- Comment #39 from Andrew Nguyen <arethusa26(a)gmail.com> 2009-12-31 11:20:35 ---
I note that the date problem still persists in wine-1.1.35-364-g9dc584d. After
the application changes the short date format in win.ini at the initial date
input dialog and then closes to prompt for restarting the application, date
input fails to be validated by the application in the short date format.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
URL| |http://www.futuremark.com/b
| |enchmarks/3dmark06/download
| |/
--- Comment #26 from Austin English <austinenglish(a)gmail.com> 2009-12-31 10:37:35 ---
Is this still a problem in current (1.1.35 or newer) wine?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2009-12-31 10:31:45 ---
A similar bug was fixed in 1.1.11, and there has been no reply in 6 months.
Marking abandoned, though there's a chance it's fixed.
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--- Comment #15 from Austin English <austinenglish(a)gmail.com> 2009-12-31 10:27:16 ---
Still present.
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http://bugs.winehq.org/show_bug.cgi?id=7938
--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2009-12-31 10:22:44 ---
Still unimplemented.
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http://bugs.winehq.org/show_bug.cgi?id=7571
--- Comment #66 from Austin English <austinenglish(a)gmail.com> 2009-12-31 10:17:01 ---
Probably still present. Anyone got a downloadable app showing this problem?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, hardware
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|problem with DirectX |Lineage II fails to load
--- Comment #15 from Austin English <austinenglish(a)gmail.com> 2009-12-31 10:08:06 ---
Is this still a problem in current (1.1.35 or newer) wine?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
--- Comment #26 from Austin English <austinenglish(a)gmail.com> 2009-12-31 10:07:00 ---
Surely still present. 'winetricks directplay' should workaround it though.
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--- Comment #12 from Austin English <austinenglish(a)gmail.com> 2009-12-31 10:05:16 ---
Likely still present, though I'm tempted to close this as abandoned.
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--- Comment #14 from Austin English <austinenglish(a)gmail.com> 2009-12-31 10:02:30 ---
Looking at your terminal output, 'winetricks ie6 msxml3' may help. Is this
still an issue in current (1.1.35 or newer) wine?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2009-12-31 09:56:22 ---
No reply, marking fixed.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|patch |
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